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02:57, 4th May 2024 (GMT+0)

Wyvern Tor Team #6: Viridovix, Thia, Ero, and Goyle.

Posted by StarMasterFor group 0
StarMaster
GM, 778 posts
Inscrutable
Fri 8 Oct 2021
at 06:25
  • msg #1

Wyvern Tor Team #6: Viridovix, Thia, Ero

After the first three caves were chosen by other teams, that left Team #6 to actually 'investigate' the fourth cave. This wasn't a cave that the assault team had been in, so it was no surprise that there were Orcs holed up in here. There were five or six at the  back behind natural rock columns.

A sliver of deeper darkness behind the columns hinted that there might be a tunnel.
This message was last updated by the GM at 06:25, Fri 08 Oct 2021.
Thia
NPC, 41 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Fri 8 Oct 2021
at 16:03
  • msg #2

Wyvern Tor Team #6: Viridovix, Thia, Ero

Knowing that the Orcs couldn't shoot an arrow fast enough even if they had them, Thia took a quick look around the edge of the entrance... and spotted the Orcs at the back. They clearly weren't very good a hiding... or else weren't trying very hard.

She then tried to estimate how accurate she might be shooting a bow at the Orcs as she ran by the opening. The good thing was that the Orcs didn't seem to have bows... at least not that many of them. Of course, that might not apply to these Orcs. She wasn't sure how many clans or tribes were part of this larger group. She seen symbols from four of them among the Orcs they'd already killed.

No doubt the Orcs within had seen the others go by, so there wasn't much point in being secret.

"So, what do you want to do, Viridovix? Unless Ero has a spell or two that would be effective in this situation, charging in seems to be our only option," she suggested.
Ero Sulaanin
player, 346 posts
Elf Wizard
AC 13, HP 45/45
Sat 9 Oct 2021
at 00:49
  • msg #3

Wyvern Tor Team #6: Viridovix, Thia, Ero

"Better we lure them out than go in after them," Ero surmises.  "Even if they haven't set traps, they know the caves better than us.  The last thing we want to do is miss some hidden atrium and find ourselves trapped between two groups."
Viridovix
player, 14 posts
Human Barbarian
AC: 14 | HP: 40/45
Sat 9 Oct 2021
at 10:30
  • msg #4

Wyvern Tor Team #6: Viridovix, Thia, Ero

Both Elves has better eyes than him, but Thia seems to be the very expert about these things. It took some seconds more than the Ranger to realize there were Orcs...hidden, if you can call that 'hiding'.

The Barbarian smirks at the thought of the impending battle, and to assay his new companions' skills.

"As far as I can tell this is the only entrance, and Orcs are standing there. Thia, I prefer your way to deal with things but Ero is right. And I am the one here who can hold the line. You go with spells and bows, aye? I may have a plan.."

He scratches his beard at the thought.

"The Orcs feel safe, they are at home. Surely a wanderer like me will be an easy prey in these lands...do you have any mantle to lend me to cover the axe? Let them think i am a lost man in these wild lands, they will surely attack me thinking I am easy. Then you cover me while I torn them to bits. Do you like it?"

Guerrilla tactics are common in Viridovix's land, just like quick raids.
Thia
NPC, 42 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Sat 9 Oct 2021
at 12:20
  • msg #5

Wyvern Tor Team #6: Viridovix, Thia, Ero

"I'm not sure the first assessment is all that accurate," Thia comments. "They may know the caves, but this was a warband, and couldn't have been here that long. They may done some exploring of the caves, but, then again, may not. And maybe not too deep. Depends on how focused the leader was."

"Secondly, Viridovix, you aren't going to lure then out like that. They already know that there are more of us. You saw all the Orcs we killed--they chased us into our trap. That's why these Orcs are holed up in the cave--their fellow Orcs never came back, so they know they met a superior force. What they don't know is how much of that force is still alive and may be coming for them."

"In their minds, the caves are a more defensible position than if they had all tried fleeing back to whence they'd come."

"Just keep in mind... they think differently than we do, but they aren't stupid."

Thia
NPC, 43 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Fri 15 Oct 2021
at 16:16
  • msg #6

Wyvern Tor Team #6: Viridovix, Thia, Ero

She'd waited to see if either of the others had any other comments.

"If you have no way to lure them out, Ero, then musts we go in," she added.

"Do you at least have a cantrip you can cast to distract them?"

While she waits for his answer, she considers her options... again.

"Okay, here's what I think will work. I'll run across the entrance to the other side, then immediately step back into the opening and fire an arrow at them. Ero casts his distraction and you, Viridovix, charge in. I'll be right behind you."

"Ero will bring up the rear."

"Does that work for you two?"

