000-Andwise Rumble (intro' & personal)   Posted by Loremaster.Group: 0
Loremaster
 GM, 28 posts
 Fate
 Hope
Mon 25 Aug 2014
at 07:39
000- Andwise Rumble & Milo Roper (Introduction)
It so happened that Milo Roper was there, in the common room of the Prancing Pony, when one Dodinas Brandybuck met the
famous (or infamous?) Bilbo Baggins.  The two fell to sharing stories, and for once Dody was the one who was flabbergasted and entranced by the other’s stories of distant lands, as was Milo.  Compared to Bilbo’s journey There and Back Again, Dody had hardly stepped outside his front door. After several hours and several pints, Dodinas declared that he was determined to outdo Bilbo, and climbed on the table and sang a story about giants.
None of the Hobbit gentlemen present, not even Milo could quite remember how it came to pass – a good deal of wine was
involved and passed around to all by that time – but a curious plan was formed.
Since the successful Quest of Erebor and the defeat of the Dragon, a new era of peace and prosperity had fallen on the
North. There was much more traffic on the Forest Road than before, thanks to the watchful eyes of the Beorningfolk and the revived Kingdom of Dale. These travellers and merchants would need somewhere to stay along the road. The plan was that Dodinas and his brother Dinodas would build, open and run an inn on the road between the Old Ford and the Forest Gate – quite close to Beorn’s Hall, where no evil thing dared go.
Bilbo was to give the two brothers some money to start the inn, as well as several letters of introduction to various dignitaries and persons of importance he met on his travels.

A few weeks later, Dodinas and wife Agatha, as well as their two sons, arrived in Bree, with Dinodas.  Some Shire people - like one Andwise Rumble - were to take part in the trip.  The group spent a week in Bree, to get guards and mules and such to escort the wagons that were to set off towards the Misty Mountains.

During that time, Milo and Andwise got to know one another, in the frenzy before the long adventure was going to start.

This message was last edited by the GM at 18:22, Mon 25 Aug 2014.

Dodinas Brandybuck
 NPC, 1 post
 Dody
 Bartender
Mon 25 Aug 2014
at 18:24
Re: 000- Andwise Rumble & Milo Roper (Introduction)
At his table in the Prancing Poney, Dody was joyful, asking people to pack their belongings:  "And tell me if you need anything special for the travels.  We have sausage-links.  What else might you need?"
Andwise Rumble
 player, 1 post
Mon 25 Aug 2014
at 19:03
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Andwise Rumble takes another, thoughtful, pull on his long stemmed pipe, the rich flavour of his favourite pipe weed making the hairs on his feet rise in sensuous pleasure. He purses his lips and lets a stream of smoke rings loose into the air.
“Ahhh” he whispers lost in the moment, before suddenly becoming aware that he is being spoken to. “Sorry, mind was elsewhere. Let me see…Longbottom Leaf, yes longbottom leaf, and some fine mushrooms. Can’t have too many mushrooms” He was sure there would be other things needed but the thought of mushrooms had just driven everything else from his mind and reminded him that it had been some time since he last ate.
Now he thought of it. He jumped from where he had been seated watching the packing of provisions for the trip, and made his way into the larder. A little cheese perhaps? Or maybe some of that fine ham that the innkeeper kept there. His mouth salivated at the thought, and that thought so captured his mind that he almost collided with another younger hobbit carrying a large sack to where the others were carefully packing…
Dodinas Brandybuck
 NPC, 2 posts
 Dody
 Bartender
Mon 25 Aug 2014
at 21:52
Re: 000- Andwise Rumble & Milo Roper (Introduction)
As you move away, you see Dody jump to his feet, and cast a frightened look around: "Mushrooms.  Mushrooms!  Do we have enough barrels of mushroom in brine."  And he rushes off.
Milo Roper
 player, 1 post
Tue 26 Aug 2014
at 14:49
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Excitement bubbled over Milo Roper from the tips of his little hobbit ears to the hair curles on his little hobbit feet.  Adventure!  Excitement!  Possibly death and the loss of extremities!  What a thrilling time to be heading out on the road!

