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0C - Prelude - The Great Hunt.

Posted by Dungeon MasterFor group archive 0
Dungeon Master
GM, 139 posts
All Powerfull
DM
Mon 12 Jan 2015
at 18:37
  • msg #18

Re: 0C - Prelude - The Great Hunt

The bullywug above Kassius yelps in alarm as thick green jungle weeds suddenly sprout out of the ground at his feet and entwine around his legs and waist. Similar cries of alarm tell Kassius that the bullwugs on the lookout spot and at the cooking fire are having identical problems.

THWACK. THWACK. Two arrows speed out from the moonlit darkness as Penny fires in quick succession at one of the Bullywugs on the lookout spot. The first shot is so far wide that it hits the dirt closer to the cooking fire than the intended target, the other clatters off the stone at the monsters feet. Both of the lookouts roar and try to get to their feet as the weeds crawl around them.
Dungeon Master
GM, 140 posts
All Powerfull
DM
Mon 12 Jan 2015
at 18:41
  • msg #19

Re: 0C - Prelude - The Great Hunt

So much for Penny helping. At least she will distract them a bit. Roll for initiative.

19:40, Today: Dungeon Master rolled 24 using 1d20+5. Penny Initative.
19:40, Today: Dungeon Master rolled 9 using 1d20+2. Bullywug 1 initiative.
19:39, Today: Dungeon Master rolled 12 using 1d20+2. Bullywug 2 initiative.
19:39, Today: Dungeon Master rolled 9 using 1d20+2. Bullywug 3 initiative.
19:39, Today: Dungeon Master rolled 11 using 1d20+2. Bullywug 4 initiative.
19:39, Today: Dungeon Master rolled 3 using 1d20+2. Bullywug 5 initiative.
19:39, Today: Dungeon Master rolled 22 using 1d20+2. Bullywug 6 initiative.

Kassius
player, 31 posts
HP 10/10 | AC 16/14/12
Fort+4 | Refl+4 | Will+2
Fri 16 Jan 2015
at 14:14
  • msg #20

Re: 0C - Prelude - The Great Hunt

"Hurry, the vines won't hold them for long, I'll try to keep them pinned down" he whispers urgently, fitting an arrow to his bow and quickly loosing at the closest Bullywug as the slaves cut themselves free.



Rd1 : Atk17/dam5 | Rd2 : Atk10/Dam5[Private to Dungeon Master:
Kassius rolled 10,5 using 1d20+2,1d6. Shortbow Attack/Damage rd2.
Kassius rolled 17,5 using 1d20+2,1d6. Shortbow Attack/Damage.
Kassius rolled 8 using 1d20+2. Init.
]

HP: 10/10  |  AC: 16/14/12 |  Saves: +4/+4/+2
Special Notes:
      (De)Buffs : none
     Conditions : none
       Spells : (1/2) Cure Light Wounds, Entangle, Summon Nature's Ally
      Abilities : (1/1) Animal Focus

    Companion : Evolved Companion (Pounce), Animal Focus (Bull, +2 Str)

Dungeon Master
GM, 150 posts
All Powerfull
DM
Fri 16 Jan 2015
at 19:33
  • msg #21

Re: 0C - Prelude - The Great Hunt

19:16, Today: Dungeon Master, on behalf of Kibeti, rolled 10 using 1d20+5. Kibeti Initiative.

This means the order of initiative is:

Penny (24)
Bullywug 6 (22)
Bullywug 2 (12)
Bullywug 4 (11)
Kibeti (10)
Bullywug 1 (9)
Bullywug 3 (9)
Kassius (8)
Bullywug 5 (3)
All the Slaves


Penny stands straight up on the ledge and lets two more arrows fly towards the same target (BW 2). "HURRY UP AND DIE YOU HOME WRECKING MUTHER FRACKERS!" she screams at the top of her lungs.

19:29, Today: Dungeon Master rolled 25 using 1d20+5. Penny attack 1.

That's more like it! See, swearing always helps!

19:29, Today: Dungeon Master rolled 24 using 1d20+5. Penny: Confirm threat as crit.

Oh yeah!

19:33, Today: Dungeon Master rolled 11,8 using 1d8+5,1d8+5. Penny critical hit damage.

KABOOM!


19:35, Today: Dungeon Master rolled 23 using 1d20+5. Penny second attack.
19:35, Today: Dungeon Master rolled 6 using 1d8+5. Penny Damage on second hit.


