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18:38, 2nd May 2024 (GMT+0)

7: Adventure of Wyvern Tor, Too.

Posted by StarMasterFor group 0
StarMaster
GM, 514 posts
Inscrutable
Fri 16 Mar 2018
at 19:36
  • msg #1

Adventure of Wyvern Tor, Too

OOC: Reaching the 1,000 post mark in the other thread, so time to shift to this one.


===== Mithra's Group =====

Mithra heads down the long tunnel. After 50 feet, she comes to a side passage on the right. It goes only 10 feet before turning right into a dead end. It's a worked tunnel, but it's hard to tell if the end was being mined and the miners gave up, or if it just collapse. Probably the former, as a longer tunnel would have led back to the pool room.

Ten feet further along the main tunnel there is a passage on the left. It goes 20 feet before branching left and right. The left branch goes down about 50 feet and ends in collapsed section. There was a side branch off of it on the right that went 20 feet before turning right.

The right branch went 30 feet before ending in another collapse, but it, too, has a side tunnel on the left that appears to open into a maze-like network of openings and tunnels.

Back in the main tunnel, another opening on the right is a 10-foot dead end. 30 feet further there is an intersection. The right passage goes in about 15 feet before splitting left and right, though both directions end in dead ends. The left passage goes 20 feet before a collapsed roof prevents further passage, while a left-hand tunnel appears to lead back to the maze.

The main tunnel goes another 20 feet before opening into a cavern. She finds herself standing in a lower section that's maybe 1/4th of the whole cavern. The rest of the cavern opens up to the right, but the floor of the rest of the cavern is 20 feet above her.

However, she spots a rope changing down from above.
This message was last edited by the GM at 19:37, Fri 16 Mar 2018.
Eredan Corlinus
player, 10 posts
Half-Elf Warlock
Wed 21 Mar 2018
at 10:19
  • msg #2

Adventure of Wyvern Tor, Too

===== Mithra's Group =====

Eredan peers down the first side tunnel, then the next. Within that one he sees the network of mazed tunnels and entrances and his face gives a small tick. Two corridors later and side tunnels he is rubbing the bridge of his nose with his fingers, massaging it hard and when he spots a rope going up it's all he can do to remain sane.

"This is more convoluted than visions of the darkness I've seen - you have some insight into this mess of tunnels I hope Mithra?"

Arms crossed Eredan suddenly looks as if he wish he still were drinking in a pub.
Ezguar Grimlock
player, 13 posts
Gnome Abjurist
Wed 21 Mar 2018
at 10:26
  • msg #3

Adventure of Wyvern Tor, Too

In reply to Eredan Corlinus (msg # 2):

Ezguar looks shocked. Eredan my good friend are you telling me you don't see the beauty in the architecture and strategy of these tunnels? I feel right at home down here. Something about a good tricky tunnel brings back the nostalgia. Ezguar runs his hands against the wall in admiration.
StarMaster
GM, 516 posts
Inscrutable
Wed 21 Mar 2018
at 16:53
  • msg #4

Adventure of Wyvern Tor, Too

===== Victor's Group =====


No floating skull. No conflagration. Dwarves and spellcasters did battle. The Dwarves won. I am still here, and I still guard the treasures!

Wait. Thinking. Green flaming skull that floats in the air! Dead wizard he is! I heard them talk about it. It can't leave the room where it died. That's why it's never come here.

Nixon Nantickle
player, 40 posts
Baronet swordsman
AC19 HP43/35
Wed 21 Mar 2018
at 18:15
  • msg #5

Adventure of Wyvern Tor, Too

==== Victor's Group =====

"Yes, you are quite right.  We saw it earlier," Nixon replied aloud and "in thought", not certain if it made a difference. "Is there a name you go by, or would prefer we call you?  I am Nixon of Waterdeep."  The warrior-mage spoke very easily, non-threateningly, and in tone of respect and courtesy, somewhat between barchat and more formal polite inquiry as he sounded out the social footing with this strange creature.  <brown>

"Friend guardian, was the wizard the one that summoned you to protect the treasures, or was he an attacker?

"Oh, and where did the dwarves go afterwards, if they won?

"You truly have great powers, in speaking to the mind, and seeing the hidden.  Did they turn the sword invisible? - we cannot see it with our eyes, not being as skilled as you.  Are you wishing to remain here, or can we help you to travel with us?  If you are wishing to return home, how can we help you to do such?"

Victor Harkness
player, 272 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 21 Mar 2018
at 19:20
  • msg #6

Adventure of Wyvern Tor, Too

==== Victor's Group =====

"Is the dead wizard skull bound as a guardian, too? By the dwarves? Please tell us what you know about the battle between the dwarves and wizards."
asks Victor.
Nixon Nantickle
player, 41 posts
Baronet swordsman
AC19 HP43/35
Wed 21 Mar 2018
at 19:34
  • msg #7

Adventure of Wyvern Tor, Too

Nixon spoke sideways towards Victor, in response to his question, but continued overwatch. "Tales I've heard spoke of them as undead spirits, wizard power with malice... haunt the area of their death, reveling in causing pain and venting their fury - some think as result of their true impotence, others that it's an effort to draw magical energy.  They're purported a tough fight for both sword and Art.

"So I hear, anyway.  Rare to encounter, so there hasn't been a great theocratic investigation on them.  Revelries can be found in better locales as well for those seeking challenge, and with the tied-to-death haunting, they don't move around much to draw attention, save from those that frequent the places where the death occurred."

Lureene Raventree
player, 170 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Thu 22 Mar 2018
at 11:47
  • msg #8

Adventure of Wyvern Tor, Too

===== Mithra's Group =====

"It looks like some sort of abandoned mine", opines Lureene. "I think we did well in going straight to this cave, however. We should go up the rope and see where it leads." She smiles faintly. "After we make sure it's secure and it's not some sort of alarm bell, of course."
StarMaster
GM, 517 posts
Inscrutable
Fri 23 Mar 2018
at 01:12
  • msg #9

Adventure of Wyvern Tor, Too

===== Victor's Group =====


There is no name. Yes. Name. Designation to identify one being from another being of the same kind. Yes. I understand this. But it has no meaning.

Nixon of Waterdeep. That is a name.

Possibly. Many wizards were here. Could be. Dwarves haven't gone. They are still here. No one can take the sword.

I am here until released from my guardianship.

No battle between Dwarves and Wizards. They worked together to make the treasures. Green skull is not guardian.

Ero Sulaanin
player, 228 posts
Elf
Wizard
Fri 23 Mar 2018
at 02:28
  • msg #10

Adventure of Wyvern Tor, Too

---Victor's Group---

"Perhaps our verdant skull is amiable.  Shall we chance a parley?"

"Respected spectator, what exigency necessitates an unbinding from your committal.  Could we abet you in any way?"

Eredan Corlinus
player, 11 posts
Half-Elf Warlock
Mon 26 Mar 2018
at 01:06
  • msg #11

Adventure of Wyvern Tor, Too

===== Mithra's Group =====

Eredan chuckles at Lureene and walks up towards the rope hanging down. Not daring to touch it he peers upwards towards where it comes from, wondering what is up there, and if he can even see anything.

ooc: 21:06, Today: Eredan Corlinus rolled 19 using 1d20+2 with rolls of 17.  Perception +2.
Mithra Stormraven
player, 115 posts
Human Fighter
AC 19; HP 25/36
Mon 26 Mar 2018
at 21:32
  • msg #12

Adventure of Wyvern Tor, Too

===== Mithra's Group =====


"Anybody have a grappling hook?" she asked.

"On the off chance that the rope is either a trap or an alarm, we could circumvent it with our own rope."

"Failing that, we could try the old 'alley-oop' maneuver: one of you with a bit of acrobatic training could run towards me, step into my cupped hands, and I could then boost you up maybe high enough to grab the edge."

"I just don't like leaving this route unexplored. If we get driven into this chamber at some point, I'd rather know there was an option other than something we didn't explore."

StarMaster
GM, 518 posts
Inscrutable
Mon 26 Mar 2018
at 21:48
  • msg #13

Adventure of Wyvern Tor, Too

===== Victor's Group =====


Wizard that summoned me. He can release me. If I can no longer perform my service, I can return home. I do my job well. No one may touch the magic items except the Dwarves and the Wizards.
Ero Sulaanin
player, 229 posts
Elf
Wizard
Tue 27 Mar 2018
at 17:54
  • msg #14

Adventure of Wyvern Tor, Too

==== Victor's Group ====

Ero chances on an idea.  "I am a prestidigitator.  May I take the treasure?  Or is it limited only to certain wizards?  And if so, how do you identify the right wizards from the wrong ones?"
Eredan Corlinus
player, 12 posts
Half-Elf Warlock
Tue 27 Mar 2018
at 22:00
  • msg #15

Adventure of Wyvern Tor, Too

===== Mithra's Group =====

"Grappling hook? No, this is quite a pre-dick-a-mint!" Squatting down and limbering up he appears to be preparing for an acrobatic endeavor.

"I do happen to have pitons and a hammer should the opportunity arise for us to ascend by climbing." Eredan swivels his hips and starts a long stretch of his legs and winces. "Let me say that if there was someone who was a fair gymnast that they should go up first."
Ezguar Grimlock
player, 14 posts
Gnome Abjurist
Tue 27 Mar 2018
at 22:44
  • msg #16

Adventure of Wyvern Tor, Too

In reply to Eredan Corlinus (msg # 15):

=====Mithra's Group=====

Sorry climbing and the such just isn't really my forte. I will try my best to assist but don't expect to much help from my short arms. Ezguar holds up a short hand in a gesture of helpfulness.
Nixon Nantickle
player, 42 posts
Baronet swordsman
AC19 HP43/35
Wed 28 Mar 2018
at 17:46
  • msg #17

Adventure of Wyvern Tor, Too

---Victor's Group---

Ero:
"Perhaps our verdant skull is amiable.  Shall we chance a parley?""
Nixon shook his head slightly at the suggestion, although whether or not Ero would see the action of course depending on timing and head angle - but it was habit to do so, and so it happened regardless of the need.

"The undead was lethal in encounters -or destroyed- in all stories related to me, and I would not recommend alerting an unknown undead that is magically-enabled and resistant to attacks... certainly not prior to attempting to dispatch it with all haste and effort. Especially when it does not appear to be in our needed path.

"I'm used to seeking out troubles... but not troubling troubles that aren't troubling me,"
Nixon chuckled, half to himself.

"Master Guardian, my friend raises a good question - is there a name, or description that we might hear, so we can find the caster that summoned you here to such diligent duty."
Lureene Raventree
player, 171 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Thu 29 Mar 2018
at 03:35
  • msg #18

Adventure of Wyvern Tor, Too

=====Mithra's Group=====

"Just tug on the rope slightly", said Lureene. "If it has no give then it's for climbing. If it has any give then I wouldn't try."
Ezguar Grimlock
player, 15 posts
Gnome Abjurist
Thu 29 Mar 2018
at 03:40
  • msg #19

Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 18):

=====Mithra's Group=====

Ezguar takes Lureenes advice and tugs lightly on the rope to see if it has any give and if it has none he would attempt to climb it. Well here goes nothing chaps.
Eredan Corlinus
player, 13 posts
Half-Elf Warlock
Thu 29 Mar 2018
at 16:18
  • msg #20

Adventure of Wyvern Tor, Too

Eredan narrows his eyes and looked skeptically at the rope. Sometimes some things were best left un-thought. A rope up a hole was for climbing. Suggesting that it was for something else suddenly brought a certain amount of paranoia into the half-elf's purview of the world.
StarMaster
GM, 519 posts
Inscrutable
Sun 8 Apr 2018
at 21:58
  • msg #21

Adventure of Wyvern Tor, Too

===== Victor's Group =====


Allanzani summoned me. You all look alike to me. Taller than most. Gray-bearded.

Don't know about certain wizards. Allanzani said only Dwarves and Wizards could take the magic items.

StarMaster
GM, 520 posts
Inscrutable
Sun 8 Apr 2018
at 22:06
  • msg #22

Adventure of Wyvern Tor, Too

===== Mithra's Group =====


Ezguar first tugs on the rope. It feels solid, so he begins to climb. As he reaches the top, he sees that it has been tied around a stalagmite. The rest of the cave is about 60 feet across in both directions, but has the two ends a bit tapered.

There are several stalagmites that dot the floor.

Ezguar sees two openings. One is over on the left and has a narrow ledge leading to it. The other one is almost straight across from him. It appears a bit larger, and he can feel the breeze coming from it.
Victor Harkness
player, 273 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sun 8 Apr 2018
at 23:52
  • msg #23

Adventure of Wyvern Tor, Too

===== Victor's Group =====


"Allanzani..."
says Victor. "Can't say I know the name. Knew an Alenandra, in my youth. Allie, I called her. Lovely lass, grocer's daughter. Father didn't like me at all. Said if I ever came back around, he'd nail my ears to the door jamb. Came back one last time, to ask if he had any nails. As it turns out, he did. Brash youth that I was, I knocked the old man out cold. Allie didn't like me much either, after that. That was before the academy, of course."
Ezguar Grimlock
player, 16 posts
Gnome Abjurist
Mon 9 Apr 2018
at 04:23
  • msg #24

Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 22):

===== Mithra's Group =====

Ezguar moves forward enough to make space for his companions. Ah good news. It seems that it was indeed not a trap and that is simply more diverging paths ahead. Although I would recommend looking out for the dense rock forest of stalagmites here.
Eredan Corlinus
player, 14 posts
Half-Elf Warlock
Mon 9 Apr 2018
at 13:58
  • msg #25

Adventure of Wyvern Tor, Too

In reply to Ezguar Grimlock (msg # 24):

===== Mithras group =====

Eredan looks up after his friend climbs the rope and listens as new information is related down. Grasping the rope firmly the warlock scrambles his way upwards.
Mithra Stormraven
player, 116 posts
Human Fighter
AC 19; HP 25/36
Mon 9 Apr 2018
at 17:04
  • msg #26

Adventure of Wyvern Tor, Too

===== Mithra's Group =====


"Guess I should have figured that,"<purple> Mithra said. <purple>"It's good news... and bad news. The good news is that this isn't a dead end so we won't be trapped. The bad news is that they can circle around behind us."

She took a minute to examine the wall leading to the upper level, pulling at a few rocks as she went.

"Don't let rope dictate your options. If we're forced to retreat here and the rope has been removed, we can still climb the wall. It may not be easy, but it's doable."

"Also, if we do get chased into this cave, and they circle around up top, they'll have an advantage up there... with range weapons. You can even that advantage up a lot by getting right up against the wall, cause then they have to lean over to even see you. That makes them vulnerable."

"So, Ezguar... any indications that one of those passages leads out? We came in the backdoor of this mine, so the main entrance should be up this way somewhere."

"Anyway, that's all I needed to know. Now we need to go look for those Dwarves."


Once Ezguar climbs back down, she leads the way back through the tunnel.
Thressa Wildflame
player, 62 posts
Aasimar Warlock
AC: 14; HP: 10/10
Mon 9 Apr 2018
at 21:30
  • msg #27

Adventure of Wyvern Tor, Too

In reply to Mithra Stormraven (msg # 26):

====Mirhra’s Group=====

Thressa climbs down remaining with her group.
Nixon Nantickle
player, 43 posts
Baronet swordsman
AC19 HP43/35
Mon 9 Apr 2018
at 21:53
  • msg #28

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
Nixon chuckled at Victor's quick trip down memory lane.  After pausing for a moment to allow the guardian to reply, Nixon added a follow-up question.  "Master guardian - you indicated that it was permissible for casters of the Art to access the items under your care.  Victor is a learned caster, and I have some small Art myself.  Would it be permissible for us to see or access the items in your care?"

Nixon's question was very much in the hypothetical, unconcerned vein, for he saw nothing to access.  While there could exist a forge of invisible weapons or trove of untold knowledges concealed in a pocket dimension... they could, like the damaged doors and dead wizard, be long gone and lost, or the guardian suffering 'neath a mantle of corruption or twisted magics.  That latter was especially concerning, for allies had been warping in and away - Nixon knowing from first-hand knowledge, and that the safe paths had been less than fully reliable.
Eredan Corlinus
player, 15 posts
Half-Elf Warlock
Tue 10 Apr 2018
at 10:04
  • msg #29

Re: Adventure of Wyvern Tor, Too

====== Mithra's Groups =====

As Mithra moves beyond the rope Eredan pauses a moment before scrambling back down. Glad to have his feet on the ground he falls in and wipes his forehead. He was coming down from a nice buzz and the ale was leaving him feeling not quite right.
StarMaster
GM, 521 posts
Inscrutable
Tue 10 Apr 2018
at 16:57
  • msg #30

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


Wizards and Dwarves, Dwarves and Wizards! You are no Dwarf, so wizard you must be. Take all that you wish. I will not stop you.
Ero Sulaanin
player, 230 posts
Elf
Wizard
Wed 11 Apr 2018
at 01:13
  • msg #31

Re: Adventure of Wyvern Tor, Too

--- Victor's Group ---

"You are quite astute, sir," Ero says with pride.  "I am a conjurer of no small repute.  We will gladly abscond with these trinkets and liberate you from your obligation.  But if we could beg your indulgence, may we prorogue this a few hours?  We must first emancipate a guaranty from his shanghaiers."
Ezguar Grimlock
player, 17 posts
Gnome Abjurist
Wed 11 Apr 2018
at 01:23
  • msg #32

Adventure of Wyvern Tor, Too

In reply to Mithra Stormraven (msg # 26):

===== Mithra's Group =====

I didn't get a good enough look down those tunnles but knowing a little on caves I might be able to make an educated guess.

Ezguar attempts to muster what he knows on cave architecture to help navigate the group in the right direction.

Rolled 10 on knowledge History
StarMaster
GM, 522 posts
Inscrutable
Sat 14 Apr 2018
at 21:20
  • msg #33

Adventure of Wyvern Tor, Too

===== Mithra's Group =====


Air currents were stronger on the upper level, so Ezguar has a reasonable estimation that the tunnel that seemed to continue on probably led to the outside. The tunnel looked mostly natural, but he could see some signs of workmanship--most likely Dwarven.

The more curves and corners that the air has to go around, the lest coherent and detectable it is. The other passages headed back into the rest of the mine. No doubt they would connect up with the other team.
Ezguar Grimlock
player, 18 posts
Gnome Abjurist
Sat 14 Apr 2018
at 21:48
  • msg #34

Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 33):

===== Mithra's Group =====

Ezguar takes a moment to ponder before coming to his conclusion and relaying it to his party. I believe with the way the air flows that the tunnel strait ahead would lead us to the outside and these side passages would take us back further down into the cave.I have to give those dwarves credit they sure know how to clean up a tunnel
Lureene Raventree
player, 172 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 16 Apr 2018
at 11:46
  • msg #35

Adventure of Wyvern Tor, Too

====== Mithra's Groups =====

Bringing up the rear, Lureene finished climbing the rope as Ezguar spoke. "Well, little reason to head outside with our mission unfinished, though it may be worth making sure the path is clear in case we need to beat a hasty retreat from these caves. But ultimately we should rejoin our friends and move on together."
Eredan Corlinus
player, 16 posts
Half-Elf Warlock
Tue 17 Apr 2018
at 10:57
  • msg #36

Adventure of Wyvern Tor, Too

====== Mithra's Groups =====

Eredan sniffs once or twice and winces.

"Some fresh air would do me good right about now. But it seems like onwards we are headed! Or at least that's what it seems like."

Eredan continues striding after Mithra. Stumbles and trips but catches himself against a wall and straightens.

"Aaaahhh....*inhale*... that stings. Cut my hand. Sharp rocks!"
Victor Harkness
player, 274 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 18 Apr 2018
at 00:55
  • msg #37

Adventure of Wyvern Tor, Too

===== Victor's Group =====

Victor addresses the nameless spectator, "In any event, it was a pleasure meeting you, but I believe we have pressing matters to attend to. Take care." He began to back slowly out of the doorway.
Mithra Stormraven
player, 117 posts
Human Fighter
AC 19; HP 25/36
Wed 25 Apr 2018
at 20:14
  • msg #38

Adventure of Wyvern Tor, Too

This new cave had some potential, but it could just as easily turning into a killing zone. At least, there was no immediate threat there; it looked like it was an unused section at the moment. If that was the entrance, maybe they weren't using it so as not to draw attention to it.

She said the same to the others.

"This mine is supposed to be a secret... well, it was lost. No one remembered where it was. So maybe they aren't using this entrance in order to keep from being spotted. That back way in was sure convoluted. No one could possibly find that by accident."

"Still need to find those Dwarves, though, so let's go looking."


She led them back to that other side passage. There was no point in crawling back through the tunnel. That was an emergency exit if they needed it.

When she got to that side passage, she headed up the stairs. She didn't bother stopping to listen--she was almost hoping to run into somebody, even if it was the other half of the team. She did pause at the top step, though, before stepping out into the cross hallway.
StarMaster
GM, 524 posts
Inscrutable
Thu 26 Apr 2018
at 04:20
  • msg #39

Adventure of Wyvern Tor, Too

As Victor decides to leave, both Nixon and Ero spot the items on the workbench at the back. They are the only signs of anything valuable, kind of dull from dust. There's no sword but there is a mace and part of a suit of armor--just a breastplate.

Outside the room, Cunaar and Rausdendod manage to hear some sounds in between the booming of the water, but they are too faint and intermittent for them to make them out. They can't even tell if they are man-made, but think they might be.

The booming is starting to get annoying, and it gives the two of them an odd feeling about this place. There's clearly inhabitants here, yet they haven't actually seen--or heard--anyone. There has to be something going on that they haven't yet figured out.
StarMaster
GM, 525 posts
Inscrutable
Sat 28 Apr 2018
at 15:49
  • msg #40

Adventure of Wyvern Tor, Too

At the top of the stairs (only a short flight), Mithra listens for a moment, and hears faint voices that seem to be coming from the closed door across the hall. Looking left, she sees another flight of stairs 20 feet away leading up. To the right, the hall goes only 10 feet before ending in either an unfinished tunnel or a collapsed tunnel. It's hard to tell which.

The door across the hall is recessed in a few feet, so if Mithra crossed the hall, she could still be concealed in the recess.

The voices don't sound like they are whispering. In fact, they change in volume a bit. After a minutes of listening, she can tell that they are speaking goblin. One seems to be complaining that he's hungry.
Ero Sulaanin
player, 231 posts
Elf
Wizard
Sun 29 Apr 2018
at 18:52
  • msg #41

Adventure of Wyvern Tor, Too

Ero runs a finger across the breastplate to make a line in the dust,  "Convoke a spectator for some tarnished metals.  No, that is counterfactual."

"If this is all hitherto, let us acquire these appurtenances forthwith.  I can better assess them latterly."

StarMaster
GM, 527 posts
Inscrutable
Thu 10 May 2018
at 16:18
  • msg #42

Adventure of Wyvern Tor, Too

===== Victor's Group =====


Ero has no problem picking up the items and leaving the room with them. The spectator doesn't seem to be bothered by them.

The last of the treasures are gone! It is good that you took the sword, for now I am released from my service!

With that last parting thought, the spectator vanishes.
Victor Harkness
player, 275 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 10 May 2018
at 16:58
  • msg #43

Adventure of Wyvern Tor, Too

===== Victor's Group =====

Victor looks towards where the spectator had been, saying "that was certainly... interesting. Our many-eyed friend there is quite mad I'd say. Be careful with those items, in case the wizard who left them was mad as he is. Might be cursed. Oh well, we still have a job to do, friends, we can examine them later, when we rest."
Mithra Stormraven
player, 118 posts
Human Fighter
AC 19; HP 25/36
Fri 11 May 2018
at 01:44
  • msg #44

Adventure of Wyvern Tor, Too

===== Mithra's Group =====


"I think we've stealthed our way into action now," she whispered back to the others. "Heard voices on the other side of that door before. Could be where they are holding the Dwarves."

She gestured to the door across the cross hallway at the top of the stairs.

"There's a good chance we won't be able to put the genie back in the bottle if we go through that door. Just letting you know."

She looks down both side passages and then steps across the hallway to the door. She carefully reaches out, grabs the handle, and tries to open the door.

If it opens, she'll rush in!
Ero Sulaanin
player, 232 posts
Elf
Wizard
Fri 11 May 2018
at 02:06
  • msg #45

Adventure of Wyvern Tor, Too

=== Victor's Group ===

"To where will we be venturing next?" Ero asks Victor.
Ezguar Grimlock
player, 19 posts
Gnome Abjurist
Fri 11 May 2018
at 02:34
  • msg #46

Adventure of Wyvern Tor, Too

In reply to Mithra Stormraven (msg # 44):

===== Mithra's Group =====

I'll follow right behind her and ready an action to cast a spell if there is a trap sprung or a group of surprised foes.
StarMaster
GM, 528 posts
Inscrutable
Fri 11 May 2018
at 16:40
  • msg #47

Adventure of Wyvern Tor, Too

===== Victor's Group =====


There's the tunnel you entered this cave through, there's the another tunnel off on the right (as you are looking ahead)--that's the one that leads to the Green Skull.

Continuing straight ahead takes you to the back half of the cave, which is 10 feet lower than the part you are in, but there is a flight of stairs carved into the side of that ledge.

There is another building at the back of the cave, with another tunnel just to the right of it. There might be another passage on the right side of the cave, but you can't tell because there's a 20-foot diameter stalagmite blocking view. It's actually a stalagmite and stalactite that have grown together to form a single column.

The doors to the building are in the front. Even from up on the ledge, they look scorched.
Victor Harkness
player, 277 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sat 12 May 2018
at 08:44
  • msg #48

Adventure of Wyvern Tor, Too

===== Victor's Group =====

Victor looks around for a moment before speaking, "Perhaps we should take our chances with the greenflame skull. We may have to fight it regardless, and it would be best to do so before we wear ourselves out. Then again, we could hold off on that until reuniting with the others. How about that other building? Looks like a battle with mages happened yonder. Perhaps that is where the dwarves were once held? May be a trail."
Nixon Nantickle
player, 46 posts
Baronet swordsman
AC19 HP43/35
Sat 12 May 2018
at 18:40
  • msg #49

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
Nixon didn't spend a great deal of time considering the issue before replying, but such appeared to be from previous forethought rather than dismissing nature.

"No sense troubling trouble til trouble troubles you, as they say.  If this ends up being a suitable complex to take over for a permanent base, then by all means.  As it stands, the undead appears confined to site of its death. I'd suggest we move forward while fresh, clear the area, and reconnect with the other group.

"Looks like the last building was similarly-treated as these two, so clearing it first would make sense.  The area behind the pillar is ripe for another path, judging by the cavern arrangement.  If you're looking for input, I'd suggest clear the last building, then check the pillar area for paths, and, at last route, trek back to follow-up and catch up with Mishra ... but I have a feeling from the honeycombing here that there will be one or more paths branching back into the other areas."

Victor Harkness
player, 278 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sat 12 May 2018
at 19:35
  • msg #50

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
"My thinking as well, Outside. Chances are we needn't bother the undead at all, though, if we have the time, once our mission is taken care of, dead wizards often carry magical treasure, if we can find its former body. Not worth endangering our mission, but I'd be amiss not to mention it. Keeping up a Baronet's lifestyle must cost a fortune, after all." There seemed to be a slight edge beneath the teasing remark about Nixon's station.
Lureene Raventree
player, 173 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 14 May 2018
at 11:53
  • msg #51

Re: Adventure of Wyvern Tor, Too

====== Mithra's Groups =====

Lureene stands right next to Mithra, so that she may rush after her if the door opens, and fan out alongside her to face whatever peril they find inside the room.
Nixon Nantickle
player, 47 posts
Baronet swordsman
AC19 HP43/35
Mon 14 May 2018
at 13:55
  • msg #52

Re: Adventure of Wyvern Tor, Too


===== Victor's Group =====
"Terribly courteous of you on that point, as always, old friend," Nixon smiled, diffusing the obvious edge to the words, and working verbally with the context as the pair walked, leading the silent host behind themselves.  "Most folk have to worry about themselves, or a family, but the working peerage have the worry for all the families under their care.  It's why I spend more time away from home working than at home, but I'm sure that applies to most of us.  I suspect the life of ease of the upper rich must be nice, but I'm a working man whatever clothes or titles I wear.

"Now, I can't say that I didn't consider the same, but the task in hand first, as they say.  Hopefully one or both of those former-chambre items will bring a bit of coin to help the family.

"Speaking of, what's been new in your world?  Been a good few months since I saw you last."

Thressa Wildflame
player, 63 posts
Aasimar Warlock
AC: 14; HP: 10/10
Mon 14 May 2018
at 14:11
  • msg #53

Re: Adventure of Wyvern Tor, Too

====== Mithra’s Group ==========

Thressa stands nearby Mithra and Laurene alert and ready. The
Ero Sulaanin
player, 233 posts
Elf
Wizard
Tue 15 May 2018
at 00:25
  • msg #54

Re: Adventure of Wyvern Tor, Too

"I third the preference," says Ero, not that it mattered since he was already out-voted.  He give the spectator's lair one last quick search to ensure nothing was missed then follows the others to the next building.
Victor Harkness
player, 279 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 15 May 2018
at 04:14
  • msg #55

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
Victor spoke with care for the volume of his voice, but it was clear stealth was never in his wheelhouse. He kept his voice below its customary boom, saying, "Army wore at my soul over the years, felt like a cats-paw for the idle rich, so I jumped at retirement while I could still think of myself as a good man, or as good as someone who's only good for killing can be. Bought a cottage, some goats. Retirement didn't sit well with me, either. Got bored, felt useless.  Got a letter from old Hallwinter, my own former captain, offering work. Figured I'd take a job keeping the peace around Phandalin, instead of rusting away with my armor. It was that or banditry, and I have a bad habit of murdering bandits, so I doubt they'd take me."
Victor winked. "Sold the cottage, ate the goats, joined a caravan headed here. Worked as a guard for my spot in the caravan of course. Met these fine folk, helped take out an orc camp, then we agreed to find some dwarf's brothers, or cousins, can't remember which. Which leads us to here. A startling number of people have come and gone these few weeks, but those who've stayed, I feel I've known for years. Good folk. A little softhearted at times, most of them seem to believe in such a thing as fair fight, but capable one and all. Before I die, I hope to learn elvish, so I can understand a word our friend here is saying." He claps a hand on Ero's shoulder, jostling the slender elf, and chuckled lightly.
Nixon Nantickle
player, 49 posts
Baronet swordsman
AC19 HP43/35
Thu 17 May 2018
at 02:56
  • msg #56

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
"The men under you used to say you bleated like an old goat, but I think they meant it with affection.  I'm sure they'd be proud that you finally cooked  up the buggers.  I did a couple runs for Hallwinter back - oh, three years ago, I think?  Three-four.  Always square with me, so don't doubt that you took him up on that offer."  The warrior-mage gestured to his veteran counter-part, motioning the outside area clear of hostiles - though both knew that was subject to change, in time.

Nixon gave the recovered items a once-over, then made gesture for the group to get moving.

Victor:
".... we agreed to find some dwarf's brothers, or cousins, can't remember which.
"Gundren," Nixon added a touch more quietly, filling in the details while trying to not interrupt the story.  "Two brothers."

Victor:
"Which leads us to here... Good folk. A little softhearted at times, most of them seem to believe in such a thing as fair fight, but capable one and all.
"I certainly don't mind a fair fight, Victor - I'd just have the backup plan to ensure we survive it, fair or not, right?  The Raven Queen respects courage, but she respects more folk that use what they have been given to keep her gift of life intact."

Seeing none challenging the plan, Nixon started walking quietly towards the last building.  "So, last building, pillar, any other path out... otherwise back to hook up with Mishra, and once we clear this place, back to clear the greenskull for bonus booty hopes.  Sounds a workable planA."
Ero Sulaanin
player, 234 posts
Elf
Wizard
Sat 19 May 2018
at 17:11
  • msg #57

Re: Adventure of Wyvern Tor, Too

Ero clears his throat.  "My erudition is quite unambiguous.  I could articulate myself in a more base affectation but I'd rather strive to augment others' articulation than debase myself to mere flummery."
Rausdendod Hellthorne Highscribe
player, 11 posts
Elven Wizard
AC: 10; HP: 21/21
Sat 19 May 2018
at 17:29
  • msg #58

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


"Shhh. Keep the noise down," Rausdendod cautions in a whisper in between booms, although the booming is a bit duller down at this end of the cave. "Sounds echo through these caverns."

"If the Dwarves are here, they are probably being held prisoner by something. We've just eliminated one of the deterrents."

StarMaster
GM, 529 posts
Inscrutable
Sat 19 May 2018
at 17:34
  • msg #59

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


The door wasn't locked, and as Mithra pushed the door open, she realized it wasn't barred or blocked either. Charging in, she suddenly finds herself in the midst of 5 bugbears.

There is another door out of the room, on the opposite side, but it has been blocked by a large table that was probably in the room's center originally.


Two bugbears are standing over by the barricade, arguing, while the other three are sitting on the beds--two to the left, one to the right.

They were not expecting to be surprised, of course, so Mithra has the initiative, as do Lureene and Thressa behind her.
Cunaar Clothar IV
NPC, 21 posts
Human Wizard
Sat 19 May 2018
at 17:45
  • msg #60

Re: Adventure of Wyvern Tor, Too

So far, there hadn't been sufficient motivation to put up his ward, but it was starting to feel a bit creepy in this cave, what with that incessant booming of the ebb and flow of water from the underground river.

While the others were advancing, he created his ward.

"I don't think there's any threat behind us," he whispered to the others. "The Green Skull is rooted to its spot, and any threat to us would have to get past it."

"I think coming in the back way has given us a distinct advantage."

Victor Harkness
player, 282 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Mon 4 Jun 2018
at 09:58
  • msg #61

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
Victor approaches the last building and checks around the sides, looking for any open windows or doors first.
Mithra Stormraven
player, 119 posts
Human Fighter
AC 19; HP 25/36
Mon 4 Jun 2018
at 13:03
  • msg #62

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

When Mithra charged into the room, she wasn't expecting THAT many bugbears! She had no expectation of the bugbears surrendering if she asked, even if they were trapped. They were too aggressive to do anything sensible like that. Still, it wasn't her mindset to attack first.

She could attempt to subdue them... or at least cowl them, so she let into the closest one she could reach.

08:56, Today: Mithra Stormraven rolled 20 using 1d20+5 ((15)). Attack!

That should be a hit... unless these are souped-up bugbears.

09:00, Today: Mithra Stormraven rolled 7 using 1d8+3 ((4)). Not bad.

I wonder what's behind that other door? she wondered, as her blade bit into the bugbear.
Lureene Raventree
player, 174 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Tue 5 Jun 2018
at 11:54
  • msg #63

Re: Adventure of Wyvern Tor, Too

"Lady Firehair, grant me the strength to smite our foes!", calls Lureene, willing her spiritual weapon to come into reality as she charges at the bugbear next to Mithra. As she does, she swings her mace in a great overhead blow, the lovely priestess's surprising strength backing her attack, followed by a strike from the hammer of golden light.

OOC: I'm attacking the same bugbear as Mithra until he's down then the next nearest one.

07:52, Today: Lureene Raventree rolled 23 using 1d20+5 with rolls of 18.  Mace attack.
07:52, Today: Lureene Raventree rolled 6 using 1d6+3 with rolls of 3.  Mace damage.

07:53, Today: Lureene Raventree rolled 10 using 1d20+7 with rolls of 3.  Spiritual Weapon attack.
I expect that's a miss but just in case:
07:53, Today: Lureene Raventree rolled 8 using 1d8+5 with rolls of 3.

Thressa Wildflame
player, 65 posts
Aasimar Warlock
AC: 14; HP: 10/10
Tue 5 Jun 2018
at 14:16
  • msg #64

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 63):

Thressa looks at one of the Hobgoblins.

Lord Aumanator, shed thy light amongst out enemies

A column of Golden flame like radiance descends on the one Lureene attacked.


Dex Save DC 14 or take half

Damage: 1


This message was lightly edited by the GM at 20:59, Sun 10 June 2018.
StarMaster
GM, 531 posts
Inscrutable
Sun 10 Jun 2018
at 21:12
  • msg #65

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


Victor looks around the side of the building, but there are no windows. The building is built against the back of the cave and far end of the cave, so there is no way to get to those sides of the building, and there probably aren't any windows in them anyway.

The double front doors are, however, cracked, and the iron hinges are partially melted. They'll probably have to be forced open.


===== Mithra's Group =====

Mithra hits once, and Lureene hits with only one of her attacks, while Thressa's golden flame engulfs the bugbear for minimal effect.

The triple attack, unfortunately, isn't enough to take the bugbear out. However, the assault was so surprising and quick that the damage momentarily stuns it. The other three bugbears, though, haven't been hit, so they recover from the surprise faster.

((OOC: Next round, everyone in Mithra's Group needs to roll initiative before attacking.))
Ezguar Grimlock
player, 22 posts
Gnome Abjurist
Mon 11 Jun 2018
at 00:22
  • msg #66

Re: Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 65):

===== Mithra's group =====

18:10, Today: Ezguar Grimlock rolled 9 using 1d20+1 with rolls of 8.  Initiative. Ezguar as ready as he might have been was still unsure of what might happen after the door was swung open so it came as no surprise when he reacted a little more sluggish than he would have liked. Still he wasn't to be completely counted out as he had prepared a spell before and let out his incantations just as things were breaking out into full on combat.

Ezguar cast mage armor on himself as a readied action. This activates his arcane ward which has 10 hp and soaks damage before Ezguar does yay. A shimmering field of transperant magic appears around his body like that of a cresent shield all the while being covered in a seemingly ethereal blue armour bringing his ac to a 14. Have at thee knave!
Victor Harkness
player, 283 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Mon 11 Jun 2018
at 06:04
  • msg #67

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

Victor looks at the others with a smile, "Think we should crack this one open and see what's inside?"
This message was last edited by the player at 06:05, Mon 11 June 2018.
Mithra Stormraven
player, 121 posts
Human Fighter
AC 19; HP 25/36
Wed 13 Jun 2018
at 16:28
  • msg #68

Re: Adventure of Wyvern Tor, Too

12:18, Today: Mithra Stormraven rolled 11 using 1d20+2 ((9)). Initiative.


She was disappointed but not surprised that the triple-threat attack hadn't eliminated the bugbear; they were rather tough. Now, however, the others would get into the act! She suspected her group would have to divide their attacks just to keep from getting flanked.

She tried to interpose herself between the other bugbears and Lureene, attacking if she got the chance.

12:27, Today: Mithra Stormraven rolled 11,9 using 1d20+5,1d8+3 ((6,6)). Atk + Dmg.
Nixon Nantickle
player, 51 posts
Baronet swordsman
AC19 HP43/35
Wed 13 Jun 2018
at 20:57
  • msg #69

Re: Adventure of Wyvern Tor, Too

Nixon, not particularly muscled, quirked a brow at the party... right. No muscle-bound front-liners here - this was a party of Men of Skill.  Also code for less-developed musculature.
Not to suggest that Nixon was frail, but his situation was more what one expected to see in better circles of society - a duelist over a heavy-weapon grunt.

"I am a lover, not a fighter, as the saying goes.  But being that we have the time, I'd suggest preserving resources and let the Art do the trick for us."  Extending his blade towards the hinges in pointing gesture, a crackling stream of purple-highlighted black energy snapped forward to strike the uppermost hinge. "Work smarter, not harder?  Helpful that the last group decided to give us a head start on the last door as well before becoming distracted away."
Lureene Raventree
player, 175 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Fri 15 Jun 2018
at 02:00
  • msg #70

Re: Adventure of Wyvern Tor, Too

21:58, Today: Lureene Raventree rolled 10 using 1d20+2 ((8)).

Seeing Mithra move to intercept the incoming bugbears, Lureene understood her role and struck at the one she was already fighting, the real mace and the spiritual hammer striking simultaneously from opposing angles.

21:59, Today: Lureene Raventree rolled 6,7 using 1d20+5,1d6+3 with rolls of 1,4.  Mace attack. - great, natural 1 :(

22:00, Today: Lureene Raventree rolled 21,7 using 1d20+6,1d8+4 with rolls of 15,3.  Spiritual Weapon attack.

Victor Harkness
player, 284 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Fri 15 Jun 2018
at 02:43
  • msg #71

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

Victor gives the door a light push, and if that doesn't work, a good kick between the hinges. Contrary to Nixon's assessment, Victor is a musclebound frontliner, who only dabbles in Skill.


19:39, Today: Victor Harkness rolled 18 using 1d20+3 with rolls of 15.  Strength check.

StarMaster
GM, 532 posts
Inscrutable
Sat 16 Jun 2018
at 15:14
  • msg #72

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group ======


The bugbear Lureene is fighting was surprised and then attacked by three people; he hasn't recovered enough to attack this round. Lureene only hits once, though, and that may allow him to recover next round as her single hit still doesn't take him down.


10:50, Today: StarMaster rolled 16 using 1d20+2 ((14)). Bugbear initiative.

Two of the bugbears are able to attack Mithra; the other two are blocked by the two in front of them, and are slow to change mental gears. Charge forward and attack is what they think, but it takes them a round to change tactics to move around past the bugbear Lureene is fighting and get at the other attackers.

11:09, Today: StarMaster rolled 17,12,23,11 using 1d20+4,2d8+2,1d20+4,2d8+2 ((13,3,7,19,3,6)). bugbear attacks on Mithra.

The first one misses, but the second one hits Mithra for 11 points of damage.


If Ezguar is physically attacking the bugbears, specify which one.

Alexia, meanwhile, as she moves through the door, spots a tied up body on a bunk in the corner to the right.
Ero Sulaanin
player, 235 posts
Elf
Wizard
Tue 19 Jun 2018
at 02:27
  • msg #73

Re: Adventure of Wyvern Tor, Too

A sparkling mist drifts down from Ero's blue-glowing fingers as he waits behind Victor.

Prep Ray of Frost in case there's an unfriendly waiting.
Thressa Wildflame
player, 66 posts
Aasimar Warlock
AC: 14; HP: 10/10
Thu 21 Jun 2018
at 23:51
  • msg #74

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 71):

======Victor's Group======
Thressa follows behind Victor. Victor maybe a frontline but Thressa isn't a true mage either and should be near the warrior to help fight and heal.
StarMaster
GM, 533 posts
Inscrutable
Sun 24 Jun 2018
at 00:19
  • msg #75

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

The door moves easily enough but it can't be opened because the hinge has been welded together. However, Victor's kick is enough to break the hinge off of the building and send the door toppling to the floor.

It lands on a long edge corner, however, so it doesn't make a lot of noise, and it's almost timed with the booming.

Looking past the remaining door you can see a single room. Dust and ash, heaps of debris and walls blackened by fire, plus a sagging ceiling, would seem to indicate this room was damaged by a destructive blast. All the furnishings--tables, chairs, bookshelves and beds--are charred and splintered.

The back wall of the room has a small protruding wall that appears to serve simply as a dividing wall to give a bit of privacy to whoever was staying here. On either side of the short wall is one of the beds. The bed on the left has a scorched iron chest at the foot of it.
Alexia Dukard
player, 24 posts
Half-Elf
AC:18 HP:30/30
Sun 24 Jun 2018
at 02:57
  • msg #76

Re: Adventure of Wyvern Tor, Too

It was a rather large room, but with the bunks, 5 bugbears and 4 of them already in the room, it was getting a bit crowded.

Alexia managed to stick her head in just to see what else was in there. That's when she spotted the tied up figure on the bed on the right. The figure clearly wasn't a bugbear. Could it be one of the Dwarves they were searching for?

She squeezed past Ezguar and hurried over to the bed.

She quickly pulled out a knife, and tried not to hold it in a threatening manner as she cut the person's bonds.

"I'm Alexia. We're here to rescue you!" she said to the freed prisoner.
Journey Bandersnatch
player, 6 posts
Ghostwise Halfling R/F
Sun 24 Jun 2018
at 05:24
  • msg #77

Re: Adventure of Wyvern Tor, Too

The halfling held her hands out in front of her as Alexia came over, and then lithely held up her feet for that rope to be cut as well.  She's dressed in a dark mottled dirty-looking cloak on top of once-fine clothes.*  She has a couple bags on her belt.

"Thanks," she said, the words spilling forth quickly, "I didn't think I could take on those bugbears and their boss all at once, and I could hear you get closer, so I thought I'd just wait.  So, who are you, what's your mission here, how can I help?"

*{{Investigate 8 to see that her clothes are still fine, just magically disguised.))

{{How many are in this group again?  Which ones are they?))
This message was last edited by the player at 13:33, Sun 24 June 2018.
Victor Harkness
player, 286 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sun 24 Jun 2018
at 06:24
  • msg #78

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

Victor looks over the chest for tell-tale signs of magical traps, and then, if he
doesn't find any, he looks for mundane traps. Finally, he looks to see if it is locked.


23:21, Today: Victor Harkness rolled 12 using 1d20+3 with rolls of 9.  Arcana, to look for magical traps.
23:23, Today: Victor Harkness rolled 7 using 1d20+1 with rolls of 6.  Investigation for mundane traps.

Ezguar Grimlock
player, 24 posts
Gnome Abjurist
Sun 24 Jun 2018
at 13:14
  • msg #79

Re: Adventure of Wyvern Tor, Too

In reply to Journey Bandersnatch (msg # 77):

===== Mithra's Group =====

This is how we have been indicating who is with who. So in our group currently we have me, Mithra, Laureen, and you two. Oh and Ezguar was not attempting to melee merely taunting the bug bears to attack him instead.
StarMaster
GM, 534 posts
Inscrutable
Sun 24 Jun 2018
at 17:55
  • msg #80

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

Thressa is also in Mithra's Group. She's already attacked one of the bugbears.



===== Victor's Group =====

Victor never makes it to the chest, for as soon as he steps into the room a shadowy figure with glowing red eyes rises up out of the floor. It is either made of or is wearing a tattered black robe. It speaks in a sepulchral voice that sounds as cold as the grave:

"Your presence is offensive to me! Your life is forfeit! My treasures are mine alone, not yours to plunder!"
Nixon Nantickle
player, 53 posts
Baronet swordsman
AC19 HP43/35
Sun 24 Jun 2018
at 19:51
  • msg #81

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

"My mother would claim this to be a good excuse to visit the carpentry masters,"Nixon opined wryly, as he looked up and around for hidden troubles.  "Chest by the bed, there."  The warrior however silently made a 'caution,uncertain' hand signal, and pointed out behind the pony wall, potential places for trouble.  He crouched briefly, examining the doors to determine if they were barred from the inside or not.

