RolePlay onLine RPoL Logo

, welcome to The Walking Dead: Remnants

20:01, 1st May 2024 (GMT+0)

Act 5-C: The Violet Hour.

Posted by SnickerFor group 0
Snicker
GM, 2359 posts
Tue 16 Feb 2021
at 08:10
  • msg #1

Act 5-C: The Violet Hour

Let thine eyes look right on, and let thine eyelids look straight before thee. Ponder the path of thy feet, and let all thy ways be established. Turn not to the right hand nor to the left: remove thy foot from evil.

-The book of Proverbs, verse 4:25-27, King James Bible



The morning is well underway. By now, the farm is surely aware of Chris K and the others' absence. Lawrence must have returned with Murphy by now, and even if not, someone has probably found the notes they left behind. If they have an intention of finding the group and dragging them back - or worse - they will have their work cut out for them. Both the farm and Milton are invisible, beyond the horizon, and Malcolm's community has no way of knowing where they went.

Of course, this doesn't mean they have no concerns. They were interrupted by Lawrence before they could get much gasoline and left immediately after. Unfortunately, there are few abandoned vehicles on the lonely highway, and any they do find appear to be empty of fuel - presumably, that being the reason they were abandoned. It's close to an hour before they find a likely source of fuel: a gas station on the side of the road, and in front of it, several vehicles blocking the road.

The vehicles don't look deliberately placed; rather, they are scattered, but are still close enough together that the truck probably cannot maneuver between them. There's enough space on the sides of the road, as well as in the gas station, to go around the entire blockage. Several walkers wander amongst the cars, but none seem to have noticed the truck yet.
Chris K
player, 380 posts
Wed 17 Feb 2021
at 08:19
  • msg #2

Act 5-C: The Violet Hour

As they drove on, Chris tried to chat to the others a little to get to know them more.

He asked Vivian why she left the group at the school, and also how she felt about leaving Gloria, and where she was headed.

He asked them all where they were from and where they wanted to get too.

ooc
Hope its ok to have a chat before we hit the road block?

Snicker
GM, 2360 posts
Thu 18 Feb 2021
at 08:11
  • msg #3

Act 5-C: The Violet Hour

Chris K

"California!" Sid is the first to answer, but she turns to Rose as she does so. "I already told everyone else this, but not you. My family's in L.A., so I'm going home. My school had, like, this thing where they flew the honour roll kids to Washington, D.C.? I think it was supposed to look good on, like, college applications or something, so it was mostly senior kids, but my parents sent me, too. Anyway, I was there when all this happened, so basically I've got to cross the whole country to get home."

"Hope you don't die of dysentery," Rose jokes. "Here lies Sid, peperony and chease."

Sid stares at Rose for a long, silent moment before finally speaking. "What?"

"Uh, never mind," Rose says sheepishly before addressing the group. "I was studying film at Centerary College of Louisiana. After the dead people came back, I tried getting home to my parents, but by the time I got back, they were already, um...you know. They were gone. And...I was mad at myself for not making it in time, but they probably died before I even left the school."

She sighs, looking out the window, but gives a sad smile when she turns back to the group. "I know that's not special. That happened to everyone. Anyway...I tried to meet up with friends, but before I did, I was kidnapped by this guy named Loom. He had some thugs working for him, and then the rest of us, who were actual slaves."

"What do you mean, slaves?" Sid asks.

"I mean slaves! He made us work, and if we tried to leave, they'd shoot us. Or if we made any mistakes, or said the wrong thing, or pretty much anything, he'd shoot us. All of his thugs were scared of him, too. I don't know what his plan was - maybe he didn't even have one. Maybe he just had this fantasy of being a post-apocalyptic warlord and wanted to play it out as long as possible. Anyway, once we got to that motel, Malcolm attacked him in the dark. None of his thugs trusted him, so once things started falling apart, everyone just ran! That's how me and the other slaves got away and met Malcolm, and..."

She's silent for a moment, then gives a soft sigh. "...and now that I've left, I guess I just have to find a place that will take me, even though I don't have any real skills. There's not much demand for film theory nowadays. It probably would have been smarter to stay with Malcolm, but when he said he was going to go back and kill those people...I can't...I just can't be part of that."

Vivian nods at Rose's story. Once it's clear she's done, she turns to Chris K. "Back at the school, Lawrence didn't want to use Juan's disguise, so he took his son and left. I thought they'd be in danger, so Gloria and I went to help."

She pauses for a moment, debating whether to say what comes next. "Honestly, I think I only went because of his son. If it was just him, I'd probably have stayed with the group and worn Juan's disguise...which is funny, because Gloria and I both had recent wounds. In that way, Lawrence saved my life."

She gives a very small, very wry smile. There doesn't seem to be any actual happiness in it. After a second, she resumes eye contact. "The farm is pretty safe. They don't need me as much as you do. I left notes for Gloria and Juan. They'll miss me, but when I'm around, they make...risky decisions. It's better for them that I'm leaving."
Chris K
player, 381 posts
Thu 18 Feb 2021
at 11:39
  • msg #4

Act 5-C: The Violet Hour

As each spoke, Chris listened in turn, keeping his eyes on the road, and nodding occasionally.

HE added his story "I was mobilised when this started - I was in the National Guard as a Truck driver" he banged the steering wheel "That didn't last long before it fell apart. By the time I got home, my family was gone. So I'm heading east, looking for my sister. A lot of ground to look in but ... I haven't got anything better to do."

They drove in silence for a while, before Chris noted the blocked road up ahead and started slowing down. AS he slowly comes to a stop he glances around to see if this could be an ambush and then says to the others "We'll need to move those vehicles to get the truck through, and as we're stopped we might as well check out the gas station, and the vehicles for gas. And anything else." He pauses and then adds "Can any of you drive this truck?"
Snicker
GM, 2361 posts
Fri 19 Feb 2021
at 08:32
  • msg #5

Act 5-C: The Violet Hour

Chris K

"What happened with the National Guard?" Rose asks. "I never even saw the military when I was hiding at the college. I head things went really bad."

Vivian nods, looking absently through the windshield. "I saw Little Rock Air Force Base. It was completely overrun." She looks up at Chris K. "I learned to drive using a pickup like this one."

"Oh, right," Rose adds sheepishly. "It's just like car, right? I can drive it."

"I...can probably drive it," Sid says reluctantly. "If I really have to."
Chris K
player, 382 posts
Mon 22 Feb 2021
at 08:25
  • msg #6

Act 5-C: The Violet Hour

In answer to Rose, Chris says "Same as with the Police, Military, Government - they weren't prepared for this."

He keeps the engine running.

"So we need to clear those walkers out, before we do anything" he adds thinking, and looking ahead

ooc
is the vehicle we got like a car? Or would it be more of a Truck driving skill to drive?

Also, is there any sort of choke point in the cars ahead, we could try and channel the walkers through to make them easier to deal with? Can we see any in any of the abandoned cars? Any other walkers at the gas station?

Snicker
GM, 2362 posts
Wed 24 Feb 2021
at 08:00
  • msg #7

Act 5-C: The Violet Hour

Chris K

"Are we going to shoot them?" Sid leans forward, peering out the window. "Or are we going to do it, like, quietly?"

Vivian frowns slightly, glancing at Chris K. "I don't think I can do it quietly. I'm really only good with a gun."

"I killed one with a knife, once," Sid continues. "Malcolm took the knife back, though. What about you, Rose?"

Sid looks over at Rose. She hesitates, then shakes her head, looking guilty.
Chris K
player, 383 posts
Wed 24 Feb 2021
at 08:26
  • msg #8

Act 5-C: The Violet Hour

Chris looks at the others "What weapons did you bring with you?" he asks
Snicker
GM, 2363 posts
Thu 25 Feb 2021
at 13:57
  • msg #9

Act 5-C: The Violet Hour

Chris K

"Nothing," Rose says apologetically. "I don't know how to fight."

Vivian pulls a small pistol out of her jacket pocket and lays her hand across the upper dashboard. Writing on the side of the barrel identifies the pistol as a Walther PPK, chambered in .380 ACP.

"Gloria used her knife whenever we had to kill things quietly," Vivian says. "I saw her do it enough times that I could try it if you have a knife, but I'm a lot smaller than her."

"I've got...this," Sid says lamely, pulling a Swiss army knife out of her pack. "I should have taken something when I left the farm, but I just kept thinking about food and water."

"What about the hardware store?" Rose asks.

"Then she just kept thinking about the tarp," Vivian interjects, sneaking Chris K a furtive grin.

"Will you shut up about the tarp?" Sid snaps.
Chris K
player, 384 posts
Thu 25 Feb 2021
at 14:23
  • msg #10

Act 5-C: The Violet Hour

Chris nods slowly and looks back at the zeds he can see "Right. Well next priority - is get you all hand weapons and some practice on using them. Ive got a knife and a nightstick, so we can try and take these out quietly. Let me just check."

Chris pauses as he attempts to count the number of zeds amongst the vehicles more carefully.
Snicker
GM, 2364 posts
Fri 26 Feb 2021
at 07:26
  • msg #11

Act 5-C: The Violet Hour

Chris K

The vehicles provide visual cover, making it difficult to see just how many walkers there are. From his vantage point, Chris K can make out a half-dozen heads poking above the car roofs and wandering between vehicles, but there may be more hidden out of sight.
Chris K
player, 385 posts
Fri 26 Feb 2021
at 08:18
  • msg #12

Act 5-C: The Violet Hour


08:17, Today: Chris K rolled 12 using 2d10+5.
Snicker
GM, 2365 posts
Sat 27 Feb 2021
at 01:02
  • msg #13

Act 5-C: The Violet Hour

Try as he might, Chris K sees no additional information from his current vantage point.
Chris K
player, 386 posts
Sun 28 Feb 2021
at 19:57
  • msg #14

Act 5-C: The Violet Hour

ooc
are the walkers bunched up or spread out? IE if we try and attract them will they end up all arriving at once, or likely in 1s and 2s?

Also the truck is a pickup right, How high are the sides? as in how high would they come on
 a standing man? And how wide is it - if walkers reached in from both sides would there arms meet in the middle, or would there be gap?AM thinking if Chris got in the back, they could attract them, the rest stay in the cab, and he deals with the walkers from the pickup bed

Snicker
GM, 2367 posts
Tue 9 Mar 2021
at 13:55
  • msg #15

Act 5-C: The Violet Hour

Chris K

The plan is ultimately effective, but difficult and clumsy to carry out. The truck is too tall and Chris K's knife is too short for him to effectively strike at the walkers from a standing position, so he has to kneel or crouch at the edge of the truck bed. The position is ill-suited for combat and Chris K struggles to attack walkers' heads effectively. Adding to this, Vivian has trouble matching her speed to the walkers' stumbling, uneven gait, making it difficult for Chris K to time when his next target is in optimal reach.

None of this prevents the group from carrying out the plan, nor does it put Chris K in significant danger, but it takes much longer than expected. By the time the last walker falls, Chris K's legs are cramping and it's not clear how much gas the truck has consumed. They have, however, dispatched the visible walkers, and done so with hardly any noise.
Chris K
player, 387 posts
Tue 9 Mar 2021
at 16:48
  • msg #16

Act 5-C: The Violet Hour


16:48, Today: Chris K rolled 17 using 2d10+6.  PE 6.
Snicker
GM, 2368 posts
Wed 10 Mar 2021
at 07:55
  • msg #17

Act 5-C: The Violet Hour

Chris K

Chris K notices a dog watching him from just within the nearby treeline. It looks neither friendly nor scared; instead, its observation has a strange sense of purpose.
Chris K
player, 388 posts
Wed 10 Mar 2021
at 08:19
  • msg #18

Act 5-C: The Violet Hour

After dispatching the last walker, Chris clambers out the back of the truck, bringing his M4, cleans his knife on the a dead zed and walks round to the front to talk to the others.

"Well, that didn't go as well as hoped, but it worked. We'll need to get some spears or something for that to work better. Keep. looking. at. me. Over by the tree line is a dog watching us. I think it may belong to someone who is also watching us, so when we get out of the pickup, keep your eyes peeled ok." He waits for everyone to nod before continuing.

"Vivian, I think you should stay in the truck, and back it up like before.  If we need to bug out in a hurry everyone needs to get into the pickup bed. The rest of us are going to carefully check these zeds and vehicles for anything useful, before we clear the road. Watch yourself around the cars - check underneath them before closing up. Check the car before opening it. If there are any with zeds in we'll deal with them all togethor. Everyone happy with that?" Again waiting for nods, Chris goes round to the back of the truck, and opens the pickup tail gate, leaving it open, before starting work on the task of checking the zeds and vehicles. As the others come out, he talks to them asking them how they are doing, and reminding them to keep in sight of each other. He keeps a commentary on what he is doing going, and encourages them to do the same, so everyone can hear that everyone else is ok. He will also keep an eye on the dog, and see if he can spot anyone else in the treeline near it

Once the vehicles and zeds are checked, they will re group

ooc

08:16, Today: Chris K rolled 19 using 2d10+5.  Scavenging.

08:17, Today: Chris K rolled 19 using 2d10+5.  Scouting area with Dog PE +INT.

Snicker
GM, 2369 posts
Thu 11 Mar 2021
at 13:47
  • msg #19

Act 5-C: The Violet Hour

Chris K

The group gets to work scavenging their surroundings. Vivian busies herself with the corpses, giving each body a boot to the head as she approaches and then rifling through their bags and pockets. Rose approaches one body, but then visibly cringes in disgust as she comes close to touching it, turning instead to check the vehicles. Sid carries the jerry can and rubber tubing, but while Chris K notices she checks under vehicles for lurking walkers as per his instructions, she is the least diligent about staying in everyone else's line of sight.

Chris K's efforts are rewarded. Despite the distraction of watching his teammates and the dog, he is able to turn up some useful supplies.  When he checks the dog, he does not see its owner. He does see, however, several other dogs of various breeds - not just next to the dog, but here and there, spread out as if to form a semi-circle perimeter around the group.

Checking on the group again, he sees Rose peeking under a family sedan. Looking satisfied, she stands and looks through a window, cupping her hands to her face to block out the sunlight and its reflection on the glass. Chris K hears a thump of something hard on the window, and then Rose scream for a second as she falls back onto the road, revealing a walker's face pressed against the window.
Chris K
player, 389 posts
Thu 11 Mar 2021
at 16:59
  • msg #20

Act 5-C: The Violet Hour

Chris heads over to Rose, and helps her up before checking the walker in the vehicle, making sure its alone.

"Your alright Rose, it can't easily get to you unless it breaks the glass. Which it will do eventually. So we'll deal with it. On my Count, you open the door hard and get back out of the way, I'll take it out."

ooc
do we need to sue SUs for fuel, or do we just assume Sid gets some?

Assuming the Walkers alone, Chris attack roll
16:59, Today: Chris K rolled 17 using 2d10+6.


Snicker
GM, 2370 posts
Fri 12 Mar 2021
at 06:28
  • msg #21

Act 5-C: The Violet Hour

Chris K

Vivian and Sid arrive just after Chris K, but Rose is already waving Chris K's reassurances away.

"I - I know that," Rose says shakily, getting to her feet. "It just surprised me! After we killed all of them, I didn't think..."

She sighs, then takes up position next to the door. On Chris K's count, she pulls the door open and then backs up fast. The walker half-lunges, half-falls out of the vehicle, landing on the road in front of Chris K. It's as easy a target as he could ask for, and he dispatches it easily.

There does not seem to be any other danger within the vehicle.
Chris K
player, 390 posts
Sat 13 Mar 2021
at 21:44
  • msg #22

Act 5-C: The Violet Hour

Now they are all togethor, CHris will talk to them "The dog I saw before? I am not sure it is with anyone, but it is part of a pack, which may be a danger to us. As we work now, we need to think of quick routes to cover. If your near a vehicle, check its clear inside, and if you can open the door, as we may need to take cover if the pack attacks. I am hoping they'll just scavenge the Zeds when we move on. Everyone ok with that?" He looks around at each member of the group, waiting for a nod, and then at the vehicles blocking the way, trying to work out which vehicles they'll need to move to get the pickup through.

ooc
Not sure what roll it would be to try and work out which vehicles will need to be moved, but the aim will be to just roll them out of the way - not bothered if they get ditched or similar.

Heres a roll, anyway

21:44, Today: Chris K rolled 12 using 2d10.

Snicker
GM, 2371 posts
Mon 15 Mar 2021
at 07:15
  • msg #23

Act 5-C: The Violet Hour

Chris K

Chris K's warning changes everyone's behaviour regarding the dogs. Before, the group was paranoid of a sharpshooter's surprise attack but was making an effort not to rubberneck; now, they are more obviously watching the side of the road from which the dogs are approaching. If the dogs have noticed the group's attention, they give no sign of caution; they approach closer, the semicircle closing around the group.

It's easy to identify the best vehicles to move off the road, but some of their doors are locked. The group will have to break into them to set them to neutral and push them off the road. Enough of the cars are unlocked that they could also clear the road without breaking into any cars, but it would take longer.
Chris K
player, 391 posts
Mon 15 Mar 2021
at 13:57
  • msg #24

Act 5-C: The Violet Hour

How far out are the dogs at the moment? ANd how many are there? ANy particular breeds eg Dobermans obvious?
Chris K
player, 392 posts
Mon 22 Mar 2021
at 08:46
  • msg #25

Act 5-C: The Violet Hour

Eyeing up the dogs, Chris starts to get a tingling on his neck. He says to everyone "Back in the truck, Now. Move quickly, don't run. Vivian, your driving." and he moves back towards the truck himself, keeping watch, and waiting for the others to get in before he does.
Snicker
GM, 2372 posts
Tue 23 Mar 2021
at 12:50
  • msg #26

Act 5-C: The Violet Hour

Chris K

As per Chris K's orders, no one runs. The dogs are clearly domestic breeds, however, and apparently read something in the humans' body language. A moment after they start moving, they break into a run almost simultaneously, charging the four.
Chris K
player, 393 posts
Tue 23 Mar 2021
at 13:29
  • msg #27

Act 5-C: The Violet Hour

Chris will unsling his M4 as he moves and try and get to the pickup first, jumping into the back rather than the front.

As soon as he is in the back, he'll stand with his back to the cab, and see which dogs he needs to start engaging

ooc
13:28, Today: Chris K rolled 18 using 2d10+5.  AGI 6 Luck 5.


Snicker
GM, 2373 posts
Wed 24 Mar 2021
at 07:30
  • msg #28

Act 5-C: The Violet Hour

Chris K

Sid and Vivian react surprisingly quickly. Sid runs back to the truck, opening the door and sliding into the front seat. Vivian gets there at almost the same time, but defying Chris K's orders, she stops by the driver's side door, leveling her gun at the approaching dogs.

Rose breaks for the truck as well, but as she watches the approaching dogs, she fails to notice the corpses lying in the street. Tripping over a sprawled torso, she lands hard on the road and is set upon by the lead dogs. A Labrador retriever reaches her first; while she tries to kick it away, it bites down on her leg hard enough to draw blood. Meanwhile, Vivian jumps back to avoid an Irish setter, bringing her gun to bear.

Chris K's position in the truck bed puts him far enough from the dogs to delay his attacking him by a few seconds. One of the lead dogs, a pit bull, leaps up into the truck bed, seemingly with its eyes on him.
Chris K
player, 394 posts
Wed 24 Mar 2021
at 08:37
  • msg #29

Act 5-C: The Violet Hour

Chris shoots the dog with his M4

08:36, Today: Chris K rolled 19 using 2d10+6.  shoot dog.
Snicker
GM, 2374 posts
Fri 26 Mar 2021
at 06:40
  • msg #30

Act 5-C: The Violet Hour

Chris K

Chris K fires his rifle into the charging bull, hitting it in the shoulder. The dog stumbles, but doesn't fall, and charges forward to clamp its powerful jaws down on his calf.

Ahead of the truck, Rose kicks at the Labrador retriever with her free foot, but can't connect a solid blow. Ignoring the setter at her side, Vivian levels her pistol and fires, catching the retriever. It makes a pained yelping sound, but the sound is muffled as it continues to gnaw at her leg. A moment after Vivian fires, the Irish setter leaps onto her back and bites at her neck, but catches her shoulder instead, tearing at her jacket and the flesh beneath.

Sid leans out from the truck's driver's side door, stabbing at the dog with her Swiss army knife, but the dog drops away from Vivian's back before Sid can get in a solid blow. Meanwhile, more dogs close in on the group, including some from the opposite side, towards the gas station.  As they do, however, the door to the gas station slams open as a walker stumbles out into the morning sun, followed by another close behind.
Chris K
player, 395 posts
Fri 26 Mar 2021
at 08:14
  • msg #31

Act 5-C: The Violet Hour

Cursing their luck, Chris tries to shoot the dog attacking  him


08:12, Today: Chris K rolled 16 using 2d10+6.  shootdog.

08:12, Today: Chris K rolled 12 using 2d10+5.  Dog knowledge.

08:12, Today: Chris K rolled 4 using 2d7.  damage.

Snicker
GM, 2377 posts
Sun 28 Mar 2021
at 19:59
  • msg #32

Act 5-C: The Violet Hour

Chris K

With the pit bull clamped on his leg, it's relatively easy - if someone nerve-wracking - for Chris K to fire the rifle down into its body. This second dose of hydrostatic shock seems too much for the already wounded, and the dog jerks before collapsing to the truck bed's floor, whining in pain. Its legs kick feebly as Chris K turns his attention to the others.

Rose tries to kick at the Labrador retriever again, but the dog jerks her leg to the side, spinning her in a slow circle and causing her foot to go wide. Vivian levels her pistol, but the Irish setter clamps its legs down on her left arm, drawing blood and jerking her off balance. Her pistol fires uselessly into the air as the retriever releases Rose's leg and jumps up onto her, biting down at her face and throat. It's all she can do it fend it off, blood spilling down the retriever's jaws as it tears into her forearms instead. Meanwhile, another dog - a beagle with dried blood in its scruffy fur - rushes into the fray, hoping to capitalize on the prone, wounded human.

Sid tries to stab the Irish setter, but her movements lack confidence, unable to land a hit on the dog with her tiny Swiss army knife. Meanwhile, the walkers continue to shamble towards the truck. It's unclear whether they're aiming for the living humans or the dogs sandwiched between them and the truck, but if it's the dogs, the interest is one-way - the canines show no desire to attack the shambling ghouls.
Chris K
player, 396 posts
Thu 1 Apr 2021
at 07:21
  • msg #33

Act 5-C: The Violet Hour

So Vivian is on the floor, being attacked by an Irish Setter and a beagle, Rose is being attacked by a Lab, and Sid is also attacking the Irish setter. so three dogs in total - are there any more in the pack? And how far is everyone from the pickup - could Chris reach tehm and still attack?

Also how far out are the Walkers?

thanks

Chris K
player, 397 posts
Fri 9 Apr 2021
at 07:21
  • msg #34

Act 5-C: The Violet Hour

Chris takes aim at the dog attacking Vivian and fires

ooc

08:17, Today: Chris K rolled 7 using 2d10.  shoot. Forgot to add in skull which is 6 making 13.

If I Understood right, normal to hit is 15, so I could spend 2 resolve to make that a hit?

If so, will do that, and damage is 08:20, Today: Chris K rolled 6 using 2d7.

Sorry for delay - I kept checking the thread, and seeing my name as the last post, so though I was waiting for you to reply - forgot you'd sent me a PM

Snicker
GM, 2394 posts
Sun 11 Apr 2021
at 07:46
  • msg #35

Act 5-C: The Violet Hour

Chris K

Chris K aims down at the Irish setter and fires, catching it in the hindquarters. It's not a kill shot, but the dog yelps in pain and jumps back, releasing Vivian. Vivian pushes forward, stepping away from the truck and firing her gun at the dogs attacking Rose. The Labrador retriever jerks and steps back, turning its head towards either Vivian or Chris K - it's not clear which - and then the approaching walkers.

"Viv, wait!" Sid calls out as Vivian steps towards Rose. She sticks a leg out of the truck, but hesitates, anxiously watching the dogs. Meanwhile, the beagle snaps at Rose, biting down onto her shoulder. Rose tries to hold it back, but is overpowered, groping uselessly at its head and shoulders with fading strength.
Chris K
player, 398 posts
Mon 12 Apr 2021
at 13:08
  • msg #36

Act 5-C: The Violet Hour

Ok I have a plan, but not sure on how were set up. If we drive the vehicle next to Rose, can we put it between her and the walkers? And how far out are they now?

The idea is to get Vivian to drive, Chris will try and deal with the dogs on Rose, then the walkers, while Sid gets Rose into the flat bed, and then we take off slowly.

Also what time is it?

Chris K
player, 399 posts
Mon 19 Apr 2021
at 21:28
  • msg #37

Act 5-C: The Violet Hour

Chris engages the beagle attacking Rose whilst calling to Vivian "Viv, get in the truck, we need to get rolling as soon as we get Rose. Back up to her as well as you can, Sid, stay inside, and watch the walkers for us all."

As sson as he ahs shot the beagle, Chris checks to see what the other dogs are doing, if it looks like theyre backing off, he heads over the side and starts towards Rosse

ooc
22:26, Today: Chris K rolled 21 using 2d10+6.  shoot beagle.

22:27, Today: Chris K rolled 8 using 2d7.  Beagle damage.

Snicker
GM, 2402 posts
Wed 21 Apr 2021
at 12:48
  • msg #38

Act 5-C: The Violet Hour

Chris K

Chris K's shot hits true. He sees the beagle stumble as the round hits it in the upper torso, jumping away from Rose with a howl of pain. With the dog having released her, Chris K can see blood pumping from a wound on Rose's shoulder where it meets her neck. She weakly puts a hand on the injury to stop the bleeding, but even that simple action she does slowly and clumsily.

Vivian, already halfway to Rose, either does not hear or refuses to acknowledge Chris K's orders and runs forward. The Labrador retriever and the beagle put on a meager show of growling at her, but are clearly not willing to defend their meal - partially because they are already wounded, but more due to the approaching walkers, which clearly intimidate them.

Vivian puts a hand under Rose's free arm and tries to pull her, but she is much smaller than the injured woman and can barely budge her. After a few seconds of futile tugging, she drops her arm and steps over her, leveling her pistol at the approaching walkers.

"Get her in the truck!" she shouts, glancing back at Sid and Chris K. "I'll hold them off!"
Chris K
player, 400 posts
Sun 25 Apr 2021
at 20:22
  • msg #39

Act 5-C: The Violet Hour

Chris jumps into the driving seat, and tries to spin the truck round and back up to where Rose is. As he does so he says to Sid "Once I stop, you get Rose in, I'll help Vivian cover"
This message was last edited by the player at 20:23, Sun 25 Apr 2021.
Snicker
GM, 2407 posts
Mon 26 Apr 2021
at 07:19
  • msg #40

Act 5-C: The Violet Hour

Chris K

Sid slides into the passenger seat as Chris K jumps in, reflexively fidgeting with the seat belt for a moment before releasing it as Chris K shifts the car into reverse. Fortunately, the dogs give no sign of pressing the attack; between the casualties they've already taken and the walkers looming over their meal, they seem unwilling to come any closer. They do not, however, leave.

As Chris K reverses the truck, he sees Vivian fire her pistol in the rear-view mirror. One walker's jaw shatters, individual teeth scattering with a spray of brackish blood, but the walker itself is not killed and continues forward without flinching. Meanwhile, the slide on Vivian's pistol locks back, her magazine empty. She glances at it, brow furrowed, as the truck stops next to Rose.
Chris K
player, 401 posts
Tue 27 Apr 2021
at 07:33
  • msg #41

Act 5-C: The Violet Hour

Chris gets out and moves out of the way of the drivers door, before engaging the nearest walker. As he does so he says "Vivian, help Sid get ROse in, then get ready to drive. I'll Cover"

ooc

08:32, Today: Chris K rolled 19 using 2d10+6.

I don't roll damage for Zeds do I?

Snicker
GM, 2409 posts
Wed 28 Apr 2021
at 06:56
  • msg #42

Act 5-C: The Violet Hour

Chris K

The truck has not even come to a complete stop before Sid opens the passenger side door, jumps out, and runs for Rose's prone body. Vivian readies herself for the walker's attack, but Chris K drills a round through its skull just as it lunges forward. Its corpse falls against her, and even dead, she struggles against its weight before slipping aside and letting it fall to the ground.

For a moment, Chris K can tell from Vivian's body language that she's about to engage the next walker, but she turns and grabs Rose instead. With Sid looping her arms under Rose's armpits and Vivian lifting her knees, they lift most of her weight off the ground and begin shifting her to the truck. The next two walkers are extremely close, however; Chris K has only one chance to kill the closest before it will be in arm's reach of Vivian.
Chris K
player, 402 posts
Wed 28 Apr 2021
at 07:24
  • msg #43

Act 5-C: The Violet Hour

Chris switches to the next target and fires

ooc
08:21, Today: Chris K rolled 15 using 2d10+6.  Shoot walker.

So what happens on a roll of 15 - 19??

Just in case, damage rolls

08:24, Today: Chris K rolled 11 using 2d7.

Snicker
GM, 2412 posts
Thu 29 Apr 2021
at 05:56
  • msg #44

Act 5-C: The Violet Hour

Chris K

The side of the walker's skull bursts open, dark lumpy matter spilling out over its head, neck, and shoulder. Its body falls forward landing on Vivian's shoulder hard enough to cause her to stumble before it falls off of her onto the ground. She and Sid continue half-carrying, half-dragging her to the truck while the next walker reaches out both hands towards Vivian's back.
Chris K
player, 403 posts
Thu 29 Apr 2021
at 07:27
  • msg #45

Act 5-C: The Violet Hour

Chris switches targets and engages the zed reaching for Vivian calling out to Sid and Vivian "Quick as you can guys, they're getting close".

After dropping the zombie, Chris scans about trying to see where the next nearest one is, and how many more are approaching.

ooc

08:25, Today: Chris K rolled 23 using 2d10+6.

If I score over 15 are you happy for me to describe the zeds desk so I can move on?

Also, how many Zeds are left still approaching?

Snicker
GM, 2415 posts
Mon 3 May 2021
at 06:29
  • msg #46

Act 5-C: The Violet Hour

Chris K

The shot is picture-perfect, blowing the walker's brains out the back of its skull. That shot gives the group some breathing room; the remaining four walkers are not far behind, but Sid and Vivian have enough time to move Rose's body to the truck's passenger side door and drag her inside. The dogs do not dare approach with the walkers so close, but neither do they run away; instead, they hover about ten metres away, watching the proceedings with an air of impatience.
Chris K
player, 404 posts
Tue 4 May 2021
at 07:44
  • msg #47

Act 5-C: The Violet Hour

Chris takes a shot at the next nearest walker, a guy in coveralls who may well have been a pump attendant at the garage, the shot going clear through his head and taking him down. He calls to the others, "Vivian, get behind the wheel and ready to move, I'm getting in the back again. We'll try the same plan. Lead them off and take them down - and the dogs. then We can use the garage to patch ourselves up. hows Rose?"

As of Friday I am on holiday for 2 weeks, so may be a bit less regular in posting
Snicker
GM, 2418 posts
Thu 6 May 2021
at 05:54
  • msg #48

Act 5-C: The Violet Hour

Chris K

With a last tug, Vivian lays Rose out in a half-sitting, half-laying position in the truck's rear row of seats, then climbs over into the front seat. It's an awkward movement in the cramped confines of the truck, even for someone of her tiny build, but after a few seconds she's able to get into a position where she can drive the truck.

"She's, uh, breathing - " Sid says, looking down at Rose, but when she looks up at Chris K, her expression is desperate. "We don't have time to lead them around again! She's bleeding really bad - we have to give her real first aid, we can't do that in the back seat!"
Chris K
player, 405 posts
Fri 7 May 2021
at 07:36
  • msg #49

Act 5-C: The Violet Hour

Chris lines up on the next nearest walker and fires, the bullet hitting the overweight female square in the forehead, and dropping her down, before getting into the backs ays to Sid and Vivian "OK Vivian, go round the road block and head for the garage, hopefully this noise will have pulled any walkers out, and we can hole up in there."

ooc

08:32, Today: Chris K rolled 25 using 2d10+7.  shoot.

are the dogs still waiting?