Viridovix
player, 16 posts
Human Barbarian
AC: 14 | HP: 40/45
Fri 15 Oct 2021
at 17:39
  • msg #7

Wyvern Tor Team #6: Viridovix, Thia, Ero

He preferes a lot Thia's kind of action. He's not an impatient man, but if he can resolve things with a good blade...aye, that is the right answer.

The Barbarian grins, nodding at the Ranger vigorously.

"Count on me, Thia. I'll be at your side. You make them mad, I'll go slashing, and you fire your quivers under them like the rainstorms of the seas do!"

Ero, meanwhile, shall cover both with his powerful magicks. Viridovix doesn't know a lot about it, he saw druids in action, never a Wizard if not for some hours ago.

"Am ready. My axe is thirsty for blood. May Tempos bless your eyes, Thia, and your willpower Ero. Let us earn our golds."

By the Axe in his hand, he will conquer those caves. He will decimate and decapitate those who question his words!
This message was last edited by the player at 17:39, Fri 15 Oct 2021.
StarMaster
GM, 785 posts
Inscrutable
Sun 17 Oct 2021
at 22:35
  • msg #8

Wyvern Tor Team #6: Viridovix, Thia, Ero

Thia does what she said she'd do, firing an arrow at any Orc she spots.

18:29, Today: Thia rolled 10,8 using 1d20+6,1d8 ((4,8)).

As soon as she does, Viridovix charges into the cave.

It was a timing issue... getting the Orcs to throw their javelins at Thia so that they couldn't throw them at Viridovix while he was charging them.


Although Thia doesn't hit any of the Orcs behind cover, her shot does serve to get two of them to throw their javelins at her. One hits for 8 points of damage.

18:31, Today: StarMaster rolled 25,8,7,5 using 1d20+5,1d6+3,1d20+5,1d6+3 ((20,5,2,2)).

Viridovix?

Ero?
Viridovix
player, 18 posts
Human Barbarian
AC: 14 | HP: 40/45
Mon 18 Oct 2021
at 17:15
  • msg #9

Wyvern Tor Team #6: Viridovix, Thia, Ero

Viridovix rushes to help Thia, yelling in pure ecstasy as he attempts to detach the nearest orc head after a good run to the cave.


19:14, Today: Viridovix rolled 9 using 1d12+4 with rolls of 5.

19:13, Today: Viridovix rolled 11 using 1d20+6 with rolls of 5.  Attack Roll.

This message was last edited by the player at 17:15, Mon 18 Oct 2021.
Ero Sulaanin
player, 347 posts
Elf Wizard
AC 13, HP 45/45
Tue 19 Oct 2021
at 13:35
  • msg #10

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero grumbles at the others' impatience but follows.  He casts a Ray of Frost at the firt orc he spots.

Hot 14 for 16.

06:33, Today: Ero Sulaanin rolled 16 using 2d8, rerolling ones with rolls of 8,{1}8.  dam.
06:33, Today: Ero Sulaanin rolled 14 using 1d20+3 with rolls of 11.  ray of frost.

StarMaster
GM, 792 posts
Inscrutable
Thu 28 Oct 2021
at 19:25
  • msg #11

Wyvern Tor Team #6: Viridovix, Thia, Ero

Viridovix just barely manages to hit the Orc he swung at due to its focus on Thia and readying another javelin.

The damage he does isn't enough to kill the Orc.

Ero's spell, however, does manage to kill one of the other Orcs.


Viridovix's Orc attacks back after dropping his javelin and bringing his axe up.

15:23, Today: StarMaster rolled 11,13 using 1d20+5,1d12+3 ((6,10)).

He misses!
This message was last edited by the GM at 03:51, Sun 14 Nov 2021.
Viridovix
player, 19 posts
Human Barbarian
AC: 14 | HP: 40/45
Sat 30 Oct 2021
at 06:34
  • msg #12

Wyvern Tor Team #6: Viridovix, Thia, Ero

Thia's plan worked, and so the Barbarian begins to fight in the front line with the two elves covering his back. The thrill of the battle begins to flow in his veins, as he grins for the succesful hit to the poor bastard orc. Still alive, barely. While he cannot harm Viridovix in the slightest.

"GRAAAAAAAH!"

He retaliates, throwing himself against the enemy without any concerns of his life. His kill count must be higher than his two companions! His Dread Helm replies, fueled by his rage and bloodthirst, his eyes becoming crimson wells of pure violence.

quote:
Viridovix goes with Reckless Attack.


08:33, Today: Viridovix rolled 12 using 1d20+6 with rolls of 6.  Reckless Attack #2.

08:33, Today: Viridovix rolled 14 using 1d20+6 with rolls of 8.  Reckless Attack #1.

If Viridovix hits:

08:34, Today: Viridovix rolled 14 using 1d12+4 with rolls of 10.  Damage.

