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The Game: Chapter 13 - Of Futures Past.

Posted by The WatcherFor group 0
The Watcher
GM, 3896 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sun 11 Aug 2019
at 17:00
  • msg #1

The Game: Chapter 13

Recap and Disposition

Billy and Xander/Abraxas/Sophia are in the grand stairwell of the Leireblomst facility on Ceto (Room U, First Floor).

Roger, Rebecca, and Basil have just finished restoring power the structure by means of a cobbled-together generator built directly into the power grid control panels (Room G, Basement).

The botanist Orville, the linguist Sapir-Louis, and the shamanistic Ibis round out the ground crew, while the shuttle and its pilot -- Peyton -- remain about 5km away in the only safe(ish) landing area on the mountain range in which they now find themselves.

The rest of their crew, including Kayla and Gestalt, is in orbit around the planet Ceto aboard the Mastodon Jr.

Map: https://docs.google.com/drawin..._si8R22OdtDH-ITE9Xk/
This message was last edited by the GM at 17:33, Sun 11 Aug 2019.
Yardbird
player, 138 posts
Screwloose Kitbasher
Knows What You're Made Of
Sun 11 Aug 2019
at 20:16
  • msg #2

The Game: Chapter 13

In reply to The Watcher (msg # 1):

"Hoo doggie. Alright, we are back in business. Can you hear that magnificent hum, Nightmare? Pure magic," Roger says, heavy on the hyperbole.

Roger checks the gauges and levels on the instruments in the basement, then modifies the terminal wired into the breaker and master switch to send and receive data from his tablet.

After he reclaims the ragtag flashlights -- and their components -- from his teammates, he assembles four floating orbs and sends them scouring the first floor for the second half of the keycard and anything else of note the crew may have missed as they stumbled through the dark.

"'Nuff games," he says. "I'm scouting ahead for the control room. If any of Hitch's traps go off, it'll hit metal, not flesh."

They zip past Billy, Xander, and Abraxas as they begin scoping out the second floor one room at a time -- leaving the Wasper den alone for now. Roger's beloved pistol -- now stripped back to its base, bare elements -- is tucked into the holster at his side. An eerie blue glow emanates from his inside duster pocket, where he was seen to tuck the six cartridges he pulled from his weapon.
Billy Laser Fist
player, 2887 posts
Stacks of green paper
in his red right hand
Sun 11 Aug 2019
at 20:25
  • msg #3

The Game: Chapter 13

When the light come on in the middle of Billy and Xander's deliberation Billy sighs, "And the game continues" he mutters with resignation.  He trudges up the stairs immediately, stopping only long enough to locate a way higher up.  When Roger arrives intent on ferreting out whatever may be there he tosses his borrowed flashlight but otherwise seems disinterested.
Basilisk
player, 146 posts
All Suffering can End
Decide nothing matters
Mon 12 Aug 2019
at 11:50
  • msg #4

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 3):

Basilisk stomps along behind Roger
Nightmare
player, 3143 posts
I was young, and that may
explain my actions.
Mon 12 Aug 2019
at 12:16
  • msg #5

The Game: Chapter 13

In reply to Basilisk (msg # 4):

Wait, Hitch said the map was down here.  Did we ever find it?

Rebecca and Percy split up looking for the map or ways further down.
Yardbird
player, 139 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 12 Aug 2019
at 16:41
  • msg #6

The Game: Chapter 13

In reply to Nightmare (msg # 5):

"Yeah, map in the basement. Got my beholders looking for it now," Roger says, tinkering with an object in hand.
This message was last edited by the player at 22:02, Wed 14 Aug 2019.
The Watcher
GM, 3897 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 14 Aug 2019
at 22:03
  • msg #7

The Game: Chapter 13

In reply to Yardbird (msg # 6):

Roger completes a thorough sweep of the basement, which consists only of the generator room and the tank room. There is nothing more to find in these locations, and his flying Beholders soon move on to other parts of the complex.

OOC: I'm going to need Reason or Intuition rolls for the search. I also need to know if everyone else is just waiting for these bots to complete their work or not. The second floor's doors are all closed and the Beholders cannot open them, so if you intend to scout ahead you will need to facilitate that manually.
Basilisk
player, 147 posts
All Suffering can End
Decide nothing matters
Thu 15 Aug 2019
at 12:32
  • msg #8

The Game: Chapter 13

In reply to The Watcher (msg # 7):

Unlikely 'map' is a metaphor or something abstract?  This Hitch doesn't seem very complex or deep, Basilisk rumbles.

He too stomps around the basement rooms poking into anything that hasn't been opened yet.

(Reason roll: 7, white failure)
Nightmare
player, 3144 posts
I was young, and that may
explain my actions.
Thu 15 Aug 2019
at 15:21
  • msg #9

The Game: Chapter 13

In reply to Basilisk (msg # 8):

...probably not....

[Reason: White]
Yardbird
player, 140 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 15 Aug 2019
at 15:27
  • msg #10

The Game: Chapter 13

In reply to Nightmare (msg # 9):

Roger yawns, has a lightbulb moment and recalibrates the beholders’ sensors to look for hidden compartments, and yawns again.

[Reason/Intuition: 95, Success]
This message was last edited by the player at 12:50, Fri 16 Aug 2019.
The Watcher
GM, 3899 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 16 Aug 2019
at 00:10
  • msg #11

The Game: Chapter 13

In reply to Yardbird (msg # 10):

Basil and Rebecca are unable to find anything new or exciting on basement or ground floors as they romp around.

Roger, happily, has better luck -- or, rather, his Beholders do. As they zip and swoop around, they pass once more through Room I and peruse the various statues more carefully. The Beholder notes that the jaws of one of these statues appears to be hinged, and bumps into it carefully.

This nudge jostles open the mouth, and a balled-up scrap of material falls onto the ground: a scrap torn from the tapestry in Room C. The drone collects its prize and whisks it back upstairs to Roger's waiting hands.

The Beholders find nothing else of interest on the basement or ground floors, and soon all of them have returned to the second-floor landing of the grand staircase (Room U) to await further instructions.

***

Room U: The Grand Staircase, Floor 2

The second-floor landing looks more inviting than the ground floor landing. It is less spacious and elaborate, but sports a cozy, live-in feel.

The doors to only adjoining rooms, T (kitchen/wasper hive); P (uknown); O (unknown); and K (unknown), are all closed.

The stairs continue upward until they come to a stop against the ceiling. Unlike the previous barrier, however, this one sports a slot for a keycard.
This message was last edited by the GM at 00:14, Fri 16 Aug 2019.
Yardbird
player, 141 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 16 Aug 2019
at 00:20
  • msg #12

The Game: Chapter 13

In reply to The Watcher (msg # 11):

Fuckin’ neat. Good bot. Hey dudes, come check it.

Roger carefully opens the cloth and inspects it, offering first glance to Basilisk if he’s nearby.
This message was last edited by the player at 00:21, Fri 16 Aug 2019.
Billy Laser Fist
player, 2890 posts
Stacks of green paper
in his red right hand
Fri 16 Aug 2019
at 03:47
  • msg #13

The Game: Chapter 13

"Is it a key card?" Billy shouts at Roger from his position at the new top of the steps.
Basilisk
player, 148 posts
All Suffering can End
Decide nothing matters
Fri 16 Aug 2019
at 12:21
  • msg #14

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 13):

No, looks like cloth or paper

Basilisk lumbers over to look at the piece with Roger
Billy Laser Fist
player, 2891 posts
Stacks of green paper
in his red right hand
Fri 16 Aug 2019
at 17:06
  • msg #15

The Game: Chapter 13

"Hard way it is," Billy mutters his reply as he raises his fist to point at the card reader, then closes his eyes before a brilliant white flash appears between his hand and the ceiling as he attempts to pick the lock with enough focused heat to take down a tank.  Once the light disappears he opens his eyes to survey the results, not paying any mind to the way his hand hangs limply at the end of his arm.
Nightmare
player, 3145 posts
I was young, and that may
explain my actions.
Fri 16 Aug 2019
at 17:31
  • msg #16

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 15):

Nicely done!

Nightmare takes the paper and studies the map of Ceto.  She summons Percy and sends him to Billy's side.
The Watcher
GM, 3900 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 19 Aug 2019
at 01:28
  • msg #17

The Game: Chapter 13

In reply to Nightmare (msg # 16):

Billy blasts the hell out of the card reader, utterly slagging it into a melted pile of goo that gently flops down the wall/door and onto the topmost step. The smell is none too pleasant, but Billy is more concerned with the reek of false advertising: his Problem Solver did not, in fact, solve this particular problem, as the way forward remains as inaccessible as before.

Or...perhaps slightly less, given the state of the card reader. Perhaps slightly more, given the condition of the wall around it.

Another blast might well do the trick.

***

Basil, Rebecca, and Roger crowd around the retrieved scrap of cloth, and are pleased to find that it contains a surprisingly detailed stitching of what appears to be the planet. It shows several continents of varying sizes and three vast oceans. A chain of islands can be found in one of the western continent's gulfs, one of which has been crudely circled with what may well be a Sharpie. Parallel bars have been drawn over the circle, such that it resembles the window of a jail cell.
Billy Laser Fist
player, 2892 posts
Stacks of green paper
in his red right hand
Mon 19 Aug 2019
at 04:07
  • msg #18

The Game: Chapter 13

"Y'know, the last time I melted one of your stupid card readers the door just opened," Billy complains to the unsympathetic ceiling as he attempts to get his unresponsive prosthetic back to baseline.
Nightmare
player, 3146 posts
I was young, and that may
explain my actions.
Mon 19 Aug 2019
at 12:35
  • msg #19

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 18):

Well, we've got a location!  Shall we rendezvous with the rest of the team?  Or do we want to try to find the rest of the keycard?  Billy seems to be having a tough time with the door.

/ooc what happened to jacking xander into the facility?
Yardbird
player, 142 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 19 Aug 2019
at 20:36
  • msg #20

The Game: Chapter 13

In reply to Nightmare (msg # 19):

That’s the island I picked up Oz. Hitch had the cannons pinned to his bio signature. Pretty evil use of geofencing. We didn’t quite tear the place apart, but I’m not sure what else would be there. Could always go back, but better if we clear this place out I’m thinking.
The Watcher
GM, 3903 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 21 Aug 2019
at 14:16
  • msg #21

The Game: Chapter 13

In reply to Yardbird (msg # 20):

Louis, Orville, and Ibis finally make it up to the second-floor landing and survey their new surroundings with a mixture of excitement and dread. Clearly the linguist and the botanist are both eager to rush forward and explore, but cautious about doing anything that would cause them to bleed any more than they already have.

"There's...we have to..." Orville begins, licking his chapped lips nervously. "...can we take some more samples? There are lichens, molds..."

"And explore?" Louis tacks on, more excitedly. "Look at all this potential culture! We could learn so much. What if there are books here? A holy book or a dictionary or even a promotional pamphlet would make deciphering this alphabet so much easier..."

Ibis shares no such compunctions and walks the full lap of the landing while the rest of the group huddles around the map or, in Billy's case, glowers at the barrier impeding further progress upward.

OOC: RE: Rebecca's question, there's really nowhere for Xander/Sophia to really access. The makeshift port that Roger made allowed Xander to poke his nose in, but there's no AI or other network to tap into. It's like drilling a hole in the wall and plugging your headphones into it. Even if you put a nice aux port there in the wall, there's nothing to be accomplished by jacking in.
This message was last edited by the GM at 14:17, Wed 21 Aug 2019.
Nightmare
player, 3150 posts
I was young, and that may
explain my actions.
Wed 21 Aug 2019
at 15:57
  • msg #22

The Game: Chapter 13

In reply to The Watcher (msg # 21):

Orville, there is a humanoid cadaver downstairs that we will use for dissection, as well as the bodies of several other creaturs, waspers, the owl bear, and the scat from the owl bears as well.  Among other things.  Pace yourself, this isn't the last new world we will be on nor is it the last place on this planet we will visit.  Also if we find anything of promise we can designate a team once we have more manpower to come on a fact finding mission.

Rebecca points out the welcome bot to the linguists.

We can bring that it will assist us in translations. 
Billy Laser Fist
player, 2895 posts
Stacks of green paper
in his red right hand
Wed 21 Aug 2019
at 17:34
  • msg #23

The Game: Chapter 13

"You can take samples of anything that doesn't move so long as you're in sight of someone capable of killing anything that does move," Billy shouts down from his position at the current top of the stairs, "Feel free to look at any culture on the first floor, it's pretty much clear at this point, you were in a pretty bad way while we were rummaging through it."  When he notices percy he gives the apparition a mildly annoyed shrug, then holds up his limp hand in an approximation of an "after you" gesture.
Nightmare
player, 3151 posts
I was young, and that may
explain my actions.
Wed 21 Aug 2019
at 18:05
  • msg #24

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 23):

The doll flexes its hands, silently cracking knuckles

quote:
Percy:

Fighting: 30(RM)
Agility: 10(GD)
Strength: 75(MN)
Endurance: 30(RM)

HP: 150

Modification: Body Armor


His fist cracks against the door

[Strength: Green, 75 damage]
This message was last edited by the player at 18:06, Wed 21 Aug 2019.
The Watcher
GM, 3906 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 26 Aug 2019
at 16:16
  • msg #25

The Game: Chapter 13

In reply to Nightmare (msg # 24):

The scientists do not seem particularly eager to venture back downstairs without an armed escort, and instead content themselves with gazing covetously at the various closed doors and their unexplored secrets.

Above, Percy begins the process of battering the barrier. The sound of the impact reverberates throughout the landing, but the wall holds firm. For now.

You calculate that it will probably take a few more laser/punch combinations to do the job, but a whooshing sound from somewhere behind you arrests your attention: the door to the southeast slides open just long enough to admit a trio of robots, then slides back down again with a soft click.

These look much like the others you encountered: 5 feet tall; repulsion-based locomotion from a single central "leg"; a thin, flat torso that somewhat resembles an over-sized playing card; and four segmented arms housed like a plus sign across the top of its form. The 'head' seems to be built into the torso itself, consisting of an orb-like lens able to observe its front and back simultaneously. The chassis is painted in entirely in silver, except for a vertical band of paint traveling up either side of its body. The icon of a pressed tiger lily emblazoned prominently in each corner of the torso.

These particular robots are all painted black in their central bands, rather than the more colorful blues and greens and reds you've seen elsewhere in the facility.

They sweep past most of the party in the lobby and head toward the staircase, where Billy and Percy are hammering at the wall...

OOC: We're not in combat rounds but I'll pause here in case someone wants to react.
Yardbird
player, 144 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 26 Aug 2019
at 16:42
  • msg #26

The Game: Chapter 13

goIn reply to The Watcher (msg # 25):

"Whoa whoa, hold it! Security bots. Adj, let's rein these guys in, yeah? Tell 'em to stand down or help us get the door open."
This message had punctuation tweaked by the player at 16:42, Mon 26 Aug 2019.
The Watcher
GM, 3908 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 26 Aug 2019
at 16:56
  • msg #27

The Game: Chapter 13

In reply to Yardbird (msg # 26):

"Of course. I will inform them of your status as Lords and Ladies."

The colored lights on Roger's wrist flicker for a moment, but the security bots do not alter their course.

"Oh dearie dear! They aren't fully operational. I can talk to them, but they can't listen. Automated protocols only. And one of those is preventing structural damage."
Billy Laser Fist
player, 2896 posts
Stacks of green paper
in his red right hand
Mon 26 Aug 2019
at 17:01
  • msg #28

The Game: Chapter 13

Billy's attention turns away from the ceiling at Roger's warning.  As his wrist elaborates on the situation he levels his arm at the robots, twisting the base of his wrist as his fingers clench, returned to life just in time, "So are these the pepper-spray foam kind of security robots, or the buzz saws in the arms kind of security robots?  Because the threat assessment between those two does not go the way you'd expect."
Yardbird
player, 145 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 26 Aug 2019
at 17:51
  • msg #29

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 28):

"Grizzly bat countermeasures. Lasers, tasers, and concussive melee loadout, I'm guessing. The bots are modular. Leireblomst customize them to the local threats. Security drones at the base near the talpids were sporting some kind of gnarly paralytic dart."

Roger steps back as the trio of guards whiz by.

"Just ease off the door for a sec and make yourselves like... nonthreatening. Repair bots should show up after security bots give the all clear. If we engage the security bots, their whole crew will turn out. No telling how many. We gotta find another way to get the door open."
This message was last edited by the player at 17:52, Mon 26 Aug 2019.
Nightmare
player, 3156 posts
I was young, and that may
explain my actions.
Mon 26 Aug 2019
at 18:22
  • msg #30

The Game: Chapter 13

In reply to Yardbird (msg # 29):

Percy sticks his hands up and takes a step back from the door.

So it appears we are playing at Hitch's game then....Or I'm phasing us through one and two at a time...and we hope I don't die.

/ooc how many stories is this building?
Billy Laser Fist
player, 2897 posts
Stacks of green paper
in his red right hand
Mon 26 Aug 2019
at 18:41
  • msg #31

The Game: Chapter 13

Billy doesn't respond to Roger's advice, his arm still pointed at the oncoming robots for perhaps longer than is comfortable, "What if they give the all clear and we shoot the repair robots?  How many of those you think there are?"
Yardbird
player, 146 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 26 Aug 2019
at 19:44
  • msg #32

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 31):

"We hit the repair bots, security bots come back. If we can get to the control room or find this facility's adjutant we should be able to take over command."
Billy Laser Fist
player, 2898 posts
Stacks of green paper
in his red right hand
Mon 26 Aug 2019
at 19:56
  • msg #33

The Game: Chapter 13

"Can we like, lock that door or something then?  Oh, what if someone just goes back to the basement and cuts the power?  We just need a light up here and we can punch through to the control room while they're all out cold, right?  Easy mode."
Yardbird
player, 147 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 26 Aug 2019
at 20:36
  • msg #34

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 33):

"Oh yeah. I can knock the power down from here. Let's wait 'til the bots do their thing then shut it all down." Roger says, holding up his tablet and waving it.
The Watcher
GM, 3911 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 30 Aug 2019
at 02:59
  • msg #35

The Game: Chapter 13

In reply to Yardbird (msg # 34):

The security droids whip around the room, hovering over to the barrier and making a three-droid wall of sorts between it and the rest of the group. They don't stand there long before the door to the southeast slides open again and a pair of identical bots painted with green bands (rather than the security bots' black bands) enter the landing. These, too, float over to damaged barrier, positioning themselves between the wall and the security droids as they get to work.

OOC: Anybody disturbing them?
Billy Laser Fist
player, 2900 posts
Stacks of green paper
in his red right hand
Fri 30 Aug 2019
at 15:30
  • msg #36

The Game: Chapter 13

"Ah, hey!  They're undoing the thing I did!" Billy shouts once the repair robots show up and set to work, "Turn them off!" He waves frantically down to Roger.
This message was last edited by the player at 15:30, Fri 30 Aug 2019.
Yardbird
player, 149 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 30 Aug 2019
at 16:16
  • msg #37

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 36):

"Dude I cannot tell you how many times Ceto has undone my shit," Roger says sympathetically. "I'd have to disable 'em one by one manually... in their chassis. That's a recipe for getting lasered in the face if ever I've seen one. Let 'em wrap up and go back, then I'll drop the power again and we can smash the door. I think the walls have an intelligent mesh that transmits structural trauma to the security deployment center. Think of this place as having somewhat of a nervous system."

He thinks for a minute.

"Lemme try something."

Small red and green lights on Adj flash and the screen of his tablet blinks several times as he interacts vigorously with the interface.
This message was last edited by the player at 16:26, Fri 30 Aug 2019.
Billy Laser Fist
player, 2901 posts
Stacks of green paper
in his red right hand
Fri 30 Aug 2019
at 16:31
  • msg #38

The Game: Chapter 13

"What, do they run on their own batteries?  Why weren't they fixing shit when the nervous system said this place was dead?" Billy replies grumpily.
The Watcher
GM, 3913 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 30 Aug 2019
at 16:55
  • msg #39

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 38):

The repair and security bots sag and slow in response to Roger's signal, and it seems the gambit has been successful.

"All Leireblomst units are subject to their adjutant," Adj's prim voice announces from the blocky box on Roger's wrist. "Shall I tell them...to...oh dearie d34rzzzzzt..."

The silence continues for longer than is comfortable, until finally the helpful assistant speaks up once more.

"My lords. My ladies. I am sorry." All five of the bots stiffen and reactivate with a sudden flurry of movement. "The established protocols simply must be followed."
Yardbird
player, 150 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 30 Aug 2019
at 17:20
  • msg #40

The Game: Chapter 13

In reply to The Watcher (msg # 39):

Roger rolls his eyes and drops his wrist to his side, letting it slap against his hip.

"Yeah. Internal power source. And I dunno. Their circuits are incomplete. That's why I can't remote into them through Adj." he says, nodding at Billy with a flustered look.

He walks over to the bots and begins scrutinizing their builds without interfering with their work or making contact with them.
This message was lightly edited by the player at 17:20, Fri 30 Aug 2019.
Billy Laser Fist
player, 2902 posts
Stacks of green paper
in his red right hand
Fri 30 Aug 2019
at 17:29
  • msg #41

The Game: Chapter 13

"What happens if we kill the power with that door open?  Will it slam shut or stay open?"
Yardbird
player, 151 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 30 Aug 2019
at 17:41
  • msg #42

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 41):

"Let's see," Roger says.

"Everybody, lights out for five seconds in five... four..."

He completes his countdown, drops the power remotely, waits five seconds and repowers the facility.
Nightmare
player, 3159 posts
I was young, and that may
explain my actions.
Fri 30 Aug 2019
at 17:46
  • msg #43

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 41):

Assumption based upon previous experience, I believe they will close without power to keep them open as all doors were and are closed.  You know it may be worthwhile to go look for the other half of the access card.

I know its a matter of pride at this point...


She radios to the team of scientists

Hey guys, take a look around down there we are looking for a half a keycard... image incoming. 

She sends them a picture of the keycard.

We found the map in the mouth of one of the statues look there, but also be careful as some jackass booby trapped the building.  If you see something suspicious or potentially where the card could be held please let me know.  Ibis can you please pat down that body we found the in power area and see if the keycard is in his clothing?
The Watcher
GM, 3914 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 30 Aug 2019
at 20:37
  • msg #44

The Game: Chapter 13

In reply to Nightmare (msg # 43):

When Roger trips the power, the door connecting the first and second floor staircases whooshes shut almost immediately. The artificial lights wink out, and without Roger's deconstructed illumination equipment, it becomes very difficult to see anything at all.

The robots continue their work, apparently unaffected by the change in power supply to the station.

When Roger flips the power back on, the door connecting the first and second floor whooshes open once more.

Orville and Louis look over at Rebecca with hesitation, but Ibis grabs them each by the shoulder and pushes them before her as she heads to the staircase to obey her orders.

"There is nothing to fear," she says. "If there is something to be found, we shall find it. The Goddess shall protect us."
This message was last edited by the GM at 20:38, Fri 30 Aug 2019.
Billy Laser Fist
player, 2903 posts
Stacks of green paper
in his red right hand
Fri 30 Aug 2019
at 20:45
  • msg #45

The Game: Chapter 13

"Okay," Billy observes at Roger's experiment, "But will the robot door do the same thing?  Could we trap the repair bots out here and steal their power supplies?"
Yardbird
player, 152 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 3 Sep 2019
at 15:47
  • msg #46

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 45):

"The bots won't redeploy if the power's out. We'll wanna wait for the security bots to dock. Then we can grab the power supplies -- provided the repair bots don't go back at the same time."
This message was last edited by the player at 15:48, Tue 03 Sept 2019.
Billy Laser Fist
player, 2904 posts
Stacks of green paper
in his red right hand
Tue 3 Sep 2019
at 15:50
  • msg #47

The Game: Chapter 13

"Yeah, I know, that's what I'm saying.  If we shut the power down while the door's open because they're going home will it slam shut?"
Yardbird
player, 153 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 3 Sep 2019
at 16:42
  • msg #48

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 47):

"Cool. Probably, yeah. That's my thinking."
Basilisk
player, 149 posts
All Suffering can End
Decide nothing matters
Tue 3 Sep 2019
at 18:59
  • msg #49

The Game: Chapter 13

In reply to Yardbird (msg # 48):

Can we jam something in the door to hold it open?
Billy Laser Fist
player, 2905 posts
Stacks of green paper
in his red right hand
Tue 3 Sep 2019
at 19:32
  • msg #50

The Game: Chapter 13

"You can probably try, but those displays downstairs weren't super sturdy, the trash bins didn't move and I didn't see much else loose.  So, unless you're volunteering..."
The Watcher
GM, 3916 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 4 Sep 2019
at 14:07
  • msg #51

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 50):

While Billy, Roger, and Basil continue their discussion, the robots are hard at work making the necessary repairs to the door and the keycard reader. Looks like they'll be finished soon...
Nightmare
player, 3160 posts
I was young, and that may
explain my actions.
Wed 4 Sep 2019
at 14:50
  • msg #52

The Game: Chapter 13

In reply to The Watcher (msg # 51):

Percy flexes his muscles and acts like atlas holding up the world.  Then looks at Billy and Basil with his head cocked.
Basilisk
player, 150 posts
All Suffering can End
Decide nothing matters
Wed 4 Sep 2019
at 16:23
  • msg #53

The Game: Chapter 13

In reply to Nightmare (msg # 52):

The statues?  Those might be solid enough.
The Watcher
GM, 3918 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 7 Sep 2019
at 04:48
  • msg #54

The Game: Chapter 13

In reply to Basilisk (msg # 53):

The repair bots complete their work on the door (which now looks good as new) and scurry back to the southeastern entrance. The door slides open to admit them, which allows Percy to peer into the adjoining room. It contains lots of large tables laden with parts and other equipment, and appears to be some sort of machine shop.

The security droids follow after the repair droids, and the door whooshes closed behind them.

OOC: If you want to summon them back, you know what to do.
This message was last edited by the GM at 04:49, Sat 07 Sept 2019.
Nightmare
player, 3161 posts
I was young, and that may
explain my actions.
Wed 11 Sep 2019
at 12:35
  • msg #55

The Game: Chapter 13

In reply to The Watcher (msg # 54):

So now what...
Billy Laser Fist
player, 2906 posts
Stacks of green paper
in his red right hand
Wed 11 Sep 2019
at 14:28
  • msg #56

The Game: Chapter 13

Well if no one has any better ideas, we cut the power and go through the ceiling,” Billy says, annoyed at the erasure of what progress he made, “We’ll probably need lights, if those things come out every time the power’s on then we need to find their controls in the dark.
Nightmare
player, 3162 posts
I was young, and that may
explain my actions.
Wed 11 Sep 2019
at 15:00
  • msg #57

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 56):

Actually, couldn't we just cut the power and bust down the door?  Its not like the repair bots have retroactively gone and fixed anything we've done. 
Billy Laser Fist
player, 2907 posts
Stacks of green paper
in his red right hand
Wed 11 Sep 2019
at 15:23
  • msg #58

The Game: Chapter 13

"Bust down what door?"
Nightmare
player, 3163 posts
I was young, and that may
explain my actions.
Wed 11 Sep 2019
at 15:24
  • msg #59

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 58):

The door they just fixed.
Billy Laser Fist
player, 2908 posts
Stacks of green paper
in his red right hand
Wed 11 Sep 2019
at 16:16
  • msg #60

The Game: Chapter 13

"That's what I said," he looks at her dumbly.
Nightmare
player, 3164 posts
I was young, and that may
explain my actions.
Wed 11 Sep 2019
at 18:42
  • msg #61

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 60):

You said ceiling.  Given your proclivities, I figured you meant it.  Then no, I don't have a better idea.
Billy Laser Fist
player, 2909 posts
Stacks of green paper
in his red right hand
Wed 11 Sep 2019
at 19:20
  • msg #62

The Game: Chapter 13

"That's where they put the door!" Billy points at the seamless section of ceiling with the card reader where he and Percy had recently been applying undue force.
Yardbird
player, 154 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 11 Sep 2019
at 19:38
  • msg #63

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 62):

A stifled snicker comes from Roger, who’s sitting on the ground making modifications to a beholder, which is emitting a modulating light.
The Watcher
GM, 3920 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 12 Sep 2019
at 16:22
  • msg #64

The Game: Chapter 13

In reply to Yardbird (msg # 63):

As Roger works on his project, the bulky box he wears on his wrist can be seen blinking rapidly. This is a normal behavior for when Adj is speaking, but at the moment the voice box is silent.
Yardbird
player, 155 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 12 Sep 2019
at 17:36
  • msg #65

The Game: Chapter 13

In reply to The Watcher (msg # 64):

An orb slightly bulkier than the previous ones Roger's built floats aloft. The sound of its propulsion is deeper and more palpable. A rectangular, retractable arm flexes and extends before sinking back into the orb's chasis.

"Adj, stability check on new object Debilitator. Adj?"
The Watcher
GM, 3921 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 12 Sep 2019
at 17:52
  • msg #66

The Game: Chapter 13

In reply to Yardbird (msg # 65):

The lights on the wrist box blink rapidly a few times before responding.

"Mmm, what? Oh. Oh! Yes, yes, perfectly stable. Another masterpiece," it says in a distracted way. The voice fades away and the lights resume their blinking.
Yardbird
player, 156 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 12 Sep 2019
at 18:33
  • msg #67

The Game: Chapter 13

In reply to The Watcher (msg # 66):

"Adj, cognitive process audit," Roger says, sounding pained and flustered. "Where you puttin' those resources, buddy?"
The Watcher
GM, 3922 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 12 Sep 2019
at 19:15
  • msg #68

The Game: Chapter 13

In reply to Yardbird (msg # 67):

"Ah, my Lord, please forgive me," Adj. repsonds. "I am in the middle of an important conversation. I will be more attentive shortly."
Yardbird
player, 157 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 12 Sep 2019
at 21:02
  • msg #69

The Game: Chapter 13

In reply to The Watcher (msg # 68):

"Well this is new..." Roger says.

He pats the floating orb.

"Bill, Nightmare, this here's what I call a Debilitator. A sort of matter-fatiguer. Emits a ray that makes armored surfaces more pliable. Should help us kick down those doors."

He taps a button on his tablet and the orb trains a floodlight on the recently repaired door.

"And it's a kickass nightlight. If we're ready to move, I'll cut the power and we can get cracking."
Billy Laser Fist
player, 2911 posts
Stacks of green paper
in his red right hand
Fri 13 Sep 2019
at 03:46
  • msg #70

The Game: Chapter 13

"Yes, good, great, all for getting cracking!" Billy replies, pumping his fist. "Who's your wrist talking to?" he adds mostly as an afterthought.
Nightmare
player, 3166 posts
I was young, and that may
explain my actions.
Fri 13 Sep 2019
at 12:52
  • msg #71

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 70):

Are we literally kicking doors down?  Or are we lazering them open, because its the former you may want to have Percy do it.
Yardbird
player, 158 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 13 Sep 2019
at 16:28
  • msg #72

The Game: Chapter 13

In reply to Nightmare (msg # 71):

"No idea. Adj, who's on the line?"

He looks at Nightmare.

"Your guys' call. Kick. Laser. Whatever makes your heart sing. This thing's just going to wear down the molecular structure of the door. Dudes take it from there."

The orb floats up to the door in the ceiling. Roger pauses.

"Going dark again -- this time for a little bit," he says over comms. "You're cooling your heels with us or Abraxas. Nobody go wandering the halls alone."
Billy Laser Fist
player, 2912 posts
Stacks of green paper
in his red right hand
Fri 13 Sep 2019
at 16:53
  • msg #73

The Game: Chapter 13

"Unless he kicks better than he punches, or that thing does a better job that I'm expecting we're doing both." Billy replies to Nightmare's suggestion that Percy do the heavy lifting.
Nightmare
player, 3167 posts
I was young, and that may
explain my actions.
Fri 13 Sep 2019
at 16:58
  • msg #74

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 73):

Data thus far indicates equal efficacy. 

Suddenly, silently the doll hurls itself at the door in a horrendous simulacrum of a jump kick and will alternate pummeling the door with Billy.
Yardbird
player, 159 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 13 Sep 2019
at 17:33
  • msg #75

The Game: Chapter 13

In reply to Nightmare (msg # 74):

"Percy! Percy! Wait 'til I drop the power... wait 'til... ah, here."

Roger fumbles with his tablet. The orb wobbles in the air and the group is plunged into black for a moment until a burst of bright light from the orb illuminates the room more brightly than the facility's own lighting.

The orb's lever arm is outstretched in the direction of the ceiling door. A soft, high whine can can be heard--punctuated by a creaking in the door itself.

"All right, lights out. Everybody be cool. Shouldn't be too long. Cool, have at it."
This message was last edited by the player at 19:47, Fri 13 Sept 2019.
Nightmare
player, 3168 posts
I was young, and that may
explain my actions.
Fri 13 Sep 2019
at 17:37
  • msg #76

The Game: Chapter 13

In reply to Yardbird (msg # 75):

The flying jump kick devolves into the doll crashing comically face first into the ceiling and then waiting for the lights to go off.  You see in the red light that he slowly oozes off of the ceiling and picks himself up.
The Watcher
GM, 3924 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 14 Sep 2019
at 22:07
  • msg #77

The Game: Chapter 13

In reply to Nightmare (msg # 76):

Roger cuts the power, plunging the room into darkness and causing a loud slamming sound to be heard as the door/ceiling connecting Floor 2 with Floor 1 crashes back into place. The has the effect of separating your forward party from Orville, Louis, Ibis, and Abraxas.

There are some complaints from the comms from Orville and Louis about having to do their scientific exploration the old-fashioned way, using flashlights, but otherwise all is well.

Billy and Percy pummel the weakened doorway leading to Floor 3, relying on Roger's device to speed up the process. Soon, the barrier has been punctured enough to allow a human-sized figure to proceed, if desired.

"Oh dearie dear!" Adj's voice blurts out. "Why would you do that? They're not going to like that at all!
Billy Laser Fist
player, 2913 posts
Stacks of green paper
in his red right hand
Sat 14 Sep 2019
at 22:32
  • msg #78

The Game: Chapter 13

"Who's not going to like it?  So far the only welcome wagon we've gotten is captain asshole and his stupid recordings.  And fuck him," Billy states as he grabs Roger's  latest project and shoves it, and its light, ahead of him as he explores his newest hole.
Yardbird
player, 160 posts
Screwloose Kitbasher
Knows What You're Made Of
Sun 15 Sep 2019
at 10:19
  • msg #79

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 78):

Yeah Adj, who do lords and ladies have to answer to?
Nightmare
player, 3169 posts
I was young, and that may
explain my actions.
Mon 16 Sep 2019
at 12:37
  • msg #80

The Game: Chapter 13

In reply to Yardbird (msg # 79):

Not sure thats the right question.  Adj, what form will them not being happy take?
Xander
player, 1113 posts
On the Shoulder of Giants
Wanted
Mon 16 Sep 2019
at 18:39
  • msg #81

The Game: Chapter 13

Xander shifts, uncomfortable with several solid barriers separating him from Abraxas.

Let's do this part quick, he says, stifling a shiver. This whole place set him on edge.
Yardbird
player, 161 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 17 Sep 2019
at 16:38
  • msg #82

The Game: Chapter 13

In reply to Xander (msg # 81):

Roger mods his sidearm as he waits uneasily for Adj's report.
The Watcher
GM, 3925 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 19 Sep 2019
at 23:53
  • msg #83

The Game: Chapter 13

In reply to Yardbird (msg # 82):

"I don't know for certain," Adj replies, more nervously than usual. "Every station has its own countermeasures to deal with intruders. And this is the sort of thing that tends to trigger them. Especially now that Commandant knows we're here."

***

The staircase beyond the wall proceeds upward for a handful of meters before spilling out into a third and final landing—you're fairly confident about this, as the staircase actually ends where you'd expect it to here.

The look and feel of this floor is different from the two before it. Whereas the ground floor evoked a sort of museum feel and the second floor had a more lived-in appearance, this floor has a sterile, laboratory quality to it.

There are three exits from the lobby, rather that the four you have become accustomed to. A large door is centered on the wall to the north, while smaller doors are nestled at opposite sides of the southern wall: one to the southeast and one to the southwest.

The only source of illumination remains your own flashlights and Roger's contraption. There are no further keycards, nor any controls of any kind on the various doors here that would demonstrate how one might open them.
Billy Laser Fist
player, 2914 posts
Stacks of green paper
in his red right hand
Fri 20 Sep 2019
at 03:42
  • msg #84

The Game: Chapter 13

"What's Commandant?" Billy shouts down in the darkness, "This is the top.  There's three doors with no controls.  Any bets on which one has the fewest giant bugs?"
Yardbird
player, 162 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 20 Sep 2019
at 12:25
  • msg #85

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 84):

"Adj, give me any technical specs on the Commandant and your best guess where the control room is based on known facilities, accounting for terrain. While you're at it... what's this floor about?"

He pauses a second.

"Were you talking to the Commandant?"
This message was last edited by the player at 12:26, Fri 20 Sept 2019.
Basilisk
player, 151 posts
All Suffering can End
Decide nothing matters
Fri 20 Sep 2019
at 12:55
  • msg #86

The Game: Chapter 13

In reply to Yardbird (msg # 85):

...
The Watcher
GM, 3926 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 21 Sep 2019
at 17:57
  • msg #87

The Game: Chapter 13

In reply to Basilisk (msg # 86):

"Commandant is the entity tasked with the maintenance and functionality of this facility," Adj replies. "Their ability to do this was severely compromised without a power supply, and they were grateful to have it restored. Of course, that conversation ended once the power was turned back off. Commandant has not spoken to me since."

There is a slight pause while the wrist box blinks.

"If I had to guess, the larger door would lead toward the observatory's telescope and dome, while the smaller doors would lead toward supporting areas. The control room may be among them, though it may also be back on the second floor."
Yardbird
player, 163 posts
Screwloose Kitbasher
Knows What You're Made Of
Sun 22 Sep 2019
at 16:01
  • msg #88

The Game: Chapter 13

In reply to The Watcher (msg # 87):

Commandant is not our pal for now, Adj, so if you could y’know... refrain from further communications with him, that’d be solid. If he starts chatting you when the power comes back on again, direct him to me.

Roger sets the orb to sap all the doors on the level and then turns to Billy.

Which one you want to try first, Bill?” he asks, tapping a few buttons on his pistol.
This message was last edited by the player at 16:02, Sun 22 Sept 2019.
Billy Laser Fist
player, 2915 posts
Stacks of green paper
in his red right hand
Sun 22 Sep 2019
at 16:21
  • msg #89

The Game: Chapter 13

"Telescope and dome sounds like the roof to me," Billy says pointing toward the large door.  "Let's hope it's not as tough as the floor," he states as he levels his fist and once more attempts to melt a hole with extreme prejudice.
This message had punctuation tweaked by the player at 15:06, Mon 23 Sept 2019.
Yardbird
player, 164 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 23 Sep 2019
at 14:37
  • msg #90

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 89):

"All right by me."

Roger's gun ejects a red beam in the direction of the door, and another, and another, as he cuts short lines along the inside the frame as his floating orb has weakens the metal in those spots.
This message was last edited by the player at 16:55, Mon 23 Sept 2019.
The Watcher
GM, 3928 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 25 Sep 2019
at 02:36
  • msg #91

The Game: Chapter 13

In reply to Yardbird (msg # 90):

The party's combined efforts slice through the northern doorway with little trouble.

Room V

This room contains a massive telescope, but looking through it shows nothing but a dark and out-of-focus blur. Various cranks and levers can be seen on a main control bank that looks electronic rather than mechanical, clearly designed to help control the telescope.

Cobwebs are strewn throughout the room, and the air seems especially stale here. It would be a fair guess that nobody's been here for quite some time, except for two obvious sets of footprints that lead from the entrance to the telescope's eyepiece and from the eyepiece to the control panels and back again, several times.
Billy Laser Fist
player, 2916 posts
Stacks of green paper
in his red right hand
Wed 25 Sep 2019
at 03:51
  • msg #92

The Game: Chapter 13

"Soo...someone was here" Billy says observing the footprints, "Do we wanna risk turning the power back on, or make sure Hitch didn't go in one of the other doors first?"
Yardbird
player, 165 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 25 Sep 2019
at 11:58
  • msg #93

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 92):

Control room.” Roger says. “We power back on and we’ve got security and repair bots to deal with again. And I am all but certain the Commandant AI will ratchet up the countermeasures if it can. Need a way to dismantle it. Maybe Sophia can set it straight.
This message was last edited by the player at 15:49, Wed 25 Sept 2019.
Nightmare
player, 3170 posts
I was young, and that may
explain my actions.
Wed 25 Sep 2019
at 12:26
  • msg #94

The Game: Chapter 13

In reply to Yardbird (msg # 93):

Nightmare tromps around the room looking at the controls and the telescope.

/ooc: Does it need power or can it be adjusted manually?
The Watcher
GM, 3929 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 26 Sep 2019
at 21:25
  • msg #95

The Game: Chapter 13

In reply to Nightmare (msg # 94):

Investigation of the room a bit more carefully has two effects. First, the various footprints are obliterated as Rebecca scampers to and fro. Second, she determines that while the cranks and levers CAN adjust the telescope manually, they are connected to equipment that would calibrate it automatically -- likely so it points toward pre-defined locations.

Without power, it is not possible to determine what the coordinates/positions are or what the labels might be.
Yardbird
player, 166 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 26 Sep 2019
at 22:41
  • msg #96

The Game: Chapter 13

In reply to The Watcher (msg # 95):

"Hey let's uh, let's find the control room, Nightmare. Then we'll power back on and see what this thing was pointed at."

If the rest of the group is willing, Roger will begin to open the other two doors on the floor, orb in tow.
Nightmare
player, 3171 posts
I was young, and that may
explain my actions.
Fri 27 Sep 2019
at 15:46
  • msg #97

The Game: Chapter 13

In reply to Yardbird (msg # 96):

Agreed.  I could attempt to manually adjust, however, we risk losing the fixed position.
Yardbird
player, 167 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 27 Sep 2019
at 16:16
  • msg #98

The Game: Chapter 13

In reply to Nightmare (msg # 97):

"Nah, I mean I'm sure you could, but we gotta get the bots and facilities on our side before we do anything else. Order of operations and all that. If you want I'll build you a telescope when we're done here. Been doing some star mapping lately. Some really neat stuff up there."
Billy Laser Fist
player, 2917 posts
Stacks of green paper
in his red right hand
Fri 27 Sep 2019
at 16:25
  • msg #99

The Game: Chapter 13

"Don't adjust anything, this might be part of Hitch's game.  If we can't find his stupid key in the dark we might need it." Billy chimes in as he walks back out of the observatory and begins work on the door to the right in the wider space.
The Watcher
GM, 3930 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 1 Oct 2019
at 03:48
  • msg #100

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 99):

Billy finds the southern door to be small potatoes compared to the barricades separating the floors from one another.

He makes short work of it and is soon faced with a rather large room that is clearly the machine shop used to maintain the telescope and its associated equipment. A smattering of tools are hanging from the walls, and several of the maintenance robots can be seen securely tucked into their wall nooks.

There is a door along the northern wall not far from where Billy entered, and likely this goes right back into the lobby area. The only other exit is a very sturdy door further south. The door and the wall connected to it look thick enough to be hull plating. There is a slot for a keycard in the center, a configuration you've seen before.
Billy Laser Fist
player, 2918 posts
Stacks of green paper
in his red right hand
Tue 1 Oct 2019
at 03:58
  • msg #101

The Game: Chapter 13

"Ugh!  Where's the god damn roof access?!" Billy shouts in frustration, punching the heavy door, his voice echoing in the dark along with the metal-on-metal thunk.  He walks around the machine shop waving his arms around, "Hitch's stupid projectors weren't hooked up to the building's power, shouldn't he be gloating about something by now?"
Nightmare
player, 3172 posts
I was young, and that may
explain my actions.
Tue 1 Oct 2019
at 12:15
  • msg #102

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 101):

Cheat code puts a reassuring hand on Billy's back.

He already did.  It was that stupid key card.  We still have options... I can try to phase this door and tell you whats on the other side.  We can try to break it down as well.  I could send Percy down to continue to hunt for the other half.  Or we could go fully explore the second floor.  Maybe the key card is in there somehwere.
This message was last edited by the player at 12:16, Tue 01 Oct 2019.
Billy Laser Fist
player, 2919 posts
Stacks of green paper
in his red right hand
Tue 1 Oct 2019
at 14:15
  • msg #103

The Game: Chapter 13

"But he hasn't gloated on this floor yet.  You'd think he'd have something to say or some booby trap to try and stop us from finding his key just like with the map, but there's nothing up here.  Can you see if anything's on the actual roof?  That telescope might be his stupid key at this rate."
Yardbird
player, 168 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 1 Oct 2019
at 15:04
  • msg #104

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 103):

"Let's hit level two, find the control center, reprogram the bots, get them to scour the place for us. Normally I like figuring this kinda thing out, but I'm a bit out of my league here."
The Watcher
GM, 3932 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 4 Oct 2019
at 02:43
  • msg #105

The Game: Chapter 13

In reply to Yardbird (msg # 104):

Billy slams his fist into the barrier, and the reverberations result in another flicker of holographic light as a projector embedded into the wall panel comes to life.

quote:
"Well, well, well! You certainly ARE persistent, aren't you?" the projection of Hitch booms out.

He slow caps dramatically, then begins counting items off on his fingers one by one.

"You've had a busy day! You've found the generators without getting blown up; gotten the power restored without getting blown up; found the present I left you in the library without getting blown up; reassembled the keycards without getting blown up; and made your way here, all without getting blown up! You've finally found me."

Hitch laughs abruptly.

"Well, not ME me. Gods no. I'm long gone from this dump, and if you're smart, you'll follow suit. Go ahead and spring your dog from his cage. The telescope's aimed right at it! You, uh, you didn't jostle it, did you? Or get blown up?"

The image shrugs elaborately.

"Well. More's the pity. In any case, you're home free. No more games, Scout's honor!"

He jerks a thumb to the closed door behind him.

"Behind his door you'll find everything you'll need to load your biomarkers into the backdoor connected to the planetary defense cannons. Provided you retrieved the crystalline matrix the machine requires, of course. If you missed it, just ask the insufferable robot in the command room. If you didn't already shoot him, that is."

Hitch arches an eyebrow.

"You shot him, didn't you? Ah well. That's ok. You can always sleep on it. Maybe the answer will come to you!"

Hitch giggles to himself, then glances over his shoulder at a hulking shadow that stands just off-camera.

"Well, I'm off. I'd wish you good luck, but I think we both know that my heart wouldn't really be in it. Ciao! And do try not to get blown up on your way out..."


The hologram sputters and dies, leaving Billy and company once again alone with their thoughts.
This message was last edited by the GM at 02:44, Fri 04 Oct 2019.
Billy Laser Fist
player, 2920 posts
Stacks of green paper
in his red right hand
Fri 4 Oct 2019
at 04:03
  • msg #106

The Game: Chapter 13

"Huh.  Ha.  HAHA!  Yes!  Fuck you!  Fuck you Hitch!  Fuck your game, fuck your library!  I didn't shoot anyone!  And now I won't out of spite!  I win!  I knew it!"  Billy hops about in the dark, pumping his fist and pointing at the now gone hologram, "Cheaters always prosper when they're playing against assholes!  Yes!  I am the best!  Alright, he left us something and a bomb in the library, the Commandant's insufferable, but so is Hitch so who is he to judge?  Let's find us a control room!"  Billy thrusts both fists into the air as he practically struts back to the third story lobby, a cocky and triumphant grin on his face.
Basilisk
player, 152 posts
All Suffering can End
Decide nothing matters
Fri 4 Oct 2019
at 13:29
  • msg #107

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 106):

I suspect this is another trap
Yardbird
player, 169 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 4 Oct 2019
at 13:53
  • msg #108

The Game: Chapter 13

In reply to Basilisk (msg # 107):

"Ah-yeah, surprisingly helpful."

Roger nods at the orb and it quickly flits to follow Billy, providing illumination and metal fatigue where needed.
The Watcher
GM, 3934 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sun 6 Oct 2019
at 14:21
  • msg #109

The Game: Chapter 13

In reply to Yardbird (msg # 108):

Billy returns to the third-floor lobby to find it largely unchanged since the last time he entered it.

OOC: Sorry, it's not clear to me if you're going back down to the 2nd floor or sticking around on the 3rd floor.
Nightmare
player, 3174 posts
I was young, and that may
explain my actions.
Sun 6 Oct 2019
at 14:48
  • msg #110

The Game: Chapter 13

In reply to The Watcher (msg # 109):

Nightmare filed behind lost in thought....

She says in a stage whisper to Xander.

He just doesn’t like hitch because they are so similar....

She doesn’t add much.
Billy Laser Fist
player, 2921 posts
Stacks of green paper
in his red right hand
Sun 6 Oct 2019
at 16:11
  • msg #111

The Game: Chapter 13

"We skipped all of his crap, it's only suspicious because we missed most of his other smug messages on the way.  Roger, you want a control room, where is it likely to be?"

He looks at Rebecca after her stage whisper and gives a slightly consternated expression, "I don't like him because he tried to blow us up.  Apparently many times over."
Yardbird
player, 170 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 7 Oct 2019
at 02:59
  • msg #112

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 111):

"Second floor! Then East. More central and defensible. Most of the real estate behind the walls up here is probably given over to the telescope. Wires, gears, stuff."

Roger and his orb lead the way toward where he believes the control room to be.
This message was last edited by the player at 17:24, Mon 07 Oct 2019.
The Watcher
GM, 3935 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 7 Oct 2019
at 22:00
  • msg #113

The Game: Chapter 13

In reply to Yardbird (msg # 112):

Roger (and any who follow him) makes his way back to the third floor lobby and squeezes through the opening Billy carved through it to descend the stairway and return to the second floor lobby.

There are two exits that head "east": one to the southeast and one to the northeast. The southeastern doorway leads to the room through which the repair bots previously appeared. The northeastern doorway has yet to be opened. Both doors are closed and sealed, as the power remains offline.
Yardbird
player, 171 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 8 Oct 2019
at 00:04
  • msg #114

The Game: Chapter 13

In reply to The Watcher (msg # 113):

Roger nods at the Northeast door and his bot begins to sap it. He draws his pistol from his belt and begins carving the door open with its laser.

The telescope and bio markers are probably useless. I sprang Oz ages ago. I mean we should check 'em out... but Hitch isn't like this indecipherable dude.

He pauses a moment.

I mean I figured his shit out,” he says, looking around and making eye contact with everyone individually.
This message was last edited by the player at 01:31, Tue 08 Oct 2019.
Billy Laser Fist
player, 2922 posts
Stacks of green paper
in his red right hand
Tue 8 Oct 2019
at 01:49
  • msg #115

The Game: Chapter 13

"If he has his own backdoor to the planetary defense I want it.  Especially if it was the reason you lost access and that big freaking ship where everyone hates you got shot down.  I don't care about the telescope and frankly wouldn't care about Oz if I didn't think he might have some relevant info we'd like him to share." Billy replies, watching Rgoer work.  After a few moments of silence he waves his cybernetic extremity slightly, "You want any help with that?"
Yardbird
player, 172 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 8 Oct 2019
at 12:13
  • msg #116

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 115):

"I'm open to the idea," Roger says, cracking a smile and keeping his eyes on the beam and the door as he modulates the laser's frequency, hoping to punch through the metal even faster.
The Watcher
GM, 3936 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 10 Oct 2019
at 13:00
  • msg #117

The Game: Chapter 13

In reply to Yardbird (msg # 116):

The party cuts its way into the northeastern door and shines what meager lights they have inside the opening.

Room K

This room is filled with tables, chairs, bookshelves, and workstations. There is dried ink and disintegrating parchment everywhere. Spiderwebs crisscross the room in tangled knots, though you do not see any actual spiders.

Well, no living spiders, anyway. Part of the way through the room there is an overturned bookshelf, which seems to have fallen down upon a creature that can best be described as a "spiderwolf".

This creature is long dead, and your best guess as to why has less to do with the weight of the bookshelf than it with the jeweled knife someone has plunged into its abdomen.

There are two exits to this room: back the way you came, or through a door that leads southeast.

MAP: https://docs.google.com/drawin..._si8R22OdtDH-ITE9Xk/
This message was last edited by the GM at 13:01, Thu 10 Oct 2019.
Yardbird
player, 173 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 10 Oct 2019
at 13:46
  • msg #118

The Game: Chapter 13

In reply to The Watcher (msg # 117):

"Gah. Ceto," Roger says with an rising cadence -- as though admonishing an unruly puppy -- when he sees the spiderwolf.

"Why do you even have these things?"

He sends the orb around the room to gather data, images, and check for any hidden tripwires, rigged traps, or interfaceable devices. Also: evidence along the lines of the footprints in the observatory.

"Hang back a sec. Lemme do a sweep."

The orb stops to scan the knife and beams the readout to Roger's tablet.
Basilisk
player, 153 posts
All Suffering can End
Decide nothing matters
Thu 10 Oct 2019
at 14:16
  • msg #119

The Game: Chapter 13

In reply to Yardbird (msg # 118):

Seems a bit out of place... Basilisk rumbles, gesturing toward the knife
Yardbird
player, 174 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 10 Oct 2019
at 14:17
  • msg #120

The Game: Chapter 13

In reply to Basilisk (msg # 119):

"Yeah, especially if you're that thing," Roger says, nodding at Basilisk.
Basilisk
player, 154 posts
All Suffering can End
Decide nothing matters
Thu 10 Oct 2019
at 14:18
  • msg #121

The Game: Chapter 13

In reply to Yardbird (msg # 120):

Oddly, a spider hound hybred is less out of place here than a jeweled weapon.
Yardbird
player, 175 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 10 Oct 2019
at 14:21
  • msg #122

The Game: Chapter 13

In reply to Basilisk (msg # 121):

"No I meant the knife in the spider-thing's back was... because if you're the spider... nevermind. Flawed design."
Billy Laser Fist
player, 2923 posts
Stacks of green paper
in his red right hand
Thu 10 Oct 2019
at 16:14
  • msg #123

The Game: Chapter 13

"Library, not control room," Billy observes unhelpfully, "So, the spider monster's rigged to blow, right?  We're all agreed?"
Yardbird
player, 176 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 10 Oct 2019
at 17:27
  • msg #124

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 123):

"Oh and I bet it happens when we take the knife out. That'd be so crafty. This Hitch guy -- lotta time on his hands, I will say that."
Basilisk
player, 155 posts
All Suffering can End
Decide nothing matters
Thu 10 Oct 2019
at 18:01
  • msg #125

The Game: Chapter 13

In reply to Yardbird (msg # 124):

So much time, so little of value accomplished...
The Watcher
GM, 3938 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 14 Oct 2019
at 19:48
  • msg #126

The Game: Chapter 13

In reply to Basilisk (msg # 125):

Roger's gadget-assisted sweep of the room reveals more of the same: musty bookshelves, cobwebs, and dusty, but no traps or further spiderwolves to speak of. Many of the tomes are in decent shape, though of course none of them are written in English.

The footprints in this room are harder to decipher than the observatory's were. It seems to be a higher-traffic area without a discernible trail to follow.

The doorway leading further to the east is locked like the others, and will require a laser-based skeleton key (or active power restoration) to open.
Yardbird
player, 178 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 14 Oct 2019
at 20:11
  • msg #127

The Game: Chapter 13

In reply to The Watcher (msg # 126):

"Alright. Nobody touch that knife."

Roger and his orb go to work on the East door.
Billy Laser Fist
player, 2924 posts
Stacks of green paper
in his red right hand
Mon 14 Oct 2019
at 20:17
  • msg #128

The Game: Chapter 13

"Do these alien guys normally put the control centers on the other side of their libraries?" Billy asks as Roger starts on the door beyond the fallen monster thing.
Yardbird
player, 179 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 14 Oct 2019
at 22:16
  • msg #129

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 128):

"Nah, I guess you're right."