Snicker
GM, 2423 posts
Mon 10 May 2021
at 00:39
  • msg #50

Act 5-C: The Violet Hour

Chris K

Vivian slams on the gas, causing the truck to lurch forward before veering sharply to the right with a screech of its tires. Sid struggles to keep pressure on Rose's neck as the momentum throws everyone back and forth. The truck turns off the side of the road, then across the grass towards the gas station. Unfortunately, there is no garage, just a series of pumps and a convenience store, but Vivian pulls up directly in front of the latter's front door.

The walkers change direction, shambling towards the truck, but it will take them the better part of a minute to reach it. The dogs continue to watch from a distance, not coming near the truck or the walkers.
Chris K
player, 406 posts
Tue 11 May 2021
at 19:32
  • msg #51

Act 5-C: The Violet Hour

ooc
What is the condition of the store - is it bricks or similar with windows, or glass fronted? IS the main door a slide, or does it open in or out? ANy obvious signs of damage or looting?

Basically, want to figure out how secure t looks now, and what the entry points for walkers might be

Chris K
player, 407 posts
Fri 14 May 2021
at 19:11
  • msg #52

Act 5-C: The Violet Hour

Chris says to the others "Get Rose inside, fast. Sid, then you head to the back and find the door to the employees side. make sure its shut and put something in front of it that will make a noise if its pushed over by a walker. I'll deal with these last four and then come in."

Chris takes careful aim at the next nearest walker, and prepares to fire

ooc
Can you take 10 or similar in this game? If so Chris will do that to finish off the last four

Snicker
GM, 2429 posts
Sun 16 May 2021
at 06:25
  • msg #53

Act 5-C: The Violet Hour

Chris K

Sid and Vivian immediately get to moving Rose inside. It takes them some work to coordinate the transport of the larger woman, especially in the confines of the truck, but they do get her inside. As soon as the front door to the building opens, Chris K gets a strong whiff of sour rot, but the women do their best to ignore it as they move Rose to the floor. Before Chris K turns away, he sees Sid open up one of the drink displays lining the walls and recoil with a look of disgust.

The walkers are easy pickings for Chris K and his rifle. The sway of their clumsy gait may make it difficult for him to line up a headshot, but there is no risk of them reaching him before he can finish them off.
Chris K
player, 408 posts
Sun 16 May 2021
at 19:02
  • msg #54

Act 5-C: The Violet Hour

Calmly taking his time, Chris taregst the walkers one by one, taking each one down


20:01, Today: NickB rolled 8 using 2d10.  shot 4.

20:01, Today: NickB rolled 14 using 2d10.  shot 3.

20:01, Today: NickB rolled 6 using 2d10.  shot 2.

20:01, Today: NickB rolled 15 using 2d10.  shot 1.

Chris K
player, 409 posts
Sun 16 May 2021
at 19:08
  • msg #55

Act 5-C: The Violet Hour

Assuming those rolls are ok


As soon as he has cleared the remaining walkers, Chris checks to see what the dogs are doing then heads inside, shutting the door behind them. HE says "Sid, what did you find" before moving over to Vivian and asking "how is Rose, and how are you?"
Snicker
GM, 2432 posts
Mon 17 May 2021
at 06:25
  • msg #56

Act 5-C: The Violet Hour

Chris K

Killing the walkers takes more rounds than Chris K would like. As the last one falls, he feels the bolt lock open on his M4. In between the dogs and the walkers, he has exhausted his magazine. Once the walkers are dead, the dogs start to move in, but they still appear cautious, and leave Chris K plenty of time to step into the building.

Once he's inside, the smell of rot redoubles, if not requadruples. Electricity failed long ago, and cartons of milk and other perishables in the drink displays are visibly painted with mold. At his question, Sid gestures to several glass fruit juice bottles filled with discoloured liquid are stacked in front of the door to the employees-only section.

"I'm fine," Vivian says evasively, but despite Rose's blood on both her and Sid's clothes, Chris K can tell Vivian is bleeding as well. Nonetheless, it doesn't look like she needs immediate attention, unlike Rose. Vivian exhales a shaky breath as she looks down at her. "She's hurt really bad. She needs real first aid. You know how to do that, don't you? At least, good enough to stabilize her?"
Chris K
player, 410 posts
Thu 20 May 2021
at 19:57
  • msg #57

Act 5-C: The Violet Hour

Chris changed out his mags on his M4, making sure it was ready to fire before putting on the safety.

He slung his M4 before stepping over to Rose and Vivian saying "I did a little in the Guard, but I wasn't a medic. If your ok, Vivian, see if you can find any first aid supplies thats been left here. Sid - can you keep watch. For Dogs or walkers, or anything else for that matter,"

He examines Rose's wounds

ooc
Is Rose conscious?

Not sure what to roll for medic skill.

ALso for scavenging, can Chris only spend SU to find first aid kit if he is actually looking, or could he use them and Vivian find the stuff?

Snicker
GM, 2435 posts
Fri 21 May 2021
at 14:21
  • msg #58

Act 5-C: The Violet Hour

Chris K

Though not a medic, Chris K has received basic first aid training. Rose is semiconscious at best; she flinches or gasps slightly in response to pain, but does not talk, nor do her eyes even track Chris K's movements. The dogs have torn her up in multiple locations, including the neck and face, but it doesn't look like they caught her windpipe, jugular vein, or carotid artery. Her skin is cool, clammy, and noticeably paler despite her dark tone. Early pressure on her wounds has stemmed the worst of her bleeding, but her injuries still ooze blood.

Vivian ducks behind the store's counter and comes up with a basic first aid kit, which she wastes no time in handing to Chris K. Sid takes up position by the front window, watching the outside warily.
Chris K
player, 411 posts
Sat 22 May 2021
at 20:02
  • msg #59

Act 5-C: The Violet Hour

CHris does what he can for Rose

ooc

21:01, Today: Chris K rolled 8 using 2d10+5.  PE + In First aid. - not a great roll!

Snicker
GM, 2437 posts
Mon 24 May 2021
at 07:20
  • msg #60

Act 5-C: The Violet Hour

Chris K

Chris K's attempts at first aid go poorly. Rose's wounds are deep and ragged, making it difficult to sufficiently stem the bleeding. Chris K must apply, and sometimes reapply, an excessive amount of material before he can be confident he has stopped her decline, and there is nothing he can do for the blood she has already lost. Eventually, he is confident that her condition has stabilized, but only that. She is only semi-conscious and cannot move on her own, nor will she be able to any time soon. He's also exhausted the simple first aid kit of its useful supplies.
Chris K
player, 412 posts
Mon 24 May 2021
at 20:19
  • msg #61

Act 5-C: The Violet Hour

Chris sat back on his haunches, and wiped his fore head. "Thats all I can do for Rose, and I'm not sure how much that helped. SHe needs proper medical help, if we can find it." He looked at Vivian and then said "Let me look at your wound, and mine, and we'll see what needs to be done for them, though" he gestured at the kit "Thats no use to us now so we'll have to improvise." He paused and said to Sid "How are things out there?". Assuming nothing bad was happening he started examining Vivians and his wounds
Snicker
GM, 2439 posts
Wed 26 May 2021
at 06:29
  • msg #62

Act 5-C: The Violet Hour

Chris K

"Yeah, okay," Vivian says as she pulls off her jacket. Dog bites have torn the skin on her left arm and shoulder, but her jacket sleeve seems to have mitigated some of the damage. The bleeding seems to have more or less stopped, so her condition is stable, but the damage is nonetheless significant; she'll need treatment with actual medical supplies to really recover. Chris K's injuries to his leg are pretty much the same story.

"It's...fine," Sid says, not taking her eyes off the window. "The dogs are still out there, but they're not getting close. They don't want to get shot."

After a moment, she adds, "You probably could shoot 'em, though. Like, at least one, before the others knew what you were doing."
Chris K
player, 413 posts
Wed 26 May 2021
at 20:48
  • msg #63

Act 5-C: The Violet Hour

Chris looks over at Sid and says "Dealing with the dogs isn't a priority now unless they become a threat. So keep your eyes peeled for anything coming that way, ok?" Chris stands up, wincing at the pain in his leg and adds "Vivian. Keeo an eye on Rose." He pauses and looks her in the eye "If the worst happens, can you deal with it? " he asks
Snicker
GM, 2440 posts
Fri 28 May 2021
at 06:54
  • msg #64

Act 5-C: The Violet Hour

Chris K

"I'm not an idiot," Sid retorts. "I'm not just looking for dogs, I'm - "

She stops abruptly, then takes a breath. Her gaze stays focused out the window, avoiding eye contact with anyone in the building. "Sorry. I'm sorry. I don't see anything but dogs right now. I'll tell you if there's anything else."

Vivian does not answer for a moment, but maintains eye contact with Chris K as she pulls her pistol out of her jacket pocket. She switches out the magazine with a fresh one, then racks the slide, loading a round into the chamber.

"Yes," she says quietly. "Where are you going?"
Chris K
player, 414 posts
Sun 30 May 2021
at 20:15
  • msg #65

Act 5-C: The Violet Hour

Chris says to Sid "I know youre not stupid Sid. Thanks."

Looking back at Vivian he says "I'm gonna check out the rest of this place, look for more medical supplies, and anything else I can find. I'll keep coming back to check on you guys though."

He moves around the main shopping area, looking for doors out of here apart from the front door. He also looks at the looting remains to see if he thinks there is anything salveagable in here.
Snicker
GM, 2443 posts
Mon 31 May 2021
at 07:08
  • msg #66

Act 5-C: The Violet Hour

Chris K

"Yeah," Sid whispers guiltily.

Though the convenience store is decently sized, the shopping area accessible to customers still consists of only one room. The front entrance is the only way in or out without entering the employee-only areas. The shelves are tall and numerous enough that there are blind spots within the room, and that Chris K cannot see the others from some points in the store, but it is small enough that they can probably track his location by the sound of his movements unless he makes a deliberate effort to be quiet.

Even then, moving about this place quietly would be a challenge. The contents of most shelves have been spilled on the floor and then spread out haphazardly. The chaotic, directionless nature of the mess suggests that it was probably the walkers that spilled and scattered everything, by accident.

The good news is that there is plenty of merchandise left in the store. The bad news is that it is of questionable value. Anything that could spoil, has spoiled; the smell of rot, already intense throughout the store, gets so strong near the glass doors of the long-depowered drink displays that he wants to gag. Mold is visible spreading across cartons of milk, and glass juice bottles contain separated liquids of strange and disgusting colours. Several packages of candy have been torn open by blindly plodding feet, but Chris K can find some intact ones if he looks; however, their nutritional value beyond simple calories is questionable. Simple reading material such as newspapers and magazines are similarly damaged, but again, he can find intact ones if he looks. With some creativity, he could probably get genuine use out of some products like disposable lighters and so on, but the convenience store did not seem to sell medical supplies.
Chris K
player, 415 posts
Tue 1 Jun 2021
at 21:10
  • msg #67

Act 5-C: The Violet Hour

Chris ignores the mess, but notes things that could be of salvaged for later. He returns to Vivian and Sid and Rose, and asks them "WE doing ok?" HE then carries on "Some stuff here in here we could salvage, but not a whole lot. I'm gonna head into the Staff area and see whats there. Hopefully another first aid kit at least. If theres any walkers back there I'll deal with them"

HE then heads to the entrance to the staff side, and listens at the door, before trying to see if the door will open

ooc

22:09, Today: Chris K rolled 18 using 2d10+5.  Scouting Per + Int.

Snicker
GM, 2444 posts
Wed 2 Jun 2021
at 06:09
  • msg #68

Act 5-C: The Violet Hour

Chris K

"Still the same as before," Sid says. She doesn't turn to look at Chris K, instead focusing on the outside with rapt attention. "The dogs are still waiting out there. I don't see anything else except, like, birds and squirrels and stuff, I guess."

Vivian has transitioned to a sitting position on the floor where she can watch Rose. She has her back against a magazine rack and arms crossed over her knees, holding her pistol in one hand with her index finger resting on the slide.

"I'm fine," she says, looking up at Chris K, but now that the adrenaline has worn off, it's clear she's feeling her injuries. Her face is pale and there is a sense of fatigue about her. After a moment, she gestures to Rose. "She's...she hasn't changed."

The door is silent. Testing the knob reveals that it is unlocked.
Chris K
player, 416 posts
Wed 2 Jun 2021
at 07:20
  • msg #69

Act 5-C: The Violet Hour

Chris looks at Vivian "keep an eye on this door, in case its not me that comes out, ok."

He nods at there, and then slings his M4 behind him, switching to his Glock for close quarters. He checks to see if the door has an automatic closing device. If it does, he swings the door open wide and holds it open with his foot, then crouches down into a kneel and looks
into the interior, his weapon up and ready
Snicker
GM, 2445 posts
Thu 3 Jun 2021
at 07:15
  • msg #70

Act 5-C: The Violet Hour

Chris K

The door does not seem to have an automatic closing device, or if it did, it does not function without electricity. The door opens wide and stays wide, bouncing gently off of the opposite wall. The back room contains a modest desk cluttered with papers under a cork bulletin board, plus boxes of merchandise yet to go out to the shelves. Two doors are set into one wall, marked with male and female bathroom signs; from what Chris K can remember of the building's size, they must be unusually large for simple bathrooms. This room would never have been large, even if empty, but the boxes of merchandise make it feel particularly cramped and claustrophobic.
NickB
player, 2 posts
Thu 3 Jun 2021
at 07:55
  • msg #71

Act 5-C: The Violet Hour

Chris pauses to listen again, as well as to try and read any markings on the boxes to make out what they are. if he hears nothing he moves to the nearest door and listen at it, being careful to be quiet (I assume, there is no litter on the floor here?

08:54, Today: Chris K rolled 24 using 2d10+5.  Listening at nearest door.

08:54, Today: Chris K rolled 24 using 2d10+5.  Listening at entrance Per + Int/2 = 5.

Snicker
GM, 2448 posts
Fri 4 Jun 2021
at 07:37
  • msg #72

Act 5-C: The Violet Hour

Chris K

The boxes contain the same merchandise as Chris K saw on the shelves and floor of the customer-accessible section of the store. They boxes themselves are varied, but don't seem to contain anything surprising. At least this merchandise hasn't been stepped on or kicked around; indeed, the floor is clean.

Chris K listens at the door with the male sign. As far as he can tell, it is silent.
Chris K
player, 417 posts
Fri 4 Jun 2021
at 10:22
  • msg #73

Act 5-C: The Violet Hour

Chris will look to see if there is any obvious sign of a first aid kit in this area, if there is he will grab this and take it back out to Vivian. If not he will open the door to the male toilets, and have a check inside. He will look under the door of any stalls, and make sure any ways out/in are secure as well as check for a first aid kit.
Snicker
GM, 2450 posts
Sun 6 Jun 2021
at 07:29
  • msg #74

Act 5-C: The Violet Hour

Chris K

Chris K does not even need to enter the other rooms; tucked under the desk with the corkboard is another first aid kit, though both the kit and the space around it is covered with an undisturbed layer of dust that is months thick at least. As he takes it back out to Vivian, he finds the women pretty much as they were before. Sid has moved to another part of the window, while Vivian has switched to a more comfortable sitting position. Rose might have moved her arms, but Chris K can't be sure.

Vivian gives a small wave when Chris K enters the room. "Find anything?"
Chris K
player, 418 posts
Tue 8 Jun 2021
at 07:41
  • msg #75

Act 5-C: The Violet Hour

Chris shuts the door behind him and holds up the first aid kit.

Moving over to Vivian he tries to patch up her wounds using it, before treating himself

"How is Rose" he asks as he works

ooc
08:40, Today: Chris K rolled 25 using 2d10+5.  PE + In = First aid


08:40, Today: Chris K rolled 14 using 2d10+5.  PE + In = First aid on self.

Snicker
GM, 2452 posts
Wed 9 Jun 2021
at 07:50
  • msg #76

Act 5-C: The Violet Hour

Chris K

"Rose is..." Vivian pauses, glancing at Rose's prone form. "She hasn't changed. Or, I haven't seen any change, anyway."

She slips off her jacket so Chris K can provide first aid. "How about you? How are you holding up?"
Chris K
player, 419 posts
Wed 9 Jun 2021
at 21:53
  • msg #77

Act 5-C: The Violet Hour

Chris cleans up the wound as best he can, and covers it with a sterile dressing with a bandage over the to[, and then does the same to his wound. As he does so he talks to Vivian, and Sid

"Hey Sid how we doing out front?"

In answer to Vivian he says "I'm ok - sorry for ROse and you, and hell, even me, that I underestimated the threat from the dogs. I didn't think theyd go for us that badly. But I guess a lot of their normal food is scarce. And theyre obviously fussy enough to avoid walkers. I just hope ROse can make it till we can get help."

At this point he pauses "Something for us to seriously consider is heading back to the others - we know they have a medic. Whether they would help us or just open up on us is up for grabs. But otherwise, her chances aren't good. I don't know enough to fix her up, and the chances of finding someone else who can are slim."

ooc

22:45, Today: Chris K rolled 4 using 2d4.  Chris.

22:45, Today: Chris K rolled 5 using 2d4.  Vivian. - is there any bonus for rolling a Double 10??

Snicker
GM, 2453 posts
Fri 11 Jun 2021
at 06:33
  • msg #78

Act 5-C: The Violet Hour

Chris K

"I think the dogs are getting bored," Sid says. After a moment, she looks over at Chris K. "You know, I was thinking, dogs are, like, just wolves with some breeding, right? So they probably still know how to hunt in packs and stuff. Except, wolves are scared of humans, but dogs aren't, so that makes them even more dangerous."

She looks back out the window. "Not dangerous enough to deal with guns, though."

"I don't think we can go back," Vivian says gravely. "We stole food on the way out, and we know how Malcolm and the others feel about people stealing from them. You heard what Lawrence said in Milton.

"We've already bandaged Rose up. She's just lost too much blood. Diana's not carrying around blood bags with her...I think."

"Wait..." Sid looks over, her eyes brightening. "Blood transfusion isn't that hard. They used to do it in ancient China with bamboo shoots!"

"How do you know that?" Vivian asks dubiously.

"It was on TV! But, like, an educational show!" Sid stands up, clenching her fists in determination. "We just need to find the right supplies, like, tubes or something, and we can give her our blood! There's got to be something we can use in the next town!"
Chris K
player, 420 posts
Fri 11 Jun 2021
at 07:48
  • msg #79

Act 5-C: The Violet Hour

Chris nodded at Vivian "I agree, but I wanted to let you guys consider it as an option." AS Sid speaks Chris sits back on his haunches and looks at her, somewhat dubiously.

He packs up whats left of the med kit, and hands it to Vivian "I'm not sure about that, but if we don't come up with anything better I think we can try that. But maybe we should look for like a saline drip or something first and try for that? But good to see your thinking Sid" HE stands up carefully, wincing slightly at his leg.

"We should check this place out though before we move on, and we need to fuel up, so, Sid - can you keep watch, and Vivian - keep an eye on ROse, but see what you can salvage from this mess in here. I'll go out back and finish checking it out. ok?"

Assuming all is ok, Chris will head out back and cautiously check out the ladies toilets, and also to see if there is any other way out of here. Once hes happy that the place is clear, and the ways out, he'll start checking through the boxed merchandise for anything usueable.
Snicker
GM, 2455 posts
Sun 13 Jun 2021
at 13:42
  • msg #80

Act 5-C: The Violet Hour

Chris K

Sid looks disappointed and clearly wants to say something, but bites her tongue. Vivian is also silent, but shoots Chris K a thankful look before she starts digging around in the spilled merchandise.

The women's washroom turns out to be a small locker room, though it includes a toilet stall as well. It has a small window near the ceiling, but it's clearly only there to allow natural light; he'd have to grab the edge and do a pull-up just to see outside, let alone use it as an exit. The men's room is identical, except one locker is sealed with a combination lock.

The back room has a large rolling door, most likely intended for trucks dropping off merchandise. It is currently closed, but can be unlocked and opened from the inside. Much of the boxed merchandise is usable, depending on what Chris K wants to use it for - sugary and fatty snacks, magazines, cigarette lighters, cigarettes, roadmaps, and other supplies one would expect to find sold in highway convenience stores.
Chris K
player, 421 posts
Tue 15 Jun 2021
at 07:39
  • msg #81

Act 5-C: The Violet Hour

Chris rummages through the finds and takes an armful of snacks, a road map, a couple of lighters with a couple of papers magazines to everyone, as well as looking for anything to drink. he'll also search the desks and lockers as well as any cupboards for anything useful - even checking the stalls int he toilets for any toilet paper.

As he gives Sid and Vivian the items he advises them to eat some now, but save some for later, that the road map each is in case they get split up, and the magaziines/paper are as kindling.

ooc
Not sure what you might find in roadside stores in the US, and not sure how big a road this is, but depending on where you are in the UK, then things vary.

I think Interstates are similar to our Motorways, but not sure about other roads.

For example on Motorways, the shops sell all sorts of weird and wonderful things, which vary by season - summer you find picnic blankets and chairs, in winter it might be low temperature screen wash and snow shovels, so is there anything like that here?

Hers a couple of rolls, just in case

08:39, Today: Chris K rolled 21 using 2d10+5.  Scav 2.

08:39, Today: Chris K rolled 14 using 2d10+5.  Scav 1.


Snicker
GM, 2459 posts
Wed 16 Jun 2021
at 12:56
  • msg #82

Act 5-C: The Violet Hour

Chris K

Chris K has his selection of candy and other snacks. None of it is likely to provide much nutritional value, but at least it will provide the energy to keep him and the others going. Fortunately, non-perishable drinks like soda are not kept in the formerly-refrigerated sections of the storeroom, so he doesn't need to brave the stench of long-spoiled milk and juice to get something to drink. There are plenty of roadmaps, hundreds of lighters, and more magazines than even the truck could carry. The locker rooms contain toilet paper and, unexpectedly, bar soap, while the desk has some pens, pencils, and now-irrelevant papers regarding budgets, time schedules, and the like.

There is no cold-weather gear such as antifreeze or snow shovels. It's possible the station may have stocked such things in the winter months, but even then it's unlikely they'd have been big sellers this far south. There are no picnic baskets or transportable chairs or anything of the sort, but there is a stock of folding umbrellas and leather driving gloves.

Heading out to the others, he finds that Vivian has also gathered up a lot of snacks, a few cigarette lighters, a road map, and - judging from the even greater stench - even braved the walls of fridges to gather some soda of her own. When Sid sees Chris K bring out soda, however, she suggests that they stock up - they'll need more water than anything else, and they can store plenty of it in the truck bed.
Chris K
player, 422 posts
Fri 18 Jun 2021
at 09:02
  • msg #83

Act 5-C: The Violet Hour

Chris nods at Sid and agrees "Good thinking Sid, I'll pull out all I can from back. We should all eat and drink some whilst were here. Hows things out front?".

As well as the other items, Chris takes some driving gloves for protection, and suggests the others do the same, and also half a dozen umbrellas. Sunshades or rainproofing, either way they could be useful. He checks on Rose with Vivian, before spending time to bring out all the snacks and drinks he can find, and piling them near the door - preferably in boxes, and if he needs to dump out other things to do that, he will. He eats a few snacks and drinks some soda as he works. He'll also check if the water is running. If it is#, and looks clear he'll fill up his water bottle, and suggest they dump out some of the bigger soda bottles and fill up with water.
This message was last edited by the player at 09:07, Fri 18 June 2021.
Snicker
GM, 2461 posts
Sun 20 Jun 2021
at 15:03
  • msg #84

Act 5-C: The Violet Hour

Chris K

"Still pretty much the same," Sid says. "I think the dogs are getting bored. Nothing else has showed up."

Vivian hasn't changed much, but Rose seems more cognizant than before. As he comes close, her eyes follow him, and she acknowledges any attempts to communicate with slight movements or facial expressions. She does not speak, however.

Most everything in the back of the rest station is still stored in boxes, presumably direct from the producer. The total stock of the building is far more than even the truck can carry, and to get an even supply of every snack and preserved drink, Chris K has to switch out some supplies in the boxes for some others. The snacks and drinks Chris K eats are a welcome supply of calories after the hard work and weeks of post-apocalypse, but he can already tell his body won't appreciate it if he's forced to live on them exclusively.

The water is not running. The store does have some bottled water, but it's the minority compared to the sugary (and aspartamey) soft drinks.
Chris K
player, 423 posts
Sun 20 Jun 2021
at 21:09
  • msg #85

Act 5-C: The Violet Hour

Chris makes sure he collects all the water he can find, and piles it with the other supplies near the door. He tries to get Rose to drink a little water, before looking around to see if there is anything in there they could improvise a stretcher from
Snicker
GM, 2464 posts
Tue 22 Jun 2021
at 06:07
  • msg #86

Act 5-C: The Violet Hour

Chris K

Collecting the water is easy enough, as the boxes in the back are clearly marked with their contents. Improvising a stretcher is much harder. The store caters towards quick, convenient purchases, and sells nothing large enough - such as clothing - to serve as an easy stretcher. With some work, Chris K and the others may be able to clear a wooden pallet in the storeroom, but that won't be large enough to fit Rose's entire body.

Preparing a stretcher for Rose's trip to the truck may also be of little benefit. The truck isn't large enough for her to remain lying down unless she lies in the open truck bed as they drive. Her wounds are bandaged enough that she can probably survive the trip to the truck's rear seats without a stretcher.
Chris K
player, 424 posts
Thu 24 Jun 2021
at 06:51
  • msg #87

Act 5-C: The Violet Hour

Chris looks out the window to see how the dogs are doing, and for a sign of any Zeds, after the supplies have been piled by the door.. He grimaces at Sid and gives her some water to drink, before taking three bottles and heading over to Vivian and Rose. He gives one to Vivian and says "Drink some of that, we've all lost blood and need to stat replacing it." He drinks himself, watching as Vivian takes some before saying "Ok. You need to finish that bottle soon. Lets see if we can get ROse sat up and get her to drink some too."

With Vivians help he carefuly tries to sit Rose up and offers her some water "Hi Rose. Pretty bad morning, you need to try and drink some water - can you do that?"
Snicker
GM, 2469 posts
Fri 25 Jun 2021
at 13:04
  • msg #88

Act 5-C: The Violet Hour

Chris K

Sid is too focused on the other side of the window to catch Chris K's grimace, but is able to grab the water bottle with her peripheral vision. True to her words, the dogs are still outside but look unexcited, while there are no sign of any walkers.

"Thanks," says Vivian as she takes the bottle, uncapping it. She stats with a sip, but seemingly almost involuntarily, turns the entire bottle upside down, chugging its contents in one go. Afterwards, she looks both relieved and surprised at herself.

Chris K and Vivian get Rose up safely. She doesn't speak, but she nods weakly, making eye contact with Chris K. While she needs someone else to hold the water bottle and thus can't control the pace, she seems even more desperate for water than Vivian, gulping it as quickly as possible. She doesn't even look relieved when she's finished, just eager for more.
Chris K
player, 425 posts
Mon 28 Jun 2021
at 07:28
  • msg #89

Act 5-C: The Violet Hour

Chris says to Vivian "You help Rose stay up, I'll get you both some more water." He moves off and lets them drink another bottle each, while he thinks about things"

"OK, we need to get back in the van, but I think as soon as we move outside, those dogs will be at us again. So we need to try and find a way to scare them off, which won't attract walkers. Then we can load the supplies into the van, and try and refuel here."

ooc
In the office, were there any manuals about eg how to operate the pumps in a power cut?

Snicker
GM, 2471 posts
Tue 29 Jun 2021
at 12:45
  • msg #90

Act 5-C: The Violet Hour

Chris K

Rose drinks down the second bottle of water, while Vivian holds on to hers for the moment.

"We could just shoot them," Vivian says quietly. "They're already scared. They'll probably back off if we kill any more. I'll go out and you can cover me. We have guns, they don't, and they've lost the element of surprise. They're just dogs."

"Why don't we wait them out?" Sid retorts. "Like, there's more food here than we can carry anyway, right? We can just sleep here until they get hungry and leave."

She glances at Rose and frowns uncomfortably. "It might be better for Rose, too."

Some investigation reveals a thin, cheaply printed and bound manual in the desk. Among other things, it describes the operating procedure for a blackout. Apparently, there's a portable, gasoline-powered generator on site that can be used to power the gas pumps.
Chris K
player, 426 posts
Tue 6 Jul 2021
at 07:57
  • msg #91

Act 5-C: The Violet Hour

Chris listens to both of them, before scratching his head.

"I don't think we should shoot them - we should save ammo, and also it would attract Zeds, and we still need to try fueling up. Waiting them out might work, but until they're gone we can't fuel up. I would suggest trying to scare them off with fire, but a fire at a gas station, well..." he trails off.

"I think we should wait some and see if they do move on, though theres a risk they'll attract zeds as well."

HE looks around the store

ooc
I assume the store is mainly windows, so zeds coudl see us inside if they were outside? HOw clear are the windows?

Also, is there anyway to get to the roof we saw on the way in?

Chris K
player, 427 posts
Mon 12 Jul 2021
at 07:54
  • msg #92

Act 5-C: The Violet Hour

Chris moves over to the door with Sid and looks at the dogs "Can you point out where they all are Sid" he asks, and tries to get sense of how near they are, and also what sort of posture they have ie alert, bored
Snicker
GM, 2479 posts
Wed 14 Jul 2021
at 08:00
  • msg #93

Act 5-C: The Violet Hour

Chris K

"Sure," Sid says, waiting for Chris K to come over. "You can't see some of them now, but they're around here..."

Even the dogs that Chris K can see are spread out. Though it's questionable how much of his military experience can be applied to the dogs' tactics, it looks as though they made an effort to surround the building, or at least watch the front from multiple angles. Their distance varies, ranging from fifty to a hundred metres, though of course he can't guess the distance of the dogs that are out of sight. They all look bored, restless, or distracted; unlike walkers, they can only go so long without food, and can't afford to sit and watch the gas station forever.
Chris K
player, 428 posts
Fri 23 Jul 2021
at 07:34
  • msg #94

Act 5-C: The Violet Hour

Chris checks out the dogs, and tries to assess how they are arranged in terms of their vehicle, the pumps, etc. HE also checks out in more detail the layout of this place, to see if he can work out where the pup generator might be stored (if its not mentioned in te manual)
Snicker
GM, 2482 posts
Sat 24 Jul 2021
at 16:01
  • msg #95

Act 5-C: The Violet Hour

Chris K

The dogs are not arranged with much precision, but still have the building - or at least its front - covered. They are almost certainly domesticated dogs that when feral after their owners died or abandoned them, and presumably understand the concept of humans being inside the building and waiting for them to come out.

The group's truck is parked directly in front of the building's doors. Even with Rose's injuries, they could get inside the truck and drive off before the dogs could stop them. It would be impossible to fuel up the truck or load it with the supplies they found before the dogs could attack, however.

The manual does not mention the location of the generator, but he finds it tucked away in the back of the building alongside cleaning materials. It looks like it hasn't been touched in years. It is empty, but Chris K also finds a small jerry can of fuel that appears to be fresh enough for use.
Chris K
player, 429 posts
Thu 29 Jul 2021
at 07:50
  • msg #96

Act 5-C: The Violet Hour

Chris tries to work out the generator, and see if it will start
Snicker
GM, 2484 posts
Fri 30 Jul 2021
at 07:01
  • msg #97

Act 5-C: The Violet Hour

Chris K

Fortunately, the gasoline is still good, and the generator starts up after a couple of attempts despite its age. It runs smoothly, though the noise is startlingly loud in the confined space of the building's back rooms - so much so that Vivian appears in the doorway a second later, a perplexed and alarmed expression on her face.

"I don't think you're supposed to run those indoors!" she shouts, trying to be heard over the generator.
Chris K
player, 430 posts
Sun 1 Aug 2021
at 19:41
  • msg #98

Act 5-C: The Violet Hour

Chris gives a thumbs up and shuts it off. "I was just checking it worked. No use planning how we're gonna refuel the truck using it, if we find it wont work. Give me  hand here, please" he adds, and with Vivians help moves it and the fuel up near the door.

Chris checks on the dogs again, and also Rose and Sid, to see if theres any change.
Snicker
GM, 2486 posts
Wed 4 Aug 2021
at 07:28
  • msg #99

Act 5-C: The Violet Hour

Chris K

Vivian helps manhandle the generator and fuel to the door, or tries to. Despite obvious effort, the most she can provide is another point of leverage, but her actual physical strength leaves much to be desired. Sid glances over occasionally as they work, looking like she's not sure whether she should leave her post and help or not.

