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17:19, 2nd May 2024 (GMT+0)

Destination: Invermory.

Posted by StarMasterFor group 0
StarMaster
GM, 937 posts
Tue 25 Jun 2019
at 18:17
  • msg #1

Destination: Invermory

Eventually, of course, the T-72 hours till departure from Rockport slip by, and the ship once more heads out into space. It's a short run to the Jump Limit, calculations are made for the jump, and the ship transitions smoothly into J-Space.

If some of the crew were bored with nothing to do back on Rockport they've now got an entire week with nothing to do.
Sylvester Jinx
player, 136 posts
ex-Darrian Confed. Navy
768CB4
Tue 25 Jun 2019
at 18:24
  • msg #2

Destination: Invermory

Sylvester fusses over the engines while on duty, making small talk with Evelyn if she cares to speak, mingles with the crew off duty and not asleep.

He studies the books and papers of Marcus on power plants, seeing what is useful and what isn't. He has no problem learning from the other man even if he felt too self important to learn from Sylvester.
This message was last edited by the player at 19:21, Tue 25 June 2019.
Walter Zeller
player, 557 posts
Merchant/Noble
Tue 25 Jun 2019
at 23:40
  • msg #3

Destination: Invermory

Once in jumpspace, Sir Walter offered classes in the mess for those that wanted to attend on brokerage and galactic trade.
Marcus Fallin
player, 21 posts
Tue 25 Jun 2019
at 23:58
  • msg #4

Destination: Invermory

Marcus spends most of the week in the engine room, trading time between learning the ends and outs of the power plant and maneuver drive installed on the ship, while also pulling up manuals and starting to learn more about the jump drives.

Studying Engineering: Jump Drive
Samantha Kilgore
player, 492 posts
Pilot and Security expert
With more hidden talents
Wed 26 Jun 2019
at 07:13
  • msg #5

Destination: Invermory

Sam spends some time getting to know the new arrivals, and checking on the bridge. She suggests to the Captain that they might want to have a crew meal in welcome for the newcomers at some point in the week - though she also tartly adds that she would rather he didn't cook it....
Sylvester Jinx
player, 138 posts
ex-Darrian Confed. Navy
768CB4
Wed 26 Jun 2019
at 11:33
  • msg #6

Destination: Invermory

In reply to Walter Zeller (msg # 3):

Sylvester attends, wanting to learn more about trading and investing, but he was want to learn about the power plant more.
This message was last edited by the player at 12:49, Wed 26 June 2019.
Inderpal Kumar
player, 74 posts
Tharillian
Ex-Scout
Thu 27 Jun 2019
at 10:38
  • msg #7

Destination: Invermory

Inderpal went along to the classes about brokerage and intergalactic trade, since she wanted to move into that field. She took extensive notes and asked many questions.

When not at this, she read up on as many as the ship operating manuals as she could to get familiar with her new job as Communications Officer and be ready to assist in other capacities if needed.
Sylvester Jinx
player, 141 posts
ex-Darrian Confed. Navy
768CB4
Thu 27 Jun 2019
at 13:39
  • msg #8

Destination: Invermory

"Need any info on the jump drives, just ask Marcus, I'm studying your manuals on power plants, brushing up there myself."
Sylvester Jinx
player, 143 posts
ex-Darrian Confed. Navy
768CB4
Mon 1 Jul 2019
at 11:49
  • msg #9

Destination: Invermory

After he's done for the day, Sylvester continues to study the power plant trying to improve himself above where he is in maneuver drives as well. He wants to be an expert!
This message was last edited by the player at 15:24, Sat 06 July 2019.
Sharik Kaagira
player, 373 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 1 Jul 2019
at 23:22
  • msg #10

Destination: Invermory

Sharik made life as pleasant as possible, for herself and the others on board.  With no passengers to speak of, she broke into the luxuries and liberated anything with an expiration even remotely close to this jump's date; obviously her logic was that it would need to be replaced with fresher materials as soon as possible.  It was perishable after all; so, it might as well get used.

The diminutive astrogator wasn't secretive about it; she was always more than willing to share what she found.  Stuck in the jump bubble for a week meant that there was plenty of time to enjoy themselves.  And Sharik did seem to know how to enjoy herself.

But she also knew how to study.  Given her role as the chief astrogator on the Longshot, she seemed to take that very seriously.  She spent plenty of time on the bridge review jump status as well as trying to keep up with the latest multi-variate navigation algorithms.  Shar actually seemed to be very at home with the complex topological math as well as the various iterative, numerical computation methods and implementations that were spawned from those higher-level mathematical theorems.  The cosmopolitan-looking gentlewoman had a tendency to hum while she worked, often it was a catchy multi-part fugue or a variation on one; she claimed that she never made any of it up - they were all the invention of an ancient Solomani composer from a tiny land-locked principality call Saxony.



[OOC:  Barring anything else coming up, Sharik will study Astrogation and Electronics (computer) for the week ... And she'll entertain at dinner (Carouse/3 ... no immediate need to improve that currently).  She is a relatively good conversationalist; with JoAT/3, she knows just enough about any given topic to be dangerous.]
Valeska Brandenberg
player, 84 posts
Wed 3 Jul 2019
at 14:55
  • msg #11

Destination: Invermory

Valeska didn't see that there were any significant gaps in the crew skills... at least nothing that was relevant to what they were doing. She supposed if they were going to be mercenaries or spies, there were a few skills that should be more represented.

With that in mind, she decided to focus on her own shortcomings.

She opted to study Security and Physical Science.
Pablo Esteban Ryzov
player, 286 posts
End 8, Str 6, Dex 9
Gun for hire
Wed 3 Jul 2019
at 15:07
  • msg #12

Destination: Invermory

Pablo saw himself in a very narrow role... mostly because he lived in a very small box. He had no delusions that he was some scientific whiz or a brilliant engineer. He never had any talent or interest in the sciences or marketing. And his idea of stealth was a baseball bat!

He couldn't see anything that the ship needed that wasn't already covered six ways of Sunday by the rest of the crew. So, he, too, focused on  his own improvement. Athletics and Zero-G needed a nudge, so that's what he spent his time working on.
Kheaiftouaw
player, 650 posts
Aslan outcast
Wed 3 Jul 2019
at 22:42
  • msg #13

Destination: Invermory

Khea nervously observes the work of her two underlings, not only to see If they know their work but also to take care that the ship does not blow up when jumping (again)

If all works well though she spends the week in jump space to let the two handle the engine room mostly on the own while going through all the crew documents and, in her spare time, tries to get more stories about the Darrian Confederation out of Sylvester and finally figuring out how to move in her vacc suit so that she won't look quite as silly as last time.

OOC: Training Admin and Vacc Suit
Serge Baklanov
player, 87 posts
Marine/Scout
Thu 4 Jul 2019
at 08:43
  • msg #14

Destination: Invermory

During the Jump, Serge was spending most of the time on the bridge, getting closer with the systems and controls. During the downtime, he requested Vonon and Pablo to teach him several jujutsu techniques.

OOC: Training Pilot (Spacecraft) and Melee (Unarmed).
Inderpal Kumar
player, 77 posts
Tharillian
Ex-Scout
Sun 7 Jul 2019
at 17:11
  • msg #15

Destination: Invermory

Inderpal attends the dinners as well, entertaining with comic stories about her brief diplomatic career and time in the Scout Service. Hopefully everyone will like her once she's done.
Sylvester Jinx
player, 153 posts
ex-Darrian Confed. Navy
768CB4
Sun 7 Jul 2019
at 17:28
  • msg #16

Destination: Invermory

Sylvester attends the regular crew dinner as well, telling stories of his time in the Darrian Navy when it comes his turn, but not going into heavy detail, saving that for Khea in the engine room when she asks about the Aslan in Darrian space.
StarMaster
GM, 950 posts
Mon 8 Jul 2019
at 02:45
  • msg #17

Destination: Invermory

With the additional crew, things got a little more interesting on the ship during jump. It was still a rather large ship, though, so if you didn't want to see anyone else, it was easy enough to hide.

The time passes all too soon, and the ship's computer chimes the one hour mark till exit from jump-space.

Serge and Sharik are on the bridge at the exit time, joined by Vonon just as the ship exits j-space.

((OOC: Haven't worked out shift assignments yet.))


No proximity alarms go off, indicating that there is nothing hazardous in the immediate area.

Additionally, sensors determine that the ship arrived at 100.3 diameters out from the planet. The planet's automated sensor grid detects the ship and transmits the standard ID request. The usual 'data handshake' happens.

And everyone is startled a bit when something slams against the forward viewport!

It's a body!
Serge Baklanov
player, 88 posts
Marine/Scout
Mon 8 Jul 2019
at 11:19
  • msg #18

Destination: Invermory

In reply to StarMaster (msg # 17):

- Where is a button for the windscreen wipers? - Serge asked Sharik.
Then he switched on internal communicator:
- Capt'n! You have to look at that. May be.
Sylvester Jinx
player, 154 posts
ex-Darrian Confed. Navy
768CB4
Mon 8 Jul 2019
at 14:53
  • msg #19

Destination: Invermory

Sylvester, down in engineering, was oblivious to what happened on the bridge. He paused when Serge said 'Capt'n! You have to look at that. May be.' But, immediately went back to work, not considering it any of his business and having no clue.
Samantha Kilgore
player, 495 posts
Pilot and Security expert
With more hidden talents
Wed 10 Jul 2019
at 10:19
  • msg #20

Destination: Invermory

Sam usually liked to be on shift when they exited, but figured that as a fairly routine job, Serge could use the practice. Tempting fate, she realised when she heard his call to Vonun. She made her way to the bridge, and asked for a report when she got there.

She spoke quickly "Did you get a look at what sort of body - Sharik - can you pull up any more info on it. See if there are any more as well."

ooc
Twins have arrived. Not sure how things will pan out on posting. I'll try and keep up as best I can. But going to have 3 weeks paternity leave, so might be more intermittant for that time (as I usually post from work)

Sylvester Jinx
player, 155 posts
ex-Darrian Confed. Navy
768CB4
Wed 10 Jul 2019
at 11:54
  • msg #21

Destination: Invermory

OOC - Congratulations DAD!
StarMaster
GM, 951 posts
Wed 10 Jul 2019
at 18:47
  • msg #22

Destination: Invermory

Sam can see the body for herself, as it's still there on the viewport. There's no air friction to have caused it to slide off and it may have caught on something, but it's not moving off the ship at the moment.

The body is a male human approximately 30 years old (possibly) dressed in nondescript clothing (a faded dark green jumpsuit). He's not wearing a vacc-suit, which is consistent with the cause of death--being in space without a suit: he's frozen. You can see that he's clutching a book against his chest with one hand.

The expression frozen on his face seems to be one of grim determination rather than the expected horror or surprise.
Vonon Ronkunu
player, 533 posts
Vargr and Spacer
ex-Patrol Commander
Wed 10 Jul 2019
at 18:53
  • msg #23

Re: Destination: Invermory

Serge Baklanov:
In reply to StarMaster (msg # 17):

- Where is a button for the windscreen wipers? - Serge asked Sharik.
Then he switched on internal communicator:
- Capt'n! You have to look at that. May be.


     From immediately behind Serge, Vonon says "May be, what?  It looked like a body to me."

     Vonon moves from standing behind Serge at the Pilot Station and drops into the Command Station,

     "Bring the ship to a full stop, Serge, and hold position." Vonon orders, "Shar'r, locate that body--is it even still in one piece, after hitting the ship?"

     Vonon opens the intercom on general broadcast,

COMM STARTS >>>  "Sam and Pablo, report to the Ship's Boat for Recovery Operation--we just ran over a pedestrian.  Pablo, suit up--you're going for a walk.  This is a possible Rescue Op, so if any of that cargo in the Ship's Boat get's in the way--dump it.  Captain's Authority."

     "Repeating.  Sam and Pablo to the Ship's Boat for Recovery Op, possible Rescue Op--there is a body outside the ship.  Sam will Pilot the Boat and Pablo will suit up for EVA.  You are authorized to remove whatever cargo you have to from the Boat to get the job done.  Do it fast, and if you have to, dump it."

     "Let's move, people!  Likely whoever we just hit with the ship is dead, but if there's a chance they live, we're going to keep them that way!  Reese, get the Med-Bay ready to treat for impact trauma and exposure to space.  Or to store a body for the Authorities."  <<< COMM ENDS
StarMaster
GM, 952 posts
Wed 10 Jul 2019
at 19:37
  • msg #24

Re: Destination: Invermory

Sharik puts the sensors through their paces but does not find anything else in the immediate vicinity.

There are no more bodies that she can detect, no debris field or even isolated debris, and no ship anywhere near. That last was to be expected since the proximity sensors hadn't gone off.

It was just a lone corpsicle floating in the void.
Serge Baklanov
player, 89 posts
Marine/Scout
Wed 10 Jul 2019
at 22:07
  • msg #25

Re: Destination: Invermory

Vonon Ronkunu:
"Bring the ship to a full stop, Serge, and hold position."


- Aye, capt'n! Full stop... err, relative to the body!
Walter Zeller
player, 563 posts
Merchant/Noble
Thu 11 Jul 2019
at 02:27
  • msg #26

Re: Destination: Invermory

Walter was finalizing the import paperwork for the cargo when the message came over the comms. Raising an eyebrow, he saved the file and headed towards the bridge to find out what was going on.

"Where do you want me Captain?" he asked as he entered.
Vonon Ronkunu
player, 534 posts
Vargr and Spacer
ex-Patrol Commander
Thu 11 Jul 2019
at 03:16
  • msg #27

Re: Destination: Invermory

OOC: My knee-jerk reaction is to assume that "corpsicle" means "body-without-spacesuit", rather than "spacesuit-emitting-no-heat-or-power"...


[LONGSHOT BRIDGE]

Serge Baklanov:
- Aye, capt'n! Full stop... err, relative to the body!


     "You do that and I'll be really impressed, Serge." Vonon grins towards the ex-Scout, "But I was really talking more about that big-assed planet over there..." Vonon points towards Invermory, three-hundred diameters away, but still exerting a powerful gravity effect.

     "Staying close to...whatever that was we hit--it could be an empty suit just as easily as it could be a suit with a person in it!  Anyway, staying close to that...suit...would be convenient--and a right fine piece of precision piloting, as well-- but not getting sucked down to that planet is critical.  So put us into a temporary orbit, right here."

     "Shar'r, get Evelyn up here and get her ready for Orbit Control to start screaming--'cuz we most definitely are not supposed to stop here.  And I don't want to declare an In Flight Emergency until we know more."  Vonon instructs his old friend, then, more quietly, asks,

     "Uh, Sharik...it is a suit out there, isn't it--or somebody in a suit?  Tell me that's not somebody who's been spaced."

Walter Zeller:
"Where do you want me Captain?" Walter asked as he entered the Bridge.


     "Ah!  Sir Walter." Vonon acknowledges the knight, "We-e-ll...if that's a frozen body--with or without suit--it's not going to be very flexible.  Which means Pablo won't be able to bring it into the Boat through the Airlock--he'll have to open the Cargo Hatch and depressurize the Boat's Cargo Hold.  I don't know what's in there, right now, but if it can't handle vacuum, you might want to get it off the Boat real quick.  Actually, you might want to make a few cubic feet of space in the Boat's hold, no matter what--like I said, whatever Pablo will be bringing aboard, unless it's an empty suit, it probably won't just fit wherever he shoves it."
Walter Zeller
player, 565 posts
Merchant/Noble
Thu 11 Jul 2019
at 05:24
  • msg #28

Re: Destination: Invermory

"There are 13 tons of Electronic parts there and it should not be a problem with being depressurized. However, if I might suggest, we could maneuver close to the body and EVA to it rather than having to conduct launch operations. We could then bring it through the air-lock, sending the body in first. Pablo could then come in after it. If you wish, I can suit up and assist him. Ground control might wonder what is going on but if we send out the launch and then bring it back, they are going to want to know what we were up to, possibly sending someone to investigate." Sir Walter suggested.
Samantha Kilgore
player, 496 posts
Pilot and Security expert
With more hidden talents
Thu 11 Jul 2019
at 08:52
  • msg #29

Re: Destination: Invermory

Sam raised an eyebrow when Vonun suggested she pilot the ships boat. But she just nodded and left the bridge to head towards the docking bay. She walked slowly, typing a message as she went.

At the docking area, she waited for Pablo to turn up in the cockpit, starting pre flight checks on the boat as she did so.
This message was last edited by the player at 09:23, Thu 11 July 2019.
Serge Baklanov
player, 91 posts
Marine/Scout
Thu 11 Jul 2019
at 09:22
  • msg #30

Re: Destination: Invermory

OOC:
What characteristic DM should I add to the Pilot skill when trying to match velocity vector with the body?
This message was last edited by the player at 09:34, Thu 11 July 2019.
Sylvester Jinx
player, 156 posts
ex-Darrian Confed. Navy
768CB4
Thu 11 Jul 2019
at 11:44
  • msg #31

Re: Destination: Invermory

Sylvester brings the engines to a full stop leaving the thrusters online for Serge to control the ship, What the Sam hill was going on he wondered! "What's happening up there? Why are we stopping?"
This message was last edited by the player at 16:38, Thu 11 July 2019.
Inderpal Kumar
player, 79 posts
Tharillian
Ex-Scout
Thu 11 Jul 2019
at 17:20
  • msg #32

Re: Destination: Invermory

Inderpal came up to the bridge and took her seat in the Communications Chair as the engine came to a stop.

"That is a very good question." she says, strapping herself in and firing up the console, "I need to know what is going on... and what to tell ground control is going on."
Sharik Kaagira
player, 374 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Thu 11 Jul 2019
at 21:11
  • msg #33

Re: Destination: Invermory

Sharik was tapping away at her console, gathering and processing as much information as possible.  She always tried to be on station when the jump transition was schedule to happen; even though the variability meant that it could be a long shift.  The diminutive astrogator always felt safest strapped in when the lights dimmed and the transition occurred (pure superstition she knew) and liked to have immediate feedback once the transition flash (and the resulting sensor blackout) faded.  Part of it was her job as the astrogator, which would require quick reacquisition of signal after the jump and to ensure positioning such a misjump hadn’t occurred.

Bodies drifting in space was bad ju-ju all around.  Sharik pursed her lips when the first thing that greeted them was a sophont with no ship at the jump point.  “Not good,” she muttered, as a candidate for understatement of the year, “this isn’t some one just dumping their garbage ...” which was known to happen before transition - but this was unusual.

She started to pull in and collate the telemetry in response to Vonon’s orders.  Already as in her vacc suit, Sharik was ready to EVA if necessary.  As a veteran of two Imperial Space-faring services, it was ingrained in her to have her suit when attending to her duties (and even sometimes when she wasn’t on duty), as you never know when pressure on the ship might be lost.

We need to report what we’ve found.” she noted simply to Indy, “We can’t just leave it here and act as if nothing happened.” Their black box (well, actually their six various transponders) would likely have recorded the collisionincident.  Besides, if anyone investigated once the body was found and reported, they’d know based on any public flight plan that the Longshot had been in close proximity.



[OOC:  Dice don’t fail me now...:D. Though, I have no idea what might be appropriate...

  14:03, Today: Sharik Kaagira rolled 10 using 2d6+4 with rolls of 5,1.  Astrogator/EDU check:  Orientation
  14:03, Today: Sharik Kaagira rolled 13 using 2d6+4 with rolls of 4,5.  Sensors/INT check:  Body, out here?  What else?
  14:05, Today: Sharik Kaagira rolled 13 using 2d6+3 with rolls of 6,4.  Investigate/INT check:  What else?  Are we missing something?

So, pretty much Sharik wants to make sure they are in Invermory, scan the area for ‘other stuff’ that might be unusual, and then collate and generate any theory as to why the body is here doing its thing.  Just grasping at straws, given the limited info ...]

Kheaiftouaw
player, 651 posts
Aslan outcast
Thu 11 Jul 2019
at 22:06
  • msg #34

Re: Destination: Invermory

Sitting in her cabin Khea listens to the com chatter trying to figure out what is going on. Finally she gives up and wanders to the bridge.

"Say that again? We just arrived in the system and you managed to hit someone doing an EVA?
Serge Baklanov
player, 92 posts
Marine/Scout
Fri 12 Jul 2019
at 08:40
  • msg #35

Re: Destination: Invermory

The ship was shaking, dangling from side to side. Serge tried to balance the inertia of the ship with bursts of maneuver thrusters, but to no avail. Changings of trajectories due to gravity well were not helping either.
- Nope. We need to use the launch to get closer, or I'll smash the body. Again.



OOC:
11:33, Today: Serge Baklanov rolled 5 using 2d6+2 with rolls of 1,2.  Pilot/DEX check: matching velocity.

This message was last edited by the player at 08:44, Fri 12 July 2019.
Horatio Aubrey
player, 27 posts
Fri 12 Jul 2019
at 14:04
  • msg #36

Re: Destination: Invermory

Horatio waits at his station on the Aux Bridge.  He begins prepping a repair drone just in case he need to help.
Inderpal Kumar
player, 80 posts
Tharillian
Ex-Scout
Sat 13 Jul 2019
at 10:38
  • msg #37

Re: Destination: Invermory

Inderpal nodded.

"Got it. I don't want to send an early report and have to correct things. If they contact us, I'll let them know, but I think it's best to get the body on board first before we initiate contact."

She started to draft a message to send by text down to the appropriate people. At 100 diameters out, voice communication would take over a second each way and she could get all the facts together in a coherent order before sending.
StarMaster
GM, 954 posts
Sat 13 Jul 2019
at 18:02
  • msg #38

Re: Destination: Invermory

The body is not wearing a vacc-suit and it is still stuck on the viewport of the ship, so no maneuvering is necessary to match its vector.

Additionally, the ship can't be stopped instantly. The gravity drive still isn't inertialess; shutting off the engines doesn't keep the ship from moving forward under its current inertia. Getting the ship to remain in place is impossible. By the time you slowed the ship down to a dead stop you'd be way beyond that place.

In any case, it isn't necessary, as the body seems stuck to the ship and is moving with it.

The transponder has already received and replied to the planet's sensor net ID request, so you do know that you are in Invermory system, approaching the planet.

There is nothing else detected in the area... no other bodies, no debris... nada. In fact, if the body had been more than a thousand feet away, it probably wouldn't have registered on the sensors... except maybe as space debris.

You don't need to use the ship's boat to retrieve the body nor even do an EVA... Horatio can send a repair drone to bring it in through the cargo bay.
Vonon Ronkunu
player, 535 posts
Vargr and Spacer
ex-Patrol Commander
Sun 14 Jul 2019
at 00:36
  • msg #39

Re: Destination: Invermory

In reply to StarMaster (msg # 38):

[LONGSHOT BRIDGE]

Sylvester Jinx:
Sylvester brings the engines to a full stop leaving the thrusters online for Serge to control the ship, What the Sam hill was going on he wondered! "What's happening up there? Why are we stopping?"


Inderpal Kumar:
Inderpal came up to the bridge and took her seat in the Communications Chair as the engine came to a stop.

"That is a very good question." she says, strapping herself in and firing up the console, "I need to know what is going on... and what to tell ground control is going on."


     Vonon frowns in annoyance, as he presses the button on his console for Intercom, Engineering, then answers both people,

COMM START>>>  "What parts of 'Recovery Op', 'Rescue Op', or 'there is a body outside the ship' were unclear when I made that All-Ship announcement?  Which reminds me..." Vonon switched over to the Intercom, All-Ship, "Sam, Pablo--stand down the Boat launch.  Who ever it is out there--and yeah, it is a whoever--as in without a suit.  They're stuck tight to the Bridge viewport.  So cancel Recovery Operation."

     "Horatio?  Get to Drone Operations and send out a couple of the DRD's to get the body unstuck and bring it inside.  Let Reese know where it's coming in--hear that, Reese?  Horatio will let you know where to pick up the body.  Go have--wait one..."

     Vonon turns to Walter without closing the mic on the All-Ship,

     "Hey, Sir Walter, could you send your Sex Doll to help Reese, please?  Carrying that frozen body is going to be--if you will forgive the pun--a stone cold bitch, and the robot would be a big help.  Thank you."

     Vonon turns back to the still-open All-Ship, "Reese--Sir Walter is going to send his Sex Doll assistant to help you carry the stiffyB-bridge Out.<<<COMM ENDS

     Vonon closes the All-Ship circuit, then falls back in his seat, throws his head back, and literally howls with laughter.
Walter Zeller
player, 566 posts
Merchant/Noble
Sun 14 Jul 2019
at 09:53
  • msg #40

Re: Destination: Invermory

Sir Walters head dropped to the point that his chin was resting on his body as he shook it in exasperation. COMM START>>>"Copy Captain. FYI, the bots name is Veronica. What is was used for on Casandra is not my place."<<<COMM ENDS he said as he got up from his desk, collected Veronica and headed to the drone bay. "Going to need your help Veronica please." he asked as they went to the bay.
Samantha Kilgore
player, 497 posts
Pilot and Security expert
With more hidden talents
Sun 14 Jul 2019
at 10:53
  • msg #41

Re: Destination: Invermory

COMM STARTS>>>"Roger that V, standing down boat."<<<COMM ENDS Sitting back in the pilots seat, she pauses a second, smiling at trying to picture Walters face, and then shuts down the systems she had started as part of the pre flight.

Once done she exits the boat and secures the hatch. COMM STARTS>>> "V, unless you want me elsewhere, I'm gonna go help out with the body, see if I can pick up any clues on who it was, and how they got there." <<< COMM ENDS

COMM STARTS>>> "Horatio, clue me in where the body is coming in as well please." <<<COMM ENDS

Whilst she waits Sam heads towards Med bay
Sylvester Jinx
player, 158 posts
ex-Darrian Confed. Navy
768CB4
Sun 14 Jul 2019
at 13:23
  • msg #42

Re: Destination: Invermory

"A body, legal trouble is all we need."
Horatio Aubrey
player, 29 posts
Sun 14 Jul 2019
at 21:13
  • msg #43

Re: Destination: Invermory

17:12, Today: Horatio Aubrey rolled 6 using 2d6+1 with rolls of 2,3.  remote ops.
OOC I am fair sure I wrecked the drone.

Kheaiftouaw
player, 652 posts
Aslan outcast
Sun 14 Jul 2019
at 21:50
  • msg #44

Re: Destination: Invermory

Going up to Vonons chair
"So you not only managed to hit a tiny body floating in the system but also managed to hit it just hard enough to get it stuck somehow but keep it mostly intact?
Do you know the game revaka? You would be really good at it.


Catching a glimpse of the body on one of the camera feed on the bridge
"A pity that it is stuck though. Otherwise we could just leave it floating here."
Vonon Ronkunu
player, 537 posts
Vargr and Spacer
ex-Patrol Commander
Mon 15 Jul 2019
at 02:14
  • msg #45

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 44):

     Vonon regains his composure after a few gulps of air, then tries--and fails due to giggles--to glare at Khea.

     "Yes *hic* I'm just so good at *hee* at hitting things with a starship *snort* that I was able to *hee* able to compel Sharik to plot a Jump Course that would *hic* would have us drop out of Jump at *hee-hee* at exactly the precise moment to smack into a *ahem* into a body in orbit around a planet.  Yeah, I'm that good.  Sure."

     Vonon gets up from his seat and heads forward, towards the viewport.

     "C'mon," Vonon says to Khea, as he walks past her, "Let's go look at the new hood ornament--or, do you think we should claim him as our first Passenger?"

     Vonon walks up to the forward viewport, as close as he can get, stopping at a spot under the corpse stuck to the transparent metal.  Looking up at it, he tries to see if he can even determine what Race it is...was.
Reese Hardsimm
player, 51 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Mon 15 Jul 2019
at 05:58
  • msg #46

Re: Destination: Invermory

As the Longshot departed the station Reese adjusted himself back into his shipboard routines. A passionate student, he was happy to join Sir Walter's lectures to improve his knowledge of Brokerage, and in the rest of his free time worked on advancing his programming in the hopes that he might be useful in other shipboard operations as well as potentially helping Veronica find the glitch in her systems.

Reese made a point of getting to know the crew and, taking his duties as ship's medic seriously made an attempt to give each of them a check up; preventative care is crucial in a closed environment.

When the Longshot dropped out of jump space Reese was in the medbay as a matter of course, prepared to treat any unexpected injuries that may occur due to equipment malfunction, unexpected encounters or just plain tripping on the way to the fresher.
Vonon Ronkunu:
COMM STARTS >>>  "Sam and Pablo, report to the Ship's Boat for Recovery Operation--we just ran over a pedestrian.  Pablo, suit up--you're going for a walk.  This is a possible Rescue Op, so if any of that cargo in the Ship's Boat get's in the way--dump it.  Captain's Authority."

     "Repeating.  Sam and Pablo to the Ship's Boat for Recovery Op, possible Rescue Op--there is a body outside the ship.  Sam will Pilot the Boat and Pablo will suit up for EVA.  You are authorized to remove whatever cargo you have to from the Boat to get the job done.  Do it fast, and if you have to, dump it."

     "Let's move, people!  Likely whoever we just hit with the ship is dead, but if there's a chance they live, we're going to keep them that way!  Reese, get the Med-Bay ready to treat for impact trauma and exposure to space.  Or to store a body for the Authorities."  <<< COMM ENDS


~Good grief!~ Reese thinks as he breaks open a trauma kit and sticks it to a tool tray near the primary operating table. Keying the controls of the primary autodoc Reese selects "Vacuum Exposure" from the menu and opens the portal, stepping half into the hall to watch the elevator. For a moment he considered grabbing the kit and heading to the launch bay to accompany the operation, thinking if there's a chance of survival every second would count, but then the comm barked again..

Vonon Ronkunu:
COMM START>>>  "What parts of 'Recovery Op', 'Rescue Op', or 'there is a body outside the ship' were unclear when I made that All-Ship announcement?  Which reminds me..." Vonon switched over to the Intercom, All-Ship, "Sam, Pablo--stand down the Boat launch.  Who ever it is out there--and yeah, it is a whoever--as in without a suit.  They're stuck tight to the Bridge viewport.  So cancel Recovery Operation."

     "Horatio?  Get to Drone Operations and send out a couple of the DRD's to get the body unstuck and bring it inside.  Let Reese know where it's coming in--hear that, Reese?  Horatio will let you know where to pick up the body.  Go have--wait one..."

     Vonon turns to Walter without closing the mic on the All-Ship,

     "Hey, Sir Walter, could you send your Sex Doll to help Reese, please?  Carrying that frozen body is going to be--if you will forgive the pun--a stone cold bitch, and the robot would be a big help.  Thank you."

     Vonon turns back to the still-open All-Ship, "Reese--Sir Walter is going to send his Sex Doll assistant to help you carry the stiffyB-bridge Out.<<<COMM ENDS


Reese can hear the Captain's gutteral laughter echoing from the bridge down the hall.

With a partial eye-roll at the Captain's sense of humor, Reese steps back to the autodoc and selects "Thaw" and "Autopsy" from the menu before keying the comms to connect with Drone Operations. "Where do I need to be Horatio?" he says as he mentally plots his jog to each of the airlocks..

OOC: Reese studying skills Broker 1.1 and Electronics - Computers 2.1
Inderpal Kumar
player, 81 posts
Tharillian
Ex-Scout
Mon 15 Jul 2019
at 10:52
  • msg #47

Re: Destination: Invermory

Inderpal suppressed a giggle at the comment about the 'sex doll' and then sent her message.

Invermory Control, this is Longshot. We haveve just jumped into the system and have encountered a dead body floating in our vicinity. We will be bringing them onboard to conduct an autopsy and will send you the results.

She leaned back and looked at the frozen corpse.

I hope you weren't murdered.
This message was last edited by the player at 09:59, Sat 20 July 2019.
Walter Zeller
player, 567 posts
Merchant/Noble
Tue 16 Jul 2019
at 00:56
  • msg #48

Re: Destination: Invermory

"Veronica, what are the odds that our vessel would hit a dead body in space right after we came out of jump?" Sir Walter muttered as they made their way to the mining drone bay. "I am guessing 1.25 x 10^18 to 1"
This message was last edited by the player at 00:59, Tue 16 July 2019.
Kheaiftouaw
player, 653 posts
Aslan outcast
Tue 16 Jul 2019
at 21:53
  • msg #49

Re: Destination: Invermory

"Suit yourself, but first we nearly hit a pyramid floating in deep space and now a single body in a solar system.

So why are we bothering with it anyway?"

Vonon Ronkunu
player, 538 posts
Vargr and Spacer
ex-Patrol Commander
Wed 17 Jul 2019
at 05:05
  • msg #50

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 49):

     Walking towards the forward end of the Bridge, Vonon invites Khea to join him as he goes to a place underneath where the corpse is stuck to the forward viewport.

     As they are walking forward, Khea says to Vonon,

Kheaiftouaw:
"Suit yourself, but first we nearly hit a pyramid floating in deep space and now a single body in a solar system.

So why are we bothering with it anyway?"

     Stopping under the body, Vonon looks up, attempting to identify the species of the corpse as he considers an answer to Khea's question.

     "Well...two reasons...I guess." Vonon says with a philosophical tone--still looking up at the body, "The first is simple curiosity--no!  Not simple curiosity!  Consider--even allowing that this ship would drop out of Jump along a vector pointing back towards Cassandra, which covers half of the hemispherical volume of space on this side of the planet, encompassing a stunningly massive volume of space where we could have dropped out at any point.  Yet we dropped out, literally, on top of this body--it struck us within seconds of our emergence.  That is a phenomena I just have to know more about!"

     "As for the second reason we are bothering with this body..." Vonon lowers his head and turns a stern gaze over to Khea, "For my entire adult life, up until this last year, I was a Space Patrolman.  I like to think I was a good Patrolman--I was most definitely not a bad Patrolman.  And that..."

     Vonon forcefully raises a pointing finger upwards, towards the body stuck to the viewscreen.

     "That is a dead body floating in space--without a space suit!  Now, there are a few, legitimate reasons that could explain a body floating in space without a suit, I'll grant you, but there are far too many cruel, vicious and illegal causes for a body to be found in such a condition, to just assume this was some simple accident.  No decent Patrolman would."

     Vonon lowers his arm with it's pointing finger, and shrugs,

     "Of course, I'm not an active Patrolman, anymore.  So we'll turn this whole thing over to local authorities, our responsibility will be over.  However, still a Patrolman or not, I know the procedures--and if we called the local authorities now, we'd find ourselves in lockdown while local Patrolmen investigated whether we had anything to do with this death, or not.  And despite the astronomical odds against it--what if this is some kind of set-up against us?  We need more information, before we get the locals involved."

     Vonon turns from Khea to look back over the handful of Crew sitting on the Bridge,

     "Everyone got that?  Until and unless Orbit Control or some other local authority from Invermory comms and asks us what's going on out here, we don't broadcast that we've hit this body in space.  We'll report it to the authorities at the starport, after we land--that'll give Reese and the autodoc a chance to try and figure out what happened to this poor sap."
This message was last edited by the player at 01:13, Sat 20 July 2019.
Sylvester Jinx
player, 167 posts
ex-Darrian Confed. Navy
768CB4
Fri 19 Jul 2019
at 18:45
  • msg #51

Re: Destination: Invermory

"Take over Marcus, I'm going to go see what the fuss is about."
Marcus Fallin
player, 23 posts
Fri 19 Jul 2019
at 19:49
  • msg #52

Re: Destination: Invermory

Marcus gives Sylvester a passing glance as the other heads out of the engine room. He had heard chatter on the comm, and the ship broadcast from the captain, about them hitting something, but as long as it didn't impact his engines, he figured others could handle it. Besides, too many people try to put themselves in the middle of the action, when that only crowds things up, and Marcus preferred less crowded spaces.
Sylvester Jinx
player, 168 posts
ex-Darrian Confed. Navy
768CB4
Fri 19 Jul 2019
at 19:57
  • msg #53

Re: Destination: Invermory

Sylvester goes to the doorway to the bridge to see what he can see, trying to make out what the fuss is. After about five minutes of looking and listening and trying to follow along, he sees the body on the view port opening!

He scampers back to engineering to tell Marcus, "we seem to have hit a pedestrian in deep space! He appears stuck to the view port! They're working on recovery I think. I wonder what the space port will have to say." he says with a smile!
Vonon Ronkunu
player, 540 posts
Vargr and Spacer
ex-Patrol Commander
Sat 20 Jul 2019
at 00:22
  • msg #54

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 53):

OOC:  Crap! Crap! Crap!  Ignore the last part of my last post--go check Travellers Aid Society, Three for how I screwed up this time!
This message was last edited by the player at 00:23, Sat 20 July 2019.
Inderpal Kumar
player, 83 posts
Tharillian
Ex-Scout
Sat 20 Jul 2019
at 10:04
  • msg #55

Re: Destination: Invermory

Inderpal gulped and then raised her hand, turning to Vonon.

"Mr. Ronkunu, may I just say that I really like what you have done with your hair. If you could give me the name of your stylist, I would greatly appreciate it.

I would also like to say that you are a wonderful person and I hope that you will take what is going on in the proper consideration.
"

She gulped again.

"I've, er, already sent a text message to Orbital Control. Sharik told me. Please don't kill her, she is really rather beautiful."
StarMaster
GM, 955 posts
Sat 20 Jul 2019
at 19:37
  • msg #56

Re: Destination: Invermory

Those on the bridge that are moving a bit closer to the viewport to examine the body more closely can see that it is a human male, he's not wearing a vacc-suit or any other type of protection other than normal clothes, and he appears to be clutching a book to his chest.

If you had to guess, you'd say his frozen expression was one of determination mixed with satisfaction.

There are no external cameras that show anything that close to the ship, but at least one of you will notice he's wearing space boots.


There was never any reason to slow down or come to a full stop even if the ship could have done that, but 'braking' via the grav thrusters is part of the vector... since you (presumably) want to slow down as you approach the planet.
Veronika
NPC, 2 posts
Fembot-3000
Steward, Legal, Medic
Sat 20 Jul 2019
at 19:47
  • msg #57

Re: Destination: Invermory

"Very well, sir," Veronika replies to Walter. "I shall assist in bringing the body in safely and transporting it to the ship's medical facility."

"As for your estimate, I believe it is a bit high. There are only a few acceptable vectors approaching every planet, the variances on those are reasonably narrow, and any planet that has been inhabited by sentient beings capable of space travel have deposited a great amount of space debris in orbit."

"I estimate that the odds are unusual but not improbable. However, if you take into account the specific designation of a body, frozen or otherwise, the odds do increase significantly."


With that, she heads aft to the medical bay and retrieves a grav stretcher, then takes the elevator down to the lower deck.
This message was last edited by the player at 19:47, Sat 20 July 2019.
Walter Zeller
player, 568 posts
Merchant/Noble
Sat 20 Jul 2019
at 21:31
  • msg #58

Re: Destination: Invermory

"We shall see but I was also factoring the odds that "this" particular ship, having just came out of jump, would literally run into a body. I have heard that it is more liley to happen to a military vessel during battle. Lets see what we got. I doubt it's going to ask for permission to come aboard..." Sir Walter said.
Vonon Ronkunu
player, 541 posts
Vargr and Spacer
ex-Patrol Commander
Sun 21 Jul 2019
at 02:35
  • msg #59

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 55):

     Vonon's head and shoulders slump, and he places his right hand over his eyes in a very Human expression of resigned acceptance of fate.  His tail, however, instinctively sticks out straight behind him, parallel with the floor, where it won't interfere with his legs should he need to run...

     After a few moments of silently shaking his head back and forth, in a faint, very small voice, Vonon finally asks, "Why...?"

     Vonon raises his head to glare over at Indy, reaching out with the hand that had been covering his eyes, for emphasis,

     "Why would you go and say anything to Orbital Control by sending them ... sending a..."

     Vonon suddenly stops speaking, and his glare turns into a puzzled frown, as he looks aside--and a little upwards--to Khea, at his side,

     "Wait, did she say she sent Orbital Control a text message?" Vonon asks Khea in a stunned tone--then, without waiting for an answer from the Aslan woman, Vonon turns back to Indy.

     "Did you say you sent Orbital Control a text message?  A text message?!  Really?!!"
Inderpal Kumar
player, 85 posts
Tharillian
Ex-Scout
Sun 21 Jul 2019
at 11:40
  • msg #60

Re: Destination: Invermory

"Yes, I sent them a text message. We're too far out for real-time voice communications."

She looked at him.

"I decided that this wasn't an urgent situation. We don't need them here right now, sir."
Kheaiftouaw
player, 655 posts
Aslan outcast
Sun 21 Jul 2019
at 22:11
  • msg #61

Re: Destination: Invermory

"Seems like dumping the body isn't an option anymore.
Did we jump right into a debris field? There might be some valuable salvage there to compensate for out effort.


Khea walks a few steps towards the main screen to look at the body closer.
"Or the clan of this guy might compensate us. Looking at Vonon she adds "Can you recognize which clan he belonged to?"
Sharik Kaagira
player, 376 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 22 Jul 2019
at 00:14
  • msg #62

Re: Destination: Invermory

Sharik’s voice was kept even, even as she had continued to correct Vonon every time he used the rather pejorative term for Walter’s new butler, Veronika.  She didn’t seem to mind correcting her Vargr companion, knowing that the captain was doing it as part of an in-joke (that wasn’t very funny) and partly to exert his authority (which was likely only show given the character of this crew).  She’d continue to correct him, as long as he used the term ‘sex doll’.

Honestly, from what she could divine, Veronika now had a more extensive legal database in her than anyone else on-board, including their mainframe.  She’d remind Vonon later, perhaps through Veronika, of that fact; charismatic or not, the Vargr might have to answer to libel charges at some point.  From the head of corporation that Vonon had sunk all his money into.  Despite his delusions of grandeur, he wasn’t the majority stakeholder.  And generally Vo’s antics were pretty funny.  Generally.

Two point eight five light seconds out from Port Authority.” the Longshot’s astrogator noted dutifully when the questioning of a text came up.  Invermory wasn’t that large a world; still, she’d calculated a solution that erred on the side of safety and placed them on the outer limit of the standard 100 diameters.  Possibly why they’d hit the body, less chance of discovery theoretically.  In any case, the chances seemed, well, astronomically small.

Yet, here they were.  And as with any collision, the transponders (all six of them, that they knew of) would have the telemetry stored,  Surely, they weren’t going to attempt to doctor any of those.

Sharik remained on station.  She’d love to take a closer look at the body once it was on board, but that wasn’t her call at this point.  The diminutive ex-operative continued to plot solutions to the Invermory port as they would have to go there eventually.  Depending on how much time, they wanted to take it could be as little as four hours or so, or as much as four days if they really wanted to take the time.  The latter would require some explanation though...
Vonon Ronkunu
player, 542 posts
Vargr and Spacer
ex-Patrol Commander
Mon 22 Jul 2019
at 04:09
  • msg #63

Re: Destination: Invermory

In reply to Sharik Kaagira (msg # 62):

Inderpal Kumar:
"Yes, I sent them a text message. We're too far out for real-time voice communications."


Sharik Kaagira:
Two point eight five light seconds out from Port Authority.” the Longshot’s astrogator noted dutifully.


Inderpal Kumar:
She looked at him.

"I decided that this wasn't an urgent situation. We don't need them here right now, sir."


     Vonon's eyes go wide at hearing this, his ears flatten down against his skull, and his lips peel back, exposing his teeth and fangs...then he suddenly doubles over, once again howling with laughter.

     "You sent--harr-harr--you sent it--hurr-hurr-hurr--you sent the text down--harr-harr--down to the planet?"  Vonon gasps out, between laughs, "We're screwed!  Hurr-hurr-hurr!  You probably--harr-harr--probably crashed their--hurr-hurr--their transponder response servers!  Harr-harr-harr!"

Kheaiftouaw:
"Seems like dumping the body isn't an option anymore.
Did we jump right into a debris field? There might be some valuable salvage there to compensate for out effort.


Khea walks a few steps towards the main screen to look at the body closer.

"Or the clan of this guy might compensate us. Looking at Vonon she adds "Can you recognize which clan he belonged to?"


     "Oh, come on!  This situation is funny!" Vonon growls, as he straightens up and turns to face Khea--or, tries to growl, since he's still laughing.

     "You Aslan have no sense of--hurr-hurr-- Absurd Humor!  And Humans aren't born with--harr-harr--distinct Pack or Clan Markings!  The closest they have are--hurr--vague differences in skin coloration they call--harr-harr--Ethnic Variation, whatever the frack that means."

     Vonon reaches up with both hands and scrubs at his ears until they stand back up, then he shakes his whole body--starting from the top of his head and moving down to the tip of his tail--finishing by stamping both booted feet upon the decking.

     "Harrem!  Ha." Vonon clears his throat, as he adjusts the set of his candy-apple red ascot against his electric-neon sky blue silk shirt.

     Now fully back in control of himself--and no longer laughing--Vonon casts a side-ways glance towards Sharik.

     "Sensor Officer Sharik, would you please repeat for the Chief Engineer your report of the detailed scan you did of the immediate area of space around the ship, when that body hit us."

     "Meanwhile, I shall apologize to Comm Officer Inderpal, and explain that I was not, just now, laughing at her, but I was laughing at the ridiculousness of this situation--and how she's made it even funnier."

     With a canine grin, Vonon walks over and leans his left hip against the comms station and crosses his arms across his chest.

     "Indy, I apologize if, at any time, you thought I might be either angry at you, or that I was ridiculing you.  I was not.  It's just that, quite by accident, you took the correct actions the incorrect way.  And I find the possible results very funny."

     "Yes, in a perfect universe, that body would hit us, we'd report it immediately to the proper authorities, they'd come over here really fast, quickly take our statements, maybe copy some computer logs, grab the corpse, give us their thanks, and we'd be on our way--just like that.  Unfortunately, that's not the way the universe works!  Trust me, at one time in my life I was one of those 'proper authorities'."

     "The moment they heard the words 'dead body' they would have gone into 'official investigation mode' and immediately stopped listening to anything we had to say.  They would have demanded that we cease all activities, cease all communications, don't touch the body, and do nothing until a boatload of investigators could get over to our ship.  At that point the investigators--still not listening to anything we might try to tell them!--would impound our ship as a 'crime scene' for the duration of their investigation, which would last as long as they felt it needed to, and they would refuse to tell us just how long that would be."

     "Those investigators would poke, peek, and peer into everything--with no respect for personal privacy--looking for any evidence that might prove we had something to do with how a dead body got onto our ship--oh, they would interrogate us, and listen to our story, but they are trained to disbelieve anything they are told by a suspect.  And that's exactly what we would be, too--suspects.  Until they were satisfied that they were never going to be able to tie us to that body, they would continue holding our ship and suspecting us of being its killers."

     "I know this, Indy, because that was the procedure when I was a Space Patrolman--and the level of Law Enforcement at Cassandra's Belt is only slightly less than here at Invermory!"

     "That's why I want to wait until we're docked to report the dead body--hopefully at the Downport, on the planet--but I'm not going to hold my breath for that.  I'm hoping we can, at least, dock at the Highport."

     "Now, what's so funny about you sending a text message down to the planet is that, since we just came out of Jump, and technically we're sill at the edge of the planet's Jump Shadow, we are subject to the authority of what a lot of places call Orbital Traffic Control, or sometimes just Orbit Control.  Orbit Control monitors and controls all spaceship traffic in the area of space around a planet--from the edge of the 100-Diameter Jump Shadow, all the way in to the upper edge of the planet's atmosphere.  If we are to dock at any space stations or other orbital facilities--or even meet up with another ship or just sit in a parking orbit--it's Orbit Control that handles us."

     "Now, if we're going down to the planet's surface, then at the edge of the atmosphere, Orbit Control will hand us off to Planetary Air Traffic Control.  Air Traffic will get us to where ever we want or need to go, on the planet."

     "But the thing is, Indy, that for both groups, Controllers and Ships are required to talk to each other.  Talk.  In a common language if possible, or in a language that can be run through a translator if necessary, but verbal communication is legally required.  Or visual, if you're one of those squibs from the other side of the Imperium, to trailing--uh, Hivers, I think they are."

     "So, when you sent a text down to Air Traffic Control, well, we weren't even on their radar--literally--so they would have looked at that text message as nothing but a data packet, probably sent by our transponder--an astrogational update, or something.  Their computers would have passed it on to other computers to be decrypted--which, as a text message, it wouldn't be--so then it would either be ignored as a 'corrupted' file, or it would be sent off for review by a sophont overseer.  Who will get to it, eventually.  Maybe."

     Vonon uncrosses his arms and stands up from leaning against the comms station,

     "How complicated and 'intrusive' everything I've just said actually is depends upon the specific circumstances at the specific planet.  Some planets will next to nothing for Orbit Control, but really decent Air Traffic Control, others will have next to nothing everywhere.  Tech Level plays a part, too."

     "Now, here at Invermory..." Vonon again gives the rather feral-looking grin that Vargr have, "It is safe to say that here at Planet Invermory, the people are so friendly that Full Body Cavity Searches are just how they say 'hello'."

     Though still grinning, after a tiny pause, Vonon adds, "Please note, I am not laughing."
StarMaster
GM, 957 posts
Tue 23 Jul 2019
at 02:31
  • msg #64

Re: Destination: Invermory

Horatio has a bit of difficulty maneuvering the drones by himself, but just as they near the body, he notices the subroutines menu. One of them is Special Handling, which he quickly discovers involves handling and moving fragile items. There's nothing specific about handling a frozen body but it does cover handling frozen materials.

If he activates it, the drones should be able to move the body into the hold without doing any damage to it.


In zero gravity, the dorsal cargo bay doors of the Secondary Cargo Bay can open without dumping any cargo out, especially since the cargo is all strapped in.

In short order, the body is brought in, the cargo bay doors are closed, air is restored, and Veronika brings the grav stretcher in. The body is then placed on the stretcher and the Reese and Veronika float it down to the lift, and then up to the Medical Bay on the main deck.
Walter Zeller
player, 570 posts
Merchant/Noble
Tue 23 Jul 2019
at 09:51
  • msg #65

Re: Destination: Invermory

With the body brought in, Sir Walter joined the entourage as they made their way to the medbay. "Veronika, what can you tell us concerning bodies found in space and their recovery? The way he is clutching the book and his smile, I would hazard to guess that it was his last act of defiance, making it a suicide." he asked
Samantha Kilgore
player, 498 posts
Pilot and Security expert
With more hidden talents
Wed 24 Jul 2019
at 19:36
  • msg #66

Re: Destination: Invermory

Sam waits at the medical bay with Reese. AS they wait she says to him "Do you mind if I examine the body before you start the autopsy? There may be clues on it which an autopsy would destroy or damage."
Kheaiftouaw
player, 656 posts
Aslan outcast
Wed 24 Jul 2019
at 22:16
  • msg #67

Re: Destination: Invermory

Obviously not feeling as amused by the situation as Vonon is Khea angrily walks over to him and stretches her legs to make the size difference between them even more obvious.
"Markings? What do you think I am? Some sort of animal? she shouts while baring her teeth, oblivious to the irony of this gesture.
Clothes and badges is what indicates ones affiliation. And based on the ridiculous things I have seen some humans and vargr wear its the same for you people. So has did this corpse have any recognizable affiliation or not?
Sylvester Jinx
player, 170 posts
ex-Darrian Confed. Navy
768CB4
Thu 25 Jul 2019
at 11:15
  • msg #68

Re: Destination: Invermory

"You want to watch the circus Marcus? The engines are good, they're basically on stand-by."
Inderpal Kumar
player, 86 posts
Tharillian
Ex-Scout
Thu 25 Jul 2019
at 12:56
  • msg #69

Re: Destination: Invermory

Inderpal, having been relieved that her head hadn't been torn off metaphorically or worse literally, stays at the Comms Officer post waiting for a reply to her message to Air Traffic Control.

She suspects someone will be coming up sooner or later to visit and take the corpse off their hands.
Vonon Ronkunu
player, 543 posts
Vargr and Spacer
ex-Patrol Commander
Sat 27 Jul 2019
at 08:32
  • msg #70

Re: Destination: Invermory

Kheaiftouaw:
Obviously not feeling as amused by the situation as Vonon is Khea angrily walks over to him and stretches her legs to make the size difference between them even more obvious.
"Markings? What do you think I am? Some sort of animal? she shouts while baring her teeth, oblivious to the irony of this gesture.
Clothes and badges is what indicates ones affiliation. And based on the ridiculous things I have seen some humans and vargr wear its the same for you people. So has did this corpse have any recognizable affiliation or not?


     "I don't know!  No.  I mean, not really.  However..." Vonon barks back at Khea, "Maybe--I say maybe!--he worked in space, or maybe on a ship.  And no, I'm not saying that because we found him here, in space!"

     Vonon points down at his own paws--on which he has a pair of black Space Boots.

     "I noticed the body was wearing space boots." Vonon said, "Unless you work on ships or space stations, it's just not worth the extra weight to wear them.  Not even as a fashion statement."
Pablo Esteban Ryzov
player, 287 posts
End 8, Str 6, Dex 9
Gun for hire
Sun 28 Jul 2019
at 03:45
  • msg #71

Re: Destination: Invermory

"Perhaps he was hitchhiking," Pablo suggested humorously from out in the hallway.

He was as curious as any of the others, but was also staying out of the way.
StarMaster
GM, 958 posts
Sun 28 Jul 2019
at 03:50
  • msg #72

Re: Destination: Invermory

Whether Reese is intending to do an autopsy or not, it includes collecting all forensic evidence.

However, Sam can examine the body if she wants.
Samantha Kilgore
player, 499 posts
Pilot and Security expert
With more hidden talents
Sun 28 Jul 2019
at 09:03
  • msg #73

Re: Destination: Invermory

Once delivered Sam carefully looks over the body - looking for anything which could identify the victim, as well as any obvious signs of violence

ooc

10:00, Today: Samantha Kilgore rolled 9 using 2d6+2 ((5,2)). Realise I did that wrong score is 7 target is 10. Maybe. have a bit of baby brain.

StarMaster
GM, 959 posts
Sun 28 Jul 2019
at 20:38
  • msg #74

Re: Destination: Invermory

It all depends on which version of Traveller you are going by, Sam. Originally, the 'target number' was always 8. ALWAYS. Your roll would then be modified by the difficulty. MgT2 has altered that, so that an Average difficulty is 8.

Which this task is... at least for what Sam is doing. While the body is frozen, there's not much you can do to it.

There is no name tag on the jacket, though it's a typical spacer's jacket... the kind sold in 1,000 stores. She doesn't recognize the design, and she can't get at the label yet, but it definitely doesn't look custom. If it turns out to be a 'brand name', it could have been bought on another planet, so even getting a manufacturer's list of where it was sold isn't likely to produce any results... unless it was made locally.

There are no rank insignias, so the person probably wasn't on a military ship.

Some people and places still use physical identification, and this person does seem to have a wallet in back trouser pocket. Extracting it would be difficult until the body thaws.

Likewise, there seems to be a wrist-comm under the sleeve of the jacket. It has run out of power long ago, though.

The other two possibilities for ID are fingerprints and DNA. Fortunately, the fingerprints can be scanned visually.

The title visible on the book is Dawn's Early Light.


Meanwhile, on the Bridge, anyone with Pilot skill can attempt to determine the course of the body. Presumably, it was ejected out of an airlock, whether intentionally or not, in which case, it had some albeit minimal momentum that the vacuum of space would not have diminished. The ship's vector was known, so it just required estimating the force of the grav boots, and then extrapolating backwards.

Of course, you don't know how long the body has been in space. Given it's proximity to the planet, you can probably rule out anything over 20 years.
Vonon Ronkunu
player, 544 posts
Vargr and Spacer
ex-Patrol Commander
Mon 29 Jul 2019
at 00:43
  • msg #75

Re: Destination: Invermory

In reply to StarMaster (msg # 74):

     "Sharik," Vonon says, turning his attention away from Khea, "You've been talking up the ship computer's ability at calculating courses ever since it calculated that theoretical  Jump Five-Thousand--how about inputting the data your scans got on the body's drift, and see if the computer can plot a course back over where the body came from?  Assuming, of course, that this poor yotz hasn't been floating undetected out here for decades."
Walter Zeller
player, 571 posts
Merchant/Noble
Mon 29 Jul 2019
at 02:04
  • msg #76

Re: Destination: Invermory

While the group was going over the body to collect any information, Walter started searching for any data about the book and its subject matter on the computer.

22:02, Today: Walter Zeller rolled 9 using 2d6+2 with rolls of 5,2.  Computer search Int. (Add one more if it is EDU rather than INT)
Samantha Kilgore
player, 500 posts
Pilot and Security expert
With more hidden talents
Mon 29 Jul 2019
at 15:22
  • msg #77

Re: Destination: Invermory

Sam makes her notes available to all, and says to Reese "Can you scan their fingerprints so we can run a check on them? Also, any ideas how we can aid the thawing process without damaging the remains?"
Sharik Kaagira
player, 378 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 29 Jul 2019
at 20:53
  • msg #78

Re: Destination: Invermory

Sharik had been monitoring the internal sensor feeds from the bridge (naturally... er ... luckily) while on her watch when Vonon's request for the body's extrapolated source trajectory came through.  Her disembodied contralto chimed over the common crew channel on-board, "I'm on it, Cap'n."  The tone was cordial, if a touch casual.

Her fingers flew over her console, as she started to calculate a couple of different scenarios given the fairly wide error bars on the input parameters - almost anything could throw off that calculation by just a little bit (including initial estimates for their own entry velocity).

But orders were orders...



[OOC:  Corpse plotting...

  13:51, Today: Sharik Kaagira rolled 9 using 2d6+2 with rolls of 3,4.  Pilot/INT check:  frozen body trajectories.

All of Shar's previous rolls for Investigate, Astrogation and Sensors still hold, I presume.]

Kheaiftouaw
player, 657 posts
Aslan outcast
Mon 29 Jul 2019
at 21:09
  • msg #79

Re: Destination: Invermory

"Say captain, when you are so concerned about the local clans, why are we messing with the corpse instead of keeping it frozen in the airlock or strapped to a cargo container until someone picks it up?"
Valeska Brandenberg
player, 85 posts
Tue 30 Jul 2019
at 00:00
  • msg #80

Re: Destination: Invermory

"That's easy," explains for the captain.

"Since there's no way to determine how long the body's been dead and frozen in space, we'd like a bit of leverage to prove that we didn't space the body."

"There might be data evidence to prove that, but we don't know."

"And I'm pretty sure none of us are all that confident that the authorities will be competent and prompt in figuring this out."

Vonon Ronkunu
player, 545 posts
Vargr and Spacer
ex-Patrol Commander
Wed 31 Jul 2019
at 01:31
  • msg #81

Re: Destination: Invermory

In reply to Valeska Brandenberg (msg # 80):

     Vonon points to Valeska and nods in agreement,

     "Correct.  From what little I picked up when I researched Invermory, before coming here, they are a friendly enough people, but they are a little on the rigid side when it comes to law enforcement.  Plus, despite smiles and friendly attitudes, these folks are extreme when it comes to immigration laws.  They are super-selective about who they let live on their planet.  I just don't feel overly trusting towards folks like that."
StarMaster
GM, 960 posts
Wed 31 Jul 2019
at 02:38
  • msg #82

Re: Destination: Invermory

The mass of the body is so small that it probably wasn't pulled into an orbit, or, if it was, it would be minimal.

The ship's vector is recorded in the ship's black box, so it's routine to call that up.

Sharik can also determine the grapple power of the space boots as it's standard data.

Once all the data is collected, making a calculation is only slightly difficult.

The one factor that is missing is Time. The body's vector was outbound from the planet, but not perpendicular. There's a 3% chance of error. There's also a probability factor. On the low end of the probability, the Time Factor is 250 hours, so within the last 10 days. Otherwise, the body would have been within the planet's upper atmosphere.

On the high end of the probability, the Time Factor is a bit more nebulous. Beyond 700 hours, the probability is near zero. Optimally, it's around 200 hours.

So, you've got a window for when the body was dumped into space. You don't have access to the planetary ATC records to determine which ships might have been in space during that window.


Photographing the body's fingerprints is easy for the hand that's not holding the book, and then converting the picture into a graphic in the computer digitizes the fingerprints. However, there's no way to find out who those fingerprints belong to. That's not data that's normally in a ship's database.
Samantha Kilgore
player, 501 posts
Pilot and Security expert
With more hidden talents
Wed 31 Jul 2019
at 12:33
  • msg #83

Re: Destination: Invermory

Sam says to Reese "can you do something similar with the face?" she also comms Sharik "Hey Sharik, if we got a digital image of this guys face, could you use it to scan news feeds and any other public media to see if we can get match? May not be 100% accurate, but it might get us a start."
Kheaiftouaw
player, 658 posts
Aslan outcast
Wed 31 Jul 2019
at 19:04
  • msg #84

Re: Destination: Invermory

Khea steps out of the bridge and opens a comm to the engine room
"Markus, while everyone is fawning about the roadkill we picked up see if you can strap a beacon to one of our drones and get the launch ready. There might be salvage out there we need to claim fast."
Marcus Fallin
player, 25 posts
Wed 31 Jul 2019
at 22:52
  • msg #85

Re: Destination: Invermory

"Will do," Marcus tells Khea and then sets about to the task at hand.
Inderpal Kumar
player, 88 posts
Tharillian
Ex-Scout
Fri 2 Aug 2019
at 18:45
  • msg #86

Re: Destination: Invermory

Indy continued to listen to the conversations going on around her. She had yet to receive a reply from Air Traffic Control and that might be a while.

She turned to Vonon.

"No messages for us yet."
Vonon Ronkunu
player, 546 posts
Vargr and Spacer
ex-Patrol Commander
Sun 4 Aug 2019
at 05:06
  • msg #87

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 86):

     "That is a good thing." Vonon replies to Indy, as he saunters back to the Captains station and sits down.

     "Okay.  Our Popsicled Passenger is aboard.  Our ships silhouette is that of a ship from over a century ago--so it's probably safe to assume that Orbit Control is assuming that, as a really old ship, we're just taking a little longer to get ourselves back in ship-shape after jump-out.  So..."

     "Indy, please contact Orbital Control," Vonon says carefully, "and identify us as the Independent Armed Freighter Longshot, and tell them that we are here with a speculative cargo of luxury items, rare metals, and tech.  Then tell them we humbly request permission to dock at one of their lovely starports--either down on the planet or up on the highport--and would they pretty-please send us an approach vector."

     "And please be very charming--because after we dock, we'll be informing them about the body, and I don't want them to already have formed a bad opinion about us." Vonon finishes with a canine grin.
Inderpal Kumar
player, 89 posts
Tharillian
Ex-Scout
Sun 4 Aug 2019
at 13:45
  • msg #88

Re: Destination: Invermory

"Yes, Captain", Indy said and started to type a message to Orbital Control, "We're not close enough for real-time voice chat and I like text communication as it is harder to mishear an approach vector."

Her fingers began to rapidly type away on the keyboard. If Vonon looked over her shoulder, he could read it.

To: Invermory Orbital Control
From: Independent Armed Freighter Longshot:
Priority: High
Subject: Requesting docking permission

We have entered this system with a speculative cargo of luxury items, rare metals and tech.

Request permission to dock at one of your starports. No preference on which one. Please send an approach vector.

Longshot, over.


She looked back at Vonon to see if he had to say anything, then hit the Send button.
This message was last edited by the player at 13:46, Sun 04 Aug 2019.
Kheaiftouaw
player, 659 posts
Aslan outcast
Mon 5 Aug 2019
at 23:40
  • msg #89

Re: Destination: Invermory

"When you have finished your introductionary letter we should start scanning the area and also try to find out where the body came from in case there is salvage.

Maybe we should leave a beacon here to find this place again"

Vonon Ronkunu
player, 547 posts
Vargr and Spacer
ex-Patrol Commander
Tue 6 Aug 2019
at 07:52
  • msg #90

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 89):

     Vonon leans forward in his seat, towards Indy, and asks her, in a concerned tone,

     "Do you have something against comm transmitters?  We're barely two light-seconds away from the Highport, that's hardly any delay at all.  I mean, if you have a phobia, or something, about microphones, there's help for you we..."

Kheaiftouaw:
"When you have finished your introductionary letter we should start scanning the area and also try to find out where the body came from in case there is salvage.

Maybe we should leave a beacon here to find this place again"

     Vonon slumps back into his Captain's Chair.

     "Scanning the immediate area was the first thing we did, right after the corpse struck the hull, Khea." Vonon he gestures with his right hand towards Sharik, "Nothing but the body and a whole lot of vacuum, right Shar'r?"



OOC:
Yo, StarMaster!  I went back to Msg #82 to refresh my memory on where the body came from--and realized that that question never was answered.  You gave us info about how long the body must have been in space, and even clued us in that the body may have been attracted to our ship because of the magnetized soles of the space boots (that had escaped me--I just associated the boots with him being a spacer), and you even mentioned the possibility of the body burning up in the atmosphere, but you weren't really clear on whether the body was falling towards the planet or moving away, and you didn't say the computer had calculated a probable backtrack course that the body had been floating along for the previous 10 days.
     So I don't know how to answer Khea's question of "where the body came from".

Sharik Kaagira
player, 379 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Fri 9 Aug 2019
at 16:41
  • msg #91

Re: Destination: Invermory

Sharik smiled slightly, though her face and eyes remained studiously locked on her own display.  She had to suppress a chuckle before responding.

"Initial sensor sweep was clear, Cap'n." the diminutive astrogator of the Longshot intoned dutifully, "Subsequent scans of the surrounding area have come up negative with respect to debris or any significant-sized objects."

"The coordinates for the collision and our relative vectoring have been duly logged." Shar added helpfully, for Vonon and Khea's reference, making it clear that any ship with a decent astrogator could find its way back here with or without a beacon.  And given that they needed bearings when coming out of j-Space, the navigational positioning system was well equipped to give a very precise reading immediately upon reentry into n-Space.  Well, as immediate as transition blindness would allow.
Reese Hardsimm
player, 60 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Fri 9 Aug 2019
at 19:27
  • msg #92

Re: Destination: Invermory

Upon getting the body to sickbay Reese begins to prep one of the autodoc's for a quick thaw. Not finding that particular setting he decides the best he can do is input 'hypothermia' and let it go to work heating the body.

"Thawing this body is going to take a while, especially if we don't want to do further damage and thus obscure any forensic evidence. I'll run a full battery of tests but I can't even begin to estimate when we're likely to get any results." Reese says into the general coms. "I'll scan fingerprints and facial features and put them into a preliminary report for whomever needs it."

OOC: Reese rolls 4 + 3 (+2Int +4 Medic) = 13 (+2 Autodoc) = 15 for eventual details on the body.
StarMaster
GM, 961 posts
Sat 10 Aug 2019
at 01:34
  • msg #93

Re: Destination: Invermory




Vonon must have been distracted by a squirrel because Sharik readily determined that the body had been outbound from the planet on a non-perpendicular vector.


Reese scans the body's fingerprints and face into the computer. Sharik is able to tweak the face scan so that it doesn't look like a frozen body.

Sharik further starts running a computer match of the face against all news feeds within the last month. Only the most recent and most important were transmitted to the ship's computer via the transponder interface. It will take more time to access the planetary grid and run a search.


Walter's computer search for the book title turns up an easy reference. Dawn's Early Light is supposed to be a personal journal written in epic poem style by the survivor of a small trade fleet that crashed on an unknown planet some two hundred years ago. One of the scouts was found a hundred years after that, dead and adrift in the Oort cloud of a different world. That's when the journal was discovered and subsequently published.

By all reckonings, the poem is horribly bad, so much so that very few people have ever been able to read through it, even though there has been rumors that it holds the key to finding the lost trade ship and it's 'fabulous' treasure... which seems to have grown in size and value with every decade that passes.

There's an entire article in the ship's computers, including a copy of the book, if Walter is interested. Apparently, the Count had considered doing a holovid about the whole incident.


Somewhat surprisingly, a reply to Inderpal's transmitted text comes back within 5 minutes. Clearance and vector are given for landing at the downport. It also includes two references to communication repair services.
Vonon Ronkunu
player, 549 posts
Vargr and Spacer
ex-Patrol Commander
Sat 10 Aug 2019
at 04:32
  • msg #94

Re: Destination: Invermory

In reply to StarMaster (msg # 93):

quote:
Somewhat surprisingly, a reply to Inderpal's transmitted text comes back within 5 minutes. Clearance and vector are given for landing at the downport. It also includes two references to communication repair services.


     "Ha!  Correct on both counts!" Vonon crows, slapping the armrest of his chair with his right hand,

     "I told you Orbital Control prefers to talk to ships, and I was right that they'd assume we're a decrepit old ship having technical problems, over here."

     Vonon looks over at Serge,

     "Okay Serge, you've got Orbital Control's approach vectors, take us in--but slowly!  Take us down as slowly as you can, without making it look too obvious." Vonon orders, "I know that means a full power landing, and that's going to eat into refueling costs, but let's give Reese and the others as much time as we can with that body.  Because once we land and power down, we'll have to call in the Law--no delays."

     "Indy," Vonon shifts his focus, "Just about the time we hit atmosphere, be ready to talk to Air Traffic Control for final approach instructions and guidance to berth.  Right?"
Samantha Kilgore
player, 502 posts
Pilot and Security expert
With more hidden talents
Sat 10 Aug 2019
at 08:01
  • msg #95

Re: Destination: Invermory

Sam watched Reese set up the autodoc, and noted that there was no defrost setting.

She turned to Reese "Any idea about how long it might be before we get any results for the vic? I'd like to observe any examinations you do just to see if I can spot anything relevant as well."

She paused "Can we get any basics yet, do you think? You know, age, Weight, sex, height, race?"

She leans in loser to the victim and starts to scan them more closely

ooc
Not sure what estimating basic things might be based on, but here are some rolls

INT +1 Edu +0; Relevant skills - Investigate 1? Medic 0?

08:58, Today: Samantha Kilgore rolled 6 using 2d6 with rolls of 4,2.  Victim Height.

08:58, Today: Samantha Kilgore rolled 2 using 2d6 with rolls of 1,1.  Victim Race.

08:58, Today: Samantha Kilgore rolled 8 using 2d6 with rolls of 5,3.  Victim sex.

08:58, Today: Samantha Kilgore rolled 5 using 2d6 with rolls of 1,4.  Victim Age.

Vonon Ronkunu
player, 550 posts
Vargr and Spacer
ex-Patrol Commander
Sat 10 Aug 2019
at 08:11
  • msg #96

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 95):

OOC:  Roll of 1,1 -- potential Critical Failure.  Victim's Race: Victim is a Jello Pudding Pop ^_^
Inderpal Kumar
player, 90 posts
Tharillian
Ex-Scout
Sat 10 Aug 2019
at 11:39
  • msg #97

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 94):

Indy looked back at Vonon, trying to think of something witty and urbane to say, then just went for sarcasm.

"Captain, I'm not just a pretty face hired to look good, but I can definitely do that. I do know that I need to use verbal communication in an an atmospheric entry situation. Why would I send text messages in a situation like that? It would take far too long..."
Sylvester Jinx
player, 172 posts
ex-Darrian Confed. Navy
768CB4
Sat 10 Aug 2019
at 11:59
  • msg #98

Re: Destination: Invermory

Vonon Ronkunu:
In reply to Samantha Kilgore (msg # 95):

OOC:  Roll of 1,1 -- potential Critical Failure.  Victim's Race: Victim is a Jello Pudding Pop ^_^


Frozen Jello Pudding Pop
Serge Baklanov
player, 93 posts
Marine/Scout
Sat 10 Aug 2019
at 14:56
  • msg #99

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 94):

- Got it, captain. Full slow forward!
Sylvester Jinx
player, 173 posts
ex-Darrian Confed. Navy
768CB4
Sat 10 Aug 2019
at 14:58
  • msg #100

Re: Destination: Invermory

>> coms "How many hours are we out? Just wondering. The questions will be endless!" end coms <<
Walter Zeller
player, 572 posts
Merchant/Noble
Sat 10 Aug 2019
at 17:16
  • msg #101

Re: Destination: Invermory

Looking at the computer entry, Walter frowned at what it meant as he reached for a comm switch. +++Guess what, the book the guy was holding is called Dawn's Early Light. It is supposed to be a about a small trade that crashed on an unknown planet. The poem is so bad that it makes Volgon poetry sound like words from an angel. They say that the poem has clues about where it crashed. Let me check out the book to see how authentic it is. If you are up for some treasure hunting, we can see what we come up with. +++ he said, as he opened the cover to see what edition it was.
Kheaiftouaw
player, 660 posts
Aslan outcast
Sat 10 Aug 2019
at 20:33
  • msg #102

Re: Destination: Invermory

Having heard the discussion on the bridge Khea opens a shipwide comm so everyone can listen but limits her commands to her subordinates to not overstep her command.
"Marcus, salvage operations are cancelled. You and Sylvester make sure that we are ready for atmospheric flight, then start cleaning the ship.

The locals here have very strict laws and after reporting that body we crashed into we will get even more attention. So collect all weapons and have them locked away and check that everything is in order with the cargo. Having the manifest ready would also be useful.

StarMaster
GM, 962 posts
Sat 10 Aug 2019
at 23:44
  • msg #103

Re: Destination: Invermory

The frozen body appears to have been about 5'10" tall and weighed about 200lbs. A bit stocky and muscular.

Brown hair, green eyes. Age approximately 30, but unsure about anagathic treatments until he can be frozen and tests run.

He's human-looking, so you can rule out Vargr, Aslan, Hiver, K'kree, and Droyne. That still leaves Zhodani, Darrian, Vilani or Solomani, as well as 50 minor human races.



At 1G of acceleration/deceleration, the estimated time till touchdown on the planet is 20 hours. That's about as slow as you can go without raising suspicions.



Walter's examination of the book indicates it's a 1st Edition. But then, there only was one edition... and one printing. The book originally sold for 25Cr, but you can usually find a copy in bookstores for 1Cr on the discount shelves.
Vonon Ronkunu
player, 551 posts
Vargr and Spacer
ex-Patrol Commander
Sun 11 Aug 2019
at 05:10
  • msg #104

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 102):

COMM STARTS >>> "Thanks Khea, I forgot about having everyone secure their personal weapons before landing." Vonon adds over ship intercom, "Okay, everyone, we've been given clearance to land at the downport, and we're going to take as long as is believable to do so.  Currently--and until or unless Traffic Control says otherwise--we anticipate touch down in twenty hours."

     "Reese, you and whoever is with you in Med-Bay have just under that to get what information you can from our friend.  The very moment we secure the ship from landing I have to call in the local Law, and the body will need to be ready to be handed over to them at that time.  You should also expect the investigators to demand to download all the data you collect, so make sure you've got secure copies stashed away."

     "Everyone hear that?  When the local Law comes aboard after landing, they are going to demand to download any records from any of our equipment that had anything to do with the body--they have some legal rights to make that demand, but they can only demand data records relating to the body, how we handled it, where we put it, what was done to it, et cetera.  We have a legal right to deny them access to any other data in our systems not related to the body or our interaction with it, and we're going to demand that right!"

     "Until then, everyone, if you're carrying a weapon--or weapons--I strongly suggest you disarm and lock up all your personal weapons in your quarters.  It'll just make things easier.  If anything comes up between now and landing, I'll let you know.  Vonon, out." <<< COM ENDS

     Vonon cuts the mic at his station, then looks over to Sharik,

     "Shar'r, the local Law is going to demand access to our Black Box logs, to confirm our story that we hit the body almost immediately after coming out of jump.  How confident are we that they won't be able to 'accidentally' discover some of the Longshot's more...sensitive...electronic upgrades?  I'd suggest we go ahead and download the relevant section of the log, ourselves, and offer it to them when they come aboard.  But, back when I was a Patrolman, if someone did that, I'd automatically suspect they were hiding something."

     "Make such a copy, anyways, but we'll offer it as a 'you're welcome to download our logs, yourself, but we have a copy, here' kinda thing.  And do what you can to make that other stuff...disappear for a little while.  Ask Khea to let the Darrian--I mean, Sylvester!--dammit, I don't know why I'm having such a hard time remembering that.  Anyway, have Sylvester work with you, if you think he can help."

     Vonon stands, "But now, I'm going to go to my quarters and...divest myself of a few things."  Vonon starts aft, out of the Bridge, "I'll be back in a few minutes.  Pilot has the Conn."
Samantha Kilgore
player, 503 posts
Pilot and Security expert
With more hidden talents
Sun 11 Aug 2019
at 09:26
  • msg #105

Re: Destination: Invermory

Sam passed on the information to Sharik regarding the vic, as the extra information could help narrow down the search parameters.

After Vonuns announcement she says to Reece "I'll just head to my bunk to adjust my clothing a little. How long do you think it will be before the defrost machine goes ping so we can examine this gentleman more closely?"
Walter Zeller
player, 573 posts
Merchant/Noble
Sun 11 Aug 2019
at 09:55
  • msg #106

Re: Destination: Invermoryhttps://rpol.net/

Walter, having the manifest ready before they arrived at the destination looked over the book, not sure what to make about it. "Veronika, I have a project for you. Lets see how your circuits are holding up and if you can make any sense of the book. Might check the database for others work to see if they were dead ends. It makes no sense what the person was left floating in space with the book. Might examine it to see if there are any notes written in it." he added.
Vonon Ronkunu
player, 553 posts
Vargr and Spacer
ex-Patrol Commander
Mon 12 Aug 2019
at 00:54
  • msg #107

Re: Destination: Invermoryhttps://rpol.net/

In reply to Walter Zeller (msg # 106):

     It is a very short walk from the Bridge to the Captain's Cabin.  Vonon enters and walks over to the clothing cabinet--opening one of the drawers, he reaches around behind himself and unsnaps the sheathed Blade he keeps hung horizontally on his belt, just abouve his tail.  Tossing the sheathed Blade into the drawer, Vonon turns and recovers his holstered 10mm Autopistol and gunbelt from where it hangs over the back of the chair at the cabins work desk.  After rolling up the belt, this weapon, too, he tosses into the drawer--before closing and locking the drawer with his thumbprint.

     Stepping out of the cabin into the central passageway, Vonon pauses before continuing back to the Bridge--then, instead, turns and heads aft, stopping after a few steps in front of the door to Sir Walter's quarters and office.

     Vonon presses the announce button on the wall, beside the door.

     "Sir Walter, it's Vonon.  Have you got a few moments?"
Walter Zeller
player, 574 posts
Merchant/Noble
Mon 12 Aug 2019
at 01:59
  • msg #108

Re: Destination: Invermoryhttps://rpol.net/

Stepping to the door, Sir Walter opened it up. "Come on in Captain, pull up a chair. I am trying to make heads or tails of this book. I am not sure if it is real or not, but given that we found someone adrift in space clutching it, I have no idea what to believe." he said. Quaffing the last of his drink, he offered the bottle to Vonon "Want some?" he asked, pulling out a glass from a drawer in his desk as he poured one for himself.

"What can I do for you?" he asked.
Reese Hardsimm
player, 63 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Mon 12 Aug 2019
at 02:02
  • msg #109

Re: Destination: Invermoryhttps://rpol.net/

"If my memory serves from back in gross anatomy, it usually takes about 24 hours to thaw a cadaver. With the Autodoc in reverse hypothermia mode, we can probably cut that down to about 15 hours, give or take."

As there's nothing left to do but wait Reese goes to his quarters to stow his sidearm before returning to sick bay to prepare notes for the autopsy. When that is done Reese loads a few instructional vids to review, both on autopsy proceedures and vacuum exposure injuries.

OOC: Reece rolls 6 + 2 (+2Int + 4Medic) = 14 for the estimate.
Vonon Ronkunu
player, 554 posts
Vargr and Spacer
ex-Patrol Commander
Mon 12 Aug 2019
at 06:50
  • msg #110

Re: Destination: Invermory

In reply to Walter Zeller (msg # 108):

     "No, thank you, Sir Walter." Vonon says, passing on the offer of a drink, "So, it really was a book that the poor guy was clutching, huh?  A real book, with a cover and pages and everything?  When he was stuck to the Bridge viewport, I couldn't quite make out what it was he'd wrapped himself around."

     "You said it was a book of--what?--poetry?  Like a journal that he wrote poems about some lost trade mission?  Who was this guy, that he's writing poems, of all things, about crashed trade ships--and ending up as the tiniest frozen satellite orbiting Invermory?  He write anything useful, like that, in the book?"
Serge Baklanov
player, 94 posts
Marine/Scout
Mon 12 Aug 2019
at 07:53
  • msg #111

Re: Destination: Invermory

Vonon Ronkunu:
     "Until then, everyone, if you're carrying a weapon--or weapons--I strongly suggest you disarm and lock up all your personal weapons in your quarters."


- I keep all my weapons locked, - Serge said. - Is a sidearm stunner counted as a weapon in this regard?
This message was last edited by the player at 07:53, Mon 12 Aug 2019.
Samantha Kilgore
player, 504 posts
Pilot and Security expert
With more hidden talents
Mon 12 Aug 2019
at 08:13
  • msg #112

Re: Destination: Invermory

Sam nods at Reese "Thats fully thawed, but I suppose in an hour or two we might be able to start examining some extremities. I'll be back in a bit and wait here with you if thats ok?"
Walter Zeller
player, 575 posts
Merchant/Noble
Mon 12 Aug 2019
at 09:47
  • msg #113

Re: Destination: Invermory

Vonon Ronkunu:
In reply to Walter Zeller (msg # 108):

     "No, thank you, Sir Walter." Vonon says, passing on the offer of a drink, "So, it really was a book that the poor guy was clutching, huh?  A real book, with a cover and pages and everything?  When he was stuck to the Bridge viewport, I couldn't quite make out what it was he'd wrapped himself around."

     "You said it was a book of--what?--poetry?  Like a journal that he wrote poems about some lost trade mission?  Who was this guy, that he's writing poems, of all things, about crashed trade ships--and ending up as the tiniest frozen satellite orbiting Invermory?  He write anything useful, like that, in the book?"

"A saga might be more correct.The book is reported have clues as to where the fleet had gone down and how to locate it. The problem is how real the whole thing is." Sir Walter said. "I am looking over the book to see if they left any notes. Matter of fact, Valeska is better suited for researching this."

+++Valeska, can you come out of your lab for a moment and come to my office please. Got a project inline with your prestigious research skills+++ he said on his comlink
Sylvester Jinx
player, 174 posts
ex-Darrian Confed. Navy
768CB4
Mon 12 Aug 2019
at 11:51
  • msg #114

Re: Destination: Invermory

Sylvester goes to the ship's locker and locks up his auto pistol so there is no law violation and no perceived threat.

quote:
"Make such a copy, anyways, but we'll offer it as a 'you're welcome to download our logs, yourself, but we have a copy, here' kinda thing. And do what you can to make that other stuff...disappear for a little while. Ask Khea to let the Darrian--I mean, Sylvester!--dammit, I don't know why I'm having such a hard time remembering that. Anyway, have Sylvester work with you, if you think he can help."


Sylvester does what he can to aid Sharik as well.
This message was last edited by the player at 18:43, Sat 17 Aug 2019.
Sharik Kaagira
player, 380 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 14 Aug 2019
at 23:12
  • msg #115

Re: Destination: Invermory

Sharik nodded curtly at Vonon's request for logs.  "Of course, Cap'n." the auburn-haired astrogator agreed amicably, when the more detailed instructions were made for what their vargr captain expected.  She knew that Vo was just showing a healthy level of caution; so, she complied.  Based on the local tech level which was slightly lower than the stellar average in the Imperium, Shar made sure that she created a disk with formatting that was appropriate to be easily consumed by the locals.  It wouldn't do to hurt their cause by trying to help.

All of her weapons, even her favorite stunner and her two new static-field generator gauntlets (which she actually intended to use for artistic purposes only), were already secured and stowed in the ship's locker.  Hell, her Wrecker™ brand salvaging tool was even secured there already.  And that piece of equipment was technically not even classified as a weapon (though, admittedly, it could be used as one in a pinch - but, then so could a pencil or a butter knife).

Sharik simply waited with the media in hand at her station, monitoring the Longshot's progress to the downport berth.  She tossed a schematic projection of their course as well as a projected countdown timer for their ETA.  Just for the hell of it; they appeared to have plenty of time - almost twenty hours.
Kheaiftouaw
player, 661 posts
Aslan outcast
Fri 16 Aug 2019
at 23:04
  • msg #116

Re: Destination: Invermory

Following her own advice and storing her guns in the locker, for now, Khea then heads to the common room and checks her computer about laws and regulations in Invermory regarding spaceship safety.
Vonon Ronkunu
player, 555 posts
Vargr and Spacer
ex-Patrol Commander
Sat 17 Aug 2019
at 03:44
  • msg #117

Re: Destination: Invermory

Serge Baklanov:
Vonon Ronkunu:
     "Until then, everyone, if you're carrying a weapon--or weapons--I strongly suggest you disarm and lock up all your personal weapons in your quarters."


- I keep all my weapons locked, - Serge said. - Is a sidearm stunner counted as a weapon in this regard?

OOC: tossed over his shoulder as he was walking out of the Bridge.

     "Stunners?  Possibly, Serge." Vonon calls back, over his shoulder, as he's walking off the Bridge, "Law Enforcement is on the High side, here--T.A.S. Level 9, "Possession of weapons outside the home prohibited"--but it's also a regular planet, and stunners are non-lethal.  Back on Rockport, Law Enforcement was about the same--T.A.S. Level 8--but as a Space Station, effectively, we'd have hassled anyone for carrying a Stunner--too many nearby airlocks to shove a "stunned" person out of, y'see." Vonon paused at the doorway to turn and flash a grin.

     "But here on Invermory, they might allow it.  My suggestion would be not to carry on first meeting the local Law Enforcers, but then ask them what the local ruling is.  They might be impressed that you were polite enough to wait and ask first."

     Vonon then continues into the Captains Cabin.
StarMaster
GM, 964 posts
Mon 19 Aug 2019
at 19:15
  • msg #118

Re: Destination: Invermory

Most planets transmit any applicable laws to a ship during the transponder 'handshake'. This is to avoid smugglers trying to smuggle something to the planet; if they know ahead of time what the penalty is for getting caught, they are less likely to try it... they'll just turn and go the other way.

Invermory's laws are fairly standard. No weapons carried in public unless you have the proper credentials or permits, such as law enforcement. This includes knives with a blade longer than 2", stunners, truncheons. Tasers are legal. Brass knuckles are legal to own and carry but illegal to use except in self-defense against overwhelming odds.


Once you reach the flip point, you could begin searching public news feeds for face recognition of the frozen body, but only certain officials can access the starport cameras to do that. Sharik might be able to gain access, but it's a new system for her, so it'd be a bit tricky. Walter could probably gain access as well.

The news feeds don't turn up any hits on the face. The guy may have done a good job staying off the cameras or simply wasn't at any place where news was happening.


Veronika can speed read through the whole book without getting bored. However, she then has to process the text to 'translate' it into understandable Anglic. It could take an hour, perhaps more.


By the ten hour mark, the body has defrosted enough to work on it some. Other than gaining the blood type (JX-131), not much can be determined yet. His hands are a bit calloused, as if he worked with his hands fairly frequently.


Searching the planet's archives, using fingerprints, blood type and face recognition software produces a hit with an 97% chance of accuracy. The body is that of Kamra Losk. He was classified as a Dis (disenfranchised)... something like an itinerant wanderer or gypsy. He claimed to be an Ascendor.