Ero Sulaanin
player, 348 posts
Elf Wizard
AC 13, HP 45/45
Sat 30 Oct 2021
at 14:44
  • msg #13

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero attempts to freeze the human's opponent but the beam goes wide, forming a large patch of frost on the cave wall.

Arrgh.

07:42, Today: Ero Sulaanin rolled 4 using 1d20+3 with rolls of 1.  Ray of Frost.

Thia
player, 44 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Fri 5 Nov 2021
at 04:03
  • msg #14

Wyvern Tor Team #6: Viridovix, Thia, Ero

Thia was better with her bow than she was with her spells, though if Ero's efforts were any indication, he might even be worse!

She took aim at any Orc she spotted and let the arrow fly.

23:59, Today: Thia rolled 28,8 using 1d20+8,1d8 ((20,8)).

Yikes! The dice roller is broke again! Max on both rolls! Who'da thunk?!

According to the GM, that should be 16 points of damage! Is he dead yet?
This message was last edited by the player at 03:57, Sun 14 Nov 2021.
StarMaster
GM, 803 posts
Inscrutable
Sun 14 Nov 2021
at 04:09
  • msg #15

Wyvern Tor Team #6: Viridovix, Thia, Ero

Viridovix is able to hit one Orc and kill it, and then attack and hit a second Orc.

Thia manages to slay another Orc with a critical hit.

That has eliminated half the Orcs here, with each of you killing one. That leaves 3 Orcs.

00:05, Today: StarMaster rolled 11,9,15,10,17,5 using 1d20+5,1d8+3,1d20+5,1d8+3,1d20+5,1d8+3 ((6,6,10,7,12,2)).

Ero isn't close enough for any of the Orcs to attack him, so two of them attack Viridovix while the third one attacks Thia.

One Orc misses Viridovix but the other hits for 10 points of damage.

The other Orc hits This for 5 points of damage.
Ero Sulaanin
player, 349 posts
Elf Wizard
AC 13, HP 45/45
Mon 15 Nov 2021
at 00:42
  • msg #16

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero takes aim again, this time at one of the orcs attacking Viridox.  And again he misses.

Arrgh again!

17:40, Today: Ero Sulaanin rolled 11 using 1d20+6 with rolls of 5.  Ray of Frost.

Thia
player, 45 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Tue 16 Nov 2021
at 22:15
  • msg #17

Wyvern Tor Team #6: Viridovix, Thia, Ero

"Ouchie-ouchie!" Thia exclaims when she takes the hit. "Guess I can't complain too much seeing as how your buddy is dead! Ha! Now it's your turn!"

The Orc was too close for her to use her bow again, unless she wanted to bash him with it, which she didn't cause she didn't want it to get damaged, so she took a step back, dropped the bow, drew her knives out, and threw them at the Orc.

8:10, Today: Thia rolled 10,4,24,5 using 1d20+6,1d4+2,1d20+6,1d4+2 ((4,2,18,3)).

One flew wide but the other hit when the Orc ducked the first one!

Now she was out of weapons! She'd have to charge him for her next attack.
Viridovix
player, 20 posts
Human Barbarian
AC: 14 | HP: 30/45
Fri 19 Nov 2021
at 18:07
  • msg #18

Wyvern Tor Team #6: Viridovix, Thia, Ero

The Nordheimer takes that powerful it on his torso, a thin line of blood opens the pale flash.
Yet he doesn't care. Instead it gives him more fuel, and attacks again with Reckless Attack.

"AAARGH! LEAVE THIS ONE TO ME!"

Ero and Thia are cleaning up succesfully the other monsters, but now Viridovix has a suspense account with that orc.


quote:
19:03, Today: Viridovix rolled 17 using 2d20+6 with rolls of 1,10.  Reckless Attacks. – Ignore this one, misclick.

19:03, Today: Viridovix rolled 24 using 1d20+6 with rolls of 18.  Corrected Reclkess Attack 1. – [roll=1637345025.39292.360220]

19:03, Today: Viridovix rolled 26 using 1d20+6 with rolls of 20.  Corrected Reclkess Attack 2. – [roll=1637345038.14368.360220]

Critical?

DAMAGE:


19:06, Today: Viridovix rolled 5 using 1d12+4 with rolls of 1.  Damage First Die Plus Strength. – [roll=1637345201.31213.360220]

9:07, Today: Viridovix rolled 6 using 1d12 with rolls of 6.  Damage Second Die (critical hit?). – [roll=1637345221.12853.360220]

This message was last edited by the player at 18:08, Fri 19 Nov 2021.
StarMaster
GM, 810 posts
Inscrutable
Sun 21 Nov 2021
at 22:35
  • msg #19

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero's spell misses.


Thia manages to hit with her second dagger, but it doesn't do enough damage to kill the Orc.