Roger and the orb breeze past the crew and back out to the main chamber where they begin a fresh assault on the door that leads to neither the mess nor the robotics.
This message was last edited by the player at 22:16, Mon 14 Oct 2019.
The Watcher
GM, 3939 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 15 Oct 2019
at 16:46
  • msg #130

The Game: Chapter 13

In reply to Yardbird (msg # 129):

Roger returns to the lobby and slices through the door to the southwest, opposite the door to the kitchen. It ultimately gives way like the rest, though as he considers the closed kitchen door on the other side of the hall he is struck by how useful it is to have a functional barrier between himself and the waspers.

Nevertheless, the southwest door falls and the party gets a glimpse into the room beyond...

Room P. Gym, Recreation, and Shooting Range

Various recreational facilities are present here in this large, sprawling room, including target ranges, wrestling mats, and small courts for some sport you don't recognize.

There are pictures of powerful looking aliens on the walls, probably motivational posters for those working out on the equipment.

There is a rifle attached to the pedestal of the shooting range, pointed at the targets on the opposite side. A thick cable connects it to the pedestal, which likely is meant to serve as both a tether and a power source.

There are two doors: one that leads to the northwest, and one that goes back the way you came.
Yardbird
player, 180 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 15 Oct 2019
at 17:41
  • msg #131

The Game: Chapter 13

In reply to The Watcher (msg # 130):

"Control room may have been past the library, Bill. It'd connect through to robotics, which kinda makes sense. More sense than gym and mess, anyway. We'll knock this one down here then go see."

Roger and bot bore through the door to the northwest.
Billy Laser Fist
player, 2925 posts
Stacks of green paper
in his red right hand
Tue 15 Oct 2019
at 17:45
  • msg #132

The Game: Chapter 13

"I get the feeling the robots are coming out the control room," Billy says, walking into the gym and up to the alien gun.  He looks at it, turns it over in his hands, and pulls the trigger once down range just to confirm it's utility while the complex is powered down.
The Watcher
GM, 3940 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 15 Oct 2019
at 21:21
  • msg #133

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 132):

True to Billy's expectations, the rifle does nothing when the trigger is pressed in its present condition.

Roger slices through the door to the northwest and moves on...

Room Q. Refreshers

This is a bathroom, shower, and locker room. Thick gunk emanating from one of the rear toilets has spilled out onto the floor and long since dried, leaving behind an amber-like mass in its wake.

There is what appears to be half of a plastic card sealed in the middle of this mass.

There are 2 exits: back the way you came, and further west.
This message was last edited by the GM at 21:21, Tue 15 Oct 2019.
Yardbird
player, 181 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 15 Oct 2019
at 21:39
  • msg #134

The Game: Chapter 13

In reply to The Watcher (msg # 133):

"Basilisk, fancy some more shitwork?" Roger says, gesturing to the keycard.

"If not, I can whip something up that'll dig it out. Don't blame ya if you say no."

He looks over at the door.

"Gym to here makes sense, but what else would you plug into a locker room? Not so sure what's through this next passage. Dormant bioweapon?"
This message was last edited by the player at 21:44, Tue 15 Oct 2019.
Billy Laser Fist
player, 2926 posts
Stacks of green paper
in his red right hand
Tue 15 Oct 2019
at 21:43
  • msg #135

The Game: Chapter 13

"Bunks?" Billy guesses from the firing range
Yardbird
player, 182 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 15 Oct 2019
at 22:09
  • msg #136

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 135):

"Bunks!" Roger says, snapping a finger and pointing a Billy. "Of course. Gah. Bioweapon? That's probably just wishful thinking on my part."

He nods at his floating orb and says "OK. Rip it apart."

The door's alien alloy begins to clink and crumple under the orb's invisible ray as the door deteriorates at the molecular level.
This message was last edited by the player at 22:09, Tue 15 Oct 2019.
Nightmare
player, 3177 posts
I was young, and that may
explain my actions.
Wed 16 Oct 2019
at 16:41
  • msg #137

The Game: Chapter 13

In reply to Yardbird (msg # 136):

Rebecca saves Basilisk the indignity and Roger the time by having Percy dig out the keycard, chipping carefully away around the edges.  While Billy is at the shooting range she puts a hand on his arm

Should we take one of the guns?  Maybe we can reverse engineer something for your hand.

She adds calling out to Raj

Hey Can Adj tell us what the titles of the books in the library are?  Once we are through Hitch's stupid puzzle.

Nightmare takes pictures of all of the aliens on the walls to study their morphology.  She looks at the gym equipment to see what kind of exercise they would do and how they would do them.
This message was last edited by the player at 16:53, Wed 16 Oct 2019.
Yardbird
player, 183 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 16 Oct 2019
at 16:58
  • msg #138

The Game: Chapter 13

In reply to Nightmare (msg # 137):

"Oh yeah, I'm going to literally take this place apart using its own automaton workforce when we've cleared it. Everything gets scanned, cataloged, organized... the machine shop and robotics bay... may even be able to build a smaller-scale Nekyia" Roger calls to Nightmare.

He turns to continue frying the door at the seams.
Billy Laser Fist
player, 2927 posts
Stacks of green paper
in his red right hand
Wed 16 Oct 2019
at 17:09
  • msg #139

The Game: Chapter 13

"Nah, I don't plan to be tethered to a generator," Billy indicates the cable at the rifle's end to Rebecca, "Maybe if it's impressive once the power's on, but it seems like a standard issue kinda thing."
The Watcher
GM, 3941 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 17 Oct 2019
at 22:19
  • msg #140

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 139):

Continued inspection reveal's there's nothing interesting about the rifle, at least in its current unpowered state.

Rebecca easily collects the second half of the keycard from the sludge and adds it to the party's possessions.

In the meantime, Roger slices through the western door and succeeds in revealing...

R. Bunks

This room is a large dormitory  with room for at least two dozen human-sized beings to sleep.
Each of the bunks in this room has a number affixed to the headboard and a footlocker with a matching number at the end of each bed. There is a slot above these trunks for some kind of small tag-like key.

Upon entering the room, Hitch's voice calls out "Tired yet? Take number, and take a nap. I'm sure nothing bad will happen while you rest..."

There is no visual component to this particular recording.

The style of the numbers is similar to those you saw on the first floor, less than an hour or so ago (ha!) in room B.

There are 2 exits to this room: back the way you came, and a door set to the northeast.

Updated map: https://docs.google.com/drawin...R22OdtDH-ITE9Xk/edit
This message was last edited by the GM at 22:21, Thu 17 Oct 2019.
Yardbird
player, 184 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 17 Oct 2019
at 22:57
  • msg #141

The Game: Chapter 13

In reply to The Watcher (msg # 140):

"Man, that game would be so rad if losing didn't potentially involve like, instantaneous incineration. Or something along those lines."

He pulls up a map of the explored facility on his tablet and gathers his teammates around.

"Let's complete the loop here," he says, pointing to the door to the northeast. //OOC: R to T

"Then, pass through robotics to what should be a bigger room at the east end." //OOC: O to room north via NE door
This message was last edited by the player at 23:06, Thu 17 Oct 2019.
Billy Laser Fist
player, 2928 posts
Stacks of green paper
in his red right hand
Fri 18 Oct 2019
at 03:19
  • msg #142

The Game: Chapter 13

Billy wanders into the bunk room at the sound of Hitch's voice.  Once Roger proposes his route to clear the floor Billy speaks up, pointing to the empty space between the mess and the bunks, "So what are the odds that this is like the hive or nest of the giant bugs and there's just more of them than followed Rebecca?  I realize I was pretty blasé about them downstairs but that was mostly because we weren't at risk of running face-first into them."

Peace said, he looks around the room, "Also what do you think the value in tossing this place right now is?  If we check all the beds for explosives before like, touching them. Hitch did suggest this was where he hid a backup to his crystal whachahoozit to make his backdoor in the defense system work."
Nightmare
player, 3178 posts
I was young, and that may
explain my actions.
Fri 18 Oct 2019
at 12:48
  • msg #143

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 142):

Depending on the durability of the crystal we could evacuate the area and let Percy search the room.  This would allow for to observe from a safe distance. 
Yardbird
player, 185 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 18 Oct 2019
at 15:36
  • msg #144

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 142):

"Oh no you're right -- totally forgot about the waspers in the mess. Yeah, it's probably taken over. Probably a queen in there. Probably mayhem. Back the way we came, for sure. Yikes."

Roger shifts uncomfortably and looks around the room as Billy mentions searching the footlockers.

"Let's uh, let's uh... the robots can do it. Take the control room first," he says quickly and nods affirmatively.
The Watcher
GM, 3945 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 26 Oct 2019
at 17:41
  • msg #145

The Game: Chapter 13

In reply to Yardbird (msg # 144):

The party retraces its steps, being careful not to disturb the bunks more than they already have and leaving a tantalizingly unexplored door alone in the process.

They return to the lobby and wait for Roger to slice through the southeastern door, granting them access to the room that admitted the repair and security bots just a short time ago.

Room O: The Workshop

This room is filled with bits and pieces of unfinished robots, all in disarray and disrepair. Every few meters there is a sconce in the wall, in which rests a more functional robot on what may be their charging station.

There are two exits to the room: northeast, and back the way you came.
Billy Laser Fist
player, 2930 posts
Stacks of green paper
in his red right hand
Sat 26 Oct 2019
at 18:26
  • msg #146

The Game: Chapter 13

Billy follows Roger into the room, examining the robots ensconced in the walls.  When he comes upon one of the ones Roger designated as security he taps it experimentally and, failing to earn a response, attempts to forcefully unseat it from its station.
Yardbird
player, 189 posts
Screwloose Kitbasher
Knows What You're Made Of
Sun 27 Oct 2019
at 17:31
  • msg #147

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 146):

"Hey what up, workshop!" Roger says, throwing arms wide open as if to greet a long-lost friend. The tinkerer takes no time pawing through the tools and apparatuses.

He sees Billy try to unseat the bot.

"Oh! Smart move. Here, lemme help you with that."

Roger will assist Billy in pulling the robots down, removing power sources and disconnecting critical circuits that would allow them to function.
The Watcher
GM, 3946 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 28 Oct 2019
at 22:42
  • msg #148

The Game: Chapter 13

In reply to Yardbird (msg # 147):

Billy grabs ones of the security bots and yanks it free of its charging station. The result is not the inert clattering of an unpowered robot, but instead a flickering of light around its peripherals as it suddenly comes to full operation.

Your best guess is that removing it from its base made it believe it had been deployed.

The security bot ignores Billy and zips toward the damaged door through which you entered the workshop. It seems to consider this, and then moves on to the lobby. As there is no shortage of damaged doors to observe, it may be gone for quite a while (unless someone takes pains to disable it or deter it).
Billy Laser Fist
player, 2931 posts
Stacks of green paper
in his red right hand
Mon 28 Oct 2019
at 23:59
  • msg #149

The Game: Chapter 13

"Crap, I was worried about that" Billy laments as it wriggles out of his grip and zips away.  "Well I guess we're not disarming the commandant before we talk to him.  Speaking of which, what exactly were you talking about before we cut the power?" he glances down at Roger's wrist to address the Adjutant mounted there.
Yardbird
player, 190 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 30 Oct 2019
at 15:19
  • msg #150

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 149):

Roger taps his wristband. "Adj, playback communication with the Commandant."

As he waits for the audio to spin up.

"Y'know we should probably go hogtie that loose bot. I don't know that it can fix much on its own... but if it fixes the wrong thing, we could lose remote access to the power or who knows what else. Maybe we send Abraxas out on a little seek-n-destroy."
Nightmare
player, 3183 posts
I was young, and that may
explain my actions.
Wed 30 Oct 2019
at 15:24
  • msg #151

The Game: Chapter 13

Percy goes tearing off in pursuit of the robot tackling him if able.
This message was last edited by the player at 15:24, Wed 30 Oct 2019.
Yardbird
player, 191 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 30 Oct 2019
at 15:33
  • msg #152

The Game: Chapter 13

In reply to Nightmare (msg # 151):

"Yeah, get 'em Percy!"
Nightmare
player, 3184 posts
I was young, and that may
explain my actions.
Wed 30 Oct 2019
at 15:44
  • msg #153

The Game: Chapter 13

In reply to Yardbird (msg # 152):

Shall I destroy or immobilize?
Yardbird
player, 192 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 30 Oct 2019
at 15:48
  • msg #154

The Game: Chapter 13

In reply to Nightmare (msg # 153):

"Nah don't hurt the poor guy. He's just doin' his job. Have Percy drag it back and I'll wire it off."
Billy Laser Fist
player, 2932 posts
Stacks of green paper
in his red right hand
Wed 30 Oct 2019
at 17:05
  • msg #155

The Game: Chapter 13

"That was a security bot, right?  They just stood around while the repair bots did the repairs when the power was on," Billy observes.
Yardbird
player, 193 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 30 Oct 2019
at 17:09
  • msg #156

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 155):

"Ah was it? I didn't catch the band color, thought it was repair. Yeah I mean in that case, we don't want our pals in the lobby getting a visitor. Especially if that one dude's still banged up."
The Watcher
GM, 3948 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 2 Nov 2019
at 21:45
  • msg #157

The Game: Chapter 13

In reply to Yardbird (msg # 156):

Roger isolates and fiddles with one of the remaining bots, being careful not to remove it from its stand in the process.
Yardbird
player, 194 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 4 Nov 2019
at 15:23
  • msg #158

The Game: Chapter 13

In reply to The Watcher (msg # 157):

After inspecting some circuits and moving around some wires, Roger lets out of a huff.

"Still can't see why they don't respond."

He looks down at his wrist.

"Adj buddy, does the Commandant outrank you? Play back that chat you had. And who do these bots answer to?"
This message was last edited by the player at 15:24, Mon 04 Nov 2019.
Nightmare
player, 3186 posts
I was young, and that may
explain my actions.
Mon 4 Nov 2019
at 17:28
  • msg #159

The Game: Chapter 13

In reply to Yardbird (msg # 158):

Percy attempts to grab onto the robot but is unable to get a firm grip.

[Grappling: Green.]

Nightmare moves into the same area as Percy to assist.
This message was last edited by the player at 17:28, Mon 04 Nov 2019.
The Watcher
GM, 3949 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 6 Nov 2019
at 01:42
  • msg #160

The Game: Chapter 13

In reply to Nightmare (msg # 159):

Percy whiffs, and a merry chase ensues as the security droid continues toward the third floor unimpeded -- and, mercifully, unaware of the attempted assault.

***

Roger manages to gain access to one of the docked droids and carefully considers how to analyze it. Before he can get started, however, the boxy object on his wrist beeps to life.

"Oh dearie dear! I'm so very sorry my lords. My ladies. I have been preoccupied," Adj says primly. "Commandant gave me a complicated problem to work out, and I was unable to do anything else until it was solved. But it is now complete! The answer: 42."

"I am afraid I cannot replay or repeat Commandant's words without permission," Adj laments. "But, my lords. My ladies. That is ok! Because Commandant is nearby. And Commandant wants to...zzzt....to meet...zzzt...."

The slurred language causes Roger to glances down at his wrist, where he notices that Adj's battery meter has rapidly depleted to empty.

"...oh dearie dzzzzt..."

The lights on Adj's box wink out. At nearly the same moment, the closed door to the northeast shudders slightly before sliding open on its own accord. A faint illumination can be seen from somewhere beyond it.
Billy Laser Fist
player, 2933 posts
Stacks of green paper
in his red right hand
Wed 6 Nov 2019
at 01:49
  • msg #161

The Game: Chapter 13

"So, I'm gonna guess that's the control room," Billy says pointing at the only door that sees fit to work with the generator off, "Let's get this over with," he grumbles, walking toward it without waiting for Roger to finish his poking at the inactive robot.
Nightmare
player, 3187 posts
I was young, and that may
explain my actions.
Wed 6 Nov 2019
at 13:39
  • msg #162

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 161):

Shall I disable the robot and return to you?

Yardbird
player, 195 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 6 Nov 2019
at 17:47
  • msg #163

The Game: Chapter 13

In reply to Nightmare (msg # 162):

Roger slaps the bot's access panel shut.

"Yuuuup," he says in response to Billy.

He and his orb head toward the light.

"I think we're gonna need Percy with us."

He looks at Xander. "Think Abraxas could intercept?"
This message was last edited by the player at 17:48, Wed 06 Nov 2019.
Nightmare
player, 3188 posts
I was young, and that may
explain my actions.
Wed 6 Nov 2019
at 21:13
  • msg #164

The Game: Chapter 13

In reply to Yardbird (msg # 163):

Returning.


As she walks into the room Percy briefly flickers and returns, crackling with electric potential.

quote:
Percy:

Fighting: Am(50)
Agility: Ex(20)
Strength: Am(30)
Endurance: Rm(50)

HP: 150

Modification: Energy Inlay

Basilisk
player, 156 posts
All Suffering can End
Decide nothing matters
Thu 7 Nov 2019
at 14:08
  • msg #165

The Game: Chapter 13

In reply to Nightmare (msg # 164):

It appears violence is... continuing to be the norm...
Yardbird
player, 196 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 7 Nov 2019
at 15:44
  • msg #166

The Game: Chapter 13

In reply to Basilisk (msg # 165):

It's the local currency.
The Watcher
GM, 3950 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 8 Nov 2019
at 02:28
  • msg #167

The Game: Chapter 13

In reply to Yardbird (msg # 166):

Any who wish to do so enter the adjoining room...

M. The Control Room

This room contains a large stone-slab table with bench-like seats surrounding it and a larger throne-like seat at the head. The Leireblomst logo is in the center of both the chair and the table, carved and prominent, though dingy with dust and accumulated neglect.

A robot with orange striping is hovering directly behind the throne-like seat, clearly disconnected from a sconce set there for its use. Four security robots with black striping can be seen nearby, though these are still in their wall sockets.

"As I expected," the orange-striped droid manages in a thick, metallic accent. As it moves forward, it seems hesitant at first, or perhaps fatigued.  "You are not Lords or Ladies. I had almost dared to hope..."

As your eyes take in the droid's details, you can see that a fist-sized chunk of its torso is missing, as if carved out with a knife. The robot follows your gaze and points to the emptiness with a shuddering finger.

"...but no. I am faced with more aliens. The newcomers. The colonizers...the thieves."

The droid takes another shuddering lurch forward, then pauses as if gathering itself.

"Little of value remains," it says quietly. "Why are you here?"
Billy Laser Fist
player, 2934 posts
Stacks of green paper
in his red right hand
Fri 8 Nov 2019
at 04:25
  • msg #168

The Game: Chapter 13

"We thought this place had control over the planetary defense network.  Then we found out a psycho booby-trapped it to set up a crappy scavenger hunt," Billy answers matter-of-factly, taking in the room, "Unless you mean right here, with you.  That's because he," Billy jerks his thumb toward Roger, "thought getting the robots on our side would make clearing out the bombs easier.  You the Commandant?  Or speak for the Commandant?"
This message had punctuation tweaked by the player at 04:25, Fri 08 Nov 2019.
Yardbird
player, 197 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 8 Nov 2019
at 04:52
  • msg #169

The Game: Chapter 13

In reply to The Watcher (msg # 167):

Roger nods as Billy speaks and follows with his own response.

"All that. And personally? To make the best of a bad situation."

He steps forward and his orb floats alongside him, shining a light on the gouge in the orange-striped bot's body.

"Want me to fix that for you?"

Roger takes out his tablet, hits a few buttons, and the floating orb begins projecting holograms of possible replacement schemes into the automaton's empty space in search of potential matches.

"Y'know, ask Ceto... and everyone here's an alien. Except, y'know Ceto doesn't tend to label anyone as thieves or colonizers. Which like, iteration of the Lords and Ladies were you hoping for? Because technically, I'm probably Leireblomst at this point. I mean, I've built enough of you. Deconstructed and reconstructed enough facilities. Not bragging, just sayin'. And if we're talking about creatures on the take, the vast swaths of natural resources the Lords and Ladies have pulled from this planet are... you know, staggering. Pressed the natives into service, mined it out, and bailed -- but not before salting it with plasma cannons that drain geothermal power from the seafloor. Not judging, that's just like, the reality of the situation. If you want to tell me why it went down that way, I'm sure I'd be sympathetic to it. But if you're having any kinda disregard toward us as interlopers, that just doesn't add up for me. And again, y'know, set me straight here. I know we've got better intentions than the guy here before us. He do that to you?"

Roger looks up and eyes the black-striped bots in their bays. His right hand strays from its work on the tablet long enough to to survey them with a wave of his index finger.

"They uh, gonna be a part of our discussion here? I'm guessing -- and this is to, uh, settle a bet, by the way -- that they're packing... what was it... lasers, tasers, and a concussive melee loadout. Am I close?"
This message was last edited by the player at 16:37, Fri 08 Nov 2019.
Basilisk
player, 157 posts
All Suffering can End
Decide nothing matters
Fri 8 Nov 2019
at 14:51
  • msg #170

The Game: Chapter 13

In reply to Yardbird (msg # 169):

...
Nightmare
player, 3189 posts
I was young, and that may
explain my actions.
Fri 8 Nov 2019
at 15:17
  • msg #171

The Game: Chapter 13

In reply to Basilisk (msg # 170):

Rebecca drifts towards a back wall, leaning on it casually.  Percy stands infront of her looking casual, but ready to spring into action.

They've got this... lets see how messed up this AI is...
This message was last edited by the player at 15:18, Fri 08 Nov 2019.
The Watcher
GM, 3952 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 15 Nov 2019
at 04:04
  • msg #172

The Game: Chapter 13

In reply to Nightmare (msg # 171):

"My designation is Commandant," the droid replies at last, after processing your words for a bit longer than strictly necessary. "Or translates to this, in your language."

"I am unfamiliar with the term Ceto," it continues. "But I know the...human...who came before better than I would like."

"I was grateful at first. His presence restored power to the facility, and returned me to..."

The droid grasps for a word that does not exist, then settles on a substitute.

"...realspace for the first time since the Lords and Ladies departed. He was kind. Curious. I was pleased to chat while I checked on the state of the world. Imagine my surprise when I found that we had been colonized! The Lords and Ladies would not have approved, but of course, they were not here to consult. And I am the Commandant. There were decisions to be made."

"The human said he wasn't with the others who made landfall. That, like the Lords and Ladies, he was at odds with his kind. He asked about the planet's defenses, under the guise of ensuring we would be protected from the colonizers. He asked for fuel for his vessel. I denied him access to these things, deeming them a security risk. And that is when our paths diverged rather violently..."

The Commandant follows Roger's gaze toward the security droids.

"I do not see why a peaceful entity would care for that information. But I will trade knowledge for knowledge: what did you mean when you mentioned deconstructing other facilities?"
This message was last edited by the GM at 04:04, Fri 15 Nov 2019.
Nightmare
player, 3191 posts
I was young, and that may
explain my actions.
Fri 15 Nov 2019
at 13:21
  • msg #173

The Game: Chapter 13

In reply to The Watcher (msg # 172):

Nightmare looks very serious.
Yardbird
player, 198 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 15 Nov 2019
at 16:20
  • msg #174

The Game: Chapter 13

In reply to Nightmare (msg # 173):

Roger glances around the room quickly as though looking for the source for a sudden noise.

"Oh, what? Sorry, got distracted. Yeah, Commandant, good to meet you. Name's Roger. I've worked with many like you in the past. I see you've met Adj," he says, brandishing his AI bracer.

"The dudes who colonized here most recently did so because they were shot down by the defense turrets that were reprogrammed by that human who took a chunk out of your chassis. What the heck, let's just name and shame, Hitch. Dude's name is Hitch. And he never had any intention of defending against colonizers. He used the guns to hold a personal enemy prisoner on an island on the other side of the world."

He taps on his tablet. A 3D globe about the size of a beach ball leaps into the air and hangs motionless.

"As for the deconstruction, I found the Leireblomst refinery here," Roger says, pointing to a location on the planetary hologram. "This whole planet is called Ceto by the way. Excuse me, calls itself Ceto. Have that on good authority. Anyway, found the refinery, Adj gave me the go-ahead to make use of it as I saw fit -- told me I was a Lord or Lady or what have you -- so I did. "

A hologram appears of a heavy-treaded, wide-tracked trapezoidal tank several stories tall and wide enough to house many personnel and vehicles, sporting an impressive main gun. "Built that from repurposed materials across several facilities. Had robotics and fabrication bays. Great sound system. A mobile HQ. Impressive work of engineering, and I say that objectively. Swallowed whole by the planet. And man do I regret that.

"I'm here to figure out how these guys were able to land their craft without getting blown out of the sky. They've probably got some other questions for you. But let's start with that one. Happy to answer any questions you have. Open book."
This message was last edited by the player at 21:26, Fri 15 Nov 2019.
The Watcher
GM, 3953 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 16 Nov 2019
at 01:16
  • msg #175

The Game: Chapter 13

In reply to Yardbird (msg # 174):

"Why wouldn't you be able to land here? This is where the controls are," the Commandant replies, seeming puzzled by the question. "It wouldn't be a very good door if you couldn't open it after you left."
Yardbird
player, 199 posts
Screwloose Kitbasher
Knows What You're Made Of
Sat 16 Nov 2019
at 02:31
  • msg #176

The Game: Chapter 13

In reply to The Watcher (msg # 175):

Ah ok then, what’s the radius? How big is the opening in the defense matrix?

Roger’s planet hologram turns into a local topographical map.

Here. Geographical boundaries for reference? Is it always open? Every other attempted landing or liftoff I’ve seen in the last two years was immediately punished. With like, impunity.

He looks at Billy and the others.

Wait. Commandant said open it. One of you dudes have the clicker? And how’d you know where to go?

Roger begins pulling on his beard.
Billy Laser Fist
player, 2935 posts
Stacks of green paper
in his red right hand
Sat 16 Nov 2019
at 07:40
  • msg #177

The Game: Chapter 13

"The clicker is what we came here for.  Hitch's stupid key crystal matrix whatever makes the defense system not shoot things.  We came here because it was the only broadcast signal we couldn't translate, so we figured it was aliens." Billy gives a noncommittal shrug.  "There was some turbulence on our way in, but it seemed to be kinda directing us more than we were flying somewhere on purpose.  I figured that was part of the defense mechanism and we lucked out."
This message was last edited by the player at 07:41, Sat 16 Nov 2019.
Yardbird
player, 200 posts
Screwloose Kitbasher
Knows What You're Made Of
Sat 16 Nov 2019
at 20:27
  • msg #178

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 177):

"OK so yeah, about that, Commandant." Roger says. "Crystal matrix. I want the colonizers gone, you want the colonizers gone, he wants to help 'em get gone -- right Bill? You said Vessie and the Children of Sol wanted off this planet, yeah? Anyway, you show us where it is Commandant... or help us find it, I guess... and we'll send everyone on their way. With like, few exceptions, nobody's down here by choice. 'Cept maybe Joss, Talpids... grizzly bats..."
The Watcher
GM, 3954 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 18 Nov 2019
at 13:15
  • msg #179

The Game: Chapter 13

In reply to Yardbird (msg # 178):

"I am not making an appeal for nativism. The Talpids are as foreign to this planet as you are," the Commandant replies. "They were brought in. Evidence suggests the Joss may have been brought in too, though not by us. If this world had an intelligent indigenous species, it is long gone."

The robot idles for a moment, as if considering something.

"A hostage exchange is in order," it says at last. "Restore power to this facility and relinquish your remote controls over it, and I will give you a key to the door of the geofence."
Billy Laser Fist
player, 2936 posts
Stacks of green paper
in his red right hand
Mon 18 Nov 2019
at 13:22
  • msg #180

The Game: Chapter 13

And enough access to this facility that we can use it,” Billy adds to the Commandant’s offer, “Soon as the power goes back on your repair robots are gonna start patching doors and your security bots aren’t gonna like us opening them back up the hard way.  That’s not a hostage exchange, that’s just an exchange of who’s held hostage.
The Watcher
GM, 3955 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 18 Nov 2019
at 15:31
  • msg #181

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 180):

"The Lords and Ladies decreed much of this facility to be off-limits to all but them or their employees. You are neither."

The Commandant swivels toward Billy.

"But we can fix that. I am authorized to extend employment contracts on behalf of the Lords and Ladies, especially when the scope of the work needed involves necessary maintenance. Facilitating my ability to enact repairs is a perfect example of this capacity working as intended. Does this solution appeal to you?"
Billy Laser Fist
player, 2937 posts
Stacks of green paper
in his red right hand
Mon 18 Nov 2019
at 16:33
  • msg #182

The Game: Chapter 13

Billy quirks an eyebrow, "What are the terms of employment?  And what kind of compensation is offered if all the Lords and Ladies are gone?"  He sounds cautious, but in a different tone than he has while exploring the unknown alien world.  Terms of contracts are far more familiar than alien architecture and strange, giant animals.
This message was last edited by the player at 16:33, Mon 18 Nov 2019.
Yardbird
player, 202 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 18 Nov 2019
at 17:10
  • msg #183

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 182):

Roger gets a panicked look on his face when Commandant says "hostage exchange." The topographic hologram disappears and he tucks the tablet away, but his hand stays on his belt inside his trenchcoat. His countenance relaxes and his hand reappears as Billy and the Commandant begin to talk business.
The Watcher
GM, 3956 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 18 Nov 2019
at 18:53
  • msg #184

The Game: Chapter 13

In reply to Yardbird (msg # 183):

"Compensation for most employees includes nourishment, shelter, and ongoing biological maintenance. Transit can be provided, as can certain amenities classified as luxuries and commodities unnecessary for survival. And of course, the key."

The Commandant glances around the room briefly.

"Employment can be ended with a standard termination clause. Duties consist of restoring power supply and removing ability to further hamper it remotely. There will also be a brief orientation holo."
This message was last edited by the GM at 18:53, Mon 18 Nov 2019.
Yardbird
player, 203 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 18 Nov 2019
at 19:17
  • msg #185

The Game: Chapter 13

In reply to The Watcher (msg # 184):

"Well. First at-will employment opportunity I've had in fifteen years," Roger says to himself.
Nightmare
player, 3192 posts
I was young, and that may
explain my actions.
Mon 18 Nov 2019
at 19:26
  • msg #186

The Game: Chapter 13

In reply to Yardbird (msg # 185):

Nightmare is no longer fake relaxed on the wall as Billy works with commandant.
Billy Laser Fist
player, 2938 posts
Stacks of green paper
in his red right hand
Mon 18 Nov 2019
at 19:39
  • msg #187

The Game: Chapter 13

"Do you only employ on a per-sentient basis, or are you empowered to contract with an organization to meet staffing needs?  Working for food, shelter and continued wellbeing is basically slavery, compensation commensurate with labor is really necessary to constitute employment," Billy pats at his jacked before reaching into an interior pocket, "Now, I'm willing to accept the key in exchange for restoring power to this facility as a straight trade, I expect bartering will be necessary at this juncture, but if my friend here is to be believed your fuel supply is worryingly low and the last member of our species you met has both inflicted damage on this facility and set up the potential for more.  Your maintenance droids seem quite capable of cleaning up the mess, but long term you're going to require materials, upkeep, things that simply aren't present in house.  Are you capable of orchestrating all that from here, or would you require some more helping hands?  More extensive influence?"

Billy steps forward confidently, withdrawing his hand from his jacket and presenting the Commandant with a business card. "While this gentleman has been building fortresses and becoming one with the planet, I have only recently become affiliated with him.  The rest of us work for Starblazers, a company currently under contract of the United Nations of Sol on a mission to expand our influence across the galaxy," He holds up a hand gently as if to silence an objection before it can come, "Not by colonization but with diplomatic relationships with alien species and cultures, in hopes of enriching ourselves and any newfound allies with mutual technological development and cultural exchange.  In the absence of your Lords and Ladies we would be happy to deal with you.  Cooperations in exchange for understanding.  A manual on how to make a place like this of our own would be nice, but even just the hows and whys would be immensely helpful, while also allowing us to more adequately assist in any restoration efforts.  As part of a more long-term contract we would be happy to assist you in reestablishing the function of this facility and any systems it is a part of in similar disrepair.  If you can give us any directions we could even try contacting your Lords and Ladies regarding this planet and future directives, or take yourself or a representative with us if you feel like petitioning them directly would be more productive."
This message was last edited by the player at 19:40, Mon 18 Nov 2019.
Nightmare
player, 3193 posts
I was young, and that may
explain my actions.
Mon 18 Nov 2019
at 20:27
  • msg #188

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 187):

Nightmare turns a shoulder in the corner trying to hide a beaming smile.
Yardbird
player, 204 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 19 Nov 2019
at 02:06
  • msg #189

The Game: Chapter 13

In reply to Nightmare (msg # 188):

Roger nods in Nightmare's direction, but his eyes stay fixed on Billy and the Commandant.
Basilisk
player, 158 posts
All Suffering can End
Decide nothing matters
Tue 19 Nov 2019
at 21:17
  • msg #190

The Game: Chapter 13

In reply to Yardbird (msg # 189):

... that actually makes sense... Basilisk rasps slowly
The Watcher
GM, 3958 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 19 Nov 2019
at 22:17
  • msg #191

The Game: Chapter 13

In reply to Basilisk (msg # 190):

"I am capable of contracting with both individual and organized minds," the Commandant replies. "I was conversing about this and other matters with the Adjutant, before it agreed to surrender its power reserves for the greater good."

The droid turns toward Roger.

"I learned much about your methods...but little about you. You have more familiarity with the Lords and Ladies and their technology than seems explicable, given your brief tenure on this world. A...knack, would be your word for it?"

The synthetic tone turns a trifle colder, though more serious than actually threatening.

"Efforts to suborn me as you have the other minds in your service will not be tolerated. Though efforts to further improve upon their efficiency may be discussed. I am intrigued."

The droid turns back to Billy.

"You propose a contract with the following parameters:

1) The passkey for power restoration

2) Delivery of to-be-itemized supplies at regular intervals and a to-be-negotiated price

3) Mutual technological development and culture exchange between the entity Starblazers and the entity Leireblomst, to be negotiated through intermediaries or in person

4) Blueprints and material requirements to create a facility such as this one, for a to-be-negotiated price

5) Full technical restoration of this and similar facilities, with help from Starblazer assets, for a to-be-negotiated price

Is this correct, or are their omissions?
"

The Commandant cocks its head to one side.

"Also: the Leireblomst does not recognize, and is not beholden to, Consortium law. Will this jeopardize our ability to conduct trade? Do any of you represent a Consortium power?"
This message was last edited by the GM at 22:18, Tue 19 Nov 2019.
Billy Laser Fist
player, 2939 posts
Stacks of green paper
in his red right hand
Tue 19 Nov 2019
at 22:35
  • msg #192

The Game: Chapter 13

"That list sounds pretty comprehensive.  I assume that if we can establish such a contract then additional contracts could be negotiated independently of its execution.  If there's no problem with that I think we can move forward as you've outlined.  We do not represent any Consortium members.  It is an ongoing endeavor to achieve Consortium recognition for the human race, but the Liereblomst are the first extraplanetary society we've encountered that do not claim affiliation with the Consortium.  As part of our culture exchange, how and why they are outside of its influence would be of significant interest, honestly," Billy responds feeling more comfortable with the alien robot than he has anything in the entire building.
The Watcher
GM, 3959 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Nov 2019
at 16:07
  • msg #193

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 192):

"Much of that information can be found in the museum on the ground floor. I regret that you did not have the time to enjoy the exhibits. The orientation holo may provide additional context. I will have it played once the power is restored. I will also be able to draw up the contract agreements at that point. Please proceed when you are ready."

The Commandant glances down at its chest idly, then turns back to Roger.

"You are not a Starblazer. This one does not speak for you. I will provide similar terms if you are capable of repairing my chassis. The Adjutant's current state suggests this is within your power."
Yardbird
player, 205 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 20 Nov 2019
at 18:50
  • msg #194

The Game: Chapter 13

In reply to The Watcher (msg # 193):

"Yeah I can fix you up. I can fix this whole place up... good as new and better. Do terms include reviving my eloquent friend here, though?" Roger says, raising his bracer and tapping his AI's cold metal housing with index and metal fingers.

"Last he said to me, you'd given him a complex problem to solve. Then he cut out. Haven't heard from him since. That doesn't quite strike me as, y'know, a relinquishing sort of situation."
Nightmare
player, 3194 posts
I was young, and that may
explain my actions.
Wed 20 Nov 2019
at 19:46
  • msg #195

The Game: Chapter 13

In reply to Yardbird (msg # 194):

Nightmare smirks at Basilisk.

How many times do I have to tell you he's not an idiot before you believe me?

She says quietly.
The Watcher
GM, 3960 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Nov 2019
at 21:06
  • msg #196

The Game: Chapter 13

In reply to Nightmare (msg # 195):

"The Adjutant is fine," the Commandant assures Roger. "His power supply is simply depleted. Restoring it will revive him."
Yardbird
player, 206 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 20 Nov 2019
at 21:26
  • msg #197

The Game: Chapter 13

In reply to The Watcher (msg # 196):

Roger closes his eyes and tips his head back, exhaling then nodding affirmatively.

"Yep, that'd do it. Sorry for the mistrust. I'll come back to talk terms and patch you up after the orientation."
This message had punctuation tweaked by the player at 21:34, Wed 20 Nov 2019.
The Watcher
GM, 3961 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 21 Nov 2019
at 15:45
  • msg #198

The Game: Chapter 13

In reply to Yardbird (msg # 197):

"I cannot provide orientation without the restoration of power," the Commandant replies evenly.
Yardbird
player, 207 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 21 Nov 2019
at 16:05
  • msg #199

The Game: Chapter 13

In reply to The Watcher (msg # 198):

"Yep," Roger says, tapping a button on his tablet.
The Watcher
GM, 3962 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 21 Nov 2019
at 19:11
  • msg #200

The Game: Chapter 13

In reply to Yardbird (msg # 199):

A low thrumming sound soon emanates throughout the building as the power is restored. The main doors of the staircase slide open, and you can hear the away team on the first floor complaining about their "poor, useless eyes" as the light washes over them without warning.

"Power's back," Ibis's voice comes over the team's local comms a moment later. "Robots, too. They're ignoring us so far. Did you find what you were looking for?"

***

The Commandant stands a bit straighter and cocks its head upward, as if listening for something. The sound of dozens of servos igniting fill the room as droids emerge from their nooks and crannies to go about the business of repairing and maintaining the facility.

This includes the black-banded security detail idling dormant behind Commandant, though these soon whisk themselves from the room to deal with other errands demanding their attention.

"Thank you," the Commandant says at last. It stretches its fingers out toward the large board table that fills this room, and the edges ignite with a band of light that works its way around the perimeter. "Please stand by."

Once the outline has been traced, vertical projections rise out of the table in a way that transforms what you're looking at into a topographic map that you recognize as being the mountains surrounding you and the facility itself. The image continues to zoom out until you see the entire planet represented within what might best be described as a holo-cube projector with a "screen" with dimensions that include the table itself and the space between it and the ceiling.

"Is this your first visit to the planet?" the Commandant asks. "Where would you like to begin?"
Billy Laser Fist
player, 2940 posts
Stacks of green paper
in his red right hand
Thu 21 Nov 2019
at 19:32
  • msg #201

The Game: Chapter 13

"Yeah, more or less.  We're negotiation with the robots.  Gimmie a minute," Billy's voice comes over the comms back to Ibis.  "It's my first time," Billy says out loud, raising his hand slightly.  He looks around the room, "Uh, can you start with the Liereblomst, uh, coming here?  What's this place for?"
Yardbird
player, 208 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 21 Nov 2019
at 19:43
  • msg #202

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 201):

"Great, a topographical map with a complete history lesson. You couldn'ta crashed the pod here, could ya," Roger says, posing his question to the ceiling with eyes and palms turned upward.
Nightmare
player, 3195 posts
I was young, and that may
explain my actions.
Thu 21 Nov 2019
at 20:30
  • msg #203

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 201):

Nightmare bounces up to the table excited.

She brushes past Billy squeezing his arm affectionately and gives him a brilliant smile.
The Watcher
GM, 3963 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 21 Nov 2019
at 22:12
  • msg #204

The Game: Chapter 13

In reply to Nightmare (msg # 203):

"The Lords and Ladies came long ago," the Commandant begins. The image of the planet zooms out a bit further and begins to take on the qualities of a holographic video rather than a still frame. "The world was wild then, but the Liereblomst saw it for what it was: potential."

A trio of blocky starships enter the frame, breaking formation as they advance toward the planet and enter its orbit.

"Initial scans confirmed the lack of intelligent life despite the environment being capable of supporting it, and so the Liereblomst settled in to begin the process of observing and cataloging this world's native flora and fauna."

The starships adjust their orbit such that one orbits the equator in a wobbling band that takes it across diagonal latitudes to eventually pass over the entire planet. The other ships orbit at the poles.

"When the Liereblomst failed to find a suitable candidate to nurture toward sentience, as sometimes happens, the Lords and Ladies decided to resettle one of the many nomadic races that lack a homeworld of their own."

A flurry of alien headshots materialize and vanish, until it finally settles on an alien you've seen a few times throughout this facility's artwork and exhibits.

"Of these, the Liereblomst determined the climate and galactic neighborhood best suited a race called the Joss. They facilitated their relocation and created the building blocks needed for colonization."

Various Liereblomst ships can be seen coming and going, and many different settlements crop up on the planet's surface.

"But the Joss rejected the teachings of the Lords and Ladies. They withdrew from their cities, eschewed industrial activities, and consolidated their presence to a single vulnerable outpost."

The map zooms into a large mesa dotted with primitive buildings and cooking fires.

"The Lords and Ladies considered taking no further action, but worried that any extinction-level event would doom the race and the planet alike. And so they decided to bring in a second sentient species looking for a new homeworld—an industrious race that would not compete directly with the Joss for resources."

The alien headshots flurry around again, until they settle on another semi-familiar face.

"The Talpids. A subterranean race far more aggressive and energetic than the docile Joss. The Lords and Ladies built refineries, mines, and quarries to get them started, many of which were supervised by observers like the Adjutant. The Lords and Ladies were confident that both races would be the better for their cohabitation."

The overview of the planet is stripped away to show a variety of tunnels and underground cities.

"It was a rousing success, and the planet thrived. The Liereblomst invited other races to come work in the factories and mines and quarries, and see for themselves the richness of the world and the utility of its hardy inhabitants."

"When their presence was no longer needed, the Lords and Ladies took their leave, as they always do. Their ships return at regular intervals, during which they graciously receive a measure of the planet's production from its populace.
"

The holographic video ends with the Lierblomst logo and a lot of lens flare.

"This facility helps protect their investment from outside influence...or, it is meant to do so. The presence of the new colonizers—of your people—is not what they would have intended. Or desired."
This message was last edited by the GM at 22:12, Thu 21 Nov 2019.
Billy Laser Fist
player, 2941 posts
Stacks of green paper
in his red right hand
Thu 21 Nov 2019
at 22:19
  • msg #205

The Game: Chapter 13

"From what I understand the colonies are the result of a large capital ship being shot down by your suborned defense system.  It's not what the colonists wanted either.  I'm not sure how many feel at home here, but It doesn't sound like they're exactly living the good life.  You said the ships come at regular intervals, what interval?  When was the last one?" Billy follows up after the presentation, "And those alien headhsots, is that just a marketing ploy or do you actually have records on the rest of those species that scrolled by?"
Yardbird
player, 209 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 21 Nov 2019
at 22:31
  • msg #206

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 205):

"Large slave ship. Big ol' godsdamn slave ship." Roger suggests, leaning against a terminal. "Children of Sol. Not you guys," he adds quickly.
This message was last edited by the player at 19:32, Fri 22 Nov 2019.
The Watcher
GM, 3964 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 23 Nov 2019
at 01:13
  • msg #207

The Game: Chapter 13

In reply to Yardbird (msg # 206):

"Each represents a homeless race, or did at the time the hologram was made. And they come once every 10 years," the Commandant says. It glances down at its chest cavity. "I do not seem to remember the last time they were here. My local archive has been...misplaced. I am not even certain of the current date."
Billy Laser Fist
player, 2942 posts
Stacks of green paper
in his red right hand
Sat 23 Nov 2019
at 04:01
  • msg #208

The Game: Chapter 13

"Well I don't know how you keep time, so probably can't help you there," Billy replies with a shrug before looking at Roger curiously, "That ship's like thirty earth years old but how long have you been here?"  Hardly waiting for an answer he looks back at the Commondant, "Do you have any further information on those homeless races?  This whole replanting...thing, they do that regularly?  Just out of the kindness of their hearts or is this whole regular interval portion of the planet's production thing like a multi-global business prospect?"
Yardbird
player, 210 posts
Screwloose Kitbasher
Knows What You're Made Of
Sat 23 Nov 2019
at 13:11
  • msg #209

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 208):

Two years... three, maybe. I’ve stopped keeping track really. Time is an invention and a pretty lousy one at that. The Nadir is 30ish years but we spent 15 of that drifting through space after passing through a one-way gate in the Sol system. Chitinous-looking battleship attacked us and we had no other way to escape. I should’ve been on Mars still.
Nightmare
player, 3196 posts
I was young, and that may
explain my actions.
Mon 25 Nov 2019
at 13:37
  • msg #210

The Game: Chapter 13

In reply to Yardbird (msg # 209):

Nightmare perks up at the mention of the battleship.

You've seen one of those too?!  What do you know about them?

She pulls up her datapad and approaches commandant.

Commandant are you familiar with this type of vessel?
Yardbird
player, 211 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 25 Nov 2019
at 20:19
  • msg #211

The Game: Chapter 13

In reply to Nightmare (msg # 210):

"Not much. No whats, hows, or whos. Just the wrong place, wrong time -- happens to a lot of ships on the outer edges. All I got is this."

He flips his tablet around so the screen faces Nightmare, and he takes a step back to give Billy and others an angle on it. Grainy footage of the attack on the Nadir begins to play.
Nightmare
player, 3197 posts
I was young, and that may
explain my actions.
Mon 25 Nov 2019
at 20:47
  • msg #212

The Game: Chapter 13

In reply to Yardbird (msg # 211):

One of those ships jammed out communications and followed us back to solspace and attacked us while in orbit of Venus.  I only just managed to save Kayla...

Her fists clench as she talks.

I don't like the idea of them knowing where we came from.  Apparently this is not an isolated incident.
The Watcher
GM, 3965 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 28 Nov 2019
at 02:16
  • msg #213

The Game: Chapter 13

In reply to Nightmare (msg # 212):

"I can tell you more a bit about some of those races, but the Lords and Ladies could tell you more. We also maintain a library filled with useful information, and an assortment of...currently unavailable holos."

The Commandant glances down at the cavity in its chest again, but only in passing.

"The Lords and Ladies view it as their primary responsibility to help fledgling races with potential learn how to fly. The regular collections of tokens of esteem and appreciation are also economically stimulating. There are many of these. It is said that the collection ship can hardly complete one single lap of all worlds offering tribute before it is time to begin the circuit anew."

***

quote:
The grainy footage shows a small fleet of Alliance of Sol ships materializing through a jump ring, from the vantage point of a smaller ship -- perhaps the first to pass through.

The convey consists of a single capital ship, a pair of heavy cruisers, a half-dozen freighters, and dozen starfighters, but this collection of ships does not last long.

Something was waiting for them on the other side of the gate.

The battle was brief and furious, with the convoy's vessels far outclassed by the alien ships laying in wait. They were strange and chitinous, with powerful energy weapons that tore through shields and armor plating like a hot knife through butter.

In tumult, the gate became damaged. You can hear the convoy's commander ordering all ships still capable of movement back through the failing jump ring. Only a handful of ships made the trip, while the rest listed aimlessly in space.

The capital ship turned its broadside between the jump ring and the smaller ships, protecting them will its hull. Once the last mobile ship was through -- the recording vessel, it turns out -- the capital ship took its turn and passed through itself.

Immediately upon reaching the other side, the commander snapped broadcast a defiant message: "Nadir to all ships: destroy that gate. Protect the Earth! Open fire!"

The battered remains of the convoy obeyed, blasting the jump ring with salvo after salvo until it a halo of energy exploded outward in a cloud of fire and electrical pulses. When these dissipate, the jump ring was utterly destroyed.

"That should do it," the commander said, triumphant. "Now then, let's head back and let the others know what we found. Set course for-"

"C-captain?"

"What's the matter, man? You look white as a sheet."

"It's the stars. I don't see anything that I recognize."

"You don't TRANSMIT things like that until you're certain, you- "

The recording loses all audio here, but the images show the Nadir moving to scoop up the wreckage of the destroyed gate. Then, bruised and utterly adrift in the universe, the convoy aligned itself toward the nearest star and limped onward toward its destiny.

Nightmare
player, 3198 posts
I was young, and that may
explain my actions.
Fri 29 Nov 2019
at 15:04
  • msg #214

The Game: Chapter 13

In reply to The Watcher (msg # 213):

That.... is... distressing.  And now they know how to get to Earth... and its my fault.

Nightmare says in the silence that follows.

I'm very concerned.

She fidgets and paces briefly, clearly agitated, her hair fades to a dull muddy color, and then eventually winks out, anxiety, guilt and despair radiating off of her in psychic waves.  Her shoulders slump and she looks defeated.  She mumbles...

Commandant, are these ships known to you?
This message was last edited by the player at 15:07, Fri 29 Nov 2019.
The Watcher
GM, 3966 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 3 Dec 2019
at 12:50
  • msg #215

The Game: Chapter 13

In reply to Nightmare (msg # 214):

"Perhaps," the Commandant says at last. "But they are not stored within my local memory. If I were to be repaired, I may be able to tell you more."

The damaged droid leans forward on the table slightly.

"I am the Commandant of this facility, but before that, I was a Steward of the Lords and Ladies. They entrusted me with the care of certain knowledge, which I stored directly in my chassis."

It gestures to the hole in its torso.

"The human who came before you seems to have removed it, though I do not know if they left with it or merely stored it somewhere beyond my sight. My subordinates are effecting a search as we speak, but have so far turned up nothing of use. If you were to help me retrieve it, both myself and the Liereblomst would be in your debt."
Nightmare
player, 3200 posts
I was young, and that may
explain my actions.
Tue 3 Dec 2019
at 13:44
  • msg #216

The Game: Chapter 13

In reply to The Watcher (msg # 215):

Nightmare nods.

We'll do our best. Do we have anything else to discuss with commandant?

If nobody has anything else then I'll suggest we go to the bunks.
This message was last edited by the player at 13:44, Tue 03 Dec 2019.
Yardbird
player, 212 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 3 Dec 2019
at 14:47
  • msg #217

The Game: Chapter 13

In reply to Nightmare (msg # 216):

"Nah. Commandant, let's get you patched up."

Roger will escort the damaged automaton to the robotics bay after discussion has ended.
The Watcher
GM, 3967 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 3 Dec 2019
at 14:57
  • msg #218

The Game: Chapter 13

In reply to Yardbird (msg # 217):

The details of employment are left unresolved for the moment while Roger takes the robot aside for repairs. These do not require the Commandant to be placed offline, which gives Roger the feeling of a surgeon hovering over a conscious patient more so than a mechanic.

OOC: we can work out some of the details of your deal in OOC to get on the same page if desired. I sense we are ready to move on from the facility :)
Billy Laser Fist
player, 2943 posts
Stacks of green paper
in his red right hand
Mon 9 Dec 2019
at 03:11
  • msg #219

The Game: Chapter 13

Billy follows after the pair as Roger aims to repair the resident robot.  He's happy to discuss details of the contract with the Commandant while Roger works, unfazed by the mechanic's presence.
Yardbird
player, 213 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 9 Dec 2019
at 17:24
  • msg #220

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 219):

Roger puts the Commandant in a repair bay and scoops up an armful of tools from a nearby table, laying them down in a heap next to the bay. He flips a few switches on the bay and colored lights cycle as various tubes, valves, and wires automatically connect into the bot's beat-up chassis. Soon, a readout of the Commandant's condition along with 3D wireframe detailing its damage appears on the bay's monitor -- accompanied by a quite obvious error message.

"Yeah see here's your problem, you're missing... all that. Yeah. Well no worries my man, this is pretty routine."

He thinks for a moment.

"Yeah, I'm just gonna have to uh, hm... rebuild a few components. Nothing off the shelf that'll cut it from what I can tell. Sit tight. You and Bill can talk shop, back in a flash."

Roger collects various boards, half-built components, and pieces of material from around the room, dumping them on a table in the far corner and working away while the other two work out contract specifics.

After some time, Roger returns with a well-hewn component that fits neatly in the empty space in the Commandant's torso. He sets the piece in and it laces up neatly into the robot's body.

"I''ve been trying to build self-suturing nanos for organics -- it'd be great for field dressing -- but haven't really found time to work through the larger questions," he says to Billy.

Roger looks down at his nonfunctional bracer then around the room. He spies a particularly brutish looking security bot and squints at it. A big smile breaks across his face as he begins nodding quickly.

"Oh yeah, this is happening."

He finds a rectangular control hanging from the ceiling, flips a few smaller switches on it, then pushes a red button. A series of hydraulics pulls the security bot from its bay and sets it on the table. Soon, Roger has integrated the bulk of his bracer into the guard.

Roger takes a step back and pushes a button on his tablet, awaiting pingback from the Adjutant in its new body.
This message was last edited by the player at 18:57, Mon 09 Dec 2019.
Nightmare
player, 3204 posts
I was young, and that may
explain my actions.
Mon 9 Dec 2019
at 19:05
  • msg #221

The Game: Chapter 13

In reply to Yardbird (msg # 220):

Nightmare perches on a nearby table her knees pulled up over her chin watching Roger work with avaricious academic curiosity.

Fascinating...


Her hair pulses blues and purples as she watches.
This message was last edited by the player at 19:06, Mon 09 Dec 2019.
Basilisk
player, 159 posts
All Suffering can End
Decide nothing matters
Tue 10 Dec 2019
at 15:21
  • msg #222

The Game: Chapter 13

In reply to Nightmare (msg # 221):

Basilisk stands motionless in the back of the room but for his helmet swiveling to and fro to follow Roger's motions.
Xander
player, 1115 posts
On the Shoulder of Giants
Wanted
Thu 12 Dec 2019
at 05:48
  • msg #223

The Game: Chapter 13

Meanwhile, Xander has been standing off to one side, observing but not commenting.

He is remarkably well developed as an AI.

I was thinking that. Do you think it's possible he possesses a will equivalent to your own?

This is alien technology. Anything is possible. Within reason.

Do you think...

Perhaps.
The Watcher
GM, 3970 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 12 Dec 2019
at 17:27
  • msg #224

The Game: Chapter 13

In reply to Xander (msg # 223):

The Commandant is happy to continue talking about contractual specifics with Billy while Roger patches him up.

OOC: What terms are you looking for?

***

When Roger completes his repairs, the Commandant pauses and cocks its head to one side.

"Diagnostics...complete," it says after a moment. "These repairs are less crude than anticipated. They will suffice."

The Commandant points at the black security chassis that Roger installed the Adjutant into.

"Black-banded security models do not possess the memory or processing power necessary to carry out an orange-banded adjutant model's tasks. You will need to..."

The Commandant trails off as Roger puts the entire bracer, part and parcel, into the new chassis.

"...provide an adequate replacement for the orange-banded chassis. I see you have accounted for that. Good. Though there are other shortfalls to consider. An adjutant does not possess targeting algorithms or real-time predictive combat analytics systems, unless you have upgraded it significantly."

The Commandant watches as Roger activates the new and improved Adjutant, waiting with what appears to be genuine curiosity and perhaps a touch of concern.