The Ascendors were a group of cultists that believed that they could ascend to a higher plane of existence. The Way of Ascension is a book that details the Ascendors. They were a cross somewhere between a cult and a religion, with a bit of a society thrown in for good measure. They built a number of hexagonal-shaped buildings intended as a refuge for the comfort and safety of distressed spacefarers throughout the Reaver’s Deep sector. They died out about 40 years ago.


Just about then, Veronika finishes here translation. She doesn't have a Writing program, so even her synopsis is rather dry and stilted.

quote:
Departing Rob Roy, a task force with a cargo of pharmaceuticals for Duncinae.
Four ships in all… three scouts escorting a transport.
Impossible Dream was a remade subsidized merchant, fitted with long range tanks.
One scout, the Diligence, was a mobilized half-pay courier with a crew of three.
Another, the Winged Victory, was a sleek new ship with a freshly minted crew.
The last, Silver Dagger, was a ringer; a courier with a crew of malice and mold.
The route we took was circuitous, intended to avoid Pirates of the dark.
A few times, the group even jumped to deep space and then again to a world beyond.
I fell sick at Hoffman and laid in bunk through weeks of suffering.
When I recovered, we were slipping out of jump space to refuel at a world below.
It was safer to refuel from an ocean; fewer pirates would be there, if they were anywhere.
And there we still met disaster—as we came in, an ion storm from the star flared even faster.
The Impossible Dream was forced to land, and it landed badly.
The other ships scattered across many kilometers, with only the traitors near.
Winged Victory crashed, and Diligence went to its aid. In that time, the blackguards made their move.
When Diligence reappeared with Winged Victory’s crew aboard, Impossible Dream was under fire from Silver Dagger.
The battle ensued, for hours.
Ultimately, the battle was too intense, and Diligence landed behind a hill, damaged.
Silver Dagger had further crippled Impossible Dream and was killing her.
However, the hero crew had a plan.
While Gyro drew the traitor’s fire (already doing so admirably),
The crew of Winged Victory dragged four missiles to the hilltop,
And the crew of Diligence maneuvered around the crags.
In coordinated action, they blasted the traitors and saved their comrades.
One traitor survived and recounted their story.
They were imposters, with a hijacked scout and false identities.
They had sabotaged the transport and were in it for the black-market money.
He died as he spoke, painfully and slowly.
Surveying the results, the crews found that nothing would now fly.
Not Gyro, not Diligence, not Silver Dagger.
Certainly not Winged Victory, lying 100 leagues afar.
We were marooned on a planet around a distant star.

A ray of hope emerged amid the gloom of the darkening sky.
Salvaging parts from some ships could make at least one of them fly.
Parts from Silver Dagger, from Impossible Dream, even from Winged Victory could make Diligence fly again.
They mounted an expedition to Winged Victory, overland, covering 600 kilometers.
They first installed a crew in Impossible Dream to guard it; the rest trekked overland 600 klicks.
One died along the way.
Another died on the way bac.
But they carried some part back. Not enough.
The Gyro crew computer-predicted a long, bad, winter season.
Not enough time to make another trip. They had to hole up.
Together they had glimpsed a structure momentarily along the way.
On a high peak, viewed in twilight, it promised shelter.
Trekking to it, they found a tall trylon built of fine-hewn stones.
High on a crag in a valley.
Moving the fusion heat and crates of rations to it, they settled in for winter.
Snow and ice hemmed them in.
Water was easy to get, melted from the snow.
Therions growled at the doors, and even at the windows from atop the drifted snow.
But they survived, even killing the therions and eating them for food.
Almost, on the edge, one by one, they went crazy. Tempers flared.
Still the therions beat at the doors and windows, calming tempers with fear.
Once, snow on the roof threatened to collapse it.
But they shoveled it away to save their lives and patched the holes.
Late in the winter, the therions attacked again, and the group retreated,
Leaving the second floor to therions streaming in through the shattered panes.
They blocked the shaft of the fireplace and held them off for a while.
They moved the fusion heater to hold them back, and discovered the passage leading down.
Two floors stood below; large hexagonal rooms with buttresses at the six corners.
They hid there at night, trusting to stone to protect them from therions.
On the lowest floor, they found mystic writing, to a base number eight.
And a central altar with human bones.
Magically, a passage down appeared, with stairs leading to the bowels of the world.
They followed the stairs down.
Down countless flights of stairs, past rooms of mystery, finally to a well of running water.
Past that well to a long corridor, to another level, to a huge vault door.
As they stood, a quake shook the chamber; as they cowered, the door swung open,
To reveal a magic bridge of light across a vast underground river cavern.
Beyond stood a warren of rooms of silver and gold, each different, each with fantastic artifacts.
Leaning against the wall, a hidden switch was apparently tripped.
And suddenly the floor glowed orange.
One person lost a finger-tip when he touched it.
Another hidden switch was tripped—and holographic visions of food appeared as mirages to
Tantalize the famished crews.
One gave in to temptation and clawed his way into the vision.
Whereupon it materialized, as real meat, real fruit, and real drink.
Other rooms held null-g sleeping berths, areas with mystic columns for no apparent purpose,
Or fabulous crystal eggs larger than six people.
In the farthest back room, a huge globe of the world stood and revolved in real time.
It responded to their touch, and (by looking close) they could see where they had landed.
They stayed in the rooms, warm and away from the therions and cold of the surface, for days.
But nowhere was there anything to carry away, nor to help in their plight.
They turned back, only to find the magic bridge of light gone and the vault door closed.
They rigged ropes and sling and swung four of their six across before the bridge clicked on again,
To allow the remaining two to just walk across the chasm.
As they did, the bridge turned red, and turned off again just as the last stepped off it.
As they sighed relief, the vault door swung open and they left hurriedly.
Many times, they came back, but never again did the door open.

In spring, they mounted another expedition to the crashed Winged Victory, and salvaged parts.
They fixed Diligence enough to jump, and three were chosen to make the voyage.
It jumped and stuttered through the system and finally made a single hop.
And came out in a place worse than they’d left.
A battle raged in the system, and as the ships fought,
The Diligence hid, hoping its side would win.
One torpedo from the fighting never hit a target, and streamed on alone
Until it caught Diligence in its sensors and moved closer,
Exploding to blank the scout’s screens and disable its drives.
Without drives, the ship could not maneuver, and no one heard its calls for help.
The belligerents left, first one side retreating, then the other pursuing.
Left alone, the scout and its heroic crew settled into the vacuous night and died.

Vonon Ronkunu
player, 556 posts
Vargr and Spacer
ex-Patrol Commander
Mon 19 Aug 2019
at 23:51
  • msg #119

Re: Destination: Invermory

In reply to StarMaster (msg # 118):

     After Veronika finishes her recitation, Vonon just sits there for a moment, frowning his canine frown, as he ponders the poem...or saga...or whatever.

     "And somebody wrote that down as poetry?!" Vonon asks/demands, "That was horrible!  And I say that as somebody who knows almost nothing about poetrySheesh!  That would have read better as a simple Log entry."

     "Wait...if the crew aboard Diligence died after being hit by the stray torpedo...does that mean that those left behind on--say, the name of the planet that they crashed on never was mentioned, was it?"

     Vonon throws up his hands, "So, if everyone died, just who the frell wrote the damned poem?"
Samantha Kilgore
player, 505 posts
Pilot and Security expert
With more hidden talents
Tue 20 Aug 2019
at 08:30
  • msg #120

Re: Destination: Invermory

After going back to her room to Freshen up, Sam comes back, the only obvious thing about her being different is that the cutlass she usually wears is gone. Sam will examine the clothing on the body - try and see if there are any stray things on them which don't belong (dirt, hair etc), but also if she can tell anything about they're make and type which may be of interest.

She'll also talks to Reese "So that blood group - is it common? Does it have any significance in terms of helping to narrow down race?"

ooc

09:28, Today: Samantha Kilgore rolled 6 using 2d6 with rolls of 1,5.  Investigate 1 Int 1.

Serge Baklanov
player, 95 posts
Marine/Scout
Tue 20 Aug 2019
at 08:47
  • msg #121

Re: Destination: Invermory

Vonon Ronkunu:
Vonon throws up his hands, "So, if everyone died, just who the frell wrote the damned poem?"


- I guess the Scout was found and there was a diary on it. I guess we can establish then, who and where found the Scout ship? - Serge assumed, checking library.

Star Master:
One of the scouts was found a hundred years after that, dead and adrift in the Oort cloud of a different world. That's when the journal was discovered and subsequently published.


- I don't know what is a "trylon" and "Therions" mentioned in the poem. Does anyone know?

Serge checked the map.
- My wild guess is that the expedition was marooned on Shamas. The planet should be aside the major routes; low populated; has ocean and low temperatures. Not many options between Hoffman and Duncinae.

Serge investigates in the local network:
1) If there are any mentions who and where found the Scout Diligence.
2) What major battles happened within 2 parsecs of Invermory somewhere around 200 years ago.
3) Why Coventry is a Red Zone.
4) What is "trylon" and "Therions".
This message was last edited by the player at 09:01, Tue 20 Aug 2019.
Sylvester Jinx
player, 175 posts
ex-Darrian Confed. Navy
768CB4
Tue 20 Aug 2019
at 11:23
  • msg #122

Re: Destination: Invermory

Sylvester was lost, the poem, or whatever it was, was worse even than Darrian poetry. He fumbled through it, not gaining much insight, thank the gods the rest of the crew had a clue. Sylvester will stick to something he understands, . . . DRIVES!
Walter Zeller
player, 576 posts
Merchant/Noble
Tue 20 Aug 2019
at 23:49
  • msg #123

Re: Destination: Invermory

"Like I said, a real bad poem." Walter said, doing his best to not pour molten lead in his ears.

Serge Baklanov:
Serge checked the map.
- My wild guess is that the expedition was marooned on Shamas. The planet should be aside the major routes; low populated; has ocean and low temperatures. Not many options between Hoffman and Duncinae.

Serge investigates in the local network:
1) If there are any mentions who and where found the Scout Diligence.
2) What major battles happened within 2 parsecs of Invermory somewhere around 200 years ago.
3) Why Coventry is a Red Zone.
4) What is "trylon" and "Therions".


"Serge, you might also want to factor in the star. They mention that they got damaged by an ion storm as they were approaching. Once you narrow down the battle site, look in the vicinity for the phenomenon in the ten years prior. As to what they found, it sounds positively creepy, what with the altar with human bones. The poem makes no mention of a treasure but the shelter sounds like it was made by an alien race. That might be the real treasure." Sir Walter said.
Serge Baklanov
player, 96 posts
Marine/Scout
Wed 21 Aug 2019
at 11:21
  • msg #124

Re: Destination: Invermory

In reply to Walter Zeller (msg # 123):

- Yes, and the ion storm! All the systems between Hoffman-Duncinae have moderate or low temperature, mostly G or M class, but Shamas has a relatively hot F-class star.


5) Serge looks for the nearest stars capable of producing significant flares.
StarMaster
GM, 966 posts
Wed 21 Aug 2019
at 13:28
  • msg #125

Re: Destination: Invermory

Standard data defines a trylon as any 3-sided pyramidal structure, further explained as a structure that is narrow at the top than at the base. It is most often used as a monument or marker, but has been known to be used as a building design. Most notable example is the Trylon Stations built by the Ascendors.


The term 'therion' is from an old Earth language called 'Greek' and means 'wild animal' or 'beast' depending on the specific translation. It was given to a creature found on Coventry, also known as a cat-wolf (looks like a cross between a cat and a wolf).


The battle mentioned was probably an incident between Duncinae patrol ships on maneuvers in the Fulton system and an Islaiate Dominate patrol frigate. The Diligence was subsequently discovered in a cometary orbit around Fulton.

The journal was supposedly written by one of the crew members of the Diligence. If so, clearly the last entries were being written as the crew was dying.

All the K, G, and F stars in the stellar neighborhood are photonically active... that is, they all produce significant solar flares. Fulton's star is particularly active though... borderline unstable.
Veronika
NPC, 3 posts
Fembot-3000
Steward, Legal, Medic
Wed 21 Aug 2019
at 13:45
  • msg #126

Re: Destination: Invermory

"The synopsis I presented is the 'good parts' of the journals," Veronika explains.

"According to the crewman who found the journals, there were actually 5 books, all handwritten, bound together with a strap. There was no editing done... mainly because no one could read it. It was scanned by computer, and only clear misspellings were corrected. Any grammar issues were ignored because no human mind could read sufficient material to determine context."

"The 5 journals ran to 9,017 lines, 100,642 words. The journals were divided into 7 chapters, with each chapter consisting of many stanzas of 3-10 lines, expressed in thought rhyme, otherwise known as parallelism. The effect is didactic, with little meter and no word or tone rhyme."

"It is uncertain whether the author intentionally wrote his work that way or whether he simply didn't know any better. What few scholars have attempted to examine his work claim the latter. At the very least, it is inconsistent. Others claim it is a complete work of fiction, something the author wrote to pass the time when he was bored."

Serge Baklanov
player, 97 posts
Marine/Scout
Wed 21 Aug 2019
at 15:15
  • msg #127

Re: Destination: Invermory

StarMaster:
The term 'therion' is from an old Earth language called 'Greek' and means 'wild animal' or 'beast' depending on the specific translation. It was given to a creature found on Coventry, also known as a cat-wolf (looks like a cross between a cat and a wolf).


Serge searches why Coventry is red-zoned, again ;)

Also Serge checks:
6) if the "therions" were found on the other planets in vicinity of Invermory or if the "therions" are exclusive creatures for Coventry;
7) and investigates if there is a chance that the crew of Diligence could muddle the names (more specifically: if there are creatures on Shamas which can be similar to the therions from Coventry).

Anyway, Serge demonstrates results of his investigations to the teammates.

- What puzzles me, - Serge said, commenting the results, - If Diligence was marooned on Coventry, why did they jumped to Fulton if they could make it to Duncinae directly?
This message was last edited by the player at 15:21, Wed 21 Aug 2019.
StarMaster
GM, 968 posts
Thu 22 Aug 2019
at 00:12
  • msg #128

Re: Destination: Invermory

Coventry is a Red Zone because it's a prison planet.

The Diligence misjumped, apparently, and wound up around Fulton.
Vonon Ronkunu
player, 557 posts
Vargr and Spacer
ex-Patrol Commander
Thu 22 Aug 2019
at 02:18
  • msg #129

Re: Destination: Invermory

In reply to StarMaster (msg # 128):

     "Wait." Vonon says, then raises his hands and starts counting off high points,

     "One.  The Popsicle Passenger was clutching a book of really bad poetry--and the poetry makes mention of a building on a rocky outcropping that sorta sounds like the kind of Rescue Stations this old outfit called The Ascendors used to build all over The Deep."

     "Two.  According to records, the Popsicle Passenger claimed to be a member of The Ascendors."

     "Three.  The poem mentions animals that the writer called 'therions'."

     "Four.  Serge, here, checked, and 'therion' is a word from the Old Earth language called Greek, and it just means 'wild animal'.  Maybe the writer spoke this Greek, and this is just what he was calling the unknown alien critters.  OR...Serge also found out that there is an animal called a 'Therion' found on planet Coventry."

     Vonon stops counting and drops his hand, looking around the Crew.

     "I want to remind everyone that planet Coventry has popped up on our collective radar recently, people." Vonon says.

     "An old Contact of Count Darryl's wanted us to look into the unexplained disappearance of several people from planet Coventry, by investigating the supposed appearance of one of those people on another planet.  Hey!  Those folks disappeared, uh, two years ago?  Could the Popsicle--Kamra Losk, was it?--could he have once been sentenced to Coventry?"

     "And having been to Coventry...and maybe, as an Ascendor...he was familiar with this poem...and he found, or heard about, some evidence on the planet that...reminded him about...the poem...and he...somehow...acted on it...?"

     Vonon doesn't sound very sure, towards the end, there.

     "Oh--and Coventry orbits an energetic F-Type star."
Samantha Kilgore
player, 506 posts
Pilot and Security expert
With more hidden talents
Thu 22 Aug 2019
at 08:24
  • msg #130

Re: Destination: Invermory

Sam had been listening in to the chat over comms. She adds in "And the Spaceship we found was a Pyramid - like some of the structures in the text. Sorry, I cant bring myself to call that poetry..."
Sylvester Jinx
player, 176 posts
ex-Darrian Confed. Navy
768CB4
Thu 22 Aug 2019
at 19:50
  • msg #131

Re: Destination: Invermory

After the tasks given him were finished, he went back to engineering to check to see if Marcus needed him for anything. Planetfall was many hours away so he may as well keep busy.
This message was last edited by the player at 19:51, Thu 22 Aug 2019.
Inderpal Kumar
player, 93 posts
Tharillian
Ex-Scout
Sat 24 Aug 2019
at 14:03
  • msg #132

Re: Destination: Invermory

Inderpal was still at her position seeing if there had been any response to her messages. You'd have thought the discovery of a dead body would at least have got someone interested, but as yet, not a sausage. Not even a response regarding their vector request either.

She picked up the internal comm to call Vonon and told him about this.

"Is this is normal for Invermory? I've not been here for a while.
Vonon Ronkunu
player, 558 posts
Vargr and Spacer
ex-Patrol Commander
Sun 25 Aug 2019
at 02:34
  • msg #133

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 132):

OOC: I really hope I've understood what that last post was getting at, Indy--it kinda confused me...

     Vonon listens as Indy reports, via intercom, her concerns over not hearing anything from any Invermory control system regarding her text reports concerning the dead body, as well as our request for an approach and landing vector.  A frown of concern grows as he listens.

     "Well, Invermory Port is a busy place," Vonon responds, vaguely speaking 'upwards', at the overhead, towards were he believes a microphone might be, "And as I already explained, since you sent that report of our finding the body as a text--and further, since you sent it to the Downport Traffic Control center, on the planet's surface--it's probably just that the message is being bounced around down there, until somebody decides who has to deal with it.  Because, as I explained, normally Text Messages from ships sitting out at the Jump Limit aren't anything that the Downport deals with, if there is an Orbital Highport."

     "So, I wouldn't worry about not hearing anything about that.  We'll probably have landed and called the Local Law ourselves, before anyone at the Port does anything about that text."

     "But I'm much more concerned about what you're saying about the vectors." Vonon continues, looking over to where Serge is sitting in Sir Walter's office--where the ex-Scout has been sitting, listening to Veronika's translation of the poem, along with Sylvester, Vonon and Sir Walter.

     "I'm not quite sure what you're reporting about, Indy--are you saying you think we've wandered off our assigned approach vector, and you're puzzled that Orbital Control hasn't noticed?  Or are you saying that you believe we should have received a course update by now, and that we haven't?"

     "Serge is here, with Sir Walter and myself--though, now I think on it, I don't really remember him entering Sir Walter's office.." Vonon gives Serge a puzzled frown, "Anyway, look over at the Pilot Station, real quick--there's a display screen in the center of the console, angled up such that you should be able to see it from your station--the words 'Autopilot Engaged' should be prominently displayed on that screen.  Can you see them?"

     Vonon's puzzled gaze towards Serge turns to a glare, "Unless Serge forgot to activate the Autopilot..."

OOC:  Serge likely did not forget to activate the Autopilot.
     As I said, I'm a little confused.  Now, admittedly, back when Indy sent the text to the planet reporting the dead body--the explanation Vonon then gave for why he didn't think anyone would pay attention to it was delivered while he was laughing in relief--and I was adding in a lot of guffaws amid my dialogue, so, maybe, that answer was confusing, and that's why Indy is still wondering about it--if that is what you're wondering about.  I'm not 100% sure, there.
     But in Message #93 it states that we've been given clearance to approach the planet, and even to then land at the Downport.  In follow-up messages, Vonon instructs Serge--the Pilot on Duty at the time--to program and execute the slowest approach possible, so we have time to investigate the body--at that time Vonon even comments to Indy that she'd have to actually talk to Air Traffic Control, when we entered atmosphere, and you responded with something like "I know that!".
     That's why I'm confused at just what messages of yours you are expecting responses to.

Inderpal Kumar
player, 94 posts
Tharillian
Ex-Scout
Sun 25 Aug 2019
at 07:53
  • msg #134

Re: Destination: Invermory

OOC: Sorry, I must have forgotten about the vectors being given. Let's say she was asking about the text response and also any course update, which might be routine.

How long has it been since we left jump.


Inderpal nodded.

"I'd have thought we might have a bit of a course update by now, but if they're busy, they're busy. As for the text message, yeah, there's no rush on that. When one is dead, one is dead."
This message was last edited by the player at 07:56, Sun 25 Aug 2019.
Walter Zeller
player, 577 posts
Merchant/Noble
Sun 25 Aug 2019
at 09:55
  • msg #135

Re: Destination: Invermory

Sir Walter listened to the conversation, his elbows resting on the armrest of the chair while his hands were clasped together. His chin rested on top of the hands, while his face trying to suppress a laugh. "Offer is still open on the drink..." he said.

"As for the body, lets get the book back to it. In your experience, was there any protocol for incidents like this? I would hazards to guess that they would have preferred that we delivered it untouched, but we might be able to explain away that we were not sure if they were going to board us or something like that."  he suggested.
Reese Hardsimm
player, 65 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Sun 25 Aug 2019
at 12:10
  • msg #136

Re: Destination: Invermory

Samantha Kilgore:
"So that blood group - is it common? Does it have any significance in terms of helping to narrow down race?"


Reese opens the comms ship-wide so his answer is shared throughout, assuming it would be of interest to everyone.

 "Attention, we have some information about the body. Sam has asked about the blood type we've managed to extract. That blood type is most common in the rimward reaches of known space, with origins in Daibei sector where solemoni and vilani have most often mixed, most notably Gaalorn and Hermes subsectors." Reese briefly forgets he's not just explaining this to Sam and highlight a segment of data before turning his screen towards her. "See these markers here? They are almost exclusively found in the dna of sophants who originate in systems with binary and trinary stars, particularly when one of the stars is Red."

Reese turns to the body and brings up the body surface scan. "Despite the damage done from vacuum exposure the scans still tell us a significant quantity of data about his epidermal layer; he likely didn't spend much time planet-side in his formative life based on the level of translucency of the granular layer, and the paleness of his skin suggests a lifetime within, either shipborn, station or perhaps asteroid. Certainly this man came from a people who are used to the rugged conditions of life in the vacuum."

Reese takes a contemplative glance at the ceiling and says "As a dirtsider one might think it odd for a spacer to go out via vacuum, given their lifetime of precaution against such a doom, but statistically the overwhelming majority of vacuum deaths are suffered by spacers due to proximity of the danger. BUT! Look at his face. This man clearly was aware and seems to have chosen this fate. Granted the fanatical nature of the nauseating 'poetry' in the book would make his mental state questionable, but if he was on a ship that was doomed and there was clearly no hope of rescue, a short stroll outside would be a far less grim fate than starvation or slow suffocation."

Reese blinks then says "Sorry, tangent, too much speculation." Turning to a nearby monitor he inputs the data and cross-references what he's found with the navigational system. "Taking the genetic markers into account and the assumption that he is a life-long spacer and given the location we've found him, I'd say it's very probable his system of origin is Gulurkhi. Or at least part of the Gulurkhi Trace, a group of 11 systems on the Solomoni/Vilani border about 20 parsecs away."

OOC:
Reese rolls 2 + 5 (+2Int +4 Medic) = 13
Reese rolls 2 + 3 (+2Int +1 Investigate) = 8
Reese rolls 3 + 6 (+2Int +2 Computers) = 13

Sylvester Jinx
player, 177 posts
ex-Darrian Confed. Navy
768CB4
Sun 25 Aug 2019
at 12:26
  • msg #137

Re: Destination: Invermory

Hmmmm. the doctor appears to know his kack! That's good to know.
Samantha Kilgore
player, 507 posts
Pilot and Security expert
With more hidden talents
Sun 25 Aug 2019
at 15:48
  • msg #138

Re: Destination: Invermory

Sam nodded at Reese "Good work. Not sure if that helps us much. Though Maybe Sharik can use it to narrow parameters in her search."

Sam will also examine the body for any trace evidence on it that she can make out - using here eyes only

ooc


16:48, Today: Samantha Kilgore rolled 8 using 2d6 with rolls of 5,3.  Investigate 1 Int 1. Checking body
Vonon Ronkunu
player, 560 posts
Vargr and Spacer
ex-Patrol Commander
Mon 26 Aug 2019
at 02:05
  • msg #139

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 138):

     Vonon responds to Sir Walter, before hearing Reese's results.

     "Actually, the same excuse for why we're taking so long landing can go a long way towards explaining why we both, didn't immediately start screaming on comms about hitting a body, immediately after Jump transition, as well as why we started messing with the body, once we brought it aboard..."

     Vonon makes a wide gesture with both hands, indicating the ship surrounding them,

     "Anyone looking at the Longshot is going to see a century-old ship, of a type that wasn't even, originally, designed for regular interstellar flight.  A lot of folks will just automatically assume that this ship is old, equipped with outdated tech, and in need of much maintenance.  Not unless somebody actually downloads and double-checks the engineering specs, would anyone find out just how very capable our Longshot, here, is."

     "In other words, they aren't expecting much from us, because they are underestimating us, and assuming we're a rickety old hulk."

     "And as for messing with the body, well, we can explain that due to yet another surprise our Longshot has--that being that, surprisingly, our AutoDocs, while physically rather old, are still built by a MedCorp located near the core of the Imperium, and they are built to Tech-Fourteen specs.  Much higher than the average, here in The Deep."

     "So, even though the poor man was obviously frozen solid and exposed to vacuum for a while, and, as none of us--except, maybe, our new Daryen Engineer--has the benefit of any medical training of that high an educational level, we took the chance that our oh-so-advanced-AutoDocs might just be able to resuscitate the dead man."

     Vonon grins his canine grin at Sir Walter, tosses up his hands, and shrugs his shoulders,

     "Oops.  Our bad.  He's dead.  But as long as he was already in the AutoDoc, we ran an autopsy program."

     Then Reese delivers his findings.

     "Daibei Sector--the next Sector to Trailing from The Deep." Vonon says, thinking out loud, "And those two subsectors--Gaalorn and Hermes--they are to trailing and rimward.  Not too far away, I suppose, for a person to be from, who later in life joined a pseudo-cult that was predominantly located here, in Reaver's Deep Sector."

     Then a question occurs to Vonon, so, using the intercom, Vonon sends back to Reese,

     "Reese--okay, so you speculate that this poor guy, maybe, took a long walk out a short boarding tube--but have you checked for any signs of struggle?  Any bruising's?  Any kind of indicator that our popsicled friend, there, might have been forced out an airlock, rather than having chosen to step outside?"
Serge Baklanov
player, 98 posts
Marine/Scout
Mon 26 Aug 2019
at 15:26
  • msg #140

Re: Destination: Invermory

Vonon Ronkunu:
Any kind of indicator that our popsicled friend, there, might have been forced out an airlock, rather than having chosen to step outside?"


- Quite unlikely, - Serge said, reminding Vonon that "The expression frozen on his face seems to be one of grim determination rather than the expected horror or surprise." msg #22
Sylvester Jinx
player, 179 posts
ex-Darrian Confed. Navy
768CB4
Wed 28 Aug 2019
at 18:33
  • msg #141

Re: Destination: Invermory

"When I looked out the window, it looked like he had a smile on his face."
Kheaiftouaw
player, 662 posts
Aslan outcast
Wed 28 Aug 2019
at 22:34
  • msg #142

Re: Destination: Invermory

After hearing Reese's broadcast Khea comes out of her room and joins the others.
"Impressive what can be found out about a dead body. But why do we bother?"
Pablo Esteban Ryzov
player, 288 posts
End 8, Str 6, Dex 9
Gun for hire
Thu 29 Aug 2019
at 19:14
  • msg #143

Re: Destination: Invermory

"That's easy," replied over his commlink. "Treasure."

"As I understand it, there have been several efforts to find the cargo of the crashed transport, with no success. The main reason for that, of course, is the poem. Wading through it is so difficult that no one has been able to decipher whatever clues might be in it."

"In addition, there's the description of strange base they found. It sounds as if this trylon was built upon buried base... probably inadvertently, but maybe for the same reason the original base was put there... location, location, location."

"Our main concern with the body is that we aren't blamed for it. If we don't want them delving into our systems, we need to give them a good enough story for them to accept it."

"We haven't really been doing anything illegal, so our manifest should all be in order. Right, Walter? So, there's no record of this person ever having been on our ship. If he had been, we'd have had to purge or rewrite things like medical, payroll, life support, stewardship, etc."

"Didn't this guy claim that the base was real? Not just a figment of the author's desperate mind?"

StarMaster
GM, 969 posts
Thu 29 Aug 2019
at 19:19
  • msg #144

Re: Destination: Invermory

Inderpal finally receives a reply from the ASTC.

It starts off expressing sympathy for the comm problems you're having.

Second, confirms the landing vector; no changes.

Third, requesting more data on the body you found. The gist seems to be that they think it's a joke of some kind and are requesting confirmation details.

By now, the ship has reached the midpoint, skew flipped and deceleration has begun. The flip isn't actually necessary with gravitic engines; it's just 'tradition'. Plus, there's an up-side to it which is less maneuvering when you reach the planet. It also helps convey that Old Ship status.
Inderpal Kumar
player, 95 posts
Tharillian
Ex-Scout
Fri 30 Aug 2019
at 09:24
  • msg #145

Re: Destination: Invermory

Inderpal had been monitoring the other activity in the area for a while and found nothing else out of the ordinary. Even with a corpse on board, she was in danger of getting a bit bored. This was common in space travel.

When she got the message, she noted it down and pressed the intercom to call Vonon.

"Captain, the ASTC want more information on the frozen body we found. I'm going to call them - by voice this time - in 10 minutes and I want the key information so I can tell them what is going on. They think it's some kind of wind-up..."
Samantha Kilgore
player, 508 posts
Pilot and Security expert
With more hidden talents
Fri 30 Aug 2019
at 11:35
  • msg #146

Re: Destination: Invermory

In reply to StarMaster (msg # 144):

Did Sam learn anything about the body? Msg 138
Reese Hardsimm
player, 68 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Fri 30 Aug 2019
at 14:05
  • msg #147

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 138):

Reece will assist Sam looking for more details.

Reese rolls 4 + 3 (+2Int +1 Investigate) = 10
Walter Zeller
player, 578 posts
Merchant/Noble
Fri 30 Aug 2019
at 19:52
  • msg #148

Re: Destination: Invermory

Sir Walter has an ear to ear grin as Vogon started describing how to sell the story to the authorities.

+++Pablo, I can testify that we have never seen this person on this vessel until he made contact with outside of our bridge view port. We can not vouch for this vessel not being here before since it is over one hundred years old+++ he said with a perfectly straight face.
Kheaiftouaw
player, 663 posts
Aslan outcast
Fri 30 Aug 2019
at 22:27
  • msg #149

Re: Destination: Invermory

Rather dismissively Khea rolls her eyes
"So we are now chasing clues out of bad poems now?

Well, if the captain agrees with that. We are very good at hitting things floating in space, so why not hit a treasure laden secret base"

Sharik Kaagira
player, 381 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sat 31 Aug 2019
at 04:13
  • msg #150

Re: Destination: Invermory

Sharik continued to work on her simulations, ignoring the bad poetry, the kibitzing and the general chaos that swirled about her.  She actually wasn’t exactly ignoring everyone - but her responses were generally not more than a simple bemused smile or a raised eyebrow.  Like when the exchange between Indy and Vonon occurred - over and over again.  It was almost like they were flirting, in her opinion.  But the diminutive socialite kept that opinion to herself; she did tsk slightly, another crooked, if enigmatic, smile touching her light burgundy lips.

Humming as she worked, her fingers flew over her displays.  The countdown monitor and the various sensors feeds from around the ship continued to stream in the background of her dynamic console session.  Even as the various potential projected route simulations for their frozen guest/collision victim splayed out in a three-dimensional wireframe representation of (N-)space-time. As she worked the various lines cluster and diverged as their probabilities intermeshed,


[OOC:  Not sure what to roll, but here goes nothing...

  21:05, Today: Sharik Kaagira rolled 13 using 2d6+3 with rolls of 6,4.  Computer/INT check:  Simulations and routes. - [roll=1567224350.94898.202604]
  21:07, Today: Sharik Kaagira rolled 13 using 2d6+3 with rolls of 6,4.  Investigation/INT check:  Proper algorithms to those simulations. - [roll=1567224430.15582.202604]
  21:07, Today: Sharik Kaagira rolled 8 using 2d6+5 with rolls of 2,1.  Astrogator/INT: Proper inputs to them thar simulations. - [roll=1567224472.04515.202604]

Hmmm... guess that might have been something...  But it is still a long shot (no pun intended) on figuring out any likely corpsicle trajectories.]

Vonon Ronkunu
player, 563 posts
Vargr and Spacer
ex-Patrol Commander
Wed 4 Sep 2019
at 04:55
  • msg #151

Re: Destination: Invermory

Inderpal Kumar:
COMM STARTS >>> "Captain, the ASTC want more information on the frozen body we found. I'm going to call them - by voice this time - in 10 minutes and I want the key information so I can tell them what is going on. They think it's some kind of wind-up..." <<< COMM ENDS


     Vonon's eyes go wide "Ruh-Roh!"

     "Okay, Indy," Vonon responds to the intercom, "You can tell ASTC that--quote--the Captain of IAF Longshot officially reports that this ship was struck by an object on coming out of Jump Transition.  Object was visually identified as a humanoid body, and that the body had become caught on our hull.  Crew of IAF Longshot recovered the body and attempted emergency resuscitation with onboard, advanced medical aid--these efforts were ineffective.  Captain of IAF Longshot is currently on a best-speed landing approach to Invermory Downport, where we would have contacted local authorities.  Captain IAF Longshot awaiting instruction--end quote."

     "That going to work for you, Indy?"
Inderpal Kumar
player, 97 posts
Tharillian
Ex-Scout
Thu 5 Sep 2019
at 07:57
  • msg #152

Re: Destination: Invermory

"It will work, sir.", Inderpal replied and then contacted ASTC by verbal communication, where she repeated the Captain's message pretty much exactly. Well, apart from a couple of words, but nobody's perfect.

She then took a quick trip to the head, telling whoever else was on the bridge to give a holding response if ASTC called back while she was away.
StarMaster
GM, 970 posts
Sat 7 Sep 2019
at 04:47
  • msg #153

Re: Destination: Invermory

Sam and Reese find nothing else of significance. There are trace elements found, which might be able to be matched to similar elements on the ship the body was on, but that's a stretch. And you'd have to know which ship.


Sharik is able to extrapolate a dozen possible vectors from the planet and narrows them down to a single 'probable' vector. She still can't find out any ship data that would put one specific ship along that vector in the probably timeline. For that, she'd need access to the planet's ASTC records.


Just then, another incoming message is received. It's a tight-beam communication from the planet, from a Rufus Drango. It's addressed to Sir Walter Zeller.

>>> START COMMS: "I have a proposition for you, Sir Walter. Melting snowcaps have uncovered an old Iltharan experimental station. I don't have the resources to investigate it, so I was hoping that you might be interested in doing so, and we could work out some sort of arrangement." END COMMS <<<

This isn't someone that Walter knows or has ever met before.
Walter Zeller
player, 579 posts
Merchant/Noble
Sat 7 Sep 2019
at 21:43
  • msg #154

Re: Destination: Invermory

"I would say that my name proceeds me but this is down right a surprise." Sir Walter said, rereading the message. "Well Captain Vonon, your call, do we wish to meet this Rufus Drango, after we sell the cargo?" he asked.
Vonon Ronkunu
player, 564 posts
Vargr and Spacer
ex-Patrol Commander
Sun 8 Sep 2019
at 03:15
  • msg #155

Re: Destination: Invermory

In reply to Walter Zeller (msg # 154):

[SIR WALTER'S CABIN]

     Vonon scrunches up his muzzle, as he thinks, "Urrrr, is...'Maybe?'...an acceptable answer, Sir Walter?"

     Vonon tosses up his hands in mock-frustration,

     "I mean, I assume this talk about Iltharan ruins is for here, on Invermory--so, sure, why not?  But then there's the issue of how does this guy know who you are, Sir Walter, but we don't know who he is?"

     "Are you sure his name isn't, maybe, somewhere in the few papers Count Darryl, maybe, left you?  Or--Oh!  Wait!  I got it..."


     Vonon hops to his feet and heads for the door, stepping out into the passageway, and then to the Bridge.

[LONGSHOT BRIDGE]

     Vonon strides purposefully into the Bridge, and heads directly over to where Sharik is sitting.

     "Hey, Shar'r, I got something for you..." Vonon says when he gets to Sharik, "Could you do a name search in the ship's computer for any mention of a 'Rufus Drango'?  I mean in the original database--the one before we got our hands on the Longshot.  That message we just received for Sir Walter was from this Drango guy, and he's talking like he knows Sir Walter, but Sir Walter doesn't know him.  And since there's no way our business cards could get here ahead of us, I'm thinking that, maybe, this guy is one of Count Darryl's 'shadowy' friends, if you know what I mean."

     "And most of them seem--to me, at least--to have had something to do with the Longshot--or one of it's other personas--at some time..."

Kheaiftouaw
player, 665 posts
Aslan outcast
Sun 8 Sep 2019
at 15:46
  • msg #156

Re: Destination: Invermory

"Please tell me we are not dragged into another personal feud again"
Reese Hardsimm
player, 69 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Sun 8 Sep 2019
at 16:52
  • msg #157

Re: Destination: Invermory

Satisfied that he'd done everything he can within the time allotted, Reese bags the body and sanitizes the MedBay.

"Body ready for tranfer to Invermory Authorities Captain." Reese reports on open comms.

Reese returns to his room afterwards and attempts to log on to Invermory social media networks. Remote as the possibility may be, old habits die hard and Reese would prefer to know if any of his old contacts and or enemies have found themselves in this system.
Vonon Ronkunu
player, 565 posts
Vargr and Spacer
ex-Patrol Commander
Mon 9 Sep 2019
at 05:32
  • msg #158

Re: Destination: Invermory

Kheaiftouaw:
"Please tell me we are not dragged into another personal feud again"


     "A Feud?!" Vonon snarls--as his ears fall back against his head, and he quickly looks all around for suddenly appearing enemies.  His right hand drops to his hip, where his heavy auto pistol is not, currently, holstered...

     "By Klono's Furry Frozen Fundament, Khea, who have you pissed of now?"
Kheaiftouaw
player, 666 posts
Aslan outcast
Tue 10 Sep 2019
at 13:37
  • msg #159

Re: Destination: Invermory

Vonon Ronkunu:
     "By Klono's Furry Frozen Fundament, Khea, who have you pissed of now?"


"I?
How should I have a feud with anyone out here, especially a Humanity?
I am not the one here who receives personal texts from strangers.

Sylvester Jinx
player, 181 posts
ex-Darrian Confed. Navy
768CB4
Tue 10 Sep 2019
at 13:55
  • msg #160

Re: Destination: Invermory

Sylvester's eyebrows rise dramatically, surprised at the notion!
Valeska Brandenberg
player, 86 posts
Tue 10 Sep 2019
at 17:29
  • msg #161

Re: Destination: Invermory

"You are over-thinking it, Vonon," Valeska comments.

"As soon as we entered Invermory space, their automated sensors would have transmitted a 'friend or foe' request, which our transponder would have answered automatically. This is standard operating procedure. The response includes ship name, class, designation, registry, maintenance, engineering and medical status, and crew and cargo manifest."

"If this Rufus Drango was in a position to access that data, then that's how he knew that Walter was aboard and what his title was."

"I doubt if our reputation has proceeded us to Invermory, but it might have. Social media and news-press always seem to travel faster than jump."

"Given your title, Walter, and the fact that you are on free trader... he could easily deduce that you are one those 'adventuring types'."

Sharik Kaagira
player, 383 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Thu 12 Sep 2019
at 18:28
  • msg #162

Re: Destination: Invermory

Sharik did a quick pass initially, through the information on the Longshot's transponder logs (all seven of them), and then the computer mainframe's core, but came up empty.  She sent her agent out to do a more detailed search of the ship's available feeds and systems as a matter of due diligence, though the ex-corporate operative didn't expect it turn up much.

"I'm not finding much on my end, Cap'n." the auburn-haired navigator noted dutifully, "We may see more when Invermory's public net links up - but that would purely in-system links.  There's no Rufus Drango in the ship's archives that I can see."

Shar conspicuously kept clear of the discussion concerning Vargr and Aslani interpretations of property and social rites.  She made it a personal goal never to get between two sophonts wielding natural weapons whenever possible.  Especially when matters of honor were involved.
Walter Zeller
player, 580 posts
Merchant/Noble
Thu 12 Sep 2019
at 18:42
  • msg #163

Re: Destination: Invermory

"That is true but until we dock, we will not know what to expect." Sir Walter said. "It sounds like we will get to do some exploring that see what that leads us to. As a suggestion Captain Vonon, might want to check out the ships inventory and see if there is anything we might need to get planetside. I would have no idea what we would need out in the wild." he added, most of the radiation Walter got was from his computer screen and the stray ray that made it past the hull.
StarMaster
GM, 971 posts
Fri 13 Sep 2019
at 17:33
  • msg #164

Re: Destination: Invermory

Once you've reached the half-way point to the planet, you have access to the planet's info-net. Sharik's inquiry about Rufus Drango gets a hit almost immediately. He's listed in social media. He's the Under-Assistant to the Assistant Manager for TransMetals Corporation. He's been in that position for 3 years. Other than contact info, there's no other information about him.
Sylvester Jinx
player, 183 posts
ex-Darrian Confed. Navy
768CB4
Fri 13 Sep 2019
at 18:00
  • msg #165

Re: Destination: Invermory

"Anything we can do to help captain Vonon? Sir Walter?"
Pablo Esteban Ryzov
player, 289 posts
End 8, Str 6, Dex 9
Gun for hire
Fri 13 Sep 2019
at 20:37
  • msg #166

Re: Destination: Invermory

"Any info gathering might help," Pablo responds to Sylvester.

"So, Walter... Vonon... are we going to pursue any of these possible adventures?"

"Are we convinced enough of the authenticity of the lost treasure from the bad poem to pursue it? What about this installation of Rufus's? Is that something we should investigate?"

"We have enough people to do both and still leave someone behind on the ship if we feel it's necessary. We don't know that much about Invermory yet, so can we trust them to leave our ship alone? Assuming what we are investigating is here."

Reese Hardsimm
player, 70 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Mon 16 Sep 2019
at 10:48
  • msg #167

Re: Destination: Invermory

OOC: Reese rolled 5 + 4 (+2Computers)(+2Int) = 13 to search social media for contacts and/or useful information.
Walter Zeller
player, 581 posts
Merchant/Noble
Mon 16 Sep 2019
at 12:05
  • msg #168

Re: Destination: Invermory

Sir Walter thought a bit. "Captain Vonon, its your call but I would suggest that we see what information Rufus Drango has. It might be a wild goose chase but who knows what we might find. We have enough crew to do both, just depends on what skill sets will be optimal for each mission. If needed, the ship could be used for whichever one has the most chance for hauling out artifacts and such." he said.
Inderpal Kumar
player, 99 posts
Tharillian
Ex-Scout
Mon 16 Sep 2019
at 15:23
  • msg #169

Re: Destination: Invermory

Inderpal listened to this conversation while continuing to monitor the communications channel. A treasure hunt sounded like it would be a very enjoyable and potential profitable affair, although there wasn't necessary a need for a diplomat on such a journey. Unless they needed permits from the authority.

Then again, she heard them discussing about Rufus Drango, who would need talking to.

She turned her chair to face Sir Walter.

"Walter, I hope you don't mind me listening in, but you were talking about a treasure hunt and the need to see someone called Rufus Drango. I feel that I might be best served on that particular assignment."
Vonon Ronkunu
player, 566 posts
Vargr and Spacer
ex-Patrol Commander
Tue 17 Sep 2019
at 04:48
  • msg #170

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 169):

     Vonon claps his hands several times, for attention,

     "Hey!  Primates!  Stop chasing the shiny thought bubbles and pay attention, here!" Vonon laughs.

     "Sheesh, can't you people think linearly? Look, the trail is easy to follow..." Vonon raises a hand and counts off the points he's making,

     "First, Horatio brings us a message that a quote 'Old Friend' unquote of Count Darryl's would like us to keep both an eye and an ear out for info on some people who just up and disappeared off of planet Coventry a couple of years ago.  This puts planet Coventry up on our radar, because Coventry is a Prison Planet for the Confederacy of Duncinae--and folks aren't supposed to be able to just disappear off Prison Planets."

     "Second, we come out of Jump and smack into a corpsicle holding a book of awful poetry that, supposedly, has clues to a lost treasure.  Folks have been trying to figure it out for many long years, but because we already have planet Coventry on our minds--or, at least I do--we make the association that planet Coventry could be the aforementioned planet with a lost treasure.  But, if it is, so what?  Coventry is still a Prison Planet--and folks aren't supposed to be able to just visit Prison Planets."

     "Third, we're contacted by this Rufus Drango, a well-placed executive of some big corporation, who wants us to go investigate an archaeological site he's just learned about.  Now, since he wants to hire us--a bunch of oddballs who just flew into the star system--the odds are pretty good that some element of his company actually discovered the site, and Rufus is using his insider position to make a move on the antiquities for his own profit, rather than the corporations.  Or he already knows that the site is a killer, and we're expendable.  Either way, no fur off my chin."


     Vonon lowers his hand.

     "See it now?  Anyone?"  Vonon pauses a moment, "Sigh.  Okay, fine, I'll lay it out."

     "We sell our cargo, then contact Rufus Drango about his archaeological job.  We do the job for him.  This gains us two things--the promised paycheck from Rufus, as well as a little leverage on him, so that we can get him to give us some help--since he's a well-placed official in a large Confederacy corporation--in getting past the Prison defenses at planet Coventry."

     "With both the money and assistance from Rufus, we then go to planet Coventry and sneak down to the surface to search for more physical evidence to match the clues in that awful poem.  We find the tower mentioned in the story--maybe even the alleged alien facility buried under it--loot the place of everything of any value, then get the Hell off Coventry before we're caught."

     "You see?  Each thing follows the other. Clean.  Linear.  Vargr thinking."

Samantha Kilgore
player, 509 posts
Pilot and Security expert
With more hidden talents
Tue 17 Sep 2019
at 07:31
  • msg #171

Re: Destination: Invermory

Sam listed to the talk and piped up "I agree with Vonun. Tho his logic is ...eccentric. But doing the Drango job also gives us more time to research the potential location, and check it is Coventry before we break into a Prison, and find ourselves invited to stay considerably longer than planned."

Back in her bunk, Sam pondered the dead body and tried to think of any other angles to pursue
Serge Baklanov
player, 99 posts
Marine/Scout
Tue 17 Sep 2019
at 08:57
  • msg #172

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 170):

- Sounds like a plan, - Serge said.
Sylvester Jinx
player, 184 posts
ex-Darrian Confed. Navy
768CB4
Tue 17 Sep 2019
at 12:31
  • msg #173

Re: Destination: Invermory

"I don't like the idea of breaking into prison."
Sharik Kaagira
player, 384 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 17 Sep 2019
at 17:44
  • msg #174

Re: Destination: Invermory

"We're not breaking in, Jinx ..." Sharik playfully 'corrected' Sylvester, "We're just exploring a rumored archeological site of, potentially, minor significance.  That site happens to currently have a penal colony geographically co-located as its primary function."  She shrugged slightly, as it seemed perfectly obvious to her.

"Besides," she noted off-hand, though her rather chipper attitude seemed to imply that she quite fancied the overall idea that was forming into a plan, "We'd only be visiting.  Visitors must be allowed..."  Perhaps that latter wasn't a certainty, but the auburn-haired ex-opertive liked to think that it was.  And she figure that the eclectic group of advenutures that was assembled could likely make it happen.  Ifni hadn't brought them together for no reason.
Inderpal Kumar
player, 100 posts
Tharillian
Ex-Scout
Wed 18 Sep 2019
at 09:43
  • msg #175

Re: Destination: Invermory

Sylvester Jinx:
"I don't like the idea of breaking into prison."


"It would be a refreshing subversion of the norm", Inderpal added, "Most people want to break out".

This sounded like a rather enjoyable adventure with a bit of risk attached to it and the potential for some profit. Better than just sitting in the comms chair all the time.

She mentally considered what the penalty would be for breaking into a prison... probably fairly high, but there were worse crimes out there.
Sylvester Jinx
player, 185 posts
ex-Darrian Confed. Navy
768CB4
Wed 18 Sep 2019
at 12:11
  • msg #176

Re: Destination: Invermory

"How do you avoid the destroyers defending the place, I hear there are two of them. A SDB against a destroyer is no battle."
Vonon Ronkunu
player, 567 posts
Vargr and Spacer
ex-Patrol Commander
Thu 19 Sep 2019
at 07:10
  • msg #177

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 176):

     "Well, like I said, we hope that, maybe, this Rufus guy--who's a local--can, maybe, help get us permission to go down to--like Sharik said--check out a potential archaeological site."  Vonon responds to Sylvester, then frowns,

     "No.  Maybe we don't say 'archaeological'--maybe we spin it that we think we know that the remains of the crash site could be there...yeah.  Yeah, we say we just want to find the crash site, to put closure to that unfortunate incident for both the families, and the Imperial Navy."

     "Most likely," Vonon adds, "If we do get permission to go down to the planet, the guards probably won't want us to land the Longshot on world--the Longshot has Jump Drives, it can escape the star system.  We'll probably have to take the Ship's Boat down--if the boat gets stolen by prisoners, they still can't get out of the star system."

     "But anyway!  That's for later--first we gotta land, deal with the LEO's, sell our current cargo, then meet with Rufus.  Sir Walter--maybe you should send a reply to Citizen Drango.  Inform him that we are interested in further discussing his proposal, but that we have about a day's worth of business--is that enough time, d'you think?  Just, tell him however long you think it'll be, before we're free to meet with him."
Sylvester Jinx
player, 186 posts
ex-Darrian Confed. Navy
768CB4
Thu 19 Sep 2019
at 11:36
  • msg #178

Re: Destination: Invermory

"Perhaps he does have the pull for a minor expedition, we'll see."
Kheaiftouaw
player, 667 posts
Aslan outcast
Thu 19 Sep 2019
at 14:37
  • msg #179

Re: Destination: Invermory

Not very pleased at all with the plan to break into a prison based on the ramblings of a book they found floating in space as her puffed fur shows Khea tries to direct the discussion to more immediate concerns.

"So as a local, do you have any last minute advice on how to behave on that planet, especially as we will be quite likely be greeted by their champions?
Vonon Ronkunu
player, 570 posts
Vargr and Spacer
ex-Patrol Commander
Fri 20 Sep 2019
at 05:32
  • msg #180

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 179):

Kheaiftouaw:
"So as a local, do you have any last minute advice on how to behave on that planet, especially as we will be quite likely be greeted by their champions?"

[LONGSHOT BRIDGE, LANDING APPROACH ORBIT, PLANET INVERMORY]

     Vonon stands in the middle of the Bridge, for a moment, scratching himself between the ears--a confused look on his face.  Finally, he turns to look towards the Bridge Stations where Sharik and Inderpal are sitting.

     "Would one of you two, please run what she just said to me through a Translator program?  'Cuz, honestly, I'm not sure what the frell Khea is asking me, there." Vonon asks the two women, "I mean, does she think I'm a local of Invermory?  And, I...think...when she said 'champions', she might have meant the Invermory Law Enforcers...maybe.  And if that's the case--okay, never mind, I got it!"

     Vonon activates the intercom--but not just back to Khea--he opens a ship-wide circuit.

     "Sir Walter, I'm on open circuit because Khea just asked a really good question.  I think.  She wanted to know how we should behave when we meet the local...'champions', she said...but I think she means the Local Law Enforcers.  Now, as our resident Man of Law, check me on this..."

     "Our behavior towards Local Law should be polite and respectful.  We should answer all questions regarding our encounter with the spaced body openly and honestly.  We truly do not have anything to hide, here.  If you don't know an answer to their question, don't volunteer your best guess--just say 'I don't know'."

     "However, if Local Law asks any question regarding anything--anything--beyond the scope of the body we picked up, our answers should be 'I will gladly answer that question, but only with the Captain and my Ship's Legal Representative present'.  Does that sound correct to you, Sir Walter?"

     "Everyone listen up--Local Law Enforcement may think whatever they like, but they can only investigate us concerning any involvement with the body.  Beyond that, they can only ask us for basic personal data--your name, your citizenship, your registered homeworld if you have one--they can even ask the last port of call for this ship.  But beyond that, if you cannot think of a reason why any question they ask you has anything to do with our encounter with the body--you start politely demanding me or Sir Walter come join the process!  And you stop answering questions until we show up."

     "Sir Walter, anything you want to add to that?"
Walter Zeller
player, 583 posts
Merchant/Noble
Fri 20 Sep 2019
at 12:16
  • msg #181

Re: Destination: Invermory

"Nope, that pretty much sums things up. Just a FYI, it is never a good idea to speak to law enforcement without some kind legal authority in situations like this. Never volunteer information as it could just as easily a fishing expedition to see who they can sweep up in their nets." Walter said.

If there are any issues, ask to speak to your Imperial representative before you go any further and you have that right under Imperial law. They would have a better idea on local laws along with the movers and shakers in the area. Ask for identification before speaking. There are some systems that play fast and loose with your rights as an Imperial citizen, like having one of their law enforcers posing as a counselor to act as if they are helping you. TAS is pretty good about keeping tabs on systems like that, so they are ones to avoid if you can. Veronika, you have a vast knowledge about the legal system, is there anything you wish to add?" he asked Veronika.
Veronika
NPC, 4 posts
Fembot-3000
Steward, Legal, Medic
Mon 23 Sep 2019
at 16:16
  • msg #182

Re: Destination: Invermory

"Coventry is an interdicted planet," Veronika replies to Walter. "Because it is used as a humane prison, access to it is severely restricted. I cannot find any record indicating that visitors are allowed there. That's not to say that they aren't, but there is no official record of such."

"Personal freedom is extremely valued and any activity that might restrict that is severely punished, which more often than not means expulsion to Coventry."

"No weapons are allowed outside of your home except by local authorities and honor guards, and even those cannot be lethal."

"In essence, if you are perceived as a trouble-maker, then you can go practice your trouble-making on Coventry."

"In order to visit Coventry, you would clearly need permission from someone in authority on Invermory... or even Duncinae itself."

"Most likely paths of permission would be delivering supplies to Coventry or transporting prisoners. Those would only be done for someone trusted. I believe only Walter would fit that profile."

Vonon Ronkunu
player, 571 posts
Vargr and Spacer
ex-Patrol Commander
Tue 24 Sep 2019
at 20:40
  • msg #183

Re: Destination: Invermory

In reply to Veronika (msg # 182):

     "As a retired Officer of the Cassandra's Belt Space Patrol, I feel I should be offended by that last comment, Veronika.  But I'll let it pass." Vonon responds, grinning, "Okay then, everyone got it?  Polite at all times, answer any question as long as it is in relation to any action we took regarding the body, if you're asked about anything else, don't say you won't answer--just say you want me or Sir Walter to be present before you will answer.  Let me or Sir Walter be the ones who say 'No' and start yelling for the Imperial Consul."

     "Okay, then, let's land.  And remember--until after we've dealt with the Law Enforcers, everyone put away your weapons--even here on our own ship.  Once the locals are done with us, we can see about what we can carry, on-planet.  Okay?  Okay."

Kheaiftouaw
player, 668 posts
Aslan outcast
Wed 25 Sep 2019
at 14:28
  • msg #184

Re: Destination: Invermory

"If you want to get to Coventry we seem to have an entire armory full of ways to get there. Only leaving again will be a problem."
Sylvester Jinx
player, 188 posts
ex-Darrian Confed. Navy
768CB4
Wed 25 Sep 2019
at 14:33
  • msg #185

Re: Destination: Invermory

"I don't think we should go there Chief. I'm not interested in spending the rest of my life on Coventry."
Vonon Ronkunu
player, 572 posts
Vargr and Spacer
ex-Patrol Commander
Wed 25 Sep 2019
at 15:23
  • msg #186

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 185):

     "Staying on Coventry permanently isn't the plan...." Vonon offers, "More like a visit.  And anyways, that's Phase Three.  First we land, deal with The Law, and sell our cargo.  Let's focus on that."

     "Then we'll look up Rufus Drango.  That's Phase Two."

Sylvester Jinx
player, 189 posts
ex-Darrian Confed. Navy
768CB4
Wed 25 Sep 2019
at 15:28
  • msg #187

Re: Destination: Invermory

Sylvester nods understanding.
Sharik Kaagira
player, 385 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 25 Sep 2019
at 19:05
  • msg #188

Re: Destination: Invermory

Between the perfunctory "Aye, Cap'n"'s as Vonon goes through his spiel about what is required of the crew concerning their time in system, Sharik pushes all of the limited data that she has on Rufus being the under-assistant-secretary to the assistant secretary in one of the local mining corportations.  At the very least, there might be additional cargo prospects involved with the man.

Her mind wandered a bit to think about how the Count might have known him, but that only led to a dead-end.  Either the man will be torn up about the Count's current condition... she thought quietly to herself, Or not.  There were only trillions of sophonts in known space.

She glanced at the countdown timer on the main bridge display before returning to the display on her own holographic console.
StarMaster
GM, 974 posts
Fri 27 Sep 2019
at 18:23
  • msg #189

Re: Destination: Invermory

During the second leg of the trip down to Invermory, you receive another inquiry from Rufus Drango.

"This is Rufus Drango again. Did you receive my previous communication? If you aren't interested, I'd appreciate a response indicating so. I've other options to pursue."


Nothing has changed for your clearance or vector as you approach the planet. Close Orbit Traffic Control satellites confirm previous information.

The ship lands without any difficulty. However, once down, the usual starport service brigade doesn't materialize, but an official law enforcement delegation does. It includes a detective, four armed and armored SWAT members, two EMTs and a medical examiner.

As soon as the ship is secure, they request permission to come aboard. Although nothing is specifically said, it's pretty much implied that if you say no, you can't expect to get starport service, such as refueling and umbilical support.


Once you grant them permission, Detective McCory and the others come aboard. They head directly to the medical bay to get the body.

The medical examiner first examines the body, then looks over the copy of Reese's medical report, makes a note of the two things corresponding, and gives the Detective McCory his approval, whereupon the EMTs move the body onto the grav-stretcher they brought and the body is removed from the ship.

McCory then has a conversation with Sir Walter, pretty much asking Sir Walter for his version of situation, should he talk to any of the other crew, and finally compliments Walter on his proper handling of the situation and on running a great ship.
Walter Zeller
player, 584 posts
Merchant/Noble
Fri 27 Sep 2019
at 20:47
  • msg #190

Re: Destination: Invermory

Walter headed over to Captain Vonon, "If it is alright, I think we should reply and let him know that we wish to speak to him about it." he said on the way planetside.

if granted. +++Mr. Rufus Drango once we get a little problem resolved, we will be glad to call on you. Sir Walter Zeller out +++

Once on the ground, Sir Walter went over the incident, edited it on the fly with the authorities. At the mention of how it was handled, he had to pause the praise. "That would fall under Captain Vonon, I just handle the paperwork and pay the bills." he said, with a look of a bureaucrat.
Reese Hardsimm
player, 71 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Fri 27 Sep 2019
at 21:21
  • msg #191

Re: Destination: Invermory

As the law enforcement enters the medical bay Reese steps back to the bulkhead holding a data pad with his report loaded to his chest with both hands to keep them visible, patiently waiting for the examiner to request it. Handing it over with a slight smile and a nod Reese continues to stand back in a non-threatening way.

Once the body is removed and everything seems copacetic Reese sets about sanitizing the medbay. When he has finished that he goes to the mess to find a snack and wait to see what happens next.
Inderpal Kumar
player, 102 posts
Tharillian
Ex-Scout
Sat 28 Sep 2019
at 12:15
  • msg #192

Re: Destination: Invermory

Inderpal stays on the bridge during all of this. After all, she does need to handle the formal request for the people to come on board.

She remains polite, but distant during all of this, sticking to exact answers and not giving anything further than what is required.

Once the body is removed, she makes a call to Starport Service to request refuelling, umbilical support and other operations. For one thing, they need to check if the impact of the body did any damage to the hull that needs fixing.
Sylvester Jinx
player, 191 posts
ex-Darrian Confed. Navy
768CB4
Sat 28 Sep 2019
at 12:22
  • msg #193

Re: Destination: Invermory

As the ship landed Sylvester went back to engineering to help with the landing and then to get out of the way.
Kheaiftouaw
player, 669 posts
Aslan outcast
Sat 28 Sep 2019
at 14:19
  • msg #194

Re: Destination: Invermory

While the police is on board Khea stays in engineering finding something to do down there as she figures the last thing they need now is some cultural misunderstanding with the law enforcement.
StarMaster
GM, 975 posts
Sat 28 Sep 2019
at 15:42
  • msg #195

Re: Destination: Invermory

Once the local authorities leave the ship, the standard starport operations kick in automatically, but it doesn't hurt for Inderpal to contact them and confirm it.

In retrospect, this delay is just SOP for the situation until it gets resolved. It could have happened to any ship. The authorities were just making sure you weren't trying to get rid of a body for some reason. All the documentation supported your claim and there were no discrepancies or anomalies even though the situation was a bit unusual.

Starport Ops for a starport of this class will inspect the ship by request at no cost, but will assess any damage and inform you of the cost of repairing it.

Since you have cargo, the default status for the ship is 'Free Trader'. Unless you do something to get the attention of the local authorities again, that's all they need to know... that you came to Invermory with speculative cargo, and presumably will want to leave with more of the same.
Sylvester Jinx
player, 192 posts
ex-Darrian Confed. Navy
768CB4
Sat 28 Sep 2019
at 15:49
  • msg #196

Re: Destination: Invermory

"So, they've gone. What next? This Rufus Drango character that knows Sir Walter? Or are we looking at Coventry yet too? Or are they one and the same? Too much happening at once for me to let it all sink in."
This message was last edited by the player at 15:50, Sat 28 Sept 2019.
Vonon Ronkunu
player, 573 posts
Vargr and Spacer
ex-Patrol Commander
Sun 29 Sep 2019
at 02:11
  • msg #197

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 196):

     Vonon moves to stand in front of Sylvester, then tilts his head back and looks...up...at the Darrian engineer.

     "Is the oxygen mix too thin up there, or what?" Vonon asks, squinting up at Sylvester--but with a canine grin.

     "What I say while we were coming in for a landing?  We keep up appearances, we don't do anything unexpected.  We came here as Free Traders, we have a Speculative Cargo, so we go about selling it.  We take care of the ship--we refuel and resupply whatever we need to."

     "Everything normal.  For now."

     Vonon pauses, reaches up and scratches himself behind the ears.

     "Once we get that ball rolling, then Sir Walter can reach out to Citizen Drango and arrange a meeting." Vonon looks to Walter, "See if the good Citizen will come to the Longshot, Sir Walter, but don't press the issue.  It would be nice if he could present his offer to all of us, at once, but he is a Corporate Big Shot--he'll probably want to do this in a venue where he feels more empowered--and that'll mean a meeting with just a couple of us.  I think we can give him that little bit."

     "Meanwhile--Sharik, Inderpal!  Get us the usual access to Public Access InfoNets, Port News, Government News Service--all that crap.  The Ship Account is healthy, right now, so go ahead and splurge.  Make sure we all have personal access, via the ship.  Also, see if there is more to dig up on our possibly soon-to-be Patron, Citizen Rufus Drango.  And he seemed pretty confident that the...
" Vonon raises his hands and makes Air Quotes, "recently uncovered ruins...were of Iltharan origin.  Why would he assume that?  Is Invermory, or even this region of the subsector, known for having Iltharan ruins?  Check on that, too, please."

     "I mean, this could get back to that stupid poem--if this region of space is known for ruins of Iltharan bases, that could be what was described in the book.  And if there's Iltharan bases on Invermory, then there could just as easily be Iltharan bases on Coventry--making yet one more mark in the pro-Coventry column, for the location of that lost treasure."

Sylvester Jinx
player, 193 posts
ex-Darrian Confed. Navy
768CB4
Sun 29 Sep 2019
at 11:55
  • msg #198

Re: Destination: Invermory

"Hmmm, I guess I'll stick to the drives!" Sylvester wondered about the oxygen mix then. He went back to engineering.
This message was last edited by the player at 16:28, Sun 29 Sept 2019.
Samantha Kilgore
player, 512 posts
Pilot and Security expert
With more hidden talents
Sun 29 Sep 2019
at 14:15
  • msg #199

Re: Destination: Invermory

Sam stayed in her room during the inspection, unless specifically called for
Serge Baklanov
player, 101 posts
Marine/Scout
Mon 30 Sep 2019
at 08:04
  • msg #200

Re: Destination: Invermory

Serge was on the bridge, sitting in a relaxed manner in the pilot's chair and eating pizza (which he had ordered from the local service), sharing it with Inderpal (and whoever was on the bridge too).
Samantha Kilgore
player, 514 posts
Pilot and Security expert
With more hidden talents
Mon 30 Sep 2019
at 08:45
  • msg #201

Re: Destination: Invermory

Sam came out of her room looking a little distracted, with a screen in her hand. She wandered up to the Bridge looking for Vonun

ooc
Is V still on the bridge.

Inderpal Kumar
player, 103 posts
Tharillian
Ex-Scout
Mon 30 Sep 2019
at 14:39
  • msg #202

Re: Destination: Invermory

Inderpal made a to do list from the stream of instructions that her captain had given her and started to methodically work down it.

First up, she began to set up all the news and information access for everyone on the ship. She'd done this before, but only for herself.

She turned to Serge when he arrived with the pizza, taking a slice.

"Sorry, I've forgotten your name... Simon, is it?"
Vonon Ronkunu
player, 577 posts
Vargr and Spacer
ex-Patrol Commander
Tue 1 Oct 2019
at 08:06
  • msg #203

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 202):

OOC: Oh, Burn!  And after he gives her pizza!  Yes, Sam, Vonon is on the Bridge...you can enter the Bridge by walking through the un-securable doorway!! ^_^
Samantha Kilgore
player, 515 posts
Pilot and Security expert
With more hidden talents
Tue 1 Oct 2019
at 09:12
  • msg #204

Re: Destination: Invermory

Moving on the bridge, Sam's eyes widened slightly at the sight and smell of Pizza, but then she spotted V and moved over to him.

"Captain. A word please. Ive been doing some rummaging. I think Ive identified our Icicle as Kamra Losk. A bit more digging shows he was an Ascendor. Theyre ... eccentric beliefs involve them trying to ascend to a higher plane. But they also operate as a sort of TAS for members. And, get this. ALL their centres are based on ... Pyramids. Pyramids are becoming quite a common theme in our wanderings, and I'm not entirely convinced thats just coincidence."
Walter Zeller
player, 586 posts
Merchant/Noble
Tue 1 Oct 2019
at 09:45
  • msg #205

Re: Destination: Invermory

OOC:One more thing to add to the list of upgrades if we are on a planet for more than a week...
Serge Baklanov
player, 103 posts
Marine/Scout
Tue 1 Oct 2019
at 11:24
  • msg #206

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 202):

Serge was in benevolent mood so he took it easy:
- Oh, pardon me, ma'am! Let me introduce myself properly: Serge is the name. Ex-scout from "Elusive" I am, now a gunner on the "Long Shot", part-time Pilot Apprentice.

- And by the way, captain Vonon! - Serge swiveled in the chair to the vargr captain. - You promised me promotion as soon as I get recorded skill certification. Now I do have it! Here are records from the on-board computer tests I run last night.
(OOC: Serge's skill Pilot (spacecraft) is 1 now).
Walter Zeller
player, 587 posts
Merchant/Noble
Tue 1 Oct 2019
at 23:26
  • msg #207

Re: Destination: Invermory

StarMaster:
Since you have cargo, the default status for the ship is 'Free Trader'. Unless you do something to get the attention of the local authorities again, that's all they need to know... that you came to Invermory with speculative cargo, and presumably will want to leave with more of the same.

Once everything got cleared, Sir Walter started finding buyers for the cargo and looked to fill it, with low price cargo in case they find anything of value while exploring.

"Good day, my name is Dr. Sir Walter Zeller, I have some cargo that you might be interested in purchasing..." he entered into the computerized exchange system, listing the items he had for sale.
Inderpal Kumar
player, 104 posts
Tharillian
Ex-Scout
Wed 2 Oct 2019
at 16:05
  • msg #208

Re: Destination: Invermory

Serge Baklanov:
In reply to Inderpal Kumar (msg # 202):

Serge was in benevolent mood so he took it easy:
- Oh, pardon me, ma'am! Let me introduce myself properly: Serge is the name. Ex-scout from "Elusive" I am, now a gunner on the "Long Shot", part-time Pilot Apprentice.

- And by the way, captain Vonon! - Serge swiveled in the chair to the vargr captain. - You promised me promotion as soon as I get recorded skill certification. Now I do have it! Here are records from the on-board computer tests I run last night.
(OOC: Serge's skill Pilot (spacecraft) is 1 now).



Inderpal smiled.

"Inderpal Kumar. Indy to my friends. I'm the Communications Officer here."

She turned to the Captain once he had responded to Serge's request.

"Any chance of any independent planet leave while we are here?"
Kheaiftouaw
player, 672 posts
Aslan outcast
Thu 3 Oct 2019
at 15:53
  • msg #209

Re: Destination: Invermory

Having finally crawled out of engineering once the inspectors are gone she chimes in.

"Yes, I could really use an actual planet under my feet and a sky over my head instead of tin cans of various sizes in space."
Vonon Ronkunu
player, 579 posts
Vargr and Spacer
ex-Patrol Commander
Fri 4 Oct 2019
at 04:05
  • msg #210

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 209):

     "Of course.  All the landing procedures are clear, the local Law Enforcers have given us a clean slate, a local ship account has been set up with the local infogrid, and we're all linked, we're tied into the banking system and Sir Walter has begun the process for selling the cargo.  So, yeah, the Crew is released to Shore Leave.  Just remember..."

     Vonon sticks out his arm and makes a sweeping gesture including everyone in the room,

     "Any of you get caught pushing artificially flavored squid ice cream, out there...I don't know you!"
Sylvester Jinx
player, 198 posts
ex-Darrian Confed. Navy
768CB4
Fri 4 Oct 2019
at 11:47
  • msg #211

Re: Destination: Invermory

Sylvester's eyebrows shoot up at Vonon's last words, realizing he was joking, but not.
Vonon Ronkunu
player, 580 posts
Vargr and Spacer
ex-Patrol Commander
Sat 5 Oct 2019
at 00:26
  • msg #212

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 211):

OOC:  Oopsie!  I didn't respond to a couple of things.  I meant to, I just kinda...forgot to.  My Bad.


Samantha Kilgore:
"Captain. A word please. Ive been doing some rummaging. I think Ive identified our Icicle as Kamra Losk. A bit more digging shows he was an Ascendor. Theyre ... eccentric beliefs involve them trying to ascend to a higher plane. But they also operate as a sort of TAS for members. And, get this. ALL their centres are based on ... Pyramids. Pyramids are becoming quite a common theme in our wanderings, and I'm not entirely convinced thats just coincidence."

     "Yeah--Kamra Losk.  That's what his ID said." Vonon nods in agreement, "Y'know, I've spent my whole life in The Deep, and I have never heard of these...Ascendors...or the shelters they built all over the sector.  But, apparently, they built--wait, you said 'pyramids'?  I thought the shelters built by the Ascendors were Trylons--three-sided shapes that come to a point?  Pyramids have four-sides, don't they?"



Serge Baklanov:
- And by the way, captain Vonon! - Serge swiveled in the chair to the vargr captain. - You promised me promotion as soon as I get recorded skill certification. Now I do have it! Here are records from the on-board computer tests I run last night.
(OOC: Serge's skill Pilot (spacecraft) is 1 now).

     "Oh!  Yes!  How could I forget!" Vonon enthuses, "Serge, I apologize!  Congratulations!  By passing those qualifications you are no longer an Apprentice Pilot aboard the Longshot!"

     "Everyone!  Join me in congratulating Serge in being promoted to Assistant Pilot, on the Longshot, with the privileges and responsibilities of a full Pilot, from now on."

     Vonon reaches out and claps his left hand upon Serge's right shoulder, then takes up Serge's right hand in a vigorous handshake, "Your piloting duties pretty much stay the same...Sam, as Senior Pilot, is still your Division Head...and there is absolutely no pay raise associated with this promotion.  So, Congratulations again, Serge!  I'll buy you a drink, dirtside."

     Vonon slaps Serge on the shoulder one last time, then turns and continues addressing post-landing issues.
Serge Baklanov
player, 104 posts
Marine/Scout
Sat 5 Oct 2019
at 14:49
  • msg #213

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 212):

- Technically, "a pyramid" can have three or more sides on its base, - noted Serge.
Sylvester Jinx
player, 199 posts
ex-Darrian Confed. Navy
768CB4
Sat 5 Oct 2019
at 14:55
  • msg #214

Re: Destination: Invermory

Sylvester leaves Marcus (NPC now since he left) in charge in Engineering and goes to the bridge to learn all he can.
Vonon Ronkunu
player, 581 posts
Vargr and Spacer
ex-Patrol Commander
Sat 5 Oct 2019
at 23:52
  • msg #215

Re: Destination: Invermory

Serge Baklanov:
In reply to Vonon Ronkunu (msg # 212):

- Technically, "a pyramid" can have three or more sides on its base, - noted Serge.

     "Ah, Geometry.  Never very good at it." Vonon quipped, "That would be why I suck at Astrogation--thanks for the reminder, Serge."

     Vonon returns his focus to Sam, "Yeah, I've been having similar thoughts, ever since Serge..." Vonon casts a quick glare back at Serge, "...looked up what a Trylon was, after that horrible poetry reading.  I couldn't help remembering that that unknown starship we encountered was also a three-sided pyramid." another glare cast at Serge.

     "I took a lot of notes about the written language we encountered on that ship--but I'm no Linguist.  D'you think it might be worthwhile to, maybe, have the computer try and digest what I got--and anything else about that language anyone else may have gotten--and try to make some sense of it?  Assuming, that is, that there is a correlation between that ship and these Ascendors, that were mentioned.  Maybe even give the task to the Android--what's her name?--V'ronika?"

     "Not like it's a priority, or anything."
Vonon says, shrugging his shoulders, "It'll be a while before we can get to Coventry--if ever.  The computer--or Android--can work on this in the background, until then.  Wadda ya think?  Maybe we should ask Sharik..?"
Inderpal Kumar
player, 106 posts
Tharillian
Ex-Scout
Sun 6 Oct 2019
at 11:44
  • msg #216

Re: Destination: Invermory

Inderpal got up and walked over to Serge.

"Congratulations on the promotion. I will also be buying you a drink. Although not as the same time as everyone else, because I don't want you to get too drunk. In vino catastrophis."

She started to walk off the bridge, stopped and then remembered to log off the terminal for herself. Once she had done this, she headed to her quarters to pack for shore leave.
Samantha Kilgore
player, 516 posts
Pilot and Security expert
With more hidden talents
Fri 11 Oct 2019
at 07:26
  • msg #217

Re: Destination: Invermory

Sam nodded at Vonun "I think as we're going to be here a little while negotiating a new job and trading, it couldn't hurt for some of us to research the Ascendors and the poem  - you don't need us all to sort the other tasks" she holds up her tablet "I'll happily pursue the leads on Losk and the Ascendors - though it might be helpful if Veronika could actually read and summarise their book. My hunch is it will be mainly waffle padded out with some bad science and religiosity."
Vonon Ronkunu
player, 582 posts
Vargr and Spacer
ex-Patrol Commander
Fri 11 Oct 2019
at 09:22
  • msg #218

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 217):

     "Yeah, absolutely.  If you want to, go for it." Vonon nods in agreement with Sam, "Although, I think Veronika already did that, with the book, when she gave us that summary, back up in orbit.  You'll have to ask Sir Walter for her assistance, though.  She's his Secretary."

     "Along that line of thought--as a precursor to us, maybe, working for Rufus Drango--anyone want to scour the local databases for historical references to the past history of any Iltharian presence here, on Invermory?  After all, Drango says he has info on an Iltharian base that was buried under ice--how does he know it's Iltharian?  Have other Iltharian facilities been found here, in the past?  I'd like to know."
Samantha Kilgore
player, 517 posts
Pilot and Security expert
With more hidden talents
Fri 11 Oct 2019
at 10:05
  • msg #219

Re: Destination: Invermory

Sma nodded and muttered "I meant the Ascendors book V,"The Way of Ascension" as opposed to the poem, but yeah I'll check with Walter " she wanders off to find Walter

ooc
the Poem was from "Dawns early light" checking back, so a different book.

Vonon Ronkunu
player, 583 posts
Vargr and Spacer
ex-Patrol Commander
Sat 12 Oct 2019
at 03:55
  • msg #220

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 219):

     "Oh, yeah, that too!" Vonon says, then mumbles, "Probably just full of stuff like 'To Ascend, One must First be Of Service' and crap like that.  I mean, they built Emergency Shelters all over the Sector--and didn't tell anybody!"
Kheaiftouaw
player, 673 posts
Aslan outcast
Sat 12 Oct 2019
at 20:36
  • msg #221

Re: Destination: Invermory

"Just in case, I will visit the shipyard to get offers for some improvements to the ship we discussed so that we can at least pretend to have legitimate busines which would ground us for a longer time.
I fear asking too many questions about the Ascendors after bringing back a corpse of their members will make us look suspicious.

Sharik Kaagira
player, 388 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sun 13 Oct 2019
at 05:30
  • msg #222

Re: Destination: Invermory

Sharik simply nodded and then opened a channel to the port authority once the law enforcement and customs officials had left; a few chirps into the comm boom that followed her right jawline and she requested all of the normal routings and channels be connected and open to the shipping berth.  She was conspicuously quiet and entirely in the background as the Invermory men had worked.  Though she might be observing everything (it was sometimes tough to tell with her HUD-enabled shades on - and it was undeniably tied into both her own personal, as well as, the ship’s network, and was always ready with any paperwork (in triplicate), Shar did very little to draw any attention to herself.  More than once, the auburn-haired astrogator thanked her lucky stars that her customized virtual agent and recently upgraded software had administrative and legal modules for just such occasions.  Shar wasn’t very keen on paperwork herself, but that didn’t stop the rest of the universe from requiring a certain amount of it.  A few chirps into the comm boom that followed her right jawline and she requested all of the normal routings and channels be connected and open to the shipping berth they were in.

Within a few minutes of the requests and clearance being given, data dumps started to stream into central core to be distributed and disseminated.  There was some form of a wireless network on station, and for many of the mainstream public feeds that would be enough (at least to start).  The fiduciary transactions could (and would have to) wait until the hard-line connections were up, which would be less then an hour (if the port authority’s missive was to be believed).  Walter’s cargo also needed to be off-loaded by the union stevedores before it could be processed electronically anyways; Sharik started that request chain as well.

When the topic of shore leave was broached, the diminutive (ex-)corporate operative blasted a duty roster to rest of the crew to ensure that they knew when (and for how long) they needed to be on-board the Longshot while anchored at port.  Especially if they were under any extra scrutiny, they needed to take extra care to dot their ‘i’s and cross their ‘t’s.  And there was no way that Shar was going to leave the ship unmanned at any point in Invermory.  Even if Evelyn was somewhere on board all of the time.  The fact that Shar hadn’t seen her in a couple of days could mean that the young woman was sequestered anywhere on the ship.  And that was hardly secure (or a deterrent) - even if Ms. Darque might have her own taps into the sensor feeds from engineering.

She kept quiet about the speculation concerning the Ascendors, bad poetry, prison planets, and Iltharian relics.  Even if she was interested.  And even if she’d already sent her own virtual agent out searching the local networks once the connections were up. She’d also started a more comprehensive crawl on Rufus himself.  There had to be more out their on the junior exec.  There just had to be.
Vonon Ronkunu
player, 584 posts
Vargr and Spacer
ex-Patrol Commander
Sun 13 Oct 2019
at 06:14
  • msg #223

Re: Destination: Invermory

Kheaiftouaw:
"Just in case, I will visit the shipyard to get offers for some improvements to the ship we discussed so that we can at least pretend to have legitimate busines which would ground us for a longer time.
I fear asking too many questions about the Ascendors after bringing back a corpse of their members will make us look suspicious.


     "Y'mean, like, a Blast Door leading into the Bridge?!  Or Escape Pods--any Escape Pods?  Or...uh...um...just what else have we wanted to do to the ship, Khea?"

     "And that's a good point you bring up--we probably should be a bit careful in our looking into this guy we ran over...up in orbit..."
This message was last edited by the player at 06:17, Sun 13 Oct 2019.
Samantha Kilgore
player, 518 posts
Pilot and Security expert
With more hidden talents
Wed 16 Oct 2019
at 10:58
  • msg #224

Re: Destination: Invermory

Wandering down to Walters room, Sam knocks on his door and says "Room service!"
Walter Zeller
player, 589 posts
Merchant/Noble
Thu 17 Oct 2019
at 02:05
  • msg #225

Re: Destination: Invermory

Sir Walter cocked an eyebrow at hearing "Room Service!" in a voice that sounded like Samantha, at the door. Standing up, his knees started to crack and pop after sitting for quite awhile getting the cargo sold. "Enter" he said, moving around a bit to get the blood flowing again.
Samantha Kilgore
player, 519 posts
Pilot and Security expert
With more hidden talents
Thu 17 Oct 2019
at 07:07
  • msg #226

Re: Destination: Invermory

Coming in to Walters room, Sam looks around for Veronika and smiles at Walter.

"Hiya Walter, how tricks? I have a bit of a favour to ask of you - or more specifically Veronika if thats ok?" She pauses briefly but then carries on "The dead guy, Losk, was an Ascendor. Sort of cult version of the TAS. Anyway, their ideas are based on their book the The Way of Ascension. I was hoping Veronika might be able to read it for us and see if theres anything that might help us work out why he died, or any links to the Poem in it?"
Valeska Brandenberg
player, 88 posts
Thu 17 Oct 2019
at 16:13
  • msg #227

Re: Destination: Invermory

===== On the Bridge =====


"The Iltharans were... still are, I think... a human minor race from Drexilthar," Valeska commented.

"They acquired their technology from s Reaver warlord after the fall of the Rule of Man. They managed to carve out a small empire during the Long Night. They were known for their scientific research facilities scattered around the sector as they tried to improve their own tech."

"These facilities were unique in that they were always modular and consisted of 3 or more cylinders with rounded ends. So, if one was suddenly exposed due to melting or retracting glaciers, its origin would be immediately obvious."

"The Ascendors weren't really secret but you wouldn't know about them all unless you were a member of the cult. Like many cults, though, they tend to fade away over time as the leadership dies out. In the process of the Ascendors fading, many of its secrets were lost, including the location of all the trylons."

"It's possible that Losk knew one of those secrets based on the Dawn's Early Light book. Somebody on the ship wanted that secret. Maybe the ship was planning on heading there. Rather than give up that secret, though, Losk took it with him to his grave."

"It does seem rather strange and improbably coincidental that the trylon was built on top of an underground alien base. Then again, as the saying goes, 'location, location, location'. Maybe the Ascendors built in that location for the same reason the aliens did... whatever that may be."

Veronika
NPC, 5 posts
Fembot-3000
Steward, Legal, Medic
Thu 17 Oct 2019
at 16:27
  • msg #228

Re: Destination: Invermory

===== Walter's Office =====


When (or if) Walter gives Veronika permission to read the book, she speed reads it in just under two minutes.

"I have also downloaded an ebook version to compare the two in case there have been any alterations. There are none," Veronika reports to Sam.

"The book begins with an explanation of how the belief in ascension came to be, then goes into the underlying philosophy of it, including the evolution of the belief and the system, and then goes into the procedure and process of ascending."

"There is no known evidence of anyone actually ascending, but there have been a dozen anecdotal incidents of an Ascendor that died and then visited other members of the society. These appear to be more like ghost stories that factual evidence. Regardless, they still serve to validate the belief in ascension... for those that are prone to outre beliefs."

Walter Zeller
player, 590 posts
Merchant/Noble
Thu 17 Oct 2019
at 17:02
  • msg #229

Re: Destination: Invermory

Sir Walter nodded in agreement, looking at Veronika.

Listening to the news, he had a quizzical look on his face. "The next time we have a crew meeting, I think we need to change the name on the ship to the Enigma the way things are going!" he said.
Samantha Kilgore
player, 520 posts
Pilot and Security expert
With more hidden talents
Thu 17 Oct 2019
at 20:12
  • msg #230

Re: Destination: Invermory

In Walters Office

Sam looked at Veronika saying "Thanks for that. How does one ascend - does it involve diving out of an airlock clutching a book at all?"
Kheaiftouaw
player, 674 posts
Aslan outcast
Fri 18 Oct 2019
at 23:35
  • msg #231

Re: Destination: Invermory

Vonon Ronkunu:
Kheaiftouaw:
"Just in case, I will visit the shipyard to get offers for some improvements to the ship we discussed so that we can at least pretend to have legitimate busines which would ground us for a longer time.
I fear asking too many questions about the Ascendors after bringing back a corpse of their members will make us look suspicious.


     "Y'mean, like, a Blast Door leading into the Bridge?!  Or Escape Pods--any Escape Pods?  Or...uh...um...just what else have we wanted to do to the ship, Khea?"

     "And that's a good point you bring up--we probably should be a bit careful in our looking into this guy we ran over...up in orbit..."

"At the very least the low berth we talked about."
Sylvester Jinx
player, 200 posts
ex-Darrian Confed. Navy
768CB4
Sat 19 Oct 2019
at 14:50
  • msg #232

Re: Destination: Invermory

"Anyone need any help with anything? My hands are free."
Inderpal Kumar
player, 109 posts
Tharillian
Ex-Scout
Sat 19 Oct 2019
at 19:32
  • msg #233

Re: Destination: Invermory

Returning to her quarters, Inderpal looked for a mixture of casual and smart clothing to go ashore. To help her decide this in further detail, she looked up the weather forecast for the next week.
Vonon Ronkunu
player, 586 posts
Vargr and Spacer
ex-Patrol Commander
Sun 20 Oct 2019
at 02:01
  • msg #234

Re: Destination: Invermory

Kheaiftouaw:
Vonon Ronkunu:
Kheaiftouaw:
"Just in case, I will visit the shipyard to get offers for some improvements to the ship we discussed so that we can at least pretend to have legitimate busines which would ground us for a longer time.
I fear asking too many questions about the Ascendors after bringing back a corpse of their members will make us look suspicious.


     "Y'mean, like, a Blast Door leading into the Bridge?!  Or Escape Pods--any Escape Pods?  Or...uh...um...just what else have we wanted to do to the ship, Khea?"

     "And that's a good point you bring up--we probably should be a bit careful in our looking into this guy we ran over...up in orbit..."

"At the very least the low berth we talked about."

     Vonon gently smacks himself right between the eyes.

     "Dammit!  I keep forgetting about that!" Vonon complains, "I keep forgetting that the Longshot isn't still laid out like an active duty System Defense Boat--and that we don't have enough Low Berths, below deck, to store an entire replacement crew."

     "Okay, yes, price out the purchase
and installation of a couple of Low Berths."
Vonon nods in agreement, "For now--for emergencies.  Also look into the installation of a secure blast door for the Bridge--and if you can get it done for a reasonable price, then do it.  And--just for the sake of amusement--look into the possibility of removing the port and starboard airlocks, here on the Bridge, and installing Escape Pods in their place.  I don't expect to actually have the work done, right now, but as a future project, I'd like to have some numbers han..."