Neither Rose, Sid, or the dogs have changed much. The dogs may look slightly more bored, but the situation looks unlikely to change for hours.

"We can spend the night here, right?" Sid asks. "We have food and drink and shelter. It's pretty safe here, isn't it? Why don't we just wait for the dogs to leave?"
Chris K
player, 431 posts
Wed 11 Aug 2021
at 19:25
  • msg #100

Act 5-C: The Violet Hour

Chris nods at Sid "I'm beginning to think that might not be a bad idea. My only concern is all the noise and action earlier might attract some zeds, and with all that window, they'll then see us." He paused a second, then continued "But were not in good shape, and until those dogs leave, I don't want another fight. So what I suggest is we look for stuff to start masking the windows with. Tape, Blankets, paper anything which will make it harder for zeds to see in. We can leave gaps in various locations so we can keep watch, and when were ready to roll, we can rip bigger gaps so we can see clearly. Then we hole up, eat and drink this stuff and rest up until tomorrow. WHat say you guys?"
Snicker
GM, 2487 posts
Thu 12 Aug 2021
at 12:57
  • msg #101

Act 5-C: The Violet Hour

Chris K

"Okay," Vivian pants, sitting on the generator, still out of breath from moving it through the building. "Maybe we can...maybe if we took off our clothes, or...if we cover it with oil or..."

"I know!" Without even getting up, Sid scoots her butt a few feet across the floor to where a magazine rack has been spilled onto the floor. Grabbing a magazine, she starts tearing out pages. "We just need to tape these to the window!"

Vivian blinks for a moment, then gets to her feet with a grunt. She disappears into the back room and, after a moment, returns with a cellophane tape dispenser. Chris K recognizes it from the desk where work schedules and other paperwork was kept.
Chris K
player, 432 posts
Thu 12 Aug 2021
at 14:12
  • msg #102

Act 5-C: The Violet Hour

happy to fast forward, all Chris was gonna do was try and keep an eye on Rose and Vivian, make sure they eat and drink to help them recover some, and swap guard between him Sid and Vivian, so they all get some rest. Apart from that throughly explore the place for anything else of possible use, and other exits/entrances
Snicker
GM, 2488 posts
Wed 18 Aug 2021
at 05:52
  • msg #103

Act 5-C: The Violet Hour

Chris K

Chris K checks the building for anything else of use, but finds little. There are no exits besides those he's already seen, and the boxes of product he's already found take up most of the back rooms.

Covering the windows takes over an hour, but the group has little else to do with their time. Tearing up a few magazines, Sid suggests they only tape the top of the pages, so they can lift them up any time they want to peek outside. This also provides the advantage of preserving their tape, allowing them to cover all of the windows without exhausting the dispenser.

From there, boredom is their biggest enemy. Though they maintain guard duty just in case, they're in a relatively safe position; neither dogs nor walkers are likely to try entering the station, so their only enemy is other people, none of which give any evidence of existence. Fortunately, the gas station carries enough magazines and newspapers that whoever is not on guard duty can occupy themselves. Even Rose does some light reading.

After weeks of uncertain access to food and water, the group finally has access to more of both than they can carry, giving them a rare opportunity to partake freely. While gorging oneself on sugary, fatty gas station snacks would be ill-advised before the apocalypse, now their bodies need all the calories they can get. All of them - even Rose, when Vivian insists she regain her strength - fill their bellies with a combination of sweets, jerky, and flat soda. Their digestive systems may protest later, but the chemical energy they intake will be worth it.

Sleeping on the hard gas station floor is uncomfortable, but that's not a new experience for any of them. Piling magazines, magazines, and other products can even make for a very crude mattress - at the cost of making the building's interior even more chaotically messy, but that ship has sailed. The sickly smell of rot still hangs in the air, but by this time, the group is accustomed to it. Everyone sleeps undisturbed through the night until the day's light appears in the cracks between the magazine pages on the windows.

Lifting a magazine page gives ample view of the outside. The dogs are nowhere to be seen, nor are any walkers, bandits, or other obvious threats.
Chris K
player, 433 posts
Tue 24 Aug 2021
at 08:15
  • msg #104

Act 5-C: The Violet Hour

Hope it was nothing serious that delayed you and just ICT related rather than illness

Looking through the windows, Chris checks out the area and it seems clear.

Looking back at the others he says "Ok, it seems clear.  Vivian - are you ok to drive?" he asks
Snicker
GM, 2490 posts
Wed 25 Aug 2021
at 04:48
  • msg #105

Act 5-C: The Violet Hour

Chris K

Vivian stretches, her joints audibly cracking, before she moves to the window and lifts the corner of one magazine page. She flinches away from the bright morning light for a moment - dazzling compared to the dimness of the building's interior with the windows all covered - but is able to look outside by squinting.

"I'm fine," she says, lowering the page corner and looking at Chris K. "I can do more than drive. I can help move supplies to the truck and get everyone inside."

She appears to have recovered from her injuries yesterday, though it may be doubtful how much she can help moving supplies given her diminutive stature. Rose also looks somewhat better, enough that she can probably walk and get into the truck on her own - but not well enough to run, fight, or move boxes.
Chris K
player, 434 posts
Thu 26 Aug 2021
at 07:29
  • msg #106

Act 5-C: The Violet Hour

Chris nods at Vivian "Thanks for the offer, but my plan is this. If you guys a happy with it. We get Rose in the van first, and Vivian, your in the drivers seat - that way we can make a quick escape if we need to. Sid and I load up the truck, Vivian and Rose - you keep your eyes peeled. We then move to the pumps, and we add Sid to watch - from the back of the pickup. I'll set up and run the Jennie to fuel us up. Thats noisy, so thats when I expect we might start attracting attention, so we need to keep watch more closely. Once the Pickup is full, Sid and I will scout around for any more containers we can find for fuel, and we fill them up. We then Load up the spare fuel, the Gennie and its fuel and go. If we get disturbed at any point, with you in the drivers seat, Vivian, we can bug out quickly. How does that sound?"
Snicker
GM, 2491 posts
Fri 27 Aug 2021
at 11:48
  • msg #107

Act 5-C: The Violet Hour

Chris K

"So we put our people in the truck, then the food and drinks, then the gas, then jerry cans and the generator. Is that right?"

She thinks for a moment. "Remember, the truck only has so much space. If we take the generator, that's some food and drinks we have to leave behind. If we take extra gas, that's more. I think we should bring the generator and some gas, but it's a balancing act."
Chris K
player, 435 posts
Tue 31 Aug 2021
at 08:41
  • msg #108

Act 5-C: The Violet Hour

Chris again nods "YEah - as much food as we can, but dump food if we can't get the gas and generator in. I think we'll struggle more with gas than food, as in its harder to fill up. BUt unless we go into big cities, I think smaller places should be less hard hit. THough, I think I'm candy barred out for now, so something a bit more wholesome would be good."

I think happy to start the plan rolling
Snicker
GM, 2492 posts
Wed 1 Sep 2021
at 04:47
  • msg #109

Act 5-C: The Violet Hour

Chris K

"It's hard enough getting food at all," Vivian says. "I'd say we can't afford to be picky."

She looks at him deadpan for a second, then slowly smiles, slipping her hands into her jacket pockets. "But speaking candiedly, I agree."

Despite the lack of apparent danger, the others are brimming with nervous energy when it comes time to start the plan. Even Rose anticipates the go signal like a sprinter waiting for the starter pistol to fire. Once the plan officially begins, she is the first to head for the truck, moving with laboured but purposeful strides to the back seat. She is better than yesterday - able to move, at least - but still weak. Vivian slips into the driver's seat and starts the truck, moving it just far enough from the gas station's front door that Chris K and Sid can load up the back with convenience.

Fortunately enough, some of the food and drink in the back room is still in the boxes they were shipped to the gas station in, months before. This makes it easy to load them into the flatbed, filling it up in minutes despite the size. The generator is more difficult; its weight is considerable, even with Sid's help, and Chris K can't move quickly while carrying it. Fortunately, nothing attacks the truck while they're getting it into position. All that remains now is for Chris K to figure out how to hook it up to the gas pump.
Chris K
player, 436 posts
Wed 1 Sep 2021
at 07:42
  • msg #110

Act 5-C: The Violet Hour

Chris smiles at Vivians joke before they get on with the plan. Once everyone is ready, Chris grabs the manual and the Jenny and moves over to try and connect them up.

08:42, Today: Chris K rolled 15 using 2d10+5.  IN/LK +5.

Snicker
GM, 2493 posts
Thu 2 Sep 2021
at 15:06
  • msg #111

Act 5-C: The Violet Hour

Chris K

With the manual in hand, Chris K easily wires up a gas pump to the generator and gets it working. The feeling of slipping the nozzle into the truck is surprisingly nostalgic. For a brief moment, he can almost believe life is like before - when the world was safe, he never went hungry, and he knew what tomorrow would bring.

Nothing interrupts Chris K as he fills up the truck's tank. As he unscrews the first empty jerry can, however, he notices Sid sitting up straighter in his peripheral vision. A moment later, she stands upright in the truck bed, peering down the road. After a second, she looks down at Chris K and Vivian.

"Car!" She announces, then points down the road. "It's coming this way. A minute or two, I think."
Chris K
player, 437 posts
Fri 3 Sep 2021
at 14:05
  • msg #112

Act 5-C: The Violet Hour

how much time would it take to break down the Genny?
Chris K
player, 438 posts
Sat 4 Sep 2021
at 19:21
  • msg #113

Act 5-C: The Violet Hour

Chris cursed silently, and began collapsing down the Generator ready to pack it in if needed in a hurry. He hoped that he wouldn't need to and would wait and see.

Chris said to Sid "Warn the others, and tell Vivian to start the engine. ANd keep an eye on them, let me know if you can make out how many people there are inside, and if theyre armed. ALso any markings on the vehicle."

ooc
I meant break down as it take it out of use to transport, rather than strip it apart, but obviously the weight is going to be an issue for loading.

Snicker
GM, 2494 posts
Sun 5 Sep 2021
at 07:08
  • msg #114

Act 5-C: The Violet Hour

Chris K

"I heard," Vivian says before Sid can talk. She starts the truck's engine, then makes eye contact with Chris K. She lifts her pistol into view, then lowers it below the window and out of sight. "Get ready to jump in."

Most of the difficulty of wiring up the generator was figuring out to power the gas pump individually. The process of unhooking the generator and readying it for transport is easy enough. Hefting it into the truck bed is just a matter of muscle power, but there currently is no room; to load the generator securely, they'll have to dump a good-sized box of food or drink.

"It's a minivan," Sid says, squinting at the approaching vehicle. Now that she's pointed it out, Chris K can see it too, approaching up the road. "There's two people in the front, I don't know about the back. I don't see any weapons, but they could be hiding them. There's no markings, but...wait. The front's kind of, like, beat up? One of the headlights is smashed."
Chris K
player, 439 posts
Thu 16 Sep 2021
at 07:33
  • msg #115

Act 5-C: The Violet Hour

Chris dumps abox of food, and puts what he can into the pickup back, so there is just the main Jenny to load up.

He moves round to the side of the pickup before the mini van arrives, so that there are two targets for them to go to.

As he does these things he talks to the others "We're in no shape for a fight, so we'll try and keep this friendly, but if it goes south, were going all out, ok? Sid, move out a bit to the other side of the pickup. And everyone keep your eyes peeled 360"

He didn't like the prospect of a gunfight at a petrol stattion and hoped it didn't come to tthat.
Snicker
GM, 2497 posts
Sat 18 Sep 2021
at 14:43
  • msg #116

Act 5-C: The Violet Hour

Chris K

The minivan rolls up to the station. As it nears, Chris K can see two heads through the windshield. He also sees the damage Sid described: a smashed headlight, a dented hood, multiple deformations in the bumper, and a hairline crack in the windshield.

The minivan stops and the driver cuts the engine. Both faces through the windshield are white; the passenger is a dirty blond somewhere around thirty, while the driver's shaved head and lumpy features make his age difficult to determine - anywhere from twenty-five to fifty. The passenger says something inaudible to the driver before plucking a pair of sunglasses off the dash and stepping out.

"Howdy, stranger!" the passenger says in a voice so exuberant it verges on shouting. He closes the door, puts on the sunglasses, and starts stepping away from the minivan; his body language is relaxed, even friendly, but Chris K's military training immediately identifies that the man is moving towards a flanking position. His clothes are dirty and wrinkled, but the pistol holstered at his waist gleams in the morning light.

"Lookit you, all loaded up!" he continues, gesturing at the back of the truck. He glances at the building, then looks over towards Chris K, jerking a thumb over his shoulder towards the building's windows. "That all yours?"
Chris K
player, 440 posts
Tue 21 Sep 2021
at 20:01
  • msg #117

Act 5-C: The Violet Hour

Chris hisses to the others "keep your eyes on the truck and elsewhere, I got this dude". HE follows him round as the guy moves. He picks up his M4 as the guy moves and holds it in both hands, not aiming, but ready. "Almost loaded and ready to roll. And theres plenty more inside - help yourself." He adds
Snicker
GM, 2499 posts
Thu 23 Sep 2021
at 07:33
  • msg #118

Act 5-C: The Violet Hour

Chris K

"Is there now?" The man grins. "Can't really see inside with that all over the windows, you know? I'm not sure why you'd be moving on if there's still plenty here, too. I mean, you've taken the time to decorate and everything, why leave now?"

He chuckles and keeps moving, though slowly, towards a position he can flank the truck. "Not that it matters, to be honest. We didn't pull in here for smokes and snacks, you know? I mean, that stuff'll kill you. We're here for the gas. It's always kind of an adventure getting it out of the pumps - usually we just gotta siphon it out of parked cars. Looks like you figured out a way to get at the source, though!"

He gestures towards the generator with one pointing finger. "How about we borrow that generator for just a minute? Not looking to keep it, just to fill up our tank. It's all of us together against the dead, after all."
Chris K
player, 441 posts
Thu 23 Sep 2021
at 08:11
  • msg #119

Act 5-C: The Violet Hour

Chris shrugged "Didn't like the view, so thought we'd move on. As for the Genny" Chris smiles at the stranger "Why don't you stop walking to a flanking position so we can discuss that a bit more? In fact, I'd be happier if you moved yourself right back next to your buddy."
Snicker
GM, 2501 posts
Sat 25 Sep 2021
at 21:52
  • msg #120

Act 5-C: The Violet Hour

Chris K

The man stops, then raises his hands to a height level with his shoulders, palms outward. He smiles, showing all his teeth, and takes a few steps backward, but not nearly all the way back to his buddy. He stops at a point roughly ninety degrees from the truck relative to the minivan.

"Just wanted a good luck at that genny, that's all," he says in a friendly tone. "Couldn't figure out how you got the pumps working. Guess we all took electricity for granted, didn't we?"

He smiles again, holding it for a couple of seconds before speaking. "Anyway...how about letting us fill up? Seeing as you're moving on and all, you won't need whatever this station's got left in the tank."
This message was last edited by the GM at 06:51, Tue 28 Sept 2021.
Chris K
player, 442 posts
Mon 27 Sep 2021
at 20:11
  • msg #121

Act 5-C: The Violet Hour

Chris smiles back, about as genuinely. "Sure thing, pal. Not a problem. So heres how we'll do it. You and your buddy get out of your vehicle and walk about 50 yards that away, and wait where we can see you both." HE gestures back the way they came "Take the keys to the van. But pop the fuel cap. If you got anything else you want to put fuel in leave it out as well. I'll use these jerri cans to fill up your van. When its done, you get in your van and roll away, and we can top up our jerricans at our leisure before we move on. How does that grab you?"
Snicker
GM, 2502 posts
Tue 28 Sep 2021
at 06:54
  • msg #122

Act 5-C: The Violet Hour

Chris K

The man's head turns towards the SUV, then the direction Chris K indicated, then back to Chris K. He grins. "You've got a deal."

The man turns his head towards the SUV, then motions with one hand for the driver to step out. Once he does, the man shouts over to him, "Get out the jerry cans! Set 'em down by the door, pop the fuel cap, and move to me."

As instructed, the man walks to the point Chris K had indicated. The driver gets back into the driver's seat, then disappears further into the back of the SUV before emerging with a pair of plastic jerry cans. Setting them on the ground next to the front wheel, he opens the fuel cap, then walks over towards his buddy.

The driver is dressed better than the man wearing sunglasses, but not by much. However, he has a revolver in a shoulder holster, and while Chris K can't see much of it, it looks like it's better maintained than his clothing as well. The driver's eyes stay on Chris K the entire time, and unlike his friend, he gives no appearance of being friendly.
Chris K
player, 443 posts
Sun 3 Oct 2021
at 20:54
  • msg #123

Act 5-C: The Violet Hour

Chris talks to Sid and the others. "Sid - you keep a 360 watch. Vivian, you watch them - closely, they start moving towards us even slowly, then you holler to me." CHris looks around trying to make out if there is something near where the guys are standing that can be used to gauge if they are creeping forward. "I'm gonna fill their van with our cans. Then refill our cans and then theirs. We load up and leave their cans next to the pump. Then we drive off. Any questions?"
Snicker
GM, 2505 posts
Wed 6 Oct 2021
at 07:13
  • msg #124

Act 5-C: The Violet Hour

Chris K

"Gotcha," Sid says. Still standing in the truck bed, she keeps her head on a swivel, occasionally turning her body to ensure he can comfortably look in all directions.

"I'm ready if anything happens," Vivian tells Chris K. She lifts the pistol barely into his view, then lowers it again.

Chris K's plan goes mostly as described. He fills up the van's tank with the contents of the jerry cans, and as he returns to the truck, he sees that Rose is already filling up the spare jerry cans with more fuel. Her movements are laboured, but she seems determined to help in at least some way. Before long, both the van and jerry cans have been filled.

"You sure got a collection of girls, stranger!" the sunglasses man tells Chris K as he works. The two haven't moved, nor has the driver's expression changed, but the sunglasses man's admiration seems genuine. He shoots Chris K a grin.

"How much for the brown girl?" he asks. "Not long - fifteen minutes is all. I'm sure we've got stuff you need."
This message was last edited by the GM at 06:46, Wed 13 Oct 2021.
Chris K
player, 444 posts
Fri 8 Oct 2021
at 08:48
  • msg #125

Act 5-C: The Violet Hour

Chris keeps working and doesn't answer the guy straight away, concentrating on his task. After a few beats he says "Let me think about it" without looking up. When hes finished he moves back to their vehicle and says to Vivian as he passes "Keep calm." Once the cans and vehicles are filled, he disconnects the jenny and puts everything back in the Pickup. He asks Rose if she thinks she can help him load the jenny in.
Snicker
GM, 2509 posts
Wed 13 Oct 2021
at 06:47
  • msg #126

Act 5-C: The Violet Hour

Chris K

"I am calm," Vivian tells Chris K. Subtly motioning towards the truck bed, she asks, "What about her?"

Sid says nothing, but glowers venomously at the two newcomers, hands balled into fists. She keeps her eyes locked on them as Chris K disconnects the portable generator, but looks over when he asks Rose to help him load the generator into the truck bed.

"Wait!" Sid says, taking her eyes off the men. "Shouldn't she, like, not strain herself? I'll help. Rose can watch them."
Chris K
player, 445 posts
Tue 19 Oct 2021
at 19:23
  • msg #127

Act 5-C: The Violet Hour

Chris says "OK, good point Sid. Rose, you get in the truck. Keep an eye on those guys, Sid you help me." Chris tries to position himself so that he can still look towards the men as he loads the jenny on. He says to Sid "Ok on 3 we lift." as they work he adds "I know your pissed by what they said, but unless they make a move, we're just gonna walk away, ok?"
Snicker
GM, 2513 posts
Fri 22 Oct 2021
at 07:44
  • msg #128

Act 5-C: The Violet Hour

Chris K

Sid's lips are pressed together, her eyebrows arched downward in anger. After Chris K speaks, she continues loading the truck silently for a moment. Finally, she makes eye contact.

"No," she says grimly. "I think we should drive away instead." She tries to maintain her serious expression, but a corner of her mouth twitches involuntarily upward.

"I'm fine," she says, though still obviously disgruntled. "Just don't let them try anything, okay?"

Soon, Chris K and Sid finish loading the truck. It is ready to leave at any time.
Chris K
player, 446 posts
Fri 22 Oct 2021
at 08:49
  • msg #129

Act 5-C: The Violet Hour

Chris smiled at Sid "yeah figure of speech. but good. But keep frosty, if they try and follow us, this is going to get active very quickly."

ooc
what sort of scale is the road map we have. Does it include small local roads or just the main roads?

Chris K
player, 447 posts
Tue 26 Oct 2021
at 11:50
  • msg #130

Act 5-C: The Violet Hour

Chris tells the others to gets in and then waves at the men "That a negative on the offer. Fuel is all your getting today. Good luck." He then climbs in the truck and says to Vivian "Lets go"

ooc
do we need to drive past them to get away, as the aim would be to skirt round them as widely as possible, and then speed off the way we were going

Snicker
GM, 2515 posts
Wed 27 Oct 2021
at 06:45
  • msg #131

Act 5-C: The Violet Hour

Chris K

"That's it?" the man calls out, spreading his arms wide. "We've got other things! Come on, let's talk!"

"Fuck you!" shouts Sid in response, rising a middle finger in the air as Vivian pulls the truck out of the gas station and onto the highway. As they speed off in the direction they were going, she cups her hands around her mouth and adds, "Asshole!"

The sunglasses man looks frustrated, while the driver just gets up and starts walking towards the van. As they disappear into the distance, Chris K can see a third figure emerging from the back of the van, but they do not give chase.

After about a mile with no sign of pursuit, Vivian slows the truck, allowing her to speak to Chris K in the bed without having to shout over the wind. "You want to stop, let you get a seat with the rest of us? Then we make plans."
Chris K
player, 448 posts
Wed 27 Oct 2021
at 09:55
  • msg #132

Act 5-C: The Violet Hour

Chris climbs in the front and tells Vivian to start driving, as he gets out the map and starts looking at it. He adds to Sid "fair comment, Sid" and asks Rose "how you doing Rose?"

ooc
I might have forgotton, but who is sat where? I'm assuming there is a front and back type seating arrangement? reason being is Chris would like to use someone else to monitor the mirrors and the road behind them, whilst he navigates, and Vivian Drives. Would that be possible

Snicker
GM, 2517 posts
Mon 1 Nov 2021
at 05:45
  • msg #133

Act 5-C: The Violet Hour

Chris K


"I'm...surviving," Rose says, looking up at Chris K. Her head is resting against the window, and before answering, she had been gazing listlessly at the back of the driver's seat. "I'm just tired."

"You're not just tired," Vivian says without looking back. "You were almost killed yesterday. You shouldn't have even gotten out of the truck. You need more than a night's rest, you need serious care."

"How are we going to do that?" Rose asks, sounding like she doesn't want to have this conversation.

"I don't know," Vivian says quietly. "We'll have to keep an open mind. Look out for any opportunity."

"I'm telling you, a blood transfusion," Sid says. "She lost a lot of blood. I think it would help!"

Vivian is silent, watching the road. After a moment, she gives Chris K a very skeptical look out of the corner of her eye. "Or a blood transfusion."
Chris K
player, 449 posts
Wed 3 Nov 2021
at 09:17
  • msg #134

Act 5-C: The Violet Hour

Chris will scan the map trying to identify somewhere else they could try and whole up - a truck stop or gas station not too far away. ideally somewhere near ish a town, where they could try a supply run for medical equipment.
Snicker
GM, 2520 posts
Thu 4 Nov 2021
at 06:26
  • msg #135

Act 5-C: The Violet Hour

Chris K

Checking the map, Chris K finds another service station about forty-five minutes down the highway, past the border into Oklahoma, just before a small town named Unity.
Chris K
player, 450 posts
Thu 4 Nov 2021
at 08:23
  • msg #136

Act 5-C: The Violet Hour

Chris looks up and says "None of us are trained in that Sid, its a last resort - lots of risk - someone bleeding out, or infections. I think the best we can try and achieve is keeping the wounds clean, and resting up." he pointed at the map "Theres a town called Unity a ways up. Outside it is a gas station. I think we look to hold up in the Gas station, and then we can try a run into the town for medical supplies - bandages, things to clean wounds, anti biotics - as well as food and water. Thats my plan for now. ANyone got 2 cents to add? Rose?"
Snicker
GM, 2521 posts
Mon 8 Nov 2021
at 06:52
  • msg #137

Act 5-C: The Violet Hour

Chris K

Sid seems disappointed, but stays silent. Rose does not seem to have two cents to add. After a moment of thought, however, Vivian speaks.

"Is there any reason we're staying in another gas station?" she asks. "They may attract attention. We just saw that now, and we're lucky they showed up when we were ready to leave, instead of when we were asleep. Why do you think it's better than finding somewhere in town?"
Chris K
player, 451 posts
Mon 8 Nov 2021
at 14:57
  • msg #138

Act 5-C: The Violet Hour

Chris nods at Vivian and says "Fair points. My main thinking is that towns equals walkers, and potentially lots of them. Further out and we at least limit that a bit. But it depends on the town. And nowadays, other people are as much of a problem as walkers. More maybe. How about we get to the gas station, and take it from there? Hopefully there will be a town map of Unity, and we can see if theres a better option in the town."
Snicker
GM, 2524 posts
Thu 11 Nov 2021
at 07:52
  • msg #139

Act 5-C: The Violet Hour

Chris K

Vivian listens to Chris K, then nods. "That sounds good. We'll take the rest stop and think about our next move. Maybe stretch our legs, use the bathroom, get a coffee and a hot dog."

She shoots Chris K a smirk, but after a moment, Rose pipes up. "You really want to use a gas station bathroom?"

"Well, nowadays..." Vivian gestures to the open road. "It's probably cleaner and safer than normal."

The next forty minutes of driving are uneventful. While there is the occasional obstruction on the road, such as animals, walkers, or abandoned vehicles, none of them are significant enough to force the truck to stop or make a detour. Eventually, they pass a sign noting an upcoming service station, and Unity beyond that. Shortly after, they see the shape of the gas station on the right side of the road. It's only after Vivian pulls into the station that it becomes obvious anything is wrong.

"Uh, that...doesn't look good..." Sid says as they approach the station. Obscured by the pumps until they get close is the shape of a car, stopped at a crazy angle, multiple bullet holes in its side and the windows shattered. The windows at the front of the building are broken as well, and Chris K can detect multiple shambling bodies in the shaded interior of the building. Close inspection reveals dozens of shell casings on the ground around the pumps and front of the station, glinting in the light.
Chris K
player, 452 posts
Mon 15 Nov 2021
at 08:53
  • msg #140

Act 5-C: The Violet Hour

Chris curses at the sight. But there still might be a useful map here, so they still need to check it out

ooc

Whats the layout here - just pumps in front of the store itself? Does the store have a diner area? Any other buildings?

I'm assuming that most of the windows of the store are shot out?

Does the car look like it was shot up from the store, or from a different direction?

Can we tell how many shapes in the building?

Just in case
08:52, Today: Chris K rolled 12 using 2d10.  Perception 6. so that actually 18

Snicker
GM, 2526 posts
Wed 17 Nov 2021
at 07:57
  • msg #141

Act 5-C: The Violet Hour

Chris K

Vivian slows the truck to a stop at the far edge of the asphalt, perhaps a hundred feet from the front of the station's building. Everyone in the vehicle inspects the scene.

The pumps are located in front of the building. There are some picnic tables on a grassy lawn to the side, but no interior dining area, nor any other buildings. Most of the windows have been shattered. The car's damage appears to have originated from the direction of the store, and the store's damage appears to have originated from the direction of the car, suggesting that either they were shooting at each other. The truck is not directly in front of the building, so the angle makes it impossible to see exactly how many bodies are inside, but Chris K can tell there is at least a dozen.
Chris K
player, 453 posts
Fri 19 Nov 2021
at 10:58
  • msg #142

Act 5-C: The Violet Hour

Chris checked out the route between the car to see if the truck could get through. He said "I think we should try a drive by to see what we can make out, and if we can draw them out. If that works, I can jump in the back and we can deal with them as we did before. You pull ahead and try and get them to come on and I'll finish them off, telling you to drive off if theyre clumping up. Sound ok?"
Snicker
GM, 2527 posts
Sun 21 Nov 2021
at 15:23
  • msg #143

Act 5-C: The Violet Hour

Chris K

"Just be careful in the back," Vivian says, driving forward. "It's pretty overloaded already. You don't want to fall out."

There is plenty of room to maneuver around the car despite its haphazard parking job, especially at low speed. The shapes inside the building don't seem to notice the truck until it passes close, but eventually about a dozen walkers shamble into the daylight, most of their torsos stained with bloody puncture wounds. Once they're in plain sight, Vivian speeds up and pulls away, driving to the far side of the parking lot before stopping for Chris K to exit.
Chris K
player, 454 posts
Sun 21 Nov 2021
at 20:28
  • msg #144

Act 5-C: The Violet Hour

Chris exits the vehicle and says to the others "If you hear me shout "Bananastand", pull away and keep going till were a hundred odd meters clear. I think we should just try this by looping round the garage, that should draw out any more inside, and means we don't get too far away. ok?" As he speaks he keeps one eye on the walkers, and checks out the rear of the truck to see if he has enough room to pull off the plan this time. He will try and stand at the cab end of the truck in the middle, and use his knife and night stick to finish off the walkers.
Chris K
player, 455 posts
Tue 23 Nov 2021
at 08:44
  • msg #145

Act 5-C: The Violet Hour


08:44, Today: Chris K rolled 18 using 2d10+5.  LK 5.
Snicker
GM, 2528 posts
Wed 24 Nov 2021
at 08:08
  • msg #146

Act 5-C: The Violet Hour

Chris K

As he was warned, Chris K finds it difficult to find a secure place to stand in the back of the truck, loaded up as it is with food, water, and gasoline, and he must take particular care to hold on whenever the truck moves. Nonetheless, the process of eliminating the walkers proceeds pretty much the same as before. It takes several minutes to kill them all with only his melee weapons, but eventually, all the walkers lie motionless on the ground, leaving Chris K standing in the back of the truck with only the sound of the running engine.
Chris K
player, 456 posts
Fri 26 Nov 2021
at 09:44
  • msg #147

Act 5-C: The Violet Hour

As the last walker falls, Chris bangs on the pickup roof and says "hold up".

He clambers out of the pickup bed and walks round to the side. He Picks up his M4 and slings it over his back and then says "Ok. Vivian, Rose, you stay int eh truck. Bring the truck round so its just the other side of the pump and the wrecked car. Sid - you and I are gonna make sure its clear of walkers before we check it out, Ok. Be ready to take off if we come out in a hurry"

If everyones happy as they walk towards the buildings he says to Sid "All I really want you to do is be an extra pair of eyes, particularly our 6, to make sure nothing sneaks up on us. We'll get to eh buildings make some noise and wait to see if that draws any more out or we can hear any that might be stuck behind doors. And then go from there, ok?"
Snicker
GM, 2530 posts
Sun 28 Nov 2021
at 08:14
  • msg #148

Act 5-C: The Violet Hour

Chris K

"I'll be there," Vivian says, then glances at Rose. "I mean, we'll be there. If anything goes wrong, Rose will kick their ass."

Though her movements are lethargic, Rose leans forward far enough to make eye contact with Chris K, then smiles and pumps her fist.

Sid nods along with Chris K's plan as they approach the building. "Yeah, don't worry! I've searched a lot of places like this by myself before I met Ari's group. I can watch our backs. If anything goes wrong, we'll just run out, okay? Face 'em in the open, if we have to."

Prompted by Chris K's instructions, she glances over her shoulder, as if she expects a walker to be sneaking up on them before they've even entered the building, but nothing is there.
Chris K
player, 457 posts
Wed 1 Dec 2021
at 08:55
  • msg #149

Act 5-C: The Violet Hour

When everyones set up, Chris starts by looking inside the shot up car, he'll then move on to the store, banging on the door and making noise to see if anything stirs or he can hear anything, before going in to look around
Snicker
GM, 2532 posts
Fri 3 Dec 2021
at 08:40
  • msg #150

Act 5-C: The Violet Hour

Chris K

At a glance, the car contains several shell casings and no small amount of dried blood, but no walkers or bodies. This may have to do with the fact that, now that he's closer, he can see that the passenger's side front door - the one closest to the building - and the driver's side rear door are slightly ajar. Both of them have smeared, bloody footprints on the ground next to the doors that only last for a couple of steps but appear to lead towards the store.

