Logistical support - Freelancers.   Posted by Echo.Group: 0
Echo
 NPC, 1 post
Wed 13 Aug 2014
at 13:55
Logistical support - Freelancers
Head Technician:  Echo Snow
Reports to Pandora

0 Accuracy
1 Physical
3 Mental

1 Tech:  Advance Tech  (Negate one point of advance tech penalties)
1 Tech:  Mech          (+1 to Mech Repair Rolls)
2 Noble                (+2 to Find Parts)




Armor
(6) tons max ~ Standard
(00af) Emergency Armor Repairs

(16af) Regina's Armor Inventory


(6) tons max ~ Advance
(00af) Emergency Ferro-Fibrous Repairs

(1) ton max ~ Internals
(00pt) Emergency Internal Repairs
(00pt) Emergency Endo-Steel Repairs





(7) tons max ~ Specialty Ammo
None




(8) tons of equipment




Since Freelancers do not have Unit resources to work with, they will be allowed to keep up to their Mental Stat of Ammo/Armor to use on missions where Unit stores are important.

2+1=3  Mattias

Permanent Freelancers
2      Regina Arlington
0      Big Jake

Optional Freelancers
0      Joaquin
2      Teri


7 Total Prestige

This message was last edited by the player at 20:13, Mon 08 Sept 2014.

Echo
 NPC, 2 posts
Thu 14 Aug 2014
at 01:42
Sgt. - Regina Arlington - Siren

Regina Arlington
Siren

* Freelancer *
Gunnery 4 (2 w/Missiles)
          {Deadly Accuracy}
Pilot   6 (5 w/Initiative)
Scout   8
Leader  2
Edge    2 (+1 Missile Edge)

5/8/5 Movement
10 Heat Sinks

RA Streak SRM 2
RA Streak SRM 2

CT Streak SRM 2

LT Streak SRM 2
LT Streak SRM 2

RT Streak Ammo (50)
RT CASE

Repair modifier x1.30
H    8a    (3i)
CT  16a(4)(10i)

RT  12a(2)( 7i)
LT  12a(2)( 7i)

RA  10a    (5i)
LA  10a    (5i)

RL  14a   ( 7i)
LL  14a   ( 7i)
H
CT JJ SSRM2

RT HS HS {SSRM2 Ammo} CASE {Endo x6}
LT HS HS SSRM2 SSRM2       {Endo x6}

RA S U L H SSRM2 SSRM2     {Endo x4}
LA S U L H                 {Endo x4}

RL H U L F JJ JJ
LL H U L F JJ JJ


Personal Overhead / per Contract
0 000cb L0 Storage / Armor     {4.5 tons}
0 500cb L1 Storage / Internals {1.0 tons}
1 000cb L2 Storage / Ammo      {3.5 tons}
1 000cb L1 Storage / Equipment {6.0 tons}
02 500cb Total ~ 0 cb if Non Combat
28 000cb Base Monthly Pay

+2 Availability Rolls



Penny owes Regina 200k cb for Beagle Proble
Olaf  owes Regina 135k cb for (2) Streak LRR6


Free ~ No Technician

Inventory
(4.5 tons) Maximum Armor (4.5 tons/72af ) Armor
(0.5 tons) Maximum Internals (1.0 tons/32pts) Endo Steel Internals
(1.5 tons) Maximum Ammo (3.5 tons/250 missiles) Streak SRM Ammo
(4 tons) Maximum Inventory (5.0 tons) Total Equipment Equipment
2.0tn Plug Suit (x2)
1.0tn IS DS/HS  (x1)
3.0tn Streak S4



3.0tn Base Modifications
2.0tn Mental Stat
1.0tn X-Train Technician
6.0tn Total Valkyrie modifications.

Free  Upgrade Internals to Endo Steel   (Gain 1.5tn)
Free  Install (8af of Armor) (Lose 0.5tn)
Free  Install CASE           (Lose 0.5tn)


1.0tn Remove Medium Laser    (1 crit RA)
1.0tn Remove Heat Sink       (1 crit CT)
3.5tn Downgrade L10 to SS2   (1 crit LT)


6.00tns of equipment.
3.00 tn (2) Streak 2s       (2 crit RA)
1.50 tn (2) Streak 2s       (2 crit LT)
1.50 tn (1) Streak 2        (1 crit CT)

This message was last edited by the player at 12:08, Thu 14 May 2015.

