Averdante:
"Would you like to have a seat while we talk, Althenaria? Perhaps a glass of wine?" Averdante asks the woman, a little surprised Narthian hadn't immediately extended the offer of at least a seat; given how she introduced herself, she was probably another druid. And either of them could easily afford to buy the lady a glass of wine.
"I'm Averdante." Indicating the rest of their companions present, he names them off in turn, "This is Bruenor, and Haazheel." Looking back at the woman, he tells her, "The Fen was an interesting job. There was a small god poaching in another's territory, although apparently done more in ignorance than true hostility."
Althenaria takes the proferred seat. As she moves, you can see a sickle at her side, and her belt seemingly made of leaves has small tendrils that grip it in place, along with her belt pouch, eating knife, and fighting dagger.
"
I'll decline the wine, with thanks. I'm working on some delicate business in the morning, and need to start purifying myself," she says with a friendly nod. Listening to Averdante's story, she raises her eyebrows in interest.
"
Arguments between small gods are always complicated, frequently messy, and usually fraught with peril. A curse of a small god can ruin your life. Lucky are you to have managed to contain it," she says.
Narthian Goldleaf:
"I am also intrigued by the gargoyles, although I would have rather dealt with the hippogriffs. They are magnificent beasts and great hunters." Narthian makes room at the table as per Averdante's suggestion. "And, unlike gargoyles, can be trained as a mount. That would be a welcome reward in itself." Given Althenaria's companion, Narthian judges she must be of some experience, unless her companion is a lycan - in which case she may not be a druid at all. "I wonder, would you give us your assessment of the Caravan Guard job, the one that calls out for animal companions and familiars? Has Damphos the Sofa an opinion on it?"
Althenaria nods. "
Gargoyles can be dealt with, but rarely without violence. They're smart enough to listen to words, but usually too cruel to break off their hostilities unless you can prove you are far too strong for them to attack. Fierce intimidation with a show of seemingly overwhelming force is probably the fastest way to get rid of them, though not always the most thorough. I believe I overheard Vulug and Durz say they were interested," she says, nodding to the two orcs who were finishing picking apart their respective chickens, along with the help of their fox companion, "
because they tend to like jobs that require a lot of direct action." She gives a small shrug. "
Now, it's possible that this Yrad fellow may want a larger group, but he sounds like he's beyond being picky at this point. But as to the caravan guard job... There could be a few reasons. The caravan master or the patron of the caravan might be a former adventurer themself and know how valuable trained and bonded beasts are. They may have hired adventurers before and seen them in action. They might be fond of animals and appreciate their keen senses." She looks back at Damphos, who opens his eyes, snorts, and closes them again. "
Damphos has no particular opinion, other than the fact that two-leggers generally have terrible senses of smell and anyone who wants to know where danger is would be better served by having someone with a better nose on their side."
She taps one hand on the table. "
There might be a sinister reason, of course. Kidnapping one's animal companion or familiar has been a way to blackmail a magician or nature warden into unsavory acts before. But whoever has been enacting such a scheme would have to be mighty bold to advertise their job here. If they did something to deliberately lead a Guild member into an ambush, well, they become a free target themselves, don't they?" She smiles briefly in a way that resembles Thunder in a bad mood, then relaxes again.
"
Your group is fairly big. Quill's job may end up suiting you more than anyone else here, simply because all of you are likely to have the skills he wanted. Or Uthar Von Drachel pays exceptionally well, if you don't mind dealing with nobles. He's a baron, though he never lists it. His jobs are always odd, but he never stints. I once had a job with him where I worked as his gamekeeper for a whole moon to root out a poacher who was smuggling out unicorn hides. Not at all easy, but I did get the bastard, and the hunters too in the end. But as big as Damphos is, I'm not the group he wants this time around." She looks over at the job board for a long minute.
"
I believe I am more likely to go for Thala's job. If it's live cargo that needs moving, it's likely some rare beast. And I am very good with that."