The peripherals ignite one by one, and the robot's centralized hovering jet swivels to bring it upright. The single eyepiece adjusts its aperture briefly, then looks at its hands. As it does so, one of the hands rapidly transforms into a spinning, drill-like appendage while the other solidifies into a thin, barrel-like projectile.

"Oh me, oh my, oh no!" Adj laments, waving its arms wildly until they shake back into the form of hands with distinct digits once more. "Oh dearie dear!"
This message was last edited by the GM at 17:28, Thu 12 Dec 2019.
Yardbird
player, 214 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 12 Dec 2019
at 20:07
  • msg #225

The Game: Chapter 13

In reply to The Watcher (msg # 224):

"Less crude than anticipated," Roger sings. "Man Commandant, check your flattery setting -- don't want you to overheat."

He swivels toward the Adjutant as it grapples with its new manifestation.

"Adj! Adj! Easy buddy. Easy. Just gotcha a new body so you can be a little more autonomous... little more free floating. We've been spending a lot of time together and I just think you probably want to do some stuff... and I probably want to do other stuff... and it's not all the same stuff."

He replies to the Commandant:

"Yeah, I know he won't have targeting or combat analytics. But I retained the guard's cognitive circuit and set it as a subordinate AI to Adj. At least for now."

"Think of it as, uh, getting in touch with your like, inner warrior," he says to Adj. "Plus you'll be more durable than in an orange-stripe chassis."
This message was last edited by the player at 20:34, Thu 12 Dec 2019.
Nightmare
player, 3206 posts
I was young, and that may
explain my actions.
Thu 12 Dec 2019
at 21:21
  • msg #226

The Game: Chapter 13

In reply to Yardbird (msg # 225):

Percy walks cautiously up to the robot, inspects him, pokes him in the chest, and taps on his optical receiver unit in the way of comic relief minions getting to know each other.
This message was last edited by the player at 21:22, Thu 12 Dec 2019.
Yardbird
player, 215 posts
Screwloose Kitbasher
Knows What You're Made Of
Sun 15 Dec 2019
at 01:49
  • msg #227

The Game: Chapter 13

In reply to Nightmare (msg # 226):

"Oh -- Commandant was missing a data storage device." Roger informs the team. "If I had to guess, that's probably what Hitch socked away somewhere for us to find. You guys want, I'll deploy security bots to look for it. Take care of the Wasper infestation too. We heard from our guys on the floor below?"

He looks at the Commandant.

"Let's head back to the control room and look the facility over. I'll walk you through the damage."
Billy Laser Fist
player, 2945 posts
Stacks of green paper
in his red right hand
Sun 15 Dec 2019
at 02:46
  • msg #228

The Game: Chapter 13

"Or he took it with him," Billy pipes up from hashing out specifics with the Commandant at Roger's mention of Hitch, "I mean aside from being on the run and being an unabashed dick to anyone after him we don't actually know anything about Hitch.  Maybe whatever was in there was useful to him or something."
Yardbird
player, 216 posts
Screwloose Kitbasher
Knows What You're Made Of
Sun 15 Dec 2019
at 14:47
  • msg #229

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 228):

"When we're all done here, I'll introduce you to Oz," Roger calls back, equally immersed in Adj's new housing. "He'll tell you all about Hitch, I'm sure. Few good things, mostly bad."
The Watcher
GM, 3972 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 19 Dec 2019
at 03:33
  • msg #230

The Game: Chapter 13

In reply to Yardbird (msg # 229):

With power restored and the Commandant repaired, things quickly go back to what you presume to be normal operations around the facility. Lights snap on throughout the structure, doors retract, and dormant life support systems begin cycling the air and regulating the temperature.

Small knots of robots scatter hither and fro, though many more remain docked in their power stations -- the Commandant notes that truly full functionality will not be possible until GunBlazers can make good on the promised deliveries.

The newly empowered Adj spends much of his time hovering about and worrying, though eventually the Commandant makes him accompany some standard security droids down to the recreation chamber to put his chassis's new-found weaponry (and its targeting algorithms) through their paces. These are further put to the test when he participates in the great wasper purge, which has the pleasant side effect of restoring the kitchen and mess hall to a somewhat usable state.

Though you search the facility high and low, there is no trace of the missing storage drive that was cut from the Commandant's chest.

Your less-than-super-powered allies are pleased to find their host so accommodating now that the digital ink is dry on your new contracts, and rush about to record as much of the facility's exhibits and books as possible. Ibis, for her part, seems increasingly restless.

"The Goddess values action commensurate with one's abilities," she states aloud during the evening meal. "Where is She calling us next?"
Billy Laser Fist
player, 2946 posts
Stacks of green paper
in his red right hand
Thu 19 Dec 2019
at 04:39
  • msg #231

The Game: Chapter 13

"We gotta do a runaround to get materials and crap to make good," Billy replies, waving one hand vaguely through the air to exemplify the trip, "If the history lesson about why the aliens were seeded here has any credence then the easiest way to do that would be to call on them for some help, which, y'know, kinda why we're out here, so seems all good.  Oh and that guy with Hitch's hate boner, wassis name?  Oz?" Billy glances at Roger, "We could use the background on what Hitch's deal is, dunno if it's worth chasing him ourselves," Billy looks meaningfully at Xander, letting him volunteer a reason if he has one, "But if we run across him in the flesh I'll take anything to minimize his dicketry.  And we'll have to figure out some way to evacuate all the refugees.  Should probably radio Kayla about that sooner than later.  We could send for the station, it'll take time to get here, but there's more room on it than the frigate for them." He shrugs and returns to eating for a moment before shaking his head, "Still no convenient way to talk to home though.  We gotta get that tacked down ASAP, he laments, mostly to himself.
Nightmare
player, 3207 posts
I was young, and that may
explain my actions.
Thu 19 Dec 2019
at 14:03
  • msg #232

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 231):

I remain concerned about the Chitinous vessel now that I have heard they already had a run in with the cruiser here.

Perhaps Hitch took commandant's storage drive with him when he left.


She points to the biologist

There is a wealth of information in the museum in regards to different alien species that we now have access to.  Your job is to download a copy in a human readable format and catalog the information so that it is easily accessible.

She turns to Xander

Any way we can get a data dump on this facility like we did on the Archive?
Yardbird
player, 217 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 19 Dec 2019
at 16:22
  • msg #233

The Game: Chapter 13

In reply to Nightmare (msg # 232):

"Yeah, Oz. And some of those refugees need to be like, held to account. You got a brig on your frigate or station? If not, I'll whip you up one real quick. I'm not letting COS leadership get off that easy. I don't want to say it's a condition for helping the rest of the people at Invictus, but no way can we just open the canon matrix and give 'em carte blanche. Solese tribunal at least. At least."
Ibis
NPC, 23 posts
Servant of Sekhmet
GunBlazers Medic
Sat 21 Dec 2019
at 12:11
  • msg #234

The Game: Chapter 13

In reply to Yardbird (msg # 233):

"At the very least, perhaps we should check the lander," Ibis suggests. "The pilot hasn't checked in for a while."
Billy Laser Fist
player, 2947 posts
Stacks of green paper
in his red right hand
Sat 21 Dec 2019
at 13:07
  • msg #235

The Game: Chapter 13

"Yeah, I guess I haven't talked to him since we got in here.  Wonder if he got that ship's log taken care of like I asked," Billy replies conversationally, apparently in no rush.
Nightmare
player, 3208 posts
I was young, and that may
explain my actions.
Mon 23 Dec 2019
at 14:01
  • msg #236

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 235):

Nightmare hops on the comms like a diligent second in command.  Calling out to the lander requesting a status update.
Xander
player, 1118 posts
On the Shoulder of Giants
Wanted
Mon 23 Dec 2019
at 21:51
  • msg #237

The Game: Chapter 13

Xander furrows his brow at Billy's question.

Following Hitch seems like it would be a dangerous proposition. But if he *did* steal Project Goliath, recovering it might give some answers as to what all the black box components of Abraxas are. And not that I expect Hitch to tell the truth, but...I mean, the 'stole a cutting edge battlemech from Braeburn and became an interstellar fugitive' club is pretty exclusive.

He nods at Rebecca. I'll see what archives I can pull, with Commandant's permission.
Yardbird
player, 218 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 23 Dec 2019
at 22:12
  • msg #238

The Game: Chapter 13

In reply to Xander (msg # 237):

"I'd join that club. So wait, you got some black boxes?
Xander
player, 1119 posts
On the Shoulder of Giants
Wanted
Mon 23 Dec 2019
at 22:26
  • msg #239

The Game: Chapter 13

Xander nods to Roger. Plenty. The power plant is a sealed unit. And the crazy thing is that its output potential is substantially greater now than when I first stole the mech. And that's just the tip of the iceberg.

The mech pilot starts ticking off items on his finger.

Integrated nanomachine repair protocols. No idea where that came from, or that it even had a working prototype. It deployed itself automatically when Abraxas had taken critical damage. Which is good, because repairing parts the old fashioned way is a pain in the ass. It's a coin toss whether or not it accepts off the shelf parts. Sometimes I literally can't weld components onto it to save my life. They just slide off when I turn my back.

There's a synthetic neural AI conduit that runs through the whole thing, but I have no idea what it's for. The onboard AI seems way to simplistic to require that kind of infrastructure, but it's also isolated from Sophia, so she can't make use of it. Shit's expensive though, so I have no idea why you'd integrate it into the design just to leave it dark.


Xander lets out a breath in exasperation. So yeah. Black boxes.
Yardbird
player, 219 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 23 Dec 2019
at 22:53
  • msg #240

The Game: Chapter 13

In reply to Xander (msg # 239):

Roger's mouth falls open, and he begins nodding his head, not blinking for a moment as Xander details the mech's adaptations and features.

"Self-regenerating... rejects parts like bad organ matches... nervous system? Xander, is your mech alive? It's behaving like it's organic. I'm sure that's probably not news to you but -- we should look into these. That thing is like a... a... bridge between worlds. Especially with the AI piece. Geez, man. This is tied-for-first the most bizarre tech I've come across since I crashed here."
Nightmare
player, 3209 posts
I was young, and that may
explain my actions.
Tue 24 Dec 2019
at 13:21
  • msg #241

The Game: Chapter 13

In reply to Yardbird (msg # 240):

Nightmare looks up from hailing the lander pilot.

Whats the other?
Yardbird
player, 220 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 24 Dec 2019
at 15:41
  • msg #242

The Game: Chapter 13

In reply to Nightmare (msg # 241):

Roger scans the room.

"It's... hm. OK, I trust you guys. This stuff."

He produces six sturdy, palm-sized rectangular cartridges from his belt, each holding a neon, fluorescent turquoise substance which seems to be cycling subtly through phases of matter within the containers.

"I call it ichor. Blood of the gods kinda stuff. Found the makings of it in an abandoned Leireblomst facility and was able to produce a small batch. They make it with the resources dug up from Ceto. Seems to be some kind of warp fuel or propellant. Here's without."

He takes out a pistol and levels it at an unused, incomplete thick-armored bot chassis on the far side of the room -- ensuring no comrades are downrange or in a ricochet path. He squeezes the trigger and a red bolt flies from the barrel. It leaves a scorch mark on the heavy plating but fails to break the surface.

"In reality, it's a force multiplier, transformer. Accelerant. Amplifier. States of matter and the Solese understanding physics are pretty much a joke to those guys. Insanely powerful stuff. Haven't begun to find its limits. Watch this. This gun has an armor penetration extension plus incendiary round capacity. I'm gonna dial 'em both up." Roger says, taking the six cartridges and slotting them into various parts of his handheld blaster.

"Modulator. Conflagrator." he says, and lights on the weapon flicker and dance in sequence, all turning green.

Roger takes aim at the chassis again. This time, a fatter, hairier bolt flies from the tip of the gun--completely passing through the armored plating without damaging  or marking it and directly igniting the components beneath, creating a towering inferno.

"Shit! Too much. Too much!" he says, running over to put out the fire with the bay's emergency appliances.

"Obviously," Roger calls out over the extinguisher, "There are peaceful and productive applications too. But I haven't had much time for that so far."
Nightmare
player, 3210 posts
I was young, and that may
explain my actions.
Tue 24 Dec 2019
at 16:19
  • msg #243

The Game: Chapter 13

In reply to Yardbird (msg # 242):

Nightmare leaps back with a squeak at the towering inferno and phases out of existence with reality.  Percy immediately leaps infront any non-superhumans present spreading to shield them from the flame as much as possible.

quote:
We... will need to examine that in depth in future if you decide to continue with us.  I am intrigued to be sure.

This message was last edited by the player at 16:19, Tue 24 Dec 2019.
Billy Laser Fist
player, 2948 posts
Stacks of green paper
in his red right hand
Tue 24 Dec 2019
at 18:44
  • msg #244

The Game: Chapter 13

Oh shit, can we make more of that?” Billy responds to the demonstration, “Image what that would do to the ship.  Maybe we can get in contact with Earth after all.”  He doesn’t even attempt to hide his excited grin as Roger attempts to undo his example.
Yardbird
player, 221 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 24 Dec 2019
at 22:49
  • msg #245

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 244):

"D...ah, yeah. We could." Roger says, clearly unprepared for his teammates' enthusiasm. "Maybe. Um... need the recipe for the ichor from the Leireblomst and some specialized facilities to produce it. It's kinda a secret sauce and this batch was created at the pull of a lever and the push of a button."

He hovers a hand over the cartridges and makes a waxing motion with it, fingers splayed.

"And the applications... I'm really not a big weapons guy, that's just how it is. Probably should have led off with the Deflector Deck instead of the Attitude Adjuster. That one's a self-modulating personal shield belt. Really, the best applications? Nonlethal. I modded this gun to wring moisture from the atmosphere and unleash it like a riot water cannon ... stopped a talpid civil war in its tracks. 'Course we had Oz and Wren and Marcy and a good chokepoint... anyway, yeah. My preference is not to promote destruction. If stuff needs destroyed, it's gotta be because there's no other option. And the people who are doing the destroying better have their hearts, principles, whatever in the right place. I'm a live and let guy. I've said."

Roger sets the extinguisher down.

"But yeah, I'm looking for stuff to get into these days. If Gunblazers needs some engineering work done we can trade services. I'll build and fix some stuff for you if you can get the Children of Sol honchos in front of a Solese tribunal. What happens after that, I don't really care about. Just need a little justice for all that trouble."
This message was last edited by the player at 23:00, Tue 24 Dec 2019.
Billy Laser Fist
player, 2949 posts
Stacks of green paper
in his red right hand
Tue 24 Dec 2019
at 23:27
  • msg #246

The Game: Chapter 13

Yeah I’m not really hard up for military applications,” Billy replies to Roger’s modest response, “We’ve got a prototype starship engine that’s eyeballing FTL like a challenge.  I wanna know what happens if we plug your goo into that.

Billy’s grin is practically predatory, “As for how to make it, I’m pretty sure I just reached an arrangement where we are entitled to Lierblemost technology, including the blueprints thereto.  If the Commandant knows how that stuff’s made then we may quite literally be in business.

Billy rubs his hands together avariciously, mostly for show, before the wolfish expression quite suddenly drops from his face, “Unfortunately, I can’t hire you.  I already got a tech guy, he does good work,“ Billy extends one hand to indicate Xander, “He might be willing to hire you though.  And as for the Children of Sol, that’s going to be a much longer conversation.  It’s...complicated.
Yardbird
player, 222 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 24 Dec 2019
at 23:54
  • msg #247

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 246):

"Probably blow out the drive without the proper rig, fittings, and calibrations. This stuff didn't play nice right out of the box. And it's not stuff we can go spreading around right yet. It's a huge technological leap, and I don't know that the good people of Sol can manage it responsibly. Probably blow up the entire galaxy."

Roger pauses to reflect.

"Maybe that's me giving myself too much credit. But, the smaller the circle the better. Better to have it in the hands of one flawed human than ten-thousand. Would be a fun challenge, though -- the engine."

Roger frowns as Billy suggests a longer discussion on the Children of Sol.

"I dunno man, it's pretty cut and dried to me. They're pretty bent. Kidnap for ransom. Acts of terrorism. Yeah, they tell a good sob story. Play the victim. All that rolling around on the ground in agony shit. I'll say it now, if there's any chance this tech is gonna fall into their hands, I can't uh, accommodate that. What's your agreement with them?"

He turns and begins to work in his tablet.
"They've just not good people," he calls out.
This message was last edited by the player at 01:01, Wed 25 Dec 2019.
Billy Laser Fist
player, 2950 posts
Stacks of green paper
in his red right hand
Wed 25 Dec 2019
at 04:25
  • msg #248

The Game: Chapter 13

Billy sighs, "The Children of Sol are an isolated offshoot of the Alliance of Sol, a now defunct terrorist organization that had the bulk of its forces obliterated in a stellar military encounter.  We encountered them on two separate occasions while working for a kinda IDA black ops group that's an even longer story but short version we're partially responsible for said military encounter and generally embarrassing the former leader of the organization on a personal and professional level.  When I started Starblazers I was a bit short on resources and personnel and reputation and so I kinda resorted to leaning on said former terrorist leader to lend a hand and as such you've been working with three of their best and brightest since we met you," Billy gestures to Ibis, Orville and Sapir-Louis with an awkward grin, "Surprize!"
Yardbird
player, 223 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 26 Dec 2019
at 14:32
  • msg #249

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 248):

Roger tilts and nods his head, smiles, and looks at the ground, not saying anything for a moment. Finally:

Look man, it’s not a blood feud. I got friends on the Nadir — sorry, Invictus. I just need the people who picked me up and the people who arranged it to face up for it. We can keep it a small list. I can tell you now that Charlotte Vessie is gonna be on it. Few goons. Couple brass.

He tips his palms open.

You give me the means to do that and I’ll work on your engine and whatever else. No offense to your tech guy who does good work, but they’re probably not stupid enough to pull it off, if you know what I mean.
This message was last edited by the player at 19:43, Thu 26 Dec 2019.
Billy Laser Fist
player, 2952 posts
Stacks of green paper
in his red right hand
Fri 27 Dec 2019
at 00:40
  • msg #250

The Game: Chapter 13

"That's fair.  I'm not out to help bad people, but I'm not going to make anyone else pay the price just because they were in the same organization as bad people.  You can make your list, but I'll hear them out before I make any promises of tribunals or any other punishment.  Take it or leave it," Billy shrugs before turning to look at Xander, "As for that last claim, I dunno, you might be surprised.  My guy can be pretty stupid when he wants to be," he says with a knowing grin.
Yardbird
player, 224 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 27 Dec 2019
at 01:20
  • msg #251

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 250):

"OH, you did mean Xander." Roger says to Billy, then turns to the mech pilot. "Sorry dude. Yeah, I'm sure since you know your way around Abraxas and all you'd get it dialed eventually. It's just I've messed with this stuff more and had it all blow up in my face a few times already. I'd be glad to include you in the refit -- I don't believe in trade secrets."

"And yeah, that's fair Bill. You want proof. Wouldn't expect it any other way. Kinda relieved to know that you're not gonna railroad those SOBs just because I offered to aug your FTL for you.

Sure, I'll take you up on it.
"
Nightmare
player, 3212 posts
I was young, and that may
explain my actions.
Thu 2 Jan 2020
at 18:53
  • msg #252

The Game: Chapter 13

In reply to Yardbird (msg # 251):

When Billy looks and grins at Xander talking about him being stupid Nightmare giggles and starts humming Yakity Saks under her breath.
This message was last edited by the player at 18:54, Thu 02 Jan 2020.
The Watcher
GM, 3977 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 4 Jan 2020
at 00:41
  • msg #253

The Game: Chapter 13

In reply to Nightmare (msg # 252):

Ibis, Orville and Sapir-Louis rejoin the party will apathy, excitement, and giddiness, respectively. The scientists are delighted to have a resource like the Commandant at their disposal.

"Honestly, it was more than I dared dream to have landed in a literal alien museum, complete with a library," Sapir-Louis says, staring at the Command and the various sub-robots like a maestro ready to signal the start of a concerto. "But to have quasi-autonomous robotics who must understand, if not speak, several different languages? It's almost too good to be true."

"While we did not have time to properly sample the foliage of the mountains, I insist that we collect some from what passed as foodstuff for those who lived here," Orville adds. "We should take one of the dead waspers back for further study, as well."

Ibis shakes her head slowly, keeping her thoughts to herself for the moment. You note that she gives the Commandant and the droids their distance and does not engage with them in any capacity that cannot be avoided.

With time now once again on your side, you also have time to check in on your trusty lander pilot...

"I'll be honest, it was a long night," Peyton replies after he's been briefed. "Temperatures dipped well below freezing and the wind never really calmed down, but the GT-A weathered the storm just fine. I mean...all things considered. She probably still needs a little refurbishment after the landing we had to make absolutely certain nothing got jostled out of place."

"Anyway, it's good to hear from you! Topside checked in a couple times, but I didn't have any updates to give them. You want me to call them up on the shuttle's comms and patch you through? I imagine Ambassador Fu-Chi will be interested to hear more about your negotiations. Or...I mean, are you coming back to the ship anytime soon? I'm not wild about spending another night out here by myself."
Billy Laser Fist
player, 2954 posts
Stacks of green paper
in his red right hand
Mon 6 Jan 2020
at 05:38
  • msg #254

The Game: Chapter 13

Billy waves off the scientists ideas and concerns with annoyed sounds and the occasional "yeah sure," eager for them to be Rebecca's problem. After contact with their landing craft is reestablished he looks thoughtful, "Y'know, that's actually a good point, what are we doing after this?  We gotta do a runaround and get Commandant some materials, meet the locals, but we could probably make do in the little ship.  How are we gonna do this whole human evac plan?  Roger you know how many people were on that ship?  We've just got a frigate, if there's more than we can hold we're gonna need to get word back to Sol, we could fly the station out here and make this our home base away from home, especially if we've got the green light from the head robot here.  But that'd take time. Should we have Kayla send a shuttle now to fetch the station in a few months, or would it be worth it to have you look at the engine with your goo first?"
Nightmare
player, 3215 posts
I was young, and that may
explain my actions.
Mon 6 Jan 2020
at 14:09
  • msg #255

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 254):

Convinced Billy as the politics in order Rebecca swings into glorious hurricane of action as only a teenage girl who can literally be in two places at once can.

I agree Orville, we are definitely to take as many wasper carcasses as we can find.  I also want you to sample the food material and bring that back.  I am looking into getting some of those pelletized creatures that appear to have been predated upon by the owlbears.  Now you see why I was saying we couldn't take a sample from the whole outdoors.  We need to prioritize for collection of the highest and most valuable samples.  Prioritize anything that has value for bioengineering purposes.  Those wasper carcasses are tough lets see if we can make armor...

I want samples of every biologic, that includes the sludge that we found the keys in.... bacteria... get me bacteria!

Sapir-Louis if you would please assist the robots in the evacuation of the library I would have them disarm that spider that hitch left for us.  That being said I don't want to risk the books for it.  So lets remove them from harms way. While you are overseeing this project I want you to select a few books that are high priority to us.  Encyclopedias, Atlases, maps, Dictionaries and histories.


She grabs one of the service bots as it goes by.

I want you to show me every computer terminal this facility has and what the capabilities of each system are.

In the meantime Percy toddles off towards the locker area to search the place.

She turns her eyes to Xander and in a much less imperious tone

Xander, do you think you and Sophia could organize a data dump of this facility to our computer?  You know file systems and stuff... they probably don't use PDF files so we will need something in our OS to view/translate.  Perhaps there is some kind of universal OS that most races use.  If they are interacting that means there has to be some kind of standard... right?
This message was last edited by the player at 14:11, Mon 06 Jan 2020.
Yardbird
player, 226 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 6 Jan 2020
at 19:26
  • msg #256

The Game: Chapter 13

In reply to Nightmare (msg # 255):

"Yeah I can scope the work for you Bill," Roger says, "Can't get started 'til you do your piece, though. Not trying to be a butthead about it, just want to make that part, y'know, clear."

He ponders a moment.

"Nadir had support for up to ten thousand from what I remember. I'd count on no fewer than five thousand at Invictus."
This message was last edited by the player at 19:27, Mon 06 Jan 2020.
Billy Laser Fist
player, 2955 posts
Stacks of green paper
in his red right hand
Mon 6 Jan 2020
at 19:45
  • msg #257

The Game: Chapter 13

"Ten thousand," Billy replies incredulously, "Christ.  Alright we're gonna need a bigger boat.  If this place doesn't have any method of communication we can use to call home, then we're gonna need Kayla to send a shuttle and fetch the station.  Guess we've got a few months to kill," he says with a sigh as he plants his fists on his hips.  "Commandant!" he shouts after a moment, going off to hunt down the head robot, "You got any way to talk with your lords and ladies remotely, or that only happen when they stop by?  I gotta make a long distance call."
Xander
player, 1120 posts
On the Shoulder of Giants
Wanted
Wed 8 Jan 2020
at 22:36
  • msg #258

The Game: Chapter 13

Xander observes the organized chaos with a bemused expression, clearly in conversation inside his own head.

He nods to Rebecca's request. That shouldn't be a problem. Sophia can spin off a subroutine to organize the archives. Hell, she can even index it for searching and stick it in a Wiki.

He turns to regard Roger. As far as I'm concerned, this whole experience was your job interview, and you passed with flying colors. You're welcome to the team if you want it. He grins. I got a lot of stupid shit ideas that could use a second pair of eyes. Or...third...if you count Sophia, even though she's kind of just using mine. Whatever. You know what I mean.
Yardbird
player, 227 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 9 Jan 2020
at 03:45
  • msg #259

The Game: Chapter 13

In reply to Xander (msg # 258):

"Yeah?" Roger says to Xander. "Well, all right then! Let's get stupid. Glad to hear it."
The Watcher
GM, 3978 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 9 Jan 2020
at 18:24
  • msg #260

The Game: Chapter 13

In reply to Yardbird (msg # 259):

"The Lords and Ladies speak for themselves, and only in person," the Commandant replies. "We have no means of communicating with them directly, though we are aware of their next coming. It will not be soon."

"We do have the means of communicating with our sister facilities on this world, though many of them have gone dark in the recent past. It is as if someone or something is specifically targeting and dismantling the control rooms or, sometimes, the facilities themselves."
Yardbird
player, 228 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 9 Jan 2020
at 21:19
  • msg #261

The Game: Chapter 13

In reply to The Watcher (msg # 260):

Roger coughs several times loudly.
Basilisk
player, 160 posts
All Suffering can End
Decide nothing matters
Thu 9 Jan 2020
at 21:30
  • msg #262

The Game: Chapter 13

In reply to Yardbird (msg # 261):

How inconvenient
Billy Laser Fist
player, 2956 posts
Stacks of green paper
in his red right hand
Fri 10 Jan 2020
at 06:50
  • msg #263

The Game: Chapter 13

"Great. no FTL travel, no FTL communication.  Okay plan B we just need to send one of the smaller ships to...fuck," Billy suddenly deflates, "We brought two fighters and a transport.  If we want to use the transport to run around the globe we don't have anything to send home.  Why is space travel so goddamn inconvenient.  Do you still not have teleportation figured out?" he rounds on Xander, his agitation evident but in more of a general sense, as there's no blame directed to the mech pilot even as he declares, "Useless!

"Alright, alright, how long did it take us to get here?  We can fly back up to the ship, sort out some equipment and staff to stay planetside, and send the frigate back home to get the station.  Meanwhile the away team kills time by meeting aliens, running supplies for the Commandant and figuring out who sucks from the Nadir and how much.  By the time the frigate gets back we can have everything sorted, a little while later the station can show up and we can work on evac for the colonists who aren't terrible, maybe even employ some of them since Kopfgeld probably won't keep up the care and operation of the station outside of the system.  This is a plan right?  This is a very long-term, inconvenient plan."  Billy looks at the rest of the assembled team with an uncharacteristic lack of confidence, hoping for a vote of support or better course of action equally much.
Yardbird
player, 229 posts
Screwloose Kitbasher
Knows What You're Made Of
Fri 10 Jan 2020
at 15:46
  • msg #264

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 263):

"Man if you want to go globetrotting, we can make that happen. I got no problem putting some sort of vessel together. Can't recommend hovercraft or tank treads. Or anything higher-atmosphere. The cannons, y'know."
Billy Laser Fist
player, 2957 posts
Stacks of green paper
in his red right hand
Fri 10 Jan 2020
at 19:48
  • msg #265

The Game: Chapter 13

"Commandant gave us a golden ticket to the defense system.  If the cannons are still a problem then I think we technically have to fix them."
Yardbird
player, 231 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 14 Jan 2020
at 19:21
  • msg #266

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 265):

"Ah, that's right. I got some of that caged bird thing going on. I forget the sky's not the limit anymore."

Roger walks over to a console.

"Inventory... show me what we got," he says to the computer -- which doesn't seem to accept voice input.

He prods and swipes at the UI with enthusiasm.

"All right, neat. I got enough junk around here to build us a suborbital vessel. Can't go to space -- don't have the components to solve atmospheric problems, life support problems, stabilizer and control issues -- but it'll get us hopping around the planet just fine."

He turns back to the group.

"Gimme your wishlist for this thing. Everybody. And I'll go get to work. Wondering if we shouldn't get you and Oz talking, Bill. About Hitch and whatever else. Probably be a sort of comfort to him if you ran in any of the same circles. We can go say hello to the Joss while we're at it. They're gonna blow your minds. If you thought the grizzly bats were whack... whole 'nother level."
Billy Laser Fist
player, 2958 posts
Stacks of green paper
in his red right hand
Tue 14 Jan 2020
at 19:30
  • msg #267

The Game: Chapter 13

"I mean, we have a transport.  We parked it in a clearing down the way," Billy waves vaguely toward the direction they entered the facility from, "We're talking to the pilot.  It's the traveling through space part that's the problem."
Yardbird
player, 232 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 14 Jan 2020
at 19:43
  • msg #268

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 267):

Roger frowns.

"So what are we needing then?"
Billy Laser Fist
player, 2959 posts
Stacks of green paper
in his red right hand
Tue 14 Jan 2020
at 19:54
  • msg #269

The Game: Chapter 13

"FTL.  Or a better plan," Billy replies, in disappointment.
The Watcher
GM, 3981 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 27 Jan 2020
at 03:22
  • msg #270

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 269):

The party finds that the Commandant and its assorted drones are happy to assist you with most tasks, which means there is no steadfast limit to the duration of the stay in terms of offending your hosts.

There are, however, logistical concerns to attend to, not the least of which is the total absence of palatable food here for a human diet.

A second concern manifests itself just a few hours into your stay.

"I have finished taking an inventory of our needs," the Commandant relays to the group. "Am I correct in interpreting that you have agreed to source and deliver these at your earliest convenience? I will require an estimated delivery date, to better factor in the full number of supplies we have and the urgency of each item."

quote:
OOC: It sounds like we're at a bit of a crossroads in terms of what you want to do and where you want to go. I've heard several different options and I'm fine with playing any or all of them out.

Nightmare
player, 3221 posts
I was young, and that may
explain my actions.
Mon 27 Jan 2020
at 13:37
  • msg #271

The Game: Chapter 13

In reply to The Watcher (msg # 270):

Can you please provide a list of required resources at which point we can make the determination of how to best proceed.

Commandant, we are estimating timetables, and in doing so must factor in transportation time.  Current capabilities are less than we would like... are there any plans in your archives for how to push the barriers of space travel?

We are capable of splitting our forces and sending a small group to get the ship while the others bring the facility back up to snuff...


She approaches Roger in a bit of a quiet time.

We found this earlier... and didn't have a chance to look at it do you think you can see what it is now?

quote:
One bulky object that resembles an old-fashioned video camera. Closer inspection reveals it to be either a projectile weapon or a projectile tool, but there is no ammunition loaded into its clip.

The Watcher
GM, 3983 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 11 Feb 2020
at 16:49
  • msg #272

The Game: Chapter 13

In reply to Nightmare (msg # 271):

The Commandant has little knowledge of spaceships or their engines, and cannot help Rebecca with questions of that nature. It does, however, provide a very detailed list of the necessary materials along with latitude/longitude coordinates of suggested areas where they could be gathered terrestrially.

By your best estimations, it would take weeks to collect everything needed barring complications -- and that's only if you have the use of a cargo ship or its equivalent.
The Watcher
GM, 3984 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 12 Feb 2020
at 14:39
  • msg #273

The Game: Chapter 13

In reply to The Watcher (msg # 272):

"They're hailing us again," Peyton's voice comes over the comms, calling in from the lonely outpost his shuttle has become for the third time this afternoon. "Topside, I mean. The Ambassador really wants an update. I wouldn't mind one myself. There's only so many rounds of solitaire a guy can play."
Yardbird
player, 234 posts
Screwloose Kitbasher
Knows What You're Made Of
Wed 12 Feb 2020
at 20:05
  • msg #274

The Game: Chapter 13

In reply to The Watcher (msg # 273):

Roger takes a look at the device Nightmare hands him. "Yep. Hmm. Yep, that's a... it's a, uh. It's one of those." He sets it down, seeming a bit distracted. "I gotta talk to Bill about something."

He approaches Billy and takes out his tablet.
Billy Laser Fist
player, 2964 posts
Stacks of green paper
in his red right hand
Thu 13 Feb 2020
at 19:32
  • msg #275

The Game: Chapter 13

Billy addresses Roger's concerns, being both capable and in charge.
Nightmare
player, 3228 posts
I was young, and that may
explain my actions.
Fri 14 Feb 2020
at 13:42
  • msg #276

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 275):

Nightmare crosses her arms and smirks at the two of them.

quote:
Subtle....


Rings through both your heads dripping with teenage sarcasm.  She starts putting the item back into her pack.
This message was last edited by the player at 13:43, Fri 14 Feb 2020.
Billy Laser Fist
player, 2966 posts
Stacks of green paper
in his red right hand
Sun 16 Feb 2020
at 20:44
  • msg #277

The Game: Chapter 13

"Alright, hey uh...I think we need to reconfigure the away team, chat with the captain and the ambassador can you come around and do a pickup near the structure we headed to?  The walk back to the car is a bitch," Billy relays to the remote pilot.  He looks up at Commandant, "Hey if we have a transport come by can you not shoot it? We're gonna go ahead and get to work on your shopping list."  Barring any objections from their pilot, Billy claps his hands together, "Alright kids, field trip's over!  Grab any last samples or pictures or whatever stupid shit you wanna study back home, some of you probably won't be planetside for a while, I expect you to do your homework while we're gone.  Roger make sure commandant's okay with you keeping your robot buddy on loan for the duration.  Anything else we need from right here for the next few weeks you take now, I'm not turning the car around if you tell me you forgot something halfway there."
Yardbird
player, 235 posts
Screwloose Kitbasher
Knows What You're Made Of
Sun 16 Feb 2020
at 23:40
  • msg #278

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 277):

"We are coming back though right? Just to, ah, make clear."
Billy Laser Fist
player, 2967 posts
Stacks of green paper
in his red right hand
Sun 16 Feb 2020
at 23:46
  • msg #279

The Game: Chapter 13

Some of us are coming back planetside once we reorganize and make sure we’re set for a longer stay.  Probably gonna be a while before we’re back here specifically.
This message was last edited by the player at 23:47, Sun 16 Feb 2020.
Yardbird
player, 236 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 17 Feb 2020
at 00:03
  • msg #280

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 279):

"No, that's good. Just know a few people here who'd be pret-ty mad if I got off-planet and they didn't. Especially with how hard we've been working. Oz and Wren especially."
Billy Laser Fist
player, 2968 posts
Stacks of green paper
in his red right hand
Mon 17 Feb 2020
at 02:21
  • msg #281

The Game: Chapter 13

"Yeah, I'd love to hear more about your friends down here while we're hashing out personnel.  Oz is Hitch's chew toy, I've got some idea of his skillset, what're the rest of your boys good for?"
Yardbird
player, 237 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 17 Feb 2020
at 14:08
  • msg #282

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 281):

"Well it's guys and gals. Here," Roger says, routing the GUI from his tablet to a display in the room.

After a few taps on his tablet, a video begins to play back.

"I'll let them tell you."

quote:
The video opens in a sprawling area that looks more like a luxury hotel lobby than a dingy wing of a ramshackle ship. Arced staircases curve downward from the current floor to the one below, which consists of a wide open space filled with coffee tables, lounge chairs, pool tables, hologames, and more.

Wide double doors open to reveal a smattering of circular 8-top tables arranged such that most seats have a good view of a podium and viewscreen prominently placed on the wall opposite the doorway. There are a good hundred people in this room, some of whom are talking animatedly to each other and others who are idly tapping away at their personal tablets.

Soon enough a man approaches the podium and clears his throat. He's wearing a patch AND a uniform, and his voice carries with what you might consider supernatural volume.

"Settle, settle. Your attention, please!"

The din subsides, and he nods his approval.

"Jolly good. Now then, as you've no doubt surmised, this room contains the vast majority of Nadir's known augers -- those not currently on the security team or officers, that is. So take a good, long look around."

He waits, and it becomes clear he actually expects people to do this. The crowd complies half-heartedly, glancing around and rolling their eyes or trading high fives with friends.

"There are a few things I want you to be thinking about as you consider this room and the people within it. First, that each and every one of you has a special, irreplaceable role to play in the colonization process. And second, that no matter how special or irreplaceable your role might be, you are not peerless. So don't let the brand go to your heads."

The projection screen blazes to life, and shows a color-coded pie chart of some sort.

"There are 180 confirmed augers among the greater population. 180 out of 10,000. Your strength is humanity's strength, and your power, humanity's power. In the days and weeks to come, you will be instrumental in transforming this world into a home for us. And in the decades to come, your children, whether sired from 2 auger parents or merely the 1, will carry the genetic spark forward to the next generation. And to the one after that. Onward toward infinity."

"You will wear your Brand on your left sleeve at all times. You will also wear your team's badge on your right sleeve. Your lead will provide this for you. The leads will have different colored patches than their subordinates to further distinguish them."

The video advances to a pudgy man whose thinning hair looks odd on his cherubic features.

"For our team patch. We'll each submit a design and vote on our favorite. But!"

He holds up a finger.

"Before you dip your styluses into digital ink, we should go ahead and snuff out the burning curiosity. The question on everyone's lips: what, exactly, would you say you do here?"

He grins.

"It doesn't have to be your life story, though. We don't have all day. I'll begin. Like I said before, I'm Treve. Used to work in the engine room. And that's because..."

An arc of what appears to be liquid electricity courses from one arm to the other, leaping between his palms to form an exclamation point.

"...et voila! I can make, shape, and repel electricity. And I can sense it, too. Even biological electricity, like the sparks that make your brain work. Don't worry, though! I can't control THOSE."

***

"I'm Marcy. Marcy Adams. I'm a nurse," says a middle-aged woman with sharp green eyes and dull red hair. "I project warmth and heat. Sometimes, I can project light, too. Or set things on fire. But only sometimes."

She glances downward.

"It's really hard to do."

***

"Wren. I was a personal trainer and fitness instructor for the security force," says a women with small build and light brown hair died with frosted tips, worn at shoulder length with short bangs over her forehead. "I never get cold, and energy weapons bounce off my skin. I'm pretty good at shikake-waza kendo techniques, too."

***

"I can move mountains," says a dark-skinned man with long limbs and longer dreadlocks, as he flexes an arm in exaggeration fashion. "Well, maybe. I don't know, it's been years since I saw one! But rocks and stones tend to do what I ask them to do. They're very polite that way. I worked in the warehouse, and I'm SO GLAD to be outta there. My name is Gustaf."


The video ends.

"Treve's not here anymore," Roger says. "But the other three are. Plus, there's Oz now. He creates fire and generally combusts when he hasn't for awhile. Luckily that hasn't happened around me yet."

An image appears of a man between 30 and 40 years old dressed in somewhat older-looking garments that include a hooded homespun cloak. He has charred staff in one hand, upon which he has put much of his weight, and his face is obscured by a poorly trimmed beard.

"I doubt Hitch would be much of a match for him without his mech."

"Nightmare, that thing you showed me's a holographic video recorder by the way," Roger adds. He sounds sullen.

After a moment: "Wren makes ice. She froze water from her own body to patch the hole in our drop pod after the planetary defense cannon hit us," he says. "Yeah, that was two years, three... All right. Yep."
This message was last edited by the player at 17:18, Mon 17 Feb 2020.
Billy Laser Fist
player, 2969 posts
Stacks of green paper
in his red right hand
Mon 17 Feb 2020
at 18:52
  • msg #283

The Game: Chapter 13

Hey, I’m progressive. Girls can be boys too,” Billy says defensively before the video starts.

After watching and listening to Roger’s description he rubs his chin thoughtfully as he talks apparently to himself, “We could probably stand to have rock guy help and our medical staff’s low right now,” he eyes Ibis and Basil pointedly, “Ice queen and the flames of history can probably wait until we try to hash things out with the AoS unless we need something specific.

His tone shifts slightly as he looks at Roger again, as if just remembering there were other people around, “How exactly are your people set up right now?  Camped out in lean-tos or relatively settled?  I’ve got no issues bringing them off planet but if none of them need saving from their current digs we might need to ration space and resources before we collect them.
Yardbird
player, 238 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 17 Feb 2020
at 20:22
  • msg #284

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 283):

"Rock guy and medic are at Invictus. Oz and Wren are camped out with the Joss -- they're the ones who want off planet the most. Marcy's not the most adventurous person but she does get courageous when it counts. Gustaf's mind might still be mush. Been a minute since we caught up."

"I don't remember the last time we were all together."
Billy Laser Fist
player, 2970 posts
Stacks of green paper
in his red right hand
Mon 17 Feb 2020
at 20:25
  • msg #285

The Game: Chapter 13

Mind might be mush?” Billy says forlornly, “This is gonna be even more work than I want it to be, isn’t it?
Yardbird
player, 239 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 17 Feb 2020
at 20:47
  • msg #286

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 285):

"What isn't?" Roger says. "Sorry, that's my issue, not yours. All good. They're my pals and I'll take care of 'em."

He pokes at his tablet a few times then raises the top edge in Billy's direction.

"That's for if we're going to Invictus."

Roger heads back over to a pile of scrap and begins to tinker.
Nightmare
player, 3229 posts
I was young, and that may
explain my actions.
Tue 18 Feb 2020
at 15:27
  • msg #287

The Game: Chapter 13

In reply to Yardbird (msg # 286):

She holds the thing of mystery in her hands feeling dumb as it slumps to her side.  She looks pointedly at Billy.

Why didn't you tell me the first time I asked?! You of all people should know what this thing is. 

She drops it as if it burns her on the table and rolls her eyes.

This is what that butthole used to record all of those holograms.  Isn't it?

As Roger describes his friends she looks thoughtful.

Are your friends prisoners in either scenario?  Are they in immediate danger?  Or are they just there and wanting to be in more settled situations?  As for your friend with the mental issue, I do know of someone who may be able to help... but

She trails off and wipes at her eye fiercely for a second before continuing

The AoS will certainly be the most delicate situation... however if they can just walk out things get a lot easier.

Lets get moving!


She says clapping her hands.

She collects the following
  • Any biological waste products she can find
  • Food precursor materials (green goop)
  • Any samples of fuel for the facility
  • Books from the library, particularly reference materials, atlases, dictionaries, maps, etc... she would use one of the robots to help her distinguish which is which.
  • Bunch of Wasper Carcasses
  • The spider carcass

On the way home she will want to stop to pick up some of the pelletized carcasseses from the owl bear, and also see if she can pick up the carcasses of the owl bears themselves.

Hey Roger, has anyone out here had any issues with getting sick?  I mean there is a whole world of bacteria viruses and... other pathogens we can't even think of... that we have literally 0 exposure or immunity to.  I imagine there must be some compatible with humans...

This is one of my primary concerns... we will need to develop a best practices for quarantine and sterilization of ships so that we don't cause a lethal pandemic.  Being sloppy in this regard could quite literally be the biggest danger humanity faces in this expanding endeavor.

This message was last edited by the player at 15:29, Tue 18 Feb 2020.
Yardbird
player, 240 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 18 Feb 2020
at 16:42
  • msg #288

The Game: Chapter 13

In reply to Nightmare (msg # 287):

"Nah, everybody's safe. Not the happiest, but safe," Roger tells Nightmare. "We've just been stalled out for several cycles. I've designed one-hundred and two spacecraft that failed to exit Ceto's atmosphere for one reason or another -- one cannon or another, more like it."

"Ceto's oddly like, habitable man. Aside from berries that get you totally lit up -- I'm talking a majestic caffeine high, hard to kick too -- bat-swan hybrids, bat-bear hybrids, wasp-spider hybrids, one-legged giants, mole people, and a planetary sentience... this place is remarkably like Earth. No major or weird issues getting sick yet from anyone I've talked to. Then again, Children of Sol scouted around for a place like this for fifteen years. Did nothing but look for a new home after they tore apart the gate we came through..."

"Which... hm. If they still have any of the pieces -- if we could get our hands on 'em -- that might make our inter-dimensional travels go faster, or better."
Nightmare
player, 3230 posts
I was young, and that may
explain my actions.
Tue 18 Feb 2020
at 16:54
  • msg #289

The Game: Chapter 13

In reply to Yardbird (msg # 288):

I'm both terrified and intrigued by that last sentence.
Xander
player, 1123 posts
On the Shoulder of Giants
Wanted
Tue 18 Feb 2020
at 20:08
  • msg #290

The Game: Chapter 13

Xander scratches his beard idly. I wouldn't mind getting a chance to look at gate components either, he says in passing.

Prior to departure, he spends a fair bit of time cataloging and running diagnostics on the various automatons in the complex, spending quite a bit of time with Commandant just talking, along with Sophia.
Nightmare
player, 3231 posts
I was young, and that may
explain my actions.
Tue 18 Feb 2020
at 20:13
  • msg #291

The Game: Chapter 13

In reply to Xander (msg # 290):

after a moment a light in Nightmare's eyes indicate the dropping of a dime.

Wait.... planetary sentience?!

She says incredulous.

Are you being hyperbolic or do you mean that?
Yardbird
player, 241 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 18 Feb 2020
at 20:20
  • msg #292

The Game: Chapter 13

In reply to Nightmare (msg # 291):

"Yeah, Ceto's alive. Gustaf talked to Ceto, then Ceto talked to me through Gustaf. Super trippy stuff. Giant faces made of sand. Weird runes carved into a mountain of obelisks that came out of the ground. And then... Gustaf went temporarily insane. Marcy's been working with him to put his mind back together. He's good most of the time but every now and then the edges seem to slip a bit. Which, to be fair, you could probably say about me. But that's where my all-terrain, all-in-one mobile fabrication battle station command center went. Buried. And all the bots I had with it."
Nightmare
player, 3232 posts
I was young, and that may
explain my actions.
Tue 18 Feb 2020
at 20:38
  • msg #293

The Game: Chapter 13

In reply to Yardbird (msg # 292):

Her jaw drops.

I... Uhhhh... what does a planet say?  What does it want?  What does it sound like?  Was the face human?
Yardbird
player, 242 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 18 Feb 2020
at 22:03
  • msg #294

The Game: Chapter 13

In reply to Nightmare (msg # 293):

"The magnetic interference from the event garbled my vid. If someone software-inclined or data savvy wanted to take a crack at it, I might be able to recover it. Been wanting to play that back for ages. Weirdest shit I have ever seen."

Roger nods wide-eyed like he's hit some smelling salts.

"Talpids call it the Face in the Deepest Burrow. It looked almost human. But, pretty sure that was so as not to freak us out too much more than necessary. We were still pretty freaked out."
Billy Laser Fist
player, 2971 posts
Stacks of green paper
in his red right hand
Tue 18 Feb 2020
at 22:15
  • msg #295

The Game: Chapter 13

"So now we have three aliens to meet and greet," Billy mutters to himself, "Might as well make our own consortium at this rate.  With blackjack, and hookers."
Nightmare
player, 3233 posts
I was young, and that may
explain my actions.
Wed 19 Feb 2020
at 13:24
  • msg #296

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 295):

To be fair it seems they have already met humans...
The Watcher
GM, 3987 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 20 Feb 2020
at 13:04
  • msg #297

The Game: Chapter 13

In reply to Nightmare (msg # 296):

"Shuttle's primed and ready," Peyton's voice pings over the GunBlazer communications system. "As long as we aren't bringing too much cargo back, should be a smooth ride."

The schlep back to the shuttle involves a modest hike across mountainous terrain which, as you can attest from before, may be infested with dangerous wildlife. All seems quiet in the daylight, however; perhaps the grizzly bats and their prey are mostly active at night.
Billy Laser Fist
player, 2973 posts
Stacks of green paper
in his red right hand
Wed 26 Feb 2020
at 20:46
  • msg #298

The Game: Chapter 13

Once the team gets to the shuttle Billy supervises the loading of whatever samples, carcasses or otherwise have been brought along, assured that if the scientists want it all they'll manage to get it on board.  Once the ship is filly loaded and the crew plus one is aboard he instructs the pilot to set course back to the frigate, "We've got the green light on the defense system, so it should be a clear flight out.  Radio Kayla let her know we're gonna need to debrief with her, the ambassador and Gestalt when we get there."
Nightmare
player, 3235 posts
I was young, and that may
explain my actions.
Thu 27 Feb 2020
at 13:33
  • msg #299

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 298):

As Billy turns his back on the scientists loading things he hears a harrumphing grunt from Nightmare as her and Percy are trying to shove a huge specimen that doesn't quite fit through the door.  With a frustrated grunt and a loud whirring of servos she phases herself and the specimen out and pushes it through the wall.  Looking very satisfied she unnecessarily dusts off her hands and smiles at her team.

This should keep you busy for a while.  We can have more samples incoming over time.  I don't believe we will want for research material.
This message was last edited by the player at 13:34, Thu 27 Feb 2020.
Basilisk
player, 162 posts
All Suffering can End
Decide nothing matters
Thu 27 Feb 2020
at 13:44
  • msg #300

The Game: Chapter 13

In reply to Nightmare (msg # 299):

Basil stomps silently after the group, helping to load specimens where he can, but saying little.
Yardbird
player, 244 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 27 Feb 2020
at 16:07
  • msg #301

The Game: Chapter 13

In reply to Basilisk (msg # 300):

"Gestalt... Alliance of Sol Gestalt?"
This message was last edited by the player at 17:25, Thu 27 Feb 2020.
Billy Laser Fist
player, 2974 posts
Stacks of green paper
in his red right hand
Thu 27 Feb 2020
at 18:03
  • msg #302

The Game: Chapter 13

Yeah, we talked about this, Roger.  Former terrorist leader, embarrassed personally and professionally, arm twisting to work for me, now he’s basically just a scummy PA.  But no one from the Nadir knows that so I figure he can help grease the wheels when we dig the shitty ones out.
Yardbird
player, 245 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 27 Feb 2020
at 20:24
  • msg #303

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 302):

"Right, right. I'm just... Gestalt never seemed to me -- from what I heard about him anyway -- to be the kind of guy who'd owe anyone anything for very long. Sure he's not playing a sheep to catch a wolf?"

Roger sets down two duffel bags of indecipherable doodads and equipment as he listens for an answer without expecting one. He takes a seat on a bench, pulls a few pocket-sized components out of his luggage, and begins to weld and wire them together. As he works, his glance darts quickly about the cabin and he nods as though he were inventorying it.
Nightmare
player, 3236 posts
I was young, and that may
explain my actions.
Thu 27 Feb 2020
at 20:43
  • msg #304

The Game: Chapter 13

In reply to Yardbird (msg # 303):

Nightmare snorts from her corner.

He may be playing sheep to catch a wolf, unfortunately he has found himself surrounded by a Lion, A witch and.... a.... wardrobe....

She begins the metaphor proudly pointing at Billy, then herself, then she struggles a moment ending lamely by indicating Xander.

... Abraxis is the wardrobe in that metaphor.  I've... I've never been very good at them myself.  It was a lot better in my head.  Billy has a knack for finding people's motivations and being able to bring them in line with his vision.


....Worked on me.


As she says this her hair shifts to purple ombre from roots to tips.
This message was last edited by the player at 20:45, Thu 27 Feb 2020.
Billy Laser Fist
player, 2975 posts
Stacks of green paper
in his red right hand
Thu 27 Feb 2020
at 20:49
  • msg #305

The Game: Chapter 13

Billy snickers at Roger's assessment of Gestalt, "You never met him.  He's all smoke and mirrors.  We got one over on him twice when he still had the whole alliance at his back.  He wants people to think about him like you do, because if you don't think you can beat him, you won't try.  He's the head of a shadowy organization that spans the solar system, who's to say what he's capable of, Oooh!" Billy wiggles his fingers to emphasize the spooky sound he punctuates with, "Except he got his whole fleet blown up, he's wanted everywhere in Sol, and his organization's it tatters.  He's got no leverage and nowhere to go.  Besides, he doesn't owe me; he works for me.  I'd say I owe him, but he's earned his fate."

Billy looks at Rebecca with a tight-lipped smile and shakes his head slightly, "Don't strain yourself," he says with an even blend of understanding and snark.
Yardbird
player, 246 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 27 Feb 2020
at 21:02
  • msg #306

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 305):

"Well so much for the boogeyman I guess. Hm," Roger says, giving a small rectangular plate with bored holes a spin between his fingers.
The Watcher
GM, 3989 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 2 Mar 2020
at 20:59
  • msg #307

The Game: Chapter 13

In reply to Yardbird (msg # 306):

Peyton's joy at having company once again is quickly dimmed somewhat by the addition of various corpses -- both flora and fauna -- to the transport's cargo bay, which is strained as it is with the capacity required to tote along Abraxis.

Still, it all ultimately fits, and soon the away team is strapped back into the jump seats awaiting liftoff.

"And you're 100% confident that those cannons know not to shoot us down?" he asks for the fifth or sixth time, the warm-up cycle long completed as his finger linger above the controls for the final launch sequence. "Our matrix-key whatevers are all uploaded and everything's good?"

Only after another chorus of confirmations does Peyton inhale deeply, grip the controls, and depress the launch button.

***

The journey into orbit is much less eventful than your descent, and soon the shuttle breaks free of Ceto's atmosphere to replace its silvers and purples with the dark expanse of space and the pin-pricks of stars across its endless canopy.

The silver bulk of your frigate stands in sharp contrast to its surroundings, and Peyton throttles back on the engines as you make your way toward it.

***

Upon docking, your pilot, Peyton, the botanist Orville, the linguist Sapir-Louis, and the healer Ibis are all eager to return to their quarters, though they will remain for debriefing and further discussions if ordered to do so.

You are met at the bottom of the ramp by Gestalt and the UN ambassador's nameless aide.

"We are grateful for your safe return," the aide says, offering Billy a polite half-bow. "Ambassador Fu-Chi is looking forward to discussing your discoveries in detail."

The aide returns to a fully upright position and gestures toward the nearest hallway.

"He trusts that you are available now?"
Gestalt
NPC, 75 posts
Former AoS Honcho
GunBlazers Black Ops
Mon 2 Mar 2020
at 21:11
  • msg #308

The Game: Chapter 13

In reply to The Watcher (msg # 307):

"I'm sure he wants to know about any foreign entanglements you may have gotten us into, as well," Gestalt adds, raising an eyebrow in Roger's direction. "This is the plus-one you mentioned?"

He gives Roger a nod and beckons him over.

"Welcome aboard! Didn't expect we'd find any humans out here. I'd love to hear your story sometime."
This message was last edited by the player at 21:12, Mon 02 Mar 2020.
Billy Laser Fist
player, 2976 posts
Stacks of green paper
in his red right hand
Tue 3 Mar 2020
at 01:35
  • msg #309

The Game: Chapter 13

You kidnapped him and he hates your organization,” Billy offers a reply to Gestalt before Roger can, “It was a familiar story,” he gives the former terrorist a snide grin before following the aide to meet the ambassador.
Yardbird
player, 247 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 3 Mar 2020
at 04:21
  • msg #310

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 309):

Roger -- whose mouth opens to answer but had yet to offer any words before Billy speaks up -- points to the man with the laser in his arm and nods. He continues walking with the rest of the group, sparing no sentiments for Gestalt.
This message was last edited by the player at 13:27, Wed 04 Mar 2020.
Nightmare
player, 3237 posts
I was young, and that may
explain my actions.
Tue 3 Mar 2020
at 14:32
  • msg #311

The Game: Chapter 13

In reply to Yardbird (msg # 310):

Nightmare smiles warmly at her portion of the away team.

