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09:28, 25th April 2024 (GMT+0)

Shooting the Breeze.

Posted by David FoxfireFor group 0
David Foxfire
GM, 262 posts
Mon 9 May 2016
at 06:17
  • msg #92

Re: Shooting the Breeze

You have to excuse me a bit; I was feeling a bit ill.  Semi Hernia, but nothing too serious that bed rest won't fix.  I'll be back into things by this evening, if all goes well.
Tam Selhana
player, 59 posts
For everything
There is a season
Mon 9 May 2016
at 21:25
  • msg #93

Re: Shooting the Breeze

Sorry you weren't feeling too good. Hope you get well soon.
Tam Selhana
player, 64 posts
For everything
There is a season
Wed 18 May 2016
at 21:43
  • msg #94

Re: Shooting the Breeze

I've got images up on all my character sheets except Miniel (who I have yet to draw a colored pic of). Plan to change Igatho's sheet to reflect her stats just so it's up here. :)
meiou
player, 63 posts
Thu 19 May 2016
at 01:02
  • msg #95

Re: Shooting the Breeze

really should get someone aside dave since hes got so much
going on to draw Meiou :p
Tark
player, 58 posts
Fri 27 May 2016
at 21:24
  • msg #96

Re: Shooting the Breeze

David Foxfire:
DM:  I didn't intend to have the two teams join up.  That means I have to deal with up to five NPCs though.  Any suggestions on how to deal with it, or go with Cae's suggestion to go on adjacent hexes.

Huh, while I wasn't expecting to join up now (as much so we can explore hexes more efficiently), it was already agreed we'd join up down the line at the southern tip of the lake before we reach the ominous plot location.

You even marked that point where we'd stop splitting up on the Roll20 map and everything.

Is that just going to be handwaved away when we actually get there, then?
Nathan
player, 56 posts
Sun 29 May 2016
at 03:27
  • msg #97

Re: Shooting the Breeze

David Foxfire:
Any suggestions on how to deal with it, or go with Cae's suggestion to go on adjacent hexes.


Is fine w/ me to split up again as planned.  Nathan's just being tactical minded.  Why divide and be conquered?  It's a game, that's why.

Tark:
it was already agreed we'd join up down the line at the southern tip of the lake

Is that just going to be handwaved away when we actually get there, then?


This has worked for me in the past.  Another approach that's worked: In a game I run, the former right-hand man of a god, Kas the Destroyer, joined the PCs in their quest.  Rather than have him actively join the dice rolling and dock the players XP for the help, I simply have him as a kinda plot device they can interact with along the way.  For example, while the heroes were busy fighting a bunch of devils, some patrolling death giants heard the noise and charged into the room!  ...Only to run right into Kas the Destroyer!  He held them off all by himself while the PCs dispatched the devils.  Then the PCs took on what was left of the death giants ("coincidentally," exactly as many as was called for in the next encounter) while Kas filed his fingernails, congratulating them for being so amazing.  I never had to roll dice for him.
This message was last edited by the player at 03:29, Sun 29 May 2016.
Igatho
GM, 52 posts
Baby Frost Giant
Still impressionable
Wed 18 Jan 2017
at 07:36
  • msg #98

Re: Shooting the Breeze

Igatho's thoughts upon seeing dummies made for her: <3 "I love you, Justin!"
Nathan
player, 69 posts
Fri 20 Jan 2017
at 07:06
  • msg #99

Re: Shooting the Breeze

unable to reply on roll20 thread.

i'm scheduled to work till 9pm eastern fridays.
Mittens
player, 21 posts
Fri 3 Feb 2017
at 21:32
  • msg #100

Re: Shooting the Breeze

Tim's PC's hard drive is toast.  We'll be spending the day getting his computer running again.
meiou
player, 159 posts
Sat 4 Feb 2017
at 02:48
  • msg #101

Re: Shooting the Breeze

In reply to Mittens (msg # 100):

hope all goes well with that!
David Foxfire
GM, 386 posts
Sat 4 Feb 2017
at 06:03
  • msg #102

Re: Shooting the Breeze

I had two long sessions on Wednesday and Thursday, had my sleep schedule shot to crap, and Fire Emblem Heroes came out on Google Play.  That's my excuse, such as it is.  Getting back on the ball.  I hope everything's all right at your end.
Mittens
player, 22 posts
Sat 4 Feb 2017
at 06:18
  • msg #103

Re: Shooting the Breeze

Thanks.  I'm logged into Teamspeak RN if you're available to chat.
Mittens
player, 23 posts
Sat 4 Feb 2017
at 07:38
  • msg #104

Re: Shooting the Breeze

very talented baby made me think of Igatho:

https://www.youtube.com/watch?v=XyMQ-cgJrJo
Tam Selhana
player, 78 posts
For everything
There is a season
Fri 10 Feb 2017
at 22:41
  • msg #105

Re: Shooting the Breeze

To Meiou: My apologies to Meiou; Karl was the first name to come to mind and by the time it occurred to me someone might be confused, the post had been up a while. ;.;

It has been my experience that if a post has existed longer than an hour, no edit will matter as someone will have already read it. For future reference, if you ever want to double-check: Post #1 on the Æthercoil Parnast thread has Karl Kinderforge's first and last name. :) I remembered that because of how the thread started with Justin kicking Karl.

