Dark Eyes, Cold Hearts - Shattered Courtyard
As if the demons themselves were holding back reality, the death of the final abomination snaps each of you back into the "real world". The tavern floor that accompanied you in the yellowish fog comes crashing to the ground as if dropped from a height of several feet. The obscuring yellow fog that encircled you begins to dissipate showing that you are standing in a wide, circular courtyard, the ground tiled with large cracked slabs of yellow stone. The wide courtyard is open to the dark sky, no more than a broad patio encircled by several great jackal headed statues. Each one is 30 feet tall and constructed in an unfamiliar style. A slender tower, connected to the courtyard by a short causeway, stands in the distance.
Surrounding these two patches of land like a vast angry sea, the world buckles and heaves like seas around Hwaamgaarl with one exception, it is not water. The mass about you changes colors, sprouts unimaginable forms of vegetation that grow, mutate, and die in the span of a few seconds right in front of your eyes. The dark sky boils with masses of rolling clouds, great flares of sickly green and yellow lights flickering and flashing behind them. Even the air that caresses your lungs is in constant turmoil. Temperature and humidity seem in constant battle, first the air is warm and sticky, then a few moments later dry and chilly.
The broken and splintered remains of the tavern floor is strewn about you while, incongruously, the table still remains standing, a solitary drink still undisturbed. Amongst the wreckage you can spot a left arm and part of a torso, sheered cleanly off, still garbed in a dusty yellow robe. Also a well toned and shapely foot and calf of the dancer is lying nearby.
At the far end of the courtyard, roughly 75 feet away, you can see four figures. A woman dressed in royal purples and blues sits on a large white throne. To her right stands a tall thin figure, wearing a long black hooded robe. At the foot of the throne lounges a third figure, indistinguishable at this distance. The fourth, smaller than the rest, looks up as you regain your feet and begins to prance forward in a festive and happy fashion, an occasional somersault or cartwheel inter-spaces the bounding. As the figure draws closer, you can see that it is wearing a blue and white jesters outfit, the tinkle of the bells finally begin to reach your ears as they jingle from his three pointed hat.
This message was last edited by the GM at 15:38, Thu 15 Jan 2015.