Ghosts in the Machine   Posted by The Grey Lords.Group: archive 1
Viktor
 player, 390 posts
Sat 24 Oct 2015
at 18:07
Ghosts in the Machine
Does anyone else notice we are walking in a large artery...what if we hold a flame up to the moving vein parts? looks towards Rael who seems to be the group's pyro specialist..
Rael Gol
 player, 231 posts
Sat 24 Oct 2015
at 19:38
Ghosts in the Machine
Rael shakes his head placing one hand on the wall "This whole place looks like a giant animal... I am not sure how much it is still alive if at all." He rub the bridge of his nose thinking hard on the matter.
[Private to GM:
OOC:
If this was a living thing based on Rael knowledge of living things what would be the best way to make a door open (I'd say its like a valve in an artery).
]
Viktor
 player, 392 posts
Sun 25 Oct 2015
at 01:44
Ghosts in the Machine
Takes a bolt out and stabs the tip into the ceiling where it seems to be alive...just to see what it might do with the knockout juice on it...
The Grey Lords
 GM, 371 posts
 The Cosmic Balance
Mon 26 Oct 2015
at 12:20
Ghosts in the Machine
Moving about you get used to this strange luminescence. As you approach each door you are met with the same results, nothing seems to be working. In frustration Viktor takes one of this bolts and jabs it into the ceiling with no effect. Taking turns at different doors both Cirok and Rael begin to fiddle with the doors and the corresponding mechanisms.


[Private to Rael Gol: Like most "animals" you know about the "knee-jerk" reaction. When you hit a body part at a certain part you can invoke an involuntary reaction. Sadly with the hard "skin" you are not finding this spot. Seeing that the eyeball is "separate" from the wall you may be able to pry it out to get to this softer spot.
07:05, Today: The Grey Lords, on behalf of Rael Gol, rolled 45 using 1d100.  Idea.
07:05, Today: The Grey Lords, on behalf of Rael Gol, rolled 75 using 1d100.  Physik.
]

[Private to Cirok: You see Rael also start to fiddle with the doors and their mechanisms. You do not see any external latches to allow for easier access and it is infuriating. That is until you remember a small incident aboard the Mistress where one of the crewmen had complained that there was "no power" to a particular item. He went and got Mikkl who started to trace "conduits" back to a "regulator". In the long run it was discovered that a "breaker" had tripped and was denying power. You think you remember the humanoids mentioning that the Power center was all the way at the front of the ship, in control of the mad ones. These creatures do not seem the physical type, so there should be an easy "switch" somewhere that the can access. Not that you like it, but their form of communication may mean that they can access things without touching, thus the trip mechanism may be behind the nearly impenetrable walls.
07:06, Today: The Grey Lords, on behalf of Cirok, rolled 55 using 1d100.  idea.
07:06, Today: The Grey Lords, on behalf of Cirok, rolled 94 using 1d100.  Repair/Devise.
]
Angrboda
 player, 245 posts
Mon 26 Oct 2015
at 15:32
Ghosts in the Machine
Angrboda moves out of the computer hallway quietly and goes to check the other doors on the bridge, searching for her comrades, listening at the doors and making note of where each one goes.

OOC:  08:31, Today: Angrboda rolled 95 using 1d100.  listen tn 67.
08:31, Today: Angrboda rolled 65 using 1d100.  Move Quiet TN: 60.

Or not....lol

Rael Gol
 player, 233 posts
Mon 26 Oct 2015
at 20:37
Ghosts in the Machine
"Viktor" Rael suggests "Can you please try to hit this spot with the pommel of your dagger?" he points at an eyeball sensor "I think if we could ahm jabb it strong enough it would open the door by kind of reflex."
Viktor
 player, 393 posts
Mon 26 Oct 2015
at 22:42
Ghosts in the Machine
shrugs and walks over...grabs his knife and turns the handle and hits where Rael points to...to see what happens...
Berta
 player, 131 posts
 from Ilmiora
Tue 27 Oct 2015
at 13:27
Ghosts in the Machine
"If it's alive then the flames might get a reaction," Berta agrees dubiously with Rael, watching with some trepidation as Viktor tries to stab one of the light-veins, relaxing somewhat as there is no noticeable response.