The first arrow pierces a bullywug in the eye as it tries to clear the plants tangling its legs. The creature falls to its knees, and then face down on the ground - dead before it even hits the dirt. The second arrow also finds its target and hits the other bullywug that had been on lookout in the shoulder.

The bullywug overlooking Kassius (BW6) roars at the creepers climbing up its legs and then tries to jump down to the ground below to escape.

DC 15 Acrobatics check to avoid the non-lethal damage from the 10' drop.

19:56, Today: Dungeon Master rolled 3 using 1d20+2. BW 6 acrobatic check.
Natural one rolled! Confirm the fumble.

19:56, Today: Dungeon Master rolled 14 using 1d20+2. Confirm fumble on acrobatics.

Yep, that is a fumble.

19:59, Today: Dungeon Master rolled 6 using 1d6. Non lethal damage from 10' fall.
Ouch!


The vines clawing at the bullywug throw its jump off target and it lands painfully, rolling its ankle and falling to the ground with a cry of agony.

One of the bullywugs next to the campfire (BW4) manages to shake off the creepers and runs full speed straight towards Penny.
(Runx4 so normally 80' or 16 squares, but first 5 squares count as 10, so 6 left.

The white panther at Kassius side flashes past him, and moving at full speed leaps on the bullywug writhing in pain at the bottom of the cliff (BW6).

Pounce attack at +2.


20:10, Today: Dungeon Master rolled 14 using 1d20+4. Kibeti bite attack.

Hits since -4 to AC due to being prone (normal AC is 17)
20:15, Today: Dungeon Master rolled 3 using 1d4+1. Bite attack damage.
20:16, Today: Dungeon Master rolled 24 using 1d20+4. Claw attack.

Confirm crit
20:16, Today: Dungeon Master rolled 18 using 1d20+4. Confirm Kibeti crit.
Confirmed
20:17, Today: Dungeon Master rolled 2,2 using 1d2+1,1d2+1.
4 total damage from the claw attack
Bullywug goes to -1


The pale ghost of a cat lands square on the chest of the unfortunate creature and rips at its face until a claw rips out the jugular vein. Thick green blood splurts from the wound and sprays across the white fur of the cat.

The remaining bullywug at the lookout spot (BW1) tries to ignore the arrow sticking out from its shoulder and runs straight towards Penny.

Acrobatics check to avoid the non-lethal damage from the first 10 feet.
20:23, Today: Dungeon Master rolled 15 using 1d20+2. DC15 acrobatic check.
Just made it
Runx3 (16 squares) First three squares are at double cost so 10 squares left.

The bullywug manages to just stay on its feet when landing on the ground below, then runs as best as it can across the ground until it reaches the river. Without missing a stride it leaps the rickety camp fence, jumps into the river and swims to the far bank. It tries to claw its way up to the ranger at the top.

20:25, Today: Dungeon Master rolled 16 using 1d20+2. DC 10 acrobatic check to climb river bank.


It reaches the top as Penny is distracted with notching an arrow. The women snarls and draws her longsword.

One of the bullywugs around the campfire (BW3) runs towards Penny and just reaches the perimeter of the camp.

OK Kassius, you're up. I'll use your prerolled attacks to hit the guys on the riverbank, but first of all I need to update the map.
This message was last edited by the GM at 19:56, Fri 16 Jan 2015.
Dungeon Master
GM, 151 posts
All Powerfull
DM
Fri 16 Jan 2015
at 20:00
  • msg #22

Re: 0C - Prelude - The Great Hunt

Updated map


Dungeon Master
GM, 152 posts
All Powerfull
DM
Fri 16 Jan 2015
at 20:07
  • msg #23

Re: 0C - Prelude - The Great Hunt

Kassius stands up and calmly fires his bow over the top of the slave pen fence. The arrow hits one of the bullywugs (BW3) just as it reaches the camp perimeter.

The last bullywug (BW5) stamples to its feet, try to move with the plants firmly attached to it (he was one of the three bullywugs who failed their entangle save and is the last one alive). Unable to move quickly, it only makes it five feet before the weeds bring it to its knees again.

The slaves finally react to Kassius' arrival and the first one manages to use the dagger to free himself.

End of round one. Entangle spell has five rounds left.
Dungeon Master
GM, 153 posts
All Powerfull
DM
Fri 16 Jan 2015
at 20:09
  • msg #24

Re: 0C - Prelude - The Great Hunt

End of round one map update. BW5 got to move 1 square, the lucky guy!


