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21:45, 3rd May 2024 (GMT+0)

OOC.

Posted by aFateFor group 0
Conan
player, 119 posts
Sat 11 Jul 2020
at 00:09
  • msg #87

OOC

For group consumption, Conan will take the 4 potions of clw and the 2 bull strength.   He will take one heavy mace that is +1 (at GM's advice and approval) and the 3 Magical Beast Bane Arrows.   Lastly he'll take the MOONSTONE & IVORY JEWELRY for future magical purposes, leaving him with 1600 gp's. to spend on stuff.
aFate
GM, 221 posts
Sat 11 Jul 2020
at 00:48
  • msg #88

Re: OOC

Conan:
For group consumption, Conan will take the 4 potions of clw and the 2 bull strength.   He will take one heavy mace that is +1 (at GM's advice and approval) and the 3 Magical Beast Bane Arrows.   Lastly he'll take the MOONSTONE & IVORY JEWELRY for future magical purposes, leaving him with 1600 gp's. to spend on stuff.


I am assuming 1600gp includes gp you had left.  1850 total - 1156(mace) - 250(jewelry)= 444gp.  So you had 1156(or so) gp left from before + 444 = 1600gp(or so).


Sorry for the delay, I was going to run a particular scenario, but changed my mind and am currently looking for a simpler one.
This message was last edited by the GM at 13:44, Sat 11 July 2020.
Bobble
player, 176 posts
Sat 11 Jul 2020
at 16:26
  • msg #89

Re: OOC

No problem. Working today and tomorrow. And moving house...
Conan
player, 121 posts
Sat 11 Jul 2020
at 17:01
  • msg #90

Re: OOC

In reply to aFate (msg # 88):

my bad, math was never my strong suit.   it is 444 gps.   THANKS GM
aFate
GM, 223 posts
Sun 12 Jul 2020
at 12:55
  • msg #91

Re: OOC

Conan, you can spend 300gp to make your Composite Longbow(+4str) a Masterwork Composite Longbow(+4str) if you want.



Bobble, did you want a Biped companion?  Cats are usually Quadrupeds, but it can be a Biped if you want, I will just need to adjust it some.
Bobble:
Bobble will offer his sincerest condolences for the loss of the twin Yang. Will also summon his new cat friend and introduce him around. He speaks the same languages as me if I read it correctly?

You all see a medium sized orange furred tabby cat, standing on his back legs, and wearing a black fedora.

I am looking up languages now....Yes
quote:
An eidolon has the same alignment as the summoner that calls it and can speak all of his languages

This message was last edited by the GM at 14:31, Sun 12 July 2020.
Bobble
player, 179 posts
Sun 12 Jul 2020
at 16:34
  • msg #92

Re: OOC

Nah the biped thing was just a whim.
aFate
GM, 224 posts
Sun 12 Jul 2020
at 17:25
  • msg #93

Re: OOC

Ok, it is an eidolon so it can look stylish standing around in it's fedora, but it is normally a quad so when it "get's serious/wants to move" it uses all 4 legs and it can't manipulate things well because it has paws/claws, not hands.

Now I initially gave it the Mount evolution, but if you aren't intending to ride it you can choose another 1 pt evo.
https://aonprd.com/SummonerEvolutions.aspx
Conan
player, 123 posts
Sun 12 Jul 2020
at 18:58
  • msg #94

Re: OOC

Infusions are potions we can take, once a day, right?
aFate
GM, 226 posts
Sun 12 Jul 2020
at 19:08
  • msg #95

Re: OOC

Yes, infusions are things alchemists create.  They are taken like potions.