The car is also very messy. It appears as if at least one person was living out of it for some time and wasn't diligent about keeping it clean. It's possible he could find something in the mess, but that would take a more in-depth inspection.

The gas station's building is in shambles. Bullet holes mark the walls and most of the glass doors to the refrigerated drinks have been shattered. The floor is littered with trash and ruined merchandise, though it appears only part of the damage is due to a firefight; the remainder was either due to earlier scavenging or the latter random shamblings of many walkers. There is little smell, probably due to the shattered windows, but what there is is the scent of blood and death.

Sid splits off from Chris K slightly, stepping carefully through the chaos and head constantly turning to check every angle. Moving through the store silently is all but impossible due to the broken glass and ruined merchandise on the floor. It's possible Chris K could find something useful here, but it would require a lot of time.
Chris K
player, 458 posts
Thu 16 Dec 2021
at 08:32
  • msg #151

Act 5-C: The Violet Hour

Chris returns to Vivian and Rose with Sid and checks they are ok, before starting on the rear rooms. He'll listen at the doors first, then get Sid to open them so the door is between her and whats inside, whilst he covers it with his M4
Snicker
GM, 2535 posts
Sun 19 Dec 2021
at 09:03
  • msg #152

Act 5-C: The Violet Hour

Chris K

Chris K finds Vivian and Rose in the same state as he left them. The rear section of the store smells similar to the front, if mustier. Chris K listens to each of the doors, but hears nothing before opening them.

The first door is the stock room. Its supplies have been raided, perhaps repeatedly, and its raiders were not courteous enough to clean up their mess. It's possible there's something useful in here, but it would have to be something previous people missed, and it would take a while to find.

The next door leads to a tiny bathroom, which appears untouched.

The final door leads to an office, if it can be called that; by design, it appears to contain little more than a desk and a chair. When Sid opens the door, the stench of rot flows forth, and Chris K sees a corpse in the chair, splayed over the desk. It appears to have been there for weeks in the American South summer and is in an according state of decomposition, but he can ascertain its cause of death by the pistol in one blackened hand, stuck into the corpse's mouth. Thankfully, the smell is tolerable due to an open window in the room.

"Ugh," Sid sneers, unable to see the corpse from her position behind the door. "What is it?"
Chris K
player, 459 posts
Mon 20 Dec 2021
at 09:34
  • msg #153

Act 5-C: The Violet Hour

Chris says "a Suicide." he pauses a second to see if the corpse reacts, knocking on the the door to make enough noise that should alert it, and readying his knife to deal with it.

If the corpse doesn't move, he take the pistol - trying not to get too icky, and then checks the desk and room carefully, as it seems like the least disturbed area.
Snicker
GM, 2536 posts
Wed 22 Dec 2021
at 09:17
  • msg #154

Act 5-C: The Violet Hour

Chris K

"Oh...I've seen those before," says Sid, peeking around the door. She gazes at the corpse without much reaction for a moment. "At least he went out on his own terms, right?"

She squints her eyes at the corpse. "Is he a he?"

The stench gets much worse as Chris K enters the room. The cranial damage the corpse has suffered and its state of decomposition are not consistent with what Chris K has seen of walkers, and it does not react either Chris K or Sid. By holding the barrel, Chris K can take the gun without getting any ick on him, but plenty of it remains on the weapon's grip.

The room and desk are undisturbed, but there is nothing inside except for some basic office supplies and papers relating to the gas station's sales, inventory, and employees. The corpse likely has been here since shortly after the dead rose, if not immediately, and the rest of the room hasn't been touched since before the dead rose altogether.
Chris K
player, 460 posts
Thu 30 Dec 2021
at 21:17
  • msg #155

Act 5-C: The Violet Hour

Chris examined the pistol to make out what he can of it, and then tries to dump out the ammo, without getting too icky. He took some paperwork from the desk, and wrapped the gun in it for now, and put it in his pack, before scouring the rest of the room. The ammo he put in his pocket

He let out a long breath and said "well this place is a bust, in terms of holing up. Lets hope at least we can find a map of the town and see what there. Though if this place is anything to go by, may well be slim pickings.

Chris heads out to tell Rose and Vivian its clear, before giving Vivian the gun and asking her to hold on to it, while they search the place. He goes back in to search with Sid, looking for a local map, and some cleaning products for the gun mainly, though anything else of use would be good as well.
Snicker
GM, 2539 posts
Sun 2 Jan 2022
at 15:45
  • msg #156

Act 5-C: The Violet Hour

Chris K

The pistol is a Glock 36 and, aside from the corpse's ick, does not seem to differ from the factory standard. The magazine contains four rounds of .45 ACP, plus the one in the chamber. Scouring the room turns up nothing obviously useful, but he finds a pack of cigarettes and a lighter in one desk drawer, and generic office supplies such as paper and pens may have potential uses.

"Always useful," Vivian says as she takes the gun. She works the slide, then turns it over to see the magazine has been removed. "Oh...I thought there'd be bullets in it. Maybe not so useful."

By the Chris K returns to the building, Sid has already found a road map for Unity, Oklahoma, the next town on the road. Searching the station finds some automotive supplies that would serve to clean the gun, but nothing else that the truck isn't already carrying in ample supply.
Chris K
player, 461 posts
Mon 3 Jan 2022
at 11:50
  • msg #157

Act 5-C: The Violet Hour

Chris hands Vvian the magazine with the rounds in "I was making it safe. We should clean it up before we move off. Can you do that, whilst we check out the map?" He adds, shpwing here the cleaning supplies they found

He asks SId to spread the map on the bonnet whilst they look it over and try and get the lay of the land. What they need is a Doctors surgery or a pharmacy, or a hospital to try and get some meds supplies to clean up their wounds, and some anti biotics to stop infection

ooc
not sure how amercian stores work, so if there is somewhere else we could find those items, will look for them on the map as well

Snicker
GM, 2540 posts
Wed 5 Jan 2022
at 04:38
  • msg #158

Act 5-C: The Violet Hour

Chris K

"Oh!" Vivian opens the truck door and steps out, then takes the cleaning supplies. "Give me a few minutes. I'll get it cleaned up."

While Vivian works, Chris K and Sid inspect the map. While the town of Unity is too small to support a hospital, the map indicates a couple of pharmacies and a clinic.

The town also supports a megastore, which may have sold first aid kits and antiseptic, but probably not antibiotics. From experience, however, Chris K knows that the superstore has almost certainly been looted and may be crawling with the dead.
Chris K
player, 462 posts
Wed 12 Jan 2022
at 20:43
  • msg #159

Act 5-C: The Violet Hour

Chris looks at the map to try and figure out which were away from the centre, so may have been missed in general looting. HE also looks for any veterniarians (they might not have anti biotics, but would probably have things for cleaning wounds).

ooc
WHole house is now COVID+ve. No ones really ill, but will probably be doing more child care now
Snicker
GM, 2541 posts
Thu 13 Jan 2022
at 19:39
  • msg #160

Act 5-C: The Violet Hour

Chris K

Chris K inspects the map, but he doesn't see anything that's likely to have been missed in general looting. The town is small enough that nothing is very far from anything else and that its inhabitants probably know its layout and major institutions by heart.

He does, however, notice a veterinary hospital. A town this rural may also have independent veterinarians, but they probably do house calls out of their own homes and aren't listed on the map.
Chris K
player, 463 posts
Mon 17 Jan 2022
at 09:58
  • msg #161

Act 5-C: The Violet Hour

Chris taps the map at the Veterinarian hospital

"I think we try there first. People don't always think of looking there, and they would have dressings and things for cleaning wounds. Then we just need to consider antibiotics when we head for the clinic or pharmacy. Sound ok?" he asks everyone.

he then checks to see how Rose is and checks her dressing, as well as Vivians and his own.
Snicker
GM, 2544 posts
Tue 18 Jan 2022
at 05:05
  • msg #162

Act 5-C: The Violet Hour

Chris K

Rose and Vivian step out to inspect the map with Chris K and Sid. Vivian places the cleaned Glock on the truck's hood next to the map as everyone looks down at the veterinary hospital Chris K pointed out.

"I've gotten some good stuff out of vets," Sid says.

"Maybe." Vivian sounds doubtful. "This place is right on main street. Someone's probably already searched it."

"So what, we don't even try?" Sid looks over at Vivian. "At least it's a better shot than the clinic."

"Vets should have antibiotics, too," Rose says, leaning on the hood. "It might not even have to go anywhere else."

No one's dressings need to be changed yet, but Rose's will probably have to be changed sometime in the next couple of hours. Vivian's should be changed before the end of the day, but Chris K is holding up better than either. His current dressings won't have to be removed until tomorrow, and he might get away with not replacing them when he does.
Chris K
player, 464 posts
Wed 19 Jan 2022
at 08:30
  • msg #163

Act 5-C: The Violet Hour

Chris hands Vivian the magazine for the Glock and says "hold onto that for now" He also look at the map to see if he can plot a route in and out of the town that takes them to the various options in a logical order from where they are

he adds "Yeah, the vets might have been done, but its still worth checking."
Snicker
GM, 2546 posts
Fri 21 Jan 2022
at 08:29
  • msg #164

Act 5-C: The Violet Hour

Chris K

Vivian loads the pistol while Chris K plots a route. It's pretty easy; both the clinic and the veterinary hospital are close to the centre of town, so he really only has to plot the pharmacies. Without much difficulty, he draws a route that will take them from their current position, through three pharmacies, and onto the main street to check the veterinary hospital and clinic.
Chris K
player, 465 posts
Fri 21 Jan 2022
at 10:02
  • msg #165

Act 5-C: The Violet Hour

depending on where the megastore is, probably not - it would be a last resort. But if leaving out would involve doubling back, then it might be worth doing as we go.

How much detail does the map give - is it just streets, or does it show buildings in some detail?

Chris K
player, 465 posts
Wed 26 Jan 2022
at 08:22
  • msg #166

Act 5-C: The Violet Hour

Chris says to the others "So the plan is we'll do a drive by of each place and check it out, then find somewhere to park. Sid and I will head back on foot to investigate if it looks promising. You guys keep watch, and if you see any walkers hit the horn. Anything else we'll have to wing for now - at least until we can pick up some walkie talkies"
This message was last updated by the player at 08:22, Wed 26 Jan 2022.
Snicker
GM, 2547 posts
Fri 28 Jan 2022
at 07:03
  • msg #167

Act 5-C: The Violet Hour

Chris K

The truck follows Chris K's route into town. At first, the group passes through residential streets, where most of the vehicles in driveways or parked on the sides of streets are trucks and sport utility vehicles. There is relatively little property damage on those streets; few broken windows, yawning doors, or vehicles abandoned in the middle of the streets. At times, their surroundings could even be mistaken for a quiet neighbourhood in the years before at a glance. A closer look, however, inevitably reveals lurching, shuffling human shapes in windows or in the distance, the walking dead never out of reach.

The first pharmacy they come across is a small, independent business with a hand-painted sign above the storefront window. The window has been shattered and the front shelves inside look like they've been thoroughly raided, but it's difficult to see what the situation is further inside. Vivian slows down as they pass the pharmacy, then drives around the corner and rolls the truck to a stop.
Chris K
player, 466 posts
Wed 2 Feb 2022
at 08:46
  • msg #168

Act 5-C: The Violet Hour

Chris paused and looked at the others.

"Ok, Vivian and Rose keep watch. Try and pull back so you can see the front of the store. If walkers start getting too lively, hit the horn and we'll bug out.

Sid, your with me. Were moving fast, try and avoid walkers, or push them over. Hand weapons if needed, try not to shoot. Anything else we'll have to deal with o the fly. ready?"


Once he had agreement from the group, he exited the vehicle, his M4 on his back his glock in his belt, and his bowie knife out ready, his pack on this back for supplies.

When Sid joins him he says "Try and use cover, we don't want to be too obvious to the walkers"

Moving quickly he scuttled from cover to cover towards the pharmacy, keeping low past the house windows.

At the pharmacy he pauses, and peeks in before entering trying to make out any walkers, and the state of the place.
Snicker
GM, 2550 posts
Mon 7 Feb 2022
at 07:40
  • msg #169

Act 5-C: The Violet Hour

Chris K

Sid nods. "Go fast, don't get noticed, stay out of reach, and if I get spotted, pull out. That's more or less it, right?"

After a moment, she looks at Chris K and grins. "I like doing this with you a lot more than Malcolm. You don't seem like you're looking for a fight to die in."

The two approach the building quickly and quietly. Both use cover to hide their approach from the perspective of the pharmacy, but there could be eyes in any of the nearby homes, so it's impossible to be sure they weren't spotted. If they were, no one and nothing makes any indication of doing so.

The shattered windows allow plenty of light into the pharmacy, but the high shelves make it difficult to tell what's inside beyond the first several feet. The floor is littered with broken glass and the detritus of weeks of abandonment and exposure to the elements. No walkers are visible from his position.
Chris K
player, 467 posts
Sat 12 Feb 2022
at 22:24
  • msg #170

Act 5-C: The Violet Hour

Chris taps on the wall loud enough for anything in side to hear him and waits a few seconds for any sound of response. If there is none, he'll nod to Sid and head in - heading for the drug store area, but looking out for any intact dressings bandages etc on the way
Snicker
GM, 2552 posts
Mon 14 Feb 2022
at 05:57
  • msg #171

Act 5-C: The Violet Hour

Chris K

After knocking the wall, Chris K does hear a sound from inside the store: the rush of tiny feet as what sounds like multiple small animals - probably squirrels, raccoons, or something between the two in size - flee the store. Repeating the knocks do not produce any more sounds, and certainly none of walkers.

Investigating the store reveals that it is extremely thoroughly raided. The only remaining products are at the very back of the store, and consist of goods such as sunblock or toothpaste. Certainly, there are no bandages or first aid supplies left on the shelves. Sid picks through some of the detritus on the floor, but it's unclear what, if anything, may have been lost there.
Chris K
player, 468 posts
Mon 14 Feb 2022
at 08:26
  • msg #172

Act 5-C: The Violet Hour

Chris and Sid quickly searched the place, then made there way onto the others

"not much luck" he said to Vivian and Rose "So lets move on"

ooc

08:23, Today: Chris K rolled 3 using 1d4.  SU.

08:23, Today: Chris K rolled 25 using 2d10+5.  scav.

How many SUs would it be in these searches to get some: antibiotics; clean dressings, and would cleaning material (ie what I would call surgical spirit, but you might call something else)

Snicker
GM, 2553 posts
Wed 16 Feb 2022
at 08:28
  • msg #173

Act 5-C: The Violet Hour

Chris K

Vivian sighs softly and glances at Rose, but the latter simply nods.

"Yeah," Rose says. "It kinda looked like that."

The next pharmacy is in better shape, but much smaller. Its sign reads "Owens Apothecary", and there are no shelves nor products on the wall, just a counter and a couple of chairs. Most likely, this location only filled prescriptions to order. It does not appear to have been broken into at all.
Chris K
player, 469 posts
Thu 17 Feb 2022
at 22:54
  • msg #174

Act 5-C: The Violet Hour

Chris again scopes it out an a drive by, checking out the buildings beside it, as well as getting Sid to scope out the other side of the street as they go. Assuming its reasonably clear they'll move in with a similar plan to check it out.
Snicker
GM, 2554 posts
Mon 21 Feb 2022
at 08:05
  • msg #175

Act 5-C: The Violet Hour

Chris K

A cautious drive-by does not reveal any undue risk. The neighbouring buildings are large enough to hide walkers behind their dark windows, but their doors are still secured, so even if those walkers are alerted it will take time for them to reach the apothecary. The occasional shape moves in windows across the street, but again, if they are walkers, they cannot cross the street before they can be seen and evaded.

The apothecary's door is locked, but Sid picks up a crumbling hunk of curb and smashes the door's glass, allowing her and Chris K to unlock and open the door. The back of the apothecary contains assorted pharmaceuticals, but not in a form that anyone less than a chemist can use. In a break room they find an overlooked first aid kit, containing basic supplies such as bandages and antiseptic, but not in great quantities.
Chris K
player, 470 posts
Mon 21 Feb 2022
at 09:22
  • msg #176

Act 5-C: The Violet Hour

Chris motions to Sid and whispers "This looks more promising, lets give it a good going over. You watch the door while I look, ok?"

Chris mover round all the rooms he can access, peekign out of any window, and listening and tapping at doors before opening them

ooc
So we have a first aid kit - will add that to my char sheet.

But will also burn SU's here to try and get some decent kit. In particular we need things to clean the wounds, dressings, and antibiotics. I have 8 SU in total to burn

Snicker
GM, 2556 posts
Thu 24 Feb 2022
at 08:34
  • msg #177

Act 5-C: The Violet Hour

Chris K

Chris K's more thorough investigation does not turn up any dramatic new discoveries. In current times, that is not necessarily a bad thing. By more carefully investigating the pharmaceutical supplies, however, and comparing some of the names and terms he sees against some documentation in the office, he's able to come up with enough goods to clean and redress the party's injuries. He even turns up to give everyone a dose of antibiotics. They will have to look elsewhere for any dressing changes or antibiotics beyond today, but this will at least help them on the road to recovery.
Chris K
player, 471 posts
Fri 25 Feb 2022
at 09:28
  • msg #178

Act 5-C: The Violet Hour

Pleased with their haul, Chris motions to Sid and they head back to the vehicle.

He says to the others "Weve done good so far, but that will only last us for today. SO I think we carry on with the plan to try and get some more before we hole up for the night somewhere, and lick our wounds."

Assumign no one objects they'll move on to the next target
Snicker
GM, 2558 posts
Mon 28 Feb 2022
at 04:54
  • msg #179

Act 5-C: The Violet Hour

Chris K

As the walk back to the vehicle, Sid looks over the medical materials they've gathered. She looks troubled, or disappointed, but tries to force a smile when she looks up at Chris K. It's almost convincing.

Vivian also smiles when she sees the supplies, but her response appears to be legitimate. "That's good," she says, nodding at the goods in Chris K's arms. "We're not even done yet, but that'll be enough for another day. Right, Rose?"

She looks over at Rose, but the younger woman seems to have dozed off in the front seat of the truck. At the sound of her name, Rose stir, looking up at the others. There are dark circles under her eyes, and even the simple movement of turning to look at the others is heavy with fatigue.

"Uh, yeah," she says, though it's clear she didn't hear what Vivian said. When she sees the medical supplies, though, she smiles gratefully. "Oh, yeah! Yeah. Thanks, Chris. Thanks, Sid."

She looks out the window as Chris K and Sid enter the back seats of the truck. Once they're inside and Vivian starts to drive, Rose looks back at the two. "I mean that. Going into those places and finding stuff for us - I really appreciate it. I'm not just saying that."

"It's fine," Sid says lightly. "Thanks."

"I just...I want you to know that." Rose turns back to the window, but as she turns, Chris K can see worry in her eyes.

The final pharmacy on their list shows no damage. The door is secure and the windows are all intact. Unfortunately, this only makes it obvious that the pharmacy closed well before the dead rose. The windows are frosted with dust, and inside, Chris K sees only a row of barren shelves and bare walls. A severed cable hangs over the counter in the back of the store, the cash register removed. The sign over the door, Long Life Medicine, is peeling with age and lack of maintenance.

The veterinary hospital is next. As they drive up, it appears it was once a generous source, but they may be late to the party. A table, now askew, stands in front of the propped-open door. A paper sign, hand-written in permanent marker, is taped to the inside of the window:

SUPPLIES FREE TO SURVIVORS
TAKE ONLY WHAT YOU NEED
REMEMBER YOUR NEIGHBORS
WE ARE ARMED
THIEVES WILL BE SHOT

Trash and other detritus, light enough to be carried by the wind, litter the floor inside the open door. Past about two metres of light provided by the window, the interior of the veterinary hospital is dark.
Chris K
player, 472 posts
Sun 13 Mar 2022
at 21:15
  • msg #180

Act 5-C: The Violet Hour

Chris nods and smiles at Rose and says "we're sticking togethor, come what may Rose, so don't sweat it." He makes sure everyone drinks something and eats something before they move off.

As they drive by Chris checks out the shop.

He gets Vivian to park somewhere nearby where she can see the doorway.

"Same detail. Lots of dead hit the horn and we'll exit. Anything else we'll need to improvise. After medical supplies next on the list needs to be walkie talkies" he reminds himself, again.

He looks at Sid "Ready for some more shopping? Same detail as before. But, that sign suggests to me there may be people inside. Or Walkers. SO we take it cautious, ok?"

Assuming Sid is ok, they will try and approach in a similar covert manner and look inside more closely. If there is nothing obvious, Chris will bang on the window to try and rouse anything inside, before going in.

He takes his Glock and M4 but carries his knife and nightstick ready, with his back pack empty on his back for supplies
Snicker
GM, 2563 posts
Mon 14 Mar 2022
at 02:54
  • msg #181

Act 5-C: The Violet Hour

Chris K

"I know, I know," Rose says. "I just..want to say thanks."

One thing they will not run out of quickly is food and water, though they will probably be extremely fed up with gas station snacks by the time their supply is exhausted. Everyone looks better after the meal, even Rose, who makes some small talk with the others on the way to the veterinary hospital. Once they arrive, Vivian and Rose stay in the truck and watch for walkers while Chris K and Sid search the building.

The veterinary hospital contains a single walker in the back, which appears to have wandered in and not found its way back out. They catch it unawares and it is easily dispatched. Unfortunately, that is about all they find. Whoever cleared this place out was extremely thorough. After enough searching, Chris K finds a list of inventory, with lines drawn through most items and handwritten notes in multiple hands. The only items that have not been crossed out are truly superfluous goods such as office furniture and computer equipment. All medical supplies are crossed off the list, including the office first aid kit. Walkie talkies are not included on the list at all.

A thorough search corroborates the list and turns up nothing useful. By the end of it, Sid looks frustrated, though she keeps it under control.

"What do we have left?" she asks. "Just the clinic, right?"
Chris K
player, 473 posts
Tue 22 Mar 2022
at 20:44
  • msg #182

Act 5-C: The Violet Hour

Chris nods at Sid "Yeah. But weve got enough to clean up our wounds, just not enough to mean we can rest up somewhere for a couple of days. So we should check it out. Im trying to think if theres anywhere else that might be good for supplies - but keep coming up blank." he pauses The his eyes widen a little "hey what about dentists? Maybe not antibiotics and such, but they might have dressings and gauze and the like, and stuff for when they remove teeth. We should see if we can find one of those."

He heads back to the others with Sid, trying to avoid drawing attention to themselves. He mentions his dentist idea to Vivian and Rose and also has another idea "And what about Tatooists! - they need to keep things clean, and deal with blood and prevent infection. And maybe others wont have thought of that so much. I mean they may not have one here, but theyre worth considering right"

Chris gets out the map to see if he can locate a tatooist or dentist, and also reads carefully the name of each business he can see to see if that sparks any ideas. As well as looking for anything like an Amazon warehouse or the like nearby
Snicker
GM, 2565 posts
Mon 28 Mar 2022
at 02:54
  • msg #183

Act 5-C: The Violet Hour

Chris K

Chris K checks the map, but cannot find any tattooists. If they exist in the city, they are not listed on the map. Same goes for any warehouses or distribution sites; he did not see any buildings of that size when the group moved into the town, nor are any of them listed on the map.

He does find one dental office, located on main street very close to his current position. In fact, it is close enough that he can see it from where he is standing. It is about a block away, and from here, he can see that the front window and glass door have been smashed.

"I like the tattoo parlour idea," Vivian says. "We're been in this for months now. People have gone through all the clinics and pharmacies at this point, but no one would think of looking there."

"Can we at least check the clinic before we decide there's nothing in it?" Sid asks, sounding annoyed.
Chris K
player, 474 posts
Mon 28 Mar 2022
at 08:27
  • msg #184

Act 5-C: The Violet Hour

Chris looks at Sid "We're still gonna check the clinic, but like Vivian says, the mos obvious places have been looted, so we need to think outside the box some. Lets check out the dentist anyway, ok?" he says, pointing down the road "Just in case"

He will lead Sid down to the dentist on foot, checking out any other stores through the window as they pass, and trying to keep out of sight as they go. He'll tell Vivian to move up nearer after theyve gone in
Snicker
GM, 2567 posts
Tue 29 Mar 2022
at 06:52
  • msg #185

Act 5-C: The Violet Hour

Chris K

"Okay..." Sid answers, though she still sounds a little confused or dissatisfied over switching attention to the dental office.

When he arrives, it s clear the dentist's glass front has been shattered deliberately; probably with a sledgehammer, possibly with a bullet. Glass shads cover the floor of the waiting room and a potted plant stands brown and dead. The uncomfortable waiting room chairs have been kicked or pushed aside, and the front desk has been ransacked for anything useful. Every drawer or container has been opened, though office supplies such as paper, pens, and anything that runs on electricity remains.

Checking the rooms reveals that this place has been ransacked thoroughly, probably by an organized team. Each room's supply cabinets have been thrown open and searched in a deliberate manner, though not a subtle one. All medical supplies - whether obviously useful like gauze, or more specialized like numbing drugs or plaque scrapers - has been taken.

"Somewhere out there is a bunch of guys with great teeth," Sid mutters as they pick through another ransacked room. "Or maybe they're the most dangerous horde by now." She follows this up with a chomping sound as she looks up at Chris K.
Chris K
player, 475 posts
Tue 29 Mar 2022
at 07:26
  • msg #186

Act 5-C: The Violet Hour

Chris grimaces back at Sid "thats one disadvantage of living in a country with good dental I guess. This looks to be a bust lets head to the clinic"

he leads Sid back to the pickup and tells Vivian and Rose "Someone else obviously thought of dentists as well, but maybe not in every town. Lets try the clinic"
Snicker
GM, 2569 posts
Thu 31 Mar 2022
at 05:39
  • msg #187

Act 5-C: The Violet Hour

Chris K

The sign in front of the door reads "Saint Michael Health Clinic". The neighbouring building's sign reads "Unity Blood Donation Center", and Sid's eyes linger on it before following Chris K into the clinic.

The clinic's waiting room is in disarray, but unlike the dental office, it has an overtone of chaos instead of deliberate disruption. Several chairs look like they've been kicked out of place, and the central table has been turned over, dumping magazines onto the floor. There are two doors leading out of the waiting room; one is half-open and leads to a small bathroom, while the other is closed and most likely leads deeper into the building, but the front desk has been pushed against the door, blocking it.

"Well, that's a good sign," Sid mutters, looking at the blocked door.
Chris K
player, 476 posts
Thu 31 Mar 2022
at 08:05
  • msg #188

Act 5-C: The Violet Hour

Chris nods "Yeah, I think we can guess whats likely to be behind there. Lets check out these areas first, and then think about tackling behind there." He searches the waiting room and bathroom carefully, in particular trying to see if there is a fire evacuation map which might show the layout of the building overall
Snicker
GM, 2570 posts
Mon 4 Apr 2022
at 06:57
  • msg #189

Act 5-C: The Violet Hour

Chris K

The chaos of the waiting room makes searching it more time consuming that it would normally be, but Chris K finds nothing useful, besides perhaps the entertainment value of the magazines. During his careful investigation, he finds a few spent shell casings on the floor: three 9mm casings, one .223 casing, and one spent shotgun shell.

The bathroom contains a few rolls of toilet paper and a dispenser full of soap, but nothing besides that. It contained a single toilet, but now the bowl has been shattered, spilling broken porcelain on the floor. Closer inspection reveals a bullet hole behind the remains of the toilet. It would have come from the direction of deeper in the clinic.

There are no fire evacuation maps that Chris K can see. Any that exist are probably located deeper in the building.
Chris K
player, 477 posts
Tue 5 Apr 2022
at 14:30
  • msg #190

Act 5-C: The Violet Hour

Chris takes the toilet roll and the soap dispenser (assuming its not affixed to the wall) and sticks it in his pack. He shrugs and says to Sid "Always good to be able to wipe your backside and then clean your hands afterward. " he motions towards the other door leading into the inside and said "Probably there next. "

ooc
on the drive by, did they get any sense of the building - how many floors, any obvious other windows on different sides, or is it sandwiched between other buildings? ie might there be natural light inside

Snicker
GM, 2572 posts
Thu 7 Apr 2022
at 06:16
  • msg #191

Act 5-C: The Violet Hour

Chris K

The toilet paper has been foolishly overlooked by any previous scavengers, and Chris K is able to take two rolls. The hand soap is contained in a dispenser.

Sid looks at the door, then down at the hasty barricade. She clearly has the same assumptions about what's inside as Chris K, and takes a deep breath before nodding. "Okay. Should I move the desk, or do you want to do that?"

The clinic is a one-storey building. One side is flush against the neighbouring blood donation clinic, but the other has an alleyway between it and the next building. There may be some windows, but any examination rooms likely have no windows for privacy reasons.
Chris K
player, 478 posts
Thu 7 Apr 2022
at 18:58
  • msg #192

Act 5-C: The Violet Hour

Chris paused and said "Lets check out the alleyway first." He leads Sid outside, and looks down the alleyway from the side of the building
Snicker
GM, 2574 posts
Tue 12 Apr 2022
at 06:49
  • msg #193

Act 5-C: The Violet Hour

Chris K

Sid follows Chris K outside. As they exit, she gives Vivian and Rose a wave, and Vivian waves back. They continue to wait as Chris K and Sid walk to the alleyway.

The alleyway is narrow, perhaps ten feet across. Shade from the buildings on either side make the air cool, and rats scurry away as soon as anyone steps off the sidewalk into the alley. There are two windows on the clinic's side and the nearest is broken. Its glass litters the alley, suggesting it was broken from the inside.
Chris K
player, 479 posts
Tue 12 Apr 2022
at 08:32
  • msg #194

Act 5-C: The Violet Hour

Chris got Sids attention with a wave of his hand then pointed at himself, then the window, and then cupped a hand behind his ear. He then pointed at Sid, then her eyes and then pointed in all directions. He gave Sid the thumbs up and waited for her to return it before moving quietly to the broken window and trying to hear anything inside, trying to keep out of line of sight of anything inside
Snicker
GM, 2576 posts
Thu 14 Apr 2022
at 00:40
  • msg #195

Act 5-C: The Violet Hour

Chris K

Sid nods, then parks herself at the head of the alleyway, her head turning back and forth as she watches both the street and the alley. Chris K crouches next to the window and listens, but hears nothing but distant birdsong.
Chris K
player, 480 posts
Thu 14 Apr 2022
at 13:58
  • msg #196

Act 5-C: The Violet Hour

Chris moves back so he should be out of arms reach of anything at the window leaning out, gets his knife out and moves crouched out in the alleyways and slowly stands up looking inside/ He lean from side to side at fist to look more in, then move to try and angle himself so he can see in more.
Snicker
GM, 2577 posts
Fri 15 Apr 2022
at 06:15
  • msg #197

Act 5-C: The Violet Hour

Chris K

Through the window, Chris K can see a hallway. The hallway continues forward from the window and leads to a door that probably, based on his memory, opens into the waiting room where he was earlier. The hallway continues to his left, deeper into the building, but it is difficult for him to see far in that direction without getting within arm's reach of the window.

Chris K sees no humanlike figures, but there is a bullet hole in the wall near the corner where the hallway turns to continue deeper into the building.
Chris K
player, 481 posts
Mon 18 Apr 2022
at 18:50
  • msg #198

Act 5-C: The Violet Hour

Chris looks around for a stone or a soda can or something that he can chuck though the window

ooc
is the window closed or open

Snicker
GM, 2579 posts
Wed 20 Apr 2022
at 03:18
  • msg #199

Act 5-C: The Violet Hour

Chris K

The window is technically closed, but since it is shattered, the difference is academic. Looking about, Chris K easily finds a fist-sized lump of asphalt where the alley's floor meets the corner of the clinic.