Nixon pointed out if it was barred or not - barred meant very likely someone inside, or another exit hidden.  After confirming safe to step, and nothing about to jump out from under the bed, behind the door, or drop from the ceiling, he was slightly less worried.  Still, with the amount of magic thrown around in the battle, and the spirit guardians, he wasn't about to give a clear pass on even an empty room.


OOC: check for trouble/traps/tracks
Then enter room if appears clear, check for other exits/bodies/etc.
If all clear, see if we can open the chest from the side to avoid traps
Books or any information on what went down here, when, and the rest of the complex to help find the dwarves
Last of priority is any goodies

If nothing in the trap, to the pillar/stalactite to see if any passages back there, I believe is the plan?

Journey Bandersnatch
player, 8 posts
Ghostwise Halfling R/F
Sun 24 Jun 2018
at 23:18
  • msg #82

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

The halfling continued to chatter non-stop, spewing forth words.

"It looks like there's five of you, if I'm counting right, I see a green gnome arcanist ((Ezguar)), two armored women (Mithra, Alexia), and two priestesses?  Are you both worshippers of Sune?  Gosh you're pretty!"

Her voice is a bit muffled as she pulled the lower half of her baklava back up into place and her hands disappeared under her cloak as she reassured herself that the bugbears hadn't yet taken anything.

"So where to next?  I'm ever so grateful that you rescued me and I'm really happy to help!  This is going to be so exciting and to be working with a group like this, oh my goodness there's still one alive! AUGH!"

She crouched low and started moving towards the bugbear, juking and weaving to get close enough to strike it while it was unwary.  "I am so sorry, I'd probably forget my head if it wasn't firmly attached!"

She reached behind her back under her cloak and pulled out a rapier that had probably been concealed somewhere back there amidst the folds in her cloak then crouched low and swiftly moved across the ground to get into position to attack the bugbear.

((17:06, Today: Journey Bandersnatch rolled 19 using 1d20+8 with rolls of 11.  To hide stuff. If you beat that, you see where she pulled the rapier from. Send me a PM. :)
17:14, Today: Journey Bandersnatch rolled 13,9,3 using 1d20+6,1d8+4,1d6 with rolls of 7,5,3.  rapier sneak attack? Hits AC 13 for 12 points of damage, presuming I can attack this turn.))
Mithra Stormraven
player, 122 posts
Human Fighter
AC 19; HP 25/36
Mon 25 Jun 2018
at 02:58
  • msg #83

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


Mithra continued to attack the bugbears. Because of their positioning, she and Lureene were able to keep the bugbears in the other half of the room. That temporarily put four of them on her, but only two could reach her at a time.

She swung again at one of the other bugbears.

22:51, Today: Mithra Stormraven rolled 19,6 using 1d20+5,1d8+3 ((14,3)). Atk + Dmg.

That's a hit! Not a lot of damage, though.

After her attack, as she prepared to fend off the counter-attack, a Halfling wielding a rapier suddenly appeared by her side and attacked another bugbear.

Now where the heck did she come from? she wondered.
Lureene Raventree
player, 176 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 25 Jun 2018
at 05:30
  • msg #84

Re: Adventure of Wyvern Tor, Too

===== Mithra'sLink back to this game= Group =====

Lureene and her conjured hammer continued to attack the bugbears, first finishing off the one she was fighting then moving to Mithra's side to assist her.

OOC:

01:30, Today: Lureene Raventree rolled 19,7 using 1d20+5,1d6+3 with rolls of 14,4.  Mace attack and damage.

01:30, Today: Lureene Raventree rolled 10,9 using 1d20+6,1d8+4 with rolls of 4,5.  Spiritual weapon attack and damage (magic melee).

Ero Sulaanin
player, 236 posts
Elf
Wizard
Tue 26 Jun 2018
at 03:34
  • msg #85

Re: Adventure of Wyvern Tor, Too

Ero fires off his waiting spell.  A pale blue light lashes out at the newcomer.

20:32, Today: Ero Sulaanin rolled 14,6 using 1d20+5,1d8 ((9,6)).

Victor Harkness
player, 288 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 26 Jun 2018
at 03:57
  • msg #86

Re: Adventure of Wyvern Tor, Too

Caught off guard, Victor swings at his own shadow."[Language unknown: Ofer!]" He lets out an orcish curse in frustration!

20:43, Today: Victor Harkness rolled 11 using 1d20+1 with rolls of 10.  Initiative!
20:52, Today: Victor Harkness rolled 7,13 using 1d20+5,1d8+5 with rolls of 2,8.  Warhammer Attack, Damage.
Nixon Nantickle
player, 54 posts
Baronet swordsman
AC19 HP43/35
Tue 26 Jun 2018
at 05:17
  • msg #87

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
Nixon's idle expository cut short as his concern about trouble was directly answered.  Even as Victor and Ero scrambled to bring their attacks to bear, Nixon was a gazelle in action, darting through the doorway and leaping off the slumped platform to strike from above.  Just before he shifted his shield to slash down with the blade so natural to his hand, the warrior snapped out words harsh and painful to the ear, bringing his will to bear alongside the steel in his hand.

Though the duellist had some question to himself about what a solid blade would do to a spirit that rose through solid earth...


OOC:
Cross-posted!
Bonus: Hexblade curse the nasty.
Mv: to melee range, circle to flank if possible.
Std: attack sword
22:47, Today: Nixon Nantickle rolled 21 using 1d20+2.  Initiative.
23:10, Today: Nixon Nantickle rolled 14,8 using 1D20+6,d8+6.  Longswd Attk/Dmg.
Hit AC14, dmg10 with the curse (so I'm guessing maybe 5 dmg, if it's not immune)?
Knowledge check re the characteristics/ID of this fellow?

*Did Ero/Victor check the mace/breastplate for magical auras?
If no one specified taking them, Nixon would have stowed the breastplate and hooked on the mace for a backup weapon.  If anyone had expressed interest, defer to my mates

This message was last edited by the player at 05:22, Tue 26 June 2018.
StarMaster
GM, 535 posts
Inscrutable
Wed 27 Jun 2018
at 21:30
  • msg #88

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


Due to Journey's size and the fact that the two bugbears are focused on Mithra, Journey does have Advantage, which is just enough to hit the bugbear on the left, and deal 14 points of damage to it.

It's going to take a few more of those to take it down, though, but it does cause it to focus on Journey rather than Mithra.


Mithra also manages to hit, but she attacked the bugbear on the right. She also hits, but doesn't do enough damage to kill it.


Lureene also hits the first bugbear again, but isn't having any luck with her spiritual weapon. The damage is still not enough to take down the bugbear, but it's clearly hurting.


The three bugbears in front are blocking the two bugbears behind from getting into the fight. This is partly due to the way Mithra and Lureene positioned themselves.


Still outside the room, Eredan casts Eldritch Blast at one of the bugbears in the rear to help try keeping them at bay. He didn't notice the faint crackling blue energy that started to form around him... or else he just thought it was his spell. The release of the spell, however, had an unexpected effect. The blast clearly strikes the bugbear he was aiming at and does 15 points of damage (an unexpected critical), but then it begins bouncing around the room. Of course, it isn't the Eldritch Blast but the strange energy that was crackling around him. After bouncing off three walls, the floor and the ceiling, it comes back and strikes Eredan! And he disappears! But not the energy, which is still bouncing around.

It bounces off the outside wall and back into the room. It does look like it's losing power with each bounce, though. It strikes the wall next to the door, rebounds up to the ceiling and then back down to the floor... and finally disappears in a bright flash of blue light.

Standing there is Eredan. No, it's not Eredan... it's someone else. It appears to be a male Human... holding a mug of ale.

17:08, Today: Eredan Corlinus rolled 26,15 using 1d20+6,2d10 ((20,10,5)).

The bouncing energy has another effect--it makes the bugbears duck as it bounces over their heads, especially since it seems to have been directed at them and even hit one. This disrupts their attack for this round.
Belie Ekik
player, 5 posts
Human Rogue
Wed 27 Jun 2018
at 21:40
  • msg #89

Re: Adventure of Wyvern Tor, Too

"What the...?!" the young man stammers, looking around and taking in the sight. Seeing the beastial bug bears he immediately dropped the mug, causing it to shatter, then drew forth a slender rapier, pointing it forward defensively.

He had shirt cropped brown hair with a lightly stubbled face. Leather armor wrapped tightly around him with a small buckler shield strapped to his arm.

Belie was slender, but muscular, and clearly not a novice to the blade.
StarMaster
GM, 536 posts
Inscrutable
Wed 27 Jun 2018
at 22:01
  • msg #90

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


I don't believe anyone checked for a magical aura on the chest plate or the mace from the other room, but it was assumed that they were because of the dialog with the spectator.


In this room, no one had a chance to move over to the chest before the wraith floated up out of the floor. And, yes, it's a wraith.


Ero casts his spell at the wraith and seems to damage it.

Victor swings at it, but misses.

Nixon's swashbuckling attack from above hits the wraith easily, and his curse also takes affect, and delivers 10 points of damage to it!

((OOC: As I read (and interpret) the rules, the instant he hits, the blade delivers the curse which instantly makes the attack a critical (because he rolled a 19). That takes place before the wraith's resistance comes into play. So Nixon did 10 points of damage, criticaled to 20, and then halved by the wraith's resistance.))

The double attack doesn't seem to anger the wraith any more than it was, but then it has no face so you can't read its facial expressions.

Since Ero is out of range, and Victor missed, it focuses its retaliatory attack on Nixon.

17:50, Today: StarMaster rolled 18,15 using 1d20+5,3d8+3 ((13,1,4,7)).

It just misses Nixon.
Victor Harkness
player, 291 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 27 Jun 2018
at 23:54
  • msg #91

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

Victor chants an incantation and swipes his hand diagonally across his body, starting near his hip. Along the swipe, 3 glowing, blue darts of force fly out from between his fingers and strike the wraith at point blank range.


16:42, Today: Victor Harkness rolled 11 using 3d4+3 with rolls of 3,3,2.  Magic Missile.

Ezguar Grimlock
player, 27 posts
Gnome Abjurist
Thu 28 Jun 2018
at 01:28
  • msg #92

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

Ezguar eager to help his friends channels his arcane energy when he notices the strange effect spells are having. Suddenly there is a man and oh boy we lost someone too he thinks. This surely is a predicament if Ezguar had ever seen one. He doesn't hesitate however, as his friends safety is more important right now. 20:17, Today: Ezguar Grimlock rolled 26 using 1d20+6 with rolls of 20.  Arcana to identify the strange aura of the room.



Ezguar casts magic missile at the first bugbear. 20:23, Today: Ezguar Grimlock rolled 5 using 1d4+1 with rolls of 4.

20:23, Today: Ezguar Grimlock rolled 2 using 1d4+1 with rolls of 1.  Magic missile.

20:23, Today: Ezguar Grimlock rolled 4 using 1d4+1 with rolls of 3

Have a taste of my forest friends magic incarnate! Hercules, Rhino, and Stag! The missiles of magic take the shape of a Hercules Beatle, a Rhinoceros Beatle, and a Stag Beatle. Each one with small intriguing characteristics and little clothes.
Journey Bandersnatch
player, 14 posts
Ghostwise Halfling R/F
Thu 28 Jun 2018
at 16:54
  • msg #93

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

"New guy, right here!  This bugbear's going to eat me!"  The halfling stabbed the rapier again at the bugbear, this time with her head more fully in the game.  "I don't know who you all are, but you don't look like cannibals or cultists and I don't want to end up tonight's dinner, so in for a penny in for a pound!"

((17:00, Today: Journey Bandersnatch rolled 19,14,9,1 using 1d20+6,1d20+6,1d8+4,1d6 with rolls of 13,8,5,1.  rapier sneak attack with advantage.
That hits AC 19 for 10 damage.))
Belie Ekik
player, 6 posts
Human Rogue
Thu 28 Jun 2018
at 22:52
  • msg #94

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

Seeing the halfling address him and order him forward caught Belie by surprise, but comparing the size of the bugbear and the small person he snapped to action.

Belie stepped forward in a lunge, stabbing at the brute's vulnerable stomach.

Belie Ekik rolled 24,10 using 1d20+6,1d8+4 with rolls of 18,6.

I am a rogue with sneak attack as well, may I use that?

I don't see a battle map or anything, so not sure about movement.

Could I move to flanking position?

Ero Sulaanin
player, 237 posts
Elf
Wizard
Fri 29 Jun 2018
at 11:29
  • msg #95

Re: Adventure of Wyvern Tor, Too

Ero switches his attack.  He lowers his right hand and lifts up his left.  A small knife of flame flares out at the ghost creature.

I wonder what it's like to hit something...

04:26, Today: Ero Sulaanin rolled 7,9 using 1d20+5,1d10 with rolls of 2,9.  Firebolt.

As for Nixon's stuff, we didn't check.  We were going to wait until we got back or at least stopped for a long rest.

Nixon Nantickle
player, 56 posts
Baronet swordsman
AC19 HP43/35
Sat 30 Jun 2018
at 15:08
  • msg #96

Re: Adventure of Wyvern Tor, Too

The wraith's last attack nearly took off Nixon's head - only a last second drop to his swordhand knuckles AND bringing his shield in to deflect the blow had kept the dashing swordsman in the fight.

The party's magical strikes drew a fraction of attention, and critically so.  With the wraith distracted, Nixon rolled out from beneath its blows, rolling into regaining his feet.

Fine leather boots dug into the floor and launched a strike that would have decapitated a lesser foe, but Nixon quickly found this foe held an unnatural resistance.  He hammered his shield at the undead as well, trying to overwhelm it, trying to keep its attention from his allies slinging magic that would likely be more impactful than his mundane blows.


OOC:
Std: melee sword attack
Bon: shield bash
08:49, Today: Nixon Nantickle rolled 14,15,14,10 using 1D20+6,d8+8,d20+6,d8+8.  longswd Attk/dmg/shieldattk/Dmg.
Hit AC14, 15dmg(halved 7),
Hit AC14, 10dmg(halved 5)
==============
2hits, total 25dmg(12 halved).

Lureene Raventree
player, 177 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Thu 5 Jul 2018
at 04:57
  • msg #97

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

Frustrated by the bugbear's stubborn refusal to fall down, Lureene continued to apply blunt trauma in an attempt to convince him at last. Her mace proffered a particularly convincing argument in that regard.

OOC: 00:54, Today: Lureene Raventree rolled 25,9 using 1d20+5,1d6+3 with rolls of 20,6.  Mace attack and damage.

Crit! 00:56, Today: Lureene Raventree rolled 2 using 1d6 ((2)).

11 damage critical hit.

00:57, Today: Lureene Raventree rolled 22,9 using 1d20+6,1d8+4 with rolls of 16,5.  Spiritual Weapon attack and damage.

I'll send the hammer hit another bugbear if the one I am fighting falls from the mace hit.

StarMaster
GM, 537 posts
Inscrutable
Fri 6 Jul 2018
at 04:40
  • msg #98

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


Mithra attacked bugbear #3 (25/36 HP) and missed.

Journey attacks bugbear #2 (32/32 HP) and hits for 14 points of damage (18/36 HP now).

After the bugbears attack, Mithra again attacks bugbear #3 (25/36 HP) and this time hits for 11 points of damage (14/36 HP now).

Journey again attacks bugbear #2 (18/36 HP) and hits for 10 points of damage (8/36 HP now).

Belie enters the fray and attacks bugbear #2 (8/36 HP) and hits for 10 points of damage. That finishes off that bugbear.

Lureene continued attacking bugbear #1 (12/40 HP) and critical hits with her mace for 18 points of damage. That finishes off that bugbear.

She is able to switcher her spiritual hammer to attack bugbear #4 (33/33 HP) and delivers 9 points of damage (24/33 HP now).


There's only 1 bugbear in position to attack back at this point; the remaining two have to step over the bodies of their dead comrades, and will get to attack next round. One will step forward to engage Journey and Belie. The other will step forward to engage Lureene. Lureene, however, can see that the bugbear's clothes are still smoldering from being hit by the errant lightning bolt.

00:31, Today: StarMaster rolled 21,11 using 1d20+4,2d8+2 ((17,5,4)).

He hits Mithra for 11 points of damage.

There were three bugbears strung out across the room... pretty much all the room there was. The one on the far left was the one Journey and Belie attacked. The one in the middle was the one Mithra attacked. And the one on the right was the one Lureene finished off.


((OOC: That's all the energy I have tonight. I'll get to Victor's Group tomorrow (Friday).))
Thressa Wildflame
player, 67 posts
Aasimar Warlock
AC: 14; HP: 10/10
Fri 6 Jul 2018
at 14:23
  • msg #99

Re: Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 98):

>====== Mithra's Group ======<

Thressa casts Guiding Bolt at the last Bugbear. A Radiant Bolt which looks like a miniature sun springs forth from Thressa's holy Symbol in her outstretched hand striking out at the last Bugbear then surrounds him giving the next attack on him advantage.


Guiding Bolt Attack: 19
Guiding Bolt Damage: 11
Okay this is when a rogue needs to appear.


This message was last edited by the player at 14:28, Fri 06 July 2018.
StarMaster
GM, 540 posts
Inscrutable
Sat 7 Jul 2018
at 04:08
  • msg #100

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
(Cunaar Clothar IV, Ero, Nixon, Rausdendod, Victor)


Krazh the Druid and Wendell the Half-Giant returned back from whence they'd come to secure the back door into the mine... just in case.

Cunaar and Raus were guarding the two exits out of this cave. Cunaar was guarding the passage to where the Green Skull was doing whatever it was supposed to be doing. Raus was still keeping an eye on the exit... just in case, too, since it had another path into the mine.

Unfortunately, they can't hear the sounds of battle because the wraith is insubstantial.

After the wraith (AC 13; 29/45 HP) attacked Nixon (and missed), Victor fired off a Magic Missile spell. The force spell has no trouble hitting and damaging the wraith for 11 points of damage (18/45 HP now).

Ero then attacks with his Firebolt spell... but misses.

This is followed up by Nixon's double attack with sword and shield. Both attacks hit, and deliver 15 and 10 points of damage, but both are only half effective, so do only 12 points of damage (6/45 HP now).


It is uncertain if the wraith will heal on its own, should it survive the battle, but does not appear to be capable of retreating as long as it 'lives'.

Nixon has still done the most damage to it, so it attacks him once again.

00:07, Today: StarMaster rolled 15,15 using 1d20+5,3d8+3 ((10,4,5,3)).

The creature misses again.
Ero Sulaanin
player, 238 posts
Elf
Wizard
Sat 7 Jul 2018
at 04:31
  • msg #101

Re: Adventure of Wyvern Tor, Too

After a quick tantrum consisting of a grimace and footstomp, Ero takes more careful aim and shoots off another Firebolt.  He watches with disgust as it misses even worse than the first.

21:28, Today: Ero Sulaanin rolled 12,9 using 1d20+5,1d10 ((7,9)).
Belie Ekik
player, 9 posts
Human Rogue
Sat 7 Jul 2018
at 05:01
  • msg #102

Re: Adventure of Wyvern Tor, Too

Belie takes advantage of the bugbear aging to step over its fallen kin. He grabs a dagger from the many on his belt and throws it into the belly of the beast.

Nixon above hit with a 14 so I apologize if I actually missed.

Belie Ekik rolled 14,6 using 1d20+6,1d4+4 ((8,2)).

Nixon Nantickle
player, 61 posts
Baronet swordsman
AC19 HP43/35
Sat 7 Jul 2018
at 21:50
  • msg #103

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
(Cunaar Clothar IV, Ero, Nixon, Rausdendod, Victor)

DM:
This is followed up by Nixon's double attack with sword and shield. Both attacks hit, and deliver 15 and 10 points of damage, but both are only half effective, so do only 12 points of damage (6/45 HP now).



With his allies blasting away magical bolts into the back of the spectral undead, Nixon held into the fight despite the eidolon's ability to shrug off the greater part of his blows.  As the pair of meleeing opponents circled each other, Nixon considered the mace - definitely a need to check it for magical properties.  In such a fight as this, and likely ahead again, a magical weapon might allow blows to strike with real merit.

The wraith's horrible claws snarled out again for his life energy, but Nixon danced away from the first blow, showing his skill as a duelist, and spun his shield in the same motion - deflecting the follow-up strikes.

When the creature lunged again in frustration, Nixon stutter-stepped to drive his sword through the ghostly figure.  The strike elicited a fierce grin from the baronet as he found better purchase, and finally vanquished the wraith.


OOC:
18:52, Today: Nixon Nantickle rolled 13,14,11,14 using 1D20+6,d8+8,d20+6,d8+8 with rolls of 7,6,5,6.  longswd Attk/dmg/shieldattk/Dmg.
Close one, but:
Hit AC13, dmg14(reduced to 7 - just enough!)

Journey Bandersnatch
player, 17 posts
Ghostwise Halfling R/F
Wed 11 Jul 2018
at 18:47
  • msg #104

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

"Come and get me, you dumb monster, I saw under your armor earlier and you have no hair!"  Journey called out as she stepped back away from the nearest still-alive bugbear, attempting to lure it to come more between Belie and someone else instead of her, dropping her rapier as she moved back.  She really wanted to just turn and run but she was pretending to be a brave talkative halfling named Melindy and if she wanted to fit in with these adventurers then she'd have to act like them.

She reached back into her cloak and pulled out a shortbow and arrow from behind her back somewhere as she moved (beat a DC 16 sleight of hand to see where), waiting and hoping for the intelligent creature to put itself between two allies, waiting for just the right moment to shoot for maximum effect.

"MNYAH!" She screamed around her stuck-out tongue at the bugbear nearest to her.

((12:12, Today: Journey Bandersnatch rolled 25,25,10,6 using 1d20+6,1d20+6,1d8+4,1d6 with rolls of 19,19,6,6.  potential attack with advantage, sneak damage, will attempt to lure it in.
12:42, Today: Journey Bandersnatch rolled 16,6 using 1d20+8,1d6+4 with rolls of 8,2.  hide stuff and bow's only 1d6 bleagh.
Hits AC 25 for 12 damage if the bugbear gets close enough.  Turned out to be the same damage rolled from either rapier or bow. :p))

Mithra Stormraven
player, 123 posts
Human Fighter
AC 19; HP 25/36
Wed 11 Jul 2018
at 21:41
  • msg #105

Re: Adventure of Wyvern Tor, Too

"Two down and three to go!" Mithra said a bit loudly. She was only marginally trying to Intimidate the remaining bugbears. It was one of those odd situations--there wasn't anywhere for them to flee to, and she really didn't want them to surrender as that would cause problems.

She had to take out this bugbear; she probably couldn't take another hit from it.


17:35, Today: Mithra Stormraven rolled 23,5 using 1d20+5,1d8+3 ((18,2)).

That's a hit, but not enough to eliminate the bugbear. This is going to hurt!
Thressa Wildflame
player, 68 posts
Aasimar Warlock
AC: 14; HP: 10/10
Wed 11 Jul 2018
at 22:50
  • msg #106

Re: Adventure of Wyvern Tor, Too

======= Mithra's Group =======

Thressa aims at one of the last two. A bolt of arcane energy that looks like fire blasts out at it.

" Aumanator's Flame burns the unrighteous. "


Eldritch Blast Attack:16
Eldritch Blast Damage: 5

This message was last edited by the player at 22:56, Wed 11 July 2018.
Lureene Raventree
player, 178 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sat 14 Jul 2018
at 04:14
  • msg #107

Re: Adventure of Wyvern Tor, Too

======= Mithra's Group =======

Having dispatched her opponent, Lureene called the Lady Firehair to help her and hers and then moved to assist Mithra along with her floating hammer. Maybe she could take down the bugbear before it struck Mithra.


00:13, Today: Lureene Raventree rolled 24,4 using 1d20+5,1d6+3 with rolls of 19,1.  Mace attack and damage.

00:13, Today: Lureene Raventree rolled 7,11 using 1d20+6,1d8+4 with rolls of 1,7.  Spiritual Weapon attack and damage.

Those rolls are not ideal.

Ezguar Grimlock
player, 30 posts
Gnome Abjurist
Sat 14 Jul 2018
at 06:58
  • msg #108

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 107):

===== Mithra's Group =====

Ezguar seeing his allies in need came rushing in. He moves so Mithra is within touching distance and casts Blade ward! Then attempts to move in front of Mithra to interpose if possible. Stand behind me young one! You have much to live for haha!
StarMaster
GM, 542 posts
Inscrutable
Sun 22 Jul 2018
at 19:56
  • msg #109

Re: Adventure of Wyvern Tor, Too

((OOC: I could have sworn I posted the results of Nixon's attack! Since I keep having intermittent internet problems, I suppose the post may have not gone through and vanished into the ether!))


===== Victor's Group =====

Nixon managed to hit the wraith and do just enough damage to destroy it. At least, that's the impression he has, as the black shadowy non-substance of it appears to rip apart and then just fade away.

Going over to the scorched iron chest, you find that it is unlocked. Opening it reveals half a dozen leather pouches.

You also notice that the burnt wooden shelves still have a few books on them. Although slightly scorched, the six books appear to still be intact.


===== Mithra's Group =====

Thressa fires another magical spell at bugbear #5 (15/30 HP), mainly because there are too many others around the bugbear Mithra was fighting, and hits for 11 points of damage (4/30 HP).

Belie throws a dagger at bugbear #4 (24/33 HP) and hits for 6 points of damage (18/33 HP).

Journey also targets  bugbear #4 with her bow and arrow. There's not really any way for her to do sneak attack damage; she just can't get into position at the moment. She does hit the bugbear for 10 points of damage (8/33 HP).

Mithra hits bugbear #3 (14/36 HP) but only does 5 points of damage (9/36 HP).

Thressa, perhaps sensing weakness, again targets bugbear #5, and once more hits. And while it's only for 5 points of damage, that's enough to kill it.

Lureene moves to help Mithra, attacking bugbear #3. She hits with her mace for 4 points of damage, which is just enough to kill that bugbear. Lureene's spiritual hammer, however, misses, even though she redirects it to the last bugbear standing.

Ezguar enters the fray by stepping in front of Mithra and casting Blade Ward on himself.

At this point, however, there is only 1 bugbear (#4) left standing, and he's in bad shape, as well as a bit confused by all the targets he can attack. The closest one is Ezguar.

15:48, Today: StarMaster rolled 14,11 using 1d20+4,2d8+2 ((9,5,4)).

That should hit Ezguar, but his Blade Ward resistance reduces the damage to only 5 points of damage.
Victor Harkness
player, 297 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Mon 23 Jul 2018
at 02:53
  • msg #110

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

Victor ignores the pouches for the moment, and looks at the bookcase. He carefully removes a book from the shelf, examining the cover before skimming the pages.
Thressa Wildflame
player, 69 posts
Aasimar Warlock
AC: 14; HP: 10/10
Mon 23 Jul 2018
at 03:02
  • msg #111

Re: Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 109):

=====Mithra's Group=====

By the Flames of Aumanator

A golden flame like radiance shines out from Thressa and hits the last Bugbear.


Sacred Flame
Dex save dc 14 or damage equals 2

Belie Ekik
player, 11 posts
Human Rogue
Mon 23 Jul 2018
at 05:10
  • msg #112

Re: Adventure of Wyvern Tor, Too

====Mithra's Group=====

Belie pulls a second dagger from his belt, and sends it spinning end over end at the final bugbear.

00:10, Today: Belie Ekik rolled 22,5 using 1d20+6,1d4+4 with rolls of 16,1.
This message was last edited by the player at 12:57, Mon 23 July 2018.
Nixon Nantickle
player, 62 posts
Baronet swordsman
AC19 HP43/35
Mon 23 Jul 2018
at 12:08
  • msg #113

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
As Victor went to examine the books, Nixon grinned at his fellow warrior's nonplus response to fighting the spirits.  'Another day, another fight, another coin,' as line soldiers were wont to say.

Nixon followed a like action - and not too dissimilar a mindset - as he sheathed his blade after inspecting it for damage in the battle.  The chest was his area, as the books had been Victor's.

"Six pouches.  Let's see what we have here.  How are those books, Victor - magicked, or just dumb luck not burned away?"


OOC: inspect the pouches and the chest for false panels, see if the chest is moveable/concealing anything below/behind it.
Journey Bandersnatch
player, 20 posts
Ghostwise Halfling R/F
Mon 23 Jul 2018
at 14:07
  • msg #114

Re: Adventure of Wyvern Tor, Too

=====Mithra's Group=====

As she pulled out another arrow and fitted it to her bow, Journey pondered what "Melindy" would do. What sort of god would she worship? Brandobaris was the god of stealth and adventuring, but he was also the god of thieves and that might give the wrong impression. She wanted to trust this group as far as was reasonable and be trusted in turn, so perhaps it wouldn't be wise to mention Brandobaris.

Arvoreen, perhaps? The halfling god of war could be a good choice. But he seemed a little militant. Who would Melindy have worshipped before setting out? Maybe Yondalla, the provider and protector. Because that's what a Melindy would have set out to do, provide for adventuring companions of chance, and protect them from monsters, traps, etc. Hopefully without dying in the process, of course.

"By Yondalla's Grace..." she proclaimed as she let an arrow go.

((08:06, Today: Journey Bandersnatch rolled 23,7 using 1d20+8,1d6+4 with rolls of 15,3.  Shoot))
Ero Sulaanin
player, 239 posts
Elf
Wizard
Tue 24 Jul 2018
at 14:05
  • msg #115

Re: Adventure of Wyvern Tor, Too

Ero joins Victor but instead of the books, he inspects the bookcase itself.

"Be heedful," Ero warns.  "More than a few fantabulors ambuscade their compendia.  You may unwittingly convoke an agglomeration of hellions.  That would be most unfortunate."

The wizard taps on the sides of the bookcase, checking for any hidden compartments.
Nixon Nantickle
player, 65 posts
Baronet swordsman
AC19 HP43/35
Tue 24 Jul 2018
at 15:22
  • msg #116

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
"When you two are done with the books, let's take a little breather here for a moment - it would be a good idea to check if the items we found with the guardian spirit are indeed magical, and their traits to see if useful... we overwhelmed that spirit before it got going, and it still nearly took off my head twice - a second one would have had us in a tough grind.  I found my blows could connect, but it shrugged off much of the force.

"Likewise, if any magicked books, Ero's suggestion of caution in examining them magically would make sense."



OOC: if party agrees to rest, Nixon will also convert his spells into two healing elixirs before resting.
Victor has one - Ero, did I hook you up with a healing potion?  They only last 24h, but we haven't been active for more than a few hrs game time :)
EDIT:1 elixir to Ero (might as well use up the short-term ones, and save your good ones), 1 elixir to Nixon

This message was last edited by the player at 16:45, Wed 25 July 2018.
Ero Sulaanin
player, 240 posts
Elf
Wizard
Wed 25 Jul 2018
at 14:19
  • msg #117

Re: Adventure of Wyvern Tor, Too

I don't think so, but I already have two.  Thanks though.

After the search, we may as well start checking out our booty.  I'll Detect Magic first on our loot to separate out the really good from the good, then Identify what needs identifying.  It'll take a little over an hour for me to run one Detect and five Identifies.

Victor Harkness
player, 299 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 25 Jul 2018
at 15:13
  • msg #118

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
Victor placed the books carefully with the rest of the loot so Ero could see if they contained any magic. "Do your thing, my elven friend."
StarMaster
GM, 544 posts
Inscrutable
Sun 29 Jul 2018
at 18:31
  • msg #119

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


Thressa, Belie and Journey all hit the remaining bugbear with sufficient force to kill it.

So, there are now 5 dead bugbears in the room.


===== Victor's Group =====


Ero casts his Detect Magic and Identify spells on the loot that they've found so far.

As expected, most of it is magical.

The mace is named Lightbringer, a +1 mace made for a cleric of Lathander, the god of Dawn. The head is made of brass and shaped like a sunburst. When commanded, it will glow with light as bright as a torch. While glowing, it will deal an extra 1d6 of radiant damage to undead creatures.

The breastplate has a gold dragon motif worked into its design, and was created for a human hero of Neverwinter named Tergon. It is a +1 breastplate, and grants its wearer Advantage on saving throws against the breath weapons of creatures that have the dragon type.

As expected, the books are all magical, but Ero is able to discern that this is just preservation magic... which is what has kept them in such good condition after all this time.

One, however, turns out to be a spellbook that once belonged to Allanzani. The magical aura of this book is greater than the others, which might mean that it is magically trapped. If it is, Ero can't detect any aura of the trap.

On the other hand, it just may be a typical magical spellbook--that is, one that has the spells cast into each page such that you can read the page like a scroll to cast the spell. The spell vanishes from the book after that, though, just like it does from a scroll.
Victor Harkness
player, 301 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sun 29 Jul 2018
at 20:54
  • msg #120

Re: Adventure of Wyvern Tor, Too

Considering each item, Victor says, "I've no use for the breastplate-- not planning on going near any dragons any time soon--and Ero could make better use of the books than I. I'm sure there must be valuable information in them. Now, wasn't Allanzani the wizard who summoned that spectator? In any case, I could make use of the Lightbringer if no one else needs it more."
Nixon Nantickle
player, 71 posts
Baronet swordsman
AC19 HP43/35
Mon 30 Jul 2018
at 00:01
  • msg #121

Re: Adventure of Wyvern Tor, Too

"If you're stepping into the melee scrum, by all means - if it's fighting like the last, with you and Ero doing ranged support, then I'd think the magicked mace would be a touch better served in my hands, Victor," Nixon opined inoffensively, simply thinking as he continued to explore the chest's pouches, trying to determine just what they contained, and how to best use the contents.

"That fight was closer than it seemed, and that's the second spirit in here.  If you're not slinging magicked steel against spirits, then you're fighting at half strength against them.  I should have been able to drop that thing in one or two strikes, not needing a sustained battering like that."

The mace clearly didn't have the bling-factor that drew eyes, but the practicality of use on top turned a made-for-faith mace into very interesting.

"I can do ranged support as well - I don't want to misrepresent."
Victor Harkness
player, 302 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Mon 30 Jul 2018
at 04:04
  • msg #122

Re: Adventure of Wyvern Tor, Too

"I much prefer to fight up front, my friend. I stayed back only because it was clear weapons weren't doing much good," Victor stated. He picked up the mace, feeling its weight and balance. It was much lighter than his hammer. He gave the others some space and took a few practice swings.
StarMaster
GM, 546 posts
Inscrutable
Mon 30 Jul 2018
at 05:04
  • msg #123

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


What was in the pouches in the chest was a bunch of coins... 203 silver pieces, 75 gold pieces, 3 small clear gems, and a wooden pipe with silvery filigree (the powder in the bottom is probably the tobacco that went with it that has long passed its expiration date).
Journey Bandersnatch
player, 23 posts
Ghostwise Halfling R/F
Mon 30 Jul 2018
at 18:29
  • msg #124

Re: Adventure of Wyvern Tor, Too

=====Mithra's Group=====

Journey stuck her bow back under her cloak and picked up her rapier, wiping blood off of it, then sheathing it beneath her cloak as well.

"Thanks for the rescue," she said in a chipper voice.  "You can call me Melindy.  I was hoping to be able to sneak in, maybe find a little loot, maybe rescue someone, but it looks like I bit off more than I could chew!  You'd be surprised how often that happens, or then again, considering the size of my mouth, you wouldn't be.  I'm sometimes told that I have a big mouth though."  Bending low, she riffled through the creatures pockets then started looking around to see if she could recover her arrows.

"So, who's your holder?  Coins and such that we find, who do I give them to, to divvy them up afterward?"

((Journey Bandersnatch rolled 9 using 1d20+8 with rolls of 1.  hide that bow...
If you beat that, you see that she stuffed the bow into a pouch that is too small to hold the bow.  I should have just taken 10 since we're out of combat. :p))
This message was last edited by the player at 20:42, Mon 30 July 2018.
Nixon Nantickle
player, 73 posts
Baronet swordsman
AC19 HP43/35
Mon 30 Jul 2018
at 20:15
  • msg #125

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
StarMaster:
What was in the pouches in the chest was a bunch of coins... 203 silver pieces, 75 gold pieces, 3 small clear gems, and a wooden pipe with silvery filigree (the powder in the bottom is probably the tobacco that went with it that has long passed its expiration date).
Nixon was clearly interested in the mace, but made no push on the issue, since his words had already been shared.  Perhaps... he had been the only one demonstrating meleeing in battle, but he was smoothly diplomatic, and focused on the in-hand goal of having someone else up front to shoulder the combat.  Victor had been a skilled warrior when Nixon knew him, and pumping up a fellow linesman was a solid long-term strategy, since he was committing to use the weapon in up-close action.

"Then I'd take you wielding that up front with me as a good investment in my hide, Victor.  Good stuff.  If we find something similar, however, I'd be putting forth my interest - that fight was proof enough of need.

"Turning to my findings, we have a bit of coin to share about the hands.  3 gems, a fancy pipe, 75 gold.  I'd estimate around a couple hundred silver, give or take a handful.  The others really weren't involved at all, and didn't come to aid when trouble raised, so I'd be inclined to share here, distribute otherwise if they prove worth.  Your group, your call, however."

This message was last edited by the player at 01:08, Tue 31 July 2018.
Victor Harkness
player, 303 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Mon 30 Jul 2018
at 22:51
  • msg #126

Re: Adventure of Wyvern Tor, Too

"Lighter weapon than I prefer, but the balance is good. Give it a try. Makes little difference to me which of us uses it. But whoever has it gets to deal with any more spirits we run into." Victor says, flipping the mace in his hand to hold the handle out towards Nixon.
Nixon Nantickle
player, 74 posts
Baronet swordsman
AC19 HP43/35
Tue 31 Jul 2018
at 01:30
  • msg #127

Re: Adventure of Wyvern Tor, Too

Nixon took the proffered weapon, measured the weight, and confirmed Victor's assessment of the balance.  "Agreed on all counts.  It doesn't have quite the reach of a good blade, but nice for closer in work."

The duelist flipped the mace back and forth a couple times, then returned it handle-first to Victor.  "Rather have you up with me.  Take turns with you, and see how the track record is with using it on them.  Even put a wager on it.  I'm of course counting the last one as a first win for me, of course - you'd have no respect for me if I didn't."  Nixon grinned at his counterpart.
Victor Harkness
player, 304 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 31 Jul 2018
at 07:03
  • msg #128

Re: Adventure of Wyvern Tor, Too

As he took the proffered weapon back, Victor's eyebrow went up at the word "wager." When Nixon finished speaking he said, "A wager, huh? You know I'm loathe to turn one down. Terms?"
This message was last edited by the player at 07:15, Tue 31 July 2018.
Ero Sulaanin
player, 243 posts
Elf
Wizard
Tue 31 Jul 2018
at 14:30
  • msg #129

Re: Adventure of Wyvern Tor, Too

Ero ignores the twos conversation as he inspects the spellbook.  A smart wizard wouldn't just use a magical trap on his spellbook because that's what everyone would suspect.  But a mundane trap?  That would be sneaky.

Anything that could be construed as a trap?

07:27, Today: Ero Sulaanin rolled 23 using 1d20+4 with rolls of 19.  Perception.

Belie Ekik
player, 12 posts
Human Rogue
Tue 31 Jul 2018
at 19:14
  • msg #130

Re: Adventure of Wyvern Tor, Too

=====Mithra's Group=====

Belie looks around, seeing the woman stow her bow like someone hadn't just appeared out of thing air in the midst of her battle.

"What in the nine hells is going on?! Who are you people?! I was just standing in a tavern, enjoying a drink, then all of a sudden I'm here?!"

He looks around at each of the people, then the dead monsters, and keeps his rapier tip up, but not threateningly. Belie's eyes jumped from face to face awaiting someone's answer to his predicament...
Journey Bandersnatch
player, 25 posts
Ghostwise Halfling R/F
Tue 31 Jul 2018
at 19:32
  • msg #131

Re: Adventure of Wyvern Tor, Too

=====Mithra's Group=====

"Wait, you're not with them?" Journey gestured to those around her.  "Yollanda's Grace, what sort of deity would be just..."

A wry smile crossed her face as she said, "Ok, tell the truth.  Which god have you most recently angered? Whose temple did you rob?"
Lureene Raventree
player, 181 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Tue 31 Jul 2018
at 20:01
  • msg #132

Re: Adventure of Wyvern Tor, Too

=====Mithra's Group=====

Lureene approached Mithra and laid a hand on her. "Lady Firehair's love enfold you and warm you and cure your ills in your time on need", she said softly.

OOC: Level 1 Cure Wounds on Mithra.

16:01, Today: Lureene Raventree rolled 14 using 1d8+8 with rolls of 6.  Cure Wounds on Mithra.

Belie Ekik
player, 13 posts
Human Rogue
Tue 31 Jul 2018
at 23:32
  • msg #133

Re: Adventure of Wyvern Tor, Too

=====Mithra's Group=====

"Me?! I haven't robed anything, or angered any gods. I don't even worship a deity. Who are you all? How did you all arive here?"
Ezguar Grimlock
player, 34 posts
Gnome Abjurist
AC: 11; 24/24 HP
Wed 1 Aug 2018
at 00:18
  • msg #134

Re: Adventure of Wyvern Tor, Too

In reply to Belie Ekik (msg # 133):

===== Mithra's Group =====

I was sent here to aide in a rescue mission and to help investigate the strange happenings in this mine. The name is Ezguar.

The gnome bows curtly with a smile on his face.

I dare say that was a well put up fight. Is everyone alright?
Mithra Stormraven
player, 124 posts
Human Fighter
AC 19; HP 17/36
Wed 1 Aug 2018
at 02:12
  • msg #135

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


When the last bugbear fell, Mithra's shoulders slumped and she leaned heavily on her sword. She glanced around the room to see if there was a mirror, and sighed when she didn't spot one as she really didn't want to see what a bloody mess she must appear.

She shuffled over to one of the bunks and sat down on it, vaguely noting with a bit of relief that it didn't collapse under her.

A moment or so later, Lureene comes over and casts a healing spell on her.

"Thanks, Lureene. I really needed that. I was this close to going down."

When Ezguar asks if everyone is alright, Mithra responds, "I am now. Mostly."

At Belie's questions, Mithra offers an explanation.

"Well, some of us came in through the back door of this mine. We think it's the Lost Mine of Phandelver. We were part of a larger group that were looking to see if any Orcs had come back into this area. We split up so that a few of us could for three missing Dwarves. We think they are prisoners here in the mine. At least, we hope they are still alive."

"Ezguar here, he got teleported into the mine by some wizard, but we think the teleport got twisted around somehow from the old magic of the mine. And that probably explains how you got here."

"I'm Mithra Stormraven, our cleric is Lureene Raventree, and our wizard is Thressa Wildflame."

"Oh, and we found Journey there tied up here in the room."

"So, who are you?"

Belie Ekik
player, 14 posts
Human Rogue
Wed 1 Aug 2018
at 02:28
  • msg #136

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


The thin, but muscular man ran his left hand through the short crop of brown hair on his head and blew out a low whistle after the bevy of information Mithra offered. He walked over and retrieved the thrown daggers, replacing them on his belt, at the same time sheathing his rapier.

"My name is Belie Ekik." ((Bee-lie. Eck-ick) "I'm a bit of a traveler, lock smith, and I've been known to gamble a bit. Some wizard magic gone awry has apparently landed me in a cave...?" He managed a weak smile, nervously adjusting a string across his chest which held a short bow across his back.

"We had just pulled into town from caravan duty, so I hadn't even taken off my gear." The young man gestured to his backpack, bow and quiver. "One pint in and poof! Here i am..."
This message was last edited by the GM at 19:57, Wed 01 Aug 2018.
Nixon Nantickle
player, 76 posts
Baronet swordsman
AC19 HP43/35
Wed 1 Aug 2018
at 03:06
  • msg #137

Re: Adventure of Wyvern Tor, Too

Victor Harkness:
As he took the proffered weapon back, Victor's eyebrow went up at the word "wager." When Nixon finished speaking he said, "A wager, huh? You know I'm loathe to turn one down. Terms?"

"If it's a good-natured wager amongst friends, I'd keep the terms loose.  First to kill five spirits?  Taking turns with wielding the mace to be fair, of course.  Stakes - a gold?  Five gold?"  The warrior-warlock grinned encouragingly to his warrior-wizard counterpart, clearly pleased to be alongside an old friend as much as the friendship rekindled.
Thressa Wildflame
player, 73 posts
Aasimar Warlock
AC: 14; HP: 10/10
Wed 1 Aug 2018
at 04:28
  • msg #138

Re: Adventure of Wyvern Tor, Too

In reply to Mithra Stormraven (msg # 135):
======Mithra's Group=====


" Our Celestial Pact warlock is Thressa Wildflamme or the Wildflamme Thressa. I am in service to a Tome Archon in service to Aumanator, the Lord of Flame and Sun, the Judge that burns evil to ash. "
This message was last edited by the player at 05:51, Wed 01 Aug 2018.
StarMaster
GM, 547 posts
Inscrutable
Wed 1 Aug 2018
at 05:46
  • msg #139

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


Not surprising, Ero finds the spellbook belonged to Allanzani. There was no mechanical trap in it, no poison, no magical traps... at least, none that have gone off just by opening it.

There are about 30 spells in it, from 1st level to 5th level.
Rausdendod Hellthorne Highscribe
player, 12 posts
Elven Wizard
AC: 10; HP: 21/21
Wed 1 Aug 2018
at 06:04
  • msg #140

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


Raus comes walking up to join the resting group.

"I don't think anything's going to come through that side tunnel," he says. "That's the one that leads to that flaming Green Skull. It can't leave that area, and it's not going to let anyone else pass it."

"If anyone can get past it--besides us, of course, I'm pretty sure we'll hear it... even over the booming."

"So, what have you found?"

Journey Bandersnatch
player, 26 posts
Ghostwise Halfling R/F
Wed 1 Aug 2018
at 13:03
  • msg #141

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


"That's interesting, Thressa, will you be able to detect evil as we travel? It could be a most useful skill."

Journey made a mental note not to play a practical joke on the person whose patron was the god of burning to ash those who did the pranking. At least until she found out how "evil" was defined.
This message was last edited by the GM at 19:58, Wed 01 Aug 2018.
Thressa Wildflame
player, 74 posts
Aasimar Warlock
AC: 14; HP: 10/10
Wed 1 Aug 2018
at 14:51
  • msg #142

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


In reply to Journey Bandersnatch (msg # 141):

" That spell unfortunately is not granted by my pact. Something which my patron,  Radiance beyond Measure, finds disturbing. And has said I should take some paladin training to correct. But, I have not done so yet. It would mean less devotion to her glory and more devotion to our shared God. If I had wanted that I would have just been a paladin. "
This message was last edited by the GM at 19:59, Wed 01 Aug 2018.
Mithra Stormraven
player, 125 posts
Human Fighter
AC 19; HP 17/36
Wed 1 Aug 2018
at 20:19
  • msg #143

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


"Please to meet you, Belie," Mithra says to the newcomer.

