11: Return to Cragmaw Castle
No one around Ero requests help, and only Viridovix has been injured in the worgs' initial attack.
Victor again attacks the worg in front of him. His first attack hits, but the second one misses. With Viridovix next to him, fighting another worg, Victor is able to strike that one on the flank. Neither worg goes down.
Star of the Morning was out on the opposite flank towards the rear, so at the sounds of battle, it was easier and faster for him to head around the back of the group on the chance that he'd be able to flank whatever it was attacking the group.
That puts him next to Biff as the worg closes to attack. Star hits once for 5 points of damage. To no one's surprise, the worg doesn't fall down, back off, retreat or even hesitate.
Kassan disengages from the worg that's attacking him and moves to flank the worg that Nyssia is fighting. Although the tactic is mostly successful, the objective isn't quite achieved. While he does 19 points of damage, he leaves himself open for an attack from behind by the second worg.
Nyssia takes advantage of the worg's uncertainty and uses her lute to cast a purple bolt at the worg that was attacking her and another worg. None were attacking Manaen, so it was probably the one attacking Viridovix as the closest. Otherwise it would have been the one attacking Lureene which meant it was passing through melee... and she may not have had line of sight to it.
14:22, Today: StarMaster rolled 22,13 using 1d20+5,1d20+5 ((17,8)). Worg saves... The one in front of her does not seem to be affected by the bolt, but the other one pauses for a moment to swipe a paw over its eyes.
Lureene misses with her mace attack, but the Spiritual Hammer easily hits. Not unexpectedly, the worg does not fall down.
Manaen tried to hit the worg fighting Viridovix with one of his body spikes, but just couldn't get into position quickly enough to hit.
Biff waits for the worg to get within range.
Thressa also holds her action as there is too much close melee going on.
The worgs keep attacking...
14:41, Today: StarMaster rolled 27,24,22,11,10,26 using 1d20+8,1d20+8,1d20+8,1d20+8,1d20+8,1d20+8 ((19,16,14,3,2,18)).
Worg #1 bites Nyssia for 11 points of damage.
Worg #2 bites Kassan for 12 points of damage.
Worg #3 just barely manages to bite Victor for 11 points of damage.
All 3 of you need to make a DC 13 Strength save or be knocked prone.
Worg #4 misses Viridovix this time, maybe because his shout was distracting or maybe because it's blind, though its hearing and sense of smell are still sufficient to get it to attack.
Worg #5 still misses Lureene, probably confused by the Spiritual Hammer attacking it from behind.
Worg #6 bites Biff for 14 points of damage. He has to make a DC 13 Strength save or be knocked prone. However, since he was holding his action, he can make an attack against the worg before this. It'd probably take a critical hit to kill the worg, though.
At the end of Round 2, Worg #1 is seriously hurting, Worg #6 hasn't been hit yet (?) and the other 4 worgs have taken some damage.