Sid glances down at Chris K as he looks for something to throw though the window. "Nothing yet," she whispers, then resumes her watch.
Chris K
player, 482 posts
Wed 20 Apr 2022
at 07:23
  • msg #200

Act 5-C: The Violet Hour

Chris nods at Sid, and then throws the asphalt through the open window, aiming at the at the wall opposite the window to try and make as much noise as possible. He then listens carefully for any response within - or outside - the building
Snicker
GM, 2580 posts
Fri 22 Apr 2022
at 05:49
  • msg #201

Act 5-C: The Violet Hour

Chris K

The lump of asphalt hits the wall with a thump and falls to the floor. After a moment of silence, Chris K hears the sound of movement from within the building. It sounds as if one or more people are approaching the source of the sound. Chris K has time to act before they reach the window, if he wishes.
Chris K
player, 483 posts
Fri 22 Apr 2022
at 07:24
  • msg #202

Act 5-C: The Violet Hour

Chris moves quickly back to where Sid is and makes sure they are out of obvious line of sight of the window. HE whispers "So probablysome walkers back there - at least a few, maybe more. Lets go round front and come up with a plan." He Waits until the walkers are close enough so he can be sure they are walkers - not people - and if thats confirmed, he heads back round and into the shop with Sid, and then listens at the blocked door to see if he can make out anything
Snicker
GM, 2581 posts
Mon 25 Apr 2022
at 07:38
  • msg #203

Act 5-C: The Violet Hour

Chris K

Sid scowls and looks over Chris K's shoulder. Through the window, even at this distance and angle, they both can see the shambling forms of walkers come into view. Their shirts are stained with long-dried blood.

"Of course," she mutters before looking back at Chris K. "There can't be that many, right? Like, it's just a small building. And if there's walkers in there, maybe it means no one took anything yet. Right?"

Returning to the clinic's waiting room, Chris K can definitely hear moans as he listens at the barricaded door.
This message was last edited by the GM at 07:39, Mon 25 Apr 2022.
Chris K
player, 484 posts
Wed 4 May 2022
at 08:29
  • msg #204

Act 5-C: The Violet Hour

Chris slaps his head with the heel of his hand. "We forgot to check the other clinic window" He whispers to Sid "It was unbroken, and now these guys are up here hopefully we can get a good look in to see if theres been much looting. ok?"

Leading Sid outside, he leads her past the broken one, keeping close to the wall and underneath its ledge, and leaves her out of sight of both windows but so she can still see down the alley(if thats not doable then she needs to see down the alleys rather than be hidden from the windows). Chris heads up to the unbroken window and looks into it from the other side of the alley. Assuming there are no Zeds he'll close in slowly, angling to see inside as much as he can as he closes to see what he can see

ooc
What height are the windows above the alley floor, and how tall are the windows. Is there any sort of fire escape into the alley?

Snicker
GM, 2583 posts
Sat 7 May 2022
at 16:14
  • msg #205

Act 5-C: The Violet Hour

Chris K

Sid stands at the entrance to the alleyway, where she was before. The windows start about four feet off of the ground and end perhaps seven feet up. The building has no fire escape.

There are still walkers milling around the first window. By staying close to the ground and pressing himself to the wall, he stays out of sight of the walkers inside, but he does hear commotion from inside. He remembers what he was told - that walkers sense living people by smell - but nothing reaches out the window for him. Continuing down the alley, he moves to the opposite side and looks through the unbroken window. Inside, he can see what remains of an office after something has left it in chaos. Drawers hang open on a desk, a bookshelf has been knocked over, and the door hangs open. He does not, however, see any walkers within the office.
Chris K
player, 485 posts
Mon 23 May 2022
at 20:05
  • msg #206

Act 5-C: The Violet Hour

Chris approaches the window and tries to see if he can open it quietly

ooc
sorry for long wait - been a busy time

Chris K
player, 486 posts
Wed 25 May 2022
at 07:35
  • msg #207

Act 5-C: The Violet Hour


08:35, Today: Chris K rolled 19 using 2d10+5.

Snicker
GM, 2588 posts
Thu 26 May 2022
at 06:46
  • msg #208

Act 5-C: The Violet Hour

Chris K

The window slides open easily and all but silently. Chris K gets a whiff of stale air, but nothing else. The walkers he can hear from the other window do not seem to notice, though the commotion he heard earlier seems to have died down.
Chris K
player, 487 posts
Fri 27 May 2022
at 07:38
  • msg #209

Act 5-C: The Violet Hour

Chris props the window open, he tries to get Sids attention, waving when she looks his way and if he manages to waves her towards him after putting a finger to his lips.

When she gets to him he whispers "If you help me in then go back to the other window and make some noise, I can take em from the rear and hopefully take them out before they know I'm there. If theres too many, I'll bug out here. Whatdya think? Splits us up, but the other option seems a bit head on."
Snicker
GM, 2589 posts
Sun 29 May 2022
at 15:17
  • msg #210

Act 5-C: The Violet Hour

Chris K

"Uh..." Sid looks over her shoulder at the other window for several seconds, examining it, before turning back to Chris K. "Sure, I can do that. Just be careful, okay? If you need help, shout and I'll...uh...I'll come up with something."

Normally it would not require help to get into the building, but Sid's aid makes it easier to enter quietly. Once Chris K is inside, Sid disappears from the window. A few seconds later, he hears shouting from down the alley, most likely at the location of the other window. Shortly after, he hears groaning and shuffling feet from the hallway.
Chris K
player, 488 posts
Tue 31 May 2022
at 10:17
  • msg #211

Act 5-C: The Violet Hour

Readying his knife, and baton, Chris quickly looked out into the corridor, checking both ways - away from the main noise to see if there were any stragglers still coming, and then towards the noise to try and make out how many there were and where they were.
Snicker
GM, 2590 posts
Thu 2 Jun 2022
at 12:49
  • msg #212

Act 5-C: The Violet Hour

Chris K

Chris K moves into the hallway in time to see shambling bodies disappearing into the room with the broken window. Their shirts are stained with blood. As he steps into the hallway, his foot connects with something small, which rolls across the tile floor and hits the opposite wall.

A glance downward reveals it is a shell casing, one of a few spilled on the floor. The glance also reveals a hand grasping the bottom of the doorframe into another room, which strains as a walker pulls itself into view, flat on its belly. At the same time, an ajar door further down the hall swings slowly open as a figure pushes against it from inside.
Chris K
player, 489 posts
Mon 6 Jun 2022
at 07:55
  • msg #213

Act 5-C: The Violet Hour

Chris moves down the hall quickly, finishing off the walker on the floor, and checks the room it comes from for any more
Snicker
GM, 2591 posts
Wed 8 Jun 2022
at 06:24
  • msg #214

Act 5-C: The Violet Hour

Chris K

The crawling walker reaches out for Chris K as he approaches, but he easily outmaneuvers it. He finishes it off with his knife before checking the room it is crawling out of. It appears to be one of the clinic's waiting rooms. There is a copious amount of old, dried blood on the floor, walls, and examination table, but no other undead. Lying on the floor among the blood is a pistol, bloody fingerprints still on its grip.

As he moves, a walker steps out of the door further down the hall. Spotting Chris K, it lurches forward and begins to moan. At the same time, Chris K hears Sid cry out in panic from outside in the alleyway.
Chris K
player, 490 posts
Wed 8 Jun 2022
at 07:08
  • msg #215

Act 5-C: The Violet Hour

Chris grabs the pistol, then makes his way back to the window he came in by, he quickly looks up and down the alleyway to see what he can see
Snicker
GM, 2592 posts
Thu 9 Jun 2022
at 06:53
  • msg #216

Act 5-C: The Violet Hour

Chris K

Snatching the pistol off the floor takes only a second. Chris K can feel the dried blood under his palm, moistening uncomfortably after making contact with his skin. When he emerges into the hall, the walker that had spotted him is a couple steps closer, but not nearly close enough to prevent Chris K from continuing to the alleyway.

When he gets outside, he sees Sid on her back, scrambling away from the window he left her at. The window's remaining glass has broken and part of the frame seems to have been pushed out its place under the weight of a walker, which is leaning out the window far enough to have one arm on the ground of the alleyway. More walkers behind it, are trying to push their way past it out of the window as well.
Chris K
player, 491 posts
Thu 9 Jun 2022
at 07:16
  • msg #217

Act 5-C: The Violet Hour

Chris Curses, but this might actually help. He quickly tries to shut the door behind him, and move something across it quickly if he can.

Then he goes out the window and moves down towards Sid, keeping tight to the wall.. He says to her "keep making noise to attract them, I'll try and bushwhack them from the side."

He waits for their attention to go back to Sid, before moving in and killing the first Zombie with a quick strike from his Bowie Knife, and then retreats back.

ooc

08:14, Today: Chris K rolled 10 using 2d10+6.  ST/AG. Attack roll

I think I need to roll damage, but haven't noted how much the knife does

Chris K
player, 492 posts
Sun 12 Jun 2022
at 19:24
  • msg #218

Act 5-C: The Violet Hour


20:23, Today: Chris K rolled 11 using 2d4+3.  Damage.
Snicker
GM, 2593 posts
Mon 13 Jun 2022
at 06:59
  • msg #219

Act 5-C: The Violet Hour

Chris K

Sid looks at Chris K with an incredulous expression as the walker pulls itself out of the window. At the sound of his voice, it turns its head to look at him, then back at Sid, as if not sure which one to go for.

"Uh...hey!" Sid shouts, backing up to the corner of the building. "Come over here! Look at me!"

The walker looks unconvinced, but Chris K drives his knife into the side of its head. It penetrates the skull, but at an awkward angle that forces him to spend an extra second pulling the knife out. By the time he does, two more walkers are pulling themselves out the window, and despite Sid's noise, both have clearly noticed him.
Chris K
player, 493 posts
Mon 13 Jun 2022
at 18:57
  • msg #220

Act 5-C: The Violet Hour

Chris quickly darts forward and attacks the one on the alley side, stabbing it fairly cleanly through the head between its eyes. He moves back towards Sid, keeping out of reach of the other, waiting for an opening on it.

He talks to Sid as he acts "Hopefully them coming out the window will slow them down enough for us to deal with them one at a time. Go to the end of the alley and keep watch. IF you see any, let me know. I'll try and take these guys down. How many did you see?"

ooc
Not sure if Chris is close enough to move attack and move out of reach, can retcon if needed. From memory a 15 is a kill though

Snicker
GM, 2595 posts
Fri 17 Jun 2022
at 07:04
  • msg #221

Act 5-C: The Violet Hour

Chris K

Acting quickly, Chris K terminates the nearest walker, driving his knife into its skull and bringing it to the ground. Even as its body slumps, however, the other walker lunges towards him. Its hands grab at his shirt and he loses his footing, both of them falling to the ground. Chris K feels the impact knock the air out of his lungs as he lands.

The walker, one hand still wrapped in Chris K's shirt, gives a dry moan as it drags itself over the ground towards him. Meanwhile, he can see more walkers clumsily pushing themselves through the window, ready to enter the alleyway after it. At the end of the alleyway, Sid looks frantically between him, the approaching walkers, and then out into the street.
Chris K
player, 494 posts
Fri 17 Jun 2022
at 19:16
  • msg #222

Act 5-C: The Violet Hour

Chris swings his knife, killing the zed cleanly. He hacks through his shirt to clear its hand, and then gets himself up, and runs past the approaching walkers keeping out of reach if he can, towards Sid. If they are blocking the way he won't do that


20:15, Today: Chris K rolled 22 using 2d10+6.  attack.
Snicker
GM, 2597 posts
Mon 20 Jun 2022
at 07:37
  • msg #223

Act 5-C: The Violet Hour

Chris K

The moment Chris K kills the walker, its hand releases his shirt, saving him the critical seconds he would have spend cutting through his shirt. This allows him to stand and evade the reaching arms of the walkers, heading towards the mouth of the alleyway. As he approaches Sid, she looks again down the street just before the truck comes into view, screeching a stop beside them. After lurching in her seat, Rose covers her ears and bends forward, ducking below the window, as Vivian draws her pistol and aims down the alleyway.
Chris K
player, 495 posts
Mon 20 Jun 2022
at 15:39
  • msg #224

Act 5-C: The Violet Hour

Chris motions to Sid and says "get in" and then waves at Rose "Hold your fire" he says He runs to the pickup and says "Same routine as before, you move forward slowly and I'll take them down. ok?" after talking to Vivian, he checks behind him to see how many walkers are out, and if he can see the window, if there are still more to come
Snicker
GM, 2598 posts
Tue 21 Jun 2022
at 06:52
  • msg #225

Act 5-C: The Violet Hour

Chris K

Vivian stows the pistol as Sid jumps into the back seat of the truck. Rose cautiously peeks above the lower edge of the window, eyes wide despite the fatigue on her face. More walkers, each with their own evidence of violent death by gunfire, pull themselves through the window and into the alleyway as Chris K hops into the back of the truck as it slowly idles forward.
Chris K
player, 496 posts
Tue 21 Jun 2022
at 07:47
  • msg #226

Act 5-C: The Violet Hour

Chris climbs in the back and hope this works again


08:47, Today: Chris K rolled 13 using 2d10+6.  Roll 1.

08:47, Today: Chris K rolled 12 using 2d10+6.  Roll 2.

08:47, Today: Chris K rolled 16 using 2d10+6.  Roll 3.

Snicker
GM, 2599 posts
Thu 23 Jun 2022
at 07:07
  • msg #227

Act 5-C: The Violet Hour

Chris K

As he has before, Chris K uses the slow-moving truck to whittle down the number of walkers. This time, however, something goes wrong. As he drives his knife into the skull of one walker, it lodges at an awkward angle and gets stuck. As he instinctively tries to pull it free, another walker grabs at his wrist and pulls him off the truck bed onto the asphalt.

Chris K lands well, not injuring himself, but now on the ground and very close to a half dozen walkers. His knife, too, remains lodged in the skull of a corpse now out of his reach.
Chris K
player, 497 posts
Thu 23 Jun 2022
at 07:24
  • msg #228

Act 5-C: The Violet Hour

Chris gets up and runs launching himself into the back of the truck.

ooc
how many walkers were still left to deal with in total - just the half dozen or more, were more still coming out the alley?

This message was last edited by the player at 07:25, Thu 23 June 2022.
Snicker
GM, 2600 posts
Mon 27 Jun 2022
at 05:24
  • msg #229

Act 5-C: The Violet Hour

Chris K

Leaving his knife behind, Chris K jumps into the back of the truck, landing uncomfortably among the assembled supplies. The closest walkers reach for him, but only grab the edge of the truck bed itself before it picks up and speeds ahead. The truck moves, faster than before, widening the gap between it and the walkers to about ten metres before slowing down.

"Chris!" Rose leans her head out the window and looks back at Chris K, visibly alarmed. "Are you alright? Vivian wants to switch to guns!"
Chris K
player, 498 posts
Mon 27 Jun 2022
at 07:36
  • msg #230

Act 5-C: The Violet Hour

CHris tries to get himself comfy as he can in the back, "I'm fine, lost my knife though. Let keep pied pipering them for a while. If anyones got a knife I can borrow we can try again."
Snicker
GM, 2602 posts
Tue 28 Jun 2022
at 07:41
  • msg #231

Act 5-C: The Violet Hour

Chris K

"What, so the same thing can happen again?" This time, Vivian leans out the window herself, glancing back at Chris K before returning her attention to the road. "I thought they were going to dogpile you. We might not be as lucky next time. Let's just shoot them and be done with it!"

She shakes her head. "I don't have a knife, anyway."
Chris K
player, 499 posts
Tue 28 Jun 2022
at 08:37
  • msg #232

Act 5-C: The Violet Hour

Chris shrugs and looks back at the walkers

"Shooting will bring more, and we don't know when we'll get more ammo. Hand to hand is riskier but quieter. Its a trade off. Make the next turn, we'll try and get into the alley from the other end. If we're quick, we'll be out of sight before they see us, and you can lead them off. That sound ok to everyone? Sid?"
Snicker
GM, 2603 posts
Wed 29 Jun 2022
at 13:50
  • msg #233

Act 5-C: The Violet Hour

Chris K

Sid, who had been sitting quietly and staring back at the walkers, looks over abruptly when Chris K says her name. She looks shaken and it takes her a second to formulate her response, but when she does, she nods.

"Yeah," she says. "Yeah, that's better."

"Alright, I'll drop you off on the other side," Vivian says. "I'll lead them away for about ten minutes. They won't find their way back after that. Then I'll come back for you."

Vivian turns another corner and drops Chris K and Sid back at the opposite end of the alleyway. The walkers are already out of sight, but Vivian turns the truck around to find them again, leaving two alone.
Chris K
player, 500 posts
Mon 4 Jul 2022
at 08:09
  • msg #234

Act 5-C: The Violet Hour

Chris checks out the alleyway to see if there are any more walkers coming out of the broken window. If it looks clear, he will head in that direction, with her watching the rear.

ooc

was his knife lost out in the street or in the alleyway?

Snicker
GM, 2605 posts
Thu 7 Jul 2022
at 08:32
  • msg #235

Act 5-C: The Violet Hour

Chris K

There are no walkers presently exiting the broken window, nor are any visible through the windows from the alleyway. Also not visible is Chris K's knife, which presumably still lays in a walker's head out in the street somewhere.

Sid follows closely behind him, her attention focused on both ends of the alleyway. She gives no indication of seeing anything significant.
Chris K
player, 501 posts
Fri 8 Jul 2022
at 19:49
  • msg #236

Act 5-C: The Violet Hour

Chris motions to Sid to follow and moves up towards the window the walkers came out of, watching the alley they went out of and the window for signs of any walkers. IF the inside room is clear, he will move in - motioning Sid to follow him.

Once inside he will pause to listen for any signs of walkers still inside the building
Snicker
GM, 2606 posts
Sun 10 Jul 2022
at 16:04
  • msg #237

Act 5-C: The Violet Hour

Chris K

Sid follows Chris K as he approaches the window. There are no other walkers in the alleyway, but as he peeks into the window, he sees a single walker inside - one crawling on the floor, its legs limp, one ragged and bloody hole in its shirt at the center of its back. As it sees him, the walker raises a hand and starts to groan, but Chris K hears nothing else within the building.
Chris K
player, 502 posts
Sun 10 Jul 2022
at 20:09
  • msg #238

Act 5-C: The Violet Hour

Moving in swiftly Chris bashes its head in with his night stick
Chris K
player, 503 posts
Mon 11 Jul 2022
at 08:16
  • msg #239

Act 5-C: The Violet Hour


09:14, Today: Chris K rolled 10 using 2d10+6. ST/AG - I assume theres no modifiers that might apply,

So Damage


09:16, Today: Chris K rolled 11 using 2d4+3.

Snicker
GM, 2607 posts
Tue 12 Jul 2022
at 07:12
  • msg #240

Act 5-C: The Violet Hour

Chris K

The first hit with the night stick doesn't do the job, but it is enough to keep the walker from counterattacking, opening it up for a few more. Soon, the walker is dispatched, however messily. The process takes several seconds and, though not loud, was probably audible throughout the rear rooms of the clinic, but there are no other sounds from within the halls.

Confirming this, Sid moves to the room's door and listens for a moment before sticking her head into the hall. Seeing nothing, she glances back at Chris K and then quietly slips out of the room.
Chris K
player, 504 posts
Tue 12 Jul 2022
at 07:50
  • msg #241

Act 5-C: The Violet Hour

Chris checks out into the alley quickly, to see if any walkers followed before following Sid into the hall (assuming none see him). He shuts the door into the room they came in from behind them, and checks out the corridor.

In the corridor he hisses at Sid. Then once he has her attention. he whispers "Lets check the rooms back to the main entrance first, so we have more than one way out, then we can check the rest, ok?"
Snicker
GM, 2608 posts
Thu 14 Jul 2022
at 07:51
  • msg #242

Act 5-C: The Violet Hour

Chris K

The rooms closest to the lobby, which appear to be patient examination rooms, show the most damage and chaos. Bullet holes perforate the walls, bloody handprints and other stains decorate the walls, and bullet casings and empty shells roll across the floor underfoot. Cupboards have been opened, whether deliberately or by the fumbling movements of walkers, and their contents - usually very basic supplies such as cotton swabs, tongue depressors, and rubber gloves - are spilled everywhere. There are also more complex examination tools, such as otoscopes and blood pressure cuffs, but they are unlikely to be useful to someone not trained in their use.

In these rooms, there is little to scavenge from the clinic's own supplies, but Chris K and Sid occasionally find the former property of the people who died here.
Chris K
player, 505 posts
Fri 15 Jul 2022
at 07:52
  • msg #243

Act 5-C: The Violet Hour

Chris checks Sid is ok and then says "Lets check out further back - we might have more luck there"

He listens at the barricaded door, and also the door by the window they came in as they pass, just to check they are still clear
Snicker
GM, 2609 posts
Mon 18 Jul 2022
at 04:58
  • msg #244

Act 5-C: The Violet Hour

Chris K

The barricaded door is silent. Chris K knows it leads to the lobby, which was empty last time he and Sid checked; it's possible one or more of the walkers may have wandered in there, but if so, they are not making any noise.

One they get past the exam rooms, Chris K and Sid find the employee-only rooms of the clinic. A couple of them are offices; they are small, but appointed well enough, with paper, pens, computers, and shelves of medical textbooks that are too thick and too advanced to be of much use to Chris K or Sid, at least in the short term. Next, they find a break room with a refrigerator whose contents have long since spoiled and a microwave whose interior is stained with substances from well before the end of the world. After that is a janitorial closet with cleaning supplies - some of which are quite powerful, being intended to sterilize the clinic's examination rooms and medical tools.

As they penetrate deeper into the building, a sour and unpleasant smell steadily grows in strength, becoming nauseating as they reach the rearmost room in the clinic. A sign on the door reads medical supplies, and inside they can tell the source of the stench: an unmistakable smell of rot. Something large is decomposing inside.
Chris K
player, 506 posts
Fri 22 Jul 2022
at 08:47
  • msg #245

Act 5-C: The Violet Hour

Chris whispers to Sid "We need to check it out, but that smell might mean lots of walkers. I'm gonna knock and see what happens. Get ready to bug out ok?"

HE waits till Sid nods and motions her to back off a little, before he steps up to the door and knocks hard on it, and then backs up half a dozen steps
Snicker
GM, 2611 posts
Sun 24 Jul 2022
at 20:03
  • msg #246

Act 5-C: The Violet Hour

Chris K

"I'm always ready," Sid whispers, before backing up to the corner where the hall turns, peeking at Chris K.

The knock is loud and clear, but there is no response from the other side of the door.
Chris K
player, 507 posts
Thu 4 Aug 2022
at 09:18
  • msg #247

Act 5-C: The Violet Hour

AFter a pause, Chris looks at Sid and says "Seems ok to open it. The smell is going to get worse." HE rummages in his pack and gets his gas mask out "I'll wear this and go in to check, and you can stay out here on watch. You might want to back up a little more"

He waits for Sid to indicate she is ready then opens the door
Snicker
GM, 2612 posts
Fri 5 Aug 2022
at 06:36
  • msg #248

Act 5-C: The Violet Hour

Chris K

Sid looks down at the mask with a smirk, then back up at Chris K with a look in her eyes that asks, Really? She looks like she's going to say it out loud, but at the last second, thinks better of it. Instead, she just nods and says, "Okay," but doesn't back up further than the corner.

Chris K opens the door. Immediately, the smell explodes in intensity. The mask cuts it, but it was not designed to filter this sort of thing, and the stench is still intense enough to make his stomach heave and his eyes water.

"Oh, god!" Sid howls, then doubles over with an emphatic retching sound. Her hands clamp over her mouth and nose and she disappears around the corner.

The medical supply room is smaller than Chris K would have expected, not much larger than a custodial closet with shelves on each wall. Lying slumped against the wall is a bloated corpse in an advanced state of decay. There may be injuries or bite marks on the corpse, but it is difficult to tell due to its blackened skin, the fluids soaked into its clothes, and the thousands of maggots devouring its flesh.

The only clearly obvious injury is the hole in the back of its head, caused by the handgun still stuck crookedly in its mouth. Gore is splattered across the medical supplies on the shelves behind its head. Whoever this corpse was, they gave no care as to anyone that would attempt to make use of these supplies after them. There is still useful medical supplies to scavenge from this room, but it will take time to sort what's still useful from what's been contaminated, and the conditions in the room will not make it easy.
Chris K
player, 508 posts
Fri 5 Aug 2022
at 08:55
  • msg #249

Act 5-C: The Violet Hour

Chris tries not to laugh as Sid throws up, but does go and check on her, making sure she is ok to keep watch.

If she is, then the first thing he retrieves is the handgun, making sure it is safe before putting it into his pack for later inspection. He quickly checks the body for any spare ammo as well.

For the medical supplies, Chris quickly dumps the front row of the spattered shelves on the floor, expecting them to have taken the worst effects.

He then has a quick look at the packaging to see what is on the shelves - looking particularly for antibiotics, dressings and bandages,and materials to clean and sterilise wounds
Snicker
GM, 2613 posts
Mon 8 Aug 2022
at 05:17
  • msg #250

Act 5-C: The Violet Hour

Chris K

Sid has retreated to the window, but even there is nauseated by the smell that is quickly filling the hallway. She will probably be more effective keeping watch from outside, and it's unlikely she'll be able to help moving the contents of the storage room.

The corpse holds a Beretta 92F, which Chris K easily removes from the decomposing hand. Its metal is tarnished where the flesh touched it and it will probably require a cleaning, but it appears as safe as any other pistol, and Chris K easily removes the magazine and clears the chamber. Searching the body is stomach-churning and turns up nothing but empty magazines.

Most of the medical supplies behind the first row were spared the gore, though some directly above the corpse were penetrated by the bullet emerging from the exit wound. There is not a huge supply of bandages, dressings, or antibiotics; this clinic apparently tended to provide check-ups and diagnoses rather than first aid, and the deceased person on the floor apparently went through some of the supplies before shooting himself. Nonetheless, there is a healthy supply of antibiotics, dressings, and bandages remaining.
Chris K
player, 509 posts
Thu 25 Aug 2022
at 07:41
  • msg #251

Act 5-C: The Violet Hour

Chris takes the pistol and magazines, loads up his pack with as much antibiotics, bandages etc as he can fit in and then checks on Sid. IF she has a bag he suggests she fills it up as well. Checking for Zeds outside, and also their vehicle, they'll also see if they can find bags in the place to load up with supplies
Snicker
GM, 2614 posts
Sun 28 Aug 2022
at 16:36
  • msg #252

Act 5-C: The Violet Hour

Chris K

Chris K fills the remaining space in his backpack with medical supplies. Sid has a bag, and as Chris K suggests she fill it up, she gives him a pained grimace. After summoning all her will, she enters the storeroom, then immediately vomits on the decomposing body and retreats back to the window to gasp down lungfuls of fresh air.

The street is free of undead for now. The clinic has clean garbage bags, but while they're fit to carry medical supplies, there's still nowhere to put them.
Chris K
player, 510 posts
Tue 30 Aug 2022
at 07:32
  • msg #253

Act 5-C: The Violet Hour

Chris takes Sids bag to fill and give it backs to her, before filling some trashs bags - he tries to estimate enough dressings and meds to last 2 weeks, and then stops then. He asks Sid if there is any sign of the Pickup.
This message was last edited by the player at 07:35, Tue 30 Aug 2022.
Snicker
GM, 2615 posts
Wed 31 Aug 2022
at 05:00
  • msg #254

Act 5-C: The Violet Hour

Chris K

Sid looks all but green, but takes the bag. She climbs through the window out into the alleyway, then turns and walks towards the alleyway's entrance, where the pickup is waiting.

Inside, Chris K gathers all the drugs and bandages that he can be confident are not compromised by exposure to the rotting corpse, which should probably equal about two weeks' worth. Given the injuries afflicting Vivian and Rose, it makes for an impressive sum - so much so that it may not fit in the truck along with all the other supplies it is carrying.
Chris K
player, 511 posts
Mon 5 Sep 2022
at 08:41
  • msg #255

Act 5-C: The Violet Hour

Chris takes all the supplies and heads out to the pickup. He stashes what he can in the back, and then puts as much as he can in the cab

As he does so he says "we're gonna need to find somewhere to hold up and resort our packing in this pickup."

he keeps glancing around to keep an eye out for walkers

How many bags are left over after packing?

Is there anywhere on teh street they could be stashed eg an abandoned car or similar

Snicker
GM, 2616 posts
Thu 8 Sep 2022
at 16:57
  • msg #256

Act 5-C: The Violet Hour

Chris K

The truck is already loaded up, making it necessary to stack goods precariously on top of each other to carry more. Anything stacked in the back is likely to fall off if the truck turns, stops, or accelerates too quickly. Anything stacked inside the truck is likely to fall, and while it won't fall out onto the road, it makes it difficult to get in and out of the vehicle. All the supplies already loaded the truck was packed efficiently the first time, making it unlikely that a re-sort will make significant gains.

Looking around, Chris K sees a few walkers on the road. It's not clear if the truck has been spotted yet, but much activity around the vehicle will likely draw attention.
Chris K
player, 512 posts
Mon 12 Sep 2022
at 12:38
  • msg #257

Act 5-C: The Violet Hour

Chris takes the spare trash bags and stashes them in the alleyway, near the end but a few metres back, keeping clear of the broken glass. He says to Vivian "Ok nice and smooth, we want to get in the clear so we can repack, and not loose anything on the way if we can." He quickly checks the map and says "out of town is that way" pointing in the direction which seems to be the nearest edge of town to them, and gets in
Snicker
GM, 2617 posts
Tue 13 Sep 2022
at 03:37
  • msg #258

Act 5-C: The Violet Hour

Chris K

Chris K get into the truck, but Vivian doesn't start the truck. Instead, she looks around. "Where's Sid?"

Though Chris K is certain Sid was there when he started stashing things in the back of the truck, Sid is now nowhere to be found.
Chris K
player, 513 posts
Fri 16 Sep 2022
at 13:16
  • msg #259

Act 5-C: The Violet Hour

Chris curses and looks around. Then remembering that there was a sign about a blood transfusion service, or donation or something, says "I think I can guess".

He gets back out and says to Vivian "Watch the walkers. If they get to close, honk twice then Pied Piper them again, and we'll meet you back here."

He waits for her to acknowledge then heads towards where he saw the sign, looking for Sid

ooc
I have a memory of seeing the sign as we went into the Dentist somewhere, but can't recall exactly where, will check the thread if needed?

Snicker
GM, 2620 posts
Tue 20 Sep 2022
at 07:18
  • msg #260

Act 5-C: The Violet Hour

Chris K

Chris K doesn't have to go far. The building next to the clinic is the Unity Blood Donation Center, and their entrances are both located at the corners of their respective lobbies, so the doorways almost touch each other.

The lobby inside the donation center is shrouded in twilight, as the blinds are fully drawn. From the outside, it appears as though its lobby is cleaner than that of the clinic Chris K just raided, but still, neither he nor Sid are the donation center's first visitors since the world ended.

From the outside, there is no obvious sign of Sid.
Chris K
player, 514 posts
Wed 21 Sep 2022
at 07:37
  • msg #261

Act 5-C: The Violet Hour

Chris has a good look round outside, to make sure he can't spot Sid anywhere else, and also to spot any walkers.
Snicker
GM, 2622 posts
Tue 27 Sep 2022
at 06:02
  • msg #262

Act 5-C: The Violet Hour

Chris K

Sid is not anywhere on the street, unless she's hiding. There are still a few walkers about, however. They haven't spotted Chris K yet, but if he stays out on the street, it's only a matter of time.
Snicker
GM, 2623 posts
Wed 5 Oct 2022
at 01:57
  • msg #263

Act 5-C: The Violet Hour

Chris K

"Fuck it."

Chris K hears a truck door open and close. From behind him emerges Vivian, her pistol in hand. Her breath hitches and she walks with a slight limp from her injuries, but she moves purposefully, hunched over in an attempt to avoid detection. She stops beside Chris K and points at the blood donation clinic with her free hand.

"I'm going after her," she says. "You keep an eye on Rose."

She pauses, then leans in closer to Chris K, her voice low. "She's getting worse."

Without waiting for a response, she enters the blood donation clinic's lobby.
Chris K
player, 515 posts
Wed 5 Oct 2022
at 07:59
  • msg #264

Act 5-C: The Violet Hour

Chris follows Vivian inside "Your in no state to do this he says to her. I'll find SId, you stay with the truck"
Snicker
GM, 2624 posts
Wed 5 Oct 2022
at 18:56
  • msg #265

Act 5-C: The Violet Hour

Chris K

"I'm fine," Vivian says. "I..."