The one thing I did double-check was that I didn't subconsciously use the same last name. Though if I had, I'm sure David wouldn't mind me having Karl as the cause of angry villains. :)

To Everyone: On that note, I may as well ask: Is there anyone on this board that would mind if I made a plot hook that was perpetrated by one of your characters?

To Mittens: So cute! And yeah... Igatho is smarter and more talented than most realize since "giant" usually causes people to think only about how strong she is. :) I've joked with fellow gamers about how Igatho will grow up to be a Barbarian/Fighter/Bard/Monk/Artificer/Rogue/Wizard because of the influences around her and how quick she tends to learn things. I should figure out her build up to level 20 just out of curiosity.
meiou
player, 171 posts
Sat 11 Feb 2017
at 01:12
  • msg #106

Re: Shooting the Breeze

are you kidding?  Meiou probably has pissed off sooooo many people with his tricks and thefts. I would be more surprised he has no enemies than having any XD

I've often wanted to build Meiou the Eliminster route only with more levels in things .
Pyrus
player, 36 posts
Sat 11 Feb 2017
at 05:29
  • msg #107

Re: Shooting the Breeze

Tam Selhana:
To Everyone: On that note, I may as well ask: Is there anyone on this board that would mind if I made a plot hook that was perpetrated by one of your characters?


Not entirely sure what you mean by that.  But generally, yeah.  I know I can trust you even when you kill Mittens so brutally she has to be scooped piecemeal into various backpacks.  Ah the memories.
meiou
player, 172 posts
Sat 11 Feb 2017
at 17:20
  • msg #108

Re: Shooting the Breeze

basically something that the character would want to chase after. ex: meiou hears pipkin is in parnast . He would go there in a heart beat to see his mentor.
for what he see's him about would be vari on the rp were doing :p

anyhoo another angle to know of for meiou is beyond his time with Pipkin he knows nothing about his past. so he pretty much just knows stuff about the last five years or so and maybe twinges here or there further beyond that. he's got the amnesia's :p
Tam Selhana
player, 79 posts
For everything
There is a season
Sat 11 Feb 2017
at 19:41
  • msg #109

Re: Shooting the Breeze

To clarify, I am asking permission to do the following:

01) Make a story that may have been kicked off by something your character did off-panel. Such as: "Tark was at a village once, before his accident and agreed to an arm wrestle. He won, but the guy was very sour about it and decided he wanted revenge." or "Meiou doesn't remember this, but he once flirted with a noble and she is angry he ever left, so now she has men out looking for him."

02) Invent NPCs that were either close or even blood-related, such as Meiou's family that he doesn't remember. Or maybe Pipkin has a cousin that likes to put foils to Pipkin's plans just to mess with him as a friendly tease.

But I talked with Tark about it and ultimately, the decision is "I guess I will ask on a case-by-case basis so I don't step on anyone's toes." :)
Tark
player, 132 posts
Sat 11 Feb 2017
at 19:56
  • msg #110

Re: Shooting the Breeze

Yeah even with how much I trust Tim, my own track record with such things is so faceplant into the center of the earth when I go "You know what, I'm going to try for it"

Even when it's been specifically measured out in system points and in writing what's supposed to be the result. ahahaha... hah... hah.....
David Foxfire
GM, 403 posts
Sat 11 Feb 2017
at 20:08
  • msg #111

Re: Shooting the Breeze

I would suggest that you deal with this on a case by case basis, and talk to us about it in Private Massages.  That way we won't have any spoilers.
Tam Selhana
player, 80 posts
For everything
There is a season
Sat 11 Feb 2017
at 20:15
  • msg #112

Re: Shooting the Breeze

Will do.
Chestnut
player, 6 posts
Songwriter
Kender Diplomat
Sun 12 Feb 2017
at 06:05
  • msg #113

Re: Shooting the Breeze

Waitin' on Meiou before I post Chestnut, so he has a chance to respond to everything. :)
Igatho
GM, 55 posts
Baby Frost Giant
Still impressionable
Sun 12 Feb 2017
at 23:09
  • msg #114

Re: Shooting the Breeze

Hey David, do me a favor and please email me the pics you have of Justin, Darcy, and any pics you have of my characters.
Pan Flute
NPC, 33 posts
Those who do not see the
heart are truly blind
Mon 13 Feb 2017
at 04:33
  • msg #115

Re: Shooting the Breeze

Tark:
Oh no, it's a bunch if people cursed to be someone's interpretation of 'true neutral' isn't it?


This entertained me so. XD
David Foxfire
GM, 408 posts
Tue 14 Feb 2017
at 16:26
  • msg #116

Re: Shooting the Breeze

Pan Flute:
Tark:
Oh no, it's a bunch if people cursed to be someone's interpretation of 'true neutral' isn't it?


This entertained me so. XD


One man's Lawful Evil is another man's Chaotic Neutral.  It's why I don't rely on the standard two-axis array.
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