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14:20, 4th May 2024 (GMT+0)

[OOC] Chapter Three.

Posted by TegyriusFor group 0
Sebastien Durand
player, 281 posts
DGSE
Dave Ross
Thu 4 Feb 2016
at 09:53
  • msg #31

Re: System Changes

James Choi:
Tegyrius:
Also - how is the team going to Pembroke Pines going to handle equipment until Lina, Seb, and Amber Cell arrive with the deployment package?


How much are we going to need? Being outgunned and having to improvise is becoming a bit of theme.

-

Look on the bright side – if the scenario had been set over here and you’d had to rely on what you could buy over the counter you’d be taking them on with golf clubs and cricket bats...
Tegyrius
GM, 494 posts
Thu 4 Feb 2016
at 11:33
  • msg #32

Re: System Changes

Speaking as the GM, I will try not to get you guys into a(nother) heavy firefight before the deployment pallets arrive.

The Bureau will handle priority air transportation to Florida (business jet).  They also will provide James one official vehicle (unmarked but with lights, siren, radio, and an M4 and a Remington 870 in locking mounts in the trunk) once he's on the ground there.  His choice of black Suburban or black Charger.
This message was last edited by the GM at 11:39, Thu 04 Feb 2016.
Tegyrius
GM, 496 posts
Fri 5 Feb 2016
at 03:21
  • msg #33

Re: System Changes

I diverted Lina and Seb's flight to go direct to Key West to save the drive time from Homestead (and to get them sync'd up closer to the timeline of the advance team).  Hope that's okay.

The flights from NYC, DC, and Atlanta took a little while to arrange because the Bureau didn't have G650s on standby for the other PCs.

(The G650 is a sweet ride, and less obvious than a C-17 in a lot of circumstances.  Don't ask how TF47 got one.)

I will be remarkably unproductive this weekend because XCOM 2 releases tomorrow (Welcome back, Commander.).  But I'll be checking in here regularly for IC or OOC questions.

Also, in answer to Keys' earlier inquiry - yes, you guys have access to "government" (read: black account) credit cards for any reasonable purchases.  Vest has also arranged a rental car (in addition to the Bureau ride) for the team currently in Miami - feel free to describe it when it comes on-screen.

As far as weapons before the deployment package arrives: Lina and Seb can bring in anything up to Bulk 4 (folded) in their bags, which will not be searched at NAS Key West.  The other PCs are assumed to have their concealable sidearms of choice and, in the case of Michael and Hannah, concealed carry licenses valid in Florida.  James, of course, can carry under his Bureau credentials.  The aforementioned FBI long guns are also accessible.

The C-17 bearing Bannon and the rest of your Amber Cell support will be on the tarmac at Homestead shortly before 0500 tomorrow morning.  The Cave will be operational four hours after arrival.
This message was last edited by the GM at 03:28, Fri 05 Feb 2016.
Michael Dacovetti
player, 195 posts
Tech Sgt, JSOC JCU
keys138
Fri 5 Feb 2016
at 03:37
  • msg #34

Re: System Changes

Just a few thoughts:

Does the nursing home have any kind of surveillance system we can pull the tapes from and examine?  Ditto the hospital. Michael would want to snoop around while they were waiting, anyway, just to scope out what's going on around the hospital.  I'll get a post up tomorrow and let Rae lead the charge with the Doc to set the tone.
Tegyrius
GM, 497 posts
Fri 5 Feb 2016
at 11:57
  • msg #35

Re: System Changes

The nursing home has a rudimentary, antiquated surveillance system.  Its coverage only gets the exterior doors and it's on dedicated wires, so no remote hacking.  It's as much to keep tabs on residents who wander away as it is to deter unwanted entry.  They will release all records to James with a warrant, which - if you want the exposure - will be ready in the morning.  This includes their medical records on Captain Albinson.

The hospital has a much more extensive system, including - Michael and Crad will pick up on this immediately - thermal cameras in the admission areas to detect people with elevated temperatures.  The contract security company is not confidence-inspiring, though (and their armament is limited to PR-24 batons and Tasers).  It's a classic case of millions for machinery and pennies for personnel.  With several hours to kill in the waiting room, Michael and James have determined that Mercy's WiFi is surprisingly secure.  However, the agents have found a way to get a live feed from the exterior (color but not thermal) cameras at the entrances and in the parking structure.