Rael Gol:
"Viktor" Rael suggests "Can you please try to hit this spot with the pommel of your dagger?" he points at an eyeball sensor "I think if we could ahm jabb it strong enough it would open the door by kind of reflex."

"I certainly would !" the warrior woman retorts, standing ready.
The Grey Lords
 GM, 373 posts
 The Cosmic Balance
Tue 27 Oct 2015
at 13:47
Ghosts in the Machine
Viktor grumbles a bit as he uses the blunt end in the test. Rapping the pommel of the dagger against the eyeball he is rewarded with a tiny flinching of a door. The door in front of Viktor slides open a hair, however the real effect is when the door to the bridge area slides open.

Standing in the doorway, framed by the much brighter light of the bridge, is Angrboda. Light spills into the corridor causing everyone to blink for a second.

OOC Which door was the OTHER "monster" going to leap out of (Which door were you trying the sensor on?)
Angrboda
 player, 246 posts
Tue 27 Oct 2015
at 19:57
Ghosts in the Machine
Angrboda stares at Viktor strangely, "I am too late, you have already gone insane haven't you?" she asks as she wonders why he is knocking his knife handle on the wall, "You are supposed to hold the other end and while I agree that we should put the ship out of it's misery I don't think that is the way to do it.  Also," she says, looking around, "We need to find a private place to talk."
Rael Gol
 player, 234 posts
Tue 27 Oct 2015
at 21:29
Ghosts in the Machine
"Hello Angrboda, its good to see you again..." Rael says with a tense smiles, he himself was not sure how sarcastic he was "Do you know of anyplace private in this ship? I guess we could use this corridor once the door is closed."
Viktor
 player, 394 posts
Tue 27 Oct 2015
at 22:16
Ghosts in the Machine
Angrboda I missed you my love...like I wasn't already insanelaughs and runs over after putting his knife away and gives her a huge bear hug...
Angrboda
 player, 247 posts
Wed 28 Oct 2015
at 00:31
Ghosts in the Machine
...which she lithely dodges, staring at him and cocking her eyebrow, she then shrugs and turns to go into the next room muttering, "Human strangeness...."
Berta
 player, 133 posts
 from Ilmiora
Wed 28 Oct 2015
at 06:03
Ghosts in the Machine
Fully expecting something to leap out at them, Berta watches tensely as the door opens a crack, then whirls as the door at the end of the corridor slides fully open ...

... to breathe a sigh of relief as her eyes adjust to the brighter light and she sees Angrboda silhouetted in the doorway.  Only to raise her hands in exasperation as the big Pan Tangian rushes off to greet her.  "We're supposed to be standing guard !" she chides him, unsmiling.

"Come in," she calls down to the Melnibonean.  "That door should close behind you, then we can talk."  Which doesn't bode well.


OOC: not sure how far down we got - in the absence of any suggestions to the contrary, I suspect Rael had Viktor attempt the door at the far end of this short stretch of corridor, as we'd have unsuccessfully tried the rest on the way down the 'easy' way first ?  :>
The Grey Lords
 GM, 374 posts
 The Cosmic Balance
Thu 29 Oct 2015
at 01:02
Ghosts in the Machine
Angrboda slides into the corridor with the rest of the party. At her sudden appearance Viktor completely forgets playing with the eyes and rushes the two dozen or so feet to fail at giving her a hug. Moving a bit further into the hallway the door closes as soon as a few feet are put between it and the nearest person. Once again the pale blue luminescence trickles from the ceiling to barely light the area. Angrboda, confident as always, marches into the room and turns left at the halfway door. Moving forward as if the door were not there, she is able to stop a mere breath away from the bone slab as it fails to open.




[Private to Angrboda: 19:55, Today: Secret Roll: The Grey Lords, on behalf of Angrboda, rolled 4 using 1d20.  Even - Left, Odd - Right Random Door.
In the pale light you are barely able to make out the near hidden markings next to each door. Left door - Cargo. Right door - Navigation. End door - Observatory.
An odd itch in the back of your mind is telling you that the doors do not have power.
]
Viktor
 player, 395 posts
Fri 30 Oct 2015
at 03:13
Ghosts in the Machine
Annoyed by the rejection..takes out his axe and uses the handle like a medieval pool cue and hits it hard against the eye sensor on the door closest to Angrboda....
Rael Gol
 player, 235 posts
Fri 30 Oct 2015
at 07:06
Ghosts in the Machine
It was nice to see that even the hell maiden was inflatable and that the doors of this place refuse her... it just made her appear more human.