Dungeon Master
GM, 154 posts
All Powerfull
DM
Fri 16 Jan 2015
at 20:11
  • msg #25

Re: 0C - Prelude - The Great Hunt

Initiative order with the dead guys removed.

 Penny (24)
 Bullywug 4 (11)
 Kibeti (10)
 Bullywug 1 (9)
 Bullywug 3 (9)
 Kassius (8)
 Bullywug 5 (3)
 All the Slaves

Dungeon Master
GM, 155 posts
All Powerfull
DM
Fri 16 Jan 2015
at 20:28
  • msg #26

Re: 0C - Prelude - The Great Hunt

Penny considers pushing the bullywug she is facing off the cliff, but then sees the size of the wound in the creatures shoulder (this is the one she hit with the second arrow in round 1) and smiles. She swings at it with her sword, but it dodges her attack.

21:13, Today: Dungeon Master rolled 12 using 1d20+5. Penny attack roll. MISS

One of the bullywugs on the river bank (BW4) jumps the fence and lands in the water. With effortless grace it swims the stream and leaps up the bank on the other side.

21:15, Today: Dungeon Master rolled 21 using 1d20+2. DC10 acrobatics check.

The small cat senses that the figure beneath him has ceased to struggle and looks for new prey. Seeing a bullywug still on the riverbank (BW3), he darts through the slave pen, scarring the occupants into a panic, then streaks out and pounces onto the green skinned creature. But the beast sees him coming and flings the cat to one side.

21:19, Today: Dungeon Master rolled 12 using 1d20+4. Kibeti bite attack. MISS
21:20, Today: Dungeon Master rolled 6 using 1d20+4. Kibeti claw attack number1.
21:20, Today: Dungeon Master rolled 5 using 1d20+4. Kibeti claw attack number 2.


The bullywug squaring off against Penny cries out a gurbling warcry and swings with his club, but Penny dodges.

21:23, Today: Dungeon Master rolled 15 using 1d20+3. BW1 attack roll. MISS AS HER AC IS 17

The Bullywug next to Kibeti (BW3) tries to land a blow on the cat, but the animal is simply too fast for him.

21:25, Today: Dungeon Master rolled 6 using 1d20+3. BW3 attack against the cat. MISS VERSUS AC17.

Kassius try to hit the bullywug in melee with Kibeti but misses.

The entangled bullywug by the camp fire (BW5) manages to move another few feet and get out of the area of effect of the spell. Yay for him!

The slaves panic and the one with the knife drops it.

End to round two. Four rounds of entanglement left.
Dungeon Master
GM, 156 posts
All Powerfull
DM
Fri 16 Jan 2015
at 20:31
  • msg #27

Re: 0C - Prelude - The Great Hunt

Updated map at the end of round two.


Dungeon Master
GM, 157 posts
All Powerfull
DM
Fri 16 Jan 2015
at 20:42
  • msg #28

Re: 0C - Prelude - The Great Hunt

If Penny is troubled at facing off against two of the creatures, she doesn't show it. She concentrates on the wounded one, but has to parry against the other bullywug and the attack is wasted.

21:33, Today: Dungeon Master rolled 7 using 1d20+5. Penny attack.


The uninjured bullywug swings at her but misses.

21:35, Today: Dungeon Master rolled 10 using 1d20+3. BW4 attack vs Penny.

Kibeti attacks the nearby bullywug, but totally misses.

21:37, Today: Dungeon Master rolled 5,6,13 using 1d20+2,1d20+2,1d20+2. Kibeti bite, claw, claw.

The injured bullywug facing Penny attacks with its club, but misses.

21:38, Today: Dungeon Master rolled 11 using 1d20+3. BW1 attack Penny.

The bullywug next to Kibeti attacks him with its club, and lands a massive blow on the cat's head.

21:40, Today: Dungeon Master rolled 21 using 1d20+3. BW3 attacks Kibeti.
21:41, Today: Dungeon Master rolled 8 using 1d6+2. Club damage versus the cat.

NO! Not the cat!! Down to 3 hp.

Kassius' turn.

Kassius
player, 33 posts
HP 10/10 | AC 16/14/12
Fort+4 | Refl+4 | Will+2
Sun 25 Jan 2015
at 21:23
  • msg #29

Re: 0C - Prelude - The Great Hunt

Kassius curses under his breath as Kibiti's primal instincts take over, breaking his command to stay put to instead spring to the attack. His frustration turns to concern at the cat becomes severely wounded.