He hums a little song to himself as he packs up his provisions, a hat to shade his eyes, a fistful of pocket handkerchiefs, enough tobacco to keep him well-stocked throughout the long trip.   Then, realizing he didn't actually know, he asks, "Hey, so, are we walking, or what?  It's a long way over the Misty Mountains.  Did anyone get any ponies?  I should have bought a pony, I know I should have!"
Andwise Rumble
 player, 2 posts
Tue 26 Aug 2014
at 15:24
Re: 000- Andwise Rumble & Milo Roper (Introduction)
“Ponies? Ponies? Excellent thought my dear young hobbit” Andwise halts in mid stride all thoughts of fine ham driven from his mind. Even if it hadn’t been driven from his stomach if the rumbling sounds were to be believed.
“I would imagine that such details had been considered by our mentor, but we had best be sure to add them to our list. For if we are indeed to follow in the footsteps of the renowned Mr Baggins beyond the Misty Mountains to the Forest gate, as seems our destination, having access to swift ponies is advisable"
Iwgar Longleg
 NPC, 0 posts
 Beorning
 Guide
Wed 27 Aug 2014
at 06:55
Re: 000- Andwise Rumble & Milo Roper (Introduction)
There are ponies, and mules, and even a horse - mounted by Iwgar Longleg, the Beorning caravan leader and guide - in the caravan that heads out of Bree one summer morning.
Mules pulling the six wagons, and ponies carrying packs...  but, you are making the journey on foot.
The Brandybuck family is there, with some other hobbits, and Andwise and Milo.
Iwgar - who sports a cockle-shell from the sea in his hat! - is to lead the caravan over the mountains, with three young men hired in Bree as guards:  Andy Blackthorn, Bill the Bowman, Tom Lumpyface.
Andwise and Milo had time enough to finish saying their good-byes and purchases, and are shuffling their feet in the morning as Iwgar addressed the group before gesturing you to move on out.
"We will be going East, due East, on the Great East road, through hills, until we ford the River Bruinen and head on up over the Misty Mountains, taking the Low Road, all the way across, and down to the road that runs to the river Anduin.  There we will be among my people, who hold the Old Ford and keep it safe for travelers.  We will then move up North, in the Vale of the Anduin, between the River and Mirkwood to Beorn's house."
He pauses, and a grim smile appears on his face.
"Twil be a long trip, about as long in distance as from Michel Delving to the Grey Havens...  and back!"
Then he turns his horse around and starts moving out of Bree, past the East gate.
You look at one another...  and follow the carts that are now on the move.
You have started on your road.

This message was last updated by the player at 06:55, Wed 27 Aug 2014.