Viridovix is able to hit with both of his reckless attacks, attacking two Orcs, since Ero isn't a melee combatant. The first attack isn't enough to kill the first Orc, but his second hit is a critical hit (House Rule: max damage on a roll of 20, and x2 for the RAW) that easily kills the Orc.


That leaves 2 Orcs still standing, though both have been injured. The one in combat with This attacks back and misses. The other Orc, having just seen his fellow Orc nearly pulverized, turns around and runs through the tunnel at the back.
Ero Sulaanin
player, 350 posts
Elf Wizard
AC 13, HP 45/45
Sun 21 Nov 2021
at 23:36
  • msg #20

Wyvern Tor Team #6: Viridovix, Thia, Ero

Finally having a clear shot, Ero takes aim at the fleeing orc and hits it square in the back.  The creature stumbles as his muscles contract from the frost enveloping him.

16:34, Today: Ero Sulaanin rolled 6 using 1d8, rerolling ones with rolls of 6.
16:33, Today: Ero Sulaanin rolled 25 using 1d20+6 with rolls of 19.  Ray of Frost.

Viridovix
player, 22 posts
Human Barbarian
AC: 14 | HP: 30/45
Fri 26 Nov 2021
at 19:57
  • msg #21

Wyvern Tor Team #6: Viridovix, Thia, Ero

In reply to StarMaster (msg # 19):


Spoiler text: (Highlight or hover over the text to view)
Master, one thing! Reckless attack gives me advantage on attack roll, not two attacks!

Thia
player, 46 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Sat 4 Dec 2021
at 02:28
  • msg #22

Wyvern Tor Team #6: Viridovix, Thia, Ero

Thia runs after the fleeing Orc but slows down when Ero's spell cause him to freeze up and fall down. Orcs were the enemy, so she had no qualms about killing him.

She then took up a defensive stance in case something else came down the tunnel, and waited for the others to catch up.
StarMaster
GM, 818 posts
Inscrutable
Sat 4 Dec 2021
at 02:30
  • msg #23

Wyvern Tor Team #6: Viridovix, Thia, Ero

That finishes off all the Orcs that were in here, although the fleeing one that fell down isn't dead yet.

Viridovix makes sure the five Orcs in the cave are dead.

There seems to be an unnatural silence in the aftermath of the battle.
Ero Sulaanin
player, 351 posts
Elf Wizard
AC 13, HP 45/45
Sat 4 Dec 2021
at 15:30
  • msg #24

Wyvern Tor Team #6: Viridovix, Thia, Ero

"Simple enough," says Ero.  "Shall we delve deeper into this cavern or go back to help any others who lack our competence?"
Viridovix
player, 23 posts
Human Barbarian
AC: 14 | HP: 30/45
Wed 8 Dec 2021
at 08:57
  • msg #25

Wyvern Tor Team #6: Viridovix, Thia, Ero

Viridovix studies the wounds the Orcs dared to inflict upon him, and shrugs his shoulders in a sign of indifference. Yet he sits on a nearby rock, polishing the Greataxe with a piece of fabric.

"I say, we delve! You all fought bravely, so I trust your cunning and aim, companions. Nonsense to return back when the fun just begun! Ah!"
Thia
player, 47 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Wed 15 Dec 2021
at 16:33
  • msg #26

Wyvern Tor Team #6: Viridovix, Thia, Ero

Thia smiles a bit at Ero's suggestion. Although she doesn't the others yet as well as Ero, she's pretty sure they're as competent as he is. She's not sure if his boasting comes from arrogance--after all, he is an Elf--or insecurity.

"Based on what we found here, I'd say the Orcs have scattered into the six caves, so there shouldn't be any consolidated resistance for the others... like 50 Orcs in one cave," Thia responded.

"I'm with Viridovix--we should carry on. Orcs are my sworn enemies, so I'll dispatch the last Orc if you wish. I just can't see dragging him along as a prisoner or, worse, setting him free."

"Besides, there's only one way to go for us--straight ahead. I'll take the lead."


If neither of the others object, she'll deliver the coup de gras to the last Orc. After that, she'll head down the tunnel at the back of the cave, but not getting too far ahead of the others. She'll take a few steps, stop and listen, look around at the floor and ceiling, and then continue on in that manner.
StarMaster
GM, 830 posts
Inscrutable
Wed 22 Dec 2021
at 18:32
  • msg #27

Wyvern Tor Team #6: Viridovix, Thia, Ero

Out of the back of the cave is single tunnel. While it seems to head straight back deeper into the mountain, Thia soon realizes that it does so in a rather serpentine way. Five twists later, about 100 feet, it opens into a room. This is a long narrow room in total darkness. Those who can see in the dark spot several wall sconces spaced through the length of the room, including two just inside the doorway--one to either side. There appears to be an oil torch set in all of them.