"I suppose it isn't that strange. After all the Orc raids from years past, the area is being resettled, so it shouldn't surprise us that we keep running across more and more adventurers, since this is where the action is now."

"I'm going to sit here and rest for a minute. How about if the rest of you search the bugbear bodies and the room for anything of interest or value?"

StarMaster
GM, 548 posts
Inscrutable
Wed 1 Aug 2018
at 21:15
  • msg #144

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


===== Baroun and Berath =====

After encountering Baiss and Wendell guarding the secret entrance into the mine and convincing them you were legitimate adventurers looking for the missing fellow Dwarves, they opened the secret entrance and told you how to navigate through the treacherous tunnels.

You were suitably impressed with the passage since it clearly had been made by Dwarves. You swam through the tunnel until you reached the rock wall and needed to climb it to the ledge above. It wasn't until you reached the ledge that you heard the booming of the water below. Some sort of current caused a rhythmic booming every few seconds.

You had two ways to go, and chose to go left. The ledge quickly led to a pair of tunnels 20 feet apart that seem to go in two different directions. It was evident by then that Dwarven digging in the mine had uncovered this underground river, and that the miners had cleverly made an emergency escape route out of the mine.

As Wendell had informed you, the leftmost tunnel was the one you wanted to take. It doesn't go very far before you find stairs leading up. At the top of the stairs, the tunnel opens into a cavern. You can see a stone building about 30 feet in front of you.

No sooner do you step into the cave than you are confronted by a man. He does not appear to be armed like a fighter, and has the stance of a spellcaster.

"Halt! Who are you? What are you doing here?" the man demands.
Nixon Nantickle
player, 77 posts
Baronet swordsman
AC19 HP43/35
Thu 2 Aug 2018
at 19:14
  • msg #145

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
Rausdendod Hellthorne Highscribe:
Raus comes walking up to join the resting group.
"So, what have you found?"
Nixon tossed the breastplate in Raus' direction, an easy toss meant to be caught.  "A magicked breastplate.  Some magicked books that Ero is checking out.  A couple coin."  The warlock tossed a few silver 1-2-3 to Raus as well.

"Fierce fight with an undead spirit, but the three of us took it down.  Good teamwork, it was.

"I think we've recovered our breath, gents?  Let's go take a look behind that pillar, see if there's a passage there.  If not, we're backtracking."

Berath Shatterstone
player, 2 posts
Dwarf Rogue
Thu 2 Aug 2018
at 19:49
  • msg #146

Re: Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 144):

===== Victor's Group =====


===== Baroun and Berath =====

Berath raises his hands, almost lazily. "Woah there. Me and my companion here are dwarves, can't you see? We are just some bold adventurers looking for our fellow kinsmen. You wouldn't have seen them, would you? A lot of mining bunch?"
This message was last edited by the player at 19:51, Thu 02 Aug 2018.
Baroun Stonefist
player, 2 posts
Dwarven Wild Mage
AC 12 (15) HP 27 / 27
Fri 3 Aug 2018
at 00:57
  • msg #147

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


===== Baroun and Berath =====
Baroun digs around inside his spell component pouch, checking to make sure he didn't forget anything. Most of his spells didn't need components, but better safe then sorry. A human spell caster, great. Maybe he will be smart and not give them a hassle.
This message was last edited by the player at 11:13, Fri 03 Aug 2018.
Cunaar Clothar IV
NPC, 22 posts
Human Wizard
Fri 3 Aug 2018
at 06:10
  • msg #148

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

"That may be, but how did you get into the underground river?" Cunaar asked. Of course, they were Dwarves, so it wasn't unreasonable that they'd be underground. And ever since the 3 Dwarf brothers apparently re-found the mine, it's almost like it was a magnet for adventurers.
Baroun Stonefist
player, 3 posts
Dwarven Wild Mage
AC 12 (15) HP 27 / 27
Sat 4 Aug 2018
at 21:53
  • msg #149

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

"Well if that isn't obvious to you, me will try and clear it up. There was a folk at a secret entrance that after a bit of jaw jabbing let us in. We then had a bit of swimming to do, notice the wet clothing? A short climb put us in front of you. So unless yous is planning on chronicling our adventure, which way to our kin please." Baroun tried to keep the contempt from his voice, but it slipped in anyway.
Victor Harkness
player, 307 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sat 4 Aug 2018
at 23:10
  • msg #150

Re: Adventure of Wyvern Tor, Too

Hearing the voices from outside, Victor raises a finger in a "just one moment gesture," and goes to see who Cunaar is talking to, catching the tail end of the conversation. He says, with a smile "If we knew that, friend, we'd be done with this godsforsaken place. I am Captain Victor Harkness, Neverwinter Infantry 42nd Division, retired. We were sent by another of your kin to find his cousins. And you are...?"
Berath Shatterstone
player, 3 posts
Dwarf Rogue
Sun 5 Aug 2018
at 00:11
  • msg #151

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

Instantly, Berath's head darts toward the new man entering, but he relaxes when he sees the friendly demeanor. "Ah, two noble and goodhearted adventurers seeking for the very same dwarves solely out of the goodness of our hearts. Name's Berath. I suppose we'd be cooperating and whatnot."
Lureene Raventree
player, 182 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 6 Aug 2018
at 08:01
  • msg #152

Re: Adventure of Wyvern Tor, Too

The lovely priestess gave a little bow. "A pleasure to meet you, Belie. I am sorry for your misadventure, goodsir, and I am at a loss to explain it. But I do hope you'll consider assisting us before you leave. Our errand is a goodly one."

She turned solicitously to Mithra and assessed her wounds. "How do you feel? I can call upon the Lady for more healing, if you have need."
Thressa Wildflame
player, 75 posts
Aasimar Warlock
AC: 14; HP: 10/10
Mon 6 Aug 2018
at 14:19
  • msg #153

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 152):

=====Mithra's Group =====

" I am out of spells as of now, or else Radiance would be hounding me to assist Sister Raventree in healing. Another thing she hounds me about regarding Paladin training. "
Nixon Nantickle
player, 79 posts
Baronet swordsman
AC19 HP43/35
Mon 6 Aug 2018
at 21:52
  • msg #154

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
Nixon checked behind the pillar for an update on the hidden part of the area, then strolled back quietly towards where Victor had gone - he hadn't seemed rushed or worried, but Nixon approached with discretion nonetheless.
Ero Sulaanin
player, 244 posts
Elf
Wizard
Fri 10 Aug 2018
at 01:47
  • msg #155

Re: Adventure of Wyvern Tor, Too

--- Victor's Group ---

Ero ignores the others, more interested in the soon-to-be new additions to his spellbook.

He lets out a little snort.  "Incredible he wrote 'phtharegensco' instead of -- hmph.  Nevermind.  He's using the past pluperfect tense.  Certainly an irregular way of composing it...."
Journey Bandersnatch
player, 27 posts
Ghostwise Halfling R/F
Wed 15 Aug 2018
at 22:50
  • msg #156

Re: Adventure of Wyvern Tor, Too

=====Mithra's Group=====
Journey Bandersnatch:
Bending low, she riffled through the creatures pockets then started looking around to see if she could recover her arrows.

((I guess I should have rolled.

I'd rather rely on passive perception than investigating, though, because I have +0 to investigation and a bonus to perception. She just tries to keep herself open to the possibilities of finding things. ;)
))
StarMaster
GM, 550 posts
Inscrutable
Thu 16 Aug 2018
at 00:22
  • msg #157

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====


There was nothing behind the pillar but more cavern... a 10-foot path around the pillar. Exactly why the pillar was there was hard to say, but perhaps it was left to support the cavern ceiling.

However, there is another passage behind the structure. It was kind of hard to spot from the upper level, but now that you are down here in front of the building, you can discern a greenish glow from somewhere down the tunnel.

Cautiously venturing down that way, Nixon finds it goes about 30 feet before opening into a more irregular shaped cavern. The green glow is coming from large puffballs that cast an eerie green light throughout the cavern.

Nixon can further see that dense carpets of weird fungi cover large sections of the cavern floor. Equally weird shelf fungi grow on the several stalagmites that are in the cavern and there are large caps and stalks 5-feet high.

He can see that there is another tunnel on the opposite side of the cavern that appears to head off to the right. It's about 40 feet across the cavern to reach that tunnel.
Victor Harkness
player, 308 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 16 Aug 2018
at 00:30
  • msg #158

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====
"The more the merrier," said Victor with a hearty laugh. "You've met Cunaar Clothar. Come this way and I will introduce you to my other compatriots! Oh, there's one! Nantickle, why don't you introduce yourself to our new Dwarven friends, Berath, and... not Berath. Then we can introduce them to our verbose elven friend."
This message was last edited by the player at 00:32, Thu 16 Aug 2018.
Cunaar Clothar IV
NPC, 23 posts
Human Wizard
Thu 16 Aug 2018
at 00:36
  • msg #159

Re: Adventure of Wyvern Tor, Too

"That's okay, then, Berath," Cunaar replies to the Dwarves.

"And you must be the Dwarf With No Name," he adds good naturedly, indicating Baroun.

"Raus and I... now, where did he go? Anyway, Raus and I were acting as rearguard while Victor, Ero and Nixon investigated those buildings. That was some fun stuff, weren't it? Some sort of floating eye beast in one and a... what was that you called it? A wraith? Yeah, a wraith in the other."

"Oh, and then there's the Green Skull. Flaming green skull. The skull isn't really green but is enveloped in a green flame. Nasty thing. We avoided it for now. So don't go down that tunnel there or that other one from the ledge. The ledge tunnel is a channel that was cut to feed the waterwheel. We think the underground river may have changed course at some point, probably due to an earthquake."

"Hey! Am I getting used to that damn booming?"
he finishes, referring to the constant booming from the river that echoes through the mine about every three minutes.
Journey Bandersnatch
player, 28 posts
Ghostwise Halfling R/F
Thu 16 Aug 2018
at 00:47
  • msg #160

Re: Adventure of Wyvern Tor, Too

=====Mithra's Group=====
Journey cursed inwardly. She could just fly through the cavern, probably without alerting anything, but what if any of the people in this new group were thieves and tried to kill her in the night for what she had? I mean, she'd only sneak attack someone in their sleep or pickpocket them while their back was turned if the other person was actually evil and deserved their karmic comeuppance, and then she'd happily engage in such an activity, but she couldn't be sure that the other members of the group were on a similarly high moral level like she was.

"Hmm, this could be tricky. What if these things explode into poisonous dust or release devil spore that emerge as adult devils or, you know what? Those creatures and their leader came through here, so these mushrooms don't indiscriminately attack nearby people, and we didn't find any talismans, so those probably aren't needed to pass, so if we go quietly then we should be fine. Unless they were trained."

Pausing to finally take a breath, she continued. "So what I'm saying is, does anyone want help muffling their armor? Maybe we should all go into the previous room and attempt to silently enter and cross one at a time. Or just take your armor off."
This message was last edited by the player at 00:49, Thu 16 Aug 2018.
Rausden Hellthorne
player, 13 posts
Elven Wizard
AC: 10; HP: 21/21
Thu 16 Aug 2018
at 01:12
  • msg #161

Re: Adventure of Wyvern Tor, Too

===== Victor's Group =====

He'd been torn between following Nixon or keeping Ero company. He'd finally decided that Ero was absorbed in his spellbooks and wouldn't even notice he was there, and headed off after Nixon. It was odd to split up their forces this way, but sometimes that was the best way to do things.

"Is that a way out, Nixon?" he asked Nantickle.
Mithra Stormraven
player, 126 posts
Human Fighter
AC 19; HP 17/36
Thu 16 Aug 2018
at 01:21
  • msg #162

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

While Journey searched the bodies, Mithra took a closer look at the barricade in front of the other door. She was paying particular attention to how it was secured and how easy it would be to get out that way.

"Our spellcasters need to recover their spells, so I think we'll rest in this room for awhile. Now that Journey has searched the dead bugbears for anything useful, move them out," she suggested.

"We can take them across the hall and head down to right out of the pool room. The first right was a deadend. It's as good a place as any to dump them."


((OOC: Since the other group took a rest for the same reason, we should probably do the same so that the timelines stay in sync.))
Nixon Nantickle
player, 81 posts
Baronet swordsman
AC19 HP43/35
Thu 16 Aug 2018
at 01:52
  • msg #163

Re: Adventure of Wyvern Tor, Too

Rausden Hellthorne:
===== Victor's Group =====
He'd finally decided that Ero was absorbed in his spellbooks and wouldn't even notice he was there, and headed off after Nixon...."Is that a way out, Nixon?" he asked Nantickle.
"It expands farther, phosphorescence ... yes, let's hold on that path.  Fungi is great at a party, less so in the lungs.  Certainly not the express tunnel to dwarven absentees, and I don't see signs of their traffic, but keener eyes, maybe, I suppose.

"Let's go connect back up with Victor before he gets a leg up on our bet."


~
"The more the merrier," said Victor with a hearty laugh. "You've met Cunaar Clothar. Come this way and I will introduce you to my other compatriots! Oh, there's one! Nantickle, why don't you introduce yourself to our new Dwarven friends, Berath, and... not Berath. Then we can introduce them to our verbose elven friend."

"I find a tunnel of glowing fungi and you recover a pair of dwarves... not the ones we're seeking, but did you ask them if they know where the ones are that we were sent to recover?  Well met - Nixon to my friends, or Nantickle to Victor," the engaging swordsman quipped to the new arrivals, with a wink towards his friend.

"Berath and...?

Turning to Victor, Nixon pointed to the green skull cave, and the fungi.  "Green skull undead down that path... and it looks like the path reconnects to the main river cave - If we're going after it, dibs on the mace for that fight.

"I did find another exit, half concealed, leads to a glowing cave, but phosphorescence instead of skull flame.  We could check it out, or we might be better off heading back to catch up with Mishra.  Mold and fungus doesn't scan to me as common development where industrious dwarves would have been working.

"Your call, really."

Victor Harkness
player, 310 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 16 Aug 2018
at 02:21
  • msg #164

Re: Adventure of Wyvern Tor, Too

Victor thinks for a moment, then says"I suggest we reconvene with Stormraven and the others. Exchange information, see if they've found any magic items they'd like to trade with us. Maybe team up against the skull before splitting up again."
StarMaster
GM, 551 posts
Inscrutable
Thu 16 Aug 2018
at 05:09
  • msg #165

Re: Adventure of Wyvern Tor, Too

Journey searched the bugbears and found only a few coins, 3 gold and 37 silver. The bugbears weapons (spiked clubs, odd long swords, daggers) were in good shape, but only of average quality.

Nothing else of value or interest was found on them.
Mithra Stormraven
player, 127 posts
Human Fighter
AC 19; HP 17/36
Tue 28 Aug 2018
at 23:12
  • msg #166

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


She didn't want to rest for too long, since there was no telling what Victor and company had gotten into. Not to mention something else showing up. And they still needed to find those Dwarves.

"Okay, people. We could go back the way we came, but here's my idea," she says to the others. She takes out her dagger and scratches a simple diagram into the stone floor.

"We came in at this point indicated by the 'x'. Victor went straight ahead. We went to the right. We kind of went this way." She draws a crooked line that angles off to the right and then goes left a bit.

"Not sure about the orientation, of course, but I think we wound up paralleling Victor's movement, so, if his route was roughly the same direction, we should be pretty much even with them."

"Now, we went up this way and found what we think is the main entrance to the mine. We peeked at some of the area between the two, but didn't really explore it."

"Except for the bugbears, we didn't see or hear any sign of activity. So I'm thinking the Dwarves may be farther back in the mine. Maybe down here in this other corner that we bypassed."

"Unless any of you spellcasters have a way to contact Victor magically, I think we should try to go across this way. That way, we'll let him know we found the exit."


She gave the others a chance to toss in their two coppers.
Rausden Hellthorne
player, 14 posts
Elven Wizard
AC: 10; HP: 21/21
Tue 28 Aug 2018
at 23:24
  • msg #167

Re: Adventure of Wyvern Tor, Too

"I don't have any spells in my repertoire that would allow us to contact the others," Rausden said. "How about you two?" he added, directing his comment to Ero and Cunaar.

"For that matter, Baroun and Berath... any chance you might be able to communicate with them by banging on the stone? Could you tap out a code in between the booming?"
Victor Harkness
player, 311 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 29 Aug 2018
at 02:15
  • msg #168

Re: Adventure of Wyvern Tor, Too

"Let me try something. It might not help much, but it should prove interesting, at least." He concentrates for a moment, raising his right hand and performing a slight beckoning motion which quickly becomes a fist. "There. We have no way of knowing right now if it worked. But we may soon find out."
Ezguar Grimlock
player, 35 posts
Gnome Abjurist
AC: 11; 24/24 HP
Thu 30 Aug 2018
at 13:01
  • msg #169

Re: Adventure of Wyvern Tor, Too

In reply to Mithra Stormraven (msg # 166):

Ezguar ponders for a moment. Well I do have a spell that works for what we need the only problem is I have never met the individual. I haven't tried contacting someone I haven't met. Ezguar ponders once more before shrugging and starts focusing. Please give me all the details you can on this person. Casts message attempting to contact Victor with the message Mithra had mentioned
StarMaster
GM, 552 posts
Inscrutable
Sat 1 Sep 2018
at 00:14
  • msg #170

Re: Adventure of Wyvern Tor, Too

Mithra feels a tug on the pick she's carrying, but when she looks around, there's nobody there.


Meanwhile, Ezguar sends a message to Victor via his spell.

~Found exit. Direction you were heading. Opposite corner entrance. Going that way to rejoin you. No Dwarves yet.~
Mithra Stormraven
player, 128 posts
Human Fighter
AC 19; HP 17/36
Sat 1 Sep 2018
at 01:12
  • msg #171

Re: Adventure of Wyvern Tor, Too

When she felt the tug on the pick that was hanging through a strap on her backpack, she spun around to see who was tugging on it. But there was no one there. That's when she remembered that Victor had lent her the pick. Victor + pick prompted her to recall that the pick was bonded to him somehow, though she didn't really know what that meant.

It was a connection of some sort, probably magical... Was he trying to summon the pick to him? Or... maybe he was just trying to get her attention.

"Well, that's good timing... I think. Victor is trying to get my attention. Do you have anyway of knowing if he gets your message, Ezguar?"

"Do you think they are in trouble? Maybe we should hurry!"

Victor Harkness
player, 312 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sat 1 Sep 2018
at 01:45
  • msg #172

Re: Adventure of Wyvern Tor, Too

Victor relays Ezguar's message to the others, asking if any of them can do the same to return a message. Otherwise he suggests heading the way Ezguar said he would meet them.
Cunaar Clothar IV
NPC, 24 posts
Human Wizard
Sat 1 Sep 2018
at 02:12
  • msg #173

Re: Adventure of Wyvern Tor, Too

"So... which way is that?" Cunaar asked.

"Is that through the Green Flaming Skull cavern? Or through the glowing fungus among us cave?"

"I don't have that spell in my repertoire. Maybe Ero found it in that book he was looking through."

Ero Sulaanin
player, 245 posts
Elf
Wizard
Sun 2 Sep 2018
at 22:59
  • msg #174

Re: Adventure of Wyvern Tor, Too

Ero looks up from his book.  "Hmm?  What spell?"
Cunaar Clothar IV
NPC, 25 posts
Human Wizard
Mon 3 Sep 2018
at 01:50
  • msg #175

Re: Adventure of Wyvern Tor, Too

"A Message spell, something similar that will lets us contact or communicate with Mithra," Cunaar replied. "Someone in her group sent Victor a magical message; we were just trying to figure out if we could reply."

"Yo, Baroun and Berath. Not saying you know anything about mushrooms and stuff, but on the off chance that you do, want to take a look at the cave up ahead. It's got some kind of glowing fungus in it."

"That seems to be the way Mithra is likely to rejoin us."

Ero Sulaanin
player, 246 posts
Elf
Wizard
Mon 3 Sep 2018
at 20:17
  • msg #176

Re: Adventure of Wyvern Tor, Too

Ero looks as if a fly had landed in his beer.  "Individualistically?  No.  An oft misused confabulation.  I possessed it in Academy.  It was quite commodious at first, but then all I would acquire was 'Ten Ways to Glamour Women' and 'Make Your Magic Last Longer.'  Tedious."

He reopens the book.  "Let me peruse the installment on Cantrips."

So what spells have I found so far in the book?
Lureene Raventree
player, 183 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Tue 4 Sep 2018
at 12:14
  • msg #177

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====

"We might as well rejoin them now. Easy enough to split up again if we need to, but if they need help they'll be glad to have us quickly", opined Lureene. "That is, if we're fairly sure to know the way to reach them quickly."
StarMaster
GM, 553 posts
Inscrutable
Wed 5 Sep 2018
at 19:29
  • msg #178

Re: Adventure of Wyvern Tor, Too

Cunaar and Nixon both know that the spell Message allows for a whispered response. They aren't sure about the range, but the residual magic in the caves may have augmented it. At least, they know that there aren't any intervening doors blocking the messge.

Ero can pick any 5 spells of 1st-3rd level that he wants. There are more in the book, but of higher level.
Nixon Nantickle
player, 83 posts
Baronet swordsman
AC19 HP43/35
Wed 5 Sep 2018
at 20:52
  • msg #179

Re: Adventure of Wyvern Tor, Too

StarMaster:
Ero can pick any 5 spells of 1st-3rd level that he wants. There are more in the book, but of higher level.
Ooooo... the best kind of DM response :)
Mithra Stormraven
player, 129 posts
Human Fighter
AC 19; HP 17/36
Sun 9 Sep 2018
at 19:56
  • msg #180

Re: Adventure of Wyvern Tor, Too

===== Mithra's Group =====


"If the bugbears had barricaded this other door, there must be something beyond that they were afraid of," Mithra speculates. "I must confess, though, that I can't think of anything that would threaten 5 bugbears that would be stopped by such a weak barricade. Or that would live down here in the mine."

"Anyway, I don't recommend we find out just yet."

"We know that the tunnel on the other side of the hallway leads out to the entrance, but a section collapsed into a pit, which we would have to climb down and then up the other side. There are ropes there already."

"Still, there was a side passage in the tunnel that looked like it opened into the main part of the mine. As near as I can tell, we went down one side of this area while Victor went down the other side. So, if we scout around the entrance, that should connect us up to Victor and company."


She didn't quite understand why she had become the leader... perhaps because, like Victor, she was strictly a fighter and saw things with the simplicity of a soldier's eye. When you got promoted, it was usually because you started seeing things differently... tactics and strategy and the 'big picture'. She never wanted to get to that point, though. She preferred things remain simple.

She led the group out of the room, crossed the hall (that dead-ended on the left anyway), went down the short flight of stairs to the pool room, continued left along the edge of the pool and exited the pool room into the tunnel. The first opening on the right was where they'd dumped the bugbear bodies.

She continued past a short distance to the first opening on the left. She paused and listened for a moment, before going that way. A right, a short left until it turned right again, she continued in a generally forward and right direction to get to what she thought would be the opposite 'corner' of the mine.

After passing a couple of dead-end tunnels, the one she was in made a sharp right and after 50 feet, came to 4-way intersection. The right-hand tunnel led to a dead-end, and, if she was correct in her estimation of distance and direction, the sort-of straight ahead tunnel would lead to the collapsed pit at the entrance. That left going left.

Twenty feet in, there was a door on the left opposite another side tunnel. Straight ahead, there was another dead-end but a left-hand passage just before it, which led in the wrong direction.

"There could be more bugbears in this room, so I'd rather avoid them just now," she whispered to the others. She then led them down the right-hand passage.

It only goes 20 feet before opening into a cavern, 30 feet high, 30 feet across and 50 feet wide. Dozens of skeletons in rusted scraps of armor lie scattered across the floor.

The walls of the irregular-shaped cavern have been carved with simple reliefs of showing Dwarf and Gnome miners hard at work. Half a dozen large brass lanterns can be seen sitting in niches and on ledges around the cavern, but none are lit.

Side passages lead off from both ends of the cavern, and another passage leads off across the way, but appears to dead-end after 30 feet.
Victor Harkness
player, 314 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Mon 10 Sep 2018
at 07:02
  • msg #181

Re: Adventure of Wyvern Tor, Too

OOC: Sorry about the delay. In the midst of a move. Things are hectic.


===== Victor's Group=====

Victor relayed his group's location and condition to Ezguar if it wasn't to late.
Ezguar Grimlock
player, 36 posts
Gnome Abjurist
AC: 11; 24/24 HP
Mon 10 Sep 2018
at 09:35
  • msg #182

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 181):

===== Mithra's Group =====

ahhh lady Mithra I seem to be getting a message back. It's a little fuzzy but I think your ally is giving me a route to their destination.
Ezguar repeats nixons message to Mithra if possible
StarMaster
GM, 555 posts
Inscrutable
Wed 12 Sep 2018
at 19:44
  • msg #183

Re: Adventure of Wyvern Tor, Too

Even if Victor's reply was 'too late' as per the rules of the spell, the disrupted magic in the mines has a tendency to make some magics work a bit differently. Of course, the spell doesn't allow for whether Victor knows whether his reply was received, although, I suppose, technically, it should...

Ezguar does, indeed, receive Victor's reply.
This message was last edited by the GM at 19:29, Sun 16 Sept 2018.
Mithra Stormraven
player, 130 posts
Human Fighter
AC 19; HP 17/36
Wed 12 Sep 2018
at 20:10
  • msg #184

Re: Adventure of Wyvern Tor, Too

So, if Ezguar received Victor's reply, and presuming Victor relayed some directions, and Ezguar passed them on to Mithra...


"Fwew! that's a relief. I guess that means we're heading in the right direction," Mithra tells the others.

"What do you think of all these bones? Some are clearly Dwarven bones. Some look like Orcs. I'd say they've been here a long time, and they probably have been... ever since the mine fell... what? 300 years ago?"

"But, I notice there are teeth marks on a lot of the bones. The don't look like animal marks, either. Probably a ghoul or two. And they might still be here."

"Anyway, let's keep moving... I think to the left is where we want to go, rather than straight."


If there's no objections or other suggestions, she picks her way careful over the skeletal remains. Even with the constant booming, reduced this far away from the river, stepping on a bone could make a resounding crack.
Ezguar Grimlock
player, 37 posts
Gnome Abjurist
AC: 11; 24/24 HP
Wed 12 Sep 2018
at 21:04
  • msg #185

Re: Adventure of Wyvern Tor, Too

In reply to Mithra Stormraven (msg # 184):

That could be true Mithra, or it could be a very big set up by a wizard. I could all to easily recreate this old and dusty effect. If magic is a bit awry here I can only presume another mage is at work here. So take everything with a grain of salt. Ezguar then casually cast prestidigitation in an attempt to clean all the dust from the area and make it a smell like a welcoming tavern.
Thressa Wildflame
player, 76 posts
Aasimar Warlock
AC: 14; HP: 10/10
Thu 13 Sep 2018
at 17:48
  • msg #186

Re: Adventure of Wyvern Tor, Too

In reply to Ezguar Grimlock (msg # 185):

=====>>Mithra's Group<<<=====

Thressa snaps out of her daydream. She has been following along but not really awake for some reason.

" Ah yeah, very much so, Message is not something I have yet. "
StarMaster
GM, 556 posts
Inscrutable
Sun 16 Sep 2018
at 19:45
  • msg #187

Re: Adventure of Wyvern Tor, Too

===== VICTOR'S GROUP =====


As Victor's group awaits Mithra and company to rejoin them, there is suddenly a flash of bluish light that flickers around the cavern. After a half dozen or so such flashes, two of them flicker right in front of Victor... and when the light fades, there are two people standing there.
Hrull
player, 1 post
Dragonborn Celest Warlock
AC-11|HP-27
Sun 16 Sep 2018
at 21:07
  • msg #188

Re: Adventure of Wyvern Tor, Too

There's a bout of coughing from one of the two creatures, its hand waving infront of its face as if to clear a scent from the air or to fan one's self. The one doing the coughing was very noticeably humanoid rather than human; nearly seven feet tall and covered, presumably, from head to toe (talon?) in coppery scales and a simple set of leather armor it was a sight to behold...if only because because of the entrance it had made

"Nine below! Was there any other way that I could have been sent?!"
StarMaster
GM, 557 posts
Inscrutable
Sun 16 Sep 2018
at 21:31
  • msg #189

Re: Adventure of Wyvern Tor, Too

=====  MITHRA'S GROUP =====


Mithra leads the group through the cave of bones and down the side passage. It goes about 70 feet before it comes to another cavern. This one is about the same size as the boneyard one, but longer and narrower. By the glowing fungus on the floor, she can see an opening across the way... 50-60 feet away.

The floor appears to be carpeted with some sort of weird fungus, there are several large puffballs in the room that are glowing, weird shelf fungus grows on the falls and stalagmites, and large five-foot stalks with caps are scattered around the room.
Axia Gryxis
player, 1 post
Badass Female Warlock
Mon 17 Sep 2018
at 10:32
  • msg #190

Re: Adventure of Wyvern Tor, Too

===== VICTOR'S GROUP =====


           As the warlock, Axia Gryxis sensed the blinding light fade away she allowed her eyes to open. In an attempt to shield them from being fully blinded she had shut them before it had had the chance, though, nonetheless, when her eyes opened once again they did have to adjust a small bit. When her vision settled she made out the images of what seemed to be a band of misfits, though by her own since of self preservation she knew she would keep that thought to herself until she knew more information of where she had landed. Perhaps this ragtag group could provide the small bit of knowledge she did not already possess.

           "Why excuse me, do any of you speak in the Common tongue and could possibly tell me where we are?" She nodded to the group as she watched them intently.
This message was last edited by the GM at 20:54, Tue 18 Sept 2018.
Victor Harkness
player, 315 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Mon 17 Sep 2018
at 18:13
  • msg #191

Re: Adventure of Wyvern Tor, Too

Unfazed by the sudden appearance of these two strangers, Victor says with a smile, "I'm Captain Victor Harkness, Neverwinter Infantry 42nd Division, retired. You've been teleported into an abandoned mining complex, where my friends and I have been sent to find two missing dwarves."
Nixon Nantickle
player, 84 posts
Baronet swordsman
AC19 HP43/35
Mon 17 Sep 2018
at 19:03
  • msg #192

Re: Adventure of Wyvern Tor, Too

"Also those who cannot countenance his significant skills and unfortunate attempts at humour," Nixon deadpanned, spoiling the seriousness with a late-blooming smile.

"Welcome to the mines. Sounds like you had a similar arrival path.

"If you're of good character, and wishing to assist the endeavour, welcome aboard.  Good fellowship of skilled, if sometimes too quiet people.  If you plan to backstab, please try to arrange it in the social calendar so we don't have double-bookings.  If you're looking for the tunnel out, that way is the river.

"_That_ way is a dangerous magical skull spirit.  Other undead have been found in the area.
 Consider yourself warned.

"Nixon Nantickle, you know Victor, and .."
the slim duelist listed off names for the other folk visible to him.
Hrull
player, 3 posts
Dragonborn Celest Warlock
AC-11|HP-27|PP-9
Mon 17 Sep 2018
at 20:20
  • msg #193

Re: Adventure of Wyvern Tor, Too

==== Victor's Group ====

"Hrull, of family Derdazk, a pleasure to make your acquaintance." The dragonborn offered his hand seemingly without thinking and left it in the air between Victor and Nixon while his head turned from one to the other. "Dwarves and unread you say? That's sounds almost like the beginning of some jest, but I shall offer whatever aid I can provide."

Hrull chortled as a moment's pause before adding "Were we to come to blows I can assure you that we'd be facing eachother, if it had to come to it." As if the though amused him.
Victor Harkness
player, 316 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 18 Sep 2018
at 03:20
  • msg #194

Re: Adventure of Wyvern Tor, Too

Victor readily takes the the Dragonborn's hand, shaking with a firm grip. He said with a laugh, "That's exactly what someone who intended to stab us in the back would say!"
Axia Gryxis
player, 2 posts
Badass Female Warlock
Tue 18 Sep 2018
at 04:06
  • msg #195

Re: Adventure of Wyvern Tor, Too

==== Victor's Group ====

        Axia watched the randomness of this group in front of her, but, nonetheless she answered in her most friendly tone. "Well, I can make no such promises, though it might put some at ease to know that I never do anything unprovoked. My name is Axia Gryxis. I am a warlock from the Northern island of Luskan. I am relieved to find some who share a language of mine. So dwarves you say? Friends of yours or....?"
Victor Harkness
player, 318 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 18 Sep 2018
at 06:12
  • msg #196

Re: Adventure of Wyvern Tor, Too

"Never met 'em before in my life. Their cousin hired us to find them. I can't remember his name, or theirs. Hopefully someone in my party does, or we're probably never getting paid, but at least we found an interesting place to die!" Victor says with another laugh.
Axia Gryxis
player, 3 posts
Badass Female Warlock
Tue 18 Sep 2018
at 16:48
  • msg #197

Re: Adventure of Wyvern Tor, Too

==== VICTOR'S GROUP ====


           This man who spoke in front of her seemed a bit too excited for an interesting death. Even if he was human, he was too handsome to die without her being able to have her fun with him.

           "Dear Captain, if it is a death wish you have then I am a poor addition to your group, however I do hope you'll consider giving me a chance to give you a reason to live. Even if it is only for a night." She winked at him with a sly grin.
This message was last edited by the GM at 20:52, Tue 18 Sept 2018.
Victor Harkness
player, 319 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 18 Sep 2018
at 20:45
  • msg #198

Re: Adventure of Wyvern Tor, Too

Victor cocked an eyebrow at Axia and said with a wink,  "Young lady, I was only jesting about death. You look like more than this old soldier can handle.
Cunaar Clothar IV
NPC, 26 posts
Human Wizard
Tue 18 Sep 2018
at 21:14
  • msg #199

Re: Adventure of Wyvern Tor, Too

Cunaar stepped forward and introduced himself to the newest newcomers.

"My old master would probably refer to this as a confluence of events," Cunaar said. "I'm Cunaar Clothar, and this here is..." He looked around to gesture to Rausden but couldn't spot the other man. For that matter, he didn't see the two Dwarves!

"I think we lost 3 people to gain us 2," he commented. "I'm pretty sure teleport doesn't normally work that way, but with that magic forge that went wonky, I wouldn't rule that possibility out."

"Or maybe they were grabbed by the invisible hornswoggles that live in the mine."


Between the wave booms that echoed through the mine's caves and tunnels every two minutes, Cunaar thought he heard someone calling out Victor's name... from somewhere up ahead?

"Did you hear that, Victor? Someone was calling your name. Maybe it's one of the Dwarves that got teleported somewhere else. Oh, wait! Maybe it's Mithra! Wouldn't she and her group be coming through the cave with the fungus?"
Victor Harkness
player, 321 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 19 Sep 2018
at 20:47
  • msg #200

Re: Adventure of Wyvern Tor, Too

"I didn't hear anything. We best head that way to investigate. If Stormraven is calling for help, it must be serious! Lets go," Victor says before moving in the direction of the fungus tunnel.
Hrull
player, 4 posts
Dragonborn Brightlock
AC-11|HP-27|PP-9
Thu 20 Sep 2018
at 02:07
  • msg #201

Re: Adventure of Wyvern Tor, Too

Hrull had heard of some strange things in his time, but the apparent shenanigans with the teleportation seemed to strike some sort of chord in him, drawing out a coarse "Hruh!" from the man and little more. "Strange fellows you keep, captain, and stranger magic!" The dragonborn was going to follow behind Victor, things were unfolding, and he'd much rather have that happen with someone atleast willing to give him notice before a fight rather than wandering through a cave.
Nixon Nantickle
player, 87 posts
Baronet swordsman
AC19 HP43/35
Thu 20 Sep 2018
at 19:15
  • msg #202

Re: Adventure of Wyvern Tor, Too

Nixon took the fore with Victor, presenting a solid presence of weaponskill at the lead.  The two fellows had quite different combat styles, but with their confidence and techniques, they had a variety of tools available.  With the new arrivals, the party had swelled with great ranged and magical options.

Knowing Victor could be protective, and fearing a touch too close to headlong action, Nixon started to reach out to caution him, but waived it off to himself.  Victor would be as Victor would be, and he always had the grizzled veteran hammering that caught even when his spirit was raised.

Polite, if low-pitched conversation kept the party communicating at the start of movement, filling them in on what had happened within the mine tunnels, and whom the other part of the party were, and had gone.  As the party closed to nearer the sound, he dropped to silence.

As the party had done earlier, Nixon conjured a sign before them.


Now entering potential danger.
Please watch your feet and sound.
Focus targets.  Stay safe.
If retreat, fallback at pillar.
----------------------------------------
            |   |
            |   |
            |   |
Victor Harkness
player, 323 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 20 Sep 2018
at 20:00
  • msg #203

Re: Adventure of Wyvern Tor, Too

Victor nodded, and began to time his movements along with the booming of the water.
Axia Gryxis
player, 5 posts
Badass Female Warlock
Sun 23 Sep 2018
at 08:16
  • msg #204

Re: Adventure of Wyvern Tor, Too

==== VICTOR'S GROUP ====

Axia stayed toward the back of the group, though she did follow. Even if she wasn't as connected to this quest as the others she knew numbers were better odds then travelling alone when posed with possible attack. Besides, it sounded as if this group were headed toward a fight and Axia loved a good fight, especially when there was a backer paying for it.
This message was last edited by the player at 08:17, Sun 23 Sept 2018.
Lureene Raventree
player, 184 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 24 Sep 2018
at 00:10
  • msg #205

Re: Adventure of Wyvern Tor, Too

=====  MITHRA'S GROUP =====

Lureene gingerly kicks at some of the fungal carpet with her boot. "These are neither pretty nor reassuring", she opines. "I would not feel any safer crossing this room than if it were filled with enemies. These fungi may be predators, or hide them." She shook her head and sets her belt at her mace. "If there's fighting to be done here, I'll wager flame will serve better than blows."
StarMaster
GM, 558 posts
Inscrutable
Fri 28 Sep 2018
at 02:12
  • msg #206

Re: Adventure of Wyvern Tor, Too

===== MITHRA'S GROUP =====

As Lureene kicked at the fungus on the floor of the cave, it erupts in a cloud of dust. She can barely step back to avoid them.


===== VICTOR'S GROUP =====

Victor leads his group back to the other end of the cave where Nixon had reported the secondary cave with all the fungus. You can't see the other side of the cave, though, because of the stalagmites sticking up out of the floor and the matching stalactites hanging down over top of them. In another hundred years or so, they might actually connect to form a column.
Cunaar Clothar IV
NPC, 27 posts
Human Wizard
Fri 28 Sep 2018
at 02:22
  • msg #207

Re: Adventure of Wyvern Tor, Too

===== VICTOR'S GROUP =====


"If you don't mind me asking, Axia," Cunaar says to the newcomer, "but what exactly are you? I've never seen anyone with skin that color before... not even a really bad sunburn."
This message was last edited by the player at 02:28, Fri 28 Sept 2018.
Mithra Stormraven
player, 131 posts
Human Fighter
AC 19; HP 17/36
Fri 28 Sep 2018
at 02:34
  • msg #208

Re: Adventure of Wyvern Tor, Too

===== MITHRA'S GROUP =====


"Whoa!" Mithra said at the cloud of stuff Lureene kicked up. "Can't say I wasn't expecting that... well, something like it, anyway."

"If you got some flames to burn through it, Lureene, go for it! I was just going to say, cover you mouth and nose and run through it, but I like your idea better!"

Victor Harkness
player, 325 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Fri 28 Sep 2018
at 09:27
  • msg #209

Re: Adventure of Wyvern Tor, Too

Holding Lightbringer aloft, Victor commands it to glow, and picks his way carefully through the room, taking extra time to avoid touching any fungus if possible.
Axia Gryxis
player, 6 posts
Badass Female Warlock
Fri 28 Sep 2018
at 10:23
  • msg #210

Re: Adventure of Wyvern Tor, Too

===== VICTOR'S GROUP =====

         "A sunburn? Well, aren't you funny?" She scoffed in a humorless manner. "I am a creature of fire and chaos, though I only chose to enact those when I wish. I am a tiefling, a creature born with the ancestry of a demon. A race that should not be taken lightly." Axia didn't bother to look at curious human as she spoke.
          She simply stroked the chest feathers of her trusted familiar which sat firmly on her shoulder. This well mannered feathered beast was a beautiful owl with feather colors ranging from white, grey, silver, and black all in a random spotted pattern. With great green eyes it watched keenly for every possible bit of movement, but even with it's focus unbroken one could see the pleasure this pet felt by receiving love from its mistress.

Ero Sulaanin
player, 247 posts
Elf
Wizard
Sat 29 Sep 2018
at 14:56
  • msg #211

Re: Adventure of Wyvern Tor, Too

===== VICTOR'S GROUP =====

Ero pulls a small container from his pack.  With his knife, he attempts to scrape off some of the fungus into it.
Axia Gryxis
player, 7 posts
Badass Female Warlock
Sat 29 Sep 2018
at 19:51
  • msg #212

Re: Adventure of Wyvern Tor, Too

Axia, forever keeping a keen eye out for anything of question, matches her familiar quite well. She watches for everything and anything.
Hrull
player, 5 posts
Dragonborn Brightlock
AC-11|HP-27|PP-9
Sun 30 Sep 2018
at 02:11
  • msg #213

Re: Adventure of Wyvern Tor, Too

Hrull, invoking the power of his Devil Angel's Sight, peered ahead of them as best he could, watching for anything that might try and lurk in the shadows beyond the radius of Victor's light.
StarMaster
GM, 559 posts
Inscrutable
Mon 1 Oct 2018
at 21:39
  • msg #214

Re: Adventure of Wyvern Tor, Too

Victor and Ero lead the way to the other end of the large, long cavern with the buildings, and come to the cave with the fungus.

Although the fungus on the walls glows with an eerie green light, Victor still holds the magic weapon up and commands it to emit light. As he looks for a path through the fungus, Ero steps forward and gathers up a sample of the fungus. Even that small effort sends up a cloud of spores, but it's small and easily avoidable.

That's when you hear Mithra's voice from across the cave. A moment later, the cave erupts in flame as Lureene casts her Sacred Flame spell.

It's not a particularly violent or dangerous flame, but it's enough to destroy all the fungus on the floor of the cave, as well as most of that on the wall.

When the flames finally burnt out, there is a person standing there in the middle, facing the side wall. He looks around in confusion.
Mithra Stormraven
player, 132 posts
Human Fighter
AC 19; HP 17/36
Mon 1 Oct 2018
at 21:49
  • msg #215

Re: Adventure of Wyvern Tor, Too

She'd already learned that magic here in the mine had a tendency to... well, misfire, maybe was the best word, as a lightning bolt had somehow appeared and new 'orc-hunters' (for lack of a better term) kept appearing and disappearing.

When the flames of Lureene's spell died down, there was another such person standing there in the middle of the once-fungus-covered cavern.

He didn't look dangerous... well, no more than she or Victor did. And it wasn't like it was a bugbear or an ogre, both of which would have made sense since they'd already encountered those creatures. Or an Orc.

"*sigh* Why couldn't it have been one of the Dwarves we were looking for? No, that would be too easy," she said, mostly to herself but also to the rest of her group.

"Friend or foe?" she asked the newcomer. The Red Brands hadn't been monsters... not in the normal sense, of course... but they had been foes.
Thressa Wildflame
player, 79 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Tue 2 Oct 2018
at 06:56
  • msg #216

Re: Adventure of Wyvern Tor, Too

In reply to Mithra Stormraven (msg # 215):

" Yes, hmm, weird how magic is working here. "
Lureene Raventree
player, 185 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Tue 2 Oct 2018
at 11:58
  • msg #217

Re: Adventure of Wyvern Tor, Too

"That was rather more effective and impressive than it should have been", offers Lureene, "but I certainly feel safer now. I rather think, Thressa, that it was not the effect of the spell that was altered, merely the fungus that was exceedingly flammable." She looked again at the ashes. "Though there was nothing 'mere' about how that went."

She looks at the figure in the middle of the room as Mithra asks them their intentions. "Friend, foe... or rather unsure?" she asks, adding to Mithra's question. "That was certainly dramatic as entrances go."
Axia Gryxis
player, 8 posts
Badass Female Warlock
Tue 2 Oct 2018
at 17:57
  • msg #218

Re: Adventure of Wyvern Tor, Too

Seeing a newcomer pop out of nowhere was not exactly surprising to Axia considering that she too had somewhat arrived out of nowhere herself, but before she commented chose to look for any signs that could explain this individual.

10:50, Today: Axia Gryxis rolled 14 using 1d20+4 with rolls of 10.  investigation check for clues as to who the newcomer could be or how they arrived.


Determining that this being looked more scared then threatening she whispered to the group, "You guys get people popping up out of nowhere quite frequently don't you?"
This message was last edited by the GM at 02:50, Wed 03 Oct 2018.
Vilderhardt Auros
player, 2 posts
Aasimar Hexblade Warlock
AC:16 -- HP:33/33
Tue 2 Oct 2018
at 18:43
  • msg #219

Re: Adventure of Wyvern Tor, Too

Looking wild-eyed and concerned, Vilderhardt stands with his hands poised as if ready to cast a spell, but utterly unsure of exactly what or how. "What the-"

Hearing the voices, he turns to the group. A bizarre, insect-like longsword appears in his hand from thin air. He doesn't hold the weapon menacingly- more like an object of comfort. "Who?" He seems a bit weak when it comes to focusing, but after a moment straightens himself. "I- uh, friend, I guess. Not entirely sure how I got here, so I can't see myself picking a fight."

Feeling painfully awkward and embarrassed, he gives the group a formal bow. "My name is Vilderhardt Auros." He looks to each face in turn, trying to clearly etch them into his mind. "Um... can someone explain to me exactly where I am?"
Victor Harkness
player, 327 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 2 Oct 2018
at 19:49
  • msg #220

Re: Adventure of Wyvern Tor, Too

Soon as the flames died down, Victor sprinted forward. "Everyone alright? Ah, more newcomers!  We have some of our own." Victor exchanges introductions and shares what he's learned about the place.
Mithra Stormraven
player, 133 posts
Human Fighter
AC 19; HP 17/36
Wed 3 Oct 2018
at 03:15
  • msg #221

Re: Adventure of Wyvern Tor, Too

"For some reason, I'm not surprised at your sudden appearance, Vilderhardt," Mithra says to the newcomer. "It seems to be happening quite a bit here in these mines. I think it's the old magic gone awry."