Loremaster
 GM, 35 posts
 Fate
 Hope
Fri 29 Aug 2014
at 05:51
Re: 000- Andwise Rumble & Milo Roper (Introduction)
The caravan left Bree behind to the West, and you set out on your long trek to the East, on foot, walking alongside the wagons and pack animals.
You follow the King’s Road, passing South of forests, like Chetwood.  Though you are tired at first, before slowly getting used to the hiking all day, you make good speed on the old road, enjoying the nice Spring weather, discovering these new lands, spotting old ruins here and there – Milo itching to go turn over some stones and look around for some old treasure.  Some 200 miles and a week later you pass the River Hoarwell, and pursue along another forest to your North, until, about 100 miles and three days later, you ford the River Loudwater, swing to the North East, and make camp.
You spend a few days, resting, and getting the animals prepared for passing the Misty Mountains that loom so great to your East, very very close and quite scary.
Dodo receives guests that make even Iwgar humble and amazed:  tall and long-haired Elves, with fine clothes of silver and blue, and fine white horses.  You are impressed as you catch glimpses of them – they do not remain long, taking Dodo away for a day, but coming back with him and food and water and information to help cross the mountains…
And that is what you set out to do very soon:  first you travel 50 miles along paths, which is harder than along the road that ended, and it takes you four days to pass the foothills, and start crossing the Mighty Misty Mountains.  It is quite a harrowing experience, climbing, climbing, climbing up the low road to cross the Pass.  There is no more road, only trails, and although you travel 60 miles, the landscape is daunting, and Iwgar scouts around a lot, fearful of Orcs.  Orcs!  Could there truly be such creatures around?  Up and up you go, winding your way, pushing the wagons…  and then, after one week, you cross the Pass, but have no view, for you are in the mists.   And then another week to go down:  you have reached the Wilderland, you are East of the Misty Mountains!  Now, that in itself is an adventure.  There will be talk of that back at the Golden Perch.
But, no time for that just yet:  you are back on the road, the East Road, and the going gets good again – although you are not allowed to rest just yet – and in two days you travel another 60 miles and read the Old Ford, where you see these tall and frightening Beornings, heavily armed, who take a toll to let you pass, but who scout the area and fight Worg and Orc.  They keep the region safe for travellers.
From there, you turn north, and move through Grassland, just East of the River Anduin that you just forded, and, 2 days later, having covered 30 miles, you make camp not far from some wooden buildings and Great Hall, where, again, Dodo leaves you for some time.  He has gone to meet might Beorn, the one who Bilbo Baggins met.  He is the one who gathered these valiant warriors around him, to free these lands.
When Dodo returns, he is happy, for he has been allowed to set up his Inn, and was awarded land to the North, where you now travel.  The final three days and 60 more miles, to a place at the east side of the grassland, close to the western edge of Mirkwood, just off the main trail leading from the Forest Gate of the Elf Path down to the Old Ford.
It is time to rest those footsies… 600 miles and nearly two months of walking.  Quite an event.
And now it will be building time.
Loremaster
 GM, 603 posts
 Fate
 Hope
Fri 6 Feb 2015
at 15:11
Re: 000- Andwise Rumble & Milo Roper (Introduction)
OOC:  back to your personal thread, for some IC events after the first adventure.

Andwise felt quite different after the Battle of the Ring-fort.  He had fought toe to toe with Orcs and Goblins, and had avoided blows and wounded, even killed, foul enemy!
He was a lot braver and his Valour was greater, and this confidence in his Short Sword skill made him a better fighter.
At the same time, fighting enormous Trolls and evil Undead-Kings of Old, had made him quite wary, and so he always kept an eye out for where to hide…  he had grown stealthier at the same time as braver!
Andwise Rumble
 player, 164 posts
Sat 7 Feb 2015
at 11:34
Re: 000- Andwise Rumble & Milo Roper (Introduction)
At last the time comes to wander anew. Andwise gives thought to perhaps a sojurn in the Shire, though he is not overly keen on crossing the Mountains once more.
It has been a while since he put pen to paper in his journal, somehow he has not yet found himself able to describe the events of that fight at the ringfort. Perhaps a spell of peace, quiet, fine ale and excellent pipe weed, in the never changing shire will allow the muse to take him once more...

This message was last edited by the GM at 07:44, Sun 08 Feb 2015.

