Re: (Unrelated) Custom Campaign World Worldbuilding
Well, if you are smashing Eberron into Forgotten Realms, clearly you need to include the plains nomad Halflings riding Dinosaurs. More civilized ones were also a thing (Had a character who worked for the Halfling house of professional healers). But, you know, Halflings on Dinosaurs.
*Throws down pile of Talenta tribe weapons* let's see. We got a boomerang, a sword on a stick optimized for tiny people, and a sickle polearm optimized for tiny people.
These are admittedly 4th ed weapons and 4th ed numbers (on weapon proficiency bonuses aren't A Thing in 5th. Neither is superior, or high crit), but gotta start somewhere.
I am also running on ??? hours of sleep and my brain coherence is fading fast now that I am no longer driving people and making multiple "And to think I was here a half hour ago." trips.
Talenta boomerang: Superior one handed Ranged.
It's a boomerang.
1d4. +2 Prof bonus (Average for 4th ed)
Light Thrown. Light Blade.
Range 10/20 tiles (50/100 feet).
Returns on throw for proficient.
Talenta Tangat: Superior one handed Melee.
Curved sword on a stick, for tiny people.
1d8, +2 Prof bonus.
Heavy Blade.
High Crit (4th ed wise, that means "When you crit, roll 1/2/3 extra weapon Dice depending on if you are Heroic, Paragon, or Epic).
Versatile (While 1d10 one handed weapons were common in 4th ed, Versatile was merely +1 damage.)
"Small" property (no limitations for wielder being small).
Talenta Sharrash: Superior Two handed melee.
Sickle bladed polearm, for tiny people.
1d8, +3 Prof (Higher than average hit chance for 4th ed).
Heavy blade. Polearm.
High crit.
"Small" property.