Re: The Game: Chapter 02
In reply to Rebecca Taylor (msg # 310):
Sage advice, though it presumes a future is to be had.
Five things happen the moment JJ's fingers depress the buttons:
Firstly and most immediately, something in the back of the shuttle roars to life with an incredible whine. The ear-splittingly high-pitched noise is almost defeaning, and is accompanied by vibrations that would have jarred loose any fillings you might have had no matter how snugly they have been drilled into your teeth.
Secondly, a horrible screech erupts from the console's copilot position. The headpiece intended to be worn by Rebecca surges with visible arcs and crackles of raw electricity. The metal probes of the vacant headset -- having nowhere to shunt the energy to and no ghosting powers to feed upon -- settle for slagging that half of the cockpit, reducing the headpiece, chair, and copilot controls to a melted mass of foul-smelling, melted metal and burnt circuitry.
It's difficult to worry about the acrid smoke now rapidly filling the cockpit because (thirdly), all passengers now find themselves hurled against their seats or the nearest bulkhead as the shuttle lurches forward with alarming alacrity. The stars in the viewport go hazy as time and space lose a semblance of meaning. A glance at the velocitometer helpfully informs you that the velocitometer is among the parts of the console that are no longer operable.
Fourthly, the walls of the shuttle (and the external hull, from Xander's view) take on a reddish glow that becomes whiter over time. Something is overheating the shuttle on a structural level, but it can't possibly be friction.
Finally, the streaking stream of stars in the viewport gives way to splashes and splotches of color, which is extremely fun to watch until one such burst illuminates the fact that a spiderweb of cracks appears to be spreading out on the viewport's transparesteel surface. You can't hear anything over the horrible whine, and can barely move due to the acceleration (which has not abated), but even still you could swear you're hearing the ice-like sound of shattering glass...
Xander's POV is similar to that of the cockpit, except that his battlesuit does not change color, nor does his viewport appear at risk of being damaged. There is no smoke to be seen from his vantage point, either, which means that there is probably no hull breach -- yet.
This message was last edited by the GM at 22:35, Mon 04 Jan 2016.