Also along both walls are a fantastical array of weapons!
Ero Sulaanin
player, 352 posts
Elf Wizard
AC 13, HP 45/45
Thu 23 Dec 2021
at 00:54
  • msg #28

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero gives a quick gesture to the two torches by the door and they flicker to life.  "The room may be trapped, so one of you should go in first.  Once it's safe, I can light the other torches."

He scans the room.  "Weapons.  Lovely.  I suppose I should  divine if any are magical.  It will take some time though.  Make yourselves busy with something.  Maybe pick through the orcs' pockets.  Maybe one of them had something not totally worthless."

You know, I don't think we ever set up a light source before entering the cavern.  Ero would have cast Light on Vir's axe to help him be a bigger target see better.

Once the room is determined to be safe, Ero will Prestidigitate the other torches then start on a Detect Magic ritual.

Thia
player, 48 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Fri 24 Dec 2021
at 04:34
  • msg #29

Wyvern Tor Team #6: Viridovix, Thia, Ero

"Why?" Thia asks. "Do you think the Orcs have disguised themselves as weapons and hung themselves on the wall to surprise us?"

She scans the room in the light of the two torches and sees nothing of immediate interest or threat.

"If Orcs came this way, where did they go?"

She looks for any tracks on the stone floor.
Ero Sulaanin
player, 354 posts
Elf Wizard
AC 13, HP 45/45
Fri 24 Dec 2021
at 17:54
  • msg #30

Wyvern Tor Team #6: Viridovix, Thia, Ero

"If the weapons weren't trapped, why would the orcs leave them there?" Ero asks.  "They seem to be of higher quality than what they were using.  Oh, perhaps they're the fancy weapons and the orcs can only use them when company comes over."
Thia
player, 49 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Tue 28 Dec 2021
at 00:02
  • msg #31

Wyvern Tor Team #6: Viridovix, Thia, Ero

"At a guess, I'd say there are around a hundred weapons hanging on the wall," Thia points out. "It would have taken a lot of them to carry all of them. Most of them they probably couldn't use."

"So far, all we've seen them use are those big-ass axes."

"Besides, they were fleeing from an attacking force--us! They may not have felt they had time to loot this place."

Viridovix
player, 24 posts
Human Barbarian
AC: 14 | HP: 30/45
Sat 1 Jan 2022
at 17:05
  • msg #32

Wyvern Tor Team #6: Viridovix, Thia, Ero

The speech of his two companions isn't going anywhere...so the Barbarian attempts to scan the entire arena with his eyes, only to find the best GreatAxe around in his opinion.

THen, when found, he would simply grab it and show it to Thia and Ero.

"I think this one is well-crafted.

quote:
18:04, Today: Viridovix rolled 21 using 1d20+4 with rolls of 17.  Perception. –



Spoiler text: (Highlight or hover over the text to view)
Did I find something interesting? :D Also sorry for absence. I got COVID.

StarMaster
GM, 839 posts
Inscrutable
Sun 2 Jan 2022
at 22:25
  • msg #33

Wyvern Tor Team #6: Viridovix, Thia, Ero

OOC: Sorry to hear you had COVID, Viridovix. Not that there's any good time to get it, but this is still a bad time of year for it. Sounds like you've gotten over it. That's a good thing! And it's not like it's something you can re-gift!


The weapons do not appear to be attached to the wall in any way... just hung there on hooks pounded into the stone.

There are two great axes--one on each wall. Though similar in design, they are not identical. The axe head is a slightly different shape, plus the one Viridovix selects has a short spike on the end. The grip is also wrapped in some sort of red leather-like material.
Thia
player, 50 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Sun 2 Jan 2022
at 22:37
  • msg #34

Wyvern Tor Team #6: Viridovix, Thia, Ero

"Play with the toys later," Thia chides the others. "We've got more tunnel to explore."

"I'll follow you, Vir... if you're up to taking the lead."

"Ero, how long do those lights of yours last? If you can do that for the rest of the room, you might as well do so. That way, we can all see trouble when it arrives."

This message was last edited by the player at 17:26, Sat 08 Jan 2022.
Ero Sulaanin
player, 355 posts
Elf Wizard
AC 13, HP 45/45
Mon 3 Jan 2022
at 13:39
  • msg #35

Wyvern Tor Team #6: Viridovix, Thia, Ero

"I have no idea how long the torches will last," Ero replies.  "If they are simple everyday torches, an hour.  If they've been magically treated in some way, who knows?  Nonetheless, my Light spell will last as long as its needed."
Viridovix
player, 26 posts
Human Barbarian
AC: 14 | HP: 30/45
Tue 4 Jan 2022
at 10:11
  • msg #36

Wyvern Tor Team #6: Viridovix, Thia, Ero

"Do not worry," says Viridovix with a smirk painted on his face, "these Orcs won't last another hour, Ero. Trust me."