She stops, then looks out the door towards the truck. It is just visible from this angle, standing silent and alone. Chris K can hear the soft sound of birdsong and a walker's distant moaning.

"Fine," Vivian says reluctantly. "I'll stay with Rose and keep an eye out, for now. If you're not out in five minutes, I'm coming in after you."

Vivian leaves, stopping by the entrance and looking carefully up and down the street before exiting.

The lobby is in a state of disarray, though not outright chaos as the last one had been. As with the other places Chris K has checked today, it's clear people have been here before him, but there are no obvious signs of battle. The door behind the reception desk is ajar, but he sees only darkness through the crack.
Chris K
player, 516 posts
Mon 10 Oct 2022
at 07:12
  • msg #266

Act 5-C: The Violet Hour

Chris waits until he sees Vivian is back in the car, listening for any sounds from inside the building. HE then move to the door by reception, and listens there before heading inside
Snicker
GM, 2625 posts
Wed 12 Oct 2022
at 05:16
  • msg #267

Act 5-C: The Violet Hour

Chris K

Vivian enters the truck and sits, looking at the blood clinic's entrance. When she makes eye contact with Chris K, she makes an exasperated hand gesture for him to get going.

Moving to the door, Chris K hears soft but distinct sounds of someone moving and sifting through objects. The sound is too quick and organized to be a walker and has the purposeful efficiency of someone who is confident there is no danger.

The door leads to a large room with multiple chairs. Each chair is paired with a machine; most of the chairs are paired with relatively small devices, while a few larger chairs are paired with correspondingly larger and more complex-looking machines. Though there is no electricity in the room, dust dances in the light streaming in from large windows in one wall.

There is evidence of looting in this room. Drawers, wherever there are drawers, have been pulled open. Many of these drawers are conspicuously empty, while others contain pens, paperwork, and other office supplies. Nothing immediately useful for first aid purposes is visible.

The sounds come from one room. Through the open door, Chris K can see into an office. Sid is bent over a desk, reading some papers on the desk's surface.
Chris K
player, 517 posts
Wed 12 Oct 2022
at 07:36
  • msg #268

Act 5-C: The Violet Hour

Chris moves into the room with Sid and says "Sid, what the hell are you doing heading off like that without telling us?"
Snicker
GM, 2626 posts
Thu 13 Oct 2022
at 14:18
  • msg #269

Act 5-C: The Violet Hour

Chris K

"Don't worry, I can take care of myself," Sid says, then speeds along to the next topic as if Chris K's question requires no further discussion. She is clearly excited about what she's found.

"All the bandages and stuff in here is gone already, but I thought we could use some of the other things if we knew how it worked, right? So I tried going through these records, but it's mostly, like, records and stuff, but I found this!"

She turns the paper around to show Chris K. It appears to be a printed letter, complete with letterhead, addressee, and signature. The body of the letter reads:

Abigail Thompson,

We at the Unity Blood Donation Center trust that you are enjoying your retirement. Recently, it has come to our attention that some of our medical equipment is missing from our stores. According to our records, this equipment was last present six weeks ago, before your retirement.

As you are aware, your record includes multiple disciplinary instances due to the inappropriate use of medical equipment and removal of medical equipment from the property. These records are not considered protected and can and will be provided to law enforcement or court officials if necessary.

We at the Unity Blood Donation Center would prefer not to seek legal remedy if it is not necessary. Please contact us immediately for the amicable resolution of this issue.

Sincerely,

Jeremiah Morrison
Director, Unity Blood Donation Center


"They've got the address right here!" Sid says, tapping the upper-left corner of the page where the address information is located. "We've got a map! We can go there right now!"
Chris K
player, 518 posts
Fri 14 Oct 2022
at 07:16
  • msg #270

Act 5-C: The Violet Hour

Chris glances at the letter and says "We could. But first we're going to leave here. And next time you take off on your own without telling anyone, don't be surprised if you come back and find us gone. THATS why you need to tell us your moving, so we don't take off without you. Lets move" he gestures at the door, and moves towards it, checking out the street, before exiting to the vehicle
Snicker
GM, 2627 posts
Mon 17 Oct 2022
at 06:39
  • msg #271

Act 5-C: The Violet Hour

Chris K

Sid scowls and looks like she's about to say something, but decides against it. She takes the paper and folds it in half, taking it with her as she follows Chris K out to the vehicle.

"Where the hell did you go?" Vivian demands of Sid as soon as she approaches the truck. Sid rolls her eyes.

"Quiet!" Sid says testily. She glances up and down the street, then opens the truck door and slips inside.

"Tell us when you're going off somewhere," Vivian says. "And take someone with you. I would have - "

"I can take care of myself," Sid interrupts sullenly.

"I would have gone with you," Vivian stresses. "You know who thought he could take care of himself? That guy."

She points out the windshield at a walker. It wears hiking clothes and a ragged backpack, and it walks with a severe limp. Chris K can see a hole in one pants calf, marked with long-dried blood, from which a jagged shard of bone extends.

"Whatever," Sid mutters.
Chris K
player, 519 posts
Fri 28 Oct 2022
at 07:41
  • msg #272

Act 5-C: The Violet Hour

Chris says to Vivian "Ok lets roll- nice and steady as we don't want to lose anything off the back"

He turns to check on Rose "How you doing Rose?"
Snicker
GM, 2628 posts
Wed 2 Nov 2022
at 03:51
  • msg #273

Act 5-C: The Violet Hour

Chris K

"Alright, we'll roll," Vivian says. She shifts the truck into neutral and leans back from the wheel. "Hmm, maybe we should find an incline first."

"Here," Sid grumbles. She holds the paper out to Vivian without looking at her. Vivian glances at Chris K, then takes the paper and unfolds it. Her eyes scan over the letter before she takes the map and looks over that as well.

While Vivian reads, Sid looks over at Rose. She doesn't immediately answer Chris K, but she doesn't look good. She's motionless in her seat, appearing to have dozed off. After a moment, Sid reaches out and gently puts a hand on her shoulder.

"Rose...?" she asks quietly.

Slowly, Rose's head turns towards Sid, or specifically, towards her hand. Sid glances at Chris K, and at that moment, Rose's lips part with a soft, ragged groan.

"Sorry..." she says. She shakes her head slightly, blinking. "What?"

"How are you doing...?" Sid asks slowly.

Rose suddenly realizes everyone in the truck, including Vivian, is staring at her. Any residual sleep disappears and she straightens up in her seat, but even that movement looks listless.

"I'm fine!" she says, her voice reedy. "Don't worry, I'm - I'm fine."

She looks embarrassed and breaks eye contact with the others, resting her head against the glass of the window and staring outside. Both Sid and Vivian give Chris K pointed looks, but Sid breaks it first. She gives Vivian an intense look, almost a glare, and exaggeratedly mouths the words: FUCKING GO.

Vivian shifts the truck into drive and looks like she's about to slam the pedal, only catching herself at the last second. With an apologetic look at Chris K, she gradually accelerates, slowly picking up speed without causing anything to fall out the back.

Unfortunately, the speed is too slow to easily dodge walkers, which notice the truck's movement. Most can not keep up with even the truck's languid speed, but the closest is able to reach out for the truck as it passes. Its palm slides over the driver's side window with a squeak, but continues on to grasp pointlessly at the back of the truck, knocking some of the latest finds off to land in the road. Vivian glances at her side mirror and gives a quiet, annoyed sigh.
Chris K
player, 520 posts
Wed 2 Nov 2022
at 08:36
  • msg #274

Act 5-C: The Violet Hour

Chris curses at the loss but says "We need to find a place to whole up, and then we'll come back for the rest".

He gets the map out and tries to look for a farm nearby they can head to and he can direct Vivian too
Snicker
GM, 2631 posts
Tue 8 Nov 2022
at 08:51
  • msg #275

Act 5-C: The Violet Hour

Chris K

Vivian hands over the map, but gives a dismissive wave as Chris K starts to read. "I know where we're going," she says.

"What do you mean, a place to hole up?" Sid demands. Her eyes are wide with shock and anger. "I just showed you this! This is what I'm talking about! Rose is - "

She cuts herself off, glancing at Rose, then leans in, growling through grit teeth. "It can help Rose. And you're not even going to do anything with it?! You're going to go drop off this stuff like a magpie and then come back for more?"

Rose reaches out and puts a hand on Sid's shoulder. "Sid," she says. "It's okay - "

"It's not okay!" Sid shouts, her voice echoing off the truck's closed windows. She doesn't even glance at Rose, staring accusingly at Chris K instead. "She trusts you, you know that, right? She left Malcolm for you, and Malcolm had problems, I know that, but at least Malcolm wouldn't threaten to leave someone behind or sit around and wait while one of us fucking dies!"

Her explosion complete, Sid crosses her arms and glares out the window, fuming. Rose looks at her, then at Chris K, appearing guilty, scared, and desperate.

"I..." she starts, but can't continue. After a second, her expression breaks and she crosses her arm over her eyes, giving a small, hopeless moan and squeezing herself into the corner between her seat and the door as if trying to escape.

Meanwhile, Vivian drives. By now, she's accelerated to a decent pace, and takes a turn as wide as possible to prevent the goods in the back from falling off. Chris K can tell from her gaze that she's paying particular attention to the street signs and is clearly heading to a specific location.
Chris K
player, 521 posts
Tue 8 Nov 2022
at 12:13
  • msg #276

Act 5-C: The Violet Hour

Chris sighs and looks at Vivian. "So you know where your going right Vivian? ok." He tosses the map onto the dash, and pauses and looks out the window.

Then adds "You know how I lost my fiancee, Laura? Chasing after someone who took off on their own, and not being there for her." He turns to Sid "So Sid, I would leave you in a heartbeat if you take off and leave these guys " he points at Vivian and Rose "hanging in the wind. Like you just did. My plan was to dump this gear and find a safe place so we could come back to get the transfusion gear, and have somewhere set up to do it. Whats your plan Sid, do a transfusion on the pickup bed? In this cab?"

He shrugs and sits back "I ain't got all the answers, I'm just winging it like you. What do you think we were hitting all those med places for? To get what we need to keep us all alive. But if we don't work togethor we're screwed. So if you and Vivian have it all figured out, tell me what you want me to do and I'll do it. Your in charge now. Enjoy it. It sucks."

He smiles weakly at Rose, and tries to see if he can reach a bottle of something to offer her to drink
This message was last updated by the player at 12:16, Tue 08 Nov 2022.
Snicker
GM, 2633 posts
Mon 14 Nov 2022
at 06:55
  • msg #277

Act 5-C: The Violet Hour

Rose

No one immediately answers Chris K. Vivian concentrates on the road, Sid glares angrily out the window, and Rose leans her head against the glass while her eyes move between everyone in the truck. It's only after a stretch of tense of silence that Rose breaks it with a sniff, tears quietly welling up in her eyes. She doesn't say anything, nor does she break out into full-on crying, but the sniffling continues as Vivian guides the truck out of town.

On the outskirts of town, they turn off the highway onto the long drive of an isolated two-story house. As they approach, however, they hear a sudden gunshot. Vivian slams on the brakes, the truck skidding to a stop and whatever loose items remain in the bed falling off onto the driveway. Ahead, well past the house, Chris K sees two figures: a man and what looks like a teenage girl.

The girl runs for the house as a second gunshot, not far from the truck, rings out. Immediately after, the man drops to the ground. The girl has almost reached the house when Chris K hears muffled gunshots and feminine screaming from inside the house.
Chris K
player, 522 posts
Tue 22 Nov 2022
at 12:05
  • msg #278

Act 5-C: The Violet Hour

Chris mutters "Fuck. So which side are we on boss?" he directs at Sid "My bet is we help the girl and the people in the house." As he talks he opens his door and gets our readying his M4, looking round to see if he can identify where the shot that dropped the man came from.
Snicker
GM, 2634 posts
Mon 28 Nov 2022
at 07:42
  • msg #279

Act 5-C: The Violet Hour

Chris K

Sid looks around, eyes wide. "We can't stop here! They - everyone can see us! They're going to shoot us!"

Vivian looks from Sid to Rose, then around the truck. "You drive," she says, then draws her pistol.

"What?!" Sid exclaims, but Vivian is already slipping out the door.

The shooter's position isn't obvious. They're not out in the open, but there's enough tree and bush cover around to hide someone. It will take a keen eye to identify their location.
Chris K
player, 523 posts
Mon 28 Nov 2022
at 09:26
  • msg #280

Act 5-C: The Violet Hour


09:26, Today: Chris K rolled 23 using 2d10+6.  PE 6.
Snicker
GM, 2636 posts
Thu 1 Dec 2022
at 14:22
  • msg #281

Act 5-C: The Violet Hour

Chris K

Chris K keenly scans the area. After a moment, he spots a figure with a rifle lying prone in some bush about 150 metres away.
Chris K
player, 524 posts
Mon 5 Dec 2022
at 11:31
  • msg #282

Act 5-C: The Violet Hour

Taking cover he calls to the others, indicating the direction of the shooter "The shooter is up there, I'm gonna circle around to the house, and try and not get shot. Watch the dead guy on the road. He's not gonna stay like that for ever."

He checks to see what Vivian is doing before adding "Keep these two safe" gesturing at the truck

Chris will try and move round so he can get up to the house, and do so as much as possible in cover from the shooters position
Snicker
GM, 2638 posts
Thu 15 Dec 2022
at 07:23
  • msg #283

Act 5-C: The Violet Hour

Chris K

Vivian's eyes follow Chris K's indication. After planning her avenue of attack, she breaks into a run towards the shooter. Meanwhile, the truck lurches forward about a metre before stopping, then shoots forward at dangerous speed before drifting off the driveway and spinning out in the grass right beside it, turning 180 degrees and sending the top layer of goods in the bed flying.

Chris K runs for the house. He tries to take cover, but there is little to be had, and in between two trees that would be too thin anyway, he feels something slam into his shoulder as the crack of a rifle splits the air. The blow does not put him down, but pain shoots through his entire body.

The injury does not stop him from reaching the front step of the house. Inside, he hears screaming. One word is repeated in a panicked, girlish voice: "No, no, no, no, no!"
Chris K
player, 525 posts
Thu 15 Dec 2022
at 09:15
  • msg #284

Act 5-C: The Violet Hour

Chris charges up the step and bull dozes into the house through the door, stopping just inside the door to see what is going on, and making sure he is out of sight of the shooter
Snicker
GM, 2639 posts
Tue 20 Dec 2022
at 18:16
  • msg #285

Act 5-C: The Violet Hour

Chris K

The door is unlocked. The space just inside the door is distressingly open and free of cover, but there is no one waiting to fire at Chris K. He finds himself in a living room with two chairs, two footrests, a couch, a coffee table, and floor lamps for each. One lamp, closest to the door, has been knocked over onto the back of the couch, but otherwise the room is uncannily clean, like a time capsule from before the dead rose.

There are three exits to the room: one leading into a kitchen, one leading into another room that Chris K can't see, and stairs leading upward. None of them have doors. A moment after Chris K enters, he hears a shotgun blast from upstairs, following by terrified, hysterical screaming.
Chris K
player, 526 posts
Wed 21 Dec 2022
at 09:06
  • msg #286

Act 5-C: The Violet Hour

Chris heads up the stairs, quickly but watching carefully and making sure he can check as much as he can see as soon as he can
Snicker
GM, 2641 posts
Mon 26 Dec 2022
at 02:29
  • msg #287

Act 5-C: The Violet Hour

Chris K

Chris K ascends the stairs, whatever noise he'd make being covered by the screaming that gets louder as he climbs. At the top of the stairs is a short hallway with multiple doors, but the screaming comes from his left.

There, an open door leads to a bedroom with two figures. A third form - middle-aged woman - lies unmoving on the floor in a swiftly spreading puddle of blood, a ragged hole in its chest. Of the two standing figures, one is a stocky, pug-faced man with red hair and a shotgun held in one hand. The other is a teenaged girl, terrified and hysterical. The man holds the girl by the arm, trying to prevent her from fleeing the room.

This position puts both the man and the girl facing the door and Chris K. Immediately, the man releases the girl and puts both hands on the shotgun to attack.
Chris K
player, 527 posts
Wed 28 Dec 2022
at 18:17
  • msg #288

Act 5-C: The Violet Hour

Chris drops to one knee and takes aim with his M4 and shouts "Don't or I'll shoot" If the guy keep raising his shotgun Chris shoots
Snicker
GM, 2642 posts
Fri 6 Jan 2023
at 17:52
  • msg #289

Act 5-C: The Violet Hour

Chris K

The man ignores Chris K's shout, but before he can level his shotgun, Chris K fires. A round hits the man in the shoulder, continuing on to shatter the window behind him, but he doesn't stop.

Before he can even seem to react to the wound, the man squeezes the trigger on his shotgun. Chris K feels buckshot tear into him. In combination with his previous injuries, it's too much. He feels the strength leave his body and he falls to the floor.
Chris K
player, 528 posts
Sun 8 Jan 2023
at 10:44
  • msg #290

Act 5-C: The Violet Hour

Chris slumps to the ground dimly aware of what is going on around him, and vaguely hoping that if he dies, he gets to eat the shotgun guy first
Snicker
GM, 2645 posts
Thu 12 Jan 2023
at 09:09
  • msg #291

Act 5-C: The Violet Hour

Chris K

The man watches Chris K fall. He pumps another round into the shotgun, pointing it down towards Chris K, but the girl tries to take the opportunity to run. She gets a step before the man drops his shotgun, grabbing her by the arm.

"No, daddy, no, please!" the teenager screams.

"It's the only way, Callie!" The man shouts. With only one hand available, he reaches for a belt holster and draws a revolver. "You've seen what it's like out there! That man your mother gave you to! What did he do to you?"

"Nothing! Let me go, please!"

"Don't lie to me! I saw the way he looked at you." The man gestures at Chris K with his revolver. "And who is this?"

"I don't know! I don't know!"

"These are everyone that's left! Just more thieves, more murderers, more parasites! These are everyone left in the world! They're worse than the dead! There's else nothing else left, Callie! This is the way to keep you safe, Callie. The only way to keep you pure...my little girl."

"No, no! Please, daddy, don't do it, no!" The teenager is hysterical, her eyes wide with terror and horror.

"Be brave, Callie," the man says, with a grave serenity that is incongruous with the girl's mortal panic. "I'm here. I won't leave you."

The girl struggles to escape, but the man forces her to her knees. She sobs and screams as he points the revolver in her direction.
Chris K
player, 529 posts
Thu 12 Jan 2023
at 15:59
  • msg #292

Act 5-C: The Violet Hour

Chris tries to move and speak saying "No! DOn't! Stop!"
Snicker
GM, 2646 posts
Sun 22 Jan 2023
at 02:37
  • msg #293

Act 5-C: The Violet Hour

Chris K

As Chris K shouts, he hears footsteps from outside the room. Given how abruptly they start, it seems as if the person making them was moving quietly, but broke into a run at the sound of Chris K's voice. The man either doesn't notice or doesn't care, putting the revolver to the girl's head as Vivian comes into view. Without hesitation, she raises her pistol and fires a moment before the man pulls the trigger, striking the man in the chest.

It's not enough to stop him. A split second later, he fires the revolver into the teenager's head. Her screaming and struggling stops immediately as her body goes limp. The man looks up at Vivian, his revolver rising, but she fires again, striking him again in the chest - but he doesn't seem to notice, and he pulls the trigger again, this time with the gun pointed at Vivian's head.

Chris K sees movement in Vivian's hair, some follicles torn away and catching the window's light. Had he been in Vivian's place, the bullet would have hit him in the head or throat, but Vivian is barely five feet tall. She continues to fire, emptying the magazine in seconds. He gets off one more round, but his revolver is of a heavier caliber than hers, and despite his greater size and strength the recoil has pushed its muzzle well over her head. As Vivian's pistol clicks empty, the man - his chest ragged with gunshot wounds - tries to adjust his aim, but all the strength leaves his body and he falls backward against the wall, leaving a red trail as he slumps downward into a crooked sitting position. He blinks once, slowly, and not again.

Vivian steps over Chris K to check the teenager, but she is obviously dead. Vivian sidles to the open window and shouts "Sid! Get in here, now!" Then she picks up the man's shotgun and crouches next to Chris K, facing the room's exit. Blood dribbles over her face from past her hairline.

"Is there anyone else in the house?" she whispers.
Chris K
player, 530 posts
Sun 22 Jan 2023
at 20:01
  • msg #294

Act 5-C: The Violet Hour

Chris shakes his head  "I don't know." he says weakly, and points at the man and girl, and motions towards hi M4 and adds "Head shots", before slumping back
Snicker
GM, 2648 posts
Mon 6 Feb 2023
at 14:06
  • msg #295

Act 5-C: The Violet Hour

Chris K

Vivian starts to pick up Chris K's M4, but is surprised at its weight. After a moment, she puts it back down and grabs the other man's revolver. Its size is ungainly in her hands, but she points it at the man's forehead and pulls the trigger. One of the man's eyes explode and gore paints the wall behind his head.

The girl's head does not need any more destruction. Vivian puts the revolver down and tries to put pressure on Chris K's injury.
Snicker
GM, 2650 posts
Tue 14 Feb 2023
at 06:46
  • msg #296

Act 5-C: The Violet Hour

Chris K

Chris K clings to consciousness as Vivian attempts to put pressure on his wounds. After a period of time - perhaps a minute, but it's difficult for Chris K to track the passage of time - Vivian looks over her shoulder towards the broken window and shouts, "Sid!"

After a moment, Chris K hears a response from outside: "I'll be right there!"
Chris K
player, 531 posts
Tue 21 Feb 2023
at 09:30
  • msg #297

Act 5-C: The Violet Hour

Chris motions vaguely towards his back pack and says "me.. med kit"
Snicker
GM, 2653 posts
Thu 23 Feb 2023
at 16:57
  • msg #298

Act 5-C: The Violet Hour

Chris K

Vivian takes the first aid kit from Chris K's pack and gets to work. She evidently has some first aid training, but she lacks experience treating wounds of this severity. Soon, it becomes clear she's doing more harm than good.
Snicker
GM, 2656 posts
Fri 3 Mar 2023
at 20:00
  • msg #299

Act 5-C: The Violet Hour

Chris K

Just as Vivian looks ready to give up, Sid appears in the corner of Chris K's vision. She looks down at him with a horrified expression, but Vivian reaches out and grabs her shirt with a bloody hand.

"Sid!" she snaps. "Do you have a first aid kit?"

"Uh..." Sid blinks and looks at her. "I do, but - "

"Don't talk, work!" Vivian orders. "Now!"

Immediately, Sid drops to a crouch and takes a small first kit from her backpack. It's modest compared to the one Vivian took from Chris K, but Sid is clearly much more adept than her when it comes to first aid, at least in this instance. The experience is extremely painful, as Sid is not shy about applying bandages to his wounds or pulling bindings tight, but as time continues, Chris K gets the impression that both she and Vivian look more optimistic about his outlook.

It takes several minutes, but Sid finishes, and Chris K can feel his strength returning - barely.
Chris K
player, 532 posts
Mon 6 Mar 2023
at 09:58
  • msg #300

Act 5-C: The Violet Hour

Chris smiles weakly at Sid and Vivian. "Thanks" he says. He looks over at the girl again, and shakes his head "That man killed his own daughter. I...." his voice trailed off and he shakes his head again.

He looks at Sid and says "MAybe we should hole up here for a time. The noise will bring some zeds, but otherwise it looks like a good spot?"
Snicker
GM, 2657 posts
Fri 10 Mar 2023
at 21:10
  • msg #301

Act 5-C: The Violet Hour

Chris K

Sid follows Chris K's eyes to the teenager's corpse, then shuts her own and turns her head away. "Oh, god," she mutters to herself.

She takes a deep breath, then stands, visibly avoiding looking at the corpse. She is less affected by the man's corpse, despite the gruesome head trauma, and moves to the window. She avoids getting too close to the broken glass, but moves her head to look outside from multiple angles.

"This house is pretty isolated," she says. "I don't see anything coming. It...should be pretty safe?"

She looks back at Chris K and Vivian for confirmation. "I'm not going to stay forever, though."

Then, there's the sound of footsteps pounding up the stairs. Vivian grabs the revolver again, but before she can point it, another teenaged girl appears at the top of the stairs, visible through the room's open door.


Samindi

Samindi reaches the top of the stairs to find the same hallway as before. Through an open doorway, in the room where Samindi and others had previously confronted Mattie's mother, Samindi sees multiple people and multiple corpses. She recognizes two: Mattie, a ragged hole in her chest, and Callie, her head deformed by a gunshot. She doesn't recognize the third corpse - that of a man slumped against the wall, half its head blown apart - but the corpse's hair is the same shade of red as Callie's.

There are three living people in the room. One is the teenaged girl Samindi met outside. Another is a small, freckled woman with frizzy red hair, holding a revolver half-lifted towards Samindi. The third is badly injured, but bandaged man barely distinguishable from the corpses.
Samindi
player, 136 posts
Sat 11 Mar 2023
at 08:12
  • msg #302

Act 5-C: The Violet Hour

The girl who appeared did not appear threatening at all, quite short and bordering on emaciated the girl was dressed in torn denim shorts and a loose singlet top and was very dirty. A full backpack was over her back, a quiver of arrows on her hip and a competition bow was in her left hand, the only other weapon visible was a knife sheathed on her belt. She stopped as she noticed the others in the room, running a hand through her long black hair and looking nervously to the gun in the woman's hand. She looked up to red haired woman. "Uh. Hey." The girl looked to be in her early to mid teenaged years, brown skinned and of south east asian appearance, her pale green eyes looked nervous as she looked back and forth between the older woman and Sid. "I'm Sami."

Sami's eyes passed over the others on the floor, looking to the man who was badly injured but alive first. She frowned slightly as she looked over the bandages, her eyes going back to the red head again briefly before looking to the dead man and woman on the floor. "Oh." She said softly. She took a few steps forward and saw the body of the girl in the room and froze. Blinking a few times at the sight her chest heaved and she turned around to run back down the hall. She only made it a few steps before her already sensitive stomach was riled by the gruesome sight, she steadied herself against the wall and was sick, bent over in a mixture of vomiting and sobbing.
Chris K
player, 533 posts
Mon 13 Mar 2023
at 09:02
  • msg #303

Act 5-C: The Violet Hour

The injured man turned to the new girl who had appeared but he said little, trying to save his strength Chris is average height, with blue eyes and sandy hair, in a slight mop top. He wears work trousers (with padding at knees etc) and a lumber jack shirt, which is now badly holed by gunshots, and covered in blood, and steel toe capped work boots.

Looking at Sid he nods to the girl who has just run off "WHo is she?" then add "Rose?"
Snicker
GM, 2659 posts
Thu 16 Mar 2023
at 19:54
  • msg #304

Act 5-C: The Violet Hour

Chris K, Samindi

The red-haired woman keeps the revolver in hand, but doesn't lift it. The end of its barrel rests on the floor as she watches the new girl warily.

"Hello, Sami," she says, her voice even. "I'm Vivian."

Vivian and Sid follow Samindi's eyes as they move to the teenager's corpse, then back up to Samindi as she retreats into the hallway to vomit. Vivian glances at Sid, but Sid is already up, pulling a blanket off of the bed and draping it hurriedly over the corpse.

"I don't know who she is," Sid says quietly as she works. "She was just outside. I thought she was with - "

Sid freezes, then looks at Samindi again, appearing frustrated. "Like - really?!" she seethes to herself, then rushes out of the room and down the stairs.

"Hey!" she shouts from downstairs. "Sit down! Sit! Down!"

Vivian watches Samindi for another couple of seconds, then turns back to Chris K. "I told Rose to stay in the truck and look out. We found a man shooting at the house and disarmed him. Sid disarmed him," she corrects herself. "I think he would have fought if he'd seen me first."
Chris K
player, 534 posts
Thu 16 Mar 2023
at 21:07
  • msg #305

Act 5-C: The Violet Hour

Chris nodded slowly and looked at the new girl. "She knew them.... should bury them..." he gasped out
Samindi
player, 137 posts
Mon 20 Mar 2023
at 23:58
  • msg #306

Act 5-C: The Violet Hour

Samindi raised her head briefly as Sid ran past, she knew she left the guy alone downstairs but didn't exactly know what she was going to do with him if he wanted to leave. It wasn't like she could stop him.

Shaking her head and wiping her mouth she returned to the room, thankful to see sheets placed over the dead. She looked between the man on the ground and the red headed women, "There should be medicine around. The woman who live her was a nurse." She looked to the injured man, "Uh, for him."

She stood there awkwardly for a bit, "Uh, I can try find it maybe? But I don't really know what you would need."
Snicker
GM, 2662 posts
Fri 24 Mar 2023
at 13:23
  • msg #307

Act 5-C: The Violet Hour

Chris K, Samindi

Vivian looks at the corpses. "It's going to take time and work to bury them," she says.

She looks up at Samindi, holding that gaze for a few long seconds before looking back at Chris K. "Fine. But not right now."

The woman stands, making it easier for Samindi to see that she's injured as well, though not as recently as the man. Samindi sees bandages peeking out from the edges of her sleeves and painful hitches in her movements.

"We'll look together, Sami," she says softly, placing the revolver on a bedside table. "Now, where do you want to look first?"
Samindi
player, 140 posts
Thu 30 Mar 2023
at 07:01
  • msg #308

Act 5-C: The Violet Hour

Samindi looked between the pair and frowned as she noticed that Vivian was also hurt. "Uh." She scrunched up her nose as she thought on the question of where to look. "Maybe the bathroom?"

She followed Vivian out, looking for the bathroom. "She said her grandmother lived here... uh... the girl, um, in the room." She paused for a moment before continuing, "Said she was a nurse and would have medicine. I've been sick the last few days, can't really keep anything down. But I think I'm getting better."

She looked to the bandage, "Those guys that came. They hurt you too?" She asked, referring the the guys who recently attacked the farm.
Snicker
GM, 2663 posts
Fri 14 Apr 2023
at 16:52
  • msg #309

Act 5-C: The Violet Hour

Samindi

"These?" Vivian looks down at her bandages. "No, these were wild dogs. One of us was almost torn apart. We came here looking for first aid supplies. We didn't think another one of us would almost die."

Her mouth quirks. "It's been a rough few days."

It doesn't take long for them to find supplies. The first room they check on this floor is another bedroom, but it is so plainly decorated and the bed is so neat that, even before the apocalypse, it had probably been a long time since anyone slept here. The bed is strewn with medical equipment, but it doesn't seem to consist of bandages or antibiotics; rather, it's a collection of needles, tubing, IV-style bags, and other miscellany that Samindi can't immediately identify.

It takes a cursory search of the room before they actually find first aid supplies, which have been relegated to one corner of the room where they are stacked out of the way against the wall. These supplies include gauze, bandages, antiseptic, and others, still packages and well organized, but they are in lower quantities than the unidentified but obviously specialized equipment on the bed.
Chris K
player, 535 posts
Sun 16 Apr 2023
at 10:47
  • msg #310

Act 5-C: The Violet Hour

Nursing his wounds, Chris tries to sit up, and waits for the others.
Samindi
player, 141 posts
Tue 18 Apr 2023
at 12:46
  • msg #311

Act 5-C: The Violet Hour

"Oh. Dogs." It seemed so unusual; people, walkers, sure but now she had to watch out for wild dogs too? Not for the first time she realised just how fortunate she was to have had so little trouble while on her own, but then again she deliberately went out of her way to avoid trouble. No friends, no people, no houses, no cars. Now as soon as she found someone they had died. She stood staring into the room with a vacant expression on her face as Vivian walked in.

After a moment Samindi stepped in and looked around the room, "Uh.. this is a lot of hospital stuff..." She aproached the bed and poked through the medical equipment lying on top of it. She frowned as she looked over it all. "I don't even know what any of this stuff is for." She looked to Vivian as the woman found a neat pile of more suitable supplies. "Oh nice! That should help your friend."