Sylvester Jinx:
"Anyone need any help with anything? My hands are free."


     Vonon stops speaking to Khea...turns to look at Sylvester...gives Sylvester an appraising look...then turns back to Khea.

     "Take Sylvester with you." Vonon says to the Aslan Chief Engineer, "Make him impress you with all that Advanced Darrian Engineering knowledge he has."

     Vonon turns back to face Sylvester,

     "Sylvester, why don't you go with Khea while she looks into getting some dockwork done." Vonon says, as if Sylvester hadn't been listening while Vonon addressed Khea, "If you have any suggestions concerning the projects she's looking into, feel free to offer them to her."

     Vonon gives one of those odd-looking Vargr grins to the Darrian engineer.  Then, with a nod to Sylvester, Vonon steps nearer to his Captain's Chair, and activates the Ship-Wide Inter-Com,

     "Okay, guys, we have officially landed, and the ship is secured--so I'm setting the Port Watch--any volunteers for the first shift?" Vonon says all over the ship, "Sir Walter, I'm sure you're making whatever arrangements as are necessary concerning our cargo--go ahead and draw from Ship's Accounts whatever you need for hiring Stevedores to unload it.  When you're done with the cargo deals, I'll be in my quarters--call me, and we'll go and meet with this Rufus Drango person."

     "Sam--this isn't an
immediate need--but after whatever of our current cargo that was stored aboard the Last Chance has been moved out, I want you and Serge to start prepping the boat for an extended trip.  Assuming we manage to make a deal with Rufus Drango, we're going to be heading towards some ruins buried in an ice pack--so pack cold weather gear.  If we don't have enough--or any--go ahead and buy some.  Put it on the Ship's Account.  Also--and I'm sure you would do this, anyways--but make sure the Last Chance is fully fueled, please."

Kheaiftouaw
player, 675 posts
Aslan outcast
Sun 20 Oct 2019
at 16:14
  • msg #235

Re: Destination: Invermory

"I will get the quotes and come back to you. You decide what to do next. Once the shipyard starts working we will be stuck in this system for weeks so be clear about what we are going to do".
Reese Hardsimm
player, 74 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Tue 22 Oct 2019
at 23:58
  • msg #236

Re: Destination: Invermory

Having finished his snack Reese wandered onto the bridge and leaned against the bulkhead out of the way near the hall. When Vonon assigned Sam and Serge to prep the ship's boat for travel he stepped forward to offer his services.

"Captain, in addition to my medical skills I have a Second Class rating in piloting small craft. Unless anyone needs a boo-boo kissed I'd like to volunteer to help prep the boat."
Walter Zeller
player, 591 posts
Merchant/Noble
Wed 23 Oct 2019
at 01:05
  • msg #237

Re: Destination: Invermory

Vonon Ronkunu:
</Brown> Vonon says all over the ship, <Brown>"Sir Walter, I'm sure you're making whatever arrangements as are necessary concerning our cargo--go ahead and draw from Ship's Accounts whatever you need for hiring Stevedores to unload it.  When you're done with the cargo deals, I'll be in my quarters--call me, and we'll go and meet with this Rufus Drango<Cursive> person."


"Copy. When you get a chance, I have a few thoughts on some modifications that we might want to consider if we will be planetside for a while." Sir Walter said, as he continued to make the arrangements to sell the cargo.
Samantha Kilgore
player, 521 posts
Pilot and Security expert
With more hidden talents
Wed 23 Oct 2019
at 07:21
  • msg #238

Re: Destination: Invermory

Sam messages back to Vonun "I'll take first watch, so I can work on the job you just gave me..."

She then messages Serge "Hi Serge, if you have any ideas for what we shoud stock up on let me know. If you wanna get some leave in first feel free, I'm gonna be on first watch to work on this though, if you care to join me"
Sylvester Jinx
player, 201 posts
ex-Darrian Confed. Navy
768CB4
Wed 23 Oct 2019
at 13:32
  • msg #239

Re: Destination: Invermory

"Well Kheaiftouaw? What would you like me to start with? Lowberths or blast door?" Sylvester goes to a computer terminal to start searching for quotes to get work done.
This message was last edited by the player at 13:49, Wed 23 Oct 2019.
Serge Baklanov
player, 105 posts
Marine/Scout
Wed 23 Oct 2019
at 13:43
  • msg #240

Re: Destination: Invermory

Samantha Kilgore:
She then messages Serge "Hi Serge, if you have any ideas for what we shoud stock up on let me know. If you wanna get some leave in first feel free, I'm gonna be on first watch to work on this though, if you care to join me"


Serge answered:
"I'm fine to stay on board for the first watch. And I'll see what environmental gear can we get here".
Vonon Ronkunu
player, 587 posts
Vargr and Spacer
ex-Patrol Commander
Thu 24 Oct 2019
at 19:07
  • msg #241

Re: Destination: Invermory

     "Okay, Sam, if you want First Watch, it's yours."

Reese Hardsimm:
Having finished his snack Reese wandered onto the bridge and leaned against the bulkhead out of the way near the hall. When Vonon assigned Sam and Serge to prep the ship's boat for travel he stepped forward to offer his services.

"Captain, in addition to my medical skills I have a Second Class rating in piloting small craft. Unless anyone needs a boo-boo kissed I'd like to volunteer to help prep the boat."

     "Yeah, sure," Vonon responds, "Just check in with Sam--that is, Samantha.  As Chief Pilot, she organizes all Piloting and Ship's Boat operations.  Let her know you want to help out."
Kheaiftouaw
player, 676 posts
Aslan outcast
Thu 24 Oct 2019
at 23:27
  • msg #242

Re: Destination: Invermory

Sylvester Jinx:
"Well Kheaiftouaw? What would you like me to start with? Lowberths or blast door?" Sylvester goes to a computer terminal to start searching for quotes to get work done.

Without hesitation Khea says "Low Berths of course"
Sylvester Jinx
player, 205 posts
ex-Darrian Confed. Navy
768CB4
Fri 25 Oct 2019
at 13:15
  • msg #243

Re: Destination: Invermory

Sylvester checks on the availability of low berths and how much for them to get installed. The cost and expense should not be too bad as they are portable individual units that 'plug in'.
This message was last edited by the player at 15:00, Sun 27 Oct 2019.
Vonon Ronkunu
player, 588 posts
Vargr and Spacer
ex-Patrol Commander
Sat 26 Oct 2019
at 05:42
  • msg #244

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 243):

     Vonon heads back to his quarters.  But, as the door to his quarters slides closed behind him, he has a thought about the task Khea has set for herself.  As his thought isn't, exactly, critical, he decides to send her a text message, rather than bother her via comm.

     Pulling his transceiver from the belt pouch were he usually keeps it locked down1, activates the screen, and starts typing his thought,

COMM STARTS>>>Khea, just thought, where you want to put Low Berths?  How about one of Deck 2 Special Handling Bays?  I'm thinking starboard-side, forward.  Behind the Lift--access hatch aft of lift, low berths forward of lift, cabinets for med equipment & lockers for personal gear of cryo-sleepers along walls leading from access hatch, around lift, to low berth area.  What do you think?  Feel free to call me if you have other ideas.<<<COMM ENDS

     Finished, Vonon sends the text.



OOC:
     Technically, I guess, as a text to a just one individual, I could have sent this as a 'Private Message To...', but I posted it publicly so everyone could--if you want--express any opinions you have on the subject.  Just remember!  In this thread the text would have been exclusive to Khea only.  If you want to express any ideas on where to put the Low Berths, or how many Low Berths you think we need (which could change where we need to put them), then go have your say in the OOC Thread.  Not Here! ^_^

1 = Vonon actually has a pair of comm-dots--one behind his left ear and one on his throat, left side of his larynx--sync'd to the transceiver unit.  His transceiver has an internal Comp/1, constantly running Interface/0 and Security/1

Kheaiftouaw
player, 677 posts
Aslan outcast
Sat 26 Oct 2019
at 21:05
  • msg #245

Re: Destination: Invermory

Standing behind Sylvester to see what he is doing Khea notices her communicator beeping. Seeing that it us a message form Vonon she leaves the bridge to read it.

>>>Yes, the special handling bays would be a good place for the berths. Maybe a bit too deep in the ship in case you want to take on passanger. But the ships locker are directly above them so we would not even need new ones.<<<
Serge Baklanov
player, 106 posts
Marine/Scout
Mon 28 Oct 2019
at 14:29
  • msg #246

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 238):

- Unless we are going for recreational mountaineering or hardcore survival tests, I think heatsuits (ID 02/61997), 350 Cr each, are all that we need to add to our locker inventory, - Serge reported to Sam and Vonon. - The heatsuits will handle -60 Celsius, and anything colder would require vacsuits / HEVS anyway.
This message was last edited by the player at 14:29, Mon 28 Oct 2019.
Veronika
NPC, 6 posts
Fembot-3000
Steward, Legal, Medic
Fri 1 Nov 2019
at 19:51
  • msg #247

Re: Destination: Invermory

"No, Samantha, you do not jump out an airlock holding a book," Veronika replied to Sam in Walter's Office.

"There are six chapters that explain how you ascend. It involves meditation, diet, specific exercises, and consuming certain herbs. In many ways, it is much like a martial art. You can't expect to break a board without the proper training."
StarMaster
GM, 976 posts
Fri 1 Nov 2019
at 20:42
  • msg #248

Re: Destination: Invermory

The following items are all available at the listed prices.


Low berths = 50,000Cr, .5 tons of space.

Re-entry capsule = 20,000Cr, .5 tons of space
Re-entry pod = 150,000Cr, 1 ton of space

Blast door = 100,000Cr, 2 tons of space and will take 1 week to install as the bulkhead needs to be reinforced to handle the bisected sliding door.

Heatsuit = 350Cr, at least 100 are available.


Meanwhile, Sam and Serge remain on the ship on First Watch, tentatively watching the standard starport services... hooking up the umbilical for power, water and waste, plus refueling. Most ships have security systems to prevent anything bad being done to the ship via the umbilical. For example, the power input cannot be overloaded; the ship's system automatically shuts off the connection if too much power is detected.

Likewise, ship sensors monitor the refueling process to make sure that the fuel is pure and that you get what you are paying for.

There just aren't too many starports where this needs to be monitored... usually Class C or lower. After all, anything else would be bad for business.


At the same time, the ship can be locked down to not allow unauthorized personnel aboard, and the starport security (CCTV and patrol guards) cover the surrounding area. Still, it never hurts to err on the side of caution. There's almost always a loophole for someone to exploit.
Pablo Esteban Ryzov
player, 291 posts
End 8, Str 6, Dex 9
Gun for hire
Sat 2 Nov 2019
at 14:37
  • msg #249

Re: Destination: Invermory

He couldn't really say why, but he felt some sort of responsibility for Evelyn. Perhaps it was because he saw the same haunted, faraway look in battle survivors... the 'why me?' and 'what do I do now?' thought processes. It wasn't always 'survivor's guilt'--more like the old 'shell shock' mental disorder. Though, even that terminology was a bit misleading. 'Disorder' tended to make one think you had a problem when, in reality, it just meant you weren't thinking normally any more. Some people could work through it on their own; others needed help.

He wasn't sure if either of those were in play with Evelyn, but she kept to herself a bit too much.

On the other hand, it just may have been that he was a bit of a loner, too. 'Misery loves company' or 'birds of a feather' attitude.

So, he found himself in Engineering, knocking on the door of whatever compartment Evelyn hung her hat (or head) in.

"Yo! Can Evelyn come out and play?" he called out.

"We're going to be on planet for at least a day. It wouldn't hurt to stretch your legs a bit, get out of this big old rust bucket for at least a little while."

"I don't expect there're any sights to see that you haven't already seen somewhere else, but you could always restock your lollipop supply or get a shaved ice cone."


That was the best he could come up with as an incentive to lure her out of her cocoon.
StarMaster
GM, 978 posts
Sun 3 Nov 2019
at 17:09
  • msg #250

Re: Destination: Invermory

As Invermory is an agricultural world, little to no effort has been made to control the weather. 'If it ain't broke, don't fix it.'

Some minor terraforming has been used to alter weather patterns in certain areas.

The downport isn't enclosed so the weather at the port and startown, as well as the surrounding city and region, is typical for the area, which is a plateau in the southern hemisphere just south of the equator. The elevation of the plateau keeps the weather from being too hot.

There's not a lot of agriculture on the plateau... mostly localized products that can be grown in greenhouses. Weather forecast is warm and sunny, some afternoon showers for the next two days, then clear and sunny sightly higher temperatures.

The starport is almost twice as large as normal due to the large number of warehouses and staging areas for bulk agricultural and organic products.
Samantha Kilgore
player, 522 posts
Pilot and Security expert
With more hidden talents
Mon 4 Nov 2019
at 15:12
  • msg #251

Re: Destination: Invermory

Bridge, On Watch

As Serge and her kept watch, Sam thought more about the exploration they were embarking on, and the relation to the Ascendors. This made her slightly distracted, but in response to Serges suggestions, she span her chair around to him on the Bridge.

"Good ideea Serge. But I think what V meant by an extended visit, is that we need to consider setting up some sort of base camp. So the suits will be good, but we'll need to consider getting shelters, big enough to cook and sleep in, but also possible some processing room for any things we encounter. As well as the stuff to cook with and sleep in, and the potentially rations. We might also need to think about on planet transport. I'm assuming you might have more experience of all that then me having been in the Scouts? I mean, were you involved in any planet side survey trips?"
Serge Baklanov
player, 107 posts
Marine/Scout
Tue 5 Nov 2019
at 12:00
  • msg #252

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 251):

- Well... Not as a scout, but as a marine, I can say definitely that under any circumstances I can think of, our best "base camp" in hostile environment would be the spaceship itself. We can use the launch as a temporary base (oxygen/heat/water/food/energy source) for one-day expeditions, and we should relocate the spaceship closer to the point of interest if we really need a more permanent base on site. Unless we are in a No-Fly-Zone covered by SAM sites or other threats actively looking to seek and destroy airborne targets, of course. And if we are, then the environment is our least problem.
- One corner situation which may be possible, - Serge added after some thinking, - If government of a planet does not allow landings outside of starport (not our case since there is no official starport on Coventry anyway), then our best option is to rent VTOL aircraft (or ATV) and equipment in the local starport, which most likely will be more specifically suited for the given planet, rather than bought elsewhere.
- Finally, if we are talking about an emergency situation, like a crash landing, similar to that the adventurers from the poem suffered, then our best bet by a wide margin would be a long-range communication device, capable to reach orbit or nearest settlement. Plus heatsuits for added comfort, - Serge smiled. - And, if we are still talking about emergency equipment on a populated planet, I would prefer operational air/raft above anything else of the comparable mass or cost.
This message was last edited by the player at 21:32, Tue 05 Nov 2019.
Reese Hardsimm
player, 76 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Tue 5 Nov 2019
at 15:53
  • msg #253

Re: Destination: Invermory

Reese went to check in with Sam and overheard the conversation about setting up a base camp.

"I could check the downport for some prefab shelters; I was shopping for one to put in the hold before coming aboard after hearing there may not be enough cabin space." Reese offers. "There's a few models that are quick to assemble, can provide decent shelter for all of us and have a modular design that lets you expand and connect them."
Sharik Kaagira
player, 390 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 5 Nov 2019
at 18:19
  • msg #254

Re: Destination: Invermory

Sharik hummed a light tune that was a simple two part harmony from a long dead Solomani composer, while she waited near the the airlock closest to Indy's quarters.  The diminutive astrogator had on one of her tailored jumpsuits with short groat-skin jacket.  A small sling bag was thrown over her shoulder, which looked stuffed with some extra clothing and gear (just in case the weather got funky on them).  She quickly texted her shopping cohort as she knew Ms. Kumar's p-comm id by memory and then brushed a lock of auburn hair aside when she placed her mirrorshades over her eyes so that she could circuitously monitor the ship's internal and external sensor feeds for positional data on the crew.  Not that she was tracking them specifically ... well, except maybe for Indy ... but, it wasn't like Shar was foreign to the concept of either surveillance or sensory data analysis.

Besides, she always had the core crunching away on preliminary astrogation scenarios.  You never knew where you might need to go next.  And Sharik always loved the patterns that were inherent in the polymorphic mappings of the shifting eigenvalue solutions to the massively multivariate problem that was proper jump transition calculations.  Such geeky fascination is what made her the experienced astrogator that she was.

++Yo, Girlfriend!++ she prompted one more time over the p-comm channel to her fellow courier.  She was pretty sure that there was enough time before Sir Walter's broker meeting, if Indy was still serious about apprenticing with their on-board arbitrage master.

Then she pinged the wider distribution list of the crew channel, ++Headed on station.  Any shopping requests? Or anyone else going to stretch their legs or otherwise engage in retail therapy?++  In her experience, it never hurt to ask.
Inderpal Kumar
player, 115 posts
Tharillian
Ex-Scout
Tue 5 Nov 2019
at 21:55
  • msg #255

Re: Destination: Invermory

Indy heard another text alert come through on her device and picked it up. She'd been busy packing for shore leave with music blaring in her room and hadn't heard the initial alert.

A minute after Sharik had sent her message, Indy arrived. She was dressed in culotte trousers, a light jacket and a silk shirt. A sports bag was over her shoulder and she was wearing sunglasses.

"Hey, Sharik!" Inderpal said as she walked over to her, "I was going to hit up the local water park. After so long with just freshers, a girl really wants to get truly soaked while having a few drinks. Would you be up for that?"
Kheaiftouaw
player, 678 posts
Aslan outcast
Wed 6 Nov 2019
at 00:40
  • msg #256

Re: Destination: Invermory

Surprised at the reasonable prices at this place Khea sends a message to Walter

>>>Vonon wants some Low Berths and other things installed and this will of take up some space. How many tons can we spare without affecting our revenue too much. Do you have made any commitments we have to take into account before reducing our fright capacity?<<<
Walter Zeller
player, 594 posts
Merchant/Noble
Wed 6 Nov 2019
at 01:52
  • msg #257

Re: Destination: Invermory

Sharik Kaagira:
Then she pinged the wider distribution list of the crew channel, ++Headed on station.  Any shopping requests? Or anyone else going to stretch their legs or otherwise engage in retail therapy?++  In her experience, it never hurt to ask.


++Yes, as I will be busy with my version of "therapy", can you pick up a half dozen Salvage suits with all of the attachments? See if they are willing to toss in training materials as part of the deal.++ Sir Walter said over the channel.
Book 7:Merchant Prince pg. 113. 20,950 each
Reese Hardsimm
player, 77 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Wed 6 Nov 2019
at 03:16
  • msg #258

Re: Destination: Invermory

Sharik Kaagira:
Then she pinged the wider distribution list of the crew channel, ++Headed on station.  Any shopping requests? Or anyone else going to stretch their legs or otherwise engage in retail therapy?++  In her experience, it never hurt to ask.


Reese taps his comdot and responds "I'll be headed down as well, we need a few supplies for the boat. Catch up with you for lunch?"
Sharik Kaagira
player, 392 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 6 Nov 2019
at 07:15
  • msg #259

Re: Destination: Invermory

Sharik appeared to be extremely happy with the wealth of responses that were returned to her almost immediately.  She gave a thumbs-up to Indy, even though the cosmopolitan dilettante appeared not to be dressed for the water park.  Apparently, she was more than willing to pony up for a new swimsuit (or whatever passed as fashionable water-wear - even if that was nothing or next to nothing) as the situation presented itself.

Her fingers darting over the display on her dataglove blasted a quick text response to Reese in the affirmative, ++You're on...++ and the auburn-haired ex-operative sent a request on her virtual agent to start hunting for appropriate dining locations nearby.  Shar didn't bother to tell Hardsimm that Indy might be joining (if she wanted to, of course), letting that be a potential surprise for the man; Shar'd never known a spacer to pass up the chance to hang with yet another pretty woman when the opportunity presented itself.

And with a tap on her earpiece, the Longshot Enterprises corporate secretary responded in kind to Walter, "Roger that.  Six salvage suits with all the fixin's.  Got it."  And yet another shard of her virtual agent's presence was sent spiraling out on search for suitable... er... hard suit shops.  Even with all of the busy work, Sharik was happy and once the line was closed went back to humming the two-part harmony even as potential locations and routes began to pop up on the HUD projection in her glasses.
Samantha Kilgore
player, 524 posts
Pilot and Security expert
With more hidden talents
Wed 6 Nov 2019
at 08:34
  • msg #260

Re: Destination: Invermory

Sam responded to Sharik "On duty. Bring us back some take out. And some locally produced alcohol - its important to take part in local culture when visiting..."

responding to Serge and Reese Sam said "Good points Serge, I'm not sure how V wants to run this, so will check with him before we splash out on things we don't need. And thanks for the offer Reese - feel free to check out prices, but I'd hold off buying anything for now. We're not poor, but still I dont wanna waste cash."

Sam comms Vonun

ooc are we goona sort out the shopping list and how to run the trip in OOC? Or
Walter Zeller
player, 595 posts
Merchant/Noble
Wed 6 Nov 2019
at 12:07
  • msg #261

Re: Destination: Invermory

++Thank you Sharik!++ Sir Walter replied to her and then went back to work dealing with the cargo.
Sylvester Jinx
player, 209 posts
ex-Darrian Confed. Navy
768CB4
Wed 6 Nov 2019
at 13:41
  • msg #262

Re: Destination: Invermory

Sylvester informs Khea of what he found as far as prices for things wanted went:

Low berths = 50,000Cr, .5 tons of space.

Re-entry capsule = 20,000Cr, .5 tons of space
Re-entry pod = 150,000Cr, 1 ton of space

Blast door = 100,000Cr, 2 tons of space and will take 1 week to install as the bulkhead needs to be reinforced to handle the bisected sliding door.

Heatsuit = 350Cr, at least 100 are available.


It was up to someone else to make the decision to do something.
Walter Zeller
player, 596 posts
Merchant/Noble
Thu 7 Nov 2019
at 00:52
  • msg #263

Re: Destination: Invermory

Kheaiftouaw:
Surprised at the reasonable prices at this place Khea sends a message to Walter

>>>Vonon wants some Low Berths and other things installed and this will of take up some space. How many tons can we spare without affecting our revenue too much. Do you have made any commitments we have to take into account before reducing our fright capacity?<<<


+++No pending commitments at this time Khea. I was expecting that we will be here a while and do not plan on getting cargo until we are about ready to lift off. First it depends on how much the Captain wants to change on the vessel. Since we do not do any mining, the mining drone bay could be replaced without too much effort. How many low berths is he looking to add? As an option, we could add them into the launch for an emergency, turning it into a lifeboat, but that limits its other uses.

I have a few things that I was thinking we could use on the Longshot. Given the tremendous power this ship has, a towing cable might be useful. It would take up 6 tons or so and give us the option to haul any derelicts we come across up to roughly 2,400 tons or so.  We have 135 tons of cargo space on the ship and 13 on the launch. I would say that he has 15 tons to play with on the ship. Any more and it will have to come out of other areas. Copy?+++
Sir Walter said.
Kheaiftouaw
player, 679 posts
Aslan outcast
Sat 9 Nov 2019
at 01:49
  • msg #264

Re: Destination: Invermory

Walter Zeller:
Kheaiftouaw:
Surprised at the reasonable prices at this place Khea sends a message to Walter

>>>Vonon wants some Low Berths and other things installed and this will of take up some space. How many tons can we spare without affecting our revenue too much. Do you have made any commitments we have to take into account before reducing our fright capacity?<<<


+++No pending commitments at this time Khea. I was expecting that we will be here a while and do not plan on getting cargo until we are about ready to lift off. First it depends on how much the Captain wants to change on the vessel. Since we do not do any mining, the mining drone bay could be replaced without too much effort. How many low berths is he looking to add? As an option, we could add them into the launch for an emergency, turning it into a lifeboat, but that limits its other uses.

I have a few things that I was thinking we could use on the Longshot. Given the tremendous power this ship has, a towing cable might be useful. It would take up 6 tons or so and give us the option to haul any derelicts we come across up to roughly 2,400 tons or so.  We have 135 tons of cargo space on the ship and 13 on the launch. I would say that he has 15 tons to play with on the ship. Any more and it will have to come out of other areas. Copy?+++
Sir Walter said.


>>>A towing cable? Who uses towing cables on spaceships? Especially considering the acceleration the Long Shot has. And we wouldn't be able to jump anyway with something that big in tow.

Besides the low berths he wants also some other modifications like bulkheads and escape pods, although I will try to talk him out of the it. I won't place an order anyway before we don't know if we need the ship in the next few weeks or not.<<<

Sylvester Jinx
player, 213 posts
ex-Darrian Confed. Navy
768CB4
Wed 13 Nov 2019
at 18:15
  • msg #265

Re: Destination: Invermory

"How many low berths is he looking for? They are 50k credits each and weigh half a ton. Re-entry capsule = 20,000Cr, .5 tons of space, Re-entry pod = 150,000Cr, 1 ton of space required. Blast door = 100,000Cr, 2 tons of space and will take 1 week to install as the bulkhead needs to be reinforced to handle the bisected sliding door. Heatsuit = 350Cr, at least 100 are available. What do we do?"
Sylvester Jinx
player, 215 posts
ex-Darrian Confed. Navy
768CB4
Sun 17 Nov 2019
at 18:30
  • msg #266

Re: Destination: Invermory

Sylvester calls Vonon on the comms and relays his question when Khea ignores him. "How many low berths are you looking for Captain Vonon? They are 50k credits each and weigh half a ton. Re-entry capsules are 20,000Cr, and half ton of space, Re-entry pod is 150,000Cr, 1 ton of space required. Blast door is 100,000Cr, 2 tons of space and will take 1 week to install as the bulkhead needs to be reinforced to handle the bisected sliding door. Heatsuit are 350Cr, at least 100 are available. What do we do?"
Vonon Ronkunu
player, 605 posts
Vargr and Spacer
ex-Patrol Commander
Mon 18 Nov 2019
at 03:10
  • msg #267

Re: Destination: Invermory

Sylvester Jinx:
Sylvester calls Vonon on the comms and relays his question when Khea ignores him. "How many low berths are you looking for Captain Vonon? They are 50k credits each and weigh half a ton. Re-entry capsules are 20,000Cr, and half ton of space, Re-entry pod is 150,000Cr, 1 ton of space required. Blast door is 100,000Cr, 2 tons of space and will take 1 week to install as the bulkhead needs to be reinforced to handle the bisected sliding door. Heatsuit are 350Cr, at least 100 are available. What do we do?"


COMM STARTS>>> "OhUh, well, um, I don't know." Vonon responds via comm, "The Low Berths were something that was brought up in a meeting, a while back...and while I kinda remember thinking they were a good idea, I don't actually remember what they were suggested for.  Other than storage of the critically injured or ill.  So...threeFour?  Yeah, maybe four--keep the tonnage even.  Khea was paying more attention than I was."

     "But I want that Blast Door!  I think things look good for us to be on-planet for around a week, so go ahead with that project."

     "My preference would be to go with Re-Entry Pods, but I'm happy leaving that in the Chief Engineers hands.

     "So....All of that would only come to eight-hundred Grand, plus berthing and fueling costs.  The Ship can handle that.

     "Oh, and leave the heatsuits to Sam and her crew--they are handling supplies for our proposed excursion."
<<<COMM ENDS
Sylvester Jinx
player, 216 posts
ex-Darrian Confed. Navy
768CB4
Mon 18 Nov 2019
at 13:26
  • msg #268

Re: Destination: Invermory

Sylvester contacts Sam and tells her about the heat suits and Khea about the low berths and escape pods.

Comm starts>>>>"Sam? I found Heat Suits for 350 credits each and there are over 100 suits available so we'll be good when you are ready to acquire them."


"Khea, I found Low berths for 50k credits and a half ton each, Captain said he wanted four. As far as Re-entry pods and capsules go, he said he preferred pods but would leave it up to you. He wants the Blast Door installed ASAP. Cost is 100kcr."

<<<< Comm ends.
This message was last edited by the player at 17:04, Mon 18 Nov 2019.
Valeska Brandenberg
player, 89 posts
Mon 18 Nov 2019
at 16:58
  • msg #269

Re: Destination: Invermory

Valeska seeks out the various crew members before they leave the ship.

"Before we commit to putting the ship on downtime for the repairs, shouldn't we find out more about what we think we are going to do?" she asks the others.

"I think Vonon has jumped the gun a bit by thinking that this old research facility is this planet. Too many satellites and orbiting ships and whatnot for this place to have gone unnoticed while we diddle around."

"I've got a feeling it's on Coventry. Makes more sense. From what I've been able to find out, there isn't much surveillance of the planet itself. All the sensors are there to detect anything trying to get in."

Inderpal Kumar
player, 119 posts
Tharillian
Ex-Scout
Mon 18 Nov 2019
at 21:38
  • msg #270

Re: Destination: Invermory

Inderpal left the ship and made her way into the main terminal with Sharik. After going through the security scan, a painless process, she found a bus going to the local waterpark and paid Sharik's fare as well as her own.

"Is this your first time on Invermory?" she asked Sharik.
Samantha Kilgore
player, 526 posts
Pilot and Security expert
With more hidden talents
Tue 19 Nov 2019
at 08:35
  • msg #271

Re: Destination: Invermory

Sam acknowledges Sylvesters call and then passes it on to Serge "Something for you to be aware of. Based on what V's told me, you should look into various options for a base camp - up to and includign semi-permanent huts, and all the kit that goes with those. Come up with a range of different options, and we'll let V call it."

In between chatting and mesaging, Sam has been working on her screen.

ooc

08:34, Today: Samantha Kilgore rolled 7 using 2d6+2 with rolls of 3,2.  Investigate 1 Int 1. Researching Nightwolf

Kheaiftouaw
player, 680 posts
Aslan outcast
Tue 19 Nov 2019
at 23:12
  • msg #272

Re: Destination: Invermory

In reply to Valeska Brandenberg (msg # 269):

Oh don't worry, I have no intention of ordering any modifications before we do not know how we proceed, no matter what our captain wants.
Serge Baklanov
player, 110 posts
Marine/Scout
Wed 20 Nov 2019
at 09:03
  • msg #273

Re: Destination: Invermory

Samantha Kilgore:
Sam acknowledges Sylvesters call and then passes it on to Serge "Something for you to be aware of. Based on what V's told me, you should look into various options for a base camp - up to and includign semi-permanent huts, and all the kit that goes with those. Come up with a range of different options, and we'll let V call it."


- Okay... In case of recreational glacier crawl and tomb raiding, I would recommend in addition to the heatsuits (all items are TL 10 or below):

Personal gear:
02/24300 ICE TERRAIN KIT $50
02/81858 CLIMBING HOIST $175
02/15653 CLIMBING KIT $500
02/72004 BIVVY PACK $150
03/0897 COLD LIGHT LANTERN $20
02/31740 INERTIAL LOCATOR $1 200
02/59820 SURVIVAL KIT $50
03/64809 GEIGER COUNTER $400
03/20642 LIGHT INTENSIFIER GOGGLES $1 250
03/56789 TL 8 Radio Transceiver 5 km $75
03/56789 TL 9 Radio Transceiver 500 km $500

Group gear:
02/18339 HABITAT MODULE $20 000
02/28143 GRAPNEL LAUNCHER $100
03/56789 TL 9 Laser Transceiver 500 km $2 500
03/56789 TL 9 Radio Transceiver 5000 km $5 000
06/54864 LASER CUTTING GEAR $4 000
05/87820 CENTURION BATTLE ROBOT $10 000 000 (just kidding)
Sylvester Jinx
player, 218 posts
ex-Darrian Confed. Navy
768CB4
Wed 20 Nov 2019
at 13:26
  • msg #274

Re: Destination: Invermory

I want a Centurion Battle robot! Sylvester says with a chuckle. ;-)
This message was last edited by the player at 13:28, Wed 20 Nov 2019.
Vonon Ronkunu
player, 608 posts
Vargr and Spacer
ex-Patrol Commander
Fri 22 Nov 2019
at 04:26
  • msg #275

Re: Destination: Invermory

[ABOARD I.A.F. LONGSHOT, INVERMORY DOWNPORT]

(Vonon is dressed like the image below, just with a Vargr body-shape.  And Yes, that is what the actual color "Puce" is.)

      Vonon steps out of his quarters (yes, he might be visible to anyone still on the Bridge), pauses a moment to run the stubby claws of his right and through the mop of auburn-colored fur on the top of his head one last time.  Then with his black, visor cap tucked firmly under his left arm, Vonon walks the few steps aft down the passageway, to stop at the door to Sir Walters cabin.

     Vonon has chosen what he believes to be his best 'Successful Commercial Space Captain' suit to go and meet Drango in...

     Vonon is wearing a double-breasted jacket of worsted woolen serge in puce, with seven silver buttons on each side, and silver piping along the hem and breast seams.  A turquoise silk ascot cascades from under his chin over and onto the jacket--and though it cannot be seen, Vonon is wearing a white cotton shirt, under the jacket.

     Bright lime green gabardine trousers are tucked into his flat-black, calf-length Space Boots.  A white sateen cape, with pale gray lining, rests upon his shoulders.

     Vonon stands outside Sir Walters's door, and presses the annunciator,

     "Sir Walter?  It's Vonon.  Ready to go when you are, Sir."




OOC: I got yer Battle Robot right here!  ^_^
Serge Baklanov
player, 111 posts
Marine/Scout
Fri 22 Nov 2019
at 08:31
  • msg #276

Re: Destination: Invermory

Vonon Ronkunu:
     Vonon has chosen what he believes to be his best 'Successful Commercial Space Captain' suit to go and meet Drango in...


- Captain, you are irresistible, - said Serge in a dead serious voice and an impenetrable countenance. - The contract is ours.
Walter Zeller
player, 600 posts
Merchant/Noble
Fri 22 Nov 2019
at 12:12
  • msg #277

Re: Destination: Invermory

Sir Walter stepped out of the doorway, dressed in his usual business attire. Seeing Vonon's choice of clothing, he cocked an eyebrow but said nothing. "Ready to go. Let us see what Drango has to say." he said, closing his door.
Vonon Ronkunu
player, 609 posts
Vargr and Spacer
ex-Patrol Commander
Sat 23 Nov 2019
at 01:06
  • msg #278

Re: Destination: Invermory

In reply to Walter Zeller (msg # 277):
[ABOARD I.A.F. LONGSHOT, INVERMORY DOWNPORT]

     Vonon nods acknowledgement to Sir Walter, then takes his cap (black patent leather bill and band, the cap being a softer leather in matte black, trimmed with gold braid, and an almost over-sized Longshot ship patch--a finned Rocket over an Atom symbol, both in gold-color--centered on the front peak of the cap) from under his left arm and sets it--at a jaunty angle--atop his head, between his ears.  Then he reaches for his transceiver, taking it out of it's pouch on his belt, under the jacket.

     Vonon pulls open the thin display screen to reveal the devices default screen, then he starts typing commands with his right hand as he and Sir Walter walk towards the lift down to Deck 2--by the time they step out of the small lift, and walk forward, towards the main airlock, he's finished whatever he was doing, closes the transceiver, and replaces it in it's pouch.

     "There.  I've arranged us an aircar with a Driverbot for the rest of the day." Vonon says to Sir Walter, "Which reminds me--you aren't bringing your Assistant?  Either of them?  I would have thought you'd at least bring the 'Droid--she can record the meeting."
This message was last edited by the player at 01:06, Sat 23 Nov 2019.
Walter Zeller
player, 601 posts
Merchant/Noble
Sat 23 Nov 2019
at 01:23
  • msg #279

Re: Destination: Invermory

"I was thinking of that but decided against it. To get her back to full use, it going to run a few million credits and we need to take her to a high tech system that can to the job." Sir Walter said.  "With both of us, we are more then likely to remember it, also, my ever present computer in case I need to document something."
Vonon Ronkunu
player, 610 posts
Vargr and Spacer
ex-Patrol Commander
Sat 23 Nov 2019
at 03:07
  • msg #280

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 278):
[ABOARD I.A.F. LONGSHOT, INVERMORY DOWNPORT]

     Vonon stops short, just outside the Main Airlock area,

     "Wait--the 'Droid is broken?"
Walter Zeller
player, 602 posts
Merchant/Noble
Sat 23 Nov 2019
at 23:06
  • msg #281

Re: Destination: Invermory

"Yep, she has a glitch, a fracture in the vocalizer crystal causing a speech impediment. The vocalizer can be replaced, but she will have a new voice. The crystal can be replaced for a higher cost if I want the voice to stay the same. The bigger problem is her "brains". Fixing her main processor will take most of a day and a good chunk of money. It seems that her memory switches between tasks, requiring more time for her to make sure the data is correct." Sir Walter said, having very little knowledge of robots and such.
Vonon Ronkunu
player, 611 posts
Vargr and Spacer
ex-Patrol Commander
Sun 24 Nov 2019
at 01:33
  • msg #282

Re: Destination: Invermory

In reply to Walter Zeller (msg # 281):
[ABOARD I.A.F. LONGSHOT, INVERMORY DOWNPORT]

     "Oh." Vonon says, moving to follow Sir Walter,

     "But...she's reliable, right?" Vonon asks, as they enter the Main Airlock and start walking down the entry ramp,  "It just takes the 'Droid longer to process tasks--but it's results are reliable.  Right?  I mean, we're not in any danger of it telling us one thing, but we walk into something else...?"

     "So, then, if it needs the repairs you just mentioned, what's the 'Droid's baseline Tech?  What level of technology will we have to go to get it fixed?"
Walter Zeller
player, 603 posts
Merchant/Noble
Sun 24 Nov 2019
at 02:53
  • msg #283

Re: Destination: Invermory

"The hard part is getting the required technology and technician to repair her. They could not do it on your homeworld. Hell, we could not even get the cooking or housekeeping bots you wanted. Carrill might be able to do it as none of the systems in this subsector will be able to do the job." Sir Walter said. "Gerim or Concorde in the Caledon subsector will also fit the bill, if there are no prohibitions on artificial beings. However, if they can not do it, then there are no other places in Reaver's Deep sector that can."

"As to reliable, I have no clue. If she was an engine, I could give you a better answer, I have no idea about robots."  He said with a shrug.
Vonon Ronkunu
player, 612 posts
Vargr and Spacer
ex-Patrol Commander
Sun 24 Nov 2019
at 08:40
  • msg #284

Re: Destination: Invermory

In reply to Walter Zeller (msg # 283):
[OUTSIDE I.A.F. LONGSHOT DOCKING BAY, INVERMORY DOWNPORT]

     Vonon walks the rest of the way off the ship, and then out of the docking pit, in silent thought.  Just as Vonon and Sir Walter step out onto the travelway, outside the dock, Vonon speaks up,

     "What about planet Kingston?" Vonon asks, "Seven parsecs rimward, or four Jump-Two's.  It's an independent star-state on the Confederation of Duncinae's rimward frontier.  Their technological capability is...uh...it's in the Average Stellar Community range....a Level C technology classification, I think.  Maybe something could be done there...?"

     "Ah.  Here's our transport, I believe." Vonon points at a large aircar that's landing near them--the large size being typical for a Tech A(10) contragravity vehicle--it appears to be high-end, but not anything of 'Luxury' status.

     Vonon steps closer to the vehicle--nobody can be seen inside, through the darkened windows,

     "Captain Vonon Ronkunu and Sir Walter Zeller, from the IAF Longshot." Vonon says to the vehicle, as he pulls out his transceiver, opens it, and calls up some data, "Contract number....Seven-Seven-Three-Delta-Nine-Nine." Vonon adds, then closes the transceiver and puts it away.

     The rear passenger door facing them clicks open and rises up.

     "Welcome.  Please enter and take a seat." says a pleasant, but definitely mechanical, voice, "Please be certain to fasten the safety harness, once seated.  State your destination to the driver, when you are ready."
Walter Zeller
player, 604 posts
Merchant/Noble
Mon 25 Nov 2019
at 02:04
  • msg #285

Re: Destination: Invermory

[OUTSIDE I.A.F. LONGSHOT DOCKING BAY, INVERMORY DOWNPORT]
"Nope, Kingston is the same level of technology as Cassandra. We need to take her to a more advanced system." Sir Walter said as he shook his head. "It might be a while before we can get the problem fixed."

Stepping into the transport Sir Walter strapped himself in and once Vonon had done the same, he gave the instructions as to where they were going.
StarMaster
GM, 981 posts
Mon 25 Nov 2019
at 12:00
  • msg #286

Re: Destination: Invermory

Inderpal and Sharik are visiting the local water park, called Splaash! (with 2 a's) It's not on the starport, but just outside it, so it doesn't fall under the extraterritoriality of the starport.


Khea and Sylvester are dealing with acquiring ship supplies, as well as investigating the starship repair facilities on the planet.


Sam, Serge and Reese are prepping the shuttle.



Pablo is still trying to coax Evelyn out of her self-imposed exile in Engineering.


Walter and Vonon are meeting with Rufus Drango.


Horatio, Marcus, Montgomery and Valeska (sounds like a law firm!) are going into startown to do some shopping, drinking and trouble-making... not necessarily in that order.
Sylvester Jinx
player, 220 posts
ex-Darrian Confed. Navy
768CB4
Tue 26 Nov 2019
at 17:38
  • msg #287

Re: Destination: Invermory

Sylvester orders up the blast door for Vonon, giving them the details and setting up a time for them to come and inspect the work area for the installation.
Kheaiftouaw
player, 681 posts
Aslan outcast
Tue 26 Nov 2019
at 20:38
  • msg #288

Re: Destination: Invermory

"YOU DID WHAT???? <Throk>You meddling male</Throk> We don't know if we need the ship soon and you put it into the drydock. And then only for a blast door and not for actual useful things like low berths"
This message was last edited by the player at 20:40, Tue 26 Nov 2019.
Sylvester Jinx
player, 221 posts
ex-Darrian Confed. Navy
768CB4
Tue 26 Nov 2019
at 20:49
  • msg #289

Re: Destination: Invermory

"They can be done at the same time if you want. Captain said to install the blast door. I ordered the work. A time has not been set yet, they need to look to get an estimate of what they need to complete the job, so it isn't set in stone yet. You want me to order 4 low berths now too?"
This message was last edited by the player at 20:50, Tue 26 Nov 2019.
Kheaiftouaw
player, 682 posts
Aslan outcast
Tue 26 Nov 2019
at 21:15
  • msg #290

Re: Destination: Invermory

A blast doors and towing cables. Thats worse than home.

If you let Vonon decide he would want one for each crew member, as if we have unlimited space on the ship.

Four is a round number and if he complains go up to six. Unless he wants to take on passengers we only need the for storage and more people he runs over with the ship.

Sylvester Jinx
player, 222 posts
ex-Darrian Confed. Navy
768CB4
Tue 26 Nov 2019
at 21:21
  • msg #291

Re: Destination: Invermory

"I never got a price for towing cables, we couldn't jump towing, why would we want them? I don't understand that one. I'll check again to see about a price if you want me too. I got no answer on them the first time."
Kheaiftouaw
player, 683 posts
Aslan outcast
Tue 26 Nov 2019
at 21:28
  • msg #292

Re: Destination: Invermory

"Dont dare to mention towing cables to anyone even remotely involved with starships."
Sylvester Jinx
player, 223 posts
ex-Darrian Confed. Navy
768CB4
Tue 26 Nov 2019
at 21:30
  • msg #293

Re: Destination: Invermory

"Aye-aye."
Sharik Kaagira
player, 396 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 27 Nov 2019
at 00:03
  • msg #294

Re: Destination: Invermory

Sharik sauntered along side Indy, idly chatting about ... the weather, the color schemes for the walls of the downport station and beyond.  The auburn-haired ex-operative looked thoughtful for a moment, when the topic of visiting this system before.  Her tone was rather deadpan when she noted, though a light casual smile played on her lips, "I can say, officially, that I have never been to Invermory before."  And she left it at that.

When they reached the security checkpoint to pass out of the neutrality zone of the interstellar starport, the diminutive dilettante was very respectful of the official scanning her documents, but also extremely cordial - even going so far as to greet the man in their native tongue (though that appeared to be one of the few phrases that she knew - though it never failed to surprise Shar, just how far one could get when you knew a few simple greetings plus how to ask for directions to the bathroom in a given language).  She'd obviously taken the measure of the customs agents that had boarded their ship and seemed to have somehow subsequently brushed up on the hierachy of ranks and languages present on the planet.

She cheerfully stood in line greeting other commuters in the line as well as any officials in line by their rank designations displayed.  Sharik wasn't attempting to be overly conspicuous, after all they'd been told to not draw too much attention to themselves.  All of the time her eyes seemed alert, taking in everything that they could.  One never really knew what one might see in a new place, with a fresh set of eyes.  Besides, since they didn't know what they were looking for with respect to Ascendors and Coventry and alien tech, it never hurt to chat up the locals and keep one's eyes and ears open...



[OOC:  I figure it can't hurt to spread a little cheer and goodwill and see what we can see!

  16:01, Today: Sharik Kaagira rolled 8 using 2d6+4 with rolls of 2,2.  Carouse/SOC: spread some goodwill and keep on the lookout! - [roll=1574812874.55884.202604]

Not a great roll, but Shar will spend extra time if it helps ... No need to rush things.]

Inderpal Kumar
player, 123 posts
Tharillian
Ex-Scout
Wed 27 Nov 2019
at 20:20
  • msg #295

Re: Destination: Invermory

Inderpal found directions to the waterpark. It was a quick bus ride away from the downport. A bus ride that required both of them to stand and hold onto the straps, but since both them were fit and healthy adults, this wasn't really a big problem.

Arriving at Splaash! Inderpal took them into the queue for pre-booked tickets and collected a pair of returnable plastic wristbands that contained a key for a locker. She then led Sharik to the ladies' changing room, finding a private cubicle and removing the contents from her bag.

A couple of minutes later, she come out of the cubicle wearing a fairly skimpy bright red bikini with white star patterns dotted around it.

"What do you think?" she asked.
Samantha Kilgore
player, 527 posts
Pilot and Security expert
With more hidden talents
Wed 27 Nov 2019
at 22:01
  • msg #296

Re: Destination: Invermory

Sam carried on monitoring, leaving the ships systems and tapping away at the screen now and again, leaving Serge to his own thing.
Sylvester Jinx
player, 228 posts
ex-Darrian Confed. Navy
768CB4
Fri 29 Nov 2019
at 18:28
  • msg #297

Re: Destination: Invermory

Sylvester ordered 4 low berths to install on the ship as well. Making an appointment to have them delivered in two days to give everyone time to prepare for them. As they are portable, there will be no problem putting them where the captain wants them.
This message was last edited by the player at 18:54, Fri 29 Nov 2019.
StarMaster
GM, 983 posts
Mon 2 Dec 2019
at 15:43
  • msg #298

Re: Destination: Invermory

===== Walter and Vonon Meeting Drango =====

After contacting Rufus Drango that you are on your way, he informs you that he'll meet at the Blue (Event Horizon)... a reasonably upscale restaurant and bar.

One thing that isn't obvious from the vid-call is that Rufus is fairly tall at 6'3". He otherwise looks like a typical middle-aged bureaucrat. Still has a full head of red hair, slightly overweight and dressed in a Nehru-style (current trend on Invermory) dark blue suit with metallic purple pin-striping. Rather than a tie, though, he's wearing a silver ascot.

While his face is a bit swarthy, his eyes are sharp rather than the dull bureaucratic stare you usually see.

The restaurant's hostess escorts you to a private booth near the back where Rufus is waiting.

"You took your sweet old time," he grouses slightly as he gestures you to have a seat.

"Who's your pet?" he nods towards Vonon.

He's a bureaucrat. He relies on the weight of his authority and the underlying rules to deal with people, rather than his personality. What he said wasn't intended maliciously; it's just his reference to the fact that his invitation was to Walter.

However, you notice that there's an small electronic device in the middle of the table, which he now reaches out and touches. If you don't recognize the device, the sudden decrease in the sound level of the restaurant is a dead giveaway: it's a hush field generator.

"Privacy," Drango adds.


===== BACK ON THE SHIP =====

Sylvester orders the low berths to be delivered in two days, but quickly discovers that they are stored in a warehouse only a few hundred yards from the ship. He thinks nothing of it until a cargo lifter bot exits the warehouse with them and deposits them next to the ship.

Sam continues to sift through the various data on the planet... politics, entertainment, personalities, news items, etc. About the only thing that catches her eye is that a dark rock group called the Black Holes have a concert in two days at the local theater. It's newsworthy because the crowds tend to get a bit rowdy and there's talk of putting extra enforcement personnel on duty for that night. The mayor disagrees, the police chief insists, the comptroller doesn't know where the money is coming from, yadda-yadda.


Serge and Reese are prepping the shuttle. It never hurts to do a visual inspection, even though all the sensors tell them everything is ready to go. Seats are working properly, engines are showing green, life support is maxed out. As the supplies get delivered, they see that they are stored and secured in the cargo area. Extra rations and water are stored.

Then it's nap time.


===== Inderpal and Sharik at Splaash! =====

The park has typical water features: a long slide with loops and tunnels (gravity generators augmenting the downward slide so that patrons don't get stuck upside down), wave pools, surfing and boogie board flowrider pools, snorkeling and scuba areas, underwater fish tanks, various high dives, rock climbing walls, half a dozen drink and food stands, three log flume rides, a ferris wheel in a waterfall, and various wading and swimming pools.

It seems to a be a very popular place, though at this time, it's not too busy. School is still in session, and it's early autumn.

At one point, Sharik spots a student field trip to the park. She catches a brief glimpse of 'experiments' being done... buoyancy, waterflow, etc.

Sharik has no problem talking to people. Taciturn and grumpy people don't tend to go to places like this. Not that it's necessarily a social hotspot. She gets a general impression of happy people. No governmental concerns, no military problems, no economic woes. Although it tends to sound like a paradise, it's not really one. There are undercurrents.

One woman has her three children at the park to take their mind off the fact that their father is 'visiting' Coventry. When she realizes that Sharik and Inderpal are off-worlders, she starts dropping hints that she might be willing to pay someone to bring her husband home.

Just after that, Sharik notices that she and Inderpal are being followed. It's very discreet. A man and a woman, bathing suits, tanned lean bodies, not carrying any weapons. Nothing obvious, at any rate. As expected, there aren't many mirrors at a waterpark, but she happens to spot the couple in one of those used to provide a souvenir seller a view of the shop.
Sylvester Jinx
player, 231 posts
ex-Darrian Confed. Navy
768CB4
Mon 2 Dec 2019
at 15:57
  • msg #299

Re: Destination: Invermory

Sylvester fetches the low berths on board to the cargo hold to wait on Vonon to decide where to install or store them until needed. The contractors for the blast door are the last thing to consider until the captain or Khea decide on escape pods or whatever. On the morrow they would inspect the ship to decide about how to install it.
Walter Zeller
player, 606 posts
Merchant/Noble
Wed 4 Dec 2019
at 03:46
  • msg #300

Re: Destination: Invermory

Sir Walter smiled at Rufus as he indicated Vonon. "May I present Captain Vonon Ronkunu, Captain of the Longshot. We have a mutual understanding. He runs the ship and gets me places, I help run the day to day business operations so he has one less headache. Also, he is a much better shot that I am. While your offer is interesting, I do not have the skill set needed to go traipsing across a planet, he and the rest of the crew do. Therefore, he can help advise me in areas that I am unfamiliar." Sir Walter said as he laid things on the table.

"So, lets get down to business, shall we?"
Vonon Ronkunu
player, 616 posts
Vargr and Spacer
ex-Patrol Commander
Wed 4 Dec 2019
at 07:47
  • msg #301

Re: Destination: Invermory

In reply to Walter Zeller (msg # 300):

     Vonon ignores Drango's quip, deciding to let Sir Walter take the lead, here.  He does however, choose to "assist" Sir Walter by smiling and nodding in agreement when Sir Walter mentions that Vonon is the better shot...

It's completely unintentional that Vonon's smile shows too much Fang...
StarMaster
GM, 984 posts
Wed 4 Dec 2019
at 08:12
  • msg #302

Re: Destination: Invermory

Drango nods at Vonon as he's introduced.

"What's this about traipsing across a planet? Why not just land your ship near it?" Rufus responds.

"Hey! Wait a minute! You already know about this? Damn nephew! What a blabber-mouth."

"Still, I can get you something he can't--access to Coventry. I can arrange for you to take a load of supplies there. Maybe even some prisoners. That's why I contacted you, Sir Walter. Whether you're bonded or not, you've got more to lose by screwing up. You know... letting prisoners escape."

"If Mr. Vonon here has documented combat skills, that'll help. Won't need to send any armed guards. That I can sell."

Walter Zeller
player, 607 posts
Merchant/Noble
Wed 4 Dec 2019
at 11:40
  • msg #303

Re: Destination: Invermory

"Let us take a look at your plan and see what we got going." Sir Walter said, reserving judgement on what he was going to charge but it was going to be considerable due to Drago's quip.
Inderpal Kumar
player, 124 posts
Tharillian
Ex-Scout
Wed 4 Dec 2019
at 20:00
  • msg #304

Re: Destination: Invermory

Inderpal had heard the woman making a hint about wanting them to retrieve someone from Coventry and concluded that this was just overcomplicating an already complex situation by adding another 'rescue' mission to an interdicted planet, especially as they didn't exactly need a lot of cash at the moment.

Instead, she headed over to the ferris wheel and made sure that the two of them got a nice drenching before heading to the bar to buy expensive drinks.
This message was last edited by the player at 20:42, Thu 05 Dec 2019.
Kheaiftouaw
player, 684 posts
Aslan outcast
Wed 4 Dec 2019
at 22:14
  • msg #305

Re: Destination: Invermory

Seeing the low berths already being delivered Khea just comments in a resigned voice
"A few days. right? WHatever, just put them into the hold and we will figure out where to install them later once we are sure that the Longshot is not needed for a week"
Vonon Ronkunu
player, 617 posts
Vargr and Spacer
ex-Patrol Commander
Thu 5 Dec 2019
at 01:51
  • msg #306

Re: Destination: Invermory

[THE BLUE, UPSCALE RESTAURANT, PLANET INVERMORY]

     Though Vonon had years of experience during his time with the Space Patrol, he still couldn't completely hold back a reaction when Drango mentioned 'access to Coventry'--though his face remained blank (assuming Drango could even interpret it), his ears folded back for a few seconds, before he regained control.

     ~~What the frell?~~ Vonon thought, ~~He wants us to go to Coventry?  We hit a damn frozen body in Space, find a book we think might lead to a treasure on Coventry--and suddenly this guy comes outta nowhere wanting to send us to Coventry?  It doesn't take a Vargr's nose to tell something stinks about this coincidence.~~

     ~~Let's see what he has to say about that...~~

     "Excuse me, please, Mister Drango," Vonon says in his gravelly voice, "But I thought you wanted to hire us to survey some ruins that had been exposed by a melting glacier?  What, ah, what does that have to do with delivering supplies to the Confederation Prison Planet of Coventry?"
StarMaster
GM, 985 posts
Thu 5 Dec 2019
at 02:29
  • msg #307

Re: Destination: Invermory

"The plan is that I provide the location and the access and we split the profits 50-50," Drango replies.

"We have a limited window. My nephew was on overwatch around Coventry just over a week ago. He's the one that spotted the ruins. He was having issues with his super and decided not to report it. Instead, he notified me."

"Not sure what he thought I could do... he was just spiting his super."

"I'm the one that identified the ruins. Base. As Iltharan."

"Even Brandon thought it was an incursion at first. But he back-checked visuals the previous week and saw that the ice cliff was there then, and wasn't there now. And since the base was still partially covered in ice, it wasn't a big leap."

"No one could have slipped in and dropped the base in the ice. So it had to have been there from before Coventry was a prison."



((OOC: What I get for posting when I'm tired. I look at the star map and Coventry is only about 2cm away... In my head, I was thinking it was just another planet in the same system.))
This message was last edited by the GM at 14:52, Thu 05 Dec 2019.
Vonon Ronkunu
player, 618 posts
Vargr and Spacer
ex-Patrol Commander
Thu 5 Dec 2019
at 04:07
  • msg #308

Re: Destination: Invermory

In reply to StarMaster (msg # 307):

OOC: I so wanted to go ahead and have Vonon respond to this! ^_^
Rufus Drango:
"We have a limited window. My nephew was on overwatch around Coventry three days ago. He's the one that spotted the ruins. He was having issues with his super and decided not to report it. Instead, he notified me."

Three Days ago?  In orbit around a planet that's a Jump/1 away?
Screw the Ruins--I want his ship!  A Jump/1 in only 3 days!

Sylvester Jinx
player, 232 posts
ex-Darrian Confed. Navy
768CB4
Sat 7 Dec 2019
at 15:56
  • msg #309

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 305):

"Yeahhhh, . . . . they delivered a little bit early I guess. They mustn't have wanted to be late."
Walter Zeller
player, 608 posts
Merchant/Noble
Sat 7 Dec 2019
at 19:29
  • msg #310

Re: Destination: Invermory

"Let me make sure that I hear your right, you want us to transport supplies to the prison planet and explore the place. We split what gets found 50/50. That sound right?" Sir Walter said. "What is going to keep us from becoming guests of the State? Being a titled noble only goes so far."  he added before going deep in thought as to what was being offered. Not having any idea about artifacts, trying to get a rough figure on how much they stand to gain gives him an unknown variable in the equation.
StarMaster
GM, 986 posts
Mon 9 Dec 2019
at 18:36
  • msg #311

Re: Destination: Invermory

"Coventry is primarily for political prisoners... trouble-makers for the government," Drango replies. "Yeah, there are some criminals there, but all the petty criminals are imprisoned here or sent to labor camps."

"Besides, you'll have proper authorization. Not forged stuff. Bona fide permission. Sure, you might get arrested if someone questions the authorization, but the worst they'll do is kick you off the planet and ban you from ever coming back. Now, if that's gonna break your bleedin' heart, then the deal's off. I'll find someone else to do it."\

"Anyway, as an authorized rep of the government, if you just happen to spot those old Iltharan base ruin or whatever, it would be your responsibility to investigate them... in case someone was attempting to smuggle a prisoner off planet."

Vonon Ronkunu
player, 619 posts
Vargr and Spacer
ex-Patrol Commander
Tue 10 Dec 2019
at 01:40
  • msg #312

Re: Destination: Invermory

In reply to StarMaster (msg # 311):

     Vonon leans forward, shoving his face out over the table.

     "My heart ain't got time to bleed, Drango." Vonon snarls, exposing teeth, "I'm Captain of an armed starship, and I always give fair consideration to everything."

     "And if this job were as easy as you're pushing it, then why aren't you doing it?  So lose the attitude.  Our concern over the paperwork you will provide to get us onto a prison planet, is warranted.  Your load about it being the responsibility of such a government contractor to investigate something like those ruins sound a little shaky--I'd think that all we'd be required to do is report such a discovery--but I'm willing to take that chance."

     "Just remember this, Mister Drango...if you really looked into Sir Walter, here, before you contacted us, then you know that our ship, the Longshot, isn't just some old freighter with a laser pop-gun!  The Longshot is a former warship--and she still has enough teeth to dig you out of whatever hole you try to hide in, if you try double-dealing with us."

     Vonon swiftly brings his right hand up and slams it onto the table,

     "And we Vargr aren't exactly well known for our forgiving nature.  Screw with us, and I'll let my Aslan Chief Engineer peel you open like a prawn."

     Vonon sits back in his seat,

     "I believe we now understand each others positions.  Sir Walter, if I understand correctly, Mister Drango, here, is offering us a barter deal--he provides us with information and official papers and permits as well as legitimate cover story, and we provide boots on the ground and grunt work, as well as covering the operational costs of the mission.  In return, the value of any and all recovered valuables will be split evenly between us."

     "Is that about it, Mister Drango?"
Walter Zeller
player, 609 posts
Merchant/Noble
Tue 10 Dec 2019
at 03:38
  • msg #313

Re: Destination: Invermory

"Does that about sum it up?" Sir Walter said as he waited for an answer. "How will the value of any artifacts and such be determined? It will be awfully hard to have them independently appraised without undue notice." he added.
Samantha Kilgore
player, 529 posts
Pilot and Security expert
With more hidden talents
Tue 10 Dec 2019
at 10:22
  • msg #314

Re: Destination: Invermory

Sam carries on watching the feeds on the ship, and trawling through increasingly tedious details about the planet as her watch drags on. She gets up and stretches her legs every so often, as well as stocking up on coffee.

When Serge and Reese are done, she ask Serge to update the Shuttles manifest with the new stores, and also to spell her for an hour or so so she can grab some lunch, but apart from that she is happy to let him have down time.
Sharik Kaagira
player, 399 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 11 Dec 2019
at 01:09
  • msg #315

Re: Destination: Invermory

Giving the bikini a long appraising look, she finally let out a low whistle when asked about Indy's choice of attire.  For her own part, Shar wore a nice, functional one piece.  It was made of a dimpled, high-tech material.  She'd spent plenty of time in the water on her homeworld of Gaargir, and tried to keep in shape, though she rarely got a chance to swim.  Still, like riding a grav-bike, much of the muscle memory and regimen was well-ingrained.  A tailored, blouse of shimmery, sheer material covered her shoulders and a wide brimmed hat shaded her face from the sun.  And while most of her electronics were packed away, she still had her earbud and mirrorshades on.

Sharik watched Indy brush off their new Invermory friends with a slightly rueful smile.  But she could understand her young companion's reticence; they'd been given explicit orders to stay out of trouble.  And I mean, in general, what kind of trouble would two young nouveau-riche ingenues at waterpark get into?  It seemed innocent enough to her.

But, of course, Sharik didn't like burning bridges either.  So, she apologized profusely for having to rush off and under the pretense of exchanging holiday cards and such, the lithe, auburn-haired ex-operative jotted down some vital information; like what religious sect the family subscribed to, their address (both electronic and physical), and of course all of the names in the family - especially the father's.  One had to know where to send such missives and not have them go astray.

Then she trotted off to catch up with her scantily (if entirely appropriately) clad companion.  "Time to get nice and wet!" Sharik crooned with a slightly crooked, and more than a touch mischievous, smile playing on her lips.
StarMaster
GM, 987 posts
Wed 11 Dec 2019
at 20:51
  • msg #316

Re: Destination: Invermory

"I think you have a screwed perspective on what Coventry is," Drango responded, apparently not phased by Vonon's diatribe.

"There's no authority on Coventry, there's no ground forces. The people are just dumped there to fend for themselves. Yeah, some supplies are dropped off, but that's food and medical, with some minor luxuries."

"The only military presence is the gunships meant to keep any unauthorized ships away. The people sent there are rabble-rousers... what the government calls dissidents. If anyone gets of Coventry, it's expected they'll return to Invermory and pick up where they left off, although it's always possible that they'll go somewhere else and cause trouble."

"It's nearly impossible for the prisoners on Coventry to build a spaceship, let alone a starship. Even if they worked together to accomplish that, which isn't likely, they simply don't have the resources on the planet to do it."

"So, overwatch isn't concerned about anything on the planet or getting off the planet--they watch out for external intruders."

"The reason I don't do it myself is because I don't own a bloody starship! Any starship going to Coventry has to have a legitimate reason to do so, and pretty much the only way a ship would have one is to drop off supplies or prisoners."

"To fill that bill, you either have to be a known ship and captain or else you have to be above reproach. In the past 48 hours, only Sir Walter fits that criterion."

"The value of what you find will depend on what you find. The Iltharans were known to do experiments in various fields, including biology and physics. Since no one knows what made them abandon their research facilities, it's hard to tell what may have been left behind."

"I'm expecting a formula or two for combat drugs or regen or rejuve or anagathics. But who knows? Maybe they were grafting wings onto people. Maybe they were working on a star destroyer."

"You act like you're going to find psychotic sculptures or impossible furniture or something equally bizarre. Something physical and tangible, some artwork. Maybe you will. Facility director may have left behind a 13th dynasty Iltharan wall vase. So, what? That's maybe worth 50,000Cr.? I'm talking about millions!"

"As legal representatives, you would have responsibility to investigate the base. Once you determined that it wasn't any sort of incursion or escape attempt, anything you find there is legitimately yours. No big deal there. I sign off on the recovery and we can sell it to the highest bidder. Might go private auction."

"As I said, depends on what you find."

Inderpal Kumar
player, 126 posts
Tharillian
Ex-Scout
Wed 11 Dec 2019
at 22:25
  • msg #317

Re: Destination: Invermory

Sharik Kaagira:
Giving the bikini a long appraising look, she finally let out a low whistle when asked about Indy's choice of attire.  For her own part, Shar wore a nice, functional one piece.  It was made of a dimpled, high-tech material.  She'd spent plenty of time in the water on her homeworld of Gaargir, and tried to keep in shape, though she rarely got a chance to swim.  Still, like riding a grav-bike, much of the muscle memory and regimen was well-ingrained.  A tailored, blouse of shimmery, sheer material covered her shoulders and a wide brimmed hat shaded her face from the sun.  And while most of her electronics were packed away, she still had her earbud and mirrorshades on.

Sharik watched Indy brush off their new Invermory friends with a slightly rueful smile.  But she could understand her young companion's reticence; they'd been given explicit orders to stay out of trouble.  And I mean, in general, what kind of trouble would two young nouveau-riche ingenues at waterpark get into?  It seemed innocent enough to her.

But, of course, Sharik didn't like burning bridges either.  So, she apologized profusely for having to rush off and under the pretense of exchanging holiday cards and such, the lithe, auburn-haired ex-operative jotted down some vital information; like what religious sect the family subscribed to, their address (both electronic and physical), and of course all of the names in the family - especially the father's.  One had to know where to send such missives and not have them go astray.

Then she trotted off to catch up with her scantily (if entirely appropriately) clad companion.  "Time to get nice and wet!" Sharik crooned with a slightly crooked, and more than a touch mischievous, smile playing on her lips.


Standing on the ferris wheel, Inderpal observed the point where the largest concentration of water was landing as the open top compartments passed through to it. She moved over to the position, bring over Sharik with her.

"Has anyone told you that you're gorgeous", Indy said as she hugged her, just before they went under the waterfall.
This message had punctuation tweaked by the player at 22:30, Wed 11 Dec 2019.
Vonon Ronkunu
player, 620 posts
Vargr and Spacer
ex-Patrol Commander
Thu 12 Dec 2019
at 08:14
  • msg #318

Re: Destination: Invermory

     Vonon sits back in his seat--a wide Vargr smile on his muzzle.

     "Okay, then, I got no objections to this expedition!  It actually does sound simple." Vonon nods at his own words,

     "We'll have a legitimate delivery contract to drop off supplies to a designated spot on the prison planet.  Squire Drango says the Prison Guard Ships are more interested when ships leave the planet, rather than when they approach--and, y'know, as a former Space Patrol officer, that really does make a lot of sense to me, Sir Walter."

     "On approach, at worst, we're smuggling a few illegal items down to the prisoners, or, at best, we are gonna try to smuggle somebody offworld--but, on approach, we haven't even tried to do that, yet.  So why would the Guard Ships care?  Makes sense."

     "So, we deliver a legitimate cargo and, as long as we do not pick up any passengers--which I assume the Guard Ships will check us for, yeah?--we're golden.  As for any treasure, or Tech, or whatever we do pick-up--Squire Drango assures us that our delivery contract legally requires that we investigate things like observed ruins, or shipwrecks, or other such...anomalies...as might provide the prisoners a means to get off planet.  Legally....Obligated."

     "I'm buying it." Vonon says, nodding his head in the affirmative, "But then, I'm not a Lawyer...."  Vonon pauses to, again, smile a big Vargr smile--and slowly raise his right hand to point at Walter,

     "But he is.  I'm all for signing onto this job, Mister Drango--right now.  But I hope you won't be offended if we have our Legal Department--ah, that would be Sir Walter, here--just double check all the legalities about this, while we arrange the loading of the cargo for Coventry....will you?"
Sylvester Jinx
player, 235 posts
ex-Darrian Confed. Navy
768CB4
Thu 12 Dec 2019
at 18:58
  • msg #319

Re: Destination: Invermory

When he was done setting up for the blast door and stowing the low berths, Sylvester went back to engineering to pamper his drives. He wondered about the ladies on board too, quite beautiful.
Kheaiftouaw
player, 685 posts
Aslan outcast
Sat 14 Dec 2019
at 23:13
  • msg #320

Re: Destination: Invermory

Khea goes over the specicfications and instructions for the low berths while writing a text message to Vonon.

The low berths are here. Will install them once you are absolutely certain that we don't need a ship for a week.
Vonon Ronkunu
player, 621 posts
Vargr and Spacer
ex-Patrol Commander
Sun 15 Dec 2019
at 06:01
  • msg #321

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 320):

[AT THE MEETING WITH DRANGO]

the Irascible Captain Vonon Ronkunu:
     "But he is." Vonon says, pointing at Sir Walter, "I'm all for signing onto this job, Mister Drango--right now.  But I hope you won't be offended if we have our Legal Department--ah, that would be Sir Walter, here--just double check all the legalities about this, while we arrange the loading of the cargo for Coventry....will you?"


     Before Drango can respond, Vonon's transceiver beeps for attention, down on his belt.

     "Damn.  I do apologize.  I put the thing on 'Accept Emergency Calls Only'--so, I have to check on this.  Sir Walter...if you want to keep up my snapping and snarling at our new partner, I'm sure my personal charisma can take the hit..."

     Vonon pulls his transceiver from it's pouch on his belt, sees the indicator for a received text message, pulls out the device's retractable screen and reads the message from Khea.

COMM STARTS>>> "The low berths are here. Will install them once you are absolutely certain that we don't need a ship for a week." <<<COMM ENDS

     Vonon quickly types out a response,

COMM STARTS>>> "Yeah, about that...misunderstood Patron's initial message.  Job not on Invermory.  Wants us to make cargo delivery before mentioned expedition.  Could be leaving Invermory as soon as 24 hours.  Likely 48.  Cargo could start showing up anytime.  Sign for nothing!  Leave that to me or Sir Walter.  Recall Crew as they make contact--let them have some fun until then.  Will return to ship after I drink so much of this guy's booze I can't find my own tail...with a map!  V Out." <<<COMM ENDS

     Vonon was about to send the message, when he paused a moment to forward a copy to Walter, as well.  Sending the messages, Vonon puts his transceiver away and looks back up at Drango.

     "Sorry about that.  It was my Aslan Engineer--I believe I mentioned her to you, Mister Drango?  Seems a local Port Contractor was annoying her just a little too much, and she slit his throat in a fit of Cultural Superiority.  Her message was to ask if she could use the ship's kitchen to prepare and consume the evidence."

     Vonon shrugged indifferently, "I told her it was no fur off my back, as long as she flushed the waste tanks, afterwards."

    Vonon then claps his hands and rubs his palms together, looking from Drango, to Sir Walter, and back,

     "So?  We got a deal?  Is it time, yet, to sign contracts and drink prodigious amounts?"
Walter Zeller
player, 610 posts
Merchant/Noble
Mon 16 Dec 2019
at 03:53
  • msg #322

Re: Destination: Invermory

"Am I going to have to wash your mouth out with soap? I just spend a lot of time reading contracts, never been to law school. There are Lawyers that are good, and others that you would have to sterilize the hold after you shove them out an airlock." Sir Walter said, shaking his head.

"Mr. Drango, we have someone onboard that can look the contract over. If you do not mind, we will check to make sure that everything is complete and I will send you a notarized copy if we agree. Is that acceptable?" he asked.
Kheaiftouaw
player, 686 posts
Aslan outcast
Tue 17 Dec 2019
at 23:39
  • msg #323

Re: Destination: Invermory

After reading Vonons message Khea starts growling and frantically types a message to everyone

COMM TO EVERYONE>>>Turns out the interdicted prison planet we are heading to is miraculously not in this system and we have to leave soon. So no extended hunting trips or 10 course menus for relaxation.
Get whatever you need for the next three weeks and be ready to board tomorrow.
<<<COMM ENDS

Khea slams down her communicator and punches the nearest intercom

SYLVESTER! Cancel all orders for the shipyard. No blast doors, towing cables, escape pods or other nonsense. If they call you you never heard of them, they have to wrong ship.
Make sure sure that the tank is full. Pay for the refined stuff and stuff the low berths somewhere into the cargo hold.


Swearing in Trokh she then walks back to her communicator and starts a second message for Walther

COMM TO WALTHER>>>Walther, give me a list of cargo I am to expect<<<COMM ENDS

Looking longingly to the sky she then turns around and heads to the engine room to run a full pre flight diagnostic on the drive system.
Serge Baklanov
player, 112 posts
Marine/Scout
Wed 18 Dec 2019
at 09:46
  • msg #324

Re: Destination: Invermory

Serge sits on the bridge with his legs to the control panel and plays Go with the on-board computer.
Vonon Ronkunu
player, 622 posts
Vargr and Spacer
ex-Patrol Commander
Wed 18 Dec 2019
at 10:32
  • msg #325

Re: Destination: Invermory

OOC:
Vonon:
Comm Protocols!! The NSA could read that text message, Khea!

NSA:
No we didn't!

Sylvester Jinx
player, 237 posts
ex-Darrian Confed. Navy
768CB4
Wed 18 Dec 2019
at 13:47
  • msg #326

Re: Destination: Invermory

The low berths were already in the cargo hold, so that was done. He gets on comms and cancels the Blast door meeting to discuss installation, followed by a call to refuel the ship with refined fuel, no skimming this time. Sylvester then went out shopping for a case of brandy and another of cigars, the best he could find! He also bought a 2 cases of chocolate chip cookies, the captain's favorite. Time to suck up ;-)
This message was last edited by the player at 17:35, Wed 18 Dec 2019.
Sharik Kaagira
player, 400 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 23 Dec 2019
at 17:21
  • msg #327

Re: Destination: Invermory

"Dahling," Sharik cooed right before the torrent of water hit, "we both are..."  The deluge of water hitting just as she spoke, giving her a rather large mouthful in addition to a genuine soaking.  Caught in mid- hug, she dared not let go of her companion.  The diminutive socialite could be seen with a wide smile on her face, even as the water continued to cascade down upon her hat and blouse.

Once the water subsided, Shar sputtered slightly, but in a positively endearing way.  The water purged from her mouth, she gave Indy a quick peck and a wink, then pulled away to smooth the sheer silken fabric of her blouse for a moment.  It wasn't true smart fabric, but wicked away the moisture quick enough - besides, it was light enough and clingy enough to her lithe frame that it hardly mattered.  Taking her wide-brimmed hat off for a moment (which admittedly, was drooping a touch given the deluge), Sharik wrung out the end of her ponytail and then reset the hat, giving it new life.

Moving to the edge of platform, she leaned on the railing and beckoned Inderpal to join her.  There was still time to enjoy the view before they hit the water again; so, of course, Shar would try to maximize the fun.  A thin finger pointed towards one of the huts below.  "Drinks..." she noted dutifully, a light smile continued to play upon her lips.  She let the levity and enjoyment of the moment wash over her (as well as the moist spray of water that pervaded the park), her hand reaching out to squeeze Indy's.
Inderpal Kumar
player, 130 posts
Tharillian
Ex-Scout
Mon 23 Dec 2019
at 21:38
  • msg #328

Re: Destination: Invermory

Inderpal had barely avoided having a wardrobe malfunction when the deluge hit and adjusted her bikini top to prevent showing stuff to other people in the park.

She squeezed Sharik's own hand and then stood next to her. She turned and admired the woman.

"Definitely on the drinks.", she said, "Just to check, are you into girls?"

She smiled playfully. Inderpal was mostly into men, but she'd had occasional fun with women over the years. Once this particularly bit of hair letting and wetting had come over, she'd resume her serious normal self, parking this experience in her personal memories.
This message was last edited by the player at 21:40, Mon 23 Dec 2019.
Sharik Kaagira
player, 402 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sat 28 Dec 2019
at 08:44
  • msg #329

Re: Destination: Invermory

Sharik gave Indy a sidelong, crooked smile; it was a mix of one-third bemusement, one-third mischief, and a final third of feigned coyness with her eyes downcast.  But, she didn't answer her fellow scout either when turning to face her.  When Shar looked up, the mischief in her eyes intensified.  And with both hands grasping Indy's, the youthful-looking dilettante simply squeezed a little harder.

There'd been more than enough parties that Indy was well aware of Sharik's ability to entertain and carouse; she was quite notorious in some circles.  And Shar knew that Indy's skill at 'serious recreation' was very practiced as well.  But, the two had also shared many a long x-Boat journey and Sharik was more than willing to confide in plenty of intimate details about so many little things in life - things that no one else could possibly know about.  So, their relationship was different than most others to Sharik.

And so for Shar, the ex-corporate operative who knew something about almost everything, the question of gender preference meant very little, in general to her.  And absolutely nothing when it came to Inderpal Kumar.  Not caring who on the ferris wheel might be spectating, she planted a quick kiss on the taller woman's lips - having to tippy-toe for a moment.  Her raised eyebrow could only mean that she found Ms. Kumar to be absolutely scrumptious.

And with another wink, the diminutive socialite noted simply, "You'd best keep that bikini from malfunctioning, young lady."  Then turning back to admire the view, a much quieter volume was used, "At least, for a little longer while we are in this water park.  Besides we haven't even had anything to eat or drink yet."  A girl had to have her standards.
Inderpal Kumar
player, 131 posts
Tharillian
Ex-Scout
Sat 28 Dec 2019
at 12:12
  • msg #330

Re: Destination: Invermory

"Indeed. There are plenty of malfunctions we can have later."

The ferris wheel ride was coming to an end, with a final wash of spray over the pair of them. With the journey finished, Inderpal led Sharik over to the wet bar and ordered two cocktails.
Sylvester Jinx
player, 242 posts
ex-Darrian Confed. Navy
768CB4
Tue 31 Dec 2019
at 15:45
  • msg #331

Re: Destination: Invermory

After he had his goodies stowed, Sylvester checked out the engines. Sounded like it was going to be a short stay after all.

Tank was fueled with refined fuel too.
StarMaster
GM, 989 posts
Wed 1 Jan 2020
at 20:21
  • msg #332

Re: Destination: Invermory

"The more people that know, the harder it is going to be keep this secret," Drango replies to Walter and Vonon. "I'm doing this as a private enterprise, if other bureaucrats find out, they might not recognize the significance of the find. They'll also take forever to come up with a plan, let alone put into action."

"If you can trust this person, then I don't see why you can't share the contract with them. Do it quickly. I'll have to redirect the latest cargo shipment to your ship. It's scheduled for shipment tomorrow, but I can delay it a day or two if necessary."

Walter Zeller
player, 612 posts
Merchant/Noble
Thu 2 Jan 2020
at 01:04
  • msg #333

Re: Destination: Invermory

"I was thinking of giving you an answer one way or the other in a few hours. Just want to check a few things out before we sign on the dotted line." Sir Walter said to Drango.
Sylvester Jinx
player, 243 posts
ex-Darrian Confed. Navy
768CB4
Fri 3 Jan 2020
at 15:55
  • msg #334

Re: Destination: Invermory

Feeling very good, Sylvester got one of his cigars and headed for Engineering to check on his babies, casually chewing the end, he lit up and sat by the computer and ran diagnostics on them, starting with life support then power plant followed by maneuver drives and then jump, making sure everything was running within parameters!

He relaxed until he was finished and then started to polish the chrome on the engines.
This message was last edited by the player at 18:22, Fri 03 Jan 2020.
Vonon Ronkunu
player, 627 posts
Vargr and Spacer
ex-Patrol Commander
Sat 4 Jan 2020
at 03:11
  • msg #335

Re: Destination: Invermory

In reply to Walter Zeller (msg # 333):

     "Ah, crap!  There goes an evening of carousing, all on the Patron's Credit Account!" Vonon sighs, finishing the one drink he had ordered.

     "Message understood, Mister Drango." Vonon continues, putting the now-empty drink glass down on the table, "Information compartmentalization in order to reduce possibility of competition, as well as keep down taxation by governmental authority.  Gotcha."

     "Well, Sir Walter, if I want to let the Crew have as much free time, tonight, as possible--that means I need to get back to the ship to be there to handle this stuff as it pops up.  If you have everything you need to get reviewed...?"

     Vonon turns back to Drango,

     "Mister Drango, while I'm no contract lawyer, I do have a background in Customs Enforcement--and while I can foresee some research and exploitation issues--on a prison planet--for you in the future, I don't really expect there to be any issues with the deal you've offered us.  As long as Confederacy laws concerning delivery contractors--and their legal requirements concerning the observation of things like these ruins--are written as you say, this should be a fairly simple job.  I feel confident we'll, ultimately, agree to terms.  So go ahead and get things started on your end.  We'll be ready."

     "Sir Walter?  Shall we?"
Walter Zeller
player, 613 posts
Merchant/Noble
Sat 4 Jan 2020
at 04:10
  • msg #336

Re: Destination: Invermory

"Thank you for this offer. I will let you know shortly." Sir Walter said as he finished his meal before departing.

Once they left, he mulled the offer in his mind as the headed back to the ship. "Looks like Veronika will have some work." he said. Scanning the contract into an encrypted electronic file, he forwarded it to the company account for her attention. "On the way back to the ship. Please review attachment and let me know if you find any potential problems with this offer."
Vonon Ronkunu
player, 628 posts
Vargr and Spacer
ex-Patrol Commander
Sat 4 Jan 2020
at 05:26
  • msg #337

Re: Destination: Invermory

Walter Zeller:
"Looks like Veronika will have some work." Walter said.


     Sitting beside Sir Walter in the aircar, Vonon nods in agreement as Walter scans the data to the android, Veronika, for her review.

     "Back in Cassandra's Belt, we often got ships from the Confederacy of Duncinae, so I'm aware that their Customs Regs aren't that much different from those we enforced, back home." Vonon says, settling back in the seat, "Like I said, as long as Drango was giving us the righteous about contract shippers having an obligation to alter their course while still in the restricted airspace of Coventry in order to investigate things like this ruin site--on the off chance it might represent a potential escape attempt--we're good."

    Vonon raises one of his gloved hands and starts counting off points, "If Drango legitimately gets us assigned as contract shippers--we have every legal reason to approach, land, and leave the prison planet--right?  Then....if Drango is correct that should shippers leaving the planet spot something of a suspicious nature, they are required to investigate, not just report, said suspicious something, then again we are within the letter of the law, yes?"

     "And, as I suspect that the number of Guard personnel is rather low--they are just an interdiction force, after all--after we have explored, and salvaged to our hearts content, said ruin we then report it's existence to Guard authorities, things will likely remain static.  The Guards won't be able to get word back any faster than us!  So, when we get back, and transmit to Drango what data he'll need to make an official request for exploration and exploitation rights with his government--we are still operating within the law!"

     "But!" Vonon finishes, closing his hand into a fist, "That all depends on whether all these laws that we'll be operating under, which Citizen Drango has assured us about, are, themselves, legit!"

     Vonon turns a canine grin towards Walter,

     "C'mon, though!  This Corporate Slick is letting us check the laws, ourselves.  This has to be a clean deal.  The only problem area I see for us is that, when we return to Invermory and transmit the ruin survey data so Drango can make his claim before any word can get to the government, Drango could double-cross us and tell customs that all the artifacts we'll be carrying were stolen from 'an undocumented archaeological site'--which, now that I think about it, will technically be true...."

     Vonon frowns in thought for a few moments.

     "Sir Walter, I think we're going to need two contracts.  The first contract would be whatever Drango arranges for us to carry the supplies to planet Coventry.  That'll probably be some minor contract between us and some division of the Confederacy government.  But then I think that we'll need a contract between us and Drango, specifically, stating that he has made us aware of the ruin, and has directed us to investigate it and bring back, um, what would the proper legalese phrase be--Evidentiary Samples?--on his authority, to substantiate his future claim to the site.  Oh, and that, should such samples be found, we get the agreed upon cut."

     "That sound about right?  We need to be able to prove a connection between us, Drango, and the ruin, so that he can't double-cross us out of our cut.  Maybe have your Veronika put that together, too--unless that's already what Drango has put together, for us."

     Vonon shrugs his puce-clad shoulders, "I just have an inherent distrust for middle managers.  Hope I'm wrong, and this Drango-fella is straight dealing with us."
Walter Zeller
player, 614 posts
Merchant/Noble
Sun 5 Jan 2020
at 16:45
  • msg #338

Re: Destination: Invermory

Sir Walter started to laugh. "Either you have been hanging around me too long or you were a lawyer in a past life." he said, wiping a tear from his eye.

 "I am not sure about the whole deal, which is why I am starting to like Veronika as an addition to the company. There are a few things we can do. Say "no" and pass on the opportunity, turn him into the authorities under the assumption that he does not have the authority to make that kind of offer, or accept it at face value.  The problem that we might run into with another contract, he might get offended and not bother working with us. Now, it just so happens that we have a Scout and a Scientist on the crew that can help document the site, "if" we find anything there."

"I would like us to run a check on Drango to see if he has the power to make such a deal, or if he might be doing it for someone else. Once his credentials are established, I would say that we do the offer, as long as we do the whole thing on the up and up. It will pay us and the company in the long run to be a reputable organization, even if we no longer accept offers that might be on the grey side.<Blue./>"

"<Blue>Now, I will say that once again exploration is not an area that I am familiar with. I was thinking of staying back on the ship, however, it would be nice to stretch my legs and there are more than enough crew to help keep me alive.
"  Sir Walter said.
Kheaiftouaw
player, 688 posts
Aslan outcast
Mon 6 Jan 2020
at 00:26
  • msg #339

Re: Destination: Invermory

While inspecting the fuel tanks Khea is alerted by a sharp ring from her computer. Apparently the smoke detectors in the engine room went off.

"Sylvester, grab a fire extinguisher and go to the engine room, quick"

After terminating the line she follows her own advice, grabs an extinguisher and heads to engineering.
Sylvester Jinx
player, 244 posts
ex-Darrian Confed. Navy
768CB4
Mon 6 Jan 2020
at 13:38
  • msg #340

Re: Destination: Invermory

"I'm in the engine room, there is no fire, only smoke from my cigar."
Veronika
NPC, 7 posts
Fembot-3000
Steward, Legal, Medic
Mon 6 Jan 2020
at 20:19
  • msg #341

Re: Destination: Invermory

By the time Walter and Vonon get back to the ship, Veronika is able to report her findings.

"Drango is exactly who he said he is," she tells Walter. "Among his other duties, he is responsible for arranging the delivery of supplies to Coventry. He has no authority on when the supplies are sent, though there appears to be a regular humanitarian delivery scheduled every month, or what those supplies will be. He just makes the arrangements with a shipper."

"In this case, Captain Jenkins of the S.S. Constant Sorrow has reported his power plant needs purged so he will be unable to make this month's delivery, scheduled to depart tomorrow. It's on the official record. No new ship has been assigned yet."

"There are two contracts... interlinked. The first covers the delivery of supplies to Coventry. It's a standard delivery contract that has the usual clauses for later delivery or lost cargo not covered by a ship's insurance. It is linked to the second contract. Should the first contract be voided, the second is also null and void."

"The second contract is a standard Finders Keepers contract. If, in the course of your work, herein defined as the delivery of freight to Coventry, you encounter anything of value, you and Drango split the profits 50-50. There are two things that make this unusual but not illegal. The first is that he is named as the agent of cause rather than the government. I believe this is because Jenkins has a regular contract and getting someone on short demand means having to go outside the government channels because it would otherwise take too long. The second thing is the split. It's normally 75-25 in the agent's favor. This can be seen as an incentive to get someone to make the delivery on short notice."