He decides to use this new Greataxe for the moment, the one with the leather strip. He shall test it on the next Orc he sees.

"Thia, you are a master with the bow. Cover my back while I go first. I know your aim is true. Ero, you close the line, you will hurl your sorceries safely and cause chaos among their ranks. Onward!

If none of them is contrary to his plan, it is very simple. Viridovix first, taking all of the bad slashes and cuts for the party, while they to the real damage. And, they shall delve in the dark tunnels...
This message was last edited by the GM at 17:27, Sat 08 Jan 2022.
StarMaster
GM, 846 posts
Inscrutable
Tue 4 Jan 2022
at 23:16
  • msg #37

Wyvern Tor Team #6: Viridovix, Thia, Ero

Viridovix doesn't feel any difference between the new axe and his old axe, though it looks a bit newer... as if hasn't seen much battle.

He heads out of the room through the opening at the far end, the light from Ero's torches generating enough light to see that it's a hallway (as opposed to the rough walls of a tunnel) that goes about 40 feet before it opens into a dark room. There's just enough light to tell that the room is about 40-foot square, but he can't see any details beyond that.

Just then an Orc jumps out at him!

18:09, Today: StarMaster rolled 23,13 using 1d20+5,1d12+3 ((18,10)).

The narrow hallways prevents Viridovix from dodging very well, so the Orc hits him with his own axe for 13 points of damage.
Ero Sulaanin
player, 357 posts
Elf Wizard
AC 13, HP 45/45
Sun 9 Jan 2022
at 14:20
  • msg #38

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero flicks a blue-white beam at the orc, catching his side.  Frost blooms across the orc's side.

Hit 22 for 3.

07:15, Today: Ero Sulaanin rolled 3 using 1d8, rerolling ones with rolls of 3.  damage.
07:14, Today: Ero Sulaanin rolled 22 using 1d20+6 with rolls of 16.  Ray of Frost.

Thia
player, 51 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Tue 11 Jan 2022
at 22:54
  • msg #39

Wyvern Tor Team #6: Viridovix, Thia, Ero

Not that she needed Viridovix's approbation of her archery skills, but it did please her that he recognized them. So, bow drawn and arrow nocked, she was prepared for the Orc that leaped out and attacked Vir. She let her arrow fly!

17:42, Today: Thia rolled 24,6 using 1d20+8,1d8 ((16,6)).

Once more, her aim was true. She easily hit the Orc without even coming close to Vir.
Viridovix
player, 29 posts
Human Barbarian
AC: 14 | HP: 17/45
Wed 12 Jan 2022
at 10:29
  • msg #40

Wyvern Tor Team #6: Viridovix, Thia, Ero

The eerie from Ero's magick is followed by the crackling sound of ice on the orc skin. An arrow flies near  Viridovix's ear, a clear sign that Thia made a marvelous job with that bow. Tempos bless these elves.

However he receives a powerful strike from the monster. This one seems really tough! If it is still alive the Barbarian does the only thing he knows when a situation is dire. Following the path of his ancestors he fuels his own Rage with a savage warcry!



11:24, Today: Viridovix rolled 20,26,18 using 1d20+6,1d20+6,1d12+6 ((14,20,12)) || Description: Rage, 2 attacks drop lowest, damage +2. ||

Critical Hit!

11:28, Today: Viridovix rolled 12 using 1d12 with rolls of 12.  || Description: Critical Hit Damage Dice, added to the previous one. ||


Spoiler text: (Highlight or hover over the text to view)
In battle, you fight with primal Ferocity. On Your Turn, you can enter a rage as a Bonus Action.

While raging, you gain the following benefits if you aren't wearing heavy armor:

• You have advantage on Strength checks and Strength Saving Throws.

• When you make a melee weapon Attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level.

• You have Resistance to bludgeoning, piercing, and slashing damage.

If you are able to cast Spells, you can't cast them or concentrate on them while raging.

Your rage lasts for 1 minute. It ends early if you are knocked Unconscious or if Your Turn ends and you haven't attacked a Hostile creature since your last turn or taken damage since then. You can also end your rage on Your Turn as a Bonus Action.

Once you have raged the maximum number of times for your Barbarian level, you must finish a Long Rest before you can rage again. You may rage 2 times at 1st Level, 3 at 3rd, 4 at 6th, 5 at 12th, and 6 at 17th.


This message was last edited by the player at 10:33, Wed 12 Jan 2022.
StarMaster
GM, 859 posts
Inscrutable
Thu 20 Jan 2022
at 19:11
  • msg #41

Wyvern Tor Team #6: Viridovix, Thia, Ero

Even Ero's spell combined with Thia's arrow wasn't enough to kill the Orc, but Viridovix's raging critical resulted in a massive amount of damage--34 points! That Orc is splattered all over the room.