Samindi poked around for anything tht could help her, she didn't really know what she was looking for so asked Vivian. "Uh. So Callie... um..." She paused for a moment, "Well, they thought there might be something here to help me. I've been really sick the last few days. Fever, sweats, the runs..." She stepped over to the pile in the corner, "Anything here that could help with that you think?"
Snicker
GM, 2665 posts
Tue 25 Apr 2023
at 15:34
  • msg #312

Act 5-C: The Violet Hour

Snicker

"I'll be honest." Vivian picks up a handful of medical tubing and stares blankly at it. An IV bag swings pendulously over the surface of the bed. "I don't know what this is for, either."

She puts the equipment back where she found it. "I should get Sid up here," she mutters. "This was all her idea, anyway."

She looks back at Samindi. "I'm not a doctor, which means you shouldn't listen to my medical advice. We don't have any doctors, though, and we might never see one again in our lives, so - that sounds like food poisoning to me. I think you'll just have to wait it out."

She goes to leave the room, but pauses at the doorway.

"Callie was in the other room?" she asks, with a head motion towards the room full of bodies.
This message was last edited by the GM at 15:35, Tue 25 Apr 2023.
Samindi
player, 142 posts
Fri 28 Apr 2023
at 10:18
  • msg #313

Act 5-C: The Violet Hour

"Food poisoning huh?" Samindi looked to Vivian and after a moment she nodded. "Yeah, you're probably right. Kinda just been eating whatever I could catch, didn't go near houses and stuff." As if on cue her stomach rumbled, "We.. uh..." She guessed it was still 'we' just a 'we' with different people now. "We have food, found a lot last night. I've been eating okay now. I feel better than I did yesterday."

As Vivian moved to leave Samindi followed her out but paused behind her as she stopped. Samindi gave a pained look as she was asked about Callie. "Uh. Yeah, she was my age." She paused, pursing her lips before looking up to Vivian. "I only met up with them yesterday. They said they could help me because I was sick. Callie was..." Samindi shrugged, "I dunno, she was nice. Wanted to learn stuff... I was going to show her how to shoot a bow." That wasn't going to happen now. But there wasn't much she could have done about it anyway, they had guns! She almost got shot!

Samindi looked down the hallway and sighed. Being around others only ever brought trouble, but she needed the help. It wasn't easy trusting someone, wasn't easy being a friend. "It's hard..." She muttered quietly.
Snicker
GM, 2669 posts
Thu 4 May 2023
at 08:02
  • msg #314

Act 5-C: The Violet Hour

Samindi

Vivian glances at the room again, then sighs. "I'm sorry about Callie," she says quietly. "I should have been there faster."

She leans against the wall with one hand for a moment, eyes staring grimly into thin air. Then she takes a deep breath - which hitches painfully partway through - and tells Samindi, "Wait here a moment."

She descends the stairs. "Sid! Switch up!"

"What?" Samindi hears Sid's voice from downstairs. "Why?"

"Because I think that blood transfusion stuff you want is upstairs and it's your job to figure it out." Vivian's voice pauses. "And I don't trust you to watch him. Go on."

A few seconds later, Sid ascends the stairs. Now that the situation is calmer, Samindi can get a better look at her: around five feet tall, with dark brown skin and short black hair, and probably close to Samindi's age.

"Uh, hey," she says to Samindi. "Vivian said there was, like, medical stuff? Do you know where that is?"
Samindi
player, 143 posts
Fri 5 May 2023
at 09:21
  • msg #315

Act 5-C: The Violet Hour

Samindi looked up to Vivian as the woman spoke about Callie, biting her lower lip Samindi just nodded a looked to the floor, "Yeah well, me too. I guess." Samindi sighed but looked up to Vivian and frowned as she braced herself against the wall. "Are you..." She was interrupted as Vivian told her to wait and called Sid upstairs. Samindi looked confused as the two briefly as the to yelled out to each other but waited until Sid had arrived and looked her over.

Two two were pretty similar, Samindi thought Sid looked south east asian, the other girls skin was a few shades darker than Samindi's own brown skin and while the two shared similar black hair Samindi's was significantly longer. Sid was short too, althogh still a couple inches taller than Samindi. She looked to Sid's eyes as the girl spoke to her, "Yeah. In here." Samindi turned around and walked back into the room.

She sat on the bed and waited for Sid. She gave a small frown and watched Sid. "Why doesn't she trust you? What would you do to that man? Why do you want him?" Sid had been upset when Samindi came upstairs earlier and left the man alone, she didn't really understand why they wanted him.
Snicker
GM, 2671 posts
Fri 12 May 2023
at 14:07
  • msg #316

Act 5-C: The Violet Hour

Samindi

"I don't know!" Sid says quickly and defensively. "I wouldn't do anything to him! We don't want him for anything, we just didn't want him to, like, shoot up the house! I mean, I'm pretty sure he was with that guy!"

She gestures in the direction of the bedroom where Callie and Mattie's bodies are located, though it's not visible from her and Samindi's current location. Immediately after, Sid looks guilty.

"I mean...whoever he was," she corrects herself. "Anyway, the guy downstairs was watching the house with a gun, like a sniper. He's lucky he's alive! Vivian's killed people before. Bad people, I mean. The only reason she didn't shoot him is because we surprised him."

Sid looks increasingly awkward as she speaks. "I don't mean, like, she kills people all the time. Just self-defense, like..." She gestures towards the other bedroom again. "...like that."

Thoroughly flustered, she moves to the medical supplies and begins sorting through them. She doesn't appear to be an expert - she looks at each object like she's seeing them for the first time - but she doesn't seem completely lost, either. She begins setting a few bits of equipment aside, and does as if she has a purpose in mind.

"I didn't think there were any other South Asians around here," she says after a few seconds, glancing up at Samindi. "Indian?"
Chris K
player, 536 posts
Fri 12 May 2023
at 15:54
  • msg #317

Act 5-C: The Violet Hour

After hearing Sid come upstairs, Chris drags himself up onto his feet and moves to see what they have found. HE shuffles painfully into the bedroom, and props himself up in the doorway.

"WHat have you found Sid? ANything we can use?"

He looks around "WHeres Rose?" HE asks
Samindi
player, 144 posts
Fri 12 May 2023
at 20:00
  • msg #318

Act 5-C: The Violet Hour

Samindi listened to Sid, realising that there wasn't really a plan. "Oh, okay." She understood why they wouldn't want the man loose and running around with guns but wasn't really sure what they were going to do with him. It appeared Sid didn't really know either but things were still crazy right now even though it had settled down, she guessed it woud all be sorted out later.

She gave a slight smile as Sid awkwardly tried to backpeddle on calling Vivian a killer. Samindi hadn't known any of them long but Vivian had been nice enough to her, once everyone realised Samindi wasn't a threat. She didn't even want to think about what was in the other room and grimaced as Sid mentioned it.

Watching Sid sort through the items Samindi sat back on the bed and crossed her legs under her. She didn't speak as she watched the other girl pick out different items from the pile. She looked up and nodded as Sid commmented on her heritage, "Yeah. Born there. You?" She asked as she tilted her head slightly, thinking. "Uh, I lived in Georgia. I didn't really know any others either." Sure if she went into the city there were others but where she lived and even the school she went to didn't have great diversity.

"You know what you're looking for?" Samindi continued to watch Sid curiously, "Your friend looked pretty bad." She didn't know much about medicine, nothing really, and nothing about guns but she knew that getting shot was bad. "Think he will..." Samindi stopped as the man appeared in the doorway. Well that answered her question, he wasn't dead but looked in really bad shape. She silently looked between the others.
Snicker
GM, 2674 posts
Mon 15 May 2023
at 19:24
  • msg #319

Act 5-C: The Violet Hour

Chris K, Samindi

"Bangladesh," says Sid proudly, but then frowns. "But actually, okay...I was born in California. But my parents are from Bangladesh."

She returns to her stuff. "Yeah, blood transfusion stuff. I think it might help - wait, you saw her?" Sid looks up at Samindi in confusion for a moment. "No, you mean Chris! I'm talking about, uh..."

She stops when Chris K walks into the room, looking at him. Her eyes scan up and down his body for a long moment, her face grim, before she catches herself.

"Rose is in the truck," she says simply. "Vivian and I saw someone else shooting, so we left her to get him. He's still alive, Vivian's watching him downstairs."

She looks down at the scattered medical equipment on the floor, spreading her hands. "I think we can do a transfusion with this stuff. I just need to, like...figure out how I'm gonna do it."

She glances at Chris K again before her voice drops. "And who's gonna do it."
Chris K
player, 537 posts
Thu 25 May 2023
at 07:54
  • msg #320

Act 5-C: The Violet Hour

Chris looks at Sid and says "And whos gonna give the blood - gonna need to hang on to whats left of mine" he says.

He pauses and adds "But whatever about that, I think we should hold up here for a few days, so Rose and I can recover. So we need to think about moving the pickup, and unloading some supplies. Plus securing this place" He looks at Samindi "WHat can you tell us about this place?" he asks her
Samindi
player, 145 posts
Thu 25 May 2023
at 09:12
  • msg #321

Act 5-C: The Violet Hour

Samindi nodded as Sid spoke of where her parents were from, she had to admit it was kind of nice in a comforting way to have met someone that wasn't local. Well, someone who didn't appear local anyway.

She remained silent as the pair discussed the medical stuff and, apparently, another member of their group who was was injured in their car. It didn't sound like anyone here had it easier than her, didn't seem to matter any more she supposed, everything was hard now for everyone.

Samindi rose her head as the man, Chris apparently, spoke to her. "Uh. Not much? We arrived about... two hours ago maybe?" She looked between Sid and Chris, "The woman here was a nurse, had heaps of medical stuff. But that's about all I know." An edge of her mouth twitched, "Uh. Everyone who knew more is... uh, dead."

She continued quickly, "The men who came, one was Callie's, the girls, father. He was the one who..." Samindi continued, "Well, dunno what they wanted. Callie I guess? But they weren't randoms, they knew who lived here."

She looked to the bed and shrugged, "Guess it's safe now."
Snicker
GM, 2677 posts
Wed 31 May 2023
at 16:50
  • msg #322

Act 5-C: The Violet Hour

Chris K, Samindi

Chris K:
"And whos gonna give the blood - gonna need to hang on to whats left of mine"

"I know," Sid says. She slouches forward, looking down at the assorted medical supplies. "I, like..."

She trails off, then sighs. "I'll think of something."

She looks up, then springs to her feet. "Anyway, yeah, we can stay here! Somewhere with, like, beds and everything. Just that'll help people get better, right? I mean, uh..."

She looks embarrassed. "I'll just go get Rose, okay?"
Chris K
player, 538 posts
Wed 31 May 2023
at 21:43
  • msg #323

Act 5-C: The Violet Hour

Chris smiled weakly at Sid and nodded "Yeah do that. And lets be smart - stash the vehicle somewhere out of sight - like a barn. And don't unload all the supplies - in case we need to leave in hurry. And tell Vivian." he slumps slightly, and then says "I think I'm gonna use that bed for a while".

Chris staggers over to the bed, and falls face first onto and then rolls over and tries to hoik himself up onto the pillow
Samindi
player, 146 posts
Thu 8 Jun 2023
at 11:14
  • msg #324

Act 5-C: The Violet Hour

Samindi watched the pair silently and as Sid left she got up off the bed. "Guess I'll go help." She didn't know exactly what she was going to help with but it seemed Chris needed the rest and she was no use with any medical stuff. Feeling pretty useless right now Samindi stood awkwardly for a moment before turning to the door.

It seemed there was one more she hadn't met yet so Samindi followed Sid out and caught up with her. "How many of you are there?" She scrunched up her nose, thinking, "Uh.. three? And now the guy downstairs?"
Snicker
GM, 2678 posts
Thu 8 Jun 2023
at 17:09
  • msg #325

Act 5-C: The Violet Hour

Chris K, Samindi

"I don't think there's any barns here," Sid says. She thinks for a moment. "I guess if we put it behind the house, no one will see it unless they're coming here anyway."

As Chris K falls into the bed, Sid quickly grabs the medical supplies she'd placed on top of it and sets them to the side, placing them carefully to keep them ordered. Chris K's injuries flare in white-hot pain as he falls onto the bed, but exhaustion makes it hard for him to get back up. He's been forced to recuperate in worse places, and soon, he dozes off, snoring softly into the pillow.



"I guess he called that bed," Sid mutters as she leaves the room. She looks over at Samindi as she catches up. "Four. Me, him, Vivian, and Rose. And the other guy, I guess, but he's not, like, with us. I guess we gotta figure out - "

She lowers her voice to something almost inaudible, even standing right next to Samindi. "We gotta figure out what to do with him."
Samindi
player, 147 posts
Sun 18 Jun 2023
at 11:06
  • msg #326

Act 5-C: The Violet Hour

Samindi didn't really have anything in mind by following Sid, she just wasn't too comfortable being left alone with either of the men. Not that she thought they would try anything, but one was dying and the other was possibly trying to kill her before the others arrived. She also needed some air after seeing Callie.. seeing the bedroom.

She looked back to Sid as the girl spoke about thee other man and replied just as quiet, "Do?" Samindi frowned, "Let him go." She shook her head, "Maybe, I dunno. I think he was the one who killed Leonard." She grew silent as they entered the living room.

It was hard, she didn't really have an opinion on what to do with him. Didn't really want that responsibility. If he did kill Leonard then they probably shouldn't let him go, but he wasn't doing anything. She didn't think Sid or Vivian would kill him in cold blood, Chris wasn't really in any state to do so either. They could keep him with them, would he want to? Would he stay?

Samindi sighed as she thought on it, other people made things so much more complicated.
Snicker
GM, 2683 posts
Tue 4 Jul 2023
at 16:18
  • msg #327

Act 5-C: The Violet Hour

Samindi

Sid looks up at Samindi in surprise. She had probably been talking to herself. After a moment, she shakes her head. "No, we can't just...let him go! What if he comes back and tries to kill us? Or goes and kills someone else? What if he's, like, some kind of serial killer or something?"

After a moment, she asks, "Who is Leonard, anyway?"

The two descend the stairs into the living room. Vivian is leaning against a wall, one hand in her jacket pocket and the other holding her pistol. Sitting on a couch is the prisoner, who turns and looks over his shoulder at Samindi and Sid. His pocket vest and ballcap are crumbled in a chair on the opposite side of the room, leaving him in his jeans and a long-sleeved T-shirt whose sleeves are pulled up to his elbows. He has a few days' growth of stubble on his chin, and about as much on his head.

"How's Chris?" Vivian asks.

"He's resting," Sid says. "I'm gonna go get Rose, okay?"

"Be careful."

Sid leaves via the front door, shutting it behind her. Vivian looks back at the man, who has turned to look straight ahead again, rather than at any of the women in the room.
Chris K
player, 539 posts
Tue 18 Jul 2023
at 07:52
  • msg #328

Act 5-C: The Violet Hour

Chris manages to get comfy and tries to sleep

ooc
Bump!

Samindi
player, 148 posts
Sun 23 Jul 2023
at 03:00
  • msg #329

Act 5-C: The Violet Hour

"Leonard is..." Samindi started, before arriving downstairs and seeing the man still seated on the couch, looking like he wanted to be anywhere but there.

She was silent as Sid and Vivian spoke and followed Sid outside. "Leonard's over there." She pointed out into the grass, if she looked closely she thought she could see the blue of denim pants. "Well, uh, his body anyway."

She looked back towards the house as they walked away, "The guy in there, pretty sure he was the one who killed him... I was right next to him." She looked down at her dirty singlet top and rubbed at the few blood spots across it before looking back to Sid, "He might be dangerous, but what can we do?"


Oops. Browsing protraits and must have accidently chosen one. Swapped back to normal now!
This message was last edited by the player at 03:03, Sun 23 July 2023.
Snicker
GM, 2686 posts
Fri 28 Jul 2023
at 01:45
  • msg #330

Act 5-C: The Violet Hour

Samindi

Sid's gaze follows Samindi's pointed hand. She squints, then moves her head around, trying to spot Leonard's body. After a few seconds, she turns to Samindi.

"So, like..." she asks cautiously. "Do we need to take care of his head? Is he going to come back?"

She crosses her arms over her chest uncomfortably, hunching slightly. "I'm sorry if you were, like, close."

She gives a pained sigh. Her body language remains uncomfortable. "I think you're right, the guy in there killed him. Vivian and I managed to sneak up on him because he was looking down that way. Even then, I think he could have shot us. He turned around when I got close, but he, like, hesitated when he saw me. I think it's 'cuz I'm a teenager? Sometimes these guys don't pull the trigger if you're a teenaged girl. Sometimes."

She shrugs, then sighs. "I don't know what we're gonna do. Usually we don't take these guys, like, alive, you know? It's like everyone's willing to die for a can of beans or a stupid grudge or whatever! But, like, if we let him go, then it's our fault if he goes and shoots anyone else, right?"

Sid looks miserable. "I'm going to get someone and come back. You can come if you want, or you can go back in there, if you want to, like...talk to him or something?"
Chris K
player, 540 posts
Fri 28 Jul 2023
at 07:43
  • msg #331

Act 5-C: The Violet Hour

Given CHris state I think he needs to rest, and as the conversation is in another room, he can't join in really.
We could FF to the next morning? Or if the conversation comes to Chris he'll join in

Samindi
player, 149 posts
Sun 30 Jul 2023
at 06:46
  • msg #332

Act 5-C: The Violet Hour

Samindi let Sid leave, watching her walk off a bit before turning and going back into the house.

She didn't say anything as she sat down in the loungeroom, deliberately choosing a sofa as far from the other two as possible she brought her knees up to her chin and hugged her legs. Things hadn't gone well today, and while this new group seemed alright she just wasn't sure about staying. She had gotten to know Callie, and had pretty much watched her die, unwilling to help not wanting to risk her own safety.

She wiped a tear from her eyes with the back of her hand and buried her face between her knees. Why was everything so hard?

Happy to FF to whenever we need to get you back in the action.
Snicker
GM, 2691 posts
Mon 7 Aug 2023
at 05:04
  • msg #333

Act 5-C: The Violet Hour

Chris K, Samindi

"Okay," Sid says when she sees Samindi isn't coming with her. "I'll be back in a couple of minutes."

Vivian and the man are still where Samindi left them when she returns. Vivian looks over when she enters, but the man doesn't budge. When Samindi sits down, Vivian approaches, but keeps a considerable distance.

"I'm going upstairs to get Chris," she says. "Keep an eye on him for a second."

The man watches Vivian go, but doesn't say anything to Samindi. He just sits and waits.

Vivian ascends the stairs and knocks on the door of the room where Chris K is resting. After a moment, she slips inside.

"Chris," she says, waiting for him to acknowledge her before she continues. "We have to figure out what we're going to do with this prisoner. Sid's getting Rose now. Can you make it downstairs? We should all take part in this conversation and we won't fit in this bedroom."
Chris K
player, 543 posts
Mon 7 Aug 2023
at 07:26
  • msg #334

Act 5-C: The Violet Hour

Chris opens his eyes as Vivian speaks and sits up with a grimace. HE Croaks "I can make it."

He swings his legs of the bed, and then adds to Vivian "Could do with a hand down the stairs though. And a chair when we get there"

AS het gets up, Chris checks his pocket and makes sure his Glock is in it
Snicker
GM, 2692 posts
Wed 9 Aug 2023
at 00:41
  • msg #335

Act 5-C: The Violet Hour

Chris K, Samindi

"Of course."

Vivian doesn't wait for Chris K to go to the stairs. She helps him off the bed, then invites him to lean on her shoulder. As soon as he puts any weight on her, however, Chris K is reminded how much smaller she is than him, and she too is wounded, though less severely than him. Descending the short flight of stairs is a slow and exceedingly careful affair.

As they inch downward, Samindi sees through the window as a large pickup truck drives unsteadily around the house. A minute later, the rear door opens, and after a moment, Sid enters the room. With her is a young, heavyset woman wrapped with several bandages. It's hard to say which is the more injured between her and Chris K.

Vivian brings Chris K to the couch where the other man is sitting. "Get up," she tells him, then motions with her head across the room. "Go over there."

Wordlessly, the man obeys. Vivian helps lower Chris K onto the couch, then looks at the new woman. "Here, Rose. Can you - not there!"

Vivian shouts at the man, who freezes in half-stride towards a chair in the corner of the room. In the chair is his ballcap and pocket vest. "Your stuff is there," Vivian says bluntly, "and I don't trust you."

The man looks at Vivian for a moment, then grabs the vest and flings it into the center of the room in one motion. It clunks heavily on the glass table and some loose .308 rounds bounce out of a pocket. His ballcap, carried by the motion, floats gently downward to land on the floor. The man then sits in the chair, his body language resigned but disgruntled.

Vivian watches him for a moment, then motions for Rose to sit down on the couch next to Chris K. She waits for her to do so before inhaling deeply, then exhaling just as long.

"Who wants to start?"
Samindi
player, 150 posts
Tue 15 Aug 2023
at 08:03
  • msg #336

Act 5-C: The Violet Hour

Samindi looked between the others as they gathered, it looked like they all had a pretty bad time of it lately. As far as things went, with the blood and... death, she had come out of it unscathed. But she knew why, she wasn't taking risks and she certainly wasn't staying around anyone with guns! Until she could work out what was happening with these two other groups she would stay. There appeared to be an uneasy truce between everyone at the moment, with Chris and Sid's group controling the situation.

She tucked herself into an armchair, lifted her feet and pulled her knees up to her chin, hugging her legs to her as she looked around. She watched the unnamed man toss his things around and gave a frown between Vivian and the man. There wasn't really any reason to act like that, for either of them she thought, but she remained quiet.

At the offer of who wanted to start Samindi looked around waiting for the others, sure there were things she could say. But she wanted to know more about why Callie's family and her were attacked, why her Dad would go crazy and just... kill his own daughter.

She nodded to the man, "He can start." She looked to him, "Why did you attack us?"
Chris K
player, 544 posts
Thu 17 Aug 2023
at 07:14
  • msg #337

Act 5-C: The Violet Hour

Chris shifts in his seat, and grimaces as he does so, so he has a better view of the man. He keeps his hands in his pockets so he has the Glock in his hands.

"Thats a good question. ANd I'll add another. Who are you and your buddies?"
Snicker
GM, 2695 posts
Mon 28 Aug 2023
at 06:47
  • msg #338

Act 5-C: The Violet Hour

Chris K, Samindi

The man's eyes flick between Samindi and Chris K. After a moment's consideration, he settles on Chris K. "Not buddies. Just one, Wallace. And I figure you've killed him already."

"What makes you think that?" Vivian asks flatly.

"Because he's the one that went into the house, and the only way you'd ever stop him would be to kill him. And besides, that's his gun."

His gives a meaningful look to the revolver in Vivian's hand. She's let it hang at her side, and looks down at it as if she'd forgotten it's there. She appears sheepish for a moment, but brushes it off.

"As for why you're here, you can probably guess."

He lets that sentence hang in the air for a moment, looking at the group as if to challenge them. As the silence drags on, however, he apparently doesn't get the reaction he's going for, as he gives an annoyed look before continuing.

"I ran into Wallace a little over a week ago. He told me his ex-wife had kidnapped his daughter and ran off with a pedophile who was using her. I told him I got nothing else left in this world, might as well spend my time doing good. He never said there'd be all of you here - I don't think he knew. If we'd known there was a whole bunch of you here, I'd have taken my time to make sure I took more of you with me."

He pauses to look at Samindi, then Sid. When he speaks again, his voice is lowered. "Except you two. Whatever they told you, whatever they made you do, you're victims in this. Don't let them - "

"What are you talking about?!" Sid interrupts. "What the hell are you talking about? We just got here! We don't know anything about this!"

"You want us to believe," Vivian says slowly, deliberately, and with generous disdain, "that you thought there was a child molestation commune operating out of a farmhouse after the end of the world." She gestures to the group. "And that we're all involved with it."

The man glowers at Vivian for a long moment. "You know...I wouldn't have believed it if it weren't for Wallace. He was driven, the way only a father can be for his child. Even then I wasn't sure. Not until I got here...and I saw what you were doing to her."

He points at Samindi, then leans forward in his chair towards the rest of the group. His frown transforms into a mirthless, very grim smirk. "I don't see him here, by the way. So I guess that one sick fuck less in the world."
Chris K
player, 545 posts
Tue 29 Aug 2023
at 19:26
  • msg #339

Act 5-C: The Violet Hour

Chris watches the man and tries to hide his incredulity.

HE lets Vivian speak and then adds "This Wallace, the hero dad who was saving his daughter from pedophiles, he the same guy who blew her brains out upstairs, I take it?" HE watches the guy carefully for a reaction
Samindi
player, 151 posts
Thu 31 Aug 2023
at 11:12
  • msg #340

Act 5-C: The Violet Hour

Samindi kept silent through the exchange, she didn't like the way the man said he wanted to take more of them with him. Even with the exception for herself and Sid, she still felt sick about it. These people who had come had done nothing to her.

As the man pointed at her Samindi couldn't help but speak up, "Doing to me? What? These guys saved me from that psycho fuck friend of yours." She wasn't about to let this murderer accuse everyone of being an asshole when he was the one killing people. He was the reason that Callie died, the reason she was too scared to get out of the hole and help. She wiped at her eyes with the back of her hand. "Fucker." She mumbled.

Chris's comment pretty much went in the same direction she was heading so she waited to see how the man responded. He was totally confused about what was going on, Callie's dad must have gathered up a buch of similar minded assholes to tear across the country stalking her and her mom. Twisted.
Snicker
GM, 2697 posts
Sat 2 Sep 2023
at 18:16
  • msg #341

Act 5-C: The Violet Hour

Chris K, Samindi

Chris K's challenge throws the man off balance for the first time. He looks back at him, his face confused and disturbed. "He...what?"

It takes a second before he returns to his earlier sullen defiance. "Bullshit. He didn't want a thing in this world but to save his little girl. If she's dead..."

He thinks for a moment. "I guess she got too inconvenient for you, after he showed up, huh? You had to take care of her?" He scowls. "I...guess that's still better than what you were doing to her."

Still, he looks unsure of that. He looks away bitterly for a moment before looking at Samindi. "He wasn't here for you. He wouldn't have..." He pauses, doubt in his eyes, then continues. "Anyway, if they got rid of his little girl - Caroline - they'll do the same to you. Don't think they want. Don't trust them."

He turns to Sid. "Both of you."

"So I'm supposed to trust you?!" Sid explodes. "Who even are you?! You come out of nowhere saying we've all pedophiles and - and - we don't know you! You've never even met us! Where are you even getting this?!"
Chris K
player, 546 posts
Mon 11 Sep 2023
at 07:10
  • msg #342

Act 5-C: The Violet Hour

Chris shifted in his seat, and wished he hadn't due to the pain. "He shot her. I tried to stop him and failed. So tell us, what do you think we should do with you?"
Samindi
player, 152 posts
Thu 14 Sep 2023
at 04:21
  • msg #343

Act 5-C: The Violet Hour

She wasn't trying to convince the man he was wrong, and Samindi didn't really bother trying. "Well, everyone in that room with him is dead." She looked to Chris, "Or was shot."

She looked to Sid, the other girl putting words to what was on her mind. "Some plan..." She said dryly. What the hell were they going to do when they even found Callie, or was this just some end of the world ride or die plan where everyone involved just needed a purpose. Still crazy.

She quietened as Chris asked the obvious question that was on everyone's mind. What, exactly, could they do with a guy who had tried to kill them, who <i>had</i killed?
Snicker
GM, 2699 posts
Wed 20 Sep 2023
at 06:03
  • msg #344

Act 5-C: The Violet Hour

Chris K, Samindi

"That's..." The man looks down at Chris K's bandages, then back up at his face. "That's...bullshit, I said. You want me to believe he came all this way, fought through all the shit in the world, just to shoot her? His own daughter? Why the fuck would he do that?"

The man is clearly frazzled. When he speaks next, it's not clear whether he's trying to convince her interrogators or himself. "Look, I saw what happened to her," he says, gesturing to Samindi. "I saw what you were doing, with my own eyes!"

"What were we doing to her?" Rose asks. Her voice is weak and quiet, barely above a whisper. "We don't even know her."

The man looks confused by Rose's question and stared at her, puzzled, before turning back to Chris K. "Why're you even asking, huh? Whatever you got planned for me, and there ain't a damn thing I can say to change it. We all know it."
Chris K
player, 547 posts
Wed 20 Sep 2023
at 07:16
  • msg #345

Act 5-C: The Violet Hour

Chris sighed "We haven't got anything planned for you. We barely got a plan for ourselves. So you can influence whats happening, and one way to do that is to answer these questions. What did you think we were doing to Samindi? Bearing in mind we "he pauses and gestures in turn to Rose, Sid, Vivian and himself" only turned up after the shooting had started, and that was when we met her" he points at Samindi "for the first time."
Samindi
player, 153 posts
Wed 20 Sep 2023
at 07:22
  • msg #346

Act 5-C: The Violet Hour

Samindi clarified, supporting what Chris was saying. "I came with Callie, Mattie and Leonard. I only met up with them yesterday. We arrived earlier today." She nodded her head to the others in the room, "These guys showed up and saved me really. I was..." She sighed, "I was out the back hiding."

She looked back to the man, "When you shot Leonard in front of me I ran. Callie's dad woulda kill me, or you would, if these guys didn't come when they did." She should probably get around to thanking them for that, but now wasn't the time.
Chris K
player, 548 posts
Mon 25 Sep 2023
at 07:13
  • msg #347

Act 5-C: The Violet Hour

Chris looks at Samindi "Do you wanna tell us what happened with this guy" he gestures to the prisoner "After you got here?"
Samindi
player, 154 posts
Thu 28 Sep 2023
at 00:11
  • msg #348

Act 5-C: The Violet Hour

Samindi looked between Chris and the other man, "Uhh..." Suddenly a little less sure of herself with all eyes in the room upon her. "We got here earlier today, they wanted to see Callie's grandma, this was her place." She may as well start at the beginning. "But she was dead... well, walking y'know, so Leonard put her down. Callie and I were in the yard talking while Leonard and Mattie, uh, took care of things."

That was about enough of that she thought, no need to explain every detail. "When they were done Leonard came to see me in the yard. That's when he shot him." Samindi nodded her head to the man. "Right in front of me. So I ran." She was sure it was the correct decision now, whatever this guy said Callie's dad was crazy.

Remembering something she belatedly continued, "Oh. Mattie was scared of him, Callie's dad, the psycho. They knew he was gonna do something so they were running from him." She shrugged, remaining silent, that was about it.
Chris K
player, 549 posts
Thu 28 Sep 2023
at 07:26
  • msg #349

Act 5-C: The Violet Hour

Chris looked puzzled "So Leonard was shot outside, Callie and her dad are upstairs. Wheres Mattie?"
Snicker
GM, 2701 posts
Thu 5 Oct 2023
at 23:13
  • msg #350

Act 5-C: The Violet Hour

Chris K, Samindi

"There's three bodies upstairs," Vivian says quietly. "A man, a girl, and a woman. That's Mattie, isn't it?"

"You - " The man gives Chris K a probing look, as if he's trying to figure out whether Chris K is lying. "You want me to believe you just - showed up? Now? By coincidence?"

He thinks for a moment, then shakes his head. "No, I don't believe it. Not a chance. Why would you come out to some little house on the prairie? You gotta be involved with what's happening here." He looks around the room, as if searching for evidence. "There's just no other reason for you to be here."

He looks back at the group. "Wallace told me his wife ran off with his little girl and some guy who liked to touch kids. He knew where they were taking his girl. When I got here, he had me cover the outside while he went in to get her. And I saw with my own eyes some guy - Leonard, I guess - putting his hands on her."

At her, he points towards Samindi before letting his hand drop.
Samindi
player, 155 posts
Wed 11 Oct 2023
at 22:56
  • msg #351

Act 5-C: The Violet Hour

She rolled her eyes, "You were shooting a gun. Is it so hard to believe that other people with guns would show up to help when they heard that?" The guy was paranoid, but she had to admit she would be freaking out in his situation, finding out that they were running with a bad group and being the only one left.

When the man pointed at her Samindi gave a sickly look, although she didn't know if that was recalling how Leonard put his hand on her or the sight of him shot right in front of her. "He was a creep..." She said softly, "But did you need to kill him?"

She understood from what the man said that it was probably the goal of their little vigilante group, but things went much further than any of them would have imagined. "Doesn't change the fact everyone is dead thanks to your psycho friend."
Chris K
player, 550 posts
Fri 20 Oct 2023
at 08:38
  • msg #352

Act 5-C: The Violet Hour

Chris sighs and points at Rose "Rose needs a blood transfusion, information we found says the lady who lived here gave transfusions, so we came out here looking for kit to do that, and also to find a place to hole up out of the way. Coincidence."

