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Sidrynn: Machinations of the Force.

Posted by GameMasterFor group archive C
GameMaster
GM, 891 posts
Omnipitent Being
Fri 4 Sep 2015
at 00:25
  • msg #41

Re: Sidrynn: Machinations of the Force

With the gravity restored, Sidrynn quickly made his way through the engine compartment. Near the back of the compartment there was a figure bent over and holding a torch to the engine housing.
Sidrynn
player, 22 posts
Str 0/0 Wou 0/0 D0/0
Fri 4 Sep 2015
at 04:25
  • msg #42

Re: Sidrynn: Machinations of the Force

Assuming you mean cutting torch, and aren't just British. Is it activated or inert?
GameMaster
GM, 892 posts
Omnipitent Being
Fri 4 Sep 2015
at 12:44
  • msg #43

Re: Sidrynn: Machinations of the Force

You know, I had considered that phrasing might be confusing if you are British. But I decided to go with it anyway.   Yes, it is a cutting tool that is currently active and in use melting a hole in the engine housing.

I should learn to be more specific with my descriptions.

Sidrynn
player, 23 posts
Str 0/0 Wou 0/0 D0/0
Sat 5 Sep 2015
at 05:10
  • msg #44

Re: Sidrynn: Machinations of the Force

I'm not a Brit myself, but have dealt with several in the recent past so I wanted to clarify. Though you probably would have said glowrod if you'd meant flashlight. :D

As to descriptions - one of the best pieces of advice I ever got, when it came to scene building, was this: try and occupy one or two non-visual senses per description. More and it starts getting cluttered, but that seems to be the sweet spot. It can be a clue, throwaway fluff, or maybe even spark a fantastic plot hook down the line.

I've been having a crazy couple of weeks, so I haven't been able to world-build details as readily. I'll work on that, too.


Sidrynn creeps forward as quickly as he quietly can. Only one chance to get a first hit in, he thinks to himself as he readies the discblade.

I have to get to Short range to throw the discblade. About how far from him am I starting, and what's the difficulty for a Stealth check?
GameMaster
GM, 895 posts
Omnipitent Being
Sat 5 Sep 2015
at 05:14
  • msg #45

Re: Sidrynn: Machinations of the Force

The being in front of him did not seem to notice him.  He was hunched over with the torch held to the engine housing. The glow of the bright flame gave way to the glow of heated metal underneath.  The scent of burnt metal was prevelant in the small space with the air recyclers down.

I have been off the last few weeks as well. I know my posts have been subpar but I have been busy and burned out by the time it comes to updting the game.  So I apologize for the low quality of my posts.

Stealth 2D since he is distracted and gravity is low.

Sidrynn
player, 24 posts
Str 0/0 Wou 0/0 D0/0
Sun 6 Sep 2015
at 14:09
  • msg #46

Re: Sidrynn: Machinations of the Force

Wow. Apparently with all his training, and the distractions, he's still not that great at sneaking :/

07:09, Today: Sidrynn rolled no successes using the Star Wars Edge of the Empire with a dice pool of 1a 2p 1b 2d ((6(A), 3(P), 3(P), 6(B), 7(D), 3(D)))
GameMaster
GM, 900 posts
Omnipitent Being
Mon 7 Sep 2015
at 06:16
  • msg #47

Re: Sidrynn: Machinations of the Force

No success, but no failure.  So net that as 0.  So you move forward a bit unsteadily and can try it again.
Sidrynn
player, 25 posts
Str 0/0 Wou 0/0 D0/0
Mon 7 Sep 2015
at 14:58
  • msg #48

Re: Sidrynn: Machinations of the Force

07:57, Today: Sidrynn rolled 1 failure, 4 advantages using the Star Wars Edge of the Empire with a dice pool of 2p 1a 1b 2d ((5(P), 6(P), 8(A), 5(B), 3(D), 8(D))).

There, a failure proper. Now are you happy? :P
GameMaster
GM, 901 posts
Omnipitent Being
Mon 7 Sep 2015
at 15:26
  • msg #49

Re: Sidrynn: Machinations of the Force

Everything was going in Sidrynn's favor as he moved slowly towards the figure. As he got within close distance, however, he banged into one of the cooling pipes running about knee-high. The pipe made a loud clanging noise and the figure turned to look at Sidrynn.  He quickly grabbed a blaster laying next to him and took aim.