Andwise Rumble
 player, 165 posts
Mon 9 Feb 2015
at 17:22
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Within a short while it seemed that all had departed from Beorn’s hall, most going east to visit their homelands. For a few days Andwise continued to enjoy the hospitality of the Beornings, until the odd unavoidable glance told him it was time to leave.
But leave to where? He considered retracing his steps to the inn and be there ready for the return of the others. But the idea of spending his days being chased from pillar to post by the good Agatha Brandybuck, who it seemed considered idle hands a challenge to be pursued with all the vigour and tenaciousness that hobbit women are famed for throughout the west, hardly made such a sojourn an overly attractive proposition.
Then of course he could always travel home to the shire, enthral the customers at the ‘Three Bells’ near Longbottom, famed for the quality of its pipe weed leaf, in the same way that a certain Master Baggins had at nearby Hobbiton after his return from the adventure which had resulted in the famous battle of the five armies. And bask in the admiration that would be due him for his part in the rescue of Dinodas Brandybuck.
As he puffed his long stemmed pipe, deep in thought his mind full of images of admiring hobbit faces, he absentmindedly ran a hand over the red gemstone that he had uncovered following the struggle with the wight. He pulled it from its resting place in his leather travelling pack and gazed at it deeply, the morning sunlight reflecting from the deep red. Hmm, he thought, such a thing will fetch even more admiring glances from the hobbits of the Shire, perhaps bringing the famed Master Baggins himself.
As he gazed, so the Elven rune that adorned its depths became prominent what was it the Elf maid, Shalronel, had told him? Oh yes, he slowly recalled her words,
"During the Second Age, lived Celebrimbor son of Curufin and of the House of Fëanor, Elven lord of Eregion.  He was sometimes named "Hand of Silver", for he was a great smith, and even founded a brotherhood of jewelsmiths, the Gwaith-i-Mírdain. It means People of the Jewel Smiths"
With a smile of a decision made, he swiftly packed his bag for the journey west to the Shire.
His last action before saying his farewells and beginning the journey was to take the letter he carried from Master Baggins to the Master of Laketown, carefully folding it and sealing it within a waxed pouch before placing it, safe and secure, in the depths of his pack. Then farewells said and taking a firm grip on his ash walking stick, he headed west towards the Shire and home.
Loremaster
 GM, 617 posts
 Fate
 Hope
Tue 10 Feb 2015
at 08:28
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Parting with his friends, most of whom were traveling East towards Erebor and Dale and such places Andwise still wanted to see, the Hobbit left towards the West.  It was a long journey on his own, but he was happy to be alone, to think and go over all that had happened, clearing the story up in his mind to better write it down later.
Trudging along by himself, more experienced at the ins and outs of Travel - and knowing how to slip behind some rock to stealthily check things out upon hearing some noises or spotting movement - Andwise traveled on past the Old Ford, where he stocked up on dried meat and fresh water, before starting on up the road taken weeks before with his comrades.
Avoiding spending the night in Haycombe - the though of the Night-wight made him shiver - and skirting the Ring-fort where Iwgar fell, Andwise finally crossed the High Pass itself…  warily.
But Ubhurz's demise was probably enough to send the Orcs away from this place, and he soon was moving down the West-side of the Misty Mountains, and on through the Trollshaws and past Weathertop and through Bree - with a nice night at the Prancing Poney…  and across the Buckland Bridge and all the way to the "Three Bells".

_____

One winter night, old Munro Took entrusted Andwise with something wrapped in an oiled-cloth:  "This too came from Toprow Woods.  I had me lads out looking there, after you found Spite.  Tis the bow that goes with your sword, belonging to the one and same.  One of the mighty bows of old, one that slew Goblins on the North Downs, in the Battle of Fornost itself, methinks.  Befits a true Adventurer such as Thee."
As Andwise unwraps it, and finds the powerful bow, short but with iron-laced wood that makes it shoot forceful arrows that can penetrate armor, Munro hands him a brand-new quiver, finely made, with a score of red-feathered arrows:  "And here is a quiver for you, Andwise my lad."