General snooping indicates that Mercy's foci are orthopedic surgery, oncology, and cardiology.  They do not see a lot of cases that require law enforcement involvement, so Special Agent Choi's presence has made some minor waves.  Albinson was transported here because this is the best stroke center in the Miami area.  Crad's assessment is that this is not a particularly adept trauma center; he'd much rather send any of the team to Jackson Memorial.
This message was last edited by the GM at 12:05, Fri 05 Feb 2016.
James Choi
player, 190 posts
Special Agt, FBI HRT
Raellus
Sat 6 Feb 2016
at 00:21
  • msg #36

Re: System Changes

Tegyrius:
The waiting room occupies the ambiguous time-space continuum common to all places of its sort, a location where there's nowhere to walk, all the magazines are from an alternate universe skewed four degrees off the familiar, and clocks reverse their motion when unobserved.


Your stuff is always top notch but this short piece is exceptionally good. You're a hell of a writer, Teg.

-
Michael Dacovetti
player, 198 posts
Tech Sgt, JSOC JCU
keys138
Sat 6 Feb 2016
at 01:29
  • msg #37

Re: System Changes

So...so we split again and move to secure the next victim, or hold steady?
Sebastien Durand
player, 284 posts
DGSE
Dave Ross
Sat 6 Feb 2016
at 12:00
  • msg #38

Re: System Changes

Michael Dacovetti:
So...so we split again and move to secure the next victim, or hold steady?

We could always leave Painter in situ whilst the rest of the team move on?

Sebastien Durand:
The contents of the cases would be less familiar to the average corporate executive however, for inside each case a sits a submachine gun together with ammunition and various peripherals, all snugly cushioned in foam.

I left the type of SMG intentionally vague as I don't know if we ever established whether we re using MP7's or P90's? I'd prefer the MP7 purely on the grounds that it looks cooler.
Michael Dacovetti
player, 199 posts
Tech Sgt, JSOC JCU
keys138
Sat 6 Feb 2016
at 12:21
  • msg #39

Re: System Changes

Michael is an MP7 man, again probably just because it looks cool.
Tegyrius
GM, 500 posts
Sat 6 Feb 2016
at 13:40
  • msg #40

Re: System Changes

SOP updated with MP7.  We did settle on the HK417 as the general-purpose long gun, yes?  I don't think there were any concerns over the other selections.

(Most of the Amber Cell French contingent is sticking with .357 Magnum personal sidearms.  Word has spread.  A few have latched onto Wasps, though.)
Tegyrius
GM, 501 posts
Sat 6 Feb 2016
at 14:01
  • msg #41

Re: System Changes

James Choi:
Your stuff is always top notch but this short piece is exceptionally good. You're a hell of a writer, Teg.


Thanks, man.  I'll admit that's not something I would have written when fully awake.  Maybe I filter too much.
James Choi
player, 192 posts
Special Agt, FBI HRT
Raellus
Sat 6 Feb 2016
at 15:26
  • msg #42

Re: System Changes


Was a security camera tape from the nursing home available/turned over as requested? James would like to see if anyone entered the Captain's room right before the stroke.

Do we have a go-to judge on staff that can issue federal search/arrest warrants? I'm thinking that for something like the "foreign body", the hospital's not just going to hand it over, even if we ask nicely.

-
This message was last edited by the player at 15:27, Sat 06 Feb 2016.
Tegyrius
GM, 503 posts
Sat 6 Feb 2016
at 15:28
  • msg #43

Re: System Changes

That will require a warrant, which the Miami FBI field office will arrange in the morning.
James Choi
player, 193 posts
Special Agt, FBI HRT
Raellus
Sun 7 Feb 2016
at 02:29
  • msg #44

Re: System Changes


Hey, maybe we should look into the recent cluster of passing aged rock stars too.

-
Karolina Kowalska
player, 159 posts
Captain, GROM
Spartan-117
Sun 7 Feb 2016
at 12:17
  • msg #45

Re: System Changes

Any initial thoughts on the new XCOM Teg?  I tend to wait for the first patch on most games these days, but XCOM 2 was very tempting... though I'm still holding out for now.
Tegyrius
GM, 504 posts
Sun 7 Feb 2016
at 13:08
  • msg #46

Re: System Changes

Fucking epic.

It's not quite direct inspiration for this campaign. but it would make an excellent RPG setting in its own right.  The premise, if you have not heard, is that it's the outcome of playing the 2012 game on Impossible Ironman mode and losing.

It's 20 years after the fall of XCOM.  Earth lies under the heel of an alien-controlled puppet government which is slowly driving the Avatar Project, a shadowy master plan toward probably apocalyptic ends.  A global propaganda campaign recasts XCOM and other resistance groups as terrorists and the aliens as benevolent elder space-brothers.

Members of your core command team have kept the flame lit.  They've recruited a scattering of willing operatives and have established a mobile base in the hulk of a downed UFO.  Your mission is to unite the scattered resistance groups still fighting across the globe and use that network to seek out information on Avatar with the eventual intent of bringing it down.