Yes, very happy. So.....combat?
Sidrynn
player, 26 posts
Str 0/0 Wou 0/0 D0/0
Mon 7 Sep 2015
at 17:16
  • msg #50

Re: Sidrynn: Machinations of the Force

10:11, Today: Sidrynn rolled 1 success, 2 advantages using the Star Wars Edge of the Empire with a dice pool of 2a ((5(A), 7(A)))

Looks like it. I still have both the commits going -  forgot to factor the increased agility into the stealth rolls. >_< On the upside, the guy increases difficulty to hit Sidrynn once, and he has both melee and ranged defense 1 :)
GameMaster
GM, 902 posts
Omnipitent Being
Tue 8 Sep 2015
at 16:29
  • msg #51

Re: Sidrynn: Machinations of the Force

For the sake of making things go fast, I am going to say you go first. So le tme know what you decide.
Sidrynn
player, 27 posts
Str 0/0 Wou 0/0 D0/0
Wed 9 Sep 2015
at 03:58
  • msg #52

Re: Sidrynn: Machinations of the Force

I'll use those advantages to have made it to short range but he noticed me before I could launch a strike.

20:53, Today: Sidrynn rolled no successes, 1 advantage using the Star Wars Edge of the Empire with a dice pool of 1p 3a 1d ((1(P), 5(A), 1(A), 6(A), 4(D))).

This. Diceroller. Hates. Me. Well, I don't know if he had any defense or anything - was going against the base difficulty for short range. The discblade is using the Ascian Throwing Dagger stats out of Fly Casual.

As the saboteur whips around, I curse the loose panel underfoot as I fling my discblade at him. I had spent months training to use the odd weapon, but he jerked as it flew towards him and it zipped past him harmlessly, clanging against the engine housing.

I take a few steps to close with him, drawing my second blade as I did. "Who sent you!" I snarl, trying to seem more ferocious than I felt.
GameMaster
GM, 905 posts
Omnipitent Being
Tue 15 Sep 2015
at 12:54
  • msg #53

Re: Sidrynn: Machinations of the Force

The sabatour fired his blaster as Sidrynn moved towards him.  His shot was off, but just enough to graze him.  It burned through the fabric cover Sidrynn's left arm but did not do any more then lightly burn the skin beneath.

He backed up but ran into the engine casing and cursed to himself.

OOC:


08:52, Today: GameMaster rolled 1 success, 2 threats using the Star Wars Edge of the Empire with a dice pool of 2a 3d.

Using the threats to throw off his aim and say it only grazed your arm. You are within short distance and can take another shot if you like.

Sidrynn
player, 28 posts
Str 1/13 Wou 0/12 D 1/1
Tue 15 Sep 2015
at 13:45
  • msg #54

Re: Sidrynn: Machinations of the Force

06:29, Today: Sidrynn rolled 3 successes, 4 advantages using the Star Wars Edge of the Empire with a dice pool of 1p 3a 2b 1d ((11(P), 2(A), 5(A), 3(A), 4(B), 4(B), 8(D))). 06:39, Today: Sidrynn rolled 82 using 1d100 ((82)).

That's more like it! Two strain to double aim, apparently pegged him straight on. Six damage with pierce 2. With the advantages, I'll inflict a crit (Winded - no voluntary strain for abilities/ extra maneuver) (2 adv), regain 1 point of strain, and gain a boost die on my next check.

Seeing how the saboteur was favoring his left leg, Sidrynn feinted to that side, loosing the disc as he tried to leap out of the way. The man gasped in pain as it slashed deep into his good leg - no acrobatics for him, for a while.

"I can do this all day. Throw down your blaster."
GameMaster
GM, 910 posts
Omnipitent Being
Tue 15 Sep 2015
at 13:51
  • msg #55

Re: Sidrynn: Machinations of the Force

The blade shot out of the launcher, on target this time.  It flew directly towards his leg and struck the sabateour deep in the thigh. Blood started shooting out of the wound immedietly. The man yelled out and doubled over in pain. He dropped the blaster in his haste to put both hands on his wound and stop the geyser of blood shooting out and covering him and the surrounding surfaces.

OOC:

Critical to hit a major artery. You are not a doctor, but you have a feeling he is likely seconds away from death.

Sidrynn
player, 29 posts
Str 1/13 Wou 0/12 D 1/1
Tue 15 Sep 2015
at 14:13
  • msg #56

Re: Sidrynn: Machinations of the Force

Minor note - no launcher. Think the ring that Xena threw around, the discblades are very similar. The Wookiepedia entry for Zeison Sha has a picture.

As to the dude, I have no medkit, nor medical training. I think he's beyond saving, but I can try a Medicine check to try and bind it. Using 2d for diff of crit.