"This Finders Keepers clause was primarily intended to cover derelict ships or jettisoned cargo, known as Incidental Salvage."

Walter Zeller
player, 615 posts
Merchant/Noble
Tue 7 Jan 2020
at 02:57
  • msg #342

Re: Destination: Invermory

"Thank you for the update Veronika. While the Finders Keepers clause deals with derelict ships or jettisoned cargo, I am sure there is precedence for planetary sites or such, if it can be determined that it was there for a period of time, as long as it predated the planet being settled or something like that. I am kind of fuzzy, it was an elective course on law and merchants that I took two decades ago." Sir Walter said in thought "I do hope we can locate a place to fix your memory, you are a welcome addition to Longshot Inc." Sir Walter said with a smile to Veronika before turning towards Vonon.

"I guess that negates that issue, care to sign the contact since you are the Captain?" he added.

"Cargo bay is empty, so unless he has more than we can carry, we can lift off tomorrow once we are loaded. I would suggest that we have a few armed guards to keep an eye on things while we load and unload this cargo, just to be on the safe side, don't want any stowaways." he suggested.
Vonon Ronkunu
player, 629 posts
Vargr and Spacer
ex-Patrol Commander
Tue 7 Jan 2020
at 06:42
  • msg #343

Re: Destination: Invermory

Walter Zeller:
"I guess that negates that issue, care to sign the contact since you are the Captain?" Walter added.

"Cargo bay is empty, so unless he has more than we can carry, we can lift off tomorrow once we are loaded. I would suggest that we have a few armed guards to keep an eye on things while we load and unload this cargo, just to be on the safe side, don't want any stowaways." he suggested.


     "Bays." Vonon says, taking the tablet with the digital documents and using one of his stubby more-canine-than-human fingernails, rather than a stylus, to begin signing them,

     "We have a handful of them, y'know..." Vonon continues in a distracted tone, as he scans through the documents--yes, he reads them before he signs them--"A couple of them--probably the old missile storage holds--have walls thick enough to be called armored, and with their heavy, lockable doors, they pretty much count as Vaults.  Though I don't think we can claim them as such on our insurance..."

     Vonon looks up and hands the tablet back to Walter, "Yeah, there's a lot more cargo space down there than just that big area we walk through to get to the main airlock, y'know.  The previous owners, who fit the ship out as a mining vessel, had areas set aside for bulk storage of rough ore.  Those areas, on the deckplan, may be listed as 'storage', but they still count as 'cargo' space, too."

     Almost as an afterthought, Vonon turns to Veronika and says "And, uh, thank you, as well....Veronika.  Urr, there's a good Droid."

     Vonon--almost brusquely--turns away from Veronika and back to Walter, raising his right hand to gesture at the Knight as he speaks,

     "I don't know about security guards, Sir Walter--yes, I agree that, as this cargo is destined for a Prison Planet, we should be a little extra cautious with it, but I don't think we need to hire on extra security.  After all, we already have aboard, amoung ourselves, three ex-Patrolmen--one with a sniffer who can smell a human at twenty meters--and we also have a carnivorous Chief Engineer who routinely chases her meals across the dinner table."

     "I actually pity any idiot who tries to stowaway on this ship."
Samantha Kilgore
player, 535 posts
Pilot and Security expert
With more hidden talents
Fri 10 Jan 2020
at 08:30
  • msg #344

Re: Destination: Invermory

Sam sits up from the console where she has been hunched over for some time, checking on the ships systems periodically, but obviously engrossed in some sort of task. She had acknowledged the recall with a short "OK" message, and made a mental note that next stopover someone else would be sitting in this seat while she got out and about

Looking round the bridge, she notes Serge is still there.

"hey Serge, I could do with a leg stretch. Fancy some coffee or something - i'm buying! Though technically everything on board is free...."
Serge Baklanov
player, 115 posts
Marine/Scout
Fri 10 Jan 2020
at 10:58
  • msg #345

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 344):

Serge was solving a difficult aji position. It seems that the computer made a mistake around 50 turns ago but it was not obvious until now. Serge had been forced to give up his moyo slowly but unpleasantly steady; but in a single perfectly timed myoushu Serge turned the tables on the computer, won a sente in a fierce ko fight, and achieved advantageous yose.
- In a war, you can afford to loose all battles... except the last one! - Serge quoted the ancient proverb to the computer as if the computer was a person.
At that moment Sam called him for coffee.
- Sure! - Serge replied. - I was thinking about the same. Let's go out may be?

OOC:
12:25, Today: Serge Baklanov rolled 14 using 2d6+2 with rolls of 6,6.  playing Go.

Walter Zeller
player, 616 posts
Merchant/Noble
Sat 11 Jan 2020
at 00:23
  • msg #346

Re: Destination: Invermory

Vonon Ronkunu:
     "I don't know about security guards, Sir Walter--yes, I agree that, as this cargo is destined for a Prison Planet, we should be a little extra cautious with it, but I don't think we need to hire on extra security.  After all, we already have aboard, amoung ourselves, three ex-Patrolmen--one with a sniffer who can smell a human at twenty meters--and we also have a carnivorous Chief Engineer who routinely chases her meals across the dinner table."

     "I actually pity any idiot who tries to stowaway on this ship."


"I agree." said Sir Walter. "However, what I mean is that we have our crew wear their sidearms while we load and unload just to be on the safe side. No need to hire extra crew. If we hire any more, we will have to convert one of the cargo "Bays" into more staterooms." he said.
Samantha Kilgore
player, 536 posts
Pilot and Security expert
With more hidden talents
Mon 13 Jan 2020
at 08:56
  • msg #347

Re: Destination: Invermory

"NAh, one of us needs to stay on the bridge, and V's recalled us all so we can't head off. i was just gonna make some in the galley." Sam stood up and stretched "Or you can go if you prefer?" She wondered over and noted the game on his console "Whats that your playing?"
Vonon Ronkunu
player, 633 posts
Vargr and Spacer
ex-Patrol Commander
Mon 13 Jan 2020
at 09:18
  • msg #348

Re: Destination: Invermory

In reply to Walter Zeller (msg # 346):

     Vonon nodded in agreement with Walter,

     "Oh, yes, we most definitely go armed aboard ship during the unloading and the loading." Vonon agrees, "Despite coming from a sealed-environment society, I am a big advocate of going armed."
Serge Baklanov
player, 117 posts
Marine/Scout
Mon 13 Jan 2020
at 10:41
  • msg #349

Re: Destination: Invermory

In reply to Samantha Kilgore (msg # 347):

- This is an ancient Solomani game, "Go". Chinese origin, I think. Very interesting, if you ask me. Very few and very simple rules, but a very large number of strategical choices. Easy to learn, hard to master.
- Okay, I'll stay on the bridge if we have to keep the watch. If you fetch me a coffee, it will be very kind of you, thanks!
Sharik Kaagira
player, 406 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 13 Jan 2020
at 21:35
  • msg #350

Re: Destination: Invermory

Shar sat the bar, her mirrorshades covering her eyes even though her wide brimmed hat offered plenty of sun protection.  Her head tracked various Invermorites as they went through their recreation activities.  A smile seemed to play on her lips  interrupted only by the occasional sip of her flavored cocktail.  She leaned over more than once, to confer with her comely travelling companion - the tones always hushed, but the topic seemingly light-hearted.  Often she was simply pointing out an interesting pattern she'd noticed about how the water flowed - or where a particular slide might dump a person.  Her head was always so full of random trivia, both socio-political and technical, that the young ex-corporate operative seemed to have a plethora of facts on any given topic to recall.

To the casual observer, Sharik was simply being a tourist.  But Indy likely knew better; the diminutive socialite was getting the lay of the land, letting the general buzz wash over her so that the social norms and cues became more apparent.  Shar was quite adept at making most people feel at ease - when she wanted to - her personal default seemed to be one of ease and recreation.  She loved to watch peoples' reactions and absorbed surroundings with an underlying intensity.

Naturally, her personal HUD was streaming additional information on the screen before her.  Whether it was good places to eat (you never know what a girl might be hungry for) or an analysis of the distance that people were being thrown by larger water slide (and its approximation to a pseudo-Gaussian distribution) all of it streamed past her peripheral vision.  She never drank fast enough to get a real buzz; her distant Asian Solomani genes ensured that her faced flushed far too much when she consumed too heavily - so, she astutely avoided that, as it was never really becoming.

Still, the light alcohol buzz sometimes helped focus a touch, while taking the edge off.  Invermory seemed to have a quiet desperation underlying the social veneer.  With the tainted atmosphere, a water park was almost... macabre; it certainly was amusingly incongruous to her.  Which is why it was so much fun.  So, novel.  She squeezed Indy's hand, "Excellent choice, my dear."  Then pointed to one of the slides, and in a casual, purposefully non-chalant tone noted off-hand, "That is the eighth time that gentleman has done that one.  I think he's watching us..."
Inderpal Kumar
player, 139 posts
Tharillian
Ex-Scout
Mon 13 Jan 2020
at 22:09
  • msg #351

Re: Destination: Invermory

Indy was looking in the other direction to Sharik, where, in between admiring Ms Kaagira's breasts, she looked to see if there was anyone interesting and drank an expensive drink.

When she heard Sharik's comment about someone watching them, she looked over in that direction  to see the gentleman getting out of the pool.

She checked him out to see if he was a threat, possible one-night-stand, or both. If he turned in her direction, she would give him a sultry look.
This message was last edited by the player at 22:10, Mon 13 Jan 2020.
Kheaiftouaw
player, 689 posts
Aslan outcast
Tue 14 Jan 2020
at 00:04
  • msg #352

Re: Destination: Invermory

Sylvester Jinx:
"I'm in the engine room, there is no fire, only smoke from my cigar."


Storming into the engine room Khea delivers her reply in person
"You are what? Get out of here, I do not need any more strain on the air scrubbers or a open flame in my engine room.
We are still on a planet. Smoke outside. And while you are out get any supplies we still need for two jumps.

Samantha Kilgore
player, 538 posts
Pilot and Security expert
With more hidden talents
Tue 14 Jan 2020
at 09:41
  • msg #353

Re: Destination: Invermory

Sam wanders down to the galley in a leisurely fashion, wanting to stretch out the time away from the console. She brews the coffee in an old fashioned cafetiere, and grabs a tray with a couple of mugs to take them back, grabbing some sugar and cream to take with her.

She mutters to herself "I hope someone stocked up on some fresh food for the next jump" before wandering back to the bridge.

"Coffees up Serge" she announces as she walks in
Walter Zeller
player, 617 posts
Merchant/Noble
Tue 14 Jan 2020
at 11:46
  • msg #354

Re: Destination: Invermory

After finishing up with the contract, Sir Walter headed up to the bridge to take his shift when it was time. Hearing the question from Samantha, he nodded his head. "Yep, that will be taken care of when we load the cargo for our next destination. Captain Vonon will have more information of where we are going, but I can tell you that when we load and unload the cargo, crew will be armed and keeping an eye out for stowaways." he said.

"We have plenty of fresh food but it might be a good idea to swap out the air filters since it was three months or so since we did. Smells like we had a small fire in engineering or something, what happened?"  he added.
Samantha Kilgore
player, 540 posts
Pilot and Security expert
With more hidden talents
Tue 14 Jan 2020
at 13:15
  • msg #355

Re: Destination: Invermory

Sam had missed the alarm going off probably whilst getting coffee and she swore "Frak. Uhhr dunno" she stumbled, as she quickly put down the coffee, and commed Khea "Khea theres been smoke detected in the engine room, are you aware and can you advise?"

ooc
had missed Kheas post so Sam didn't react - using coffee as a convenient excuse... <cough>

This message was last edited by the player at 09:38, Thu 16 Jan 2020.
StarMaster
GM, 992 posts
Wed 15 Jan 2020
at 06:47
  • msg #356

Re: Destination: Invermory

Although the man Sharik indicated didn't glance in Inderpal's direction, that may have been because he wasn't alone. He was with a woman. As he rejoined her, Inderpal caught her momentarily looking in her direction before quickly looking away to talk to the man.

While the man and woman seem to be going through the motions of having fun, Sharik thinks it's an act. If it is, it means they are professionals... probably police... no, not local police per se but feds.

Both the man and the woman appear to be human, in their early to mid-thirties. He's about 5'10"; she's an inch shorter. Both are reasonably fit. He has brown hair, she has black hair; both worn in conservative styles. Even their swimsuits are rather ordinary. He has a standard male suit in navy blue with a red stripe down both sides. She's in a floral pattern two-piece swim suit... not particularly revealing.
This message was last edited by the GM at 22:06, Thu 16 Jan 2020.
Reese Hardsimm
player, 82 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Sun 19 Jan 2020
at 14:07
  • msg #357

Re: Destination: Invermory

Reese had planned to take a quick catnap before hitting the fresher and going to the port to stretch his legs and maybe shop for some supplies..

The buzz of the intercom with Khea's order to return to ship woke him with a start. After a quick checklist of who and where he was, Reese drifted back to sleep.

StarMaster
GM, 993 posts
Sun 19 Jan 2020
at 15:55
  • msg #358

Re: Destination: Invermory

Pablo continued his efforts to coax some social interaction out of Evelyn, but after several attempts with no response, he decided to check to make sure she was okay. Alas, he couldn't find  her!

He searched the entire ship (at least the parts of it he knew about) but could not find her.

In the process, he also discovered that Horatio, Marcus, and Montgomery were no longer on the ship.

He then checked the security cameras and saw them all leave the ship together. Next, he checked the logs... and found out that they'd decided to leave the ship permanently, apparently having gotten a 'better' offer from the Stellar Gypsy.

As Horatio had put it in his log, 'It's been real, it's been good, but it hasn't been real good. When opportunity knocks... and we all hate goodbyes. I doubt if you'll even miss us.'
Sylvester Jinx
player, 250 posts
ex-Darrian Confed. Navy
768CB4
Sun 19 Jan 2020
at 16:01
  • msg #359

Re: Destination: Invermory

"What? We lost four crew? We have enough without them? Sylvester asked.
Walter Zeller
player, 618 posts
Merchant/Noble
Sun 19 Jan 2020
at 16:51
  • msg #360

Re: Destination: Invermory

Hearing from Pablo that four of the crew had left without even cashing out, Sir Walter signed as he pulled out his personal computer. The shares in the ship and cargo were added to the ships fund as per the agreement, while those that had invested in the corporation were noted as to their current vessel. "At least we are not having people sleeping all over the engineering section and such." he muttered.

"Has anyone else decide to leave or join us?" he asked before closing his computer.
Inderpal Kumar
player, 141 posts
Tharillian
Ex-Scout
Sun 19 Jan 2020
at 18:09
  • msg #361

Re: Destination: Invermory

StarMaster:
Although the man Sharik indicated didn't glance in Inderpal's direction, that may have been because he wasn't alone. He was with a woman. As he rejoined her, Inderpal caught her momentarily looking in her direction before quickly looking away to talk to the man.

While the man and woman seem to be going through the motions of having fun, Sharik thinks it's an act. If it is, it means they are professionals... probably police... no, not local police per se but feds.

Both the man and the woman appear to be human, in their early to mid-thirties. He's about 5'10"; she's an inch shorter. Both are reasonably fit. He has brown hair, she has black hair; both worn in conservative styles. Even their swimsuits are rather ordinary. He has a standard male suit in navy blue with a red stripe down both sides. She's in a floral pattern two-piece swim suit... not particularly revealing.


Inderpal got up from her seat and started to walk over to the pair of them, whistling a jaunty tune as she did.

She soon reached the two of them and coughed, before deploying a witty rejoinder. At least she thought it was witty.

"Good morning. How are you finding the stakeout?"

She waited to see what their reaction was.
StarMaster
GM, 994 posts
Sun 19 Jan 2020
at 20:51
  • msg #362

Re: Destination: Invermory

The man looks a bit surprised, but the woman seems to take it in stride.

"It's not a stakeout, Inderpal," she says to Indy, "it's a surveillance. And it's been very entertaining. We've never done surveillance at Splaash! before. It makes things... interesting."
Kheaiftouaw
player, 690 posts
Aslan outcast
Mon 20 Jan 2020
at 23:26
  • msg #363

Re: Destination: Invermory

"With four fewer people the scrubbers would have been able to handle the cigar. But is this Stellar Gypsy something we have to watch out for? Hiring so many people at once could be a attempt at sabotage."
Samantha Kilgore
player, 541 posts
Pilot and Security expert
With more hidden talents
Tue 21 Jan 2020
at 08:33
  • msg #364

Re: Destination: Invermory

Sam stands up relieved and grins at Walter "See, Walter, nothing to worry about. Want some coffee?"
Walter Zeller
player, 620 posts
Merchant/Noble
Tue 21 Jan 2020
at 11:40
  • msg #365

Re: Destination: Invermory

"That will be fine. Thank you." Sir Walter said. Turning back to his computer, a quick inventory of the luxuries that were on board indicated that they also needed to be restocked. It was not being used as much as when the Count was aboard but it was still getting consumed. With a few key strokes, that was taken care of along with resupplying the needed items to keep the Longshot operating.
Sylvester Jinx
player, 251 posts
ex-Darrian Confed. Navy
768CB4
Tue 21 Jan 2020
at 13:56
  • msg #366

Re: Destination: Invermory

Kheaiftouaw:
"With four fewer people the scrubbers would have been able to handle the cigar. But is this Stellar Gypsy something we have to watch out for? Hiring so many people at once could be a attempt at sabotage."



"Nope, no sabotage, just a plain cigar."
Sharik Kaagira
player, 409 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Fri 24 Jan 2020
at 00:46
  • msg #367

Re: Destination: Invermory

"You mean, more scenic..." Sharik interjected as she walked up beside Indy while reaching across and gently placed her hand on the far side her companion's waist, while touching the near side of Indy's hip with her own hip; the cosmopolitan socialite smiled idly and openly as she carefully watched the reaction of the two (who could only be federal agents in her mind) as she did so - eyes darting back and forth behind her sunglasses.  Her other hand hand held her drink, while her sling bag was draped bandoleer-style across her back.

"I like it." the auburn-haired astrogator concluded about the venue, "Well worth the price of admission."  Smiling sweetly, her hand shifted slightly down the curve of Indy's waist for a moment.

The salted rim of her cocktail glass pushed up the wide brim of her hat slightly and Sharik peered over the edge of her mirrorshades for a moment.  "Now then," and a slightly crooked, mischievous curved touched her lips, "What are the two of you doing for dinner?  There must be some place nice and private."  She hadn't been the one to say the word 'surveillance'.  But, she didn't really want to talk about that necessarily, anyways.

"I'm paying." the diminutive ex-operative chipperly added, while silently appending, in more ways than one..  However, in her mind, it was a small price to pay to figure out more of the players in this dance.
Inderpal Kumar
player, 143 posts
Tharillian
Ex-Scout
Sat 25 Jan 2020
at 11:21
  • msg #368

Re: Destination: Invermory

Indy felt a thrill of pleasure from Sharik's close physical contact with her - she was enjoying this trip in more ways than one.

She leaned down and moved over to the two of them, ruffling their chlorine-soaked hair in turn, the man first.

"Once we've had dinner, we can find a lovely room for a nightcap. Play some games too. How are you at whist?"

Inderpal Kumar had played an array of games in hotel rooms of which whist was the most elegant. At the end of the day, high-class people could do just as silly things for fun as lower-class people.
Sylvester Jinx
player, 252 posts
ex-Darrian Confed. Navy
768CB4
Sat 25 Jan 2020
at 19:57
  • msg #369

Re: Destination: Invermory

"Hmmmm, smoking out chief?" Sylvester asks Khea. "Limited to port?"
Vonon Ronkunu
player, 637 posts
Vargr and Spacer
ex-Patrol Commander
Sun 26 Jan 2020
at 05:01
  • msg #370

Re: Destination: Invermory

[Bridge of IAF Longshot, Planet Invermory Downport]

     Having changed out of his 'business clothes', Vonon steps out of his Captain's Quarters and walks into the nearby Bridge.  He's now much more casually dressed in black twill fabric trousers tucked into his calf-length space-boots, and a loose-fitting, long-sleeved cotton chambray shirt with wide lapels, in electric lemon yellow.  The top three buttons of the shirt are undone, exposing Vonon's auburn-furred chest--which he is vigorously scratching with his left hand.

     "A-a-a-ah...that's better." Vonon groans, as gives himself one last scratch, "That suit may be custom tailored, but it always feels so good to get out of that jacket."

     Vonon stops next to the Captain's Chair, in the center of the Bridge, rests his left hand on the arm of the seat, and looks around.

     "So, any word, yet, from Rango, our client, or anyone wanting to load government supplies to be delivered to planet Coventry?" he asks of the room in general.

     Vonon's settles his right hand on his right hip--just abouve his heavy 10mm automatic, holstered and strapped low on his right thigh.


OOC: Yes....you do need sunglasses to look directly at Vonon's shirt... ^_^
Kheaiftouaw
player, 691 posts
Aslan outcast
Sun 26 Jan 2020
at 16:34
  • msg #371

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 369):

"As long as there is an atmosphere outside you can inhale whatever whats in those things there. Unless you volunteer to clean the air filters afterwards."
Sylvester Jinx
player, 253 posts
ex-Darrian Confed. Navy
768CB4
Sun 26 Jan 2020
at 16:39
  • msg #372

Re: Destination: Invermory

"Of course I'll clean the filters and scrubbers! That's part of my job anyway. I don't smoke everyday, only once in a blue moon. Care to try one sometime? They go well with a nice snifter of brandy to relax!"
Kheaiftouaw
player, 692 posts
Aslan outcast
Thu 30 Jan 2020
at 09:33
  • msg #373

Re: Destination: Invermory

"Oh, no. Just stay away from me with this thing. Ooen fires and fur do not mix at all."
Sylvester Jinx
player, 254 posts
ex-Darrian Confed. Navy
768CB4
Fri 31 Jan 2020
at 21:34
  • msg #374

Re: Destination: Invermory

Lolololololol, that's true, thank the gods it isn't an open fire. Brandy?"
Vonon Ronkunu
player, 638 posts
Vargr and Spacer
ex-Patrol Commander
Sat 1 Feb 2020
at 04:51
  • msg #375

Re: Destination: Invermory

[Bridge of IAF Longshot, Planet Invermory Downport]

     "Nothing yet?" Vonon asks, after a moment--his furry, triangular ears flicking to the side, then back to the front.

     "Okay.  Well, we're expecting several tons to show up at any time, probably accompanied by some kind of Governmental documentation that'll need signatures." Vonon adds, "Call me or Sir Walter when anyone shows up.  I'm headed back to Sick Bay."

     With a final nod towards the gang on the Bridge, Vonon turns and heads aft, down the corridor, to the Sick Bay.

     Vonon reaches out and slaps his palm on the control to open the door,

     "Hey, Doc?  Reese?  You here?" Vonon calls out, barely waiting for the door to slide aside, as he walks into the Sick Bay.
Kheaiftouaw
player, 693 posts
Aslan outcast
Sun 2 Feb 2020
at 23:20
  • msg #376

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 374):

Khea tilts her head looking at the drink Sylvester offers
"Rrrrrrrrrrrrrrrrrrr....
Why not. But only one.

Sylvester Jinx
player, 255 posts
ex-Darrian Confed. Navy
768CB4
Mon 3 Feb 2020
at 13:41
  • msg #377

Re: Destination: Invermory

Sylvester pours a snifter for Khea and hands it to her. "I only take them one at a time too, can't afford to be under the influence. One must always be ready for what is next. But, one must be able to enjoy the finer things in life, I have enough to last us months if not a year or longer."
Kheaiftouaw
player, 694 posts
Aslan outcast
Thu 6 Feb 2020
at 00:32
  • msg #378

Re: Destination: Invermory

Khea takes the glas, looks at it suspiciously and finally puts her tongue in to taste it.
Sylvester Jinx
player, 256 posts
ex-Darrian Confed. Navy
768CB4
Sat 8 Feb 2020
at 16:17
  • msg #379

Re: Destination: Invermory

"Skoal!" he says to Khea and takes a drink of his brandy. "Does Vonon imbibe? I got chocolate chip cookies, I know he likes them."
This message was last edited by the player at 16:19, Sat 08 Feb 2020.
Vonon Ronkunu
player, 639 posts
Vargr and Spacer
ex-Patrol Commander
Sun 9 Feb 2020
at 04:03
  • msg #380

Re: Destination: Invermory

[Sickbay, IAF Longshot, Planet Invermory Downport]

     "Reese?" Vonon calls again, standing in the middle of the Sickbay and looking around.

     "Huh.  Not here." Vonon mumbles to himself, "Well, he did say he was helping Samantha order cold weather gear and prep the Last Chance for an excursion.  Maybe he's down on the Boat..."

     Vonon turns and leaves Sickbay, heading for the Boat Bay, down on Deck Three, aft.
StarMaster
GM, 996 posts
Wed 12 Feb 2020
at 17:41
  • msg #381

Re: Destination: Invermory

Pablo and Valeska have been playing security for the ship, mostly keeping an eye out for anyone trying to come aboard without authorization.

So, Valeska is on hand when the cargo shows up. Since it all leaves from the starport anyway, regardless of who is hauling it, it wasn't any big deal to shuffle it from one bay to another via the grav-lifters.

When it reaches the ship, you can see that they are all sealed containers with numerous warning labels on them that they aren't to be opened until left on Coventry and the ship has departed. It's government property, not to be tampered with, etc.

There's 40 tons. The bill of lading certifies that there are no harmful or hazardous materials in the lot.
Kheaiftouaw
player, 695 posts
Aslan outcast
Fri 14 Feb 2020
at 00:12
  • msg #382

Re: Destination: Invermory

Seeing Sylvester taking a large sip from his brandy Khea follows suit to not be outdone.
Walter Zeller
player, 624 posts
Merchant/Noble
Fri 14 Feb 2020
at 00:46
  • msg #383

Re: Destination: Invermory

Once3 word that the cargo had arrived, Sir Walter headed don to check the Bill of Lading,scanning the cargo to make sure it matched what was was on the form. Once satisfied, he signed off on it, accepting the cargo. Once the goods were secured, head headed back to the bridge.

"Cargo loaded Captain, just waiting for the rest of the crew to return."
Sylvester Jinx
player, 258 posts
ex-Darrian Confed. Navy
768CB4
Fri 14 Feb 2020
at 13:38
  • msg #384

Re: Destination: Invermory

"Looks like the cargo is loaded and we'll be leaving soon Khea."
Kheaiftouaw
player, 696 posts
Aslan outcast
Mon 17 Feb 2020
at 23:14
  • msg #385

Re: Destination: Invermory

"Ugh, so much for enjoying the fresh air. Make sure they are extra secured. We don't know whats in it and if they are damaged we have to explain for hours how it happened.
Vonon Ronkunu
player, 640 posts
Vargr and Spacer
ex-Patrol Commander
Tue 18 Feb 2020
at 02:18
  • msg #386

Re: Destination: Invermory

[Bridge, IAF Longshot, Planet Invermory Downport]

Walter Zeller:
Once word that the cargo had arrived, Sir Walter headed down to check the Bill of Lading, scanning the cargo to make sure it matched what was on the form. Once satisfied, he signed off on it, accepting the cargo. Once the goods were secured, head headed back to the bridge.

"Cargo loaded Captain, just waiting for the rest of the crew to return."


     Looking around, Vonon is not seen on the Bridge....


[Boat Bay, Deck 3, Aft.  IAF Longshot, Planet Invermory Downport]

     Vonon steps through the hatch and into the Boat Bay, where the Last Chance--the 10-Ton Ship's Boat carried by the Longshot--is hangered.

     Vonon comes to a halt just inside the hatch, and brings his hands up to cup around his muzzle,

     "Reeeeeeeeese!" Vonon howls, his voice echoing, slightly, in the large bay,

     "You down here, Monkey-Boy?" Vonon calls, in a lower tone, dropping his hands back to his sides, "Your Captain calls!  Heh-heh.  Reese!  C'mon, you here?"
Sue Westcott
NPC, 6 posts
Invervory Security Agent
Fri 21 Feb 2020
at 23:36
  • msg #387

Re: Destination: Invermory

She looks at her partner with a frown, then shrugs her shoulders says, "Well, we've already blown our cover, Gabe. Can't hurt to keep an eye on them up close and personal."

She then turns to Inderpal. "I'm in. Haven't had a decent steak in awhile. If that doesn't bother you, then how about if we go to the Red Planet Steakhouse?"
Gabe Hollis
NPC, 2 posts
Invermory Security Agent
Fri 21 Feb 2020
at 23:38
  • msg #388

Re: Destination: Invermory

"I suppose it doesn't... technically... violate our instructions," the man she identified as Gabe speaks up.

"That all works for me."
Sylvester Jinx
player, 259 posts
ex-Darrian Confed. Navy
768CB4
Tue 25 Feb 2020
at 19:16
  • msg #389

Re: Destination: Invermory

"Got cubs Khea? Or never mated with an Aslan? Please don't be offended and don't feel you have to answer, I just never knew many Aslan. The ones I knew in the Darrian Navy, one had a family, more like a pride, the other didn't. He was a loner."
Kheaiftouaw
player, 697 posts
Aslan outcast
Wed 26 Feb 2020
at 00:33
  • msg #390

Re: Destination: Invermory

Caught completely off guard by Sylvesters question Khea needs a moment to gather her thoughts before responding in a rather loud voice.

"CUBS? Do you think I am some kind of animal of some kind"
Calming down a little she continues "Do your Aslan really use those words? Just because we are supposed to look like a animal on some humaniti world doesn't mean we call our children cubs.

*Sigh* "And no. Didn't work out, probably for the better. And considering all the fur I lose just by having to watch this crew I can only imagine having to babysit a husband and son. Even as second wife this would be hell.

No, career it is for me. I should have made this decision much sooner and go into business.

Sylvester Jinx
player, 260 posts
ex-Darrian Confed. Navy
768CB4
Wed 26 Feb 2020
at 14:03
  • msg #391

Re: Destination: Invermory

"Hmmmmm, They called their kids cubs, never know, I thought it was universal. I never married or had children either, I had space."
Inderpal Kumar
player, 148 posts
Tharillian
Ex-Scout
Wed 26 Feb 2020
at 19:59
  • msg #392

Re: Destination: Invermory

In reply to Gabe Hollis (msg # 388):

"Excellent. I fancy a nice meal with my monitoring team," Inderpal said with a big grin on her face, then turned to Sharik, "How does 1900 hours local time sound for you?"
Sharik Kaagira
player, 412 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 26 Feb 2020
at 21:57
  • msg #393

Re: Destination: Invermory

"Now is also good!" Sharik beamed, glancing up into Inderpal's comely face and giving her a little wink.  With a glance over at Sue and Gabe, the lithe astrogator simply smiled and reiterated, "Red Planet?" and then she licked her lips lightly, "Sounds nice.  Should we take a cab?"  That is, unless the Feds intended transport them in the back of their own government-issued vehicle.

Shar seemed completely unphased by the fact that they were going from a water pack to a sit-down restaurant.  Likely, it had to do with the fact that she'd had plenty of experience with making due on the fly.  Her small sling satchel seemed to carry a myriad of things, including a set of lightweight jewelry to accessorize with and enough cosmetics to make the both of them plenty presentable (which, honestly, wasn't that hard in her opinion; neither she nor Inderpal were that difficult on the eyes to start with).  Plus, she had plenty of light, sheer scarves and clothing that she could use in a pinch.  The only thing that she didn't carry was true formal wear.  But seriously. something like the 'Red Planet Steakhouse'.  No problem.

And the diminutive ex-operative had always been a bit opportunistic.  In her experience, government employees were always so interesting to talk to in a more casual setting - never a better way to scope the political landscape.  Get a few steins in them and ... well, Sharik had plenty of experience both carousing and dissembling.  So, she was quite interested in hearing what Sue and Gabe might have to say pretty much about anything.  In her honest opinion, it would uncivil of her and Indy to not find out just why anyone else might think them worthy of tailing (though she knew exactly why Indy's tail was worth following).  One could never quite take the spy out of the game - even when the game had left the spy.
Kheaiftouaw
player, 698 posts
Aslan outcast
Thu 27 Feb 2020
at 09:15
  • msg #394

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 391):

You have space? What is that supposed to mean? Even our males do not consider space something to be owned and that should tell you something.

Ah, whatever. Its not that I am against marrying if I find someone who is not a total airhead like the males back home. Not that the prospects out here are much better.
If I had decided against marrying early on I could really have worked in one of the interstellar companies instead of doing unpaid clan work.

Sylvester Jinx
player, 261 posts
ex-Darrian Confed. Navy
768CB4
Thu 27 Feb 2020
at 13:47
  • msg #395

Re: Destination: Invermory

"Unpaid? They don't pay you in the clans?"
StarMaster
GM, 999 posts
Thu 27 Feb 2020
at 16:31
  • msg #396

Re: Destination: Invermory

Jack never knew what it was that caused the Feeling. It was probably something subconscious... like a guilty conscience. Like from not calling your sister for six months. Of course, he was looking to get off planet anyway, so scanning the Starport Lists for current ships in port was just common sense. It wasn't that any particular ship name caught his attention, but the listed classification (scout, free trader, merchant, liner, freight, etc.) was important. The lists gave all pertinent data: captain of record, destination, etc. And it was the former that caught his attention.

He recognized the name. If it was the same person, it was someone he knew: Walter Zeller. Sir Walter Zeller. Had to be.

But then he noticed the ship's destination: Coventry! What the heck was that all about? How did Walter get clearance to go to the prison planet?

Perhaps it was time to give him a call!
Vonon Ronkunu
player, 641 posts
Vargr and Spacer
ex-Patrol Commander
Fri 28 Feb 2020
at 07:14
  • msg #397

Re: Destination: Invermory

[Boat Bay, Deck 3, Aft.  IAF Longshot, Planet Invermory Downport]

     Not getting a response to his call, Vonon quickly searches both the boat bay, then the Last Chance, for Reese.

     Not finding him, Vonon heads over to the comm panel mounted on the wall, next to the entry hatch.  Frowning, he opens a circuit to the Bridge.

COMM START>>>"Bridge, this is Vonon.  I'm looking for Reese and I can't find him--did Sam send him planetside to get cold weather gear?"<<<COMM END
Serge Baklanov
player, 118 posts
Marine/Scout
Fri 28 Feb 2020
at 10:54
  • msg #398

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 397):

COMM START>>>
- Ummm... Nope, Captain. We prepared the boat, then Reese went to take a nap, I didn't see him leaving the ship. May be he is in his room? Bridge is over.
<<<COMM END
Kheaiftouaw
player, 699 posts
Aslan outcast
Fri 28 Feb 2020
at 13:37
  • msg #399

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 395):

"You do get a share of the clans prosperity based on your profession, but regular Pay? No.
For that you have to work for a independent company and to rise in the ranks there you have to sign a contract
not to marry

Sylvester Jinx
player, 263 posts
ex-Darrian Confed. Navy
768CB4
Fri 28 Feb 2020
at 13:40
  • msg #400

Re: Destination: Invermory

"Ahhh, that don't sound fun. Could get pretty lonely."
Kheaiftouaw
player, 700 posts
Aslan outcast
Fri 28 Feb 2020
at 23:53
  • msg #401

Re: Destination: Invermory

"Lonely? Why would that make you lonely?"
Vonon Ronkunu
player, 643 posts
Vargr and Spacer
ex-Patrol Commander
Sat 29 Feb 2020
at 03:03
  • msg #402

Re: Destination: Invermory

[Boat Bay, Deck 3, Aft.  IAF Longshot, Planet Invermory Downport]

Serge Baklanov:
COMM START>>>
- Ummm... Nope, Captain. We prepared the boat, then Reese went to take a nap, I didn't see him leaving the ship. May be he is in his room? Bridge is over.
<<<COMM END

     ~~Bridge is 'over' what?  The Forward Main Cargo Bay, isn't it?  Maybe the Main Airlock?  That man has an accent thicker than mine~~ Vonon thinks in amusement--but responds with,

COMM START>>>"But I thought Med Bay was his...." then Vonon remembers the room shuffle, just after the Longshot left Cassandra's Belt.

     "Right, right--I remember, now.  Thanks Serge.  I'll go check his quarters, then.  Thanks.  Hey, when Samantha shows up, have her contact me, please.  Vonon out."<<<COMM END

     Vonon closes the circuit on the comm-panel, then stands there, frowning in thought.

     ~~Maybe I should just comm Reese?~~ Vonon considers, ~~Nah!  It's Captains Privilege to show up unannounced, knocking on doors and waking people from naps!~~

     With a grin on his muzzle, Vonon leaves the Boat Bay, and heads back up to Deck 1....and Reese's quarters.
Jack Blackwood
player, 1 post
Sat 29 Feb 2020
at 06:46
  • msg #403

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 402):

>>>>COMM START To: Sir Walter Zeller. From: Force Commander Jack Blackwood.
Sir Walter it has been a long while since we last chatted. Seeing you are scheduled to go to Coventry, I must inquire about you and your party's safety. If I may be of service. Your friend, Jack Blackwood.
<<<< COMM END
Walter Zeller
player, 625 posts
Merchant/Noble
Sat 29 Feb 2020
at 15:03
  • msg #404

Re: Destination: Invermory

>>>>COMM START To:Force Commander Jack Blackwood. From: Dr. Sir Walter Zeller.
Wow, it has been a long while since we chatted on Concorde. What are you up to? Maybe you can come by berth 3D-73 and we can have a chat? Walter. <<<< COMM END
Sylvester Jinx
player, 264 posts
ex-Darrian Confed. Navy
768CB4
Sat 29 Feb 2020
at 15:16
  • msg #405

Re: Destination: Invermory

Jack Blackwood:
In reply to Vonon Ronkunu (msg # 402):

>>>>COMM START To: Sir Walter Zeller. From: Force Commander Jack Blackwood.
Sir Walter it has been a long while since we last chatted. Seeing you are scheduled to go to Coventry, I must inquire about you and your party's safety. If I may be of service. Your friend, Jack Blackwood.
<<<< COMM END



Gibbs!! ;-)
Inderpal Kumar
player, 149 posts
Tharillian
Ex-Scout
Sat 29 Feb 2020
at 19:43
  • msg #406

Re: Destination: Invermory

"Good idea." Inderpal said to her colleague, "Our hosts can pay of course. I hardly think we're going to be allowed in any taxi dressed like this, so can I suggest we head for the changing rooms and meet at the main entrance in..."

She took a look at a nearby wall clock.

"20 minutes?"

She stepped away from Sharik and then did a final jump into the pool.
This message was last edited by the player at 19:43, Sat 29 Feb 2020.
Jack Blackwood
player, 2 posts
Sun 1 Mar 2020
at 04:59
  • msg #407

Re: Destination: Invermory

Walter Zeller:
>>>>COMM START To:Force Commander Jack Blackwood. From: Dr. Sir Walter Zeller.
Wow, it has been a long while since we chatted on Concorde. What are you up to? Maybe you can come by berth 3D-73 and we can have a chat? Walter. <<<< COMM END

>>>> COMM START Copy 3D-73. Let me finish my drink and I will be right over. <<<<COMM END
Jack Blackwood
player, 3 posts
Mon 2 Mar 2020
at 21:29
  • msg #408

Re: Destination: Invermory

Jack Blackwood:
Walter Zeller:
>>>>COMM START To:Force Commander Jack Blackwood. From: Dr. Sir Walter Zeller.
Wow, it has been a long while since we chatted on Concorde. What are you up to? Maybe you can come by berth 3D-73 and we can have a chat? Walter. <<<< COMM END

>>>> COMM START Copy 3D-73. Let me finish my drink and I will be right over. <<<<COMM END


Jack finishes his drink and checks out what if any stats for the Longshot. 600t and jump 3.... is good. Coventry he thinks to himself, "what a hell hole"

Heading to 3D-73, he straightens his tie out of reflex. Puts on his shades and enters Bay 3D-73.

A man in a black business suit, wearing black shades enters bay 3D-73. Mid to late 30's, greying hair.
Vonon Ronkunu
player, 644 posts
Vargr and Spacer
ex-Patrol Commander
Tue 3 Mar 2020
at 02:28
  • msg #409

Re: Destination: Invermory

In reply to Jack Blackwood (msg # 408):

OOC: In the public database, she's listed as "IAF Longshot"--"IAF", that's "Independent Armed Freighter".  And, as Jack noted to himself, 600 dTonnes and a Jump/3--add to that that the classification "armed freighter" means better weapons and armor than the average freighter--and Jack has a right to be cautiously impressed.

     Now, when he arrives at the landing bay, if Jack doesn't know much about starship design--at least, if he doesn't know enough to recognize one kind of ship design from any other--then his impression about the appearance of the Longshot is that it looks both "solid" and "compact", even a little "tough"--it doesn't look anything like what Jack would expect a freighter to look like.


     But if Jack does have a background which would let him have knowledge about different designs of ship type--then his first sighting of the Longshot would stop him in his tracks....

     Despite her registration listing, IAF Longshot is not, by design, any kind of freighter.  The Longshot is, in fact, a System Defense Boat (SDB)--a defensive warship built to chase off other warships smaller than Heavy Cruiser size.  And even then, have a fair chance of surviving an encounter with a Heavy Cruiser.  And if Jack is any kind of judge, the Longshot is a rather old style of SDB, too.

     Funny thing about System Defense Boats, though, is that the classification "Boat" has always been used to indicate a vessel that is built without any Jump Drives--yet the IAF Longshot is listed in the starport database as being capable of Jump/3....

Jack Blackwood
player, 4 posts
Tue 3 Mar 2020
at 06:44
  • msg #410

Re: Destination: Invermory

Vonon Ronkunu:
In reply to Jack Blackwood (msg # 408):

OOC: In the public database, she's listed as "IAF Longshot"--"IAF", that's "Independent Armed Freighter".  And, as Jack noted to himself, 600 dTonnes and a Jump/3--add to that that the classification "armed freighter" means better weapons and armor than the average freighter--and Jack has a right to be cautiously impressed.

     Now, when he arrives at the landing bay, if Jack doesn't know much about starship design--at least, if he doesn't know enough to recognize one kind of ship design from any other--then his impression about the appearance of the Longshot is that it looks both "solid" and "compact", even a little "tough"--it doesn't look anything like what Jack would expect a freighter to look like.


     But if Jack does have a background which would let him have knowledge about different designs of ship type--then his first sighting of the Longshot would stop him in his tracks....

     Despite her registration listing, IAF Longshot is not, by design, any kind of freighter.  The Longshot is, in fact, a System Defense Boat (SDB)--a defensive warship built to chase off other warships smaller than Heavy Cruiser size.  And even then, have a fair chance of surviving an encounter with a Heavy Cruiser.  And if Jack is any kind of judge, the Longshot is a rather old style of SDB, too.

     Funny thing about System Defense Boats, though, is that the classification "Boat" has always been used to indicate a vessel that is built without any Jump Drives--yet the IAF Longshot is listed in the starport database as being capable of Jump/3....



On entering the docking bay. Jack stops, and takes a few steps back. While crossing his arms and looking at the Longshot from bow to stern he says "Where and in what Sub-sector is that a freighter.?" (Grumbling) "If Sir Walter has anything to do with a ship like this going to Coventry. It must and has to be a jail break"
Samantha Kilgore
player, 543 posts
Pilot and Security expert
With more hidden talents
Tue 3 Mar 2020
at 14:15
  • msg #411

Re: Destination: Invermory

When Walter left to check the Cargo, Sam sat back down with her coffee and kept up her watch.

When the newcomer appeared at the dock bay she commed everyone she knew was aboard ship "Anyone expecting guests? Coz One's turned up. Male human. Business suit and shades. Going Gray."
Walter Zeller
player, 626 posts
Merchant/Noble
Wed 4 Mar 2020
at 02:30
  • msg #412

Re: Destination: Invermory

+++Copy Samantha+++ Sir Walter said. +++I am expecting a guest by the name of Jack Blackwell. I would have meet him at TAS but a bit busy dealing with the cargo. On my way+++ he added. Heading to his office, he made a quick change into something more presentable before going to the loading deck.

"Hello Jack, been years since I last saw you, how are things?" Sir Walter asked as he shook hands.
Sharik Kaagira
player, 413 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 4 Mar 2020
at 05:45
  • msg #413

Re: Destination: Invermory

Sharik chucked and gave the reconnaissance couple a lopsided smile and a slight salute.  “20 minutes, out front.” she reiterated, before diving in after Indy,. The diminutive astrogator didn’t linger long in the water, but was an experienced enough swimmer that she was still able to do a couple of relaxing laps before heading off to locker room to change.

Less than 15 minutes later, the auburn-haired socialite emerged from the women’s locker room.  It was a rather fetching, if slightly exotic and off-world look.  The silver bracelets and hoop earrings complimenting the scarves and sheer blouse.  Her groat-skinned bolero-style jacket was pulled over the blouse and her mirror shades and dataglove were back on.  Her hair was pulled back and braided.

Glancing about, Sharik scanned the crowd for Sue and Gabe.  Though she’d seen plenty of Indy in the locker room (and was hardly complaining about that), much to chagrin, Shar couldn’t remember seeing Ms. Westcott at all.
Jack Blackwood
player, 5 posts
Wed 4 Mar 2020
at 06:46
  • msg #414

Re: Destination: Invermory

Walter Zeller:
+++Copy Samantha+++ Sir Walter said. +++I am expecting a guest by the name of Jack Blackwell. I would have meet him at TAS but a bit busy dealing with the cargo. On my way+++ he added. Heading to his office, he made a quick change into something more presentable before going to the loading deck.

"Hello Jack, been years since I last saw you, how are things?" Sir Walter asked as he shook hands.


Shaking Sir Walter's hand. "Yes it has been years, and how thoughtful you remembered the name I use at the gambling houses. Haven't used Blackwell for at least two years. Just guess I will get right to it. Any opening for a Marine aboard this unique vessel? I have learned how to pilot since the last time we saw each other. And still up to date as an engineer as well."
Inderpal Kumar
player, 150 posts
Tharillian
Ex-Scout
Wed 4 Mar 2020
at 22:14
  • msg #415

Re: Destination: Invermory

Sharik Kaagira:
Sharik chucked and gave the reconnaissance couple a lopsided smile and a slight salute.  “20 minutes, out front.” she reiterated, before diving in after Indy,. The diminutive astrogator didn’t linger long in the water, but was an experienced enough swimmer that she was still able to do a couple of relaxing laps before heading off to locker room to change.

Less than 15 minutes later, the auburn-haired socialite emerged from the women’s locker room.  It was a rather fetching, if slightly exotic and off-world look.  The silver bracelets and hoop earrings complimenting the scarves and sheer blouse.  Her groat-skinned bolero-style jacket was pulled over the blouse and her mirror shades and dataglove were back on.  Her hair was pulled back and braided.

Glancing about, Sharik scanned the crowd for Sue and Gabe.  Though she’d seen plenty of Indy in the locker room (and was hardly complaining about that), much to chagrin, Shar couldn’t remember seeing Ms. Westcott at all.


Inderpal came out of the locker room thirty seconds later. She had put on her culotte trousers and silk shirt, but dispensed with the jacket, which was in her sports bag.

She walked over to Sharik.

"You look lovely." she said, then looked for the two government agents.
StarMaster
GM, 1000 posts
Sat 7 Mar 2020
at 00:22
  • msg #416

Re: Destination: Invermory

It was possible that there was more than one changing room, for once Sharik and Indy are out, Sue and Gabe walk around a corner. They are dressed just the way they were when you spotted them on the street... standard nondescript casual wear.


"We're ready," Sue says. "Gabe and I talked it over, though, and we've decided that it needs to be a working dinner."

"So, among the good food and pleasant conversation," Gabe adds, "there's going to be a bit of interrogation."

"Hope that doesn't spoil your appetite."
Inderpal Kumar
player, 151 posts
Tharillian
Ex-Scout
Sat 7 Mar 2020
at 13:43
  • msg #417

Re: Destination: Invermory

Indy raised her eyebrows at this.

"I like a good interrogation. Can we interrogate you back?" she countered, quick as a flash.
Sharik Kaagira
player, 414 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 10 Mar 2020
at 22:42
  • msg #418

Re: Destination: Invermory

Sharik placed one of her hands lightly on Indy's hip and tacked on to her companion's question, "It'll be fun!"  Though which interrogation she was speaking about remained an open question - though likely the auburn-haired astrogator meant both.

"Honestly," Sharik noted, seemingly unphased by Sue and Gabe's requirement, "I wouldn't expect any less from professionals."  And there was that casual, noncommittal smile again as Sharik raised her free hand to hail a taxi; first motioning with her fingers and then bring them to her mouth to let off a curt, shrill whistle.
Walter Zeller
player, 627 posts
Merchant/Noble
Thu 12 Mar 2020
at 02:09
  • msg #419

Re: Destination: Invermory

Jack Blackwood:
Shaking Sir Walter's hand. "Yes it has been years, and how thoughtful you remembered the name I use at the gambling houses. Haven't used Blackwell for at least two years. Just guess I will get right to it. Any opening for a Marine aboard this unique vessel? I have learned how to pilot since the last time we saw each other. And still up to date as an engineer as well."


"Well, we have so many pilots that sometimes we have to use the auxiliary bridge so they have their hours to keep their certification, engineers, we can always use. If you have no problem working for a female Aslan, and she finds your skills up to the task, then that should not be a problem. The final decision is up to Captain Vonon, he's a Vargr, so we have a rather diverse crew." Sir Walter said.
Jack Blackwood
player, 6 posts
Thu 12 Mar 2020
at 03:22
  • msg #420

Re: Destination: Invermory

In reply to Walter Zeller (msg # 419):

The Marine grins"Aslan huh??? Do I tell her I speak Aslan?

I can't wait to meet Captain Vonon."

Walter Zeller
player, 628 posts
Merchant/Noble
Fri 13 Mar 2020
at 00:36
  • msg #421

Re: Destination: Invermory

"We will have to track him down. Step aboard and you can grab some coffee." Sir Walter said.
Jack Blackwood
player, 7 posts
Fri 13 Mar 2020
at 09:13
  • msg #422

Re: Destination: Invermory

In reply to Walter Zeller (msg # 421):

"Sounds like a plan" says Jack "Any rules I should know about?"
Walter Zeller
player, 629 posts
Merchant/Noble
Fri 13 Mar 2020
at 10:24
  • msg #423

Re: Destination: Invermory

"I will let the Captain give you the run down, if you get hired." Sir Walter said. "He runs the ship, I run the cargo operations."
Vonon Ronkunu
player, 645 posts
Vargr and Spacer
ex-Patrol Commander
Sat 14 Mar 2020
at 03:10
  • msg #424

Re: Destination: Invermory

[Aboard IAF Longshot, docked at Invermory Downport]

     To go get the offered cup of coffee first requires walking from the Main Airlock--which is located far forward on Deck Two--and travelling aft across the large Forward Main Cargo Bay, through an airtight hatch, down the central passageway, through another airtight hatch, and then just a few more meters down the central passageway, to the Lift.

     From Deck Two it's a quick lift trip up to Deck One, where you step out into a long passageway that runs, uninterrupted for the entire length of the deck--several hatches line each side of the passage, while far to aft can be seen an obvious Airlock door at the end of the passage, and far to forward it looks like the passage opens into the dimly lit Bridge.

     Walking forward, almost far enough to step into the Bridge, you instead stop and open an iris-valve hatch on the port-side bulkhead labeled "Crew Mess".

     As the hatch cycles open, a baritone voice with a 'growl-y' quality can be heard in mid-song....

    ....and far away.

When duty calls me, I must go
  To stand and face another foe.
But part of me will always stray
  Beyond the stars and far away.

     Beyond the stars, an' through the void.
     'Cross Corridor, Deneb, an' The March.
     The Emperor commands and we obey.
     Beyond the stars and far away.


An' should I fall to rise no more,
  As many comrades did before,
Then ask the fifes and drums to play
  Beyond the stars and far away.

     Beyond the stars, an' through the void.
     'Cross Corridor, Deneb, an' The March.
     The Emperor commands and we obey.
     Beyond the stars and far away.


     Inside the three-by-four-and-a-half meter Crew Mess is a table with a few chairs around it, a few well-padded chairs against the outer walls, a large viewscreen on the forward wall, and on the aft wall is a pass-through to a galley, beyond, and a beverage station mounted beside it.

     Standing at the beverage station, apparently engaged in filling one of the chambers, is the person singing--a Vargr male with fur of a dark auburn hue.  He's dressed casually in black twill fabric trousers tucked into calf-length black space-boots, and a loose-fitting, long-sleeved cotton chambray shirt with wide lapels, in electric lemon yellow.  The top three buttons of the shirt are undone, exposing his auburn-furred chest.

     At the sound of the iris cycling open, the Vargr's left, triangular-shaped ear twitches towards the sound--and then the Vargr turns to look over his left shoulder.

     "Ah!  Sir Walter!  I've just refilled the Kaff pot.  Should be ready in a jiff." the Vargr says pleasantly, with only a slight growl to his Anglic--which he speaks with a slightly 'off' sounding Imperial accent.

     "And who's this with you, then?  Oh!  Of course!" the Vargr turns around to fully face Walter and Jack, and offers his furry hand to Jack, "You must be here with the paperwork for the Cargo to go to planet Coventry.  Welcome.  I'm Vonon Ronkunu, Captain of the Longshot.  I hope there was no difficulty with the cargo transfer...?"
Jack Blackwood
player, 8 posts
Sat 14 Mar 2020
at 08:18
  • msg #425

Re: Destination: Invermory

Vonon Ronkunu:
[Aboard IAF Longshot, docked at Invermory Downport]

     To go get the offered cup of coffee first requires walking from the Main Airlock--which is located far forward on Deck Two--and travelling aft across the large Forward Main Cargo Bay, through an airtight hatch, down the central passageway, through another airtight hatch, and then just a few more meters down the central passageway, to the Lift.

     From Deck Two it's a quick lift trip up to Deck One, where you step out into a long passageway that runs, uninterrupted for the entire length of the deck--several hatches line each side of the passage, while far to aft can be seen an obvious Airlock door at the end of the passage, and far to forward it looks like the passage opens into the dimly lit Bridge.

     Walking forward, almost far enough to step into the Bridge, you instead stop and open an iris-valve hatch on the port-side bulkhead labeled "Crew Mess".

     As the hatch cycles open, a baritone voice with a 'growl-y' quality can be heard in mid-song....

    ....and far away.

When duty calls me, I must go
  To stand and face another foe.
But part of me will always stray
  Beyond the stars and far away.

     Beyond the stars, an' through the void.
     'Cross Corridor, Deneb, an' The March.
     The Emperor commands and we obey.
     Beyond the stars and far away.


An' should I fall to rise no more,
  As many comrades did before,
Then ask the fifes and drums to play
  Beyond the stars and far away.

     Beyond the stars, an' through the void.
     'Cross Corridor, Deneb, an' The March.
     The Emperor commands and we obey.
     Beyond the stars and far away.


     Inside the three-by-four-and-a-half meter Crew Mess is a table with a few chairs around it, a few well-padded chairs against the outer walls, a large viewscreen on the forward wall, and on the aft wall is a pass-through to a galley, beyond, and a beverage station mounted beside it.

     Standing at the beverage station, apparently engaged in filling one of the chambers, is the person singing--a Vargr male with fur of a dark auburn hue.  He's dressed casually in black twill fabric trousers tucked into calf-length black space-boots, and a loose-fitting, long-sleeved cotton chambray shirt with wide lapels, in electric lemon yellow.  The top three buttons of the shirt are undone, exposing his auburn-furred chest.

     At the sound of the iris cycling open, the Vargr's left, triangular-shaped ear twitches towards the sound--and then the Vargr turns to look over his left shoulder.

     "Ah!  Sir Walter!  I've just refilled the Kaff pot.  Should be ready in a jiff." the Vargr says pleasantly, with only a slight growl to his Anglic--which he speaks with a slightly 'off' sounding Imperial accent.

     "And who's this with you, then?  Oh!  Of course!" the Vargr turns around to fully face Walter and Jack, and offers his furry hand to Jack, "You must be here with the paperwork for the Cargo to go to planet Coventry.  Welcome.  I'm Vonon Ronkunu, Captain of the Longshot.  I hope there was no difficulty with the cargo transfer...?"


Jack holds out his hand and shakes the offered hand/paw. "Sorry Captain, I am not the person with the paperwork." Taking off his Very dark shades, this medium height human in a finely tailored black suit carrying a briefcase adds.. "I can see the confusion (looking down at the briefcase) "I am Jack Blackwood, formally of  Concorde Colonial. Marine Division. Pleased to meet you"
Vonon Ronkunu
player, 647 posts
Vargr and Spacer
ex-Patrol Commander
Sun 15 Mar 2020
at 06:51
  • msg #426

Re: Destination: Invermory

In reply to Jack Blackwood (msg # 425):

[Crew Mess, Deck 1, IAF Longshot, docked at Invermory Downport]

"A pleasure, Citizen Blackwood." Vonon responds, "So, then, what can we do for Concorde Colonial, especially their Marine Division?"
Sylvester Jinx
player, 266 posts
ex-Darrian Confed. Navy
768CB4
Sun 15 Mar 2020
at 14:55
  • msg #427

Re: Destination: Invermory

Sylvester makes his way from engineering to the mess hall for some coffee, "Want some jave Khea? I'm going to the mess to get some coffee."
Jack Blackwood
player, 10 posts
Sun 15 Mar 2020
at 16:32
  • msg #428

Re: Destination: Invermory

Vonon Ronkunu:
In reply to Jack Blackwood (msg # 425):

[Crew Mess, Deck 1, IAF Longshot, docked at Invermory Downport]

"A pleasure, Citizen Blackwood." Vonon responds, "So, then, what can we do for Concorde Colonial, especially their Marine Division?"

Straightening the tie. "It's more what a recently retired Force Commander from Concorde Colonial could possibly do for you. I have seen your next port of call is Covenrty. And I saw that Sir Walter was going there as well. Was inquiring if I could offer an extra set of boots on the ground, and an extra hand in engineering."
Sylvester Jinx
player, 267 posts
ex-Darrian Confed. Navy
768CB4
Sun 15 Mar 2020
at 17:02
  • msg #429

Re: Destination: Invermory

Sylvester walks into the galley where Sir Walter, Vonon and a stranger are talking. Minding his own business, he walks over and refills his coffee mug with fresh Kaffe and readies to depart.
Kheaiftouaw
player, 702 posts
Aslan outcast
Sun 15 Mar 2020
at 21:44
  • msg #430

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 427):

"That dirt soup? Certainly not. But I'll also come. After all I will be stuck down here for long enough once we depart."
Vonon Ronkunu
player, 648 posts
Vargr and Spacer
ex-Patrol Commander
Sun 15 Mar 2020
at 22:23
  • msg #431

Re: Destination: Invermory

[Crew Mess, Deck 1, IAF Longshot, docked at Invermory Downport]

Jack Blackwood:
Straightening the tie. "It's more what a recently retired Force Commander from Concorde Colonial could possibly do for you. I have seen your next port of call is Covenrty....

     For just a moment, Vonon's ears flatten back on his skull, and he flicks a concerned glance towards Sir Walter.  But when his glance returns to Jack, Vonons demeanor has returned to casual.
Jack Blackwood:
....And I saw that Sir Walter was going there as well. Was inquiring if I could offer an extra set of boots on the ground, and an extra hand in engineering."

     "So....I take it, then, that you're looking to sign on to the Crew--and it's obvious that must know Sir Walter...." Vonon nods at Walter, "And knowing him is a good enough recommendation for me.  Well.  I believe our Engineering staff is full, at the moment--I'll check with the Chief Engineer, though.  She and I were recently bouncing around some ideas for staffing changes, and there might be an opening in that department."

     "But, I'm just a little confused as to why you think we'll need any extra security--'boots on the ground', as you put it--for our trip to Coventry...?"

     "I mean, yes, planet Coventry is a prison world for the Confederation of Duncinae, but we've got a government contract to make a simple supply drop on the surface.  We land, offload, and take off immediately--minimal interaction with residents.  If any.  I'm not saying we probably couldn't use an extra 'pair of boots' around, as we offload--but I've got a suspicion that you think something more is going on, here."

     "And if something other than a simple Stop-and-Drop is going on, I'd be interested to hear just what an ex-Securityman from a colony development company thinks he knows...?"

     Vonon looks expectantly at Jack--both of Vonon's ears up and turned towards Jack.
Walter Zeller
player, 630 posts
Merchant/Noble
Tue 17 Mar 2020
at 01:34
  • msg #432

Re: Destination: Invermory

Smiling, Sir Walter poured him a cup of coffee and awaited to be entertained. "I said I would introduce you to the Captain, the rest, you're on your own."
Jack Blackwood
player, 11 posts
Tue 17 Mar 2020
at 06:24
  • msg #433

Re: Destination: Invermory

Walter Zeller:
Smiling, Sir Walter poured him a cup of coffee and awaited to be entertained. "I said I would introduce you to the Captain, the rest, you're on your own."

Looking over to Sir Walter "Why yes... you say you would introduce me to the Captain. THANKS'

Turning to Vonon. "I have been listening in on some talk and Coventry came up. Then I see Sir Walter and this ship is heading there. My interest was peeked, and I wanted to see Sir Walter would be safe there. Mostly... need the work"
Vonon Ronkunu
player, 649 posts
Vargr and Spacer
ex-Patrol Commander
Tue 17 Mar 2020
at 16:19
  • msg #434

Re: Destination: Invermory

In reply to Jack Blackwood (msg # 433):

     His tail twitching nervously, Vonon turns a frown towards Walter,

     "Dammit!  I know the delivery contract is a matter of public record," Vonon says in an irritated tone, "But if your friend, here, is hearing talk about this job, then that corporate bastard, Rango, has a leak in his organization.  Or, at least, somebody suspects something, somewhere...."

     Vonon turns to Jack, raising his right arm to point towards Jack's chest,

     "You said you want a job?  You're hired.  'Cuz I don't want to take the time--or the bruises--it'd take to kill you....and you're a friend of Sir Walter's." Vonon finishes with a grin.

     "Okay.  You can split Ship Security duties with Pablo--he's ex-Carillian Assembly Marines.  You two duke it out for who's topkick--just don't kill each other.  Pablo's a friend of mine."

     "So.  Why don't you tell us just what is the 'talk' that you've been 'listening' to saying, concerning our delivery to Coventry--and then we'll tell you what's really going on."
Sylvester Jinx
player, 268 posts
ex-Darrian Confed. Navy
768CB4
Tue 17 Mar 2020
at 16:23
  • msg #435

Re: Destination: Invermory

Sylvester lingered by the kaffe while this exchange went down and then he went back to engineering.
Vonon Ronkunu
player, 650 posts
Vargr and Spacer
ex-Patrol Commander
Tue 17 Mar 2020
at 16:52
  • msg #436

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 435):

OOC:  crap!  I forgot about you being there!

     Vonon notes Sylvester heading for the hatch, and again brings up his arm to point at the exiting engineer's back,

     "And not a word about this outta you...you...tall...garrulous...Darrian...drink of water, you!" Vonon calls after Sylvester.
Sylvester Jinx
player, 269 posts
ex-Darrian Confed. Navy
768CB4
Tue 17 Mar 2020
at 17:00
  • msg #437

Re: Destination: Invermory

"Not a word about what captain? No idea what you're talking about." he says with a very serious look on his face. "New engineer hire?"
Vonon Ronkunu
player, 651 posts
Vargr and Spacer
ex-Patrol Commander
Tue 17 Mar 2020
at 20:19
  • msg #438

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 437):

     "No!  We already have more Engineers than is healthyI think." Vonon growls in response,

     "Just you remember....you didn't hear nothing about nothing!  Now...go do something...technical!  Invent a Micro-Jump Drive!  Figure out why we have all this active computer hardware onboard, but so little computing powerJustify your Species reputation for scienceShoo!"

     Vonon makes dismissive waving motions with his hands....
Jack Blackwood
player, 12 posts
Wed 18 Mar 2020
at 03:19
  • msg #439

Re: Destination: Invermory

Vonon Ronkunu:
In reply to Jack Blackwood (msg # 433):

     His tail twitching nervously, Vonon turns a frown towards Walter,

     "Dammit!  I know the delivery contract is a matter of public record," Vonon says in an irritated tone, "But if your friend, here, is hearing talk about this job, then that corporate bastard, Rango, has a leak in his organization.  Or, at least, somebody suspects something, somewhere...."

     Vonon turns to Jack, raising his right arm to point towards Jack's chest,

     "You said you want a job?  You're hired.  'Cuz I don't want to take the time--or the bruises--it'd take to kill you....and you're a friend of Sir Walter's." Vonon finishes with a grin.

     "Okay.  You can split Ship Security duties with Pablo--he's ex-Carillian Assembly Marines.  You two duke it out for who's topkick--just don't kill each other.  Pablo's a friend of mine."

     "So.  Why don't you tell us just what is the 'talk' that you've been 'listening' to saying, concerning our delivery to Coventry--and then we'll tell you what's really going on."



Looking at Sir Walter, then to Vonon. "We need to talk YES. Can we possibly do this in private"
Sylvester Jinx
player, 270 posts
ex-Darrian Confed. Navy
768CB4
Wed 18 Mar 2020
at 12:34
  • msg #440

Re: Destination: Invermory

"Aye- aye sir," he salutes and walks out.
Vonon Ronkunu
player, 652 posts
Vargr and Spacer
ex-Patrol Commander
Wed 18 Mar 2020
at 12:39
  • msg #441

Re: Destination: Invermory

In reply to Jack Blackwood (msg # 439):

[Aboard IAF Longshot; Crew Mess, Deck 1]

     With a chuckle, Vonon turns away from Sylvester, as the engineer leaves the Mess hall,

Jack Blackwood:
Looking at Sir Walter, then to Vonon. "We need to talk YES. Can we possibly do this in private"


     "Hmm?  Oh, right.  Just let me get a mug of Kaff, and we can relocate to Sir Walter's office.  Completely private, there." Vonon says.

     Turning to the beverage dispenser, Vonon quickly fills a thermoplastic mug with Kaff--or hap'Challapaikaff, a popular Vilani hot beverage/stimulant--then adds a large dollop of molasses to the dark brew.  He's still stirring the drink as he turns away from the dispenser, walking towards Jack and Walter.

     "All set.  Let's go."

     The three leave the Crew Mess and walk aft for a few meters before stopping in front of an iris hatch on the portside bulkhead.  A label reading "W. Zeller" is over the annunciator, on the wall next to the hatch.

OOC:  Tag!  You're it, Walter!  ^_^
Gabe Hollis
NPC, 3 posts
Invermory Security Agent
Wed 18 Mar 2020
at 16:48
  • msg #442

Re: Destination: Invermory



At Inderpal's comment, Gabe has a slightly surprised look for a second and then exchanges a glance with Sue.

"That could be interesting," Gabe replies. "We're just low-level ordinary operatives, though. Nothing interesting about us. What little there is, we wouldn't be allowed to tell you anyway."
Walter Zeller
player, 631 posts
Merchant/Noble
Thu 19 Mar 2020
at 01:20
  • msg #443

Re: Destination: Invermory

Entering his cabin, the room looks like a large office with a bed as an afterthought. Once inside, he motioned to two chairs in front of the desk, before taking the one behind it. "This is about as private as it gets, other than the launch when its packed full of cargo." he said before taking a seat.

"Shall we continue?" he asked Jack.
Jack Blackwood
player, 13 posts
Thu 19 Mar 2020
at 05:47
  • msg #444

Re: Destination: Invermory

In reply to Walter Zeller (msg # 443):

Jack looks edgy. "Ahhh... where do I start. Well here it goes..... As part of Concorde Colonial that provides security to high ranking officials as well as merchant vessels.... (pause)....We have members, 'gifted' members that have had training in telepathy and teleportation. There I've said it... "


Looking over to Sir Walter. "Sorry friend... couldn't tell you while in their employment"
Vonon Ronkunu
player, 653 posts
Vargr and Spacer
ex-Patrol Commander
Thu 19 Mar 2020
at 10:25
  • msg #445

Re: Destination: Invermory

[Aboard IAF Longshot, Deck 1, Sir Walter's Office]

Jack Blackwood:
Jack looks edgy. "Ahhh... where do I start. Well here it goes..... As part of Concorde Colonial that provides security to high ranking officials as well as merchant vessels.... (pause)....We have members, 'gifted' members that have had training in telepathy and teleportation. There I've said it... "

Looking over to Sir Walter. "Sorry friend... couldn't tell you while in their employment"


     After his many years as an Officer in the Cassandra Belt Space Patrol, Vonon has perfected what he--and his fellow Vargr Patrolmen--calls 'The Dog Stare'.

     In the chair beside Jack, Vonon sits, holding his mug of Kaff in his lap, watching Jack with an unblinking stare....which he holds, unmoving, for several seconds after Jack makes his statement.  Finally, Vonon blinks--as he brings his mug up to his lips and takes a cautious sip.

     "...And?" Vonon says blandly, after the sip, lowering the mug back to its place on his lap.
Walter Zeller
player, 632 posts
Merchant/Noble
Fri 20 Mar 2020
at 01:17
  • msg #446

Re: Destination: Invermory

Sir Walter maintained his poker face, like he was making a large cargo deal as he waited the hammer to fall from Jack.
Jack Blackwood
player, 14 posts
Fri 20 Mar 2020
at 05:46
  • msg #447

Re: Destination: Invermory

In reply to Walter Zeller (msg # 446):

"Well Captain... I am one of those gifted people"

PAUSE


"I do believe this vessel could benefit from my talents... Do you require a demonstration?"

Jack puts back on his shades, sets down the briefcase, and touches his right forefinger to his right temple.
Vonon Ronkunu
player, 654 posts
Vargr and Spacer
ex-Patrol Commander
Fri 20 Mar 2020
at 16:08
  • msg #448

Re: Destination: Invermory

In reply to Jack Blackwood (msg # 447):

     "Oh!  You're saying you are Psionic!" Vonon says wild mild surprise, "I thought you were just saying that Concorde Colonial used Psionics--which doesn't surprise me, really.  Planet Concorde is a major world on the Imperial Frontier in this Sector, I'd expect that level of sophistication from a business based on that world."

     "And, no need for a demonstration, I already have a Psionic on the Crew." Vonon turns his head, slightly, and gives Walter a wink, "That Crewperson will, no doubt, check your story--doesn't matter to me."

     "So....okay, that does give me a clue as to how you might have 'heard' something about our current, government sanctioned job, to deliver regularly scheduled supplies to the Duncinae prison planet of Coventry.  What I'm still waiting to hear, though, is what, if anything, you might have discovered about our trip that might be suspicious or out of the ordinary.  It's your implied statement that you might know something that we do not, which led to me offering you a job on this Crew, Citizen Blackwood.  So please get to it....if there is anything to get to...."

     Vonon again raises his mug for a sip of Kaff, watching and waiting for Jack's response.
Kheaiftouaw
player, 703 posts
Aslan outcast
Fri 20 Mar 2020
at 23:30
  • msg #449

Re: Destination: Invermory

Having witnessed part of the exchange together with Sylvester Khea asks him on their way back to engineering after having been ordered to leave.

"So was he just joking or do you really asign ship positions by duels? Not even my people do that."
Sylvester Jinx
player, 271 posts
ex-Darrian Confed. Navy
768CB4
Sat 21 Mar 2020
at 12:54
  • msg #450

Re: Destination: Invermory

"Humans don't, but perhaps Vargr do." he replied to Khea, "You like chocolate chip cookies? I got a few gross to bribe Vonon, that leaves plenty to share."
This message was last edited by the player at 20:45, Sat 21 Mar 2020.
Sharik Kaagira
player, 415 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sat 21 Mar 2020
at 18:23
  • msg #451

Re: Destination: Invermory

A casual smile crossed Shar's lips as Gabe stated his and Sue's placement in the relative hierarchy.  "Of course," she noted noncommittally, "Aren't the two of you just precious?"  Her experience was often that the underlings were with the ones with the most awareness of the social and political pulse (even if - or perhaps because - they never felt truly empowered).  And the crew of the Longshot needed some of that information as well.  The auburn-haired corporate operative had already consumed the ship's library entry and the local spin on what passed for a global network here; Sharik was hardly interested in hearing more of the official Party Line™.

"And we" Sharik noted simply and easily, pointing to herself and her companion, "are simple members of a tramp trader crew looking to ply our wares in this system.  And pick up some interesting local fare to potentially ply at our next destination..."  And yet here they all were together.

She continued to flag down a taxi, clambering into the backseat while pulling Inderpal with her and motioning for the two low-level operatives to join them once one of the cars stopped for them, "Scooch in!  It might be a touch cozy, but I prefer the company..."

Tapping the head cushion of the driver's seat lightly, the diminutive astrogator noted simply, "Red Planet Steakhouse." And she gave the address that her virtual agent had scoured from a search of the local listings.  Then she added casually to no one in particular, "I am famished..."
Sue Westcott
NPC, 7 posts
Invervory Security Agent
Sat 21 Mar 2020
at 20:40
  • msg #452

Re: Destination: Invermory

Sue waits until she, Gabe, Sharik and Inderpal reach the steakhouse and are seated before she speaks while looking over the menu. Only half her attention seems to be on the menu, indicating she is probably familiar with it already.

"Half of our assignment has already been flushed down the toilet," she says, "so I don't see any point in trying to keep up the pretense any more."

"You were spotted talking to a person of interest, so naturally that made you a person of interest as well. We were assigned to follow you to see what you did and where you went."

"I doubt if we're going to be able to do that very well now anyway, so no point in continuing."

Inderpal Kumar
player, 155 posts
Tharillian
Ex-Scout
Sun 22 Mar 2020
at 12:20
  • msg #453

Re: Destination: Invermory

"Who was that person of interest?", Inderpal asked as she took a look at the menu to find something suitably high-class for her, "So we don't get followed by you anymore."

She turned to Sharik and playfully stroked her arm.

"Also, if you know any other persons of interest, we might be able to make our interrogation of you a bit more fun."

Inderpal had plenty of ideas on how to make the interrogation fun. And to keep these people out of the way for a little while.
Jack Blackwood
player, 15 posts
Sun 22 Mar 2020
at 12:49
  • msg #454

Re: Destination: Invermory

Vonon Ronkunu:
In reply to Jack Blackwood (msg # 447):

     "Oh!  You're saying you are Psionic!" Vonon says wild mild surprise, "I thought you were just saying that Concorde Colonial used Psionics--which doesn't surprise me, really.  Planet Concorde is a major world on the Imperial Frontier in this Sector, I'd expect that level of sophistication from a business based on that world."

     "And, no need for a demonstration, I already have a Psionic on the Crew." Vonon turns his head, slightly, and gives Walter a wink, "That Crewperson will, no doubt, check your story--doesn't matter to me."

     "So....okay, that does give me a clue as to how you might have 'heard' something about our current, government sanctioned job, to deliver regularly scheduled supplies to the Duncinae prison planet of Coventry.  What I'm still waiting to hear, though, is what, if anything, you might have discovered about our trip that might be suspicious or out of the ordinary.  It's your implied statement that you might know something that we do not, which led to me offering you a job on this Crew, Citizen Blackwood.  So please get to it....if there is anything to get to...."

     Vonon again raises his mug for a sip of Kaff, watching and waiting for Jack's response.

Jack shakes his head "Captain... please. Psionic is an ugly word. However, listening to those at the TAS, people are curious as to why a ship like the Long-shot would be sub-contracted to run supplies? This ship is too big for just supplies and has way to large of a jump capacity. In short, there is speculation on the docks that a large prison transfer is going to Coventry and that's why some of the crew jumped ship in fear of a rescue attempt. "
Walter Zeller
player, 633 posts
Merchant/Noble
Mon 23 Mar 2020
at 01:46
  • msg #455

Re: Destination: Invermory

"I can tell you that as far as we know, we are not transporting prisoners." Sir Walter said. "If there were any prisoners being transported, it will be on a naval vessel with Marines for guards and not a merchant ship for security reasons. If they were to use the Longshot to transport them, this place would be sealed up tighter than a Imperial Reserve Bank and you would not have been allowed within 100 meters of the bay, unless you wanted to get shot."

"Now, I can tell you that we are going to Coventry, and are taking a load of cargo. As to anything else, well, I leave that to Captain Vonon. I am more prone to have you wait until we are in J-space before discussing it with you and the rest of the crew. Kind of hard to blab when you are in the middle of a jump." he added, as he made an offer of a drink.
Vonon Ronkunu
player, 655 posts
Vargr and Spacer
ex-Patrol Commander
Mon 23 Mar 2020
at 03:57
  • msg #456

Re: Destination: Invermory

[Aboard IAF Longshot, Deck 1, Sir Walter's Office]

Walter Zeller:
"I can tell you that as far as we know, we are not transporting prisoners." Sir Walter said. "If there were any prisoners being transported, it will be on a naval vessel with Marines for guards and not a merchant ship for security reasons. If they were to use the Longshot to transport them, this place would be sealed up tighter than a Imperial Reserve Bank and you would not have been allowed within 100 meters of the bay, unless you wanted to get shot."

"Now, I can tell you that we are going to Coventry, and are taking a load of cargo. As to anything else, well, I leave that to Captain Vonon. I am more prone to have you wait until we are in J-space before discussing it with you and the rest of the crew. Kind of hard to blab when you are in the middle of a jump." he added, as he made an offer of a drink.


     Vonon nods along in agreement as Sir Walter says this, adding,

     "Yeah, that's pretty much it." Vonon says, "As I understood what we were told, the office of the Confederacy Ministry of Justice here on Invermory oversees and administrates the Coventry prison operation, and they apparently try to keep costs as low as possible--that includes the use of authorized civilian contractors to deliver routine supplies.  Now, while it may be true that a civilian contractor may be more likely to be bribed to do something illegal, versus a Confederacy Military vessel being thus corrupted--the way I look at it, the Orbital Guardship wouldn't pause for a second to blow away a civilian ship they suspected of misbehaviour, while they might think twice about shooting down a fellow Confederacy ship.  Civilian contractors are expendable, know what I mean?"

     "As for us suddenly becoming said expendable contractor--we were told that the scheduled ship had a drive failure that would take several days to fix, and that the alternate ship was off-world, not scheduled to return for a few days.  A local businessman who has dealings with the MoJ happened to notice Sir Walter's name on the Crew Manifest we transmitted, when we jumped in, and, based on Walter's reputation as both a solicitor as well as an Imperial Knight--and upon finding we were amenable to the job--he ramrodded our authorization through the Ministry bureaucracy."

     "Now we're loaded, and just about ready to launch."

     "Oh, and I do apologize if you were offended by me calling you a 'Psionic'.  Where I come from, Psionics is recognized as a legitimate field of scientific study--even if very few people actually choose to study it."

     Vonon sips at his Kaff, again.

     "What terminology would you prefer, then, Citizen Blackwood?  Mystic?  Mindwalker?  Spook?  Zho?" Vonon asks, impertinently.
Walter Zeller
player, 634 posts
Merchant/Noble
Tue 24 Mar 2020
at 01:56
  • msg #457

Re: Destination: Invermory

"Now, now, you used that bad word "Solicitor" again. Just because I read many contracts, it does not make me a Lawyer. I was thinking of doing that as a hobby but with Veronika aboard, I have not needed to do so. Jack, no need to read her mind as it is one big, abet damaged, circuit board that I hope to get fixed. She will be useful for the corporation." Sir Walter said, pointing towards the fembot in the corner.
Jack Blackwood
player, 16 posts
Tue 24 Mar 2020
at 08:16
  • msg #458

Re: Destination: Invermory

Vonon Ronkunu:
[Aboard IAF Longshot, Deck 1, Sir Walter's Office]

Walter Zeller:
"I can tell you that as far as we know, we are not transporting prisoners." Sir Walter said. "If there were any prisoners being transported, it will be on a naval vessel with Marines for guards and not a merchant ship for security reasons. If they were to use the Longshot to transport them, this place would be sealed up tighter than a Imperial Reserve Bank and you would not have been allowed within 100 meters of the bay, unless you wanted to get shot."

"Now, I can tell you that we are going to Coventry, and are taking a load of cargo. As to anything else, well, I leave that to Captain Vonon. I am more prone to have you wait until we are in J-space before discussing it with you and the rest of the crew. Kind of hard to blab when you are in the middle of a jump." he added, as he made an offer of a drink.


     Vonon nods along in agreement as Sir Walter says this, adding,

     "Yeah, that's pretty much it." Vonon says, "As I understood what we were told, the office of the Confederacy Ministry of Justice here on Invermory oversees and administrates the Coventry prison operation, and they apparently try to keep costs as low as possible--that includes the use of authorized civilian contractors to deliver routine supplies.  Now, while it may be true that a civilian contractor may be more likely to be bribed to do something illegal, versus a Confederacy Military vessel being thus corrupted--the way I look at it, the Orbital Guardship wouldn't pause for a second to blow away a civilian ship they suspected of misbehaviour, while they might think twice about shooting down a fellow Confederacy ship.  Civilian contractors are expendable, know what I mean?"

     "As for us suddenly becoming said expendable contractor--we were told that the scheduled ship had a drive failure that would take several days to fix, and that the alternate ship was off-world, not scheduled to return for a few days.  A local businessman who has dealings with the MoJ happened to notice Sir Walter's name on the Crew Manifest we transmitted, when we jumped in, and, based on Walter's reputation as both a solicitor as well as an Imperial Knight--and upon finding we were amenable to the job--he ramrodded our authorization through the Ministry bureaucracy."

     "Now we're loaded, and just about ready to launch."

     "Oh, and I do apologize if you were offended by me calling you a 'Psionic'.  Where I come from, Psionics is recognized as a legitimate field of scientific study--even if very few people actually choose to study it."

     Vonon sips at his Kaff, again.

     "What terminology would you prefer, then, Citizen Blackwood?  Mystic?  Mindwalker?  Spook?  Zho?" Vonon asks, impertinently.

Jack nods. "Lets go with Therapist or Commando. But would you allow me to scan the cargo for life-signs? When we leave orbit to be sure?"
Jack Blackwood
player, 17 posts
Tue 24 Mar 2020
at 08:22
  • msg #459

Re: Destination: Invermory

Walter Zeller:
"Now, now, you used that bad word "Solicitor" again. Just because I read many contracts, it does not make me a Lawyer. I was thinking of doing that as a hobby but with Veronika aboard, I have not needed to do so. Jack, no need to read her mind as it is one big, abet damaged, circuit board that I hope to get fixed. She will be useful for the corporation." Sir Walter said, pointing towards the fembot in the corner.

 Jack looks towards the fembot. "Really Sir Walter??? A Lawyer? And as for the fembot, I know I have seen a similar model at the Thrift dealers on Concorde. "
Samantha Kilgore
player, 544 posts
Pilot and Security expert
With more hidden talents
Tue 24 Mar 2020
at 09:05
  • msg #460

Re: Destination: Invermory

After the visitor came aboard, Sam went back to her console. She was bored already of this shift, calling to Serge she said "Hey Serge. Can yo teach me that game your playing. Might be fun to play each other rather than a computer?"
Gabe Hollis
NPC, 4 posts
Invermory Security Agent
Tue 24 Mar 2020
at 14:47
  • msg #461

Re: Destination: Invermory

"Janiece Kurval," Gabe replies to Indy. "Her husband is Marcus Kurval, a Dissident... a rather vocal protestor and protest organizer. He was advocating a change in government. Not illegal per se, but he went a step too far, got arrested and sent to Coventry."

"Anyway, while she supported her husband, it was unclear if she agreed with his views. In any case, she hasn't done anything illegal yet, but we heard rumors that she's been offering to pay off-worlders to rescue her husband."

"She was spotted talking to you, so Justice wanted to see what you were going to do about it."

StarMaster
GM, 1001 posts
Tue 24 Mar 2020
at 14:53
  • msg #462

Re: Destination: Invermory

FYI to Walter and Vonon: The delivery of supplies to Coventry is always done at a random location to prevent the prisoners from staging an attack on the ship. A flare on the cargo pallets is automatically sent up 1 hour after being dropped off. This is to offset the prisoners knowing the schedule of deliveries... twice a month. This is cheaper than having to build a prison, hire guards and maintain the prison. Besides, Coventry is a Garden World. One of the government's slogans was that the Dissidents are being sent back to Eden for reconditioning.
Serge Baklanov
player, 119 posts
Marine/Scout
Tue 24 Mar 2020
at 16:59
  • msg #463

Re: Destination: Invermory

Samantha Kilgore:
After the visitor came aboard, Sam went back to her console. She was bored already of this shift, calling to Serge she said "Hey Serge. Can yo teach me that game your playing. Might be fun to play each other rather than a computer?"


- Well... Sure! Here, look. The rules are very simple. Players make turns placing one stone per turn on the board. After a stone was placed on the board, it doesn't move, but if you surrounded enemy stones in such manner, you take them prisoner. The main task is not to kill the enemies, but to capture as much territory as possible, or - which is sometimes even more important - to prevent the enemy from capturing territory. The "anti-access and area denial" strategy in a pure form, - Serge grinned.
- The game itself is not simply a game, it's a philosophy. Kind of. The game was overgrown with rituals and traditions - well, they had a habit to make rituals and traditions of anything - but I like the spirit of the traditions.
Kheaiftouaw
player, 704 posts
Aslan outcast
Tue 24 Mar 2020
at 21:21
  • msg #464

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 450):

"I don't know. From what animal are they made from?"
Sylvester Jinx
player, 272 posts
ex-Darrian Confed. Navy
768CB4
Tue 24 Mar 2020
at 21:25
  • msg #465

Re: Destination: Invermory

"I believe they are improved from the common dog, I'm not sure. Cookies?"
This message was last edited by the player at 21:26, Tue 24 Mar 2020.
Sharik Kaagira
player, 416 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 24 Mar 2020
at 22:56
  • msg #466

Re: Destination: Invermory

Sharik had already sent her virtual agent spiraling outwards to search the public records concerning Janiece and Marcus Kurval; it been virtually the first thing that she'd done after the woman had introduced herself to the diminutive ex-operative.  But it was nice to know that was the reason that Gabe and Sue had been tasked for them and not something earlier - like running into a corpsicle in space.

She ordered a steak - on the rare side, choosing an extremely high quality cut of meat (how she knew that from the local fare remains a mystery, but the waiter seemed impressed) over anything else.  For her, it was more about quality over quantity and a nice red wine to accompany it.

"He must have done some pretty naughty stuff," the auburn-haired astrogator noted off-hand, "to warrant a vacation in Eden..." and she watch the reaction of the couple as she let them know that she was up on the latest propoganda as well.  "But that can't be the only reason to follow us." Shar ventured, "Janiece was talking to a lot of people.  She seems like a gregarious person.  And with three kids, might be craving a little more mature conversation..."

"What are we supposed to do about Janiece's supposed offer?" she asked while patting Indy's hand as it touched her arm.  "I mean, if she were soliciting help, that would be illegal, right?  Something like that should be reported to Justice immediately, right?  Or is the solicitation not illegal, but the action is?"  Of course, Gabe and Sue already knew if Janiece were making such offers; just like Shar had reviewed the local customs and laws - but it was always good hear such things from the locals.  "Or is there something else that we should know?" she prompted, "We're not looking trouble with the local authorities; we just want to sell our cargo, pick up some new cargo, and move on."  That was their general mandate on the Longshot; hell, how else was the trading corporation established supposed to make any money otherwise?