"Kibiti, kuto!," he yells, instructing the cat to seek safety, as he hushes to his companion's side.


[R3] Move: 35' S20 | Stnd : CLW 9hp
[Private to Dungeon Master: Kassius rolled 9 using 1d8+1. CLW. ]

HP: 10/10  |  AC: 16/14/12 |  Saves: +4/+4/+2
Special Notes:
      (De)Buffs : Animal Focus (stag/ +5' speed) 1 min
     Conditions : none
       Spells : (1/2) Cure Light Wounds, Entangle, Summon Nature's Ally
      Abilities : (0/1) Animal Focus

    Companion : Evolved Companion (Pounce), Animal Focus (Boar, +2 Con)

Dungeon Master
GM, 202 posts
All Powerfull
DM
Mon 26 Jan 2015
at 18:26
  • msg #30

Re: 0C - Prelude - The Great Hunt

Kassius:
Kassius curses under his breath as Kibiti's primal instincts take over, breaking his command to stay put to instead spring to the attack. His frustration turns to concern at the cat becomes severely wounded.

"Kibiti, kuto!," he yells, instructing the cat to seek safety, as he hushes to his companion's side.

True... Kassius' last instruction was to stay down, but there was a bullywug with a sprained ankle just a few feet away, how could he ignore that?! And that went so well that one thing led to a next, but he has learnt his lesson... At least for today.


Nice rolling on the CLW BTW.


The bullywug at the south (BW5) tried to free itself, but is unable to.

19:15, Today: Dungeon Master rolled 9 using 1d20+4. BW5 escape from entangle DC13.


Penny takes a few quick steps backwards and then drops her sword to the ground and tries to fire off two arrows in quick succession, but her two opponents are simply too close and she ends up dropping her bow after the second shot!

19:18, Today: Dungeon Master rolled 10 using 1d20+5. Penny attack one.
19:18, Today: Dungeon Master rolled 6 using 1d20+5. Penny attack two.
19:19, Today: Dungeon Master rolled 12 using 1d20+5. Penny fumble check.


One of the bullywugs steps forward and tries to bring its club crashing down on her, but despite not having a sword in hand she is able to dance out of the way.

19:22, Today: Dungeon Master rolled 9 using 1d20+3. BW4 attack on Penny.


Kibeti sprints away to the north, back to the spot where they entered the compound.

The other bullywug facing Penny takes a step forward, but his blow lands short.

19:23, Today: Dungeon Master rolled 11 using 1d20+3. BW1 versus Penny.

The bullywug that just hit Kibeti roars as he sees his target flee. He turns on Kassius but is unable to connect with the hunter.

19:25, Today: Dungeon Master rolled 10 using 1d20+3. BW3 attacks Kassius.

Back to you Kassius!
Dungeon Master
GM, 203 posts
All Powerfull
DM
Mon 26 Jan 2015
at 18:30
  • msg #31

Re: 0C - Prelude - The Great Hunt


Updated Map
Kassius
player, 35 posts
HP 10/10 | AC 16/14/12
Fort+4 | Refl+4 | Will+2
Thu 5 Feb 2015
at 14:12
  • msg #32

Re: 0C - Prelude - The Great Hunt

Attack


[R3] Move: draw Scimitar | Swft: Animal Focus | Stnd : Atk13/7dam | Free: 5ft step back[Private to Dungeon Master:
Kassius rolled 13,7 using 1d20+3,1d6+3. Scimitar Attack/Damage
]

HP: 10/10  |  AC: 16/14/12 |  Saves: +4/+4/+2
Special Notes:
      (De)Buffs : Animal Focus (Bull +2 str) 9 rds
     Conditions : none
       Spells : (1/2) Cure Light Wounds, Entangle, Summon Nature's Ally
      Abilities : (0/1) Animal Focus

    Companion : Evolved Companion (Pounce), Animal Focus (Boar, +2 Con)

Dungeon Master
GM, 258 posts
All Powerfull
DM
Fri 6 Feb 2015
at 20:00
  • msg #33

Re: 0C - Prelude - The Great Hunt

Kassius strikes out with his curved blade by his bullywug opponent deftly turns it aside. "Just wait human," glubs the creature through its rubbery mouth. "I will smash you just like your pet!"

The bully wug down on the river bank (BW5) FINALLY manages to free itself from the plants entangling its feet. With a cry of triumph it rips the roots away and throws them in the stream.