Technically, it's running okay, though our gaming machine is five years old and is choking out on framerate.  We have a new rig on order, originally bought so we could play The Division at max graphics; XCOM 2 should be screaming fast on it.  I'm supposed to pick it up sometime this week.  I have seen quite a few annoying typos in the game text, which leads me to believe no professional writer was involved in the dev effort (cue professional-offended huffy cat face).

Strategic gameplay is a bit more complex than XCOM.  You have multiple resource types: space in your mobile base, power to run the facilities in those spaces, communication links to resistance cells (analogous to satellite control facilities in XCOM), alien alloys, elerium crystals, scientific staff, and engineering staff.  It's easy to get sucked into an incident pit where you're short on multiple resources at once and struggling to get yourself back to operational viability.

And time.  Oh, gods, time.  Time is a resource and the whack-a-space-mole nature of not being able to solve all the problems has been turned up so far the dial broke off.

Tactical gameplay is very familiar, with the addition of a simple but beautiful stealth/ambush mechanic.  If you start an op in stealth - and not all missions will allow you this luxury - the enemy forces operate in laid-back patrol mode until you walk into their vision range (which is clearly indicated when you plot movement).  This allows you to put most of your squad on overwatch, then have one shooter start the party.  The resulting cinematic kill-cam action as your other troopers pop up and mow down the aliens as they scatter for cover... that will never get old.

You have to fight smart, though, because the AI is much smarter and the enemies have some much nastier abilities.  And many missions have timed objectives, which means you can't hunker down in defensive positions and wait for them to come to you.  You have to keep pushing forward.  And your people get shot to shit.  Many times, I have had to recruit new resistance fighters because I had so many people in med-bay or in body bags that I couldn't field a full squad.

All of this may make it sound like a horrible play experience but it's really not.  It's a lot of fun.  The challenge level is just high enough that when you pull a mission success out of your ass, you feel like you've accomplished something.
This message was last edited by the GM at 13:09, Sun 07 Feb 2016.
Karolina Kowalska
player, 161 posts
Captain, GROM
Spartan-117
Sun 7 Feb 2016
at 14:03
  • msg #47

Re: System Changes

I'm supposed to be grocery shopping and instead I'm reading about how it runs on Mac (gotta love day-one Mac release games)...  Hmmm... don't really have time for this... but...
Tegyrius
GM, 506 posts
Sun 7 Feb 2016
at 14:48
  • msg #48

Re: System Changes

Ow, right in the free time.
Karolina Kowalska
player, 162 posts
Captain, GROM
Spartan-117
Sun 7 Feb 2016
at 21:09
  • msg #49

Re: System Changes

Yeah, my relatively new MacBook Pro (refreshed just before I came over here), can only run the game on low (which looks pretty bad).  I can probably eek out more performance if I installed Bootcamp and ran it under Windows (the Iris 6100 drivers are better), but that's a lot of work when my desktop seems to run it fine.  Still, I can tell by the fans spinning up it needs a lot of system resources.

Edit (PS): So Steam has something called streaming, and I can use it to run XCOM 2 on my desktop, and send it to my laptop via my wireless LAN.  So... I'm effectively running it at MAX rate on my laptop now.. :)
This message was last edited by the player at 19:53, Mon 08 Feb 2016.
Michael Dacovetti
player, 201 posts
Tech Sgt, JSOC JCU
keys138
Tue 9 Feb 2016
at 00:35
  • msg #50

Re: System Changes

@Teg
I'll be happy to take Crewe with Michael to pathology, I just wanted to make sure you saw my post about that from a few days ago.
Tegyrius
GM, 508 posts
Tue 9 Feb 2016
at 01:47
  • msg #51

Re: System Changes

Yep.  I was giving Hannah and James a chance to provide input or ask additional questions before moving to that.
Karolina Kowalska
player, 164 posts
Captain, GROM
Spartan-117
Tue 9 Feb 2016
at 20:29
Tegyrius
GM, 509 posts
Tue 9 Feb 2016
at 23:58
  • msg #53

Re: System Changes

That is a thing of beauty.  I agree with all the class assignments, too.
James Choi
player, 194 posts
Special Agt, FBI HRT
Raellus
Wed 10 Feb 2016
at 01:10
  • msg #54

Re: System Changes


Super cool. My only gripe is James' billing. He should be first or second, or, at the very least, AND FEATURING...

;)

-
Hannah Omdahl
player, 147 posts
CWO2, U.S. Army
dcoda
Wed 10 Feb 2016
at 04:58
  • msg #55

Re: System Changes

James Choi:
... He should be first or second, or, at the very least, ...

Hey, hey, Lizard King.  Ladies first!

Oh, and very, very nice Spartan.  My only qualm is when those team members die (notice, I didn't say 'if').
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