And, she was honest; they (she and Indy) weren't looking for trouble.  Unless there were some additional blue laws on the books that they would have to make sure that they were back on board the Longshot to avoid violating; then maybe some violating might be involved.  But it was a good violation, right?

"It's not like our vessel has clearance to go to Coventry anyway." Sharik noted casually, knowing that the planet was interdicted (as all prison planets were) and thus, no open to unsanctioned travel.

The arrival of her bloody steak heralded a rather sensual display of eating.  Shar made sure that she took her time.  And she did feed some of the food off of her plate to Indy as the circumstances presented themselves.  Sharing was caring, after all.  All the while, Sharik continued to watch Gabe and Sue to see how they reacted to various statements about politics, religious, economics, and social mores as she probed their personal and cultural leanings.

And whether it was going to be prudent to invite the two to join her and Indy later.  A girl had to have her standards.  That and Shar never had had a problem mixing business and pleasure.

[OOC:  Not sure what is appropriate here.  But, we are going to roll some Deception, Investigate, Recon, and Carousing just for fun!  Oh, and presumably Investigate for the Kurval search as well (what do we know about him and her and their political/religious leanings?).

  15:46, Today: Sharik Kaagira rolled 8 using 2d6+3 with rolls of 2,3.  Investigate/INT:  Kurval search - what's the deal? - [roll=1585089971.54777.202604]
  15:48, Today: Sharik Kaagira rolled 11,8,8,9 using 2d6+3,2d6+3,2d6+5,2d6+4 with rolls of 4,4,4,1,2,1,1,4.  Recon/INT, Investigate/INT, Deception/INT, Carouse/SOC:  Gabe and Sue - what's the deal? - [roll=1585090100.59193.202604]

Shar is trying to get to know Sue and Gabe personally and professionally.  Just what do these low-level Justice operatives think of the job they are doing (personally, professionally, culturally, socially)?  Oh, and would they be inclined to continue to hang out with us ... uh ... later?

Not the best rolls (and no difficulties assigned), but all successes, ostensibly.]

Vonon Ronkunu
player, 656 posts
Vargr and Spacer
ex-Patrol Commander
Wed 25 Mar 2020
at 02:25
  • msg #467

Re: Destination: Invermory

[Aboard IAF Longshot, Deck 1, Sir Walter's Office]

Walter Zeller:
"Now, now, you used that bad word "Solicitor" again. Just because I read many contracts, it does not make me a Lawyer. I was thinking of doing that as a hobby but with Veronika aboard, I have not needed to do so. Jack, no need to read her mind as it is one big, abet damaged, circuit board that I hope to get fixed. She will be useful for the corporation." Sir Walter said, pointing towards the fembot in the corner.

     "Yeah, yeah, I'm sorry--again!" Vonon acknowledges, "I keep forgetting.  Back in Cassandra's Belt, where I spent over twenty years in law enforcement, keeping juiced-up rock-hoppers from knifing each other, or OD'ing on Redeye--your qualifications are more than good enough to stand beside someone in a courtroomThat's why I keep forgetting."

Jack Blackwood:
Jack nods. "Lets go with Therapist or Commando. But would you allow me to scan the cargo for life-signs? When we leave orbit to be sure?"

     "What?!  Are you frelling crazy?  What part of 'The Chief Engineer is an Aslan' don't you comprehend?  Of course there are lifeforms in the cargo hold!"

     Vonon reaches over and puts his mug on Walter's desk, then holds up both hands, a short distance apart,

     "They are about this big, covered in fur, and they squeal piteously while she plays with them on the dinner table." Vonon says, "We keep hundreds of them in what I call her 'Aslan Snack Box'.  Which is just an Aslan-designed, cryochamber specifically for the live storage of these food animals.  But, as I understand it, the little critters are still alive while in cold sleep, so I assume whatever it is you'd do to 'scan for life-signs' would still detect them."

     Vonon recovers his Kaff and goes to take a drink--but pauses, a smile on his muzzle.

     "As for the other--I guess I'll just put in your personnel file a past experience as a 'Mental Commando', then....hurr-hurr-hurr...."
Jack Blackwood
player, 18 posts
Wed 25 Mar 2020
at 08:19
  • msg #468

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 467):

Jack looks puzzled. "I can distinguish between those and Sophonts Capt'n."

It's no wonder we all jumped onto a Vargr Corsair and left all those briefcase nukes. Jack thinks to himself.
Samantha Kilgore
player, 545 posts
Pilot and Security expert
With more hidden talents
Wed 25 Mar 2020
at 09:31
  • msg #469

Re: Destination: Invermory

Sam nodded as Serge spoke "SO do you wanna game? Might help pass the time some, most of the security systems are automatic, so as long as we stay awake anything out of the ordinary should get flagged up."
Serge Baklanov
player, 120 posts
Marine/Scout
Wed 25 Mar 2020
at 10:56
  • msg #470

Re: Destination: Invermory

Samantha Kilgore:
Sam nodded as Serge spoke "SO do you wanna game? Might help pass the time some, most of the security systems are automatic, so as long as we stay awake anything out of the ordinary should get flagged up."


- Yes! But let's make it old style - not in a computer but on a hard board and with real stones. Observing the traditions and all that. I think we can borrow some screw nuts from the engineering department to replace the real stones... ;)
Inderpal Kumar
player, 156 posts
Tharillian
Ex-Scout
Wed 25 Mar 2020
at 11:35
  • msg #471

Re: Destination: Invermory

Inderpal ordered a high quality medium steak and while not quite eating as sensually as her colleague, made sure that she continued to be flirtatious as well.

"As well as selling our cargo, we're also here to have a bit of fun. Getting cooped up in a spaceship is so boring, isn't it?"

This was going to be a very fun interrogation; even if they didn't come back for more later on.

Dice rolls:
11:35, Today: Inderpal Kumar rolled 9 using 2d6+1 with rolls of 2,6.  Investigate/INT.

11:34, Today: Inderpal Kumar rolled 11 using 2d6+3 with rolls of 2,6.  Carouse/SOC.

Samantha Kilgore
player, 546 posts
Pilot and Security expert
With more hidden talents
Wed 25 Mar 2020
at 11:53
  • msg #472

Re: Destination: Invermory

Sam raised an eyebrow "old school, huh? Ok, Well, you get it sorted, and I'll watch the monitors. I believe, though that to get to engineering you might be passing the galley?" she held out her mug "Coffee, white, one sugar. Please" she grinned
Sue Westcott
NPC, 8 posts
Invervory Security Agent
Wed 25 Mar 2020
at 16:04
  • msg #473

Re: Destination: Invermory

"Actually, your ship has been assigned to deliver supplies to Coventry tomorrow," Sue replied.

"No one seems to know why that happened, though the regularly scheduled ship has technical difficulties, and there's a Sir Walter Zeller on your ship. There's a certain credibility with the title, apparently."

"The timing is a bit... odd. I mean, you just landed. And, Janiece talked to you before the new ship assignment was posted."

"It was a minor surveillance issue. Now it's got the Ministry scrambling to find answers."

Serge Baklanov
player, 121 posts
Marine/Scout
Wed 25 Mar 2020
at 16:48
  • msg #474

Re: Destination: Invermory

Serge went on a quest to find aboard the ship more or less identical items of two different types in an amount of 320 pieces which could substitute stones in Go. Screw nuts would do, so Serge headed in the engineering, looking for Khea and Sylvester. When he found them, he explained to them his unusual need, hoping that they can help.

On a way back to the bridge, Serge acquired a mug of coffee with milk and sugar for Sam.
Gabe Hollis
NPC, 5 posts
Invermory Security Agent
Wed 25 Mar 2020
at 16:53
  • msg #475

Re: Destination: Invermory

"I've only been on a spaceship once," Gabe replies to Indy. "I can see how the week in jump-space could be considered boring. That's why they invented Nirvanitol. Sure, it's only a 7-hour vacation, but you eat and sleep the rest of the time. So, six or seven doses get you through the week."

"Besides, it's normally up to the captain to keep passengers entertained, right? Or is that the Steward's function?"

"If the captain doesn't do it, though, then it's up to you. I've known people that could sit at a desk for 20 hours a day playing a video game. If you are going on a starship, wouldn't you plan for that?"

Sylvester Jinx
player, 273 posts
ex-Darrian Confed. Navy
768CB4
Wed 25 Mar 2020
at 16:54
  • msg #476

Re: Destination: Invermory

Sylvester helped out Serge with a few kinds of fasteners they had in plenty of numbers, "the caveat that we may need them back at some point. Use the replicator? Or 3D Printer?"
This message was last edited by the player at 16:55, Wed 25 Mar 2020.
Serge Baklanov
player, 122 posts
Marine/Scout
Wed 25 Mar 2020
at 16:56
  • msg #477

Re: Destination: Invermory

Sylvester Jinx:
Sylvester helped out Serge with a few kinds of fasteners they had in plenty of numbers, "the caveat that we may need them back at some point. Use the replicator? Or 3D Printer?"


- Do we have one? Fasteners are fine, anyway.
This message was last edited by the player at 16:57, Wed 25 Mar 2020.
StarMaster
GM, 1002 posts
Wed 25 Mar 2020
at 19:45
  • msg #478

Re: Destination: Invermory

Engineering would certainly have a 3D printer fabricator for making small replacement parts. The limit is the supply of raw material, which can be plastic, ceramic, cerametal, and metals.
Vonon Ronkunu
player, 657 posts
Vargr and Spacer
ex-Patrol Commander
Thu 26 Mar 2020
at 02:14
  • msg #479

Re: Destination: Invermory

Jack Blackwood:
In reply to Vonon Ronkunu (msg # 467):

Jack looks puzzled. "I can distinguish between those and Sophonts Capt'n."

     Vonon shrugs, "Well, you'd know that better than I." Vonon says, then stands up.

     "You're being assigned to Ship Security, Jack.  If you feel the need to 'search' the cargo holds before we lift, go right ahead.  I approve.  But I'm not sure why you think someone would stowaway onto a Prison Planet--most folks want to get off a Prison Planet."

     "And if you're thinking hijackers, well, with one glaring exception, this ship is pretty secure against intruders.  Anybody slipping aboard in a cargo container would, pretty much, be stuck on Deck Two."


     Vonon turns to Walter, "Sir Walter, I leave it to you to process your friend's paperwork.  I have to go begin the process of filing a flight plan."

     "Welcome aboard, Jack." Vonon adds, as he heads for the door.
Jack Blackwood
player, 19 posts
Thu 26 Mar 2020
at 05:42
  • msg #480

Re: Destination: Invermory

Vonon Ronkunu:
Jack Blackwood:
In reply to Vonon Ronkunu (msg # 467):

Jack looks puzzled. "I can distinguish between those and Sophonts Capt'n."

     Vonon shrugs, "Well, you'd know that better than I." Vonon says, then stands up.

     "You're being assigned to Ship Security, Jack.  If you feel the need to 'search' the cargo holds before we lift, go right ahead.  I approve.  But I'm not sure why you think someone would stowaway onto a Prison Planet--most folks want to get off a Prison Planet."

     "And if you're thinking hijackers, well, with one glaring exception, this ship is pretty secure against intruders.  Anybody slipping aboard in a cargo container would, pretty much, be stuck on Deck Two."


     Vonon turns to Walter, "Sir Walter, I leave it to you to process your friend's paperwork.  I have to go begin the process of filing a flight plan."

     "Welcome aboard, Jack." Vonon adds, as he heads for the door.


Jack stands to attention. "Thank you Captain. Just want to cross those 'T's' and dot those 'I's'. I'll get my other bags and be back shortly."
Kheaiftouaw
player, 705 posts
Aslan outcast
Fri 27 Mar 2020
at 00:55
  • msg #481

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 465):

Khea looks suspiciously at the offered cookie but finally takes it out of Sylvesters hand and starts to lick it.
Walter Zeller
player, 635 posts
Merchant/Noble
Fri 27 Mar 2020
at 00:56
  • msg #482

Re: Destination: Invermory

"Will do Captain. What cabin do you want him in? " Sir Walter said as he started the process.
Serge Baklanov
player, 123 posts
Marine/Scout
Fri 27 Mar 2020
at 10:02
  • msg #483

Re: Destination: Invermory

With the help of Sylvester, Serge printed the stones and the board, and returned with this stuff to the bridge, grabbing coffee for Sam along the way.
- All is set! - declared he. - Let's play!
Sylvester Jinx
player, 274 posts
ex-Darrian Confed. Navy
768CB4
Fri 27 Mar 2020
at 12:09
  • msg #484

Re: Destination: Invermory

After a little time, Sylvester gets Serge satisfied. "Hehehehehehehe, you don't lick it, you eat it. Want a cookie Serge?"
Kheaiftouaw
player, 706 posts
Aslan outcast
Sat 28 Mar 2020
at 00:30
  • msg #485

Re: Destination: Invermory

After being promoted Khea bites in the cookie, chews twice but then spits it out.
"Ugh, thats full of dirt"
Jack Blackwood
player, 20 posts
Sat 28 Mar 2020
at 06:15
  • msg #486

Re: Destination: Invermory

Walter Zeller:
"Will do Captain. What cabin do you want him in? " Sir Walter said as he started the process.

 "Yes... a room. Where might that be?" asks Jack.
Inderpal Kumar
player, 157 posts
Tharillian
Ex-Scout
Sat 28 Mar 2020
at 10:57
  • msg #487

Re: Destination: Invermory

Gabe Hollis:
"I've only been on a spaceship once," Gabe replies to Indy. "I can see how the week in jump-space could be considered boring. That's why they invented Nirvanitol. Sure, it's only a 7-hour vacation, but you eat and sleep the rest of the time. So, six or seven doses get you through the week."

"Besides, it's normally up to the captain to keep passengers entertained, right? Or is that the Steward's function?"

"If the captain doesn't do it, though, then it's up to you. I've known people that could sit at a desk for 20 hours a day playing a video game. If you are going on a starship, wouldn't you plan for that?"


"You can plan for it as much as you like, but those plans do not compare with the mind numbing boredom you get after a while.", Inderpal said, "Even a Steward can run out of things to do after a few trips. And if you're stuck in jump with someone you hate..."

She wondered about someone sitting at a desk for 20 hours straight playing a video game. Surely that wasn't healthy.
Samantha Kilgore
player, 547 posts
Pilot and Security expert
With more hidden talents
Sat 28 Mar 2020
at 21:24
  • msg #488

Re: Destination: Invermory

Sam took a sip of coffee and said "Ok Serge, bring it"
Vonon Ronkunu
player, 658 posts
Vargr and Spacer
ex-Patrol Commander
Sun 29 Mar 2020
at 01:09
  • msg #489

Re: Destination: Invermory

Jack Blackwood:
Walter Zeller:
"Will do Captain. What cabin do you want him in? " Sir Walter said as he started the process.

       "Yes... a room. Where might that be?" asks Jack.

       Vonon had made it as far as the door--he stops and turns around,

       "I don't know!  One of the empty ones?" Vonon responds uncertainly, "Didn't we just have a couple of crew jump shi--uh, I mean--didn't some of the Crew just leave, to seek other employment opportunities?"
Sue Westcott
NPC, 9 posts
Invervory Security Agent
Sun 29 Mar 2020
at 03:03
  • msg #490

Re: Destination: Invermory

"It's mindset," Sue replies to Indy.

"If you were doing a week's worth of cardio in a gym, you'd think nothing of it. But because you know you are on a starship stuck in J-space for a week, you tend to get a bit of cabin fever."

"There were lots of tales of people going crazy from claustrophobia in the beginning of interstellar travel. It still crops up now and then. Good stewards are trained to anticipate it, spot it and deal with it. It's kind of like a song you hear that gets stuck in your head. To break the spell, you have to find another song or three to sing. In other words, you need to find a distraction from what's bothering you."

"Don't worry... I don't charge by the hour."

Jack Blackwood
player, 21 posts
Mon 30 Mar 2020
at 22:15
  • msg #491

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 489):

"Oh.. those guys? Kinda got a read on them. You want to know if they are still on planet?"
Asks Jack.

"And do I need any gear for this Coventry trip?"
This message was last edited by the player at 06:13, Wed 01 Apr 2020.
Sylvester Jinx
player, 275 posts
ex-Darrian Confed. Navy
768CB4
Mon 30 Mar 2020
at 22:21
  • msg #492

Re: Destination: Invermory

Kheaiftouaw:
After being promoted Khea bites in the cookie, chews twice but then spits it out.
"Ugh, thats full of dirt"


"No they aren't, they're chocolate chip. There are chips of chocolate in the cookie. I hear they're Vonon's favorite, and I love them too, best dipped in milk though."
This message was last edited by the player at 12:09, Thu 02 Apr 2020.
Sharik Kaagira
player, 417 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 1 Apr 2020
at 20:23
  • msg #493

Re: Destination: Invermory

Sharik's right eyebrow raised as Sue noted that Justice was aware of the Longshot's next destination already.  It wasn't a surprise per se, the government had already proven proficient in aspect.  And the ship would have to file official flightplans and such.

She'd seen the message flash across her field of vision previously.  And of course, her virtual agent had flagged the context reference and so there was a new little flashing icon in her peripheral view and had been a light ping in her ear.  Still, the diminutive astrogator wasn't necessarily going to let Sue or Gabe know that.  "Hmmm... " Shar noted rather idly, feigning nonchalance when Coventry was posited as a destination, "Seen one reeducation center, seen them all..."  Well, and the ex-corporate operative had actually seen quite a few...

"Well," Sharik noted with a knowing gleam in her eye, "You get a lot of time alone on scout survey ships and xBoats."  Especially, the latter, since they have no maneuver drives and needs to be picked up with a tender - that part always seemed to tack on an extra day to the round trip.  The thin, burgundy lips curled up slightly as she looked Indy's way and gave the comely young scout a knowing, sidelong glance, "But we've never had any issues keeping our screen time limited and ourselves occupied..."  And she'd been travelling for more than two decades - which meant more years in j-Space than Shar'd wanted to count.

And yet she seemed to fully agreed with Sue, "And it is all definitely in the mindset..."  But one got the sense that Sharik meant more than just boredom and space travel.  Or maybe not...
Kheaiftouaw
player, 707 posts
Aslan outcast
Wed 1 Apr 2020
at 23:34
  • msg #494

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 492):

"Dirt, surrounded by smaller dirt. You can leave them to Vonon"
Sylvester Jinx
player, 276 posts
ex-Darrian Confed. Navy
768CB4
Thu 2 Apr 2020
at 12:08
  • msg #495

Re: Destination: Invermory

"I'll have no problem eating 'the dirt', I find them quite tasty too, sorry you don't like them."
StarMaster
GM, 1003 posts
Thu 2 Apr 2020
at 13:14
  • msg #496

Re: Destination: Invermory

===== Inderpal and Sharik Still on Planet =====

Clearly, Gabe and Sue aren't particularly skilled agents, and Sharik can run rings around them. However, they aren't stupid; they just haven't had that much experience yet. Sharik does get a sense that someday they might be exceptional agents, but that day isn't today.

You both realize that nothing nefarious or sinister is going on here. Under the circumstances, it's about on par with getting a parking ticket for overstaying a parking spot.

Sharik is impressed that they had such up-to-date intel, though, but then that seems reasonable when she considers the reason. The government is slightly paranoid and trying to derail any plans for rescuing prisoners from Coventry before those plans even get started. It's akin to somewhere between terrorism and revolution. There wouldn't have been nearly as much interest if Indy and Sharik had been, say, planning on robbing a bank.

Additionally, Sharik hadn't been trying to 'blend in' with the locals; taken at face value, she was just a tourist. Even that term wasn't quite accurate. Perhaps transient was a more appropriate term.
Inderpal Kumar
player, 159 posts
Tharillian
Ex-Scout
Fri 3 Apr 2020
at 21:37
  • msg #497

Re: Destination: Invermory

Inderpal decided that it was time to get these people out of the way, at least for enough time for their trail to go cold.

"You fancy getting a hotel room for a few hours? Engage in some fun and games?" she asked them.
Gabe Hollis
NPC, 6 posts
Invermory Security Agent
Fri 3 Apr 2020
at 23:48
  • msg #498

Re: Destination: Invermory

"Wow! You move fast!" Gabe responds to Indy' offer.

"I can't speak for Sue, but, sure, I'm up for spending some quality time with two beautiful women!"

He glances at Sue then to see how she reacts.
Vonon Ronkunu
player, 659 posts
Vargr and Spacer
ex-Patrol Commander
Sat 4 Apr 2020
at 02:44
  • msg #499

Re: Destination: Invermory

[Aboard IAF Longshot, Deck 1, Sir Walter's Office]

     "Well, we'll figger it out." Vonon says with a dismissive wave of his hand, "You said you needed to go get your gear, Jack?  Well, go!  We'll have your berth figured out when you get back.  And don't dawdle, 'cuz we're leaving!  Cargo's loaded, right?"

     Vonon looks to Walter, then continues at a conforming nod from him,

     "Then I'm on my way to the Bridge to file a flight plan and request a launch window, A-S-A-P!  I'll check in with you later."

     Vonon turns and walks out the door from Walters office/quarters.

     Simply turning left and walking a few meters brings Vonon right into the Bridge.  He looks around, as he heads for the Captain's Chair.

     "Okay, Guys, we gotta cut this particular visit short." Vonon says, sitting in his chair and placing his mug of Kaff in it's holder.

     "Sam, hit the comms and send an immediate recall signal to anyone and everyone currently off-ship.  Immediate Recall--Launch Warning, if you would, please."

     "Serge, begin running through the pre-launch checklist.  I want to start spinning up the grav-drives just as soon as we get the okay from Engineering."

     Vonon presses a button on his command chair, opening an intercom circuit down to Engineering,

     "Bridge to Engineering.  Khea, we are leaving this garden of human delights.  Begin activating and switching over to internal systems, and start disconnecting from Port feeds.  I want to be able to start spinning up the grav-drives in ten minutes, and seal ship in thirty, if not sooner."
Jack Blackwood
player, 23 posts
Sat 4 Apr 2020
at 05:51
  • msg #500

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 499):

Jack gives a thumbs up. There is a bit of a blur. Jack then curses "CRAP"

Some seconds go by, Jack puts his briefcase down and a blur that is more intense happens and Jack disappears.
Vonon Ronkunu
player, 660 posts
Vargr and Spacer
ex-Patrol Commander
Sat 4 Apr 2020
at 06:21
  • msg #501

Re: Destination: Invermory

In reply to Jack Blackwood (msg # 500):

OOC: Now that would have freaked Vonon out!  While he may be cosmopolitan about Psionics, he's never, actually, seen them in action!  Especially not something that blatant!  ^_^
Walter Zeller
player, 636 posts
Merchant/Noble
Sat 4 Apr 2020
at 16:09
  • msg #502

Re: Destination: Invermory

"All loaded and ready to go once the rest of the crew returns." Sir Walter said as he started to finish up last minute details before departure. As Jack disappeared, his Jaw dropped.

Reaching into his desk, Sir Walter pulled out a bottle of Brandy and a glass, shaking his head before pouring himself a drink.
Sharik Kaagira
player, 418 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sat 4 Apr 2020
at 19:19
  • msg #503

Re: Destination: Invermory

A tight moue formed on her lips as a light ping chimed in her ear and the flashing message floated by in her peripheral vision.  Sharik squeezed Indy's hand, "It is time to go..."  She signaled the waitstaff for the check and sent her virtual agent to the directory to ensure that a car was waiting for them when the hit the street in a minute or two.

The cosmopolitan operative stood rather abruptly, but moved with light ease as she glided over to the couple sent to observe them.  She gave Gabe a peck on the cheek, "We're going to have to make this quick, if we have a date with Coventry..." and she seemed genuinely put out by the fact, adding as an afterthought, "Unless you are planning to join the crew of the Longshot.  Our departure time was just posted."  She gave both Gabe and Sue a sweet smile to let Sue know that she was included in that offer.

"We need to get cracking!" she noted with just a hint of urgency.  She cast a glance Indy's way to make sure that her companion was coming.

And while, something had gotten into Vo's bonnet (the departure was still a day away) and Sharik wanted to be present to see it what it was for her favorite vargr was always amusing; she especially loved his lime green pants.  There was still time.  And there were still Gabe and Sue.

Then Shar leaned over and gave Sue a quick, sudden kiss on the lips.  "C'mon Agent Weston ..." the auburn-haired astrogator added playfully with a wink.  She signed the bill allowing the deduction from her credchip, adding a fairly generous tip to the total and started for the exit.  She started to pull Gabe by the hand and motioned for Indy to grab Sue.
This message was last edited by the player at 19:23, Mon 06 Apr 2020.
Sylvester Jinx
player, 277 posts
ex-Darrian Confed. Navy
768CB4
Sat 4 Apr 2020
at 19:29
  • msg #504

Re: Destination: Invermory

Sylvester began running up the engines and checking the fusion injectors, making ready for lift off.
Serge Baklanov
player, 124 posts
Marine/Scout
Sat 4 Apr 2020
at 23:10
  • msg #505

Re: Destination: Invermory

Vonon Ronkunu:
     "Serge, begin running through the pre-launch checklist.  I want to start spinning up the grav-drives just as soon as we get the okay from Engineering."


- Sir-yesss-sir! - Serge barked out.
- Okay Sam, I think we'll have plenty of time for self-improvement in playing Go during jump.
Jack Blackwood
player, 24 posts
Sun 5 Apr 2020
at 04:06
  • msg #506

Re: Destination: Invermory

Vonon Ronkunu:
In reply to Jack Blackwood (msg # 500):

OOC: Now that would have freaked Vonon out!  While he may be cosmopolitan about Psionics, he's never, actually, seen them in action!  Especially not something that blatant!  ^_^

OOC Just wait until Jack talks to him. Just say to yourself 'Screw that'. Did you say it or did Jack.

By the way... the first attempt was to his room at TAS. Must have been a cleaning bot in the way. He did make it off the ship, but not as far.
StarMaster
GM, 1004 posts
Sun 5 Apr 2020
at 17:23
  • msg #507

Re: Destination: Invermory

FYI: Inderpal and Sharik are still a day behind the rest of the ship. The cargo didn't arrive and get loaded until the following day.
Sylvester Jinx
player, 278 posts
ex-Darrian Confed. Navy
768CB4
Sun 5 Apr 2020
at 17:32
  • msg #508

Re: Destination: Invermory

Ahhh, they got to have their dalliance, too bad Sylvester couldn't be there! ;-)
Samantha Kilgore
player, 548 posts
Pilot and Security expert
With more hidden talents
Sun 5 Apr 2020
at 20:18
  • msg #509

Re: Destination: Invermory

Sam looked up from the Go board at Serge and grinned. "Always the same. Nothing happens on watch until you decide to do something to stop you being bored. We'll pick this up later" Acknowledging V's message she said "Aye Cap'N" before sending out the comm signal. She included everyone, including those she knew to be on ship, as that would at least give them the heads up that things were about to happen soon.

The message read "Stop having fun and get back here - NOW. Captains orders. This is an immediate recall, with a launch warning - no time given for launch. Repeat - IMMEDIATE recall."

Sitting back in her seat, she started doing low level systems checks for flight, not firing anything up,but checking everything was green.
Inderpal Kumar
player, 161 posts
Tharillian
Ex-Scout
Mon 6 Apr 2020
at 20:06
  • msg #510

Re: Destination: Invermory

Sharik Kaagira:
Then Shar leaned over and gave Sue a quick, sudden kiss on the lips.  "C'mon Agent Weston ..." the auburn-haired astrogator added playfully with a wink.  She signed the bill allowing the deduction from her credchip, adding a fairly generous tip to the total and started for the exit.  She started to pull Gabe by the hand and motioned for Indy to grab Sue.


Indy took Sue by the hand and helped the woman to her feet. She leaned closely to her hair and spoke sultrily in her ear.

"Let's go. We're going to give you an experience that you'll never forget."
Sylvester Jinx
player, 279 posts
ex-Darrian Confed. Navy
768CB4
Thu 9 Apr 2020
at 16:19
  • msg #511

Re: Destination: Invermory

Sylvester got the engines ready and primed to fire, just waiting on word to do it. "You want the honor to fire them up Khea? You're chief engineer, Chief of the Boat."
Kheaiftouaw
player, 708 posts
Aslan outcast
Sat 11 Apr 2020
at 00:15
  • msg #512

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 511):

With an annoyed "Rrrrrrr" Khea begins the start sequence
"I'm not a man and need to dress everything I do as some honourable act."
StarMaster
GM, 1007 posts
Sun 12 Apr 2020
at 01:04
  • msg #513

Re: Destination: Invermory

Once the cargo pallets were loaded, the crew inspected them and couldn't find any hidden surprises. As was explained to them, there's a system built in that will send up a signal 3 hours after the pallets are offloaded on the planet.

Other than that, there are no tracer beacons, no stowaways, no explosives or weapons.

Guards are stationed outside the ship when the cargo is loaded, the hatch is sealed, and the guards remain in place until the ship lifts off.

Flight to jump point goes smoothly, and transition to jump-space goes without a hitch.

It's now a week until you reach Coventry.
Jack Blackwood
player, 25 posts
Wed 15 Apr 2020
at 05:42
  • msg #514

Re: Destination: Invermory

In reply to StarMaster (msg # 513):

Jack gets to know the ship locations. Such as Aux Bridge and fuel processing when the Longshot takes off into jump. Then LISTENS to the crew, to get a sense of their auras for locating them later. Keeps to himself for the most part, adjusting to the new life of the Private Sector away from Concorde Colonial.

The updating of his IDENT information and license for the Security of a Noble is the first thing to do, so he can go beyond the Starport gates of a planet is foremost.

On inspecting the ship he ponders why a fresher would lead to a mining drone.

Jack grabs a cup of Kaf and lingers in Aux. Bridge most of his waking hours when not running a mile on the lower deck, back and forth. Followed by an hour of exercise.
This message was last edited by the player at 00:59, Sun 19 Apr 2020.
Samantha Kilgore
player, 549 posts
Pilot and Security expert
With more hidden talents
Wed 15 Apr 2020
at 08:34
  • msg #515

Re: Destination: Invermory

After the flight to the jump point, Sam relaxes, making a mental note that next time there is shore leave - its someone elses turn to stay on board.

Using the onboard computer, she pulls up all the data she can find on Coventry, the prison, and anything sles that might be useful
Walter Zeller
player, 637 posts
Merchant/Noble
Wed 15 Apr 2020
at 10:18
  • msg #516

Re: Destination: Invermory

Once things get settled down, Sir Walter starts offering his classes on trade.
Pablo Esteban Ryzov
player, 292 posts
End 8, Str 6, Dex 9
Gun for hire
Wed 15 Apr 2020
at 15:20
  • msg #517

Re: Destination: Invermory

He was a bit sad and disappointed that Evelyn hadn't fitted in and left the ship. Not that it was surprising, given her background. He'd tried to help her, but it had probably been too little too late. Once again, she'd slipped off the grid. He just hoped she found the help she needed.

He now had a week with nothing to do. He wasn't really interested in Walter's class on Trade. On the other hand, he didn't really have much interest in anything else, either.

Wallowing in self-pity... or something like that... he wound up just working out... to distract his thoughts.
Inderpal Kumar
player, 163 posts
Tharillian
Ex-Scout
Wed 15 Apr 2020
at 18:36
  • msg #518

Re: Destination: Invermory

Inderpal decided to go along to Sir Walter's trade classes. Improving her professional knowledge was always useful, especially as she was now a partner in a major business.

While not engaged in her shipboard duties or attending the classes, Indy used the time for doing some reading and cultural stuff. She also sent a message asking Sharik out for a date, where they could get to know each other without being watched by government agents.

She didn't expect the relationship to be massively serious, but a fling might be fun, provided they didn't break up acromoniously.
Sharik Kaagira
player, 420 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 15 Apr 2020
at 19:51
  • msg #519

Re: Destination: Invermory

Sharik trotted on board the Longshot early in the morning on the day of departure.  She held Indy's hand as they approached the docking berth and they seemed to have had a good time as Splaash!  One had to assume so, or they wouldn't have been gone for 24 hours.  The presence of guards for their cargo drew a sidelong glance as she approached the vessel, which anyone that knew her would recognize as the sole concession to her piqued interest in the nature of the cargo ... beyond their reputed destination and whether the honor guard was truly warranted.

After getting permission to come on-board, she headed of straight to her quarters and the fresher.

About fifteen minutes later, Shar emerged from her room.  Her tailored work jumpsuit and pressure sleeve were back, as well as her tailored vacc suit, the gloves tucked in her belt and the helmet under one arm.  Once on the bridge, she took her place at the astrogator's station, fastening the five-point harness tight across her chest.  Her helmet was secured next to the console while she logged in and immediately started in on pre-flight checklists and the preliminary jump point calculations even without final velocities and position tensors established she could start the massive iterative six dimensional algorithm crunching.

She hummed lightly while she worked.  In fact, Sharik had an expression reminiscent of the proverbial cat-who-ate-the-canary for two days into the jump.

During the week in j-Space, Sharik intended to spend plenty of time with Indy when allowed.  Though she'd keep herself busy with other things as well.  Besides the regular shift duties on the bridge, she'd worked out with Pablo a bit (any good spacer set aside time to exercise during the long haul), sit in on a couple of Walter's trade classes (next to Ms. Kumar, of course), and set up a few parties centered around dinner and drinks.  The parties weren't likely to be too glamorous as the cuisine wasn't necessarily her forte (she knew just enough to be dangerous), but Sharik was quite a good conversationalist (she knew just enough about any topic to be dangerous).

But mostly she wanted to push on the threads that stretched her knowledge about new astrogation techniques, algorithms, and theories knowledge as well as her comfort with computers both practically and theoretically (somehow she found search algorithms fascinating).  She brushed up the practical use and technology plus the theory and lore surrounding both of those well-established fields.  More than once during the week, the auburn-haired dilettante was thankful that their ship's library was amazingly well-stocked - along with their liquor cabinet.  A tumbler of Sylean brandy and the latest copy of Astrophyics Today ... Yum!
Sylvester Jinx
player, 280 posts
ex-Darrian Confed. Navy
768CB4
Thu 16 Apr 2020
at 12:21
  • msg #520

Re: Destination: Invermory

Sharik Kaagira:
She hummed lightly while she worked.  In fact, Sharik had an expression reminiscent of the proverbial cat-who-ate-the-canary for two days into the jump.

 ... Yum!


OOC but she did eat the canary! ROFLMAO
Kheaiftouaw
player, 709 posts
Aslan outcast
Mon 20 Apr 2020
at 00:03
  • msg #521

Re: Destination: Invermory

Khea is noticeable irritated when encountering Jack on the ship, but says nothing to him. Instead see looks for Vonon.
"Who is this new guy?"
Valeska Brandenberg
player, 90 posts
Mon 20 Apr 2020
at 17:24
  • msg #522

Re: Destination: Invermory

While Jack tries to keep to himself, Valeska makes it a point to seek him out and interact with him whenever she can... in between attending Walter's classes.

"So, Jack... not interested in Walter's trading classes?" she asked him when she saw him in the mess hall.

"I don't have any great interest in becoming a trader myself, but I figure it helps to know what the others are doing, even if just a little bit."

"Oh, by the way, did Vonon tell you about the real reason we're going to Coventry?"<

Jack Blackwood
player, 26 posts
Tue 21 Apr 2020
at 01:57
  • msg #523

Re: Destination: Invermory

Valeska Brandenberg:
While Jack tries to keep to himself, Valeska makes it a point to seek him out and interact with him whenever she can... in between attending Walter's classes.

"So, Jack... not interested in Walter's trading classes?" she asked him when she saw him in the mess hall.

"I don't have any great interest in becoming a trader myself, but I figure it helps to know what the others are doing, even if just a little bit."

"Oh, by the way, did Vonon tell you about the real reason we're going to Coventry?"<

Jack grins. "It's not that a class would Trading would be helpful when I get my own ship. But Sir Walter and I have a history,and I pretty much already know everything he has to say unless it's relates to something he has learned of in the last 46 years."

Jack tilts his head and leans up against the the bulkhead "Not really, I suspected there was more, but i was waiting to really hear from him"
Valeska Brandenberg
player, 91 posts
Sat 25 Apr 2020
at 15:46
  • msg #524

Re: Destination: Invermory

"Oddly, delivering the cargo is just a way for us to get on planet," Valeska begins explaining.

"Our interest in Coventry was piqued when a body hit our windshield as we were making planetfall. Most people would be amazed at the amount of debris that orbits a planet--it's quite a lot, so ships get hit all the time and the debris just bounces off. A body, on the other hand... not so much. Well, it should have. This one stuck."

"Anyway, to make a long story short, a bit of investigation on our part told us he was a fanatic about the old Ascendors. Specifically, about a ship that crashed on a planet somewhere in this subsector. The survivors found an old Ascendor waystation, but then discovered an alien base underneath it. We thought it'd be fun to try and find it."

"We think we did: it's on Coventry."

"But wait! It gets better!"

"Recent glacial melting uncovered an old Iltharan research facility. More potential treasure, right?"

"So, we had a reason to go to Coventry, then some minor government nabob gave us a second reason, and he had the authority to grant us clearance to Coventry... by delivering scheduled supplies."

"While it all sounds suspiciously coincidental if not outright conspiratorial, you should know that this sort of stuff happens to the Longshot all the time. Hell, the ship itself is one of them!"

"Someday, maybe we'll tell you about the space pyramid."

Jack Blackwood
player, 28 posts
Sun 26 Apr 2020
at 03:09
  • msg #525

Re: Destination: Invermory

Valeska Brandenberg:
"Oddly, delivering the cargo is just a way for us to get on planet," Valeska begins explaining.

"Our interest in Coventry was piqued when a body hit our windshield as we were making planetfall. Most people would be amazed at the amount of debris that orbits a planet--it's quite a lot, so ships get hit all the time and the debris just bounces off. A body, on the other hand... not so much. Well, it should have. This one stuck."

"Anyway, to make a long story short, a bit of investigation on our part told us he was a fanatic about the old Ascendors. Specifically, about a ship that crashed on a planet somewhere in this subsector. The survivors found an old Ascendor waystation, but then discovered an alien base underneath it. We thought it'd be fun to try and find it."

"We think we did: it's on Coventry."

"But wait! It gets better!"

"Recent glacial melting uncovered an old Iltharan research facility. More potential treasure, right?"

"So, we had a reason to go to Coventry, then some minor government nabob gave us a second reason, and he had the authority to grant us clearance to Coventry... by delivering scheduled supplies."

"While it all sounds suspiciously coincidental if not outright conspiratorial, you should know that this sort of stuff happens to the Longshot all the time. Hell, the ship itself is one of them!"

"Someday, maybe we'll tell you about the space pyramid."


Jack raises his hand and lowers his head while closing his eyes. "WAIT... you are telling me there is an alien base of some sorts ANDa research facility on Coventry???

By the Duke's draggin nutsack...

What has Sir Walter gotten me into???

OKAY.. let me process this information a bit. I need a drink. And would you care to join me?"

Jack Blackwood
player, 29 posts
Tue 28 Apr 2020
at 01:55
  • msg #526

Re: Destination: Invermory

In reply to Jack Blackwood (msg # 525):

"So... will I need some cold weather gear?" Questions Jack
Valeska Brandenberg
player, 92 posts
Tue 28 Apr 2020
at 02:54
  • msg #527

Re: Destination: Invermory

"Don't know what you'll need," Valeska replies. "None of us do... 'cause Vonon is still trying to figure out a game plan."

"I figure the old research facility will be the easiest to explore. That alien base... we have to find it first."

"We can't stay on the planet too long; that'll arouse suspicion. If we spot the Iltharan base, we have a certain obligation to check it out. Not sure how long we can justify staying on planet to search it. The authorities don't really want any high tech facilities on the planet."

Kheaiftouaw
player, 710 posts
Aslan outcast
Wed 29 Apr 2020
at 22:01
  • msg #528

Re: Destination: Invermory

With Vonon nowhere to be found Khea makes her way to the rec room. On her way there she realizes how crowded the ship has become.
Its understandable that Vonon locks himself in his room, otherwise someone might get the idea to bunk there. Maybe she should also do this.
Another problem is the life support. Hopefully it will manage to keep all of the crew alive. Why did we leave before installing the low berths?
Vonon Ronkunu
player, 661 posts
Vargr and Spacer
ex-Patrol Commander
Thu 30 Apr 2020
at 03:47
  • msg #529

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 528):

     Not exactly willing to trust their Duncinean partner--or would Drango think of himself as a Patron?--Vonon had wandered down to the cargo hold, right after the transition to jump space, and was inspecting the cargo bound for Coventry.  He used his years of experience in the Space Patrol--and a pair of PRIS Goggles--to check the containers for contraband.

     Vonon didn't actually think there might be hijackers hiding in any of the larger containers--but he wasn't going to take any chances, either.
Jack Blackwood
player, 30 posts
Thu 30 Apr 2020
at 03:55
  • msg #530

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 529):

On the second day of the Jump ,about 06:00 hours before his run. Jack will do a 'LIFE DETECTION' on the ship.
Jack Blackwood
player, 31 posts
Thu 30 Apr 2020
at 08:23
  • msg #531

Re: Destination: Invermory

Jack Blackwood:
In reply to Vonon Ronkunu (msg # 529):

On the second day of the Jump ,about 06:00 hours before his run. Jack will do a 'LIFE DETECTION' on the ship.




1:57, Today: Jack Blackwood rolled 13 using 2d6+5 with rolls of 5,3. life detection
Vonon Ronkunu
player, 663 posts
Vargr and Spacer
ex-Patrol Commander
Sat 2 May 2020
at 07:02
  • msg #532

Re: Destination: Invermory

In reply to Jack Blackwood (msg # 531):

OOC: AHHH!!  My secret stash of recreational Hamsters will be discovered!
Sylvester Jinx
player, 286 posts
ex-Darrian Confed. Navy
768CB4
Sat 2 May 2020
at 11:36
  • msg #533

Re: Destination: Invermory

ROFLMAO!
StarMaster
GM, 1010 posts
Sun 3 May 2020
at 02:29
  • msg #534

Re: Destination: Invermory

Vonon doesn't find any contraband in the pallets.

Jack only detects the twelve crew.
Vonon Ronkunu
player, 665 posts
Vargr and Spacer
ex-Patrol Commander
Sun 3 May 2020
at 07:23
  • msg #535

Re: Destination: Invermory

[Aboard I.A.F. Longshot, Jumpspace, Day 3--Destination: Coventry Prison Planet]

     At about 11-hundred hours, ship time, on Day Three in Jumpspace, Vonon makes an announcement over the ship's internal comm,

SHIPS INTERCOMM>>> *click*"...ah, thank you...ahem...THIS IS THE SPACE PATROL! DROP YOUR WEAPONS AND PREPARE TO BE...huh?  What?  Oh!...heh-heh...ahem...Sorry about that, folks!  Old habits, and whatnot."

     "This Vonon.  Your Captain.  It's Day Three of our Non-Existence in Jumpspace.  The internal environment of the good ship Longshot is a pleasant grav setting of point nine-three G's, a mild air temperature of twenty-four degrees Celsius with a humidity of thirty-three percent, scented with just a hint of rust.  Ideal conditions if you happen to have a beautiful pelt of luxurious fur.  If not...too bad!  Ha! Ha!"

     "Anyways...Crew Meeting after lunch, people!  Say, around thirteen-hundred.  In the Mess Hall.  I don't know if anyone's volunteered to make lunch, today, but the computer says the food synthesizers are preparing sliced Protein-Blend Number Seven and shredded Green Vegg sandwiches with fried Carb Sticks.  Yum.  Oh, and something called...uh...Spew-moan-ee...sounds delightful...for dessert.  What's that? It's called...spew...spew...spoo?  Spoo-mo-nee?  How the frell does that make it any more appetizing?  Oh, nevermind!"

     "Okay, Crew, once again--thirteen hundred hours, after lunch, in the Mess Hall.  Everybody be there, I'm going to go over the details for the job on Coventry."

     "Vonon, Out....Gotta go brush my fur, before lunch..."
*click* <<<SHIPS INTERCOMM
Serge Baklanov
player, 125 posts
Marine/Scout
Sun 3 May 2020
at 08:58
  • msg #536

Re: Destination: Invermory

Vonon Ronkunu:
"...ah, thank you...ahem...THIS IS THE SPACE PATROL! DROP YOUR WEAPONS AND PREPARE TO BE


- Did Pablo feed the Capt'n too much chocolate... again? - Serge asked absently.
Sylvester Jinx
player, 287 posts
ex-Darrian Confed. Navy
768CB4
Sun 3 May 2020
at 12:58
  • msg #537

Re: Destination: Invermory

"If he didn't, maybe I can, I got o gross of chocolate chip cookies! as well as cigars and brandy."
Serge Baklanov
player, 126 posts
Marine/Scout
Sun 3 May 2020
at 14:58
  • msg #538

Re: Destination: Invermory

Sylvester Jinx:
"If he didn't, maybe I can, I got o gross of chocolate chip cookies! as well as cigars and brandy."

Serge nodded approvingly.
- Yep... that should work too.
Walter Zeller
player, 638 posts
Merchant/Noble
Sun 3 May 2020
at 16:53
  • msg #539

Re: Destination: Invermory

With the advanced notice, Sir Walter got comfortable in his recliner and took a nap.
Sylvester Jinx
player, 289 posts
ex-Darrian Confed. Navy
768CB4
Sun 3 May 2020
at 17:00
  • msg #540

Re: Destination: Invermory

"Ever need to relax, come on down to engineering Serge, cigar and a snifter of brandy on me!" he says with a smile, "The captain and Walter are welcome too."
This message was last edited by the player at 17:00, Sun 03 May 2020.
Serge Baklanov
player, 127 posts
Marine/Scout
Sun 3 May 2020
at 17:07
  • msg #541

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 540):

- Sure, thank you!
Pablo Esteban Ryzov
player, 293 posts
End 8, Str 6, Dex 9
Gun for hire
Sun 3 May 2020
at 17:26
  • msg #542

Re: Destination: Invermory

Somedays it was better not to eat in the mess hall, whether it was a mess or not. He still had  half a case of peanut butter granola bars left... more than enough to get him through this jump and the next. He'd make sure to take along several to whichever base he got assigned to, though he suspected he'd probably get stuck on the ship again.

He headed for the Mess Hall fifteen minutes early to make sure he got a good seat.

The corned beef and cabbage sandwiches with wedges wasn't to his liking anyway. At least it wasn't pickled herring...
Veronika
NPC, 8 posts
Fembot-3000
Steward, Legal, Medic
Sun 3 May 2020
at 17:40
  • msg #543

Re: Destination: Invermory

As Walter's personal assistant, it was her duty to record the minutes of any meeting Walter was in, though it had never been specified whether it was only meetings that he chaired.

Since she could move rather quickly and the ship's deckplan was limited, as an AI, she had a certain amount of free will so didn't need to remain in Walter's cabin while he napped.

So, she continued her examination of the ship as she made her way to the Mess Hall. The ship was 'home' now; she wished to know as much about it as she could. Her emotion subroutine found the conversion of the ship from a SDB to a far trader quite impressive.

Another subroutine made note of things that needed done, which included her ability to do them... or lack of such ability, and she made note of those, too. Then it assigned a priority to her need for them. She clearly lacked scientific skills, particularly those that were needed to maintain, repair and operate the ship. There were others to do those, so that skill set didn't have a high priority.

As she entered the Mess Hall, she identified another shortfall--she had no cooking skills. This was relevant because the ship had no designated cook. If there was a rotation of the crew to perform cooking duties, she was not aware of it. She would have to ask Walter.

"Good day, Pablo," she said to the other person in the Mess Hall. Unless he chose to engage in conversation with her, she went and stood in a corner and observed.
Inderpal Kumar
player, 167 posts
Tharillian
Ex-Scout
Sun 3 May 2020
at 20:08
  • msg #544

Re: Destination: Invermory

Inderpal had been working out in her room - push-ups, leg crunches and other stuff like that to maintain muscle tone - when the announcement came through about the meeting after lunch.

After completing her exercise and freshening up, she made her way to the Mess Hall for lunch, where she waited to see whether anyone else had volunteered to make lunch or they'd be stuck with synthesised stuff. The gelato seemed appealing, but the rest.

Not that Inderpal, who hadn't done much cooking in her life, especially not in her diplomat job, was going to be able to do much to remedy the situation.

As she entered, she also looked to see if Sharik was about.
Jack Blackwood
player, 34 posts
Mon 4 May 2020
at 01:53
  • msg #545

Re: Destination: Invermory

In reply to Veronika (msg # 543):

Jack entered the Mess hall early. And searched the menu for what he has found to be a standard mix of 'protein recipes' on the ships he has served on. In a museum on Concorde with relics of the Ancients, a recipe for protein/meat in a white sauce over what as best was described as noodles, he has found on older vessels such as the age of the Longshot . His favorite meal, and evidently one of the Ancients as well.

When Sir Walter's Fem-bot entered, he couldn't keep his eyes off her. Nodding towards her when there eyes met. "Mam"
Sharik Kaagira
player, 423 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 4 May 2020
at 05:27
  • msg #546

Re: Destination: Invermory

Sharik sauntered into the mess hall with a mug in hand and a book tucked under her arm; the auburn-haired navigator was humming the melody from an old Solomani six-part fugue..  A light smile played on her lips and her expression brighten when she saw Indy.  “Heya, Pablo.” Shar noted chiipperly to her old friend with a wave and then a nod to Veronika, “V...” and then a curt nod to the newest member of the crew, “Mr. Blackwood.”  She’d seen Jack’s CV - since she was the corporate secretary for Longshot Enterprises among the many hats that she wore.

After refilling her travel mug with black coffee, Shar plopped down in the chair next to her fellow scout.  Leaning over, she gave the comely ex-courier a peck on the cheek.  “Ms. Kumar” Sharik noted playfully.  Settling, she took a sip from her mug and then mused aloud, “Best behavior everyone.  Cap’n doesn’t call a full crew meetin’ everyday...”  Her smile was enigmatic enough, but her tone just playful enough to be a touch too flippant.  She had some inkling about what was going to be covered, but - with this crew, this ship and this captain.  Well, anything was possible really.

But, Shar also couldn’t take Vo entirely seriously at times.  The lime green pieces of his wardrobe never helped with that.
This message was last edited by the player at 05:29, Mon 04 May 2020.
Kheaiftouaw
player, 712 posts
Aslan outcast
Mon 4 May 2020
at 21:34
  • msg #547

Re: Destination: Invermory

Having to supress a gag reflex when hearing todays menu Khea makes her way to the mess and stands close to the only thing resembling food in there, the protein paste.

"Couldn't wait for the low berths..."
Walter Zeller
player, 639 posts
Merchant/Noble
Tue 5 May 2020
at 02:10
  • msg #548

Re: Destination: Invermory

After an hour nap, Sir Walter woke up and shook the sleep out of his eyes. Not seeing the fembot in the stateroom, he got up and took a quick shower before change into one of the dozen black suits that he had in his closet. Once he was satisfied, he headed to the mess hall to get some food.

Pouring himself a cup of coffee, he looked over the meal options, making a mental note that they really needed to get someone to be the primary cook. Frowning a bit, he decided to have whatever was the farthest from the chili mac, food that he forever loathed from his service in the merchants. If he was hungry later on, he might raid the supplies that Count Cromwell got when they first started this escapade.
Samantha Kilgore
player, 550 posts
Pilot and Security expert
With more hidden talents
Tue 5 May 2020
at 07:56
  • msg #549

Re: Destination: Invermory

Sam entered the mess to see a lot of familiar faces, and a few new ones. Even on ship in J space, she hadn't properly met everyone, so went over to Jack Blackwood and said "Hi I'm Sam. Your the new guy right. Pleased to meet ya" and held out her hand.
Sylvester Jinx
player, 291 posts
ex-Darrian Confed. Navy
768CB4
Tue 5 May 2020
at 11:54
  • msg #550

Re: Destination: Invermory

Sylvester walked into the mess and looked around "Hello all, good day new guy, I'm Sylvester Jinx, 2nd Engineer." He checks out the protein paste, "Yummy, protein goop from a tube, my favorite." he says sarcastically.
Valeska Brandenberg
player, 93 posts
Tue 5 May 2020
at 14:55
  • msg #551

Re: Destination: Invermory

Valeska walked into the mess hall just in time to hear Sylvester's comment.

"The mistake you make, Sylvester, is treating it like construction adhesive," she says to him.

"If you read the actual ingredients in most processed food, you wouldn't recognize any of them even if you like the taste. In fact, usually what you do is ignore the contents all together and enjoy it anyway."

"This isn't protein paste, it's spicy spam spread. It's actually rather good on crackers."

"Scouts get used to this sort of fare, as they have to survive for long periods on condensed rations. They once tried to feed them with protein pills... a complete Sunday dinner in a pill. It's not that they couldn't have made the pill taste and smell like dinner, but what was the point? You didn't eat it; you just swallowed it. Turned out long term use caused your internal organs to atrophy."

"Thus we get food in a tube. Less bulky and dangerous than putting it in an aerosol can."


She nodded greetings to everyone; no point in just saying 'Hi' when she saw all of them every day. She grabbed a cup of Valerian java and joined Jack. He was still new enough to be interesting, prepared to sit somewhere else if he and Sam wanted some face time.
Sylvester Jinx
player, 292 posts
ex-Darrian Confed. Navy
768CB4
Tue 5 May 2020
at 15:01
  • msg #552

Re: Destination: Invermory

"Touche! I was in the navy where they knew how to feed you. Sadly, I never learned to really cook. Are you volunteering to cook for us Valeska?" he says to her with a grin.
Valeska Brandenberg
player, 94 posts
Tue 5 May 2020
at 16:52
  • msg #553

Re: Destination: Invermory

"Alas, no. No culinary or domestic genes in this gal," Val answers. "Why do you think I eat protein paste on crackers? Don't get me wrong, I like a good steak as much as the next person, but I've learned not to be too picky."

"Besides, you're lucky you aren't eating military field rations or survival rats."

Sylvester Jinx
player, 293 posts
ex-Darrian Confed. Navy
768CB4
Tue 5 May 2020
at 17:03
  • msg #554

Re: Destination: Invermory

"Rat on a stick is quite tasty. Had it a lot over the years, real protein."
Jack Blackwood
player, 35 posts
Wed 6 May 2020
at 05:39
  • msg #555

Re: Destination: Invermory

Samantha Kilgore:
Sam entered the mess to see a lot of familiar faces, and a few new ones. Even on ship in J space, she hadn't properly met everyone, so went over to Jack Blackwood and said "Hi I'm Sam. Your the new guy right. Pleased to meet ya" and held out her hand.

Jack reaches out to shake the incoming woman's hand "Hello Sam. I'm Jack. Yeah the new guy. I take it from the mood of everyone, the Capt'n doesn't call for meetings in the Mess often?"
Jack Blackwood
player, 36 posts
Wed 6 May 2020
at 05:46
  • msg #556

Re: Destination: Invermory

Sylvester Jinx:
Sylvester walked into the mess and looked around "Hello all, good day new guy, I'm Sylvester Jinx, 2nd Engineer." He checks out the protein paste, "Yummy, protein goop from a tube, my favorite." he says sarcastically.

"And good day to you too old guy. I'm Jack Blackwood... I'm somewhere between Ship Security and Ship Motivational Therapist." Grinning "And the goop is best deep fried when made into little slices" Says Jack
Samantha Kilgore
player, 551 posts
Pilot and Security expert
With more hidden talents
Wed 6 May 2020
at 07:37
  • msg #557

Re: Destination: Invermory

Sam nodded at Jack "Not very often. Maybe hes just got some new duds he wants to show off. But We haven't been on a job like this for quite some time, so probably wasn't needed for a while."

She raised her glass to Jack and said "Catch you later" and moved to find a place to sit
Vonon Ronkunu
player, 667 posts
Vargr and Spacer
ex-Patrol Commander
Wed 6 May 2020
at 08:50
  • msg #558

Re: Destination: Invermory

[Aboard I.A.F. Longshot, Jumpspace, Day 3--Destination: Coventry Prison Planet]

     At 13-hundred hours, ship time (that's 1pm, on a 24 Hour clock, just in case), Vonon walks out of his cabin, steps across the passageway, and enters the Crew Mess.

     When Vonon enters the Crew Mess he's wearing one of the jumpsuits he'd bought dozens of for the Crew, back on Grendel.  The one he's wearing is a bright 'fluorescent sage-green' color, accented with a black utility belt and his black Space Boots--and a banana-yellow ascot.

     "Hey folks." Vonon says, walking over to stand in front of the big vid screen on the forward bulkhead.

     "Alright, we all know the basics of what we're doing, but some of us know stuff that others don't, so I'm gonna bring everyone up to speed."

     "First, we found out about a glacier that had melted some, and in doing so exposed what appear to be some old Iltharian ruins.  While we'd planned on trying to find these ruins, anyway--and we went and got cold weather gear for just such an expedition--we were contacted by a Corporate Type from Invermory named Drango, who had more info on the ruins and wanted to offer us a deal."

     "Drango knows where the ruins are.  He told Sir Walter and myself that he has a relative who's part of the Guard Force for the Confederation of Duncinae's prison planet of Coventry.  Drango told us that his prison guard relative had spotted the ruins on a sensor sweep of the planet.  His relative realized what it was he was looking at, and kept the data to himself.  Well, except for secretly sending word to Drango about it."

     "Drango told us that the Duncinae government subcontracts out the delivery of essential supplies to the prison on Coventry--the whole planet is the prison and the prisoners aren't kept locked up down on the surface, but access to the surface is absolutely restricted.  It was Drago's doing that got the delivery switched to us, this time around.  Drago also pointed out that there is a contractual requirement that the delivery ship has to investigate any suspicious looking surface structures that they observe, either while landing or taking off."

     "The requirement specifies investigate, not just report.  Sir Walter double checked the Confederation laws about this, and it's all on the up and up.  We will not get into trouble for making an unplanned landing on Coventry at the ruin site.  So, the plan is for us to play the part of a good little supply delivery ship and just arrive, report to the Guard Ships, file a flight plan with them down to the drop site, as well as a flight plan off-world.  It's the launch flight plan that will bring us over the location of the ruins--which we will 'just happen to notice'--and then be 'legally required' to land and investigate."

     "According to Drago's info, this site is far removed from any of the prisoner population sites, so we shouldn't have to worry about that--or the Guards ordering us to hurry because we might encounter prisoners.  Our deal with him is that we perform a survey of the site which Drago will be able to then use to file for a salvage and exploitation request with the Confederation government.  Also, if we find things like viable computer systems, restorable manufacturing facilities, major weapons systems--that kind of thing--we leave anything like that in place for Drago.  I asked, and he did say we could study any equipment or copy any software--if we could--but no taking of major components."

     "Our deal also allows us to 'collect' small items which we might find 'of interest', which we get to keep.  So, everything from wall art to small electronics is up for grabs.  Precious metals and crystals would be ideal--we can convert that to credits most easily--but like I said, even crappy office décor will have value if we can sell it as Authentic Antique Iltharian Relics."

     "Our biggest concern, here, has got to be that it's an Iltharian Empire era facility.  Even if it's in bad shape, it could still be dangerous--and I don't mean it has a shaky structural integrity.  Everything the Iltharians did was savage and warlike--and I mean that these guys even made threatening tissue paper!  So be wary about everything, when we get in there."

     "Okay, any questions?"

This message was last edited by the player at 03:29, Fri 05 June 2020.
Sylvester Jinx
player, 294 posts
ex-Darrian Confed. Navy
768CB4
Wed 6 May 2020
at 13:19
  • msg #559

Re: Destination: Invermory

"Hmmmm, interesting work for a bit ehh, Sweet!"
Pablo Esteban Ryzov
player, 294 posts
End 8, Str 6, Dex 9
Gun for hire
Wed 6 May 2020
at 16:24
  • msg #560

Re: Destination: Invermory

"Now, wait a minute. You're saying that if we find weapons," Pablo says, "we just leave them for the dissidents to find? Don't get me wrong, I'm all for it, but that just don't sound right. And there's a difference between personal weapons and ship or planetary weapons. Not that a research facility would have those... unless that's what they were researching."

"It also doesn't sound like Drango has a snowball's chance in hell of getting permission to salvage it. I'm not even sure the government would consider that a good risk. That much traffic coming in and off planet would be a security nightmare."

"All things considered, I'd think our best course of action is to loot the place of everything we can and then blow it all to smithereens when we leave."

"Kind of reminds me of those whacky psionic laws... it's not illegal to have them, just illegal to use them. Or is it the other way around?"

Sharik Kaagira
player, 424 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 6 May 2020
at 18:39
  • msg #561

Re: Destination: Invermory

Sharik chimed in on the tails of Pablo's comments, "'Portable' is a pretty open term.  Presumably, we will be investigating this site after the drop?"  The auburn-haired astrogator paused for a moemnt, "I'd leave more space for anything... portable."  They had drones and cargo loading equipment as well, depending on how close they touched down.

"Presumably," Shar noted, "We'll be doing a fly-by with full scanning regimen before entry.  With part of the structure exposed already, the Longshot's advanced sensor array should be able to get us a fairly good sweep of the area to start with - and possibly some of the internal stucture present as well."

"How big an away team do you want to have to investigate the place?  And how many of the mining drones do we send in first?" Shar also prompted, after taking a draught of coffee from her mug, "And how far from the site do you want to set down?"  With the implied hazard potential, she could see the necessity for leaving both a skeleton crew on the Longshot as well as back-up and/or rescue.

Ultimately, who knew what to expect.  And that was the prospect that piqued Sharik's interest.  A smile touched her lips, "I mean, who wants to join me in entering the ruins?"
Inderpal Kumar
player, 168 posts
Tharillian
Ex-Scout
Wed 6 May 2020
at 20:17
  • msg #562

Re: Destination: Invermory

Inderpal shook her head to Sharik's response.

"Not me sadly. Much as I love spending time with you, Shar," she said, "I have a feeling that conducting diplomacy with ruins is going to be very unfruitful. They're very firm in their position."

She grinned.

"Diplomat humour. Anyway, you will need me to talk with the Guard Ships. They're going to need some persuasion. Also, do we know of any codes or anything used by the supply ships? That will be important to establish our fake bona fides."

Inderpal tried to consider every angle in negotiations. The angles of the astrogator were also something she was considering, but that needed to be placed as a lower priority.
Kheaiftouaw
player, 713 posts
Aslan outcast
Wed 6 May 2020
at 21:37
  • msg #563

Re: Destination: Invermory

"I agree with the looting. Not everything, but lets take everything that wouldn't be obviously missing. How would he ever know?"
Walter Zeller
player, 640 posts
Merchant/Noble
Wed 6 May 2020
at 23:43
  • msg #564

Re: Destination: Invermory

Sir Walter chucked at Interpal's comment. "Right now it is one big "if". We do not know what we will find. For all we know, it could be an empty agricultural research station. However, we will need to have a mix of guns and science while we investigate it since we will not know what we will encounter." he said.

"Since we have a few days, I would suggest that the Launch be checked so we can use it to haul anything we find in case there is no good spot to land nearby. There is a Compact Densitometer, a Forensic Sweeper, an Advanced Bug Detector, a Bioscanner, and an Electromagnetic Probe sitting in the ships locker, gathering dust since we first started. You might want to check out to make sure it is working. Someone can read the manuals that came with it to make sure they know how to operate it. The bioscanner would get a workout just practicing on the crew." he said with a smile.

"Pablo, while that might be an option if it turns out that it would be a hazard, blowing it up would not be a good idea. It might turn out to be a tourist attraction and the local government might have to rethink using Coventry as a prison planet. Taking anything, bolted down (or not), that depends on what is found." Sir Walter said, thinking a bit.
Samantha Kilgore
player, 552 posts
Pilot and Security expert
With more hidden talents
Thu 7 May 2020
at 08:00
  • msg #565

Re: Destination: Invermory

"We've accepted the job as is - if we wanna re-negotiate terms, then thats up to the Captain and Walter. But if we start bending the terms - by blowing stuff up for example - we may not get paid. Also liable to attract government attention we don't want. So I think Pablo's concerns about the dissidents getting the weapons fall under the heading of "Not our problem". We're now Contractors - we do the job we're paid for and leave policy to other people. We need to accept that - or cash out."

Sam paused and then added "As for Shariks points - all fair, but until we have more info, I would suggest we don't over plan - we'll have to be flexible. Prepping the Shuttle is smart even if we can land Longshot next to it, tho"

"I have one question. How long do we wait before we inform the authorities of our find? As I am guessing they'll send out investigators once we do, so we'll need to be prepared for that. And it could be a big place to explore."
Jack Blackwood
player, 37 posts
Thu 7 May 2020
at 08:16
  • msg #566

Re: Destination: Invermory

Pablo Esteban Ryzov:
"Now, wait a minute. You're saying that if we find weapons," Pablo says, "we just leave them for the dissidents to find? Don't get me wrong, I'm all for it, but that just don't sound right. And there's a difference between personal weapons and ship or planetary weapons. Not that a research facility would have those... unless that's what they were researching."

"It also doesn't sound like Drango has a snowball's chance in hell of getting permission to salvage it. I'm not even sure the government would consider that a good risk. That much traffic coming in and off planet would be a security nightmare."

"All things considered, I'd think our best course of action is to loot the place of everything we can and then blow it all to smithereens when we leave."

"Kind of reminds me of those whacky psionic laws... it's not illegal to have them, just illegal to use them. Or is it the other way around?"

Jack from the back of the mess hall "Depending on the whacky planet the answer to both could be yes. " Jack goes back to eating what could be Swedish Meatballs, but the sauce is TOO blue
Sylvester Jinx
player, 295 posts
ex-Darrian Confed. Navy
768CB4
Thu 7 May 2020
at 11:56
  • msg #567

Re: Destination: Invermory

"I'll go on the away team, I'm expendable here. If I can pick it up, it's taken. It might be worth a lot of credits if it isn't useful for us."

Valeska Brandenberg
player, 95 posts
Thu 7 May 2020
at 20:47
  • msg #568

Re: Destination: Invermory

"There's going to be at least one ship in orbit on picket duty," Valeska adds, "so, as soon as we deviate from course, we'll have to notify them why or risk being shot down when we leave atmosphere... as they'll suspect us of smuggling someone off planet."

"As I understand it, Drango isn't planning on doing any salvage--we're his salvage team. Now, depending on what we find, when we lift off, there's a good chance that the ship in orbit will destroy the facility. I expect that'll fall under their standing orders--don't leave anything for the prisoners to use unless it's been authorized by the government. I'm just guessing there, but that sounds reasonable."

"Also, it occurs to me that we can use our 'findings', whatever they turn out to be, to say they indicate another facility... that hidden alien base. The research facility is on a glacier. I doubt if it'll be safe place to land for the Long Shot."

Inderpal Kumar
player, 169 posts
Tharillian
Ex-Scout
Sat 9 May 2020
at 12:56
  • msg #569

Re: Destination: Invermory

Inderpal listened to the comment from Valeska about the glacier.

"If we could find somewhere solid to land, there's a change we'd melt the ice with our engines... or certainly compromise it to the point it could collapse under us.

Perhaps we can hover and the landing party can rappel down?
"
Vonon Ronkunu
player, 668 posts
Vargr and Spacer
ex-Patrol Commander
Sun 10 May 2020
at 04:07
  • msg #570

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 569):

     Vonon just stands and waits while all the questions come at him.  Finally, he senses it's time to toss out a few answers,

     "Okay, first things first--the contract to deliver supplies that we're using as cover, to get us down to the planet."

     "We double checked this, before we left planet Invermory, and the Confederation government does use subcontractors to deliver these supplies.  Apparently the Confederation Ministry of Justice runs the Coventry Prison as a 'hands off' facility--that means there is no off-world presence down on the planet.  Just the prisoners.  No Guards, no government run hospitals, no commercial franchises, no nothing."

     "Our contract is to go to the planet, land at a spot in the wilderness, off-load the cargo, leave the planet, then return to Invermory to make a report and get paid.  We have been given all the proper permits and recognition codes that will get us past the Guard ships.  Sir Walter and I looked into this, and, apparently, the Guard Force at Coventry isn't all that big, and while they do warn people away from the planet, they don't make much of an effort to stop anyone from landing.  They instead blow-up anything that tries to lift off of the surfaceAnything--whether it's a launching starship, an orbital lifter, a simple aircraft, or even a frikkin hot air balloon--the Guards maintain a total no-fly zone on the entire planet."

     "Only folks with the proper codes can leave.  And, if the Guard observe us making any contact with the 'residents', we're screwed--they cancel our exit permits, and blast us if we try to launch.  That's why we drop the cargo out in the middle of nowhere.  We tried to find out how the 'residents' are supposed to then know when and where to get the stuff, but we couldn't get any answers--supposedly there isn't even any comm-contact between the Guards and the folks on the ground.  Maybe the Guards drop a message capsule.  I dunno.  I don't care."

     "Next.  The ruins are located a good distance away from any group of 'residents'.  At least, as far as Drango, or any of his sources knows.  And remember, he has a source inside the Guards, so maybe that's accurate--as far as the Guards know.  Hopefully, this won't be a worry, but we should still be vigilant."

     "As for doing a fly-over on the way down--that's not going to happen.  Remember I said that delivery contractors are required to investigate and report anything they observe that's out of the ordinary.  If we scan that ruin on the way in, there will be a record of it--which means if we have to report it immediately--if we don't, they could find that out, later.  And since we won't be able to investigate what we report until after we drop off the cargo, that would give the Guard time to think, and they might think to handle it themselves--either to just blast it from orbit, like Valeska said, and be done with it, or they might decide that it's far enough away from the prisoners that they can risk a landing, to investigate it themselves.  So, to avoid any of that, we don't even fly over the ruins until we're on our way off-planet--and can immediately redirect our course to investigate the ruin, once we report that we've seen it, of course."

     "However, once we do report that we've seen a 'suspicious structure' on the surface, there's nothing the Guards can legally do to stop us from landing there to investigate."

     Vonon shrugs his shoulders with a slightly amused look on his face,

     "I know how silly it sounds--I was a Patrolman for twenty years, and I find it questionable--but we checked the Confederation laws.  We are legally required to investigate anything that looks like it might be a facility that could be used by the prisoners to facilitate their getting off the planet.  Specifically Investigate, not just Report.  And us, not the Guard.  I guess the logic is that, if the thing that we report seeing turns out to be dangerous when we check it out, the Guard are still in a blockading position, up in orbit, and they didn't lose any assetsWe're expendable."

     "Anyway, when we arrive in-system and hail the Guardships, we have to file our flight plans--they actually encourage the use of different flight plans for approach and exit--so ours being different won't be suspicious.  We just have to hope that Drango's relative inside the Guards has been able to keep the presence of the ruins a secret from the Guards command--if not, they could notice that our launch flight will be passing near the ruins, and guess that we're colluding with somebody."

     "Okay, once we report 'seeing something' and that we're diverting course 'to investigate, as per contract requirements', we head for the ruins.  We can scan the ruins on the way in, plus, we can hover over the place indefinitely and scan to our hearts content.  But I would remind everyone here that, supposedly, this place has been identified as being an Ildarian outpost--and there's all kinds of stories about those places not only, somehow, still being active after all these many years, and that they, sometimes, are still heavily defended!"

     "More than likely that's all just a load of space dust, but we should still be careful.  If we can land the Longshot close to the ruins, we will." Vonon catches Inderpal's eye, "While our Gravity Drives won't melt the glacier, yeah, there's a chance the ice may not be stable enough to support the weight of this old gunboat.  So we just might have to land off the glacier, and use the Last Chance to shuttle to the ruin--and hopefully not under fire."

     "Now, Drango seemed pretty confident that with some decent survey data from us, he could get permission to salvage this place.  He's the big-wig on Invermory, not me, and like Sam said, that's his problem, not ours.  But, I think, part of his confidence about that is likely because this place is far removed from the prison population--and if that's true, then the Guards are likely to be more relaxed about us, as well.  However, I don't think it's going to be a good idea to be keeping them waiting for too long to hear from us, so we should plan on making a report to them twelve hours after landing.  If all we're reporting is an old, abandoned ruin--maybe they're willing to let us stay longer.  That's great.  But we need to try and get as much done in that twelve hours as we can, just in case they tell us to leave."

     "And if we stay on the Guards good side, and then make Drango happy, maybe we can work that goodwill like Valeska says--and get ourselves permission to come back and look for a second 'Ildarian' facility.  And if that damn book can be believed, then we can get our hands on a real alien base."

     "Anything else?"
Kheaiftouaw
player, 714 posts
Aslan outcast
Sun 10 May 2020
at 20:58
  • msg #571

Re: Destination: Invermory

With one hand on the protein dispenser to mark her territory Khea respons

"Just have the ship hold position one mile or so above ground and we go down with the launch.

And better think of something in the case the guards are already all over the ruin."

Serge Baklanov
player, 128 posts
Marine/Scout
Sun 10 May 2020
at 22:24
  • msg #572

Re: Destination: Invermory

Vonon Ronkunu:
     We just have to hope that Drango's relative inside the Guards has been able to keep the presence of the ruins a secret from the Guards command--if not, they could notice that our launch flight will be passing near the ruins, and guess that we're colluding with somebody."


- And if they guess that we are colluding then what? - Serge asked.
Veronika
NPC, 9 posts
Fembot-3000
Steward, Legal, Medic
Sun 10 May 2020
at 23:11
  • msg #573

Re: Destination: Invermory

"It is only collusion, from a legal and prosecutable standpoint, if you are attempting to cheat someone," Veronika interjects.

"In the current situation, you have entered into a legal contract with a government official. There is no one that you can cheat. If there is anything salvageable from this facility, you have legal salvage rights."

"Drango is expecting you to bring back any salvageable material. He has the legal claim to sell whatever you find."

Walter Zeller
player, 641 posts
Merchant/Noble
Mon 11 May 2020
at 01:27
  • msg #574

Re: Destination: Invermory

Sir Walter smiled as Veronika spoke. "All signed and notarized." he said.

"Still the unknown is what we will be running into. Not one for exploring, like dealing with the pyramid, I was thinking of staying here on the Longshot as back up, if that is alright with you Captain?" he inquired.
Sharik Kaagira
player, 425 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 12 May 2020
at 00:11
  • msg #575

Re: Destination: Invermory

Sharik nodded to Vonon and then to Walter and Veronika and then Walter again.  She'd kept quiet on the legal topics and the procedural topics.  They'd have more information on the site and situation as they got closer.

"And I'll check the library charts on Coventry's topography and geological make up andI'll brush up on them to ensure that I can concoct completely believable flight plans that will take us where we need to be." she noted dutifully, "when we need to be there.  Once the target coordinates are released for consumption."  Any astrogator worth their salt would be able to do that, of course.  But Sharik was saltier than most.
Vonon Ronkunu
player, 669 posts
Vargr and Spacer
ex-Patrol Commander
Tue 12 May 2020
at 05:07
  • msg #576

Re: Destination: Invermory

In reply to Sharik Kaagira (msg # 575):

     "We have the landing coordinates of the drop-off." Vonon says, holding up the tablet he came in with, "And Drango provided coordinates of the ruin site.  Once the Guards give us the no-fly zones, so we don't pass over any population centers, and we do a weather scan of the drop site, I can't think of any reason for the Guards to disapprove any flight plans we give them."

     "And Khea, from a Security stand-point I really do like the idea of hovering the Longshot abouve the ruin site--but the flip-side of that is, the higher up the ship, the further away it can be seen.  Yeah, a mile up is really high...and there aren't supposed to be any residents anywhere close by...but I'd rather not take the chance to alert any residents who might see the shuttle coming and going--or even the ship hovering, even that far abouve--and extrapolate the location of the ruins.  However, if we can't land the Longshot on the ice, close to the ruins, and we can't find a landing spot anywhere else close by, then we'll go with hovering the ship just abouve the site."

     "And if the Guards are already all over the ruin site, when we get there," Vonon adds, with a shrug, "Then we'll have done our officially contracted job and dropped off the supplies.  We can just go right back to Invermory and tell Drango the bad news."
Samantha Kilgore
player, 553 posts
Pilot and Security expert
With more hidden talents
Tue 12 May 2020
at 08:08
  • msg #577

Re: Destination: Invermory

ooc
Can an autopilot hover the ship? easily?safely? Or does Sam need to stay onboard and miss all the away mission fun?

Walter Zeller
player, 642 posts
Merchant/Noble
Tue 12 May 2020
at 10:24
  • msg #578

Re: Destination: Invermory

OOC:I have no problem piloting the ship if you want to be on the away team Samantha.
Samantha Kilgore
player, 554 posts
Pilot and Security expert
With more hidden talents
Tue 12 May 2020
at 13:49
  • msg #579

Re: Destination: Invermory

"Assuming someone else can take the helm, I'd like to get my boots dirty" Sam added

ooc
Thanks Walter - Sam gets to play out!

Kheaiftouaw
player, 715 posts
Aslan outcast
Wed 13 May 2020
at 22:54
  • msg #580

Re: Destination: Invermory

"So what? Some hermit might see the ship not leaving and start a week long pilgrimage to the ruins? As if there would be a few billion prisoners with cars and planes on that planet."

Vonon Ronkunu
player, 670 posts
Vargr and Spacer
ex-Patrol Commander
Thu 14 May 2020
at 04:23
  • msg #581

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 580):

     "According to what little I've been able to find out about Coventry, they shouldn't have any powered vehicles, down there." Vonon responds to Khea, "Also, from what I've gathered from our delivery contract, the site selected for us to drop the supplies at is located, I'm guessing, at least a days walk away from a population center.  And like I said earlier, the Guards are only looking to prevent un-authorized flight over or away from the planet--the Guards just don't pay that close attention to the people on the surface."

     "It's not hermits I'm worried about--unless they have a surface-to-air missile.  Which, as I said, isn't likely.  Towns and villages, of course, can be seen from orbit, but small groups of people wandering around all over the place could go unnoticed.  And it's them that worry me.  No matter that it's an open secret that Coventry is a place where the Confederation dumps malcontents and political prisoners, it's still a prison.  And any large, wandering group is still a large group of prisoners."

     "So, yes, I have a concern about putting the ship in a position where it could be seen from the ground, thus leading people to come find us on the ground, below the ship.  I'm less worried about landing the ship, because then, anyone finding it will, basically, have stumbled upon it, as well as the fact that we can lock it.  This is an old S-D-B--a near miss from a nuke won't open it--a bunch of Tech/Three-equipped prisoners surely aren't going to open it.  So if anybody finds the Longshot sitting on the ground, unless she's parked right next to those ruins, they won't be surprising us while we're exploring."
Pablo Esteban Ryzov
player, 295 posts
End 8, Str 6, Dex 9
Gun for hire
Thu 14 May 2020
at 05:33
  • msg #582

Re: Destination: Invermory

"So, how many of us are going to go exploring this Iltharan ruins?" Pablo asks. "We don't want too many that we're tripping over each other, right?"

"So, what if we drop some off at the base with the shuttle and the rest take the ship and go looking for the that alien base? Or the other way around, if that works better. 'Cause, I don't think we can expect to get a second chance to come back here. And even if we did, it'd be a pretty bizarre coincidence that we just happen to find a second facility."

Jack Blackwood
player, 38 posts
Thu 14 May 2020
at 20:11
  • msg #583

Re: Destination: Invermory

In reply to Vonon Ronkunu (msg # 581):

Jack takes a sip from his mug. "As Security.. I'll check for those so called hermits for us when we stop to drop off the cargo." He says with a sarcastic grin.
Inderpal Kumar
player, 172 posts
Tharillian
Ex-Scout
Fri 15 May 2020
at 21:36
  • msg #584

Re: Destination: Invermory

Inderpal listened to all of this. A brainwave struck her like a trolley running into a wall.

"I've got a better idea to avoid any hermits from seeing us when we're down there.", she said, "It's a simple and easy solution to defeat any TL3 hermits."

She paused for dramatic effect.

"We land at night".
Vonon Ronkunu
player, 671 posts
Vargr and Spacer
ex-Patrol Commander
Sat 16 May 2020
at 04:11
  • msg #585

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 584):

Pablo Esteban Ryzov:
"So, how many of us are going to go exploring this Iltharan ruins?" Pablo asks. "We don't want too many that we're tripping over each other, right?"

     "I guess that will depend on how extensive the ruins turn out to be." Vonon answers with a shrug, "The bigger the place turns out to be, and the more of us doing the exploration and survey, the faster we'll get things done.  It all depends on how long the Guards are willing to wait.  In the Invermory Public DataNet, a lot of the information about the Guards at Coventry that I was able to find was conflicting."

     "Much of that info refers to Coventry as a 'High Security Prison', but there's also a lot of 'official' statements qualifying the so-called 'high security' as merely the fact that no landings--except a few official supply drops--are allowed to the planet--that the prisoners can't escape off a planet without a ship, and the Confederation doesn't allow ships to land.  This, in turn, has the Confederation government believing it doesn't need to maintain that large of a Guard force at Coventry--just a force large enough to shoot down any unauthorized launches from the surface."

Pablo Esteban Ryzov:
"So, what if we drop some off at the base with the shuttle and the rest take the ship and go looking for that alien base? Or the other way around, if that works better. 'Cause, I don't think we can expect to get a second chance to come back here. And even if we did, it'd be a pretty bizarre coincidence that we just happen to find a second facility."

     "That is an excellent suggestion, Buddy, but, again, it's going to depend on how the Guards behave when we get there--how closely they watch us.  Right, wrong, or indifferent, our plan with Drango has us trying to maintain the pretense that we're 'accidentally' discovering the ruins.  Which means we have to report that we're seeing what looks like, quote 'an advanced structure in a place where there aren't supposed to be any people' unquote, before we divert our course to go investigate."

     "If I was the Guards, and had either a ship in orbit or a half-decent spy-sat network to watch over the prisoners with, I would point a sensor at any exiting ship making that report and watch it very closely."

     "But, again, I found conflicting info about the types and number of ships the Guards have available.  I even read something that said the Guards have their base on a moon of a gas giant, where they can keep an eye on ships just entering the system--so, there is a small chance that there may be no Guard ships in orbit over Coventry.  If that turns out to be true, then yeah, we'll scout for the other set of ruins we're interested in.  But if there's a good chance that the Guards could have us under observation...well, then...we just have to restrict ourselves to the one ruin...and figger out something for the rest, later on."


Jack Blackwood:
Jack takes a sip from his mug. "As Security, I'll check for those so called hermits for us when we stop to drop off the cargo." He says with a sarcastic grin.

     "Ah...o-o-kay..." Vonon responds in a puzzled tone, "Um...excellent...?"


Inderpal Kumar:
Inderpal listened to all of this. A brainwave struck her like a trolley running into a wall.

"I've got a better idea to avoid any hermits from seeing us when we're down there.", she said, "It's a simple and easy solution to defeat any TL3 hermits."

She paused for dramatic effect.

"We land at night."

     "That..." Vonon says, with some excitement--bring up his tablet and tapping a note into it, "Is an outstanding idea, Indy.  Living in asteroid complexes all my life, I tend to forget about Night and Day, out on the surface of a planet."

     "When we arrive at Coventry, we'll structure our flightplans such that we'll be 'spotting' the ruins just before local nightfall--then we can arrive and do what we need to do under cover of night.  That might even affect the Guards, if they're watching, maybe.  Good idea."
Samantha Kilgore
player, 555 posts
Pilot and Security expert
With more hidden talents
Sat 16 May 2020
at 11:28
  • msg #586

Re: Destination: Invermory

Sam adds in "Yeah V, thats what I found out too - the Guards base is on a moon out by the gas giant. 2 Warships and a fighter base, is what I found, though securitys been tightened since an Admiral got sent to Coventry, so not sure if those figures were before or after that. Could be more now. And we shouldn't discount out the locals. I found info that suggested 100 had escaped last year - not sure if they all survived that, or more details, or even how, but I am guessing jumping a supply ship is a good way to do that. "
Kheaiftouaw
player, 716 posts
Aslan outcast
Sat 16 May 2020
at 17:45
  • msg #587

Re: Destination: Invermory

"At night? Thats when we would be the most visibly. Our thursters would be visible for miles away. Just come in during the day and when anyone comes close shoot them. Or use the launch to drop off the supplies if you are worried."
Valeska Brandenberg
player, 96 posts
Sat 16 May 2020
at 18:07
  • msg #588

Re: Destination: Invermory

"Yeah, we already knew that," Valeska adds. "It was something the Count was working on. Not sure if he's still doing that, though."

"What I haven't been able to figure out is how the authorities on Invermory found out about them. Sure, I can see that the community on the planet might have realized that 100 of their citizens suddenly disappeared overnight, but how did they confer that information back to Invermory?"

"As near as I can tell, if someone on Coventry gets seriously injured or ill, that's it. There's no way for them to contact anyone and get medical help. There's no airlift sort of rescue possible. That's a function of modern culture, which isn't what the prisoners have. They have modern knowledge, but no way to implement it."


She shakes her head a bit at Vonon's comments.

"It was an Iltharan research facility--how big do you think it could be? It's not like the Iltharans colonized this world. This was an out-of-the-way location done for secrecy."

"I mean, there were rumors of such, but none have ever been found that I know of, which is why it's still in the 'tall tales' category."

"So, Drango's nephew spotted the ruins, but doesn't seem to have been able to take any photographic evidence. Or, if he did, Drango didn't seem fit to show us. Presumably, though, he described what he saw. Did Drango give you any idea of the size?"

"I'm also wondering why it was placed near a glacier. I can see that a couple hundred years of snowstorm weather could have buried it, but that's not enough time for a glacier to have formed."

"And what's causing the global warming? Not enough population, certainly not enough pollutants. What's that leave? Natural causes? Sunspot activity?"

Inderpal Kumar
player, 173 posts
Tharillian
Ex-Scout
Mon 18 May 2020
at 19:30
  • msg #589

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 587):

Inderpal shook her head.

"People will be mostly asleep at night. Some light glows will probably be ignored. Certainly harder to notice than a whopping great defence boat flying overhead."
Jack Blackwood
player, 39 posts
Mon 18 May 2020
at 20:26
  • msg #590

Re: Destination: Invermory

Valeska Brandenberg:
"Yeah, we already knew that," Valeska adds. "It was something the Count was working on. Not sure if he's still doing that, though."

"What I haven't been able to figure out is how the authorities on Invermory found out about them. Sure, I can see that the community on the planet might have realized that 100 of their citizens suddenly disappeared overnight, but how did they confer that information back to Invermory?"

"As near as I can tell, if someone on Coventry gets seriously injured or ill, that's it. There's no way for them to contact anyone and get medical help. There's no airlift sort of rescue possible. That's a function of modern culture, which isn't what the prisoners have. They have modern knowledge, but no way to implement it."


She shakes her head a bit at Vonon's comments.

"It was an Iltharan research facility--how big do you think it could be? It's not like the Iltharans colonized this world. This was an out-of-the-way location done for secrecy."

"I mean, there were rumors of such, but none have ever been found that I know of, which is why it's still in the 'tall tales' category."

"So, Drango's nephew spotted the ruins, but doesn't seem to have been able to take any photographic evidence. Or, if he did, Drango didn't seem fit to show us. Presumably, though, he described what he saw. Did Drango give you any idea of the size?"

"I'm also wondering why it was placed near a glacier. I can see that a couple hundred years of snowstorm weather could have buried it, but that's not enough time for a glacier to have formed."