Bobble:
Rebel should also be with Bobble. We will move forward to aid Conan.

and what are you going to do to "aid conan"?  Do you mean Aid Another or what?
Rebel is 10' behind Bobble, the image of the cat with a fedora.
This message was last edited by the GM at 23:08, Sun 12 July 2020.
Bobble
player, 182 posts
Sun 12 Jul 2020
at 23:54
  • msg #96

Re: OOC

We will move up in flanking positions and attack the bird, if I am close enough to get there. Otherwise I will throw a dagger.
aFate
GM, 228 posts
Mon 13 Jul 2020
at 00:18
  • msg #97

Re: OOC

Rebel can pounce so it gets a full attack at the end of a charge.  Also, did you keep the mount Evolution or not?
Bobble
player, 183 posts
Mon 13 Jul 2020
at 02:38
  • msg #98

Re: OOC

I will change it to magic attack instead. I didn’t know if he could get there in a straight line for a charge.
aFate
GM, 232 posts
Tue 14 Jul 2020
at 14:25
  • msg #99

Re: OOC

Did you think the 2 birds were your only opponents, mwahahaha...



quote:
Pounce (Ex) (Advanced Player's Guide pg. 60): An eidolon gains quick reflexes, allowing it to make a full attack after a charge. This evolution is only available to eidolons of the quadruped base form.

quote:
Movement During a Charge: You must move before your attack, not after. You must move at least 10 feet (2 squares) and may move up to double your speed directly toward the designated opponent. If you move a distance equal to your speed or less, you can also draw a weapon during a charge attack if your base attack bonus is at least +1. You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). You must move to the closest space from which you can attack the opponent.


Usually you will probably need to choose between pounce and flanking, flanking is probably the better choice.
This message was last edited by the GM at 20:40, Tue 14 July 2020.
Bobble
player, 187 posts
Wed 15 Jul 2020
at 01:38
  • msg #100

Re: OOC

Thanks mr Cool I appreciate the heads up
Conan
player, 130 posts
Thu 16 Jul 2020
at 19:47
  • msg #101

Re: OOC

Can or did Conan see where the lightning bolt came from?
aFate
GM, 237 posts
Thu 16 Jul 2020
at 19:54
  • msg #102

Re: OOC

quote:
From out of a clear sky...

No, it came from the sky.


will post next rnd fri am
This message was last edited by the GM at 23:36, Thu 16 July 2020.
Conan
player, 133 posts
Sat 18 Jul 2020
at 02:50
  • msg #103

Re: OOC

Now that I spotted the bird and with my movement and such, I'll wait until next rnd after Yin burns it with her burning hands before I shoot my bow.   (How is the 20% chance of missing play into the 1d20+5, I would make?)
Yin
player, 3 posts
Sat 18 Jul 2020
at 16:41
  • msg #104

Re: OOC

Could you please explain why the healer is the only one getting up close and dealing damage to this guy?!  This is not my job, I'm supposed to keep you healthy, while you dish out tons of damage.  You 2 are the murder machines.

Ps;  Thanks for sending Rebel.
PPS; Destiny favors the bold.
This message was last edited by the GM at 16:44, Sat 18 July 2020.
aFate
GM, 240 posts
Sat 18 Jul 2020
at 17:03
  • msg #105

Re: OOC

And you do realize that on the other side of the ground that does damage is a life oracle that can heal everyone at 1 time, if she can manage to survive.  Also, an enlarged Conan is 10' tall with a 10' reach, and Yin was taking 5 dam every round for you.
This message was last edited by the GM at 17:12, Sat 18 July 2020.
Bobble
player, 192 posts
Sat 18 Jul 2020
at 22:23
  • msg #106

Re: OOC

In reply to aFate (msg # 105):

Bobble is moving that way.
aFate
GM, 242 posts
Sun 19 Jul 2020
at 13:44
  • msg #107

Re: OOC

I forgot Yin had an invested protective luck, so I rerolled a 2nd time for the bird (3 attack + 1 AOO) and it missed once.


7-20-20
Apparently the eagle is not interested in talking with you.

So I will let one of you contact Pat to get his response.
This message was last edited by the GM at 20:38, Mon 20 July 2020.
Bobble
player, 195 posts
Mon 20 Jul 2020
at 23:27
  • msg #108

Re: OOC

In reply to aFate (msg # 107):

I will call him after I get off of work.
aFate
GM, 246 posts
Mon 20 Jul 2020
at 23:58
  • msg #109

Re: OOC

I will be going back to work tomorrow, so don't expect a quick turnaround.


I believe I have been misreading Spike Growth a bit.  While you do take 1d4/5' movement; I think you only need 1 save per round.
quote:
Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without changing its appearance.