Echo
 NPC, 3 posts
Thu 14 Aug 2014
at 01:43
MW - Big Jake - Beast

Beast

* Freelancer *

Gunnery 4 (3 w/Energy)
Pilot   5
Scout  10
Leader  0
Edge    0

4/6/4 Movement

17(19) Heat Sinks


RA Large Laser
RA Large Laser
LA Medium Laser
LA Medium Laser

Repair modifier x1.45
H    9a    (3i)
CT  19a(8)(14i)

RT  16a(5)(11i)
LT  16a(5)(11i)

RA  13a    (7i)
LA  13a    (7i)

RL  15a   (11i)
LL  15a   (11i)
H
CT

RT HS HS HS HS {I-DS/HSx3}
LT HS HS HS HS {I-DS/HSx3}

RA S U L H LL LL ML
LA S U L H LL LL ML

RL H U L F JJ JJ
LL H U L F JJ JJ


Personal Overhead / per Contract
8 000cb ~ {Legendary} Technician
08 000cb Total ~ 0 cb if Non Combat
18 000cb Base Monthly Pay

+0 Availability Rolls


{Legendary} Technician {+3 to Player's Tech Roll ~ +16af Allowed Field Repairs ~ +1 Mod Cap}

Inventory
(7.50 tons) Maximum Armor(1.50 tons) (27af) Armor - Ferro Fib
(0.50 tons) Maximum Internals(0.00 ton) of Internals
(0.00 tons) Maximum Ammo (0.00 tons)
(4 tons) Maximum Inventory(2 tons) Total Equipment
(2) Heat Sinks



4.5tn Base Modifications
1.0tn Legendary Tech
0.0tn Mental Stat
5.5tn Total BLackjack modifications.

Free  Upgrade RT HS to IS DS/HS         (Lose 0.00tn)
Free  Upgrade LT HS to IS DS/HS         (Lose 0.00tn)

Inventory of Non-Standard Tech
None

This message was last edited by the player at 14:33, Thu 02 Apr 2015.

Echo
 NPC, 4 posts
Fri 15 Aug 2014
at 15:25
1st Lt. - Lucius McMurphy - Burner
WSP-1A Wasp

Lucius McMurphy
Burner

* Freelancer *

Energy Spec.
Medium Lasers Roll 2d7

Some Like It Hot
For attacks, reduce
Heat penalty by one


Gunnery    4 (2d7 w/Energy)
Pilot      6 (5 w/Plugsuit)
Scout      7
Leadership 3
Edge       1

5/8/3 Movement

10 Heat Sinks

RA Medium Laser
RT Medium Laser {BTC}
LT Medium Laser {BTC}
LT Medium Laser

HD Plugsuit
CT BTC*

Repair modifier x1.20
H   9a    (3i)
CT 10a(2) (6i)

RT  8a(2) (5i)
LT  8a(2) (5i)

RA  6a    (3i)
LA  6a    (3i)

RL  8a    (4i)
LL  8a    (4i)
H PS
CT JJ BTC

RT HS HS HS ML     {Ferro x6}
LT HS HS HS ML ML  {Ferro x6}

RA S U L H ML      {Ferro x4}
LA S U L H         {Ferro x4}

RL H U L F JJ
LL H U L F JJ


04 000cb ~ Storage / Armor (150%)
02 000cb ~ Storage / Internals (2tn)
04 000cb ~ Storage / Equipment (10tn)
08 000cb ~ {Legendary} Technician
18 000cb Total ~ 0 cb if Non Combat
28 000cb Base Monthly Pay

+? Availability Rolls</tt>

{Legendary} Technician {+3 to Player's Tech Roll ~ +16af Allowed Field Repairs ~ +1 Mod Cap}


Inventory
(6.0 tons) Maximum Armor(3.5 tons/64af) Armor - Ferro Fib
(2.0 tons) Maximum Internals (0 tons) Current Internals
(0.0 tons) Maximum Ammo (0 tons) Ammo
10 Tons Maximum Inventory1.0t (1) Hoff Sink
3.0t (3) Heat Sinks
1.5t Beta Target Computer



2.0tn Base Modifications
3.0tn Mental Stat
1.0tn Legendard Technician
0.0tn X-Train Technician
5.0tn Total Wasp modifications.