OOC:  add to whatever you want, of course, just to get some things narrated
Andwise Rumble
 player, 168 posts
Tue 10 Feb 2015
at 17:57
Re: 000- Andwise Rumble & Milo Roper (Introduction)
For a few moments as old Munro Took unwraps the bow, Andwise feels his eyes begin to mist. Unsure of his ability to reply without his voice being broken by sentiment, he produces an enormous blue silk handkerchief, and making a show of blowing his nose, composes himself.
“For me Master Took? This is a prize most unlooked for and one that you may be sure will be used wisely, as was its compatriot ‘spite’, to rid the world of more of the foul Goblins”
Tentatively with respectful, and slightly nervous, fingers he touches the curved body of the fine bow. Noting that despite its obvious age the oiled wood feels young and full of immense strength. This, he thought, is a bow more worthy of a great bowman such as the tall, grim Dalesman alongside whom he had adventured to find a lost Hobbit, yet it was with a deep sense of reverence and pride that he raised the bow and pulled back the sinew bowstring. He felt the strength and vigour of the mighty weapon flow through his arm.
Carefully replacing the bow in its oiled wrapping he reached deep into his pack and produced the jewel he had taken from the Wight’s hoard. In the candlelight it seemed to pulse with an unearthly light and in the candles flicker the carved rune appeared to move and squirm.
“Here is the first of many treasures that I hope to discover and bring to the Museum in Michel Delving” as he speaks he holds the ruby aloft so that all within the inn can view its splendour…
Loremaster
 GM, 620 posts
 Fate
 Hope
Tue 10 Feb 2015
at 19:13
Re: 000- Andwise Rumble & Milo Roper (Introduction)
That Winter there was a ceremony on the White Downs, out in the West Farthing, that night, with Will Whitfoot Mayor of Michel Delving - and only elected official of the Shire - honoring one Andwise Rumble, who had donated the biggest gem ever to the Mathom-house.  A gem that was covered in runes and said to have been removed from Smáug and a Barrow-wight and a horde of three hundred orcs.
It was a great party, with many pastries - meat and sweet - and much to drink, and long talks to let people stuff their bellies while listening.
And everyone tipped their hat to Master Rumble.

What was even more important to that Hobbit, to Andwise, was the fact that later on that night, he was conveyed to a private meeting, in which the Mayor - Master Whitfoot - invited him.  Andwise was first surprised by that fact that the four Head-Shiriffs - each in charge of the Watch for one of the four Farthings. were present - as well as two powerful people:  the Master of Buckland and the Head of the Took!  Andwise could not fathom why such people were here for him having handed over a Ruby, however old and magic it might be.
But, then, he was stunned to see the Thain himself:  Ferumbras III, of the Took line.
Now, though there were pies and soups and much ale to share, talk soon turned to the matter at hand:  Andwise Rumble's exploits.
Seen as having saved the caravan heading from Bree to the Easterly Inn, after having saved the Inn itself from an Orc-attack, and thus saving the lives of Dindy, Dody, Agatha, and this fine outpost of the Shire East of the Misty Mountains, the people present wished to confer a charge upon Andwise.
The Thain - who is the master of the Shire-moot, captain of the Shire-muster and of the Hobbitry-in-arms - as well as the Mayor - who is the First Shirriff of the Shire - backed by the other members of authority present, all decided that Master Andwise Rumble be named Marshall. representing the Shire in matters of Law outside its boundaries.
"Here you go my lad", said the Thain, handing Andwise a brooch with a triple peacock feather, "wear this proudly, Marshall Rumble, you are a representative of the King and his Shire".
Loremaster
 GM, 622 posts
 Fate
 Hope
Wed 11 Feb 2015
at 02:55
Re: 000- Andwise Rumble & Milo Roper (Introduction)
The Head Shiriff of the North Farthing was tasked with inviting master Andwise, newly appointed Marshall Rumble, to join his Bounders for one of their long Winter patrols.
Not many Hobbits even knew about this, believing the Bounders did not do much more than walk around with a staff, now and then catching a mushroom thief.
But the Shiriff's men actually spent long weeks patrolling the borders of their lands, hunting down trespassing beasts - even Orcs - and generally "beating the bounds" as the called it, in areas most Hobbits never went.
After all, who in the Green Dragon Inn, in cosy Bywater, remembered that a fair part of Lake Evendim, as well as the ruins of Annúminas, were part of the Shire?
Thus Andwise discovered that there were stout Bounders in his sweet Shire, who knew a lot about tracking and hunting down wolf and Goblin.
He went on this long patrol, along the North East border of the Shire, starting near the Old North Road, and then traveling East - up above Bindbale Woods - all the way to Lake Evendim, and the Hobbit-camp on the shore.  The aim was to scout the Dim Hills, bordering the Shire to the North-West, where Orc-kin had been spotted more and more.
Though they did not fight any, the Bounders showed Andwise many tracks, and talked every night of the tricks of the Goblins, and what different clans existed…  Master Rumble was quite amazed to find such knowledge among his kind, and he listened intently, knowing this could serve him.
Andwise Rumble
 player, 170 posts
Sat 14 Feb 2015
at 11:20
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Eventually roaring log fires, fine food and excellent Mead made from the industrious Shire bees, begins to lose its attraction even for such a gastronome as Andwise Rumble, Marshall of the Shire.

