Ghost in the Machine - Exploring O'Sidata
Getting frustrated by all the running around, lack of clear signs, the constant wailing, and now you are beginning to feel a slight "core" fatigue. The gloom of the place is starting to take it's toll. No one thing is really pricking you, it is the lack of everything. No sounds from the waves, wind, birds, crickets... anything! The only reasons you know you are not in a dream is that constant, grating, wailing of the ship. Luckily as soon as you walk into the bridge all of that abates. It is as if the simple acknowledgement of movement and sound helps the overall dead feeling of the place.
Angrboda is moving about the bridge inspecting each of the doorways. Standing, still huddled in a tiny group by the consoles and couches, are the castaways. They look at the commotion with an air of disinterest. Though it could be the fact that like the world around you, the too show lack of any kind of emotion or empathy, merely observing as if they are recording your every action.
[Private to Angrboda: There are only three doors labeled. The center door is labeled Computer room. The door directly to the "West" is labeled Medical. The door to the "East" is labeled Communication. The two "wing" doors are not labeled though you know that both Cirok and Berta are down the corridor to the "east". ]