"Anyway, my name is Mithra Stormraven. This here is Lureene Raventree, Thressa Wildflame, Ezguar Grimlock, and... Journey! You still here? How about you, Belie?"

"Well, we had two others that seem to have flickered in and out."


After she and the others cross the flame-scoured cavern to join up with Victor and the others, she explains to them what her group found.

"When we left the ledge, we encountered a crevasse that had some bugbears scavenging down in it, with another up top supervising. We were forced to dispatch them as they wouldn't surrender."

"After crossing the crevasse, we found a trickle of water coming out of small tunnel, and decided to go through that tunnel than the other tunnel. That took us to cave with a pond from which the water was coming. As near as we can tell now, it put us on the other side of the mine."

"We continued to head in that direction, stumbled across a guard station or barracks with some more bugbears. Took care of them with the help of some wild magic."

"Continuing on, we came to a collapsed floor with ropes leading down. We think that's the entrance out of the mine."

"Backtracking a bit, we headed in this direction. Found a small maze of tunnels. Some dead-ended, like they were abandoned. We also found another room with a closed door. Didn't hear anything, so we skipped it. And wound up here."

"From what you've said, Victor, there would appear to be two areas we haven't searched yet. From our side, we passed by a section on the back corner. And then there's that area in the middle with the green flame skull."

"Anything I may have missed?"

Ero Sulaanin
player, 248 posts
Elf
Wizard
Thu 4 Oct 2018
at 01:00
  • msg #222

Re: Adventure of Wyvern Tor, Too

Ero waves his newfound treasure, an old book.  "Unearthed this compendium.  Quite the pearl."  He dives back into his reading.

Without looking up, he adds, "Oh, and a rather buoyant skull within a viridian blaze.  Very prepossessing.  We should likely expunge it."
Vilderhardt Auros
player, 3 posts
Aasimar Hexblade Warlock
AC:16 -- HP:33/33
Mon 8 Oct 2018
at 13:31
  • msg #223

Re: Adventure of Wyvern Tor, Too

Seeming much more coherent and focused as he adjusts to the situation, Vilderhardt's smile turns wild and genuine. "Sounds like you all have been quite busy!" The elf-looking man animatedly gestures with his hands as he speaks, though the gestures don't seem to clearly match up with his words. "If you all would not mind, I would enjoy following along. This sounds far too entertaining to pass up."
Ezguar Grimlock
player, 43 posts
Gnome Abjurist
AC: 11; 24/24 HP
Tue 9 Oct 2018
at 03:17
  • msg #224

Re: Adventure of Wyvern Tor, Too

In reply to Vilderhardt Auros (msg # 223):

Ezguar cast prestidigitation to make an illusiory thumbs up in the air. Ahh the rest of the party and friends at last. It is such an honor to meet you all! As Mithra mentioned I'm Ezguar Grimlock, Abjurist wizard at your service. Ezguar curtly bows and extends a friendly hand shake gesture to all of his new comrads all while wearing a stupidly wide grin on his face.
Victor Harkness
player, 328 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 9 Oct 2018
at 07:11
  • msg #225

Re: Adventure of Wyvern Tor, Too

Victor cocked an eyebrow, "Ah! Ezguar! I believe we have spoken. I'm Captain Victor Harkness, Neverwinter Infantry 42nd Division, retired. And Auros, I for one would not object to you joining us!"
Ezguar Grimlock
player, 45 posts
Gnome Abjurist
AC: 11; 24/24 HP
Tue 9 Oct 2018
at 07:56
  • msg #226

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 225):

Ezguar perks up after hearing Victor speak. Ahhh yes yesss! So you did get my message, oh how delightful! Truly the pleasure is all mine. Meeting people is one of my favorite things to do after all. I love your array of titles it shows off hiw well traveled you are my good sir. I'm eager to adventure with your band of heroes. Ezguar is basically jumping out of his boots happy to meet all these people. His eye falls on the grimour and his eyes sparkle. Art tho a fellow wizard? Ezguar squees in excitement at the idea of exchanging knowledge with another arcane spellcaster.
Ero Sulaanin
player, 249 posts
Elf
Wizard
Wed 10 Oct 2018
at 03:54
  • msg #227

Re: Adventure of Wyvern Tor, Too

Ero nods his head in acknowledgement.  "Ero Sulaanin, Conjurer of the Kolehmainin School."
This message was last edited by the GM at 01:49, Sat 13 Oct 2018.
Ezguar Grimlock
player, 46 posts
Gnome Abjurist
AC: 11; 24/24 HP
Wed 10 Oct 2018
at 04:15
  • msg #228

Re: Adventure of Wyvern Tor, Too

In reply to Ero Sulaanin (msg # 227):

Egads lads this beyond exciting. I have so much to teach and so much more to learn. A conjurist ahh what a wonderful school of magic. What a time to truly be alive!!!! Ezguar is practically jumping with Glee and immediately starts pulling out his fancy list of spells. Like a child sharing his collection he starts explaining how they work and how he came across them to Ero.
Axia Gryxis
player, 9 posts
Badass Female Warlock
Fri 12 Oct 2018
at 04:12
  • msg #229

Re: Adventure of Wyvern Tor, Too

"I suppose introdutions will be needed quite frequently so I'll make mine quite quick." The red skinned warlock stepped forward."My name is Axia Gryxis and this is my familiar Moongazer." She gestured to her beautiful feathered companion, a great owl which sitting upon her shoulder not moving its gaze from the newcomer. "Good to meet a new potential ally."
Thressa Wildflame
player, 80 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Fri 12 Oct 2018
at 06:13
  • msg #230

Re: Adventure of Wyvern Tor, Too

In reply to Axia Gryxis (msg # 229):

Thressa sees Axia and frowns.

" Lord, grant me a generous portion of thy strength. "
This message was last edited by the player at 06:14, Fri 12 Oct 2018.
Mithra Stormraven
player, 134 posts
Human Fighter
AC 19; HP 17/36
Sat 13 Oct 2018
at 02:22
  • msg #231

Re: Adventure of Wyvern Tor, Too

She'd seen so many people come and go on this... adventure... that the new batch of people didn't faze her in the least. What a person was wasn't nearly as important as what they did.

Mithra realized that Thressa and Axia were mostly the antithesis of each other, but as long as they were helpful and understanding, she didn't see a problem.

"So, what's the plan, Victor? Should we check out the far corner before we tackle this flaming skull? I'm just thinking that any conflict with that skull might alert anything else in the mine."
Ero Sulaanin
player, 250 posts
Elf
Wizard
Sat 13 Oct 2018
at 18:13
  • msg #232

Re: Adventure of Wyvern Tor, Too

Always appreciative of gnomes and their more practical uses for magic (unlike other races), he shares is own collection, detailing the ephemera only wizards care for.

"Perhaps should transcribe each other's collection of legerdemain into our individual tomes as soon as we determinately disgorge this subterrane of its malefactors."
Ezguar Grimlock
player, 47 posts
Gnome Abjurist
AC: 11; 24/24 HP
Sat 13 Oct 2018
at 18:26
  • msg #233

Re: Adventure of Wyvern Tor, Too

In reply to Ero Sulaanin (msg # 232):

Oh yes we simply must! I also think this subterranean abode has some strange affect on the arcane! Maybe a fellow studier of the arcane can help me decipher the strangeness in the air. Ezguar giggles at the attempt to attend to his more rhustic side and reciprocates by showing off some of the interesting flare you can pull off with the spells he knows.
Victor Harkness
player, 329 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sun 14 Oct 2018
at 18:12
  • msg #234

Re: Adventure of Wyvern Tor, Too

Victor ponders for a moment, then says, "I agree with your assessment of the situation, Stormraven. We should explore that far corner, first."
Journey Bandersnatch
player, 29 posts
Ghostwise Halfling R/F
Sun 14 Oct 2018
at 20:01
  • msg #235

Re: Adventure of Wyvern Tor, Too

"What about those rooms we passed getting here?" Journey says, stepping out from the shadows.

"Also... from what you've all said, it sounds like there is a lot more area in the center that hasn't been explored."

"It's clear that the bugbears were being controlled by someone. None of them was smart enough to run this operation."

"Can't any of you draw a map of where you've been? So the rest of us newcomers can see where we're going and what we're doing?"

Cunaar Clothar IV
NPC, 28 posts
Human Wizard
Sun 14 Oct 2018
at 20:30
  • msg #236

Re: Adventure of Wyvern Tor, Too

"If no one else can draw a map, I can take a stab at it," Cunaar offers. "I've got some parchment and ink."

"I pretty much know where we went, and Nixon can correct me if I get any of it wrong. How about it, Mithra? Any of your party... well, let's see, if I remember correctly, that'd be just you, Lureene and Thressa that was with the group when you split from us. I mean, we had lots of people come and go when we was out looking for Orcs. Seems rather strange here in the mine... especially since no one's died yet."


He pulls out his parchment and quill pen and ink, sits on the floor and prepares to draw.

"Ero and Ezguar are swapping spells or something, right? Victor, you and Mithra should figure out what all these other folks can do, and then figure out a strategy."

"Just sayin'."

"Or take a nap."

Lureene Raventree
player, 186 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Wed 17 Oct 2018
at 04:10
  • msg #237

Re: Adventure of Wyvern Tor, Too

"I can see about helping you draw our portion of the map, while the fearless warriors confer", says Lureene. "Then I think we should go room-by-room methodically until we either find our dwarves or we've mapped out the whole thing. With a map, it matters little where we start, so long as we're thorough and maintain an escape route should things become too ugly."
StarMaster
GM, 560 posts
Inscrutable
Wed 17 Oct 2018
at 05:19
  • msg #238

Re: Adventure of Wyvern Tor, Too

 While everyone was going about their task, no one seemed to be keeping watch, so it was a minute or more before Hrull noticed someone standing in the opening into the cavern that had the fungus in it. At first, he wondered if it was someone from one of the two groups that he hadn't been introduced to, but then he realized that the person was rather surprised to see the rest of them.
Kae Greenleaf
player, 1 post
Human Druid
Wed 17 Oct 2018
at 11:10
  • msg #239

Re: Adventure of Wyvern Tor, Too

A wild-looking human enters the cavern, sniffing around. He has unkempt brown hair and slightly crazy-looking green eyes. There is a small twig sticking out of his hair, but he hadn't seemed to notice it, or he had but didn't mind. He waves a wooden staff around as if to brush away huge cobwebs that aren't really there. His head turns here and there, taking in the entire space and everyone in it. Sniffing the air and addressing no one in particular, he suddenly asks: "Do you also smell smoke? Smells kinda like roast mushrooms." He then stops for a second, sniffs his left armpit and mumbles to himself something that sounds like "It's not me this time."

"Also, what's that sound?" he adds.
Victor Harkness
player, 330 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 17 Oct 2018
at 17:16
  • msg #240

Re: Adventure of Wyvern Tor, Too

Victor approaced Kae. "Ah, another newcomer! I'm Captain Victor Harkness, Neverwinter Infantry 42nd Division, retired. Pleased to meet you. My friends and I are looking for some missing dwarves, if you'd join us, we'll make sure you make it out of here in one piece... probably." he said with a laugh under the booming sound.
Thressa Wildflame
player, 81 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Thu 18 Oct 2018
at 03:53
  • msg #241

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 240):

" I am the Wildflamme, Thressa Wildflame. Welcome to our group. "
Mithra Stormraven
player, 135 posts
Human Fighter
AC 19; HP 17/36
Thu 18 Oct 2018
at 19:35
  • msg #242

Re: Adventure of Wyvern Tor, Too

A hermit? Or perhaps a druid? Mithra thinks as yet another new person appears. At least this one didn't appear in a puff of magic. He certainly didn't look like he belonged in this place... unless he was a hermit, and then he would.

"I'm still astonished at the number of people that are making their way into this mine," Mithra commented to no one in particular.

"What he said," she adds, indicating Victor. "I'm Mithra Stormraven. I once heard a sage call this a confluence of events. Or, in this case, a confluence of people. I think this might be one of those turning points in the course of events. If we succeed, this region becomes dominated by Humans and Demi-Humans. If we fail, Orcs and other nasty humanoids will most likely overrun the region."

"Stay or go, stranger, but it's time for us to get about our business."

"Do we have any scouts in our group now?"

"Oh, and to answer your other question, Hermit, that steady booming sound is the action of the underground river as it surges through the tunnel it's created."

Vilderhardt Auros
player, 4 posts
Aasimar Hexblade Warlock
AC:16 -- HP:(39)/33
Thu 18 Oct 2018
at 20:02
  • msg #243

Re: Adventure of Wyvern Tor, Too

"Hm," Vilderhardt grumbles. "Sounds important. Certainly entertaining."

His sword seems to crumble into dust at a quick flourish of his fingers. "Well, I can certainly scout ahead if that is what we need. Not really the type for going it slow, anyways."

With a mischievous grin he wills his skin to harden like chitinous plates on his arms, shoulders, and chest. A soft clicking sound like cicadas accompanies the spell, but the caster hardly seems to notice.

"Thoughts? Concerns?" he asks playfully.

15:01, Today: Vilderhardt Auros rolled 6 using 1d4+4 with rolls of 2.  Casting False Life at-will.
Kae Greenleaf
player, 2 posts
Human Druid
Thu 18 Oct 2018
at 22:04
  • msg #244

Re: Adventure of Wyvern Tor, Too

Kae walks around Victor, his look still taking in everything - the room more than those in it.
"Captain?" He replies, ignoring the last bit. "Does that mean you tell all these people what to do and they obey?" He continues, curiously.
He stops a few feet behind Victor and goes down on all fours. He picks up a small stone and studies it as if it were the most interesting thing you had ever saw, and places it back down a few inches to the side, mumbling something seemingly incoherent and unrelated about balance. He then pinches some of the soot and tastes it, but doesn't say anythimg about it, seemingly lost in thought.

After the introductions, he suddenly realizes people are looking at him, waiting for him to speak. "Oh. Kae," he says. And after a short pause he clarifies - "My name, it's Kae."

He then adds to Mithra: "A river, you say? Good.. Yes, that makes perfect sense, of course... Good, very good."
Victor Harkness
player, 331 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Fri 19 Oct 2018
at 00:36
  • msg #245

Re: Adventure of Wyvern Tor, Too

"Retired captain, Kae," says Victor. With a wry grin he says, "that means I tell these people what to do, and they decide whether to obey. I'm not responsible for anyone's choices but my own. Its better that way."
Mithra Stormraven
player, 136 posts
Human Fighter
AC 19; HP 17/36
Fri 19 Oct 2018
at 23:43
  • msg #246

Re: Adventure of Wyvern Tor, Too

"Good man, Vilderhardt," Mithra replies to the newcomer.

"And nice to meet you, Kae."

"Follow me, Vilderhardt; I'll show you where we've been and what we need to be searching."


She leads him back through the fungus cavern, and back through the tunnel to the cavern with the skeletons. It isn't until they reach there that she looks around to see if anyone else has followed.

"Not sure what's down this tunnel on the left. As you can see, it dead ends only after about 40 feet, but there are those two side passages. We skipped over it the first time through, so we need to make sure we didn't overlook our Dwarves."

"Can you scout them out? I've got your back."

Vilderhardt Auros
player, 5 posts
Aasimar Hexblade Warlock
AC:16 -- HP:(39)/33
Mon 22 Oct 2018
at 12:38
  • msg #247

Re: Adventure of Wyvern Tor, Too

With his elated little swagger he follows Mithra to the tunnel. He eyes the right-most side passage as he listens to her explanation. "Okay. Let us go, then."

Hugging the right wall of the dead-ending tunnel, he attempts to quietly slink his way up to the right-most side tunnel.

07:38, Today: Vilderhardt Auros rolled 8 using 1d20+4 with rolls of 4.  Stealth. Approaching the right-most side tunnel.
Victor Harkness
player, 332 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 24 Oct 2018
at 02:04
  • msg #248

Re: Adventure of Wyvern Tor, Too

Victor follows Mithra and waits with her while Vilderhardt scouts.
Axia Gryxis
player, 10 posts
Badass Female Warlock
Tue 30 Oct 2018
at 07:56
  • msg #249

Re: Adventure of Wyvern Tor, Too

Axia remained quiet as the others started dealing out orders, but she soon grew impatient so she followed those who finally started moving just not going so far as to follow the scout. She kept a keen eye on everything around them nonetheless.

00:46, Today: Axia Gryxis rolled 3 using 1d20+1 with rolls of 2.  Perception.
00:55, Today: Axia Gryxis rolled 20 using 2d20+3, dropping the lowest dice only.  Familiar's Perception.

StarMaster
GM, 561 posts
Inscrutable
Sat 3 Nov 2018
at 00:12
  • msg #250

Re: Adventure of Wyvern Tor, Too

Vilderhardt heads down the tunnel to the intersection, making a bit of noise as the rubble crunches under his feet.

He can see now that the tunnel ahead has collapsed rather than a dead end that was never finished. He thinks this once might have been the main entrance to the mine. It would certainly explain why no one could ever find the mine.

He peeks around the corner on the right and spies a door only 5 feet in. It's closed, but seems to be in good shape. He can also see down the left-hand passage, which duplicates this one--goes 5 feet and ends in another closed door.

He goes up to the door on the right side and listens, but doesn't hear anything.


Although Axia doesn't sense anything in the area, her familiar picks up a bad scent... not in the direction that Vilderhardt and Mithra went, which was down on the left, but back the other way on the right. It's the smell of death.
Thressa Wildflame
player, 82 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sat 3 Nov 2018
at 04:30
  • msg #251

Re: Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 250):

Thressa remains quiet but alert, like an ever vigiliant flame.


21:29, Today: Thressa Wildflame rolled 13 using 1d20+5 with rolls of 8.  Perception

Ero Sulaanin
player, 251 posts
Elf
Wizard
Sun 4 Nov 2018
at 14:11
  • msg #252

Re: Adventure of Wyvern Tor, Too

Ero reluctantly puts away his book and readies a spell.  Pale eldritch flame flicker across his fingers.
StarMaster
GM, 563 posts
Inscrutable
Sun 4 Nov 2018
at 18:33
  • msg #253

Re: Adventure of Wyvern Tor, Too

Not everyone has moved into the area yet, and as those in the front stop and the others behind them are forced to stop, it momentarily gets silent... except for the incessant booming of the water from the back of the mine. It's a bit dulled up here, though--too many caves and tunnel turns for the echo to carry that far into the mine.

In between the duller booms, Thressa hears a kind of crunching sound. It's faint, and repeats between booms. She realizes it's coming from behind the door down on the right--the area behind Mithra and Vilderhardt.
Thressa Wildflame
player, 83 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 5 Nov 2018
at 17:06
  • msg #254

Re: Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 253):

Thressa walks toward the door.

" Mithra, door behind you? "
Vilderhardt Auros
player, 6 posts
Aasimar Hexblade Warlock
AC:16 -- HP:(39)/33
Mon 5 Nov 2018
at 18:57
  • msg #255

Re: Adventure of Wyvern Tor, Too

Feeling comfort with the progress he's made, Vilderhardt turns to wave his allies forward as he contemplates which door to try.
Mithra Stormraven
player, 137 posts
Human Fighter
AC 19; HP 17/36
Mon 5 Nov 2018
at 20:43
  • msg #256

Re: Adventure of Wyvern Tor, Too

Mithra turns around a bit to see what Thressa is indicating.

"Yeah, we passed that door. We were in a hurry to rejoin Victor," she explains. "We didn't get any sense of bugbears there, though, which we weren't inclined to engage again at that moment anyway, so we passed it by."

"So, Vilderhardt, there's a door to the right and to the left? Have you listened at both of them?"


She could sense the others were getting impatient.

"Victor... how about you and Thressa checkout that other door?"

"Nixon and Hrull... keep watch on that right-hand passage by Victor. I think it probably leads to the Green Flame Skull room, but there might be other things along the way. Or, it could just dead-end."

Victor Harkness
player, 333 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 6 Nov 2018
at 17:14
  • msg #257

Re: Adventure of Wyvern Tor, Too

"Sounds like a good idea." Victor proceeds to the door, raises his shield to the side that opens, and motions for Thressa to open it.
Cunaar Clothar IV
NPC, 29 posts
Human Wizard
Tue 6 Nov 2018
at 17:41
  • msg #258

Re: Adventure of Wyvern Tor, Too

Cunaar, not being necessarily suspicious of these new people, brings up the rear, as much keeping an eye on the newcomers as he is keeping watch to the rear.

As far as they know, nothing can come at them from back that way, although based on Mithra's team's explorations, there is another way from the other side of the ledge. Plus, who knows why might crawl up out of the river!

And then there's the magic-gone-awry. He couldn't say if it was due to the forge they found, but the evidence suggests that there was some horrific arcane battle waged here in the mine a long, long time ago. It could just as easily be the fallout from that battle that was twisting magic in strange ways.

He took a mental roll call of those that have moved ahead of him:

Axia, Belie, Ero, Ezguar, Journey, Kae and Lureene.

Three of them were semi-vouched for by Mithra (Belie, Ezguar and Journey), and two he knew already (Ero and Lureene), but the other two (Axia and Kae) were even newer newcomers.

As Axia had gone forward to assist, Cunaar stepped over to Kae.

"So, Kae, is it? What do you know about this mine?" he asks the newcomer.
Vilderhardt Auros
player, 7 posts
Aasimar Hexblade Warlock
AC:16 -- HP:(39)/33
Tue 6 Nov 2018
at 18:24
  • msg #259

Re: Adventure of Wyvern Tor, Too

With a nod back at Mithra, Vilderhardt less cautiously saunters over to the door to the left.

12:23, Today: Vilderhardt Auros rolled 8 using 1d20+4 with rolls of 4.  Stealth. Approaching the left-side door.
StarMaster
GM, 564 posts
Inscrutable
Wed 7 Nov 2018
at 02:34
  • msg #260

Re: Adventure of Wyvern Tor, Too

While Vilderhardt isn't very quiet as he walks over the scattered rubble on the floor, the intermittent booming is probably sufficient to block out any sound he makes.

Nothing happens, though, and listening at the door doesn't hear any sounds. Vilderhardt does, however, notice that the door isn't closed all the way. It swings away from Vilderhardt.
Vilderhardt Auros
player, 8 posts
Aasimar Hexblade Warlock
AC:16 -- HP:(39)/33
Thu 8 Nov 2018
at 04:17
  • msg #261

Re: Adventure of Wyvern Tor, Too

Vilderhardt carefully opened the door a crack and took a peak in, searching the space beyond for any sign of life.

22:16, Today: Vilderhardt Auros rolled 14 using 1d20-1 with rolls of 15.  Perception. Looking for any living creatures in the room beyond the open door.

Devil's Sight: You can see normally in darkness, both magical and nonmagical, to a
distance of 120 ft.

This message was last edited by the player at 04:17, Thu 08 Nov 2018.
Lureene Raventree
player, 187 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Thu 8 Nov 2018
at 12:41
  • msg #262

Re: Adventure of Wyvern Tor, Too

Lureene holds her mace loosely. "I'll back up anyone who gets into trouble", she suggests. "We should probably do the doors one by one, though, not open more at once in case we get into more than one set of trouble. I don't think it would be wise to split up for a fight if we can avoid it."
Thressa Wildflame
player, 84 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Thu 8 Nov 2018
at 15:54
  • msg #263

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 262):

Thressa follows her companions alert for danger and that Tiefling fiend.
StarMaster
GM, 565 posts
Inscrutable
Thu 8 Nov 2018
at 21:18
  • msg #264

Re: Adventure of Wyvern Tor, Too

Vilderhardt opens the door only slightly and peers through the narrow opening.

Beyond is a room 20 feet across and 40 feet long, opening more to the left than the right. A stone counter splits the room in half cross-wise, and Vilderhardt can see three balance scales setting on the counter. Against the back (left) wall, there are a number of cubbyholes cut into the rock face. It looks like there might be scraps of paper in them.

Sprawled across the floor in front of the counter are several corpses.


Meanwhile, back across the cave, Thressa opens the door behind which she'd heard noise and Axia's familiar had detected the scent of death.

The noise becomes more distinct now--the sound of crunching and splintering. As she throws the door open, Victor can see three gray, hunched figures squatting among the remains of half a dozen corpses all clad in scraps of armor.

16:15, Today: StarMaster rolled 20 using 1d20+2 ((18)). Ghouls' initiative.

They become aware of Victor about the same time as he sees them. They stand up and move rapidly forward.
Thressa Wildflame
player, 85 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Thu 8 Nov 2018
at 22:07
  • msg #265

Re: Adventure of Wyvern Tor, Too

In reply to StarMaster (msg # 264):

" in The Radiance of Aumantor's Flames. "


14:04, Today: Thressa Wildflame rolled 17 using 1d20 with rolls of 17.  Initiative
My action will be Sacred Flame on closest Ghoul so Dec save on my Turn Starmaster.

Victor Harkness
player, 334 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 8 Nov 2018
at 22:23
  • msg #266

Re: Adventure of Wyvern Tor, Too

Victor was too to busy listening to Lureen when Thressa opened the door. In a rush, he stumbles into the room and swings ineffectively at one of the ghouls.


Action: attack with Lightbringer, automatic miss.

14:18, Today: Victor Harkness rolled 3 using 1d20+1 with rolls of 2. Initiative.

14:20, Today: Victor Harkness rolled 7,9,2 using 1d20+6,1d6+6,1d6 with rolls of 1,3,2.  Lightbringer attack, damage, bonus damage vs. undead.

This message was last edited by the player at 20:15, Sun 11 Nov 2018.
Kae Greenleaf
player, 3 posts
Human Druid
Fri 9 Nov 2018
at 12:58
  • msg #267

Re: Adventure of Wyvern Tor, Too

"A mine? Yes, seems like it is. Explains a couple of things, I guess," Kae replies to Cunaar. "So what are all of you..." he started, but before he could finish, he heard in the distance ahead a shout, something about "radiance" and "flames", or possibly "fame", he wasn't sure. Anyways, it sounded like something up ahead had surprised the people who went forward. Full of curiosity to see what's going on, without a further word to Cunaar, Kae started dashing towards the others.

Dash towards Thressa.
During the dash, donning my shield and drawing my scimitar.
14:56, Today: Kae Greenleaf rolled 15 using 1d20+3 with rolls of 12.  Initiative.

Nixon Nantickle
player, 91 posts
Baronet swordsman
AC19 HP43/35
Fri 9 Nov 2018
at 16:54
  • msg #268

Re: Adventure of Wyvern Tor, Too

Although feeling unfashionable late to the party, Nixon's slim duelist form raced from down the hallway at the cry of trouble.  Seeing Victor move in to engage, Nixon chuckled to himself at his friend testing out his new weapon- ah!  More undead!

The dextrous warrior leapt ahead, one soft leather boot redirecting momentum from the doorframe to join Victor and prevent his being flanked.  In mid-air, Nixon uttered something harsh-sounding, and slid low, delivering what would have been a disemboweling strike to a normal foe... but were these?

Perhaps even worse - would this swing the wager in Victor's favour?

"Care to share the fun?" he quipped, rising to intercede his shield against another attack.


OOC:
09:40, Today: Nixon Nantickle rolled 4 using 1d20+2.  Initiative.
Mv: to engage melee
Bon: Hex
Std: longsword melee
09:45, Today: Nixon Nantickle rolled 21,13 using 1D20+6,d8+6.  Longswd Attk/Dmg.
09:52, Today: Nixon Nantickle rolled 1 using 1d6.  hex.
AC21, dmg14, and disadvantage on str checks

This message was last edited by the player at 19:29, Fri 09 Nov 2018.
Ero Sulaanin
player, 252 posts
Elf
Wizard
Sat 10 Nov 2018
at 00:51
  • msg #269

Re: Adventure of Wyvern Tor, Too

Already waiting for something bad to be behind the door, Ero is able to get off his spell before everyone decides to charge in.  The flame hits true, hitting one ghoul's chest dead center.

17:48, Today: Ero Sulaanin rolled 20,5 using 1d20+5,1d10 with rolls of 15,5.  fire bolt.
17:46, Today: Ero Sulaanin rolled 18 using 1d20+3 with rolls of 15.  Init.

Lureene Raventree
player, 188 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sun 11 Nov 2018
at 08:47
  • msg #270

Re: Adventure of Wyvern Tor, Too

Lureene unhooked her mace, but realized that they were ghouls, famous for their paralyzing poison. She was perhaps the one best suited to healing any comrades should things not go well, which she could not do if paralyzed. She sighed, but it made more sense for her to stay back for this one. She had other means to help. She quickly figured out who would be in front, and called upon the Lady Firehair's blessing, bring golden warmth to Kae, Victor and Nixon; the grace of the Lady would guide their attacks and, crucially, help protect them from the ghouls' foulness.

OOC:
03:24, Today: Lureene Raventree rolled 20 using 1d20+2 with rolls of 18.  Initiative.

Cast Bless on Victor, Kae, and Nixon. Those three will be able to roll an extra d4 on attack rolls and saving throws.

Please remember to roll them. :)

I go before Victor, so he'd benefit from the spell for his attack, but I'm not sure a d4 will help his strike enough.

StarMaster
GM, 567 posts
Inscrutable
Mon 12 Nov 2018
at 04:46
  • msg #271

Re: Adventure of Wyvern Tor, Too

Ghouls (Initiative 20): Although they grabbed the initiative, their movement delays their attack until later in the round.

Lureene (Initiative 20): Just as Thressa opened the door, Lureene was able to cast her blessing spell on Victor, Kae and Nixon.

Ero (Initiative 18): Casting a Firebolt spell at one of the ghouls, Ero easily hits the undead creature and delivers 7 (5 + d4) points of damage to it.
>>>>> Ghoul #1: 27hp - 7 = 20hp.

Thressa (Initiative 17): Also getting to act before the ghouls attack, Thressa casts Sacred Flame spell on one of the ghouls, enveloping it in flame that does 5 points of damage.
>>>>> Ghoul #2: 28hp - 5 = 23hp.

Kae (Initiative 15): As Kae reaches the scene, he sees that the group has split into too smaller groups. Some went to the left to investigate a dead-end tunnel there, and some went to the right and are fighting something in the room.


Nixon (Initiative 4): Not quite bringing up the rear, Nixon manages to slip into the room and attack the ghoul that wasn't attacked by spells. He manages to do 15 (14 + d4) points of damage.
>>>>> Ghoul #3: 24hp - 15 = 9hp.

Victor (Initiative 3): Stumbling into the room in his haste, Victor doesn't manage to hit any of the ghouls, not even with Lureene's blessing spell... just barely managing to miss one.

Ghoul attacks:
23:34, Today: StarMaster rolled 21,4,18 using 1d20+3,1d20+3,1d20+3 ((18,1,15)).

Nixon was the first one to attack with a melee weapon, so that's the ghoul that retaliates first. It manages to bite Nixon for 9 points of damage.

The other two ghouls miss.
Vilderhardt Auros
player, 11 posts
Aasimar Hexblade Warlock
AC:16 -- HP:(39)/33
Mon 12 Nov 2018
at 13:39
  • msg #272

Re: Adventure of Wyvern Tor, Too

With a loud swear, Vilderhardt gave the rectangular room one last look before booking his way toward the sounds of combat.

07:38, Today: Vilderhardt Auros rolled 18 using 1d20+2 with rolls of 16.  Initiative.
Dashing toward the fight.

This message was last edited by the player at 13:40, Mon 12 Nov 2018.
Nixon Nantickle
player, 92 posts
Baronet swordsman
AC19 HP43/35
Mon 12 Nov 2018
at 14:55
  • msg #273

Re: Adventure of Wyvern Tor, Too

"Hey now, that could spot!" he cried out gallantly/flippantly as he felt the undead's teeth sink down, but that same energy that had allowed Nixon to weather many a fighter tougher than him kicked in, and he barely felt the marking.

Using combat momentum to move onto the nearby opponent on Victor, Nixon's blade slashed a brutal strike upon it, drawing attention away from his outnumbered friend - well, formerly outnumbered, as Nixon saw reinforcements pounding in.

Still, it didn't do to encourage such behaviour as the biting of his person, so the duelist backhandedly smashed his shield twice into the gaping maw that was considering a second nip.


OOC:
Not sure if #1 or #2 would be next closest, but Nixon will hit it to help Victor, then finish off his own - I didn't roll hex damage as I was already overkill.
07:46, Today: Nixon Nantickle rolled 23,16,21,13 using 1D20+6,d8+8,d20+6,d8+8.  longswd Attk/dmg/shieldattk/Dmg.
On #1 or #2: AC23, dmg16
On #3: AC21, dmg13

Ero Sulaanin
player, 253 posts
Elf
Wizard
Wed 14 Nov 2018
at 04:09
  • msg #274

Re: Adventure of Wyvern Tor, Too

Ero summons up another dart of flame.  Hew waits for an opportune moment then lets it fly, again hitting true.

21:06, Today: Ero Sulaanin rolled 21,7 using 1d20+5,1d4+5 with rolls of 16,2.  fire bolt.
Kae Greenleaf
player, 4 posts
Human Druid
Wed 14 Nov 2018
at 18:12
  • msg #275

Re: Adventure of Wyvern Tor, Too

"What? Abominations of nature! These creatures must be destroyed!" Kae cries out when he sees the undead creatures. As he charges the Ghoul, he feels a sudden magical force flow through his veins and muscles, making him feel more focused and more resilient. He slashes at the Ghoul with his scimitar.


Trying to hit the Ghoul that looks in the worst shape out of them all.
20:11, Today: Kae Greenleaf rolled 13,4 using d20+d4+5,d6+3 with rolls of 5,3;1.  Attack and damage with scimitar.

Lureene Raventree
player, 189 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Thu 15 Nov 2018
at 03:23
  • msg #276

Re: Adventure of Wyvern Tor, Too

"Lady Firehair's wrath upon you!"

OOC: Cast Sacred Flame - the ghoul takes 2 damage if it fails a Dex save

22:23, Today: Lureene Raventree rolled 2 using 1d8 with rolls of 2.  Sacred Flame damage.

Victor Harkness
player, 335 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 15 Nov 2018
at 22:53
  • msg #277

Re: Adventure of Wyvern Tor, Too

Victor regains his composure and swings the mace once more, "Take that!" he shouts.

Attacking whichever adjacent ghoul seems most injured, Victor hits AC 18 for 7 bludgeoning and 3 radiant.

14:48, Today: Victor Harkness rolled 1 using 1d4 with rolls of 1.  Bless bonus to attack.

14:47, Today: Victor Harkness rolled 17,7,3 using 1d20+6,1d6+6,1d6 with rolls of 11,1,3.  Lightbringer attack, damage, bonus damage vs. undead.

This message was last edited by the player at 22:54, Thu 15 Nov 2018.
Thressa Wildflame
player, 86 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Tue 20 Nov 2018
at 07:00
  • msg #278

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 277):

" The Light of Aumanator shines brightly its wrath upon you. "

A beam of orange Flame like radiance descends from above on the ghoul.


DC 14 for 8 points of radiant damage
This message was last edited by the player at 07:04, Tue 20 Nov 2018.
Francis Grant
player, 1 post
Human Sage
Fri 23 Nov 2018
at 15:03
  • msg #279

Re: Adventure of Wyvern Tor, Too

One of the corpses, apparently untouched by the ghouls, suddenly leaps up and runs toward the abominations. He mutters a word, and flame swirls around his blade as he hacks toward the closest ghoul, the flame striking another.

Casting Green Flame Blade, 20 to hit, 6 slashing damage, 3 fire damage to a second target.

10:58, Wed 21 Nov: Secret Roll: Francis Grant rolled 15 using 1d20+5 with rolls of 10.  Initiative.
09:53, Today: Francis Grant rolled 20 using 1d20+5 with rolls of 15.  Longsword Attack vs.
09:53, Today: Francis Grant rolled 6 using 1d8+5 with rolls of 1.  Longsword Damage (slashing).

StarMaster
GM, 569 posts
Inscrutable
Mon 26 Nov 2018
at 06:31
  • msg #280

Re: Adventure of Wyvern Tor, Too

Lureene Raventree (Initiative 20) casts Sacred Flame on Ghoul #2 and does 2 points of damage.
Ghoul #2: 23hp - 2 = 21hp.

Ghouls (initiative 20) attack the only two people in the room at the moment--Victor and Nixon. One manages to hit Victor for 8 points of damage, but the other two miss Nixon completely.

01:07, Today: StarMaster rolled 21,8,6 using 1d20+3,1d20+3,1d20+3 ((18,5,3)). Ghoul attacks.

Ero Sulaanin (Initiative 18) lets loose with another Firebolt spell at Ghoul #1 again. He hits and does 7 points of damage.
Ghoul #1: 20hp - 7 = 13hp.

Vilderhardt Auros (Initiative 18) moved from one side of the cave to the other where the sounds of combat were coming from. It was already a bit crowded there. Lureene, Ero and Thressa are casting spells from outside the room at three ghouls in the room, and Nixon and Victor are in the room fighting the ghouls in melee. Another person gets up off the floor and attacks one of the ghouls.

Thressa Wildflame (Initiative 17) also casts Sacred Flame on Ghoul #2 and does 5 points of damage to it.
Ghoul #2: 21hp - 8 = 13hp.

Kae Greenleaf(Initiative 15), upon seeing the ghouls in the room, charges in and attacks Ghoul #1 with his scimitar, doing 4 points of damage.
Ghoul #1: 13hp - 4 = 9hp.

Francis Grant (Initiative 15), having been unconscious on the floor from the ghouls' initial attack, seems to have been roused by the sounds of combat and flying spells. He attacks the nearest ghoul, hits and does 9 points of damage.
Ghoul #2: 13hp - 9 = 4hp.

Nixon Nantickle (Initiative 4), having been bit by one of the ghouls (#3), smashes his shield into the creature and does enough damage to destroy it.
Ghoul #3: 9hp - 16 = -7hp... DESTROYED.

Victor Harkness (Initiative 3) tries to attack the most damaged ghoul, which would be #3 that Nixon just destroyed, so he attacks the one that just hit him, hits, and does 10 points of damage.
Ghoul #1: 9hp - 10 = -1hp... DESTROYED.

New Ghouls (Initiative 23)--4 of the corpses on the ground stir and get up, having been turned into ghouls by the other ghouls. Although they become active at the end of the round, they won't get a chance to attack until the start of the next round.
01:21, Today: StarMaster rolled 23 using 1d20+3 ((20)).


The rest of the group--Mithra Stormraven, Axia Gryxis, Cunaar Clothar, Ezguar Grimlock and Hrull--are keeping a lookout on the other passages.

Mithra and Vilderhardt hadn't finished checking out the passages and rooms in the former entrance.
Victor Harkness
player, 337 posts
Officer...Gentleman? AC19
Eldritch Knight HP 40/48
Tue 27 Nov 2018
at 01:40
  • msg #281

Re: Adventure of Wyvern Tor, Too

Victor attacks another ghoul, moving into a position to separate the group so they can't all attack on person, if he can do so without provoking an opportunity attack.

Hit AC 23 for 9 Bludgeoning, 2 radiant.

17:32, Today: Victor Harkness rolled 23,9,2 using 1d20+6,1d6+6,1d6 with rolls of 17,3,2.  Lightbringer attack, damage, bonus damage vs. undead.

Vilderhardt Auros
player, 12 posts
Aasimar Hexblade Warlock
AC:16 -- HP:(39)/33
Tue 27 Nov 2018
at 01:49
  • msg #282

Re: Adventure of Wyvern Tor, Too

Vilderhardt slips into the room, trying his best to position himself between the frontline fighters and as many of the casters as he can. With a quick flourish, his longsword reappears in his hands.

Action. Summons his pact weapon. Waiting for any of the ghouls to attempt to approach the casters.
Francis Grant
player, 3 posts
Human Sage
Tue 27 Nov 2018
at 04:11
  • msg #283

Re: Adventure of Wyvern Tor, Too

With wide eyes and a grimace on his face, Francis adjusts his position and launches a blast of fire at the monsters, the incantation carrying an angry tone.

Moving to catch as many zombies in the 15 ft cone as possible.

Casting Burning Hands for 11 fire damage (DC 13 Dex save for half)

23:05, Today: Francis Grant rolled 11 using 3d6 with rolls of 4,3,4.  Burning Hands Damage (fire).

Thressa Wildflame
player, 87 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Tue 27 Nov 2018
at 12:46
  • msg #284

Re: Adventure of Wyvern Tor, Too

Thressa casts sacred flame and moves into melee with another ghoul.

" Light of Aumantator shines again. "



04:47, Today: Thressa Wildflame rolled 8 using 1d8 with rolls of 8.  Sacred Flame.

This message was last edited by the player at 12:48, Tue 27 Nov 2018.
Lureene Raventree
player, 190 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Tue 4 Dec 2018
at 12:49
  • msg #285

Re: Adventure of Wyvern Tor, Too

"And so does the flame of the Lady Firehair!" calls out Lureene after Thressa. She eyed the ghouls warily, but figured that the undead would be overwhelmed.

07:48, Today: Lureene Raventree rolled 6 using 1d8 ((6)).
Ero Sulaanin
player, 254 posts
Elf
Wizard
Tue 4 Dec 2018
at 13:00
  • msg #286

Re: Adventure of Wyvern Tor, Too

Ero continues his firebolt assault, but the accuracy of his last two attacks doesn't extend to the third.  It flies over the head of the ghoul without even singeing the few hairs it has.

05:58, Today: Ero Sulaanin rolled 10,9 using 1d20+5,1d4+5 with rolls of 5,4.  fire bolt.
Kae Greenleaf
player, 5 posts
Human Druid
Wed 5 Dec 2018
at 11:25
  • msg #287

Re: Adventure of Wyvern Tor, Too

"There's more of them, they must be destroyed!" Kae cries to the others. Without mercy, he swings his sword again.


13:24, Today: Kae Greenleaf rolled 16,7 using d20+d4+5,d6+3 with rolls of 10,1;4.  Attack and damage with scimitar.

Nixon Nantickle
player, 93 posts
Baronet swordsman
AC19 HP43/35
Wed 5 Dec 2018
at 16:27
  • msg #288

Re: Adventure of Wyvern Tor, Too

Nixon extended his shield to deflect an attack away from a rising living person, spoiling the attack but aiding the human... but a distraction caused by Victor turned the unexpected maneuver into another literally stunning blow.

Not to be deemed fangless, however, Nixon's body spun around to deliver a down-slashing blade into the neck/shoulder region of the nearest ghoul as the duelist danced through the combat beside his more grizzled companion.


OOC:
Mv if necessary to ensure flanking benefits - if able to assist v. multiple, all the better
09:18, Today: Nixon Nantickle rolled 15,11,9,9 using 1D20+6,d8+8,d20+6,d8+8.  longswd Attk/dmg/shieldattk/Dmg.
19:50, Today: Nixon Nantickle rolled 16,6 using d20+8,2d8 with rolls of 8,4,2.  adv. flanking
17:09, Fri 07 Dec: Nixon Nantickle rolled 1 using 1d4 with rolls of 1.  bless.
19:54, Today: Nixon Nantickle rolled 2 using 1d4 with rolls of 2.  bless2.
09:19, Today: Nixon Nantickle rolled 2 using 1d6.  hex.
19:53, Today: Nixon Nantickle rolled 6 using 1d6 with rolls of 6.  hex2.

AC15, dmg13 to nearest ghoul
AC18, dmg11 to nearest ghoul
EDIT: to include advantage, bless, hex

This message was last edited by the player at 02:59, Thu 13 Dec 2018.
StarMaster
GM, 571 posts
Inscrutable
Mon 17 Dec 2018
at 04:09
  • msg #289

Re: Adventure of Wyvern Tor, Too

The number of ghouls in the somewhat small room meant most of the fighting was going to be in close quarters, but the spellcasters were still able to target some of the creatures.

New Ghouls (Initiative 23)--the 4 newly arisen ghouls didn't get a chance to attack last round  because of their slow movement, but they make up for it this at the start of this round, attacking Nixon, Kae, Victor and Vilderhardt. But, all four of them miss!

23:01, Today: StarMaster rolled 16,5,11,5 using 1d20+3,1d20+3,1d20+3,1d20+3 ((13,2,8,2)).


Lureene Raventree (Initiative 20) again cast Sacred Flame on Ghoul #2 as it was the only one of the original three that was still standing, and does 6 points of damage.
Ghoul #2: 4hp - 6 = -2hp... DESTROYED!

Ero Sulaanin (Initiative 18) lets loose with another Firebolt spell at one of the newly arisen Ghouls--#4. This one misses.
Ghoul #4: 26hp - 0 = 26hp. Untouched.

Vilderhardt Auros (Initiative 18), just inside the doorway, continues to protect the spellcasters from the advancing ghouls. One of the new ghouls does, indeed, move from the right toward the spellcasters. One of the 'corpses' turned out to be still alive, and he'd gotten up and attacked the ghouls from behind, thus causing a flanking action.

22:26, Today: StarMaster, on behalf of Vilderhardt Auros, rolled 18,6,8 using 1d20+5,1d20+5,1d8+3 ((13,1,5)).

He manages to hit ghoul #5 and does 5 points of damage to it.
Ghoul #5: 18hp - 5 = 13hp.

Thressa Wildflame (Initiative 17) again casts Sacred Flame on one of the newly arisen ghouls, #6, and does 8 points of damage to it.
Ghoul #6: 24hp - 8 = 16hp.

Kae Greenleaf(Initiative 15), upon seeing new ghouls arise, attacks Ghoul #7 with his scimitar, hits and does 7 points of damage.
Ghoul #7: 25hp - 7 = 18hp.

Francis Grant (Initiative 15) vaguely recalled being attacked by bugbears. He appears to be the only survivor of his party. He casts a Burning Hands spell at the newly arisen ghouls, trying hard not to catch any of the other adventurers in the cone. He only manages to catch 3 of the 4 ghouls, doing 11 points to each of them as they are caught unaware by the attack from behind.
Ghoul #4: 26hp - 11 = 15hp.
Ghoul #6: 16hp - 11 = 5hp.
Ghoul #7: 18hp - 11 = 7hp.