"Well, you did throw down the blaster." Sidrynn scoops it up, dropping it into a spare pouch on his pack. He also retrieves one of the discblades, then kneels over the injured enemy. Using the finely-honed edge, he cuts off a sleeve of the man's tunic and tries to wrap it around the wound as best he can.

"I can get you back to a medic, and this should be enough to get you there. Who sent you? Why were you destroying the engines?"

07:11, Today: Sidrynn rolled 2 successes using the Star Wars Edge of the Empire with a dice pool of 3a 2d ((7(A), 3(A), 5(A), 5(D), 5(D))).
GameMaster
GM, 912 posts
Omnipitent Being
Tue 15 Sep 2015
at 14:21
  • msg #57

Re: Sidrynn: Machinations of the Force

The being, obviously a human now that he was up close, looked up at Sidrynn. His eyes were unfocused and he did not appear to comprehend the questions.  He was pale and shaking as he laid on the cold deck with his life slipping away.

His mouth moved but no sounds were coming out. He was whispering but only barely audible. It was not until he leaned in close that Sidrynn could make out anything. And then it was only 2 words. "Howling Tempest."


OOC:

Sorry for the misunderstanding. Thanks for clearing it up. I was thinking along the lines of the sith disk launcher. I should have looked into the weapon more.

As for the guy, well, he was a throw away. Not intended to survive the combat at all. So no worried.

Sidrynn
player, 30 posts
Str 1/13 Wou 0/12 D 1/1
Tue 15 Sep 2015
at 14:44
  • msg #58

Re: Sidrynn: Machinations of the Force

Sidrynn shook his head. "Well, I've got more than I did a minute ago. Sorry, guy."

He retrieved the other disc, stowing them again at the small of his back. Checking the torch, it was still too hot to carry, so he set it on the workbench near the emergency repair tools.

Bending over, he quickly searched through the guy's pockets, finding an odd trinket of carved wood. He didn't recognize the design or origin, but knew he should bring it to the crew's attention.

If the rest of his pockets are empty of anything significant, I'll head back to the engineering hub.
GameMaster
GM, 915 posts
Omnipitent Being
Wed 16 Sep 2015
at 03:14
  • msg #59

Re: Sidrynn: Machinations of the Force

The only other significent item in the man's pockets was a comlink. It appeared encrypted and currently tuned into a frequency. A quick check showed nothing but silence on that channel.
Sidrynn
player, 31 posts
Str 1/13 Wou 0/12 D 1/1
Wed 16 Sep 2015
at 14:31
  • msg #60

Re: Sidrynn: Machinations of the Force

Standing up, he turns and retraces some of his path, intending to bring this news back to the engine crew. Disc in hand, he still startles with every creaking conduit or clacking relay.
GameMaster
GM, 918 posts
Omnipitent Being
Thu 17 Sep 2015
at 07:25
  • msg #61

Re: Sidrynn: Machinations of the Force

Things were eerily quiet as he made his way back up out of the engine compartment. As he passed the first sabatogued engine, the comlink he commandeered clicked on.

++Come in, Rix. Did you complete the task? Are we on schedule?++
Sidrynn
player, 32 posts
Str 1/13 Wou 0/12 D 1/1
Sat 19 Sep 2015
at 03:32
  • msg #62

Re: Sidrynn: Machinations of the Force

Thinking quickly, Sidrynn wraps his sleeve around the comlink and speaks quietly, trying to muffle his voice. ++I got spotted, but I dealt with them. On the last one.++

Not waiting for a response, he started jogging back, giving up stealth for speed.

What's the difficulty for a deception check?
GameMaster
GM, 922 posts
Omnipitent Being
Wed 23 Sep 2015
at 18:49
  • msg #63

Re: Sidrynn: Machinations of the Force

Deception to do what? Just straight up lie? Or try to trick with half-truths?  I need to know what you plan to do before I can give a difficulty.
Sidrynn
player, 33 posts
Str 1/13 Wou 0/12 D 1/1
Wed 23 Sep 2015
at 19:02
  • msg #64

Re: Sidrynn: Machinations of the Force

To pretend to be this Rix person, convincing whoever is on the other side long enough to buy a few more minutes to get back to the engine crew. I tried to give myself a boost with the muffling cloth.
GameMaster
GM, 924 posts
Omnipitent Being
Wed 23 Sep 2015
at 19:02
  • msg #65

Re: Sidrynn: Machinations of the Force

Ok I will say 2D
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