20:28, Today: Dungeon Master rolled 14 using 1d20+4. BW5 escape from entangle DC13.
Wow, I thought he was never going to get out. BTW, this is round 4 of the 6 rounds that the spell will last for, and sorry again for letting the BW's run through the entangle area - that won't happen again.

Penny stands on top of the cliff, now with no sword and no bow. Cursing, she takes a step back and swallows a potion. One of her opponents quickly follow after her and swings at her with a club, but her new found swiftness surprises him and he misses by a mile.

Potion of cat's grace (+4 dex). She'll get her stuff back next round and suffer the AoO, but at least her AC will be better. Sigh. I thought she would clean these two guys up quick, especially since one was already heavily wounded.

I hope you will forgive me bringing Kibeti back into the first, but his pounce attack is so powerful and additionally he can flank (well, next round at least). OK, let's see if I can do this right this time. He uses his pounce attack which lets him do a charge (x2 movement = 100' = 20 squares!) and then a full attack at +2. His BAB = +1 and his str = +1 so total +4 to attack in total with bite, claw, claw.


20:49, Today: Dungeon Master rolled 12 using 1d20+4. BW1 versus Penny.
20:44, Today: Dungeon Master rolled 8 using 1d20+4. Kibeti bite.
20:44, Today: Dungeon Master rolled 13 using 1d20+4. Kibeti claw1.
20:44, Today: Dungeon Master rolled 16 using 1d20+4. Kibeti claw2.


BW AC = 17 so no hits. Crazy!

Kibeti disobeys his master's order to launch himself, snarling, at the bullywug Kassius is facing, but is unable to connect with any attacks. The other bullywug facing Penny misses, but the one attacking Kassius is more successful and lands a hit on the hunter's shoulder that brings him to one knee!

20:37, Today: Dungeon Master rolled 7 using 1d20+4. BW4 attack versus Penny.
20:56, Today: Dungeon Master rolled 19 using 1d20+3. BW3 versus kassius.
20:57, Today: Dungeon Master rolled 6 using 1d4+3. BW3 damage.


IN NPC MODE: Kassius scrambles back to his feet and then lashes out with his scimitar. The blow catches the monster just as it is recovering from its strike against the ranger, and slices deeply into its side. Kassius takes a wide step to one side, to open up the route for Kibeti to flank next attack.

20:53, Today: Dungeon Master rolled 19 using 1d20+3. Kassius attack.
20:53, Today: Dungeon Master rolled 8 using 1d6+3. Kassius damage.

This message was last edited by the GM at 20:00, Fri 06 Feb 2015.
Dungeon Master
GM, 260 posts
All Powerfull
DM
Fri 6 Feb 2015
at 20:19
  • msg #34

Re: 0C - Prelude - The Great Hunt

The bullywug in the river slips into the water and quickly crosses the small stream, when it reaches the other side it runs into the jungle as fast as its little feet will take it - straight towards the plantation and reinforcements!

"Kassius! We have to stop him!"
screams out Penny as she dodges and weaves through the swinging clubs of her two opponents, as though the hunter can do anything at all to help... Penny darts forward and makes a desperate grab to retrieve her bow, her two opponents swing wildly but she tumbles out of the way with a laugh. When she comes to her feet several feet away, the box is in her hand again.

21:10, Today: Dungeon Master rolled 15 using 1d20+3. AoO versus Penny 1.
21:10, Today: Dungeon Master rolled 14 using 1d20+3. AoO versus Penny 2.


One of the creatures snarls in frustration and steps forward, but she parries his attack.

21:12, Today: Dungeon Master rolled 16 using 1d20+3. BW4 versus Penny.

Meanwhile Kibeti jumps to one side and launches an attack at his opponents undefended flank. With a quick lunge it bites into the bullywugs calf muscle and brings it to the ground where it is able to quickly finish it off.

21:14, Today: Dungeon Master rolled 20 using 1d20+4. Kibeti bite.
21:15, Today: Dungeon Master rolled 14 using 1d20+4. Kibeti claw1.
21:15, Today: Dungeon Master rolled 8 using 1d20+4. Kibeti claw2.
21:15, Today: Dungeon Master rolled 6 using 1d4+2. Bite damage.