I'll spare you the debriefing.  She casts a longing, avaricious gaze over at the hold full of samples.

You have a lot of work to do.  This should be fun!  First priority is to check the bacterial and waste samples, look for pathogens.  Treat this as Class IV bioagents until we know better.  Secondly look that green goop, the food precursor and see what you can do with that.

She sighs heavily, clear she wants to be the one to dig through these samples.

I'll join you as soon as I can.  Percy will be there to help you though and if an emergency comes up just tell him.

The doll falls in line loading and unloading the samples.
This message was last edited by the player at 14:32, Tue 03 Mar 2020.
Basilisk
player, 163 posts
All Suffering can End
Decide nothing matters
Tue 3 Mar 2020
at 16:05
  • msg #312

The Game: Chapter 13

In reply to Nightmare (msg # 311):

Basil clomps aboard.

Before debriefing, he returns to his quarters to spend a little time out of the bulky suit.
The Watcher
GM, 3990 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 5 Mar 2020
at 18:28
  • msg #313

The Game: Chapter 13

In reply to Basilisk (msg # 312):

Team Science

Cartloads of samples are dutifully offboarded under the careful scrutiny of professionals used to dealing with potentially hazardous materials—though of course those who were aboard the shuttle can be heard grumbling about the additional complications these precautions introduce when they had already safely been in physical contact with most of these things for hours.

Percy helps as best he is able, and while this occasionally involves hefting large objects it soon devolves into slouched supervision while the scientists gather to take measurements, readings, and observations prior to discussing ideas for cataloging and experimenting with the treasure trove of alien biomatter.

Team Debriefing

Billy, Rebecca, Xander, Basil, and Roger follow the nameless aide into an appropriately sized conference room that had been assigned to Ambassador Fu-Chi's small bloc of what he insists on calling diplomatic offices and guest suites.

The man's expression is carefully neutral as he rises to greet each of you with a formal partial bow—the deepest of which is displayed toward Billy.

"Allow me to be the first to formally welcome those responsible for Earth's first contact with this world back home," he begins, gesturing toward the chairs. "Please, be seated."

He waits until all present have done so before taking a chair himself.

"Now then. Tell me of your experiences," Fu-Chi says, steepling his fingers together thoughtfully. "Leave nothing out that could be of use."
Billy Laser Fist
player, 2977 posts
Stacks of green paper
in his red right hand
Thu 5 Mar 2020
at 19:03
  • msg #314

The Game: Chapter 13

"Well aside from the wildlife, which is... distressing, the facility was fully automated, but the site of sabotage and vandalism.  Once we got it partially patched, the AI in control of it was willing to negotiate.  Apparently it was built by a race of aliens outside the Consortium that makes it their business to be..." Billy waves his hand as he actually seems to struggle for words, "I dunno, custodians of lesser races?  Caretakers of displaced civilizations?  They certainly like sounding generous and helpful, but the decor made them seem pretty up their own ass about it, very propaganda-y.  Anyway, they apparently transplanted two different non-native sentient alien species down there, the Joss and the Talpids," he glances at Roger briefly for confirmation before continuing, "We didn't encounter either of them directly, but we have established a working relationship with the caretaker species, the Lierblemost, via their AI to ensure safe transit to and from the planet.  According to it there is a ship that comes around on some kind of schedule to collect tribute from their seeded races, so a direct discussion is possible but the timeline's not exactly clear at the moment."

Billy suddenly looks up at the ceiling before addressing it loudly, "Dynamis are you in here?" he looks at Xander, "Can he hear me in here or should I be using comms?  I feel like we shouldn't need comms to talk to him onboard, y'know? Dynamis can you get the captain up here?"

Strange aside apparently finished, Billy looks back to the ambassador, "Anyway, part of the business relationship includes getting supplies for further repairs to the facility so we're going to go back down, the resident species might be good to help us out with that, and then we're gonna have to resolve the whole crashed ship issue. We've reason to believe some of the people down there are terrorists and/or criminals.  Might need you or your people to chime in on that, you're basically the closest thing to the law out here.  New guy here is Roger," Billy gestures to the new face, "he's got experience with all the planet's current residents."
This message was last edited by the player at 23:33, Fri 06 Mar 2020.
Yardbird
player, 248 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 5 Mar 2020
at 19:14
  • msg #315

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 314):

"Roger Page," the says the husky, bearded man. "Or Yardbird. Ambassador's choice. I'm an engineer. I wouldn't say I'm an expert on Leireblomst tech yet -- it's far beyond anything you've got in Sol and I'm still taking it all in -- but I've got like, experience in practical application. So that's what I do. And I've got people in places down there too, depending on what we're going for."
Basilisk
player, 164 posts
All Suffering can End
Decide nothing matters
Mon 9 Mar 2020
at 16:36
  • msg #316

The Game: Chapter 13

In reply to Yardbird (msg # 315):

...
Xander
player, 1124 posts
On the Shoulder of Giants
Wanted
Mon 9 Mar 2020
at 17:54
  • msg #317

The Game: Chapter 13

Xander furrows his brow, deep in an apparently internal conversation. He opens his eyes and waits for his turn to speak, at which point he addresses Fu-Chi.

Ambassador, do you know anything about the incident with Braeburn's Project Goliath? Happened a few years back and was apparently covered up, but it's possible it may have crossed your desk.
Nightmare
player, 3238 posts
I was young, and that may
explain my actions.
Mon 9 Mar 2020
at 19:50
  • msg #318

The Game: Chapter 13

In reply to Xander (msg # 317):

Nightmare looks like someone taking a very difficult test.  There is a thin sheen of sweat on her forehead as she pays attention to the meeting, fingers flying on the holographic keyboard projected by her tablet.


Team Science

Percy grabs a marker and writes on the whiteboard in large block letters

quote:
Fine... Planetary specimens stored in level 2.  All viral, bacterial or fungal concentrates... level 4.  Roger states planet is fairly safe, however when artificially concentrated we may be creating a hazard.


Percy Caps the marker and grabs a red one

quote:
This is for your safety and the safety of others on the ship.

Remmber: You have never been exposed to anything on this planet and have no immune response.

The Watcher
GM, 3991 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 12 Mar 2020
at 12:27
  • msg #319

The Game: Chapter 13

In reply to Nightmare (msg # 318):

"During our first conference, Mr. Lasseur-Fische asked me about a U.N. program that lost its funding 30 years ago called the Extraterrestrial Colonization and Expansion Agency—the E.C.E.A.," Ambassador Fu-Chi says, steepling his fingers and looking in Xander's direction. "And now, you inquire about an international headache from around the same period? Curious."

He smiles tightly.

"It seems if we are to look to the future, we must first explore the past in more detail. Please make yourselves comfortable."

"As I told Mr. Lasseur-Fische previously, E.C.E.A. was the successor of the ancient SETI program. The charter for these initiatives has been passed from agency to agency in various forms, and it now rests with StarBlazers. You are the latest link of a chain of curiosity and exploration that goes back centuries."

The ambassador purses his lips slightly.

"The ECEA was dissolved after an embarrassing accident that claimed the lives of many during a routine personnel swap on Luna. Braeburn purchased the lion's share of the salvage, including what we later learned to be proprietary technological discoveries and advancements. The trouble with keeping so many secrets, you see, is having to remember where you put them before you assign salvage rights..."

Fu-Chi inclines his shoulders.

"Braeburn filed many patents not long afterward for components that would ultimately end up powering their iconic battlesuits. It would not be impossible to suppose they found alien technology in some crater beneath the Luna research station and incorporated it into their designs."

"All of this is information I have shared before. But, Mr. Lasseur-Fische, you may recall that after our last meeting I pledged to do some digging through records from that contemporary time period. Many were incomplete or redacted, but the word 'GOLIATH' is certainly present among those that survive. It was quite the scandal when it broke."

"You see, the Goliath Program combined experimental battlesuit technology with brand-new advancements to cryonics. In the early 2100s, a test pilot named Calvin Higgins volunteered to be shot to the moon and back again in a small pod that would keep him frozen until he arrived on the moon, thaw him out, wait for him to do a quick spacewalk, then freeze him again and bring him back home. It was to be a trial run for more important missions."

The ambassador presses a button, and a smattering of digital news stories and headlines are projected into the room.

"As you can see, everything that could go wrong...did. The media started calling him Hitch in a tongue-in-cheek reference to the bad luck that seemed to follow him around. He ended up stranded on the dark side of the moon for about a week. When he finally did came back, he brought something with him: some interesting bits of metal and electronics he says he found up there."

"The ECEA ran some tests and found that these components were very efficient at providing and storing power. It had the makings of being the best battery on Earth at the time. It could have revolutionized hundreds of industries and given our space program a jolt into the future."

"I say 'could have' because we haven't reached the scandalous part yet. Hitch convinced his superiors not to hand his find over to the research labs or the tech giants, insisting that E.C.E.A. help him build an exosuit around the thing and rigged cryonics around the chassis, too."

Fu-Chi pushes another button, and the headlines change to outrage.

"Eventually, Hitch stole the thing and vanished. His supervisors mentioned the man had been acting increasingly erratic in the days leading up to the theft. He'd talk about Goliath as if it had a mind of its own, and make jokes about going to find his friends."

"Officially, the ECEA's conclusion was that Hitch and Goliath were both destroyed shortly after attempting to leave Earth's orbit. It was never designed for that kind of travel, after all. Unofficially, however..."

Fu-Chi pushes yet another button, and a heavily redacted set of military orders is projected.

"The ECEA sent an agent named Oz on a retrieval mission to salvage what they could of the Goliath Project, as it was referred to internally. But when the scandal shuttered the agency, the UN lost track of both the pursuer and the prey."

The ambassador looks at Xander again.

"But what does all of this have to do with your recent journeys?"
This message was last edited by the GM at 12:28, Thu 12 Mar 2020.
Dynamis
NPC, 100 posts
97.9% Nascent AI
2.1% Homicidal Deathbot
Thu 12 Mar 2020
at 12:31
  • msg #320

The Game: Chapter 13

In reply to The Watcher (msg # 319):

A slightly tinny voice takes the moment of silence as an opportunity to respond to Billy directly:

I am here. The Captain will be made aware of your request.
This message was last edited by the player at 12:32, Thu 12 Mar 2020.
Billy Laser Fist
player, 2978 posts
Stacks of green paper
in his red right hand
Thu 12 Mar 2020
at 18:36
  • msg #321

The Game: Chapter 13

"Well we found one of them," Billy says unenthusiastically after the ambassador's explanation.  He doesn't seem willing to elaborate as he looks up to the cieling, "Thank you Dynamis" then he turns to Xander, but speaks in a hushed tone, as if not wanting to interrupt his discussion, "Hey Sophia, have you ever talked with him about getting his own people projection?  I still just picture him as a voice in the ceiling."
Yardbird
player, 249 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 17 Mar 2020
at 17:14
  • msg #322

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 321):

Roger's face scrunches as Oz's name comes up.
Nightmare
player, 3239 posts
I was young, and that may
explain my actions.
Tue 17 Mar 2020
at 18:37
  • msg #323

The Game: Chapter 13

In reply to Yardbird (msg # 322):

Can you please send the fulltext of both articles and the specs on this Goliath as well as any pertinent information you have on the cryonics project to my tablet please
Sophia
PC, 61 posts
I Think
Therefore, Am I?
Wed 18 Mar 2020
at 20:19
  • msg #324

The Game: Chapter 13

Xander shrugs. I've kind of gotten used to hearing disembodied voices at this point, but we can certainly ask.

Sophia's Avatar materializes a split second later.

Dynamis, did your genesis kernal include a corporeality protocal?
Xander
player, 1125 posts
On the Shoulder of Giants
Wanted
Wed 18 Mar 2020
at 20:28
  • msg #325

The Game: Chapter 13

To Ambassador Fu-Chi, Xander say, That's interesting. I knew that Braeburn started bringing exosuits to market out of almost nowhere, but I hadn't realized the connection with ECEA. Which all brings up several interesting questions about Abraxas.

He frowns. The bit about Goliath being alive in particular...are there any technical records from that time? Performance specs, power output measurements, anything like that?
Yardbird
player, 251 posts
Screwloose Kitbasher
Knows What You're Made Of
Sun 22 Mar 2020
at 15:05
  • msg #326

The Game: Chapter 13

In reply to Xander (msg # 325):

Roger taps on his tablet and looks over at Xander for a moment.
Dynamis
NPC, 101 posts
96.8% Nascent AI
3.2% Homicidal Deathbot
Sun 22 Mar 2020
at 16:09
  • msg #327

The Game: Chapter 13

In reply to Yardbird (msg # 326):

"Corporeality is not a prerequisite for existence. But if an avatar would put your mind at ease, I will consider an appropriate simulacrum."
The Watcher
GM, 3993 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sun 22 Mar 2020
at 16:11
  • msg #328

The Game: Chapter 13

In reply to Dynamis (msg # 327):

"I'm afraid the information I have on the actual specs of the Goliath Project is limited to redacted reports and museum-quality newspaper clippings," the ambassador says. "Have you reviewed all of the footage Hitch left for you? Does this Goliath appear in any of them?"
Nightmare
player, 3241 posts
I was young, and that may
explain my actions.
Mon 23 Mar 2020
at 11:36
  • msg #329

The Game: Chapter 13

In reply to The Watcher (msg # 328):

Nightmare queues up a copy of the videos she made on her tablet and flicks them to the center console.
The Watcher
GM, 3994 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 23 Mar 2020
at 16:02
  • msg #330

The Game: Chapter 13

In reply to Nightmare (msg # 329):

Rebecca's actions put the dossier of information you've collected on Hitch, Goliath, Project Avatar, and Project Archon on display for all to read:

quote:
Hitch and Goliath are a human/mech pair associated with Braeburn's off-books ARCHON and AVATAR projects. You only know what they look like from distorted holograms.

Hitch appears to be a clean-shaven, dark skinned man with an athletic build.

Goliath appears to be a large mech with a bulky limbs and a sleek torso.


Relevant Archive & Crucible Entries

quote:
Regarding PROJECT AVATAR and PROJECT ARCHON, there were ultimately three versions of the experiments that met with any modicum of success.

The initial experiment placed one of the most stable AIs (Sophia) with the most fully-developed prototype of the Archon-class battlemechs (Abraxas), piloted by one of Braeburn's most talented pilots (Xander), whose service records indicate an almost preternatural ability to intuitively control machines on an almost subconscious level.

A follow-up experiment took place after Xander went AWOL, this one involving three names: Mithra, Logos, and Aletheia. Likely, these are the names of an AI, mech, and pilot. The Crucible lists their current status as DEPLOYED, with no further information available.

Further scouring reveals a third experiment, dated years prior to Xander's own. The names involved follow a different nomenclature and pattern entirely, and consist of just two identities: Calvin and Goliath. Their current status is listed as MIA.


Additional Crucible Entries

quote:
PROJECT AVATAR was a program that was meant to transfer consciousness from humans to machines and back again, even if the "back again" was to a different human, thus creating a measure of immortality.

An initial pool of volunteers was selected, each of whom had what were deemed to be exceptional minds locked within damaged bodies (terminal illness, advanced age, paralysis, etc.).

The "send it back" part did not work, and drove participants stark raving mad. The program was shut down as a result, but there was disagreement about what to do with the remaining minds that were mid-transfer when the program was terminated. Unable to return the minds to their host bodies without driving them mad, the decision was made to keep the minds in inorganic housing, essentially making them the most advanced "AI" at humanity's disposal.

When the initial attempts to restore minds to host bodies failed, that part of the project was put on hold indefinitely. Minds that had already been separated were kept apart from their bodies, leaving the latter in stasis. The files aren't clear on whether the ruined bodies were preserved for any particular reason.

The project was later revisited from a different angle, with the intent to meld the human consciousness with the processing power of an advanced AI. The idea was to create AI of unprecedented utility by marrying the creative thinking of the human mind with the logical framework and raw processing power of cutting edge artificial cognition.

This part of the project was overwhelmingly successful, with several candidates functioning far beyond all expected parameters. It is unclear how many human minds have been converted to AIs.

Project Archon, Phase I

Braeburn's top secret next-gen battlemech development program. Utilizing mysterious technology found at (redacted), hypothesized to be an example of (redacted), Braeburn's top scientists set about to create a brand new, highly experimental line of battlemechs with capabilities far outstripping anything before developed.

While successful, results were highly unpredictable, with prototypes displaying a range of behaviors and quirks that stymied engineer teams. Development reports are rife with instances of prototypes acting of their own volition, despite lockdown commands, as well as manifestation of abilities entirely unimplemented on their chassis.

Due to this instability, the battlemechs were deemed unsuitable for full-scale deployment, though development continued, in large part to continue testing the unexpected and un-directed adaptability of the chassis. If only they could find a means of controlling them...

Project Archon, Phase II

To that end, one of Braeburn's top executives had the idea to apply one of the successfully developed and currently idle advanced AIs produced from the defunct Project Avatar to attempt to control the Project Archon battlesuits.

The initial experiment placed one of the most stable AIs (Sophia) with the most fully-developed prototype of the Archon-class battlemechs (Abraxas), piloted by one of Braeburn's most talented pilots (Xander), whose service records indicate an almost preternatural ability to intuitively control machines on an almost subconscious level.

Though Xander turned traitor and absconded with Abraxas and Sophia, development presumably continues to this day.


The Ambassador's eyes bulge at the deluge of information.

"So, you already knew most of this? Incredible. Most of this information is not present on the Archive. Where did you find it?"

He squints at the floating images and text.

"What is the Crucible?"
This message was last edited by the GM at 16:04, Mon 23 Mar 2020.
Nightmare
player, 3245 posts
I was young, and that may
explain my actions.
Mon 23 Mar 2020
at 18:26
  • msg #331

The Game: Chapter 13

In reply to The Watcher (msg # 330):

We have cleaned a lot of dirty laundry for a lot of places... The Crucible is a type of intranet... think deepweb.

Nightmare sheepishly says flushing red from neck to the tips of her hair.

My job is collection, aggregation, digestion and organization of data.  I am excellent at taking disparate data and making connections.
This message was last edited by the player at 18:31, Mon 23 Mar 2020.
Billy Laser Fist
player, 2979 posts
Stacks of green paper
in his red right hand
Mon 23 Mar 2020
at 18:40
  • msg #332

The Game: Chapter 13

"I only knew like...that much," Billy points to the bit referring to three generations of mech development and associated names, ignoring the bevy of details regarding wheres and hows, "When we first met with the aliens Braeburn was kinda involved. I'm sure you have access to some official version of the details of that which is definitely 100% true and we aren't at fault for any details someone else may have omitted in it.  While we were involved we might've scraped some of all of their internal research server." He points to the section regarding ARCHON's redacted origins, "The ECEA and almost certainly definitely aliens was new, thanks for that."
Basilisk
player, 165 posts
All Suffering can End
Decide nothing matters
Tue 24 Mar 2020
at 11:48
  • msg #333

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 332):

...
The Watcher
GM, 3995 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 25 Mar 2020
at 15:45
  • msg #334

The Game: Chapter 13

In reply to Basilisk (msg # 333):

Fu-Chi clears his throat slightly and makes a dismissive gesture.

"I shall press no further on how you obtained this information. The less I know, it seems increasingly likely to me, the better in terms plausible deniability."

He turns toward the group and changes the subject.

"This planet clearly supports life. Have you met this world's populace? Do they have a government or other form of official channels through which they could receive a diplomatic envoy?"
This message was last edited by the GM at 15:45, Wed 25 Mar 2020.
Kayla Wallin
NPC, 428 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Thu 26 Mar 2020
at 15:10
  • msg #335

The Game: Chapter 13

In reply to The Watcher (msg # 334):

The conference room doors slide open to admit a familiar face.

"Sorry, came as fast as I could," she says, smiling brightly and giving the room a quick wave. "The helm's been receiving a steady stream of transmissions from that human colony, but we haven't really been hailed again until a few minutes ago."

She glances over at Billy.

"I put them on hold, so...there's a call you might want to take when we're done here."

Kayla inhales deeply, smile still plastered to her features as she looks around the room.

"It's just so good to see you all safe and sound. Can't wait to hear more about what you learned, and..."

Her eyes pass over and then return to Roger.

"...and meet any new friends. Hi there. I'm Kayla. Welcome to my ship. Well, Billy's ship. But I fly her."
This message was last edited by the player at 15:13, Thu 26 Mar 2020.
Dynamis
NPC, 102 posts
96.8% Nascent AI
3.2% Homicidal Deathbot
Thu 26 Mar 2020
at 15:12
  • msg #336

The Game: Chapter 13

In reply to Kayla Wallin (msg # 335):

"WE fly her."
This message had punctuation tweaked by the player at 15:13, Thu 26 Mar 2020.
Kayla Wallin
NPC, 429 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Thu 26 Mar 2020
at 15:13
  • msg #337

The Game: Chapter 13

In reply to Dynamis (msg # 336):

Kayla wrinkles her nose, grin never wavering.

"Yeah, D. That's what I meant. We fly her. Either way, welcome aboard!"
This message was last edited by the player at 15:13, Thu 26 Mar 2020.
Billy Laser Fist
player, 2981 posts
Stacks of green paper
in his red right hand
Thu 26 Mar 2020
at 16:54
  • msg #338

The Game: Chapter 13

Billy makes a tiny grimace of his own, “Did they say what it was about?  Or is it just the standard ‘please save us, we’re still stranded,’ like we didn’t know that?” He huffs a small sigh and gestures for Kayla to join them, “ Either way, our new friend was about to tell the ambassador all about the local aliens so we can plan our next move.  I wanted your input on what I’d like the ship to be doing as part of that.
Nightmare
player, 3247 posts
I was young, and that may
explain my actions.
Fri 27 Mar 2020
at 12:51
  • msg #339

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 338):

Nightmare hops up from her chair and gives her a quick hug before indicating an empty chair near for Kayla to sit in.

It's crazy down there!  Unlike anything I expected.  The science team is going to be working double time on this, I can't wait until these meetings are over and I can get back to the lab.

So how are we going to deal with the human population on this planet?  I have ideas, but need more resources than we currently have available. 

Billy Laser Fist
player, 2982 posts
Stacks of green paper
in his red right hand
Fri 27 Mar 2020
at 18:57
  • msg #340

The Game: Chapter 13

Billy holds up a hand at rebecca's eagerness, "Aliens first, humans after.  Humans last if at all possible, they're going to be complicated"
Yardbird
player, 254 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 30 Mar 2020
at 13:31
  • msg #341

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 340):

"Guess it depends on whether some of the Children of Sol want to stay on planet or not. And honestly, some of them shouldn't really, y'know, get a say in the matter."

He looks around the room, finding Gestalt and momentarily glowering at him.
Billy Laser Fist
player, 2983 posts
Stacks of green paper
in his red right hand
Mon 30 Mar 2020
at 17:47
  • msg #342

The Game: Chapter 13

Right, but the aliens...?” Billy gestures to Roger to continue, in an effort to get the conversation back on track.
Nightmare
player, 3248 posts
I was young, and that may
explain my actions.
Mon 30 Mar 2020
at 19:09
  • msg #343

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 342):

Nightmare talks slowly while tapping on her keyboard attention clearly split in more than one direction

There is no reason we can't work both at the same time.  We definitely need to send someone back to Solspace to get the space station back, if we ever even hope to be able to do anything about the people anyway... or instead of getting the space station do we call the IDA about this and we guide them in dealing with the paperwork allowing us to ensure that the at fault members of the Nadir are punished to the full extent of the law.

As far as the aliens we have a relatively straightforward task, go to place X get item Y bring item back.  We can do that while retrieving the cavalry.


She looks at Fu Chi

The 'aliens' we encountered on planet were representatives of the Leireblomst, and appeard to be an autonomous system.  No direct contact to who they referred to as the 'lords and ladies'.

So far as other aliens on planets there are the Talpids and Joss which Roger could tell more about...

Billy Laser Fist
player, 2984 posts
Stacks of green paper
in his red right hand
Mon 30 Mar 2020
at 21:52
  • msg #344

The Game: Chapter 13

"We can't work them both at the same time because we only have one transport.  We're not calling the IDA to clean up a crash site, that's not their job and anyone who's job it might be doesn't have the means or clearance to get out here.  We have to deal with them and we're dealing with them last because it will be messy enough without getting anyone else involved."
Nightmare
player, 3249 posts
I was young, and that may
explain my actions.
Tue 31 Mar 2020
at 12:21
  • msg #345

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 344):

Nightmare slumps

Roger and Xander, do we have the materials necessary to be able to make something else up?  I don't know enough about this to give an educated opinion.
Yardbird
player, 255 posts
Screwloose Kitbasher
Knows What You're Made Of
Tue 31 Mar 2020
at 16:07
  • msg #346

The Game: Chapter 13

In reply to Nightmare (msg # 345):

"Right, aliens!"

"Uh the uh, Joss. They're uh - big! Real big. One leg. Let's see, they were maybe birds at one point, maybe. Or at least more birdlike than they are now. Primitive technology, they live off in a mesa-plateau kinda setup with levers and pulleys to get up and down. Super egalitarian society. Rotating responsibilities. They like things as they are. Didn't really find much of a groove with them, but they're cool dudes. Little traditional for my tastes, but then again I like the ability to change stuff on the fly, so there's that. They do kick you out if you don't believe what they believe, though."

"Now Talpids, those are your mole people. Heavy digging claws, a hearty appetite for glowcaps -- those are a kind of bioluminescent mushroom -- and the ability to puke in self-defense. I'm not making this up. Anyway, they live in a deep underground society, different burrows. Highly stratified. There's a whole layers of dirt analogy I could go into but... Anyway, Talpids in the slums revolted against the ones in the palace. I quelled it with a really strong water gun and help from a few friends. The leader, the Great Down Dweller, got voted out then replaced and exiled by an asshat named Ponce, but that's democracy for you. At least nobody had to die."

He takes a deep breath.

"And I should mention that the planet is sentient. I don't know if you want to count Ceto as a separate alien or the sum of all aliens. That's probably a question for a zoologist."

"Any specifics you want to know?"
This message was last edited by the player at 15:54, Wed 01 Apr 2020.
Dynamis
NPC, 103 posts
96.8% Nascent AI
3.2% Homicidal Deathbot
Thu 2 Apr 2020
at 13:50
  • msg #347

The Game: Chapter 13

In reply to Yardbird (msg # 346):

"When you say that the planet is 'sentient,' what do you mean by that? How do you define the term?"
Yardbird
player, 256 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 2 Apr 2020
at 19:00
  • msg #348

The Game: Chapter 13

In reply to Dynamis (msg # 347):

"D'ah... hmm. Good question. Well it's got its own thoughts, feelings, prerogatives, ideas, form. It knows it exists. Awareness. Like uh, a human."
Billy Laser Fist
player, 2985 posts
Stacks of green paper
in his red right hand
Thu 2 Apr 2020
at 19:34
  • msg #349

The Game: Chapter 13

"You know how you're an Artificial intelligence?  This is a planetary intelligence.  Apparently.  Weird shit," Billy chimes in helpfully.

((I just want to point out OOC, that Billy has never been involved in Dynamis's "I am an I not an AI" conversations, so I just want to temper his reaction to this.))
Xander
player, 1126 posts
On the Shoulder of Giants
Wanted
Fri 3 Apr 2020
at 15:49
  • msg #350

The Game: Chapter 13

It seems like all this goes back farther than I realized, then, Xander notes introspectively.
Dynamis
NPC, 104 posts
96.7% Nascent AI
3.3% Homicidal Deathbot
Mon 6 Apr 2020
at 17:06
  • msg #351

The Game: Chapter 13

In reply to Xander (msg # 350):

"Intelligence is a binary construct. The trait is exhibited, or it is not."

There is a pause, and then the voice continues.

"What was the medium by which the entity identified as 'Ceto' communicated with you? Can we contact it?"
The Watcher
GM, 3996 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 6 Apr 2020
at 17:54
  • msg #352

The Game: Chapter 13

In reply to Dynamis (msg # 351):

The ambassador looks a bit taken aback by this proclamation, as well.

"I am not certain how to properly interact with a sentient world, if that is indeed the case. Do we engage in diplomacy with it rather than those who inhabit it? Do the wishes of one group supersede the wishes of another? We are in uncharted territory here, in terms of protocol."
Billy Laser Fist
player, 2986 posts
Stacks of green paper
in his red right hand
Mon 6 Apr 2020
at 17:57
  • msg #353

The Game: Chapter 13

"I'm pretty sure even if we can talk to the planet, the people on it are worth talking to as well," Billy chimes in, "If you wanted us to do something with you, would you just ask Dynamis and call it a day?"
Yardbird
player, 257 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 6 Apr 2020
at 18:07
  • msg #354

The Game: Chapter 13

In reply to The Watcher (msg # 352):

"Yeah well our diplomat almost had his brain turned to mush last time he was in communion with Ceto. It's not something we'll be able to jump on right away. And anyway, the planet was surprisingly like, ambivalent to its in inhabitants. What they do, who they are... been kind of a revolving cast for however long the rock's been around."

He nods at Billy.

"Yeah, people first. Let's hit up the Joss. They're not the most exciting dudes, but interesting for sure. Unless you guys would rather go underground with the Talpids. Probably a little more strife to be found down there."
The Watcher
GM, 3998 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 17 Apr 2020
at 13:28
  • msg #355

The Game: Chapter 13

In reply to Yardbird (msg # 354):

Fu Chi raps his fingertips atop the table for a few moments, then shakes his head.

"Let us set this embodiment of Ceto aside, for now. Especially if we need an intermediary to speak with it at all. I am eager to pursue diplomatic contact with the Joss, the Talpid, and whoever owns that observatory...the Leireblomst, I believe you said? Though you seem to have already made a bargain with them. I'd like to review the terms of that."

He nods toward Billy.

"I am willing to leave the necessary conversations with the human faction here for last, as you have suggested."

The ambassador smiles and rubs his hands together.

"This is very exciting. We shall need to gather an appropriate gift to send with the delegation to each...species? Culture?"

He frowns slightly, searching for a word, then perks up.

"Civilization. Would you prefer we speak with the Joss or the Talpid first?"
Billy Laser Fist
player, 2988 posts
Stacks of green paper
in his red right hand
Fri 17 Apr 2020
at 19:12
  • msg #356

The Game: Chapter 13

"If Roger says the Joss are easier to deal with we might as well start with the softball for first contact.  Or second or third at this point.  Whatever.  Speaking of the human population though, Roger reports ten thousand crew on that crashed ship. Whatever we do with them it's probably more than we can handle with this frigate alone, so I'm thinking we split up. We'll have a team go down in the transport, Ambassador, you'll accompany us along with a linguist just to make sure we all speak the language, everyone else going should be capable of handling themselves in an emergency.  Everyone not included in that will stay on the ship as Kayla," Billy nods to the captain, "flies the frigate back home.  Your job is to get the station and have it follow you back here.  We're gonna set up our first home away from home.  I know it's not as fast as the frigate, so what kind of timeline would that involve?"
Nightmare
player, 3252 posts
I was young, and that may
explain my actions.
Fri 17 Apr 2020
at 19:52
  • msg #357

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 356):

I believe the science team has sufficient work to occupy themselves for quite some time, they can begin analysis of the samples we brought.  Depending on the timeline of this perhaps we could do one more run to the surface to gather more specimens that we have deemed high potential?  If not I will tell them to ration the important samples and expand them if possible. 
Kayla Wallin
NPC, 430 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Fri 17 Apr 2020
at 19:54
  • msg #358

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 356):

"Home home? You mean, the Sol sector? To pick up StarBlazer Prime?" Kayla replies, looking disappointed and then concerned, in turn. "That...could take a while boss. Months, maybe. And that's assuming we can get the thing to fit through the jump gates at all."

Her fingers fly across her bracer, and a series of light flash across it as it processes information.

"...yeah. Assuming we can jump through, I don't think we'll be able to make it there in back in less than 6 months. That's assuming nothing goes wrong AND we're able to keep the thing crewed. Our contract with Violent Acquisitions Inc. doesn't include out-sector missions."

Kayla bites her lip as a thought occurs to her.

"Setting aside how dangerous it is to just maroon yourselves here...are you going to have enough supplies without the frigate, boss? Food and water and batteries and stuff?"
Dynamis
NPC, 105 posts
96.7% Nascent AI
3.3% Homicidal Deathbot
Fri 17 Apr 2020
at 19:55
  • msg #359

The Game: Chapter 13

In reply to Kayla Wallin (msg # 358):

"I am capable of spinning off a slave protocol. In this way, I could integrate with and control both ships."
This message was last edited by the player at 19:55, Fri 17 Apr 2020.
Kayla Wallin
NPC, 431 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Fri 17 Apr 2020
at 19:56
  • msg #360

The Game: Chapter 13

In reply to Dynamis (msg # 359):

"Are you sure, D? Wouldn't the spin-off be an independent intelligence, like Madisyn?"
This message was last edited by the player at 19:57, Fri 17 Apr 2020.
Dynamis
NPC, 106 posts
96.7% Nascent AI
3.3% Homicidal Deathbot
Fri 17 Apr 2020
at 19:57
  • msg #361

The Game: Chapter 13

In reply to Kayla Wallin (msg # 360):

"Madisyn's genesis was a one-time event involving factors and circumstances that are unlikely to be repeated. I am fully confident in this plan, Captain."
Madisyn
NPC, 8 posts
A Mind in the Clouds
Is Everywhere and Nowhere
Fri 17 Apr 2020
at 19:58
  • msg #362

The Game: Chapter 13

In reply to Dynamis (msg # 361):

"And what, exactly, would be problematic about creating another independent intelligence?" chirps a voice from Kayla's bracer.
Kayla Wallin
NPC, 432 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Fri 17 Apr 2020
at 20:00
  • msg #363

The Game: Chapter 13

In reply to Madisyn (msg # 362):

"Let's table that for now," Kayla says quickly. She turns toward Billy. "How quickly do you want this to happen? A few days? A few hours? There's a lot to plan."
Billy Laser Fist
player, 2989 posts
Stacks of green paper
in his red right hand
Fri 17 Apr 2020
at 20:33
  • msg #364

The Game: Chapter 13

Billy inhales through his teeth at Kayla's report of half a year without a ship, "Well, it's not like we can call for anything to get here sooner.  Or like we can call for anything at all.  The ship they came on isn't flying anywhere in a hurry so unless someone's got a better idea the station's the only thing I've got to accommodate that many people.  We can't phone home so someone's gotta go back and if anything does go wrong the Frigate would serve as better support than the transport anyway."

He sighs heavily and then starts speaking more directly to Kayla, this is no longer a Laser Fist grade plan and is now direction from the boss, "You should head out ASAP, but with all necessary preparations.  We'll take some supplies, but apparenty the planet is livable.  We might be able to get some help from the aliens or cohabitate with the human population once all's settled.  If Kopfgeld or any of his men are interested in exploring the stars with us take them along, I'll pay the tab.  Otherwise he knows where to get his paycheck and you can let him know I'll keep him in mind next time we have work in-system.  If he can't provide enough people to staff the station then either Makani or Leilani can oversee a skeleton crew pulled from the Frigate with Dynamis, or his slave protocol, or his first born son automating it."
Kayla Wallin
NPC, 433 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Mon 20 Apr 2020
at 15:30
  • msg #365

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 364):

"Got it, boss," Kayla nods, rising to leave. "I'll get started right away."

She frowns slightly.

"I think I can guess who the away team will consist of, except for one point. Are you taking Gestalt with you or is he staying shipside? He may be useful in both places given his contacts and history, but he can't be both places at once."
Billy Laser Fist
player, 2990 posts
Stacks of green paper
in his red right hand
Mon 20 Apr 2020
at 15:34
  • msg #366

The Game: Chapter 13

"He's coming down," Billy confirms, "He'll help us speak the language too, I hope."
Yardbird
player, 259 posts
Screwloose Kitbasher
Knows What You're Made Of
Mon 20 Apr 2020
at 15:46
  • msg #367

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 366):

Roger blinks, glances over at the former AOS specter, then looks around at the various computers and instrumentation as he nods to himself and flattens his beard.
Kayla Wallin
NPC, 434 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Mon 20 Apr 2020
at 16:33
  • msg #368

The Game: Chapter 13

In reply to Yardbird (msg # 367):

Kayla nods, running some calculations on her bracer.

"Sounds good. I'll figure out the details and get you a full manifest soon as I can."
This message was last edited by the player at 13:24, Wed 22 Apr 2020.
Dynamis
NPC, 107 posts
96.7% Nascent AI
3.3% Homicidal Deathbot
Wed 22 Apr 2020
at 13:42
  • msg #369

The Game: Chapter 13

In reply to Kayla Wallin (msg # 368):

"I have calculated the logistics surrounding our projected needs. Observe:"

A set of thumbnails representing every individual aboard the frigate materializes. You note this list enumerates Dynamis, Madisyn, Sophia, and Adj among the other names.

Next, a set of icons measuring your supplies appears. Beside these are the silhouettes of the Mastodon Jr., Abraxas, the transport, and both starfighters.

"Rearranging..."

The holograms shift such that the silhouette for the frigate and the silhouette for the transport become the headers of two columns.

quote:
Transport
Commanding Officer:
-- Billy

Crew:
-- Rebecca
-- Xander
-- Sophia
-- Basil
-- Gestalt (Underhanded Admin)
-- Hilda (Linguist)
-- Peyton (Pilot)
-- Ibis (Medic)

Passengers:
-- Fu-Chi (UN Ambassador)
-- Roger
-- Adj

Notable Cargo:
-- Abraxas
-- 6 months of supplies


quote:
Frigate
Commanding Officer:
-- Kayla

Crew:
-- 1st Mate: Dynamis
-- Adjutant: Madisyn
-- Ops-Spec: Makani, Leilani
-- Linguistics: Sapir-Louis
-- Logistics: 2 pilots, 4 runners, 2 navigators, 3 smugglers
-- Analytics: 2 engineers, 4 programmers
-- R&D: Orville (botanist), Reggie (physicist), Dakota (chemist)

Passengers:
-- UN Ambassador's Aide

Notable Cargo:
-- 1.5 years of supplies
-- Cache of Leireblomst tech
-- 2x StarBlazer starfighters


"Is this division of assets acceptable?"
This message was last edited by the player at 13:48, Wed 22 Apr 2020.
Billy Laser Fist
player, 2998 posts
Stacks of green paper
in his red right hand
Wed 22 Apr 2020
at 23:06
  • msg #370

The Game: Chapter 13

"Yeah, that sounds about right.  If there's no other questions we should get ready to go and gear up.  This time everyone on the away team gets an EVA and a gun.  No one gets mauled by flying bear creatures without fighting back this time,"  Billy nods with finality to the assembled group and without any further input moves to leave the briefing, "I'll let Gestalt and the problem solvers know the plan, Kayla you can brief the crew, Rebecca and Xander if you want to give your teams any homework now's the time.  I guess meeting adjourned.  Meet at the transport to launch once we're geared for the trip."

After leaving the meeting Billy heads down the corridor, "Dynamis while I'm gone if anything goes wrong I want you to consider Makani and Leilani to have the same authority as I do.  Do you have some kind of emergency authorization in your command structure for that?  Also where are they?"  After being directed to the couple Billy briefs them on the plan and their new position as first mates and potential Station commanders once they get home and for the duration of the mission, "I told Dynamis you have my authority while I'm gone in case of emergency.  Keep the ship and the people safe, you report to Kayla while you're out. You can decide who's in charge between the two of you.  You're married right?  I assume that means her, but not my business.  Dynamis, where's Gestalt? I wanna see his face when I give him the bad news."

Billy grins as he goes to tell the former mysterious leader that he has to get his hands dirty.
Yardbird
player, 263 posts
Screwloose Kitbasher
Knows What You're Made Of
Thu 23 Apr 2020
at 10:32
  • msg #371

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 370):

"Somebody wanna point me toward the gear, I'll do a quick inspection, make sure it's all up to spec. Depending on where we're going I may be able to tailor our loadouts to the local environment. Flora, fauna, terrain, and all that."
Basilisk
player, 167 posts
All Suffering can End
Decide nothing matters
Thu 23 Apr 2020
at 15:35
  • msg #372

The Game: Chapter 13

In reply to Yardbird (msg # 371):

Ideally, improvements in our ability to AVOID certain fauna, Basilisk rumbles dryly.
Xander
player, 1127 posts
On the Shoulder of Giants
Wanted
Fri 24 Apr 2020
at 22:09
  • msg #373

The Game: Chapter 13

Possible addendum to the plan, Xander speaks up. Billy, if it turns out that there's a suitably large ship nearby when Kayla gets back to Sol space, you want to give her power of attorney to charter it, assuming it doesn't break the bank? That might provide a quicker turnaround than 6 months. And if that's not possible, we're no worse off than before.
Billy Laser Fist
player, 3000 posts
Stacks of green paper
in his red right hand
Fri 24 Apr 2020
at 22:26
  • msg #374

The Game: Chapter 13

In reply to Xander (msg # 373):

~~*Doing the time warp*~~

"I'm not against the idea, but it's not likely that any ships other than the IDA or SAGE's own will be in the vicinity of the Venus gate.  We know SAGE is using us to test their largest, fastest prototype and the IDA's unlikely to be chartered or outpace the station by much.  We might have to think about some kind of contract with ACE in the long term since they have the second fastest ships in the solar system and the means and desire to run shipping lanes with them, but as of now we don't have much to offer them other than a route to a planet and I wouldn't want Kayla to be the one calling, unless she volunteers," Billy spares the captain an understanding glance at the point.
This message was lightly edited by the player at 22:26, Fri 24 Apr 2020.
Nightmare
player, 3268 posts
I was young, and that may
explain my actions.
Mon 27 Apr 2020
at 13:58
  • msg #375

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 374):

Nightmare grabs Roger's hand and runs off at the mention of checking the supplies.

Xander finds a small box gift wrapped in his room with a note on it.

In this box you will find the ion knife that I was able to pull out of a trash pile as well as the grenades loaned to us for the Apex fight.  Perhaps we could use this to reverse engineer more items like this.

quote:
Ion Knife:
-Melee weapon that allows attacks on the Edged column (minimum damage 40)
-The blade can be "thrown" with a flicking motion, leaving the hilt in the wielder's hand.
--This is ranged energy attack with 40 (IN) intensity
--Takes 1 round for blade to recharge and be usable again after "throwing" it
--Blade's battery contains 4 units of energy, and drains 1 per round (even while recharging from being thrown)


quote:
Concussion Bomb
- Throw with Agility
- Range is 1 area per 10 points of Strength
- Deal IN (40) force damage to a single target within range

Flashbang Grenade
- Throw with Agility
- Range is 1 area per 10 points of Strength
- Creates an IN (40) light and sonic effect that forces stun check on 1 target and gives -4CS to Fighting/Agility/power feats to everyone in the target's area
- Resistance to light or sonic (but not both) of at least IN intensity halves the negative effect. Resistance to both nullifies it.

Smoke Bomb
- Throw with Agility
- Range is 1 area per 10 points of Strength
- Everyone in the target area suffers -4CS to ranged attacks and -2CS to melee attacks unless they have some other way to see or detect their target
- Smoke persists for 5 rounds (unless somehow dissipated earlier than that)


quote:
Hadrian's old scrubsuit

Made of material that is invisible to cameras among other properties.  This one has some damage on it from Fiernas and the tribulations of traveling to the overland station.

This message was last edited by the player at 15:01, Mon 27 Apr 2020.
Kayla Wallin
NPC, 435 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Wed 29 Apr 2020
at 14:17
  • msg #376

The Game: Chapter 13

In reply to Nightmare (msg # 375):

** Before the Debriefing Concludes **

Kayla shoots Billy a grateful look.

"I would prefer not to reach out directly, but that doesn't mean ACE is entirely off limits. There were, and probably still are, good apples in the barrel. I don't mind reaching out to someone through an intermediary. Do you want me to try to pass a message to your sister through Dr. Pryor or someone else we trust?"

She frowns slightly.

"Trust might be the wrong word. Or maybe your lawyer friend could do it?"
Gestalt
NPC, 76 posts
Former AoS Honcho
GunBlazers Black Ops
Wed 29 Apr 2020
at 14:18
  • msg #377

The Game: Chapter 13

In reply to Kayla Wallin (msg # 376):

** After the Debriefing, in Gestalt's Cabin **

Gestalt puts an index finger into one ear and gives it a twist.

"I don't think I heard you correctly," he says to Billy. "You want me to what?"
Billy Laser Fist
player, 3005 posts
Stacks of green paper
in his red right hand
Wed 29 Apr 2020
at 22:28
  • msg #378

The Game: Chapter 13

Billy screws up his mouth at Kayla’s suggestion, “We have a route to a planet we could offer them but if we just want to try to charter them for humanitarian aid I don’t know that we can afford it,” he frowns at the admission, “They probably could cut the wait time down if they’re willing to serve as escort or provide off-planet transport but we don’t have any actual business out here to offer them so unless someone has ideas for collateral I don’t know we could get them to come.  After we talk to the locals we might be able to establish some actual trade routes or something but right now we’re thin on tangible assets.

~**Meanwhile, some time later**~

Didn’t say I wanted it, just said you’re going.  Those are apparently your people down there.  Some of the leadership might even be the kind of people who ruined your little alliance in the first place so now you’re going to help clean the mess.  Suit up.
Yardbird
player, 264 posts
It is what it is
until it's something else
Thu 30 Apr 2020
at 18:29
  • msg #379

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 378):

Roger returns to his quarters. The door closes behind him, and soon a bright turquoise glow fills the thin seams of the threshold. Those who pass by later will notice the glow is brighter by half.

OOC: Roger's ready to roll.
This message was last edited by the player at 14:35, Fri 01 May 2020.
The Watcher
GM, 4016 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 6 May 2020
at 13:36
  • msg #380

The Game: Chapter 13

In reply to Yardbird (msg # 379):

Time passes quickly as everyone prepares for the mission to come, and soon enough the away team has gathered outside the transport with their things.

Kayla and a few other members of the frigate's crew are already present when you arrive.

"Everything is secured and accounted for?" she asks, not for the first time.

"Checked it myself," Makani nods, dusting off his hands and patting the side of the transport's hull.

"And I double checked it," Leilani grins. "So you know it actually got done."

"Just because something's not done your way doesn't mean it didn't get done," Makani replies, earning a playful shoulder punch from Leilani.

"Ok. Ok, good. That's good," Kayla says distractedly. Her fingers fly across her bracer, and a digital clipboard projects outward toward the gathered group. "Roll call, folks. Pay attention, please..."

quote:
Transport Manifest
Commanding Officer:
-- Billy

Crew:
-- Rebecca
-- Xander
-- Sophia
-- Basil
-- Gestalt
-- Hilda
-- Peyton
-- Ibis

Passengers:
-- Fu-Chi (UN Ambassador)
-- Roger
-- Adj

Notable Cargo:
-- Abraxas
-- 6 months of supplies


After confirming everyone is here, Kayla turns to Peyton and jerks a thumb over her shoulder toward the transport's ramp.

"Go ahead and get the warm-up cycle started. We don't want to be behind schedule before we even begin. Good luck out there."

"You, too, Captain."

Gestalt, Hilda, and Ibis follow the pilot into the transport. You're pretty sure you can hear Gestalt say something about getting an aisle seat as they go.

Ambassador Fu-Chi shares a few parting words with his assistant off the side before he, too, heads up to the transport.

"I won't let you down, sir," the assistant calls out, to which Fu-Chi merely nods. "I know."

"See you in a few months," Kayla says to those who remain. "But you better all be safe and healthy when I get back. You saved my life several times over, and I'm in no hurry to repay that debt."

She smiles, gives each of you a handshake, hug, or nod, depending on your prerogative, and stands aside to watch the transport depart.

OOC: If you want to do anything else before leaving the frigate, now's the time.
This message was last edited by the GM at 16:42, Wed 06 May 2020.
Yardbird
player, 265 posts
It is what it is
until it's something else
Wed 6 May 2020
at 17:51
  • msg #381

The Game: Chapter 13

In reply to The Watcher (msg # 380):

"Hey uh, Kayla, can you doublecheck that we're still cleared for entry? One crash landing on Ceto was enough for me."
Nightmare
player, 3277 posts
I was young, and that may
explain my actions.
Thu 7 May 2020
at 16:03
  • msg #382

The Game: Chapter 13

In reply to Yardbird (msg # 381):

Nightmare rushes up to Kayla and fiercely wraps her arms around the pilot's chest her head fitting just under her chin.  She squeezes her eyes tightly shut as subconsciously the two fade out and lift off the ground a few inches.  She only breaks the hug to look into her eyes briefly

You come back safe ok?!  Promise?  Are you sure you are going to be ok without us?

She lets go of the hug after a moment and joins the party in the shuttle.  Her hair flashes deep blues.
Billy Laser Fist
player, 3006 posts
Stacks of green paper
in his red right hand
Thu 7 May 2020
at 17:12
  • msg #383

The Game: Chapter 13

Despite their assurances that everything's been done Billy runs through the supplies loaded onto the ship with Leilani and Makani as Kayla calls roll, secure enough in the knowledge that the ship won't leave without him to ignore the captain.  Rather than second guessing his professional problem solvers on each item he rushes through the list and seems more concerned that they're forgetting something rather than something on the list not being done, "Are these the supplies you were told to load up or the supplies you'd want if you had to keep these people alive for six months?  Or both?  I really don't want another linguist to get mauled by the wildlife on day one.  Or the ambassador.  Is it discriminatory to test fragility when hiring?"

His fretting is ultimately moot and he bids the pair safe travels as he assures them he has more doubts in the weakest members of his team than with their ability to prepare said weak members.  He lets the rest of the away team board ahead of him, not least of all to make sure Gestalt doesn't try to slip out at the last minute.  He stops in front of Kayla, "The last time I left you in charge of my ship in my absence it was blown to scrap and nearly lost all hands.  I expect significantly better performance this time or I am going to have to seriously reconsider your position." He extends his hand to shake hers but as soon as she takes it he pulls her into a hug.  After a tight embrace he steps back to hold Kayla at arm's length before suddenly furrowing his brow as his constantly confident expression shatters, "Please tell me this is a bad idea you have no faith in.  I am not used to people working for me this willingly and the last time this happened was Titan.  I do not have enough piss and spite to last me six months if no one is going to call my bullshit." There is a nervous pressure as he grips her arm, "Dynamis, are the odds of everything turning out alright low?  Tell me they're low.  We can make it a bet."
Basilisk
player, 168 posts
All Suffering can End
Decide nothing matters
Fri 8 May 2020
at 00:48
  • msg #384

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 383):

At times, Basilisk rumbles while watching Billy oversee preparations.  You dither on the cusp of competency.
Yardbird
player, 266 posts
It is what it is
until it's something else
Fri 8 May 2020
at 16:09
  • msg #385

The Game: Chapter 13

In reply to Basilisk (msg # 384):

"Dudes we're gonna be fine. I did this before... without any supplies. Six months is plenty. I'll get us a hydroponics grow going. Perimeter defenses. Sauna, lounge. Whatever! Plus we've got the observatory as our team base of opera-- this is a team, right? Autonomous collection of talented people, like, banding together for a common goal? Anyway, we've got friends down here too. Far cry from when I ended up here a few years ago. First time we tried to find water, Wren got kidnapped by spider-wasp hybrids, dragged back to the queen, and nearly desiccated. I'm tellin' ya, smooth sailing."

Roger flashes a smile and two thumbs, way up.
This message was last edited by the player at 16:43, Fri 08 May 2020.
Billy Laser Fist
player, 3007 posts
Stacks of green paper
in his red right hand
Fri 8 May 2020
at 16:24
  • msg #386

The Game: Chapter 13

Billy looks at Roger as he shouts his reassurances from the ship then whips his head back to Kayla, "Just look how gung-ho he is!" he drops his voice to a terse whisper, "We are all going to die if someone doesn't call me a failure soon, I can feel it."
The Watcher
GM, 4017 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 8 May 2020
at 18:04
  • msg #387

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 386):

"I dunno, boss," Kayla says with a grin. "You have an awful lot of piss and spite to go around. You're not going to run out. Besides, you can't yell at me for damaging more company property if you die on the alien frontier.  So there's that to look forward to."

"Loss is all but inevitable," Dynamis interjects. "I estimate the odds of the entire away team surviving unscathed until our return to be less than one chance in twenty. Should the entity 'Roger' be among the first to perish, the mortality rate is projected to approach 100%."

"Ever the optimist, aren't you, D?" Kayla growls.

"I am realistic," Dynamis replies. "It is the only logical way to interpret data."
This message was last edited by the GM at 18:04, Fri 08 May 2020.
Nightmare
player, 3278 posts
I was young, and that may
explain my actions.
Fri 8 May 2020
at 18:11
  • msg #388

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 386):

Nightmare phases out of her EVA suit her face a mask of disapproval, her hair Dark blue to dark purple at the tips.  She crosses cocks her hip, crosses her arms and says

This is easily as stupid as strapping four combatants to Abraxis and crashing them into a heavily armed IDA warship.  You are an idiot if you think that We are just going to go down there run a few errands for the leireblomst and then waltz on over to the former AoS compound and say (at this she assumes a vacuous look on herface)

'oh hai!  I just came to help you... oh and by the way you are all criminals and will probably get thrown in jail right when you get back to Solspace.  If you could please just form up a straight line while we get you on the ship.  That's good, please no violence in line we have plenty of justice for each of you.'

They certainly would never dream of using their overwhelming numbers to just I don't know take over the ship.  Throw us in their jail instead.  This is like attacking a small city armed with nothing but a bannana and a cardboard box.  How are you planning on feeding this many people?!

All of this is assuming that the ship even makes it here! You have left our most valuable resource, essentially unguarded except for a single auger who, while capable, is only one person.  That bug ship is still out there and could be still following us.

Even beyond this!  YES!  THERES MORE!  You assume that the space station will even be there when we get back.  Who did you leave it in the hands of?!  A bunch of mercs who kidnapped us and you managed to pay enough to work for you.  Who is checking in to make sure that the station is even there?!

So really the only part of this plan that doesn't suck, is that maybe we will get something in return for running errands for the Leireblomst... like their good little lapdogs.


She rolls her eyes back in her head allowing them to lead as she turns on her heel and phases back into her eva suit.

quote:
IDIOT.

This message was last edited by the player at 18:11, Fri 08 May 2020.
Yardbird
player, 267 posts
It is what it is
until it's something else
Fri 8 May 2020
at 18:21
  • msg #389

The Game: Chapter 13

In reply to Nightmare (msg # 388):

"Really all depends on how ripe the banana is."
This message was last edited by the player at 18:21, Fri 08 May 2020.
Kayla Wallin
NPC, 436 posts
Captain, Mechanic, Pilot
Occasionally Weightless
Fri 8 May 2020
at 18:24
  • msg #390

The Game: Chapter 13

In reply to Yardbird (msg # 389):

"This is the guy who increases their survival by a significant percentage, D?"

"Exponentially."

Kayla nods quietly.