"And what's causing the global warming? Not enough population, certainly not enough pollutants. What's that leave? Natural causes? Sunspot activity?"

Jack mumbles<Gray><Rose> "if it's under a glacier, maybe they needed to process the ice in their fuel processors. More worried about bio weapons."</Gray></Rose>
Jack Blackwood
player, 40 posts
Mon 18 May 2020
at 20:27
  • msg #591

Re: Destination: Invermory

Valeska Brandenberg:
"Yeah, we already knew that," Valeska adds. "It was something the Count was working on. Not sure if he's still doing that, though."

"What I haven't been able to figure out is how the authorities on Invermory found out about them. Sure, I can see that the community on the planet might have realized that 100 of their citizens suddenly disappeared overnight, but how did they confer that information back to Invermory?"

"As near as I can tell, if someone on Coventry gets seriously injured or ill, that's it. There's no way for them to contact anyone and get medical help. There's no airlift sort of rescue possible. That's a function of modern culture, which isn't what the prisoners have. They have modern knowledge, but no way to implement it."


She shakes her head a bit at Vonon's comments.

"It was an Iltharan research facility--how big do you think it could be? It's not like the Iltharans colonized this world. This was an out-of-the-way location done for secrecy."

"I mean, there were rumors of such, but none have ever been found that I know of, which is why it's still in the 'tall tales' category."

"So, Drango's nephew spotted the ruins, but doesn't seem to have been able to take any photographic evidence. Or, if he did, Drango didn't seem fit to show us. Presumably, though, he described what he saw. Did Drango give you any idea of the size?"

"I'm also wondering why it was placed near a glacier. I can see that a couple hundred years of snowstorm weather could have buried it, but that's not enough time for a glacier to have formed."

"And what's causing the global warming? Not enough population, certainly not enough pollutants. What's that leave? Natural causes? Sunspot activity?"

Jack mumbles "if it's under a glacier, maybe they needed to process the ice in their fuel processors. More worried about bio weapons."
Kheaiftouaw
player, 717 posts
Aslan outcast
Tue 19 May 2020
at 22:03
  • msg #592

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 589):

Either way, we have enough weapons to keep them miles away from the ruins.
Valeska Brandenberg
player, 97 posts
Tue 19 May 2020
at 22:25
  • msg #593

Re: Destination: Invermory

"An excellent idea, Jack!" Valeska replies.

"They could have used the ice to not only feed their reactors but cool them as well. Assuming, of course, that they didn't have fusion reactors."

"It might also have been a way to camouflage or hide the facility."

Inderpal Kumar
player, 174 posts
Tharillian
Ex-Scout
Thu 21 May 2020
at 20:23
  • msg #594

Re: Destination: Invermory

In reply to Kheaiftouaw (msg # 592):

Inderpal nodded.

"I'd prefer not to have use the weapons if we don't have to. We're not out for blood, after all."
Sylvester Jinx
player, 297 posts
ex-Darrian Confed. Navy
768CB4
Mon 25 May 2020
at 15:53
  • msg #595

Re: Destination: Invermory

"I can go with the landing party since Khue is here, I'm not needed as much. Try to check their tech and such and get power up. We should have a portable generator, we have one? It might make a difference down there."
Kheaiftouaw
player, 718 posts
Aslan outcast
Mon 25 May 2020
at 20:17
  • msg #596

Re: Destination: Invermory

In reply to Inderpal Kumar (msg # 594):

"And our weapons make sure they are not out for our blood either".
Walter Zeller
player, 643 posts
Merchant/Noble
Mon 25 May 2020
at 20:24
  • msg #597

Re: Destination: Invermory

"There is a laser rifle in the armory if any one can use it." Sir Walter said
Serge Baklanov
player, 130 posts
Marine/Scout
Mon 25 May 2020
at 23:24
  • msg #598

Re: Destination: Invermory

- Will we also take grenades with us? - Serge asked.
Jack Blackwood
player, 41 posts
Tue 26 May 2020
at 01:23
  • msg #599

Re: Destination: Invermory

In reply to Serge Baklanov (msg # 598):

Jack has 10 Stun grenades. If asked
Vonon Ronkunu
player, 672 posts
Vargr and Spacer
ex-Patrol Commander
Tue 26 May 2020
at 03:54
  • msg #600

Re: Destination: Invermory

[Crew Mess, I.A.F. Longshot, Jump Space]

Valeska Brandenberg:
She shakes her head a bit at Vonon's comments.

"It was an Iltharan research facility--how big do you think it could be? It's not like the Iltharans colonized this world. This was an out-of-the-way location done for secrecy."

"I mean, there were rumors of such, but none have ever been found that I know of, which is why it's still in the 'tall tales' category."

"So, Drango's nephew spotted the ruins, but doesn't seem to have been able to take any photographic evidence. Or, if he did, Drango didn't seem fit to show us. Presumably, though, he described what he saw. Did Drango give you any idea of the size?"


     Vonon shook his head in the negative, "Not really, Valeska.  Just the rather vague description of, and I quote, 'several exposed structures that look like Iltharan architecture, in a glacier', unquote."

    "That is open to a lot of interpretation, yeah.  Anything from a couple of rooftops sticking up and out of the surface of a glacier, to several buildings exposed in the face of a glacier, to a few structures free of the glacier, but still surrounded by it.  And, of course, Drango's nephew could have misinterpreted anything he was looking at--for instance, he could have called it a 'glacier' but it could turn out to be nothing more than a snowfield, when we get there.  And while the structures may have looked particularly Iltharan to him, he could be wrong about that.  We could get there and just find some centuries old wreckage of a lost Aslan colony--or those cucumber-looking guys the Aslan are buddies with.  Yotz, we could get there and find that it was all nothing but a trick of shadows on rocks and ice!"

Valeska Brandenberg:
"I'm also wondering why it was placed near a glacier. I can see that a couple hundred years of snowstorm weather could have buried it, but that's not enough time for a glacier to have formed."

"And what's causing the global warming? Not enough population, certainly not enough pollutants. What's that leave? Natural causes? Sunspot activity?"


     Vonon gives Valeska a puzzled look,

     "Well....we have no data about recent environmental conditions, no.  But, as for enough time for glacier development...Valeska, you know we're talking about something built by the Iltharan Empire, don't you?  Or...maybe you learned of it by the name 'Drexilthan Empire'?"

     "They showed up in The Deep, spreading out from the world of Drexilthar, a little over two thousand years ago--conquered a dozen-or-so planets across four subsectors--finally got beat down around eight hundred-and-something years ago by the Imperium's White Fleet, when it bombed the crap out of their homeworld of Drexilthar."

     "So, if those ruins turn out to actually be Iltharan, they could be anywhere from eight hundred to two thousand years old.  Plenty of time for snowfall to build up into a glacial formation, I'd think--especially if it's in a sheltered area.  On the other hand, if those structures have stood up to a glacier moving over them and then withdrawing--that I am going to be impressed by!"

Jack Blackwood:
Jack mumbles "if it's under a glacier, maybe they needed to process the ice in their fuel processors. More worried about bio weapons."


Valeska Brandenberg:
"An excellent idea, Jack!" Valeska replies.

"They could have used the ice to not only feed their reactors but cool them as well. Assuming, of course, that they didn't have fusion reactors."

"It might also have been a way to camouflage or hide the facility."


     Vonon opens his mouth to interject, but Sylvester speaks up first,

Sylvester Jinx:
"I can go with the landing party since Khea is here, I'm not needed as much. Try to check their tech and such and get power up. We should have a portable generator, we have one? It might make a difference down there."


     "Yes, we do.  I put a portable generator on the list of supplies to get, back on Invermory, to use for setting up a base camp at the ruins, if that was called for.  I'm hoping we'll be able to land either the Longshot, or the Last Chance fairly close to the site, and we'll be able to run cables from the ship's power plant."

     "And, maybe I didn't make this clear, but anyone who wants to come on this excursion is free to do so!  As far as I'm concerned, our biggest security concern is keeping at least one person aboard Longshot to keep the ship locked-up tight at all times--and Sir Walter has said he doesn't want to haul his pampered ass through a frozen ruin, so we're covered."

     Vonon pauses to grin at Walter.

     But, while Vonon had been dealing with (mostly) Valeska's concerns, he'd been keeping half-an-ear to the discussion of the others,

Inderpal Kumar:
In reply to Kheaiftouaw (msg # 587):

Inderpal shook her head.

"People will be mostly asleep at night. Some light glows will probably be ignored. Certainly harder to notice than a whopping great defense boat flying overhead."


Kheaiftouaw:
In reply to Inderpal Kumar (msg # 589):

Either way, we have enough weapons to keep them miles away from the ruins.


Inderpal Kumar:
In reply to Kheaiftouaw (msg # 592):

Inderpal nodded.

"I'd prefer not to have use the weapons if we don't have to. We're not out for blood, after all."


Kheaiftouaw:
In reply to Inderpal Kumar (msg # 594):

"And our weapons make sure they are not out for our blood either".


Serge Baklanov:
- Will we also take grenades with us? - Serge asked.


     Vonon feels the need to speak up, at this,

     "No!  We do not 'also take grenades with us'!" Vonon says with an uncomfortable chuckle, "Maybe some explosives for careful removal of obstacles, but we're not going to be assaulting the place, Serge!"

     "Look, Guys, I admit that the odds are pretty long that we will actually encounter--or even be seen--by any of the prisoners, when we're at the ruin site!  It's supposed to be a long way away from where any people are supposed to be."

     "But you know how the Universe works!  If we take it for granted that we won't see anyone, down there, and then we don't take a few precautions--then that's when a whole Company of Mercenaries pop up out of nowhere and kick our butts!  I just want to take a few precautions which I have every expectation we won't, really, be needing.  Y'know--better safe, than sorry."

     "Okay, then.  We're still about fifty-or-sixty hours from arrival at Coventry System.  Let's start checking all the gear we got for the expedition, make sure everything is operational--put the batteries in the things that need batteries, make sure there's air in the tanks that need air, that kinda thing.  And let's get that done in the next twenty or thirty hours, so we can have everything packed away and secure before we drop out of Jump."

     "That way, just in case the Coventry Guards decide to board and inspect us, they won't see that stuff laid out and ready for use--and then remember it suspiciously, when we later report seeing structures on the ground that we're going to go down and check out."
Samantha Kilgore
player, 556 posts
Pilot and Security expert
With more hidden talents
Tue 26 May 2020
at 08:29
  • msg #601

Re: Destination: Invermory

"They'll just wonder after we landed how we happened to have all that gear available aboard ship.." Sam drawled, sipping her drink and winking at Vonun, before standing a little straighter and adding "Though the obvious answer to that is that we had it in case of an emergency. Unless you got other plans for me, I'm gonna skip the packing, and see if I can pull up any information on the planetary survey I assume exists for this place in enough detail to enable a prison to be set up on it. See if I can get any more local info on the landing sites for the supplies and ruins, as well as the flight routes we've got planned. Hope thats ok?"
Serge Baklanov
player, 131 posts
Marine/Scout
Tue 26 May 2020
at 17:45
  • msg #602

Re: Destination: Invermory

Vonon Ronkunu:
     "No!  We do not 'also take grenades with us'!" Vonon says with an uncomfortable chuckle, "Maybe some explosives for careful removal of obstacles, but we're not going to be assaulting the place, Serge!"


- Oh crap... - Serge was ostentatiously disappointed. "At least Vonon didn't say anything about RAM under-barrel launcher", - Serge thought to himself.

OOC:
https://www.youtube.com/watch?v=qLlNpSXlgAM
Jack Blackwood
player, 42 posts
Thu 28 May 2020
at 05:50
  • msg #603

Re: Destination: Invermory

In reply to Serge Baklanov (msg # 602):

Jack looks puzzled about the no grenades comment by the Capt'n "Vonon..sir. wouldn't we rather have them and not need them. Than need them and not have them?"

Then Jack looks even more puzzled. in a soft voice "Do Vargr even use condoms?"
Sylvester Jinx
player, 298 posts
ex-Darrian Confed. Navy
768CB4
Thu 28 May 2020
at 12:42
  • msg #604

Re: Destination: Invermory

"Lololololoololol, I don't think so Jack"
Walter Zeller
player, 644 posts
Merchant/Noble
Thu 28 May 2020
at 22:27
  • msg #605

Re: Destination: Invermory

Sir Walter slid over so that Vonon had a clear path to rip out Jack's throat.
Kheaiftouaw
player, 719 posts
Aslan outcast
Fri 29 May 2020
at 07:30
  • msg #606

Re: Destination: Invermory

<Aslan>Men
And with that Khea turns her attention to the food processor she has claimed for now.
This message was lightly edited by the player at 07:30, Fri 29 May 2020.
Jack Blackwood
player, 43 posts
Sat 30 May 2020
at 05:50
  • msg #607

Re: Destination: Invermory

Sylvester Jinx:
"Lololololoololol, I don't think so Jack"

"Didn't think so. Tis a question to ponder or to ask if one wants to throw attention away from a current line of thinking" Says Jack
Vonon Ronkunu
player, 673 posts
Vargr and Spacer
ex-Patrol Commander
Sun 31 May 2020
at 03:05
  • msg #608

Re: Destination: Invermory

[Crew Mess, I.A.F. Longshot.  Day 3 In Jump Space]

Jack Blackwood:
Jack looks puzzled about the no grenades comment by the Capt'n "Vonon..sir. wouldn't we rather have them and not need them. Than need them and not have them?"

Then Jack looks even more puzzled. in a soft voice "Do Vargr even use condoms?"


     Vonons triangular ears flatten back on his head, and his lips curl up, off his fangs,

     "What the frell do cond...?"

     Vonon stops speaking mid-sentence, and shakes his head while making a dismissive gesture with his free hand,

     "Never the frack mind!" Vonon snarls, "If this were an Assault Mission, I wouldn't give a frelling yotz about grenades!  But...As. I. Just. Explained. This is a Survey Mission inside buildings that could be as much as two thousand years old!  And carrying around explosives in the form of grenades that are way too easy to throw around without thinking is just too dangerous, to my thinking.  At least with demolition charges, our first thought won't be to throw them around in possibly structurally unsound locations!"

     "We'll go armed in case we encounter any Critters, of course." Vonon continues, his voice losing the snarl and returning to normal, "But if we run into something that would require grenades to handle it--we will, instead, run the frack away!  We are here to survey and explore, not engage in combat operations!"

     "We are here to spot the pretty artifacts and baubles...to pick them up...and to put them on the ship...all while taking lots of vids and measurements."

     "We are not--and I say again--not here to bury the baubles under tons of rubble because somebody panics and throws a grenade at a shadow on a frelling age-weakened wall, and brings the whole place down on our heads!"

     "Everybody got that?  Good.  Oh!  And not that I'm aware of anyone actually having one, but if any of you were thinking of bringing a damned plasmagun along, just....don't.  Okay?  Just, don't."

     "Alright, anything else, before I break this up and get my lunch?"
Sylvester Jinx
player, 300 posts
ex-Darrian Confed. Navy
768CB4
Sun 31 May 2020
at 12:08
  • msg #609

Re: Destination: Invermory

"RPG?" Sylvester says with a smile, "How about a chocolate chip cookie?"
Walter Zeller
player, 645 posts
Merchant/Noble
Sun 31 May 2020
at 13:09
  • msg #610

Re: Destination: Invermory

"Tell you what, you break it, you bought it. You get to tell the museums how it happened, and they get to figure how much it was worth. How does that sound?" Sir Walter said. "You do know of course, their stock answer is "Priceless", correct?" he added.
Sylvester Jinx
player, 301 posts
ex-Darrian Confed. Navy
768CB4
Sun 31 May 2020
at 13:13
  • msg #611

Re: Destination: Invermory

"We don't want to break anything either Sir Walter, Captain. This could make us ALL rich and famous. Just trying to break the gloomy mood over us all."
Jack Blackwood
player, 44 posts
Mon 1 Jun 2020
at 01:28
  • msg #612

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 611):

"Noooo FAMOUS is bad. Famous leads to being followed by things with outstretched hands saying we can trust them with our credits." says Jack
Walter Zeller
player, 646 posts
Merchant/Noble
Mon 1 Jun 2020
at 01:37
  • msg #613

Re: Destination: Invermory

Sir Walter started to chuckle. "That is quite true! Do not for forget to add free advice and family members looking for a job." he said.
This message was last edited by the player at 01:38, Mon 01 June 2020.
Sharik Kaagira
player, 426 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 1 Jun 2020
at 06:04
  • msg #614

Re: Destination: Invermory

Sharik simply pushed her chair towards the counter, moving it off to the side and out of the way - clear of any sight lines between the Captain and Jack or Sylvester.  However, it was strategically placed next to the coffee pot.  Pouring herself another cup of the deep black liquid, she hunkered down to watch the festivities.  Her expression was mix of bemusement and a distracted, dispassionate observer.  She knew that mels were mels - whether they were Humaniti or Vargr.

She’d already started her virtual agent scouring the library files for Coventry’s topography and system charts  When Vo released the coordinates, she’d start running various scenarios and contingencies for both entry and exit of the system. There was no reason not to get a head start and do their due diligence.

Plus, they might as well brush up on the planetary climate, geography and geology - all of it could be useful in figuring out the likely and appropriate scenarios with respect to approach, landing and layouts for the ruins they were going to be investigating.  It might have been natural glacial movement and melting cycles that had exposed the ruins.  Maybe.  In any case, with the age and tech potentially involved, any explosive and incendiary devices might be more likely to kill them than damage any of the items or artifacts down there.

Does the ship’s locker contain any portable generators?” Shar posited to the group, knowing that there were lights and other survival equipment in there,, “If not, we may want to look into jury rigging something with the laser rifle’s battery pack.”  She wasn’t necessarily volunteering to do so herself, though in a pinch she might be able to manage something.  Of course, she also didn’t need to the laser rifle to use for herself - she already had her own custom sidearms available, if she decided to take weapons at all.
Vonon Ronkunu
player, 674 posts
Vargr and Spacer
ex-Patrol Commander
Mon 1 Jun 2020
at 07:17
  • msg #615

Re: Destination: Invermory

In reply to Sharik Kaagira (msg # 614):

     Vonon started to head towards the food synthesizer, when Sylvester made his portable missile comment,

     "I got yer RPG...right here!" Vonon growled at Sylvester, while, at the same time, grabbing the crotch of his ship jumpsuit--mimicking a scene he'd seen in an old Terran historical comedy vid.

     While the others joked about paying for damaging priceless artifacts, Vonon arrived at the food synthesizer and was entering the selection of the day's lunch special--with an extra helping of sliced Protein-Blend Number Seven added to the sandwich--when, from over near the beverage dispensers, he heard...

Sharik Kaagira:
Does the ship’s locker contain any portable generators?

     Vonon lowers his head until his muzzle touches his chest, then slowly leans forward and rests his head against the food synthesizer--where he heaves a deep sigh.

     "Oh, come on, Shar'r!  Not you too!" Vonon whines, before straightening up and turning to look over at Sharik,

     "I just said I put portable generators on the list of supplies we needed to get for this mission, when Sylvester asked, just a moment ago!  Reese got them, when he was out...buying...supplies..."

     Vonon pauses with a puzzled expression on his face,

     "I....think.  I assume he got them...he said he got everything..."

     Vonon turns to Samantha,

     "Sam?  We did get portable power generators--didn't we?  I know I put them on the list that Reese left the ship with..."
Samantha Kilgore
player, 558 posts
Pilot and Security expert
With more hidden talents
Mon 1 Jun 2020
at 20:37
  • msg #616

Re: Destination: Invermory

Sam looked at V "Sure, we got em. One Fusion Jenny and some others, I'd have to remind myself what they are, but we got em"
Walter Zeller
player, 647 posts
Merchant/Noble
Tue 2 Jun 2020
at 00:07
  • msg #617

Re: Destination: Invermory

"Um, when was the last time anyone inventoried the locker?" Sir Walter said. "If I remember right, the Count and Vonon made some large purchases around the time we acquired the Long Shot and it got put, excuse me "stuffed" in there."
Inderpal Kumar
player, 176 posts
Tharillian
Ex-Scout
Tue 2 Jun 2020
at 18:35
  • msg #618

Re: Destination: Invermory

In reply to Walter Zeller (msg # 617):

Inderpal shrugged.

"Don't know. I wasn't here for that. But I will volunteer to assist in the inventory."

This was showing willingness to volunteer and assist the team... without getting into anything too dangerous. Something learned in her diplomacy training, where you wanted to look as good as possibly while spending as little as possible.

It would also get her away from Vonon, who wasn't her personal speed.
Sharik Kaagira
player, 427 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 2 Jun 2020
at 20:06
  • msg #619

Re: Destination: Invermory

Sharik smiled lightly and raised her coffee mug in Vonon's direction as called her out.  It was obviously a slight jest pointed at the Captain as the meeting seemed to be winding down (hence the repeated remark).  But she nodded as inventories were needed, and they had to acquaint themselves with any new stores that were on-board.  She also wanted to make sure that armoury portion of the ship's locker was still secured (along with her own personal sidearms - lethal and non-lethal - that the auburn-haired astrogator kept stowed in the ship's locker).  It never made sense to her for weapons not to be secured when in j-Space (and in general), though that was just likely decades of service and space travel habits speaking out.

Shar didn't always listen to those voices in the back of her mind.  But, she did sometimes...

She stood and sidled up next to Ms. Kumar.  "Yeah," she agreed amicably, "Inventory." with that Sharik took another sip from her travel mug.
Vonon Ronkunu
player, 675 posts
Vargr and Spacer
ex-Patrol Commander
Tue 2 Jun 2020
at 23:58
  • msg #620

Re: Destination: Invermory

Walter Zeller:
"Um, when was the last time anyone inventoried the locker?" Sir Walter said. "If I remember right, the Count and Vonon made some large purchases around the time we acquired the Long Shot and it got put, excuse me "stuffed" in there."

     "I handed out Shipsuits...but nobody wears them...except me..." Vonon says in a quiet voice.
Jack Blackwood
player, 45 posts
Wed 3 Jun 2020
at 05:39
  • msg #621

Re: Destination: Invermory

Vonon Ronkunu:
Walter Zeller:
"Um, when was the last time anyone inventoried the locker?" Sir Walter said. "If I remember right, the Count and Vonon made some large purchases around the time we acquired the Long Shot and it got put, excuse me "stuffed" in there."

     "I handed out Shipsuits...but nobody wears them...except me..." Vonon says in a quiet voice.

"I'll wear a shipsuit Capt'n." Says Jack. "Only got my two armoured suits and a jumpsuit"
Samantha Kilgore
player, 559 posts
Pilot and Security expert
With more hidden talents
Wed 3 Jun 2020
at 08:22
  • msg #622

Re: Destination: Invermory

"Ahh V, are you upset we don't all share your... sartorial taste....? I'll wear the Jumpsuit if you like. Actually, for this mission, it might be a good idea if we all did."
Serge Baklanov
player, 133 posts
Marine/Scout
Wed 3 Jun 2020
at 09:39
  • msg #623

Re: Destination: Invermory

Samantha Kilgore:
"Ahh V, are you upset we don't all share your... sartorial taste....? I'll wear the Jumpsuit if you like. Actually, for this mission, it might be a good idea if we all did."


- Uniform on a mission may be not the best idea, I'd prefer my combat armour instead. But aboard the ship - for sure!
This message was last edited by the player at 09:39, Wed 03 June 2020.
Vonon Ronkunu
player, 676 posts
Vargr and Spacer
ex-Patrol Commander
Fri 5 Jun 2020
at 03:31
  • msg #624

Re: Destination: Invermory

In reply to Serge Baklanov (msg # 623):

     "Thanks." Vonon says, cheered a bit, "I always thought you all hated my choices of pale green, light gray, and black for the colors."



OOC: "pale green" = fluorescent sage-green

Serge Baklanov
player, 134 posts
Marine/Scout
Fri 5 Jun 2020
at 09:10
  • msg #625

Re: Destination: Invermory

Vonon Ronkunu:
     "Thanks." Vonon says, cheered a bit, "I always thought you all hated my choices of pale green, light gray, and black for the colors."
OOC: "pale green" = fluorescent sage-green


"I knew I gonna regret this", - Serge thought to himself.
Sylvester Jinx
player, 302 posts
ex-Darrian Confed. Navy
768CB4
Fri 5 Jun 2020
at 12:45
  • msg #626

Re: Destination: Invermory

"Ummmm, uniform huh, uhhhh, I thought I was done with uniforms? Maybe. Can we pick out our own? Pearl grey?"
This message was last edited by the player at 12:47, Fri 05 June 2020.
Valeska Brandenberg
player, 98 posts
Fri 5 Jun 2020
at 18:39
  • msg #627

Re: Destination: Invermory

"You look quite sharp in your uniform, Vonon," Valeska comments. "I think it's the fur. Since the rest of us don't have it, we kind of clash with that color. It takes a certain kind of look to be able to pull that off."

"Serge may also have a good point: if we all wore that uniform, thus emphasizing the word 'uniform', then we'd look like a unit. It probably wouldn't be that bad then, either."

"However, I should point out that in bright sunlight, that shade of green is going to hurt people's eyes! Even our own! We may need to issue sunglasses with that uniform."

Sylvester Jinx
player, 303 posts
ex-Darrian Confed. Navy
768CB4
Fri 5 Jun 2020
at 18:45
  • msg #628

Re: Destination: Invermory

Hmmm, good point Valeska, couldn't have said it better." Sylvester interjects.
Inderpal Kumar
player, 177 posts
Tharillian
Ex-Scout
Fri 5 Jun 2020
at 19:22
  • msg #629

Re: Destination: Invermory

Inderpal was a trained diplomat. In this case, the diplomatic response was to say nothing unless directly asked and when that happened, she would lie.
Sylvester Jinx
player, 305 posts
ex-Darrian Confed. Navy
768CB4
Fri 5 Jun 2020
at 20:14
  • msg #630

Re: Destination: Invermory

Neon green! He'd never live it down if he were seen by anyone! Maybe on ship during the jump to make Vonon happy. That and the chocolate chip cookies!

A cigar and brandy for him though! Except in jump space, he wouldn't do more than chew a cigar in jump space, The scrubbers had to be protected.
Vonon Ronkunu
player, 677 posts
Vargr and Spacer
ex-Patrol Commander
Sat 6 Jun 2020
at 01:16
  • msg #631

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 630):

     "What's wrong with the color?" Vonon asks, running his hand down the breast of the one he's wearing, "And I didn't buy these with any thoughts towards them being any kind of Organizational Uniforms--I just got them as work suits.  You know, so we don't have to wear any of our own clothing while we're working on any of the ship's systems, or doing any dirty labor on a job, stuff like that."

     "That's also why I bought so many of them!  I expected them to get used, abused, and tossed away.  And, just like Sharik said, that's why I tend to wear them aboard ship--'cuz during Jump, I'm not looking to Dress To Impress."

     "I'll admit, I like this pale shade of green over the others--I've never understood why you all hide your eyes and cry about being blinded, whenever I wear one.  I find this color very preferable over that bland pale grey.  And while I do like the black, they remind me of the work suits I wore back in my Space Patrol days--and those were Uniforms."


OOC: The Dictionary says "Pearl Grey - A pale grey colour, tinted with blue, like that of some pearls."  Vonon apparently just doesn't see it...
Samantha Kilgore
player, 560 posts
Pilot and Security expert
With more hidden talents
Sat 6 Jun 2020
at 10:16
  • msg #632

Re: Destination: Invermory

"Well at least we have options for colours. I'll use a couple."
Sylvester Jinx
player, 306 posts
ex-Darrian Confed. Navy
768CB4
Sat 6 Jun 2020
at 12:01
  • msg #633

Re: Destination: Invermory

Sylvester hands a pack of chocolate chip cookies to Vonon, "Here captain, enjoy them!"
Vonon Ronkunu
player, 679 posts
Vargr and Spacer
ex-Patrol Commander
Sun 7 Jun 2020
at 00:55
  • msg #634

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 633):

     "Oh!  Well, thank you, Sylvester." Vonon says, looking down at the package, as he takes it.

     "Um, are these real chocolate chips?  Terran-derived chocolate, I mean?" he asks, looking back up at Sylvester, curiously.
Sylvester Jinx
player, 335 posts
ex-Darrian Confed. Navy
768CB4
Sat 18 Jul 2020
at 17:54
  • msg #635

Re: Destination: Invermory

"Absolutely!"
Vonon Ronkunu
player, 697 posts
Vargr and Spacer
ex-Patrol Commander
Sun 19 Jul 2020
at 04:08
  • msg #636

Re: Destination: Invermory

In reply to Sylvester Jinx (msg # 635):

[Remember This Occurred Back During Jump]

     "Uh-huh..." Vonon grunts, looking back down at the package of chocolate chip cookies in his left hand...cookies with Terran chocolate in them...

     Vonon's right hand suddenly moves--swiftly drawing his heavy automatic pistol from its holster and bringing it up...to point straight at Sylvester.

     "You trying to kill me, Jinx?!" Vonon growls, as the thumb of his gun hand moves--to the accompanying sound of the weapon's safety being switched off,

     "This some kind of Mutiny, maybe?" Vonon adds, shaking the package of cookies in his left hand at Sylvester, "Like I wouldn't know that Terran chocolate contains poisonous amounts of theobromine and caffeine--and that there's enough Terran chocolate in these cookies to kill a Vargr!  Or make me really sick....maybe a bad tummy-ache....I mean, I didn't...actually...read how many grams of chocolate are in each cookie....or in the whole package for that matter...."

     Realizing he's wandered off track, Vonon shakes his head and re-focusses--and re-aims his pistol at Sylvester,

     "I'm not stupid, you know!  So, what's your plan?  I eat these poisonous cookies, get taken out of action, and you take over, huh?"
Sylvester Jinx
player, 337 posts
ex-Darrian Confed. Navy
768CB4
Sun 19 Jul 2020
at 12:12
  • msg #637

Re: Destination: Invermory

"Can you even get Terran chocolate out here? I have no idea what is in them, I was trying to butter you up! Saying what you wanted to hear. Read the package, it will say. It is unopened. I have a gross of them in cargo any time you want some. I have brandy too, to wash them down if you don't want milk with them. Cigars too! I thought you were a Vargr, not a Terran dog." Sylvester says while suppressing a laugh.
This message was last edited by the player at 12:22, Sun 19 July 2020.
Walter Zeller
player, 672 posts
Merchant/Noble
Sat 5 Sep 2020
at 02:21
  • msg #638

Re: Destination: Invermory

I wonder if there are three seashells somewhere?
Vonon Ronkunu
player, 723 posts
Vargr and Spacer
ex-Patrol Commander
Sat 5 Sep 2020
at 02:44
  • msg #639

Re: Destination: Invermory

In reply to Walter Zeller (msg # 638):

Bwa-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha-ha!
Jack Blackwood
player, 78 posts
Sat 5 Sep 2020
at 04:03
  • msg #640

Re: Destination: Invermory

In reply to Walter Zeller (msg # 638):

Oh clam up already
StarMaster
GM, 1128 posts
Fri 5 Mar 2021
at 16:58
  • msg #641

Re: Destination: Invermory (again)

So the Longshot makes it through jump-space once again without any problems.

Veronika continues to make the meals for everyone, unless someone actually wants to take a turn. These aren't gourmet meals (she's not a chef), but they are good nonetheless, as well as nutritious. And she knows enough to put a good variety on the menu, including a certain amount of comfort food every 2-3 days.

And then the ship drops out of J-space and you're wherever you want to be in the Invermory system, whether that's around a gas giant or at the planet's jump limit.
Tescha
player, 47 posts
Diletante
Army Intelligence
Sat 6 Mar 2021
at 04:33
  • msg #642

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 641):

Tescha spends the jump time doing the paperwork for the artifacts.
Serge Baklanov
player, 205 posts
Marine/Scout
Sat 6 Mar 2021
at 12:38
  • msg #643

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 641):

Serge spent the jump week studying unarmed combat - sparing with Vonon, and training Spacecraft piloting skill - using simulations on the ship computer.

In his free time he was communicating with TAMI, learning whatever interesting she could tell him. And yes, he taught her to play Go, too.
Sylvester Jinx
player, 462 posts
ex-Darrian Confed. Navy
768CB4
Sat 6 Mar 2021
at 13:13
  • msg #644

Re: Destination: Invermory (again)

In reply to Serge Baklanov (msg # 643):

Sylvester worked with TAMI too, learning Iltharan so he could be useful if they found more ruins!
Inderpal Kumar
player, 263 posts
Tharillian
Ex-Scout
Sat 6 Mar 2021
at 14:16
  • msg #645

Re: Destination: Invermory (again)

Inderpal spends her week working with TAMI, resting in her room and playing with Sharik. She also continues her studies in engineering and the art of trade brokering.
Sylvester Jinx
player, 463 posts
ex-Darrian Confed. Navy
768CB4
Sat 6 Mar 2021
at 14:20
  • msg #646

Re: Destination: Invermory (again)

In reply to Inderpal Kumar (msg # 645):

"Playing" ;-) ROFLMAO!
Sharik Kaagira
player, 455 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sun 7 Mar 2021
at 07:53
  • msg #647

Re: Destination: Invermory (again)

Sharik spent much of time in J-space studying the finer points of astrogation; learning and working with a number of refinements in the multi-dimensional topologies that comprised the calculation and maths surrounding the field.  The auburn-haired navigator spent much of bridge watch time pouring over and simulating example calculations on the ship's central core or reading about the latest refinements and innovations in astrogation hardware and software.  She seemed to take her role as astrogator quite seriously, and also seemed to enjoy herself.  Often she could be found humming or listening to different multi-part fugues that had been composed by long-dead Solomani composers.  Shar claimed that the music helped her visualize the calculations - and thus astrogation route better.

When not on the bridge, Sharik could generally be found wherever Indy was studying her trade and engineering texts - whether that was the lounge, the crew quarters, or the cargo bay.  She seemed to take her recreation seriously as well, lounging, chatting (or debating on the nature of TAMI and her programming), or just hanging out with her fellow scout as much as possible.  She didn't shun the rest of the crew, frequenting the communal spaces and engaging with whomever might be present at meals or other off-times.  Sharik had offered to help Veronika with meals at the beginning of the trip, but was mostly only able to chop vegetables and boil water it seemed - and somehow her knowledge of various libations (and what they traditionally paired with) was quite extensive.

And what started as her stretching and yoga regimen turned into a focus on maneuvering in zero-gee conditions.  While not the most physically gifted individual, the diminutive operative was definitely enthusiastic working on such routines in both the morning and evenings in one of the cargo bays - where she'd turn off the inertial dampers for an hour at a time to engage in her workouts.  The rest of the crew were invited to join those public sessions if they so desired, as Sharik hardly stood on ceremony.

Knowing how obsessive (and serious about any given activity) Shar could be, it was likely that her quarters were also kept with the inertial dampers off in her room for much of the time while in J-space as well.  However, no one (except for possibly Indy) might know anything about that ...
Vonon Ronkunu
player, 798 posts
Vargr and Spacer
ex-Patrol Commander
Sun 7 Mar 2021
at 09:23
  • msg #648

Re: Destination: Invermory (again)

     Vonon similarly splits his time, during the Jump, between his ship duties, self-improvement training, and chatting with TAMI.

     Part of Vonon's self-improvement routine is weapon training with a holographic simulator--he's working on speed and accuracy with a slug pistol--and he sometimes consults with Pablo and Jack, comparing combat styles (since Pablo was/is a Space Marine, and Jack claims to be a Security Consultant ^_~).

     When not playing with his gun, (anybody?  anybody?), Vonon is often either sitting quietly, somewhere, reading--from such lofty e-tomes as Principals of Leadership, Group Dynamics for Success, Hearts and Minds--Tricks of an Effective Leader, and A Pup's Day at The Zoo--or he's in his cabin/office, taking tests on the computer.

     Anyone listening to, or even joining, Vonon's chats with TAMI, can see that Vonon's talks appear to be intended to 'get to know' TAMI better--but he's also asking subtle questions about her attitudes, in an attempt to discern if she has been programmed with any of the notorious 'violent tendencies' the Iltharans were known for.


     Vonon is sitting in the Captain's chair, on the Bridge, when the ship transitions out of Jump.

     "Okay, we're here.  Invermory, the planet that puts the Up in Uptight!" Vonon says with a grin,

     "Right.  Inderpal--send the usual signal to the Starport--'We're Here, and We're Heading To You!'--all that crap."

     "Sam!" Vonon adds, addressing the Pilot, "We're not really in any hurry, but the quicker we land, the quicker we can start finding buyers, the quicker we can put the cash in our pockets.  Set acceleration at Thrust Factor Two--a little on the quick side, but not so fast we draw attention."

     Vonon then presses a comm-button on the arm of his chair, calling to Sir Walter, back in his office,

     "We here, Sir Walter.  Would you be so kind as to send notice to the Confederation officials we were contracted with for the Coventry supply run, and inform them that the mission was a success, with no issues, and they can go ahead and deposit our pay into the accounts we set up, last time we were here.  If you would, please."

     "Hey, Indy!" Vonon turns back to the woman at Comms, "There should be a personal comm-code for Mister Drango, in our comm system.  I don't want to wait on any comm-lag, so would you send a text to his comm-code--just say....'Longshot has returned, and we'll contact him as soon as we're on the ground and Customs finishes with the cavity searches.'  Thanks, Indy."
Walter Zeller
player, 705 posts
Merchant/Noble
Sun 7 Mar 2021
at 14:00
  • msg #649

Re: Destination: Invermory (again)

Using the time in transit, Walter offered his broker classes to the group for those that were interested, using it as a test bed for improving his own skill in the area. Setting up computer simulations, the students were given the chance to operate trading as a single ship and one planet, a small trade route, and as a company operating within a sub-sector.

When not manning a watch to keep his certification up to date, he studied with Veronica on business legal affairs to help deal with the red tape that tie up business operations and some laws that he had a hand in creating in the sector. it also gave him some time to deal with a problem.

"Veronika, while it was proper of you to help keep Tescha alive by putting him in the medical pod, if someone comes on the ship that Captain Vonon nor I have authorized, please let us both know immediately, more so when someone come aboard and tries to kill them."  he said.


A few hours before they were due to come out of jump, Walter took the time to get cleaned up and take a final look at the items that were found at Coventry, to make sure Longshot Enterprises got the better end of the deal.

Heading towards the bridge before they came out of jump, Walter liked watching as the ship transitioned back into normal space. With the skilled crew and over abundance of pilots, he could just sit a watch, letting someone else run this end of the show.

As requested, Walter made the contact, letting them know that the supplies had been safely delivered and none of the prisoners were able to get a flight off planet. The incident with the flyer was noted, along with the video/sensor log to document it.
Sharik Kaagira
player, 456 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sun 7 Mar 2021
at 23:06
  • msg #650

Re: Destination: Invermory (again)

Sharik was strapped into the navigator's station for the transition back to N-Space.  She'd been on the bridge well in advance of the projected time, just in case, watching the countdown to the estimate arrival in the Invermory system.  Her gloves and helmet were on - again, just in case of misjump - and visor was down to cut the intensity of the transition flash.  With the light dimmed by tradition when they dropped from J-Space, the display illumination flicked across the iridescent surface of Shar's vacc suit helmet.   Her in-helmet HUD doubling much of the display information on the various displays of her console.

The waifish astrogator always caught herself holding her breath in anticipation of the transition.  And inevitably, found that the transition occurred only when she forced herself to exhale.

Once her eyes adjusted from the flash of transition, she immediately started to pull up the external sensor feeds to gauge their position and orientation.  Once those preliminary calculations had been made, a second set of calculations were sent into the main core to place a couple of alternatives on the tactical overlay of the main bridge display.  One course spiraled outwards to the gas giant as an immediate refueling option and the other towards Invermory proper.  Depending on the pilot and/or captain's whim, Shar wanted to be prepared for either contingency.

She seemed happy enough in her element, trying to keep their options open.  And hopefully looking good while doing it.

She listened to Sir Walter make the initial contact in system, a light smile playing on her lips  Sharik loved watching a professional at work; the crisp delivery, the proper mix of openness, attitude, and congenial arrogance.  He knew when to let his reputation speak and always seemed so 'in control' when it came to contract arbitrage,  It was just so... satisfying.
Kheaiftouaw
player, 797 posts
Aslan outcast
Sun 7 Mar 2021
at 23:45
  • msg #651

Re: Destination: Invermory (again)

In the week it takes to get back to Ivermory Khea is busy with her regular duties in the engine room, but also keeps an eye on whatever Tami is doing, mostly by monitoring its power consumption for unusual activity.

And when no one is watching she is puts on her vacc suit and goes into some unused corner of a cargo bay to train how to move in those bulky low tech suits they have here.
Serge Baklanov
player, 206 posts
Marine/Scout
Mon 8 Mar 2021
at 00:26
  • msg #652

Re: Destination: Invermory (again)

Walter Zeller:
"Veronika, while it was proper of you to help keep Tescha alive by putting him in the medical pod, if someone comes on the ship that Captain Vonon nor I have authorized, please let us both know immediately, more so when someone come aboard and tries to kill them."  he said.



OOC:
Don't we have a video surveillance system aboard? If no, then don't we want to install one ASAP?
And is it possible at all to enter the ship without authorization (without hacking/stealth etc.)?

This message was last edited by the player at 00:30, Mon 08 Mar 2021.
Vonon Ronkunu
player, 799 posts
Vargr and Spacer
ex-Patrol Commander
Mon 8 Mar 2021
at 03:52
  • msg #653

Re: Destination: Invermory (again)

In reply to Serge Baklanov (msg # 652):

OOC: But that's just the point, Serge...we do have such monitoring systems in all the public spaces on the ship!  And still we saw nothing....
     Vonon is so gonna kick Falko's ass, if he ever gets his paws on the flocker...

Samantha Kilgore
player, 630 posts
Pilot and Security expert
With more hidden talents
Mon 8 Mar 2021
at 08:42
  • msg #654

Re: Destination: Invermory (again)

Sam spent a fair amount of J time on the bridge, running piloting simulations, and occasionally could be head making "Whooshing noises" as she did so.

She was in the chair for the arrival at Invermory and nodded as V detailed her off "Fly casual. Gotcha V" she said, quickly pulling up a route in and setting the Long shot on its way.
StarMaster
GM, 1130 posts
Tue 9 Mar 2021
at 05:47
  • msg #655

Re: Destination: Invermory (again)

As the ship drops out of Jump-space, it immediately begins picking up the several telemetry satellites' signals (again). Nothing significant seems to have change. They identify the system and authority, quickly give you an automatically-calculated vector.

Sam checks the vector to make sure it's taking them where they want to go, and sets course and speed, all the while monitoring the surrounding space for activity.

It'll take about 3 hours to reach the planet.

There's very little comm time lag (about 2.5 seconds) at 100 diameters out from the planet, and you don't have to contact the ATC at all as long as your transponder is functioning. It transmits all the usual data: ship's registry, owner, captain of record, crew manifest, and any news relays (there's none in this case), plus certifications (engineering and medical). Purpose is optional.

At the same time, there's a data handshake in that all news from the planet and that's arrived in the last two weeks is transmitted to the ship.

The text comm to Drango is answered in about a minute. ===Good job. Pay is already in your account. Let's have a drink when you get here.===


The fact that the Longshot has returned pretty much indicates that they didn't pick up any hitchhikers from Coventry. Walter's contact merely confirms that, but not to the point that one of the orbital defense ships doesn't scan them.


Is the ship going to land at the Downport or dock at the Highport?
Vonon Ronkunu
player, 800 posts
Vargr and Spacer
ex-Patrol Commander
Tue 9 Mar 2021
at 23:30
  • msg #656

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 655):

     "Indy, send a request for permission to land at the Downport," Vonon says, adding a dismissive wave of his right hand, "Tho' we'll probably be denied, and sent to the Highport.  These Invermorians may be friendly, but they still don't like letting foreigners down onto their planet.  We were only allowed to land at the Downport, last time, because we ran over that body, up in orbit, if you'll all recall."
Inderpal Kumar
player, 265 posts
Tharillian
Ex-Scout
Fri 12 Mar 2021
at 20:58
  • msg #657

Re: Destination: Invermory (again)

Inderpal nods and puts her headphones on. She goes through the settings on the communications console and sends an automated request for a landing at the Downport. She waits to see if they will reject this, accept it or ask for more information.

Running over a body in orbit would be something that Invermory ATC would not be forgetting in a hurry.
StarMaster
GM, 1135 posts
Tue 16 Mar 2021
at 03:03
  • msg #658

Re: Destination: Invermory (again)

===BEGIN COMMS: "This is Invermory Air/Space Traffic Control. Request for Downport landing is acknowledged and granted. Welcome back, Longshot! Sure hope you didn't pick up any hitchhikers!" :END COMMS===

A vector and landing bay is transmitted to the ship to avoid any confusion with misunderstanding spoke words due to accents or interference. Although the vector is different than last time because you are coming in from a different direction, you are assigned the same landing bay as before.

The ship is scanned four times by the time it lands: orbital patrol, Highport, approach sensors and finally the Downport as you land.

You get no further communications from the ATC.

Once on the ground, the regular ground service will be hooked up to the ship unless you say otherwise, include free refueling.
Vonon Ronkunu
player, 813 posts
Vargr and Spacer
ex-Patrol Commander
Tue 16 Mar 2021
at 06:11
  • msg #659

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 658):

     As Longshot's systems start cycling down into Port Mode, Vonon mimes tossing a coin into the air, catching it with his left hand, then slapping it down onto the back of his right hand.  After lifting his left hand and looking at the imaginary face of the coin, Vonon looks up,

     "Sylvester!  You are up for supervising Dock Services as they hook us up!" Vonon says, "And tell them to put The Good Stuff in our fuel tanks--and send The Bill to the Confederation Department of Justice...or Division of Prisons...or the local Office of Oppression...wherever!"

     "Okay, everyone, before we all go haring off on our various pursuits, I wanna confirm--we've decided not to look into doing any development with the drugs here, on Invermory, right?  So, then remember, Nobody says Nothing about the drugs, while we're here!"

     "Sir Walter and I will go and meet Meister Drango and show him the results of our survey, and records of what we're gonna tell him we came away with.  Tescha, you want to tag along, maybe dazzle Drango with Archaeologist-Speak?"

     "Khea...you've seemed...tense...lately.  I know for a fact that the Confederation has pretty good trade relations with the Aslan Clan that operates in this Subsector.  Which means...there's a pretty good chance that there is one or two restaurants in this Port--or maybe up on the Highport--that caters to Aslan dietary needs."

     "Therefore, as Captain, I am ordering you to go out and find such a facility, order a meal, and relax!  And charge it all to the Ship Account.  In fact, if you can find something like an Aslan spa, or other Aslan recreational pursuits, around here, I insist that you treat yourself there, too.  The Pampering shall continue until Morale improves!  I Have Spoken!"

     Vonon assumes a smiling pose for a moment, his arm raised and index finger pointed up, then he cheerfully adds,

     "If it turns out you do have to go up to the Highport to find Aslan cuisine, you have permission to use the Last ChanceOH!  And if there is anyone I know who is an expert at relaxation..."

     Vonon turns his smiling muzzle towards Sharik,

     "Wadda ya say, Shar'r, you up to the challenge of showing an Aslan how Humans do a Spa Day right?  All on Longshot."

     Vonon leans forward in his seat, towards Sharik, and lowers his voice a little bit,

     "And, if you do find a place that knows how to treat the, y'know--Fabulously Furred--" Vonon gestures towards himself, or more specifically, to his body, below the neckline,

     "Let me know.  I could really use a massage and a good combing..."

     "Serge.  Pablo." Vonon says, louder, as he straightens up in his eat, "You two have the Port Watch until Sylvester has finished supervising the Dock Services guys.  After that, you're all off duty."

     "Now, before Pablo beats me to it, I want to mention that he found a pretty decent Pub--an actual Caledonian style Pub!--not too far from here, the last time we were in this dock.  I'm giving the okay to go ahead and start a Tab there, and link it to the Ship Account."

     "Okay.  Jack!  Guess what I want you to do!"  Vonon turns his head and silently stares, unblinking, at Jack for a handful of seconds, before spitting out, "Wrong!  But you will have a job to do, before you can start shore leave.  I'll tell you in a little bit."

     Vonon then sits back in his Captain's seat and takes a deep breath, before continuing,

     "And finally...Tammy.  Tammy, Tammy, Tammy..." Vonon rests his elbows on the seat's arms, and steeples his fingers, "What to do with you?  I've already asked you--for now--not to talk to anyone who is not--right here, right now--a member of Longshot's crew.  That's for your protection, until we can research some of the legal details about independent Artificial Intellects.  I would also ask you not to do anything that will draw attention to yourself--but I really don't think that order would stick--so I'm going to ask you to be very cautious as you explore.  So, if you haven't already hacked it, you have permission to use the Info-Net account we set up, last time we were here.  Try real hard, not to crash the global economy, okay?"

     "Oh, and while all of us are off of Longshot, I'm tasking you with watching over the ship--anything happens, anybody tries to get in while we're out, anybody suddenly pops out of a cryotube--" Vonon casts a quick glance at Tescha, "--or anything of that nature happens, you contact all of us, on our personal comms.  Okay?"

     "Right, then!" Vonon stands up, clapping his hands together, once, "Anyone have anything to add?"

     Vonon walks away from the Captain's Chair, moving over next to Samantha, where he casually pulls a small, folded piece of paper from a pocket and hands it to her,

     "Anyone?" Vonon asks, again, "Speak up now; I want to change out of this shipsuit, before I go meet with Drango, again.  I've got this pair of teal lederhosen I've been wanting to wear for a long time now--and I think I'm gonna wear them, now."
Samantha Kilgore
player, 634 posts
Pilot and Security expert
With more hidden talents
Tue 16 Mar 2021
at 08:46
  • msg #660

Re: Destination: Invermory (again)

Sam takes the note from V, and pockets it without looking at it, but she looks up and smiles sweetly at him and says "Nobody say nothing about the drugs, V? Thats a double negative, so does that mean we all have to say something?". She looks at him with a grin on her face and one eyebrow raised.
Walter Zeller
player, 709 posts
Merchant/Noble
Tue 16 Mar 2021
at 10:51
  • msg #661

Re: Destination: Invermory (again)

Walter smiled. "Right now consider it a non-issue. For all we know it the formulas have degraded to the point they do nothing and are therefore worthless." he said.

"Dr. Hardsimm, Valeska, please look into lab equipment so that we can update or swap out the mining lab on deck 3, generic set up so we can use it for anything we come across. Also, since it has been a while, going to open the luxuries we got when we first started and you all will need to find new homes for it. Time to restock so I will get a new shipment, enjoy." he added.
Sylvester Jinx
player, 473 posts
ex-Darrian Confed. Navy
768CB4
Tue 16 Mar 2021
at 12:13
  • msg #662

Re: Destination: Invermory (again)

Sylvester sees to the refuel of premium on Inverory's dime. He takes the dock duty very seriously. Dreams in his eyes!
StarMaster
GM, 1136 posts
Tue 16 Mar 2021
at 15:29
  • msg #663

Re: Destination: Invermory (again)

TAMI has no access to the ship's systems--she's never been hooked up to it. She was wired to it back on Coventry but once the wire was disconnected, she had no access to it. So she cannot hear anything said on the ship except where her core processor is and speakers were set up to talk to her. She doesn't have any wifi access either.

The fuel is pure liquid hydrogen. There's no such thing as premium. And it is free, so there's no charge.

What starport services include is access to the power grid in case you need to power down your reactor for maintenance, life support maintenance (replenish oxygen and water, purge waste). That's part of the starport fee, which, in this case, has been waived.
Sylvester Jinx
player, 477 posts
ex-Darrian Confed. Navy
768CB4
Tue 16 Mar 2021
at 15:57
  • msg #664

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 663):

Sylvester will work on wiring her into the computer system. He sets up a wifi router in the cargo hold plus runs a cat.5 cable to hard wire her to the system. He spends several hours at it! You can tell he is at home with computers as much as he is with Engineering.
Sharik Kaagira
player, 457 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 16 Mar 2021
at 17:49
  • msg #665

Re: Destination: Invermory (again)

Sharik simply smiled and nodded to Vonon's orders, "Aye, aye, Cap'n"  The auburn-haired astrogator glanced in the direction of the chief engineer to try and gauge Khea's mood, even as her fingers tapped out quick search task for virtual agent to start searching for suitable locations (high or low) to cater to Aslani needs.  There was likely to be some sort of Aslani-specific resort, one could only hope it was nearby.  But they did have a shuttle, if really necessary.  If nothing else, there had to be a couple of Aslani specialty cuisine restaurants - and presumably not the ones that did some sort of pan-galactic fusion crap.

She sent out a secondary search for the Captain's own personal grooming request.  Vo did seem especially wound up these last couple of days.  Scanning the initial results, she tossed out the Adults Only Pup Palace and refined the search a bit more.

Only moments after Walter announced that the current stock of stockpiled luxury items onboard was to be updated and replaced, lists went out to each of the crewmembers with items already earmarked for their perusal.  Since Count Cromwell had previously gathered a number of exotic items (perishable and non-perishable) in anticipation of corporate use, it had been Shar's job as corporate secretary to keep that inventory.  And on cue, the disbursement of the windfall was also under her purvey.  The items weren't over useful, but were quite high quality, be they consumable (everyone was allocated their own bottle of Sylean brandy and jar of Gaargiran caviar) or not (there was high quality silken clothing and accessories available as well as a number of classic monogrammed parchment and fountain pens with logos).  The exotic spices and other consumables, she pushed to Veronika's list so they could be properly integrated into the lounge and kitchen for general use.

Sidling up to Khea, Shar prompted, "Chief, what is your ideal holiday consist of?"  Though she was aware that the Aslani engineer was always quite reserved (and that was expected of many Aslan female in their roles - and she was far from her clan), the thin dilettante was hoping to get some insight as to what her crewmate might want and want to do.  Otherwise, Shar would be forced to wing it - nothing that she was necessarily opposed to - but, if Khea enjoyed something in particular then Shar would want to include that as much as possible.  "How do you pamper yourself?  I am seeing a couple of day spas on this list ... or we could go shopping ..." she let the suggestions hang for a bit, a twinkle in her eye and a smile playing on her lips before she added, "Remember, Captain's orders... "
StarMaster
GM, 1137 posts
Tue 16 Mar 2021
at 19:31
  • msg #666

Re: Destination: Invermory (again)

Although Vonon has given out all sorts of commands/orders, he hasn't actually authorized anyone to connect TAMI into the ship systems, nor has he said where he wants that to happen.

So Vonon issues directives to TAMI that she can't hear telling her to do things that she isn't yet capable of doing.

It has yet to be established just who TAMI will take orders from.

In order to copy the data from TAMI's memory storage units (external hard drives), they have to be connected to the ship's computer system. TAMI, however, does not, as the ship's computer can extract the data with simply a COPY command. So, Sylvester has no problem doing that, and then disconnecting the memory units. They can now be moved somewhere else.

Per Vonon's latest orders, Sylvester is apparently able to use his discretionary power to install TAMI wherever he thinks is the best spot. The aft security cargo bay on the lower deck is probably the best place, fastened against the starboard bulkhead. Unfortunately, TAMI won't fit through any of the doorways. There are floor cargo bays, though, so that would be the best way to transfer her from the main cargo bay to the security cargo bay. They only other way would be to start dismantling internal bulkheads.
Sylvester Jinx
player, 479 posts
ex-Darrian Confed. Navy
768CB4
Wed 17 Mar 2021
at 19:00
  • msg #667

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 666):

After refueling and all the other stuff, Sylvester transfers TAMI quickly and quietly through the cargo hatches and begins putting her together and running the cable and speakers and microphones so that she can link up and communicate. He bolts her together and wires her together and hooks up the wifi and a hard router so she can link into everything she wants too. It might be a mistake if she tries to take over, but why would she do that.

He puts her in the Security Cargo Bay for her safety and theirs too. After he gets everything hooked up, he uses the COPY command to move data from Longshot to TAMI and vice versa, TAMI would dominate the ship's computer in a short time no doubt. He would have to download and secure more software for her too. They already had military grade sensors and weapons and he could hook her into the weapons systems in case they needed to defend themselves too.

He asked Serge to help with the drones and heavy lifting if he was interested. He accepted help from all comers. Veronika could learn from TAMI too.
Vonon Ronkunu
player, 815 posts
Vargr and Spacer
ex-Patrol Commander
Thu 18 Mar 2021
at 05:26
  • msg #668

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 667):

OOC: Oh.  Dear.  God...you have no idea the Jinn Bottle you just opened...
Jack Blackwood
player, 122 posts
Thu 18 Mar 2021
at 05:56
  • msg #669

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 668):

OOC I agree with Vonon. What if TAMI becomes Veronica?
Inderpal Kumar
player, 267 posts
Tharillian
Ex-Scout
Thu 18 Mar 2021
at 22:24
  • msg #670

Re: Destination: Invermory (again)

Inderpal waits to see if there are any specific orders for her from Vonon. Not receiving any expect for not mentioning the drugs, which she was not planning to, she looks for some human oriented spas from the terminal in her room. She wants to go with Sharik, but since the dilettante was already on her own date, she would go alone.
Walter Zeller
player, 710 posts
Merchant/Noble
Thu 18 Mar 2021
at 22:57
  • msg #671

Re: Destination: Invermory (again)

Once things get organized and the crew has their tasks, Sir Walter headed back to get cleaned up and get ready to head over to see Drango. "Veronika, please have a limo here in one hour, thanks." he said before hoping into the fresher.
Jack Blackwood
player, 123 posts
Fri 19 Mar 2021
at 06:01
  • msg #672

Re: Destination: Invermory (again)

In reply to Walter Zeller (msg # 671):

"Is Drango a Noble?" Asks Jack. "Or in service to one"
Kheaiftouaw
player, 799 posts
Aslan outcast
Sat 20 Mar 2021
at 00:31
  • msg #673

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 665):

Holiday? Khea asks quite perplexed as she never had the chance to dream about holidays since leaving the Hierate. Thus it takes a whole to find an answer.
I guess a luxury resort on a high tech world and not those primitive backwaters in this cluster.

She starts to daydream
A thermo controlled grav chair, holographic puzzles, a few poets nearby to see what happens. And a feast. Freshly butchered on the spot and not this frozen meat Humaniti eat.
Slowly coming back to reality she adds in a sarcastic tone
"And something to distract the captain for some hours or even days so that he is supervised for some time"
Vonon Ronkunu
player, 817 posts
Vargr and Spacer
ex-Patrol Commander
Sat 20 Mar 2021
at 01:49
  • msg #674

Re: Destination: Invermory (again)

Jack Blackwood:
In reply to Walter Zeller (msg # 671):

"Is Drango a Noble?" Asks Jack. "Or in service to one"

     "Don't think he, himself, is a Noble." Vonon answers, "He's rich...got a High-Level job...he could be some kind of Aristo, I suppose.  Or working for one.  Why?"
StarMaster
GM, 1138 posts
Sat 20 Mar 2021
at 02:06
  • msg #675

Re: Destination: Invermory (again)

Three spas in the area are Fernando's Hideaway, On the Beach, and Salamander. The last one says it caters to Aslan and Vargr.


Veronika acknowledges Sir Walter's request.


As far as anyone has been able to determine, Drango is not a noble nor is he in service to one.


Reiterating what I've already said, only TAMI's triangular core unit will fit in the Security Cargo Bay. Sylvester hooked up an external speak and microphone when she was in the Main Cargo Bay so that people could talk to her during the jump back to Invermory. Once she's connected to the ship via the power and communication conduits that run through the wall and deck, she has access to the ship's comm systems and doesn't need any other wifi.

She doesn't have any Gunnery programs, so she couldn't operate the ship's weapons.
Jack Blackwood
player, 124 posts
Sat 20 Mar 2021
at 05:46
  • msg #676

Re: Destination: Invermory (again)

Vonon Ronkunu:
Jack Blackwood:
In reply to Walter Zeller (msg # 671):

"Is Drango a Noble?" Asks Jack. "Or in service to one"

     "Don't think he, himself, is a Noble." Vonon answers, "He's rich...got a High-Level job...he could be some kind of Aristo, I suppose.  Or working for one.  Why?"

Jack rubs his chin. "Maybe I could read his mind then. Figure on what he is up to.

If I ever get audited... don't want to break the law on who I can scan"

Vonon Ronkunu
player, 819 posts
Vargr and Spacer
ex-Patrol Commander
Sat 20 Mar 2021
at 06:38
  • msg #677

Re: Destination: Invermory (again)

In reply to Jack Blackwood (msg # 676):

     Vonon's canine features take on a look of uncertainty, as he considers Jacks comments.

     "Errrr....I don't think we need to do that--not yet, anyway." Vonon says, "I mean, so far, Drango has been pretty straight up with us.  I think he's trustworthy.  Well, as trustworthy as any corporate big-wig, at his level, can be."

     "Besides, I have a different task I want you to do..."

     Even though everyone gathered on the Bridge can see him, Vonon brings his right hand up to point at Jack, then point back to himself--then brings his hand up to tap his finger against his temple, a couple of times.  All while giving Jack an expectant look.
Serge Baklanov
player, 211 posts
Marine/Scout
Sat 20 Mar 2021
at 07:30
  • msg #678

Re: Destination: Invermory (again)

Sylvester Jinx:
He asked Serge to help with the drones and heavy lifting if he was interested. He accepted help from all comers. Veronika could learn from TAMI too.


Sure, Serge is ready to help, he finds the idea to connect TAMI to the ship and make the ship AI-controlled amusing. However, he first will make sure that this is authorized by the team and the captain.
This message was last edited by the player at 07:31, Sat 20 Mar 2021.
Tescha
player, 49 posts
Diletante
Army Intelligence
Sun 21 Mar 2021
at 00:43
  • msg #679

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 659):

"I have the preliminary documentation already written up, so I would be happy to accompany you."
Jack Blackwood
player, 125 posts
Sun 21 Mar 2021
at 02:46
  • msg #680

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 677):


Samantha Kilgore
player, 635 posts
Pilot and Security expert
With more hidden talents
Mon 22 Mar 2021
at 08:44
  • msg #681

Re: Destination: Invermory (again)

Sam pipes up to V "How long are we planning to stay here for? any ideas on that Captain?"
Sylvester Jinx
player, 483 posts
ex-Darrian Confed. Navy
768CB4
Mon 22 Mar 2021
at 11:16
  • msg #682

Re: Destination: Invermory (again)

In reply to Samantha Kilgore (msg # 681):

Sylvester, after he's done with TAMI, starts going about the ship checking on her connectivity. whether she has a good signal everyplace, she does!
Vonon Ronkunu
player, 822 posts
Vargr and Spacer
ex-Patrol Commander
Tue 23 Mar 2021
at 06:24
  • msg #683

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 682):

     "At a guess," Vonon responds to Sam, "A minimum of three days.  Maybe more, if we get serious about finding more than the Mail to carry to Duncinae."
Sylvester Jinx
player, 484 posts
ex-Darrian Confed. Navy
768CB4
Tue 23 Mar 2021
at 12:55
  • msg #684

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 683):

Sylvester, after he's done, goes looking for Valeska to ask her if she'd like a beer.
Valeska Brandenberg
player, 108 posts
Wed 24 Mar 2021
at 03:12
  • msg #685

Re: Destination: Invermory (again)

"Took you long enough, Sylvester," Valeska replies with a smile. "Never learned to like beer. Cosmos and mojitos are more my thing, though a nice glass of chilled wine is appreciated now and then."

"Call me Val. Valeska is a bit awkward and formal. Is your nickname Sly? That's usually the short form for Sylvester."

Inderpal Kumar
player, 269 posts
Tharillian
Ex-Scout
Wed 24 Mar 2021
at 10:58
  • msg #686

Re: Destination: Invermory (again)

Inderpal finds a suitable spa to go to - a place called Izzy's Spa - and then sends a message around to everyone on the ship to see if they are interested in joining her.

In any event, she gets a bag together of items to leave the ship with. She isn't planning on staying overnight, but she will almost certainly be going for a swim and a drink. Hopefully, she won't have to do those alone because they're less enjoyable that way.
This message was last edited by the player at 11:00, Wed 24 Mar 2021.
Sylvester Jinx
player, 485 posts
ex-Darrian Confed. Navy
768CB4
Wed 24 Mar 2021
at 12:15
  • msg #687

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 685):

"Sly is fine Val, your wish is my command, a wine bar then and maybe a light meal." he says with a smile. "You're so quiet, it took me awhile."
This message was last edited by the player at 12:15, Wed 24 Mar 2021.
Samantha Kilgore
player, 636 posts
Pilot and Security expert
With more hidden talents
Thu 25 Mar 2021
at 08:28
  • msg #688

Re: Destination: Invermory (again)

Sam nods at V, and then looks at her com, and frowns slightly. She gets out of the pilots chair "If any of you guys want to hang out let me know where youre going. COz all I know is I ain't taking first watch this time." she heads off the bridge
Pablo Esteban Ryzov
player, 317 posts
UPP: 99A8A3
Gun for hire, ex-Marine
Thu 25 Mar 2021
at 14:38
  • msg #689

Re: Destination: Invermory (again)

"No sweat, Sam," Pablo says as he slips into one of the other bridge chairs. "I got first watch. Otherwise, I'd just be getting myself sh*tfaced at the nearest bar."

Although he says that with a slight laugh, you aren't sure whether he's serious or not.
Sylvester Jinx
player, 486 posts
ex-Darrian Confed. Navy
768CB4
Thu 25 Mar 2021
at 14:44
  • msg #690

Re: Destination: Invermory (again)

In reply to Pablo Esteban Ryzov (msg # 689):

Sylvester and Valeska look for a nice restaurant that serves wine with their food, he looks for a nice steak, baked potato, and steamed broccoli with a nice red wine. "What do you want Val?" he asks her.

He details his adventures in the Darrien Navy and listens to her tales from her youth. He mentions his chocolate chip cookies, his FINE cigars and his stunning brandy on the ship if she was interested in those vices as well.
Valeska Brandenberg
player, 109 posts
Scholar/Scout/Agent
UPP: 7A4B84
Thu 25 Mar 2021
at 15:18
  • msg #691

Re: Destination: Invermory (again)

((Oops! Cross posted! No problem, just go with it...))


"It's not that I've gotten tired of Veronika's cooking," Valeska replies to Sylvester, "but the ambience aboard ship is kind of lacking. There's only so much you can do with a bulkhead."

"Fresh air and sunlight and the susurrus of the other patrons feels normal, you know what I mean?"

"Anyway, when we were last here, I spotted a quaint-looking cafe called Spice of Life. We can go there for... let's see... what time is it? Oh, lunch... a late lunch. It's odd, in a way, I suppose. I've always been able to eat 'breakfast' at any time of the day, but could never get used to eating dinner at 6 in the morning. Maybe it's because I've never been hungry enough at 6 A.M.!"


She heads to the place she mentioned, not quite sure if Sly was going to come along.

"I understand that Spacers get used to eating any meal at any time, mainly because it's impossible to keep ship time in sync with local time when you keep bouncing around from one planet to the next. Haven't decided yet whether I feel bad for them  or envy them."

She looks around then, trying to assess what time of day it was locally. Ship's time said it was about mid-afternoon, and while it was definitely daytime here at the Downport, she was trying to determine if it was morning, noon or evening.

It wasn't until they walked into the cafe that she spotted a clock and learned it was early afternoon locally. So, only out of sync by about 2 hours.

The place wasn't particularly busy, but she couldn't tell if that was due to some local custom (early brunchers, late lunchers?) or perhaps the day of the week or maybe it hadn't 'caught on' yet.

She decided to sit at a table rather than one of the booths, and called up the holographic menu in front of her. She quickly decided on the Neo-tuna Melt with crisps and a glass of Tamsin Fino, the local equivalent of Pinot Grigio.

She wasn't particularly hungry yet, and so wasn't feeling all that adventurous food-wise. She looked around the cafe then, and noticed that it had real people as wait-staff... no robots. Nice touch. She didn't mind robots, but they could be a bit too impersonal sometimes. Not outright unpleasant, but lacking sophistication.
This message was last edited by the player at 15:19, Thu 25 Mar 2021.
Sylvester Jinx
player, 487 posts
ex-Darrian Confed. Navy
768CB4
Thu 25 Mar 2021
at 15:24
  • msg #692

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 691):

"Spice of Life sounds good, I've never been here before. I had a taste for a steak, but I think a Ham & Cheese Club sandwich with some French Fries and a beer to wash it down sounds good."

They had a few hours to eat and talk and see the sights. He took advantage of it to get to know her a bit better. He discussed TAMI and the nut Vonon too. He liked Vonon, but he thought he might be a bit unstable.
StarMaster
GM, 1140 posts
Thu 25 Mar 2021
at 16:11
  • msg #693

Re: Destination: Invermory (again)

In short order, the grav limo pulls up outside the ship, and Sir Walter, Vonon, and Tescha exit the ship and get in the limo, which promptly drives them to a place called the Plarg's Arse. It's on the starport and apparently is a bar, not a restaurant. It's not a dive  but not particularly upscale--a working man's bar.

Drango is waiting for you there at a booth. He doesn't seem concerned that there are three of you.

As soon as you sit down, he orders a round of drinks of whatever you want. Once the drinks arrive, he activates a hush field generator sitting in the center of the table.

"I sure hope you found something valuable. I don't give a plarg's arse about 'interesting', just want to know value," he begins. "I figured it was a long shot, which is one of the reasons I chose your ship, but also figured it was worth the gamble."
Dieter Lumper
player, 1 post
Thu 25 Mar 2021
at 18:31
  • msg #694

Re: Destination: Invermory (again)

It didn't really matter anymore why he was here. well, it would, in due course. But not now. He had a pile of money and, for the first time in a long while, no responsibilities. For the time being, he could sit back, relax an enjoy life.

For the time being, that was how he found himself sitting at a table looking at na holographic menu. Sometimes you just had to do something novel. This was it for today. He quickly realized he had spent too much time on ships, he could not recognize virtually anything in the menu. Well, the drinks he recognized most of them.

He was half-lost between deciding on something with too many vowels on its name or something with too many consonants when someone else entered and sat at a table. He did properly pay any attention to it until he actually noticed who just sat down. She was tall enough for him to remember. Of course, it was far easier for him to remind her than it would be for her to remind him.

He saw her looking around the establishment and decided on a half-commited, but all friendly and harmless wave... if she recognized him, so much for the better, if not, no harm done... he hoped...
Valeska Brandenberg
player, 110 posts
Scholar/Scout/Agent
UPP: 7A4B84
Thu 25 Mar 2021
at 19:32
  • msg #695

Re: Destination: Invermory (again)

"I suppose you could say I've been an investigator all my life," Val told Sly. "I've always been curious... wanted to know how things worked, what was going on, and so forth."

"I started as a Field Researcher. It was fun for awhile, but then the bureaucracy kept sucking all the joy out of the work. Someone I knew had been a Scout, and directed me to the Great Unknown. So, I tried that. Turned out, I was a people person. The isolation eventually go to me. When I mustered out, I got an immediate offer from the Firm. Turned out, they wanted an investigator."

"It's not that I got tired of it or anything. It just felt like it was time to move on. Next thing I knew, I'd signed on to the Longshot."


As she finished summarizing her life so far, she noticed someone across the room waving... at her? She looked around to see if he might be waving at someone else, but there was no one else behind her. Could he have been waving at Sly? That didn't make any sense--Sly had his back to the stranger. But was he a stranger? There was something familiar about the man.

In her previous line of work, it was nearly mandatory to remember names and faces. She was pretty good at it. So, it only took a minute for her mind to call up a matching image from 5 years ago, and another few seconds to attach a name to it--Dieter... Dieter Lumper. He'd been brokering a deal with Jaxon Drax, an unscrupulous dealer who'd been trying to unload stolen defective pharmaceuticals. Due to Dieter's testimony, Drax had been arrested. Sadly, he'd only been fined 500,000Cr. But at least the drugs had finally been destroyed before they could harm anyone.

She smiled back at Dieter, and then decided to wave back. She and Sly weren't exactly on a date, per se, but she had no idea what Dieter's plans were, so maybe he was meeting someone.
This message was last edited by the player at 04:24, Fri 26 Mar 2021.
Sharik Kaagira
player, 459 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Thu 25 Mar 2021
at 20:29
  • msg #696

Re: Destination: Invermory (again)

Sharik duly noted all of the things on Khea's wish list.  She continued to smile, when the Aslani engineer groused about the Captain.  Leaning in rather conspiratorially, the auburn-haired dilettante noted, "Don't worry about the Captain, he's taken care of..."

She might not be able to supply the grav chair, but the puzzles, poets and feast were all doable.  Shar immediately called the Salamander and surveyed the offerings.  She booked the two most luxurious rooms that were available (as far apart as possible - the first for Khea that was Aslan-focused and the other Vargr-centric for Vonon) and then she made sure that the resort spa allowed (ensuring that any contract rider included clauses allowing) additional catering and the potential to pull in additional expertise (whether that was gaming resources or poetry composers).  Sharik confirmed with Khea whether Grazzik or Possiswau style poetry was preferred.  They were the only two types that she could find on short notice in the area.

As she researched gaming services and narrowed down which kind Khea might enjoy, Shar noted off-hand to the chief engineer, "There are some interesting strategy games... are in you interested competing directly or indirectly against others..."  She'd seen a number of interesting modes of Imperial Phortknite that might appeal Khea - unless she wanted a simpler set of simulations.  After all, it was her day.  She ordered plenty of live courses for the feast, working to find an Aslani cuisine restaurant to help supply a more authentic experience.

Shar also made sure that the masseuse was on order for Vonon - and once all of that was lined up, she filled the invoices and posted the separate schedules to Vonon and Khea.  She, of course, would travel with the Aslan engineer, but made sure that there was transportation arranged for both patrons.  Shar also made sure that the entire day was programmed - it wasn't busy, perse - and, of course, could be modified as necessary - but, she wanted to make sure that Khea could be occupied all day, as required.
Walter Zeller
player, 712 posts
Merchant/Noble
Thu 25 Mar 2021
at 20:30
  • msg #697

Re: Destination: Invermory (again)

Sir Walter smiled as he took a sip of scotch. "That would depend on how much of a rush you are in to get its full value." he said. "While Invermory has a decent pool of collectors, you might get a better return if they were taken to Duncinae and sold there. I will leave it to Tescha, he can go into better details. Sadly, the more valuable item was the building as it was constructed as a ship, transported to Coventry and assembled there. It was used as target practice as we were leaving."
Dieter Lumper
player, 2 posts
Thu 25 Mar 2021
at 21:16
  • msg #698

Re: Destination: Invermory (again)

She waved back. And Lumper had the first inkling that he might just have made a mistake. It should have occurred to him that people did not often engage in lively meals out and that he might just be interrupting something, business or otherwise. Well, in his experience, which was not a lot outside junk ships trying to ferry cargo around space.

In any case, he was committed, and however few his social skills were he knew something was now expected, so he got up and approached their table.

'Hello... glad to see you remembered me... it would have been rather awkward otherwise... so, what brings you to this lovely bit of real-estate?...'
he babbled.
Valeska Brandenberg
player, 111 posts
Scholar/Scout/Agent
UPP: 7A4B84
Fri 26 Mar 2021
at 04:36
  • msg #699

Re: Destination: Invermory (again)

"Hi, Dieter! Long time..." Valeska responded. "This is Sylvester Jinx. Sly, Dieter Lumper."

"Our ship is in port. I was about to say 'on routine business', but it doesn't seem as if anything the Longshot does is 'routine'."

"Your ship here, too?"


It was a small galaxy, as the saying went, though really meant Known Space, and it seemed to be getting smaller every year. So, while it was unexpected to meet Dieter here, it wasn't really much of a surprise.
Dieter Lumper
player, 3 posts
Fri 26 Mar 2021
at 12:39
  • msg #700

Re: Destination: Invermory (again)

Lumper made a mental note to check the Longshot. He nodded politely Sylvester.

'As it is... my ship sort of departed port... we had some differences over certain events and I had a nice opportunity here of jumping ship in order to move to ventures new...' he then caught himself '...I'm sorry, I should have started by apologizing for interrupting you, but it's not often that a chance meeting like this happens, it is after all quite a big universe...' he said with what he hoped was a friendly smile.
Sylvester Jinx
player, 488 posts
ex-Darrian Confed. Navy
768CB4
Fri 26 Mar 2021
at 12:42
  • msg #701

Re: Destination: Invermory (again)

In reply to Dieter Lumper (msg # 700):

Sylvester smiles while grinding his teeth, ;-) but he keeps smiling and stays polite, it is the right thing to do.
Valeska Brandenberg
player, 112 posts
Scholar/Scout/Agent
UPP: 7A4B84
Fri 26 Mar 2021
at 15:06
  • msg #702

Re: Destination: Invermory (again)

"I can't honestly say we're always looking for good crew," Valeska responds, "but we seem prone to taking on strays."

"I can put you in touch with Captain Ronkunu and Sir Walter, our CEO. If you're interested, of course."

"We just delivered the monthly care package to Coventry, so we're not really sure what we're doing next. It's not a regular gig we're really interested in; it wouldn't pay the bills. We have a pretty big ship."

"Oh! Pardon my manners! Please, join us!"
As she said that, she tried to discretely kick Sly in the shins under the table. He was just a little too tense. Clearly, he had a hard time going with the flow!

Oh, she understood what he had expected/hoped to happen, but she wasn't even sure this was an actual date--just lunch and a drink, like she's had with most of the other crew at one time or another. This would have been a 'test run' to see if a date was in the cards. So far, it wasn't looking good. Sometimes Life threw you a curve ball, and if he couldn't adjust, she wasn't interested. He'd wind up being a ball-and-chain.
Sylvester Jinx
player, 489 posts
ex-Darrian Confed. Navy
768CB4
Fri 26 Mar 2021
at 15:11
  • msg #703

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 702):

Sylvester flinched when she kicked him, but he visibly relaxed. "Please, take a seat. I'm Sylvester Jinx, Engineer. Care for a drink or something to eat?" he hailed the waiter/waitress to take his order.

"Don't worry about it, I'll cover you Dieter."
Dieter Lumper
player, 4 posts
Fri 26 Mar 2021
at 15:22
  • msg #704

Re: Destination: Invermory (again)

quote:
"I can put you in touch with Captain Ronkunu and Sir Walter, our CEO. If you're interested, of course."

"We just delivered the monthly care package to Coventry, so we're not really sure what we're doing next. It's not a regular gig we're really interested in; it wouldn't pay the bills. We have a pretty big ship."


'That would be most welcome... it's not hard to find work around here, but it's hard to find the right work... and the least thing I would want was to find the wrong type of work, problems are never welcomed...'

quote:
"Oh! Pardon my manners! Please, join us!"


Lumper was surprised and could not totally hide it, he did not expect such courtesy to be extended to him, but hey, when life gives you Vargr brandy , drink it. He had never been certain Vargr had brandy, one of those mysteries of life he would have to solve someday.

quote:
"Please, take a seat. I'm Sylvester Jinx, Engineer. Care for a drink or something to eat?" he hailed the waiter/waitress to take his order.

"Don't worry about it, I'll cover you Dieter."


'Dieter Lumper, former Scout, former lucky crewman of the Chimera. Thanks, your courtesy to a lonely space traveller is much appreciated... and I insist on paying my part of the bill... I may have landed on my feet this time... also, apologies if I'm intruding but are you both on the same ship?...'

Sylvester Jinx
player, 490 posts
ex-Darrian Confed. Navy
768CB4
Fri 26 Mar 2021
at 15:31
  • msg #705

Re: Destination: Invermory (again)

"Yes, the IAF Longshot, a big freighter, converted from a SDB. You're at my table, I'll pay for it, you can buy next time if you are still on your feet" he says with a smile.
This message was last edited by the player at 15:31, Fri 26 Mar 2021.
Reese Hardsimm
player, 96 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Fri 26 Mar 2021
at 15:48
  • msg #706

Re: Destination: Invermory (again)

"Ah! There you are!" another voice crashed the party as a youngish-looking man strode rapidly across the room to their table.

"Apologies for crashing the party, but we've got an assignment, you know! And we've only got three days to complete it!" Without even being asked, he sits in the fourth chair around the table.

"Reese Hardsimm, Doc to Valeska and Sylvester. I'm their ship's Medic, though, to be honest, I haven't had to do much doctoring since I joined. The usual bumps and bruises, a sprain now and then, and don't even get me started on the headaches the captain causes! Ha-ha! Just kidding."

"Now, Valeska, here's my suggestions for the... medical supplies we'll need. Vonon was right--we don't need a mining lab in the ship any more. WE certainly aren't going into the mining business. Though, what's-her-name finally hit it big! I don't think we want to take 20 years to do it! Sir Walter wants to be a bazillionaire by the time he's 20! Oh, wait! He's already too late for that! Ha-ha-ha!"

Sylvester Jinx
player, 491 posts
ex-Darrian Confed. Navy
768CB4
Fri 26 Mar 2021
at 15:53
  • msg #707

Re: Destination: Invermory (again)

In reply to Reese Hardsimm (msg # 706):

"Hi doc, join the party. Wine or beer?" He signals the waitress again.
Valeska Brandenberg
player, 113 posts
Scholar/Scout/Agent
UPP: 7A4B84
Fri 26 Mar 2021
at 15:57
  • msg #708

Re: Destination: Invermory (again)

"I already sent you my list," she replied, as she looked at her comm.

"Oops. Forgot to send it! Guess I was a bit distracted," she adds, casting a look at Sly. "Here you go. Sending it now! Let's see... Sir Walter, Vonon and Tescha are at the meeting, Pablo is on watch, Inderpal and Sharik went to a spa, Not sure what Khea, Jack and Sam are doing. Oh. Why don't you get Serge to help you with it? Not sure what delivery service is like here, but if it's off port, you might want to go get it yourself."

"This is Dieter Lumper. He may be joining our crew."

Dieter Lumper
player, 5 posts
Fri 26 Mar 2021
at 16:19
  • msg #709

Re: Destination: Invermory (again)

Lumper nods at the new arrival.

'Hello Doc.... with all you just told us I almost feel like part of the crew already...'
he took a sip of his drink before continuing '...and, did  I hear correctly, Sir Walter?... how many of them can there be... this is indeed a small universe!...'
Kheaiftouaw
player, 801 posts
Aslan outcast
Sat 27 Mar 2021
at 01:00
  • msg #710

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 696):

While at first Khea was happily answering Sharik's question (only spontaneous art is real art by the way), she spend a lot of time on her communicator and the longer she talked the angrier she got, muttering things about an "half grown alpha male"

Turning off her communicator the only explanation she offers before she boots her computer and starts looking at the drive schematics is "Our captain is perfectly capable of delegating the task of making my life hell"


OOC: Today: Kheaiftouaw rolled 10 using 2d6+2 with rolls of 5,3.  Find a easy way to disconnect the drive from the rest of the ship (Engineering + EDU).
Today: Kheaiftouaw rolled 9 using 2d6+2 with rolls of 4,3.  Physically disconnect the drive (Mechanic + EDU).  01:59,

This message was last edited by the player at 01:04, Sat 27 Mar 2021.
Vonon Ronkunu
player, 824 posts
Vargr and Spacer
ex-Patrol Commander
Sat 27 Mar 2021
at 06:48
  • msg #711

Re: Destination: Invermory (again)

[Plarg'e Arse Bar, Invermory Downport]

Drango:
Drango is waiting for you there at a booth. He doesn't seem concerned that there are three of you.

As soon as you sit down, he orders a round of drinks of whatever you want. Once the drinks arrive, he activates a hush field generator sitting in the center of the table.

"I sure hope you found something valuable. I don't give a plarg's arse about 'interesting', just want to know value," he begins. "I figured it was a long shot, which is one of the reasons I chose your ship, but also figured it was worth the gamble."


Walter Zeller:
Sir Walter smiled as he took a sip of scotch. "That would depend on how much of a rush you are in to get its full value." he said. "While Invermory has a decent pool of collectors, you might get a better return if they were taken to Duncinae and sold there. I will leave it to Tescha, he can go into better details. Sadly, the more valuable item was the building as it was constructed as a ship, transported to Coventry and assembled there. It was used as target practice as we were leaving."

     Lowering his mug of arrakburr from his lips, Vonon nods in agreement,

     "Yeah," Vonon says, quickly licking the suds from the front of his muzzle, "but even though the Guards were going to blow it up, you might still be able to make a bundle on the ruins, themselves.  You're in the Mining business, right?  Well, while studying the wreckage might give some insight into the unique structural construction method of the place--like Sir Walter mentioned--but the actual building material was a metal--maybe a ceramic--alloy which contained a high percentage of Molybdenum.  There could be thousands of tons of processed Molybdenum in the wreckage."

     "Still, a lot of the stuff we found inside the place was in, pretty much, pristine condition."

     Vonon gestures to Tescha,

     "This is a friend of mine--name's Tescha.  He's a XenoArchaeologist with a good knowledge of all things Iltharan Empire.  He's been going over the stuff we brought out of the site, and he's been putting together appropriate provenance for it."

     "I'll let him give you a small presentation about the stuff we have, and he can answer any questions you have."

     Vonon lifts up his mug of anise-scented ale, and shakes his head regretfully, as he brings it, again, to his lips.

     "Too bad they blew the place up, though.  The real treasure, I think, was that power plant in the basement..." he sighs, just before taking a drink.
Sharik Kaagira
player, 460 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sat 27 Mar 2021
at 18:09
  • msg #712

Re: Destination: Invermory (again)

Sharik gave Khea a commiserating smile, but during her comm call had excused herself.  By the time the Aslan engineer was done with her call, the auburn-haired socialite had returned.  She was in her travel clothes, which could only be described as casual chic.  She was still wearing the green crew coverall (which had been conspicuously tailored to be form-fitting in all the best possible way without sacrificing any mobility or function), but over it was a deep-green suede bolero-style jacket and a wide forest-green belt.  Everything was accented with silver, including her hoop earrings and bracelets.

She naturally had her array of electronics on, including her dataglove and earbud p-comm along with her glasses.  The latter of which naturally had a projected HUD to grant her plenty of augmented reality data streams.

Shar probed innocently, "What's the request now?"  Then she motioned vaguely in the direction of the station proper - well, really where the transport she'd arranged to whisk them away was, "Our chariot awaits; so, you'll need to finish en route..."

Meanwhile, she texted a simple missive to the ship's core to log their departure and destination contact information.  At the same time, she also sent a message to Indy to give her a detailed itinerary of where and what she and Khea should be up to at the Salamander resort and spa.  You know, just in case.
Tescha
player, 50 posts
Diletante
Army Intelligence
Sat 27 Mar 2021
at 21:20
  • msg #713

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 711):

Tescha placed his wrist comm in the center of the table, "I have the preliminary reports. Clearly I haven't had time to do temporal analysis on the items, but from the context, styles, and text we've found, they do appear to be Iltharan in origin."

The comm projects a 3d replica of the tower before spiraling down to the basement and switching to video. "As you can see, there was a geological precessional generator installed here. This panel was the concentrator/regulator, with the pickups appearing to be embedded into the floor. Unfortunately, it was beyond our capabilities to salvage either part. As a novel fuelless power source, it is probably the single most valuable item in the artifact."

"Sweeping around the room, the basement appears to have housed other elements at one point, but they appear to have been removed when the structure was abandoned."

"The first floor provides 2 of the best recoverable finds, a complete game and a complete furniture set." He continues to go through the list of recovered materials, each one popping up with location in the replica then the records taken when it was discovered and the current estimated price on the market.