So vicious is Viridovix's attack that the other 5 Orcs in the room back off--apparently, they don't want any part of him!
Thia
player, 52 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Tue 25 Jan 2022
at 22:13
  • msg #42

Wyvern Tor Team #6: Viridovix, Thia, Ero

The remaining Orcs were still a threat, so she couldn't just ignore them or let them go. Any promise they might make to be 'nice' would be broken the moment they were out of sight.

Given Orc nature, they were more like rabid wolves than intelligent creatures and had to be put down, so she had no qualms about shooting them with arrows.

She might get two arrows off before they came after her, so she was counting on Vir to take care of them in that case, with back-up by Ero.

17:01, Today: Thia rolled 10,8,28,5 using 1d20+8,1d8,1d20+8,1d8 ((2,8,20,5)).

Missed with the first one but second one should hit.
Ero Sulaanin
player, 358 posts
Elf Wizard
AC 13, HP 45/45
Fri 28 Jan 2022
at 14:08
  • msg #43

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero moves forward.  He reaches out his hands, mutters an incantation, and a gust of flaming blue-white leaves bursts forth into the retreating orcs.

Flaming Hands.  Damage rolls of one are twos due to Elemental Adept.
Viridovix
player, 30 posts
Human Barbarian
AC: 14 | HP: 17/45
Fri 28 Jan 2022
at 20:16
  • msg #44

Wyvern Tor Team #6: Viridovix, Thia, Ero

Viridovix sees red for two reasons. One, he is drenched in the stinky blood of the orc that was utterly slayed, and two his rage knows to restraints. Seeing the orcs fleeing like cowards maddens him, but before he can do anything else Thia's lethal arrows fly close to his ear. It whistles quickly, and then Ero's magicks colour the cavern azure. Bless these elves for their battle prowess.

Yet Viridovix charges again, carefully avoiding the burst of flame of course!


21:14, Today: Viridovix rolled 17 using 1d20+6 with rolls of 11.

21:16, Today: Viridovix rolled 10 using 1d12+6 with rolls of 4.  (+2 damage Enraged).
StarMaster
GM, 869 posts
Inscrutable
Tue 1 Feb 2022
at 20:58
  • msg #45

Wyvern Tor Team #6: Viridovix, Thia, Ero

Thia's arrow hit one of the 'fleeing' Orcs... though there's nowhere for them to flee to without running past those threatening them.

Ero's Burning Hands spell manages to catch three of them.

15:45, Today: StarMaster, on behalf of Ero Sulaanin, rolled 8 using 3d6 ((2,4,2)). Ha! That's what you get for making me roll for you!

And then Viridovix smashes into one of them.


Thia's arrow was a critical hit, delivering 16 points of damage to the Orc she hit, killing it.

Ero's flames don't kill the other Orcs, but Vir's attack finishes off another one.

The leaves three Orcs remaining, two of which have been burnt by Ero's flames.

Out of desperation more than courage, two of the last three Orcs attack back at the only target within reach--Viridovix! The other Orc is putting out the fire.

15:51, Today: StarMaster rolled 21,10,8,6 using 1d20+6,1d10+4,1d20+6,1d10+4 ((15,6,2,2)).

The one Orc manages to hit Viridovix for 10 points of damage!

Just then, there's a flash of blue light and another person is suddenly standing next to Ero!

Ero recognizes the flash from when he was back in the mine! It's another one of those wild teleports that began happening after they accidentally unleashed the pent-up magic of the Forge! Fortunately, the results have all been benevolent--a potential ally was brought in. A quick glance at the newcomer makes him wonder about this one, though! He's some sort of lion-like humanoid!
Goyle
player, 1 post
Leonin Barbarian
Tue 1 Feb 2022
at 21:23
  • msg #46

Wyvern Tor Team #6: Viridovix, Thia, Ero

A large leonin effectivly appears reaching about 7 foots and a half high, his imposing furry muscles stretching all around.

Looking clearly confused, he shakes is brown mane, roars like a savage beast and sheathes his massive greatsword, swinging it in the air like a madmen, his rusty scalemail making nasty metal sounds.

Slowly calming down for a sec, he looks his surroundings and says with an exhausted hoarsed voice.

"Goyle just appears... Where is he ? Are you allies or ennemies of Goyle ? What's happening ?!? TELL GOYLE NOW !!!"

He then seems ready to make a bloodshed as he impatiently waits for an answer...


16:15, Today: Goyle rolled 15 using 1d20+2 with rolls of 13.  Perception check on arriving.

OCC: By the way, the name is now Goyle, not Axel White. ;)

Noted.