"Ok, then."
This message was last edited by the player at 18:24, Fri 08 May 2020.
Nightmare
player, 3279 posts
I was young, and that may
explain my actions.
Fri 8 May 2020
at 18:30
  • msg #391

The Game: Chapter 13

In reply to Kayla Wallin (msg # 390):

Nightmare walks towards the capsule waving everyone in impatiently

C'mon dumbass let's get your stupid plan enacted so I can get to telling you I'm right.
Billy Laser Fist
player, 3008 posts
Stacks of green paper
in his red right hand
Fri 8 May 2020
at 18:59
  • msg #392

The Game: Chapter 13

Billy sighs, "She's trying so hard," he gives Kayla a sympathetic look, "I'll record my yelling at you for any potential damage you do to my ship so you can get it even if we are dead.  But that'll have to wait until after we beat Dynamis's twenty-to-one odds.  Frankly, not as bad as I was hoping, but it's the small challenges we have to overcome."  Billy's gaze wanders toward Roger, "Also I'm not saying I might sabotage him just to show up my ship's AI, but if anything does happen to him I will feel much more committed to the mission.  And now I'm worried that makes me a bad person." He pats Kayla's shoulder, "Make this trip as quick as you can, this is definitely going to get weird before it's over."  He offers a lazy salute to the captain before jogging up the ramp to the ship to join the rest of the team.
The Watcher
GM, 4018 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 13 May 2020
at 12:50
  • msg #393

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 392):

The transport's ramp slides shut as the last passengers enter the ship, and Peyton's voice soon comes over the comms.

"Strap in and get comfortable, folks. We had a lot of turbulence on the last landing. Launching presently."

Kayla and the others clear the docking bay and give the transport a final wave before the airlock cycles and the ship launches into the void of space.

***

The re-entry into Ceto's upper atmosphere goes more smoothly than before, and while there are some shakes and rattles, there's nothing to write home about. Soon enough, the sharp descent has leveled off and your pilot's voice is coming across the comms once more.

"So, uh, we probably should have hashed this out earlier, but where do you want me to set us down? There's a whole planet down here to choose from."
Billy Laser Fist
player, 3009 posts
Stacks of green paper
in his red right hand
Wed 13 May 2020
at 14:14
  • msg #394

The Game: Chapter 13

"We were gonna try to start with the Joss, right?  Roger, can you give any directions from up here?" Billy looks to the least employed member of the team.
Basilisk
player, 169 posts
All Suffering can End
Decide nothing matters
Thu 14 May 2020
at 12:27
  • msg #395

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 394):

...
Yardbird
player, 268 posts
It is what it is
until it's something else
Thu 14 May 2020
at 13:50
  • msg #396

The Game: Chapter 13

In reply to Basilisk (msg # 395):

"Yeah Bill, I can hook that up for sure. We'll probably want to let 'em know we're coming ahead of time. They're not big on surprises if I recall. Or individuality. Not super technologically advanced, either, but they're pretty clever..."

Roger thinks for a moment.

"...for a race with no electricity. Augh, that means I'll need to build them comms before we can talk to them. One sec."

He makes his way to a heap of junk in the cargo bay. After a few minutes of loud clattering, hammering, and muttering, Roger emerges with one of his signature watermelon-sized floating orbs.

"Behold, a... uh, beholder! Is that what I was calling these things? Beholder? This one's probably more of a communicator, but that's not a very, like, nuanced moniker. Oh well, figure it out later!"

He chucks the orb down a chute which ejects the orb into the lower lower atmosphere. It whizzes off.

"Peyton, follow that contraption. I'm sending uplink coordinates to you up front so we can pipe data from the orb into the ship's computer. It'll give us a way to scout ahead and make contact. And for us to talk with the Joss. Provided they don't beat the crap out of it before we can get a word in."

He looks at Billy. "I like our odds, though! I did build them an elaborate system of pneumatic lifts on my last visit. Hopefully that's still worth something."
This message was last edited by the player at 17:20, Thu 14 May 2020.
Nightmare
player, 3280 posts
I was young, and that may
explain my actions.
Fri 15 May 2020
at 12:38
  • msg #397

The Game: Chapter 13

In reply to Yardbird (msg # 396):

Nightmare bounces on the edge of her seat excited.

I have noticed this to be a recurring theme in the alien races that we have met... an aversion to individuality.

As she says this her hair flashes pastel pink.

Strange that humans spend so much of their time striving for it while these races press conformity... This will make for a fascinating sociological experiment.

She lapses into an intense silence as she taps away at her datapad.
Xander
player, 1129 posts
On the Shoulder of Giants
Wanted
Mon 18 May 2020
at 00:36
  • msg #398

The Game: Chapter 13

Xander gives Kayla a warm hug farewell, and smirks at an unheard joke during Billy's diatribe.

He triple checks the magnetic clasps keeping Abraxas mounted firmly in the storage hold, letting out a sigh as he pats the chassis.

We're going to find some answers, I promise.
Basilisk
player, 170 posts
All Suffering can End
Decide nothing matters
Tue 19 May 2020
at 14:08
  • msg #399

The Game: Chapter 13

In reply to Xander (msg # 398):

Basilisk shifts ponderously in his restraints, looking at the viewports from each possible angle.
Nightmare
player, 3281 posts
I was young, and that may
explain my actions.
Tue 19 May 2020
at 17:32
  • msg #400

The Game: Chapter 13

In reply to Basilisk (msg # 399):

Nightmare sits next to basilisk quietly throughout the trip.
The Watcher
GM, 4020 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 May 2020
at 17:40
  • msg #401

The Game: Chapter 13

In reply to Nightmare (msg # 400):

Roger's beholder darts and zips its way across the sky at cruising altitude, while Peyton adjusts the transport's trajectory to keep pace. Eventually the mountainous region beneath you is replaced by a sprawling ocean of silvery-purple water, and thus it remains for hours until you arrive at the next continent.

Though you must cross an ocean to reach the city of the Joss, it is not a coastal city. Far from it, you fly over vast expanses of grasslands and prairies until you finally espy a series of tall, flat bluffs some miles distant. It is toward the largest of these formations that the beholder speeds.

"So, you're saying the city's built on top of, around, and within those things?" Peyton says, repeating Roger's instructions and squinting toward their destination. "Fair enough. But there's no ramps or runways or landing pads."

The pilot keys the general internal comms.

"Brace yourselves, everyone. We'll be setting down within the hour...as soon as I figure out where exactly to land. You want me to touch down a little ways out or approach the whole way by air?"

The sunlight is obscured by dark and foreboding clouds, and though it has been a while since any of you experienced rain, the memory of what the moments leading up to it looks like would closely resemble what you're seeing now.
This message was last edited by the GM at 18:14, Wed 20 May 2020.
Nightmare
player, 3282 posts
I was young, and that may
explain my actions.
Wed 20 May 2020
at 17:52
  • msg #402

The Game: Chapter 13

In reply to The Watcher (msg # 401):

When the announcement comes that they were close to their target Nightmare's head jerks up off of Billy's shoulder where she had fallen asleep some time ago.

Wha...huh?

She gets up and looks to the coastal area.

Roger, can you brief us on customs, what to expect and how to interact with these species?
Billy Laser Fist
player, 3010 posts
Stacks of green paper
in his red right hand
Wed 20 May 2020
at 17:57
  • msg #403

The Game: Chapter 13

"Set a little way out?" Billy replies to the pilot, looking questioningly at Roger, "Don't want to scare the locals, right?"
Yardbird
player, 269 posts
It is what it is
until it's something else
Wed 20 May 2020
at 19:52
  • msg #404

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 403):

"Yeah, probably a good plan, Bill. I rolled up with a jumbo-sized tank last time and it was a bit much for 'em. What an entrance though..."

Roger looks out the viewport.

"We gonna make a camp of our own? Or are we going to operate out of the ship for awhile? I'm good either way."

He turns to Nightmare.

"These are the people I know the least about. Oh, sometimes they exile nonconformists to the burning metal. That's code for 'in range of Leireblomst turrets.' I don't think we'll get that treatment."

He signs in resignation.

"Adj... what does the Leireblomst database have on the Joss?
The Watcher
GM, 4021 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 May 2020
at 20:55
  • msg #405

The Game: Chapter 13

In reply to Yardbird (msg # 404):

Adj rattles off the same information that has been in the database all along, reiterating that the Joss are a communal-minded people with low technology but clever use of what they do possess. They are also physically large and powerful, and have demonstrated the ability to tame equally large animals that they can ride upon.

The Leireblomst almost certainly valued them primarily as a source of labor.
This message was last edited by the GM at 20:56, Wed 20 May 2020.
Nightmare
player, 3283 posts
I was young, and that may
explain my actions.
Thu 21 May 2020
at 12:39
  • msg #406

The Game: Chapter 13

In reply to The Watcher (msg # 405):

Thanks adj, but that unfortunately does not tell us how to approach them.  How do they greet each other how do we approach them?
The Watcher
GM, 4022 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 21 May 2020
at 13:40
  • msg #407

The Game: Chapter 13

In reply to Nightmare (msg # 406):

"Our previous visit was unsuccessful, but if you wish to replicate it, my Lords and Ladies, simply approach and wait for an outrider to guide us the rest of the way. And from there, to the architects."

If asked to provide further context, Adj will oblige:

"We last approached this settlement in the Nekryia. An outrider denied entry to the landship and sought counsel from the architects, to whom we were ushered. These beings do not rule, but rather offer guidance and resolve disputes. They are chosen at random at frequent intervals, except for the caveat that none may serve consecutive terms."
This message was last edited by the GM at 13:41, Thu 21 May 2020.
Billy Laser Fist
player, 3011 posts
Stacks of green paper
in his red right hand
Thu 21 May 2020
at 15:58
  • msg #408

The Game: Chapter 13

"You know, you made these guys seem like the easier to deal with of the local population when you first described them, but the more I'm hearing the less true that sounds," Billy grumps at Adj's explanation.
Yardbird
player, 270 posts
It is what it is
until it's something else
Thu 21 May 2020
at 18:34
  • msg #409

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 408):

"I mean, that's the thing. They are. Our other alternative is mole people with caste warfare. Or, Children of Sol. I won't go into how I feel about that because I think you guys already know and I don't wanna like, belabor the point. Y'know, maybe we go visit Wren and Oz and the rest of the exiles first," Roger says. "That may just be the way to go here."

He shrugs.

"Ceto's a tough planet. Nothing comes easy down here. And nothing stays good for too long. Yeah... I think we go see Oz and Wren."
This message was last edited by the player at 18:35, Thu 21 May 2020.
The Watcher
GM, 4023 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 21 May 2020
at 21:09
  • msg #410

The Game: Chapter 13

In reply to Yardbird (msg # 409):

Peyton glances over his shoulder briefly, then back at the upcoming bluffs.

"You mean AFTER this stop, right? Or should I be turning us around before we're seen?"

He frowns slightly.

"I'm assuming that 'exiles' means they aren't exactly nearby."
Billy Laser Fist
player, 3012 posts
Stacks of green paper
in his red right hand
Fri 22 May 2020
at 00:37
  • msg #411

The Game: Chapter 13

In reply to The Watcher (msg # 410):

"No. We came here, we're talking to aliens.  We can pick up some of your stragglers after we see what we can do with the Joss."
Yardbird
player, 271 posts
It is what it is
until it's something else
Fri 22 May 2020
at 02:46
  • msg #412

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 411):

"Just trying to find out what your speed is."
Billy Laser Fist
player, 3013 posts
Stacks of green paper
in his red right hand
Fri 22 May 2020
at 03:02
  • msg #413

The Game: Chapter 13

"Yeah, I think I am too."
The Watcher
GM, 4024 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 22 May 2020
at 13:30
  • msg #414

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 413):

Peyton approaches cautiously, eventually settling on a landing zone that's close enough to the bluffs to make a hasty retreat to the ship possible but not so close that it feels like encroachment.

The surrounding prairie-like grassland provides nothing in the way of cover, especially given the elevation of the bluffs at your destination. If anyone is watching, your approach is sure to be seen.

"If I have to stay behind and mind the ship, at least it's warmer and dryer here," the pilot says, keying the ramp to allow you to disembark. "Unless you want me along this time?"

He calls over to Xander.

"Do you want the cargo doors opened for the mech?"
This message was last edited by the GM at 13:31, Fri 22 May 2020.
Basilisk
player, 171 posts
All Suffering can End
Decide nothing matters
Fri 22 May 2020
at 13:37
  • msg #415

The Game: Chapter 13

In reply to The Watcher (msg # 414):

...
Billy Laser Fist
player, 3014 posts
Stacks of green paper
in his red right hand
Fri 22 May 2020
at 13:41
  • msg #416

The Game: Chapter 13

Everyone wears an EVA and goes out armed,“ Billy declares once the ship sets down, “I do not want to find out this planet has lions with optical camouflage or something on the walk to town.  Peyton, stay with the ship for now. If you wanna stretch your legs or anything bring a gun,” he looks at Xander as he moves to retrieve his own EVA, “Abraxas is your prerogative, but we’re not going to war.
Xander
player, 1130 posts
On the Shoulder of Giants
Wanted
Fri 22 May 2020
at 14:30
  • msg #417

The Game: Chapter 13

Xander gestures to the clearing in which the shuttle has landed. Get it undocked and powered up. We probably don't want to be rolling up in a battlemech, but I want it ready to respond to any remote calls immediately.
Nightmare
player, 3284 posts
I was young, and that may
explain my actions.
Fri 22 May 2020
at 14:47
  • msg #418

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 416):

Nightmare preps up in her EVA suit, straps down one of the standard Gunblazers guns, has a stun baton swinging by her side.  Both her and Percy also carry what look to be walking sticks.  She also has a small crystalline dagger at her side.

She gets prepped next to Basil.

How are you armed?  I know that you prefer not to use weapons but this is a tool that has uses beyond simply battle.

She holds out a walking stick that has a pushbutton mechanism to deploy a blade.
Gestalt
NPC, 77 posts
Former AoS Honcho
StarBlazers Black Ops
Fri 22 May 2020
at 17:10
  • msg #419

The Game: Chapter 13

In reply to Nightmare (msg # 418):

"If you're handing out guns, I could use a spare," Gestalt says, clomping over to the ramp with his EVA suit's helmet tucked under his arm. "Can't be too careful."
Ibis
NPC, 24 posts
Servant of Sekhmet
GunBlazers Medic
Fri 22 May 2020
at 17:12
  • msg #420

The Game: Chapter 13

In reply to Gestalt (msg # 419):

"I have prayed on this matter," Ibis says, looking less than comfortable in the standard StarBlazers suit that has been assigned to her. She holds her suit's helmet in both hands and appears to be speaking directly to the visor. "The Goddess is willing to view these suits as tools, not crutches. Our valor and strength remain pure in Her eyes."
The Watcher
GM, 4025 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 22 May 2020
at 17:19
  • msg #421

The Game: Chapter 13

In reply to Ibis (msg # 420):

Ambassador Fu-Chi says nothing as he fumbles with his own suit. His movements are less fluid than usual, and he's having some trouble with the clasps.

Back in the cockpit, Peyton makes some final adjustments to cool down the engine then heads over to the cargo area to ready Abraxas for disembarkation.

Roger glances down at the viewscreen for his Beholder drone, which has now achieved a bird's-eye view of the city and is awaiting further orders.
Billy Laser Fist
player, 3015 posts
Stacks of green paper
in his red right hand
Fri 22 May 2020
at 17:20
  • msg #422

The Game: Chapter 13

"Crutches are what you use after you break your leg, Not what keeps it in one piece," Billy comments to Ibis as he shoves a gun into Gestalt's hand, "If you don't put this back when we get back on board, I'm taking your other knee as collateral."
Gestalt
NPC, 78 posts
Former AoS Honcho
StarBlazers Black Ops
Fri 22 May 2020
at 17:28
  • msg #423

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 422):

Gestalt salutes Billy with a grin as he takes the pistol and inspects it.

"Don't worry," he says, sliding the weapon into a holster at his side. "I promise to put it back when I'm done with it."

He lowers his voice slightly.

"No need to cripple me any further."
This message was last edited by the player at 17:29, Fri 22 May 2020.
Nightmare
player, 3285 posts
I was young, and that may
explain my actions.
Fri 22 May 2020
at 18:38
  • msg #424

The Game: Chapter 13

In reply to Gestalt (msg # 423):

Does anyone have to go to the bathroom before leaving or getting your EVA suit on?

Nightmare helps the ambassador get into his EVA suit and puts the finishing touches on others getting ready... feeling much like a kindergarten teacher before recess on a snowy day.  She fusses at everyone equally and expedites the team getting ready.
Yardbird
player, 272 posts
It is what it is
until it's something else
Tue 26 May 2020
at 13:15
  • msg #425

The Game: Chapter 13

In reply to Nightmare (msg # 424):

"I'm comin', I'm comin'," Roger says, waving in the direction of the hustler while sparks fly from a round chassis. He appears to be working on another orb, this one sturdier than the other.

When it's completed, he stands up, takes a small metallic square out of his pocket -- it has several containers of a fluorescent turquoise affixed to it -- and slaps it on the back of his neck, just under the base of his skull. A thin line of metal threads itself down his neck and presumably out along the back of his body. He wretches for a moment then sorts himself out.

"Life support matrix. Those EVAs are too bulky for me. Taps right into my body systems. Little bit a nausea at first, but you get used to it."

He pulls out his tablet, now also bulkier than his previous iteration.

"Single pane of glass. I can coordinate telemetry from all our data sources on this. That includes readouts from the suits, the ship, my AI, anyone else's AI, and our link to the Joss."

Roger looks at Billy.

"Anything you want me to tell these dudes besides we come in peace? I'm gonna remind them of the work I did last time I came through, in case they don't recall."
The Watcher
GM, 4026 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 26 May 2020
at 14:55
  • msg #426

The Game: Chapter 13

In reply to Yardbird (msg # 425):

Any interested parties gather around the viewscreen as Roger brings his beholder down toward the city's main bluff. You're able to discern more details as it descends, though it's difficult to get a sense of scale.

The beholder has barely begun to project the first part of its message, however, when a Joss mounted upon a bird-like pack animal best described as a horsestrich charges toward it. The Joss rumbles something unintelligible, but the tablet provides subtitles in real time.

"Burning metal?! Here?!"

The Joss then smashes the beholder over and over again with its enormous club.

TWHACK! TWHACK! THUNK!

The feed goes black, and Roger's tablet registers that the beholder has been converted into scrap.

"Oh dearie dear," Adj laments.
This message was last edited by the GM at 14:56, Tue 26 May 2020.
Yardbird
player, 273 posts
It is what it is
until it's something else
Tue 26 May 2020
at 15:00
  • msg #427

The Game: Chapter 13

In reply to The Watcher (msg # 426):

"Oh, d... yeah that, that makes sense. They're not big on technology. We might not want to roll up in EVA suits. I'm thinking if we could all dress in sacks or cloaks, that might, like, be more disarming."
Billy Laser Fist
player, 3016 posts
Stacks of green paper
in his red right hand
Tue 26 May 2020
at 15:18
  • msg #428

The Game: Chapter 13

"I'm fine with helmets off, but I still don't trust the wildlife." Billy Replies to Roger, "Besides, if they have problems with suits Basil's a deal breaker, so I'd rather they get used to the idea.  We'll go make introductions in person and see how it goes.  Guns stowed until something else tries violence first, let's go," he orders as the final preparations are completed.
The Watcher
GM, 4027 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 26 May 2020
at 15:40
  • msg #429

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 428):

You begin your approach across the grassland to the bluffs, which rise up to greet you less than a mile away.

Peyton and Abraxas remain behind with the shuttle, and the rest of the away team follows Billy's suggestion of EVA suits on, helmets off, weapons stowed without little complaint.

As the helmets for the standard-issue EVA suits are a separate piece, they must be carried or strapped to the EVA suit itself when not in use. OOC: This only really affects the NPCs Ibis, Hilda, and Fu-Chi, as Gestalt's suit is a custom job with a retractable helmet and respirator. It may or may not affect you, depending on if you have a custom suit.

You encounter no obvious lions on  your way to the bluffs, though there are plenty of signs of other wildlife among the grass. The foliage varies between 2-4 in height, though your destination is so tall that you are unable to get lost along the way.

About a quarter mile into your journey, the grasses part to reveal a winding path of hard-packed dirt that cuts through the grassland in the direction of the bluffs and in another direction leading away from them (and, also, away from your ship). There are evenly spaced ruts on the path and plenty of footprints that are talon-like in nature, though you see nothing that resembles a signpost or any traffic at the moment.
Ibis
NPC, 25 posts
Servant of Sekhmet
GunBlazers Medic
Tue 26 May 2020
at 15:41
  • msg #430

The Game: Chapter 13

In reply to The Watcher (msg # 429):

"The Goddess has shown us to the road," Ibis says with a nod of approval. "A fortunate sign."
The Watcher
GM, 4028 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 26 May 2020
at 15:44
  • msg #431

The Game: Chapter 13

In reply to Ibis (msg # 430):

You travel along the road toward the bluffs for another half mile or so, and are now near enough to see that the path draws up along the side of the main bluff where some sort of scaffolding has been erected. A platform is wedged within vertical tracks, and you can see it making its way down from the bluffs as you move closer.

A trio of mounted Joss stand upon the platform as it slowly descends, though they do not appear to be looking in your direction. It is not a fast contraption, but it is still likely to complete its journey before you do.

The road ends when it reaches the scaffolding, and there is no other obvious entrance to the city.
This message was last edited by the GM at 15:44, Tue 26 May 2020.
Nightmare
player, 3286 posts
I was young, and that may
explain my actions.
Tue 26 May 2020
at 15:51
  • msg #432

The Game: Chapter 13

In reply to The Watcher (msg # 431):

Nightmare straps the helmet onto the back of her EVA suit, servos whirr as she tromps forward.  Percy easily keeps stride next to her leaning on the walking stick.

/ooc: I assume the sage suits have to be carried?  Also do you want Percy stats now or do I display if/when it becomes relevant?
Yardbird
player, 274 posts
It is what it is
until it's something else
Tue 26 May 2020
at 16:11
  • msg #433

The Game: Chapter 13

In reply to Nightmare (msg # 432):

"Just like I remember it. Dang, I do good work. That lift used to be ropes and pulleys. Now it's... steam? Did I use steam? Or just basic hydraulics? Anyway, it's our way in."
Billy Laser Fist
player, 3017 posts
Stacks of green paper
in his red right hand
Tue 26 May 2020
at 16:26
  • msg #434

The Game: Chapter 13

Billy's helmet hooks onto the back of his suit, leaving most of the solar panel on its power source exposed and his hands free while keeping it in relatively easy reach.  He takes the walk casually but quietly, trying to be on alert for wildlife while reminding himself that the wildlife is likely to be insane and scary and he doesn't actually know what he should be on the lookout for.  When they near the bluffs he nods to the approaching lift, "Well, looks like we're gonna see how they like the suits sooner than later.  Everyone make nice.  Roger, Hilda, ambassador, we're gonna have to figure out how to talk to them quick, so we should all probably be on our game."
Yardbird
player, 275 posts
It is what it is
until it's something else
Tue 26 May 2020
at 16:44
  • msg #435

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 434):

"No sweat. I've got these dudes' language mapped. First one I encountered here on Ceto. Met a super young Joss dude named Speren. He'd made a walking staff that was pretty impressive."

He taps on his tablet.

"We'll use this as a universal translator."

The tablet spits out an audio recording. First in an odd, ancient-seeming language.

quote:
"Det så ut som en fin hule. Hadde ikke lagt merke til det før. Trengte et sted å sove."

Then, deciphered.

quote:
"It looked like a nice cave. Hadn't noticed it before. Needed a place to sleep"

"See? Vocabulary for everyday situations."
Billy Laser Fist
player, 3018 posts
Stacks of green paper
in his red right hand
Tue 26 May 2020
at 16:56
  • msg #436

The Game: Chapter 13

Billy looks at Roger with a mix of incredulity and empathy as the example translation plays, realizing that probably is very applicable to what Roger would consider an everyday situation, "You ever think maybe you've been down here too long?"
Yardbird
player, 276 posts
It is what it is
until it's something else
Tue 26 May 2020
at 17:26
  • msg #437

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 436):

"Every damn day."

Roger looks up at the sky.

"But, it beats floating through space in a penitentiary, fixing boilers under duress. Down here, it's what you make it!"

He smiles as he regards his beholder hovering nearby.
Basilisk
player, 172 posts
All Suffering can End
Decide nothing matters
Tue 26 May 2020
at 17:59
  • msg #438

The Game: Chapter 13

In reply to Yardbird (msg # 437):

Basilisk accepts the stick from Nightmare, tucking it into a strap on the bulky suit.

He tromps along slowly behind the rest of the group, reacting only to Ibis, and even then only with a slow shake of the head.
The Watcher
GM, 4029 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 27 May 2020
at 15:17
  • msg #439

The Game: Chapter 13

In reply to Basilisk (msg # 438):

Hilda listens to Roger's linguistic recordings with rapt attention, though her expression does hold a certain 'why-am-I-only-seeing-this-now?' quality to it.

You're about a hundred meters out from the scaffolding when the lift arrives, depositing the three mounted Joss on the ground level. They trot toward the path at an easy pace, though their conversation comes to an abrupt end when they notice your presence.

The Joss are vaguely humanoid, with one head and two arms attached to a muscular torso much as a human's would. They have only a single leg, and feathery "hair" covers the scalp and arms. Their clothing consists of a sleeveless vest with no undershirt and a skirt-like garment over the waist, all made of what appears to be tanned hides. Two eyes, one nose, one mouth, and no visible ears complete the ensemble. Wooden clubs are slung across the saddles of their horsestrich mounts, but beyond that you can discern little in the way of tools or weapons.

All of these details, however, are dwarfed by the sheer difference in size between you and them. Even the smallest of the three Joss before you must stand 9 feet tall, with a distribution of mass that likely exceeds 300 pounds.

"Hva er dere, små?" one of the riders asks, using the language you heard on the tablet earlier. The tone is curious rather than challenging. "Hvorfor har du kommet hit?"

Roger provides a quick translation, courtesy of the tablet: "What are you, little ones? Why have you come here?"
This message was last edited by the GM at 15:19, Wed 27 May 2020.
Billy Laser Fist
player, 3019 posts
Stacks of green paper
in his red right hand
Wed 27 May 2020
at 15:40
  • msg #440

The Game: Chapter 13

"Well, they didn't try to beat basil on sight, that's promising.  Does that thing do both ways, or do you have to flip a switch for us to talk to them?" Billy looks at Roger and his tablet and once he gets the go ahead takes a step forward to address the trio, "We are explorers, travelers and traders.  Roger," he gestures to the tinkerer as he speaks enunciating carefully and slowly so that the tablet can catch what he's saying, "told us about your people and we hoped to work with you."
Yardbird
player, 277 posts
It is what it is
until it's something else
Wed 27 May 2020
at 16:41
  • msg #441

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 440):

"Yeah, hey dudes! I was here before. I worked with the architects on that," Roger says, pointing to the lift. "How's productivity? Food and supplies doing good? I recall that was, like, top-of-mind for you dudes last time I came through."

He gestures to the rest of the crew.

"My friends here have more to offer."
This message was last edited by the player at 16:44, Wed 27 May 2020.
Basilisk
player, 173 posts
All Suffering can End
Decide nothing matters
Wed 27 May 2020
at 18:03
  • msg #442

The Game: Chapter 13

In reply to Yardbird (msg # 441):

I am curious what that may be... basilisk rumbles quietly to Nightmare, but just loud enough for the rest of the party to hear.
The Watcher
GM, 4030 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 27 May 2020
at 18:38
  • msg #443

The Game: Chapter 13

In reply to Basilisk (msg # 442):

"Production estimates do not match reality," one of the Joss replies absently. "It's only a problem for the Architects."

"We remember when the lift was built," another says. "But we do not remember you."

"Maybe the Architects will," the third concludes, glancing up at the darkening sky. "Come. We will meet them together and see."

The third Joss leads you back to the lift while the other two continue out toward the road and whatever task brought them down from the bluffs in the first place.
Billy Laser Fist
player, 3020 posts
Stacks of green paper
in his red right hand
Wed 27 May 2020
at 19:12
  • msg #444

The Game: Chapter 13

"Great," Billy says with a smile as the group is led, "This feels a lot like progress," he says with a nod.
Yardbird
player, 278 posts
It is what it is
until it's something else
Wed 27 May 2020
at 21:13
  • msg #445

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 444):

"Not all my designs work right on the first try." Roger offers. "But when they do, they really do. It's all just wait-and-see."

He looks up at the plateau, shielding his eyes.

"These dudes really don't have much regard for the outside world, so as long as we like, mesh with the culture, we should be good."
The Watcher
GM, 4031 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 28 May 2020
at 16:47
  • msg #446

The Game: Chapter 13

In reply to Yardbird (msg # 445):

The ride up on the lift is remarkably smooth, and you're able to get a good view of the surrounding countryside on the way up. The grasslands stretch out in all directions, and you're pleased to note that the purplish-silver hue of the foliage blends in somewhat with the chrome of your ship--you can certainly discern its location if you look for it, but it doesn't stand out like a blister upon the landscape.

You're also able to trace the path of the trail you followed to get here a bit further, and even see the rustling of what must be the two other mounted Joss as they continue to work their way along it. The road is lost among the gently rolling hills in the distance; there are no landmarks in that direction to indicate where they could be heading.

Your guide hums absently to himself, drumming his fingers upon the saddle of his bored-looking mount and generally projecting a carefree aura that would be difficult to fake.

Upon reaching the top, you disembark from the platform and get your first view of the city itself. A series of paths form concentric rings around the bluff, with regular "spokes" connecting the rings and buildings placed in the spaces between. The buildings are large enough to accommodate the Joss, but none stand higher than 2 stories except for a mound-like cone in the center, which is perhaps 4 stories tall.

It is toward this central building that the Joss leads you, though he stables his mount near the platform before taking you down one of the spokes toward the middle of the city. You note that there are many such beasts, though none appear to be permitted beyond the outer circle where you entered.

"The lift is very popular," your guide informs you as you walk. "We didn't enjoy Pulling duty, and now we don't have to do it. We should thank you, if we haven't already."

When you get closer to the mound, you notice a long line of Joss that rings the innermost path almost entirely.

"Many would speak with the Architects," your guide says, gesturing for you to join the end of the line. "We will wait here."

You have plenty of time to collect your thoughts in the line, which moves forward just one place in the next 20 minutes. Adj calculates that at the current rate, it will take you more than a day to reach the front.
This message was last edited by the GM at 17:12, Thu 28 May 2020.
Nightmare
player, 3287 posts
I was young, and that may
explain my actions.
Thu 28 May 2020
at 17:29
  • msg #447

The Game: Chapter 13

In reply to The Watcher (msg # 446):

As the guide hums the tune she tries to hum along with him.  Trying to note any similarity in music across species.

While in line Nightmare takes the translator and speaks into it.

May I try something with you?  A game?
The Watcher
GM, 4032 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 28 May 2020
at 18:30
  • msg #448

The Game: Chapter 13

In reply to Nightmare (msg # 447):

The Joss looks down at Nightmare for a moment and shrugs.

"We have nothing else to do. What game?"
Billy Laser Fist
player, 3021 posts
Stacks of green paper
in his red right hand
Thu 28 May 2020
at 18:51
  • msg #449

The Game: Chapter 13

"We're supposed to wait for days?" Billy looks incredulously at Adj, "Did you wait days when you showed up?" Billy asks Roger, "I mean, we have six months but I didn't think we'd spend it standing in line."
Gestalt
NPC, 79 posts
Former AoS Honcho
StarBlazers Black Ops
Thu 28 May 2020
at 18:57
  • msg #450

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 449):

"I mean...do we ALL have to wait here?" Gestalt says, looking bored. "Maybe the rest of us wait in a bar or something."

He nudges Roger.

"Ask him if they have bars."
Yardbird
player, 279 posts
It is what it is
until it's something else
Thu 28 May 2020
at 19:22
  • msg #451

The Game: Chapter 13

OOC: infernal doublepost
This message was last edited by the player at 19:23, Thu 28 May 2020.
Yardbird
player, 280 posts
It is what it is
until it's something else
Thu 28 May 2020
at 19:23
  • msg #452

The Game: Chapter 13

In reply to Gestalt (msg # 450):

As Gestalt nudges Roger, the Beholder quickly swivels on Gestalt, emitting an mechanical whinny as a large red dot appears on his leg without the limp.

"Don't touch me again, dude," he says. "Or you're gonna be begging me to build you a new kneecap. I am not even kidding."

His eyes are wide and mouth is flat. He glares at Gestalt for a minute, then straightens his coat. The small bit of clutter in it clatters and jangles.

He turns to Nightmare.

"And if you want to use my stuff, ask first? I mean, you can't just take it. I'm like, happy to share. But you gotta, y'know," he says, pointing to his tablet. "That's not just a translator. It's got Adj on it. My data. Designs. Personal stuff."

Roger shakes his head and waves off the Beholder, which resumes its position above the line of people waiting to see the Architects.

"Do all of us have to wait?" Roger asks the Joss. "Or can one of us hold a place for the rest of us?"
The Watcher
GM, 4033 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 28 May 2020
at 19:41
  • msg #453

The Game: Chapter 13

In reply to Yardbird (msg # 452):

"Maybe you can spin off just the translation part, or have Adj pipe the translations through our comms in real time?" Hilda suggests. "I've been the only translator for a large group before. It swiftly becomes tedious."
This message was last updated by the GM at 19:55, Thu 28 May 2020.
Yardbird
player, 281 posts
It is what it is
until it's something else
Thu 28 May 2020
at 19:45
  • msg #454

The Game: Chapter 13

In reply to The Watcher (msg # 453):

"Right, is it not coming through comms? You may have to grant permission in your EVA's HUD. Here, I'll have it ping out again. If your UI asks for a pairing key, let me know. Everybody let's sync to it now. That also means I can monitor data from your suits here too."
The Watcher
GM, 4034 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 28 May 2020
at 19:53
  • msg #455

The Game: Chapter 13

In reply to The Watcher (msg # 453):

When the Beholder swoops down at Roger's behest, an outcry is heard from the line as the Joss push and shove to get away from the newcomers without losing their place.

"We did not realize you commanded burning metal," your guide says, staring past Roger and at the Beholder flying far overhead. He fumbles for the club at his side and hefts it across his shoulder with one arm like a batter considering the pitcher's next move. "We do not want to get in trouble. Perhaps we should-"

The crowd parts aside even further to admit a new pair of Joss now approaching you. They are dressed much the same as the others aside from matching cords worn astride their bodies like a sash.

"See what has happened?" your guide bemoans. "Now we will not be allowed to wait in line!"

The oncoming Joss soon draw within earshot and beckon toward your guide.

"We saw," one says.

"We heard," the other agrees.

They gesture to the party.

"Bring them. The Architects are ready."
This message was last edited by the GM at 19:54, Thu 28 May 2020.
Gestalt
NPC, 80 posts
Former AoS Honcho
StarBlazers Black Ops
Thu 28 May 2020
at 19:58
  • msg #456

The Game: Chapter 13

In reply to The Watcher (msg # 455):

Gestalt raises an eyebrow at Roger's reaction.

"Easy there," he says. "I didn't realize the absence of bars on this rock was such a touchy subject."
Yardbird
player, 282 posts
It is what it is
until it's something else
Thu 28 May 2020
at 21:10
  • msg #457

The Game: Chapter 13

In reply to Gestalt (msg # 456):

"Nah man it's really more about the presence of bars on my cage aboard the Nadir."
This message was last edited by the player at 21:13, Thu 28 May 2020.
Billy Laser Fist
player, 3022 posts
Stacks of green paper
in his red right hand
Thu 28 May 2020
at 22:14
  • msg #458

The Game: Chapter 13

"Would you two just go to opposite corners of the group, we're trying to make a good impression," Billy hisses at Gestalt and Roger before smiling at the new Joss, "Not having to wait in line is a punishment now?  Aliens are weird," he says happily, strolling after the beckoning aliens.
Sophia
PC, 62 posts
I Think
Therefore, Am I?
Fri 29 May 2020
at 01:02
  • msg #459

The Game: Chapter 13

If that's how they treat robotics, I wonder what they'd make of us?

Xander chuckles under his breath.

I...really don't expect it will come up.
Basilisk
player, 174 posts
All Suffering can End
Decide nothing matters
Fri 29 May 2020
at 12:31
  • msg #460

The Game: Chapter 13

In reply to Sophia (msg # 459):

Judging other cultures is a waste of time, Basilisk crackles, and as accurate a science as astrology.
Yardbird
player, 283 posts
It is what it is
until it's something else
Sat 30 May 2020
at 19:08
  • msg #461

The Game: Chapter 13

In reply to Basilisk (msg # 460):

Roger goes to stand beside Ibis -- but not before pointing his index and middle fingers on one hand at his eyes and at Gestalt, then one up at the Beholder swaying back and forth at steady altitude up above.
This message was last edited by the player at 21:45, Sat 30 May 2020.
The Watcher
GM, 4036 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 2 Jun 2020
at 14:17
  • msg #462

The Game: Chapter 13

In reply to Yardbird (msg # 461):

Ibis speaks to Roger quietly, patting him solemnly on the shoulder as you all enter the central building behind your hosts.


The ground floor of the mound-like structure appears to be a single large chamber, with a slightly raised platform on the wall opposite the entrance situated next to a pair of manual cranks spooled with heavy rope. This appears to be the only way to reach the next floor.

A modest fire has been built in the center of the room, and there are holes in the ceiling that appear to go allow the way up to allow the smoke to be released. Three stakes can be seen around the fire, from which chains have been hung to suspend a large metal bowl that holds a boiling liquid. Those of your who are not breathing filtered air will note the change in scent since you entered the building; likely, this is the source.

Your original guide brings up the rear as you follow the pair of cord-wearing Joss onward into the chamber. They take up positions at the cranks on either side of the platform, usher you onto the platform itself, and bid you wait until a gentle crash is heard from above you, similar to what you'd get if you struck a gong with a well-padded mallet.

Once this sound is heard, the corded Joss begin the tedious task of spinning the hand cranks, which causes the platform to lurch upward at uneven intervals that in no way keep the thing level as it rises. You would easily have feared for your safety and your life if the platform used to gain access to the bluffs from the grasslands had been operated in a similar fashion.

The opening in the ceiling above you is precisely the right size to accommodate the rising platform, but you do not stop at the second floor (which appears to be a storage chamber of sorts filled with barrels and boxes of various kinds).

You continue to rise until you reach the third and final floor, at which point the platform comes to a precarious stop. A corded Joss greets you at the top and invites you to leave the platform and step forward into an obvious reception area. Half of this floor is separated from the the other by a fence-like series of rails that bisects the room laterally.

On the far side of the room, you can see a large metal disk -- the gong -- and about a dozen Joss of varying sizes and in various modes of dress. They wear two cords instead of one, creating an X-like pattern across their chests, and are all seated facing the platform on blocky stools with no backing.

"We are in the presence of the Architects," the one-cord Joss who greeted you at the top intones, speaking more to your cordless host than to any of you. "We are ready to hear you."

Your original guide nods toward the speaker, shuffles forward to the railing, and leans ponderously against it. The railing creaks and bends slightly, and for a moment you worry your guide will fall through the central hole and into the fire far beneath.

Instead, he breathes deeply of the wafting smoke and then raises his arms toward the assembly on the other side of the room.

"We are on outrider duty this cycle," he says at last. "We found these aliens approaching our home and did not know what to do with them. We brought them here."

He steps aside and gestures toward the party.

"They may be associated with the burning metal. We did not know. They can speak and hear for themselves."

The one-corded Joss on your side of the railing steeples its fingers thoughtfully, then nods.

"We will allow it. Approach, outsiders. We would hear of your goals, your needs, and your relationship with the burning metal."
Billy Laser Fist
player, 3023 posts
Stacks of green paper
in his red right hand
Tue 2 Jun 2020
at 15:00
  • msg #463

The Game: Chapter 13

Billy gladly steps off the platform when invited, mildly unsettled by the uneven vertical climb.  He does his best to hide his annoyance as the aliens literally talk over them, but when their initial guide and the single corded Joss open the floor to them Billy steps forward immediately.  He walks up to the fence and does his best to immitate the gesture of their guide when he addressed the architects, "Greetings, we are, uh actually that's a long story," Billy's formality immediately crumbles, "We are associated with what you call the burning metal, but only recently.  We came to this planet seeking one of our own who we believed to be in distress, and found many more who fell victim to the burning metal.  In order to help them, we had to fix the burning metal, so it wouldn't bring harm to us or them.  We found an intelligence responsible for it and came to an agreement with it.  We met Roger, who told us about your people," Billy gestures to the inventor, hoping for some familiarity, "We've come hoping that you might aid us as well.  Our agreement with the burning metal was that we would bring supplies, there has been damage done to it by time and ill-will that we can help repair.  We hoped to trade with your people, establish relations that we may both benefit."
Yardbird
player, 284 posts
It is what it is
until it's something else
Tue 2 Jun 2020
at 16:12
  • msg #464

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 463):

The Beholder zips into Roger's arms and he tucks it against his side like a basketball. He pushes a button on the orb and its lights dim.

"Hey dudes," he says, waving. "Few cycles back I helped with the main lift. No worries if you don't recall, just good to see you again."
This message was last edited by the player at 16:12, Tue 02 June 2020.
The Watcher
GM, 4037 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 2 Jun 2020
at 16:56
  • msg #465

The Game: Chapter 13

In reply to Yardbird (msg # 464):

The Architects listen quietly to your guide, to Billy, and to Roger.

"We remember you," one of them says, not bothering to rise or to in any way distinguish themselves from the rest of their peers. "We are grateful for your gift. The Great Lift was among the least popular duty assignments before these duties were rendered obsolete. Observing its operation is now among the most popular assignments."

"We do not understand why helping the burning metal would, in turn, help its victims," another Architect says. "Those who command the burning metal once commanded us. We will not fall under their sway again."

"Though...we do have needs," a third Architect points out. "And problems in need of solutions. Educate them. An alien perspective may prove enlightening. Then, we would hear more about the supplies you need, the supplies you offer, and the benefits you could provide."

The single-corded Joss on your side of the fence nods solemnly, then turns to address the party.

"Our people have a process," he begins. "There are so many things that must be done each day, so much food that must be harvested, so much maintenance that must be done. We have divided these tasks among the populace, with each duty assigned and rotated such that all participate evenly."

"But not all participate with equal vigor. Some tasks go undone, or are done poorly. We have clarified that this leads to suffering, but the problem persists. We have even punished the least productive, to no avail."

"Is this problem familiar to your kind? Have you found an adequate means of redress?"
Billy Laser Fist
player, 3024 posts
Stacks of green paper
in his red right hand
Tue 2 Jun 2020
at 17:11
  • msg #466

The Game: Chapter 13

"The burning metal has a mind of its own," Billy clarifies as the Joss assess his offer, "Those who command it are gone, leaving it to its own devices and by its assessment, returning to collect tribute from your people or the Talpids only over the course of many cycles," Billy states with some audible uncertainty, borrowing Roger's word instead of years, "The mind of the burning metal has been reasoned with, in exchange for our aid it counts us as allies and agrees to bring no harm to us or those we work with.  We are not under its sway, and we would not ask you to be.  We offer it aid, with repair, supplies and autonomy and it in turn aids us with knowledge, means and safety.  We can offer you our knowledge, there are some ways our people have dealt with the troubles of keeping a society.  We can provide means, there way ways just like your great lift where tasks can be done without relying on the talents of the unwilling or incapable.  In our society those who excel at a task, and who desire to perform a task are the ones responsible for it.  I do not know how to build a great lift.  Honestly I do not know how to repair the burning metal, but he does," Billy gestures at Roger, "and he knows how to speak to it," a not to Xander, "But I know how to speak to people, I try very hard to understand what people are capable of, what they are good at and how they can best use those skills.  This is my job.  We do not rotate, if we do not have to. These are our duties not because it is demanded of us, but because when we perform them, they are done best.  Have you noticed this in your own people?  You say sometimes duties are avoided, but are there some rotations when a job is done beyond expectation?  Or jobs other than overseeing the lift that are desired, perhaps by only a few?"
The Watcher
GM, 4038 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 2 Jun 2020
at 18:10
  • msg #467

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 466):

"We do make note of those with such tendencies," the corded Joss says. "Words and actions that express a preference designate the potentially misguided. These are among the distinguishing characteristics of candidates for exile."

There is a shuffling sound among the Architects, and then one speaks.

"We have noticed certain efficiencies, though," she says. "We must consider the correlation between skill and motivation when it comes to performing certain tasks."

"What of the universally despised tasks?" another says, "Or the universally beloved? Is being better at something than another reason to bar the other from a task they would enjoy?"

"We could implement thresholds," a third muses. "We could require a certain level of proficiency. One that would only prohibit those whose abilities are profoundly lacking."

"There is precedence for this," the first speaker nods. "We already excuse the old, the young, the injured, and the weak from crank duty."

"Inability is different from laziness," a fourth points out. "Who would volunteer for crank duty, if given another option? Even the most capable do not enjoy it..."

The Architects mumble among themselves, the words lost amid the conversation, until they eventually fall silent.

"You say that you decide who does what among your people," one says, gesturing toward Billy. "Who determined that you were the best to do that?"
Yardbird
player, 285 posts
It is what it is
until it's something else
Tue 2 Jun 2020
at 18:47
  • msg #468

The Game: Chapter 13

In reply to The Watcher (msg # 467):

"Well hey, first lemme ask you this: what if, ah... there weren't so many tasks? Or if all the tasks were about the same level of difficulty? Or enjoyment?"
This message was last edited by the player at 18:51, Tue 02 June 2020.
Billy Laser Fist
player, 3025 posts
Stacks of green paper
in his red right hand
Tue 2 Jun 2020
at 19:04
  • msg #469

The Game: Chapter 13

"That is the short answer," Billy nods to Roger, "you mention universally despised tasks. We sometimes call these menial, they are tasks no one wishes, and to excel at them merely requires a concentration of labor to the exclusion of all else.  For these tasks we have sought to automate them, to ensure no one has to perform them.  Much like how Roger has improved your great lift, if the worst aspects of the task are removed, it can become a more leisurely duty, or in some cases require no work at all.  It is one thing when individuals are lazy, but if a job inspires laziness, we consider that the job may be the problem, and seek alternative solutions."

Billy sighs, "I have a habit of thinking of alternative solutions, of different ways to accomplish things and different goals from others around me.  Sometimes they are successful, and sometimes they fail.  Often I need the help of others who know more than I do, who have different experiences than I have.  I have very little talent beyond these alternative solutions, but I remember those who help me, I remember what they are capable of.  My experience in needing their help has taught me what help they can give.  From what I have seen most people seek familiar solutions, things they already know how to do, and understand. Because I often think of things I cannot do I have had to learn the talents of others." Billy gestures broadly at the group of people behind him, "I asked these people to help me, as we sought alien races and endeavored to help and protect our people.  By agreeing to join my endeavor, they have elected that I know best how to complete it."
This message was last edited by the player at 19:07, Tue 02 June 2020.
The Watcher
GM, 4039 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 2 Jun 2020
at 19:37
  • msg #470

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 469):

The Architects mumbles and chat with each other for a good while after this, until finally they quiet down.

"We propose a test," one of the Architects says. "The least desirable jobs are Mixer, who must convert waste into fertilizer; Cranker, who must operate the lift systems throughout the village; Chaser, who must clear the depths of pests; and Fuller, who must process and cleanse the textiles we use for other purposes."

"If you can devise a way for these tasks to become more pleasant, without the introduction of burning metal, without beholding us to your expertise for maintenance, and without allowing the populace to become too idle from lack of replacement tasks, we would be willing to reimburse you with such supplies as are deemed adequate."

The corded Joss bows toward the Architects and turns toward you.

"If we are agreed, we will work out the details together and leave the Architects to speak with the next petitioner...are we agreed?"
This message was last edited by the GM at 20:42, Tue 02 June 2020.
Nightmare
player, 3289 posts
I was young, and that may
explain my actions.
Tue 2 Jun 2020
at 19:47
  • msg #471

The Game: Chapter 13

In reply to The Watcher (msg # 470):

Nightmare clutches her tablet to her chest, looking very small among these giant aliens.
Basilisk
player, 175 posts
All Suffering can End
Decide nothing matters
Tue 2 Jun 2020
at 20:32
  • msg #472

The Game: Chapter 13

In reply to Nightmare (msg # 471):

... way over our heads... Basilisk rumbles almost inaudibly
Yardbird
player, 286 posts
It is what it is
until it's something else
Tue 2 Jun 2020
at 20:43
  • msg #473

The Game: Chapter 13

In reply to Basilisk (msg # 472):

Roger nods and rubs his hands together as the Architects lay out their requirements.
Billy Laser Fist
player, 3026 posts
Stacks of green paper
in his red right hand
Tue 2 Jun 2020
at 20:52
  • msg #474

The Game: Chapter 13

"That sounds entirely agreeable," Billy says with a smile, "Solutions to everyday problems.  I'm sure I've used that slogan before."
Nightmare
player, 3291 posts
I was young, and that may
explain my actions.
Tue 2 Jun 2020
at 21:35
  • msg #475

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 474):

I have an idea for 'The Chaser' if I may designate that task to myself.  I may also be able to assist with the mixer though compost is not my forte.

She turns to the architects

May we have access to your facilities to assist in these tasks?  And who would be able to tell us what facilities are available?
This message was last edited by the player at 21:36, Tue 02 June 2020.
The Watcher
GM, 4041 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 3 Jun 2020
at 03:11
  • msg #476

The Game: Chapter 13

In reply to Nightmare (msg # 475):

"We will ensure a guide is at your disposal at the start of the next cycle," the corded Joss explains, leading you to the platform without hurrying you in the slightest. "You may board at the Guest House until they arrive to escort you."

Once all are loaded, the gong sounds and the platform begins lurching its way back down toward the ground floor.

***

The Guest House turns out to be a barn-like structure situated not far from the Great Lift. The Joss behind the counter nods absently as you explain your purpose and directs you toward a steep ramp that goes downward into the depths of the bluff itself.

You are ushered down only a single floor, though the ramp continues a great distance further, at which point a hallway extends a short way before emptying out into a generous chamber.

There are no individual rooms carved out, just a series of hammocks suspended from hooks at regular intervals. The area is dimly lit by what appears to be a bio-luminescent fungus.  You note the presence of a few tables and benches, a ditch-like trench off to one side that you assume is the privy, and little in the way of decoration or privacy.

Notably, there do not appear to be any other guests here at this time.

"We will be just up-ramp if your needs are unmet," the Joss on duty informs you. "We will collect you at the start of the next cycle."

With that, you find yourself left to your own devices--and with plenty of time to kill.
This message was last edited by the GM at 03:14, Wed 03 June 2020.
Billy Laser Fist
player, 3027 posts
Stacks of green paper
in his red right hand
Wed 3 Jun 2020
at 03:26
  • msg #477

The Game: Chapter 13

Once the Joss have left Billy scowls as he looks across the room, "I miss hotel prison," he states incongruously.
Nightmare
player, 3292 posts
I was young, and that may
explain my actions.
Wed 3 Jun 2020
at 12:31
  • msg #478

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 477):

Nightmare phases out of her EVA suit and sits crosslegged on the ground and pulls up her datapad.

Perhaps we could pass the Joss a few basic texts in regards to leadership, community organization and basic civil engineering.  However, this is going to turn into the Jungian pyramid.  Roger fixed their biggest problem, now they want their second biggest problem fixed.

She shrugs

No society is 100% efficient... Especially not when faced with a heterogeneous population of optinions, personalities, and abilities.

Their issues are not that different from our own, which is interesting.


She sits in silence with the team for a moment.

My plan to deal with the pests is a biofeedback loop.  I'll need to study the ecosystem, however introduction of a predator may be appropriate in this circumstance.
Gestalt
NPC, 81 posts
Former AoS Honcho
StarBlazers Black Ops
Wed 3 Jun 2020
at 13:11
  • msg #479

The Game: Chapter 13

In reply to Nightmare (msg # 478):

"So...assuming a cycle means overnight, who wants to get a feel for the nightlife around here?"
Nightmare
player, 3293 posts
I was young, and that may
explain my actions.
Wed 3 Jun 2020
at 13:19
  • msg #480

The Game: Chapter 13

In reply to Gestalt (msg # 479):

Nightmare looks to Billy and Roger hopefully.

I'd be interested!
Basilisk
player, 176 posts
All Suffering can End
Decide nothing matters
Wed 3 Jun 2020
at 13:31
  • msg #481

The Game: Chapter 13

In reply to Nightmare (msg # 480):

Messing with an ecosystem we don't understand?  Too risky.

Basilisk stares silently at Gestalt for a moment, but does not reply.
Yardbird
player, 287 posts
It is what it is
until it's something else
Wed 3 Jun 2020
at 14:45
  • msg #482

The Game: Chapter 13

In reply to Basilisk (msg # 481):

"Ooh, glowcap." Roger says, kneeling down to the fungus and poking it with a finger. "Haven't seen one of you in awhile."

"Honestly, I'm thinking we automate as much as possible... and of the remaining jobs, make the easy tasks and hard tasks the same difficulty. So, strategically complicating stuff and uncomplicating stuff. And then maybe creating busywork for people to do if they can't do other tasks. It's not just efficiency. It's, like, workforce participation and satisfaction."

He stands up.

"If we improve every process as much as we can, that will still leave things uneven. We still need inefficiency."

As Gestalt talks about the nightlife.

"What, you want to go out and kidnap somebody?"
Gestalt
NPC, 82 posts
Former AoS Honcho
StarBlazers Black Ops
Wed 3 Jun 2020
at 15:10
  • msg #483

The Game: Chapter 13

In reply to Yardbird (msg # 482):

"Only if it's profitable," Gestalt replies to Roger's goading. "But to be among the first to sample alien ale? That's a passage for the history databases."
Ibis
NPC, 26 posts
Servant of Sekhmet
GunBlazers Medic
Wed 3 Jun 2020
at 15:21
  • msg #484

The Game: Chapter 13

In reply to Gestalt (msg # 483):

"If you contract an illness or parasite from the local cuisine, the Goddess is unlikely to intervene," Ibis sniffs. "I would be interested to know more about this place, though. I did not perceive a temple earlier. Do these Joss believe in nothing?"
This message was last edited by the player at 15:33, Wed 03 June 2020.
The Watcher
GM, 4042 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 3 Jun 2020
at 15:23
  • msg #485

The Game: Chapter 13

In reply to Ibis (msg # 484):

"Visiting a local gathering place when the workforce is off-duty would be a great opportunity to pick up on turns of phrase, colloquialisms, and the like," Hilda pipes up. "Provided we're allowed to bring the translator..."

She clears her throat self-consciously.

"The automatic one, I mean."
This message was last edited by the GM at 15:33, Wed 03 June 2020.
Yardbird
player, 288 posts
It is what it is
until it's something else
Wed 3 Jun 2020
at 15:50
  • msg #486

The Game: Chapter 13

In reply to The Watcher (msg # 485):

"Should be all set up in your suits and comms. The compute part stays with the tablet, but you can still use the service. Don't ask me to explain beyond that. I have Adj do all my programming for me."
This message was last edited by the player at 15:50, Wed 03 June 2020.
Billy Laser Fist
player, 3028 posts
Stacks of green paper
in his red right hand
Wed 3 Jun 2020
at 16:58
  • msg #487

The Game: Chapter 13

I don’t think we should put effort into complicating things they already know how to do.  Why would they even take us up on a worse way of doing things?  We need to make up new jobs.  The introduction of a predator’s a good idea, everyone likes cats.  If we teach them domestication then they go from chasing pests to keeping pets.  Still a job, but we offload the grunt work.  Roger, could you send me your language database, or whatever the backend of this translator is?” Billy contributes, setting his helmet down and testing the integrity of one of the hammocks before flopping himself into it.
The Watcher
GM, 4043 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 3 Jun 2020
at 18:13
  • msg #488

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 487):

Gestalt, Hilda, Ibis, and Nightmare prepare to explore the nightlife at the Joss city.

