Re: OOC Thread
oh yes, BRP is extremely lethal. It is meant more for the "thinking player" rather than the old fashioned "I'm going to wade through this village of Kobolds and take no damage".
The original form of this game was Call of Cthulhu. In that game there are things that you simply cannot kill, to attempt to do so means near instant death. Combat is fast, fierce, and deadly. Think about it in this term, How many thousands of people can a dragon simply kill in Tolkien before you can possibly take it down? (Other than through a damn lucky shot, OR getting the one item that the dragon knows can kill it)
I fell in love with this system back in 1990 and I've used it ever since thanks to it's basic flexibility. I'm actually putting together a Mass Effect game (slowly) using the BRP rules as most of it is already there in a standard form.
I've been playing Stormbringer since 3rd, and it has used a very similar system. It finally unified around Stormbringer 4th ed. I'm using the DaVinci BRP book combined with the Stormbringer 5th for this.
This message was last edited by the GM at 17:06, Thu 28 May 2015.