Nixon Nantickle (Initiative 4) doesn't have to move to gain flanking as the Burning Hands spell signified an attack from behind. His sword and shield both hit.
Ghoul #4: 15hp - 13 = 2hp.
Ghoul #4: 2hp - 11 = -9hp... DESTROYED.

Victor Harkness (Initiative 3) can't get at the ghoul that Vilderhardt is fighting, so has to attack one of the other one. He hits and does 11 points of damage.
Ghoul #6: 5hp - 11 = -6hp... DESTROYED.

At the end of the round, there are only 2 ghouls left.


The rest of the group--Mithra Stormraven, Axia Gryxis, Cunaar Clothar, Ezguar Grimlock and Hrull--are still keeping a lookout on the other passages since the sounds of battle might draw attention. Fortunately, the enemy in this instance does not have any metal weapons or shields, so battle sounds aren't as loud or harsh as normal.
Ero Sulaanin
player, 255 posts
Elf
Wizard
Mon 17 Dec 2018
at 14:16
  • msg #290

Re: Adventure of Wyvern Tor, Too

Ero waits somewhat impatiently for an opening in the fracas.  He finally sees his opportunity and tosses in another firebolt.  For the third time, he hits.

07:14, Today: Ero Sulaanin rolled 17,7 using 1d20+5,1d4+5 with rolls of 12,2.  fire bolt.
Mithra Stormraven
player, 138 posts
Human Fighter
AC 19; HP 17/36
Mon 17 Dec 2018
at 19:51
  • msg #291

Re: Adventure of Wyvern Tor, Too

Unless the threat--ghouls apparently--spilled out of the room, there wasn't much chance of her getting into the fracas. She was sure, though, that there'd be another battle.

She had Ezguar keep watch up the hallway alongside the room. According to Victor, that should lead to the green flame skull room, and while the green flame skull may have been stuck there, who knew what else might be in that cave or along the way.

Mithra then asked Axia to watch the way Mithra's group had come from, and Cunaar to watch the way he'd come from.

Mithra kept an eye on the old entrance... there was still a room than Vilderhardt hadn't had a chance to check out. There could be more ghouls lurking in there.
StarMaster
GM, 572 posts
Inscrutable
Tue 1 Jan 2019
at 19:13
  • msg #292

Re: Adventure of Wyvern Tor, Too

Ero fires off another Firebolt and manages to hit ghoul #7 for 7 points of damage, which finishes it off.

With only one ghoul left, it is easily destroyed.

In the aftermath of the battle, it constant booming through the caves becomes apparent once again. Had the battle made much noise, it would have been hard to have heard it above the booming that echoes through the caves.

A quick search of the room determines that there are no more corpses about to spring up and attack.

An iron brazier that had stood in the middle of the room had gotten knocked over in the battle, scattering old coals across the floor.

No other loot can be found.

There are other corpses on the floor, but they appear to be too desiccated to have become ghouls. Three of them look like Dwarves, and five of them look like Orcs. By the looks of it, it had been a ferocious battle a long time ago.
Mithra Stormraven
player, 139 posts
Human Fighter
AC 19; HP 17/36
Tue 1 Jan 2019
at 19:26
  • msg #293

Re: Adventure of Wyvern Tor, Too

Mithra waits for the battle to end and everyone that was injured to get healed and the others to sort through the room.

Her small group was still keeping watch. In a way, they were in a vulnerable place since enemies could attack from four different directions, but she wasn't really sure just who the 'enemy' was that was hiding or lurking down here in the mine. Bugbears... probably. But could they circle around to attack from different sides? For that matter, were there any left?

"I sure hope there's something worthwhile in that room," she says to the others.
Lureene Raventree
player, 193 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sun 13 Jan 2019
at 04:57
  • msg #294

Re: Adventure of Wyvern Tor, Too

"Not in this one, unless you are a student of ancient dwarven battles, I suppose", offers Lureene, "But weren't there other doors to look past? We should do them one by one, and as a group, lest we find a bigger pack of ghouls."
Thressa Wildflame
player, 88 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sun 13 Jan 2019
at 05:45
  • msg #295

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 294):


" Yes, we should do that. "
Victor Harkness
player, 339 posts
Officer...Gentleman? AC19
Eldritch Knight HP 40/48
Sun 13 Jan 2019
at 20:03
  • msg #296

Re: Adventure of Wyvern Tor, Too

"Agreed," said Victor, Lightbringer in hand.
Kae Greenleaf
player, 6 posts
Human Druid
Sun 13 Jan 2019
at 22:17
  • msg #297

Re: Adventure of Wyvern Tor, Too

Kae looks around at the bodies. He turns his attention to them one by one, for each making sure they are no longer "alive". After finally finishing to check all the bodies, he says: "Good, it seems we managed to correct this imbalance. Sadly, however, from my experience, where one such imbalance exists, more are surely to be found". He looks around at the others with an ominous, overly-dramatic look in his eyes. He returns his scimitar to its sheath and steps after the others out of the room.
Mithra Stormraven
player, 140 posts
Human Fighter
AC 19; HP 17/36
Mon 14 Jan 2019
at 00:11
  • msg #298

Re: Adventure of Wyvern Tor, Too

Once again, a small army of adventurers seems to have formed. The only oddity to it was that it occurred here in a mine. No, make that THE mine... the Lost Mine of Phandelver.

She supposed that once the Dwarven brothers had rediscovered it, it became a magnet for other adventurers.

"Yes," she replied to the others, "there were two doors down this passage that looks like it was once the entrance. We've seen evidence of an earthquake but have no way of knowing if it was caused by the magic battle that went on here so long ago."

"We opened one door. Some old assay papers in there, but no undead."

"Also, I believe there is another room down that side passage which leads to the Green Flame Skull."

"We can clear this entrance one out first and then move on. I was just waiting for that room to be resolved. Didn't consider it wise to have a fight on two fronts."


Making sure that some of them were still watching all the exits from here, she turns back to the door still unexplored.

She couldn't imagine any creature that might be living in there; certainly none that wouldn't have been alerted by the recent combat. That left undead and automatons... maybe plants or molds.

She briefly examines the closed door for any obvious signs of traps, and, not finding any, tries the latch and pulls the door open.
Victor Harkness
player, 340 posts
Officer...Gentleman? AC19
Eldritch Knight HP 40/48
Mon 14 Jan 2019
at 02:07
  • msg #299

Re: Adventure of Wyvern Tor, Too

Victor moves up towards Mithra as she speaks, standing next to her as she opens the door.
Kae Greenleaf
player, 7 posts
Human Druid
Mon 14 Jan 2019
at 10:33
  • msg #300

Re: Adventure of Wyvern Tor, Too

Kae comes up behind, peering with interest into the next room.
Nixon Nantickle
player, 97 posts
Baronet swordsman
AC19 HP43/35
Mon 14 Jan 2019
at 12:00
  • msg #301

Re: Adventure of Wyvern Tor, Too

Nixon's blade received a thorough examination after the battle, and he cleaned the blade on an abandoned tunic in abundance of caution.  Nothing worse than rotting flesh to potentially poison a blade by befoulment, and knicking one's self on a dirty blade was a poor, poor way to go out.

He joined Victor in attending the next door after the search for any valuables turned up negative.

"Nice work with the mace.  Served you well there."
Victor Harkness
player, 341 posts
Officer...Gentleman? AC19
Eldritch Knight HP 40/48
Mon 14 Jan 2019
at 12:20
  • msg #302

Re: Adventure of Wyvern Tor, Too

Victor grins."Indeed. Would you like to give it a try?"
Thressa Wildflame
player, 90 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 14 Jan 2019
at 17:18
  • msg #303

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 302):

Thressa stays alert and with Victor and Mithra.

" Gentleman, your humor is most enlightening. "
Nixon Nantickle
player, 98 posts
Baronet swordsman
AC19 HP43/35
Mon 14 Jan 2019
at 18:07
  • msg #304

Re: Adventure of Wyvern Tor, Too

Victor Harkness:
Victor grins."Indeed. Would you like to give it a try?"
"Would be hard-pressed to say no, but it looks like it fits your style well, friend, so appears as though I shall need to weep and bemoan my sad fate and pray we come upon a blade to match my reach."  The duelist chuckled gently, using the time to restore himself and the extra draw of energy upon which he could renew himself.  "Good to have someone well-armed guarding my back."


OOC: quite fine with a short rest here, if folk need to recover HD, or continuing.
Nixon will restore his Fiendish Vigor to recover his 8 tempHP buffer.

Thressa Wildflame
player, 91 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 14 Jan 2019
at 18:30
  • msg #305

Re: Adventure of Wyvern Tor, Too

In reply to Nixon Nantickle (msg # 304):

Same here on short rest especially since warlocks get spell slots back on short rest
Nixon Nantickle
player, 99 posts
Baronet swordsman
AC19 HP43/35
Mon 14 Jan 2019
at 18:34
  • msg #306

Re: Adventure of Wyvern Tor, Too

Thressa Wildflame:
In reply to Nixon Nantickle (msg # 304):
Same here on short rest especially since warlocks get spell slots back on short rest
Let's do it then, absent protest from someone.
  He says, not minding to get back his extra Hex slot :)

Lureene Raventree
player, 194 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Thu 17 Jan 2019
at 12:32
  • msg #307

Re: Adventure of Wyvern Tor, Too

"Since we are to take a short recess, is anyone in need of healing?"
Victor Harkness
player, 342 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 17 Jan 2019
at 19:03
  • msg #308

Re: Adventure of Wyvern Tor, Too

"A brief rest and I'll be fine. Barely hurt in the first place."

10:58, Today: Victor Harkness rolled 12 using 1d10+2 with rolls of 10.  Hit die healing.
Ero Sulaanin
player, 256 posts
Elf
Wizard
Sun 20 Jan 2019
at 19:03
  • msg #309

Re: Adventure of Wyvern Tor, Too

Ero waves off Lureene without looking up from his book.  "They never attained the contiguity to inconvenience."
StarMaster
GM, 577 posts
Inscrutable
Tue 22 Jan 2019
at 02:20
  • msg #310

Re: Adventure of Wyvern Tor, Too

Mithra, Victor and Kae peer into the room.

A heap of rubble from a partially collapsed ceiling lays in the middle of the room while a pair of splintered stone benches lie to the side. There are also ruined stone bunks and the remnants of what appear to be toppled weapon racks.

Scattered amid all this are the bones of several Dwarves and Orcs.

Only a few weapons are visible... hammers and maces with shattered hafts and broken heads. Casting Detect Magic doesn't show anything magical in the room.


With no threat discernible, Mithra closes the door and walks back out to the large cave.

Everyone then takes a short rest.
Mithra Stormraven
player, 141 posts
Human Fighter
AC 19; HP 17/36
Tue 22 Jan 2019
at 02:29
  • msg #311

Re: Adventure of Wyvern Tor, Too

After the rest, Mithra walks over to the hall next to the zombie room.

"There's another room here, and a cave farther on," she tells the others over the dull booming of the crashing water from the underground river. "I think we should clear these areas before we proceed."

"I'll take the cave. Someone else can search the room."


She then proceeds down the hall to the cave.
Victor Harkness
player, 343 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Tue 22 Jan 2019
at 12:08
  • msg #312

Re: Adventure of Wyvern Tor, Too

"I'll check the room. Maybe some more ghouls for Lightbringer to smash!" He heads to the room and opens the door,keeping his shield up, as usual.
Francis Grant
player, 4 posts
Human Sage
Wed 23 Jan 2019
at 04:12
  • msg #313

Re: Adventure of Wyvern Tor, Too

As the group sat down to rest, they were approached by an older man with a grizzled, but not unkind, face. His short hair was white and well kept, and his clothes were clean aside from signs of the last fight.

"Well met," he calls gently to the group at large, approaching slowly. "And thank you. I owe you all my life. Might I burden you with an old man's company a while longer? This isn't the type of place I'd like to remain alone."
Lureene Raventree
player, 195 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Thu 24 Jan 2019
at 01:40
  • msg #314

Re: Adventure of Wyvern Tor, Too

"Well met, goodsir!" offered the lovely Lureene. "Of course, we'd not leave anyone alone in these dangerous surroundings. Were you blocked from leaving here by the ghouls, or otherwise in danger? How came you to be here, if I may ask?"
Francis Grant
player, 5 posts
Human Sage
Thu 24 Jan 2019
at 11:56
  • msg #315

Re: Adventure of Wyvern Tor, Too

"Nearly as much a mystery to me, I'm afraid," the grizzled man says as he sits, dropping his pack to the floor beside him. "I came for likely the same reason as many of you: whispers of a lost mine found again. A few of us from my college in Neverwinter had our minds set to investigate, and thought we might as well utilize teleportation magic to get us close. It seems something about the aura of this place affected the spell. I have my theories of course, but... well, theories don't do much good when you find yourself alone, surrounded by the undead." He gives a light smile at that.

"And might I assume you're not here on vacation?"
Nixon Nantickle
player, 100 posts
Baronet swordsman
AC19 HP43/35
Thu 24 Jan 2019
at 17:53
  • msg #316

Re: Adventure of Wyvern Tor, Too

Nixon popped himself to his feet to join Victor.  "Can't let you catch up to me in the bet - for a poor lad like myself, grand funds of fortune that is."  The duelist gestured to the others talking.

"Join the lass or us as you like, but keep together for safety - this still remains much trouble about the tunnels."


OOC: onward-ho with Victor!
Kae Greenleaf
player, 8 posts
Human Druid
Mon 28 Jan 2019
at 17:46
  • msg #317

Re: Adventure of Wyvern Tor, Too

Kae felt he didn't need any rest after the short encounter, so he just paced up and down the cavern, letting out odd syllables every few minutes.
As the newcomer approached, Kae walked around him, examining him from all sides. "Interesting," he let out at last. He then kept on walking, stopping a little later, and engaging in what looked like a heated conversation with a rock at the side of the road (though it was more of a monologue, because the stone didn't make a sound).

OOC: Once everyone is done resting, Kae will join them in exploring the rest of this place.
Ero Sulaanin
player, 257 posts
Elf
Wizard
Fri 1 Feb 2019
at 13:43
  • msg #318

Re: Adventure of Wyvern Tor, Too

Ero mutters to himself as he continues the study of his new book.
Mithra Stormraven
player, 142 posts
Human Fighter
AC 19; HP 17/36
Sun 3 Feb 2019
at 20:18
  • msg #319

Re: Adventure of Wyvern Tor, Too

It bothered her... though only slightly... as the group rested and she had to force herself to stop pacing and get a bit of rest.

Finally (or so it seemed), it was time to resume their exploration.

She had no idea who was following her as she headed down to the large cave beyond the room with the ghouls.

She stopped just before the entrance, listened and then took a peek in.
StarMaster
GM, 578 posts
Inscrutable
Fri 8 Feb 2019
at 03:22
  • msg #320

Re: Adventure of Wyvern Tor, Too

Victor and company investigate the room on the eastern side of the hallway to the large cave.

There is no door, just an open doorway into a 30' x 30' room, though the back wall (east) has collapsed into a mass of rubble.

However, a door in the middle of the north wall stands ajar, and you can see that it leads to what was a storeroom. You can tell this by the stacks of dusty kegs tucked neatly against the back and side walls.

They all appear to be cracked and split open from age. It appears that the contents of the kegs have long since evaporated.



Mithra leads another group down to the great cave as it is easily the largest cave any of you have so far encountered here in the lost mine.

It takes only a casual glance to see that this was probably used as a banquet hall, meeting room or perhaps even a mead hall.

It is split into three sections. The middle section where two large tables still sit is about 1/3 of the entire cave but is a good ten feet lower than both the near and farther sections. Carved stone stairs lead up to this higher ledges.

A pair of rusted iron braziers also sits in this area.

The most unsettling sight, though, are the skeletal remains of dozens of dead warriors--Dwarves, Gnomes, Orcs and ogres by the look of them.

Two other exits leave the cavern. One is at this level, somewhat directly across from where the group enters. Mithra has a good idea that it leads to the room she encountered bugbears in, as there was a door leading out of the back of the room, but it had been barred with piled debris.

The other exit is up on the ledge to the right. It probably goes to the room with the green flaming skull that Victor described.

There is no sign of anything living in here...  no movement, no noise except the incessant booming of the underground river.
Victor Harkness
player, 345 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Fri 8 Feb 2019
at 06:37
  • msg #321

Re: Adventure of Wyvern Tor, Too

Victor will search the storeroom for anything of interest.

22:36, Today: Victor Harkness rolled 16 using 1d20+1 with rolls of 15.  Investigation .
StarMaster
GM, 579 posts
Inscrutable
Fri 8 Feb 2019
at 15:00
  • msg #322

Re: Adventure of Wyvern Tor, Too

The first thing Victor spots that strikes him as unusual is one of the barrels seems to be intact still. It's in the far left corner, under and surrounded by several of the broken barrels.

The second item he finds is a body... a living body... sleeping in the far right corner behind the barrels.

The body is curled up (as if hiding), wrapped in a dusty trail-worn cloak that further hides... her.
Myn'thara Silvertongue
player, 3 posts
Elf Rogue HP 18/18
Thief AC 16
Sat 9 Feb 2019
at 01:47
  • msg #323

Re: Adventure of Wyvern Tor, Too

The bundled body in the corner was covered completely hidden under the cloak. The Roar of the falls had muffled the approach and lulled her to sleep some time ago. She had been brought to the point of exhaustion just trying to survive that she drifted off to actual sleep.

She had lost track of how long she had been here. Had it been a tenday? or longer. The rest of her group were dead and her food provisions had run dry. She had to decide if she was going to attempt to get out of this thrice damned mine or just give up and join her Ma and Da.
Victor Harkness
player, 346 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Sat 9 Feb 2019
at 02:50
  • msg #324

Re: Adventure of Wyvern Tor, Too

Victor gently nudges the sleeping woman with his boot. "Miss, are you okay?" he asks.
Myn'thara Silvertongue
player, 4 posts
Elf Rogue HP 18/18
Thief AC 16
Sat 9 Feb 2019
at 04:29
  • msg #325

Re: Adventure of Wyvern Tor, Too

Her mind didn't register the voice only the feeling of someone or something touching her. It snapped her brain on. Fight or flight kicked in and she rolled over her legs moving to lift her smaller frame upright whipping and discarding the cloak. In a half thought out distraction. "Alright ye damned beasts, I dunneh care anymore!" She yelled with a heavy Brogue before her eyes adjusted and she saw that the one that touched her wasn't a monster from the mine.

The girl looked barely 20 winters old. Bright crimson hair and blonde highlights was unwashed and calling it a mess would have been an understatement. Her face was dirty and looked like she had been here for some time. Still her look of someone ready to fight tooth and nail faded as she became more aware of what was going on. "Oh... Sorry." she said looking around a little more. "Thought ye were one of those undead bastards, finally finding me."
Belie Ekik
player, 16 posts
Human Rogue
Mon 11 Feb 2019
at 02:17
  • msg #326

Re: Adventure of Wyvern Tor, Too

Coming up behind Viktor, Belie was curious what the fighter had found. Not that he didn't trust Viktor... well, he didn't really trust anyone. Life on the street had taught him that.

"Whadja find, Vik?" the rogue asked as he tried to peer over the man's shoulder.

"A girl! Ha! Only you could go into a dungeon, Viktor, and find a girl!"

"Well, you ain't no ghoul or bugbear. I'm Belie. This here is Viktor. What's your name and how'd you get into this place?"
he asks as he steps out from behind Viktor's shadow.
Ero Sulaanin
player, 258 posts
Elf
Wizard
Wed 13 Feb 2019
at 01:30
  • msg #327

Re: Adventure of Wyvern Tor, Too

Ero looks up from his book to inspect the newest discovery in the cavern  "Imagine, we come across yet another personage perambulating this crevasse.  Somewhere the orcs must have fabricated a behemothic signpost asseverating, 'Riches here!  All are welcome!'"  As he goes back to his reading, he mutters, "Incogitable....".

Welcome aboard, Myn'thara!  Don't mind Ero, he's cranky.  He might lighten up once he notices you're also an elf, but I can't guarantee it.
Thressa Wildflame
player, 92 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Wed 13 Feb 2019
at 01:43
  • msg #328

Re: Adventure of Wyvern Tor, Too

In reply to Ero Sulaanin (msg # 327):

Thressa shakes her head as her hair almost radiates light outward.

" Young girl, The Wildflamme of Aumanator is about as far from undead as you can get. "
Mithra Stormraven
player, 143 posts
Human Fighter
AC 19; HP 17/36
Sun 17 Feb 2019
at 06:22
  • msg #329

Re: Adventure of Wyvern Tor, Too

Eyeing the cave with suspicion, Mithra was annoyed still further because of the strange configuration of this place. It meant they'd have to investigate it in more detail.

The ledge up on the left probably led to the room where they'd encountered the bugbears. But was there anything else? Did it lead somewhere else?

And then there was the ledge on the right. Did it lead to the other cave with the Green Flaming Skull? She glanced back at the others. Were they now strong enough to challenge the magic of the skull? The skull apparently couldn't leave that cave, so it seemed unlikely that the missing Dwarves were there.

No, better to find the Dwarves first and then challenge the skull.

"We need to check out these upper ledges," she said, turning to those behind her. "Whose with me?"
Myn'thara Silvertongue
player, 6 posts
Elf Rogue HP 18/18
Thief AC 16
Sun 17 Feb 2019
at 06:28
  • msg #330

Re: Adventure of Wyvern Tor, Too

Looking about the group. The redhead Still in a position that telegraphed she could fight. Slowly eased to a static stand She had a pair of short swords on her hips Two dagger Sheaths one which is empty. "I was guiding some pompous waterdeep noble and his two friends a cleric and a mage fresh off his back side from whatever magic schooling his parents paid for."

She looked at Ero, a scowl forming for a second then a smile like someone told her a joke. "Aye they did, it's a shame though. You were too busy with yer head up yer arse to notice it." She said with a coy grin.

She flicked her wrist the missing knife hidden by her back facing palm and thumb flipping down. She rested with it balanced perfectly at the top of the handle; where handle ends and the blade begins on her ring finger "I was spos to guide them and scout out for traps. They were arrogant and just wanted a pretty face along for the ride. The Stirges and ghouls made short work of them; despite my warnings. We should have gotten out of this place after we first ran into the stirges."

She sheathed her dagger and Picked up her cloak and the lightly filled backpack she had been using for a pillow. She opened her side bag and pushed the whole backpack into it along with her cloak. "Myn'thara...... Myn'thara Silvertongue."

Thanks for the welcome, I won't mind Myn is in some ways a sharp tongued irish woman. Hense the retort to Ero. Just a note she loves Card games as well and may invite anyone to play.
This message was last edited by the player at 06:28, Sun 17 Feb 2019.
Lureene Raventree
player, 196 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 18 Feb 2019
at 08:03
  • msg #331

Re: Adventure of Wyvern Tor, Too

"Mithra, if I may", said Lureene, "We should gather everyone before we explore too far. I'm not sure splitting off like that is the best strategy. If one group fights something dangerous, while the other is away or detained..."
Thressa Wildflame
player, 93 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 18 Feb 2019
at 19:23
  • msg #332

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 331):

" Mithra, I whole heartedly am in agreement with Sister Raventree here. We should continue as one group. Although if you insist, I will go with you. "
Ero Sulaanin
player, 259 posts
Elf
Wizard
Mon 18 Feb 2019
at 19:47
  • msg #333

Re: Adventure of Wyvern Tor, Too

Ero looks up from his book for a moment and remarks, "Silvertongue?  If ever there was a misnomer...."
Mithra Stormraven
player, 144 posts
Human Fighter
AC 19; HP 17/36
Wed 20 Feb 2019
at 02:26
  • msg #334

Re: Adventure of Wyvern Tor, Too

At Lureene's suggestion and Thressa's agreement, Mithra shrugs. They had a point.

She takes a step back... to await Victor's result from exploring the other room.

"Okay, okay... I'll wait. What'd he find?"
Victor Harkness
player, 347 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 20 Feb 2019
at 16:10
  • msg #335

Re: Adventure of Wyvern Tor, Too

Victor chuckles at Ero's remark. "Happy to meet ya, Miss Silvertongue. Captain Victor Harkness, Neverwinter Infantry 42nd Division, retired. My 'charming' friend here, is Ero Sulaanin. The rest of our group is nearby. Come, we'll introduce you."
StarMaster
GM, 580 posts
Inscrutable
Sun 24 Feb 2019
at 21:15
  • msg #336

Re: Adventure of Wyvern Tor, Too

No sooner did Mithra turn back than a quickly increasing scrabbling sound start to come from the ledges above.

Half a dozen ghouls reach the edge of the ledge on each side and begin jumping down, not landing all that gracefully but also not being injured, and then moving toward Mithra and the sound of other voices.

It's now clear that the ghouls could have been lurking at the back of the ledge, and it was the sound of people... conversation... that drew them forth... ravenous hunger driving them.
Nixon Nantickle
player, 101 posts
Baronet swordsman
AC19 HP43/35
Mon 25 Feb 2019
at 21:44
  • msg #337

Re: Adventure of Wyvern Tor, Too

Nixon chatted amiably as the party paced along to rejoin the two groups.  "We'll see if Misha found anyone else, or perhaps better sign of the dwarves we seek.  There have been several fallen, which is concerning ... yet, more aged falling, and certainly, the ghouls just wanted to have lunch, so perhaps the more recent missing are safe in another section of tunnels.

"Really, Victor, you might as well bring up that fancy lighted mace, in case we run into one or two more of them."

Mithra Stormraven
player, 145 posts
Human Fighter
AC 19; HP 17/36
Tue 26 Feb 2019
at 01:20
  • msg #338

Re: Adventure of Wyvern Tor, Too

Mithra was alerted by the scrabbling sound and turned just in time to see the ghouls jumping down off the ledge. They may not have landed all that gracefully, but that didn't seem to bother them as they semi-quickly scrambling to their feet and staggered forward.

"Ghouls!" she shouted back over her shoulder as she backed up. The tunnel would limit their ability to attack as a group.

She waited until the first one got within weapon range before attacking.
Lureene Raventree
player, 197 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Tue 26 Feb 2019
at 12:12
  • msg #339

Re: Adventure of Wyvern Tor, Too

"Ugly things", muttered Lureene. She reached not for her mace, but for her holy symbol, the amulet in the shape of Sune Firehair. This she held high, facing the undead creatures. "Beings of foulness! I cast you out in the name of the Lady Firehair! Begone! Begone!"

OOC: Turn undead.
Nixon Nantickle
player, 102 posts
Baronet swordsman
AC19 HP43/35
Wed 27 Feb 2019
at 19:01
  • msg #340

Re: Adventure of Wyvern Tor, Too

Nixon perked at the call back, and turned to look across at Victor.  "Did I call it, or did I call it.  Hurts to be this good sometimes.

"Shall we join the festivities, or let them have all the fun?"
the duellist inquired facetiously, for he was off and his boots running towards the sound of battle to help their allies.


OOC: book it towards the other group... arriving when you say we arrive? :)
Victor Harkness
player, 348 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 28 Feb 2019
at 10:32
  • msg #341

Re: Adventure of Wyvern Tor, Too

Hate it when you're right, Outside!" says Victor, as he breaks into a sprint alongside Nixon, Lightbringer in hand.
Thressa Wildflame
player, 94 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Thu 28 Feb 2019
at 17:05
  • msg #342

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 341):
Thressa points a finger at the first ghoul.

" Lord Aumantor set this body at rest. "

Holy radiance appearing like flame descends upon the creature.

dex save DC 14, 5 on fail
This message was last edited by the player at 05:31, Tue 05 Mar 2019.
Francis Grant
player, 6 posts
Human Sage
Fri 1 Mar 2019
at 10:39
  • msg #343

Re: Adventure of Wyvern Tor, Too

Francis, having followed near the back of Mithra's procession, draws his longsword reflexively at the mention of ghouls, then proceeds to make his way toward the front of the group where he'd be most useful.
StarMaster
GM, 581 posts
Inscrutable
Mon 4 Mar 2019
at 17:46
  • msg #344

Re: Adventure of Wyvern Tor, Too

Mithra backs down the tunnel; its rough-hewn walls make it a somewhat narrow 10-feet wide but it is still enough for two ghouls to come down at the same time.


Lureene attempts to turn the ghouls, and manages to turn 5 of them and destroy 2 of them! She knows she's not powerful enough yet to do that... unless these were incredibly wimpy ghouls... but she feels that the magic of this place might be helping her... possibly because she's been in here too long!


Thressa casts her Holy Radiance spell upon the first ghoul to make it down the tunnel. It takes damage but not nearly enough to destroy it.


Victor, at this point, makes his way through those in the tunnel to come up beside Mithra. The two of them can fight side by side, and effectively block the ghouls from getting past them... until at least one of them falls.


Francis and Nixon come up behind Mithra and Victor now, but can't get at the ghouls unless they use range weapons. However, it quickly becomes clear that if Mithra and Victor would retreat a few steps, someone could use the entrance to the room to flank attack the ghouls as they came by.
Mithra Stormraven
player, 146 posts
Human Fighter
AC 19; HP 17/36
Tue 5 Mar 2019
at 20:42
  • msg #345

Re: Adventure of Wyvern Tor, Too

Mithra attacks the first ghoul that gets too close.

15:36, Today: Mithra Stormraven rolled 6,6 using 1d20+5,1d8+3 ((1,3)). Attack and damage.

Oh, great... potential fumble... Watch out, Victor! Crazy lady in combat!

15:37, Today: Mithra Stormraven rolled 14 using 1d20+5 ((9)). Confirm critical. Nope.

Whew! No fumble.

She got a little anxious and swung before the deceptively slow-moving ghoul got within range.

"Damn! I'm better than that!" she swore.
Victor Harkness
player, 349 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Wed 6 Mar 2019
at 20:25
  • msg #346

Re: Adventure of Wyvern Tor, Too

Victor attacks the nearest ghoul with Lightbringer.

12:23, Today: Victor Harkness rolled 18,8,1 using 1d20+6,1d6+6,1d6 with rolls of 12,2,1.  Lightbringer attack, damage, radiant damage .
Ero Sulaanin
player, 260 posts
Elf
Wizard
Wed 6 Mar 2019
at 21:11
  • msg #347

Re: Adventure of Wyvern Tor, Too

Ero quickly stuffs his book into his pack and hurries after Victor and Nixon. "What is it?" he calls.
Lureene Raventree
player, 198 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 11 Mar 2019
at 11:59
  • msg #348

Re: Adventure of Wyvern Tor, Too

Lureene watched the ghouls flee from her faithful proclamation with some surprise. "The Lady blesses us greatly today", she said, "though in truth I don't think I'm in this much of her favor. What is this place?" She shakes her head slightly. "Ghouls first. And speaking of blessings..." She proceeds to cast another blessing, targeting Mithra, Victor, and Nixon, the front-liners and the one she thought would replace them if needed.

OOC: As before, this gives them 1d4 to attack rolls and saving throws.
Francis Grant
player, 7 posts
Human Sage
Tue 12 Mar 2019
at 04:08
  • msg #349

Re: Adventure of Wyvern Tor, Too

Unable to reach the ghouls with his sword, Francis concentrates for a moment. A mote of fire leaps from the hand holding his sword, and strikes with ferocity at the closest ghoul.

Casting Fire Bolt at the closest ghoul.

00:03, Today: Francis Grant rolled 25 using 1d20+5 with rolls of 20.  Fire Bolt Attack vs Ghoul.
00:07, Today: Francis Grant rolled 12 using 2d10 with rolls of 9,3.  Fire Bolt Damage (fire) (critical).

Mithra Stormraven
player, 147 posts
Human Fighter
AC 19; HP 17/36
Wed 13 Mar 2019
at 04:19
  • msg #350

Re: Adventure of Wyvern Tor, Too

"GHOULS!" Mithra calls back to Ero as she attacks the ghoul in front of her again. "Dozens!"

00:17, Today: Mithra Stormraven rolled 7,4,7 using 1d20+5,1d4,1d8+3 ((2,4,4)).

Crap. Not even Lureene's blessing can help that roll!
StarMaster
GM, 582 posts
Inscrutable
Wed 13 Mar 2019
at 05:00
  • msg #351

Re: Adventure of Wyvern Tor, Too

Victor has no difficulty hitting the ghoul in front of him, but the damage done isn't enough to destroy it.


Francis also easily hits a ghoul with his Fire Bolt spell. The natural 20 roll is a critical and does maximum damage of 20 points, but that isn't quite enough to destroy the ghoul.


Mithra just misses... again.


Ghoul #1 attacks Mithra with bite and claws.
00:38, Today: StarMaster rolled 7,9,9,8 using 1d20+2,2d6+2,1d20+4,2d4+2 ((5,3,4,5,4,2)).

It's roll was almost as bad as Mithra's! It misses.

Ghoul #2 attacks Victor with bite and claws.

00:39, Today: StarMaster rolled 16,8,22,5 using 1d20+2,2d6+2,1d20+4,2d4+2 ((14,1,5,18,2,1)).

It hits with its claws and delivers 5 points of damage to Victor. In addition, Victor had to succeed at a DC10 Constitution saving throw or become paralyzed for 1 minute.


As seemingly mindless as the ghouls appear to be, as the ones in back move forward they don't push the other ghouls in front of them forward. So, the first two are locked in combat with Mithra and Victor.


There comes a shout from somewhere behind the group. And then there's the crackle of electrical energy... perhaps a lightning bolt.
Victor Harkness
player, 350 posts
Officer...Gentleman? AC19
Eldritch Knight HP 48/48
Thu 14 Mar 2019
at 18:12
  • msg #352

Re: Adventure of Wyvern Tor, Too

Victor shrugs of the numbing effect of the ghoul's claws and swings back.

Victor hits AC 22 for 10 Bludgeoning and 3 radiant.

Today: Victor Harkness rolled 22,10,3 using 1d20+6,1d6+6,1d6 with rolls of 16,4,3.  Lightbringer attack, damage, radiant damage .
11:07, Today: Victor Harkness rolled 23 using 1d20+4 with rolls of 19.  Con save.

Myn'thara Silvertongue
player, 7 posts
Elf Rogue HP 18/18
Thief AC 16
Sat 16 Mar 2019
at 05:28
  • msg #353

Re: Adventure of Wyvern Tor, Too

OOC Apologies for my Delayed post. Had some Real life issues preventing me for making my posts.

Myn hearing the cal that there were ghouls frozen for a moment as the others ran to fight. She saw the potential to get the nine hells out of this place. but only if they survived.

She began to follow the sounds of the fight drawing her short sword as she strode towards the fray.

OOC: Myn drawing shortsword to join the front line of combat.
Ero Sulaanin
player, 261 posts
Elf
Wizard
Sat 16 Mar 2019
at 19:00
  • msg #354

Re: Adventure of Wyvern Tor, Too

Ero gesticulates wildly and shouts, "φλεγόμενη σφαίρα!"  Orange-yellow threads of lights stream out of his fingertips, over his compatriots, and coalesce behind the two ghouls into a giant orange ball of flame.

Flaming Sphere
Lureene Raventree
player, 199 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Wed 20 Mar 2019
at 12:00
  • msg #355

Re: Adventure of Wyvern Tor, Too

"Lady's light burn you from this realm!", calls Lureene, as she casts another spell, this time summoning flame to attack the ghouls.

OOC: Sacred Flame on the most injured ghoul.
Thressa Wildflame
player, 95 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Tue 26 Mar 2019
at 03:40
  • msg #356

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 355):

"The Lord of Light and Law will assist the Lady of Beauty in sending this foul abomination of unlife away."


sacred Flame damage: 8
Cunaar Clothar IV
NPC, 30 posts
Human Wizard
Wed 27 Mar 2019
at 20:01
  • msg #357

Re: Adventure of Wyvern Tor, Too

The shout and commotion from the far cavern naturally drew his attention in that direction... until the shout from behind him. He turned then and moved back to the corner and peered around it to see what was going on.

It probably wasn't a smart thing to do, but he tentatively called out:

"Hey! What's going on?"
StarMaster
GM, 583 posts
Inscrutable
Wed 27 Mar 2019
at 21:01
  • msg #358

Re: Adventure of Wyvern Tor, Too

As long as Mithra and Victor are clogging the hallway fighting the two ghouls, Francis, Lureene, Thressa and Ero can fire spells at the ghouls behind them.

Unless the ghouls in the corridor get lucky and manage to eliminate Mithra or Victor (or both), the rest can't get through... and if they did, they'd face Nixon and Myn'thara.

Nixon might want to get behind the ghouls, but the hallway doesn't have a very high ceiling. Even if he charged through (Victor and Mithra would let him by), he'd be attacked by at least six ghouls before he'd be in the clear.


16:40, Today: StarMaster rolled 15,13,20,4 using 1d20+2,2d6+2,1d20+4,2d4+2 ((13,5,6,16,1,1)).

Mithra gets hit by the ghoul's claws for 4 points of damage and has to make a DC10 Constitution save or become paralyzed for 1 minute.


16:40, Today: StarMaster rolled 20,13,17,4 using 1d20+2,2d6+2,1d20+4,2d4+2 ((18,6,5,13,1,1)).

Victor gets bit by the ghoul he's fighting for 13 points of damage but doesn't need to make a Con save.

Ero's Flaming Sphere spell materializes right behind the two ghouls and does 12 points of flaming damage to them, and sets them on fire! They aren't down yet, but it also damages the ghoul that Francis had targeted, which finishes it off.

Victor then attacks the flaming ghoul in front of him and destroys it.

Thressa and Lureene's double-team spells destroys another ghoul.

That's 5 turned, 2 destroyed, and another 2 destroyed. Of the 5 remaining, three of them have been damaged--all three by Ero's spell.
StarMaster
GM, 584 posts
Inscrutable
Wed 27 Mar 2019
at 21:35
  • msg #359

Re: Adventure of Wyvern Tor, Too

When Cunaar peers around the corner, he sees that there is someone down in the west passage out of the intersection cave. He appears to be casting a spell from the staff that he's holding. The spell he's casting appears to be Web but when the web snags someone, that someone (along with most of the web) disappears!

Those that were keeping watch... Axia, Belie, Berath, Ezguar, Hrul, Kae and Vilderhardt... are no longer still there... at least not all of them. It looked like it was Hrul that disappeared in the web, and he sees spots of webbing elsewhere that have a hole in the middle. He's guessing that Axia and Berath have been eliminated in the same manner.

The next one to vanish is Belie. However, he's replaced with someone new... about 30 feet away, so it's hard to say if the two events are connected.
This message was last edited by the GM at 21:46, Wed 27 Mar 2019.
Ero Sulaanin
player, 262 posts
Elf
Wizard
Thu 28 Mar 2019
at 00:16
  • msg #360

Re: Adventure of Wyvern Tor, Too

Ero waves his sphere after the retreating ghouls.  If it doesn't catch them, at least t will ensure they're farther away.
Victor Harkness
player, 351 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Thu 28 Mar 2019
at 01:06
  • msg #361

Re: Adventure of Wyvern Tor, Too

Victor creates a momentary magical shield to block the bite of the ghoul who attacked him, then bashed the nearest ghoul with Lightbringer.

Reaction: cast shield
Action: hit AC 22 for 8 bludgeoning and 6 radiant damage.

18:01, Today: Victor Harkness rolled 22,8,6 using 1d20+6,1d6+6,1d6 with rolls of 16,2,6.  Lightbringer attack, damage, radiant damage .

Bartholomew Hapendack
player, 1 post
Half-Elf Bard
Thu 28 Mar 2019
at 14:30
  • msg #362

Re: Adventure of Wyvern Tor, Too

Barty pops into existence and is woozy. "What? Where? ...How? Hey where am I??"

He turns to check his surroundings and draws his rapier just in case.
Cunaar Clothar IV
NPC, 31 posts
Human Wizard
Sat 6 Apr 2019
at 20:38
  • msg #363

Re: Adventure of Wyvern Tor, Too

Having experienced the phenomenon already, Cunaar quietly calls out to the newcomer.

"Quick! Over here! Before that guy attacks you!"

He waves Barty over to him.

"Yes, yes, I'm sure you are confused. My name's Cunaar. You're now in the mine of Phandelver. As near as I can tell, once we--me and the rest of the group--tampered with the magic, whether it was the guardian spectator or approaching the green flaming skull, which we haven't dealt with yet, by the way, we seem to have stirred up the powerful magic that was once unleashed here in the mine."

"We're trying to find a pair of missing Dwarf brothers."

"Anyway, since we stirred something up, any... well, perhaps 'unfocused' magic attempt is the best way to describe it... any such magic seems subject to wild magic influence. It mostly seems to teleport people in and out... though maybe that was because some wizards had tried to teleport someone else into the mine."

"That guy over there is probably who we're looking for. I think he's using his staff to cast a Web spell, but it's not doing what he expects. I've seen three people vanish already. Hopefully, they've just been teleported somewhere else."

"Come on! We've got to warn the others!"


He was trying to pull Barty along even as he spoke. True, he was rapidly rambling off a lot of information, but he didn't feel they had time for a lengthy conversation.
Lureene Raventree
player, 200 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sun 7 Apr 2019
at 02:10
  • msg #364

Re: Adventure of Wyvern Tor, Too

"Firehair's flame fall upon you!", says Lureene, as she target another ghoul with her fiery spell.

OOC: again, Sacred Flame on a damaged ghoul.
Thressa Wildflame
player, 96 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sun 7 Apr 2019
at 06:41
  • msg #365

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 364):

" Aumanator's flames shall also burn the abomination away. "
Bartholomew Hapendack
player, 2 posts
Half-Elf Bard
Wed 10 Apr 2019
at 14:17
  • msg #366

Re: Adventure of Wyvern Tor, Too

Barty is tugged along by Cunaar.

"Well it seems to be the case I guess. Can we politely ask him to...I dunno...STOP CASTING?!?!"
Francis Grant
player, 8 posts
Human Sage
Thu 18 Apr 2019
at 11:14
  • msg #367

Re: Adventure of Wyvern Tor, Too

Francis continues to lob motes of fire at the ghouls over the heads of his companions.

Casting Fire Bolt at any of the remaining ghouls in sight.

07:12, Today: Francis Grant rolled 20 using 1d20+5 with rolls of 15.  Fire Bolt Attack vs .
07:13, Today: Francis Grant rolled 9 using 1d10 with rolls of 9.  Fire Bolt Damage (fire).

StarMaster
GM, 585 posts
Inscrutable
Sat 20 Apr 2019
at 18:13
  • msg #368

Re: Adventure of Wyvern Tor, Too

Between Ero's flaming sphere, Lureene's and Thressa's flame attacks and Francis's motes of fire, the ghouls are pretty much destroyed. They aren't particularly fast movers, so Ero's flaming sphere easily catches the fleeing ones before they leave the cavern. Possibly one might have gotten away.

Victor, Mithra and Nixon handle any that would approach down the hall, which some still try to do since they are ravenously hungry and don't have much sense.


As the battle is winding down, Cunaar comes running up behind them all (but not TOO close) and calls out about a wizard attacking from behind.
Ero Sulaanin
player, 263 posts
Elf
Wizard
Mon 22 Apr 2019
at 23:22
  • msg #369

Re: Adventure of Wyvern Tor, Too

A surprised Ero turns.  "A wizard?  Finally, an antagonist of prepatent caliber.  Wend on, Master Clothar!"
Victor Harkness
player, 352 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Wed 24 Apr 2019
at 06:10
  • msg #370

Re: Adventure of Wyvern Tor, Too

Victor rushes in the direction of the aforementioned wizard.
Lureene Raventree
player, 201 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Wed 24 Apr 2019
at 12:08
  • msg #371

Re: Adventure of Wyvern Tor, Too

"Best hurry!" calls out Lureene, and she follows after Victor.
This message was last edited by the GM at 14:48, Sat 27 Apr 2019.
Mithra Stormraven
player, 148 posts
Human Fighter
AC 19; HP 17/36
Sat 27 Apr 2019
at 14:55
  • msg #372

Re: Adventure of Wyvern Tor, Too

Mithra remains behind a moment longer to make sure all the ghouls have been dealt with. It wasn't like the undead had much of a mind of their own any more anyway, but you couldn't really threaten them with self-preservation. She also wasn't aware of any skill at subtlety on their part, such as 'playing possum'.

When Ero's flaming sphere had finished off the last of them, there was none left moving... just smoldering corpses once again. Still, the magic of this place seemed capable of bringing them back to 'life'.

As she followed behind the others, she constantly cast a glance backward to make sure that hadn't happened.

"If the Dwarves are still alive, it is probably because this wizard was hoping they could help him get past the flaming skull," she calls out.

"If that's no longer an issue, he may kill them now just for spite!"

She also made sure there weren't any stragglers.
Cunaar Clothar IV
NPC, 32 posts
Human Wizard
Sat 27 Apr 2019
at 20:41
  • msg #373

Re: Adventure of Wyvern Tor, Too

"I don't know who or what it was," Cunaar explains to the others. "We aren't talking about a lot of light here; it was all I could do to spot the person in the shadows of the tunnel, and it was wearing hooded robes, so I couldn't even say if it was male or female."

"He seemed to be casting a Web spell from a staff, but it wasn't exactly coming out that way. I could be wrong, though."

StarMaster
GM, 586 posts
Inscrutable
Sun 5 May 2019
at 17:21
  • msg #374

Re: Adventure of Wyvern Tor, Too

Since Cunaar was at the rear, when Victor rushed forward, it was the two of them that went dashing through the tunnels first, with Lureene close behind.

That was a good thing, since Lureene had been through this maze of tunnels and could direct them on which way to go.

It was right, left, right, left, right and then down the tunnel to the room with the pool of water.

Unfortunately, there were too many side tunnels and dead ends where the spellcaster could have gone to hide. But, hopefully, those bringing up the rear would check those.

The constant booming in the tunnels, while everyone had mostly gotten used to it, still obscured the sound of any running footsteps.

Lureene explains that they came in through the water tunnel at the far end of the room rather than down the stairs in the middle. Since they hadn't explored the area to the left at the top of the stairs, that's probably where the person had gone.

So, up the stairs and left to a T-intersection.

Lureene doesn't know what lies in either direction, but thinks the right-hand passage leads to the crevasse where the bugbears had been digging. She can also tell you that there is probably another passage out of the crevasse, so the fleeing figure could possibly escape that way.
Mithra Stormraven
player, 149 posts
Human Fighter
AC 19; HP 17/36
Sun 5 May 2019
at 17:32
  • msg #375

Re: Adventure of Wyvern Tor, Too

Mithra, who'd been at the front when fighting the ghouls, now found herself at the rear as the group rushed forward after the spellcaster... probably the person they were after... mainly the person who'd been commanding the bugbears.