Free Upgrade Armor (+1tn)  {Lose 1.0tn}
Upgrade Armor to Ferro Fib {Gain 0.0tn}

1.0tn Downgrade Engine {120~>100}
1.0tn Downgrade Gyro   {2t ~>1t }
1.0tn Remove SRM2          {+LL crit}
1.0tn Remove Ammo          {+LT crit}
0.5tn Remove Jump Jet      {+CT crit}
0.5tn Remove Jump Jet      {+RT crit}
0.5tn Remove Jump Jet      {+LT crit}
5.5tn Modifcation Cap

4.5tn Equipment Added
1.0tn Install Plugsuit     {-HD crit}
0.5tn Install BTC          {-CT}
1.0tn Install Medium Laser {-RT}
1.0tn Install Medium Laser {-LT}
1.0tn Install Medium Laser {-LT}

This message was last edited by the player at 19:05, Thu 02 Apr 2015.

Echo
 NPC, 5 posts
Fri 15 Aug 2014
at 17:49
2nd Lt. - Svetlana Arnadottir - Ice Queen

Nike

* Winged Victory Freelancer *


Gunnery 4
Pilot   6
Leader  2
Scout  10

5/8/5 Movement

10 Heat Sinks

CT Small Laser

RA Medium Laser
LA Medium Laser

Cost modifier   x1.75
Repair modifier x1.20
H    9a    (3i)
CT  10a(2)( 6i)

RT   8a(2)( 5i)
LT   8a(2)( 5i)

RA   6a    (3i)
LA   6a    (3i)

RL   8a   ( 4i)
LL   8a   ( 4i)
H {-}
CT ML ML

RT HS {Empty} {Endo x4}{Ferro x6}
LT HS         {Endo x5}{Ferro x6}

RA S U ML {Endo x5}{Ferro x4} {-3 Punch / Half Damage}
LA S U ML {Endo x5}{Ferro x4} {-3 Punch / Half Damage}

RL H U L F HS {Empty}
LL H U L F HS {Endo x1}
Ferret Lt. Scout

12 Cruise
18 Flank

+2 tn to Merc Weight
Regular Pilot

Gunnery tn3+
Pilot   tn4+
Scout   tn8+
Front  2 (1i)
Right  2 (1i)
Left   2 (1i)
Back   2 (1i)
Rotor  2 (1i)
MG (x2)        (Front)
MG (32) Ammo   (Body)
Squad Infantry (Body)
Squad of Elite LRM Infantry
Snowball One

Run 1

+3 tn to Merc Weight
Range  Gunnery
0      tn 1+
1-3    tn 2+
4-6    tn 4+
7-9    tn 6+
Infantry Max Damage
1        0 Damage
2 to 3   1 Damage
4 to 5   2 Damage
6 to 7   3 Damage
Scavenger (x4)



00 000cb Total ~ 0 cb if Non Combat
26 000cb Base Monthly Pay

+4 Availability Rolls</tt>


Inventory
(3.0 tons) Maximum Armor(0.0 tons) Ferro Fib Armor
(2af current) of (53af max)
(0.5 tons) Maximum Internals (0 tons) Endo Steel Internals
(0pt current) of (8pt max)
(0.0 tons) Maximum Ammo (0 tons) Ammo
(4 tons)
Maximum Inventory
(1.5 tons) Current Equipment
(1.0 ton)  Plugsuit
(0.5 ton)  Target Computer (Beta)



2.0tn Base Modifications
2.0tn Mental Stat
   
4.0tn Total Allowed modifications.