This message was last edited by the GM at 21:56, Tue 01 Feb 2022.
Ero Sulaanin
player, 359 posts
Elf Wizard
AC 13, HP 45/45
Wed 2 Feb 2022
at 00:52
  • msg #47

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero pats Viridovix on the back.  "He's all yours.  Let us know if you need help."
StarMaster
GM, 878 posts
Inscrutable
Fri 4 Feb 2022
at 07:23
  • msg #48

Wyvern Tor Team #6: Viridovix, Thia, Ero

Goyle quickly discerns that he has been mysteriously transported (probably teleported) to some location of which he's not familiar. It's a cave, squared off by Human hands, and it's the scene of a battle against some Orcs and three people--two Elves and a somewhat hulking Human.

By the light of a torch, Goyle can see that this appears to be a storeroom of some kind based on the shelves on both walls and the barrels. There are three Orcs still alive, fighting the Human, and three dead Orcs. The smell of burnt flesh is in the air.
Viridovix
player, 33 posts
Human Barbarian
AC: 14 | HP: 17/45
Fri 4 Feb 2022
at 21:52
  • msg #49

Wyvern Tor Team #6: Viridovix, Thia, Ero

Viridovix is somehow startled by the strange flash of light, perhaps this is why that Orc hit him so easly and hard! Fortunately for the Barbarian he is enraged, and he partially ignores the pain.


Spoiler text: (Highlight or hover over the text to view)
• You have Resistance to bludgeoning, piercing, and slashing damage.


He doesn't know who to attack now, the beast who just stands in front of him, Ero who touched him in the worst moment, or the orcs. The feline seems to swing his weapon with mastery, the barbarian takes a moment to stall himself.

"Beast! State your aleigance, or suffer my Axe! Ero, Thia, if this beast attacks me, you know what to do!
Ero Sulaanin
player, 360 posts
Elf Wizard
AC 13, HP 45/45
Sat 5 Feb 2022
at 20:32
  • msg #50

Wyvern Tor Team #6: Viridovix, Thia, Ero

Ero smirks.  "Stand back lest we get spattered with blood.  Yes, we know."

"Thia, why don't you search the orcs for anything of worth."

Viridovix
player, 34 posts
Human Barbarian
AC: 14 | HP: 8/45
Sun 6 Feb 2022
at 17:08
  • msg #51

Wyvern Tor Team #6: Viridovix, Thia, Ero


Spoiler text: (Highlight or hover over the text to view)
Ero Sulaanin:
Ero smirks.  "Stand back lest we get spattered with blood.  Yes, we know."

"Thia, why don't you search the orcs for anything of worth."


I think you missed some :P there are still 3 orcs alive.



Ero Sulaanin
player, 361 posts
Elf Wizard
AC 13, HP 45/45
Sun 6 Feb 2022
at 17:34
  • msg #52

Wyvern Tor Team #6: Viridovix, Thia, Ero

In reply to Viridovix (msg # 51):

Them?  By the time Thia finishes with the first three, you'll have killed the last three.  It's called multitasking.

If you need help you could ask Goyle for assistance. Or kill him too.  Whichever.  I know how high-strung barbarians can get sometimes.

Goyle
player, 2 posts
Leonin Barbarian
Mon 7 Feb 2022
at 16:29
  • msg #53

Wyvern Tor Team #6: Viridovix, Thia, Ero

Considering his options, the lion-man fastly turns his head to the human and to the orcs.

Goyle knows orcs are evil. Goyle will smashes them and asks questions after. He just loves to fight the bad guys, Goyle is with you guys !

He then emits a taunting roar while entering a grumpy rage !

Lowering his head, he then charges one of the orcs with his greatsword like there was no tommorow.


11:26, Today: Goyle rolled 10 using 1d20+6 with rolls of 4.  Attack Orc #1 (with rage).
Thia
player, 53 posts
Wood Elf Ranger
AC: 16; HP: 33/33
Thu 10 Feb 2022
at 15:47
  • msg #54

Wyvern Tor Team #6: Viridovix, Thia, Ero

In spite of Ero's words, Thia skips searching the dead Orcs for the moment and waits until the last three are dispatched.

"Mr. Goyle, sir, we're rooting Orcs out of these caverns so they don't threaten the good people of the village of Pandalin," she calls out to the lion-man. She's never encountered such a person before, but there are those among her group already almost as strange.

Of course, Goyle has no way of knowing the truth of her words, but since there are Orcs present to lend some credence to her statement and he seems to know Orcs are bad/nasty/evil, she figures that's good enough.

The range is a bit short for her longbow to effective, but she'll target the Orc that isn't being attacked.

10:44, Today: Thia rolled 7,7 using 1d20+6,1d8 ((1,7)).

Oof! That's a miss! So much for Plan A! Good thing she wasn't firing into melee.

The arrow misses the Orc, hits the cave wall, and shatters.

Won't be recovering that arrow!
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