For a moment, she considered trying to circle around. There were stairs up across the great cavern which probably led back to the crevasse... but then she remembered that the bugbears had barricaded the second door out of the barracks so that wasn't going to be an easy way to go for either side.

She had no idea how many were left, if Cunaar's words had been accurate. That first teleport that some outside wizards had used to transport other explorers into the mine--she couldn't even remember which ones that had been--probably reacted with the potent magic of the mine... seemingly left over from that ancient arcane duel that had all but destroyed the mine.

Now, people were popping in and out randomly. She just hoped the ones popping out were okay.

As she came up behind the others (whoever you are), she cautioned them about check every side tunnel just to be sure the spellcaster hadn't doubled back somehow or hidden.

Unless he'd fled the mine completely, there were 8 such dead-end tunnels he could have ducked down. It certainly delayed her and the others by checking them out.
Myn'thara Silvertongue
player, 8 posts
Elf Rogue HP 18/18
Thief AC 16
Mon 6 May 2019
at 06:01
  • msg #376

Re: Adventure of Wyvern Tor, Too

Not able to partake in the dispatching of the ghouls Myn sheaths her blades. Leaning against the wall. Looking at Victor whom was one of the few she had met "Well Dun I feel like a lump. So I'm guessing yeh have some reason being in here?"

Myn not knowing who yet to trust Would just follow Victor covering his groups rear.
Victor Harkness
player, 353 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Wed 15 May 2019
at 10:21
  • msg #377

Re: Adventure of Wyvern Tor, Too

Speaking as he ran, Victor said "We're looking for some missing dwarves. Their cousin hired us. Or was it a brother? Blast! I can't even remember their names. Oh well, the Stout Folk tend to keep their word. I'm sure we'll get paid." Victor didn't sound convinced.
Lureene Raventree
player, 202 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Thu 23 May 2019
at 02:47
  • msg #378

Re: Adventure of Wyvern Tor, Too

"We need to pick a direction", said Lureene, "And fast. Devil we know or devil we don't? Sadly our flee-er will know what lies left."
Mithra Stormraven
player, 150 posts
Human Fighter
AC 19; HP 17/36
Thu 30 May 2019
at 19:54
  • msg #379

In Search of the GM

"I'm sure he's around here somewhere," Mithra says to the others as she brings up the rear. "Look under and behind every rock, in every crevasse, chasm, nook and cranny!"
Cunaar Clothar IV
NPC, 33 posts
Human Wizard
Thu 30 May 2019
at 20:07
  • msg #380

In Search of the GM

"We've got enough people that we can go in both directions," Cunaar suggests. "We should send someone to the right... toward the crevasse, just in case the... well, we don't know what he is, but I believe he was calling himself the Spider or something like that... the Spider tries to escape that way."

"Someone should also stay here and guard the way back."

"Any other ways out of here?"

Mithra Stormraven
player, 151 posts
Human Fighter
AC 19; HP 17/36
Sun 2 Jun 2019
at 03:36
  • msg #381

In Search of the GM

"Not as far as we know," Mithra answers as she catches up to the others.

"Cunaar, why don't you and Vilderhardt take the right passage and keep watch over the ravine."

"Francis and Bartholomew can keep guard here at the rear... just in case the Spider gets past us."


Once more, she steps forward to lead the way into the unexplored corner of the mine.
Victor Harkness
player, 354 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sun 2 Jun 2019
at 13:23
  • msg #382

In Search of the GM

Trusty shield and Lightbringer in hand, Victor goes with Mithra, into the unknown.
StarMaster
GM, 587 posts
Inscrutable
Thu 6 Jun 2019
at 01:58
  • msg #383

In Search of the GM

Without realizing it, everyone has been timing their movement with the booming that echoes through the mine every few seconds. Boom. Step, step, step. Boom. Step, step, step.

It makes it difficult for anyone to hear you moving down the halls.

A short flight of stone stairs is near the end of the hall, and at the top, the hall goes left and right. To the right, there's another flight of stairs going down.

In between booms, you can the sound of running water under the floor to the left.

40 feet down on the left is a side passage on the right, and the end of hall either collapsed or was never dug any farther.

The side passage is only 10 feet long that ends in a closed double door.


((OOC: Besides Mithra and Victor, who is still here?))
Thressa Wildflame
player, 97 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Thu 6 Jun 2019
at 05:22
  • msg #384

In Search of the GM

In reply to StarMaster (msg # 383):

still here.
Ero Sulaanin
player, 264 posts
Elf
Wizard
Thu 6 Jun 2019
at 17:06
  • msg #385

In Search of the GM

Here!
Lureene Raventree
player, 203 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sat 8 Jun 2019
at 07:35
  • msg #386

In Search of the GM

I am here.
Mithra Stormraven
player, 152 posts
Human Fighter
AC 19; HP 17/36
Wed 12 Jun 2019
at 08:56
  • msg #387

In Search of the GM

As Mithra approaches the door, she considers her options.

She's convinced that the two missing Dwarf brothers they were sent to find are behind this door, even if it's only her instinct that's telling her so.

As she understands the situation, this Black Spider spell-caster had attacked the group from the rear, but his attack was somewhat unsuccessful. His use of a wand didn't produce the effects he was intending, so he probably fled back here.

The long ago magical duel that had practically destroyed the mine had killed everyone in it; it was only the memory of the mine that remained. Such was the power of that arcane battle that it had left some kind of residual pool of magical energy sitting there, perhaps in equilibrium, dormant until it was disturbed. The green-flaming floating skull seemed to be the manifestation of that energy.

She didn't think it was anything that the group had done that disturbed the pool of magical energy, so it must have been those wizards that had teleported adventurers into the mine.

Mithra couldn't quite see what the fleeing wizard would have bothered locking the door, which would be a good thing... or else they'd have to break the door down, which would be a bad thing.

So, upon reaching the door, she simply reached out and grabbed the latch handle, noting that the door swung into the room, timed her action to the booming, and lifted the latch, thrust the door open (hopefully?) and rushed in!
Cunaar Clothar IV
NPC, 34 posts
Human Wizard
Wed 12 Jun 2019
at 09:09
  • msg #388

In Search of the GM

Not being much of a combatant, Cunaar thought it eminently practical for him to guard the Black Spider's possible escape route. That, of course, was assuming there weren't more passages beyond this corner of the crude map they'd drawn.

He headed down the stairs at the right end of the hallway to the landing where the ravine was, carefully jumped over the stream of water, and took up position just around the corner from that other passage.

As he glanced at the surroundings, he realized that an earthquake had probably caused this section to collapse, dropping it down around 5 feet. There was no sign of what had once been here, but it seemed likely that at least a hallway had connected this side to the opening on the other side.
StarMaster
GM, 588 posts
Inscrutable
Wed 12 Jun 2019
at 09:19
  • msg #389

In Search of the GM

Just as Mithra rushed into the room, Victor, who was standing in the hallway behind Mithra, saw another strange sight--there was a flash of blue light at the end of the hallway where the rubble indicated an unfinished or abandoned tunnel.

The light lasted only for a second, and when it was gone, there was a person standing there holding up a stick! He was dressed in ringmail and had a long bow slung over one shoulder and a lute on the other.

He definitely looked more like another adventurer rather than a Black Spider cohort.

No sooner had the figure fully materialized in place than his full weight came down on the rubble and his foot went out from under him, causing him to ignominiously plop down on his duff on the rest of the rubble.
Johnny Holy
player, 1 post
Human Wisdom Paladin
Thu 13 Jun 2019
at 00:32
  • msg #390

In Search of the GM

"What the he...Good lord, ouch... ugh!!"

An older looking man wearing old rusted ring mail and a dirty peasant smock flops onto the rubble in front of you. His greasy hair flops over his face sticking to his sweaty skin. In his right hand he grasps a gnarled wooden cane like item that looks too twisted to really support his weight. His left hand once held a well dented shield but that flew out of his hand as he tried to prevent himself from hitting the ground. He has a cloak that is torn and stained in places along with a satchel style bag.

He grasps his shield again and stands up peering down toward you.

"Did you do that? zap me here with some powerful lightning from the sky?"

He then looks at the gnarled cane and continues, "OR!!! Was that you? did you do this to me? What more do I have to do by the Gods. I fought the Goblins and saved the town. Must I continue upon this path? Really?. Wait, I never said that. What do you mean help the worthy, I don't know these people! Don't give me that, trust is earned not freely given. WHAT? Don't threaten me or I will throw you in the fire!"

He turns his head back toward you expecting you to know the answer.
Victor Harkness
player, 355 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Fri 14 Jun 2019
at 08:24
  • msg #391

In Search of the GM

Victor cocked an eyebrow, then put his finger to his lips to indicate that the newcomer should be quiet, and then beckoned him closer.
Johnny Holy
player, 2 posts
Human Wisdom Paladin
Fri 14 Jun 2019
at 12:31
  • msg #392

In Search of the GM

A look of immediate fear raced across his facial features as the man instinctively crouched peering around. The gnarled piece of wood in his hand began to glow ever so slightly, not giving off light but one could sense immediately that magic flooded around it.

Nodding at the suggestion that he come forward to the others he began to attempt to creep along the corridor. With every creek of his armor his face contorted into a look of helpless apology.

As he approached you got a better sense of the man. He seemed older, perhaps late middle aged. He was not particularly strong or athletic in any way but he wore his old armor well and the gnarled twisted piece of wood in his hand was ready for action.

Whispering to the man who beckoned him, "oh oh, what goes on here, a threat then?"
Victor Harkness
player, 356 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sat 15 Jun 2019
at 00:27
  • msg #393

In Search of the GM

Victor whispers between booms, "Hostiles here and there... We've fought ghouls, spectres, and assorted goblins... There is an enemy spellcaster in the vicinity... Move in time with the booming water... Strange magic keeps teleporting folks in and out... We can properly introduce ourselves if we all make it out of here together... For now, I'm Victor, this is Mithra... We're looking for two Dwarven brothers... but we want to take out that spellcaster first, before he causes more trouble."
Johnny Holy
player, 3 posts
Human Wisdom Paladin
Sat 15 Jun 2019
at 13:25
  • msg #394

In Search of the GM

The beguiled looking man peers around for a moment, expecting goblins and made wizards to pop out of every shadow. When he was satisfied that there was no immediate danger he looked back at Victor. "Well met Victor, Mithra" nodding his greeting toward each one as he said their name. "I am John but everyone calls me Johnny Holy nowadays." His face contorts for a quick second as he peers down at the gnarled piece of wood in his hands. "Shh, this does not concern  you. What name? I call you stick or wood, perhaps lumber! Maybe on good days I call you helpful but right now, you go unnamed..."

Blinking for a moment he looks back at you. "Sorry, he is awfully testy about some things but he helped me defeat some goblins recently so I keep him around. You say there are ghouls and spectres around, not sure I know what that is honestly but stick here might know if they are close to us right now. Goblins I have faced before, vicious little buggers but they are easy to scare away. And a spell caster you say? Have you tried reasoning with them, perhaps they might not want to harm us. After all we are all redeemable in the eyes of the Gods are we not?"

Johnny tilts his head to one side pondering you both before looking down at the cane in his hand. "Well, is there anything close by? Out with it before I start looking for some flint with which to start a fire."
Thressa Wildflame
player, 98 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sat 15 Jun 2019
at 15:26
  • msg #395

In Search of the GM

In reply to Johnny Holy (msg # 394):

" Hello, Johnny Holy. I am The Wildflamme Thressa or Thressa Wildflamme. "
Johnny Holy
player, 4 posts
Human Wisdom Paladin
Sat 15 Jun 2019
at 22:57
  • msg #396

In Search of the GM

In reply to Thressa Wildflame (msg # 395):

Johnny smiles at her warmly.
StarMaster
GM, 589 posts
Inscrutable
Mon 17 Jun 2019
at 06:15
  • msg #397

In Search of the GM

Somewhat surprisingly, the latch lifts easily for Mithra and the door swings open just as easily as she rushes into the room.

The first thing she sees is the hooded figure standing some 30 feet in the room. He's between two bugbears and appears to be giving them orders as he points first to the left and then the right. He's holding a black staff with a carved spider at the top.

It is only after that she notices the cracked marble columns down each side of the room and, at the far end of the 60-foot long room, the 9-foot tall statue of a Dwarf sitting on a throne and holding a mighty-looking stone warhammer. Large emeralds seem to gleam in the statue's eyes.
Lureene Raventree
player, 204 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Tue 18 Jun 2019
at 00:04
  • msg #398

In Search of the GM

"A rather ominous tableau", whispers Lureene, peeking past Mithra into the revealed room. "Do you imagine he's ordering them to search for something -- or someone? Or preparing to ambush a certain band of hapless adventurers?"
Victor Harkness
player, 357 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Wed 19 Jun 2019
at 18:31
  • msg #399

In Search of the GM

Victor creates illusory words on the wall next to him, and points at them. Let's see if we can wait until the Bugbears leave before we approach.
StarMaster
GM, 590 posts
Inscrutable
Thu 20 Jun 2019
at 07:59
  • msg #400

In Search of the GM

Johnny's Divine Sense detects that there are 7 enemies just around the corner to the left of where he's standing. However, they are not fiendish... which surprises him... both that he knows that and that he can detect enemies that aren't fiendish. He quickly realizes that there is magic all around him... apparently some of it is divine magic.


It only takes a second or two for the hooded figure to realize that the door has opened and someone has entered the room. He instinctively looks up even though he's probably aware that the only ones left in the mines are intruders.

He raises his staff and points it in Mithra's direction, mumbling some arcane activation word. A large web seems to shoot out from the end of the staff. It misses Mithra but spreads over the open doorway, cutting Mithra off from the rest her group.

The hooded figure snaps out a few more commands, but instead of the bugbears attacking her, they flee out a side door with their master. Just as Mithra is about to pursue, and large hulking form drops down from the ceiling! It's a giant spider!

In short order, another three also drop down.
Johnny Holy
player, 5 posts
Human Wisdom Paladin
Thu 20 Jun 2019
at 17:39
  • msg #401

In Search of the GM

Johnny nods at Victor in agreement with waiting but then the doorway became covered in webs.

"Should we help your friend in there? Seems like she might be in a bit of trouble...", he whispered to Victor.
Victor Harkness
player, 358 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sun 23 Jun 2019
at 02:28
  • msg #402

In Search of the GM

With the element of surprise lost, Victor shouts, "Wildflame! I need you to do something about these webs, ASAP!"
Thressa Wildflame
player, 99 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sun 23 Jun 2019
at 06:36
  • msg #403

In Search of the GM

In reply to Victor Harkness (msg # 402):

Her great axe appears from it's pocket plane and she swings it at the webs
Johnny Holy
player, 6 posts
Human Wisdom Paladin
Sun 23 Jun 2019
at 12:40
  • msg #404

In Search of the GM

Johnny's gnarled stick flashes with magic as he waits for her axe to bite and follows up with a swing of his own against the webs.
Victor Harkness
player, 359 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sun 23 Jun 2019
at 17:47
  • msg #405

In Search of the GM

Victor sheathes Lightbringer, and summons his own axe, then begins hacking away at the webs.
Mithra Stormraven
player, 153 posts
Human Fighter
AC 19; HP 17/36
Wed 26 Jun 2019
at 16:50
  • msg #406

In Search of the GM

Talk about the horns of a dilemma! The Black Spider--she was sure that's who he was--had webbed the doorway behind her, effectively cutting off her retreat... not that she had any intention of retreating. More than ever, she was convinced the Dwarves they were looking for were somewhere around here.

And then the spiders dropped down from the shadowy ceiling! She really didn't want to deal with them--she wanted the Black Spider!

She decided to try to tumble past the spiders, even knowing that would put them at her back. She was trusting Victor to cover that, though.

12:47, Today: Mithra Stormraven rolled 13,21 using 1d20+4,1d20+4 ((9,17)).

Proficiency with Acrobatics, roll twice and take the best result... and that should do it!
Thressa Wildflame
player, 103 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Wed 26 Jun 2019
at 17:08
  • msg #407

In Search of the GM

In reply to Mithra Stormraven (msg # 406):

" I didn't choose my name or title. So if you thought my pact was about fire sorry. "

She keeps short hafting her axe to try and cut the webs away.
Lureene Raventree
player, 207 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sun 30 Jun 2019
at 02:10
  • msg #408

In Search of the GM

"She's in there by herself, hurry." Lureene smiles. "Ah, but the Lady Firehair can bring succor where we cannot." One spell, and a ghostly golden hammer appeared in the room and struck at one of the spiders. Another spell, and a pillar of radiant flame burst down from the ceiling onto them.

OOC: Cast Spiritual Weapon. This is a bonus action.
22:09, Today: Lureene Raventree rolled 17,13 using 1d20+7,1d8+5 with rolls of 10,8.  Spiritual Weapon attack and damage.

Then as a standard action cast Sacred Flame.
22:10, Today: Lureene Raventree rolled 5 using 1d8 with rolls of 5.  Sacred Flame damage.

Thressa Wildflame
player, 106 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sun 30 Jun 2019
at 03:16
  • msg #409

In Search of the GM

In reply to Lureene Raventree (msg # 408):

" But sometimes light is better then Fire. "

Thressa points at the webs and casts spiders and casts Sacred Flame.


20:14, Today: Thressa Wildflame rolled 6 using 1d8 ((6)).

StarMaster
GM, 592 posts
Inscrutable
Tue 2 Jul 2019
at 07:00
  • msg #410

In Search of the GM

Mithra is able to tumble past the two spiders on the right, only to come up against one of the bugbears that was hauling away some supplies in the form of a chest.

She's surprised the bugbear and he throws the chest at her and unslings his war club from his belt.

02:45, Today: StarMaster rolled 19 using 1d20+2 ((17)).

The chest hits her right in the chest.

She reacts quickly enough to brace herself so that she doesn't get knocked down, but it staggers her for a moment before she is able to shove it aside to fall to the floor with a crash.


Lureene's Spiritual Weapon attacks one of the spiders, and her Sacred Flame attacks another. Neither of them are slain.


Thressa and Victor have attacked the webbing with their weapons. It'll take a full round to cut through them sufficiently to move into the room beyond.
Victor Harkness
player, 365 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Tue 2 Jul 2019
at 17:51
  • msg #411

In Search of the GM

Victor will keep cutting at the webs, so those behind him can get through.
Johnny Holy
player, 7 posts
Human Wisdom Paladin
Wed 3 Jul 2019
at 16:24
  • msg #412

In Search of the GM

Johnny stops and waits, his gnarled slightly glowing stick vibrating softly in his hand as he stares daggers at the enemy.

(Held action, charge attack when the webs are down if I am in range of an enemy)
Mithra Stormraven
player, 154 posts
Human Fighter
AC 19; HP 17/36
Mon 8 Jul 2019
at 04:32
  • msg #413

In Search of the GM

She sure hopes the others can deal with the spiders as her attention is on the bugbear. The Black Spider and the other bugbear have fled down the side passage.

Not that she had any doubts about the bugbear's intentions, even if his act of throwing the chest at her didn't make that abundantly clear, she attacked back with her sword.

00:25, Today: Mithra Stormraven rolled 9 using 1d20+4 ((5)).

She must have gotten too excited! Or else she's too anxious to pursue the Black Spider before he gets away and gets ahead of herself.
StarMaster
GM, 593 posts
Inscrutable
Mon 8 Jul 2019
at 04:44
  • msg #414

In Search of the GM

When the webs are eliminated, Johnny can charge any one of the four giant spiders.

They start moving forward anyway.

Mithra sees the other bugbear moving rapidly down the hallway, yet not quite running. He's large enough that he blocks the view so that she can't quite see where the Black Spider has gone.
Johnny Holy
player, 8 posts
Human Wisdom Paladin
Mon 8 Jul 2019
at 22:17
  • msg #415

In Search of the GM

Johnny Holy rolled 8 using 1d20+6 with rolls of 2.  Attack Roll.

Johnny rushed through the door bringing his humming gnarled stick against the nearest spider.
Lureene Raventree
player, 208 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Tue 9 Jul 2019
at 04:49
  • msg #416

In Search of the GM

Lureene lets the other go in first, since she has no need to be present to fight. Her hammer and her radiant flames continue their work, attacking the spiders to try to divert them from her companions.

OOC:
18:15, Yesterday: Johnny Holy rolled 8 using 1d20+6 with rolls of 2.  Attack Roll. :(
00:49, Today: Lureene Raventree rolled 6 using 1d8 with rolls of 6.  Sacred Flame damage.

Ero Sulaanin
player, 265 posts
Elf
Wizard
Fri 12 Jul 2019
at 15:14
  • msg #417

In Search of the GM

Ero's contemplation over which spell to use to destroy the webbing is wasted as his companions eliminate it themselves.  With a disappointed sigh, he waves his hand.  A short stream of flame flies dangerously close to his friends' heads before it splashes onto a spider.  The hairs on the top of spider's thorax glow for a quick moment before they disappear entirely while the thorax itself begins to sizzle.

08:03, Today: Ero Sulaanin rolled 14,6 using 1d20+6,1d10 with rolls of 8,6.  firebolt, damage.
Victor Harkness
player, 366 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sat 13 Jul 2019
at 06:41
  • msg #418

In Search of the GM

Victor drops his axe, rushes at the nearest enemy and swings Lightbringer upwards as he draws it.

23:37, Today: Victor Harkness rolled 12,8 using 1d20+6,1d6+6 with rolls of 6,2.  Lightbringer attack, damage.
StarMaster
GM, 595 posts
Inscrutable
Mon 15 Jul 2019
at 15:34
  • msg #419

In Search of the GM

Mithra misses the bugbear.


With four people attacking the four spiders, each hero focuses on one.

Johnny misses Spider #1.

Lureene's flame does 6 points of damage to Spider #2 (20/26hp).

Ero hits Spider #3 for 6 points of damage (21/27hp).

Victor misses Spider #4.


The bugbear can't seem to decide what to do... follow the Black Spider or attack Mithra, especially when she attacks him and misses. His baser instinct to attack wins out, and he attacks back.

11:24, Today: StarMaster rolled 5,9 using 1d20+2,2d6+2 ((3,1,6)).

The bugbear misses.

Only two spiders are in melee... with Johnny and Victor... and the narrow confines of the doorway keep the other two from attacking... particularly the unseen foes (Lureene and Ero) that are attacking them.

11:26, Today: StarMaster rolled 25,10,14,7 using 1d20+5,1d8+3,1d20+5,1d8+3 ((20,7,9,4)).

Spider #1 bites Johnny for 10 points of damage. Additionally, he needs to roll a DC11 Constitution saving throw vs. poison or take an additional 8 points of damage (4 if he succeeds).

Spider #4 attacks Victor but misses.
Victor Harkness
player, 368 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Mon 15 Jul 2019
at 20:09
  • msg #420

In Search of the GM

Victor swings Lightbringer at the spider again, and if it's still up, one more time, if not, he moves to the next nearest spider and swings again.


Action: Attack nearest spider, hitting AC 24 for 10 bludgeoning damage.
Action Surge: Attack nearest spider, critically hitting AC 26 for 16 bludgeoning damage.
Move: As necessary.

13:04, Today: Victor Harkness rolled 4 using 1d6 with rolls of 4.  crit damage.

13:04, Today: Victor Harkness rolled 26,12 using 1d20+6,1d6+6 with rolls of 20,6.  Lightbringer attack, damage.

13:03, Today: Victor Harkness rolled 24,10 using 1d20+6,1d6+6 with rolls of 18,4.  Lightbringer attack, damage.

Johnny Holy
player, 9 posts
Human Wisdom Paladin
Wed 17 Jul 2019
at 13:58
  • msg #421

In Search of the GM

In reply to StarMaster (msg # 419):

10:55, Today: Johnny Holy rolled 13 using 1d8+6 with rolls of 7. Damage Roll.

10:55, Today: Johnny Holy rolled 13 using 1d20+6 with rolls of 7.  Attack Roll.

10:27, Today: Johnny Holy rolled 10 using 1d20 with rolls of 10.  Saving Throw against the spider.


Johnny could only watch as the spider sunk its fangs into his body and starting pumping vile poison into him. The immediate feeling of sickness overcame him for a moment and his body felt powerless to defend against it. Panic brought him back to his senses as he raised his gnarled stick and attempted to bash the creature again.

13 to hit, 13 damage if successful.
This message was last edited by the player at 10:16, Sat 20 July 2019.
Ero Sulaanin
player, 267 posts
Elf
Wizard
Fri 19 Jul 2019
at 19:23
  • msg #422

In Search of the GM

"Will you bellicose bumpkins move away!" Ero growls at Victor and Johnny.  "How am I to immolate those addlepated arachnids with you obstructing me?"
Victor Harkness
player, 369 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Fri 19 Jul 2019
at 22:45
  • msg #423

In Search of the GM

"Don't worry, they'll stop moving as soon they're dead!" bellows Victor.
Thressa Wildflame
player, 107 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sat 20 Jul 2019
at 03:41
  • msg #424

In Search of the GM

In reply to Victor Harkness (msg # 423):

Thressa sacred flames one of the spiders again.



Save DC 14
20:41, Today: Thressa Wildflame rolled 8 using 1d8 with rolls of 8.

This message was last edited by the player at 03:43, Sat 20 July 2019.
Mithra Stormraven
player, 155 posts
Human Fighter
AC 19; HP 17/36
Sun 21 Jul 2019
at 17:21
  • msg #425

In Search of the GM

"Get out of my way, you damned beast!" Mithra yells at the bugbear she's fighting... and swings again at it.

13:19, Today: Mithra Stormraven rolled 20,4 using 1d20+4,1d8+3 ((16,1)).

Well, at least she hit it this time... no doubt fueled by her frustration and anger. Too bad it was only minimal damage.
StarMaster
GM, 596 posts
Inscrutable
Sun 21 Jul 2019
at 17:49
  • msg #426

In Search of the GM

While the web was still blocking the doorway, Lureene and Thressa had attacked the two spiders at the back for fear that they might turn and attack Mithra from behind.

Lureene had hit Spider #2 with her spiritual weapon and with her flame, for 13 points of damage. (13/26hp).

Thressa had attacked Spider #3 for 6 points (21/27hp). Ero had then hit it (15/27hp).


Victor attacks Spider #4 again, and this time hits it twice, the second time for a critical hit. That's enough to kill it.

Johnny hits Spider #1 for 13 points of damage (13/26hp). It was slightly disadvantaged because it had injected poison with his fangs after biting him.

Lureene continues to attack Spider #2, the one she'd been concentrating on all along. Her double attack does another 13 points of damage to it and kills it.

Thressa also attacks Spider #3 again, for another 8 points of damage (7/27hp).


Spider #1 attacks Johnny again, but it misses this time.

Spider #3, unable to tell what is attack it, moves up to attack Victor, but misses.

Two spiders left.

The bugbear attacks Mithra... and misses.
This message was last edited by the GM at 18:22, Tue 30 July 2019.
Victor Harkness
player, 371 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sun 21 Jul 2019
at 22:33
  • msg #427

In Search of the GM

Victor attacks the spider nearest him, then circles around it to allow Ero a clean shot.
"Happy now, Sulaanin?"

Action: Attack nearest spider with Lightbringer, hitting AC 20 for 8 damage.
Move: Around the spider, without leaving its threatened space, so it's between Victor and Ero.
15:27, Today: Victor Harkness rolled 20,8 using 1d20+6,1d6+6 with rolls of 14,2.  Lightbringer attack, damage.

Johnny Holy
player, 11 posts
Human Wisdom Paladin
Mon 22 Jul 2019
at 00:22
  • msg #428

In Search of the GM

Johnny stepped back from the spiders attack bringing his shield up to deflect the bite to one side. Feeling the effects of the poison he still swung as hard as he could at the creature. "Time to earn your keep you rotten piece of driftwood" he cried as the staff decended.





21:17, Today: Johnny Holy rolled 14 using 1d20+6 with rolls of 8.  Attack Roll. (disadvantage)

21:15, Today: Johnny Holy rolled 11 using 2d8 with rolls of 4,7.  Divine Smite.

21:15, Today: Johnny Holy rolled 8 using 1d8+6 with rolls of 2.  Damage roll.

21:14, Today: Johnny Holy rolled 15 using 1d20+6 with rolls of 9.  Attack Roll.
Lureene Raventree
player, 209 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 22 Jul 2019
at 03:38
  • msg #429

In Search of the GM

“Light of the Lady be upon you.” Warm golden light flowed from Lureene’s hand; the priestess laid it on Johnny’s shoulder, reinvigorating him.


”And as for you...” With a sharp gesture of her other hand, she directed her spiritual weapon against the spider.

OOC: Cure Wounds on Johnny. I also have Lesser Restoration, but I think that might be best used at the end of the fight.
23:36, Today: Lureene Raventree rolled 16 using 1d8+8 with rolls of 8.  Cure Wounds on Johnny.

And the spiritual hammer: 23:38, Today: Lureene Raventree rolled 17,6 using 1d20+7,1d8+5 with rolls of 10,1.

Thressa Wildflame
player, 108 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 22 Jul 2019
at 15:18
  • msg #430

In Search of the GM

In reply to Lureene Raventree (msg # 429):

A bright and warm light spreads from Thressa touching Johnny healing him to full. As she sends her sacred flames down on the spider she was targeting.




08:17, Today: Thressa Wildflame rolled 3 using 1d8 with rolls of 3.  Sacred Flame Damage.

08:17, Today: Thressa Wildflame rolled 4 using 1d6 with rolls of 4.  Healing Light.

StarMaster
GM, 597 posts
Inscrutable
Tue 23 Jul 2019
at 00:11
  • msg #431

In Search of the GM

===== BACK ENTRANCE and the CHASM =====

Cunaar had been one of the group that came through the back entrance, waded/swam through the half-submerged tunnel, climbed up the rock cliff to the ledge, and then went to the left with Victor, Ero and the others.

He'd taken a good look at the rough map that the others had drawn, though, so he went down the back route to keep watch on the chasm... in case the strange person with the wand tried to escape out the back way.

As he was keeping watch, he heard a bit of noise between the echoing booms of wave surges and soon saw a figure peek out of the opening on the other side of the chasm.
Prizzard
player, 2 posts
Human Duelist
Sage Background
Tue 23 Jul 2019
at 01:08
  • msg #432

In Search of the GM

Setting down the pack he had carried carefully over the water, Prizzard drew his rapier and approached the sounds carefully, trying to catch a peek. The sloshing of water in his boots was not assisting in a quiet approach.

rolled 5 using 1d20+3 with rolls of 2.  Stealth
StarMaster
GM, 598 posts
Inscrutable
Sat 27 Jul 2019
at 16:46
  • msg #433

In Search of the GM

Prizzard has to climb down into the 20-foot deep chasm and up the other side to get close to the battle sounds, but there are ropes hanging down on the other side to make it easier to climb up.

The floor of this cavern has collapsed at some point, creating the rift in the floor, which is 20 feet across with sloped sides. As he contemplates his next action, he realizes that there are three dead bodies at the bottom of the chasm. They look to be bugbears.

Then he notices the man on the ledge on the other side, just off to the left of the passage where the sounds of combat are coming from. He looks like he's trying to hide and not doing a very good job of it.
Cunaar Clothar IV
NPC, 35 posts
Human Wizard
Sat 27 Jul 2019
at 16:48
  • msg #434

In Search of the GM

Cunaar watches the man on the other side for a minute as he decides what to do... and until he realizes the other man has spotted him.

Considering where this other man had come from--out of the other passage, it seemed probable that he'd come in the back way, which is how Cunaar and his comrades had entered the mine. The only other way to enter the mine was through the front entrance. That was the area they'd just come from. Cunaar didn't think there was sufficient time for this other person to have made his way all the way through the mine, including crossing the ledge. Ergo, he came in through the secret back entrance.

That meant he wasn't part of this Black Spider's gang. He holds up his finger to his lips to indicate the newcomer should be quiet, and then points at the passage.
StarMaster
GM, 599 posts
Inscrutable
Sat 27 Jul 2019
at 17:03
  • msg #435

In Search of the GM

Just as Cunaar and Prizzard are making contact, two figures come rushing out of the passage on Cunaar's side. The first is a hooded figure, size and movement like a human, but the creature following him is a bugbear, clearly discernible in the dim blue light that vaguely illuminates the cave.

The booming still occurs every minute or so.
Prizzard
player, 3 posts
Human Duelist
Sage Background
Sun 28 Jul 2019
at 05:56
  • msg #436

In Search of the GM

Hoping he has the right target in mind, Prizzard flicks a dart from his belt at the bugbear. "You wouldn't happen to have seen any dwarves, or remains of them?" His attire was reminiscent of that of a noble duelist, but made of materials and altered to be suitable for traveling and riding. In place of silks and velvets stood tough canvas and thin leather in faded blues worn over a well-oiled studded leather armor dyed red. From the smooth spurs of his riding boots to his styled hair, he was obviously aristocratic in fashion. He carried openly a scimitar, a few darts, a longbow and quiver of arrows, and a fine rapier. Many pouches and waterskins hung from his belt. The pack he wore had much fine rope, a hooded lantern, and bedding strapped to it and was comfortably full in addition. Either he bought it all off an experienced explorer, or this noble had some unusual hobbies.

rolled 16,5 using d20+5,d4+3 with rolls of 11,2.  Dart Attack.
This message was last edited by the player at 18:17, Sun 28 July 2019.
Ero Sulaanin
player, 268 posts
Elf
Wizard
Sun 28 Jul 2019
at 15:56
  • msg #437

In Search of the GM

"Bugbears," Ero grumbles.  "Wonderful.  As if orcs weren't degenerate enough."  To punctuate his dissatisfaction, Ero sears the bugbear's shoulder with a firebolt.

08:55, Today: Ero Sulaanin rolled 19,5 using 1d20+6,1d10 with rolls of 13,5.  firebolt, damage.
Cunaar Clothar IV
NPC, 36 posts
Human Wizard
Tue 30 Jul 2019
at 18:08
  • msg #438

In Search of the GM

"That's it!" Cunaar called out to the newcomer. "He's the Black Spider and the bugbear is his henchman! They've been holding the Dwarves that we're trying to rescue!"

"Don't let them get away!"


With that, he launches his own Magic Missile spell at the Black Spider.

13:56, Today: Cunaar Clothar IV rolled 11 using 3d4+3 ((2,2,4)).
StarMaster
GM, 600 posts
Inscrutable
Tue 30 Jul 2019
at 18:41
  • msg #439

In Search of the GM

Once more, Mithra attacks the bugbear... and again misses! She was getting very frustrated! What was it about this damned bugbear that made it so hard for her to hit it?

14:32, Today: Mithra Stormraven rolled 6,11 using 1d20+4,1d8+3 ((2,8)).
StarMaster
GM, 601 posts
Inscrutable
Tue 30 Jul 2019
at 18:50
  • msg #440

In Search of the GM

Victor's attack on Spider #3 kills it.

Johnny's attack on Spider #1 kills it.

Lureene's attack on Spider #3 makes sure it is dead.

Thressa's attack on Spider #1 makes sure that one is dead.


Even though Victor gave Ero an opening, his own efforts had killed that spider so Ero directed his attack on the bugbear that Mithra was fighting.


Bugbear (24/28hp) has only been hit once by Mithra, and now by Ero (bugbear: 19/28hp).


Victor and Johnny can now hear sounds of battle coming from down the passage on the right, where Cunaar was sent to prevent anyone from escaping out the back of this corner redoubt.
Victor Harkness
player, 372 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Tue 30 Jul 2019
at 23:45
  • msg #441

In Search of the GM

"You guys look like you've got this covered. I'll go support Clothar!" Victor said before dashing to where Cunaar is

Action: Dash. Moving double speed to Cunaar.
Prizzard
player, 4 posts
Human Duelist
Sage Background
Wed 31 Jul 2019
at 22:01
  • msg #442

In Search of the GM

No longer surprised, Prizzard threw another dart with greater accuracy. Reaching for another dart he cracked a small smile.

rolled 23,7 using d20+5,d4+3 with rolls of 18,4.  Dart Attack.
Johnny Holy
player, 12 posts
Human Wisdom Paladin
Wed 31 Jul 2019
at 23:45
  • msg #443

In Search of the GM

Johnny ran after Victor since he was the only one he kinda knew so far.

(Move action dash action following)
StarMaster
GM, 602 posts
Inscrutable
Fri 2 Aug 2019
at 19:41
  • msg #444

In Search of the GM

The bugbear attacks Mithra again, and once more hits for 7 points of damage.

15:15, Today: StarMaster rolled 20,7 using 1d20+4,2d6+2 ((16,3,2)).


The Black Spider decides to trade spells with Cunaar, ignoring for the moment the dart attacks from Prizzard. He casts his own Magic Missile in response for 12 points of damage.

15:21, Today: StarMaster rolled 12 using 4d4+4 ((2,3,2,1)).


Prizzard hits the Black Spider with another dart for 7 points of damage. (Black Spider: 34 - 5 - 11 - 7 = 11/34hp)


It's easy enough for Victor to dodge around Mithra and the bugbear she's fighting and dash down the hall, with Johnny Holy right behind him.

Victor passes an opening on the left right before a flight of stairs down, then darts around a corner to another flight of stairs. There's a bugbear on the stairs, blocking the way. There's a hooded figure at the bottom of the second flight of stairs, apparently engaged in battle with Cunaar and someone across the chasm that lies beyond the stairs.

Before Victor can reach the Black Spider, though, he runs into the Bugbear Guard. Although the hall is 10-feet wide, the bugbear is in the middle, so Victor can't get past the bugbear. But Victor and Johnny can still fight side by side.
Victor Harkness
player, 373 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sat 3 Aug 2019
at 10:12
  • msg #445

In Search of the GM

Victor brings the light to the bugbears skull.

03:11, Today: Victor Harkness rolled 22,9 using 1d20+6,1d6+6 with rolls of 16,3.  Lightbringer attack, damage.
Johnny Holy
player, 13 posts
Human Wisdom Paladin
Sat 3 Aug 2019
at 15:30
  • msg #446

In Search of the GM

Johnny sees the wall of Bugbear blocking the passage and looks down at this gnarled stick. "Woot in the world is that thing??? what do you mean, I don't look like that!!!! Do what now??? Swing what? Swing you at that? Are you crazy!!!!! If I die I will come back as a beaver and chew you down to sawdust!!!"

Johnny launches a massive overhand attack at the bugbear.


(I don't know if I am still poisoned or not, If I am and I have disadvantage then I rolled 19 to hit with 15 damage including divine smite. If I didn't have disadvantage then I crit attacked the bugbear doing 30 points of damage. On a side note if I am still poisoned would I get a save each round to nullify it?)


12:22, Today: Johnny Holy rolled 8 using 2d8 with rolls of 3,5.  Divine Smite.

12:22, Today: Johnny Holy rolled 20 using 4d8 with rolls of 4,1,7,8.  Divine Smite - crit.

12:22, Today: Johnny Holy rolled 7 using 1d8+6 with rolls of 1.  Damage roll.

12:21, Today: Johnny Holy rolled 10 using 2d8+6 with rolls of 2,2.  Damage roll crit.

12:20, Today: Johnny Holy rolled 19 using 1d20+6 with rolls of 13.  Attack Roll - Disadvantage.

12:19, Today: Johnny Holy rolled 26 using 1d20+6 with rolls of 20.  Attack Roll.
Prizzard
player, 5 posts
Human Duelist
Sage Background
Sat 3 Aug 2019
at 15:50
  • msg #447

In Search of the GM

The spellcaster seemed to be a problem as well, and siding with the bugbears, so Prizzard threw his last two darts at it before returning to his backpack.

rolled 18,4 using d20+5,d4+3 with rolls of 13,1.  Dart Attack
rolled 17,6 using d20+5,d4+3 with rolls of 12,3.  Dart Attack (Surge)

Lureene Raventree
player, 212 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 12 Aug 2019
at 12:36
  • msg #448

In Search of the GM

Lureene called upon the Lady Firehair and sent her golden hammer and fiery spells to Mithra's rescue, assailing the bugbear.

OOC:

08:34, Today: Lureene Raventree rolled 15,9 using 1d20+6,1d8+4 with rolls of 9,5.  Spiritual Weapon attack and damage.

08:35, Today: Lureene Raventree rolled 2 using 1d8 with rolls of 2.  Sacred Flame damage.

Thressa Wildflame
player, 110 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 12 Aug 2019
at 13:43
  • msg #449

In Search of the GM

In reply to Lureene Raventree (msg # 448):

Thressa wading in to the next battle alongside her Sunite Ally. She plants her Sacred Flame in the same target.

" The Lord of Light and Law Shine his Light upon you. "



06:40, Today: Thressa Wildflame rolled 21 using 1d20+6 with rolls of 15.

06:40, Today: Thressa Wildflame rolled 10 using 1d8+4 with rolls of 6.


Ero Sulaanin
player, 269 posts
Elf
Wizard
Sat 17 Aug 2019
at 18:23
  • msg #450

In Search of the GM

Edo launches another fireball at the bugbear, but in the chaos of the melee it goes wide.

09:16, Today: Ero Sulaanin rolled 7,8 using 1d20+6,1d10 ((1,8)).
Cunaar Clothar IV
NPC, 37 posts
Human Wizard
Sun 18 Aug 2019
at 17:23
  • msg #451

In Search of the GM

If this person was behind all the recent problems in the area, then it made sense that he'd be a bit tougher than anything else they'd encountered... except maybe the green flaming skull.

"Time to up the game," he says to himself, perhaps with the idea of intimidating the Black Spider a bit.

He casts Flaming Sphere right in front of the Black Spider... to deflect him from the newcomer who was still on the other side of the little chasm and had been throwing darts at the Black Spider.

The placement of the sphere meant the Black Spider wouldn't be able to dodge around it to his left, which would drive him toward Cunaar.

So, when the spell was cast, Cunaar drew his dagger.
StarMaster
GM, 604 posts
Inscrutable
Sun 18 Aug 2019
at 18:09
  • msg #452

In Search of the GM

LAST BUGBEAR STANDING...


Victor hits the bugbear for 9 points of damage (Bugbear: 10/28hp).

This is followed by Johnny's attack. He's still being affected by the spider poison, but manages to hit the bugbear for 15 points of damage anyway.

Before the bugbear can fall to the ground, both Lureene and Thressa strike the bugbear with spiritual weapon and flame for a total of 17 points (Bugbear: -22/28hp).

Probably the reason Ero missed... there wasn't much bugbear left for him to hit.


BLACK SPIDER CONFRONTATION...


Prizzard tosses another two darts at the person and manages to hit with both of them for 10 points of damage! (Black Spider: 11/34hp - 10 = 1/34.)

At the appearance of the flaming sphere, the Black Spider starts to take a step backwards, but he isn't quick enough to avoid the flame!

14:01, Today: StarMaster rolled 3 using 1d20+1 ((2)). Black Spider Dexterity saving throw... failed miserably.

14:03, Today: StarMaster rolled 5 using 2d6 ((3,2)). (Black Spider: -4/34hp.)


Both battles are now over.
Prizzard
player, 6 posts
Human Duelist
Sage Background
Mon 19 Aug 2019
at 09:20
  • msg #453

In Search of the GM

Prizzard will retrieve his pack and, assuming there is room for a running start, will leap over the gap and begin retrieving his darts. He speaks politely enough, but he keeps one hand free, ready to defend if needed. "I heard something about dwarves. It's easy to assume I am not the only one sent to find them. Have you any news?" He's quite bold, considering how few adventurers like to split a reward beyond their most trusted allies.
Johnny Holy
player, 14 posts
Human Wisdom Paladin
Mon 19 Aug 2019
at 16:18
  • msg #454

In Search of the GM

Johnny put a hand to one of the walls to hold himself up after spitting some blood mixed with bile onto the ground. Looking down at the glowing gnarled stick in his hand he placed it against his wound and held it there. Closing his eyes he waited for a moment before they popped back open and looked down at the staff pressed against his body.

"Oh come on, do your healing thing. Clearly the spider bit me and I am suffering now.

What do you mean I could have done more?!?!

I didn't hesitate for one second even thought they were way scarier than the goblins that day.

I should have done what?!?!

How was I supposed to know that you could do that, you never told me I could do that before! What does any of that have to do with the fact that I am probably going to die right now if you don’t help me?

.......

Well come on then!

.......

Okay, Okay!!!! Next time I will rush ahead so that everything will beat on me instead of them, will that make you happy?


A soft glow emitted from the gnarled staff as Johnny’s color returned to normal and his wounds began to knit together.

Is everyone okay, does anyone need any help? He is a cranky old stick that is for sure but he is usually happy enough to help others.

Johnny waved the glowing gnarled staff around through the air accenting his point.
This message was last edited by the player at 17:50, Mon 19 Aug 2019.
Victor Harkness
player, 374 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Mon 19 Aug 2019
at 17:27
  • msg #455

In Search of the GM

Vic shook the mess off of Lightbringer and said, "Riiiiiight... I'm fine. I'm gonna check on Clothar." He continued to where the Black Spider lie dead, and saw Prizzard. "Hail, and well met, stranger! Yes, we've been looking for those dwarves for hours now, with little luck. There is a greenflame skull in a chamber we've been avoiding while we search everywhere else."
StarMaster
GM, 605 posts
Inscrutable
Mon 19 Aug 2019
at 19:31
  • msg #456

In Search of the GM

===== FOR HATCHET URIKIAN (Late to the party... hope he brought the booze!) =====

He really stepped in it THIS time!

He just ducked into the Citadel of Terror to get out of the storm... just to make sure he didn't get struck by lightning. He never saw the shimmering portal... until it was too late. Wait! Can black shimmer?

It was black... probably why he didn't see it... until he ran into it! For a moment, it glowed with that freaky bluish magical energy that wizards are wont to throw around willy-nilly. And then he was through it and the glow was somewhere behind him and out of sight.

And he was in the dark. And falling. Well, not exactly... it felt like that for a very long moment... maybe several very long moments... and then he realized he'd just fallen down! That first step was a doozy!

But it was still dark. Now. For a moment (yep, another one of them), the freakish blue glow illuminated the cave... and then it was gone and the room (?) was plunged back into darkness.
This message was lightly edited by the GM at 19:20, Tue 20 Aug 2019.
'Hatchet' Urikian
player, 1 post
Shadar Kai Elf
Gloom Stalker Ranger
Mon 19 Aug 2019
at 19:51
  • msg #457

In Search of the GM

Not the most pleasant of respite for the elf.  Still, if you hung out in places with "Terror" in the name, what did you expect.  Stinking wizards and there odd mystical powers.  One day one of them was going to go too far and the whole world would pay.  But nothing he could do about that at the moment.