"Again, some of the best parts were unsalvageable. These consoles were active and could be powered up, unfortunately, they were built into the structure."
Inderpal Kumar
player, 271 posts
Tharillian
Ex-Scout
Sat 27 Mar 2021
at 21:47
  • msg #714

Re: Destination: Invermory (again)

Indy receives the message from Sharik as she was heading out of the Downport. Funnily enough, she was heading for the Salamander herself. It also catered for humans and she figured they might as well make it a trio. Might be fun.

Not as fun as spending time with Sharik alone, mind. She calls a taxi and asks it to take her to the spa in question.
Kheaiftouaw
player, 802 posts
Aslan outcast
Sun 28 Mar 2021
at 23:32
  • msg #715

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 712):

Hardly looking up from her computer Khea joins Sharik on their way to the car.
"Vonon wants to" Khea pauses, remembering that it might not be smart to mention that they posses a high tech AI in public. "That computer interface to the entire ship for some reason. And now he want, just in case, that I rip out some component to prevent that ship from flying, just in case. As if that were so easy.
Sylvester Jinx
player, 493 posts
ex-Darrian Confed. Navy
768CB4
Mon 29 Mar 2021
at 15:24
  • msg #716

Re: Destination: Invermory (again)

In reply to Kheaiftouaw (msg # 715):

Sylvester bought another round for everyone at the bar, taking care of Dieter and Doc as well as Val. He didn't want to be free with his credits, but didn't wish to be tight either, he had plenty.
StarMaster
GM, 1141 posts
Mon 29 Mar 2021
at 16:48
  • msg #717

Re: Destination: Invermory (again)

It doesn't take Khea all that long to do what was asked. The old SDBs weren't designed, built, or intended as finesse spacecraft--they were built tough to take a bigger pounding than they dished out... since they couldn't go anywhere.
Sylvester Jinx
player, 494 posts
ex-Darrian Confed. Navy
768CB4
Wed 31 Mar 2021
at 13:29
  • msg #718

Re: Destination: Invermory (again)

"Shall we head back to the Longshot?" Sylvester asks.
StarMaster
GM, 1142 posts
Thu 1 Apr 2021
at 15:13
  • msg #719

Re: Destination: Invermory (again)

((OOC: Rather than clutter up the board with even MORE threads, just put at the top of your post === AT SALAMANDER SPA === or wherever you are. That'll help keep things from getting too confusing.))


=== Plarg'e Arse Bar, Invermory Downport ===

Drango's eyes start to light up as Tescha delineates the findings but before too long they start to glaze over.

"So, what you're saying is that you can't give me anything but you're going to take it all off-world somewhere, and I'm supposed to wait here and hold my breath until you come back and give me my share?" Drango says.

"That don't sound right. Yeah, yeah, I understand this is all Iltharan relics and there probably ain't too many highfalutin collectors here on Invermory, and you probably don't want to hang around to try and find them."

"How about we do this: put maybe a third of the items up for auction here on Invermory, including 3 or 4 big ticket items. We can put a reserve on them if necessary--if it doesn't sell for at least that amount, it's a no-sale."

"That way, we both get something out of this right away. Then I'll trust you to sell the rest off-world and return a share of the profits back to me. Remember, you don't actually have to come back here to do that. We can set up an account. The usual mail transfers will then cover it."

"How's that sound?"

Dieter Lumper
player, 9 posts
Thu 1 Apr 2021
at 15:55
  • msg #720

Re: Destination: Invermory (again)

Sylvester Jinx:
"Shall we head back to the Longshot?" Sylvester asks.


Lumper finishes his drink.

'Ready when you are. I would very much like to meet your Captain to see if there's work for another lost soul...'
Sylvester Jinx
player, 496 posts
ex-Darrian Confed. Navy
768CB4
Thu 1 Apr 2021
at 20:29
  • msg #721

Re: Destination: Invermory (again)

In reply to Dieter Lumper (msg # 720):

As they walk back to the Longshot from Spice of Life, Sylvester slips his hand into Val's and lightly holds it for the walk back.

"Captain Ronkunu might not be aboard when we get back Dieter, but you can wait for him with us."
Kheaiftouaw
player, 803 posts
Aslan outcast
Fri 2 Apr 2021
at 00:38
  • msg #722

Re: Destination: Invermory (again)

Even though sabotaging the ship was a lot less complicated than she feared, Khea is still in a bad mood when entering the car Sharik organized. And with the last minute work the captain ordered she has not even paid much attention where it is going.
Vonon Ronkunu
player, 825 posts
Vargr and Spacer
ex-Patrol Commander
Fri 2 Apr 2021
at 02:03
  • msg #723

Re: Destination: Invermory (again)

=== Plarg'e Arse Bar, Invermory Downport ===

     Almost as soon as Drango starts to make his point, Vonon starts nodding in agreement,

     "I have no problems with that set-up." Vonon says, "When I first saw most of this stuff, I wasn't sure how valuable any of it might be, because all I saw was office furniture, pretty much--I thought it's only value was that it was made by Iltharans.  But I did also understand that, probably one of the few places in this Sector where we'd get good value for just that reason, was here, in the Confederation--because your worlds have a history with the Iltharans."

     "Invermory is a wealthy world," Vonon acknowledges, "And I'm sure we'll find many buyers here.  Our thinking..." Vonon nods towards Tescha and Sir Walter, "...that we'll get better value on Duncinae is just because it's the Capitol, and we know how Politicians get off having trophies of beaten foes."

     "But, yeah, I like that idea--especially putting reserves on those items that Tescha identifies as higher end.  Tescha?  Sir Walter?  This sound okay to you two?"

Sharik Kaagira
player, 461 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Fri 2 Apr 2021
at 04:05
  • msg #724

Re: Destination: Invermory (again)

=== Salamander Resort and Spa, Invermory Downport ===

Shar offered the chief engineer another lopsided smile, commiserating with her on what could only be defined as another crazy request.  But, then had just as quickly and urgently shepherded Khea into the cab and made the uneventful trip to the spa.  A quick tip to the driver and she moved to check them in, confirming that all other arrangements for all high-tech entertainments had already arrived and were being setup.  She also confirmed on her p-comm that the Aslani beat poet was on their way; Khea wanted an appreciative audience and so, that was arranged.

The auburn-haired dilettante wondered if she should splurge on the personal palm-frond wavers, but decided to simply have them on hold in case they were requested.  They were waiting in the wings along with a masseuse and pedicurist.

Invermory wasn't known for their gravitic tech, but Sharik made sure that extremely comfortable gaming chairs (which she suspected had been converted from reclining ship-board gravity couches were available.  The large screens in the master suite, she'd procured for the Chief was the best they could offer (and were durable enough to survive a live-consumption Aslani feast).

Shar seemed to take her recreation seriously, and had plenty of experience it seemed with making arrangements for some rather exotic tastes.  She was well-acquainted with such requests in many ways, being raised by ex-Scout parents on the preservation-turned-resort world of Gaargir.  There were safaris, strange rituals, and all sort of strange and esoteric requests that had been made.

Having confirmed with the reception desk that everything was in order, Sharik bustled her way back Khea and offered her the keycard to her suite.  "Shall we take a look?" the diminutive ex-scout prompted her Aslani charge.  As they made their way, letting the bellboys cart their luggage, Shar noted simply to Khea, "I'll make sure that everything is to your satisfaction, Ms. Khea; then it will be a few hours before the food is ready.  I can either leave you to your entertainments.  Or remain with you."

"Whichever you prefer, of course." she intoned cordially.  It was meant to be her vacation and the engineer could spend it however - and with whomever - she wished.
Walter Zeller
player, 714 posts
Merchant/Noble
Fri 2 Apr 2021
at 12:05
  • msg #725

Re: Destination: Invermory (again)

=== Plarg'e Arse Bar, Invermory Downport ===

Sir Walter nodded in agreement. "That understanding would work and I will leave it to you and Tescha to make the arraignments. We will be here for a few days to acquire cargo and supplies for the trip to Duncinae along with some needed R&R." he said to Drango.
Inderpal Kumar
player, 273 posts
Tharillian
Ex-Scout
Fri 2 Apr 2021
at 21:45
  • msg #726

Re: Destination: Invermory (again)

=== Salamander Resort and Spa, Invermory Downport ===

Inderpal arrives about twenty minutes after Sharik and Khea. She booked a high-end suite herself and asks the reception desk to forward a message to the other two in order that they will know that she is here.

She gets her luggage taken up to her room and then looks to see the entertainment options available.
This message was last edited by the player at 18:07, Mon 05 Apr 2021.
Sylvester Jinx
player, 497 posts
ex-Darrian Confed. Navy
768CB4
Sat 3 Apr 2021
at 16:03
  • msg #727

Re: Destination: Invermory (again)

In reply to Inderpal Kumar (msg # 726):

Sylvester shops for some imitation chocolate chips for Vonon while on their way. He buys a big box of them plus cigars again.
This message was last edited by the player at 12:28, Thu 08 Apr 2021.
Kheaiftouaw
player, 804 posts
Aslan outcast
Sun 4 Apr 2021
at 23:55
  • msg #728

Re: Destination: Invermory (again)

=== Salamander Resort and Spa, Invermory Downport ===

Having had time in the cab to cool down Khea looks around the spa. "You know how to select places to relax, I give you that. But after being stuck in the ship for weeks that last thing I want is spend my time indoors, so I will take a walk outside first. Who knows how much time we have before the captain has another one of his great ideas." She pauses, then continues a bit concerned "HAs someone reminded him that we need time to finally install the low berths and that door he wanted?"
Sharik Kaagira
player, 462 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 5 Apr 2021
at 17:04
  • msg #729

Re: Destination: Invermory (again)

=== Salamander Resort and Spa, Invermory Downport ===

Sharik smiled graciously and a "Thank you" escaped her lips when Khea complimented her choice of spa.

The thin astrogator shrugged noncommittally about whether Vonon knew about the timing required for his previous requests.  She trusted her vargr friend to remember, but did send him a quick text missive to remind him - to allow him to re-collect the information as it were.  "I am sure that the Captain is aware of the timing." she simply noted, "but does have other things on his mind.  He seemed hot-to-trot and get away from here and to Dulcinae..."

She pointed towards the back of the facility.  "There is a pool and courtyard gardens out back as part of the resort amenities..." Shar noted, but also recognized that the Chief likely wanted to wander further abroad, "And there a number of shops and minor attractions in this district.  But, if you really want to go 'Outside™'" and she somehow vocalized the trademark symbol in her intonation, "Don't forget protection..."  Invermory had a tainted atmosphere; so, Sharik knew that Khea couldn't wander too far without hitting the dome.  But then the Salamander wasn't that close to edge - so, it would be a fair walk to get there.

"Would you care for some company?" she half-offered and half-prompted the Longshot's chief engineer, "Or do you want to walk alone?"
Jack Blackwood
player, 129 posts
Wed 7 Apr 2021
at 05:42
  • msg #730

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 729):

Jack sits at the computer terminal in the aux bridge.
Serge Baklanov
player, 212 posts
Marine/Scout
Fri 9 Apr 2021
at 14:07
  • msg #731

Re: Destination: Invermory (again)

Serge is staying on the ship and is on watch.
StarMaster
GM, 1143 posts
Sat 10 Apr 2021
at 22:22
  • msg #732

Re: Destination: Invermory (again)

=== Plarg'e Arse Bar, Invermory Downport ===

Sir Walter and Vonon leave the bar and the negotiation details to Tescha and Drango.

Tescha is acutely aware that he could easily misrepresent the value of the items on his list, and Drango would probably never know.

In order to keep Drango 'in the loop', Tescha asks him a few questions about some of the items to get an idea of what might be 'popular' on planet at this time. It takes about an hour to go over the rather extensive list.

Even if you include the schematics for the rotational power plant, Drango will advise putting that up for auction. In fact, he suggests you wait until you get to Duncinae to find a corporation that can make effective use of it.


=== Salamander Resort and Spa, Invermory Downport ===

The spa wasn't in the starport, not even in startown. It's outside the extraterritoriality of Downport. There simply weren't any spas in the starport; if there had been, you wouldn't have needed a limo to get there!

Indy and Sharik spot their old 'friends', Gabe and Sue, there, though it isn't clear if they are keeping a watch on you or someone else.

One of the features of this spa, which is why Sharik chose it, was it has a hunting preserve... for Aslan or just hunters.


=== Back at the Ship ===

Serge has remained on duty/watch, perhaps continuing his training as nothing happens. He's aware that the situation, though, is still a bit volatile.


When Vonon and Sir Walter get back to the ship, they find Valeska waiting for them with a potential new crew member. She introduces him as Dieter Lumper.


Jack is at the computer station on the Auxiliary Bridge, also continuing his training.



=== Starport Shopping ===

Sylvester is spending his first few hours shopping in the starport. Although he's only looking for ONE thing, when he finds Kang's Chocolate Palace, he's completely amazed, confused and gobsmacked by the 226 varieties of chocolate they sell.
Kheaiftouaw
player, 806 posts
Aslan outcast
Sat 10 Apr 2021
at 23:29
  • msg #733

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 729):

"Rrrrrrrrrrrr" Khea answered annoyed. Of course the atmosphere has to be tainted.
We should have stayed on that prison planet for a few days. Why even use such a pristine planet as a prison and colonize tainted rocks like this?


Khea looks wishful into the distance when she notices the signs which advertise the available services.

"Hunting grounds?" she says amused "Now I want to see how Humaniti hunting looks like. And I guess thats as close as a proper atmosphere as it can get on this planet.
Inderpal Kumar
player, 277 posts
Tharillian
Ex-Scout
Sun 11 Apr 2021
at 21:21
  • msg #734

Re: Destination: Invermory (again)

Indy decides to pick a full-body massage - the legitimate kind - and also notices that they do karaoke evenings at the spa. She sends a message out to the crew asking if anyone fancies joining her for the latter, which will be in two days' time.

It will be a good way to get to know the crew further out of the shipside environment, which can be pretty restrictive.

She also purchases a romantic comedy movie to watch tonight, one of her secret guilty pleasures that she has yet to tell Sharik about.
Sharik Kaagira
player, 463 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 12 Apr 2021
at 02:38
  • msg #735

Re: Destination: Invermory (again)

=== Salamander Resort and Spa, Outside of the Invermory Downport extraterritoriality ===

Sharik smile amicably at Khea's new request.  "Well," she warned looking at the same advert as Khea, "The grounds aren't likely to be expansive, but they might be interesting - though they could also be completely virtual..." and she started her personal virtual agent spiraling out in search of more information in the form of reviews and site specifications.  The auburn-haired ex-operative also noted off-hand, "Don't forget, Chief, humans sometimes think that paramilitary exercises like paintball are 'hunting' as well."

"Still," she conceded, "it never hurts to look."  Sharik gestured towards the hunting grounds, "Shall we?" she prompted, to see how serious Khea was.  Or if she were just taking glut free time out for a mental test drive.

In those few moment, she blasted off a quick missive to Indy on her dataglove through her agent.  She had to make sure the girl wasn't getting into too much trouble (at least, not without her), and to RSVP for karaoke-night.  Shar also verified with the front desk of the Salamander that the room that her fellow ex-Scout had been assigned was well-apportioned (with a massive highly-adjustable king-sized bed), plenty of digital (and analog) toys, a two-person jacuzzi tub (with extra bubble bath and salts).  And the cosmopolitan socialite sent a selection of wines, cheeses, fruit and chocolates from room service to the suite, as well - with a note that she would see her soon.
Vonon Ronkunu
player, 831 posts
Vargr and Spacer
ex-Patrol Commander
Mon 12 Apr 2021
at 05:27
  • msg #736

Re: Destination: Invermory (again)

[Aboard Longshot, Invermory Downport]

StarMaster:
When Vonon and Sir Walter get back to the ship, they find Valeska waiting for them with a potential new crew member. She introduces him as Dieter Lumper.

     Vonon turns to Sir Walter with an irritated frown,

     "Y'know, Sir Walter," Vonon says, "I often wish that I could remember it, when I keep finding out that I've completely forgotten that I put out ads for 'Spacer Wanted'Even when we have no need of such..."

     Vonon turns his glare upon Valeska, "...Yet again!"

     Vonon looks to Dieter, takes a deep breath--and suddenly speaks in a fast flood of words!

     "Right! Justify your Existence in sixteen words, or less, in the next five seconds!" Vonon raises his left arm up, as he looks down at his wrist,

     "Go!"
Walter Zeller
player, 715 posts
Merchant/Noble
Mon 12 Apr 2021
at 10:23
  • msg #737

Re: Destination: Invermory (again)

[Aboard Longshot, Invermory Downport]

Sir Walter smiled, very happy that he stuck Vonon with running the ship.

"We have never advertised for 'Spacer Wanted' Captain Vonon, just that we have a bit of reputation in the local area, between what we have done and the company that is getting started up.  Put it this way, how many merchants do you know of are running around in a System Defense Boat with their own jump capability, and are willing to hire anyone that can pass a background check, even if they have never been in space before?" he said, turning his attention to the new arrival, seeing what he has to say in five seconds.

"Hello again Deiter, how are things? What brings you to Invermory?" he added when the name clicked in his memory.
Dieter Lumper
player, 10 posts
Mon 12 Apr 2021
at 11:47
  • msg #738

Re: Destination: Invermory (again)

quote:
"Hello again Dieter, how are things? What brings you to Invermory?"


'A cosmic coincidence of sorts... I just happened to have a divergence of opinions with the crew I was with and this seemed like the right place to find my next venture...'


quote:
"Right! Justify your Existence in sixteen words, or less, in the next five seconds!"


Lumper was taken aback by the sudden change in tone of the Captain. He should have expected and yet... the five seconds probably passed before he could even gather his thoughts.

'ermmm... if there's a special cargo you need I can find it?...'
Sylvester Jinx
player, 501 posts
ex-Darrian Confed. Navy
768CB4
Mon 12 Apr 2021
at 11:59
  • msg #739

Re: Destination: Invermory (again)

In reply to Dieter Lumper (msg # 738):

After his short shopping spree, Sylvester looks Val up again, he wanted to spend some time with her.
This message was last edited by the player at 12:01, Mon 12 Apr 2021.
Samantha Kilgore
player, 637 posts
Pilot and Security expert
With more hidden talents
Mon 12 Apr 2021
at 13:00
  • msg #740

Re: Destination: Invermory (again)

Sam had been hanging around on the ship, waiting for Vonun and Walter to return. When they return she heads over to greet them, and suggest a trip out togethor, and finds them interviewing *though with V, interrogation often seems like a better word...) a potential new ship mate.

She smiles at Dieter "Don't worry, his bark is worse than his bite - even if he is Vargr"
Valeska Brandenberg
player, 114 posts
Scholar/Scout/Agent
UPP: 7A4B84
Mon 12 Apr 2021
at 19:47
  • msg #741

Re: Destination: Invermory (again)

"See?" she said. "More like an investor!"

"It's not like I think we need a crew of thousands, at least not yet, but with Sir Walter's dream of a merchant fleet, that may not be as far off as it sounds."

"Besides, we've got a big ship with a whole lot of empty! We can't all sleep at the same time!"

"Mind you, I'm not vouching for Dieter... well, maybe just a little bit. But it's been awhile since I knew him, so who knows what kind of trouble he's gotten into since then!"

"Anyway, Dieter, if things don't work out, come see me--I'll see what I can do."

"Toodle-oo, everyone. I've got other fish to fry,"
she says as she spots Sylvester.

She heads off with Sly. She wasn't vain enough to think Sylvester had been shopping for her, but it would have been nice, even if a bit early in their relationship. She was afraid it was going to be a long and arduous route going from shipmates to... well, whatever. She still wasn't sure that she'd call anyone else on the ship a 'friend', or that they thought of her that way. But, there was still a bond there that went beyond just 'acquaintances'.

"Got a text from Indy, inviting us to join her for karaoke night at some bar. Interested?"
Jack Blackwood
player, 130 posts
Mon 12 Apr 2021
at 20:44
  • msg #742

Re: Destination: Invermory (again)

StarMaster:
=== Plarg'e Arse Bar, Invermory Downport ===

Sir Walter and Vonon leave the bar and the negotiation details to Tescha and Drango.

Tescha is acutely aware that he could easily misrepresent the value of the items on his list, and Drango would probably never know.

In order to keep Drango 'in the loop', Tescha asks him a few questions about some of the items to get an idea of what might be 'popular' on planet at this time. It takes about an hour to go over the rather extensive list.

Even if you include the schematics for the rotational power plant, Drango will advise putting that up for auction. In fact, he suggests you wait until you get to Duncinae to find a corporation that can make effective use of it.


=== Salamander Resort and Spa, Invermory Downport ===

The spa wasn't in the starport, not even in startown. It's outside the extraterritoriality of Downport. There simply weren't any spas in the starport; if there had been, you wouldn't have needed a limo to get there!

Indy and Sharik spot their old 'friends', Gabe and Sue, there, though it isn't clear if they are keeping a watch on you or someone else.

One of the features of this spa, which is why Sharik chose it, was it has a hunting preserve... for Aslan or just hunters.


=== Back at the Ship ===

Serge has remained on duty/watch, perhaps continuing his training as nothing happens. He's aware that the situation, though, is still a bit volatile.


When Vonon and Sir Walter get back to the ship, they find Valeska waiting for them with a potential new crew member. She introduces him as Dieter Lumper.


Jack is at the computer station on the Auxiliary Bridge, also continuing his training.

Jack keeps looking for other info. Particularly Germaine.




=== Starport Shopping ===

Sylvester is spending his first few hours shopping in the starport. Although he's only looking for ONE thing, when he finds Kang's Chocolate Palace, he's completely amazed, confused and gobsmacked by the 226 varieties of chocolate they sell.

Vonon Ronkunu
player, 832 posts
Vargr and Spacer
ex-Patrol Commander
Tue 13 Apr 2021
at 02:36
  • msg #743

Re: Destination: Invermory (again)

[Aboard Longshot, Invermory Downport]

     Vonon raises his head and looks around at everyone, with his lower jaw dropped a little, and his tongue hanging out the side--his Vargr equivalent of a grin.

     "You people are no fun!" Vonon complains, through his grin, "How else am I supposed to maintain my reputation as a Dread Space Captain, if you won't let me torture some Lubbers?!  Hurr-hurr-hurr."

     Vonon raises his left arm a little higher, and pulls back the cuff of his fluorescent plum colored shirt sleeve (fluorescent plum long-sleeved shirt, teal lederhosen, with black spaceboots on his feet and a black captain's cap on his head--you heard me!), and points at his 'bare' wrist.

     "I'm not even wearing a chrono!  Hurr-hurr..."

     Valeska then offers her two-credits, and turns to leave with Sylvester,

     "Well!  After a rousing recommendation like that," Vonon calls after the departing Valeska, his grin even wider, "how can I not hire him!"

     Vonon turns back to Dieter, losing his grin, but still seeming friendly,

     "So...Finder of Special Cargos, huh?  That mean you're trained as a Trader...or a Smuggler?" Vonon asks.
Sylvester Jinx
player, 502 posts
ex-Darrian Confed. Navy
768CB4
Tue 13 Apr 2021
at 12:06
  • msg #744

Re: Destination: Invermory (again)

Valeska Brandenberg:
"See?" she said. "More like an investor!"

"It's not like I think we need a crew of thousands, at least not yet, but with Sir Walter's dream of a merchant fleet, that may not be as far off as it sounds."

"Besides, we've got a big ship with a whole lot of empty! We can't all sleep at the same time!"

"Mind you, I'm not vouching for Dieter... well, maybe just a little bit. But it's been awhile since I knew him, so who knows what kind of trouble he's gotten into since then!"

"Anyway, Dieter, if things don't work out, come see me--I'll see what I can do."

"Toodle-oo, everyone. I've got other fish to fry,"
she says as she spots Sylvester.

She heads off with Sly. She wasn't vain enough to think Sylvester had been shopping for her, but it would have been nice, even if a bit early in their relationship. She was afraid it was going to be a long and arduous route going from shipmates to... well, whatever. She still wasn't sure that she'd call anyone else on the ship a 'friend', or that they thought of her that way. But, there was still a bond there that went beyond just 'acquaintances'.

"Got a text from Indy, inviting us to join her for karaoke night at some bar. Interested?"


"Only if you are! You're good with computers too? You can help get TAMI acclimated."
Dieter Lumper
player, 11 posts
Tue 13 Apr 2021
at 14:03
  • msg #745

Re: Destination: Invermory (again)

Vonon Ronkunu:
...
     "So...Finder of Special Cargos, huh?  That mean you're trained as a Trader...or a Smuggler?" Vonon asks.



Careful... dangerous ground here...
were Lumper's immediate thoughts. The Captain seemed to have a personality colourful enough to fit the persona of a corsair, but Lumper had the feeling this outfit did not really make that as their primary modus operandi...

'I'm actually trained as a scout... but that was a life-time away. Call me a trader.... besides, smuggler sounds awfully illegal, not sure the good Sire (and he nods at Sir Zeller) would approve of that...'
Kheaiftouaw
player, 807 posts
Aslan outcast
Tue 13 Apr 2021
at 23:16
  • msg #746

Re: Destination: Invermory (again)

=== Salamander Resort and Spa, Outside of the Invermory Downport extraterritoriality ===

"Shooting each other with paint? Oh I hope I can watch something like this. After the last few weeks I need something to laugh and nothing is more funny than the posturing of males.

Thus Khea follows Sharik to the "hunting grounds", not to hunt herself but to enjoy the entertainment in case they are currently in use.
This message was last edited by the player at 21:29, Tue 20 Apr 2021.
Vonon Ronkunu
player, 833 posts
Vargr and Spacer
ex-Patrol Commander
Wed 14 Apr 2021
at 18:54
  • msg #747

Re: Destination: Invermory (again)

In reply to Dieter Lumper (msg # 745):

     "Well...I suppose it would depend on just what you're smuggling, wouldn't it?" Vonon chuckles, "But a good answer, nonetheless.  A lifetime ago I used to be a Patrolman, but now I'm also working to become a Trader.  Sir Walter's aspirations are a bit...loftier."

     Vonon gives Walter a nod,

     "As things are, I sorta work for him, and he kinda serves under my command.  It's a Legal Razzle-Dazzle kinda thing."

     "So--Dexter, was it?--just what is it you're looking for, that you got Valeska to introduce you to us..." Vonon turns his head to look towards the departing Valeska, and raises his voice, "...and then just dumps you here, and walks away!"

     Vonon turns his grin--and both of his furry, triangular ears--back to Dieter...
Inderpal Kumar
player, 278 posts
Tharillian
Ex-Scout
Wed 14 Apr 2021
at 21:20
  • msg #748

Re: Destination: Invermory (again)

Inderpal receives the gifts and the message from Sharik just as she is about to head off for her massage. She sends a suitably saucy reply that will give Sharik some decent blushes when she sees it, makes sure that her door then heads off for the spa area to have her full body massage.

It's a very good massage and she gives the masseuse a decent tip.
Walter Zeller
player, 716 posts
Merchant/Noble
Wed 14 Apr 2021
at 21:41
  • msg #749

Re: Destination: Invermory (again)

"More like co-captains but with defined roles. Captain Vonon commands matters of the ship, I handle the day to day administration, and making it profitable. On paper, those that have been aboard for the last month or so can comfortably retire as millionaires and only work if they want to." Sir Walter said, with a hit of a smile.

"However, this does involve a bit of legal paperwork and such. The first is a non-disclosure agreement for working on the ship. What goes on the ship, stays on the ship, I do not care who you worked for in the past as long as you can pass a background check, and the both of us agree to have you aboard." he said, ticking one finger in the air.

"Next NDA is for the business end. If you are willing to invest in the business of the Longshot ship, you get a cut of the profit rather than a monthly paycheck. There is no need to invest in it but you will only get paid a monthly salary. If you do not have the money, a share can be purchased for you and the profit earned will go to paying it off. That means no monthly paycheck but you are guaranteed three hots, a cot, and spending money within reason when we are docked." he said, adding a second finger.

"And the final NDA is with Longshot Enterprises, LLC. If you wish to invest, that is an option but there is a minimum requirement of 1,000,000 credits to join. Longshot Enterprises helps shippers fill their holds by doing the leg work for getting cargoes. The initial goal is to organize operations at all Class A & B starports in the Drexilthar subsector. It is a completely separate entity from the ship. Needless to say, that option is cash on the barrel. Shares are not purchased, unlike the ship shares." he added, followed by a third finger before putting his hand down.

"Given that almost all of us are pilots, you might find yourself running a shift in the auxiliary bridge to get any flight time, I have done it a few times already. We try to rotate the crew as much as possible so they can jump into any role and offer training when we are in jumpspace. The only real requirement on the ship is that if you take the last cup of kaff, you make a new pot. If not, both of us might decide the offender needs to depart, out the airlock if need be." he said, with a dead serious expression.
This message was last edited by the player at 21:45, Wed 14 Apr 2021.
Vonon Ronkunu
player, 834 posts
Vargr and Spacer
ex-Patrol Commander
Thu 15 Apr 2021
at 02:17
  • msg #750

Re: Destination: Invermory (again)

In reply to Walter Zeller (msg # 749):

     Vonon is standing next to Sir Walter this whole time, nodding his head in agreement--especially at that last.
Jack Blackwood
player, 131 posts
Thu 15 Apr 2021
at 05:47
  • msg #751

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 750):

Jacks ponders ."SO... how much Kaf do we have on board anyhow?"
Walter Zeller
player, 717 posts
Merchant/Noble
Thu 15 Apr 2021
at 10:41
  • msg #752

Re: Destination: Invermory (again)

"About a two month supply, not counting the premium blends stored in the luxuries locker." Sir Walter said, not even looking at his tablet.
Sylvester Jinx
player, 503 posts
ex-Darrian Confed. Navy
768CB4
Thu 15 Apr 2021
at 12:10
  • msg #753

Re: Destination: Invermory (again)

In reply to Walter Zeller (msg # 752):

Sylvester was sitting there listening, while looking at Val with big saucer eyes, she was beautiful. He reached out and touched her hand. then got up to leave with her if she wanted to go.
Samantha Kilgore
player, 638 posts
Pilot and Security expert
With more hidden talents
Thu 15 Apr 2021
at 14:10
  • msg #754

Re: Destination: Invermory (again)

Sam listens to V and Walter interviewing the noob tries not to look bored. Walter loved all the legalise, she was less interested in it, but trusted him enough to sign on the line. At the mention of Kaf she offers  "The Kaf clause might be the deal breaker. Care to try before you buy?"
Dieter Lumper
player, 12 posts
Fri 16 Apr 2021
at 15:06
  • msg #755

Re: Destination: Invermory (again)

Vonon Ronkunu:
...
     "So--Dexter, was it?--just what is it you're looking for, that you got Valeska to introduce you to us..." Vonon turns his head to look towards the departing Valeska, and raises his voice, "...and then just dumps you here, and walks away!"

     Vonon turns his grin--and both of his furry, triangular ears--back to Dieter...


'Ah... yes... in all fairness, she was just being helpful... something for which I'm very thankful... as to what I'm looking for, a job would be good... I'm not of for loftier aspirations... a meal, some work, a hull to travel about will do me fine...'


Walter Zeller:
...
"Given that almost all of us are pilots, you might find yourself running a shift in the auxiliary bridge to get any flight time, I have done it a few times already. We try to rotate the crew as much as possible so they can jump into any role and offer training when we are in jumpspace. The only real requirement on the ship is that if you take the last cup of kaff, you make a new pot. If not, both of us might decide the offender needs to depart, out the airlock if need be." he said, with a dead serious expression.


Lumper dutifully nodded in agreement at the relevant points. He was doubtful he would be investing into something he knew virtually zero about. He wondered if Zeller knew anything about his finances. By now he very probably would, Lumper also doubted Zeller and Voron did not have someone right now checking everywhere for warrants and the likes. The mention of an airlock made him come out of his train of thought.

'Fully understand your terms, happy to sign-up on that basis. You will pardon me if I do not turn into an investor, no lack of trust, but I'm just a shipless crew member at this moment... what you see...' and he points at himself '...is the total sum of my luggage and assets...' Praise the lords for virtual currency.

Samantha Kilgore:
..."The Kaf clause might be the deal breaker. Care to try before you buy?"


'I think I've just bought, so might as well have that Kaf...' he says with a smile.
This message was last edited by the player at 15:08, Fri 16 Apr 2021.
Sylvester Jinx
player, 504 posts
ex-Darrian Confed. Navy
768CB4
Fri 16 Apr 2021
at 15:40
  • msg #756

Re: Destination: Invermory (again)

Jack Blackwood:
=== Starport Shopping ===

Sylvester is spending his first few hours shopping in the starport. Although he's only looking for ONE thing, when he finds Kang's Chocolate Palace, he's completely amazed, confused and gobsmacked by the 226 varieties of chocolate they sell.

</quote>

Sylvester buys some chocolate covered cherries for Val, he thought she would like them. and a case of chocolate chip cookies for the crew and Vonon, imitation of course.
Samantha Kilgore
player, 639 posts
Pilot and Security expert
With more hidden talents
Fri 16 Apr 2021
at 15:56
  • msg #757

Re: Destination: Invermory (again)

Sam smiles back and says "how do you take it? and waits before wandering off to make Dieter some. As he leaves she shoots back "Don't disappear out for drinks before I get back, ok?"
Vonon Ronkunu
player, 835 posts
Vargr and Spacer
ex-Patrol Commander
Sat 17 Apr 2021
at 02:29
  • msg #758

Re: Destination: Invermory (again)

In reply to Dieter Lumper (msg # 755):

     Vonon shrugs, as he looks back-and-forth from Dieter to Walter and back,

     "Paid Crew it is.  Now we just have to figure what job we're gonna pay you for.  I believe our Chief Engineer was recently commenting on our lack of a trained Jumpspace Hull Waxer..."

     Vonon's lower jaw drops down, and he sticks his tongue out the side in another grin,

     "You got any preferences, there, Deetah?" Vonon asks, then quickly raises a cautionary hand,

     "And don't say Pilot!  I already got enough Pilots around here, they fall out from under my tail, every time I stand up!  Oh!  How about Drone Operations?  Got any real skill with that?  A few of us know the basics, but we have a snoutful of Drones aboard, and could really use someone with real training to run them...maybe?"
Dieter Lumper
player, 13 posts
Sat 17 Apr 2021
at 19:49
  • msg #759

Re: Destination: Invermory (again)

Samantha Kilgore:
"how do you take it?


'With nothing added to it, much obliged...'



Vonon Ronkunu:
"Paid Crew it is.  Now we just have to figure what job we're gonna pay you for.  I believe our Chief Engineer was recently commenting on our lack of a trained Jumpspace Hull Waxer..."


Lumper was silent as he could not yet figure out if the Captain was serious or not... he could very well be. Then again, how shiny can you really make a hull?...

Vonon Ronkunu:
"And don't say Pilot!  I already got enough Pilots around here, they fall out from under my tail, every time I stand up!  Oh!  How about Drone Operations?  Got any real skill with that?  A few of us know the basics, but we have a snoutful of Drones aboard, and could really use someone with real training to run them...maybe?"


'Well, I now my way around a ship... I know a bit of electronics and sensors... happy to have a go at those drones. I remember having one when I was a kid. It was shaped like a dragon. Then again, maybe not a drone... getting old... run them a bit as a Scout, comes with the turf... anyway, happy to have a go at those drones... also, promise not to break them... well not all of them certainly... with experimentation, there's always a risk...'
Tescha
player, 52 posts
Diletante
Army Intelligence
Sun 18 Apr 2021
at 15:23
  • msg #760

Re: Destination: Invermory (again)

Tescha taps into the local datanet and pulls in the latest data on antique auctions and annotates the items allotted for sale here on Invermory along with the prices for the latest sales in Duncinae.

The basic plan is to offer 1 of each of the items of which we have duplicates for open auction with no reserve - up to 1/2 of the stock will be offered with a reserve of the expected price in Invermory + 50% of the difference between Invermory and Duncinae prices. Items that we expect to sell significantly higher in Duncinae will be reserved with the expected Duncinae price.

OOC:
Side note: the list says that the estimated value is between 2 & 6 times the value of a modern equivalent item. The section on antiques in the Dilettante book (p66) says an antique between 500 & 1000 years old should bring in 1000X the price of a modern equivalent - that may greatly alter the landscape on how profitable this trip is.

Sylvester Jinx
player, 505 posts
ex-Darrian Confed. Navy
768CB4
Sun 18 Apr 2021
at 18:55
  • msg #761

Re: Destination: Invermory (again)

In reply to Tescha (msg # 760):

Sylvester checked in on Val and handed her a gift wrapped package as a gift, and hoping she liked it.
This message was last edited by the player at 18:57, Sun 18 Apr 2021.
StarMaster
GM, 1144 posts
Sun 18 Apr 2021
at 21:52
  • msg #762

Re: Destination: Invermory (again)

On the off-chance that the Trevellyan Think Tank might have some possible resource to take advantage of the drugs, Jack looks into them. They have a public web presence which claims they've been in business for 65 years, locally owned business, board of thinkers from all over the sector, and they've produced some impressive results. The company is also a clearing house for investors who will invest in a new idea, help improve it and offer start-up capital to put it into production (if that's possible).

It's been investigated a few times, but that's always been because they supported one side of an election. Their main office isn't in the starport, but they have a branch office here.



Now that you're back on Invermory, Tescha is able to delve into the antiques market as well as the auction houses and the collector's market. He can also review the local Antiques Review e-mags and applicable news entries from Duncinae for the past three years. Going back further than that is pointless because the market's bound to have changed at least once in that time.

He finds that he has one serious problem with the items on his list: he can't actually prove that they are Iltharan. He has enough documentation to show provenance, but the research facility isn't a known source. He could prove it with TAMI, of course, but that's not an option.

The good news is that nearly all of the items are in mint or near-mint condition. Children, pets, and vandals hadn't defaced any of the items. Even weather hasn't altered them. That's both good and bad--sometimes, an aged patina is desired. Then again, as near as he can tell, none of the items have any significant Iltharan lore, such as an prominent Iltharan furniture designer or a famous painter.

More good news is that all of it is still in working order! That significantly increases the value. Additionally, he thinks that some of the items could be sold as sets, thereby increasing the value. New items tend to be discounted for quantity. Antiques, on the other hand, go way up in value for complete sets.

After re-evaluating all the items (but not the drugs, of course), Tescha comes up with a new value for all of the items. Anything over 1 million credits is probably only going to sell here on Invermory for about half of what it will on Duncinae. Generally, anything over 1,000Cr but lower then 1 MCr should have a 25% reserve, but he could set it higher. Anything 1,000 and under shouldn't have a reserve--you have to let them get something at a 'bargain'. That doesn't mean a bidding war can't raise the price, though the upper limit there is likely to only be 2-3 times what you might expect.

((OOC: the table in the Coventry thread has the revised estimated selling price. Is there anything you aren't going to put up for auction?))
Walter Zeller
player, 718 posts
Merchant/Noble
Sun 18 Apr 2021
at 22:23
  • msg #763

Re: Destination: Invermory (again)

Hearing the updated information from Tescha, Sir Walter started to look up at the ceiling, like he was in thought. "I was just thinking that we might come to an agreement with Drango. Not all of it needs to be sold in the first place and a few items might useful to open inroads into the nobility and upper government figures. If the system is not so corrupt that bribes are needed, there is always a "gift" to the local museum they are a patron of to open the right door. Maybe allow a million credits of appraised goods for each party to not be auctioned off. If Drango wants to sell them, that is his prerogative. That will give us a few extra bargaining chips for us."  he suggested to Vonon.
Samantha Kilgore
player, 640 posts
Pilot and Security expert
With more hidden talents
Mon 19 Apr 2021
at 07:43
  • msg #764

Re: Destination: Invermory (again)

Sam returns with some Kaf for Dieter and hands it over, saying "This is just coz your new, don't expect room service as the norm" before waiting to see what job he is actually going to get
Dieter Lumper
player, 14 posts
Mon 19 Apr 2021
at 10:41
  • msg #765

Re: Destination: Invermory (again)

Samantha Kilgore:
"This is just coz your new, don't expect room service as the norm"


Lumper takes the cup and sips the Kaf. Funny how, despite all that was changing around him, some small things remained the same, perhaps that was what life was all about...

'Point taken. Your next cup is on me... well, after I find the galley that is... and if I survive polishing the hull of this boat...'
he said with a smile.
Samantha Kilgore
player, 641 posts
Pilot and Security expert
With more hidden talents
Mon 19 Apr 2021
at 15:07
  • msg #766

Re: Destination: Invermory (again)

Sam just raises her eyebrows and smiles back, before looking at V and rolling her eyes. "Cmon V, play nice"
Serge Baklanov
player, 213 posts
Marine/Scout
Mon 19 Apr 2021
at 16:10
  • msg #767

Re: Destination: Invermory (again)

Serge descended from the bridge into the wardroom.
- Hi, people, - he said examining the crowd there. - Oh, we have a new kid in town? Serge's the name, - he casually saluted Dieter, then walked to the coffee machine.
- Hey! Who took the last mug and didn't fill the pot? Again! - there came to them.
Sharik Kaagira
player, 464 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 21 Apr 2021
at 22:33
  • msg #768

Re: Destination: Invermory (again)

Sharik sat in the stands next to Khea.  She tossed a piece of popcorn into the air before catching it in her mouth.  Her attention was split between the concessions and the rather amateurish squad tactics on display below in the arena.  The auburn-haired ex-operative chuckled lightly, thankfully that there was an inch of plexiglass between themselves and mock combat below.

She chuckled again, between sips of cola and nudged the Longshot's chief engineer as she pointed towards a couple of guys that were likely to be ambushed by a few of their opponents.  Their body language suggested that they thought they'd found a defensible position.  But, apparently, they'd missed one route into the kill zone.

Wiping her fingers off before tapping a quick missive off to Indy on her dataglove, Shar noted that expected to be back at the spa by dinner.  Of course, that was a live kill feast that she'd arranged for Khea.  Tapping her analog chronometer on her left wrist, Sharik simply prompted to her Aslani companion, "Seen enough of amateur night?"  She cringed slightly as the couple were indeed ambushed and splattered with multiple colorful rounds, "We do have a feast to attend soon.  Do you need to freshen up before those festivities?"

Sharik reset her ponytail and asked Khea playfully, "Unless, of course, you actually intend to go down there..." and she motioned towards the arena, "and show them how it is done."
Kheaiftouaw
player, 808 posts
Aslan outcast
Wed 21 Apr 2021
at 23:38
  • msg #769

Re: Destination: Invermory (again)

OOC: I just noticed I replied to the wrong person (Sam instead of Sharik)
My bad. I should really stop posting at midnight.

This message was last edited by the player at 23:53, Sat 24 Apr 2021.
Inderpal Kumar
player, 281 posts
Tharillian
Ex-Scout
Fri 23 Apr 2021
at 21:21
  • msg #770

Re: Destination: Invermory (again)

Inderpal spends the day relaxing and being pampered, as well as having some fine cuisine at the resort's restaurant for lunch.

Then she goes shopping for a new frock for karaoke tonight.
Vonon Ronkunu
player, 837 posts
Vargr and Spacer
ex-Patrol Commander
Sat 24 Apr 2021
at 01:16
  • msg #771

Re: Destination: Invermory (again)

[Wardroom, Aboard Longshot.  Planet Invermory.]

Samantha Kilgore:
Sam just raises her eyebrows and smiles back, before looking at V and rolling her eyes. "Cmon V, play nice"

     "How am I not playing nice?!" Vonon mock-whines,

     "We don't need any more Pilots!  And I didn't say we only needed a Drone Operator--I just asked if Deeber, here, could operate drones!"

     Vonon notes Serge's arrival in the Wardroom,

     "Serge!  You're Secondary Pilot, back me up, here!  Do you want us to hire on another Pilot--and run the risk of you being bumped down to Tertiary Pilot?"
Serge Baklanov
player, 214 posts
Marine/Scout
Mon 26 Apr 2021
at 10:11
  • msg #772

Re: Destination: Invermory (again)

Vonon Ronkunu:
     "Serge!  You're Secondary Pilot, back me up, here!  Do you want us to hire on another Pilot--and run the risk of you being bumped down to Tertiary Pilot?"


- Sir! No, sir! - Serge enunciated, menacingly approaching with a cup of coffee in one hand and with a cookie in the other hand.
- However, - he added, sitting in his chair, - If we turn our fine ship into a pocket carrier, then I don’t mind having a wing of fighters.
Walter Zeller
player, 721 posts
Merchant/Noble
Mon 26 Apr 2021
at 10:44
  • msg #773

Re: Destination: Invermory (again)

Walter turned pale at the mention of turning the ship into a carrier. "Um, no!" he said shaking his head negative.
Serge Baklanov
player, 215 posts
Marine/Scout
Mon 26 Apr 2021
at 10:51
  • msg #774

Re: Destination: Invermory (again)

In reply to Walter Zeller (msg # 773):

Serge sipped his coffee.
- No fighters then. So pity...
Valeska Brandenberg
player, 115 posts
Scholar/Scout/Agent
UPP: 7A4B84
Mon 26 Apr 2021
at 19:35
  • msg #775

Re: Destination: Invermory (again)

===== WANDERING AROUND THE STARPORT =====

"Yeah, we can leave now," she replied to Sylvester.

"Unless you had something else you want to do or somewhere to go, I was just going to wander around the starport and look for anything that we might need on the ship."

"If something catches my attention, I might consider going off-port to get it. I suppose if we looked hard enough, we could find something interesting about Invermory, but so far, this place doesn't really excite me."

Samantha Kilgore
player, 642 posts
Pilot and Security expert
With more hidden talents
Tue 27 Apr 2021
at 07:31
  • msg #776

Re: Destination: Invermory (again)

Sam laughed at Serge "Way to give Walter a heart attack! But we're a problem solving outfit, not a merc outfit. Anyway, I didn't know you could fly fighters?!"
Sylvester Jinx
player, 508 posts
ex-Darrian Confed. Navy
768CB4
Tue 27 Apr 2021
at 10:40
  • msg #777

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 775):

"You like the chocolate covered cherries, I wanted to please you." Sly walks with Val around the port to see the sights, eat, have a glass of wine, shop. He accompanies wherever she goes and carries the packages.
Serge Baklanov
player, 216 posts
Marine/Scout
Tue 27 Apr 2021
at 14:30
  • msg #778

Re: Destination: Invermory (again)

Samantha Kilgore:
Sam laughed at Serge "Way to give Walter a heart attack! But we're a problem solving outfit, not a merc outfit. Anyway, I didn't know you could fly fighters?!"


- Could I fly fighters? Could I fly fighters?! I was born to fly fighters! However, I have never flown a fighter... life events just happened so. But that doesn't mean that I can never fly!
This message was last edited by the player at 14:30, Tue 27 Apr 2021.
Kheaiftouaw
player, 809 posts
Aslan outcast
Thu 29 Apr 2021
at 21:36
  • msg #779

Re: Destination: Invermory (again)

=== Salamander Resort and Spa ===

Already a pit tipsy from the drink she picked up on the way as soon they reach the "Hunting Area" Khea presses her face against the window (or monitor if there are no windows) to see what Humaniti define as hunting, fully expecting to get a good laugh out if it.
Valeska Brandenberg
player, 116 posts
Scholar/Scout/Agent
UPP: 7A4B84
Fri 30 Apr 2021
at 03:31
  • msg #780

Re: Destination: Invermory (again)

"Yes, I liked the chocolate covered cherries. Who doesn't like chocolate?" Val responds to Sly's question.

"Well, except maybe Vargr. There are chocolates without theobromine in them, though."

"So, how did you get involved with Sir Walter and the Longshot?"

Sylvester Jinx
player, 510 posts
ex-Darrian Confed. Navy
768CB4
Fri 30 Apr 2021
at 11:54
  • msg #781

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 780):

"I just walked up and applied for a job. That was Cassandra. I haven't been here long.  I was an engineer in the Darrian Navy for 20 years though before that, then I began to travel. You?"
This message was last edited by the player at 14:29, Fri 30 Apr 2021.
Valeska Brandenberg
player, 117 posts
Scholar/Scout/Agent
UPP: 7A4B84
Fri 30 Apr 2021
at 20:56
  • msg #782

Re: Destination: Invermory (again)

"In a way, you could say I came with the ship," Val replied. "I was an agent-aboard the Long Shot when it was still a mining ship. Kind of like what Darrel had been recruited for--keep an eye out for anything suspicious."

"Captain Galway considered me a 'good luck' charm, since, on my first trip with him out to the belt, he struck it rich! Found a ton of iridium. The ship's owner, Casey Blackwood, retired after that. So did Captain Galway, though I don't know how long that'll last. Spacing gets in your blood after awhile."

"You don't have to carry the packages. If I find any thing else to buy, we can rent a robo-carrier. It can either follow you around or you can send it to your ship or hotel. The storage compartment can be locked in case you want leave it outside while you go into a restaurant."


As they passed one shop, an advertisement in the window caught her eye. Kind of hard not to as it was flashing dozens of images. It was an ad for Boxcar Willie's Amazing Arcade, with over 200 games to play.

Val pointed at the ad.

"You up for a challenge? I say we go there and play all 200 and whatever games!"
Sylvester Jinx
player, 511 posts
ex-Darrian Confed. Navy
768CB4
Sat 1 May 2021
at 12:10
  • msg #783

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 782):

"Hehehehe, sure, try anything once!"
StarMaster
GM, 1145 posts
Sun 2 May 2021
at 04:03
  • msg #784

Re: Destination: Invermory (again)

It doesn't take long to reach Boxcar Willie's Amazing Arcade as there are numerous directories and posters around the starport that show you how to get there. It could just as easily have been called Willie's Boxcar Arcade because it occupies 75 boxcars! It takes up a large area with the boxcars stuck end to end and side by side with interconnecting doors. Posters to either side of the entrance list all 224 games available as well as the 101 other amusements and food vendors.

Just inside the door, a rack of pamphlets provides a copy of the lists from the posters. While it doesn't cost anything to enter the arcade, there's a teller booth right there to buy scan cards for all the amusements.

Besides the usual arcade games, there are two dozen video games and about 40 carnival games.

Arcade games: skee ball, air hockey, foosball, billiards, whac-a-mole, pinball machines (20), basketball, bowling (duck pin, candle pin, and bar slide), shoot-out, racing (horses, wacky animals, stock cars, Formula I cars, off-road, tour de force (bicycles), motocross, fan boats, powerboats, air racing), baseball, golf, fishing, laser tag, etc.

Carnival games: coin toss (3 different ones), ring toss (3 different ones), darts, balloon buster (darts and water gun), shooting galleries (pistol, rifle, crossbow), milk bottles, cover the spot, ring the bell (with a large mallet), duck pond, dunk tank, etc.

Amusements: slot machines, pachinko, wheel of fortune, claw cranes, shocker, grip tester, love tester, stress tester, fortune tellers, punching bags, peep shows, photo booth, et.
Sylvester Jinx
player, 513 posts
ex-Darrian Confed. Navy
768CB4
Sun 2 May 2021
at 12:34
  • msg #785

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 784):

"Where do you want to start Val? The video games should be easy for us!"
Inderpal Kumar
player, 285 posts
Tharillian
Ex-Scout
Sun 2 May 2021
at 14:21
  • msg #786

Re: Destination: Invermory (again)

Inderpal Kumar, having bought a new dress for karaoke, makes her way to the arcade to let off a bit of steam ahead of an event she takes very seriously.

As Valeska and Sylvester enter the arcade, she has just bought a scan card herself.

"Hey guys!", she calls out, raising a hand slightly. "Fancy seeing you here!"
Sylvester Jinx
player, 514 posts
ex-Darrian Confed. Navy
768CB4
Sun 2 May 2021
at 15:31
  • msg #787

Re: Destination: Invermory (again)

In reply to Inderpal Kumar (msg # 786):

"Shopping and playing!" Sylvester tells her, "You?"
Walter Zeller
player, 722 posts
Merchant/Noble
Sun 2 May 2021
at 15:32
  • msg #788

Re: Destination: Invermory (again)

Aboard the Longshot
With the crew setting down on Invermory, Walter took the time to unwind in his own fashion. "Captain, if you will excuse me, I am heading to the TAS hotel to spend a few days there hunting for some cargo to take to our next stop and pressing the flesh. If you want, you can stay there as my guest if you wish. I will have Veronica stay here so she can help coordinate the cargo placement. Might want to secure the area around TAMI just to be on the safe side." he suggested.
Valeska Brandenberg
player, 118 posts
Scholar/Scout/Agent
UPP: 7A4B84
Sun 2 May 2021
at 15:57
  • msg #789

Re: Destination: Invermory (again)

"Oh, hi, Indy!" surprised to see her here.

"Intriguing place, isn't it? I didn't think places like this still existed. Then again, we're so used to traipsing all over space, it never occurs to us that groundlings need to be amused, too."

She goes to the booth and buys a scan card with 500Cr on it.

"Video games, Sly? Really? I have most of those on my computer. Tried most of them once... they bored the hell out of me. I can sit there and zombie out on the ship while we're in jump-space. Why would I want to do that here?"

"No, I want to do the physical things that we can't do on a ship. Like bowling! Maybe some of the super luxury liners have bowling alleys, but I suspect even those aren't quite the same."

"You want to join us, Indy? The more, the merrier! Anything in particularly that catches your interest?"

Sylvester Jinx
player, 515 posts
ex-Darrian Confed. Navy
768CB4
Sun 2 May 2021
at 16:01
  • msg #790

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 789):

"Bowling it is then! Come on Indy!" He buys 300Cr worth of tickets too.
Vonon Ronkunu
player, 838 posts
Vargr and Spacer
ex-Patrol Commander
Mon 3 May 2021
at 03:03
  • msg #791

Re: Destination: Invermory (again)

[Aboard the Longshot]

Walter Zeller:
With the crew setting down on Invermory, Walter took the time to unwind in his own fashion. "Captain, if you will excuse me, I am heading to the TAS hotel to spend a few days there hunting for some cargo to take to our next stop and pressing the flesh. If you want, you can stay there as my guest if you wish. I will have Veronica stay here so she can help coordinate the cargo placement. Might want to secure the area around TAMI just to be on the safe side." he suggested.

     "A most gracious offer, Sir Walter," Vonon responds, "But I'd prefer to remain aboard.  It's where all my stuff is, after all!" he finishes with a grin.

     "Besides, I want to work with Tammy some more, with your friend Jack's assistance.  And to be available to Tescha, while he sets up the auction.  Say...perhaps you could assign Veronika to assist him with that.  That way she can keep you apprised on that operation."

     Vonon looks back to Dieter,

     "Okay, Dexter, we gotta assign you a bunk--thing is, I don't, off-hand, recall where an available bunk is.  So, just stick with me, until I can check the computer--oh!  Maybe Veronica knows the bunk assignments...?"

     Vonon looks around the Wardroom, looking for the android...hadn't she been here just a few moments ago?
StarMaster
GM, 1146 posts
Mon 3 May 2021
at 20:30
  • msg #792

Re: Destination: Invermory (again)

===== VALESKA, SYLVESTER AND INDY AT BOXCAR WILLIE'S AMAZING ARCADE =====


Following the directions and the painted lines on the floor leads you to the boxcars that contain the bowling lanes.

The two standard bowling games--duckpin and candlepin--each cost 10Cr for a game of 10 frames. There are ten lanes, so you don't have to wait long for a lane to free up. Because of possible waiting lines, when you bought the card, you entered a name so you could be notified when a particular game  you were interested in was available.

There are also 10 of the shuffle/slide bowling games, where you slide a heavy metal puck down the table top to knock small pins up into the top of the machine. It's far more entertaining than it sounds, especially after you've had a few drinks.
This message was last edited by the GM at 22:12, Mon 03 May 2021.
StarMaster
GM, 1147 posts
Mon 3 May 2021
at 20:38
  • msg #793

Re: Destination: Invermory (again)

===== KHEA AND SHARIK AT THE SPA HUNTING PRESERVE =====

Khea can't really tell if what she's seeing is real, some sort of hologram, or some sort of blend of the two. The area she's viewing has a savanna-like are off to the left and a jungle/tropical forest-like are off to the right. They appear to blend and transition seamlessly.

There is a watering hole off in the savanna with a small herd of grazers around it. She even spots a leopard lazing in a tree not too far away.

She can see a gorilla in the jungle part, and several monkeys.
This message was last edited by the GM at 21:59, Mon 03 May 2021.
StarMaster
GM, 1149 posts
Mon 3 May 2021
at 21:54
  • msg #794

Re: Destination: Invermory (again)

===== WALTER, VONON, SAM, SERGE and DIETER BACK ABOARD THE LONG SHOT =====


In response to Vonon's question, Veronika produces a diagram of the Crew Stateroom Assignments on the nearest data pad.

"As the Steward, it is my responsibility to assign quarters on the possible needs of the crew," Veronika comments.

"In case Khea needs to get to Engineering quickly if she isn't already there, she has been assigned to the stateroom closest to the lift."

"Reese has been assigned to a stateroom close to the Medical Bay. In one of the double rooms because he spends most of his time in Medical anyway."

"If these do not suit anyone, feel free to swap quarters with someone else. If no satisfactory accommodations can be made, please see the Captain."


((OOC: the assignments are now under Library Data: Long Shot.))
This message was last edited by the GM at 21:58, Mon 03 May 2021.
StarMaster
GM, 1150 posts
Mon 3 May 2021
at 22:10
  • msg #795

Re: Destination: Invermory (again)

==== TESCHA AND PABLO WORKING AT THE OLIVER CROMWELL AUCTION HOUSE =====

It's taking Tescha a bit longer to separate the 'sell/don't sell' items and the 'sell here\sell on Duncinae' items because he keeps second-guessing himself.

Pablo is along for security, even though it probably isn't needed. Even the auction house is doubtful about the prices Tescha thinks he can get, mainly because the items are such an unknown.

On the trip back to Invermory, Tescha spent a lot of time editing the video recordings to show provenance, and even had most of the crew look them over just in case there was something he missed. In one sense, Tescha feels like he hit the motherlode; he's used to dealing with 3 or 4 Iltharan items at most.
This message was last edited by the GM at 16:30, Tue 04 May 2021.
StarMaster
GM, 1151 posts
Mon 3 May 2021
at 22:21
  • msg #796

Re: Destination: Invermory (again)

===== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK =====


After researching the think tank online, he was puzzled by the array of intellects that were on/in the think tank. He didn't really recognize any of the names, not that he necessarily would have, but one did catch his attention. There was something familiar about it: Marcus Fallon.

Since it was recommended to him, he decided he should probably visit it and get a first-hand look at what they did and how they worked.
Jack Blackwood
player, 132 posts
Tue 4 May 2021
at 05:46
  • msg #797

Re: Destination: Invermory (again)

StarMaster:
===== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK =====


After researching the think tank online, he was puzzled by the array of intellects that were on/in the think tank. He didn't really recognize any of the names, not that he necessarily would have, but one did catch his attention. There was something familiar about it: Marcus Fallon.

Since it was recommended to him, he decided he should probably visit it and get a first-hand look at what they did and how they worked.

Jack rubs his forehead and proceeds to do whatever he needs to enter.
Vonon Ronkunu
player, 839 posts
Vargr and Spacer
ex-Patrol Commander
Tue 4 May 2021
at 08:41
  • msg #798

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 794):

===== WALTER, VONON, SAM, SERGE and DIETER BACK ABOARD THE LONG SHOT =====

     "Ah.  Thank you, Veronika." Vonon says, "Fine work, as always"
Samantha Kilgore
player, 643 posts
Pilot and Security expert
With more hidden talents
Tue 4 May 2021
at 08:42
  • msg #799

Re: Destination: Invermory (again)

Sam finishes her Kaf "So if Walter and V are busy, that just leaves me and Dieter. Can you show me around this rock, Dieter? How long have you been on it. And Serge, if V is staying here anyway, you could maybe persuade him to give you a Liberty pass as well..."
Walter Zeller
player, 723 posts
Merchant/Noble
Tue 4 May 2021
at 10:39
  • msg #800

Re: Destination: Invermory (again)


===== WALTER, VONON, SAM, SERGE and DIETER BACK ABOARD THE LONG SHOT =====


Looking over the list, Walter pulled out the one that he had on his tablet and just found a small problem that was quickly pointed out. "Veronika, can you call the local TAS office and see if their driver is in the area so they can pick me up in an hour? Also, please stay aboard as I will be acquiring more cargo for the next stop and if you can assist Tescha in setting up the auction. I would not like to miss it."

"Captain, can we go to your quarters? I think there is an issue from our last trip that has not been resolved.  Going to need you also Veronika." he said.
This message was last edited by the player at 10:40, Tue 04 May 2021.
Kheaiftouaw
player, 810 posts
Aslan outcast
Tue 4 May 2021
at 23:40
  • msg #801

Re: Destination: Invermory (again)

===== KHEA AND SHARIK AT THE SPA HUNTING PRESERVE =====

A bit disappointed Khea sighs.
Uhhh. Why do humaniti have to be sensible and hunt lazy animals and smaller, more hairy humanity?
The one time I had hoped for some male posturing for entertainment.

She turns to Sharik
What do you think. Can we manage to get Vonon in there?
Vonon Ronkunu
player, 840 posts
Vargr and Spacer
ex-Patrol Commander
Wed 5 May 2021
at 03:59
  • msg #802

Re: Destination: Invermory (again)

Walter Zeller:

===== WALTER, VONON, SAM, SERGE and DIETER BACK ABOARD THE LONG SHOT =====


Looking over the list, Walter pulled out the one that he had on his tablet and just found a small problem that was quickly pointed out. "Veronika, can you call the local TAS office and see if their driver is in the area so they can pick me up in an hour? Also, please stay aboard as I will be acquiring more cargo for the next stop and if you can assist Tescha in setting up the auction. I would not like to miss it."

"Captain, can we go to your quarters? I think there is an issue from our last trip that has not been resolved.  Going to need you also Veronika." he said.

     "Actually, Veronika, I think it would be better if you were to show Dauber, here..." Vonon gestures towards Dieter, "...to the bunk he's been assigned, and start getting him into our system as New Crew.  Since he doesn't know his way around Longshot, yet, help him to get settled.  Sir Walter or I will call for you, if we need you."

     Vonon turns to Walter and flashes him a quick 'Look',

     "Sir Walter, if you please..." Vonon says with a gesture, before heading off to the Captain's Cabin.
Walter Zeller
player, 724 posts
Merchant/Noble
Wed 5 May 2021
at 11:00
  • msg #803

Re: Destination: Invermory (again)

"Not a bad idea. Veronika, please assist Dieter to his cabin and then take him to see Doc so he can get set up with Medical." Sir Walter said before heading off to the Captains cabin.
Sylvester Jinx
player, 516 posts
ex-Darrian Confed. Navy
768CB4
Wed 5 May 2021
at 13:44
  • msg #804

Re: Destination: Invermory (again)

In reply to Walter Zeller (msg # 803):

Sylvester bowls a 155, decent but not great, he followed that up with a 128, getting worse! Third game was 162! Awesome!

If needed, he gives Val a few pointers and offers to help Indy if needed too, but he didn't rub it in or gloat.
This message was last edited by the player at 13:45, Wed 05 May 2021.
Sharik Kaagira
player, 465 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 5 May 2021
at 17:47
  • msg #805

Re: Destination: Invermory (again)

===== KHEA AND SHARIK AT THE HUNTING PRESERVE near THE SALAMANDER SPA =====

Sharik stifled a laugh, "Well, I don't think that Vo is interested in hunting.  He got enough of the chase as a Patrolman, I am sure.  This stuff would be too close to his old job."  It was the same reason that Shar rarely voiced any interest in wargames or paintball exercises.  They rarely worked as team building exercises and she found the situations rarely that exciting or challenging.

The auburn-haired astrogator pointed to the ambush happening on the one of the urban landscape vids, "Humaniti loves their fantasies.  We want the 'thrill' of the hunt, but not the real danger.  This is just one of those manifestations, not unlike rollercoasters and other amusement park rides..."

"Let's head back to the Salamander." Shar prompted, "The feast should be better than this... " At least, there she knew there would be live meat.  And probably better live entertainment.
StarMaster
GM, 1152 posts
Wed 5 May 2021
at 18:34
  • msg #806

Re: Destination: Invermory (again)

===== KHEA AND SHARIK AT THE HUNTING PRESERVE near THE SALAMANDER SPA =====


Sharik and Khea aren't watching a vidscreen--they are looking through a window! Off to the left of the room is a booth where you can rent whatever equipment you want to go hunting--bow and arrow, crossbow, hunting knife, shotgun, elephant gun, etc. Or a camera to hunt them with pictures.

Off to the right of the room are the doors that lead outside to the median area between the savanna and the jungle.
Inderpal Kumar
player, 286 posts
Tharillian
Ex-Scout
Wed 5 May 2021
at 20:48
  • msg #807

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 792):

Inderpal's three games see here getting a 130, 142 and 138, around average. Ten-pin bowling isn't really her forte and she even has a couple of gutter balls in the early stages.

She also has a couple of beers, which arguably lowers her accuracy while increasing her enjoyment.
Dieter Lumper
player, 15 posts
Thu 6 May 2021
at 13:13
  • msg #808

Re: Destination: Invermory (again)

Lumper is about to answer Sam when he's directed to follow the directions to his new accommodation, he shrugs at her and starts heading before turning back and saying to Samantha 'Unless you want to join me on what I hope is a short orienteering tour of the ship and then I can show you around this place or, what I know of it, which is a sort of eatery and not much more?...'
Samantha Kilgore
player, 644 posts
Pilot and Security expert
With more hidden talents
Thu 6 May 2021
at 14:00
  • msg #809

Re: Destination: Invermory (again)

Sam shrugs back and says "Well, V and Walter are out of the loop, so yeah I'm still up for it. Comm me when your done and we can head out. I'll hang out in my room till then."

Sam heads to her room and spends her time researching this rock for fun
Sylvester Jinx
player, 517 posts
ex-Darrian Confed. Navy
768CB4
Thu 6 May 2021
at 14:14
  • msg #810

Re: Destination: Invermory (again)

In reply to Indy (msg # 807):

"What do you want to get into next? I'm up for a steak and beer if anyone else is, or wait for a bit and game a little bit more?"
This message was last edited by the player at 14:15, Thu 06 May 2021.
Valeska Brandenberg
player, 119 posts
Scholar/Scout/Agent
UPP: 7A4B84
Thu 6 May 2021
at 14:49
  • msg #811

Re: Destination: Invermory (again)

Val had wanted to start out small (the tabletop slide bowler) and work her way up to the big pins and balls, but Sly had jumped right into the big stuff.

She wasn't particularly keen on keeping score--it was more about the fun. She was a quick study, though, and didn't throw any gutter balls, but only managed one (lucky) strike.

Her arm was a bit sore afterwards, and decided she should have followed Indy's lead with a few drinks in between frames!

"I need a drink first!" she said to Sly and Indy.

She stopped at one of the bar-booths and ordered a Novacaine Bomb.

"For the pain," she explained. "We'll have to come back later and try the candlepin bowling. I'm not ready for that right now."

"What's next? Something that doesn't require any arm strength! Remember, not everything is a contest between us! Sometimes, it's against the house. Kind of. Like those coin toss games over there. You get 5 coins for a credit, and then you toss them at the bowls and jars and plates."

"Let's just wander around and try whatever strikes out fancy! I guess I'll keep track of what we've played."


She scanned the pamphlet into her comm and then checked off 'bowling'.

"Here. Let's try the ring toss. No strength needed, just finesse! One credit gets you three different size rings. You toss them one at a time to try and get it to go over the neck of one of the bottles. The smaller the ring, the harder it is, but the bigger prize."

"I'll take 10 tries,"
she tells the attendant, sliding her card into the slot.
Sylvester Jinx
player, 518 posts
ex-Darrian Confed. Navy
768CB4
Thu 6 May 2021
at 14:56
  • msg #812

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 811):

Sylvester gets in line behind her with Indy. Good thing he wasn't being competitive at the bowling, he didn't pay much attention to it, he was only an okay bowler.

For the ring toss, he had little luck, they always bounced off, Valeska and Indy, with good hand eye coordination, were both better at it than him.
Dieter Lumper
player, 16 posts
Thu 6 May 2021
at 15:21
  • msg #813

Re: Destination: Invermory (again)

Lumper goes through the motions of the induction process. It was a ship. He wouldn't learn the really useful stuff here but through talking with the crew. What was the power structure, what did they actually do, what they were aiming for, why did they really have a metric ton of drones for. At least he now was linked via comm to the crew.

He decided to do it the old fashioned way and took another (unscheduled) tour of the ship on the way to Sam's quarters.

'Ready?...' he asked 'I just realized something, I sat down, hours ago, to have a meal at a place called Spice of Life. One thing lead to another, I had a drink, and ended -up here getting a job... and a nice cuppa, but what I did not get was my meal, fancy starting with that?...'
StarMaster
GM, 1153 posts
Thu 6 May 2021
at 15:49
  • msg #814

Re: Destination: Invermory (again)

===== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK =====


As near as Jack can tell from observation, the Think Tank seems to be a regular business. It's unclear if the entire building belongs to it, but there's a reception desk when he enters the building, as well as a directory on the wall behind it.

"Hello. May I help you?" the female receptionist asks him.

Jack can see from the directory that there are about 30 businesses in the building, everything from an accountant to a dentist, from a law firm to a juice bar, including a few names that aren't readily identifiable by profession. The Think Tank is on the 7th and 8th floors, but there are two floors above that with businesses. The 10th floor is simple listed as The Top Floor.

When Jack replies to Marin (the name tag on the receptionist), she directs him to the elevators off on the left.

Jack enters the elevator, and as soon as the doors close, he's instantly aware of a psycho-receptive switch behind the 9th floor button on the elevator control panel.
Jack Blackwood
player, 133 posts
Fri 7 May 2021
at 05:44
  • msg #815

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 814):

With a switch like that... it is obvious what floor he should go to.

Jack pushes the button for the 9th floor. Wishing Sir Walter was here with him.
Samantha Kilgore
player, 645 posts
Pilot and Security expert
With more hidden talents
Fri 7 May 2021
at 07:31
  • msg #816

Re: Destination: Invermory (again)

Sam answers her door, and smiles at Dieter "Yeah, food is a good place to start I think."

She grabs a couple of items and then says to Dieter "LEad on"
Inderpal Kumar
player, 287 posts
Tharillian
Ex-Scout
Fri 7 May 2021
at 20:50
  • msg #817

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 812):

Inderpal is now very pretty tipsy, but having a great time. While she is pretty decent at the ring toss, but she only manages to win a small teddy bear rather than any of the more major prizes.

She watches Valeska having a go and then asks what they're planning on doing next.
Kheaiftouaw
player, 811 posts
Aslan outcast
Fri 7 May 2021
at 22:01
  • msg #818

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 805):

"Ah well. Without the senseless need of males to endanger themselves it would have been only half as entertaining".
Khea gives the hunting ground one last, look and turns around to follow Sharik.
This message was last edited by the player at 22:01, Fri 07 May 2021.
Dieter Lumper
player, 17 posts
Mon 10 May 2021
at 15:24
  • msg #819

Re: Destination: Invermory (again)

Dieter leads Sam back to the place where he started his adventure. Actually, going back was a bit more of an adventure, since he got lost a couple of times.

Once they were finally seated and Lumper had a meal in front of him, he finally got a chance to swerve the conversation towards what he wanted to ask.

'So... I'm obviously the new kid, well not much of a kid, but the most recent member, what can you tell about this happy crew I just joined?...'
Sylvester Jinx
player, 519 posts
ex-Darrian Confed. Navy
768CB4
Tue 11 May 2021
at 12:31
  • msg #820

Re: Destination: Invermory (again)

In reply to Inderpal Kumar (msg # 817):

"What next Val? Another game or the feedbag, Indy looks a little tipsy so some food might help her out."
Samantha Kilgore
player, 646 posts
Pilot and Security expert
With more hidden talents
Tue 11 May 2021
at 19:50
  • msg #821

Re: Destination: Invermory (again)

Sam follows Dieter, smiling slightly as he got lost the first couple of times eventually full out laughing, but not in an unkind way. She comments "Well thats Navigation off your duties.."

When they reach the restaurant, she orders the freshest food available from the menu, as well as a beer she can identify as being locally produced.

In reply to Dieters question, she takes another mouthful and chews it thoughtfully before answering.

"Were a band of misfits. The crew roster changes almost as often as Vonun blinds you with his sartorial choices, some people stay a while, others come and go. Ive known Khea a while - we met before this ... enterprise. Shes a good Engineer. V is the captain, his bark is worse than his bike, but I wouldn't want to feel his bite, I am pretty sure he could make good on his threats if he needed to. Shariks a good Astrogator and general crew mate who likes to have a good time, and likes to help others do that too. Walters as slick and professional as he seems, probably the most ... refined of the crew. With me, they're the core of the ship - been around the longest, and who I know best. Of the others - Pablos an ex grunt, Reese is the Doc, Serge is a Scout - we rescued him on a job, a couple of jobs ago. Inderpal, Jack and Sylvester have been with us for one job. Still getting to know them all, but so far none of them have made me want to suggest to V that we consider replacing them. And what about you?"
Dieter Lumper
player, 18 posts
Wed 12 May 2021
at 19:21
  • msg #822

Re: Destination: Invermory (again)

Lumper chews for a bit before answering.

'Not much to say... I joined the scouts when I failed my graduation. Kind of a last attempt at respectability. That's from where I know Valeska, our paths crossed on a joint mission. You will find if you really want, so might just as well say I failed at respectability and ended up being invited to retire. Let's say I failed at the fundamentals of diplomacy. Could have taken a proper backwater job, crewing a scout relay station in a lost corner of space, but I decided to throw the dice again...' he munches a bit more and drinks whatever he ordered, something with an undecipherable name and taste.

'Joined a merchant. Very respectable. So much so we even had some minor dealings with good ol' Sir Walter... Life was pretty good until it wasn't. At that point I packed my things and made my way to this bar we're seating on. Last I heard, the trader has been impounded and is sitting in of the docks of this rock. Suits them just as well...'  he pauses and reflects for a second.

'So, you see, that's why I'm curious what I'm heading into. Too many of my dice rolls have gone wrong.'
Samantha Kilgore
player, 647 posts
Pilot and Security expert
With more hidden talents
Wed 12 May 2021
at 19:51
  • msg #823

Re: Destination: Invermory (again)

Sam finished up on her plate, before pushing it away, and leaning back with her beer. She smiled , and shrugged slightly "Well, dice rolling is always random, thats part of the fun of this lifestyle. So I can't guarantee this will work for you. But I can tell you that the crew sticks and works togethor. We all get a say in a job, and you can bale out if you don't like it with no hard feelings. But once we're on it, then you need to be a team player. Don't know if that helps any?"  she waves a hand at a passing server "I'm going for a desert, you?"
Inderpal Kumar
player, 288 posts
Tharillian
Ex-Scout
Wed 12 May 2021
at 19:58
  • msg #824

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 820):

"Food sounds fun!" Inderpal cries out, grinning. "Anyone want a kebab?""

The place has a fast-food restaurant, where kebabs, burgers and pizza are available. Along with food for non-humans.
Dieter Lumper
player, 19 posts
Wed 12 May 2021
at 20:11
  • msg #825

Re: Destination: Invermory (again)

quote:
"I'm going for a desert, you?"


'You're finding all of my weaknesses first time around...' he says with a smile '...sure, order two of whatever you are having... I still need to make good on that promise of taking you for a tour of the rock. It might be restricted only to area I've been before, so we should back in the ship in about 10mins...'
This message was last edited by the player at 20:12, Wed 12 May 2021.
Sharik Kaagira
player, 466 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Thu 13 May 2021
at 01:56
  • msg #826

Re: Destination: Invermory (again)

===== KHEA AND SHARIK AT THE SALAMANDER SPA =====

Shar knew that Khea had been a bit disappointed by hunting grounds.  A bit too virtual, she suspected.  But, the feast she'd arranged should be a bit more viceral, more real and more hands-on.  It should be live entertainment (though not violent) and live food.  Literally, live food, since the Longshot's chief engineer had asked for her meal to be squirming when she reached for it.  Thankfully, the Salamander and caterers she'd arranged had some experience with it.  It was an undeniably exotic request, for most of the rest of Humaniti preferred a meal more cooked and less lively.  But, as Khea had been so quick to point out continually, she wasn't part of Humaniti.

And Sharik knew that it took all kinds to get jobs done.  And what counted most here was making sure that their engineering chief was happy and got what she wanted.  She conferred with the concierge and the reception desk when they returned.  And then the caterers, once they were directed to small private banquet hall.  Thankfully, the various media and gaming entertainment consoles as well as the live poet and backing band were already present and ready for them.  It hadn't been easy to find the few local musicians that specialized in traditional Aslani instruments and styles; but it would be worth it, if Khea found them acceptable.

The auburn-haired navigator watched with rather morbid fascination as the carts were wheeled out with their delicacies.  She stuck to the decidedly vegetarian garnish - and mostly loaded up on drinks.  Shar made sure not to imbibe too much (she was basically on call for the moment), but live food required more than a thumbs width of brandy.

"You must be famished!" the lithe astrogator beamed, prompting her Aslani companion, "Shall we?
Sylvester Jinx
player, 520 posts
ex-Darrian Confed. Navy
768CB4
Fri 14 May 2021
at 12:36
  • msg #827

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 826):

After a long day at the games, they head back to the Longshot for an update on what is going on and for some time with TAMI for Sylvester, he was working on another computer certificate!
Samantha Kilgore
player, 648 posts
Pilot and Security expert
With more hidden talents
Fri 14 May 2021
at 19:12
  • msg #828

Re: Destination: Invermory (again)

Sam orders a desert for them both, and then adds to Dieter "So, now you've hyped up the tour, what are the hot spots on this rock?"
Dieter Lumper
player, 20 posts
Mon 17 May 2021
at 13:23
  • msg #829

Re: Destination: Invermory (again)

Samantha Kilgore:
"So, now you've hyped up the tour, what are the hot spots on this rock?"


"You're a pilot right?... I heard of a place that might be just right for you... gambling den, they use spaceship race simulators to resolve the bets... how does their promise goes... 'if you're good enough, you will be able to retire'... mind you, if you made that much they would probably kill you on the way out... still... high stakes high rewards...'

Sylvester Jinx
player, 521 posts
ex-Darrian Confed. Navy
768CB4
Mon 17 May 2021
at 14:48
  • msg #830

Re: Destination: Invermory (again)

After studying with TAMI for 4 hours, Sylvester went to the galley looking for something to eat and a cold beer. He would check on Val too, she was an incredible woman! It made him glad Sam decided she was too good for the likes of a 'common' engineer.
Samantha Kilgore
player, 649 posts
Pilot and Security expert
With more hidden talents
Mon 17 May 2021
at 19:29
  • msg #831

Re: Destination: Invermory (again)

Sam looked at Dieter, and said "Not that bothered about winning the cash, but the competition might be fine. Yeah lets give it a crack."
Kheaiftouaw
player, 812 posts
Aslan outcast
Mon 17 May 2021
at 23:07
  • msg #832

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 826):

"Ah, why not. A good meal and a nice long sleep might be exactly what I need."
Inderpal Kumar
player, 289 posts
Tharillian
Ex-Scout
Tue 18 May 2021
at 09:47
  • msg #833

Re: Destination: Invermory (again)

Inderpal also returns to the ship. After doing some reading of the latest diplomatic news, she made her way to the galley for a light evening snack.

"Hi Sylvester. Won't be staying long. I'm going to sleep at the spa, so if you need me, that's where I will be" she says as she toasts some bread.
Dieter Lumper
player, 21 posts
Tue 18 May 2021
at 11:37
  • msg #834

Re: Destination: Invermory (again)

quote:
Sam looked at Dieter, and said "Not that bothered about winning the cash, but the competition might be fine. Yeah lets give it a crack."


It took Lumper an uncanny time to find to right door. He did it just as he was starting to think Sam was eyeing him dubiously, probably wondering what the heck was he doing. Finally he found it. Marked as ‘Maintenance Access Only’, it was a nondescript door with a swipe access. He had gotten his access card shortly before everything went pear shaped on his previous ship. Funnily enough, won it on a game with another crew member. He swiped the card and the door unlocked. This took them to a dingy looking space, with another door in front of them. Once they closed the external door, the internal opened and a bulky chap pointing an auto rifle at them showed-up. He checked Lumper’s card, grunted something and pointed the rifle towards the now open internal door.

Once through the door a veritable assault on the senses happened. At the centre, two complex looking simulators sat, military grade by the looks of them, with ‘pilots’ looking pin-point focused on their actions. Around them, a cacophony of voices could be heard screaming for their favourite. The walls were plastered with screens where people in far off, or just discrete, locations were following the virtual combat. All this was happening as very loud music (was this what the Vargr called their version of hard-rock?) played and strobe lights added to the confusion. The entire space was crowned by a gigantic screen, probably the biggest Lumper had ever seen indoors, where everyone could follow the actions of the pilots as they piloted their virtual ships. Opposite the screen was a ‘central station’ where the staff took bets, registered any pilot intending to enter the circus and served drinks from unmarked containers. Lumper look at Sam.

‘Still want to do a virtual race?...’
Sylvester Jinx
player, 522 posts
ex-Darrian Confed. Navy
768CB4
Tue 18 May 2021
at 12:09
  • msg #835

Re: Destination: Invermory (again)

In reply to Inderpal Kumar (msg # 833):

"Alright, I'll let the powers that be know."
Sharik Kaagira
player, 467 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 18 May 2021
at 16:58
  • msg #836

Re: Destination: Invermory (again)

===== KHEA AND SHARIK AT THE SALAMANDER SPA =====

Sharik chuckled, gesturing to spread of food and then entertainments to partake of, "Take your pick then..."  A crooked smile crossed the thin dilettante's burgundy lips.  The band was already filling the room with the strains a traditional Aslani ballad.  Shar simply waited and watched what Khea gravitated towards and away from, while she picked at the fruits and vegetarian options (re: garnish, really) available - avoiding the more traditional red meats (and the livelier and fresher offerings).

Well, that and Shar partook of a little bit of the brandy.  Just to take the edge off, you know.

"Everything to your liking, Khea?" Sharik asked the chief engineer, "Or is there something else you need?"  She was under orders, after all.
Samantha Kilgore
player, 650 posts
Pilot and Security expert
With more hidden talents
Tue 18 May 2021
at 19:54
  • msg #837

Re: Destination: Invermory (again)

Sam gives Dieter a grin "Hell yeah". She moves over to the registration booth and says "HI I'm Sam. I fancy having a go at that." she points at the piloting sims. "HOw do I do that?"
Sylvester Jinx
player, 523 posts
ex-Darrian Confed. Navy
768CB4
Wed 19 May 2021
at 12:14
  • msg #838

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 835):

Sylvester, when he got time away from TAMI, went to the bridge and informed them Indy would be at the spa with Khea and Sharik.

He was up for hours working with TAMI, getting familiar with the Iltharan computer to go along with his TL16 knowledge from Darrian.
Serge Baklanov
player, 217 posts
Marine/Scout
Wed 19 May 2021
at 13:45
  • msg #839

Re: Destination: Invermory (again)

Sylvester Jinx:
He was up for hours working with TAMI, getting familiar with the Iltharan computer to go along with his TL16 knowledge from Darrian.


Serge was very interested in TAMI and when Sylvester was working with her, Serge was also nearby, helping where possible.
Sylvester Jinx
player, 524 posts
ex-Darrian Confed. Navy
768CB4
Wed 19 May 2021
at 13:51
  • msg #840

Re: Destination: Invermory (again)

In reply to Serge Baklanov (msg # 839):

Sylvester will teach Serge what he can about higher TL computers as well, never hurts to have good back-up.
Dieter Lumper
player, 22 posts
Wed 19 May 2021
at 14:58
  • msg #841

Re: Destination: Invermory (again)


quote:
"HOw do I do that?"


The burly chap behind the counter looks dubiously at Sam.

‘He pushes a payment terminal towards her. You pay that as an entry fee, give us a call-sign, we’ll get you on the board here, when you are called get in the open simulator. If you beat your opponent, you keep going, we multiply your earnings with each win. Once you’re out, you’re out, if you leave after a win and before the next challenge, you get your credits, if you lose a race you lose everything…’ looking bored he continues ‘…oh, you also lose the entry fee.’

Lumper casts his eye over her shoulder. ‘Give him a call-sign, I’ll take care of the entry fee…’

Jack Blackwood
player, 134 posts
Thu 20 May 2021
at 05:46
  • msg #842

Re: Destination: Invermory (again)

StarMaster:
===== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK =====


As near as Jack can tell from observation, the Think Tank seems to be a regular business. It's unclear if the entire building belongs to it, but there's a reception desk when he enters the building, as well as a directory on the wall behind it.

"Hello. May I help you?" the female receptionist asks him.

Jack can see from the directory that there are about 30 businesses in the building, everything from an accountant to a dentist, from a law firm to a juice bar, including a few names that aren't readily identifiable by profession. The Think Tank is on the 7th and 8th floors, but there are two floors above that with businesses. The 10th floor is simple listed as The Top Floor.

When Jack replies to Marin (the name tag on the receptionist), she directs him to the elevators off on the left.

Jack enters the elevator, and as soon as the doors close, he's instantly aware of a psycho-receptive switch behind the 9th floor button on the elevator control panel.


Jack ponders on the music in the elevator. Somehow it makes his headache worse until he focuses on something else.
Inderpal Kumar
player, 291 posts
Tharillian
Ex-Scout
Thu 20 May 2021
at 14:57
  • msg #843

Re: Destination: Invermory (again)

As she waits for the toast to cook in the toaster, Inderpal sends a message to Sharik asking about her plans for the evening. The initial idea was to go do some karaoke, but she would quite happy change her plans for the most attractive woman on the ship.
Samantha Kilgore
player, 651 posts
Pilot and Security expert
With more hidden talents
Thu 20 May 2021
at 20:05
  • msg #844

Re: Destination: Invermory (again)

Sam fills in the sheet using the call sign "Starbuck" and says to Dieter "Thanks, but I can cover it myself." She pays the fee.

Looking at the bored guy she says "Are there many in the queue ahead of me? Whose playing now, and which one was the challenger and which one the Champ?"
Kheaiftouaw
player, 813 posts
Aslan outcast
Thu 20 May 2021
at 23:59
  • msg #845

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 836):

===== KHEA AND SHARIK AT THE SALAMANDER SPA =====

I certainly can't complain. Even if I wouldn't have been stuck on a badly provisioned ship for the last weeks after our hastily departure.
Kheas grabs one of the "livelier" snacks and bites down hard on it.
And I supprised food like this is even offered on a Humaniti world. Your kind has the tendency to want its food to not look like food as much as possible.
This message was last edited by the player at 00:00, Fri 21 May 2021.
Dieter Lumper
player, 23 posts
Fri 21 May 2021
at 10:00
  • msg #846

Re: Destination: Invermory (again)

The guy looks over Sam’s head at the simulators.

‘Right, you really are new here… the champ is the guy on the simulator painted in gold, as soon as he leaves that seat, he’s no longer the champ. Challenger is on the one painted in black, when called, you’ll take your seat on the black one. Win, move to the gold and continue until you lose…’

At that moment the entire room erupts in loud cheering, including the guy speaking to you…

‘HE'S DONE IT AGAIN…’ he screams as he fist-pumps the air.