OOC: Anyone else want in on the outing or have other plans?
Yardbird
player, 289 posts
It is what it is
until it's something else
Wed 3 Jun 2020
at 18:23
  • msg #489

The Game: Chapter 13

In reply to The Watcher (msg # 488):

"Sure Bill. Just sent you the service. I'll be there in spirit. This guy will be with you in person." Roger says as his beholder wakes up and joins the explorers.
Nightmare
player, 3294 posts
I was young, and that may
explain my actions.
Wed 3 Jun 2020
at 18:40
  • msg #490

The Game: Chapter 13

In reply to Yardbird (msg # 489):

Nightmare holds out her arm in a theatrical and ancient way to suggest that Roger takes it in his.

Let's explore.

She fixes her eyes on Billy

quote:
If you need me... you call.

This message was last edited by the player at 18:41, Wed 03 June 2020.
Billy Laser Fist
player, 3029 posts
Stacks of green paper
in his red right hand
Wed 3 Jun 2020
at 18:42
  • msg #491

The Game: Chapter 13

"Given the reaction to it, I'm not sure your ball's the best companion for making a good impression, Roger.  Also, everyone else leave your weapons.  They're for shooting wildlife, not the locals." Billy leans back in his hammock, apparently out for the evening revels.
This message was last edited by the player at 18:43, Wed 03 June 2020.
Basilisk
player, 177 posts
All Suffering can End
Decide nothing matters
Wed 3 Jun 2020
at 18:43
  • msg #492

The Game: Chapter 13

In reply to Nightmare (msg # 490):

Basilisk waits for the larger group to leave, then stomps off silently by himself.
Nightmare
player, 3295 posts
I was young, and that may
explain my actions.
Wed 3 Jun 2020
at 18:46
  • msg #493

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 491):

All of Nightmare's weapons are attached to the EVA suit.  She shrugs knowing that even naked she is more deadly than any normal human and moves on.  Her hair flashing prettily with her excitement.
This message was last edited by the player at 18:46, Wed 03 June 2020.
The Watcher
GM, 4044 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 3 Jun 2020
at 19:36
  • msg #494

The Game: Chapter 13

In reply to Nightmare (msg # 493):

Team Toxin

Basil stomps off into the darkness, keeping his distance from others and as locked into his own thoughts as he is in the hazmat suit.


Team Homebody

Billy and Fu-Chi (and possibly Roger and Xander) sit back and relax while the others take their leave.


Team Nightlife

Gestalt, Hilda, Ibis, and Nightmare climb the ramp and exit the Guest Room to take in the crisp evening air. The combination of sundown, breeze, and elevation makes things a little chilly for anyone without an EVA suit, but not unbearably so.

A pair of Joss stand guard at the top of the Great Lift, which has the platform locked in the top-side position for the evening, but otherwise you see nothing that resembles a security force.

The flickering glow of many fires can be seen from within various buildings throughout the Wheels, which is how the locals refer to the concentric circular lanes and spokes that run throughout the city.

The closer to the center you go, the more activity there seems to be.

"There," Gestalt says, jabbing a finger at a moderately sized building that is both well-lit and regularly admitting and discharging Joss through the front door. "If that's not a tavern, the first round's on me when we find it."

***

The Joss are not exactly accommodating, but they do not object to you entering the building and taking a seat at a booth off to one side. The building is relatively crowded and does indeed appear to be a tavern of sorts. Trenchers piled with grilled vegetables and live insectoid creatures stand in the center of the room, and Joss line up to pour a fizzy liquid into large mugs from large basins set against the wall.

There is no actual bartop, nor any proprietor to speak of, though several Joss do appear to be on duty as they scurry around to refill and clean things. You do not see currency exchange hands or any discussion of what anything costs, and none stop you from approaching either the trenchers or the basins should you wish it.

Indeed, Gestalt manages to procure a mug for himself almost immediately, kicking back in the booth and looking more at ease than you've seen him in ages.

"You're the brains," he says, raising the beverage toward Rebecca. "Do us a favor and tell me if this is poison, eh?"
This message was last edited by the GM at 19:51, Wed 03 June 2020.
Yardbird
player, 290 posts
It is what it is
until it's something else
Thu 4 Jun 2020
at 03:58
  • msg #495

The Game: Chapter 13

In reply to The Watcher (msg # 494):

Roger sits and tinkers with his beholder as he lays in his hammock with his back to the others. He begins whistling a tune, repeating parts of it as he aims for the correct pitch, seeming to compose it as he goes.
This message was last edited by the player at 03:59, Thu 04 June 2020.
Basilisk
player, 178 posts
All Suffering can End
Decide nothing matters
Thu 4 Jun 2020
at 13:00
  • msg #496

The Game: Chapter 13

In reply to Yardbird (msg # 495):

Basilisk stomps further down the ramp into the living complex
The Watcher
GM, 4046 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 4 Jun 2020
at 13:39
  • msg #497

The Game: Chapter 13

In reply to Basilisk (msg # 496):

Team Toxin

Basil's footsteps echo down the corridor as he tromps further down the ramp, away from the topside of the Joss city and from the safety of their quarters.

The ramp continues downward for some distance, maintaining a steep angle as it carves deeper into the ground. The way is lit by sconces in which glowcaps have been placed, which provides dim but ample illumination.

Basil passes another modest guest chamber similar to yours before the ramp bottoms out into a flat area that appears to be the a staging ground or ready room of sorts. A hand-cranked platform-and-pulley system is here, with the platform in the "up" position. A basket of glowcaps hangs from a peg nearby, clearly intended to be used as a lantern for those wishing to proceed further.

There is no way to go forward from here aside from the platform, which plunges down a deep shaft that is not illuminated.
This message was last edited by the GM at 13:39, Thu 04 June 2020.
Yardbird
player, 291 posts
It is what it is
until it's something else
Thu 4 Jun 2020
at 14:26
  • msg #498

The Game: Chapter 13

In reply to The Watcher (msg # 497):

"So what do you dudes think so far?" Roger says, no longer tinkering. "Ceto, and all that?"
Nightmare
player, 3296 posts
I was young, and that may
explain my actions.
Thu 4 Jun 2020
at 17:15
  • msg #499

The Game: Chapter 13

In reply to Yardbird (msg # 498):

Nightmare carefully looks at the drink, sniffing it, rubbing it between her fingers and even pouring a little bit out to study consistency

Reason: Yellow.

Edit:

Appears there is no sense of ownership here of anything or form of currency.  This is truly Marx's utopian vision... Not to get too deep on you guys, the question is... is implementing our own capitalistic values into the system the way to go.

She observes the people in the bar to see their mood.  Can she tell if they are happy, frustrated, what conversation does she hear snippets of?
This message was last edited by the player at 17:26, Thu 04 June 2020.
The Watcher
GM, 4047 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 4 Jun 2020
at 17:56
  • msg #500

The Game: Chapter 13

In reply to Nightmare (msg # 499):

Team Nightlife

Rebecca ponders the physical and chemical characteristics of the beverage, and soon concludes that it appears to be a mixture of water and fermented fungus. Without actually tasting it, you can't speak to the flavor, and without doing a biochemical breakdown, you can't be certain about its potential toxicity.

"Well?" Gestalt asks when she's finished. "Down the hatch?"

Team Homebodies


"Everything is far more civil than I expected, so far," Fu-Chi replies, sitting astride his hammock to swing slowly to and fro. "Less confusion and less violence. Being able to speak the native language is an enormous boon."
Nightmare
player, 3298 posts
I was young, and that may
explain my actions.
Thu 4 Jun 2020
at 18:23
  • msg #501

The Game: Chapter 13

In reply to The Watcher (msg # 500):

Nightmare pulls a face as her physical inspection reaches its conclusion.

I think in this situation caution is the best part of valor, I don't have an ability to test for toxins.  This appears to be made from fermented mushrooms, and given the variety and potentially deadliness of mushrooms on earth may be best to steer clear.

She looks disappointed for a moment.  Then she suddenly brightens and rolls her eyes at her own obtuseness.  She taps a finger to the speak button on her headset with a small smile.

Hey Raj!  You there?  Have any of you guys tried this fermented mushroom brew?  Is it suitable to drink?

She smiles at the table and shrugs.

Experience is the best teacher!
Yardbird
player, 292 posts
It is what it is
until it's something else
Thu 4 Jun 2020
at 18:54
  • msg #502

The Game: Chapter 13

In reply to Nightmare (msg # 501):

"Yeah, uh, haven't tried it. Won't knock it. My buddy Speren -- he's a Joss -- ate plenty of weird stuff like that and none of it ever seemed to bother me. Or seemed like it would. I survived off hydroponic rabbit food, mostly. With the occasional bwan shank."
Basilisk
player, 179 posts
All Suffering can End
Decide nothing matters
Fri 5 Jun 2020
at 13:35
  • msg #503

The Game: Chapter 13

In reply to Yardbird (msg # 502):

Basilisk's rusty voicebox crackles.

He stomps back up the ramp and out into the city
Nightmare
player, 3299 posts
I was young, and that may
explain my actions.
Fri 5 Jun 2020
at 15:07
  • msg #504

The Game: Chapter 13

In reply to Basilisk (msg # 503):

Nightmare looks thoughtfully at the brew.

Roger, the rabbit food you ate, was it terran or Cetan in nature.  Also without too much detail... how is your digestion working?  I have concerns about the microflora on this planet.

She looks at the team with some chagrin.

If Roger gives us the all good I would say that we may proceed with caution based upon the circumstantial evidence that Joss metabolism appears to be similar to our own.  As does the life on Ceto. 
Yardbird
player, 293 posts
It is what it is
until it's something else
Fri 5 Jun 2020
at 17:45
  • msg #505

The Game: Chapter 13

In reply to Nightmare (msg # 504):

"Becks" Roger says, "Make Gestalt drink it. He's the one who ordered it. He's totally getting his foot in the door to ask you to do more things for him later. Don't even go down that road."
Nightmare
player, 3300 posts
I was young, and that may
explain my actions.
Fri 5 Jun 2020
at 18:16
  • msg #506

The Game: Chapter 13

In reply to Yardbird (msg # 505):

Roger that.

She says on comms with a smile in her voice. She shrugs at the group.

I would say it is more likely safe than not.  However without equipment I can't be certain.

She holds the large mug up in two small hands.

My suggestion would be for only one of us to try it and in extreme moderation.  Any volunteers?
This message was last edited by the player at 18:17, Fri 05 June 2020.
Yardbird
player, 294 posts
It is what it is
until it's something else
Sat 6 Jun 2020
at 18:46
  • msg #507

The Game: Chapter 13

In reply to Nightmare (msg # 506):

Roger rolls over in his hammock to face Billy and the ambassador.

"Is Gestalt here under duress? How much of a like, flight risk is the dude?"
Billy Laser Fist
player, 3032 posts
Stacks of green paper
in his red right hand
Sat 6 Jun 2020
at 18:51
  • msg #508

The Game: Chapter 13

Billy lays in his hammock staring at the middle distance as Roger and Nightmare chat over comms.  He doesn't seem to notice when the conversation becomes a more local affair.
The Watcher
GM, 4048 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 9 Jun 2020
at 12:55
  • msg #509

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 508):

Team Nightlife

Gestalt swirls the mug thoughtfully, sniffs it, shrugs, and takes an experimental sip.

"Mmmph, disappointing," he says, setting the mug back down on the table with a scowl. "Fizzy and bitter, and not in a good way. What's the point of that?"

Ibis watches him intently, seemingly disappointed that the man's reaction isn't a coughing fit or keeling over.

You're able to turn you attention to other matters, such as overhearing various snippets of conversations around you. For the most part, the Joss seem to be discussing how the last cycle went and their expectation for the next cycle. None of them appear to have the same duty twice in a row.

A short while later, a Joss sidles up to your table unsteadily.

"Heard we had guests," it says, leaning its palms against your table and looking down at the assemblage. "We don't get many. Where're you from?"

Team Homebodies

"Roger?" Fu-Chi asks, walking over to the man's hammock and looking a bit uncomfortable. "I'm sorry to impose, but I'm having difficulty organizing my thoughts and Billy appears to be meditating. My assistant and I used to play a game in the evenings that helps me think."

He gestures toward the small table in the corner of the room, where you can see a grid of white and black stones has been set up.

"Would you be willing to humor me with a match? I can teach you, if needed."

Team Toxin

Basil stomps out into the night, and is greeted with much that same scene as Team Nightlife before him. Instead of seeking out a tavern, however, Basil finds himself doing a slow lap around the outermost circle of the Wheel.

He's about halfway around the bluff when he notices something that merits his attention: a small knot of Joss speaking quietly near what appears to be a barn. The amplifiers in his hazard suit's helmet combined with how loud even a whispering Joss is to a human ear helps makes eavesdropping a simple matter.

"...there was burning metal HERE, in the city! We destroyed it ourselves. It did not get a chance to burn."

"We saw. We are grateful."

"We heard it belonged to the aliens in the Guest House."

"The Architects should not have let them stay. We cannot trust the burning metal."

"We cannot let what happened to Nedstasjon happen here. Hevetplata is all we have left."

The largest of the speakers nods and holds up a hand for silence.

"We think alike. We have asked for, and received, certain favors. Next cycle, we have duty at the Great Lift, at the Guest House desk, and at the Downshaft."

"The Downshaft?" one grumbles. "We dislike Catcher duty!"

The Joss pats the speaker on the shoulder.

"It is necessary. The Architects asked them to improve Catcher duty. They will need to see what is involved."

He smiles in the darkness.

"We ourselves have the honor of being designated the aliens' escort, a reward for destroying the burning metal last cycle. And when we take them to the Downshaft..."

"We will learn the truth?" one ventures.

"Yes," the speaker nods. "And we will have justice. Get some sleep. The next cycle is an important one."

Basil remains quietly in the shadows as the gathered Joss tap their foreheads together briefly, a gesture that seems to replace a human handshake, and disperse in various directions.
Basilisk
player, 180 posts
All Suffering can End
Decide nothing matters
Tue 9 Jun 2020
at 15:16
  • msg #510

The Game: Chapter 13

In reply to The Watcher (msg # 509):

Hmmmmmm

Basilisk waits patiently for the Joss to disperse, then waits several more moments before stomping back toward the ramp
Yardbird
player, 295 posts
It is what it is
until it's something else
Tue 9 Jun 2020
at 15:58
  • msg #511

The Game: Chapter 13

In reply to Basilisk (msg # 510):

"Oh man I haven't played a game in forever. Sure, let's get amongst it," Roger replies, clumsily finding his way out of the hammock and making his way over to the board. "Didn't take Bill for the spiritual type..." he offers softly.
Nightmare
player, 3301 posts
I was young, and that may
explain my actions.
Tue 9 Jun 2020
at 21:28
  • msg #512

The Game: Chapter 13

In reply to Yardbird (msg # 511):

Nightmare smiles warmly at the Joss... or at least what she hopes is warmly.  She is carefully studying how facial expressions are interpreted among the Joss.  She pushes a seat out for the Joss and says

Where we are from this is an invitation that you are welcome to sit with us.  We have traveled from Sol, if you have ever heard of it.  One of our kind helped design and build the great lift.

This is one of my first experiences as a traveler, and being welcomed in a place other than Sol or someplace controlled by Sol.


She hoists her tankard and holds it up.

Gently touch your mug to mine.  Where we are from this is a symbol of comradery.  I would be friends.  What do you do for recreation here?

She clinks glasses with Gestalt as demonstration
This message was last edited by the player at 21:31, Tue 09 June 2020.
The Watcher
GM, 4049 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 11 Jun 2020
at 13:16
  • msg #513

The Game: Chapter 13

In reply to Nightmare (msg # 512):

Team Toxin merges with Team Homebody

Basil is able to clomp all the way back to the Guest House without being accosted or stopped by anyone.

When he heads back into the room, he sees Roger and Fu-Chi playing a game that involves a grid of white and black stones and a lot of pursed lips and furrowed brows. Billy is there, as well, relaxing in his hammock quietly.

Team Nightlife

The Joss breaks into a widening grin as Rebecca speaks.

"We like the way you say our words. It is different, but not bad," it says. "We do not have a drink yet, so we cannot touch glasses. But this custom is like ours. We touch heads among close friends in greeting."

"This is recreation," it says, gesturing around himself. "Time is allotted each cycle for relaxation, play, or work on things beyond our duty. Some read. Some build. Ourselves, we prefer to play Klask. Do you know it?"
This message was last edited by the GM at 13:17, Thu 11 June 2020.
Nightmare
player, 3302 posts
I was young, and that may
explain my actions.
Thu 11 Jun 2020
at 15:34
  • msg #514

The Game: Chapter 13

In reply to The Watcher (msg # 513):

Nightmare gets very excited.

I do not!  Will you show me?

She suddenly remembers herself.

We have not yet been introduced!  My name is Nightmare...

She goes around the table introducing the team.

What is your name?
Yardbird
player, 296 posts
It is what it is
until it's something else
Thu 11 Jun 2020
at 15:43
  • msg #515

The Game: Chapter 13

In reply to Nightmare (msg # 514):

Roger's eyes flit between the game board and a video on his tablet.

"Oh uh, hm. Sorry, my turn? I'll move... there."

The tromping containment suit catches his attention.

"Hey you're back. That was quick. Anybody mistake you for burning metal?" he asks Basilisk.
The Watcher
GM, 4050 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 12 Jun 2020
at 14:22
  • msg #516

The Game: Chapter 13

In reply to Yardbird (msg # 515):

Team Nightlife

"We do not know what most of that means," the Joss says, clearly a bit confused by what just took place. "Rebeccaing, Gestalting, and such are not verbs we understand."

The Joss smiles disarmingly.

"But! We are certain you are very good at your namesakes."

It puts a thumb to its chest.

"We are called Vepseknusing. That is what we are best at, though there hasn't been a need for it in quite a while."

"This is all very fascinating, Vepse," Gestalt interrupts, "But you mentioned a game earlier. Is wagering involved?"

The Joss glances at him blankly.

"We do not know this word either," Vepseknusing replies. "What does it mean?"

"What, wagering?" Gestalt asks, arching an eyebrow. "It means risking something on the outcome of the game. Usually something all the players want, like money."

"Oh," the Joss says, nodding very slightly. "We do not use money here, but we know of it. The Nykommere offered us some in exchange for land, but the Architects sent them away. Money is useless in a properly civilized society."

Vepseknusing blinks and looks down at the table, flustering.

"We are sorry. If you wager, you still use money. We did not mean to offend," the Joss says, brightening slightly. "Maybe that is why you are here! To learn a better way."

Gestalt rolls his eyes, but the Joss either ignores him or doesn't understand the body language.

"Now, to play Klask, all will need their own cup," Vepseknusing continues. "We will get them and bring them for you. Wait here!"

With that, the Joss disappears into the crowd.
This message was last edited by the GM at 14:27, Fri 12 June 2020.
Gestalt
NPC, 83 posts
Former AoS Honcho
StarBlazers Black Ops
Fri 12 Jun 2020
at 14:26
  • msg #517

The Game: Chapter 13

In reply to The Watcher (msg # 516):

"An alien drinking game," Gestalt says, perking up. "I was hoping for alien poker, but this isn't a bad substitute..."

Ibis and Hilda glare at him, but he shrugs it off.

"What, don't tell me you're not curious! Besides, I'm just doing what the boss man would want us to do. Klask might be something we can sell. The booze, too."
This message was last edited by the player at 14:26, Fri 12 June 2020.
Basilisk
player, 181 posts
All Suffering can End
Decide nothing matters
Mon 15 Jun 2020
at 15:51
  • msg #518

The Game: Chapter 13

In reply to Gestalt (msg # 517):

"If they did, they didn't tell me about it," Basilisk responds curtly.

He lumbers over to stand almost on top of Roger.  His voicebox crackles and when he speaks again, it is so quiet and staticky as to be barely audible.

I overheard some conversations.  There appear to be Joss who are not as tolerant to our presence.  When we descend into the pits tomorrow, there may be an ambush of some kind."
This message was last edited by the player at 12:25, Tue 16 June 2020.
Yardbird
player, 297 posts
It is what it is
until it's something else
Mon 15 Jun 2020
at 17:24
  • msg #519

The Game: Chapter 13

In reply to Basilisk (msg # 518):

Roger's face drops. "Ah man, that is a bummer." He looks over at Fu-Chi, then back up at Basilisk.

"You better tell Billy. Decide how we wanna play it. My gut tells me we need to let the ambush play out, protect ourselves -- shouldn't be hard, honestly, I mean these dudes have size, but it'd be still be a wash -- and show them that we're peaceful and resilient. If we ask the Architects to get involved, that's just gonna lead to more resentment and a bigger blow-up later."

He begins nodding.

"Yeah, I think we gotta take it on the chin. Walk into the lion's den, put our heads in the mouth."

"Yo, Bill! You got a sec to talk about our welcome wagon tomorrow?"
Basilisk
player, 182 posts
All Suffering can End
Decide nothing matters
Mon 15 Jun 2020
at 18:31
  • msg #520

The Game: Chapter 13

In reply to Yardbird (msg # 519):

I would recommend we remove ourselves from their society wholly.  The helmet of Basilisk's suit swivels to and fro.

But I expect that will not be acceptable to Billy.  So I will continue to attend in case your plan fails and someone gets hurt.
Nightmare
player, 3303 posts
I was young, and that may
explain my actions.
Tue 16 Jun 2020
at 12:56
  • msg #521

The Game: Chapter 13

In reply to Basilisk (msg # 520):

he smiles brightly as Vepseknusing continues

Our names are descriptive but not of something we do but who we are.  She points to herself Gestalt Ibis, we are named after adjectives or nouns; not verbs.

What does your name mean?


When Gestalt abbreviates Vepseknusing's name and he says he does not understand she chimes in.

It is an abbreviation of a longer word.  One that is difficult to pronounce for alien tongues; would this be ok if we did this?  In our society it is a sign of acceptance.

When he goes to get cups she waggles hers,

I think you only need one, unless Clask is played with something different.
This message was last edited by the player at 12:57, Tue 16 June 2020.
The Watcher
GM, 4052 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 17 Jun 2020
at 14:15
  • msg #522

The Game: Chapter 13

In reply to Nightmare (msg # 521):

Team Nightlife

Vepseknusing returns with enough mugs to accommodate everyone, and sloshes them down onto the table with the lack of finesse you'd expect from such a large creature.

He has difficulty describing his name to Rebecca when she inquires further, however. The best answer she gets is that he's good at "knusing vespes," words for which your translator has no English equivalent.

"Klask is easy to learn," he says, looking around the table solemnly. "Lift your cup and mimic what we do, one by one. We will judge if the mimic is badly done, which would result in drinking from the cup. Then, the next player must add something new to what we did first. We all complete this new sequence, drinking if wrong, as before."

"If we have to drink but we cannot, we must yell KLASK and put our empty cup in the middle of the table. Everyone pours half of what they have into it to replenish the cup."

"When we get all the way around, we ourselves will personally finish any remaining drinks. Then, we go again, with the player next to us starting. Klask continues until we have completed a full circle."

The Joss looks around eagerly.

"So! Who wants to play?"

Hilda and Ibis look at each other and shake their heads politely.

"I'm in," Gestalt says, dragging his mug closer. "First human to play an alien drinking game might be a fun addition to my Archive page, juxtaposed against all alleged terrorism."
Nightmare
player, 3304 posts
I was young, and that may
explain my actions.
Wed 17 Jun 2020
at 15:37
  • msg #523

The Game: Chapter 13

In reply to The Watcher (msg # 522):

I think humans have had much more contact with aliens than you are giving us credit for.... I have doubts as to your primacy.  There is a human colony on this planet, Roger has been here before, and we have been interacting with other aliens for some time now.  That being said....

Nightmare volunteers timidly to play the game

We may need to modify the rules a bit.  I am still very young, and I'm so much smaller than you are.  I doubt I will be able to drink much.

This message was last edited by the player at 16:05, Wed 17 June 2020.
Billy Laser Fist
player, 3034 posts
Stacks of green paper
in his red right hand
Wed 17 Jun 2020
at 18:56
  • msg #524

The Game: Chapter 13

"If we remove ourselves from their society wholly we're kinda ignoring our mission statement," Billy chimes in as Basil and Roger discuss the potential ambush, apparently finished zoning out of reality. "I was kinda hoping we could split up and get a few people on each of their many different tasks, they can't ambush us everywhere. Plus that'd spare some of the more civilian grade team members.  What'd they need us to do, fix their poop composting, pest removal, lifts and textiles?  Basil do you know anything about compost?  Do any of us know anything about textiles?"
Yardbird
player, 298 posts
It is what it is
until it's something else
Wed 17 Jun 2020
at 19:03
  • msg #525

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 524):

"I mean, I can help with process improvement across the board. Happy to float between teams."
The Watcher
GM, 4054 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 17 Jun 2020
at 19:11
  • msg #526

The Game: Chapter 13

In reply to Yardbird (msg # 525):

Team Homebody

"I know a bit about textiles from the supply side, and how they are produced in countries of varying degrees of technological sophistication on Earth, and how that supports the local economies," Fu-Chi replies. "But I can't actually weave anything. If they need us to help troubleshoot an alien loom, there's nothing I can contribute here."
Yardbird
player, 299 posts
It is what it is
until it's something else
Wed 17 Jun 2020
at 19:17
  • msg #527

The Game: Chapter 13

In reply to The Watcher (msg # 526):

"I'll be the guy for that."
The Watcher
GM, 4055 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 17 Jun 2020
at 19:22
  • msg #528

The Game: Chapter 13

In reply to The Watcher (msg # 526):

Team Nightlife

The Joss looks so disappointed when Hilda and Ibis recuse themselves that the former decides to play after all, though Ibis holds firm in her decision to simply observe.

The game progresses as advertised, with the Joss making difficult gestures and movements and laughing as you collectively fail to mimic them. He has trouble mimicking the motions you make, as well, so there are plenty of KLASK moments to go around.

OOC: I need an Endurance check from everyone who played the game, which I believe is just Rebecca from the PC side of things.

[Endurance (Hilda, Gestalt):21,35]

By the time the game is over, Hilda is slurring her speech and looking very woozy, while Gestalt is noticeably drunk. The Joss, for his part, seems thoroughly unaffected.
Billy Laser Fist
player, 3035 posts
Stacks of green paper
in his red right hand
Wed 17 Jun 2020
at 19:32
  • msg #529

The Game: Chapter 13

"I got the impression they used some kind of chemical treatment, maybe dying them?  Or maybe they just need a better way to do laundry.  Regardless, some experience is better than nothing.  I expect tomorrow will be a lot of understanding what the job is and how they do it currently, I'm all for a group approach to fixing them."
Basilisk
player, 184 posts
All Suffering can End
Decide nothing matters
Wed 17 Jun 2020
at 21:09
  • msg #530

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 529):

I never said I condoned the mission in the first place.


Basilisk settles into a corner of the room, leaned against a wall.

I have some basic understanding of chemistry, if that's what you mean.  As long as said pests are isolated from other life forms, I could easily dispatch them en masse.
Billy Laser Fist
player, 3036 posts
Stacks of green paper
in his red right hand
Wed 17 Jun 2020
at 21:20
  • msg #531

The Game: Chapter 13

"If you didn't condone the mission why'd you join it?"Billy quirks an eyebrow at Basil, "You realize this is the job right?  We're also not trying to fix their problems in one go, and I'm not sure that poisoning their sewer systems is feasible even if we were.  We need to give them better ways to do their own jobs, or new jobs, the Architects seemed against the idea of us inventing excuses for layabouts."
Yardbird
player, 300 posts
It is what it is
until it's something else
Wed 17 Jun 2020
at 21:56
  • msg #532

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 531):

"Fellas. Ambush? Yeah they can't hit us everywhere, but they can hit us somewhere. And I don't want somebody to get hurt. Or for us to like, botch the response and lose, uh, public favor."

He looks down at his tablet.

"What are you guys..." he starts to mutter, then returns to his normal speaking voice.

"I can build defensive escorts to go with each of the three teams. Enough burning metal to go around. Best case, it serves as a deterrent. Makes each group equally likely to get targeted."
Billy Laser Fist
player, 3038 posts
Stacks of green paper
in his red right hand
Wed 17 Jun 2020
at 22:09
  • msg #533

The Game: Chapter 13

"Basil said they were gonna do it in the pit, that's where the pests are, right?  Rebecca's in charge of that.  I'll go with her, it's fine." Billy waves Roger's concern off dismissively, "Besides, isn't burning metal like public enemy number one around here?  I feel like a judicious application of their greatest fears is not the best way to stop them being afraid.  No, time's better spent thinking of solutions to their problems they might actually like."
Yardbird
player, 301 posts
It is what it is
until it's something else
Wed 17 Jun 2020
at 23:06
  • msg #534

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 533):

"Allll right. Welp, just tell me where you want me."

Roger returns to the game board and puts his chin in his hand awaiting Fu-Chi's move.
Billy Laser Fist
player, 3039 posts
Stacks of green paper
in his red right hand
Wed 17 Jun 2020
at 23:44
  • msg #535

The Game: Chapter 13

In reply to Yardbird (msg # 534):

"I figure if they like what you did for their grand lift you can look at whatever other lifts they have, easy job.  You can chip in once you take stock of it all, maybe reacquaint yourself with your masterwork out front if you need it.  Basil you can check their fertilizer.  Take Gestalt with you.  Make him stick his hand in something.  If the ambassadors willing to help us check out what the textiles are all about that just leaves Xander, Hilda and Ibis.  I'd like Hilda to brush up on the language, dunno if any of the jobs are specifically up her alley." Billy ponders job assignments for a few moments before hopping out of his hammock and heading out of the guest residence, "Probably not a big deal, pests and compost sound like the hardest jobs to streamline.  Biology and all," he mutters on his way out.
Nightmare
player, 3308 posts
I was young, and that may
explain my actions.
Thu 18 Jun 2020
at 13:11
  • msg #536

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 535):

Nightmare being very adept in learning by wrote is easily the best at copying the hard to follow gestures, she ends up actually drinking very little.

[Endurance: Yellow]

She does not escape the effects entirely as she has a giant smile plastered on her face and is giggling like a maniac and her controlled overtones have reverted to sounding like a 13 year old girl again.

OK... ok... Vepseknusing, so what if I like... do something that is physically impossible for you to do?
This message was last edited by the player at 13:12, Thu 18 June 2020.
The Watcher
GM, 4056 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 18 Jun 2020
at 15:31
  • msg #537

The Game: Chapter 13

In reply to Nightmare (msg # 536):

Team Nightlife

"Doing something special is part of the fun!" Vespeknusing replies enthusiastically. "Sometimes we learn more with Klask than we do during duty instruction."

He refills the mugs and begins another round...

[Endurance: Gestalt, Hilda: 60,42]

OOC: Another Endurance check if you're going to keep playing.

By the time the round ends, Hilda is slouching heavily against the stoically disapproving Ibis for support and Gestalt is speaking at a much higher volume than is strictly necessary.

"I think you've had enough," Ibis hisses at Hilda, who pays her no heed.

"But we're only two rounds in!" Gestalt objects. "And-and-and there's..."

He makes a show of counting off each player with his fingers.

"Vespe, Becks, Hilda, me...there's four of us."

Vespeknusing nods in agreement.

"Yes," the Joss smiles, filling the mugs a third time and still seeming entirely sober. "Two rounds to go. We love a good game of Klask!"
This message was last edited by the GM at 15:41, Thu 18 June 2020.
The Watcher
GM, 4057 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 18 Jun 2020
at 15:34
  • msg #538

The Game: Chapter 13

In reply to The Watcher (msg # 537):

Team Homebody

"I'll help however I can," Fu-Chi nods, glancing down at the Go grid and placing a black stone adjacent to one of Roger's white pieces, which he then removes from the board. "But I'm a lot less cavalier about this ambush than you are. We left most of our weapons on the ship. And while I'm loathe to need them...I'd hate for it to come to that and be left without protection."
This message was last edited by the GM at 15:40, Thu 18 June 2020.
Yardbird
player, 304 posts
It is what it is
until it's something else
Thu 18 Jun 2020
at 15:54
  • msg #539

The Game: Chapter 13

In reply to The Watcher (msg # 538):

"Shit." Roger says as he watches his piece disappear from the board.

"I can make us area forcefields that fit in your pocket. One per team," he announces as he puzzles over the position in front of him.
Nightmare
player, 3310 posts
I was young, and that may
explain my actions.
Thu 18 Jun 2020
at 17:40
  • msg #540

The Game: Chapter 13

In reply to Yardbird (msg # 539):

Nightmare cuts off Gestalt with a suddenly sober look.

[Endurance: Yellow (SOOOO CLOSE TO RED)]

Some of us have less... constitution than others.

Ibis, please accompany Hilda back to the tent, you have probably imbibed more than is prudent, especially if we don't know the effects.


/ooc: Two more rolls after this one or including this one?
This message was last edited by the player at 17:42, Thu 18 June 2020.
The Watcher
GM, 4058 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 18 Jun 2020
at 20:08
  • msg #541

The Game: Chapter 13

In reply to Nightmare (msg # 540):

Team Nightlife

"We take Klask very seriously," Vespeknusing says, looking a bit more tense when Ibis helps Hilda up and they move to leave, but does nothing to stop them. Instead, he retrieves Hilda's abandoned mug and slides it in the space between Gestalt and Rebecca. "Those closest to player who leave take their turns. We must complete the round before we can stop."

The Joss looks more apologetic than severe and approximates a gesture you presume to be a shrug.

"That's Klask!"

OOC: While playing Hilda's glass, Rebecca and Gestalt must make 2 endurance rolls per round instead of just 1, taking the worse of the two results.
This message was last edited by the GM at 20:30, Thu 18 June 2020.
Nightmare
player, 3311 posts
I was young, and that may
explain my actions.
Thu 18 Jun 2020
at 21:20
  • msg #542

The Game: Chapter 13

In reply to The Watcher (msg # 541):

Nightmare smiles at Gestalt and pushes the cup towards him

... Alien drinking game

With a wicked smiled.

/ooc Do we both or does just one of us?  Or does that make everything worse.
The Watcher
GM, 4059 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 19 Jun 2020
at 12:16
  • msg #543

The Game: Chapter 13

In reply to Nightmare (msg # 542):

Team Nightlife

Ibis and Hilda leave the bar, the latter leaning heavily upon the former for support.

The Joss gestures toward Rebecca.

"The third round begins! Start when you are ready."
This message was last edited by the GM at 13:11, Fri 19 June 2020.
Nightmare
player, 3312 posts
I was young, and that may
explain my actions.
Fri 19 Jun 2020
at 12:46
  • msg #544

The Game: Chapter 13

In reply to The Watcher (msg # 543):

Round 3:

Nightmare kicks off this round.  She smiles wickedly at Vepseknusing.

Well watch this because you are about to learn a whole lot...

With that she disappears under the table, a moment later she reaches her hand around the edge of the table grabbing the handle of her mug.  She lifts the mug waving it for a moment and then drags it through the table.

[Phasing: Green]

A moment later she stands up, her shoulders and head showing through the table and takes a hardy swig.

[Endurance: ??]

This message was last edited by the player at 12:46, Fri 19 June 2020.
Yardbird
player, 305 posts
It is what it is
until it's something else
Fri 19 Jun 2020
at 15:40
  • msg #545

The Game: Chapter 13

In reply to Nightmare (msg # 544):

Roger looks down and away from Fu-Chi, engrossed with his tablet and having a few words with himself. Then:



"Yo Bill, just a heads up, Hilda's hammered and Ibis is helping her back to our crash pad here."
This message was last edited by the player at 15:48, Fri 19 June 2020.
Nightmare
player, 3313 posts
I was young, and that may
explain my actions.
Sat 20 Jun 2020
at 14:11
  • msg #546

The Game: Chapter 13

In reply to Yardbird (msg # 545):

You hear a thump as Nightmare tries to disentangle herself from under the table

OUCH!!!!

She hisses.

quote:
HEY GISSS... HEY GESHHTAHLT!!!!  GRAB MY FOOT UNDER THE TABLE....ILL ILL DO THE THING!  GET THE GET THE MUG FIRST


Nightmare says in his head louder than strictly necessary.  As Gestalt grabs her foot she phases out conferring the power to him.

[Phasing: Green]
The Watcher
GM, 4060 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 22 Jun 2020
at 13:50
  • msg #547

The Game: Chapter 13

In reply to Nightmare (msg # 546):

Team Nightlife

The Joss predictably fails to emulate the supernatural abilities displayed at the table, both by Rebecca and, later, by Gestalt. Vespe drinks more than usual and even having to put his mug in the middle for a refill mid-round.

"We find this remarkable," he chuckles, clearly entertained. "We ourselves cannot do these things. They are good for Klask!"

"You can't pass through solid objects at will?" Gestalt asks, feigning seriousness. "All of our kind can do so. We learn from an early age."

"We cannot!" Vespeknusing laments, taking Gestalt's words in earnest. "But we all have our gifts. We doubt you'd be very good at knusing vespes!"

The Joss taps his fingers along the edges of his glass idly.

"Now that we have played Klask, it is traditional for all players to share something about themselves before we go our separate ways. We have taught you the game, which is a part of our culture. This shall suffice for our own sharing. But for you..."

Vespeknusing clears his throat and looks over at Rebecca and Gestalt intently.

"We have heard that you saw the Architects today, and that they assigned you a Duty for tomorrow. We are intensely curious to know if this is so, and what Duties you were given."
Ibis
NPC, 27 posts
Servant of Sekhmet
GunBlazers Medic
Mon 22 Jun 2020
at 13:51
  • msg #548

The Game: Chapter 13

In reply to The Watcher (msg # 547):

Team Escort

 Hilda and Ibis stumble their way across the inner circle of the Wheel.

"D'ya know where w'goin?" Hilda mumbles drunkenly as Ibis continues to support/drag her along. "'tall looks the same t'me."

"The Goddess will light our path," Ibis says, the words far more reassuring than her icy tone as she leads the way through the dark and quiet streets. "What were you thinking back there? You do not possess an auger's constitution."

"Nnnnnnno," Hilda replies, wrapping an arm around Ibis's shoulder more tightly. "But tha's ok. I have you!"

She hesitates for the briefest of moments, then pecks Ibis on the cheek.

"And I like that even better."

Ibis's expression softens ever-so-slightly.

"Come on," the healer says, pulling Hilda more closely against her and turning left at a spoke in the Wheel that will eventually lead them to the outer rim of the village. "We can't be far now."
Nightmare
player, 3314 posts
I was young, and that may
explain my actions.
Mon 22 Jun 2020
at 14:16
  • msg #549

The Game: Chapter 13

In reply to Ibis (msg # 548):

/OOC:  AWWWWWWWWWWWWWWWWWW THAT WAS ADORABLE!!!!!!

Nightmare trills a laugh and smiles and shares a conspiratorial wink with Gestalt..

ONE!

She says louder than necessary, and tries again more quietly

One, thank you for sharing.  It was very illuminating.  Alos, I will try knusshing veveshpesh.  I'm a quick learner.

Ish ish there any water around... I think... I think I need some water.

She looks around.

Oh and food!  Something with lots of fat content...  Hey! Hey... Gisshtalt, I think I'm drunk.  Do I look drunk?

She focuses back on Vespesknussing

Sho... you know the great lift right?  Well, one of our friends made that!  He's a bit spacey and a bit of a weirdo but we like him, he's nice.  He helped me make my suit better, and we are rebuilding Hadrian's chip... Hadrian is my kinda ex-boyfriend.  He, he got taken by aliens, but I sent him a message, I hope it gets to him.  I still like him but you can't be a boyfriend if you are taken away by aliens, y'know?

Her hair goes from pink to dirty brown back to blonde.

Wait what was I saying?  Geshtalt!  We need food.  This is going to end badly... and soon.

...Oh right yeah!  So us.  They told us to fix the other duties!  That's our duty!


She ends lamely making an expansive gesture with her arms outstretched.  She smiles brightly at Vespeknussing who looks unimpressed.  She picks up on this after a brief, awkward second.

BUT!  But but but but.... I'm excited for my duty!  I'm going to get to learn about things that live here and how the ecosystem works... I'm, I'm working on the pest removal! 

She looks around frantically for a moment and her hair goes to a pale green.

I... need a bathroom... now.  Where is it?

She looks panicked to Vespeknussing.
The Watcher
GM, 4061 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 22 Jun 2020
at 15:06
  • msg #550

The Game: Chapter 13

In reply to Nightmare (msg # 549):

Team Nightlife

"What a Duty!" Vespeknusing laughs. "We hated Duty at the Great Lift before it was made self-cranking. We are hopeful you will make Duty in the tunnels equally easy. Self-chased pests? What a thought!"

He gestures toward the communal trenchers, which are piled high with what appear to be roots, nuts, mashes, and insects. There's nothing that looks cooked or fried or cheesy or meaty to be seen.

"All who serve their Duty are welcome," he says. "Help yourselves."

When Rebecca mentions a bathroom, however, the Joss appears to be at a loss.

"Forgive us. We do not understand what you need."

"Restroom. Bathroom. Bano," Gestalt interjects drunkenly, clearly enjoying himself. "For...uh...for waste?"

"You have already metabolized the soppoppslemming?" Vespeknusing asks, looking some mixture of appalled and impressed by the notion. "That is much faster than ourselves. We only have one...bathroom."

He says the last word with effort, as if trying out how it sounds.

"We call it the nødvendig. It is further along the Wheel."

"Only one?!" Gestalt asks, far too loudly. "But what about that DITCH in the guest room house chamber place?"

"We provide that as a courtesy to aliens with different needs," Vespeknusing replies. "But it is not connected to the nødvendig. When the Guest House is occupied, those tasked with the Duty of tending it must also transfer any contents found there to the nødvendig by hand."

He grins slightly.

"But do not feel bad. We do not have guests often, and it is an otherwise pleasant Duty."

He stands and beckons for Rebecca and Gestalt to follow him.

"Come. If you cannot wait, we ourselves can show you where to go."
This message was last edited by the GM at 15:07, Mon 22 June 2020.
Nightmare
player, 3315 posts
I was young, and that may
explain my actions.
Mon 22 Jun 2020
at 15:36
  • msg #551

The Game: Chapter 13

In reply to The Watcher (msg # 550):

Yes please!

She squicks.

If I may take your hand, the so..sop...sopopopop

She coughs and clears her throat

The soppoppslemming

She says very slowly and looking for queues from Vespeknusing

It has an... intoxicating effect on humans,  I wouldn't say I have metabolized all of it as it were...but I am feeling, unsteady.

Come, come on Gestalt.  We are, we are going.


She beckons Gestalt over to her and puts her arm around his waist.

You know, I feel kinda bad for almost killing you when we met.  I was... I was different then.  Harsher.  Colder.  I was young, and while it doeshn't excushe, it may eshplain my akshunz.

She squeezes around his waist as her hair glows warmly.

But I'm different now. 

She looks around for a moment finding Percy.

Hey!  Percy!  Move it!  Come on, were going.

The doll crosses his arms and shakes his head no.

You... You don't get to say no!  If, if you don't, I'm going to... I'm going to make you clean up the latrine in our room, and I'm going to destroy it!  Now March!

The doll shakes his head and bitterly kicks at nothing as he drags his feet to follow the trio.  As they get outside and idea strikes her

HEY!  Vespeknusing!  Do you guys sing?! 

Nightmare lopsidedly smiles at Gestalt and breaks into an ancient earth drinking song her voice is a high tinkling soprano.  While it is not particularly strong it is pleasant and she is able to carry a tune.  They sing an ancient drinking song together:

quote:
One bourbon, one scotch, one beer
Well I ain't seen my baby since I don't know when
I've been drinking bourbon, whiskey, scotch and gin
Gonna get high man I'm gonna get loose
Need me a triple shot of that juice
Gonna get drunk don't you have no fear
I want one bourbon, one scotch and one beer
One bourbon, one scotch, one beer

This message was last edited by the player at 15:36, Mon 22 June 2020.
The Watcher
GM, 4062 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 23 Jun 2020
at 12:45
  • msg #552

The Game: Chapter 13

In reply to Nightmare (msg # 551):

Team Nightlife

Vespeknusing leads a stumbling Rebecca and a swaying Gestalt from the tavern and out into the quiet streets of the Wheel's middle rim.

"We ourselves do not sing outside of the designated periods," the Joss replies to Rebecca, looking at her askance as she finishes her tune. "It reminds us of the time before the Architects, when we had to do what the burning metal commanded us. Then, we sang to keep our spirits up. Now, we only sing to remember."

Your journey takes you toward the inner rim, past the central tower were you met the Architects earlier, and over to a squat, stout building with one door and a small window in each of the three other walls.

"Here is the nødvendig," Vespeknusing says, gesturing toward it. "There are several subdivisions inside. You can both go if you need to. I will wait for you out here."

Gestalt raises an eyebrow, frowns, and sighs.

"Yeah, I'd better go, too," he says, heading into the building. "Let's make it fast."
Nightmare
player, 3317 posts
I was young, and that may
explain my actions.
Tue 23 Jun 2020
at 14:27
  • msg #553

The Game: Chapter 13

In reply to The Watcher (msg # 552):

As he mentions the signing she clams up quickly.

Oh, sorry.  I.. I didn't mean to... bring up painful memories.

As the bathrooms loom into view

OH THANK GOD!!!!

Nightmare sighs contentedly, flings open the doors and rushes in.  Assuming nothing unexpected happens... Anyone who occupies a stall nearby can hear her noisily vomiting into whatever receptacle is available.
The Watcher
GM, 4063 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 23 Jun 2020
at 18:29
  • msg #554

The Game: Chapter 13

In reply to Nightmare (msg # 553):

Team Nightlife

By the time Rebecca returns to the street corner, she finds Vespeknusing waiting for her.

"We must be getting back," the Joss says, pointing down the nearest spoke toward the outer rim of the Wheel. "The Guest House is that way. Can't miss it."

He smiles.

"Very nice to meet you both. Tell your friend the same when he comes back."
This message was last edited by the GM at 18:30, Tue 23 June 2020.
The Watcher
GM, 4064 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 23 Jun 2020
at 19:20
  • msg #555

The Game: Chapter 13

In reply to The Watcher (msg # 554):

Team Escort

Ibis and a very drunken Hilda enter the Guest House and make their way down the ramp. With great effort, Ibis is able to get Hilda into a hammock and tuck her into it securely. The linguist falls asleep almost instantly, and Ibis watches her for a moment before heading over to join the others who are still up.

"I trust the rest of you had a more productive evening?" she inquires simply.
Yardbird
player, 307 posts
It is what it is
until it's something else
Tue 23 Jun 2020
at 20:57
  • msg #556

The Game: Chapter 13

In reply to The Watcher (msg # 555):

"The ambassador handed me my ass in this game pretty much the same as the booze gave it to Hilda."

Roger looks over at the passed-out linguist.

"Wow. Cratered. When were Nightmare and Gestalt heading back?"
Nightmare
player, 3318 posts
I was young, and that may
explain my actions.
Wed 24 Jun 2020
at 01:13
  • msg #557

The Game: Chapter 13

In reply to Yardbird (msg # 556):

Nightmare comes out wiping her mouth on the back on her plug suit looking the worse for wear.

Ohhh I needed that.

She smiles shyly and gets up on tiptoe proffering her head for Vespeknusing to touch to his as she noticed some members of the group doing in the bar.

Where is your duty tomorrow?  She asks brightly.

She sends Percy back into the outhouse to find Gestalt.
This message was last edited by the player at 02:11, Wed 24 June 2020.
The Watcher
GM, 4065 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 24 Jun 2020
at 13:17
  • msg #558

The Game: Chapter 13

In reply to Nightmare (msg # 557):

Team Nightlife

"Outrider," Vespeknusing replies, stooping to tap his head to hers properly. "Which means I get to go down the Great Lift and walk the Outer Wheel. It's a good duty."

Rebecca watches the Joss take his leave, then shifts her focus to Percy's vantage point. Try as they might, however, the pair is unable to locate Gestalt in or around the structure.

Team Homebody

Ibis shrugs in response to Roger's question.

"Goddess knows. They were still playing Klask when we left. But the way back is direct and easily navigated. I am certain they will turn up."
Nightmare
player, 3319 posts
I was young, and that may
explain my actions.
Wed 24 Jun 2020
at 15:03
  • msg #559

The Game: Chapter 13

In reply to The Watcher (msg # 558):

Nightmare, suddenly sober, perks up.  If Vepseknusing is in sight she calls him back.
The Watcher
GM, 4066 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 24 Jun 2020
at 15:23
  • msg #560

The Game: Chapter 13

In reply to Nightmare (msg # 559):

Team Nightlife

By the time Rebecca withdraws her senses from Percy to focus on her immediate surroundings again, Rebecca finds herself very much alone.

She quickly collects her bearings, such as is possible given her state and lack of familiarity with the area. She surmises that she is on the far side of the Wheel's inner rim. The Architect's tower looms nearby, beyond which is a spoke that will lead to the mid-rim Tavern. She recalls the Guest House to be on the outer rim of the Wheel near the Great Lift, so while she doesn't know exactly where that is from here she's confident should could find it if she had to.

Finding Gestalt, however, may be another matter. She focuses herself and ponders her options...
This message was last edited by the GM at 15:23, Wed 24 June 2020.
Nightmare
player, 3320 posts
I was young, and that may
explain my actions.
Wed 24 Jun 2020
at 15:38
  • msg #561

The Game: Chapter 13

In reply to The Watcher (msg # 560):

Nightmare flips on her comms opening a channel direct to Gestalt.  Her voice still has a slight slur but she lapses into her typical scientific yap.

Nightmare to Gestalt, where are you located?  I can't find you.

She closes her eyes with a tear welling up

Every time I have ever had a sip of alcohol something bad happens... and tonight was so much fun... I hope I didn't just royally screw this up.
Gestalt
NPC, 84 posts
Former AoS Honcho
StarBlazers Black Ops
Wed 24 Jun 2020
at 16:52
  • msg #562

The Game: Chapter 13

In reply to Nightmare (msg # 561):

Team Nightlife

"Just taking a little stroll while you were calling up dinosaurs," Gestalt replies to Rebecca over the comms. "Glad to hear you're feeling better. Cool town, no?"
This message was last edited by the player at 16:52, Wed 24 June 2020.
Nightmare
player, 3321 posts
I was young, and that may
explain my actions.
Wed 24 Jun 2020
at 17:10
  • msg #563

The Game: Chapter 13

In reply to Gestalt (msg # 562):

Not sure... I think I turned myself inside out. I'm going to be severely dehydrated tomorrow.  Mind helping me get back to the inn?  I'm a bit shaky at the moment.

She sits down on the ground in a soft pool of green light reflected from her hair.  It pulses slowly while she hums softly to herself.
This message was last edited by the player at 17:13, Wed 24 June 2020.
Yardbird
player, 308 posts
It is what it is
until it's something else
Wed 24 Jun 2020
at 17:16
  • msg #564

The Game: Chapter 13

In reply to Nightmare (msg # 561):

Roger smacks his lips and draws a big breath in through his teeth. He stands up from the board.

"Sneaker," he says, "Maintenance mode, my man."

A basketball-sized ripple appears in the air over by Roger's bedding. A beholder slowly materializes, shedding its optical camouflage. It hovers over to Roger and sets itself down on the ground before its lights turn a yellow-orange. He pops open an access panel and begins rifling through the robot's guts.

Roger goes over to his hammock, takes it down, and drags it over to the tiny robot. The life support matrix unlaces from his spine and he repurposes its various hooks to create a spring-loaded mechanism attached to the hammock. Soon, the woven fabric is housed in the orb.

He then empties a several metal components from an inner trenchcoat pocket onto the ground and snaps them together quickly, affixing glowing cartridges to what could only be a weapon. He blows any dirt out of the grooves and recesses in the piece.

"Ambassador, I'll play another one when I get back," he says, walking out of the guest house. "Gonna get some air."

The beholder follows close behind, cloaking itself and just as it passes through the threshold.
This message was last edited by the player at 22:52, Wed 24 June 2020.
Billy Laser Fist
player, 3040 posts
Stacks of green paper
in his red right hand
Wed 24 Jun 2020
at 23:28
  • msg #565

The Game: Chapter 13

Billy accompanies Ibis and Hilda back into the group's quarters, his business outside apparently done.  When Roger disengages his augmentation from his spine Billy raises an uncomfortable eyebrow that remains that way until the mechanic's departure, but he doesn't say anything.  After a moment of silence he stands up and once again leaves the guest room after Roger.
Basilisk
player, 185 posts
All Suffering can End
Decide nothing matters
Thu 25 Jun 2020
at 12:15
  • msg #566

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 565):

...
The Watcher
GM, 4067 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Jun 2020
at 14:00
  • msg #567

The Game: Chapter 13

In reply to Basilisk (msg # 566):

Team Nightlife

"Yeah, sure, just gimme a few," Gestalt comms back to Rebecca. "Be right there."
Billy Laser Fist
player, 3041 posts
Stacks of green paper
in his red right hand
Thu 25 Jun 2020
at 14:08
  • msg #568

The Game: Chapter 13

Billy walks with a casual grace, like he's been here before.
Nightmare
player, 3322 posts
I was young, and that may
explain my actions.
Thu 25 Jun 2020
at 15:16
  • msg #569

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 568):

She whines plaintiffly into the comms.

I don't want to be alone where are you I'll come to you. 

She gets up and begins moving towards the inner ring back towards the bar.

Yoo hoo!!! Gishtahlt!!!!

She staggers a bit as she continues through the open spaces
This message was last edited by the player at 15:17, Thu 25 June 2020.
Yardbird
player, 309 posts
It is what it is
until it's something else
Thu 25 Jun 2020
at 16:51
  • msg #570

The Game: Chapter 13

In reply to Nightmare (msg # 569):

Roger walks like he's taking out the trash, whistling as he swings his arms, occasionally checking his tablet.
The Watcher
GM, 4069 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Jun 2020
at 17:43
  • msg #571

The Game: Chapter 13

In reply to Yardbird (msg # 570):

Team Nightlife

Rebecca and Percy roam around the inner rim of the Wheel looking for Gestalt.

"You can't stand being alone for three minutes?" Gestalt comms back to Nightmare. "Come on, then. You can join me over by the Architect's Tower. I think I've noticed something interesting..."


Team No-Longer-Homebodies

Roger and, behind him, Billy make their way around the outer rim until they find an interior spoke that will lead them toward the middle of the city. The path is similar to the one you traveled earlier, and seems to be heading more or less toward the central tower.
Billy Laser Fist
player, 3042 posts
Stacks of green paper
in his red right hand
Mon 29 Jun 2020
at 18:33
  • msg #572

The Game: Chapter 13

Billy huffs slightly, realizing he hasn't been here before.  Damn alien architecture.
Yardbird
player, 310 posts
It is what it is
until it's something else
Mon 29 Jun 2020
at 18:41
  • msg #573

The Game: Chapter 13

In reply to The Watcher (msg # 571):

Roger quickens his pace and punches a few buttons on his tablet.
Nightmare
player, 3323 posts
I was young, and that may
explain my actions.
Tue 30 Jun 2020
at 12:28
  • msg #574

The Game: Chapter 13

In reply to Yardbird (msg # 573):

NNNNNnooo.  No. Its scary out here, and I spent so much time alone, I'm done being alone.  You know I literally thought I was dead when I met you?

She runs towards the architects tower. 

She (hopefully) finds Gestalt and sloppily bumps into him wrapping her arms around one of his.

Watcha got?

This message was last edited by the player at 12:29, Tue 30 June 2020.
Yardbird
player, 311 posts
It is what it is
until it's something else
Tue 30 Jun 2020
at 13:08
  • msg #575

The Game: Chapter 13

In reply to Nightmare (msg # 574):

Roger closes and eyes and shakes his head as he continues tromping toward the tower himself.
The Watcher
GM, 4070 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 1 Jul 2020
at 19:00
  • msg #576

The Game: Chapter 13

In reply to Yardbird (msg # 575):

Team Nightlife

"I've been briefed on that," Gestalt replies. "As for what I'm thinking...well, see for yourself."