As the first hints of Spring begin to reveal themselves, his thoughts turn to his friends and he begins to plan his trip back to the inn.
Loremaster
 GM, 646 posts
 Fate
 Hope
Mon 16 Feb 2015
at 15:54
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Spring had barely arrived, when Andwise heard talk of a group having arrived from the Easterly Inn.
Setting out to see what this was about, Master Rumble found Dindy Brandybuck, who had made the trip back across the Mountains, with the three Breelanders - who remained in Bree, safely back home.
Dindy had come to the Shire, and, although he was already gathering the goods he wished to transport back to the Inn, he was currently preparing to visit the Roper Estate, and bring news of Milo's demise to his family, as well as his belongings.
Dindy was going to be getting his things fast, and then travel back - a big group of guards were gathering in Bree to go back with him.
Andwise Rumble
 player, 171 posts
Mon 16 Feb 2015
at 19:56
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Andwise greets the hobbit with a warm smile, "Ho there Master Dinodas, fare you well? And how so the others back at the inn?"
He looks at the industrious activity, "Are you returning to the inn? If so may I accompany you? The comforts of the Shire begin to lose their appeal, and I fear..." at this stage he taps his ever expanding midrift, "...that if I tarry here too long, I will never leave".

"My heart cries for adventure and I would see old friends again"
Dinodas Brandybuck
 NPC, 1 post
 Dindy
 Younger brother
Mon 16 Feb 2015
at 20:40
Re: 000- Andwise Rumble & Milo Roper (Introduction)
"Aye, of course, dear second cousin thrice removed, you may accompany us.  And, have no fear when we cross the Pass, no Goblins will dare attack us, for Dindy is here!", he says, putting his hand on the small dagger at his side.
Loremaster
 GM, 661 posts
 Fate
 Hope
Tue 17 Feb 2015
at 07:26
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Surprisingly, Dindy gathered his goods in a mere week, and Andwise and he moved with the ponies to Bree, where a dozen armed men - led by the three Bree-landers who had fought alongside the Hobbits at the Ring-fort - were ready with other ponies and more goods.
Off they want, traveling East, up across the Mountains, crossing the High Pass itself…  and then down, fording the Anduin at the Old Ford, and moving up towards the Inn.
Dinodas Brandybuck
 NPC, 3 posts
 Dindy
 Younger brother
Tue 17 Feb 2015
at 07:28
Re: 000- Andwise Rumble & Milo Roper (Introduction)
"Well, friend Andwise, shall we stop off in Beorn's Halls, to see if we can have a nice cup of the big man's mead, and some good Honey?".
Andwise Rumble
 player, 172 posts
Tue 17 Feb 2015
at 11:34
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Andwise looks toward the hall, "Yes, if we may. It would be nice to see if any of the others have returned there. Also it will be pleasant to cath up with that woman...Ennalda and see if she has any news"
Loremaster
 GM, 666 posts
 Fate
 Hope
Tue 17 Feb 2015
at 16:50
Re: 000- Andwise Rumble & Milo Roper (Introduction)
Note:  little change, Berangar came to meet you at the Old Ford, before the Caravan turned up towards the Inn.

As Dindy talked of stopping off at Beorn's Halls for mead and honey, and Andwise was answering about meeting good friends and Lady Ennalda, they came into view of the Old Ford, and who was there, among the guards, but Beranagar himself?

OOC:  unless you have something specific for here, let us move for now to 003-TA2946 end of year (1st Fellowship Phase)