He then calls another name from his list, after about a second he shrugs ‘…lost his chance, you’re up, take your seat… this should be fast...’
he says with a chuckle.
Sylvester Jinx
player, 525 posts
ex-Darrian Confed. Navy
768CB4
Fri 21 May 2021
at 12:59
  • msg #847

Re: Destination: Invermory (again)

In reply to Dieter Lumper (msg # 846):

After studying with Serge and TAMI, Sylvester pulled out a brandy and went looking for Val, An evening nightcap perhaps to keep 'warm' through the long night of space, he had an extra cigar too, just in case.
Sharik Kaagira
player, 468 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sat 22 May 2021
at 02:21
  • msg #848

Re: Destination: Invermory (again)

===== KHEA AND SHARIK AT THE SALAMANDER SPA =====

Sharik chuckled as she watched in morbid fascination as Khea skewered and then downed portions of her meal.  "Well," the thin astrogator noted off-hand, "Humaniti is descended from primates ... and monkeys have been known to both fling feces and pick fleas from their friends pelts..."  It wasn't much of an explanation and more of a simple observation.

She chewed on a leafy green for a moment and then noted, "I guess our ancestors thought that it was more fun when things didn't look like what they were supposed to be..."  That was likely more of an explanation; humaniti were the great dissemblers.  They weren't diplomats like the Hivers or honor-bound lime many K'kree or some Aslani, nor were they purely individualistic like the Vargr.  No, Humaniti were social misfits and adaptive, deceptive little bastards.

Her p-comm pinged in her ear and Shar glanced down at the dataglove enveloping her left forearm.  She smiled broadly and texted back to Indy on her personal channel, ++Chillin' with Khea at the Salamandar's Cosgrove Banquet Room.  Live entertainment, if you want join us.  Otherwise, I will be in en suite in the jacuzzi tub in a few hours...++  And she quickly ensured that some champagne and caviar was chilled and ready to be delivered there.  She also lined up some massages, pedicures and manicures for the two of them in the morning (though not too early in the morning).

"I'm setting up a massage for the morning," she prompted Khea, "Are you interested in any of the spa treatments offered here?  Just let me know.  I know that the Captain is due to check-in at the other side of the resort tomorrow.  Theoretically, we are under orders not to return to the Longshot for two days..." and she pushed the Salamandar's services list to Khea's own p-comm for perusal at her earliest convenience.
Sylvester Jinx
player, 526 posts
ex-Darrian Confed. Navy
768CB4
Sat 22 May 2021
at 13:44
  • msg #849

Re: Destination: Invermory (again)

Sylvester knocked on Val's door to her quarters, he held up the bottle of brandy and two snifters to attract her attention when she answered.
Valeska Brandenberg
player, 120 posts
Scholar/Scout/Agent
UPP: 7A4B84
Sat 22 May 2021
at 18:07
  • msg #850

Re: Destination: Invermory (again)

As it turned out, they didn't get anywhere near through all the games at the Arcade. If they'd just done each one once, that might have made it, but after a few drinks, every game became a challenge and they had to keep trying it until they (almost) mastered it.

One ring on a bottle was considered a success! So was getting a coin in a bowl or on a plate. The racing games only became fun after a few drinks, and no matter who won, someone always wanted a rematch.

Lunch took longer than expected due to 'bragging rights' being discussed. Dinner took even longer as there were now more games under their belts to brag about.

Val has excelled at the water gun fill-the-balloon-until-it-burst game, while she and Indy had tied at Skee Ball. Everything else was just kind of a blur, though she was pretty sure they'd never gotten back to candlepin bowling. Oh, well.

She was relaxing in her quarters watching a 100-year old movie in the ship's data base when Sly showed up with some brandy.

"Some company would be appreciated if you want to watch a movie, but I'm too tired to do any more drinking," Val said to him. "Don't think I could hold the glass! We did enough drinking today! Save it for some other time."
StarMaster
GM, 1155 posts
Sat 22 May 2021
at 18:23
  • msg #851

Re: Destination: Invermory (again)

There's not much more Sylvester and Serge can do with TAMI. The problem with her mainframe that it's a few hundred years behind the times, which is why it's so large. Sure, she's the equivalent of 2,000 laptop computers, but most tech can do that with a suitcase.

In any case, she's hooked into the ship now, so you can 'talk' to her from anywhere.

The real problem is purging any reference to her AI status from the three memory storage units because those can be sold for the antiques that they are as well as the data stored in them.
Sylvester Jinx
player, 527 posts
ex-Darrian Confed. Navy
768CB4
Sat 22 May 2021
at 18:43
  • msg #852

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 850):

Sylvester laughed at how tired she was and watched the movie with her.
Samantha Kilgore
player, 652 posts
Pilot and Security expert
With more hidden talents
Sat 22 May 2021
at 19:59
  • msg #853

Re: Destination: Invermory (again)

Sam moves over to the seat, and grins at the Champ and settles in to the seat, familiarising herself with the controls
Inderpal Kumar
player, 292 posts
Tharillian
Ex-Scout
Sat 22 May 2021
at 20:46
  • msg #854

Re: Destination: Invermory (again)

The invitation to the Cosgrove Banquet Room sounds very much like Indy's cup of high tea, especially coming from someone like Sharik.

She quickly sends a reply back.

"See you in forty-five minutes then. Indy xxxx"

Now to make her way over and hope she isn't held up for too long in the port.
Kheaiftouaw
player, 814 posts
Aslan outcast
Mon 24 May 2021
at 00:24
  • msg #855

Re: Destination: Invermory (again)

===== KHEA AND SHARIK AT THE SALAMANDER SPA =====

Ah yes, who knows when we can repeat this once Vonon gets his next brilliant idea.
She grabs another raw and bloody treat to swallow.
Just make it an Aslan morning. You know that we come from a planet with 12 hour nights.
Jack Blackwood
player, 135 posts
Mon 24 May 2021
at 13:57
  • msg #856

Re: Destination: Invermory (again)

StarMaster:
There's not much more Sylvester and Serge can do with TAMI. The problem with her mainframe that it's a few hundred years behind the times, which is why it's so large. Sure, she's the equivalent of 2,000 laptop computers, but most tech can do that with a suitcase.

In any case, she's hooked into the ship now, so you can 'talk' to her from anywhere.

The real problem is purging any reference to her AI status from the three memory storage units because those can be sold for the antiques that they are as well as the data stored in them.

Sylvester Jinx
player, 528 posts
ex-Darrian Confed. Navy
768CB4
Mon 24 May 2021
at 14:07
  • msg #857

Re: Destination: Invermory (again)

In reply to Jack Blackwood (msg # 856):

While on planet, Sylvester will purchase more TB of HDD for TAMI and Memory for her as well. He will then go through her systems making sure there is no reference to TAMI being an AI entity. The Highest TL he can find, he'll replace it later if and when possible. Selling the old antique drives would pay for it easily.
This message was last edited by the player at 14:46, Mon 24 May 2021.
Dieter Lumper
player, 24 posts
Tue 25 May 2021
at 09:05
  • msg #858

Re: Destination: Invermory (again)

Samantha Kilgore:
Sam moves over to the seat, and grins at the Champ and settles in to the seat, familiarising herself with the controls



The reigning champ looks little more than a teenager. Bound to be expected since these things are essentially very well crafted simulators, there's a large resemblance to the actual thing, but you don;t actually die if you make a mistake.

The klaxon that marks a minute to start sounds, bringing bidding to a frenzy. Lumper makes a reasonable wager on his new crew mate. He's got a feeling she'll win. Even more, he's got a good feeling she's clever enough to quite whilst ahead thus allowing the earnings to be kept. In short order the klaxon starts the final countdown as the crowd joins in '...THREE...TWO...ONE!!!!!'
Sylvester Jinx
player, 529 posts
ex-Darrian Confed. Navy
768CB4
Tue 25 May 2021
at 17:04
  • msg #859

Re: Destination: Invermory (again)

In reply to Dieter Lumper (msg # 858):

It was an old Terran film, a Romantic Comedy. They snuggled and laughed and watched it until the end. When it was over and it was time to go, he gave her a light kiss.
Valeska Brandenberg
player, 121 posts
Scholar/Scout/Agent
UPP: 7A4B84
Tue 25 May 2021
at 19:18
  • msg #860

Re: Destination: Invermory (again)

Val enjoyed snuggling with Sly while they watched the video. It was just... comfortable.

She didn't resist when he gave her a goodnight kiss.

"Too bad we didn't get to do all of those games," she said. "It certainly explains why people keep going back."

"We probably wont' get a chance to go back. I plan on monitoring the auction tomorrow. After that, we'll probably be gone."

This message was last edited by the player at 00:22, Mon 16 Aug 2021.
StarMaster
GM, 1156 posts
Tue 25 May 2021
at 19:35
  • msg #861

Re: Destination: Invermory (again)

========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========


Entering through the automatically-opening glass doors, the chair at one end of the oval table swivels to show a red-headed woman of indeterminate middle age sitting in it. She seems to be the only one in the room.

"Hello, Jack. I'm Marquessa Idina Trevellyan," she introduces herself. "But I don't stand on formality since titles mean nothing to the mind. What can I do for you?"
This message was lightly edited by the GM at 02:36, Fri 28 May 2021.
StarMaster
GM, 1157 posts
Tue 25 May 2021
at 20:13
  • msg #862

Re: Destination: Invermory (again)

==== TESCHA AND PABLO WORKING AT THE OLIVER CROMWELL AUCTION HOUSE =====


Tescha winds up second-guessing himself, then third-guessing himself, as he evaluates each of the item that were moved to the auction house. He compares what similar modern items are selling for here on Invermory with what they are selling for on Duncinae, then has to compare what similar antiques (when there is an equivalent) have sold for on both worlds, and finally try to judge how what they have compares to previous Iltharan artifacts, relics and antiques.

Finally, he has to pour over auction house records and news items for the past two years to get a sense of what the market currently is.

There's a certain class of antiques that tend to keep their value even over the long haul, only occasionally increasing in value due to a bull market but never dropping below a certain level. There's another class of antiques that tends to be very variable due to passing fads. The furniture falls into the first class, the playing cards in the second class, and the game tables fall somewhere in between.

In the first class, the reserve is about half the expected sale value.

In the second class, the reserve is 3/4 the value because if the market isn't there today, it could easily be there next week on Duncinae.

In the third class, Tescha can only go by his own feelings, mainly because there has never been any Iltharan game tables put on the market. Because they are all perfectly preserved, complete and totally functional, it'd be a shame not to actually use them, as opposed to sticking them in a museum where they will only be stared at. On the other hand, using them will certainly wear them out and devalue them. Thus, the reserve for a museum would be less than for an individual.
Samantha Kilgore
player, 653 posts
Pilot and Security expert
With more hidden talents
Wed 26 May 2021
at 07:34
  • msg #863

Re: Destination: Invermory (again)

Sam grasps the controls and starts flying the ship in a race against the champ

ooc
not sure how this is going to resolve, but guess it will take a Pilot roll, so heres one

08:34, Today: Samantha Kilgore rolled 14 using 2d6+4 with rolls of 5,5.  Pilot 3 Dex or Int +1.

Sylvester Jinx
player, 530 posts
ex-Darrian Confed. Navy
768CB4
Wed 26 May 2021
at 13:26
  • msg #864

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 860):

"Probably be gone, you're right. I'll be watching the auction too."
Jack Blackwood
player, 136 posts
Thu 27 May 2021
at 03:03
  • msg #865

Re: Destination: Invermory (again)

StarMaster:
========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========


Entering through the automatically-opening glass doors, the chair at one end of the oval table swivels to show a red-headed woman of indeterminate middle age sitting in it. She seems to be the only one in the room.

"Hello, Jack. I'm Marquessa Idina Trevellyan," she introduces herself. "But I don't stand on formality since titles mean nothing to the mind. What can I do for you?"

Jack nods to what she says.  "To put it simply. I have came here to find out if you happen to know of any research or drug companies doing work on psyonics?  We have a contract offer for them and the our gratitude for any assistance"
This message was lightly edited by the GM at 02:59, Fri 28 May 2021.
Sylvester Jinx
player, 531 posts
ex-Darrian Confed. Navy
768CB4
Thu 27 May 2021
at 17:58
  • msg #866

Re: Destination: Invermory (again)

In reply to Jack Blackwood (msg # 865):

Sylvester spent 400Cr on 20TB of drives for storage for TAMI to make it even bigger. Then he talked to the ship's system to see if the AI had migrated there too or not. As long as she was with them, the other was unimportant and could be sold at quite the profit he thought. The Iltharin computer was at least a thousand years old he figured, so should be worth quite the coin. TAMI would need to be removed from it somehow though, or did she. Even more valuable with her copy maybe. Up to Vonon and Walter, that was above his pay grade.
This message was last edited by the player at 13:27, Sat 29 May 2021.
Dieter Lumper
player, 25 posts
Fri 28 May 2021
at 11:26
  • msg #867

Re: Destination: Invermory (again)

Samantha Kilgore:
Sam grasps the controls and starts flying the ship in a race against the champ

ooc
not sure how this is going to resolve, but guess it will take a Pilot roll, so heres one

08:34, Today: Samantha Kilgore rolled 14 using 2d6+4 with rolls of 5,5.  Pilot 3 Dex or Int +1.


OOC : GM question, do we resolve this ourselves, or do we wait for a GM ruling?
StarMaster
GM, 1158 posts
Fri 28 May 2021
at 15:09
  • msg #868

Re: Destination: Invermory (again)

((OOC: This has recent come up in another game. Since it's basically a subplot/side trek that the characters have initiated themselves (nothing wrong with that; in fact, encouraged...), it's normally up to them to resolve it. That doesn't mean you can't request GM input or assistance from time to time.

Since an average stat is about 8 (no modifier), any NPC is only going to be barely above that. Likewise with a skill, 1 or 2 ranks is about 'normal'. It's the Travellers (adventurers) that have the extraordinary abilities--that's what makes them exceptional in the first place. So, an NPC could 'take 7' (the average roll of 2d6) without actually having to roll, and have a reasonable expectation of succeeding every time.

So, Sam's roll of 14 completely blew everyone away!))

This message was last edited by the GM at 15:10, Fri 28 May 2021.
StarMaster
GM, 1159 posts
Fri 28 May 2021
at 15:36
  • msg #869

Re: Destination: Invermory (again)

========== SYLVESTER BACK ON THE SHIP ==========

The issue Sylvester is running into is that TAMI's core unit is also what makes her psionic/telepathic. Without knowing the mechanism by which that is achieved, you can't say whether her 'program' could be transferred to the Long Shot's mainframe and still keep her telepathy intact. For that matter, you aren't even sure if her AI status would transfer over (though that seems probable as AI programming is fairly well understood--it's ALL programming/not a hardware issue... but who knows what the Iltharans were doing. It was an experimental research facility--TAMI could have been one of those 'experiments').

In any case, TAMI now has access to the ship's computer for all of her memory storage needs. The ship's computer is probably operating at the alphabyte level... a trillion trillion more than a measly terabyte.

Your comm probably has 10 terabytes in it. After Tech Level 8, memory capacity of computers ceased being an issue as it was now at the molecular level.
Idina Trevellyan
NPC, 19 posts
Fri 28 May 2021
at 15:57
  • msg #870

Re: Destination: Invermory (again)

========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========

"Ah. I see. Unless it's a government-sponsored program, any company doing that kind of research would, essentially, be breaking the law. Paranoia runs deep," Idina answered.

"And naturally you can't approach such a company and ask outright because that would be exposing you to government scrutiny, which, clearly, you want to avoid. They'd attempt to confiscate any information you had on the subject and tell you to never mention it."

"While I can't swear to it, I'm pretty sure that some such research is being done under the guise of increasing a person's intelligence. Despite our progress in genetic science, cracking the intelligence factor of the brain still eludes us. It makes for a loophole in psionics research since it still isn't clear if the two are somehow linked. It's marginally deduced by the fact that no one has yet been documented to have psionic abilities who was an idiot. Pardon the lapse in the common vernacular, but that is what we're talking about."

"So, what you are really asking is if the Think Tank knows of any pharmaceutical company doing research into memory-enhancing and intelligence-enhancing drugs."


She stares at him pointedly for a moment before she continues.

"While several of them are doing so, I believe the one that would be most suitable for you purposes is ShogiSunStryker. They've been successful in the past with developing Memor-X, a memory-enhancing drug of, sad to say, dubious benefit. It does seem to work on some people, but not on most. Mind studies and mind-training seem to do better."

"They have a small facility here on Invermory, but their main office and factory is on Duncinae."

Sylvester Jinx
player, 532 posts
ex-Darrian Confed. Navy
768CB4
Sat 29 May 2021
at 13:32
  • msg #871

Re: Destination: Invermory (again)

StarMaster:
========== SYLVESTER BACK ON THE SHIP ==========

The issue Sylvester is running into is that TAMI's core unit is also what makes her psionic/telepathic. Without knowing the mechanism by which that is achieved, you can't say whether her 'program' could be transferred to the Long Shot's mainframe and still keep her telepathy intact. For that matter, you aren't even sure if her AI status would transfer over (though that seems probable as AI programming is fairly well understood--it's ALL programming/not a hardware issue... but who knows what the Iltharans were doing. It was an experimental research facility--TAMI could have been one of those 'experiments').

In any case, TAMI now has access to the ship's computer for all of her memory storage needs. The ship's computer is probably operating at the alphabyte level... a trillion trillion more than a measly terabyte.

Your comm probably has 10 terabytes in it. After Tech Level 8, memory capacity of computers ceased being an issue as it was now at the molecular level.


Petabyte. We'll keep her as is then. My personal Desk top has 20TB ;-) Real life.
This message was last edited by the player at 18:31, Sat 29 May 2021.
Samantha Kilgore
player, 654 posts
Pilot and Security expert
With more hidden talents
Sat 29 May 2021
at 19:27
  • msg #872

Re: Destination: Invermory (again)

The youngster next to her takes off at a fair lick, leaving Sam struggling as she goes round the first few obstacles and turns. However, she quickly gets the hang of the sim, which is much simpler than real flying and quite quickly starts gaining on him. She passes him on the second lap, and in the next 3 laps gradually increases her lead until she wins with a comfortable margin.

The cheer for her win is very small in comparison to the kids, and she gets up and offers him her hand as she gets ready to move into his sim. "Beginners luck I think" she says to him, as the kid somewhat surly shakes her hand. "If we have a rematch, might be a different result."

AS the kid gest out of the champs sim, he mumbles something she doesn't catch, and moves over to a group who are looking daggers at her. Sam waits by the sim to see who her next challenger will be, and for Dieter to pay homage to the new champ
Jack Blackwood
player, 137 posts
Mon 31 May 2021
at 05:12
  • msg #873

Re: Destination: Invermory (again)

Idina Trevellyan:
========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========

"Ah. I see. Unless it's a government-sponsored program, any company doing that kind of research would, essentially, be breaking the law. Paranoia runs deep," Idina answered.

"And naturally you can't approach such a company and ask outright because that would be exposing you to government scrutiny, which, clearly, you want to avoid. They'd attempt to confiscate any information you had on the subject and tell you to never mention it."

"While I can't swear to it, I'm pretty sure that some such research is being done under the guise of increasing a person's intelligence. Despite our progress in genetic science, cracking the intelligence factor of the brain still eludes us. It makes for a loophole in psionics research since it still isn't clear if the two are somehow linked. It's marginally deduced by the fact that no one has yet been documented to have psionic abilities who was an idiot. Pardon the lapse in the common vernacular, but that is what we're talking about."

"So, what you are really asking is if the Think Tank knows of any pharmaceutical company doing research into memory-enhancing and intelligence-enhancing drugs."


She stares at him pointedly for a moment before she continues.

"While several of them are doing so, I believe the one that would be most suitable for you purposes is ShogiSunStryker. They've been successful in the past with developing Memor-X, a memory-enhancing drug of, sad to say, dubious benefit. It does seem to work on some people, but not on most. Mind studies and mind-training seem to do better."

"They have a small facility here on Invermory, but their main office and factory is on Duncinae."

"So.. does ShogiSunStryker do anything beyond Intelligence and memory drugs? And how big are they? As our Medical staff is in need of verifying the progress and claims of several substances." says Jack
Dieter Lumper
player, 26 posts
Mon 31 May 2021
at 10:33
  • msg #874

Re: Destination: Invermory (again)

Lumper could not help chuckling as the youngster left the gold simulator and Sam moved in. A quick mental calculation on his earnings made him smile a bit more. He bumped a few people to reach the simulator as Sam was settling in.

'Making friends eh?...'

He looked across the simulator as another pilot was sitting on the black simulator. He looked like he meant business. Properly pressed uniform, reglementary hair cut, impenetrable expression. The klaxon started the countdown and Lumper moved aside.
Samantha Kilgore
player, 655 posts
Pilot and Security expert
With more hidden talents
Tue 1 Jun 2021
at 21:02
  • msg #875

Re: Destination: Invermory (again)

Sam smiles at Dieter and says "Yeah that was kinda fun. But thirsty work, you know" she says arching an eyebrow.

She looks at the new challenger as the countdown starts and then starts racing again. The new challenger she leaves for dust at the start, and gets pretty close to lapping him, but not quite, in the race.

ooc
22:01, Today: Samantha Kilgore rolled 14 using 2d6+4 with rolls of 6,4.  ROund 2.

This message was last edited by the player at 21:02, Tue 01 June 2021.
Walter Zeller
player, 727 posts
Merchant/Noble
Tue 1 Jun 2021
at 23:19
  • msg #876

Re: Destination: Invermory (again)

After a few minutes in the Captain's cabin, Sir Walter exited and returned to his own cabin to make sure he had everything. "Off to TAS, I will be there getting us some more cargo for our next stop." he said before departing the ship and into the local TAS transportation.
Sharik Kaagira
player, 469 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 2 Jun 2021
at 01:15
  • msg #877

Re: Destination: Invermory (again)

Sharik simply nodded to Khea's request for a late wake up call and then made sure that her live breakfast was ordered with any other specifications.  "I'm turning in for the night..." the auburn-haired socialite simply noted to the Chief Engineer, "I'll see you on the morrow, barring any emergencies."  Her p-comm was always on, and her virtual agent well-groomed to know her priorities.  Khea's and Vo's missives (especially with the Captain due to check in the next day) had their priorities bumped up along with missives from the resort staff, but her Me-time was also highly prioritized.

Which reminded her to blast a quick missive to remind her Vargr friend of the arrangements for him.  And to make sure that the resort staff were to inform her of his arrival.

With that done, Shar stood and straightened the pleats on her jacket for a moment.  Then she bowed slightly and gave Khea a wink, "G'night, Chief."  Motioning to one of the waiting stewards, she made sure that supply of rodents was endless (at least seemingly).  She also gestured towards the holo-tablet next to snacks, "Don't forget you requested some games.  I've been told that there are a couple of N-dimensional space topologies that are wicked hard to deconvolute...  And a couple of strategy MMORGs with anonymous alternate accounts already established, if you want to try them out."

Stepping out in the hall, she quickly texted Indy to tell the young lady she was on her way to suite.  Sharik stopped by reception to make sure her fellow scout had access to the room and then headed up there herself.

While drawing a large bubble bath in the oversized jacuzzi tub, the lithe socialite pushed the button on her order of champagne and oysters she had waiting.  She also made sure that the chocolates, flowers and silken robes that she'd pre-ordered were already laid out in the suite.  Lowering the lights and setting the fireplace going, she started soem background music and stepped into the fresher to change out of her day clothes.
Dieter Lumper
player, 27 posts
Wed 2 Jun 2021
at 15:22
  • msg #878

Re: Destination: Invermory (again)

On the second round the cheering was far more enthusiastic for Sam. Lumper could see the crow beginning to support the new champion… and credit maker… Lumper took another trip to the central counter. He got the hint and grabbed the only drink they served. Some sort of beer type drink. Heading towards the simulators he could see just big the crowd was, it was actually increasing, the place was absolutely packed. There was someone being widely patted in the back now approaching the black machine. The group of the ‘champion’ that Sam uncrowned was following behind him. This was ominous…

He got the drink to her and popped his head so near to her hear that he made her instantly recoil back… he just did not want to shout this to her… ‘Be careful, we are back to the start, same group… I’ll keep an eye on the group, but be careful at the end…’
Inderpal Kumar
player, 296 posts
Tharillian
Ex-Scout
Thu 3 Jun 2021
at 21:30
  • msg #879

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 877):

As Sharik is in the fresher, there is a diplomatic knock on the door. Standing outside is Inderpal Kumar, who is dressed in a short-sleeved blouse and button skirt with a blue bikini underneath; Sharik did mention a hot tub after all...
Sharik Kaagira
player, 471 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Sat 5 Jun 2021
at 21:27
  • msg #880

Re: Destination: Invermory (again)

===== SHARIK (AND INDY) AT THE SALAMANDER SPA'S NEPTUNE SUITE =====

Sharik heard the knock at door to the suite and simply pulled up the door's video feed on her own dataglove's holo-projector; the feed was grainy given the hotel's sensory interface, but Shar knew that was due to the lower tech level on Invermory and not her personal electronics.  It didn't matter, the auburn-haired technophile be able to recognize her crewmate's comely form at almost any resolution.  She tapped the access code to unlock the door and let Indy in, while calling out "Entre vous!"  She knew that Indy would have no problems making herself at home - even if she'd set up a separate room at the resort, Shar honestly figured that the other room was likely to be extraneous.  At least that is what she hoped.

Shar only checked the the feed once more to make sure that Ms. Kumar had entered and that the door status was once again marked as 'secured' while she finished up primping and making sure that the bath was drawn and bubbly and the jets gently circulating.  When she emerged from the fresher, Sharik had on light beige silk robe and greeted Indy with an eager hug.  "Boy," the lithe astrogator quipped contentedly, "are you a sight for sore eyes!"  A light, happy smile played upon her lips, as she seemed to be appraising the aesthetic - and more over amount - of her companion's attire.

Pulling away, Shar sauntered over to the champagne and started to fill two glasses.  "Hungry?" she prompted playfully, since the oysters and caviar were next to the bubbly.
This message was last edited by the player at 21:38, Sat 05 June 2021.
Sylvester Jinx
player, 533 posts
ex-Darrian Confed. Navy
768CB4
Mon 7 Jun 2021
at 14:32
  • msg #881

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 880):

In the morning Sylvester goes back to work on the computer. He worked for 2 hours then went to break his fast, saying hello to anyone in the galley. Then he worked on TAMI for several more hours. After TAMI, he sought out Val, as he totally loved her company. She was fun and exciting and just holding hands and watching a movie the night before was great for him. Cuddling.
This message was last edited by the player at 14:33, Mon 07 June 2021.
Samantha Kilgore
player, 656 posts
Pilot and Security expert
With more hidden talents
Mon 7 Jun 2021
at 14:34
  • msg #882

Re: Destination: Invermory (again)

Sam nodded and Dieter, taking the drink and taking a healthy slug. "How much we made so far? You know, I'm not here for the money, so I'm happy to lose it all fair and square, but if you want me to quit while we're ahead, call it."
Inderpal Kumar
player, 297 posts
Tharillian
Ex-Scout
Mon 7 Jun 2021
at 20:27
  • msg #883

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 880):

"Most definitely," Inderpal says. Before Sharik has finished pouring out the glasses and turned back, she is standing in her bikini, removing her shoes.

"So, let's get down to diplomacy," she quips.
Kheaiftouaw
player, 815 posts
Aslan outcast
Thu 10 Jun 2021
at 01:22
  • msg #884

Re: Destination: Invermory (again)

===== KHEA AT THE SALAMANDER SPA'S NEPTUNE SUITE =====

With Sharik gone Khea gobbles down some more of those rat things they have here and also goes to her assigned room. Although she wastes no time in admiring the luxury of this place and instead, half sleeping, turns off all those little light emitting gadgets like clocks and standby lights humanity love so much, or at least covers them with whatever she finds in the room, so that it is actually dark and not some dimly lit twilight humanity eyes apparently are not able to perceive.
With that done she undresses and basically collapses on her bed to finally (and hopefully) get a good nights sleep. Maybe the first once since she signed on to this crew.
Dieter Lumper
player, 28 posts
Thu 10 Jun 2021
at 09:08
  • msg #885

Re: Destination: Invermory (again)

Samantha Kilgore:
Sam nodded and Dieter, taking the drink and taking a healthy slug. "How much we made so far? You know, I'm not here for the money, so I'm happy to lose it all fair and square, but if you want me to quit while we're ahead, call it."


Worry not, I won't lose my skin here... not from the money at least... if these guys take exception to your wins, we may need a swift escape...
StarMaster
GM, 1160 posts
Thu 10 Jun 2021
at 23:34
  • msg #886

Re: Destination: Invermory (again)

========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========

quote:
"So.. does ShogiSunStryker do anything beyond Intelligence and memory drugs? And how big are they? As our Medical staff is in need of verifying the progress and claims of several substances." says Jack


"Of course they do, or we wouldn't be having this conversation," Idina replies. "You are clearly inquiring about psionic drugs. I can tell you right now that if you are looking for any kind of mass production, it won't happen. Widespread use of psionic drugs would result in a war, and then you'd become the Zhodani."

"A personal batch might be... negotiable."

Jack Blackwood
player, 138 posts
Fri 11 Jun 2021
at 05:47
  • msg #887

Re: Destination: Invermory (again)

StarMaster:
========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========

quote:
"So.. does ShogiSunStryker do anything beyond Intelligence and memory drugs? And how big are they? As our Medical staff is in need of verifying the progress and claims of several substances." says Jack


"Of course they do, or we wouldn't be having this conversation," Idina replies. "You are clearly inquiring about psionic drugs. I can tell you right now that if you are looking for any kind of mass production, it won't happen. Widespread use of psionic drugs would result in a war, and then you'd become the Zhodani."

"A personal batch might be... negotiable."

Jack looking a bit disappointed "What you say is true. We have several drugs that are in need of research of their properties. Some medical ones too. I thank you for the information"
Samantha Kilgore
player, 657 posts
Pilot and Security expert
With more hidden talents
Fri 11 Jun 2021
at 07:28
  • msg #888

Re: Destination: Invermory (again)

Sam shrugged and laughed, "If they're sore losers, theu'll end up with sore heads as well, if they try anything. But I'll Keep my eyes open."

She takes another drink, and hands Dieter the glass before settling into the SIM for the next round.

ooc
08:28, Today: Samantha Kilgore rolled 8 using 2d6+4 with rolls of 2,2.  Round 3.

Might need Starmaster to make an adjudication on the winner here - not a great roll

Sylvester Jinx
player, 534 posts
ex-Darrian Confed. Navy
768CB4
Fri 11 Jun 2021
at 11:57
  • msg #889

Re: Destination: Invermory (again)

In reply to Samantha Kilgore (msg # 888):

ooc - So sad, looks like a possible loss, I was rooting for you! though I ain't there.
Sharik Kaagira
player, 472 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 15 Jun 2021
at 00:30
  • msg #890

Re: Destination: Invermory (again)

===== SHARIK AND INDY AT THE SALAMANDER SPA'S NEPTUNE SUITE =====

Sharik turned and simply admired Indy for a long moment, before handing her the flute filled with champagne.  "Splaaash!" she noted with a chuckle as she toasted her companion.  A playful smile was on her lips, as she noted coyly, "What type of negotiations are we engaging in, my dear?"  Of course, the sheer silk robe that the lithe astrogator had on, clung to her hips showing that it was unlikely she was wearing much at all underneath.  There was a bubble bath waiting after all.  Shar squeezed a little lemon over the fresh oysters.

She started to push the tray (which since it had suspensors on it hardly required any force) towards the area with the tub. "I believe..." Shar stated with mock imperiousness, her hips swaying in a gentle cadence as she moved the conversation forward (and towards the jacuzzi), "that any and all actions be done in good faith.  With honesty, openness, and no hidden ... " and her brightly smiling face turned back to wink at Indy as she took another sip of bubbly, "er ... agendas..."

Her open hand gestured towards the warm rose-scented waters, "Don't you agree?"
Inderpal Kumar
player, 299 posts
Tharillian
Ex-Scout
Tue 15 Jun 2021
at 08:49
  • msg #891

Re: Destination: Invermory (again)

Inderpal most certainly agreed.

"Well, they saw that the best alliances are made in an atmosphere of complete trust, that's for sure..."

She walked towards the tub and stepped in.

"Shall we get down to our important business?"
Sylvester Jinx
player, 536 posts
ex-Darrian Confed. Navy
768CB4
Tue 15 Jun 2021
at 13:25
  • msg #892

Re: Destination: Invermory (again)

In reply to Inderpal Kumar (msg # 891):

Sylvester, being low on cash, stayed aboard now with TAMI and his Engineering studies. He courted Val on the side in the evenings and spent a lot of time with her then. He thought her a good match, educated and smart. He'd have to save up his coin, or get Vonon to foot the bill for them like he was for Khea. He smiled knowing THAT would NEVER happen!
This message was last edited by the player at 19:47, Tue 15 June 2021.
Sharik Kaagira
player, 473 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 16 Jun 2021
at 00:26
  • msg #893

Re: Destination: Invermory (again)

===== SHARIK AND INDY AT THE SALAMANDER SPA'S NEPTUNE SUITE =====

"Absolutely." Sharik replied primly and curtly, though there was just enough of a tinge of eagerness.  She snapped her fingers and the lighting lowered to a much more intimate level.  The water churned and bubbled lightly as it circulated, adding a little ambience to the background.  Shar used the holographic projectors to put a nature scene with a high canopy of leafy trees and a gently babbling brook up on the walls.

Padding lightly after Indy up the few textured granite steps which she'd lightly dusted with Invermorian rose petals, Sharik tossed her robe aside as she entered the naturally-scented-oil-infused bath.  She expected to be a prune by the time they exited.  Taking another sip of champagne, the thin dilettante also expected not to really care at that point as they weren't to be disturbed for the rest of the night.

She also expected a late wake-up call for their late morning massages.  A wake-up call accompanied by a light breakfast of rich, buttery pastries and dark black coffee.  And more chocolate.  And mimosas.

As always, Sharik was serious about her recreation...

[OOC:  See everyone in the morning - 'cause Shar and Indy are occupied (it says so on the door to not disturb)!  Shar expects Vo to check into the spa sometime in the morning; and has left detailed instructions with the front desk in any case on what she believes that Vonon would like (according her own two decades of knowing him, as well as anything that he has explicitly told her upon their arrival in Invermory).  He should be in the best Vargr-centric amenities room they have, and have a doggie baggift basket waiting for him ;)]
Samantha Kilgore
player, 658 posts
Pilot and Security expert
With more hidden talents
Wed 16 Jun 2021
at 07:25
  • msg #894

Re: Destination: Invermory (again)

Ok, based on what Starmaster said before (msg 868), and the fact the guy I was playing this time was the previous champion (so probably a 2 in skill, and maybe a +1 in stat), gonna assume that Sam lost. Unless anyone else objects
Dieter Lumper
player, 29 posts
Wed 16 Jun 2021
at 09:06
  • msg #895

Re: Destination: Invermory (again)

Samantha Kilgore:
Ok, based on what Starmaster said before (msg 868), and the fact the guy I was playing this time was the previous champion (so probably a 2 in skill, and maybe a +1 in stat), gonna assume that Sam lost. Unless anyone else objects


OOC : I think that makes sense.
Inderpal Kumar
player, 301 posts
Tharillian
Ex-Scout
Sat 19 Jun 2021
at 14:13
  • msg #896

Re: Destination: Invermory (again)

The wake-up call arrives. Inderpal gets up and answers it. Then she wakes up Sharik to make sure that they are decent for when the masseuse arrives.

The night had been some serious recreation, that's for sure.
Sylvester Jinx
player, 538 posts
ex-Darrian Confed. Navy
768CB4
Sun 20 Jun 2021
at 13:19
  • msg #897

Re: Destination: Invermory (again)

In reply to Inderpal Kumar (msg # 896):

Sylvester spent the next day taking care of the drives in the morning and TAMI in the afternoon. He took his brandy and a cigar or two and went in search of Serge to find out if he wanted to share in them for an hour or so before he went to spend the evening with Val.

ooc - Think Napoleon Brandy and a Cuban Cigar for quality, he spared no expense for them! He has a gross of Chocolate Chip cookies too!
This message was last edited by the player at 15:42, Sun 20 June 2021.
StarMaster
GM, 1161 posts
Sun 20 Jun 2021
at 16:18
  • msg #898

Re: Destination: Invermory (again)

Damn! I meant to post a response to Sam back then, but apparently forgot to do so. And now I've forgotten what I was going to post.

I have it in my head, though, that I was going to say that Sam won again, or else I was going to make a dice roll. It probably gets down to simulation vs. reality.

So, here's the dice roll: 12:10, Today: StarMaster rolled 8 using 2d6+3 ((1,4)).

Ha-ha-ha! It's a draw!
Serge Baklanov
player, 218 posts
Marine/Scout
Sun 20 Jun 2021
at 16:24
  • msg #899

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 897):

Some brandy is a nice thing, Serge did appreciate that.
Sylvester found Serge on the bridge as usually, he was running some sort of a combat simulation on the ship's computer, but interrupted the process when Sylvester appeared.
- So, Sly, what's up?
Sylvester Jinx
player, 539 posts
ex-Darrian Confed. Navy
768CB4
Sun 20 Jun 2021
at 16:35
  • msg #900

Re: Destination: Invermory (again)

In reply to Serge Baklanov (msg # 899):

Sylvester held up a cigar and the brandy! "Want a treat? I got them on Cassandra, paid a premium!" Smile on his face with a cigar in his mouth.
Serge Baklanov
player, 219 posts
Marine/Scout
Sun 20 Jun 2021
at 16:44
  • msg #901

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 900):

- Sure! Why?
Serge made an inviting gesture towards the next chair.
Valeska Brandenberg
player, 122 posts
Scholar/Scout/Agent
UPP: 7A4B84
Sun 20 Jun 2021
at 16:48
  • msg #902

Re: Destination: Invermory (again)

"What would you like to do, Sly?" Val asked Sylvester when they got together. It was obviously a loaded question, and she knew what he'd probably say.

"I don't suppose you'd be interested in an opera? How about an operetta?"

"Maybe a concert? Classical or rock? Or a play? And there's always the cinema. I don't believe Invermory has a large cinema industry, but they produce a new one about every month. And there's always the imports. We could see what's come in while we were gone."

"I'm sure we've got them in our archives now, but sometimes you just need to see a movie on the big screen, not to mention in Sense-o-round."

"Or we could hit one of the casinos."

"I'm starting to get the impression that the Invermorians are trying too hard to be... cultured. Oh, some of them are genuine, but the rest I'm not so sure about."

StarMaster
GM, 1162 posts
Sun 20 Jun 2021
at 17:02
  • msg #903

Re: Destination: Invermory (again)

========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========

quote:
"So.. does ShogiSunStryker do anything beyond Intelligence and memory drugs? And how big are they? As our Medical staff is in need of verifying the progress and claims of several substances." says Jack.

"Of course they do, or we wouldn't be having this conversation," Idina replies. "You are clearly inquiring about psionic drugs. I can tell you right now that if you are looking for any kind of mass production, it won't happen. Widespread use of psionic drugs would result in a war, and then you'd become the Zhodani."

"A personal batch might be... negotiable."


Jack looking a bit disappointed "What you say is true. We have several drugs that are in need of research of their properties. Some medical ones too. I thank you for the information"


"If you are planning on approaching Shogi on your own, you won't get anywhere. That's the reason you came here. None of what we've just discussed is out in the open. It only happens behind closed doors... doors, I might add, that will only open to know persons. Whatever talents you may have, it won't be enough to get you in."

"If this is still something  you wish to pursue, I can get Shogi's head of R&D here within the hour. Do you have the information about your concerns with you?"

Sylvester Jinx
player, 540 posts
ex-Darrian Confed. Navy
768CB4
Sun 20 Jun 2021
at 17:07
  • msg #904

Re: Destination: Invermory (again)

In reply to Serge Baklanov (msg # 901):

Sylvester sits and has a snifter with Serge and a cigar. They are his vices, those and beautiful women. They make small talk about Vonon and the brandy.
This message was last edited by the player at 17:07, Sun 20 June 2021.
Sylvester Jinx
player, 541 posts
ex-Darrian Confed. Navy
768CB4
Sun 20 Jun 2021
at 17:10
  • msg #905

Re: Destination: Invermory (again)

Valeska Brandenberg:
"What would you like to do, Sly?" Val asked Sylvester when they got together. It was obviously a loaded question, and she knew what he'd probably say.

"I don't suppose you'd be interested in an opera? How about an operetta?"

"Maybe a concert? Classical or rock? Or a play? And there's always the cinema. I don't believe Invermory has a large cinema industry, but they produce a new one about every month. And there's always the imports. We could see what's come in while we were gone."

"I'm sure we've got them in our archives now, but sometimes you just need to see a movie on the big screen, not to mention in Sense-o-round."

"Or we could hit one of the casinos."

"I'm starting to get the impression that the Invermorians are trying too hard to be... cultured. Oh, some of them are genuine, but the rest I'm not so sure about."


"I think I can survive Imperial culture, sounds a lot like Darrian. I'm up for whatever pleases you, a movie, concert or opera."

He holds up the bottle of brandy, "I have the nightcap for later too." he says with a grin.

"I like most music, old Terran movies are best I hear when it comes to movies, though some of the modern special effects are spectacular!"
This message was last edited by the player at 17:12, Sun 20 June 2021.
Samantha Kilgore
player, 659 posts
Pilot and Security expert
With more hidden talents
Sun 20 Jun 2021
at 21:04
  • msg #906

Re: Destination: Invermory (again)

ooc
Apologies for delay in posting - RL is busy with toddler twins. Gonna wrap it quick and then move on


The race started well for Sam, but the kid had obviously been watching her, as he seemed to anticipate some of her moves as the race went ahead, gradually catching up. The noise around them swelled as the locals egged on their champion, and at the end they crossed the line neck and neck - a flat out draw. Everyone seemed confused by this - it wasn't something that had happened before, and no one seemed sure what to do. There was talk of a re-match, but no-one was keen on that - least of all Sam. In the end, the management returned everyones stakes, and no one won. Sam used that as an excuse to bow out, and once Dieter had cashed out, they made a quick exit and headed to another dive for a few more drinks, so Sam could unwind a little. After another couple of hours, Sam told Dieter she was heading back to the ship to sack out. It had been a good night, but she was not the party animal she used to be.
Dieter Lumper
player, 30 posts
Mon 21 Jun 2021
at 14:53
  • msg #907

Re: Destination: Invermory (again)

Lumper headed back with Sam. He had run out of places he knew anyway and he was not keen to end-up being left behind for failing to report on time. He was surprised by what happened with the race. A draw had been the most convenient result for 'the house', he wondered how much of all that happened was rigged.

Anyway, questions for another time. He learnt very little about the crew, even less about the ship he just signed with, made no money on his bet and paid for the meal. He was not sure he had even broken even this time.
Sylvester Jinx
player, 542 posts
ex-Darrian Confed. Navy
768CB4
Mon 21 Jun 2021
at 15:05
  • msg #908

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 905):

"One of my favorites is an old war film, called Sahara, it starred an actor named Bogart. A man's man. It was filmed in Black and White amusingly enough! Gone with the Wind I heard was good too, and Titanic. The movies made on Regina are pretty good I hear as well. Titanic is a romance disaster film!"
This message was last edited by the player at 15:06, Mon 21 June 2021.
Sharik Kaagira
player, 474 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 21 Jun 2021
at 23:21
  • msg #909

Re: Destination: Invermory (again)

===== SHARIK AND INDY AT THE SALAMANDER SPA'S NEPTUNE SUITE =====

Sharik stretched out on the silken sheets of the bed, letting the general feeling of contentment and the specific floral smells of a romantic evening wash over her.  She watched languidly as Indy puttered around, before wrapping one of the sheets around her like a toga and moving into the fresher to get herself more 'presentable'... which, she honestly didn't think that her companion needed, at al; a gentle squeeze and a quick kiss as her fellow ex-Scout passed by made sure that Indy knew how Shar felt.

Then, having found her robe from the previous evening tossed somewhere about the suite - and ensuring that it wasn't worse for wear, Shar tied the belt around the waist and sauntered over to tray of pastries and drinks that had been delivered to the suite.  She greedily started to partake, pouring two cups of coffee and two flutes of orange juice (spiked with a new bottle of champagne) even as she munched on bite-sized fruit tart.

Passing a bagel smeared with copious amounts of lox and cream cheese to Indy, the auburn-haired socialite stifled a yawn and laid out another bagel for herself.  She was famished, which was likely to due to a certain lack of sleep - but she also didn't want to be too full.  There were massages coming.

Checking her messages quickly on her dataglove, Shar plopped down on the couch next Indy. Shifting to rest her head on her comely companion's shoulder, Sharik propped her legs up on the arm of the couch as she ate and drank.
Jack Blackwood
player, 139 posts
Tue 22 Jun 2021
at 08:10
  • msg #910

Re: Destination: Invermory (again)

StarMaster:
========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========

quote:
"So.. does ShogiSunStryker do anything beyond Intelligence and memory drugs? And how big are they? As our Medical staff is in need of verifying the progress and claims of several substances." says Jack.

"Of course they do, or we wouldn't be having this conversation," Idina replies. "You are clearly inquiring about psionic drugs. I can tell you right now that if you are looking for any kind of mass production, it won't happen. Widespread use of psionic drugs would result in a war, and then you'd become the Zhodani."

"A personal batch might be... negotiable."


Jack looking a bit disappointed "What you say is true. We have several drugs that are in need of research of their properties. Some medical ones too. I thank you for the information"


"If you are planning on approaching Shogi on your own, you won't get anywhere. That's the reason you came here. None of what we've just discussed is out in the open. It only happens behind closed doors... doors, I might add, that will only open to know persons. Whatever talents you may have, it won't be enough to get you in."

"If this is still something  you wish to pursue, I can get Shogi's head of R&D here within the hour. Do you have the information about your concerns with you?"

"Oh that would be just stellar. Would it be possible for the R&D of Shogi to meet at my ship. The Captain should be involved in such matters"
Inderpal Kumar
player, 303 posts
Tharillian
Ex-Scout
Wed 23 Jun 2021
at 19:53
  • msg #911

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 909):

Indy checks her own messages briefly to see if there is anything important. She's otherwise just content to have Sharik resting on her shoulder.

She tasted the orange juice.

"I normally wouldn't drink champagne this early in the morning... but for you, I will make an exception..." she says, stroking Sharik's hair.

There is a knock at the door.
Sharik Kaagira
player, 475 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Wed 23 Jun 2021
at 22:59
  • msg #912

Re: Destination: Invermory (again)

===== SHARIK AND INDY AT THE SALAMANDER SPA'S NEPTUNE SUITE =====

Shar gave Indy a dopey, 'Ah, gee, golly, I like you, too' grin, moving her head down to her companion's lap so that they can share the playful expression.

When the knock came at the door, Sharik raised her head to give Indy a lingering kiss; one just long enough for the auburn-haired astrogator to taste the orange juice and champagne on her friend's breath.  Then she stood, brushed off the crumbs from her robe, and stuffed the last bite of her bagel in her mouth while moving to answer the door.

She was still chewing when Shar reached the handle to the door.  "Who is it?" the cosmopolitan socialite sounded sweetly, checking the peephole and video feeds to see who might be on the other side.
StarMaster
GM, 1165 posts
Fri 25 Jun 2021
at 05:13
  • msg #913

Re: Destination: Invermory (again)

========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========

quote:
Jack: "Oh that would be just stellar. Would it be possible for the R&D of Shogi to meet at my ship. The Captain should be involved in such matters"


"I'm not so sure that's a good idea," Idina replies. "My concern is security... if you catch my drift. This place is secure. If your captain can come here, that would be much better."
Jack Blackwood
player, 140 posts
Fri 25 Jun 2021
at 05:48
  • msg #914

Re: Destination: Invermory (again)

StarMaster:
========== JACK BLACKWOOD AT THE TREVELLYAN THINK TANK ==========

quote:
Jack: "Oh that would be just stellar. Would it be possible for the R&D of Shogi to meet at my ship. The Captain should be involved in such matters"


"I'm not so sure that's a good idea," Idina replies. "My concern is security... if you catch my drift. This place is secure. If your captain can come here, that would be much better."

"Understood... I'll make the call and see if he is available" Jack walks a little distance away.
Valeska Brandenberg
player, 123 posts
Scholar/Scout/Agent
UPP: 7A4B84
Fri 25 Jun 2021
at 05:56
  • msg #915

Re: Destination: Invermory (again)

"Oh, I know you're hoping for a romantic date, Sly," Val responds to Sylvester, "but I'm in the mood for fun and entertainment."

"I saw that the local theater group is performing a new operetta by Brannigan and Carlyle--Patience of Penzance. Early reviews have said it's very funny."

"Besides, you said you've got a nightcap for after the show."

Sylvester Jinx
player, 545 posts
ex-Darrian Confed. Navy
768CB4
Fri 25 Jun 2021
at 12:18
  • msg #916

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 915):

Sylvester smiled and led the way to the operetta. "Sounds fantastic Val, shall we head to the theater?"
Inderpal Kumar
player, 305 posts
Tharillian
Ex-Scout
Fri 25 Jun 2021
at 21:20
  • msg #917

Re: Destination: Invermory (again)

In reply to Sharik Kaagira (msg # 912):

Inderpal, meanwhile, smartens herself as much as possible for what she expects are their two masseuses. After the massage, she has some other ideas for a fun and enjoyable day with Sharik.
Vonon Ronkunu
player, 845 posts
Vargr and Spacer
ex-Patrol Commander
Sat 26 Jun 2021
at 02:30
  • msg #918

Re: Destination: Invermory (again)

In reply to Inderpal Kumar (msg # 917):

[The Previous Afternoon, Aboard Longshot]

     Not long after Sir Walter has left the ship, Vonon is sitting at the desk in the Captain's Cabin, doing some of the paperwork that he's been avoiding, when his personal comm beeps for an incoming vid-call.  Sighing in both frustration at the interruption and gratitude for the interruption, Vonon pulls his comm from the pouch on his belt, and--seeing that it's a call from Jack--activates the pull-out video display,

     "Yes?" Vonon answers, without preamble,

Jack Blackwood:
     "Hello Captain Vonon. Jack Blackwood calling. Are you available to meet with a Pharm R and D person today? If you are please bring Sir Walter too."

     Vonon casts a quick glances aside to a display showing Local Time.

     "Now?  It's a little late in the afternoon, Jack.  Sir Walter has already left for the TAS hotel....but I suppose I could call him back.  Sounds like you're in a business meeting--just how critical is this meeting, Jack?"
Jack Blackwood
player, 141 posts
Sat 26 Jun 2021
at 05:45
  • msg #919

Re: Destination: Invermory (again)

Vonon Ronkunu:
In reply to Inderpal Kumar (msg # 917):

[The Previous Afternoon, Aboard Longshot]

     Not long after Sir Walter has left the ship, Vonon is sitting at the desk in the Captain's Cabin, doing some of the paperwork that he's been avoiding, when his personal comm beeps for an incoming vid-call.  Sighing in both frustration at the interruption and gratitude for the interruption, Vonon pulls his comm from the pouch on his belt, and--seeing that it's a call from Jack--activates the pull-out video display,

     "Yes?" Vonon answers, without preamble,

Jack Blackwood:
     "Hello Captain Vonon. Jack Blackwood calling. Are you available to meet with a Pharm R and D person today? If you are please bring Sir Walter too."

     Vonon casts a quick glances aside to a display showing Local Time.

     "Now?  It's a little late in the afternoon, Jack.  Sir Walter has already left for the TAS hotel....but I suppose I could call him back.  Sounds like you're in a business meeting--just how critical is this meeting, Jack?"

>>> COMM <<< Yes Captain. Critical in a sense. You for sure should arrive soon, the R @ D for the Pharm company can meet us within the hour. Is there anyone else besides Sir Walter that should be involved for the matter you sent me for in looking for regarding negotiations and explaining our needs and concerns"
Vonon Ronkunu
player, 846 posts
Vargr and Spacer
ex-Patrol Commander
Sat 26 Jun 2021
at 08:35
  • msg #920

Re: Destination: Invermory (again)

[Still The Previous Afternoon, Aboard Longshot]

     Vonon thinks for a moment.

     "Alright, Jack, I'll call Sir Walter." Vonon responds, "He's the Business part of the company--I just run the ship and decide whose butt we take a bite out of.  Send me your location so I can give it to Sir Walter, and I'll meet up with him there."
Sylvester Jinx
player, 548 posts
ex-Darrian Confed. Navy
768CB4
Mon 28 Jun 2021
at 12:43
  • msg #921

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 920):

The Operetta was a good one, the music and singing were excellent. Sylvester was very cultured though Val didn't expect that. After a light meal they headed back to the ship for a night cap.
Jack Blackwood
player, 142 posts
Tue 29 Jun 2021
at 05:41
  • msg #922

Re: Destination: Invermory (again)

Vonon Ronkunu:
[Still The Previous Afternoon, Aboard Longshot]

     Vonon thinks for a moment.

     "Alright, Jack, I'll call Sir Walter." Vonon responds, "He's the Business part of the company--I just run the ship and decide whose butt we take a bite out of.  Send me your location so I can give it to Sir Walter, and I'll meet up with him there."


"Aye.. aye Captain. I'll meet you in the lobby. (Insert adDress here)"


Looking over to the Manager "All set. Our people our on the way. Are we meeting in this office or somewhere else in this building?"
Vonon Ronkunu
player, 849 posts
Vargr and Spacer
ex-Patrol Commander
Wed 30 Jun 2021
at 07:15
  • msg #923

Re: Destination: Invermory (again)

In reply to Jack Blackwood (msg # 922):

     When Jack signs off, Vonon immediately comms Sir Walter,

COMM START >>> "Vonon calling Sir Walter.  Sir Walter, Jack just called me.  He's met with some folks with an interest in the formulas he has.  He says he needs us to work out a business deal, and the folks he's with insist on a meeting right now.  I'm sending you the location."

     "Would this meeting be convenient for you?" <<< COMM END
Walter Zeller
player, 731 posts
Merchant/Noble
Thu 1 Jul 2021
at 02:10
  • msg #924

Re: Destination: Invermory (again)

When the comm buzzed, Walter had just finished getting checked in and had flipped on the local trading network to see what was available when he activated his comms.

COMM START >>>Hello Vonon. So you are saying that there might be a business opportunity for the stuff we found? Jack seems to be the eager beaver. I do hope that he did not mention the stuff we are not selling. Cocktails might have to wait. Tell you what, I am not sure who is still aboard but if Doc is there, please bring him with you to help with the medical aspect. Order up a limo and grab me before you head over to the meeting would my suggestion.<<< COMM END Walter said as he started to check into pharmaceuticals to get an idea on what they might be worth.
This message was last edited by the player at 02:13, Thu 01 July 2021.
Inderpal Kumar
player, 310 posts
Tharillian
Ex-Scout
Sat 3 Jul 2021
at 18:38
  • msg #925

Re: Destination: Invermory (again)

Inderpal opens the door and finds two human massage therapists waiting for them. They're professional, proper therapists, not the euphemistic kind.

They've brought two massage tables with them along with all the appropriate oils, towels, etc. She lets them direct her and conduct the massage.
StarMaster
GM, 1166 posts
Sat 3 Jul 2021
at 20:51
  • msg #926

Re: Destination: Invermory (again)

STILL THE PREVIOUS AFTERNOON...

=== Jack, Vonon, Sir Walter, and Reese at the Trevellyan Think Tank ===


"This is the secure conference room for such meetings," Idina replies to Jack. "I have no problem waiting for your friends."

"Would you like some refreshments? A drink, perhaps?"


Idina gets up and goes over to a section of wall from which a large drawer suddenly emerges. She lifts the top of it to a vertical position, revealing an assortment of drinks and glassware within.

She pours herself a drink while she waits for Jack's response. He can see it's from a bottle of Steranko Redeye Whiskey. Over ice.

About ten minutes later, the door opens and someone Jack doesn't recognize walks in. She gives Jack a glance then nods to Idina.

"Not Redeye again?" she questions Idina mockingly.

"Always, and you'll have the same," Idina replies as she pours Magda a drink.

"Magda Kirkonen, Jack Blackwood. Jack, Magda. We're expecting his Captain. Apparently he was on a fact-finding mission. They found an old Iltharan facility on Coventry. A bunch of relics, if you are interested in them. As I understand it, it's the stuff they aren't selling that brings them here."

You have to wait another 20 minutes before Walter, Vonon, and Reese arrive. Idina informs Jack when they do, and he takes the elevator back down to meet them.

Once they are all in the elevator, the door closes and the elevator rises up to the 9th floor--the last button on the control panel... and then goes up one more level.

The elevator doors open to a short hallway with double doors at the end. Jack leads you down to them, pushes them open into a conference room with a table and a dozen chairs around it. Two women are waiting, sitting at the table.
Vonon Ronkunu
player, 851 posts
Vargr and Spacer
ex-Patrol Commander
Sun 4 Jul 2021
at 02:06
  • msg #927

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 926):

     Vonon moves to stand next to a chair, at the table, but doesn't sit.  When Jack had called, Vonon had not yet changed from the outfit of a long-sleeved, silky shirt of fluorescent plum, over  teal lederhosen and black spaceboots.  Without waiting for Jack to make introductions, Vonon sweeps his black captain's cap from his head, and makes a little bow towards the ladies.

     "Greetings.  I'm Vonon Ronkunu, Captain of the Independent Armed Freighter, Longshot." he says, then gestures towards Walter,

     "Allow me to make known to you our Man of Business, Sir Walter Zeller, Knight of The Imperium."

     "And Jack Blackwood you, of course, already know."

     Vonon then seats himself, without invitation, and drops his hat on the table, in front of himself.

     "Our company recently came into possession of the technical specifications--the formulas--for a variety of very...specialized...pharmaceuticals.  While our interest in these pharmaceuticals is of a commercial nature, I gave Jack, here, instructions to locate people who would responsibly research and develop them.  People who felt as strongly as I do about getting these pharmaceuticals out to people who needed them, who would benefit from them, over any desire for monetary renumer...remoony...aw, hell..."

     Stumbling over his own words, Vonon stops speaking, then simply glares at the two women, and growls,

     "Folks who cared more about helping people, than making money!  Is that you two?"
Walter Zeller
player, 732 posts
Merchant/Noble
Tue 6 Jul 2021
at 00:44
  • msg #928

Re: Destination: Invermory (again)

Sir Walter enter to room, dressed as he usually was, ready for business. Taking a seat at the table, he made his introductions to the others.

"To a certain point Captain Vonon, or I will have to wash your mouth out with soap. Very few businesses exist by giving things way unless they are getting a huge tax break for it." Walter said with a smile.

"As for the formulas, they may have already been superseded by other ways of compounding them but sometimes the old medications might have an ingredient that was more effective but was removed due to cost most of the time. I leave it to the scientists for that."

"Jack, do you want to bring us up to speed?" he asked
Jack Blackwood
player, 144 posts
Wed 7 Jul 2021
at 08:07
  • msg #929

Re: Destination: Invermory (again)

StarMaster:
STILL THE PREVIOUS AFTERNOON...

=== Jack, Vonon, Sir Walter, and Reese at the Trevellyan Think Tank ===


"This is the secure conference room for such meetings," Idina replies to Jack. "I have no problem waiting for your friends."

"Would you like some refreshments? A drink, perhaps?"

"Thank you.. but no. Being that I'm on duty"Says Jack

Idina gets up and goes over to a section of wall from which a large drawer suddenly emerges. She lifts the top of it to a vertical position, revealing an assortment of drinks and glassware within.

She pours herself a drink while she waits for Jack's response. He can see it's from a bottle of Steranko Redeye Whiskey. Over ice.

About ten minutes later, the door opens and someone Jack doesn't recognize walks in. She gives Jack a glance then nods to Idina.

"Not Redeye again?" she questions Idina mockingly.

"Always, and you'll have the same," Idina replies as she pours Magda a drink.

"Magda Kirkonen, Jack Blackwood. Jack, Magda. We're expecting his Captain. Apparently he was on a fact-finding mission. They found an old Iltharan facility on Coventry. A bunch of relics, if you are interested in them. As I understand it, it's the stuff they aren't selling that brings them here."

You have to wait another 20 minutes before Walter, Vonon, and Reese arrive. Idina informs Jack when they do, and he takes the elevator back down to meet them.

Once they are all in the elevator, the door closes and the elevator rises up to the 9th floor--the last button on the control panel... and then goes up one more level.

The elevator doors open to a short hallway with double doors at the end. Jack leads you down to them, pushes them open into a conference room with a table and a dozen chairs around it. Two women are waiting, sitting at the table.

Jack Blackwood
player, 145 posts
Wed 7 Jul 2021
at 08:14
  • msg #930

Re: Destination: Invermory (again)

Walter Zeller:
Sir Walter enter to room, dressed as he usually was, ready for business. Taking a seat at the table, he made his introductions to the others.

"To a certain point Captain Vonon, or I will have to wash your mouth out with soap. Very few businesses exist by giving things way unless they are getting a huge tax break for it." Walter said with a smile.

"As for the formulas, they may have already been superseded by other ways of compounding them but sometimes the old medications might have an ingredient that was more effective but was removed due to cost most of the time. I leave it to the scientists for that."

"Jack, do you want to bring us up to speed?" he asked

"Well lets see. We discovered MANY formulas of Itharian medicines. They all need to be verified as to what they do and to see if they are viable to put on the market. Some I must say would be unique... very unique" says Jack to the group
Sylvester Jinx
player, 552 posts
ex-Darrian Confed. Navy
768CB4
Sun 11 Jul 2021
at 13:02
  • msg #931

Re: Destination: Invermory (again)

In reply to Jack Blackwood (msg # 930):

When the Operetta was over, Sylvester walked Val home, holding her hand or around her waist. When they got back to the ship, outside, he kissed her on the lips and then walked her to her room for a night cap. After their drink he held her and hoped she would invite him to stay, He was falling in love he thought, maybe hard, maybe not. Time would tell.
Reese Hardsimm
player, 97 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Tue 13 Jul 2021
at 20:58
  • msg #932

Re: Destination: Invermory (again)

"You are mistaken, Jack and Vonon," Reese corrects them. "There are no formulas. What we have are 154 vials of drugs that have been on ice for several hundred years. They may or may not be viable still."

"We found a journal that gave us some indication of what they all were. There were some Psi drugs, some bio-boosters, some health boosters, and some combat drugs."

"What we need is someone who can analyze the drugs to see if they can be reproduced. Manufacturing and distribution would be up to you, though we're hoping to get a couple of... 'samples' out of the deal."

Magda Kirkonen
NPC player, 45 posts
Head of R&D
ShogiSunStryker
Tue 13 Jul 2021
at 21:19
  • msg #933

Re: Destination: Invermory (again)

"That explains a lot," Magda responds. "Did you bring a sample?"

"Even if we find that one of them is viable, there's no guarantee that any of the others will be, nor that we can extract a formula from it."

"Working out the formula could take months. Getting a facility up and running to produce one or more could take several months more."

"The health boosters could probably be mass-produced and sold commercially, but I don't see much of a market for the others. A small private lab could produce maybe a dozen a month for limited distribution."

"So, what are you looking at monetary-wise?"

StarMaster
GM, 1167 posts
Tue 13 Jul 2021
at 22:51
  • msg #934

Re: Destination: Invermory (again)

===== NEXT DAY AUCTION =====


After Tescha decided on what he thought was reasonable to sell on Invermory, he set a reserve on those items. The rest weren't even presented to the auction house--no one else needed to know what the Longshot had in its cargo hold.

The auction took place in the afternoon, at 4pm. While there were a lot of people at the auction, about 50% of the items sold via comms.


TESCHA'S ILTHARAN CATALOGUE
QTYITEMAPPROX. CURRENT VALUEESTIMATED VALUERESERVEFINAL AUCTION SALE
1Billiards table8,0008,000,0006,000,0009,100,000
1Bio-detector wand1,0001,000,000------
1Bio-sensor glove1,0001,000,000------
1Birth control pills sheet, half empty1001,000------
1Bobble head10010,0002,00017,000
1Bottle of pills, amphetamines1001,000------
12Candy bar/granola bar@ 1001,0005001,200
1Cell phone1,000100,00030,000200,000
1Coaster cork and jade1002,000------
1Coffee cup1003,000------
1__set of cup and coaster20010,0005,00012,000
1Dodecahedron sterile field1,0001,000,000------
1Electrostatic forehead device1,0001,000,000------
1Elliptical treadmill3,5001,500,0001,000,0001,600,000
1Elliptical treadmill3,5001,500,000------
1Elliptical treadmill3,5001,500,000------
1Flashdrive with music100100,000------
1Iltharan 4-player Black Ice air-hockey table3,0006,000,0005,000,0008,500,000
1Iltharan 6-player foosball/Chaotica table6001,000,000700,000didn't sell
3Iltharan card tables@ 600600,000500,000640,000
16Iltharan conference chairs@ 200200,000------
2__set of 2 500,000------
8__set of 8 2,000,000------
16__set of all 16 5,000,000------
2Iltharan conference tables, oval, sits 8@ 600600,000------
1__set of 1 table and 8 chairs 4,000,0002,000,0005,000,000
1__set of 1 table and 8 chairs 4,000,000------
2Iltharan deck of cards, gilded starships10020,000------
2Iltharan deck of cards, gilded starships10020,000------
2Iltharan deck of cards, gilded starships10020,00010,00022,000
1Iltharan deck of cards, gilded starships10010,000------
1Iltharan deck of cards, gilded starships10010,000------
1Iltharan deck of cards, gilded starships10010,0005,0007,000
1Iltharan deck of cards, gilded starships10010,0005,0007,500
1Iltharan deck of cards, platinum rulers200250,000100,000275,000
1Iltharan deluxe 4-player chess table5001,000,000------
8Iltharan desks, authentic wood@ 500250,000200,000400,000
8Iltharan desks, authentic wood@ 500250,000------
6Iltharan lounge chairs@ 400400,000------
6Iltharan office chairs@ 20072,00050,00075,000
11Iltharan office chairs@ 200300,000------
1Jar of mints101,000100600
1Paperweight10010,0003,0008,000
1Parabonding tool20,00010,000,000------
1Penlight10010,0004,00027,000
1Personal journal20,00020,000,000------
1Picture of a woman1001,0005005,000
3Stationary bicycles@ 2,0002,000,0001,000,0006,000,000
1Sterling silver comb200200,00020,000150,000
1Tape measure10010,0002,50050,000

This message was last updated by the GM at 02:12, Mon 12 Sept 2022.
Walter Zeller
player, 733 posts
Merchant/Noble
Wed 14 Jul 2021
at 00:04
  • msg #935

Re: Destination: Invermory (again)

Sir Walter listened to Dr. Harsimm and nodded before turning his attention to the head of R&D.  "Ms. Kirkonen, what would be a rough estimate on the initial outlay to get things started, prioritizing the items that would be quicker to get on to market?" he asked.
Jack Blackwood
player, 146 posts
Thu 15 Jul 2021
at 05:43
  • msg #936

Re: Destination: Invermory (again)

Reese Hardsimm:
"You are mistaken, Jack and Vonon," Reese corrects them. "There are no formulas. What we have are 154 vials of drugs that have been on ice for several hundred years. They may or may not be viable still."

"We found a journal that gave us some indication of what they all were. There were some Psi drugs, some bio-boosters, some health boosters, and some combat drugs."

"What we need is someone who can analyze the drugs to see if they can be reproduced. Manufacturing and distribution would be up to you, though we're hoping to get a couple of... 'samples' out of the deal."

Jack gestures towards Reese. "Hey... I just open doors remember. Here and the other place. oh... and to get a line on some supplies after we conclude with ship's business"
Inderpal Kumar
player, 313 posts
Tharillian
Ex-Scout
Thu 15 Jul 2021
at 21:26
  • msg #937

Re: Destination: Invermory (again)

Inderpal attends the auction remotely under a pseudonym while at the spa. She doesn't buy any of the items herself; she isn't sure what she would do with any of them, but she does put in a couple of bids to help drive up the price of some lesser items.

Then she has a swim with Sharik.
Vonon Ronkunu
player, 852 posts
Vargr and Spacer
ex-Patrol Commander
Sat 17 Jul 2021
at 01:08
  • msg #938

Re: Destination: Invermory (again)

     Vonon's ears swing towards Reese,

     "Yeah--isn't that what I said?" Vonon asks, turning towards Reese,

     "We located a lost research base, found a bunch of stored drug samples and some observations about what they were trying to do, and now we want to assess the commercial viability of those formulas--that's what I said!"

     Vonon turns his attention back to the two women on the other side of the table,

     "Isn't it?"

Magda Kirkonen:
"That explains a lot," Magda responds. "Did you bring a sample?"

"Even if we find that one of them is viable, there's no guarantee that any of the others will be, nor that we can extract a formula from it."

"Working out the formula could take months. Getting a facility up and running to produce one or more could take several months more."

"The health boosters could probably be mass-produced and sold commercially, but I don't see much of a market for the others. A small private lab could produce maybe a dozen a month for limited distribution."

"So, what are you looking at monetary-wise?"


     "Well, Sir Walter is the money-man, but I'm not really expecting any kind of quick return on our money, with this deal.  I may not be a biochemist, but I do sorta have a small clue about just how difficult it might be to retro-engineer an entire production process by just analyzing a pharmaceutical product."

     "So, I'm okay with this deal being a long-term investment--maybe not seeing any profits for a year-or-so, maybe longer.  In fact, ideally, I'd just as soon hand all of this over to all of you--with proper legal protection of our interests, of course--and leave all the development to you.  I'm just looking for a monthly check....and some peace-of-mind that all of these drugs are being distributed responsibly.  Nothing complicated."


     Vonon turns to Walter,

     "Does that sound like an acceptable business plan, Sir Walter?  I mean, can we just give over the samples and what notes we have about them, and, maybe--I dunno--a Quarter-Mil investment capital, and they sign a contract that, once production starts on any of it, we get a percentage?  Or have I missed something important, here?"
Sylvester Jinx
player, 553 posts
ex-Darrian Confed. Navy
768CB4
Sat 17 Jul 2021
at 18:36
  • msg #939

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 938):

Sylvester spent the night with Val!
Sylvester Jinx
player, 554 posts
ex-Darrian Confed. Navy
768CB4
Wed 21 Jul 2021
at 18:17
  • msg #940

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 939):

Before everyone got up, Sylvester snuck back to his quarters, no reason for rumors and such yet. He liked Val a lot. They weren't too old yet.
Walter Zeller
player, 734 posts
Merchant/Noble
Wed 21 Jul 2021
at 22:57
  • msg #941

Re: Destination: Invermory (again)

"Kind of what I was thinking, more of a long term investment due to the time to research it and make sure there are no harmful side effects." Sir Walter said. "But the question of investment might be more in "megacredits" and through Longshot Enterprises, say for 25% of the profits." he added.
Vonon Ronkunu
player, 853 posts
Vargr and Spacer
ex-Patrol Commander
Thu 22 Jul 2021
at 07:54
  • msg #942

Re: Destination: Invermory (again)

In reply to Walter Zeller (msg # 941):

     "A quarter-million...a quarter-billion...what do I know?" Vonon responds to Walter, with a grin and a tail-wag,

     "All my experience with project budgets comes from being a Civil Servant, in a past life.  If you say we have that kinda money, I'm willing to spend it.  So...are you sure twenty-five percent, for us, is enough?"
Magda Kirkonen
NPC player, 46 posts
Head of R&D
ShogiSunStryker
Wed 28 Jul 2021
at 17:12
  • msg #943

Re: Destination: Invermory (again)

===== AT THE TREVELLYAN THINK TANK =====


"I've yet to hear any numbers," Magda replied. "Such as the number of different drugs of each kind and the number of samples of each."

"If any of them are still viable, it should only take about one month to analyze them, perhaps six months if they've degraded but are still reasonably intact."

"It's a lot easier to backtrack the creation process once you know the end result, as opposed to coming up with something whose end result you don't even know."

"I suspect the combat drugs can be made with a bio-printer, probably the health drugs, too. The others I don't know about. Psi drugs are tricky and often need to be used within a short period of time or they break down. They're just too dynamic."

"I'm gathering that you don't intend on funding any of this yourself, so I'm looking at an initial cost of 250,000 Credits for analysis and set-up."

"25% of any profits to you is acceptable. Plus 10 doses of the final product of each one we are able to reproduce. Initially. After that, each dose will cost you 1% of that month's profits."

"On that basis, gentlemen, we have a deal."

"Now, how do you wish to turn those samples over to me? Do you wish to bring them here? Should I send a security courier to your ship to retrieve them? Or did you have something else in mind?"

Jack Blackwood
player, 148 posts
Fri 30 Jul 2021
at 05:43
  • msg #944

Re: Destination: Invermory (again)

In reply to Magda Kirkonen (msg # 943):

Jack tries to do the math in his head. 1% of 100 credits would be a great deal for that month. But if our profit for that month came to 100,000 credits.....wait, still no bad. Math hurts thinks Jack to himself. Considering what some of the drugs could be capable of.
Vonon Ronkunu
player, 856 posts
Vargr and Spacer
ex-Patrol Commander
Sat 31 Jul 2021
at 04:13
  • msg #945

Re: Destination: Invermory (again)

In reply to Jack Blackwood (msg # 944):

     Vonon goes very still, as his tail droops towards the floor, and he gives Magda a wide-eyed look,

     "Oh.  Yeah.  The Samples..."

     Vonon slowly turns his head to look over at Reese,

     "I didn't think to bring them.  Reese, I don't suppose that you...?"
Jack Blackwood
player, 149 posts
Sat 31 Jul 2021
at 05:49
  • msg #946

Re: Destination: Invermory (again)

In reply to Vonon Ronkunu (msg # 945):

"Oh HELL NO if think I'm going to get them" Says Jack
Walter Zeller
player, 737 posts
Merchant/Noble
Sat 31 Jul 2021
at 17:22
  • msg #947

Re: Destination: Invermory (again)

"Here is an inventory of the drugs and a journal entries that had been found in the abandoned lab." Sir Walter said as he made a file and transferred it to Magda.  "Now the journal seems to be entries that were mostly made from conversations the writer had with other workers, and conversations and comments they overheard. I am not sure how accurate it is but it will help give you a reference point."


QTYLABEL COLORNAME OF DRUG
6PurpleLaranal
4purplePsychodrene
2purplePsychodrene-X
7brownEngine
4maroonJolt
2MaroonMegajolt
3BrownNitrane
2GoldArrestilene
3GoldRetardisene
1Blue‘little purple pill’
4BlueCogniGen
4BlueMemor-X
2BrownBionine
3MaroonNeutralis
3PurplePsychotrol
6RedRX
4RedRY
2RedRZ
4PurpleSuppressadon
4PurpleBrainiac-5
3PurpleBrainiac-12
6PurpleBrainiac-17
4PurpleBrainiac-20
2PurpleBrainiac-37
3PurpleBrainiac-Red
2PurpleMentorex-T
3PurpleMentorex-M
4PurpleMentorex-Z
3BrownBiodec
5RedRegenerex
5BlueInterragen
3PurpleHypnozap #1
2PurpleHypnozap #2
1PurpleHypnozap #3
2GoldPDQ
2PurplePsionite
4PurplePsychocin
4PurplePsychocin-X
3PurplePsychocin-Z
2PurplePsychocin-TK
6PurplePsychotrope
3GoldQuick Time
4GreenRejuvium
4GoldTempo


Arrestilene: an anagathic drug; stops aging.

Biodec: combat drug.

Bionine:  combat drug.

Brainiac: a mind-expanding drug temporarily increases psionic talents.

CogniGen: memory drug.

Engine: combat drug.

Hypnozap: a drug that makes user susceptible to hypnotism.

Interragen: a reliable interrogation drug.

Jolt/Megajolt: a stimulant.

Laranal: only works on non-psionics.

Little Purple Pill: embedded memory storage compound that gives the equivalent of the skill-2 for 24 hours.

Memor-X: another memory drug.

Mentorex: a mind-expanding drug.

Neutralis: Neutralizes radiation poisoning and all chemical poisons.

Nightrane: gives you the equivalent of light intensification goggles.

PDQ: An abbreviation for ‘Pretty Damn Quick’, this fast-time drug enhances your reflexes.

Psionite: Also known as mazurite and ptolemide, this psycho-reactive mineral is a compound of byzantium.

Psychocin: increases PSI.

Psychodrene: only works on Non-Psionics; dangerous to Psions. Gain one random Psionic Power at 1d6 Ranks for 12 hours.

Psychotrol: ‘the zombie drug’; turns Psion into a psionic zombie for 24 hours.

Psychotrope: a psycho-enhancing drug.

Quick-Time: fast-time drug.

Regenerex: heals END and causes regeneration of body parts.

Rejuvium: reverses aging.

Retardisene: slows down aging.

RX/RY/RZ: heals wounds and injury.

Suppressadon: mind-numbing drug.

Tempo: Combat drug

"After a review of the journal, there are some here that you might prioritize in developing and others that you might want to hold off on development. Some, we feel might want to not become public as there are governments that would have no problem using it on their citizens. Arrestilene, Neutralis, Nightrane, Regenerex, Rejuviumn Retardisene, and the RX/RY/RZ series might be the first ones to hit the shelves. Brainiac, Hypnozap, and Psychotrol might want to be controlled or shelved." he said.

"As for the initial start up, I was thinking more along the lines of 1 million credits to get things rolling along with marketing. The 25/75 split is taking into account your ability in pharmaceuticals, which would be rather expensive working from the ground up." Sir Walter said.
Reese Hardsimm
player, 98 posts
Medic, Hacker, Thief
Field Agent 2nd Class
Sat 31 Jul 2021
at 17:45
  • msg #948

Re: Destination: Invermory (again)

"I didn't bring any samples because no one told me what this was about," Reese responded.

"If we're in agreement, then we can have them brought here."

"Sir Walter, why don't you ask Sylvester to bring them over? Pablo can go with him. Maybe even have Veronika go along as his bodyguard."

Magda Kirkonen
NPC player, 47 posts
Head of R&D
ShogiSunStryker
Sat 31 Jul 2021
at 18:01
  • msg #949

Re: Destination: Invermory (again)

"So, you are saying that you'll fund the research and production to the tune of 1 million credits?" Magda replied, still not sure what Sir Walter was saying.

"On that basis, we can probably speed up the process, though I can't guarantee any more rapid success."

When Walter transferred the data file to her, her eyes widened in astonishment as she read the list.

"Many of these I've never heard of, not by any name. Some appear to be standard combat drugs, just by another name."

"The  Iltharans may have been ahead of their time. Then again, war tends to accelerate techno development in many areas, though drugs isn't usually one of them."

"Select three of them to start with. I can probably have some data within two days."

Walter Zeller
player, 738 posts
Merchant/Noble
Sun 1 Aug 2021
at 01:27
  • msg #950

Re: Destination: Invermory (again)

"Rejuviumn, Neutralis, and Regenerex look rather promising." Sir Walter.  said. "Just need to work out the details and finalize a contract with you. Some of the details that come with the million credits will include final approval of certain drugs before they go on the market (1) and Longshot Enterprises LLC. retains patent rights on the formulas along with any derivatives that may be developed. Finally, we will like to have first option to buy your company for the next ten years, local time, if you should come on the market. I do not suspect so, but who knows what might happen when the other corporations catch wind." he added, with a poker face.

"While that might seem a bit demanding, it will cut your development time for the new drugs by a factor of ten or so. They can be on the market in less then a year, rather than a decade or more."


(1)Those marked as 4 and 5 on Determination: TAMI and Drugs message #10
Vonon Ronkunu
player, 857 posts
Vargr and Spacer
ex-Patrol Commander
Sun 1 Aug 2021
at 02:51
  • msg #951

Re: Destination: Invermory (again)

In reply to Walter Zeller (msg # 950):

     "Sorry about that, Reese." Vonon apologizes to the doctor, "I guess I just assumed you had the samples, when you tagged along. My bad."

     "But it's more like Sylvester and Valeska will bring the samples, and Pablo will be the bodyguard--Pablo's an ex-Space Marine, y'know!  I'll make the call."

     Vonon pulls his personal comm from his belt and, holding it up before activating it, looks to Magda,

     "Okay to use this, here?" Vonon asks--not knowing if the room is signal shielded or not.
Serge Baklanov
player, 220 posts
Marine/Scout
Sun 1 Aug 2021
at 22:24
  • msg #952

Re: Destination: Invermory (again)

Vonon Ronkunu:
Pablo's an ex-Space Marine

OOC: Serge too!
StarMaster
GM, 1169 posts
Mon 2 Aug 2021
at 00:03
  • msg #953

Re: Destination: Invermory (again)

Then Serge can be the bodyguard and Pablo can remain behind to guard the ship.
Jack Blackwood
player, 150 posts
Wed 4 Aug 2021
at 05:44
  • msg #954

Re: Destination: Invermory (again)

In reply to StarMaster (msg # 953):
Sylvester Jinx
player, 557 posts
ex-Darrian Confed. Navy
768CB4
Sat 7 Aug 2021
at 17:47
  • msg #955

Re: Destination: Invermory (again)

In reply to Jack Blackwood (msg # 954):

Sylvester, and Valeska move to take the samples to where they need to go. "You armed Serge? You may need it, this shit is valuable! Deliver to Vonon as instructed, here is the address! Ready my love?" He asked Valeska. He handcuffs the big case to his wrist as well so no one can just grab it and run. It would draw attention so he wore a jacket to cover the cuffs. He kissed Val on the forehead.
This message was last edited by the player at 18:12, Sat 07 Aug 2021.
Serge Baklanov
player, 221 posts
Marine/Scout
Sat 7 Aug 2021
at 22:47
  • msg #956

Re: Destination: Invermory (again)

Sylvester Jinx:
"You armed Serge? You may need it, this shit is valuable!"


- Oh yes I am, - responded Serge. - But do you remember, we are at Invermory. The last time I checked their Law Level, we won't get far with weapons outside the spaceport.
Inderpal Kumar
player, 317 posts
Tharillian
Ex-Scout
Sun 8 Aug 2021
at 11:25
  • msg #957

Re: Destination: Invermory (again)

After the massage, Inderpal and Sharik head to the hotel's pool for a casual swim. Unfortunately, Inderpal is unable to engage in any bombing or splashing lest the pair of them get thrown out for inappropriate behaviour.

Once done in the pool, indy books a table for lunch at the hotel's restaurant and looks up the local delicacies.
Sylvester Jinx
player, 558 posts
ex-Darrian Confed. Navy
768CB4
Sun 8 Aug 2021
at 11:30
  • msg #958

Re: Destination: Invermory (again)

In reply to Serge Baklanov (msg # 956):

"True, nothing obvious!"
Sylvester Jinx
player, 559 posts
ex-Darrian Confed. Navy
768CB4
Mon 9 Aug 2021
at 11:52
  • msg #959

Re: Destination: Invermory (again)

In reply to Sylvester Jinx (msg # 958):

When they got to the address, they went inside the building and gave the code for entrance to the meeting. Or tried to.
This message was last edited by the player at 11:53, Mon 09 Aug 2021.
Serge Baklanov
player, 222 posts
Marine/Scout
Mon 9 Aug 2021
at 12:37
  • msg #960

Re: Destination: Invermory (again)

While they were waiting, Serge idle-talked to Sly:
- Do you think they count a pen as a weapon?..
Sylvester Jinx
player, 560 posts
ex-Darrian Confed. Navy
768CB4
Mon 9 Aug 2021
at 12:39
  • msg #961

Re: Destination: Invermory (again)

In reply to Serge Baklanov (msg # 960):

"They don't, but I'm sure you do!" he said with a grin in reply. "Can you kill with a touch Serge? or does it take a little more?"
Serge Baklanov
player, 223 posts
Marine/Scout
Mon 9 Aug 2021
at 12:50
  • msg #962

Re: Destination: Invermory (again)

- Nah, I'm not a melee expert. I'd prefer a water pistol.
Sylvester Jinx
player, 561 posts
ex-Darrian Confed. Navy
768CB4
Mon 9 Aug 2021
at 12:53
  • msg #963

Re: Destination: Invermory (again)

In reply to Serge Baklanov (msg # 962):

"You surprise me! I'm beginning to lose confidence! Some chocolate chip cookies, a good cigar and a brandy when we get back!? How bout you Val? Want to get fat with me?"
Sharik Kaagira
player, 478 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Mon 9 Aug 2021
at 19:04
  • msg #964

Re: Destination: Invermory (again)

===== SHARIK AND INDY AT THE SALAMANDER SPA'S POOL AND RESTAURANT =====

It had been a good morning.  Lounging by the pool after a massage and leisurely breakfast had been relaxing.  The water itself was refreshing, though Sharik made sure that she didn't over do it; recreation was serious business after all.  She'd always loved swimming, having plenty of experience when she was younger growing up on Gaargir.  She floated with ease as she took in the dome high above.

Pretty much all morning, Shar had been humming the base melody to an old six-part fugue, the catchy little tune had been stuck in her head from the prior evening when strains of it could be heard in the background during the auction.  And while stately and atmospheric there, when the auburn-haired astrogator used it ... well, it was a bit more evocative and sensual.  And played well with her rather mischievous and playful smile that remained plastered on her lips the entire morning.

Changing for lunch consisted mostly of slipping into slightly drier and still just as gauzy attire.  Over stretchy spandex tank top, Shar wore the gauzy tunic with puffy sleeves.  A knee length skirt covered her bikini bottoms.  And, of course, the lithe socialite still had her dizzying array of personal electronics with her.   Somehow, they remained fashionable, no matter what level of casualness Sharik was seeking.

With reservations already done, Shar pulled Indy along with her to the adjoining resort restaurant.  Ordering a fresh (hydroponically-grown) organic salad, some piping-hot bread, and another round of mimosas.  She sat down to consider what to have as a main entree and for dessert.  "What looks good?" the Longshot's navigator prompted her companion, though she was already eyeing the roasted groat with mango-pluot demi-glaze.
StarMaster
GM, 1170 posts
Tue 10 Aug 2021
at 13:18
  • msg #965

Re: Destination: Invermory (again)

The samples were still being kept on ice, so it took two ice chests to hold them all. Valeska and Sylvester carried them while Serge provided bodyguard duty. There was nothing particularly conspicuous about the ice chests, and since Serge wasn't wearing heavy armor or carrying man-portable weaponry, the trip to the building to deliver the samples was uneventful.

The building was still on the starport, just on the edge of the business district.

Once delivered, the arrangement is finalized.

Jack will have to talk to Sir Walter about his share of the auction money.
Valeska Brandenberg
player, 124 posts
Scholar/Scout/Agent
UPP: 7A4B84
Tue 10 Aug 2021
at 13:24
  • msg #966

Re: Destination: Invermory (again)

"Are you calling me a primitive?" Valeska asks Sylvester after his comment about getting fat with him. "Only primitive cultures get fat! Any modern society knows how to avoid that because they know it's unhealthy!"

"If you want to die by the time your 40, go for it. But count ME out!"


It may take him a minute to realize she's teasing him.
Sylvester Jinx
player, 562 posts
ex-Darrian Confed. Navy
768CB4
Tue 10 Aug 2021
at 13:26
  • msg #967

Re: Destination: Invermory (again)

In reply to Valeska Brandenberg (msg # 966):

"Hehehehehe, a sense of humor too!"
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