Free  Reinforce Armor (+8 af)           (Lose 0.5tn)
Free  Upgrade Internals to Endo Steel   (Gain 1.0tn)
Free  Upgrade 4.0tn Armor to Ferro Fib. (64af ~>69af max)


Modifications
1.0 tn Remove RA/LA MG
0.5 tn Remove MG Ammo         {+1 crit RT}
0.5 tn Move HS from RL to RT  {+1 crit RL}
0.5 tn Move HS from LL to LT  {+1 crit LL}
0.5 tn Move Endo Steel Crits  {RT~>LL}{RT~>RA}{LT~>LA}
3.0tn Total Mods

2.5tn Equipment added
1.0tn Install Medium Laser    {crit RA}
1.0tn Install Medium Laser    {crit LA}

This message was last edited by the player at 12:29, Thu 02 July 2015.

Comstar Adept
 GM, 163 posts
 -1 BM Handicap
Fri 27 Feb 2015
at 13:13
2nd Lt. - Svetlana Arnadottir - Ice Queen

Ice Queen

* Freelancer *

Energy Spec.
Medium Lasers Roll 2d7


Gunnery 4 {w/ 2d7}
Pilot   7 {6 w/Heirloom}
Leader  2
Scout   8

8/12/0 Movement

10 Heat Sinks

CT Medium Laser
CT Medium Laser

RA Medium Laser
LA Medium Laser

Repair modifier x1.20
H    9a    (3i)
CT  10a(2)( 6i)

RT   8a(2)( 5i)
LT   8a(2)( 5i)

RA   6a    (3i)
LA   6a    (3i)

RL   8a   ( 4i)
LL   8a   ( 4i)
H {-}
CT ML ML

RT HS {Empty} {Endo x4}{Ferro x6}
LT HS         {Endo x5}{Ferro x6}

RA S U ML {Endo x5}{Ferro x4} {-3 Punch / Half Damage}
LA S U ML {Endo x5}{Ferro x4} {-3 Punch / Half Damage}

RL H U L F HS {Empty}
LL H U L F HS {Endo x1}
Ferret Lt. Scout

12 Cruise
18 Flank

+2 tn to Merc Weight
Regular Pilot

Gunnery tn3+
Pilot   tn4+
Scout   tn8+
Front  2 (1i)
Right  2 (1i)
Left   2 (1i)
Back   2 (1i)
Rotor  2 (1i)
MG (x2)        (Front)
MG (32) Ammo   (Body)
Squad Infantry (Body)
Squad of Elite LRM Infantry
Snowball One

Run 1

+3 tn to Merc Weight
Range  Gunnery
0      tn 1+
1-3    tn 2+
4-6    tn 4+
7-9    tn 6+
Infantry Max Damage
1        0 Damage
2 to 3   1 Damage
4 to 5   2 Damage
6 to 7   3 Damage
Scavenger (x4)



00 000cb Total ~ 0 cb if Non Combat
26 000cb Base Monthly Pay

+4 Availability Rolls</tt>


Inventory
(3.0 tons) Maximum Armor(0.0 tons) Ferro Fib Armor
(2af current) of (53af max)
(0.5 tons) Maximum Internals (0 tons) Endo Steel Internals
(0pt current) of (8pt max)
(0.0 tons) Maximum Ammo (0 tons) Ammo
(4 tons)
Maximum Inventory
(1.5 tons) Current Equipment
(1.0 ton)  Plugsuit
(0.5 ton)  Target Computer (Beta)



2.0tn Base Modifications
2.0tn Mental Stat
   
4.0tn Total Allowed modifications.

Free  Reinforce Armor (+8 af)           (Lose 0.5tn)
Free  Upgrade Internals to Endo Steel   (Gain 1.0tn)
Free  Upgrade 4.0tn Armor to Ferro Fib. (64af ~>69af max)


Modifications
1.0 tn Remove RA/LA MG
0.5 tn Remove MG Ammo         {+1 crit RT}
0.5 tn Move HS from RL to RT  {+1 crit RL}
0.5 tn Move HS from LL to LT  {+1 crit LL}
0.5 tn Move Endo Steel Crits  {RT~>LL}{RT~>RA}{LT~>LA}
3.0tn Total Mods

2.5tn Equipment added
1.0tn Install Medium Laser    {crit RA}
1.0tn Install Medium Laser    {crit LA}

This message was last edited by the GM at 12:25, Thu 02 July 2015.