Trying to hide his grin Rael adds "Viktor... let me try to remove the eye thing and than you use the butt of your axe on the hole."

Rael moves to stand next to Viktor with a knife in his hand, he waits for Viktor to clear him a room.
Viktor
 player, 397 posts
Fri 30 Oct 2015
at 12:54
Ghosts in the Machine
Stops and waits for Rael to move the sensor before he slams his mighty axe rod into the tiny hole...
Berta
 player, 134 posts
 from Ilmiora
Fri 30 Oct 2015
at 13:15
Ghosts in the Machine
"I do hope we find someone for him to hit soon," Berta comments wryly to Cirok as she looks on.
The Grey Lords
 GM, 375 posts
 The Cosmic Balance
Fri 30 Oct 2015
at 16:17
Ghosts in the Machine
Rael takes his dagger and removes the "eye" from the side of door. Peering into the hole he sees various tendons and strings with nodules on them. Not so strangely enough, flashes of his early surgeon days rushes to the forefront of his mind. Just about ready to inspect the new semi-organic insides Rael is nudged aside as Viktor rams the spike end of his Lormyrian Axe into the opening. With a shudder the door sides open a bit further, almost loosely.

The door easily slides open into a large empty spire. On the walls of the spire are railings like those found on a stairwell. In an ascending spiral pattern you can see that the railings continue far into the top of the tower.


11:07, Today: The Grey Lords, on behalf of Rael Gol, rolled 42 using 1d100.  Physik tn 69. - Pass
[Private to Rael Gol: The way the door "slides" appart reminds you of when a tendon in someones leg is cut causing the leg to be essentially useless to the owner. However it is more than likely extremely easy to open now that there is nothing anchoring it.]
Rael Gol
 player, 237 posts
Fri 30 Oct 2015
at 16:26
Ghosts in the Machine
Armed with the knowledge of the now open door and a corridor full of doors, Rael choose a door to experiment if can open a door in a reversible fashion and without brute force.
Angrboda
 player, 248 posts
Sat 31 Oct 2015
at 00:33
Ghosts in the Machine
Angrboda shakes her head, "Hey guys I think these doors are turned off somehow.  If we go back to the other room I was in I think i should be able to turn them on." she explains as they try to molest the poor door.
Berta
 player, 135 posts
 from Ilmiora
Sat 31 Oct 2015
at 04:55
Ghosts in the Machine
"I like that plan," Berta agrees.  "Otherwise we'll end up with a trail of broken doors that we can't close behind us."
Cirok
 player, 17 posts
 The Younger
Sat 31 Oct 2015
at 14:37
Ghosts in the Machine
Cirok watched in dismay as Rael and Viktor began dismantling the door controls in an effort to find the way in.  He was so astonished he hadn't even managed a word of objection before Angrboda returned.  And then once the Melnibonean distraction ended, Cirok was surprised to see the vandals had actually succeeded!  The door was open, leading to a staircase that spiralled up to the top of a tower.

As the pair prepared to repeat their destructive process on another door, Cirok spared a glance to Berta and agreed with her assessment. "I am beginning to see the wisdom in your words," he allowed.

Angrboda's assessment brought him back around to the original issue, and he added his voice to hers.  "That was my assessment as well.  The power that runs these doors has been stopped and we must restore it if we are to get anywhere fast.  Tearing the controls apart may be effective, but not very expedient."

"You think you know where the power comes from?"
he asked Angrboda.  "Something you saw when you deserted us?"
Viktor
 player, 398 posts
Sat 31 Oct 2015
at 19:21
Ghosts in the Machine
Happy that him and Rael had accomplished opening the door....after hearing the others say stop destroying the doors...looks at Rael and starts to laugh loudly and points to Rael to blame him and laughs again.