Hatchet was in the dark.  Thankfully, the dark was not something that he minded at all.  In fact, he had dwelt and stalked dark places most of his long life.  So after his head cleared, he began to look around and take in his surroundings.  Maybe find a way out of here....or some clue to who was responsible for his being here in the first place...


OOC: With my 60' darkvision is there anything I can see?
StarMaster
GM, 606 posts
Inscrutable
Tue 20 Aug 2019
at 19:43
  • msg #458

In Search of the GM

===== FOR HATCHET URIKIAN =====
Cunaar Clothar IV
NPC, 38 posts
Human Wizard
Tue 20 Aug 2019
at 21:37
  • msg #459

In Search of the GM

Cunaar extinguishes his Flaming Sphere by ending the spell and then rushes over to the body to extinguish anything that might have caught on fire... in case the victim had anything important or valuable on him.

When that's done, he starts searching the body.

"Hey, Victor! Did you find the Dwarves yet?"
Prizzard
player, 7 posts
Human Duelist
Sage Background
Wed 21 Aug 2019
at 07:32
  • msg #460

In Search of the GM

He seemed slightly surprised at the news from the warrior type "An odd creature to find in a place like this. Surely any dwarf needing rescue wouldn't make it past that thing." Soon he was kneeling by the felled mage to retrieve the other two darts. "Although.. that makes me wonder what it is set to protect." Looking between the mage and warrior he asks after the briefest moment: "Who's in charge here?"
'Hatchet' Urikian
player, 2 posts
Shadar Kai Elf
Gloom Stalker Ranger
Wed 21 Aug 2019
at 13:35
  • msg #461

In Search of the GM

Hatchet takes in his surroundings and then begins to try to figure out just what might be going on.
Cunaar Clothar IV
NPC, 39 posts
Human Wizard
Wed 21 Aug 2019
at 16:59
  • msg #462

In Search of the GM

"Well, we don't exactly have a leader," Cunaar tries to explain to Prizzard. "It kind of depends on what the situation is."

"Victor and Mithra are our military and battle leaders, Thressa and Lureene our religious leaders, and Ero and myself are the arcane leaders."

"Not sure who is still with us. The strange magic of this place has been zapping people in and out ever since we let that guardian go back to his realm. At least, I think that's when it started. Or maybe it was those two wizards who tried teleporting their agents into a place that they weren't familiar with."

"I'm Cunaar Clothar. Been with the group since we left Neverwinter."

Johnny Holy
player, 16 posts
Human Wisdom Paladin
Wed 21 Aug 2019
at 17:51
  • msg #463

In Search of the GM

Johnny walked over looking at everyone, his battered poor man’s heavy armor looking worse for wear with a fresh new dent from the spider he was fighting.

“Hey there, Johnny’s the name, Johnny Holy. Not sure why they call me holy but they do. I just got zapped into this place a few minutes ago and ended up helping you folks along side Victor there. No leader did you say? Well, it seems like we are stuck for now. Unless you know a way out? Or maybe you could tell us what is going on here as you came here willingly it seems?”

Johnny raises one eyebrow that quickly disappears behind the metal edge of the eye slit in his rusted helmet.
StarMaster
GM, 607 posts
Inscrutable
Wed 21 Aug 2019
at 18:43
  • msg #464

In Search of the GM

It's getting a bit crowded on the ledge overlooking the 20-foot deep culvert where the water is running through the bottom, rippling every few seconds from the constant booming.

Prizzard has no problem recovering his darts.

Cunaar, searching the body, finds a potion bottle, a sack of coins, a belt pouch with several gems in it, an iron key, and his black hooded robe. Laying beside him where he dropped it when he died is the black staff with the spider head.

Cunaar also sees now that the Black Spider is... was... a Drow... black-skinned Elf.
'Hatchet' Urikian
player, 3 posts
Shadar Kai Elf
Gloom Stalker Ranger
Wed 21 Aug 2019
at 19:58
  • msg #465

In Search of the GM

PM
Victor Harkness
player, 375 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Wed 21 Aug 2019
at 20:04
  • msg #466

In Search of the GM

"No luck yet, Clothar," Victor said to Cunaar. Then he addressed the newcomers, "Captain Victor Harkness, Neverwinter Infantry 42nd Division, retired. We assume the dwarves were taken prisoner by whoever bound the skull to this place. Hey, Clothar, find any clues on the body?"
Prizzard
player, 8 posts
Human Duelist
Sage Background
Thu 22 Aug 2019
at 00:57
  • msg #467

In Search of the GM

Having stowed his darts and straightened out his outfit, Prizzard reclined lightly against the wall in this crowded area. "It seems I will be an in-between, a gap-filler. My name is Prizzard, I am a duelist, traveler, and very minor noble of a house I will not disclose. I dabble in the histories and some arcane lore as hobbies. And if we need any gear later, my horse is about as loaded as can be. But you may have a point about that skull. I propose we regroup and rush it before this elf is missed." Midspeech, he gestures across the culvert when Holy mentions a way out. As wet as he is, he doesn't feel the need to mention there will be a bit of a swim, and it doesn't seem he would be too concerned about his gear either way.
Thressa Wildflame
player, 111 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Thu 22 Aug 2019
at 16:15
  • msg #468

In Search of the GM

In reply to Prizzard (msg # 467):

" I am The Wildflamme Thressa of the Clan Wildflamme a Celestial Warlock devoted to Wildflamme an Archon in service to the Lord of Law and Sunlight. Is that clear enough to everyone? "
Cunaar Clothar IV
NPC, 40 posts
Human Wizard
Thu 22 Aug 2019
at 17:33
  • msg #469

In Search of the GM

"Some coins, some gems, a potion, the staff and this iron key," Cunaar replies to Victor, holding up the key.

"I don't think that green flame skull was created by this Drow. He hasn't displayed any signs that he had that kind of power. His webs came from the staff."
StarMaster
GM, 608 posts
Inscrutable
Thu 22 Aug 2019
at 17:53
  • msg #470

In Search of the GM

As the others begin to head down the hallway where the Black Spider had fled, Mithra and Lureene notice the side passage on the left... more of an indentation that has a sturdy door in it.

In the shadowy darkness and dim light amid the disorienting booming sound, it was easy to miss, particularly as the others were rushing past.
Ero Sulaanin
player, 270 posts
Elf
Wizard
Thu 22 Aug 2019
at 18:12
  • msg #471

In Search of the GM

"Drow." Drop spat out the word like poison.  "Burn the body.  Burn it to ash.  Never mind, I'll do it." He flicks bolt after bolt of flame at the corpse.  The cavern fills with grey smoke and the sickly-sweet smell of burnt flesh.

"This is not good.  Not good at all.  We have to destroy this place.  Bury it under a thousand tons of rock. A drow here surely isn't just some random accident."
Ubo
player, 3 posts
Tortle Astral Monk
Thu 22 Aug 2019
at 19:02
  • msg #472

Re: Adventure of Wyvern Tor, Too

===== Dark Room =====

Interrupted from his walk, Ubo paused.

Well this is unexpected.
He waves his clawed hand in front of his face. Barely able to discern it, he chuffs.
Not blind then. Perhaps some light.

He slowly, methodically slings his pack off of his shelled back in a practiced manner and sets it down gently on the floor of the room beside his staff where he lay it down. He reaches into the pack and withdraws one of several torches he has stashed there then reaches into one his pouches where he keeps his tinderbox. Once, twice, he strikes it and on the third attempt lights the torch.

That should do it.

Stashing the tinderbox once more, he slings his pack across his shell picks up his staff and stands up. Torch in his left hand, staff in his right he looks around the room for any person who might explain where it is that he has ended up all of a sudden.
This message was last edited by the GM at 20:25, Thu 22 Aug 2019.
StarMaster
GM, 609 posts
Inscrutable
Sat 24 Aug 2019
at 18:29
  • msg #473

Re: Adventure of Wyvern Tor, Too

As Lureene and Thressa bring up the rear, they realize that many of the others that were part of their group seem to have left... or perhaps were randomly teleported out.

There are no signs of Alexia Dukard, Axia Gryxis, Baiss Bowurgood, Baroun Stonefist, Bartholomew Happendack, Berath Shatterstone, Fallen, Journey Bandersnatch, Karandos Greenfang, Myn'thara Silvertongue, Vilderhardt Auros.

It's unclear who was still around before the recent move into this corner of the mine. At one point or another, all of them had been there, however they may have arrived. Exactly when they left is just as unclear. The only ones anyone knew had specifically left was Wendell and Hrull who went back out the rear passage into the mine.

However, Belie Ekik, Ezguar Grimlock, Francis Grant and Nixon Nantickle are still there. The access to the spider room was limited and there were half a dozen others in the way, so none of them could get in on the action.
Nixon Nantickle
player, 104 posts
Baronet swordsman
AC19 HP43/35
Sat 24 Aug 2019
at 18:54
  • msg #474

Re: Adventure of Wyvern Tor, Too

For a moment, Nixon had been a bit frustrated at not being able to get into the fray. He quickly realized that he was now part of a much larger group. When he was just with Victor and Ero and... wait! Where's that other guy? Raus. And then he realized that several others were also missing!

"Okay, so the group's not as big as I thought it was," he comments more to himself than anyone else. "Well, not any more anyway."

He'd been working out the problem of people teleporting in and out of the mine ever since it'd begun. Even from the beginning, it had seemed random... a touch of wild magic perhaps. It was those outside wizards who'd started it... teleporting their agents into the mine. They'd either scryed to the site or else were targeting someone what they knew was in the mine... possibly the Dwarves.

So... what had gone wrong? After his deliberations, Nixon came to the conclusion that they hadn't counted on the leftover magic that was still here in the mine. There had been rumors that a nasty battle of magic had occurred in the mine way back when and it had devastated both sides... no winner. Yet, all that magic had to go somewhere, didn't it? It couldn't just... sit there, could it?

Apparently, it could! It had somehow formed at equilibrium withing the mine. And so it had sat here, literally, for 200 years. Until those wizards' teleports had disturbed that equilibrium and the magic had turned wild...

Sounded good.

"Be a bit careful of using magic," he advised those still nearby. "This place is capable of twisting it into something wild."

He entered the spider room, making sure the spiders he passed were dead, and then explored the room while the others went looking for the Dwarves.
Lureene Raventree
player, 213 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sat 24 Aug 2019
at 20:39
  • msg #475

Re: Adventure of Wyvern Tor, Too

"Aye, it does indeed appear to have some manner of chaotic magic movine people to and fro" says Lureene. "I do hope those who were moved away are safe and hale, though truth be told, it doesn't seem to have landed anyone evil or ill-intended, so it does seem that some benevolent force is at work, be it divine or otherwise." She looks to Nixon. "I've noted nothing odd with my own spells, Lady be praised. But it wouldn't hurt to be a little careful, as you say." She pointed at the side passage she'd noticed. "There is a niche there with a door. A side passage. Perhaps worth exploring?"
Ubo
player, 5 posts
Tortle Astral Monk
Sun 25 Aug 2019
at 03:09
  • msg #476

Re: Adventure of Wyvern Tor, Too

===== Dark Room =====
PM
Prizzard
player, 9 posts
Human Duelist
Sage Background
Tue 27 Aug 2019
at 04:17
  • msg #477

Re: Adventure of Wyvern Tor, Too

"Well, it is a cave of sorts. I hear drow like them." He seemed distracted, no-longer on his guard. "How many of you are there, what is that noise?"
Victor Harkness
player, 377 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Tue 27 Aug 2019
at 10:20
  • msg #478

Re: Adventure of Wyvern Tor, Too

"There are others who were still wiping up some giant spiders when I came this way. People keep popping in an out, so who knows how many of us are here now. Just in case, stay behind me, and keep on your guard." Victor moved toward the noise, warily.
Ubo
player, 6 posts
Tortle Astral Monk
Wed 28 Aug 2019
at 04:57
  • msg #479

Re: Adventure of Wyvern Tor, Too

===== Dark Room =====
Ubo nods slowly as Hatchet speaks and maintains the hushed tone.

"Hatchet. If my common is accurate, a small axe with a short handle is it not? I am called Ubo, translated it means cough."

He continues what he was doing and in response to the last thing Hatchet says, nods again.

"Keep an eye on..." He seems to mull over the words. "An idiom. To watch or pay attention. It is good. Yes keep an eye, Little Axe."
'Hatchet' Urikian
player, 5 posts
Shadar Kai Elf
Gloom Stalker Ranger
Wed 28 Aug 2019
at 16:32
  • msg #480

Re: Adventure of Wyvern Tor, Too

===== Dark Room =====

Hatchet nods at the strange mutterings of the Tortle creature and goes back to his careful monitoring of the door...
Nixon Nantickle
player, 105 posts
Baronet swordsman
AC19 HP43/35
Wed 28 Aug 2019
at 16:54
  • msg #481

Re: Adventure of Wyvern Tor, Too

Nixon moves to the niche with the door and examines it.

"I think not," he replies to Lureene. "All the doors we've found so far have been into rooms. Probably for privacy. Or security."

He sees that there is a lock in the door, and carefully tries the door to see if it will open.
StarMaster
GM, 610 posts
Inscrutable
Wed 28 Aug 2019
at 17:12
  • msg #482

Re: Adventure of Wyvern Tor, Too

Hatchet hears voices on the other side of the door.
'Hatchet' Urikian
player, 6 posts
Shadar Kai Elf
Gloom Stalker Ranger
Wed 28 Aug 2019
at 17:53
  • msg #483

Re: Adventure of Wyvern Tor, Too

===== Dark Room =====

Hatchet looks at the newcomer arriving with another blue flash.  He is about to say something to both of the others about his suspicions that this room itself is the cause of the magic, but he hears voices on the other side of the door.
Heinrik Donnarsson
player, 1 post
Nordic Dopplesoldner
Wed 28 Aug 2019
at 22:38
  • msg #484

Re: Adventure of Wyvern Tor, Too

"Woah." Heinrik exclaims as he appears in the room. "Where am .." he starts to ask but stops at Hatchets gesture. Dropping his carrying pole he quietly draws his greatsword.
Ubo
player, 9 posts
Tortle Astral Monk
Fri 30 Aug 2019
at 01:18
  • msg #485

Re: Adventure of Wyvern Tor, Too

===== Dark Room =====
Ubo looks up at the new arrival, acknowledges them with a nod and continues his work, sure that the two others in the room could handle whatever came through the door. At least, long enough for him to get ready for action if need be.
Prizzard
player, 10 posts
Human Duelist
Sage Background
Fri 30 Aug 2019
at 01:48
  • msg #486

Re: Adventure of Wyvern Tor, Too

With a grin, some swagger, and his right thumb resting on a pocket very close to his weapons, Prizzard followed. "You seem tense, dear soldier. Is there more I should know?" His voice, while not a whisper, was quiet enough to not carry farther than torchlight. "It weems we are, together, a capable band. Magic, melee, and more; All bases covered." A seasoned swordsman such as Victor would recognize the utility of a same-side draw. An opposed draw is great for readying with speed, but the duelist here could quickly draw for a parry or pommel-strike before the blade was even out of the lacquered scabbard, assuming he was quick enough. That his hand was even readied showed his discomfort with the situation.
Victor Harkness
player, 379 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Fri 30 Aug 2019
at 03:56
  • msg #487

Re: Adventure of Wyvern Tor, Too

"Not tense, friend just ready. At least one bugbear still roams these halls, we have run into some ghouls and spectres, and I am certain the dwarves we are looking for have been taken prisoner. Additionally, we must be careful not to attack people before determining whether they are friend or foe, considering how often friendly newcomers pop in. I'm going to reconnect with the others. Follow me, if you wish." Victor begins to head back to where he last saw Mithra and Nixon.
Prizzard
player, 11 posts
Human Duelist
Sage Background
Fri 30 Aug 2019
at 04:56
  • msg #488

Re: Adventure of Wyvern Tor, Too

Following. "Friend? Count me flattered, Captain." He took in the medals and markings, placing this officer in his mind and recalling where he had been.
Victor Harkness
player, 380 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Fri 30 Aug 2019
at 05:27
  • msg #489

Re: Adventure of Wyvern Tor, Too

Victor notices Prizzard eying his chest candy, and chuckles. "Just reminders that I need neither give, nor take, orders anymore. These ones say I've killed enough of Neverwinter's enemies," he points at the medals designating his service in various fronts, "And these say I've killed enough of Neverwinters own boys," he points at the captain's bars and medal of distinguished service.
Prizzard
player, 12 posts
Human Duelist
Sage Background
Fri 30 Aug 2019
at 05:55
  • msg #490

Re: Adventure of Wyvern Tor, Too

He cracked a smile at the irony of the last. "I had hoped you would not notice my study. I am more a fan of history than war, though war dictates it. I am sorry to say I fail to recall what most of them represent. Perhaps you can teach me later, if you do not disappear first." His face was still and alert for the remining bugbear as they walked, his volume did not leave much room for inflection, but he kept a polite cadence, shifting to humor.
Thressa Wildflame
player, 112 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Fri 30 Aug 2019
at 06:12
  • msg #491

Re: Adventure of Wyvern Tor, Too



" Interesting, how much diverse talent we have for a bunch of people interested in History. "
Prizzard
player, 13 posts
Human Duelist
Sage Background
Fri 30 Aug 2019
at 06:53
  • msg #492

Re: Adventure of Wyvern Tor, Too

"Indeed, adventuring is a great way to travel and learn, and the best way to come across forgotten histories. My chances of such close contact with an elf, a retired captain, an aasimar, and other rarities of my home would be quite low had I kept to the university. What fun is merely studying for decades on end?" He was oddly more at-ease about the elf and warlock behind him than the old soldier in front of him. And upon each watchful glance to the rear he found his eyes gravitating toward the perfect features of that elf and aasimar.
Johnny Holy
player, 17 posts
Human Wisdom Paladin
Fri 30 Aug 2019
at 13:55
  • msg #493

Re: Adventure of Wyvern Tor, Too

"You said you are here to rescue some poeple and I have offered my help. Lead and we will follow, the stick and I of course."

Johnny seems more of a country warrior with little refinery about him. The fact that his weapon is a gnarled stick speaks volumns. However his smile is often and friendly and he seems genuine in his offer.
Ubo
player, 10 posts
Tortle Astral Monk
Sun 1 Sep 2019
at 14:08
  • msg #494

Re: Adventure of Wyvern Tor, Too

===== Dark Room =====
Having done everything he thought he possibly could. Ubo decides it is time to act. Well that door doesn't seem to want to open itself in any case...

The strangely shaped reptiloid leans down to reaquire his staff and torch. The large shell on his back momentarily makes him appear to be almost a large out of place rock with a pack upon it in the flickering shadows of his torch light. Standing upright his head turns toward the door, neck extending slightly, before his body follows. He shuffles over toward it, checks over his shoulder if the others are ready, sets his bo staff against the frame of the door and tries the latch with his free hand.
Mithra Stormraven
player, 156 posts
Human Fighter
AC 19; HP 17/36
Mon 2 Sep 2019
at 17:14
  • msg #495

Re: Adventure of Wyvern Tor, Too

With the last bugbear dispatched and with the others having all gone down the hallway, Mithra takes a moment to look around this large room, just to make sure there aren't any other problems or monsters lurking in the shadows... shadows produced by the glowing moss on the walls.

It didn't seem likely that any bugbears would be hiding behind the pillars or the altar (?) at the back, but something else could be there. She didn't want them to suddenly attack the group from the rear.

Ezguar and Francis were still there, though.

She'd let them watch the rear. She moved down the hallway until she caught up with Nixon at the door.

"Do we want to pick the lock or bust the door down?" she asked.
StarMaster
GM, 611 posts
Inscrutable
Mon 2 Sep 2019
at 17:22
  • msg #496

Re: Adventure of Wyvern Tor, Too

Inside the room, Ubo has managed to treat the Dwarves for their injuries, and they are starting to come around, but they are still weak.

Ubo then moves over to the door. It has a built in lock that requires a key to unlock, and the door is clearly locked. Its stout construction, though old, is going to take some effort to break down.

You can still hear voices outside, but the thickness of the door, coupled with the constant booming, makes it hard to understand what they are saying.
'Hatchet' Urikian
player, 7 posts
Shadar Kai Elf
Gloom Stalker Ranger
Tue 3 Sep 2019
at 15:08
  • msg #497

Re: Adventure of Wyvern Tor, Too

Hatchet watches as Ubo tries the door.  But it is to no avail as the door is locked.  he hears the slight shifting coming from the dwarves and says quietly, Hang on there, you are not alone but we are not the ones who hurt you.  They may return, we are waiting to deal with that threat.  Can you tell us anything about them?
Cunaar Clothar IV
NPC, 41 posts
Human Wizard
Tue 3 Sep 2019
at 18:36
  • msg #498

Re: Adventure of Wyvern Tor, Too

"Did any of you find a door that this key might fit?" Cunaar asks the others as they all stand around gabbing.

"What do we want to do with this body? And the bugbear bodies?"

He seems to notice for the first times the bugbear bodies down in the ravine.

"Shall we pile them all up down there?"
Victor Harkness
player, 381 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Wed 4 Sep 2019
at 04:36
  • msg #499

Re: Adventure of Wyvern Tor, Too

"Traditionally, my people put bodies underground. Look at that! Done!" Victor said, with feigned pride.
Prizzard
player, 14 posts
Human Duelist
Sage Background
Wed 4 Sep 2019
at 06:00
  • msg #500

Re: Adventure of Wyvern Tor, Too

"If we have time on the way out, burn them in a heap. That can suffocate deeper threats, eliminates an unpleasant smell if we must return later, and leaves a warning for other spelunkers."

(I had assumed we were walking to meet the rest of this group, not standing around like fools. Perhaps the others we should be catching up to about now will have a response for you..)
Ubo
player, 13 posts
Tortle Astral Monk
Wed 4 Sep 2019
at 16:36
  • msg #501

Re: Adventure of Wyvern Tor, Too

Having no success at the door Ubo takes another look around the room while Hatchet speaks to the Dwarves. Spotting the brazier that the newest arrival nearly knocked over he shuffles that way. "I don't know about you fellows... But if we're to fight, it'd be better to have some light."

As he goes about the process of transferring his torchlight to the coals of the brazier a small chuckle escapes him. "Huh that rhymed. Uhm you there, big sword fella. I'm Ubo, that is little a.. uh I mean, Hatchet. That door doesn't seem to be opening any time soon. Perhaps you could check the desk for something useful." Though he continues talking it seems to just drivel on "though I'm sure if this room is being used as a cell there won't be any keys on this side. Still couldn't hurt to take a look around you sometimes there's good uh good things hmm to uh humm..." The words getting softer sort of drift into an odd humming sound with no particular rythm.
Heinrik Donnarsson
player, 4 posts
Nordic Dopplesoldner
Thu 5 Sep 2019
at 00:54
  • msg #502

Re: Adventure of Wyvern Tor, Too

"Um, Hi. I'm Heinrik by the way. Anyone have a clue what's going on?" He replies to Ubo.

"Doors locked? I'm fairly strong, do we want to try and force it?"

Nixon Nantickle
player, 106 posts
Baronet swordsman
AC19 HP43/35
Thu 5 Sep 2019
at 02:34
  • msg #503

Re: Adventure of Wyvern Tor, Too

"Key?" Nixon asked, walking up.

"I thought I heard someone say 'key'. We did find a door. I was about to try and pick the lock, but if you have a key that will open it, more the better!"


Assuming Cunaar gives him the key, he'll go back to the door and see if it fits the lock. Before he turns it, though, he makes sure that there are two or three others with him to defend in case there's something dangerous inside. At the very least, there might be more bugbears guarding the prisoners. Or there could be more undead! He just hoped it wasn't the Dwarves they were looking for.

He turns the key and opens the door (if the key does unlock it).
Victor Harkness
player, 382 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Thu 5 Sep 2019
at 02:49
  • msg #504

Re: Adventure of Wyvern Tor, Too

Victor will stay close to Nixon in case there are hostiles on the other side of the door.
Thressa Wildflame
player, 113 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Thu 5 Sep 2019
at 04:56
  • msg #505

Re: Adventure of Wyvern Tor, Too

Thressa stands near Victor and Nixon, prepared to blast if necessary.
Prizzard
player, 17 posts
Human Duelist
Sage Background
Thu 5 Sep 2019
at 06:12
  • msg #506

Re: Adventure of Wyvern Tor, Too

Prizzard is not far from the door, but watches down the hall in the direction they were traveling already.
Johnny Holy
player, 19 posts
Human Wisdom Paladin
Thu 5 Sep 2019
at 11:55
  • msg #507

Re: Adventure of Wyvern Tor, Too

Since Victor is the first person he met coming to this place Johnny is not far behind victor waiting in relative quiet to see what happens with the opening of the door.
Lureene Raventree
player, 214 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Fri 6 Sep 2019
at 12:58
  • msg #508

Re: Adventure of Wyvern Tor, Too

Lureene readies her mace and shield, interposing herself between the door and less-armored teammates, ready for what may come through the door.
StarMaster
GM, 612 posts
Inscrutable
Fri 6 Sep 2019
at 17:59
  • msg #509

Re: Adventure of Wyvern Tor, Too

The key does, indeed, unlock the door.

Nixon then swings the door open... inward, away from him.

He's momentarily surprised to see that there is a lit torch in the room, and he catches sight of several people in the flickering torchlight.
Ubo
player, 14 posts
Tortle Astral Monk
Fri 6 Sep 2019
at 18:30
  • msg #510

Re: Adventure of Wyvern Tor, Too

Ubo stands with his back to the door as he works on lighting the brazier with the torch in his left hand. For those looking in he mostly appears as a large chipped, gray-blue shell with a stuffed pack strapped to it and two small trunkish legs protruding toward the ground. Hearing the door he doesn't look up right away, rather assuming the new fellow, Heinrik, had found something useful. Then, remembering the voices they had heard he thinks again.

Slowly a tortoise-like head extends out over the shoulder of the creature looking directly at Nixon. It squints and then the shell and the rest of Ubo's body turns toward the door as well, the torch left in the brazier and the staff leaning on the edge of it. The reptiloid's clawed hands move slowly to show no signs of immediate aggression and clasp together in a position not unlike prayer.

"Would you folks be the one's responsible for those poor Dwarves in the back there?"
'Hatchet' Urikian
player, 8 posts
Shadar Kai Elf
Gloom Stalker Ranger
Fri 6 Sep 2019
at 20:49
  • msg #511

Re: Adventure of Wyvern Tor, Too

As the door starts to open, Hatchet slinks into a shadow in the corner of the room, ready to assess any threat and take care of it.  He tried to catch Heinrik's eye as he melted into the shadow to let him know that he was ready to coordinate any defense effort needed.  Ubo began to engage the newcomers in conversation, a nice distraction.  he only hoped he could take care of himself should these prove to be the captors after all...
Victor Harkness
player, 383 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Fri 6 Sep 2019
at 21:23
  • msg #512

Re: Adventure of Wyvern Tor, Too

Seeing the strange, but peaceful looking creature addressing him, Victor cautiously lowers his weapon, and says "We have been hired to rescue some dwarves. If these are the same dwarves, you could say we are responsible for seeing they make it back to their family safely. If not, don't worry, we'll still help you out. I'm Captain Victor Harkness, Neverwinter Infantry 42nd Division, retired."
Thressa Wildflame
player, 114 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Fri 6 Sep 2019
at 21:29
  • msg #513

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 512):

The radiant Aasimar Wildflamme of Asmodeus looks at the Tortle Monk and is worried. The Darkness and The Light so close, she thinks. What will happen? But Thressa keeps her thoughts in silence.
Ubo
player, 15 posts
Tortle Astral Monk
Sun 8 Sep 2019
at 15:25
  • msg #514

Re: Adventure of Wyvern Tor, Too

The Tortle head nods, "Captain, ah, good. Someone has done a number on these fellows but they seem to be coming back around now. Hark you say? Captain Listen, what do you listen too. Me? Hmmm yes that is good. I am Ubo, no titles. If you are Captain, are these lot your crew?" He gestures to the other individuals he can see at the door.

"Oh, and would any of you happen to know where we are? Oh oh my torch!"

Almost as if he had forgotten he was talking to anyone he turns back around to retrieve the torch from the brazier.
Thressa Wildflame
player, 115 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sun 8 Sep 2019
at 17:13
  • msg #515

Re: Adventure of Wyvern Tor, Too


Thressa laughs.

" First, he is probably an Army Captain. Second, The Wildflamme of Aumantor is not a sailor. Thrid, I am the Wildflamme Thressa or Thressa Wildflamme. "
Victor Harkness
player, 384 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sun 8 Sep 2019
at 21:58
  • msg #516

Re: Adventure of Wyvern Tor, Too

Victor rolls his eyes behind Ubo's back and says, "I am a retired Army Captain. I am currently an adventurer. Harkness is just the part of my name I inherited from my father, and these lot are fellow adventurers who have chosen for their own reasons to work with me. We are in the mines of Phandelver."
Prizzard
player, 18 posts
Human Duelist
Sage Background
Mon 9 Sep 2019
at 03:03
  • msg #517

Re: Adventure of Wyvern Tor, Too

Prizzard glances at the one with the odd speech, then a double-take. He had never thought tortles were fully real. He keeps warch down the hall and nods in agreement with the captains statement.
'Hatchet' Urikian
player, 9 posts
Shadar Kai Elf
Gloom Stalker Ranger
Mon 9 Sep 2019
at 16:23
  • msg #518

Re: Adventure of Wyvern Tor, Too

Hatchet listens to the exchange with the newcomers.  There seemed to be more than enough of them to have attacking the Tortle if they had ill-intentions, so Hatchet decided that maybe they were who they claimed.  stepping out of the shadows, he nodded to Ubo and relaxed a bit.

My new friend seems to have these dwarves somewhat stable.  Shall we see if they are the dwarves you are looking for?  And then perhaps we can all make our way out of this place before another blue flash displaces us all again.
Victor Harkness
player, 385 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Mon 9 Sep 2019
at 21:36
  • msg #519

Re: Adventure of Wyvern Tor, Too

"Oh, I don't know, maybe the blue flash will send us all to a nice tavern somewhere?" Victor said. He looked up and waited...
Ubo
player, 16 posts
Tortle Astral Monk
Tue 10 Sep 2019
at 04:20
  • msg #520

Re: Adventure of Wyvern Tor, Too

"Wild-flame. Now this is a good name. Inheriting names is such an odd habit. I have not heard of Phandelver, it must not be near to Chult at all... Perhaps this light brought me closer to... Hmm ah well we will see." The Tortle, after retrieving his torch and staff, begins shuffling to the back of the room. "The Dwarves are here. How are you feeling now my good fellows?" The last is directed at the Dwarves as he kneels down beside them.

"Oh there's a desk over there that nobody has bothered to check out just yet." He gestures vaguely toward the other end of the room with his torch.
Thressa Wildflame
player, 116 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Tue 10 Sep 2019
at 05:18
  • msg #521

Re: Adventure of Wyvern Tor, Too

In reply to Ubo (msg # 520):

" Flamme not Flame. Is everyone deaf? "

DM please put the second m in my name as it seems player's eyes are not reading my posts for correct spelling they are reading your misspelling of her name.
Lureene Raventree
player, 215 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Wed 11 Sep 2019
at 04:27
  • msg #522

Re: Adventure of Wyvern Tor, Too

"Lureene Raventree, of the Raventrees of Waterdeep, priestess of Sune Firehair", said the beautiful redhead in the mail armor. She hooked up her mace. "People have been coming and going due to these blue flashes but they have yet to deposit anyone hostile. Some manner of guardian looking out for us, perhaps. If you will, let me examine the dwarves and see if any require the Lady's healing." She smiled at the Tortle, though she wondered what manner of creature it was. From Chult, judging from his words?"I do not doubt your skill, but the Lady can cure swiftly what medicine will take time to accomplish. And I fear you are far from home indeed, my friend, if Chult is where you hail from. We are in the North, between Neverwinter and Waterdeep."
Johnny Holy
player, 20 posts
Human Wisdom Paladin
Wed 11 Sep 2019
at 13:43
  • msg #523

Re: Adventure of Wyvern Tor, Too

Johnny looked relieved that they had found the Dwarves and also offered the help of stick in any healing or issues they may be having.

"This old gnarled stick can heal most wounds or cure most diseases or poisons if that is helpful. Also now that we found the captives is our work done here? Should we press on to see if there are more? Since I just landed here a few minutes ago I don't really know if these entire place has been looked over or not."
'Hatchet' Urikian
player, 11 posts
Shadar Kai Elf
Gloom Stalker Ranger
Wed 11 Sep 2019
at 16:12
  • msg #524

Re: Adventure of Wyvern Tor, Too

Hatchet looked quizzically at the others as they, too, spoke of the blue flashes.

Wait, are the blue flashes not contained to this room?  Were you all brought here in the same manner?  If so, then I would dare say we are not done at all as someone needs to answer for why they think they can summon us here at their mere whim, without us having a say.  I am more than willing to help those in need, but I prefer to do so on my own terms!  Know you anymore about what may be causing the flashes?
Prizzard
player, 22 posts
Human Duelist
Sage Background
Wed 11 Sep 2019
at 22:00
  • msg #525

Re: Adventure of Wyvern Tor, Too

"I rode here to find the dwarves. But you speak of magic, the random teleportation could be far too many things, especially if it is done on purpose. It could easily be a failing ward, wild magic, whim of the gods, or worse. Personally, I am more concerned about the remaining guards coming now that the cell is opened." Prizzard still kept his eyes down the hall, drawing his rapier quietly. Clearly he expected an ambush.
Nixon Nantickle
player, 107 posts
Baronet swordsman
AC19 HP43/35
Fri 13 Sep 2019
at 18:01
  • msg #526

Re: Adventure of Wyvern Tor, Too

"That blue flash of light is usually an indication of magic," Nixon offers. "At least in my experiences, it is."

"This place... this mine... seems to be a storage point for magic... presumably a leftover of the arcane battle that took place here so long ago. It's been sitting here dormant ever since... until something happened to disrupt that... equilibrium. I think it was the wizards that tried teleporting others here. That seems to have created some sort of template for when the magic got released, which happens when some other magic is used. Well, not all the time, as we've been using it quite liberally without incident."

"It's a theory, anyway."

"This back corner of the dungeon is now explored... and we found the Dwarves! But, there's still a center section of the mine that has a floating, green-flaming skull!"

"We felt we should check out everything else before we tackled that problem."

"So, what do you say, Victor? Are we up for that challenge now?"


He managed to say all this in between the loud booming of the underground river... louder now that they were closer to it.
Victor Harkness
player, 387 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Fri 13 Sep 2019
at 21:11
  • msg #527

Re: Adventure of Wyvern Tor, Too

Victor said, "Our first priority is getting the dwarves to safety. We can come back and clear the place out after, or some of us can stay, while others escort the dwarves out of here. I, for one, wouldn't mind sticking around to clear this place out, and make sure that drow wasn't a herald of more to come."
Ero Sulaanin
player, 271 posts
Elf
Wizard
Tue 17 Sep 2019
at 01:03
  • msg #528

Re: Adventure of Wyvern Tor, Too

Ero closes his book and stuffs it into his pack.  He sighs, then says, "we are undoubtedly pawns in some deific merriment.  Those who perform well endure, while those who don't dissipate into the aether with nary a wheeze.  And it is wholly indisputable our puppet masters are rational and sensible since those who have been excised have been vexatious at best, uncouth maladroits at worst."

"As for those execrable black demons, we desiderate an exhaustive perquisition of this entire cavern system and occlude any and all ingresses to the Underdark with tons of scree and brash."

This message was last edited by the player at 00:48, Thu 19 Sept 2019.
Prizzard
player, 23 posts
Human Duelist
Sage Background
Wed 18 Sep 2019
at 04:50
  • msg #529

Re: Adventure of Wyvern Tor, Too

"And for the rest, he means we should find and seal any hidden passages to the underdark. I doubt we can seal them sufficiently, though. They also have access to hands and magic." His body still faced down the hall, eyes as well most of the time, but his head turned to make hearing easier for all.
Thressa Wildflame
player, 122 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Wed 18 Sep 2019
at 05:02
  • msg #530

Re: Adventure of Wyvern Tor, Too

In reply to Prizzard (msg # 529):

Thressa nods agreeing to what everyone else has said.
Johnny Holy
player, 21 posts
Human Wisdom Paladin
Fri 20 Sep 2019
at 15:35
  • msg #531

Re: Adventure of Wyvern Tor, Too

The GM has clearly had or is having issues. I hope they are okay but I think this game may be all done because of those issues.
'Hatchet' Urikian
player, 13 posts
Shadar Kai Elf
Gloom Stalker Ranger
Fri 20 Sep 2019
at 20:00
  • msg #532

Re: Adventure of Wyvern Tor, Too

Hatchet looked at the new additions to this ever-growing party.  They spoke of deities and unseen forces manipulating them or falling strangely silent.  He was not one to over-emphasize the spiritual, but he had no good answer for what was going on.  he was ready to move on to figure out where he was and how to get out, but waited to see how things unfolded.
Mithra Stormraven
player, 157 posts
Human Fighter
AC 19; HP 17/36
Sun 22 Sep 2019
at 18:04
  • msg #533

Re: Adventure of Wyvern Tor, Too

"With the Drow and the bugbears dead, I think this mine is about as safe a place as we're likely to find, as long as we're here," Mithra suggests. "Remember, even back in the village, the Red Brands were able to get to people."

"How are the Dwarves doing? Can they tell us what happened yet?"

StarMaster
GM, 614 posts
Inscrutable
Sun 22 Sep 2019
at 18:35
  • msg #534

Re: Adventure of Wyvern Tor, Too

The two Dwarves, after being administered to with Healing and magic, are mostly recovered. Although not 100% yet, they will be in a day or two.

"Me and Gundren and Nundro here," Tharden says, "we was out prospecting a bit as a cover for searching for the Lost Mine of Phandelver. Not quite sure we was so focused on that, although it was a Dwarven mine."

"Nundro and me were taking a wagon of supplies to Phandalin. Gundren was following with two more wagons. He needed to get another driver and some guards, plus it was going to take an extra day to get them loaded."

"So we set out. Between the two of us and our one guard, we figured we'd be safe enough."

"HA! We got ambushed just before we took the turn-off to Phandalin. Amos, our guard, never had a chance! He took three arrows in an eyeblink! Nundro and I took a few, but they wasn't trying to kill us. Somehow, they knew that we knew the location of the mine... and that Amos didn't. It weren't so much that we didn't trust him, but we wasn't taking him to the mine anyway. And we were still exploring the mine. Had no idea what was there any more."

"We woke up here in the mine. Been tied up in this room for days, I guess. The Black Spider--that's what the Drow called himself; never heard his real name if he even had one--thought we knew more about the mine that we did. He wanted us to tell him how to get rid of the green flaming skull! Like we had any idea!"

"He couldn't get past the skull and the undead it controlled, so he never got to the other side of the mine. He wanted the Forge of Spells. Since it wasn't in this half, he figured it must be over there. That's why he kept torturing us. He was obsessed with it."

"Even though we could never tell him what he wanted to know--cause we didn't know it, he wouldn't let up. We hoped, of course, that Gundren would rescue us."

"Although the Black Spider frequently rendered us unconscious with his torture, he didn't seem to realize that we recovered faster than he expected. So, we overheard a lot more than he thought we did."

"He was working alone, which is why he had bugbears and goblins working for him. He frequently commented that he was annoyed that there was no way into the Underdark from here. He didn't think that underground river would do that."

This message was last edited by the GM at 21:51, Mon 23 Sept 2019.
'Hatchet' Urikian
player, 14 posts
Shadar Kai Elf
Gloom Stalker Ranger
Mon 23 Sep 2019
at 14:59
  • msg #535

Re: Adventure of Wyvern Tor, Too

Hatchet was wondering what the dwarves story meant for the immediate future...

So as far as you know, all the enemies are defeated, except this flaming green skull and undead you mentioned I guess.  Perhaps you could tell us more about those in case we find ourselves facing them upon our exit?  Or were you wanting to continue exploring this place...in which case you might be able to convince me to aid you for the right incentive, of course.
Thressa Wildflamme
player, 123 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 23 Sep 2019
at 15:38
  • msg #536

Re: Adventure of Wyvern Tor, Too


" Hmm, sounds like the caves aren't safe. But do we feel able to go up against the green flaming skull and undead. "
Cunaar Clothar IV
NPC, 42 posts
Human Wizard
Mon 23 Sep 2019
at 22:14
  • msg #537

Re: Adventure of Wyvern Tor, Too

"Well, the green flaming skull seems to be fixed to that chamber," Cunaar offers. "So, it isn't going anywhere."

"As for the undead, we destroyed a lot of undead getting from the other side of the mine to this side. Don't know how many might be left. The good thing is that there has to be bodies to make undead. Other than the Drow, the only dead bodies around are the bugbears."

"Any of you know a way to keep the dead from becoming undead?"

"Heck, for that matter, we don't even know if the skull is responsible for the undead or merely was controlling or influencing them."

"I should also point out that we had a secondary task... scout the area to see if the Orcs had come back. They had. We found a hundred or so. More were joining them. We managed to kill them all. There were a lot more of us then."

"Some of us came here in search of the Dwarves while the others went looking for the rest of the Orcs."

Victor Harkness
player, 391 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Tue 24 Sep 2019
at 01:45
  • msg #538

Re: Adventure of Wyvern Tor, Too

Victor snorted and said, "One thing you can depend on, Clothar: there are always more bodies. If the skull isn't creating the undead, its like to be protecting whoever is. If we work together, I think we can take it. This Forge of Spells seems like something worth seeking out."
Prizzard
player, 26 posts
Human Duelist
Sage Background
Tue 24 Sep 2019
at 06:08
  • msg #539

Re: Adventure of Wyvern Tor, Too

"Indeed, if memory serves, these skulls cannot withstand much damage. If we can muster a sufficient assault immediately from range, it may have no chance to retaliate." By now he has rejoined the group properly and seems much more relaxed, likely from having heard that almost all possible threats had been dealt with.
Johnny Holy
player, 22 posts
Human Wisdom Paladin
Tue 24 Sep 2019
at 12:56
  • msg #540

Re: Adventure of Wyvern Tor, Too

Johnny stepped forward.

"Stick here told me before that he really dislikes the walking dead and has certain abilities that would help in destroying them. He is even now screaming at me to charge toward this room and vanquish this skull thing if it is also the undeath. He may be able to detect powerful things like undead and the like if you need him too...

what, be quiet, I am trying to convey your damnable wishes...

What? Oh by the Gods would you just stop, they are making plans and it seems like some want to deal with this undead problem. Leave me be to speak to them...


Right, as I was saying, he really wants to go deal with this skull
"
Victor Harkness
player, 392 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Wed 25 Sep 2019
at 20:35
  • msg #541

Re: Adventure of Wyvern Tor, Too

"This mace is particularly good at destroying undead, as well," Victor said.
Ero Sulaanin
player, 272 posts
Elf
Wizard
Sat 28 Sep 2019
at 18:58
  • msg #542

Re: Adventure of Wyvern Tor, Too

Ero shakes his head.  "Perhaps it can expostulate like our multi-ocular friend from earlier.  We don't need to desolate each and every impediment we encounter."
Victor Harkness
player, 393 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sat 28 Sep 2019
at 22:29
  • msg #543

Re: Adventure of Wyvern Tor, Too

"Seems unlikely, but I'm willing to try," said Victor.
Lureene Raventree
player, 216 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sun 29 Sep 2019
at 20:58
  • msg #544

Re: Adventure of Wyvern Tor, Too

"We should not leave a necromancer or necromantic green skull to create more undead to plague the world, that is true; it is an ugliness in the eyes of the Lady Firehair", says Lureene. "But we should first make sure that our charges are hale and at least on their way back to safety. It is more immediately important and it is why we are here at all, after all."
'Hatchet' Urikian
player, 15 posts
Shadar Kai Elf
Gloom Stalker Ranger
Mon 30 Sep 2019
at 15:24
  • msg #545

Re: Adventure of Wyvern Tor, Too

Hatchet nods in agreement that the dwarves needed to be hastened on their way.  Having such charges that were wounded would make an encounter with undead much more difficult.
Victor Harkness
player, 394 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Mon 30 Sep 2019
at 22:40
  • msg #546

Re: Adventure of Wyvern Tor, Too

Victor said, "Then lets make haste. We don't want to give the nasties in here time to reinforce while we're gone. Anyone figure out how to get out of here without swimming yet?"
Cunaar Clothar IV
NPC, 43 posts
Human Wizard
Tue 1 Oct 2019
at 21:15
  • msg #547

Re: Adventure of Wyvern Tor, Too

"Sounds like a plan!" Cunaar agreed.

"Straight frontal assault or do we attack it from multiple directions all at once? I seem to recall there are at least three ways into that long chamber with the old waterwheel."

"And, for the record, Victor, we already found the Forge of Spells, didn't we? It was in that blasted workshop we found. Wasn't it that brazier?"

Prizzard
player, 27 posts
Human Duelist
Sage Background
Tue 1 Oct 2019
at 21:33
  • msg #548

Re: Adventure of Wyvern Tor, Too

"It would seem the vote is clear. And a flanking assault is often the better option."
Mithra Stormraven
player, 158 posts
Human Fighter
AC 19; HP 17/36
Wed 23 Oct 2019
at 17:03
  • msg #549

Re: Adventure of Wyvern Tor, Too

((OOC: Why'd everyone stop posting? :-( ))


When it came to strategies and tactics, Mithra had turned the planning over to Victor because he had experience in that sort of thing.

Going up against magic, however, seemed to be beyond his ability... or experience. Hers, too, but someone had to step forward.

"Okay, Cunaar, you take Thressa and Hatchet and circle back around to the entrance where the waterwheel was," she directed.

"Ero, you and Lureene and Johnny cross over the ravine and take that side passage."

"Victor you take Prizzard and Heinrik and circle back through that fungus cave and take that other side passage into the skull room."

"I'll take Nixon and Ubo and head to the great cavern and go up to the upper level and come in  from the end."

"I think it'll take us all about the same amount of time to get into position, but if you feel you've gotten there early, wait a few minutes and then give a whistle."

"Once everyone is in position, I'll give two whistles to signal when to attack. Two whistles, count to three, and attack!"


If someone else had a better plan, then why hadn't they suggested it before now?