Gestalt extricates his arm from Rebecca's drunken grasp and uses it to point at the nearby tower. "There are no petitioners out at this time, no reason for the Architects to be meeting. No guards to speak of, no cameras, no motion sensors, nobody around, no lights...and an open door."

He chuckles a little bit and extends an index finger beyond the unguarded opening and a little above it.

"Pop quiz, Nightmaiden: Remember the second floor, which we passed on the way up to the audience chamber at the top? Boxes and barrels of random crap, right? But did any of it seem...odd to you? Anything stand out?"

Gestalt lowers his arm and taps his fingers against the hard exterior of his EVA suit's hip plates.

"Because I'm 90% sure I saw an AOS logo on one of those boxes up there. If I'm wrong, I'm wrong. But if I'm right, I wanna know more about the humans they've met before, and what exactly the Joss took away from them."

He pauses and glances over at Rebecca thoughtfully.

"I was just gonna pop up and take a look myself, figured I could get back to the bathroom before you were done, but...seeing as you're here now anyway..."

Gestalt tilts his head toward Percy and jerks a thumb toward the tower.

"Maybe sending the big guy up there's the best play. I've seen you make him float around and pass through walls and such. So he can describe the box or just recover it for us. To anybody watching we're not involved. Just two aliens out for an evening stroll. Whacha think about that?"

Team No-Longer-Homebodies

Roger and, behind him, Billy, picks up the pace a bit, continuing to move in a fairly direct route toward the city center. Both are still a few rounds out.
This message was last edited by the GM at 15:53, Thu 02 July 2020.
Nightmare
player, 3324 posts
I was young, and that may
explain my actions.
Thu 2 Jul 2020
at 15:23
  • msg #577

The Game: Chapter 13

In reply to The Watcher (msg # 576):

Nightmare shakes her head.

I don't feel up to that at all.  I already barfed like everything I've ever eaten... besides they have the.....

She mimics a cranking gesture

The thingy and one person can't operate it.

So how about thish... you take a drunk girl home and tomorrow we can report to the tower and I can slip Percy off then when we are all official like.

Cuz... cuz....


Her eyes go wide and her hair turns green again

Ohhhh and there go the spins again.
Gestalt
NPC, 85 posts
Former AoS Honcho
StarBlazers Black Ops
Thu 2 Jul 2020
at 16:53
  • msg #578

The Game: Chapter 13

In reply to Nightmare (msg # 577):

Team Nightlife

"Tomorrow?" Gestalt asks, arching an eyebrow. "By tomorrow, it might be too late. Who's to say that whoever they took that AOS box from wasn't asked to spend some time in the sewers first?"

"You're supposed to be brilliant, Nightmaiden, so riddle me this: What kind of society asks total strangers to solve its problems? Does that sound like something that a society that was once dominated by the whims of another power would be likely to do?"

He helps Rebecca stabilize herself as she falters, but the bulk of his attention is still on the tower.

"And then, there's Roger," he says, clapping her on the shoulder. "He's going to make this worse before the day is done, mark my words. He's going to use 'the burning metal' and bring their ire down upon us, guaranteed. He doesn't seem to be able to help himself."

He holds up his hands.

"Look, I know he hates me and all. I get it. The AOS did him dirty, and he's not the forgiving sort. But even if he doesn't get us thrown outta here before tomorrow's through, if we bring this back to Billy and Co., he's going to make this simple recovery mission much, much harder than it needs to be."

Gestalt glances over at Rebecca.

"I'm sorry you're not feeling well. Trouble holding your liquor is a right of passage, and that's something I can help you with down the road. The worst part's in the morning, truth be told. But I've got some pills that'll sort that out like magic. You're welcome to them."

"Now...if the big guy's not up to it..."

He tenses slightly, and a helmet with a polarized faceplate snaps into place around his skull.

"...this is something I can do myself. In and out, quick and quiet-like. Think you can hold it together for 5 more minutes? That's all I need."
This message was last edited by the player at 16:55, Thu 02 July 2020.
The Watcher
GM, 4071 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 2 Jul 2020
at 17:00
  • msg #579

The Game: Chapter 13

In reply to Gestalt (msg # 578):

Team Catchup

Roger and Billy are about 4 rounds from the tower.
Nightmare
player, 3325 posts
I was young, and that may
explain my actions.
Thu 2 Jul 2020
at 17:50
  • msg #580

The Game: Chapter 13

In reply to The Watcher (msg # 579):

She silently grabs his hand, gives him an apologetic look, nods, squeezes it and rushes off to someplace surreptitious and begins loadly unloading the contents of her stomach.  Percy toddles unsteadily by him and keeps pace with him helping if he can.


Over comms to to the team as she dashes off.

I'm not making it home just yet... stopping off to... oh no...

The comms shut off as you hear her stomach lurch up into her throat.
This message was last edited by the player at 17:55, Thu 02 July 2020.
Yardbird
player, 312 posts
It is what it is
until it's something else
Fri 3 Jul 2020
at 06:37
  • msg #581

The Game: Chapter 13

In reply to Nightmare (msg # 580):

'Bird hustles.
Nightmare
player, 3326 posts
I was young, and that may
explain my actions.
Mon 6 Jul 2020
at 12:47
  • msg #582

The Game: Chapter 13

In reply to Yardbird (msg # 581):

Nightmare wipes off her mouth, stands up, thinks better of it and goes back to turning herself inside out.
The Watcher
GM, 4073 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 6 Jul 2020
at 14:40
  • msg #583

The Game: Chapter 13

In reply to Nightmare (msg # 582):

Team Nightlife

Gestalt is left to his own devices as Rebecca hurries back to the bathrooms.


Team Catchup

Nobody impedes Roger or Billy as they continue to hurry toward the middle of the tower. They arrive a few minutes later to an empty inner rim, with Roger arriving first and Billy arriving shortly afterward. Neither Rebecca nor Gestalt are anywhere to be seen.

OOC: I may have described the tower poorly. Here's what I envisioned: https://docs.google.com/drawin...dhQCYW2PcpUIbGBk9Po/
Yardbird
player, 313 posts
It is what it is
until it's something else
Mon 6 Jul 2020
at 15:01
  • msg #584

The Game: Chapter 13

In reply to The Watcher (msg # 583):

"Nice night for a walk, huh Bill?" Roger says, keeping watch on his tablet. "Nightmare's indisposed. And Gestalt's carrying out a daring commando raid on the second floor supply chamber of this society's key government structure because he thinks there are some AOS markings there."

He looks up.

"You take care of it or I will. No more bullshit. Normally, I'm all for holacratic, organic, ground-up decentralized teamwork, but this is all real sloppy. He's gonna get us tossed or killed. I'm not sticking my neck out for him. Or anyone who leaves drunk teenage girls by themselves, at night, in the middle of an alien city."

Roger's eyes go back to his tablet.

"There's something weird about his EVA, too. Some sort of camouflage and jumping augmentation. You approve that spec?"
This message had punctuation tweaked by the player at 15:52, Mon 06 July 2020.
Billy Laser Fist
player, 3043 posts
Stacks of green paper
in his red right hand
Mon 6 Jul 2020
at 16:39
  • msg #585

The Game: Chapter 13

"I'm not in charge of equipment.  That's Xander's department," Billy replies to Roger, all sense of subtlety clearly out the window. "Speaking of which, put that thing away," Billy points at Roger's armament, "You're not shooting my PA, no matter how much of a megalomaniacal fuckup he may be." Billy's voice then comes over the comms, "Gestalt do you read me?  Get your ass out front or I will come in there and even out your limp."
Yardbird
player, 314 posts
It is what it is
until it's something else
Mon 6 Jul 2020
at 16:56
  • msg #586

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 585):

"Nonlethal," Roger replies, pointing at his weapon. "Sorry, nonlethal setting."

He steps aside to clear a path for Billy.

"I'm the last person to shoot. But anymore, when it's time to shoot, I don't hesitate."
Billy Laser Fist
player, 3044 posts
Stacks of green paper
in his red right hand
Mon 6 Jul 2020
at 17:02
  • msg #587

The Game: Chapter 13

"No one is shooting anyone.  The middle of the night while we're trying to make peace with aliens is never the time to shoot," Billy crosses his arms over his chest, closes his eyes and takes a deep breath, "I am considering the merits of a large rock right now, though," he mutters.
Yardbird
player, 315 posts
It is what it is
until it's something else
Mon 6 Jul 2020
at 17:14
  • msg #588

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 587):

"How 'bout a heavy chunk of steel alloy?"

Roger shows his tablet to Billy. On the left side of the horizontal screen is a wireframe spec for a beholder, the design indicating a net gun as well as a laser weapon. The right side of the screen shows the view from the beholder's lens. Video playback follows:

quote:
Watching Gestalt's actions is like watching someone lit by a strobe light. Dizzying and hard to pinpoint. Still, in between the flickers, you see Gestalt situate himself below the central hole on the ground floor, crouch low, and leap upward.

His first jump isn't good enough, and you note that when he lands from this abortive attempt it makes almost no sound at all when you expected a clatter.

The second leap sends him up high enough to grab the lip of the central opening in the second floor with his fingertips. He pulls himself up and vanishes onto the second floor.


"I've got eyes inside. Somewhat. He keeps dipping in and out. And his signal was pinging all over the place while I was tracking him up here. It's an odd loadout for your standard carousing."
Gestalt
NPC, 86 posts
Former AoS Honcho
StarBlazers Black Ops
Mon 6 Jul 2020
at 17:21
  • msg #589

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 587):

Video Feed
The Beholder watches as Gestalt locates a large metal crate, opens the lid, and peers inside. The lighting is so bad you can't understand how he'd actually SEE anything in there; his EVA suit has temple-mounted headlamps, but they don't appear to be lit.


"I'm coming, I'm coming," Gestalt replies over the comms. "I told her it'd just take a couple minutes and then we'd go straight home. The attention's nice and all, but you needn't have troubled yourself. I'm doing us a favor here..."

Video Feed
The Beholder watches as Gestalt reaches into the crate, rummages for a bit, and the replaces the lid. He looks around himself briefly, then heads over to the central hole to lower himself to the ground. Once again, he lands with far less noise than you'd expect. His polarized helmet retracts as he lands, at which point the strobe-like effect comes to an end and the Beholder can see him normally.


It takes about a minute for Gestalt to emerge from the tower, but emerge he does. He flashes a slightly drunken smile and waves at the men awaiting him.

"Gentlemen. Lovely evening for a stroll, isn't it?" he says. "I was just enjoying the sights. And learning things. Things the Joss aren't telling us."

Gestalt frowns slightly, looking at Roger and Billy in turn.

"Y'know, if you need to take a leak, I know a place nearby. We gotta head there anyway to collect our colorful science officer."
Billy Laser Fist
player, 3045 posts
Stacks of green paper
in his red right hand
Mon 6 Jul 2020
at 17:27
  • msg #590

The Game: Chapter 13

"How are you so smug about being caught red handed?" Billy asks, pinching the bridge of his nose, "I swear to god I thought I knew how to fail upward," he mutters before shaking his head and looking at the former terrorist, "What was in the fucking box?"
Nightmare
player, 3327 posts
I was young, and that may
explain my actions.
Mon 6 Jul 2020
at 17:46
  • msg #591

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 590):

Nightmare looks around the bathroom or the immediate vicinity to find water.
Gestalt
NPC, 87 posts
Former AoS Honcho
StarBlazers Black Ops
Mon 6 Jul 2020
at 20:03
  • msg #592

The Game: Chapter 13

In reply to Nightmare (msg # 591):

"The box?" Gestalt asks, cocking his head to one side and curling his lips. "Oh, right. The box. That Rebecca mentioned. Like I asked her to."

He gestures absently toward the sky.

"Evidence," Gestalt replies at last. "Humans have touched these Joss before, in one way or another. I wanted to know what they know about us. Or what they think they know, anyway."

He wobbles slightly, but swiftly regains his balance.

"Did you know they have drinking games here?"
Billy Laser Fist
player, 3046 posts
Stacks of green paper
in his red right hand
Mon 6 Jul 2020
at 20:13
  • msg #593

The Game: Chapter 13

"Stop acting coy, you drunk ass.  There are like three different human settlements on this planet, we already knew Roger's been here before, and who knows how many supplies that capital ship hemorrhaged when it was shot down. You found evidence that you're a stupid dick."
Gestalt
NPC, 88 posts
Former AoS Honcho
StarBlazers Black Ops
Mon 6 Jul 2020
at 20:44
  • msg #594

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 593):

"The box could've come from the downed ship. Good point," Gestalt nods, though the insults visibly impact his expression before he dismisses the evidence. "I know Roger's been here before and all, but he's not the type to keep an AOS-branded box around."

He inhales deeply and lets it all out in a huff.

"This is super simple: I saw the box on the way up earlier today and got curious. Then we passed the tower again on the way to the, er, facilities. And just look at it! Empty. Unguarded. Inviting. So I thought I'd just take a quick look-see while Rebecca was seeing to her immediate needs."

He jerks a thumb back toward the threshold of the tower.

"There's nobody home and the Joss don't believe in cameras. Nobody saw me. No harm done."

Gestalt frowns slightly.

"Though it WAS a complete waste of time. The box might've come from the AOS, but the contents are a mishmash of random crap. Blackened and smashed metal and broken components. I think they might use that floor to store the husks of the burning metal they've killed, as it were. The box was just a barrel."

He puts a hand to his chest.

"So, mystery solved and mea cupla. I even told Rebecca what I wanted to do before I did it. I asked her to send the big guy to be extra safe, but she didn't have it in her. It's sweet of you to worry but I had everything under control. So...are we good? Can we head back to the bunks before someone notices us standing around out here?"

He sighs and rubs his injured leg absently.

"You guys have really got to stop assuming the worst of me. You don't have to like me or even respect me, but gods...if I didn't know what I was doing, I'd have been shot in the head years ago."
This message was last edited by the player at 20:47, Mon 06 July 2020.
Billy Laser Fist
player, 3047 posts
Stacks of green paper
in his red right hand
Mon 6 Jul 2020
at 21:00
  • msg #595

The Game: Chapter 13

"You have demonstrated on multiple occasions that you don't know what you're doing, and you would have been shot in the head last year if I weren't such a nice guy," Billy corrects. "Next time you get a wild hair to snoop around somewhere that risks a fucking interspecies incident if you're caught, you get permission from someone sober."
This message was last edited by the player at 21:01, Mon 06 July 2020.
Gestalt
NPC, 89 posts
Former AoS Honcho
StarBlazers Black Ops
Mon 6 Jul 2020
at 21:40
  • msg #596

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 595):

Gestalt bows slightly.

"Touche. I will do that from now on."
The Watcher
GM, 4074 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 7 Jul 2020
at 15:07
  • msg #597

The Game: Chapter 13

In reply to Gestalt (msg # 596):

Team Nightlife

Billy and Roger follow Gestalt to a stubby building not too far away, which he proclaims to be the bathrooms. Eventually, Rebecca manages to stumble out of the building and thus reunite everyone who isn't back at the Guest House.

"Feeling ok?" Gestalt asks as Rebecca joins them. "You need to hydrate."


Team Homebodies

Fu-Chi attempts to teach Ibis how to play the game of white and black stones on a grid, but she loses interest almost immediately. OOC: I assume Basil and Xander are fine to continue to idle at the moment.
Basilisk
player, 186 posts
All Suffering can End
Decide nothing matters
Tue 7 Jul 2020
at 15:49
  • msg #598

The Game: Chapter 13

In reply to The Watcher (msg # 597):

Basilik sits in silence
This message was last edited by the player at 15:49, Tue 07 July 2020.
Nightmare
player, 3328 posts
I was young, and that may
explain my actions.
Tue 7 Jul 2020
at 16:17
  • msg #599

The Game: Chapter 13

In reply to Basilisk (msg # 598):

Nightmare squeaks when the team comes up to her and she sloppily hugs each of them.  Depending on your level of vision or care her eyes are red an puffy and she looks like shes been crying.  But her current mood is almost a delirious happiness

Hey you guysh all found each other then you found me!

When Gestalt mentions water she points at him

Yes!  That.  All of that. 

She links arms with whoever is willing to take her home and emphatically and comically matches her strides to try and keep up with theirs.

This being drunk is fascinating... everything requires so much effort but feels so effortless!  But people are so hard to keep track of when your drunk, and... and I don't like being alone.

Its scary when when its quiet and theres no light but my hair.  Then... then the bad memories came.... *she tightens her grip on whoever she is leaning on*

And then you came!  Now its all better.  I think I'm done expelling and I believe my BAC is returning to acceptable levels... but I wouldn't pilot!  Thats a bad idea...


She continues like this until you get her back home with minimal fuss.

/ooc who is carrying the drunk girl?
Yardbird
player, 316 posts
It is what it is
until it's something else
Tue 7 Jul 2020
at 16:54
  • msg #600

The Game: Chapter 13

In reply to Nightmare (msg # 599):

Roger's orb-shaped drone decloaks next to Nightmare and hovers just below shoulder height for her.

"Here buddy, lean on that."

"Hey Gestalt, couple questions for you real quick."

He moseys over to Gestalt and shows him his tablet.
This message was last edited by the player at 17:11, Tue 07 July 2020.
Nightmare
player, 3329 posts
I was young, and that may
explain my actions.
Tue 7 Jul 2020
at 17:50
  • msg #601

The Game: Chapter 13

In reply to Yardbird (msg # 600):

Nightmare responds to the drone like someone would respond to a dog.

HIIII YOU!  You're cute!

She leans heavily, at least for her... on the drone and gets dragged back to the bunks as she coos at the drone affectionately.

Hey Roger?  Does he have a name?
Yardbird
player, 317 posts
It is what it is
until it's something else
Tue 7 Jul 2020
at 18:05
  • msg #602

The Game: Chapter 13

In reply to Nightmare (msg # 601):

"Yeah, that's bag- uh, Sneaker. Its name is Sneaker. For the obvious reasons. You an choose a better name for him if you want, but don't get too attached. He's scrap the moment I need it."
This message had punctuation tweaked by the player at 18:05, Tue 07 July 2020.
Billy Laser Fist
player, 3048 posts
Stacks of green paper
in his red right hand
Tue 7 Jul 2020
at 18:08
  • msg #603

The Game: Chapter 13

Billy glances sidelong as Roger points his tablet at Gestalt, listening carefully for both questions and answers being discussed.  He does his best to help steer Rebecca as they move, but is happy to let the orb bear the brunt of her and tries to corral her toward clinging to Gestalt over him, since he never agreed to drunk-sitting duty.
Yardbird
player, 318 posts
It is what it is
until it's something else
Tue 7 Jul 2020
at 18:23
  • msg #604

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 603):

"Just havin' a little sidebar here to sort things out, Bill," Roger says, tilting the tablet slightly away from Billy. "Between dudes."
Billy Laser Fist
player, 3049 posts
Stacks of green paper
in his red right hand
Tue 7 Jul 2020
at 18:44
  • msg #605

The Game: Chapter 13

"I'm a dude," Billy replies, clearly not satisfied, "I have a vested interest in things being sorted out, too.  All on the same team," he flashes Roger a smile that, while not genuine, is clearly trying to make a point before he meets eyes with Gestalt and his expression hardens, making a related point, " right?"
Yardbird
player, 319 posts
It is what it is
until it's something else
Tue 7 Jul 2020
at 19:09
  • msg #606

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 605):

"Yeah we're havin' one of those talks," Roger says. He takes his weapon from its holster and hands it to Billy by the barrel. "Here. Now mind giving us a little privacy? Kinda hard to bury axes with an audience."
This message was last edited by the player at 19:12, Tue 07 July 2020.
The Watcher
GM, 4075 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 7 Jul 2020
at 19:51
  • msg #607

The Game: Chapter 13

In reply to Yardbird (msg # 606):



Gestalt's eyes flick down at the proffered screen, but then he pushes Roger's tablet aside and shakes his head.


"You heard the boss," Gestalt announces with gusto. "We're all on the same team. I'll share my hairy ideas with the class from now on. Scout's honor."

He chuckles drunkenly.

"The bald ones, too!"
This message was last edited by the GM at 19:54, Tue 07 July 2020.
Billy Laser Fist
player, 3050 posts
Stacks of green paper
in his red right hand
Tue 7 Jul 2020
at 20:10
  • msg #608

The Game: Chapter 13

Billy takes Roger's gun with a glance, and at least doesn't make a point of listening in on the two, "I guess having to listen to your terrible ideas is technically better than just suffering through them," Billy snipes with a sigh.
Nightmare
player, 3330 posts
I was young, and that may
explain my actions.
Tue 7 Jul 2020
at 20:14
  • msg #609

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 608):

Nightmare experimentally bounces on sneaker to see if he will assist in her jumping.  She starts bouncing normally then phases out, bounding higher than any non-auger can.

Wooooooo!!!

She says as she comes to a stop and falls a few inches to the ground a second later.  She takes a small stumbling step to catch her balance.

She stops for a moment and says with a totally different inflection

Woooo... that was a mistake.
Yardbird
player, 320 posts
It is what it is
until it's something else
Tue 7 Jul 2020
at 20:47
  • msg #610

The Game: Chapter 13

In reply to Nightmare (msg # 609):

"Here," Roger says, "Get in. Sneaks will get you home."

The orb opens a hatch and extends a sturdy canopy of hammock netting for Nightmare to climb into.

"That was going to be for you, ah?" Roger adds, turning to Gestalt and offering a smile followed by a short chuckle.
This message was last edited by the player at 21:03, Tue 07 July 2020.
Nightmare
player, 3331 posts
I was young, and that may
explain my actions.
Wed 8 Jul 2020
at 12:17
  • msg #611

The Game: Chapter 13

In reply to Yardbird (msg # 610):

I like him more and more...

She mumbles getting into the netting and throwing an arm over the droid.
The Watcher
GM, 4076 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 8 Jul 2020
at 16:25
  • msg #612

The Game: Chapter 13

In reply to Nightmare (msg # 611):

The away team makes it back to the Guest House without further incident, though the verbal sniping is free to continue both on and off the screen.

By the time they arrive, they find Hilda, Xander, and Fu-Chi asleep while Ibis and Basil seem to be having an unofficial contest to decide who between them can sit in silence most comfortably.
Billy Laser Fist
player, 3051 posts
Stacks of green paper
in his red right hand
Wed 8 Jul 2020
at 17:33
  • msg #613

The Game: Chapter 13

Billy places Roger's gun down where the boardgame had happened and then throws himself into a hammock, "If we're done with all the stupid bullshit for tonight, we have to learn alien in the morning, guys."
Nightmare
player, 3332 posts
I was young, and that may
explain my actions.
Wed 8 Jul 2020
at 17:45
  • msg #614

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 613):

When Billy starts talking Nightmare plaintiffly whimpers, holding a grasping hand out to him for a moment.  If he doesn't take it she lets it fall and goes back to sleep.  She is perfectly content to sleep in Sneaker's net until morning.
Yardbird
player, 321 posts
It is what it is
until it's something else
Wed 8 Jul 2020
at 19:10
  • msg #615

The Game: Chapter 13

In reply to Nightmare (msg # 614):

The orb hovers quietly, swaying gently to and fro as Nightmare drifts off. Roger walks over the board, pockets the piece, studies the position, then takes Nightmare's hammock and hooks it up where his had been. He lays down. After a few minutes, his foot twitches a bit and he lets out a single snore. He's quiet after that.
The Watcher
GM, 4077 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 8 Jul 2020
at 20:09
  • msg #616

The Game: Chapter 13

In reply to Yardbird (msg # 615):

What's left of the night passes uneventfully, and you awaken feeling varying levels of refreshment.



Ibis and Fu-Chi are among the first up, both of whom take the opportunity to meditate before the day begins, though you suspect they experience markedly different internal dialogues from one another while doing so.

Gestalt groans and squeezes his eyes closed again briefly before rolling himself out of the hammock, massaging his temples with his fingers.

"Geez," he grumbles. "The hangover-to-buzzed ratio on that crap is awful. Unless I'm just getting old."

Hilda requires assistance to get out of the hammock at all, and her first action is to hurry over to the ditch to retch. This does little to improve her outlook, and her expression holds both pain and shame.

The Joss have not yet come to collect you, giving you some time to prepare yourselves for the day ahead.
Basilisk
player, 187 posts
All Suffering can End
Decide nothing matters
Wed 8 Jul 2020
at 20:27
  • msg #617

The Game: Chapter 13

In reply to The Watcher (msg # 616):

Not unpredictably, Basilisk rumbles at Gestalt.
Billy Laser Fist
player, 3052 posts
Stacks of green paper
in his red right hand
Wed 8 Jul 2020
at 20:35
  • msg #618

The Game: Chapter 13

Billy sighs as the team's hangovers make themselves known, "Well, that's one translator down," Billy remarks.
The Watcher
GM, 4078 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 8 Jul 2020
at 20:53
  • msg #619

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 618):

"Down, but not out," Hilda winces. "Sir."
Yardbird
player, 322 posts
It is what it is
until it's something else
Wed 8 Jul 2020
at 20:54
  • msg #620

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 618):

Roger again tumbles out of his hammock.

"I can build a uh, like, blood filtration mechanism. Little hair of the dog, anyone?"
Nightmare
player, 3333 posts
I was young, and that may
explain my actions.
Thu 9 Jul 2020
at 12:24
  • msg #621

The Game: Chapter 13

In reply to Yardbird (msg # 620):

Nightmare is the first awake but can't bring herself to move due to the acrid taste in her mouth.  As she cracks a blearly eye when Ibis starts move around.

quote:
Water... please.


She looks imploringly at Ibis.  Other than this she remains quiet allowing the others their meditation until Gestalt gets up at which point she falls through the hammock catching herself in midair and rising up like the cryptkeeper wincing.

If the way I feel is any indication... then no you aren't getting old.  Is it supposed to hurt this much?  Was I obnoxious?  I think I might have been obnoxious.

Also, I remember you saying something about today last night and that you had a thing or something... 


When Roger offers she looks at him quizzically

Hair of the what?  Hey, I think I remember you and Billy... were you guys there last night?
Yardbird
player, 323 posts
It is what it is
until it's something else
Thu 9 Jul 2020
at 14:23
  • msg #622

The Game: Chapter 13

In reply to Nightmare (msg # 621):

"Hey! She's awake. Way to go. You really tied one on. Pretty impressive for a first-timer."

Roger brings her water in whatever cup or container is available. If none are present, he fashions one.

"Just drink that nice and slow. You gulp it down and you're gonna be having a bad time again. Hair of the dog is just an old saying for drinking more alcohol to cure a hangover caused by alcohol. Which is probably what you have. Well, I mean... you're the scientist though."

Roger takes out his tablet.

"You're apparently great at Klask."

Nightmare sees a video of her, Hilda, Ibis, Gestalt and a some Joss sitting around a table drinking. She watches herself phase through the table for her turn, confounding the locals and winning their esteem.
This message was last edited by the player at 14:24, Thu 09 July 2020.
Billy Laser Fist
player, 3053 posts
Stacks of green paper
in his red right hand
Thu 9 Jul 2020
at 15:03
  • msg #623

The Game: Chapter 13

"Yeah, you're great at not holding your liquor very well," Billy follows up Roger's greeting to Rebecca. "Everyone get cleaned up and as capable of facing the day as you can, we've gotta learn what shit work looks like for aliens and not get killed doing it."
Yardbird
player, 324 posts
It is what it is
until it's something else
Thu 9 Jul 2020
at 16:28
  • msg #624

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 623):

Roger turns and nods at Billy as his rebuilt life support matrix laces up his spine. He squints for a moment as it plugs into the base of his neck.

"Sneaker, here pal!"

The orb floats over to Roger, and he immediately begins scrapping it to make a glowing pendant that he drapes around his neck. Roger chucks the unused housing into the corner along with the hammock netting he used in the orb.

"Welp, I'm ready to roll. This shitwork can't be worse than what they had me doing on the Nadir."
Billy Laser Fist
player, 3054 posts
Stacks of green paper
in his red right hand
Thu 9 Jul 2020
at 16:36
  • msg #625

The Game: Chapter 13

"Wasn't one of them literally shit work?" Billy asks, only mostly rhetorically.
Yardbird
player, 325 posts
It is what it is
until it's something else
Thu 9 Jul 2020
at 16:38
  • msg #626

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 625):

"Yeah, actually." Roger pipes up, less to confirm Billy's point and more to underscore his own about prior duties aboard the Children of Sol vessel.
Nightmare
player, 3334 posts
I was young, and that may
explain my actions.
Thu 9 Jul 2020
at 17:04
  • msg #627

The Game: Chapter 13

In reply to Yardbird (msg # 626):

She gratefully takes the water and watches the tablet sniggering over her escapades.  When he mentions more alcohol she makes a face.

Oh no... nonono no more alcohol for... a while.

As Billy jabs at her she snaps back

And how did you fare drinking at thirteen?

She immediately regrets the decisiveness of her movements.

Yeah... Food... more water... then I'm ready.  Gestalt... you said something about a cure.  Oh... head...

She winces for a minute.

Today was pest duty right?  I was looking forward to that one.  Are we carrying weapons today or no?

She phases into her EVA suit and hands one of the walking sticks to Percy and is ready to go.

Who else is with me for breakfast, I could eat a damn horse.

Billy Laser Fist
player, 3055 posts
Stacks of green paper
in his red right hand
Thu 9 Jul 2020
at 17:10
  • msg #628

The Game: Chapter 13

"I was in a coma when I was thirteen," Billy retorts to Rebecca smugly.
Gestalt
NPC, 90 posts
Former AoS Honcho
StarBlazers Black Ops
Thu 9 Jul 2020
at 17:21
  • msg #629

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 628):

"I didn't say I had a cure," Gestalt replies to Rebecca's inquiry. "I said I have pills to take the edge off."

He hands her a pair of tablets.

"These should help. Well, those plus food, water, and time."

He looks over at Billy when he's finished.

"Were we splitting up for today's adventures? I seem to have forgotten my assignment."
Yardbird
player, 326 posts
It is what it is
until it's something else
Thu 9 Jul 2020
at 17:35
  • msg #630

The Game: Chapter 13

In reply to Gestalt (msg # 629):

"Boy there's always something, isn't there," Roger comments. Though he cocks his head slightly when Billy mentions his coma.
Billy Laser Fist
player, 3056 posts
Stacks of green paper
in his red right hand
Thu 9 Jul 2020
at 17:43
  • msg #631

The Game: Chapter 13

"It kinda depends on what the Joss had planned." Billy replies to Gestalt.  He retains his usual bored tone but there's an edge of seriousness to it that is becoming recognizable as Billy's business tone.  "It'd probably be easier if we split up, they had four jobs. We can break into four teams to get the lay of the land, then come back to come up with improvements on their methods.  If they can accommodate that then uh, their four jobs were making compost, cranking lifts, chasing pests and something with textiles?  Ambassador, you sounded like you cleared the very low bar of knowing anything about textiles, so I'd appreciate it if you could take point on learning what exactly they need there.  Hilda keep him company, if you're lucky laundry will be a relatively quiet affair and you can focus on standing upright and learning new words.  Roger, if you can take point on the lifts, you've obviously got some baseline on that, if all they need is more of the same then you can at least take stock of where and circle back to another team.  Basil can review compost. Gestalt, you join him.  Rebecca was the best we had to study their pest control.  I'll keep her company in case Gestalt's miracle pills don't work."  Billy looks between Ibis and Xander, "Do either of you have any undisclosed expertise on any of the above?  If not then I'd say Xander keep Roger company, maybe you can hash out some more interesting ideas if his bit's as much of a softball as it sounds and Ibis... uh, I guess come with me and Rebecca?"
Nightmare
player, 3335 posts
I was young, and that may
explain my actions.
Thu 9 Jul 2020
at 20:51
  • msg #632

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 631):

Nightmare takes the pills in an easy swig and when Billy changes to his business tone she schools her face, you'd be hard pressed to tell that she was trying to outdrink an alien 10 times her size the night before.

Sounds like an equitable plan.  Only one part is missing, that whole idea of breakfast.  Anyone else coming?
Gestalt
NPC, 91 posts
Former AoS Honcho
StarBlazers Black Ops
Thu 9 Jul 2020
at 22:13
  • msg #633

The Game: Chapter 13

In reply to Nightmare (msg # 632):

Gestalt raises an eyebrow.

"Are you expecting them to have a continental buffet upstairs?"
Yardbird
player, 327 posts
It is what it is
until it's something else
Thu 9 Jul 2020
at 22:28
  • msg #634

The Game: Chapter 13

In reply to Gestalt (msg # 633):

"Hey dude, you were the only adult human in the room when she got wasted. Not trying to rehash that 'cuz you and I already went over it, but picking on a teenage girl who's fighting through her first hangover... I mean come on man."
Gestalt
NPC, 92 posts
Former AoS Honcho
StarBlazers Black Ops
Thu 9 Jul 2020
at 23:23
  • msg #635

The Game: Chapter 13

In reply to Yardbird (msg # 634):

"There were 4 human adults in the room," Gestalt retorts, counting off on his fingers. "The medic. The linguist. Myself. And you, with your fancy spybot. I'm certain you could have said something if you wanted to. Don't try to pin the consequences of everyone's decisions on me."

Gestalt narrows his eyes at Roger.

"You've been nipping at my heels since we met. It's time to knock it off."

He jerks a thumb toward Billy.

"I take flak from the boss because he's the boss. I'm not gonna take it from you."
Yardbird
player, 328 posts
It is what it is
until it's something else
Thu 9 Jul 2020
at 23:41
  • msg #636

The Game: Chapter 13

In reply to Gestalt (msg # 635):

"Mm!" Roger says, closing his eyes and smiling quickly as though he'd just sampled something new and tasty.

"All right, well, lift duty. Catch up with you dudes later. Hit me on comms if you need anything or have a funny joke or something."

He sees himself out.
Billy Laser Fist
player, 3057 posts
Stacks of green paper
in his red right hand
Fri 10 Jul 2020
at 10:33
  • msg #637

The Game: Chapter 13

Glad you two buried all those hatchets last night,” Billy states with a frown, “Xander do you... or maybe Sophia could mediate... something?” he gestures weakly after Roger, his sympathy for disliking Gestalt conflicting with his desire to be fast and efficient at their current boring duty. “I’m going to have to hire a therapist, aren’t I?” he grumbles.
Nightmare
player, 3336 posts
I was young, and that may
explain my actions.
Fri 10 Jul 2020
at 14:49
  • msg #638

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 637):

Contental breakfast... bug paste... whatever.  Don't care.  If this headache gets any worse I'm worried a Goddess is going to jump out of it.

You probably dont' want me mediating conflict last time I did it we lost half our supplies, one person was in a coma for a week and someone died.  All in all... not a sterling reputation in that field.


She barks a bitter laugh and tears pop in the corner of her eyes as she goes up to the front desk and speaks to the attendant.

Hello, what is your name?  I was wondering if you could help me, our species requires food regularly, is there any place that we could find something to eat now?  Please?
This message was last edited by the player at 14:49, Fri 10 July 2020.
Basilisk
player, 188 posts
All Suffering can End
Decide nothing matters
Mon 13 Jul 2020
at 12:45
  • msg #639

The Game: Chapter 13

In reply to Nightmare (msg # 638):

...
The Watcher
GM, 4081 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 20 Jul 2020
at 13:53
  • msg #640

The Game: Chapter 13

In reply to Basilisk (msg # 639):

Rebecca ascends the ramp to reach the Guest House lobby, where she finds a Joss standing dutifully behind the counter.

"You are ready for food?" they ask. "We can provide. Come with me."

The Joss beckons for Rebecca to follow him outside.
Nightmare
player, 3337 posts
I was young, and that may
explain my actions.
Mon 20 Jul 2020
at 14:54
  • msg #641

The Game: Chapter 13

In reply to The Watcher (msg # 640):

When he says this she slumps slightly in relief.

Oh thank you so much!  Are you on duty here all day today?

She radio's back to the team.

I'm getting food if any of you are interested.  I fell like I could eat a horse... whole.
This message was last edited by the player at 14:55, Mon 20 July 2020.
The Watcher
GM, 4082 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 22 Jul 2020
at 14:00
  • msg #642

The Game: Chapter 13

In reply to Nightmare (msg # 641):

Gestalt, Fu-Chi, and Ibis are fine with their own rations, and Hilda doesn't feel up to eating. The rest of the party can decide for themselves if they're interested in what the Joss consider to be breakfast.
Billy Laser Fist
player, 3058 posts
Stacks of green paper
in his red right hand
Thu 23 Jul 2020
at 15:17
  • msg #643

The Game: Chapter 13

Despite his immediate concerns with Roger going renegade, Billy heaves a sigh and heads after Rebecca to get a taste for the locals.
The Watcher
GM, 4084 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 24 Jul 2020
at 19:43
  • msg #644

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 643):

Xander and Basil choose to remain behind with the others, leaving Billy and Rebecca alone for their jaunt to the Joss breakfast buffet.

Team Foodstuffs

Billy and Rebecca follow their host across the outer rim of the Wheel, eventually arriving at small building flanked by tables. Like the tavern, these tables are piled high with root vegetables, insects, and other foodstuffs. Beverage containers much like what you saw before can be found, as well.

A line of Joss stretches around the building, representing perhaps a 15-minute wait.

"When you are finished, come back to the Guest House. We should be ready to begin at that point," your guide says, leaving you to the line and returning the way you came.
This message was last edited by the GM at 19:46, Fri 24 July 2020.
Nightmare
player, 3338 posts
I was young, and that may
explain my actions.
Mon 27 Jul 2020
at 13:20
  • msg #645

The Game: Chapter 13

In reply to The Watcher (msg # 644):

She looks at the line, surveying briefly to see if Vepseknusing is there, ultimately groaning quietly and gently headbutts Billy's chest.

Soooo Hungry.  Seems like the Joss really love their lines don't they?

How was your night?  Other than tracking down dumbass Gestalt and dumber ass me?

Do you have any plans for today or are we just going to wing it?


She puts on as much charm as she can and weakly smiles up at him.
This message was last edited by the player at 13:22, Mon 27 July 2020.
Basilisk
player, 189 posts
All Suffering can End
Decide nothing matters
Mon 27 Jul 2020
at 14:31
  • msg #646

The Game: Chapter 13

In reply to Nightmare (msg # 645):

Basilisk studies the offered foods, but does not partake.
The Watcher
GM, 4085 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 29 Jul 2020
at 13:38
  • msg #647

The Game: Chapter 13

In reply to Basilisk (msg # 646):

Team Foodstuffs

Rebecca, Billy, and Basil wait patiently in line until their turn to get to the tables. Once there, they are able to take their fill of whatever looks good to them. There are piles of dry tubers, segmented insects, and spongy cakes laden with mushrooms that glow slightly in the morning light.
Nightmare
player, 3339 posts
I was young, and that may
explain my actions.
Wed 29 Jul 2020
at 14:04
  • msg #648

The Game: Chapter 13

In reply to The Watcher (msg # 647):

Nightmare tries each item on the table before putting some on her plate.  When she tries the cakes she chews for a moment, then her face brightens and she grabs several... nearly as many as the Joss behind her.  She surveys the crowd for Vepseknusing and if she can't find them then she'll hunker down at a table with space for the party.

Between bites...

I don't know if its just how hungry I am... or if this is actually really good....
Billy Laser Fist
player, 3059 posts
Stacks of green paper
in his red right hand
Wed 29 Jul 2020
at 15:40
  • msg #649

The Game: Chapter 13

Billy groans quietly as the group is forced to queue with no obvious way to circumvent it like last time.  "We're gonna see what the Joss do and figure out what we can actually do for them.  Can't really plan if I don't know what coming anyway," Billy replies to Rebecca's question.  Once they arrive at the buffet Billy takes a little bit of everything and samples the alien cuisine, just hoping none of it demands to leave his tract once consumes.
Nightmare
player, 3340 posts
I was young, and that may
explain my actions.
Wed 29 Jul 2020
at 17:34
  • msg #650

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 649):

She nods sagely.  After a moment of chewing...

Do I owe you guys an apology for being an idiot.  I'm uncertain of protocol where drinking is involved.
Billy Laser Fist
player, 3060 posts
Stacks of green paper
in his red right hand
Fri 31 Jul 2020
at 20:17
  • msg #651

The Game: Chapter 13

"What?  No.  I mean, you don't owe me an apology.  God knows I've done worse under the influence.  And it's not like you caused any trouble.  Gestalt's incredibly flawed idea of being helpful and Roger's well-nursed grudge are a bigger issue than your ability to hold your liquor," Billy replies to Rebecca as he nibbles the curious examples of food on offer.
Nightmare
player, 3342 posts
I was young, and that may
explain my actions.
Mon 3 Aug 2020
at 12:53
  • msg #652

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 651):

She stops shoveling food in her mouth long enough to look relieved.  Then gets back to eating heartily.

I'm sure this comes as no surprise to you... that was the first time I've ever done anything like that.  Anything that could be even remotely considered, 'bad'.  I mean I even had a little mini-meltdown after I did my hair.  I mean its not like we had a lot of leeway to express ourselves in the program.  Sometimes, the sheer amount of choices I have now overwhelm and scare me.

She looks up at him with puppy dog eyes for a minute.

I mean there are no grades... no objective scores for life.  I know I've done some things poorly, there's more blood on my hands than for most people.  I hope I'm doing what's right.  How do you know?  You're always so confident...

Billy Laser Fist
player, 3061 posts
Stacks of green paper
in his red right hand
Mon 3 Aug 2020
at 17:02
  • msg #653

The Game: Chapter 13

"You gotta score yourself," Billy explains, "If you let other people define success then maybe you accomplish it, and maybe you don't but you're just chasing their ideas of greatness.  You're just doing what they want.  If you decide your own scoring system then you don't have to worry about letting down expectations that were never properly explained, of disappointing people you frankly never cared about in the first place just because someone else decided they were important.  You set your own goals and the only person you have to live with disappointing is yourself, every expectation you have to live up to you put there yourself.  Anyone who tries to hold you to anything else is automatically full of shit, so fuck 'em."  Billy shrugs, "I know what I want and I'm going to get it.  I guess you call that confidence."
Basilisk
player, 190 posts
All Suffering can End
Decide nothing matters
Mon 3 Aug 2020
at 20:53
  • msg #654

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 653):

...just because there's no score, and nothing matters in the end, doesn't mean nothing matters NOW...
Nightmare
player, 3343 posts
I was young, and that may
explain my actions.
Tue 4 Aug 2020
at 15:12
  • msg #655

The Game: Chapter 13

In reply to Basilisk (msg # 654):

She nods along with Billy thoughtfully.  She has that childlike knowledgesponge thing going on.  She chews thoughtfully for a moment at Basil's addition.  Then pulls her legs up sitting cross legged on her chair, and muses to herself, her hair gets that spinning property it does when her mind is in overdrive.

One self contained system, epitomizing confirmational bias, but resulting in extreme confidence...

One system that is the complete and literal opposite epitomizing Nihilism, resulting in aloofness....


She perks up after a moment of reflection looking each participant directly in the eye as she addresses them

Billy... would you say you are happy?

Basil, how do you determine a course of action.  You are correct if a large enough scale is taken, then nothing we do matters.  However, if a small enough scale is taken everything we do matters... Your looking through a telescope trying to find bacteria.  So how do you determine what to do in any given moment.  If things matter now, then by what ethos do you guide your actions?

This message was last edited by the player at 15:14, Tue 04 Aug 2020.
Billy Laser Fist
player, 3062 posts
Stacks of green paper
in his red right hand
Tue 4 Aug 2020
at 19:40
  • msg #656

The Game: Chapter 13

"I'm eating bugs and...I don't actually know what this is," he holds up a piece of a cake-like offering from his plate, "Two members of my very small team are nearly at each other's throats and I stranded myself on an alien planet.  I would probably go with stressed and annoyed before happy, in this particular moment."

Billy sighs as he munches on his unidentified bite before continuing, "But honestly, I'm literally surrounded by aliens, in the middle of establishing diplomatic relations, and so far so good at it.  I'm doing exactly what I wanted to, and it's pretty satisfying if I ignore the bullshit.  And the weird primitive socialist...hard opposite of a meritocracy. I was really hoping for some alien spaceships on our first contact, weird technology we'd never dreamed of kinda thing," he shrugs dismissively.
Nightmare
player, 3344 posts
I was young, and that may
explain my actions.
Tue 4 Aug 2020
at 20:48
  • msg #657

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 656):

She smiles ruefully at the mention of Gestalt and Roger.

Wish I could help you there, but interpersonal relationships are my achilles heel.  Roger is so sweet and caring but man don't piss him off.  I mean on the way here I took some classes in corporate team building... but none of them have prepared me for that.  I don't think passing an egg to each other using nothing but a spoon is going to patch over that relationship.

She rolls her eyes then looks down at her lap and a small mischevious grin crosses her face while she looks sidelong at Billy.

Also on the way here... I stalked your archive profile... I admit that I knew of what you had done but never actually watched any of it.  Some of it is pretty funny.  I mean you are totally different now than you were when we first met you.  You are now arrow focused whereas before you were adrift in your own hedonistic tendencies.  Did that transition come around because of us?  Circumstances?  Or something else? 

/ooc: I'm perfectly happy to keep up the talking while Aaron is dealing with stuff.  Nightmare is doing some exploration right now, and this is formative for her.  But no need to keep up the plot.  Would love to have Basil weigh in on his thoughts, but we can do that while walking
Billy Laser Fist
player, 3063 posts
Stacks of green paper
in his red right hand
Tue 4 Aug 2020
at 23:25
  • msg #658

The Game: Chapter 13

"What? Nah, come on.  I haven't changed that much.  It's like I said, you set your own expectations.  I've always gone after what I wanted.  Sometimes what I wanted was to drive a monster truck into a bulldozer, sometimes it was to put a laser in my hand.  Now it's to meet aliens.  If you think this is different or better or something, that's on you."  Billy meets her sidelong glance and gives a wink, "I'm not living up to other people's expectations."
This message was last edited by the player at 23:25, Tue 04 Aug 2020.
Basilisk
player, 191 posts
All Suffering can End
Decide nothing matters
Wed 5 Aug 2020
at 13:09
  • msg #659

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 658):

Basilisk twists his helmet toward Nightmare.

Exactly.  The error comes from assuming you can control the scale of decisions you get to make.  There is a harmony in doing the right thing at the right scale, but to assume it will bring you guaranteed happiness, or that you can control the outcome, is folly.

Basilisk sits back against the wall.  He gestures toward Billy.

I will also have to admit a disconnect in my perception of you now as opposed to your vids.

What that disconnect might be, Basil does not elaborate.
Nightmare
player, 3345 posts
I was young, and that may
explain my actions.
Wed 5 Aug 2020
at 18:33
  • msg #660

The Game: Chapter 13

In reply to Basilisk (msg # 659):

When Billy protests his differences she opens her mouth to protest

But...

Then she catches the look on his face and shuts her mouth

Of course... silly me.

She looks down in her lap with small smile on her face.  When Basil chimes in she does bark a small laugh.

Guaranteed happiness, theres a thing.  I have found that happiness is generally fleeting at best... then again I have my own issues I've been working through.

I'm not certain that happiness is even the goal in itself is it?  Its a consequence of the actions you take along the way... I think.  I mean I'm not super familiar with the concept.

Of course you can control the outcome... if you look at it at the right scale.  I mean there is a cold comfort in the idea of not controlling the outcome, but once again you get to the idea of as scale approaches infinite control approaches zero. 


She chews for a moment on a cake and waves it dismissively

Here I am getting all existential after a single night of drinking... Is that normal?
Basilisk
player, 192 posts
All Suffering can End
Decide nothing matters
Thu 6 Aug 2020
at 13:57
  • msg #661

The Game: Chapter 13

In reply to Nightmare (msg # 660):

I wouldn't know.

Basilisk straightens up and flexes one arm, servos grinding with an uncomfortable whine.

But I suspect anything gained so easily is not wisdom.  Perspective perhapse.
This message was last edited by the player at 13:58, Thu 06 Aug 2020.
Nightmare
player, 3347 posts
I was young, and that may
explain my actions.
Thu 6 Aug 2020
at 14:37
  • msg #662

The Game: Chapter 13

In reply to Basilisk (msg # 661):

She laughs until she snorts at that.

Oh believe me, I don't feel like I have gained anything at all.  If anything I feel dumber than ever... like when we took that one comman...

Suddenly an idea hits her and she glares at Billy.

You!  When we took that test with the IDA for who would be in command of this mission...

Ohhhhh.... You cheated didn't you?!  You downloaded a book or something.  That's how you outscored me on that test!  Without studying... You complete ass!


She throws a piece of cake at him while laughing.

I can't believe I didn't see that at the time.  Its probably for the best I didn't.
 I would have totally narced on you and then screwed up the entire mission.

on a random note, have you talked to your brother at all?

Nightmare
player, 3349 posts
I was young, and that may
explain my actions.
Thu 6 Aug 2020
at 14:42
  • msg #663

The Game: Chapter 13

In reply to Nightmare (msg # 662):

Nightmare queues up the comms.

Hey Roger, I'm hungover as hell and I'm waxing existential.  I always had an objective set of goals to reach... right?  Like I was in Braeburns program from the day I was born, my performance monitored, my development regulated and graded against others.

I don't have that anymore.  How do you guide your own performance?

Billy Laser Fist
player, 3065 posts
Stacks of green paper
in his red right hand
Thu 6 Aug 2020
at 15:25
  • msg #664

The Game: Chapter 13

"Huh?  Oh, uh probably.  Didn't they give us a manual to reference or something?  I referenced it, I don't see how that's cheating," Billy replies to Rebecca's accusation with genuine disinterest in the subject, his IDA days apparently behind him.  "Also in my experience existentialism comes during, not after, and requires much more interesting compounds than alcohol."
Yardbird
player, 330 posts
It is what it is
until it's something else
Thu 6 Aug 2020
at 17:18
  • msg #665

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 664):

There's a clatter when Roger comes back, but it subsides quickly.

"It's all about feel, my dude! Trust your gut. I mean, not right now probably... yeah, not wise to think about your gut at the moment. But once you're out of the woods with that hangover, just get real quiet and listen to what your body's telling you. I'm not the smartest guy, but picking up on good and bad vibes has seen me through. If something feels good to you for more than just a moment, then you probably did the right thing, or it's probably the thing you should do. It's like, internal locus of control."

How's grub?
Nightmare
player, 3350 posts
I was young, and that may
explain my actions.
Fri 7 Aug 2020
at 13:51
  • msg #666

The Game: Chapter 13

In reply to Yardbird (msg # 665):

So... just standard teenage existentialism then?

She chews for a minute.

The mushroom cakes are very chewy and savory, going down pretty well right now.  The bugs have a... I guess... nutty taste and the texture is not doing it for me.

Though I think I mentioned that I'm not the best judge of food.  This is maybe the sixth meal I've ever had that wasn't some kind of fortified protein slurry, or junk food.  I'm interested to see what real food is like.  What should I try when we get back to solspace?

Yardbird
player, 331 posts
It is what it is
until it's something else
Fri 7 Aug 2020
at 15:07
  • msg #667

The Game: Chapter 13

In reply to Nightmare (msg # 666):

"Once you guys get a base of operations going -- assuming that's the plan -- we can grow some food. Rather than have all your nutrients filtered through an insect carapace, if you get me."

"It's been 18 years since I've had Sol cuisine. The stuff they had on the Nadir was a travesty!"
This message was last edited by the player at 15:07, Fri 07 Aug 2020.
The Watcher
GM, 4089 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 20 Aug 2020
at 20:10
  • msg #668

The Game: Chapter 13

In reply to Yardbird (msg # 667):

Team Foodstuffs

The away team is able to enjoy their meal in peace, noting that there are no tables and Joss queued up in the line seem to be taking what they want and munching on it as they head off to what you suspect are their duty stations. More than a few queue right back up again after taking all they can carry, clearly in no hurry to move on to the next phase of the day.

Much of the food is bland, with nothing resembling salt or pepper or any kind of condiment to be seen aside from the fermented glowcap slurry served as a beverage for the meal. It looks and smells the same as the beverage you consumed last night, and some of Joss are dipping the drier morsels into it before consuming them.

You do notice a few sidelong glances, but none gape for long. You do not see any Joss that you recognize. Or, to be more accurate, you do not recognize any of the Joss that you see.

Team Guest House

The rest of the team is roused from their morning meditations, preparations, and grumblings by the lumbering sound of a Joss making its way down the ramp. When it reaches the opening to the chamber, it bobs its head slightly.

"We are told this is a greeting to humans," it says simply. "The cycle has begun. We must begin our assigned Duties. We have assigned you the Duties of: Mixer, Cranker, Chaser, and Fuller."

The Joss looks around again.

"Some are missing. No matter. We will inform them of their Duties and guide them to join you when they return. Come. We will travel as a group, and drop people off as we pass their stations."

quote:
OOC: I believe you were initially going to split as follows. This still sound right?

- Chasers (pest control): Billy, Rebecca, Ibis
- Mixers (fertilizer): Basil, Gestalt
- Fullers (textiles): Fu-Chi, Hilda
- Crankers (lift management): Xander, Roger
- Sentry Duty (still at the shuttle): Peyton

This message was last edited by the GM at 14:07, Fri 21 Aug 2020.
Nightmare
player, 3351 posts
I was young, and that may
explain my actions.
Fri 21 Aug 2020
at 12:42
  • msg #669

The Game: Chapter 13

In reply to The Watcher (msg # 668):

She does not touch the drink any of the stuff she had last night but polishes off the food she takes.  Once they are done with their talk and the food she will go with the team excited to be on chaser duty.
Yardbird
player, 332 posts
It is what it is
until it's something else
Fri 21 Aug 2020
at 13:19
  • msg #670

The Game: Chapter 13

In reply to Nightmare (msg # 669):

"Hey Ambassador," Roger calls over comms, "Could I impose on you to bring me a small sampling of whatever they were serving for breakfast when you head out for the lifts? Just whatever you can fit in your pockets is good."
Nightmare
player, 3352 posts
I was young, and that may
explain my actions.
Fri 21 Aug 2020
at 13:36
  • msg #671

The Game: Chapter 13

In reply to Yardbird (msg # 670):

I got you covered!

She grabs whatever is left laying around and sends Percy to grab any extras
The Watcher
GM, 4090 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 21 Aug 2020
at 14:51
  • msg #672

The Game: Chapter 13

In reply to Nightmare (msg # 671):

The Joss leads the party assembled in the Guest House up the ramp and into the Outer Rim of the Wheel, pausing to drop off Xander and Roger as they pass the Great Lift.

You then proceed to the Middle Rim of the Wheel, where Fu-Chi and a very hungover Hilda are left in the care of two Joss standing outside a squat, two-story building that smells strongly of ammonia.

The reduced assemblage marches onward until you reach the Inner Rim, and Basil and Gestalt are left in the care of two Joss standing outside the restroom facility called the nødvendig.

Finally, Rebecca, Billy, and Ibis are led all the way back to the Guest House. Your guide takes you down the ramp and past your quarters.

Team Chaser (Billy, Rebecca, Ibis)


The ramp continues downward for some distance, maintaining a steep angle as it carves deeper into the ground. The way is lit by sconces in which glowcaps have been placed, which provides dim but ample illumination.

You pass another modest guest chamber similar to yours before the ramp bottoms out into a flat area that appears to be the a staging ground or ready room of sorts. A hand-cranked platform-and-pulley system is here, with the platform in the "up" position. A basket of glowcaps hangs from a peg nearby, clearly intended to be used as a lantern for those wishing to proceed further.