In areas of bare earth, roots and rootlets act in the same way. Typically, spike growth can be cast in any outdoor setting except open water, ice, heavy snow, sandy desert, or bare stone. Any creature moving on foot into or through the spell's area takes 1d4 points of piercing damage for each 5 feet of movement through the spiked area.

Any creature that takes damage from this spell must also succeed on a Reflex save or suffer injuries to its feet and legs that slow its land speed by half. This speed penalty lasts for 24 hours or until the injured creature receives a cure spell (which also restores lost hit points). Another character can remove the penalty by taking 10 minutes to dress the injuries and succeeding on a Heal check against the spell's save DC.

Magic traps are hard to detect. A rogue (only) can use the Perception skill to find a spike growth. The DC is 25 + spell level, or DC 28 for spike growth (or DC 27 for spike growth cast by a ranger). Spike growth can't be disabled with the Disable Device skill.



Sunday 7/26
quote:
Celestial Healing
School conjuration (healing) [good]; Level arcanist 1, bloodrager 1, cleric 1, magus 1, oracle 1, sorcerer 1, summoner 1, warpriest 1, witch 1, wizard 1
Casting
Casting Time 1 round
Components V, S, M (1 drop of blood from a good outsider or 1 dose of holy water)
Effect
Range touch
Target creature touched
Duration 1 round/2 levels
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
Description
You anoint a wounded creature with the blood of an outsider with the good subtype (such as an angel) or holy water, giving it fast healing 1. The target radiates the aura of a good creature for the duration of the spell and can sense the righteousness of the magic, though this has no long-term effect on the target’s alignment. If the target has its own evil aura, this is not suppressed by celestial healing, and can also be detected normally.

quote:
Infernal Healing
School conjuration (healing) [evil]; Level arcanist 1, bloodrager 1, cleric 1, magus 1, oracle 1, sorcerer 1, summoner 1, summoner (unchained) 1, warpriest 1, witch 1, wizard 1
Casting
Casting Time 1 round
Components V, S, M (1 drop of devil blood or 1 dose of unholy water)
Effect
Range touch
Target creature touched
Duration 1 minute
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
Description
You anoint a wounded creature with devil’s blood or unholy water, giving it fast healing 1. This ability cannot repair damage caused by silver weapons, good-aligned weapons, or spells or effects with the good descriptor. The target detects as evil for the duration of the spell and can sense the evil of the magic, though this has no long-term effect on the target’s alignment.

Why is Celestial healing so much worse than Infernal healing?  So as a house rule I am going to upgrade Celestial Healing to work more like Infernal Healing.
quote:
Celestial Healing
School conjuration (healing) [good]; Level arcanist 1, bloodrager 1, cleric 1, magus 1, oracle 1, sorcerer 1, summoner 1, warpriest 1, witch 1, wizard 1
Casting
Casting Time 1 round
Components V, S, M (1 drop of blood from a good outsider or 1 dose of holy water)
Effect
Range touch
Target creature touched
Duration 1 round/2 levels1 minute
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
Description
You anoint a wounded creature with the blood of an outsider with the good subtype (such as an angel) or holy water, giving it fast healing 1. This ability cannot repair damage caused by silver weapons, evil-aligned weapons, or spells or effects with the evil descriptor.  The target radiates the aura of a good creature for the duration of the spell and can sense the righteousness of the magic, though this has no long-term effect on the target’s alignment. If the target has its own evil aura, this is not suppressed by celestial healing, and can also be detected normally.

This message was last edited by the GM at 12:05, Sun 26 July 2020.
Bobble
player, 199 posts
Sun 26 Jul 2020
at 14:10
  • msg #110

Re: OOC

In reply to aFate (msg # 109):

Thanks GM. I was shocked when I read the duration!
aFate
GM, 252 posts
Sun 26 Jul 2020
at 14:12
  • msg #111

Re: OOC

It's a well known flaw/quirk.

While we are out of combat, you need to come up with a plan to deal with all the areas of potential Spike Growth Damage.


Getting lunch, then will post response.


Does anyone else get a "502 Bad Gateway" message?

And someone needs to call Yin for his input, thanks.


7/30

I am off today so I will try to continue the game later today.
This message was last edited by the GM at 12:20, Thu 30 July 2020.
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