He motions Vivian over and whispers to her "Is he secured?"
Snicker
GM, 2702 posts
Tue 24 Oct 2023
at 20:51
  • msg #353

Act 5-C: The Violet Hour

Chris K, Samindi

"He's unarmed," Vivian whispers back, but frowns. Her hand brushes against the right pocket of her jacket. "I think."

"He - !" The man starts the raise his voice, but cuts himself off. He glances between Samindi and Sid, exasperated, and gives a pensive sigh. "I know what I saw."

He glances at Chris K and Vivian with a frown. He's obviously less sympathetic towards them than Samindi and Sid, but seemingly hasn't decided what to think of Rose yet. "We were here to save the people that needed saving and put down the ones that needed to be put down. If his daughter died in the attempt, it...it's not what we wanted. This was a rescue. It just didn't go the way either of us planned."

He glares sullenly before breaking eye contact. "There's no way he'd shoot her," he mutters. "It doesn't make sense."
Chris K
player, 551 posts
Wed 25 Oct 2023
at 07:32
  • msg #354

Act 5-C: The Violet Hour

Chris nods at Vivian and whispers back "ok we need to secure him"

He daws his pistol and takes aim at the man and says "Don't move or I WILL shoot you. For now hands on head, then get yourself down off that chair and lie on the ground. Now."

ooc
If he tries anything, Chris will shoot him

This message was last edited by the player at 09:04, Fri 03 Nov 2023.
Snicker
GM, 2704 posts
Tue 7 Nov 2023
at 07:58
  • msg #355

Act 5-C: The Violet Hour

Chris K, Samindi

The reaction from the room is immediate.

Vivian is surprised to see Chris K pull out his gun, but after the initial shock, raises the revolver. She doesn't point it directly at the man, but clearly has it at the ready.

Sid's eyes widen and her head snaps to look at Chris K. "Woah, what?!" She slides to the side of the couch and gets up, pressing herself against the wall well out of the line of fire.

Rose's reaction is similar to Sid, but she is too injured to move as quickly. Instead, she just presses herself into the couch, giving Chris K a concerned look.

Wordlessly but without hesitation, Samindi gets up from the couch and exits the house via the front door. Sid looks over, obviously tempted to leave with her, but looks back at the others. Reluctantly, she stays.

"Ha! There it is!" The man crows with palpable relief. The previous line of questions had seriously shaken his convictions, but now he looks reassured. He smirks at Chris K defiantly. "So you finally got what you wanted, huh? Good. But I'm not making it easy. You're gonna have to look me in the fucking eyes when you do it."
Chris K
player, 552 posts
Tue 7 Nov 2023
at 09:33
  • msg #356

Act 5-C: The Violet Hour

Chris smirks back "Not a problem he says. I promise you IF it comes to that, I'll do that. But its not that time. Hopefully never will be. Its us against the Zeds, not against each other. I just want to secure you so the rest of us can talk in private about what to do with you. Are you gonna cooperate? I give you my word I will not shoot you if you cooperate. And I will not shoot you - or let anyone else do it - whilst your secured. But if you make any move other than what I say, I will shoot you straight away. Whats it gonna be?"

ooc

If the guy makes any sort of move other than putting his hands on his head and lieing down Chris will shoot.

Snicker
GM, 2705 posts
Wed 8 Nov 2023
at 04:30
  • msg #357

Act 5-C: The Violet Hour

Chris K

"And why the hell would I even believe that?" the man scoffs. "You already took my gun. And what do you need privacy for, anyway? I'm not gonna stop you. You're not interested in 'securing' me. You just don't have the balls to do it to my face."

"You know," Vivian says, "I've run my share of murderers in the past few months. Of all of them...I think you're the most obnoxious."

"And you're the biggest pain in my ass," the man snaps back. He looks at Chris K. "So what now?"
Chris K
player, 553 posts
Wed 8 Nov 2023
at 08:53
  • msg #358

Act 5-C: The Violet Hour

Chris sighs and drops his voice "Do you want to die? Is that it? Save you having to deal with the guilt of being wrong and helping a man who killed his own daughter? Because I don't want to kill you. Theres enough dead people walking around out there, and too few of us survivors left. So Please, let me secure you. I can't risk you hurting the people here, and right now I can't just let you go. "

Chris will still shoot him if he makes a move other than to comply
This message was last edited by the player at 07:58, Thu 09 Nov 2023.
Snicker
GM, 2706 posts
Mon 13 Nov 2023
at 07:45
  • msg #359

Act 5-C: The Violet Hour

Chris K

Chris K's accusation strikes a nerve. The man's defiant expression sours and he immediately looks away, scowling.

"Fine," he growls, putting his hands on his head. "Have it your way. Let everyone see what comes of trusting you."

Without looking at Chris K, he steps out of the chair, lying down on his belly without taking his hands off of his head.
Chris K
player, 554 posts
Mon 13 Nov 2023
at 09:09
  • msg #360

Act 5-C: The Violet Hour

Chris sighs and sags a little, but keeps his gun on the man. He looks at Sid and says "Sid, please can you check the drawers and rooms out to find something to tie his hands and feet with. Belts or something like that will do. Vivian keep your eyes on him please. Rose, can you get yourself into the next room so we can all have a discussion. Once hes secure."

He looks round the room to see if theres anything to secure the guy with thats obvious
Snicker
GM, 2707 posts
Wed 15 Nov 2023
at 20:56
  • msg #361

Act 5-C: The Violet Hour

Chris K

Sid breathes an audible sigh and relaxes, stepping away from the wall. Like Chris K, she looks around the sitting room, but there is nothing audible with which to bind the man. After a moment of thought, she exits to the kitchen, where Chris K soon hears her rooting through drawers.

Vivian stays where she is, her gun at the ready though not pointed directly at the man. With a grunt and a faint sigh of pain, Rose stands and moves to the kitchen - though despite her weakness and infirmity, she is clearly deliberately moving to stay out of Chris K and Vivian's line of fire. A she exits the room, she looks over her shoulder at the man, her brow furrowed in concern.

After several seconds, Sid returns with a roll of rough twine in one hand and a pair of scissors in the other. She raises them triumpantly, grinning at her own find, before her face falls as she looks at the man. She starts to move, then hesitates, glancing at Chris K and Vivian.

"You want me to tie him?" she asks.
Chris K
player, 555 posts
Mon 20 Nov 2023
at 09:12
  • msg #362

Act 5-C: The Violet Hour

Chris looks at Sid and nods before saying to the man "Take your hands off your head and put them behind your back." AS he does so Chris moves so he is in the mans line of sight and kneels down aiming at his head, and supporting his pistol on his knee. "Don't try anything" he adds.

Assuming the man complies, he then motions Sid forward and says to Vivian "Move Viv to keep an angle on this guy that doesn't include Sid"
Snicker
GM, 2708 posts
Mon 27 Nov 2023
at 05:30
  • msg #363

Act 5-C: The Violet Hour

Chris K

Chris K's injuries flare in protest as he kneels down, but he manages it. The man is more agreeable; he moves his hands to the small of his back, crossing his wrists over each other. Vivian sidles to the other side of the room, keeping the muzzle of her pistol clear of Chris K and the man but keeping it ready in case of violence.

Sid takes a breath before approaching the man. She crouches down and brings the twine to his wrists, but pauses, trying to decide how to proceed. After a second, she gets to work, binding his wrists together with a granny knot.
Chris K
player, 556 posts
Mon 27 Nov 2023
at 08:21
  • msg #364

Act 5-C: The Violet Hour

Chris watches Sid and says to her "Make sure its good and tight." HE then adds to the guy "We'll go outside for a  chat. If I hear noise in here, I will come in and if your trying to escape, expect to be shot."

Chris checks the angle to make sure that from the door, it would be easy to see where the man is lieing down. If its not, he'll move him so it is
Snicker
GM, 2709 posts
Tue 28 Nov 2023
at 17:35
  • msg #365

Act 5-C: The Violet Hour

Chris K

"It's tight," Sid says, testing the twine lightly.

The living room has a bay window that gives a generous view outside from inside, and vice versa. Standing directly in front of the house provides an easy view of the man on the floor.
Chris K
player, 557 posts
Wed 29 Nov 2023
at 08:54
  • msg #366

Act 5-C: The Violet Hour

When Sid finished tieing him up Chris stands up, wincing. He says to the others "Ok, lets head outside and talk. Vivian, once your outside, take a bead on this guy, and then I'll come out. ok?"

He looks at the others to get confirmation and then adds "Sid, Rose - your on Zed watch, all the noise might bring some around."
Snicker
GM, 2710 posts
Mon 4 Dec 2023
at 04:43
  • msg #367

Act 5-C: The Violet Hour

Chris K

Vivian leaves first, taking up a position next to the front window. She looks down at the man, then at Chris K and gives a thumbs-up.

Sid and Rose both exit the house. Rose leans against the wall next to the front door and watches the horizon, while Sid paces anxiously about twenty feet from the others.
Chris K
player, 558 posts
Mon 4 Dec 2023
at 08:08
  • msg #368

Act 5-C: The Violet Hour

Chris looks at the guy and says "Wallace, youre still being covered and watched. Don't try and get loose. Dont try and move out of sight, We wont waste any bullets on warning shots. But if you co-operate with us, you'll probably get out of this alive."

He moves outside around the guy, and when hes with Vivian he says "Rose, Sid, Keep watch but close in so we can all hear each other if we talk quiet enough so he won't hear"

He waits for them to close in and then says "I don't want to kill Wallace. Like I said, enough death for today. ANd enough Death generally. I say we hole up here to recover but him, we'll blindfold, drive off somewhere and leave him with his gear. He'll have a chance to survive. But we'll tell him if he comes back here we'll shoot to kill. What do you think?"

ooc
should I assume Samindi has gone, if not she can be included in this conversation
Snicker
GM, 2711 posts
Fri 8 Dec 2023
at 21:50
  • msg #369

Act 5-C: The Violet Hour

Chris K

"...Wallace was the guy you shot," the man says, looking up at Chris K. His voice is not accusatory or mocking, just sullenly resigned. "My name's Eric."

He doesn't give any other reaction. When Chris K steps outside, Vivian keeps an eye on him through the window. Sid and Rose move in as requested, Sid with much more alacrity than Rose.

Chris K:
"I don't want to kill Wallace. Like I said, enough death for today. ANd enough Death generally. I say we hole up here to recover but him, we'll blindfold, drive off somewhere and leave him with his gear. He'll have a chance to survive."

Sid breathes an audible sigh of relief. "Okay," she says. "Where are taking him?"

She tenses up slightly. "What if he tries to kill us when we give him back his stuff?"

"He won't," Vivian says, still looking through the window, but then frowns. "Unless he wants us to shoot him that bad. I'll take him."

"What if..." Rose starts, but her voice trails off into a mumble. She wavers slightly, then slumps against the wall and slides down into a sitting position, then slumps over onto her side.
Chris K
player, 559 posts
Tue 19 Dec 2023
at 20:16
  • msg #370

Act 5-C: The Violet Hour

Chris looks at her and calls "Rose!" looking at Vivian he says watch him, and bends down to check Rose, checking her pulse first to make sure she is still alive, and then checking her wounds to see if they have been bleeding

ooc
Not sure what First Aid roll is?

This message was last edited by the player at 20:16, Tue 19 Dec 2023.
Snicker
GM, 2712 posts
Wed 27 Dec 2023
at 01:09
  • msg #371

Act 5-C: The Violet Hour

Chris K

Rose has a pulse and is still breathing; she is not likely to bite Chris K's hand off just yet. Her bandages show fresh blood and should be changed. Other than that, however, Chris K cannot discern the exact reason for her collapse.

"What is it?" asks Vivian, though she doesn't look down.

"Does she need a blood transfusion?" Sid asks, almost jumping out of her skin with nervous energy.
Chris K
player, 560 posts
Mon 1 Jan 2024
at 19:47
  • msg #372

Act 5-C: The Violet Hour

Chris says to Vivian "Watch him in there. Sid you help me get Rose indoors and look after her. AS for a blood transfusion, that might help, but do you have any idea how to do one?" Chris bends down to lift Rose from her shoulders and says to SId "Get her feet"

ooc

Happy New Year - wasn't aware a change in format was coming, so it was a surprise to me!

Snicker
GM, 2713 posts
Sun 7 Jan 2024
at 22:49
  • msg #373

Act 5-C: The Violet Hour

Chris K

Vivian enters the house while Sid helps lift Rose. Between the two of them, they get her moving, but Chris K is definitely carrying the majority of her weight. As they enter, Eric (if that is his real name) has somehow shifted to a position sitting against the wall, and watches intently as they pass.

"What's happening?" he asks.

"Nothing you need to worry about," Vivian answers, glancing over as they pass.

Sid takes the lead, guiding Chris K to the dining room and helping him lay Rose out on the empty table. Once her hands are free, Sid starts fidgeting nervously, not sure whether to stay or to go.

"There's blood transfusion stuff upstairs," she says breathlessly. "I've never done it, but it's just moving blood from one person to another, right? We just need the right blood type, right?"

She thinks hard for a moment, then looks at Chris K. "Have you ever given blood before?"
Chris K
player, 561 posts
Tue 23 Jan 2024
at 08:23
  • msg #374

Act 5-C: The Violet Hour

Chris shakes his head at Sid, and says "I have no idea Sid, this is your play. But I don't think I'm the best candidate due to my wounds, anyway." He moves over to Rose and tries to make Rose comfortable by lieing her straight, and once again checks her breathing. HE then Adds "Can you stay here for two minutes while I get supplies to change her bandages. Then you can roll on with the transfusion."

If Sid agress, Chris will head to the pick up and pick up enough supplies to change and clean Roses wounds, and then head abck and start on that. On the way he looks aroudn for any approachign Zeds, and also checks in on Vivian to make sure shes ok.
Snicker
GM, 2715 posts
Sat 27 Jan 2024
at 08:08
  • msg #375

Act 5-C: The Violet Hour

Chris K

"Right - right." Sid glances down at Chris K's bandages, then crosses her arms, then hugs herself. "You're right. You're too hurt. Vivian too. It's got to be me, right? No one else can do it."

She glances up. "What about Sami? Is she still here?" She leans against the edge of the table, biting her lower lip, as Chris K leaves to get bandages.

Outdoors, the sun is so bright that it almost dazzles Chris K after the muted natural light of the house. Birds sing at each other as a breeze gently blows through the leaves of nearby trees. There is no sign of any walkers. Chris K retrieves the medical supplies and returns to the house, where he's immediately struck by the copper smell of blood and the heavy, still, claustrophobic air.

When Chris K returns, both Vivian and Eric have moved. Vivian is sitting in a chair, her pistol out but resting on one chair's arm. Eric is lying on a couch, stretched out on throw pillows but looking too anxious to be comfortable.

When she sees him, Vivian motions for Chris K to come over. If he does, she whispers too quietly for Sid and Rose to hear in the next room. "What do you think?"
Chris K
player, 562 posts
Tue 6 Feb 2024
at 15:21
  • msg #376

Act 5-C: The Violet Hour

Keeping an eye on Eric Chris whispers back to Vivian "Rose is alive but ill. Sid wants to try a Transfusion but..." HE trails off and shrugs. He continues "If your ok here, I'll be with Sid trying to help Rose." He holds up the supplies he has to emphasise this and then adds "If anything happens start yelling. I'll come back in quick."

Assuming Vivian is ok, he will make sure the doors on the ground floor are all shut, before heading into the room with Sid and Rose, where he'll stat changing Roses bandages after checking here breathing and pulse
Snicker
GM, 2716 posts
Wed 14 Feb 2024
at 03:56
  • msg #377

Act 5-C: The Violet Hour

Chris K

As Chris K whispers to her, Vivian looks back through the door at Rose. Once he's done, she looks back up at him. She beckons him with a crooked finger, then leads him to the far side of the room, as far as possible from Sid and Rose while still technically keeping an eye on Eric.

"I don't know if this transfusion thing will work," she whispers. "But if we don't do anything, Rose will die. This gives her a chance. But we all need blood and we've all lost blood, except Sid, and I don't know if she can give enough."

She plants a finger on Chris K's chest. "If someone has to die for Rose to live, make it me. I'm older than the rest of you. Do not tell either of them I said this."

"What are you whispering about?" Eric asks, lifting his head above the back of the couch.

Vivian doesn't answer. She gives Chris K a pointed look, then returns to the chair and sits down.

When Chris K checks on Rose, Sid slips out of the room. Rose's bandages are stained with blood - the normal amount for her type of wounds, but troubling nonetheless. Her breathing is laboured, while her pulse is rapid but weak.

"Sid...said we can do...transfusions," Rose says weakly as Chris K checks on her. From the front of the house, Chris K hears the door open and close.

"O-positive," she continues. "My type. I...used to give."

Sami

Outside, the azure sky is completely cloudless. It's hot, but a gentle breeze prevents it from being uncomfortable. Birds sing at each other from the gently swaying branches of a nearby tree. There is no sign of walkers or any other human shapes.

The front door of the house opens and Sid runs outside. She looks back and forth, then calls, "Sami? Are you out here?"
This message was last edited by the GM at 14:17, Wed 14 Feb.
Samindi
player, 156 posts
Thu 15 Feb 2024
at 22:26
  • msg #378

Act 5-C: The Violet Hour

Sami had returned to the RV to avoid the confrontation and consider things. She didn't like the violence mostly, it had been something she was able to void up until now with the exception of the occasional walker. But mostly she thought on Callie, and if she could have saved the girl. She didn't know if she could have shot someone, even Callie's Dad, even though it may have saved the girl. She did the right thing, surely. It still ate her up inside, her stomach twisting in knots at the uncertainty. Others were clearly willing to kill, be it for bad reasons or good. She just didn't know if she could do it.

Sid calling out for her caused Sami to look to the house, she sighed and wiped her eyes. She hadn't heard any gunshots so that was a good sign, whatever issues the two men were sorting out seem to be resolved without one killing the other. She grabbed her things and left the RV, giving a hesitant wave to Sid as she walked back to the house. "Hey. Just needed a moment." She looked around the other girl and into the house, "Everything alright" She hoped things were as settled as they sounded.
Snicker
GM, 2717 posts
Mon 19 Feb 2024
at 23:56
  • msg #379

Act 5-C: The Violet Hour

Samindi

"We're trying to save, um - " Sid's words tumble out of her mouth in a rush before she belatedly catches herself. "Rose, uh, one of the people I'm with. She was attacked by dogs a few days ago - I mean, all of us were, but they got on her and tore her up. Vivian too, but not as bad. We got her bandaged up, but I think she lost too much blood, so we gotta give her some. Like, a transfusion."

She gestures vaguely to the second floor of the house. "That's what the stuff is upstairs, right? We checked a blood bank and they'd written a letter to some lady who used to work there, who stole a bunch of stuff when she retired. That's gotta be the stuff, right? But we need blood, and Chris K and Vivian are already hurt, so..."

She crosses her arms and sighs heavily, looking at Samindi. "Have you ever given blood? I'm not old enough. I mean, I'll do it, but I don't, like, know how."
Samindi
player, 157 posts
Sat 24 Feb 2024
at 23:26
  • msg #380

Act 5-C: The Violet Hour

"Oh." Sami looked a little squeamish as Sid detailed Rose's condition. She had needed to flee from her share of dogs while she had been on her own. "Dogs..."

She considered what Sid knew of the medical equipment in the house. "Huh." She gave a slow nod, as though pieces were coming together. "Guess that explains it. I met up with them yesterday. I, uh,  wasn't feeling good..." She paused, knowing how that could sound, but then hurriedly continued. "Just a tummy thing, ate something bad. I don't need care or nothing." Sounded like they had enough on their plate without having to look after anyone else. "Anyway, said there was medicine here and Callie's grandma, uh, the lady here, had some."

At the question of giving blood Sami blanched a little and shook her head, "No, never. I, uh, I got no idea either." She wasn't volunteering for any of it, didn't really know how she could help at all.
Chris K
player, 563 posts
Thu 29 Feb 2024
at 08:22
  • msg #381

Act 5-C: The Violet Hour

In reply to Snicker (msg # 377):

Chris smiles at Rose and saying "Thats good to know, we'll remember that. I am not sure if we'll manage a transfusion, but we'll take good care of you anyway, Rose. You rest up here whilst I treat your wounds. Youve lost blood, so you need to drink plenty of fluids to help your body make more, so make sure you do that for me ok?"

Chris then cleans and dresses Roses wounds. Once done he heads to the pick up and grabs a load of bottles of liquids - for all of them. For Rose he looks for any elctrolyte type drinks they may have picked up.

He gives Vivian and Sid some liquid, saying to Vivian "IF he asks for any, call someone in before you give him some" and then heads back into Rose, trying to make her drink at least one bottle.

OOC
AS Chris was in the National Guard, then I am guessing he would probably know his Blood type. Let me know what it is please!

Snicker
GM, 2718 posts
Mon 18 Mar 2024
at 06:39
  • msg #382

Act 5-C: The Violet Hour

Chris K, Samindi

Samindi:
"No, never. I, uh, I got no idea either."

"Yeah," Sid mutters, looking down at the ground grimly. "I didn't think so."

After a second, she looks up at Samindi. "So...did you get medicine from, like - from Callie's grandma? Do you know where her medicine is?"

Chris K does not need to insist on Rose drinking. Though weak and listless, she is eager to take the bottle and drains it almost without pausing for breath. Thirst is a symptom of blood loss, though Chris K doesn't need the confirmation. Vivian is almost as thirsty, but Eric doesn't ask for anything. He only stares at the floor, seemingly lost in thought.

Sid retires to the bedroom where she found the blood transfusion equipment, skimming through whatever books or documents she can find with agitated but focused energy. After about an hour she emerges with some new equipment in her arms, which she brings to the kitchen - neighbouring the living room, where Vivian watches Eric, and the dining room, where Rose lies - and spreads across the countertop.

"You know how blood types work?" she asks, but continues without waiting for an answer. "The antibodies in your blood - the things that check for, like, viruses and bacteria and stuff - will attack blood of a different type like it's an infection. That means it'll kill the blood in your transfusion and give you, like, a crazy allergic reaction, and that's bad. We don't want that. The blood types are R-H, uhhh, actually, forget it, it doesn't matter. Some blood types are 'safe' to donate to others, but that's only because they can separate out the red blood cells - which we need - and everything else, including the antibodies. We can't do that, so any blood we give to Rose has to be exactly the same, because even if her antibodies don't attack our blood, our antibodies will attack hers. Get it?

"Rose has O-positive blood, which is the most common one. That's good!" She holds up some small tubes. "These are testing kits. We put our blood in them and see if it clots up. If it doesn't, it's whatever's written on the kit."

She holds up a thin syringe. "Who wants to go first?"
Chris K
player, 564 posts
Mon 18 Mar 2024
at 09:23
  • msg #383

Act 5-C: The Violet Hour

Chris had been tending Rose as Sid worked. After changing her bandages, he found the kitchen in the house and looked for a bin to put the bandages is, before coming back. HE gave ROse some more to drink, and then did a quick internal circuit to look out in each direction for signs of any approaching Zeds, before checking in on Vivian.

Finally, he went back and rested in Rose's room, making sure he drank plenty himself.

When Sid came in he sat up and said "No need to test me, I'm 0 neg - I was in the National Guard so we all had to know. Ask Eric if hes willing to be tested as well. Hes probably the most healthy out of all of us in terms of injuries."

Chris sat and thought a bit and then stood up and added to Sid "Whilst you test people, I'm gonna check out this house a bit more. It looks like we'll be here a while, so lets see what we got"


Chris moves around each floor to see what rooms there are, whats in them, if they have windows etc. Hes particularly keen to see how many exits tehre are, and if theres a basement.

In the Kitchen and bathroom he'll check for supplies, as well as any health risk - rotten food, or rubbish.


ooc
09:15, Today: Chris K rolled 44 using 1d100.  Blood Type

Samindi
player, 158 posts
Mon 25 Mar 2024
at 07:39
  • msg #384

Act 5-C: The Violet Hour

Sami gave a weak smile to Sid, "She was uh, sick, when we got here." She looked to the ground, "She had to be shot." With a sigh Sami looked back up, "We weren't really here long before you showed up, I figured the stuff would be in the bathroom maybe?"

As the pair walked inside and Sid walked into the bedroom Sami broke off and headed to the bathroom. "I'll check the bathroom while you... ah. Well. I'll check and join you." Sami entered the bathroom and looked around, rifling through the cupboards and drawers to see if she could find anything medical. She searched for medicines more than equipment, trying to find anything she could identify as painkillers or antibiotics.

Once she was done she joined the others downstairs, pausing at the base of the stairs as talk of drawing blood was made. She slowly walked back to the seat she was in previously and took a look to the blood test kit Sid was holding. "Sure, I'll check." She volunteered to go first. She wasn't afraid of being hurt, and wasn't squeamish about blood, only had no knowledge of medical equipment of medicine.
Snicker
GM, 2720 posts
Mon 8 Apr 2024
at 17:00
  • msg #385

Act 5-C: The Violet Hour

Chris K, Samindi

In the bathroom, Chris K finds a simple plastic wastebin, empty but for a single toilet paper roll. The used bandages fill it considerably, though not entirely. Rose drinks as much as he can give her, as does Vivian, who continues to watch Eric with silent, single-minded determination. He only spots one walker around the house - a man with a scarlet bloodstain on his shirt - but he seems unaware of the house's occupants and only wanders aimlessly.

Besides the blood transfusion equipment, the house is quite ordinary - at least, ordinary for before the dead rose. There are no firearms, ammunition, or stockpiled food to be found. There are windows on all sides of the house, but no basement. The medicine cabinet is well-stocked, but only with conventional over-the-counter supplies such as antihistamines, painkillers, isopropyl alcohol, and dental hygiene products, but no antibiotics. There are some canned food in the cupboards, but everyone in the house immediately regrets it when Chris K opens the refrigerator - which was well-stocked with perishable food and drink, all of which has long since perished.

Sid takes a blood sample from Samindi. While she's careful with the syringe, this is clearly the first time she's ever used one, and her movements are both clumsy and painful. She whispers an apology as she dispenses the blood into a testing kit, then grimaces as she does the same with her own arm with a fresh syringe and kit. With a kit in each hand, she steps into the living room.

"Hey, you," she addresses Eric. "You want me to check your blood?"

Eric stares blankly at Sid, who shrugs. "Didn't think so."

"Check me, too," Vivian says. Sid glances down at her bandages, then frowns, but Vivian leans towards her and her voice goes firm. "Me. Too."

Sid repeats the process with Vivian, who frowns at the jab. She returns to the kitchen with the three kits and shakes them vigorously before holding them up before her eyes.
Chris K
player, 566 posts
Tue 9 Apr 2024
at 08:04
  • msg #386

Act 5-C: The Violet Hour

Chris gathers up the useable food and other supplies and puts them all on the kitchen table, adding the alcohol to his medical supplies.

He lets Sid and Vivian know about the lone zed, whispering to Vivian about it so Eric can't hear - just so they can be aware of it and try not to attract its attention.

If the lone zed is on the other side of the house, Chris will head out to the pickup to start bringing in some of there supplies to stay here - starting with more liquids and medical supplies, then starting to bring in food. He chooses a downstairs room which is not in use and starts sorting it into piles - liquids, food, medical supplies, other stuff, so he can start getting a sense of how many days supplies they might have. He'll be careful to keep an eye on the lone zed, and if its possible he could spot Chris out and about.

If the zed is on that side, Chris will keep an eye on it until it wanders off and then start on the supplies.

He'll check on ROse every so often as well.

As Sid nears the end of her testing he'll say to her "ANy sort of match?"
Samindi
player, 159 posts
Mon 15 Apr 2024
at 01:35
  • msg #387

Act 5-C: The Violet Hour

Samindi shook her head as she joined the others once again. "Medicine cabinet is just... uh... medicine. Dunno where the other stuff would be but I can look around." She wrinkled her nose as the fridge was opened  and turned away as if trying to forget the smell.

She approached Sid as the girl prepared the syringe. There was no short amount of wincing as Sid drew blood. "It's alright." Samindi said as Sid apologised, even though there were tears in her eyes from the pain and she clearly seemed to be regretting going first.

Holding her arm Samindi looked to Eric as the man blanked Sid, "It might help you to know y'know..." She could see the benefit in it, especially after what happened with Rose.

She returned to the living room and dropped onto a sofa, still rubbing at her arm while she waited for the result.

11:26, Today: Samindi rolled 50 using 1d100.  Blood Type.
Snicker
GM, 2722 posts
Wed 24 Apr 2024
at 07:04
  • msg #388

Act 5-C: The Violet Hour

Chris K, Samindi

Samindi:
"It might help you to know y'know..."

"You think?" For the first time in a while, Eric's sullen resignation is overcome by frustration. "I've got no idea what's going on! If you think I'm bitten, I'm not."

"Settle down," Vivian says flatly.



Sid holds the first sample up to the window, illuminating it with light from outside. After a moment, she sighs almost imperceptibly and hands it to Samindi. "You're A-positive. That's okay, just...remember that. It could come in handy."

She takes a deep breath before she lifts the next test, inspecting it in the light. After a moment, she sighs, much louder. She scrunches her eyes shut and grimaces for a long moment before speaking. "Me, too. Easiest A-plus I ever got." She puts the test down and leans on the countertop. "...That was funnier in my head."

Her shoulder sag and she sighs again, before suddenly snarling. "It's supposed to be the most fucking common!"

She takes a deep breath, then - hesitantly - holds the final test up to the light. After a moment, she shuts her eyes and whispers, "Fucking ball bal."

She turns towards Chris K and Samindi, looking grim. "Vivian's O-positive, same as Rose, but I don't think she has enough blood to give. She'll do it, anyway, though. If we tell her, she'll kill herself doing it."

Her eyes dart to the door to the living room, where Vivian is watching Eric, before bouncing between Chris K and Samindi. "What do we do?"
Chris K
player, 567 posts
Wed 24 Apr 2024
at 08:11
  • msg #389

Act 5-C: The Violet Hour

Chris nods at Sid and sighs "Murphys law says it would be Vivian." He pauses and looks out the window, before looking back at Sid and Samindi.

"Vivian already told me she would want to donate if shes a match. So we could lie to her and tell her shes not a match. Which possibly means Rose dies. Or we could tell Viv, and have her donate and they are both at risk. I think I know what Vivians call is. So heres what I suggest. We take a small amount from Vivian for Rose. If she argues, we tell her she has to stay alive so she can donate more in the future, as Rose will probably need more. Then we hole up here with them resting and us looking after them, while we all heal. We have supplies in the pickup which should keep us going for a day or two at least, and after that we can go out scavenging for more." He Shrugs "I don't want to lie to Vivian so I think thats our best option. Agreed? IF we do that, Sid, you and I are going to be busy watching them and keeping watch. That will be hard"

He looks at Samindi "I'm not counting you in, as this isn't your group. But youre welcome to join us if you like."
Samindi
player, 160 posts
Tue 30 Apr 2024
at 00:18
  • msg #390

Act 5-C: The Violet Hour

Samindi did give a wry grin at Sid's poor attempt at a joke, it had been a while since she had a reason to smile. It didn't last, however, as Sid was visibly frustrated with the results. Samindi didn't address Eric's comment on being bitten, only giving him a side eye as she looked back to Sid testing her blood.

The revelation that Vivian shared the same blood type as Rose didn't mean a whole lot to Samindi. Sure she knew what it meant by way of the transfusion, Sid had made that clear, but both the women were in pretty bad shape. She chew on her bottom lip as Sid and Chris quietly discussed the situation, not really feeling like she should get involved. When supplies were mentioned Samindi spoke up, "The RV has fuel, uh, dunno how much though... and we found a stash last night so there is food and water too." Found, or robbed? She didn't feel like getting into the details. No one had been there but the collection has surely belong to someone. Maybe that someone was already dead.

At Chris addressing her Sami blinked, "I, uh, don't really have a group." Not after she let everyone die. "But.." She looked between Sid and Chris and nodded, "Sure, I'll hang around." She couldn't drive, so she would only be leaving with what she could carry if she was to go, and Chris and Sid seemed capable.
Sign In