Comstar Adept
 GM, 186 posts
 -1 BM Handicap
Sat 28 Mar 2015
at 13:44
MW - Evan Logan - Kujo

Kujo

* Freelancer *

Gunnery 5 (3 w/CAT)
Pilot   6 (7 w/Hazards)
Scout   9
Leader  1
Edge    1


6/9/6 Movement

12 Heat Sinks

RT Small Laser
RT Small Laser
LT Small Laser
LT Small Laser

RA Small Laser
RA Small Laser
LA Small Laser
LA Small Laser

Repair modifier x1.30
H    7a    (3i)
CT  15a(4)(10i)

RT   9a(4)( 7i)
LT   9a(4)( 7i)

RA   9a    (5i)
LA   9a    (5i)

RL  13a   ( 7i)
LL  13a   ( 7i)
H HS
CT JJ JJ

RT HS HS SL SL
LT HS HS SL SL

RA S U L H SL SL
LA S U L H SL SL

RL H U L F JJ JJ
LL H U L F JJ JJ



00 000cb Total ~ 0 cb if Non Combat
18 000cb Base Monthly Pay

+0 Availability Rolls</tt>


Inventory
(4.5 tons) Maximum Armor(0.0 tons) Standard Armor
(0af current) of (00af max)
(0.5 tons) Maximum Internals (0 tons) Standard Internals
(0pt current) of (8pt max)
(0.0 tons) Maximum Ammo (0 tons) Ammo
(4 tons)
Maximum Inventory
(4.0 tons) Current Equipment
4 tns ~ (4) Medium Lasers



3.0tn Base Modifications
1.0tn Mental Stat
   
4.0tn Total Allowed modifications.


Modifications
2.0 tn Remove Medium Laser (x2)         {+2 crit RT}
2.0 tn Remove Medium Laser (x2)         {+2 crit LT}
4.0tn Total Mods

4.0tn Equipment added
1.0tn Install Small Laser (x2)          {-2 crit RT}
1.0tn Install Small Laser (x2)          {-2 crit LT}
1.0tn Install Small Laser (x2)          {-2 crit RA}
1.0tn Install Small Laser (x2)          {-2 crit LA}

This message was last edited by the GM at 21:11, Wed 01 Apr 2015.

Comstar Adept
 GM, 192 posts
 -1 BM Handicap
Thu 2 Apr 2015
at 20:22
MW - Alaric Drusus

Veles

* Freelancer *


Evasive Movement
Not high enough to
be effective.


Bodyguard
Unit commander +1
Initiative at range 4-


Prepared for worse
May use DM AF to repair
internals @ 2af:1(i)

Gunnery 5
Pilot   6 (5 w/Tactics)
Scout   9
Leader  1
Edge    1

Hazard bonus canceled by
Javelins Penalty one for
to Hazard Checks


6/9/6 Movement

12 Heat Sinks

RT Medium Laser
RT Medium Laser
LT Medium Laser
LT Medium Laser

Repair modifier x1.30
H    7a    (3i)
CT  15a(4)(10i)

RT   9a(4)( 7i)
LT   9a(4)( 7i)

RA   9a    (5i)
LA   9a    (5i)

RL  13a   ( 7i)
LL  13a   ( 7i)
H HS
CT JJ JJ

RT HS HS ML ML
LT HS HS ML ML

RA S U L H
LA S U L H

RL H U L F JJ JJ
LL H U L F JJ JJ


Personal Overhead / per Contract
None
00 000cb Total ~ 0 cb if Non Combat
22 000cb Base Monthly Pay

+0 Availability Rolls


Inventory
(7.50 tons) Maximum ArmorNone
(0.50 tons) Maximum Internals(0.00 ton) of Internals
(0.00 tons) Maximum Ammo (0.00 tons)
(4 tons) Maximum Inventory(0 tons) Total Equipment
NOne



4.5tn Base Modifications
1.0tn Mental Stat
5.5tn Total BLackjack modifications.


None

This message was last edited by the GM at 20:18, Fri 12 June 2015.