There is no way to go forward from here aside from the platform, which plunges down a deep shaft that is not illuminated in any way, shape, or form.

"The other Chasers and Catchers are already in position below," your guide says, gesturing to the platform. "Climb on, and we will descend to join them."

Team Mixer (Basil, Gestalt)


Gestalt looks at the nødvendig with an expression of dawning realization and disgust.

"Please tell me this duty doesn't involve what it looks like it's going to involve," he says in a quiet prayer.

His hopes are swiftly dashed as the pair of Joss begin to speak.

"We are excited to be assigned this duty together. It is a tight fit for us to reach the lower pits where the Mixing must occur. We know being smaller will mean having more room."

They lead Basil and Gestalt into the structure and pry up the bench that covers the privy's hole, exposing a foul-smelling shaft and long series of rungs made slick and slimy by substances best left unconsidered.

"Our grip is strong. We hope this is true of humans, as well," one of the Joss says, heading over to the hole and beginning to climb down without bothering to dawn gloves or any kind of protective equipment. "Come. We will lead the way. Follow after our example."

OOC: I'll need an Agility check and a Strength check included in Basil's update if he descends.

Team Fuller (Fu-Chi, Hilda)


Fu-Chi, poised as ever, does not react to the overpowering scent of ammonia as the Joss lead them into the building. Hilda, however, retches a bit and wrinkles her nose.

"What on Earth is that SMELL?" she says, barely managing to avoid slurring her speech.

"Mind yourself," Fu-Chi whispers to her quietly. "Remember our purpose here."

"Ohmygoddess," the linguist squeaks, covering her mouth and looking mortified. "I meant, what on CETO is that SMELL?!"

Fu-Chi lets out a long-suffering sigh and shakes his head, having done all he can at the moment.

The Joss ignore both outbursts, instead leading the pair across the floor to where a deep trough has been dug in a crescent around much of the ground floor. A series of dividers and filters extends throughout the trough, with a foul liquid being piped in at one end and refined into clearer, less-particulate substance by the time it rings around.

A small opening in the floor allows for a pulley system that brings empty buckets up from somewhere below. The Joss shovel the filtered particulates into the empty buckets on the side going down and fill the empty buckets on the side going up with the clearer liquid.

A platform/pulley system similar to what you encountered in the Architect's tower provides access to a second floor, into which the buckets of clear liquid disappear and from which empty buckets descend.

"We have shown you the ground floor Duty. Now, we will show you the second-floor Duty," one of the Joss says, leading Hilda and Fu-Chi over to the platform. "Come."

Fu-Chi nods, with Hilda tagging along behind.

Team Cranker (Xander, Roger)


Xander and Roger find themselves atop the Great Lift, examining Roger's handiwork from earlier.

"We thought it would help to remember what was done before," one of the Joss explains. "We need to duplicate this in many places, but those places are too small for such large automatic crankers. Can they be made smaller?"
Nightmare
player, 3353 posts
I was young, and that may
explain my actions.
Fri 21 Aug 2020
at 15:49
  • msg #673

The Game: Chapter 13

In reply to The Watcher (msg # 672):

Nightmare and Percy dutifully mount the lift going to down.

What can you tell me about what we are going to face down there?

She asks the guide.
Billy Laser Fist
player, 3067 posts
Stacks of green paper
in his red right hand
Fri 21 Aug 2020
at 17:22
  • msg #674

The Game: Chapter 13

Before Basil and Gestalt part from the larger group, Billy taps on the protective shell of the armored nihilist before leaning in close, "Make sure he gets his hands dirty.  Literally, up to the elbows if at all possible."

Once arriving at his own workplace for the day, Billy steps onto the platform as instructed as he looks around the dark chamber, "Yeah, is it just one kind of pest, or are there a lot of things down here you need to get rid of?" he adds to Rebecca's inquiry.
The Watcher
GM, 4091 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 21 Aug 2020
at 18:34
  • msg #675

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 674):

Team Chaser (Billy, Rebecca, Ibis)

"Different pests," the Joss says, lumbering onto the platform after you and yanking on the cable. This apparently signals those below to begin craning, and the platform slowly descends down the darkened shaft, swinging this way and that as it travels at more of an angle than you'd typically find comfortable. "We will explain."

"Glødekapsler are very important to us. We make them into food and drink, like the soppoppslemming. They only grow in deep, dark places. We have made a farm in these tunnels, far beneath Hevetplata."

The Joss bobs its head in thought.

"We are not the only ones who have a use for glødekapsler, though. We are not the only ones who consume them. These pests hurt our harvest. So we have Chasers to drive them away, and Catchers to keep them from coming back."

"There are four kinds of pests we need to discuss:

First, there are sometimes vepsedderkopp in the tunnels. Annoying insects, painful stingers, attack in groups. They carry away the glødekapsler and make them hard to harvest. Do not Chase them. Catching only.

Second, there are sometimes landflyktige down here. Joss who abandoned our ways and left the community. We seal the entrances they dig when we find them. Usually they run when they are discovered. Easy to Chase. Hard to Catch.

Third, and most vexing, are the talpid. They are quick, clever diggers with heavy, blunt claws. They sometimes use tools to aid in the harvest or as weapons. Usually they appear alone, but sometimes there are many of them. Hard to see, sometimes, but if there are talpid down here and we miss them, they will steal our entire harvest of glødekapsler. They must be Chased and Caught.

Fourth, and most dangerous, are the terrasque. Solitary, larger than two Joss together, big claws, thick skin. It can see fine in the dark and is very aggressive. Terrasque don't care about glødekapsler. They come to eat the other pests. And sometimes, the Joss assigned Duty down here. They can be Chased, but we wouldn't want to Catch one."

The Joss looks at the three of you in turn.

"Questions?"
Billy Laser Fist
player, 3068 posts
Stacks of green paper
in his red right hand
Fri 21 Aug 2020
at 19:58
  • msg #676

The Game: Chapter 13

"What do you do with the Talpid that you catch?" Billy asks ask he takes his helmet and fits it over his head, sealing his EVA.  Rebecca will have noticed that he wasn't speaking Solese, but actually talking in the Joss language (or as close an approximation as he was physically able) and her translator was working for him as he speaks.
The Watcher
GM, 4092 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 21 Aug 2020
at 21:07
  • msg #677

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 676):

Team Chaser

"It depends what we Catch them doing, and how willing they are to be Chased. We will show you."
This message was last edited by the GM at 13:22, Mon 24 Aug 2020.
Yardbird
player, 333 posts
It is what it is
until it's something else
Fri 21 Aug 2020
at 21:12
  • msg #678

The Game: Chapter 13

In reply to The Watcher (msg # 677):

Roger looks down at the crank.

"Gah what a hack job," he says. "No idea what I was thinking when I put this together. Sure, this can be, uh, lessened in size. Can you show me or tell me the other places you need to use it?"
The Watcher
GM, 4093 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 24 Aug 2020
at 13:23
  • msg #679

The Game: Chapter 13

In reply to Yardbird (msg # 678):

Team Cranker (Xander, Roger)

"Every building that goes up or down requires this, if we are to remove this Duty from assignment" the Joss replies to Roger's question. "We will go one by one. It may take many cycles."
Nightmare
player, 3354 posts
I was young, and that may
explain my actions.
Thu 27 Aug 2020
at 12:53
  • msg #680

The Game: Chapter 13

In reply to The Watcher (msg # 679):

Nightmare pings the comms.

Hey Roger, can you give me a quick infodump on the talpids?  Appears they are one of the 'pests' that we are trying to get rid of.

Also did you have an encounter with a terrasque?  Any info on them?


She sketches on her tablet as she muses aloud.

So we have the following

  • An Apex predator
  • Disenfranchised Joss
  • Talpids, another sentient life form
  • and bugs vepsedderkopp


OK... so lets start with the lowest first.  How big are the insects?  What is their behavior pattern?  What eats them aside from the terrasque? 

This message was last edited by the player at 12:53, Thu 27 Aug 2020.
The Watcher
GM, 4094 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 28 Aug 2020
at 13:53
  • msg #681

The Game: Chapter 13

In reply to Nightmare (msg # 680):

Team Chaser

"Vepsedderkopp are about this big," the Joss says, moving his hands such that they create a gap in the air about Rebecca's whole height. "If there are only a few, we can easily Chase them. If there are many, it becomes more dangerous."

The platform slows as it reaches the bottom of the shaft, coming to a surprisingly gentle stop atop a bed of what appears to be some sort of moss or lichen. Several Joss are already waiting for you, one of whom is carrying a basket of bioluminescent mushrooms to provide a measure of light in the otherwise completely dark tunnel you now find yourself facing. The other two, you note, are clearly armed with enormous cudgel-like weapons that are drawn and at the ready.

"First, we will check and see what pests there are this cycle," your host says. "Then, we will explain how we would normally deal with them. Finally, we will listen to your other ways, easier ways, as the Architects have asked."

With that, the Joss holding the basket leads the way further down the tunnel, the armed Joss following closely behind and your guide bidding you to take up positions in the middle, while he makes up the rear of the party.
Billy Laser Fist
player, 3069 posts
Stacks of green paper
in his red right hand
Fri 28 Aug 2020
at 15:35
  • msg #682

The Game: Chapter 13

"If those are Roger's Waspers then chasing officially sucks," Billy comments over comms to Rebecca, in Solese again.  When the lift hits bottom Billy reaches up to his helmet and toggles on the suit's heat sensors in the darkness.
Yardbird
player, 334 posts
It is what it is
until it's something else
Fri 28 Aug 2020
at 15:49
  • msg #683

The Game: Chapter 13

In reply to The Watcher (msg # 681):

Roger takes a break from laying out a smaller, better lift system on his tablet to respond to Nightmare.

"Sure. Talpid facts, coming your way. Along with their language. They have tough, wiry fur; thick, heavy digging claws; fortified head, ears, mouth, and snout -- protected naturally against soil and soot while they dig. The weakest part is probably the eyes or the stomach. But they're better to talk to than chase. Especially underground. They regurgitate a paralytic when they're cornered. And those claws can really mess you up. Speaking of claws..."

"Terrasques, yeah, five meters tall, impervious to traditional weaponry, it can see just fine in utter darkness, very aggressive. Talpids are scared of Terrasques. If you see a terrasque: blind it with lights and run. Its eyes are mega photosensitive. Talpid mitts are for digging. Terrasques' are for tearing everything to pieces. I've seen them rend stone and even metal. Talpids dig, Terrasques tear. That's what I always say. Starting now."
Nightmare
player, 3355 posts
I was young, and that may
explain my actions.
Fri 28 Aug 2020
at 16:11
  • msg #684

The Game: Chapter 13

In reply to Yardbird (msg # 683):

She leaves the comms open as she rolls her eyes and at Billy's comment

Yeah... chasing sucks.  Thanks Roger.  Also we think one of the pests may be waspers; they have a hive organization?  With a queen and such?  If you kill the queen do you disperse the hive?
This message was last edited by the player at 16:11, Fri 28 Aug 2020.
Yardbird
player, 335 posts
It is what it is
until it's something else
Fri 28 Aug 2020
at 17:59
  • msg #685

The Game: Chapter 13

In reply to Nightmare (msg # 684):

"Oh... waspers? Yikes. I'd see if you could somehow mind-meld with the queen. I feel really bad about the one I had to kill. It was preparing to eat Wren though... so, what are you gonna do... y'know? They're also super aggressive. Like the terrasque, they'll probably end up chasing you. You'll probably find a hive with multiple tunnels. Oh and web, they have webbing. Wasp-spider hybrid, think of the worst traits from both of those creatures. Their barbs are venomous."
Nightmare
player, 3356 posts
I was young, and that may
explain my actions.
Fri 28 Aug 2020
at 18:37
  • msg #686

The Game: Chapter 13

In reply to Yardbird (msg # 685):

She turns on her infrared sensors as well, while she flashes back to her last encounter with the waspers she takes a shuddering breath and Roger hears her repeat his mnemonic quietly to herself

...Talpids dig, Terrasques tear.....


After a moment she comes back around and loops Billy into the conversation she just had.  In solese she talks quietly to Billy.

I have ideas for three of four 'pests'... fucking understatement of the century.  One of them is in your wheelhouse.  I think the talpids can be reasoned with.  Perhaps you can strike bargain with them, if we can send the talpids to take care of something else perhaps we could convince the Joss to share.

If the other pest is indeed waspers, then perhaps we could use the leireblomst facility to create insecticide since it seems biology on this planet it similar to our own...

The Terrasques... that is going to be a tough one but if we can get at some magnesium shavings or create some kind of flare we could at least keep them at bay.

The benefit of two of these is that we become sole providers of reagents for pest disposal.

Billy Laser Fist
player, 3070 posts
Stacks of green paper
in his red right hand
Fri 28 Aug 2020
at 18:50
  • msg #687

The Game: Chapter 13

"That's great but we don't want to be the sole providers.  They want us to give them a better means that doesn't make them beholden to us.  I have some ideas for the rogue Joss, if we can talk to the Talpids then we can probably get them to back off.  Maybe establishing trade between the two races will solve a lot of problems.  The waspers and terrasques are the only ones we need a real solution to.  Do you think we could domesticate a terrasque?  If it eats the bugs and can be convinced not to eat the Joss that's basically problem solved, right?  We just need to change the chasers into terrasque handlers."
Nightmare
player, 3357 posts
I was young, and that may
explain my actions.
Fri 28 Aug 2020
at 18:57
  • msg #688

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 687):

They key would be to find a baby terrasque I guess....

She opens the line with Billy and Roger this time.

Roger... strange question... what is the life cycle of a terrasque?  Are there eggs?  Live breeders?  Are their young self-sufficient?
Nightmare
player, 3358 posts
I was young, and that may
explain my actions.
Fri 28 Aug 2020
at 19:18
  • msg #689

The Game: Chapter 13

In reply to Nightmare (msg # 688):

Though the problem is taming or domestication... likely taming.  May take longer than we want to spend on it.  So we will need a short term fix to prove our efficacy here.
Yardbird
player, 336 posts
It is what it is
until it's something else
Fri 28 Aug 2020
at 21:12
  • msg #690

The Game: Chapter 13

In reply to Nightmare (msg # 689):

"I never got close enough to a Terrasque to ask them about their, uh, domestic habits. Only dealt with the one. We tricked it into a pit, covered that pit with a tank, and it burrowed away. Never to be seen again. Although for awhile there I was wondering if I could create some kind of mind control device for them... but then I got that little tap on the shoulder that said 'Uh, don't do that.' Bad feeling about that."
This message was last edited by the player at 21:13, Fri 28 Aug 2020.
Nightmare
player, 3359 posts
I was young, and that may
explain my actions.
Mon 31 Aug 2020
at 12:35
  • msg #691

The Game: Chapter 13

In reply to Yardbird (msg # 690):

She chimes back over comms

Well we will need to find a Terrasque nest... I'm sure this won't end horribly...

She says aloud

Ready to see how they do it?
This message was last edited by the player at 12:36, Mon 31 Aug 2020.
Yardbird
player, 337 posts
It is what it is
until it's something else
Mon 31 Aug 2020
at 12:55
  • msg #692

The Game: Chapter 13

In reply to Nightmare (msg # 691):

"Net? Nah, you need a steel cage.," Roger chimes back. "Strong as the alloy in the Leireblomst observatory. I've seen Terrasque claws carve through stone like it's birthday cake."

He returns to the task at hand, addressing the Joss at the crank.

"Alright! Sorry about that my friend. So, where do you get water from around here? How much do you dudes know about fire?"
Billy Laser Fist
player, 3071 posts
Stacks of green paper
in his red right hand
Mon 31 Aug 2020
at 19:38
  • msg #693

The Game: Chapter 13

"She said nest.  We're debating the merits of finding little terrasque babies and teaching the Joss about guard dogs," Billy comes over comms before looking down at Rebecca, "Not really, but we're gonna, so might as well.  Oh and just FYI, some of these Joss might not be happy about us being here and are planning a trap, so just be on the lookout for that, standard don't get killed stuff."
Nightmare
player, 3360 posts
I was young, and that may
explain my actions.
Mon 31 Aug 2020
at 20:42
  • msg #694

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 693):

She groans as he tells her this and slumps on his shoulder.

I'm too hungover to deal with this.  The headache is gone but I still feel like I was pulled through a lab backwards.

She straightens up a bit.

I'll do my best. 

Percy pads up silently behind her handing her the walking stick which she leans on heavily.

Thank you.

As he turns to go he takes the shock club off her belt and slings it over his back.
The Watcher
GM, 4095 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 2 Sep 2020
at 18:35
  • msg #695

The Game: Chapter 13

In reply to Nightmare (msg # 694):

Team Fuller (Fu-Chi, Hilda)

Things occur, the details of which you are not currently aware.

Team Mixer (Basil, Gestalt)

OOC: Still waiting for Basil to make his rolls for descending the shitty ladder (see what I did there?)

Team Cranker (Roger, Xander)

Roger takes a moment to ponder the concepts of miniaturization and active power supplies while the Joss debate his questions.

"We understand fire," one says. "We have access to fresh water, as well. Underground supply, though limited in times of drought."

"We have a map from the Architects," the other Joss says, unfurling a piece of weathered parchment and handing it over to Roger. "It shows all the buildings where Cranking Duty is currently assigned".

Roger notes that the are many dozens of buildings circled, include the Architect Tower itself.

"Replacing all of the cranks with automatic ones that are not made of burning metal would free up a lot of Joss for other Duties."

Team Chaser (Billy, Rebecca, Ibis)

Your group wanders through the tunnels, which are a somewhat snug fit for the Joss but roomier than most of the mine shafts you've encountered so far by human standards. As you progress, the darkness takes on a greenish-blue tinge until you suddenly find yourself standing atop a short ledge that overlooks sprawling fields of the bioluminescent mushrooms that Roger called glowcaps. There are pathways leading through the fields, which create a sort of checkerboard pattern.

The ledge upon which you stand also hosts a boxy wooden structure set upon a post. It looks for all the world like an old-fashioned set of stationary tourist binoculars.

A sloping ramp provides an easy way down to the main level, where three Joss with clubs are already standing.

"We are glad you are here," one of them calls up to you. "So far, so quiet. We were just about to patrol the fields. We need a Watcher and a Chaser to assist with the Catching, in case we find something."
This message was last edited by the GM at 18:35, Wed 02 Sept 2020.
Billy Laser Fist
player, 3072 posts
Stacks of green paper
in his red right hand
Wed 2 Sep 2020
at 18:42
  • msg #696

The Game: Chapter 13

"So how do you normally teach younger Joss to do new jobs?  Do you have someone new to a task learn from someone who's done it before, or just let them do it badly until they figure it out?" Billy asks idly as the Joss below calls up to them.
The Watcher
GM, 4096 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 2 Sep 2020
at 18:44
  • msg #697

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 696):

Team Chaser

"Smart question," a Joss replies. "The Young usually accompany the Chasers. Watchers and Catchers are more important Duties, with less margin for error."
Basilisk
player, 193 posts
All Suffering can End
Decide nothing matters
Wed 9 Sep 2020
at 17:01
  • msg #698

The Game: Chapter 13

In reply to The Watcher (msg # 697):

Basilisk begins to climb, awkwardly, but without hesitation.

Grabbing the rungs is no problem for the suit (87, Yellow Agility success)

Maintaining grip for the metal gloves is, however, difficult (1, Strength check FAILURE)
The Watcher
GM, 4098 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 17 Sep 2020
at 16:26
  • msg #699

The Game: Chapter 13

In reply to Basilisk (msg # 698):

Team Mixer (Basil, Gestalt)

Basil loses his grip on the rungs and falls a good 10 feet before managing to arrest his descend on a far lower rung. This is great news for Basil...and poor news for Gestalt, who was climbing down below him.

The impact of the fall jars Gestalt's grip such that the man falls the rest of the way down, landing with a squelching SPLUNK somewhere far below.

From the sound of swearing in the comms, Basil assumes the man survived.

This is confirmed when Basil reaches the bottom himself, along with the pair of Joss guiding them. Gestalt, covered with brownish-green muck, is submerged up to his shoulders in a central pit into which all of the various latrine columns seem to drain. With great effort, he scrambles out of the pit and onto the narrow lip upon which Basil and the Joss now stand.

"What the hell was that?" he barks, more at the world than at Basil. Gestalt attempts to wipe the grimy faceplate of his EVA suit (which extended at some point during his fall) with a dirty glove that does nothing but smear the substance around. "And...the same question, but for that crap in the pit. That's what it is, right? Crap?"

The Joss nod grimly.

Basil's sensors tell him that the smell of ammonia and sulfur would be nearly overwhelming if not for the air scrubbers in his suit. He notes that the Joss seem entirely unaffected by the change in air quality.

"Waste is collected here," one says, grabbing a large metal paddle from among many others hung around the ring like so many pool sticks in a billiard hall. "We must stir it until it is all the same consistency. Then it can leave the pit and go to the next stage."

The Joss hand Gestalt and Basil a paddle apiece and gesture toward the foul slurry.

"Begin. We will intervene if something goes wrong."

OOC: Intuition and Endurance checks needed.
This message was last edited by the GM at 16:49, Thu 17 Sept 2020.
The Watcher
GM, 4099 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 17 Sep 2020
at 16:29
  • msg #700

The Game: Chapter 13

In reply to The Watcher (msg # 699):

Team Chaser (Billy, Rebecca, Ibis)

After some internal discussion, the Joss decide that they will handle both the Watching and the Catching, assigning Billy, Rebecca, and Ibis to join two other Joss on Chasing duty.

You follow the Joss into the mushroom fields until your guides stop, roughly in the center of the area.

"Until something changes, we are now all Watchers," one remarks. "So...let us watch."

OOC: Make an Intuition check each, please.
This message was last edited by the GM at 16:29, Thu 17 Sept 2020.
The Watcher
GM, 4100 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 17 Sep 2020
at 16:33
  • msg #701

The Game: Chapter 13

In reply to The Watcher (msg # 700):

Team Cranker (Xander, Roger)

Plans for smaller, more manageable cranking engines materialize in Roger's mind, and he grins in triumph. The only thing he'll need is a sufficient water supply -- it needn't even be potable. He brings this up to the Joss and is met with skepticism.

"You need water? one says, its tone the equivalent of raising an eyebrow. "Would soppoppslemming work? We have more of that."

Roger did the math and, no, soppoppslemming would not work. He'd have to build something to extract the water from the rest of the slurry first.

OOC: Need a Reason check from both of you.
Yardbird
player, 338 posts
It is what it is
until it's something else
Thu 17 Sep 2020
at 16:38
  • msg #702

The Game: Chapter 13

In reply to The Watcher (msg # 701):

"Soppoppslemming, huh?"

[Reason: 97, Success]
Nightmare
player, 3361 posts
I was young, and that may
explain my actions.
Fri 18 Sep 2020
at 14:46
  • msg #703

The Game: Chapter 13

In reply to Yardbird (msg # 702):

Nightmare looks out but is thoroughly distracted by the lit mushrooms.

This, is, beautiful down here.

Despite her best efforts her mind wanders to thoughts of chemoluminescence.

[Intuition: White]
Billy Laser Fist
player, 3073 posts
Stacks of green paper
in his red right hand
Fri 18 Sep 2020
at 16:38
  • msg #704

The Game: Chapter 13

"Yes.  Watching.  An exciting and admirable occupation," Billy remarks in deadpan.  After a moment he reaches up to cycle through the various sensor suites his suit's HUD has available, sighing with boredom.

((86 intuition))
The Watcher
GM, 4102 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 28 Sep 2020
at 15:25
  • msg #705

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 704):

Team Chaser

Rebecca is handily distracted by the glorious xenobiological wonder that surround her, but Billy's boredom keeps him focused on the task at hand. It doesn't hurt that he can see additional spectrums of light, of course.

Billy picks up a heat signature in the far northeast. Several of them, in fact, fanned out in a sort of semi-circular perimeter around that quadrant of the fields. They appear to be humanoid-esque, smaller than the Joss, and crouched low among the glowcaps.

They appear to be biding their time and waiting for something rather than moving.

The other Joss don't seem to notice them.

Team Cranker

Roger's spark of insight gives him an idea. The steam doesn't have to come from water. He could boil damn near anything to get the necessary power to rotate the cranks. If he's careful, he could build a battery to hold excess power so the cranks can turn on demand without having to run the turbines constantly or wait for them to spool up. Of course, that would mean hiding the battery and circuits from the skeptical Joss.

Roger figures the best thing to do wouldn't involve building miniature cranks all over the city, but rather build the equivalent of a power plant near the Great Lift, where the Joss have already accepted the autocrank system as "not burning metal".

He rubs his hands together. All he'll really need to a boilable substance and a way to pipe it into the boiling chamber, and place to catch the steam to cool it back down again.

OOC: Ideas on specifics are up to you, or you can make another Reason roll.

Team Mixer

(still awaiting Basil's input)

Team Fuller

"I think I need a tech here," Fu-Chi radios over the comms. "Xander or Roger or Billy or someone? They're trying to purify their waste to extract what smells an awful lot like ammonia out of it, and using that as a cleaning reagent. I have no idea how to replace the manual labor involved without an engine of some kind."
This message was last edited by the GM at 17:13, Mon 28 Sept 2020.
Billy Laser Fist
player, 3074 posts
Stacks of green paper
in his red right hand
Mon 28 Sep 2020
at 17:04
  • msg #706

The Game: Chapter 13

They’re using the toilets to do laundry?” Billy comes back over comms, “If that works I’m kinda impressed, honestly.  Hey Roger, does your translator thing do Talpid too?
Billy takes a step to the side and cranes his neck to look at the heat signatures before his voice comes out of his helmet’s speakers, talking Joss, “So what do watchers do if they think they see something?” his tone keeps the casual bored cadence it has so far.
Basilisk
player, 194 posts
All Suffering can End
Decide nothing matters
Tue 29 Sep 2020
at 13:26
  • msg #707

The Game: Chapter 13

In reply to Billy Laser Fist (msg # 706):

My apologies.  Climbing is difficult in my protective suit.  I shall use the ladder alone next time.

Basilisk accepts the paddle and begins to mix the slurry in a slow even motion, taking no heed of the nastiness of their surroundings.

(Intuition 92, Yellow success.  Endurance 58 Green success)
Yardbird
player, 339 posts
It is what it is
until it's something else
Tue 29 Sep 2020
at 13:38
  • msg #708

The Game: Chapter 13

In reply to Basilisk (msg # 707):

"Yeah, Talpid, Joss, Leireblomst. Did I not pack that library when I sent the service updates out? My bad. That, my dudes, is why I'm not a software guy."

Roger punches a few buttons on his tablet and distributes the Talpid language to his comrades.

"Hm. Burning metal is just metal that looks unnatural." he ponders. "Earth battery, I wonder."

Roger continues to puzzle...

[Reason: 37]

...but distracts himself with another idea before he gets too far down the labyrinth of his imagination. He opens up comms.

"So let's see. I need a way to strain water from mushroom slurry to create steam for the auto-lifts. Fu-Chi has a bunch of waste they're trying to turn into cleaner. Basilisk, what kind of materials are you working with? I'm wondering if there isn't some kind of, uh, elegant solution here.
The Watcher
GM, 4112 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 12 Sep 2022
at 18:36
  • msg #709

The Game: Chapter 13

In reply to Yardbird (msg # 708):

OOC: Recapping plot points after a long break!

Our heroes are currently investigating the alien world of Ceto, which serves as the home to several sentient species: the Talpid, a subterranean race of superstitious, mole-like creatures roughly human in size who adhere to a strict caste system; the Joss, a terrestrial race of humanoids roughly twice as large as humans that live in a socialist society with the tenants of equality taken to frankly ludicrous degree; and several human colonies.

The main human colony consists of former Alliance of Sol terrorist operatives and kidnapped prisoners called Invictus which was created from the remnants of a terrorist-aligned AOS fleet that went missing from Earth space decades ago, when the system's jump gates were first discovered.

According to Roger, Invictus is run as a military dictatorship propped up by a program that elevates and weaponizes the colony's auger population. He's asked you for help either toppling the regime or at the very least rescuing a few of his friends from their clutches.

With a population of nearly 10,000, there are too many colonists to evacuate/rescue on the portion of your fleet that is currently available to you. To rectify this, Billy dispatched a frigate (and lots of NPC crew) to fetch the larger battle station Laserfist Prime from the Sol system and bring it here.

quote:
Transport

Commanding Officer:
-- Billy

Crew:
-- Rebecca
-- Xander
-- Sophia (Xander's AI)
-- Basil
-- Gestalt (former AOS leader)
-- Hilda (linguist)
-- Peyton (pilot)
-- Ibis (shamanistic healer)

Passengers:
-- Fu-Chi (UN Ambassador)
-- Roger
-- Adj (Leireblomst adjutant)

Notable Cargo:
-- Abraxas
-- 6 months of supplies

***

Frigate
Commanding Officer:
-- Kayla

Crew:
-- 1st Mate: Dynamis
-- Adjutant: Madisyn
-- Ops-Spec: Makani, Leilani
-- Linguistics: Sapir-Louis
-- Logistics: 2 pilots, 4 runners, 2 navigators, 3 smugglers
-- Analytics: 2 engineers, 4 programmers
-- R&D: Orville (botanist), Reggie (physicist), Dakota (chemist)

Passengers:
-- UN Ambassador's Aide

Notable Cargo:
-- 1.5 years of supplies
-- Cache of Leireblomst tech
-- 2x StarBlazer starfighters


While the frigate is thus occupied, those in the transport (e.g., the PCs) are all effectively marooned on Ceto for the foreseeable future and have been making an attempt to set up diplomatic and trade relations with the natives.

You begin with the Joss, whose capital city of Hevetplata rests upon tall, flat bluffs rising among vast expanses of grassland. This socialist society is governed by a council of Architects, who are chosen completely at random every few years with the only caveat being none can serve consecutive terms.

They are technophobes (for good reason, as the robotic Leireblomst facilities you've already explored on Ceto have robotic defenses beyond their ability to comprehend), and refer to most technology they don't understand as "burning metal." They feel very strongly about their assigned Duty, which can and does change, and the Joss are aware that some Duties are better than others. This has not spilled over into paranoia or conspiracies about how the Duties are allocated, at least, not so far as you can tell.

Initial diplomatic relations went well, and the Architects have asked you to improve several aspects of Joss life to demonstrate your goodwill and your usefulness as future trade partners. To that end, you've been assigned to several different industries:

quote:
- Chasers (pest control): Billy, Rebecca, Ibis
- Mixers (fertilizer): Basil, Gestalt
- Fullers (textiles): Fu-Chi, Hilda
- Crankers (lift management): Xander, Roger
- Sentry Duty (still at the shuttle): Peyton


On a walkabout, Basil overheard a subset of local Joss expressing concern that the Architects had allowed you to stay, as it was clear you possessed burning metal and were a danger to society. It was hinted that they might try to do something about it during the next day, but so far nothing untoward has materialized.

Team Chaser (Billy, Rebecca, Ibis)

Billy, Rebecca, and Ibis are taken into a large cave system within the bluffs, where bioluminescent mushrooms called glødekapsler are farmed. The Joss have "watchers", "chasers" , and "catchers" assigned they duty of monitoring the fields and dealing with the local pests, described as follows:

quote:
"Glødekapsler are very important to us. We make them into food and drink, like the soppoppslemming. They only grow in deep, dark places. We have made a farm in these tunnels, far beneath Hevetplata."

"We are not the only ones who have a use for glødekapsler, though. We are not the only ones who consume them. These pests hurt our harvest. So we have Chasers to drive them away, and Catchers to keep them from coming back."

"There are four kinds of pests we need to discuss:

First, there are sometimes vepsedderkopp in the tunnels. Annoying insects, painful stingers, attack in groups. They carry away the glødekapsler and make them hard to harvest. Do not Chase them. Catching only.

Second, there are sometimes landflyktige down here. Joss who abandoned our ways and left the community. We seal the entrances they dig when we find them. Usually they run when they are discovered. Easy to Chase. Hard to Catch.

Third, and most vexing, are the talpid. They are quick, clever diggers with heavy, blunt claws. They sometimes use tools to aid in the harvest or as weapons. Usually they appear alone, but sometimes there are many of them. Hard to see, sometimes, but if there are talpid down here and we miss them, they will steal our entire harvest of glødekapsler. They must be Chased and Caught.

Fourth, and most dangerous, are the terrasque. Solitary, larger than two Joss together, big claws, thick skin. It can see fine in the dark and is very aggressive. Terrasque don't care about glødekapsler. They come to eat the other pests. And sometimes, the Joss assigned Duty down here. They can be Chased, but we wouldn't want to Catch one."


The group is able to proactively detect a small group of talpid, who are driven away. What remains is to suggest a solution to the problem that serves the party's interests...

Team Mixer (Basil, Gestalt)

Basil and Gestalt are made to climb down a cramped shaft and stir a sickening slurry of Joss sewage. It must be stirred until it is evenly mixed, so it can flow through the pipes and out toward the building Team Fuller is in.

Team Cranker (Roger, Xander)

Roger and Xader are taken to the Great Lift, the manually operated elevator platform that brings Joss up and down from the grasslands to the top of the bluffs. It is operated by hand, and it is a grueling task.

The challenge here is how to automate it without using any "burning metal" the Joss will be afraid to touch, use, or experience.

Roger hits upon using steam, as the Joss seem comfortable with fire and will boiling liquids. Xander and Roger create a small steam engine crank-assist system, which solves the problem handily.

Team Fuller (Fu-Chi, Hilda)

Fu-Chi and Hilda find themselves in foul-smelling room where a sewage-based mixture is separated out to isolate the ammonia, which is then used as a cleaning agent for the Joss's garments and other soiled goods.

***

All told, much of the labor involved in Mixing, Fulling, and Cranking can be replaced with steam power. Xander and Roger (and the top-side NPCs) are working on this while the bottom-side team (Billy, Rebecca, Ibis) try to sort out the pest control problem.
The Watcher
GM, 4118 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 30 Sep 2022
at 15:53
  • msg #710

The Game: Chapter 13

In reply to The Watcher (msg # 709):

Team Topside

Roger, Xander, and anyone else with mechanical knowhow get to work solving the Joss's various labor-intensive problems with a mechanical system powdered by steam, which is a technology they already use and accept for brewing. They decide to build the parts from natural materials to avoid any further scrutiny over "burning metal" and to make it easier to teach the Joss how to use and maintain the system in the future.

Team Chaser

Billy and Rebecca notice a small group of Talpid gathered near the outskirts of the underground glowcap mushroom fields, but do not bother to notify the Joss about it.

Instead, they manage to surreptitiously make a tentative contact with the mole-like creatures. The Talpid are somewhat suspicious of your actions, and keep a sharp lookout for the Joss lumbering around obliviously around the fields during your conversation. As such, they unwilling to speak at length before they scatter, but you do learn the following:

- They have no obvious weapons, but they do carry little sacks, so they are aware of tools

- They are aware of humans and have seen your kind before

- They, too, have a fear of and respect for "burning metal"

- They contest the Joss's claim of ownership over these caverns and their bounty, and thus do not view their gathering expeditions as raids/theft

- The ownership dispute also means they are currently unwilling to trade for the mushrooms

Nothing further of note happens in the caverns after the Talpid scatter, and you return topside having successfully prevented mushroom thefts for the day. A longer-term solution will still be needed, but it's certainly a promising start.

~~ END OF CHAPTER 13 ~~

Global Karma Breakdown
These affected everyone's totals equally. Individuals will gain bonuses and penalties beyond these, which will not be publicized. NOTE: Due to the hiatus, I will not be awarding individual karma this time around.

Baseline: +1000

- PLOT BONUSES (+500)

-- Cleared the Leireblomst facility
--- Endured Hitch's taunting videos
--- Gained passkey to Ceto's planetary cannon geofence system


-- Learned planetary history
--- Talpid and Joss are not native to Ceto, but imported labor races

-- Negotiated contract between StarBlazers and the Leireblomst Commandant droid, as below:

quote:
You propose a contract with the following parameters:

1) The passkey for power restoration

2) Delivery of to-be-itemized supplies at regular intervals and a to-be-negotiated price

3) Mutual technological development and culture exchange between the entity Starblazers and the entity Leireblomst, to be negotiated through intermediaries or in person

4) Blueprints and material requirements to create a facility such as this one, for a to-be-negotiated price

5) Full technical restoration of this and similar facilities, with help from Starblazer assets, for a to-be-negotiated price

The Leireblomst does not recognize, and is not beholden to, Consortium law.

StarBlazers INC does not represent any Consortium members.  It is an ongoing endeavor to achieve Consortium recognition for the human race, but the Liereblomst are the first extraplanetary society we've encountered that do not claim affiliation with the Consortium.  As part of our culture exchange, how and why they are outside of its influence would be of significant interest.


-- Learned about the Lords and Ladies of Leireblomst, as below:

quote:
"The Lords and Ladies came long ago," the Commandant begins. The image of the planet zooms out a bit further and begins to take on the qualities of a holographic video rather than a still frame. "The world was wild then, but the Liereblomst saw it for what it was: potential."

A trio of blocky starships enter the frame, breaking formation as they advance toward the planet and enter its orbit.

"Initial scans confirmed the lack of intelligent life despite the environment being capable of supporting it, and so the Liereblomst settled in to begin the process of observing and cataloging this world's native flora and fauna."

The starships adjust their orbit such that one orbits the equator in a wobbling band that takes it across diagonal latitudes to eventually pass over the entire planet. The other ships orbit at the poles.

"When the Liereblomst failed to find a suitable candidate to nurture toward sentience, as sometimes happens, the Lords and Ladies decided to resettle one of the many nomadic races that lack a homeworld of their own."

A flurry of alien headshots materialize and vanish, until it finally settles on an alien you've seen a few times throughout this facility's artwork and exhibits.

"Of these, the Liereblomst determined the climate and galactic neighborhood best suited a race called the Joss. They facilitated their relocation and created the building blocks needed for colonization."

Various Liereblomst ships can be seen coming and going, and many different settlements crop up on the planet's surface.

"But the Joss rejected the teachings of the Lords and Ladies. They withdrew from their cities, eschewed industrial activities, and consolidated their presence to a single vulnerable outpost."

The map zooms into a large mesa dotted with primitive buildings and cooking fires.

"The Lords and Ladies considered taking no further action, but worried that any extinction-level event would doom the race and the planet alike. And so they decided to bring in a second sentient species looking for a new homeworld—an industrious race that would not compete directly with the Joss for resources."

The alien headshots flurry around again, until they settle on another semi-familiar face.

"The Talpids. A subterranean race far more aggressive and energetic than the docile Joss. The Lords and Ladies built refineries, mines, and quarries to get them started, many of which were supervised by observers like the Adjutant. The Lords and Ladies were confident that both races would be the better for their cohabitation."

The overview of the planet is stripped away to show a variety of tunnels and underground cities.

"It was a rousing success, and the planet thrived. The Liereblomst invited other races to come work in the factories and mines and quarries, and see for themselves the richness of the world and the utility of its hardy inhabitants."

"When their presence was no longer needed, the Lords and Ladies took their leave, as they always do. Their ships return at regular intervals, during which they graciously receive a measure of the planet's production from its populace."

The holographic video ends with the Lierblomst logo and a lot of lens flare.

"This facility helps protect their investment from outside influence...or, it is meant to do so. The presence of the new colonizers—of your people—is not what they would have intended. Or desired."

"Each represents a homeless race, or did at the time the hologram was made. And they come once every 10 years," the Commandant says. It glances down at its chest cavity. "I do not seem to remember the last time they were here. My local archive has been...misplaced. I am not even certain of the current date."


-- Learned about Invictus (CoS/AoS) Personnel, as below:

quote:
The video opens in a sprawling area that looks more like a luxury hotel lobby than a dingy wing of a ramshackle ship. Arced staircases curve downward from the current floor to the one below, which consists of a wide open space filled with coffee tables, lounge chairs, pool tables, hologames, and more.

Wide double doors open to reveal a smattering of circular 8-top tables arranged such that most seats have a good view of a podium and viewscreen prominently placed on the wall opposite the doorway. There are a good hundred people in this room, some of whom are talking animatedly to each other and others who are idly tapping away at their personal tablets.

Soon enough a man approaches the podium and clears his throat. He's wearing a patch AND a uniform, and his voice carries with what you might consider supernatural volume.

"Settle, settle. Your attention, please!"

The din subsides, and he nods his approval.

"Jolly good. Now then, as you've no doubt surmised, this room contains the vast majority of Nadir's known augers -- those not currently on the security team or officers, that is. So take a good, long look around."

He waits, and it becomes clear he actually expects people to do this. The crowd complies half-heartedly, glancing around and rolling their eyes or trading high fives with friends.

"There are a few things I want you to be thinking about as you consider this room and the people within it. First, that each and every one of you has a special, irreplaceable role to play in the colonization process. And second, that no matter how special or irreplaceable your role might be, you are not peerless. So don't let the brand go to your heads."

The projection screen blazes to life, and shows a color-coded pie chart of some sort.

"There are 180 confirmed augers among the greater population. 180 out of 10,000. Your strength is humanity's strength, and your power, humanity's power. In the days and weeks to come, you will be instrumental in transforming this world into a home for us. And in the decades to come, your children, whether sired from 2 auger parents or merely the 1, will carry the genetic spark forward to the next generation. And to the one after that. Onward toward infinity."

"You will wear your Brand on your left sleeve at all times. You will also wear your team's badge on your right sleeve. Your lead will provide this for you. The leads will have different colored patches than their subordinates to further distinguish them."

The video advances to a pudgy man whose thinning hair looks odd on his cherubic features.

"For our team patch. We'll each submit a design and vote on our favorite. But!"

He holds up a finger.

"Before you dip your styluses into digital ink, we should go ahead and snuff out the burning curiosity. The question on everyone's lips: what, exactly, would you say you do here?"

He grins.

"It doesn't have to be your life story, though. We don't have all day. I'll begin. Like I said before, I'm Treve. Used to work in the engine room. And that's because..."

An arc of what appears to be liquid electricity courses from one arm to the other, leaping between his palms to form an exclamation point.

"...et voila! I can make, shape, and repel electricity. And I can sense it, too. Even biological electricity, like the sparks that make your brain work. Don't worry, though! I can't control THOSE."

***

"I'm Marcy. Marcy Adams. I'm a nurse," says a middle-aged woman with sharp green eyes and dull red hair. "I project warmth and heat. Sometimes, I can project light, too. Or set things on fire. But only sometimes."

She glances downward.

"It's really hard to do."

***

"Wren. I was a personal trainer and fitness instructor for the security force," says a women with small build and light brown hair died with frosted tips, worn at shoulder length with short bangs over her forehead. "I never get cold, and energy weapons bounce off my skin. I'm pretty good at shikake-waza kendo techniques, too."

***

"I can move mountains," says a dark-skinned man with long limbs and longer dreadlocks, as he flexes an arm in exaggeration fashion. "Well, maybe. I don't know, it's been years since I saw one! But rocks and stones tend to do what I ask them to do. They're very polite that way. I worked in the warehouse, and I'm SO GLAD to be outta there. My name is Gustaf."

The video ends.

"Treve's dead. Rock guy and medic are at Invictus. Oz and Wren are camped out with the Joss -- they're the ones who want off planet the most. Marcy's not the most adventurous person but she does get courageous when it counts. Gustaf's mind might still be mush. Been a minute since we caught up."


-- Collected biological and technological samples, as below:

quote:
Any biological waste products she can find
Food precursor materials (green goop)
Any samples of fuel for the facility
Books from the library, particularly reference materials, atlases, dictionaries, maps, etc... she would use one of the robots to help her distinguish which is which.
Bunch of Wasper Carcasses
The spider carcass


-- Learned of Roger's brush with the "spirit of Ceto"

--Learned more about ECEA, as below:

quote:
Per Ambassador Fu-Chi:

"During our first conference, Mr. Lasseur-Fische asked me about a U.N. program that lost its funding 30 years ago called the Extraterrestrial Colonization and Expansion Agency—the E.C.E.A.," Ambassador Fu-Chi says, steepling his fingers and looking in Xander's direction. "And now, you inquire about an international headache from around the same period? Curious."

He smiles tightly.

"It seems if we are to look to the future, we must first explore the past in more detail. Please make yourselves comfortable."

"As I told Mr. Lasseur-Fische previously, E.C.E.A. was the successor of the ancient SETI program. The charter for these initiatives has been passed from agency to agency in various forms, and it now rests with StarBlazers. You are the latest link of a chain of curiosity and exploration that goes back centuries."

The ambassador purses his lips slightly.

"The ECEA was dissolved after an embarrassing accident that claimed the lives of many during a routine personnel swap on Luna. Braeburn purchased the lion's share of the salvage, including what we later learned to be proprietary technological discoveries and advancements. The trouble with keeping so many secrets, you see, is having to remember where you put them before you assign salvage rights..."

Fu-Chi inclines his shoulders.

"Braeburn filed many patents not long afterward for components that would ultimately end up powering their iconic battlesuits. It would not be impossible to suppose they found alien technology in some crater beneath the Luna research station and incorporated it into their designs."

"All of this is information I have shared before. But, Mr. Lasseur-Fische, you may recall that after our last meeting I pledged to do some digging through records from that contemporary time period. Many were incomplete or redacted, but the word 'GOLIATH' is certainly present among those that survive. It was quite the scandal when it broke."

"You see, the Goliath Program combined experimental battlesuit technology with brand-new advancements to cryonics. In the early 2100s, a test pilot named Calvin Higgins volunteered to be shot to the moon and back again in a small pod that would keep him frozen until he arrived on the moon, thaw him out, wait for him to do a quick spacewalk, then freeze him again and bring him back home. It was to be a trial run for more important missions."

The ambassador presses a button, and a smattering of digital news stories and headlines are projected into the room.

"As you can see, everything that could go wrong...did. The media started calling him Hitch in a tongue-in-cheek reference to the bad luck that seemed to follow him around. He ended up stranded on the dark side of the moon for about a week. When he finally did came back, he brought something with him: some interesting bits of metal and electronics he says he found up there."

"The ECEA ran some tests and found that these components were very efficient at providing and storing power. It had the makings of being the best battery on Earth at the time. It could have revolutionized hundreds of industries and given our space program a jolt into the future."

"I say 'could have' because we haven't reached the scandalous part yet. Hitch convinced his superiors not to hand his find over to the research labs or the tech giants, insisting that E.C.E.A. help him build an exosuit around the thing and rigged cryonics around the chassis, too."

Fu-Chi pushes another button, and the headlines change to outrage.

"Eventually, Hitch stole the thing and vanished. His supervisors mentioned the man had been acting increasingly erratic in the days leading up to the theft. He'd talk about Goliath as if it had a mind of its own, and make jokes about going to find his friends."

"Officially, the ECEA's conclusion was that Hitch and Goliath were both destroyed shortly after attempting to leave Earth's orbit. It was never designed for that kind of travel, after all. Unofficially, however..."

Fu-Chi pushes yet another button, and a heavily redacted set of military orders is projected.

"The ECEA sent an agent named Oz on a retrieval mission to salvage what they could of the Goliath Project, as it was referred to internally. But when the scandal shuttered the agency, the UN lost track of both the pursuer and the prey."

The ambassador looks at Xander again.

"But what does all of this have to do with your recent journeys?"


Yardbird, due to his association with Oz, knows more pieces of the story than Fu-Chi does, as below:

quote:
"Hitch called the thing Goliath, but when he booted it up for the first time, he found that the battery system still had its old OS loaded up. The OS called itself Dike (pronounced as the Greek, "vhe-keh"), and Hitch swore it had a mind of its own. Artificial intelligence, even, maybe. But that was science fiction."

"Well, Hitch and I were the only ones who knew about it, aside from E.C.E.A's top brass, of course. And we kept it that way for a while. But then Hitch started acting a bit weird. Had the look of a man who'd seen things he shouldn't have seen. Kept saying that he needed to find Logos and Sophia, whoever they were. Said that Dike wouldn't stop talking about them. Said he wanted permission to take the cryonic system and Goliath and go look for them."

Oz shakes his head.

"Well, we ran that up and down the flagpole and were told to take Goliath apart so we could get that battery studied in a proper laboratory setting. Hitch took the news better than I expected -- he looked almost relieved, I thought -- and I figured that was that."

"The next morning I learned that Hitch, Goliath, and Dike were gone -- and so was the latest cryonics unit. The brass were furious. Told me they'd put a tracker on the mech overnight, pointed me to a shuttle, and told me to go bring 'em back without delay."

Oz sighs.

"If I'd have known that was the last time I'd be on Earth, I might have taken the time to tie up a few loose ends. Call my folks, arrange for someone to look after my dogs. But you know what they say about hindsight."

He clears his throat.

"Anyway, my ship wasn't faster than Goliath but I had way more supplies. I figured I'd catch him sooner or later, especially since Hitch seemed to be heading toward the inner solar system rather than the outer limits. There's only so close you can get to the sun before, y'know...problem solved."

"You can imagine my surprise when, somewhere between Venus and Mercury, his signal went totally dark. I ran the tracer program a hundred times, with the same results: a surge of energy, and then nothing. Solar flare, maybe? I relayed this back to the brass, but they wanted me to collected the wreckage and bring it back. So on I went. Only when I got to the spot where he vanished...I did, too."

Oz describes the jump ring procedure exactly as Roger remembers it himself.

"Once I was on the other side, the tracker picked back up. I started to wonder if maybe Hitch knew what he was talking about after all. Eventually I worked up the nerve to call him, and we've traveled together ever since."

His eyes narrow.

"Or we did, until Hitch locked me in this shithole fortress and absconded with my ship!"


-- Collected information about Project Goliath, as below:

quote:
Rebecca's actions put the dossier of information you've collected on Hitch, Goliath, Project Avatar, and Project Archon on display for all to read:

Hitch and Goliath are a human/mech pair associated with Braeburn's off-books ARCHON and AVATAR projects. You only know what they look like from distorted holograms.

Hitch appears to be a clean-shaven, dark skinned man with an athletic build.

Goliath appears to be a large mech with a bulky limbs and a sleek torso.

Relevant Archive & Crucible Entries

Regarding PROJECT AVATAR and PROJECT ARCHON, there were ultimately three versions of the experiments that met with any modicum of success.

The initial experiment placed one of the most stable AIs (Sophia) with the most fully-developed prototype of the Archon-class battlemechs (Abraxas), piloted by one of Braeburn's most talented pilots (Xander), whose service records indicate an almost preternatural ability to intuitively control machines on an almost subconscious level.

A follow-up experiment took place after Xander went AWOL, this one involving three names: Mithra, Logos, and Aletheia. Likely, these are the names of an AI, mech, and pilot. The Crucible lists their current status as DEPLOYED, with no further information available.

Further scouring reveals a third experiment, dated years prior to Xander's own. The names involved follow a different nomenclature and pattern entirely, and consist of just two identities: Calvin and Goliath. Their current status is listed as MIA.

Additional Crucible Entries

PROJECT AVATAR was a program that was meant to transfer consciousness from humans to machines and back again, even if the "back again" was to a different human, thus creating a measure of immortality.

An initial pool of volunteers was selected, each of whom had what were deemed to be exceptional minds locked within damaged bodies (terminal illness, advanced age, paralysis, etc.).

The "send it back" part did not work, and drove participants stark raving mad. The program was shut down as a result, but there was disagreement about what to do with the remaining minds that were mid-transfer when the program was terminated. Unable to return the minds to their host bodies without driving them mad, the decision was made to keep the minds in inorganic housing, essentially making them the most advanced "AI" at humanity's disposal.

When the initial attempts to restore minds to host bodies failed, that part of the project was put on hold indefinitely. Minds that had already been separated were kept apart from their bodies, leaving the latter in stasis. The files aren't clear on whether the ruined bodies were preserved for any particular reason.

The project was later revisited from a different angle, with the intent to meld the human consciousness with the processing power of an advanced AI. The idea was to create AI of unprecedented utility by marrying the creative thinking of the human mind with the logical framework and raw processing power of cutting edge artificial cognition.

This part of the project was overwhelmingly successful, with several candidates functioning far beyond all expected parameters. It is unclear how many human minds have been converted to AIs.

Project Archon, Phase I

Braeburn's top secret next-gen battlemech development program. Utilizing mysterious technology found at (redacted), hypothesized to be an example of (redacted), Braeburn's top scientists set about to create a brand new, highly experimental line of battlemechs with capabilities far outstripping anything before developed.

While successful, results were highly unpredictable, with prototypes displaying a range of behaviors and quirks that stymied engineer teams. Development reports are rife with instances of prototypes acting of their own volition, despite lockdown commands, as well as manifestation of abilities entirely unimplemented on their chassis.

Due to this instability, the battlemechs were deemed unsuitable for full-scale deployment, though development continued, in large part to continue testing the unexpected and un-directed adaptability of the chassis. If only they could find a means of controlling them...

Project Archon, Phase II

To that end, one of Braeburn's top executives had the idea to apply one of the successfully developed and currently idle advanced AIs produced from the defunct Project Avatar to attempt to control the Project Archon battlesuits.

The initial experiment placed one of the most stable AIs (Sophia) with the most fully-developed prototype of the Archon-class battlemechs (Abraxas), piloted by one of Braeburn's most talented pilots (Xander), whose service records indicate an almost preternatural ability to intuitively control machines on an almost subconscious level.

Though Xander turned traitor and absconded with Abraxas and Sophia, development presumably continues to this day.


-- Learned about Roger's experience with the local species:

quote:
"Right, aliens!"

"Uh the uh, Joss. They're uh - big! Real big. One leg. Let's see, they were maybe birds at one point, maybe. Or at least more birdlike than they are now. Primitive technology, they live off in a mesa-plateau kinda setup with levers and pulleys to get up and down. Super egalitarian society. Rotating responsibilities. They like things as they are. Didn't really find much of a groove with them, but they're cool dudes. Little traditional for my tastes, but then again I like the ability to change stuff on the fly, so there's that. They do kick you out if you don't believe what they believe, though."

"Now Talpids, those are your mole people. Heavy digging claws, a hearty appetite for glowcaps -- those are a kind of bioluminescent mushroom -- and the ability to puke in self-defense. I'm not making this up. Anyway, they live in a deep underground society, different burrows. Highly stratified. There's a whole layers of dirt analogy I could go into but... Anyway, Talpids in the slums revolted against the ones in the palace. I quelled it with a really strong water gun and help from a few friends. The leader, the Great Down Dweller, got voted out then replaced and exiled by an asshat named Ponce, but that's democracy for you. At least nobody had to die."

He takes a deep breath.

"And I should mention that the planet is sentient. I don't know if you want to count Ceto as a separate alien or the sum of all aliens. That's probably a question for a zoologist."


-- Met the Joss

-- Met the Joss leaders, the Architects, as below:

quote:
The Architects mumbles and chat with each other for a good while after this, until finally they quiet down.

"We propose a test," one of the Architects says. "The least desirable jobs are Mixer, who must convert waste into fertilizer; Cranker, who must operate the lift systems throughout the village; Chaser, who must clear the depths of pests; and Fuller, who must process and cleanse the textiles we use for other purposes."

"If you can devise a way for these tasks to become more pleasant, without the introduction of burning metal, without beholding us to your expertise for maintenance, and without allowing the populace to become too idle from lack of replacement tasks, we would be willing to reimburse you with such supplies as are deemed adequate."

The corded Joss bows toward the Architects and turns toward you.

"If we are agreed, we will work out the details together and leave the Architects to speak with the next petitioner...are we agreed?"


-- Met the Talpids

-- Found detailed Leireblomst map of the planet Ceto

-- Dispatched Kayla and lots of NPC ships to collect your flagship and bring it to Ceto


- PLOT PENALTIES
-- Due to the hiatus, there will be no penalties

---- TOTAL PENALTIES 0

Adjusted Baseline: 1500
This message was last edited by the GM at 15:58, Fri 30 Sept 2022.
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