steelsmiter:
Been thinking about how to respond, because I'm not quite sure I got what you've said right. Just letting it out there that I am not ignoring the fact that you responded. What I'm getting is either that you would use something without the extra honor track for something like a modern gunfight, and only use the honor track when it fits, like Samurai?
More or less, yeah! Personally, I don't like using Extras when existing mechanics will do the job just as well, so unless I really wanted to put the idea into the players' heads that this is how it works, I'd simply have a duel be a regular combat that uses Provoke, Will, finally Shoot/Fight skills. The first couple rolls would be against Mental Stress, aiming to deal Consequences. Treat it like a Challenge, against an actual opponent instead of several separate problems.
Still, that's the kind of thing I do to avoid needing Extras in the first place. Most of my players do not dig it, so keep in mind that everyone but me likes Extras. Your Honor stress track idea is perfect and sets the tone for a Samurai style game. If we were talking gunslingers, I'd probably instead call it Grit and attach it to a Reputation skill.
jamat:
I posted here a few months ago after buying war of ashes fate of agaptus but not many people seemed to know anything about it or not bought it.
So I thought I'd ask again if anyone now has it / played it or will be playing it and what people's impressions were?
Sadly, I've no idea what this is. Just wanted to quote it and mention it here because I commented on something completely different and don't want your questions getting lost.