"Nixon, Ubo, let's go," she said as she led those two back to the room where the undead had been. They'd never gone up those stairs, but she didn't expect there to be any trouble.
'Hatchet' Urikian
player, 16 posts
Shadar Kai Elf
Gloom Stalker Ranger
Thu 24 Oct 2019
at 14:47
  • msg #550

Re: Adventure of Wyvern Tor, Too

Hatchet nods at the one who had taken charge.  he never minded following a plan as long as it seemed competent, and this one seemed to know what she was talking about.  He nodded to the one that he was told to follow and waited for him to lead the way as the only room which Hatchet knew in this place was the one into which he had randomly dropped.
Ero Sulaanin
player, 273 posts
Elf
Wizard
Sun 27 Oct 2019
at 23:14
  • msg #551

Re: Adventure of Wyvern Tor, Too

Ero nods.  "Lureene, you and -- which of you is Johnny?  Whomever you are, you go first.  And be firm to deter any paraphernalia acuate or aciculate afore they percuss into either of us."
Prizzard
player, 31 posts
Human Duelist
Sage Background
Mon 28 Oct 2019
at 03:57
  • msg #552

Re: Adventure of Wyvern Tor, Too

Prizzard rejoins Victor, stopping to tighten his water-loosened boots.
"She assumes we get along." A mean glare at Victor fades into a smile and a light laugh. "All of the warriors in one group though. I must assume we will be the expendable front line. Lead the way, Captain. To certain death!"
Victor Harkness
player, 396 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Mon 28 Oct 2019
at 11:10
  • msg #553

Re: Adventure of Wyvern Tor, Too

Victor chuckles. "'Expendable frontline' is my middle name. To certain death!" he cheers, seeing no need to correct Prizzard on who else among the assemblage were warriors. He leads the way.

When they reach the fungus cave, he says, "If you find any mushrooms or pods, try not to touch them, some of them burst into clouds of spores. It wouldn't do to go into battle poisoned." Of course, many of the fungi had already been burned up by magic.
Thressa Wildflamme
player, 126 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 28 Oct 2019
at 16:51
  • msg #554

Re: Adventure of Wyvern Tor, Too

In reply to Victor Harkness (msg # 553):

Thressa nods to Mithra then looks to Cunaar.

" Well? "
Ero Sulaanin
player, 274 posts
Elf
Wizard
Mon 28 Oct 2019
at 22:34
  • msg #555

Re: Adventure of Wyvern Tor, Too

Ero gives Prizzard the fisheye.  "And you are...?"
Prizzard
player, 33 posts
Human Duelist
Sage Background
Tue 29 Oct 2019
at 08:41
  • msg #556

Re: Adventure of Wyvern Tor, Too

Still smiling wide from the energy shown by the Captain, Prizzard answers Ero happily but quickly: "Just a duelist of considerable success, if I may ring my own bell." and he was off with Victor and Heinrik before more could be said.
StarMaster
GM, 615 posts
Inscrutable
Fri 1 Nov 2019
at 15:13
  • msg #557

Re: Adventure of Wyvern Tor, Too

===== Team Four: Victor, Prizzard and Heinrik =====

As you head back the way Victor had come, he finds that Mithra and her team are going in the same direction, but will be turning off before too long.

He has no trouble retracing his steps to the torched mushroom cave, and then through that into the large cave. It was probably going to take his team the longest to get into position, though as he approached the side tunnel to the waterwheel room, he realized he probably could have gotten there quicker by going around the back way. Still, in a way, it made sense: if anything else was still lurking, they'd have a chance to clear it out.


===== Team Three: Ero, Lureene and Johnny =====

It was obvious to Ero that the main reason Mithra had assigned teams the way she had wasn't so much for diversifying abilities as it was having one person on each team who knew the routes. While Ero himself didn't know about the ravine and side passage, Lureene did.

As they moved back to the ravine, and climbed down the ropes that were already in place, Lureene pointed out the passage up on the other side. That wasn't the way they'd come, but when she and the others had found the ravine the first time, they noticed the passage. Mithra had chosen to lead them around the perimeter, though. It wasn't until both groups had met up again that they'd been able to piece together a map that showed the connection.

While they had the shortest distance to go, it also involved climbing down into the ravine and up the other side. The other side, however, didn't have any ropes. Since there wasn't a rush, they could take their time climbing up.


===== Team Two: Cunaar, Thressa and Hatchet =====

Thressa new the way back to the underground sea or river or whatever it was that kept making the booming sound, but Cunaar then knew the way forward to reach the first passage to the waterwheel room. They'd cautiously explored it to find the waterwheel room... and the green flaming skull... and had wisely decided to finish exploring the mine before dealing with it.

Well, that time had now come. After Ero's group, they had the shortest route, but they did have to negotiate the section of collapsed ledge. However, they could take their time and do so carefully.

This passage had once been the water flow channel that operated the waterwheel, but a quake at some point in the past had diverted the water by collapsing the tunnel by the waterwheel room. Someone, however, had attempted to dig it back out. Whether this was the original Dwarven miners or the Black Spider and his bugbears, who could say?


===== Team One: Mithra, Nixon and Ubo =====

Mithra's team had almost as far to go as Victor's team. They had to climb some stairs, though, and there was still the possibility of more undead in the Great Room cave. Given the penchant Dwarves had for drinking, this had been the Great Hall where celebrations and meetings were held. It also appeared to have been where the greatest battle had taken place, which is why there had been so many undead here.

It had three levels--the main level even with the rest of the mine, and two upper levels to either side of the cave. It was up on those levels where the majority of the undead had come from. According to their makeshift map, there was probably an access to the waterwheel room up on the right side level. Mithra, instead, led her two allies straight across the Great Hall to the short passage there. That passage ended in stairs which led up to the level of the waterwheel room.

The cross passage led to the waterwheel room on the right, and a door on the left. The map indicated that behind that door was the bugbear barracks where Mithra's group had dealt with several bugbears. They'd seen that the door had been barricaded from the other side, and they now knew why, though it was a bit amusing that the bugbears had feared the green flaming skull but didn't know that it couldn't leave the waterwheel room.
Mithra Stormraven
player, 159 posts
Human Fighter
AC 19; HP 17/36
Fri 1 Nov 2019
at 15:24
  • msg #558

Re: Adventure of Wyvern Tor, Too

((OOC: About time....))


As the four teams that she'd assigned moved out, she let the two Dwarves decide which team they'd go with... probably with the healers. Leaving them behind to deal with whatever other surprises this mine had did not seem like a good idea. Likewise, leaving the mine to take them back to Phandalin was not a good idea. It might not take them all that long, but it meant whatever might be left here could regroup or, worse, that the encroaching orcs could find it and infest it.

Mithra's and Victor's teams went in the same direction for a bit, giving her a chance to answer his question.

"Yes, we found the main entrance to the mine," she said. "It's the one that the Dwarves had discovered. It's in the opposite corner of the map from where we came in."

"I believe that's how the bugbears and the Black Spider came in."

"We could have spent days or weeks searching for it, so it's a good thing we found the backway in."

"Good luck."


As the two teams went their separate ways, she led her team into the Great Hall.

"Watch out for spiders on the ceiling," she cautioned Nixon and Ubo. "Also, keep an eye out for any more undead jumping off those ledges."

If nothing stops them, they cross the cavern and approach the stairs. As they climb the stairs, she cautions the others to silence. It wasn't likely that the green flaming skull could hear them; it seemed to react only to someone entering the waterwheel room.

At the top of the stairs, she stopped, listened, and then carefully peered around the corner.
Victor Harkness
player, 397 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Sat 2 Nov 2019
at 18:25
  • msg #559

Re: Adventure of Wyvern Tor, Too

Before their paths separated, Victor said to Mithra, "Good luck to you, too. See you on the other side." He banged a mailed fist to his chest in a warrior's salute, and parted ways.

He said to Heinrik and Prizzard, "Eyes open, fellas, in case we missed any nasties when we last came through."
Heinrik Donnarsson
NPC, 6 posts
Nordic Dopplesoldner
Sat 2 Nov 2019
at 19:52
  • msg #560

Re: Adventure of Wyvern Tor, Too

"While I don't wish there to be any threats you left behind," Heinrik responds to Victor's warning, "I do kind of relish testing my mettle against something other than a green flaming skull. Whatever that is."

He does keep a keen eye out for any surprises. On the other hand, if it is a surprise, then he didn't see it coming anyway!
Nixon Nantickle
NPC, 108 posts
Baronet swordsman
AC19 HP43/35
Sat 2 Nov 2019
at 19:58
  • msg #561

Re: Adventure of Wyvern Tor, Too

Nixon peered up at the ledge on the right but cast a glance now and then to the ledge on the left.

"I'm more than a match for any spiders or undead that might try to attack us from above," he bragged, though, coming from him, it didn't quite sound like bragging.

"Master Ubo, if you'd be so kind to watch that ledge on the left, I shall do the same for the right."

"A dozen or so creatures should not deter us too long, but, I have to admit, I do not know yet what my limits are. Ten creatures? Twenty? A hundred?"

"I guess it'll depend on how many can come at me at once. I'm not too worried about them surrounding me, though. My fighting style is one of constant movement--to never be where the enemy thinks I am!"

Lureene Raventree
player, 218 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Sun 3 Nov 2019
at 19:47
  • msg #562

Re: Adventure of Wyvern Tor, Too

Lureene considered the ravine before her small group. "Well, we can go down here easily enough, but climbing on the other side may be a challenge. Do either of you have any particular experience in rock climbing? I'm afraid I am resolutely ordinary at such tasks, but I can try to go first if neither of you have done much of this before..."
Thressa Wildflamme
player, 127 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sun 3 Nov 2019
at 20:32
  • msg #563

Re: Adventure of Wyvern Tor, Too

" So, any plans on how to deal with the green flamed skull? "
Prizzard
player, 35 posts
Human Duelist
Sage Background
Sun 3 Nov 2019
at 23:49
  • msg #564

Re: Adventure of Wyvern Tor, Too

"Perhaps there will be time to spar on the road. I get the chance to practice with a true warrior too rarely"
Cunaar Clothar IV
NPC, 44 posts
Human Wizard
Mon 4 Nov 2019
at 02:10
  • msg #565

Re: Adventure of Wyvern Tor, Too

"Well, when you get down to it, there are only three ways to deal with it--magic, physical attack or find what's keeping it active and destroy it," Cunaar replies to Thressa.

"Of course, each of those options is bound to have lots of variations. You and I can hit it with magic. I'm guessing Hatchet will be the combat."

"We need to keep an eye out for any sort of device that might be the source of the creature. There may not be one, of course. It just may be tied to that spot."

"Alas, my arcane lore has never heard of such a creature."

Thressa Wildflamme
player, 128 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 4 Nov 2019
at 13:43
  • msg #566

Re: Adventure of Wyvern Tor, Too

Thressa tries to remember anything she has learned about such things.


05:42, Today: Thressa Wildflamme rolled 13 using 1d20+4 ((9)).

Victor Harkness
player, 398 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Mon 4 Nov 2019
at 17:29
  • msg #567

Re: Adventure of Wyvern Tor, Too

Victor said with a chuckle, "I look forward to it. My skills'll get rusty if all I get is orcs and gobbos to sharpen them on. The Greenflame Skull might be a test, though given our numbers, it may not."
StarMaster
GM, 616 posts
Inscrutable
Mon 4 Nov 2019
at 18:44
  • msg #568

Re: Adventure of Wyvern Tor, Too

Thressa does recall some lore about a creature called a Flameskull. It's undead and made from the corpse of a dead wizard. She's heard tales that the color of the flame reflects the creatures (or possibly the original wizard's) alignment.

She thinks it can cast spells; in fact, that's probably the only method it has to attack.

She thinks it can also rejuvenate... some sort of coming back to unlife after it's been destroyed.

From what she's heard tell, it's probably fixed to this spot simply because it was instructed to do so since its purposed for creation is as a guardian.
StarMaster
GM, 618 posts
Inscrutable
Mon 4 Nov 2019
at 18:59
  • msg #569

Re: Adventure of Wyvern Tor, Too

As it turns out, Lureene is the best suited to climb up the ravine wall on the other side, and then pull the others up. It isn't hard; it just takes a bit longer to get into position.


Tas was on her way to Phandalin to start a new life. Or find an old one if no new ones are available.

Someone had said there was a lost mine around here. Should she look for it?

A sudden flash of blue light--a sure sign of magic in play--answers her unspoken question.

The world around her suddenly disappears only to be replace a moment later by a waterwheel! In a cave! Guarded by a green flaming skull!

It's unclear to Tas if the skull has spotted her; she can see it through the spokes of the water wheel. Of course, that flash of blue light that brought her here might have given her position away. Kind of depended on whether the skull had eyes in the back of its head.
Tas
player, 3 posts
Hill Dwarf Ranger
AC 16 42/42 PP11
Mon 4 Nov 2019
at 22:34
  • msg #570

Re: Adventure of Wyvern Tor, Too

Tas stands stalk still for a moment, stunned by the sudden shift of... Everything. One moment sunlight and bird song the next underground with a potential foe. She takes a quick survey of the area. does she see the others? If she does she'll make her way to them

Shield up and light on her feet she'll back away from the flaming skull. She doesn't draw her Warhammer just yet. take the dodge action to have advantage on Dex saves. Move away from the skull
'Hatchet' Urikian
player, 18 posts
Shadar Kai Elf
Gloom Stalker Ranger
Tue 5 Nov 2019
at 18:10
  • msg #571

Re: Adventure of Wyvern Tor, Too

In reply to Cunaar Clothar IV (msg # 565):

Hatchet nods and pulls his weapons forth. I will gladly engage it while you two blast it with your arcane might.  Is there a certain direction you wish me to approach?  I have seem magics at work and do not wish to be in the midst of anything you might through it's way!
Johnny Holy
player, 23 posts
Human Wisdom Paladin
Wed 6 Nov 2019
at 13:15
  • msg #572

Re: Adventure of Wyvern Tor, Too

Johnny took a moment to fix a mechanical problem with his mismatched armor before running off to catch up with the others. He took the lead with his group stating that stick usually was able to keep him safe and he would rather he be the target of some powerful magic than the others.
Victor Harkness
player, 400 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Wed 6 Nov 2019
at 21:54
  • msg #573

Re: Adventure of Wyvern Tor, Too

Victor turned and looked over his companions as they reached the wheelhouse. He said, "I'll head in first, straight down the middle. Prizzard, go left, Donarsson, go right. Agreed?"
Prizzard
player, 36 posts
Human Duelist
Sage Background
Thu 7 Nov 2019
at 00:07
  • msg #574

Re: Adventure of Wyvern Tor, Too

"There is only the one target, correct? I shall be on your left flank." He drew his rapier, a sturdy and well-made weapon but unornamented and worn from much use. This one entirely gave up any cutting ability with its triangular cross-section.
Victor Harkness
player, 401 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Thu 7 Nov 2019
at 14:46
  • msg #575

Re: Adventure of Wyvern Tor, Too

"Only one known target. A flying, magic-using skull. Anything humanoid is probably a friendly, but keep your guard up, just in case." Victor said. He had Lightbringer at the ready.
StarMaster
GM, 619 posts
Inscrutable
Thu 7 Nov 2019
at 15:21
  • msg #576

Re: Adventure of Wyvern Tor, Too

Tas spots two groups of people, each at opposite ends of the water channel. The one to her left is the shortest distance but will probably leave her exposed to the floating skull even though it's a 5-foot deep channel. The other end is behind her. As near as she can see, the skull is not yet aware of either of these two parties... perhaps because they haven't yet entered the cavern. They seem to be waiting on something before rushing into the cavern.


Lureene's group and Ero's group merely had to overcome a small physical obstacle before getting into place. Just as they got into place, though, they saw a flash of blue light out by the waterwheel and suddenly there was another person standing out there... quickly hiding behind the waterwheel.

Victor's and Mithra's groups had a longer distance to go but neither of them saw any other threats along the way.


How long each group had to wait for the signal was hard to say, but in due time, two sharp whistles sounded in between the booms... presumably from Mithra.
Tas
player, 4 posts
Hill Dwarf Ranger
AC 16 42/42 PP11
Thu 7 Nov 2019
at 16:55
  • msg #577

Re: Adventure of Wyvern Tor, Too

Hearing the whistle and seeing the multiple groups converging on the skull, Tas joins in.

Shield up, right hand still empty she slaps her shield and issues a challenge in dwarf.

Eyes on me!

Shield up, light on her feet.
dodge action, attempt to close with skull
Johnny Holy
player, 24 posts
Human Wisdom Paladin
Thu 7 Nov 2019
at 17:57
  • msg #578

Re: Adventure of Wyvern Tor, Too

Seeing someone charging the skull Johnny jumped to his feet from his hiding spot and started running as well. He armor rattled as he ran, his face a mask of excitement and terror all at the same time. The gnarled stick in his hand began to glow softly with magical power as he moved. As he got closer he bellowed out what seemed like a war cry but the words to say the least were confusing.

"You had better protect me you damnable twiiiiiiggggggggg!!!!"


If I am able to attack this round...

12 to hit, 10 damage if successful

18:29, Today: Johnny Holy rolled 10 using 1d8+6 with rolls of 4.
18:29, Today: Johnny Holy rolled 12 using 1d20+6 with rolls of 6.  Attack Roll.

This message was last edited by the player at 22:31, Fri 08 Nov 2019.
Victor Harkness
player, 402 posts
Officer...Gentleman? AC19
Eldritch Knight HP 43/48
Thu 7 Nov 2019
at 23:44
  • msg #579

Re: Adventure of Wyvern Tor, Too

Victor rushes in and attacks the skull with everything he's got.

Action: Attack Skull with Lightbringer hitting AC 21 for 7 bludgeoning, 5 radiant
If he had a short rest he uses Action Surge
Attack Skull with Lightbringer hitting AC 9 for 10 bludgeoning, 2 radiant


15:37, Today: Victor Harkness rolled 21,7,5 using 1d20+6,1d6+6,1d6 with rolls of 15,1,5.  Lightbringer attack,  damage,  radiant damage.

15:36, Today: Victor Harkness rolled 9,10,2 using 1d20+6,1d6+6,1d6 with rolls of 3,4,2.  Lightbringer attack,  damage,  radiant damage .

This message was last edited by the player at 06:51, Fri 08 Nov 2019.
Prizzard
player, 37 posts
Human Duelist
Sage Background
Fri 8 Nov 2019
at 05:39
  • msg #580

Re: Adventure of Wyvern Tor, Too

Prizzard slid to a stop in a flanking position and the moment his boots gripped he thrust wide but adjusted with a shuffle and thrust again in a blink.

HP: 36/36
AC: 15/13/12
rolled 9,10,17,6 using d20+5,1d8+5,d20+5,1d8+5 with rolls of 4,5,12,1.
  Attack + Action Surge (Attack).


We likely all got a short rest dealing with the dwarves.
Ero Sulaanin
player, 275 posts
Elf
Wizard
Mon 11 Nov 2019
at 19:57
  • msg #581

Re: Adventure of Wyvern Tor, Too

Ero steps aside for Johnny's charge to nudge Lureene.  "Did you descry that cerulean impulse and the cavern's newest visitant?  Let us go reconnoiter the water wheel while those plebians scuffle with the skull.  I surmise the subtraction of our dyad would perturb the altercation's causatum."
Lureene Raventree
player, 219 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Wed 13 Nov 2019
at 13:02
  • msg #582

Re: Adventure of Wyvern Tor, Too

Lureene looked at her charging friend, and tilted her head uncertainly. "Right, let's be quick about it. It may be some manner of hidden foe prepared for ambush." She readied her mace and went towards the waterwheel, briskly, for stealth was not an issue and she longed to assist her friends.
'Hatchet' Urikian
player, 19 posts
Shadar Kai Elf
Gloom Stalker Ranger
Thu 14 Nov 2019
at 14:37
  • msg #583

Re: Adventure of Wyvern Tor, Too

Hatchet watches as the others charge the floating skull.  Not wanting to be left out of the fray, he draws his sword and runs toward the floating skull.
Mithra Stormraven
player, 160 posts
Human Fighter
AC 19; HP 17/36
Mon 9 Dec 2019
at 15:46
  • msg #584

Re: Adventure of Wyvern Tor, Too

Having given the signal, Mithra, too, charged forward, carefully observing the others for she suspected there was going to be a limit on how many could attack the skull at once... at least with melee attacks.

If an opening is there, she'll attack, too.

10:45, Today: Mithra Stormraven rolled 12 using 1d20+4 ((8)). Bleh. Probably not going to hit. I'm sure the skull can't be flanked.
Cunaar Clothar IV
NPC, 45 posts
Human Wizard
Mon 9 Dec 2019
at 16:55
  • msg #585

Re: Adventure of Wyvern Tor, Too

He didn't expect it to have any effect on a flaming skull, but Firebolt was the only attack spell he had left. Even if he still had Flaming Sphere, it would probably be useless against the skull.

"Now's as good a time as any to find out!" he said to himself, and cast the spell.

11:53, Today: Cunaar Clothar IV rolled 11,14 using 1d20+5,2d10 ((6,6,8)).

Of course, that was always depending on whether he could hit the damned floating skull! He missed it this time! Good thing he could do it again... and again... and again.
Nixon Nantickle
NPC, 109 posts
Baronet swordsman
AC19 HP43/35
Mon 9 Dec 2019
at 17:21
  • msg #586

Re: Adventure of Wyvern Tor, Too

Nixon wasn't one to be left out of anything, particularly battle! When the whistle sounded, he bounded forward in his inimical but flamboyant style... not just running but jumping and dodging, assessing the skull's ability to focus on its opponents. Could it handle more than one? More than two? Did it have a 'blind' side... one that it couldn't defend against as well as others?

In this case, he felt it inadvisable to engage in full melee with a creature that wasn't wielding any weapons! Instead, he darted in, attacked and withdrew!

12:19, Today: Nixon Nantickle rolled 25,8 using 1d20+5,1d8+3 ((20,5)).

Ohmigod! He criticaled! Well, maybe. It's a skull. Maybe it's immune to criticals. Depends on how the GM interprets it. Obviously Mixon didn't strike any vital organs, but was his hit just so forceful that it cracked the skull maybe?
Heinrik Donnarsson
NPC, 7 posts
Nordic Dopplesoldner
Mon 9 Dec 2019
at 18:04
  • msg #587

Re: Adventure of Wyvern Tor, Too

Heinrik would have preferred to close with the skull and smash it with his great sword, but even he understood the problem of too many trying to get to the skull all at once--like too many people trying to get through a door at the same time.

Instead, he unslung his bow, drew an arrow, nocked it, and let fly.

13:03, Today: Heinrik Donnarsson rolled 20,12 using 1d20+3,1d8+4 ((17,8)).

Should be a hit. But will it do any damage?
StarMaster
GM, 622 posts
Inscrutable
Tue 31 Dec 2019
at 04:30
  • msg #588

Re: Adventure of Wyvern Tor, Too

Because of the sudden surge of attackers from 5 directions, the Flameskull doesn't react right away.

Tas has no problem scrambling out of the water channel by the waterwheel and closing the distance to attack the Flameskull.

Johnny Holy easily scrambles out of the water channel, rushes forward and just barely manages to hit the Flameskull (for 10 points of damage), mostly because of the distraction from the others.

Victor is also able to hit the Flameskull (for 12 points of damage) with his first attack, but the second attack misses.

Prizzard misses with his first attack, but hits with his second (but only does 3 points of damage).

Ero and Lureene run down the water channel to the waterwheel. They did spot someone hiding behind it, but when the whistle signal sounded, she charged forward to attack the Flameskull.

Hatchet Urikian, having come into the cavern from the other end of the water channel, also has no problem scrambling out of the channel and charging forward to attack.

Mithra charges out of the rear entrance to attack the Flameskull... but misses!

Cunaar lets loose with his Firebolt spell, but it does not appear to have any effect on the Flameskull.

Nixon manages to hit the Flameskull with a great blow... not a critical, but it does do maximum damage (11 points of damage).

Heinrik also manages to hit the skull with an arrow, but it only does 6 points of damage.

The Flameskull has some serious cracks and holes in it, but it is still functional.

It's perceptive enough to realize that Victor did the most damage to it, so it targets him with a Magic Missile spell (for 12 points of damage; 23:09, Today: StarMaster rolled 12 using 3d4+3 ((3,3,3))).

Because it doesn't move, it can make a second attack, casting yet another spell--Flaming Sphere. It targets the group that attacked from the right-hand side of the cavern, though it can only hit one per turn. It targets Nixon first for 12 points of damage (DEX save for half).

It's the end of the round now, and Tas and Hatchet make their attacks.

Hatchet: 23:21, Today: StarMaster, on behalf of 'Hatchet' Urikian, rolled 21,11,14,8 using 1d20+6,1d6+6,1d20+6,1d6+6 ((15,5,8,2)).

He attacks with a pair of short swords, manages to hit with both of them, but only does 10 points of damage to it. There are more holes and cracks in it!

Tas: 23:18, Today: StarMaster, on behalf of Tas, rolled 21,6 using 1d20+4,1d8+4 ((17,2)).

It took a few extra steps for Tas to reach the Flameskull, but her attack manages to strike it squarely, and though she only does 6 points of damage, it's enough to shatter the Flameskull!

The fractured pieces drop to the floor and the flaming sphere vanishes!
Victor Harkness
player, 405 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Tue 31 Dec 2019
at 05:29
  • msg #589

Re: Adventure of Wyvern Tor, Too

Victor looks around at the rest of the adventurers, noticing a new face among them, but doesn't consider such a thing worth mentioning at this precise moment. Instead, he asks,"Everyone alright? Anyone know how to make sure this bastard stays dead?"
Thressa Wildflamme
player, 131 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Tue 31 Dec 2019
at 06:32
  • msg #590

Re: Adventure of Wyvern Tor, Too

Thressa tries hard to remember what her patron taught her about undead.


22:32, Today: Thressa Wildflamme rolled 8 using 1d20+4 ((4)).

Victor Harkness
player, 407 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Tue 31 Dec 2019
at 06:42
  • msg #591

Re: Adventure of Wyvern Tor, Too

Victor tries to remember anything from his magical training at the academy.

22:40, Today: Victor Harkness rolled 16 using 1d20+3 ((13)).
Prizzard
player, 40 posts
Human Duelist
Sage Background
Tue 31 Dec 2019
at 06:47
  • msg #592

Re: Adventure of Wyvern Tor, Too

"I'm under the impression that the magic expires at the same time the body does, but I'll admit my knowledge of magic is quite limited." feels safe to assume we've all heard of or maybe even encountered basic animated skeletons. He could still easily be wrong about this. A demilich wouldn't die so easily.
Mithra Stormraven
player, 161 posts
Human Fighter
AC 19; HP 17/36
Wed 1 Jan 2020
at 17:52
  • msg #593

Re: Adventure of Wyvern Tor, Too

Having not even struck the Flameskull, Mithra is a bit stunned at its sudden demise. At the same time, she was amazed at the results of the amassed onslaught that they'd unleashed on the Flameskull.

She paused for just a minute and leaned on her sword while the others dealt with the remnants of the Flameskull.

Then she started laughing. She laughed so hard that her side hurt and she collapsed to the floor still laughing.

"Ha-ha-ha-ha-ha! Ha-ha-ha-ha-ha!"

Finally managing to catch her breath, she sat up and responded to the others' comments.

"Well, yeah, if the Flameskull had a body, it might have been totally destroyed when the body was smashed... again. On the other hand, it was created by powerful magicks, and a lot of that magic is still here. Possibly, it could feed on that magic to sustain it behind its second death."
Ero Sulaanin
player, 276 posts
Elf
Wizard
Wed 1 Jan 2020
at 20:24
  • msg #594

Re: Adventure of Wyvern Tor, Too

Ero sighs as he realizes it was the newest member to their party.  "I should have surmised."

He turns to join the battle, but that too is moot.  "Observe," he says to Lureene, "we were superfluous."
StarMaster
GM, 624 posts
Inscrutable
Wed 1 Jan 2020
at 20:57
  • msg #595

Re: Adventure of Wyvern Tor, Too

The only thing that Thressa can recall that might work is Remove Curse.

Victor remembers someone claiming that a similar creature was permanently destroyed by the use of Dispel Magic and someone had suggested that holy water might also do the trick.
Cunaar Clothar IV
NPC, 46 posts
Human Wizard
Sat 4 Jan 2020
at 23:30
  • msg #596

Re: Adventure of Wyvern Tor, Too

After Thressa and Victor disseminate their lore, Cunaar considers the situation for a moment before tossing in his two coppers.

"I don't think any of us are powerful enough to cast either of those spells, assuming either of them are in our repertoire," he says, "but I could be wrong. I definitely don't know those spells."

"So... did anyone bring any holy water with them?"

"No? Well, what if we gather up the pieces of the skull and grind them into dust and then throw the dust into the underground river? I suppose the magic could bring that back, but wouldn't it be a lot harder and take a lot longer?"

"Never heard of this Flameskull before. Outside of my wheelhouse."

Thressa Wildflamme
player, 132 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Sun 5 Jan 2020
at 04:13
  • msg #597

Re: Adventure of Wyvern Tor, Too



" I have neither yet. "
Victor Harkness
player, 408 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Sun 5 Jan 2020
at 05:57
  • msg #598

Re: Adventure of Wyvern Tor, Too

"Flowing water might prevent the shards from reassembling. If they even would in the first place. I don't think it would be necessary to grind them into dust," Victor said.
Lureene Raventree
player, 220 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Mon 6 Jan 2020
at 06:59
  • msg #599

Re: Adventure of Wyvern Tor, Too

Lureene nodded to Ero. "For the battle, aye, but perhaps we might yet be useful in disposing of the remains in a permanent manner. Though I'm a bit perplexed - not to dismiss our efforts, but if it was the sort of undead that is nigh-unkillable, I would have expected a longer battle to begin with."

She approached the others. "If we can't bring the spells to the pieces, might we bring the pieces to the spells? And bring them to a priest capable of casting the spells?"

She looked at the pieces, trying to remember what she'd been told about such things...

OOC: I'm not sure if it's superfluous but we might as well get all our caster-types to pitch in.
Prizzard
player, 41 posts
Human Duelist
Sage Background
Mon 6 Jan 2020
at 10:48
  • msg #600

Re: Adventure of Wyvern Tor, Too

Having been in thought for a moment, he responds readily to Lureene. "There are too many possibilities to consider. If the magic is tied to this place could it not inhabit another intact skull, could it not form the skull from any scraps of bone available? If the magic is tied to the skull itself how could we prevent it from reforming during our journey back? I vote we leave it, along with a warning at each entrance, and notify a temple once we reach our destination."
Ezguar Grimlock
NPC, 50 posts
Gnome Abjurist
AC: 11; 24/24 HP
Mon 6 Jan 2020
at 19:18
  • msg #601

Re: Adventure of Wyvern Tor, Too

"Putting together all the pieces," Ezguar steps forward and offers his two coppers in between the constant booming of the river's wave action, "had you attacked the Flameskull initially when you discovered it, the battle may have gone a lot harder. We were not only prepared, but we had greater numbers that let us prevail."

"It clearly was tied to this cavern, though I cannot see anything that looks valuable to warrant that. Also, given that it could cast spells, I'd say it was created from the skull of a dead wizard, so it probably can't just reform from any old skull, not even another dead wizard's skull."

"At a guess, if it can reform, it should do so within 24 hours. I think scattering the skull pieces into the underground river will probably keep that from happening. In any case, I think Prizzard had it right. Simply removing it from this place it was created to guard will probably break the spell. It makes me wonder, though, what might have happened if we had thrown a blanket over it?"

Victor Harkness
player, 409 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Tue 7 Jan 2020
at 01:35
  • msg #602

Re: Adventure of Wyvern Tor, Too

"I imagine there would have been a lot of smoke!" Victor bellowed. "As for guarding something valuable, that would be the Forge of Spells, or somesuch. There was a Spectator guarding a seemingly empty room, who seemed to think it was guarding it, too, and a Drow wizard working with goblins to find it."
Mithra Stormraven
player, 162 posts
Human Fighter
AC 19; HP 17/36
Fri 10 Jan 2020
at 17:55
  • msg #603

Re: Adventure of Wyvern Tor, Too

Never one to get others to do something she wouldn't do herself, Mithra begins picking up the shattered skull pieces. She does so gingerly at first, as if afraid they might bite or something, but soon she gets them all gathered up.

She heads down the water channel to the right as the quickest way to get to the underground river as she wasn't sure the stream would have a strong enough current to sweep the pieces away.

Unless something happens on the short trip, she'll start throwing the skull pieces into the river, not just dump them. Toss a piece out as far as she can, drop another piece to the right, toss another piece, drop another piece to the left... basically, scatter them as best as she can.

When she returns to the others, she has this to say.

"So far, so good. Now, we've done the two things we were sent her to do. We've found and destroyed a large Orc contingent and we've found and rescued the two Dwarf brothers."

"Is there anything else we want to do here in the mine? If not, is there anywhere else in the area we want to go? There could be more Orcs around. At the very least, we should send somebody back through the underground river route to the backdoor and let Wendell and Krazh... or was it Kae? ...that we've safe, we found the Dwarves and they are free to head back to town."

Victor Harkness
player, 410 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Fri 10 Jan 2020
at 21:18
  • msg #604

Re: Adventure of Wyvern Tor, Too

Victor chuckled, and said, "Assuming they haven't disappeared in a flash of blue light! Any volunteers? Strong swimmers, perhaps?"
Nixon Nantickle
NPC, 110 posts
Baronet swordsman
AC19 HP43/35
Sat 11 Jan 2020
at 00:03
  • msg #605

Re: Adventure of Wyvern Tor, Too

"Not a problem," Nixon says as he steps forward. "I'll go gather Wendell and whoever is still out there. Then we'll head out of the valley and go back to Phandalin. I'm ready for a few drinks!"

"Maybe we should leave some sort of notice here. Write it on the walls in case any of the others blink back in. That way, they'll know what happened."

Ubo
player, 21 posts
Tortle Astral Monk
Mon 13 Jan 2020
at 23:09
  • msg #606

Re: Adventure of Wyvern Tor, Too

"If it's a water way," Ubo offers, "then it sounds like it was made for me. I'll go with Mr. Nantickle here. Anyone else want to go?"
Victor Harkness
player, 412 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Mon 13 Jan 2020
at 23:23
  • msg #607

Re: Adventure of Wyvern Tor, Too

Victor said, "Hmmm... where would we leave the note? They could 'port in anywhere!"
Prizzard
player, 42 posts
Human Duelist
Sage Background
Tue 14 Jan 2020
at 01:30
  • msg #608

Re: Adventure of Wyvern Tor, Too

"Chalk markings would probably work best, messages at each passageway. Or I hear some mages can leave glowing arcane messages, though the spell is rarely considered useful."
Lureene Raventree
player, 221 posts
Half-Elf Cleric
AC: 16; HP: 44/44
Wed 22 Jan 2020
at 06:02
  • msg #609

Re: Adventure of Wyvern Tor, Too

"Whoever is sending us these allies seems to have no trouble finding where we are. I doubt they will find themselves stranded away from us. We shall need to make sure to report what we found here to the temples; if there needs to be more step to prevent this undead's resurrection, they will know what they are and have the means to do them."
Thressa Wildflamme
player, 133 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Wed 22 Jan 2020
at 06:09
  • msg #610

Re: Adventure of Wyvern Tor, Too

In reply to Lureene Raventree (msg # 609):

"I concur Lureene. We don't have to worry about loosing anyone important to our adventures. Also, reporting to temples is a priority. As we can not handle armies of undead on our own. "
Mithra Stormraven
player, 163 posts
Human Fighter
AC 19; HP 17/36
Wed 22 Jan 2020
at 16:28
  • msg #611

Re: Adventure of Wyvern Tor, Too

"This has gotten very strange, hasn't it?" Mithra sort of concurred with the others.

"As I understand it, not that I know much about magic, I don't think there's any mind sending folks here... except for the first two... I don't even remember who they were. And they weren't being sent to us but to the mine."

"Because they were being teleported in, probably after those wizards scryed to here, the dormant magic that was already here... left over from the arcane battle that took place long ago...took that teleport as a template and randomly teleported people in. At least it was only people and not monsters or boats or buildings."

"If anyone knows trail signs, we can mark areas with the safe symbol. Otherwise, just write safe. Keep it simple? 'Mine cleared. Dwarves found. Back to town.' That about cover it?"

"So... who's got chalk?"

StarMaster
GM, 626 posts
Inscrutable
Wed 4 Mar 2020
at 02:02
  • msg #612

Re: Adventure of Wyvern Tor, Too

Since no one has any chalk, the messages can be left using charcoal from the braziers.

Once the messages have been written, the group chooses to leave the mine... if for no other reason than because the incessant booming is driving everyone crazy! As long as there was something to focus on, it could be ignored. Now...


Outside, the fresh air and sunlight somewhat invigorate everyone.
Prizzard
player, 43 posts
Human Duelist
Sage Background
Wed 4 Mar 2020
at 10:19
  • msg #613

Re: Adventure of Wyvern Tor, Too

Prizzard will need to leave via the waterway to retrieve his horse and, if alone, will meet the rest back at the city.
Victor Harkness
player, 414 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Wed 4 Mar 2020
at 13:32
  • msg #614

Re: Adventure of Wyvern Tor, Too

Sal looks for his horse, then remembers he never had one. He looked up, blinking, and said, "Ah, the sun! Never thought I'd see you again!"
Mithra Stormraven
player, 165 posts
Human Fighter
AC 19; HP 17/36
Wed 4 Mar 2020
at 15:03
  • msg #615

Re: Adventure of Wyvern Tor, Too

"That's fine, Prizzard," Mithra tells the Sage. "We were sending two others out that way to inform our guards at the rear entrance."

"Now that we know where the mine is, including its front entrance, we can rendezvous about halfway around the mountain, cause we'll be heading east."

"Those who escort the Dwarves back to town can keep an eye out to the west for any signs of Orcs... if they've made it this far yet."

"To be honest, I don't expect to find any more--we chopped a pretty sizable group of them before we found the mine. I know they breed like cockroaches, but there can't be that many yet."

StarMaster
GM, 628 posts
Inscrutable
Sun 8 Mar 2020
at 20:20
  • msg #616

Re: Adventure of Wyvern Tor, Too

Hatchet, Tas, Ezguar and Johnny agree to escort the Dwarves back to Phandalin and report to Sildar Hallwinter about the mine and the events that happened.

Ubo and Heinrik will go with Prizzard to get his horse.

That leaves Mithra, Victor, Ero, Lureene, Thressa and Cunaar to continue the scouting for signs of new Orc incursions into the region. They'll meet up with Prizzard on the other side of the mountain.


The group has already driven out the Orcs that were camped at the base of Wyvern Tor. That's how they discovered the back entrance into Wave Echo Cave.

They've cleaned out Cragmaw Castle and visited Agatha's Lair in the ruins of Conyberry.

The only areas they haven't been to is Icespire Peak, though they passed it going from Wyvern Tor to the mine, and Old Owl Well. Beyond that is the Kryptgarden Forest on the other side of the Sword Mountains (to the south) and Starmetal Hills to the northeast.

And there's always Neverwinter Wood. You can hide a lot of Orcs in that forest.
This message was last edited by the GM at 20:32, Sun 08 Mar 2020.
Victor Harkness
player, 415 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Mon 9 Mar 2020
at 07:21
  • msg #617

Re: Adventure of Wyvern Tor, Too

Victor says, "Well, what do you all think? Freeze to death on the peak, climb Starmetal hill, cross the Sword Mountains to wander the Kryptgarden Forest, wander Neverwinter Woods for awhile, or see who controls Old Owl Well this week."
Thressa Wildflamme
player, 134 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Mon 9 Mar 2020
at 13:53
  • msg #618

Re: Adventure of Wyvern Tor, Too

Thressa smiles.

" Kryptgarden is always beautiful this time of year. "
Mithra Stormraven
player, 166 posts
Human Fighter
AC 19; HP 17/36
Mon 9 Mar 2020
at 20:25
  • msg #619

Re: Adventure of Wyvern Tor, Too

"I'd prefer to go to Old Owl Well first," Mithra said, "to work out the dungeon kinks."

"In any case, if we're meeting Prizzard on the other side of the mountain, we'll be that much closer to the Well anyway."

StarMaster
GM, 629 posts
Inscrutable
Wed 11 Mar 2020
at 02:31
  • msg #620

Re: Adventure of Wyvern Tor, Too

Without any other dissenting opinions, the group heads out to circle around the mountain. They aren't in any hurry because they figure it will take Prizzard a bit longer to get through the underground river, come out through the secret back door to the mine, retrieve his horse, and head around the other side of the mountain.

Even though there's no path, it should be hard for the two units to meet up as long as they stay close to the base of the mountain.

It isn't till about an hour before sunset that they meet up.

Almost at the same time, another person makes an appearance. He does not appear threatening.
Cunaar Clothar IV
NPC, 47 posts
Human Wizard
Wed 11 Mar 2020
at 02:46
  • msg #621

Re: Adventure of Wyvern Tor, Too

Cunaar was the first one to spot Prizzard.

"Hey, Prizzard!" he called out. "Looks like you made it okay. Where are the others? Did they decide to go off on their own?"

Before Prizzard can answer, Cunaar sees the other person approach.

"Hello, there!" he called out again to the newcomer.

By now, he and the others were use to the sudden appearance of other adventurers. As one of the first ones to sign up as a guard on the supply wagons, he was now sure that the first wagons had been a kind of catalyst to the confluence of events and adventurers in the area. Or maybe it had been the arrival of the Orcs again.

"If you're looking for Wave Echo Cavern, it's back that way. We've already cleared it out, though."
Prizzard
player, 45 posts
Human Duelist
Sage Background
Wed 11 Mar 2020
at 10:32
  • msg #622

Re: Adventure of Wyvern Tor, Too

Prizzard only waved. His horse looked well-packed, prepared for any need. The horse even wore leather barding, bleached to a light hue, rubbed with metallic dust, and worked with a white wax polish to help keep the beast from overheating under a harsh sun. This one was bred for riding though, not work or battle.
Victor Harkness
player, 416 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Wed 11 Mar 2020
at 10:56
  • msg #623

Re: Adventure of Wyvern Tor, Too

Victor waves back at Prizzard, then approaches the newcomer. "Well met! Captain Victor Harkness, Neverwinter Infantry 42nd Division, retired. My friends and I have been sent from Phandalin to investigate Orc activity in the area, but got sidetracked rescuing some dwarves from a nearby mine. Do you need help?"

Charoum Uddin
player, 1 post
Wed 11 Mar 2020
at 11:47
  • msg #624

Re: Adventure of Wyvern Tor, Too

He wears light grey robes that mark him as a desert dweller. On his hip rests a well made scimitar. "I am here to offer help." Charoum stands beside his riding horse. He pets the horse and walks forward to victor giving him a bow. "I am on a pilgrimage and heard of your quest. My name is Charoum and if evil is to be thwarted I am honor bound to offer assistance."
Thressa Wildflamme
player, 135 posts
Aasimar Celestial Warlock
AC: 14; HP: 10/10
Wed 11 Mar 2020
at 15:47
  • msg #625

Re: Adventure of Wyvern Tor, Too

" I am the Wildflamme, Thressa Wildflamme, if you are a foe of Evil you are a comrade in arms of mine. "

Thressa steps forward and nods.
This message was last edited by the player at 19:58, Thu 12 Mar 2020.
Charoum Uddin
player, 2 posts
AC 15, HP 39/39
Wed 11 Mar 2020
at 16:43
  • msg #626

Re: Adventure of Wyvern Tor, Too

Charoum bows to Thressa. "Indeed. The purpose of my pilgrimage is to learn to better defeat those who would do harm. Though being so far from Calimshan makes it harder to tell what my enemy is." He looks around and smiles "It is nice not having to dump sand from your boot however."
Victor Harkness
player, 417 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Thu 12 Mar 2020
at 03:36
  • msg #627

Re: Adventure of Wyvern Tor, Too

Victor says, "Sad thing about thwarting evil, is there's always more to thwart. On the plus side, it gives me something worthwhile to do!"
Mithra Stormraven
player, 167 posts
Human Fighter
AC 19; HP 17/36
Thu 12 Mar 2020
at 18:22
  • msg #628

Re: Adventure of Wyvern Tor, Too

"Hello," Mithra says to the newcomer. "Charoum, was it? I'm Mithra Stormraven. Welcome to our little group."

"I didn't spot any convenient caves or outcroppings where we could camp for the night, so I'd suggest we move away from the base of the mountain and find a good spot."

StarMaster
GM, 630 posts
Inscrutable
Sat 21 Mar 2020
at 19:28
  • msg #629

Re: Adventure of Wyvern Tor, Too

With no disagreement, the group moves away from the mountain... only about half a mile till you find a clear spot among some rocks that provides a bit of shelter.

There's no indication of any inclement weather coming during the night, but the area is still on a hill so there'd be no chance of a flashflood if there was a heavy rain.

There's enough people that there can be two people to stand watch for each of three shifts.
Cunaar Clothar IV
NPC, 48 posts
Human Wizard
Sat 21 Mar 2020
at 19:31
  • msg #630

Re: Adventure of Wyvern Tor, Too

"Oh, good! A nice soft rock to rest my head on!" Cunaar exclaims.

"And here I thought I'd have to sleep on the cold, cold ground."

"I'll take the first watch... so that I can study spells in the morning."

Victor Harkness
player, 418 posts
Officer...Gentleman? AC19
Eldritch Knight HP 31/48
Sat 21 Mar 2020
at 22:09
  • msg #631

Re: Adventure of Wyvern Tor, Too

"You ever try sleeping in a swamp? Now that's comfort," Victor says, sarcastically. "I'll take third watch. Someone with good eyes should join me."
Prizzard
player, 46 posts
Human Duelist
Sage Background
Sun 22 Mar 2020
at 18:28
  • msg #632

Re: Adventure of Wyvern Tor, Too

"I never really went down with the sun, so first watch comes naturally to me." He proved quite proficient at setting up camp and even offered to hunt if anybody lacked rations.
Thressa Wildflamme
player, 159 posts
Aasimar Celestial Warlock
AC: 14; HP: 30/30
Sat 18 Jul 2020
at 07:11
  • msg #633

Re: Adventure of Wyvern Tor, Too

" I should probably take last watch. I tend to wake earlier. To watch the sun rise and burn away the darkness. That and attempt to commune with my patron."
This message was last edited by the player at 00:52, Sat 17 Oct 2020.
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