And that brings it back to Kassius again. You have taken 6 points of damage, but your opponent has fallen. Only the two facing Penny are left, and BW 1 is damaged.
Dungeon Master
GM, 261 posts
All Powerfull
DM
Fri 6 Feb 2015
at 20:23
  • msg #35

Re: 0C - Prelude - The Great Hunt


It's been a hard slog, but the battlefield is finally thinning.
Kassius
player, 36 posts
HP 10/10 | AC 16/14/12
Fort+4 | Refl+4 | Will+2
Mon 9 Feb 2015
at 16:44
  • msg #36

Re: 0C - Prelude - The Great Hunt

Kassius briefly considered of calling upon the jungle plants to Entangle the fleeing Bullywug, but since they display a supernatural ability to evade the grasping vines, he quickly dismisses the idea, instead stabbing his sword in the soft ground an nocking another arrow as he rushes to the rivers edge and looses the arrow.


[R3] Move: T25 | Swft: Animal Focus | Stnd : Atk14/2dam
[Private to Dungeon Master: Kassius rolled 14,2 using 1d20+3,1d6. shortbow.]

HP: 10/10  |  AC: 16/14/12 |  Saves: +4/+4/+2
Special Notes:
      (De)Buffs : Animal Focus (Tiger +2 Dex) 8 rds
     Conditions : none
       Spells : (1/2) Cure Light Wounds, Entangle, Summon Nature's Ally
      Abilities : (0/1) Animal Focus

    Companion : Evolved Companion (Pounce), Animal Focus (Boar, +2 Con)


Note: if he's climbing the bank out of the river I believe he loses his dex bonus to ac?
This message was last edited by the player at 16:53, Mon 09 Feb 2015.
Dungeon Master
GM, 280 posts
All Powerfull
DM
Mon 9 Feb 2015
at 19:19
  • msg #37

Re: 0C - Prelude - The Great Hunt

Kassius:
Kassius briefly considered of calling upon the jungle plants to Entangle the fleeing Bullywug, but since they display a supernatural ability to evade the grasping vines, he quickly dismisses the idea, instead stabbing his sword in the soft ground an nocking another arrow as he rushes to the rivers edge and looses the arrow.

Ahem, yes. That must be a feat that they have?

Kassius:
Note: if he's climbing the bank out of the river I believe he loses his dex bonus to ac?

Yes, agreed. Which drops him down to AC15. Sorry, close but not quite. What are you telling Kibeti to do?

Kassius' arrow flies through the air and misses the bullywug's leg by a hair's breath. The creature scrambles up the bank and disappears into the jungle. Penny takes a step back until she is right on the edge of the bank and begins to notch an arrow, but she has misjudged the cliff edge and her back foot slips away - dropping her straight into the river with a cry! One of the bullywugs on the cliff gives a throaty chuckle and jumps into the river after her, confident that he will be able to drown her in his own natural element. Penny sees him coming, and draws a dagger from her boot and tries to stab it into his throat, but he is able to turn it aside and deftly wraps his hand around her head so that she is not able to attack him and is forced under the water.

20:07, Today: Dungeon Master rolled 8 using 1d20+7. Penny attack
Rolls a natural one, check for fumble.
20:08, Today: Dungeon Master rolled 8 using 1d20+7. Penny check for critical fumble.
Rolls another natural one!! FUMBLE

20:12, Today: Dungeon Master rolled 14 using 1d20+7. Penny attack with dagger.
20:14, Today: Dungeon Master rolled 20 using 1d20+3. BW5 grapple attack.


Oh man. Maybe you should just leave her. This is not going to end well. Kibeti's turn now.
Dungeon Master
GM, 281 posts
All Powerfull
DM
Mon 9 Feb 2015
at 19:24
  • msg #38

Re: 0C - Prelude - The Great Hunt

Updated map

Dungeon Master
GM, 282 posts
All Powerfull
DM
Mon 9 Feb 2015
at 19:25
  • msg #39

Re: 0C - Prelude - The Great Hunt

Well, maybe you can take out BW1 at least. He is already wounded.
Kassius
player, 38 posts
HP 10/10 | AC 16/14/12
Fort+4 | Refl+4 | Will+2
Tue 10 Feb 2015
at 16:08
  • msg #40

Re: 0C - Prelude - The Great Hunt

Kassius swears as his target escapes, but abandons pursuit when he hears Penny's cry.

"Kibeti! Kupu!," he commands pointing at Penny's attacker.

The cat will, probably, step back from the rivers edge to get a running jump, leap gracefully over the narrow part of the river and pounce on the bullywug attacking Penny.

Kibeti rolled 12 using 1d20+9. Jump.

I'll let you resolve the attack.

Addendum: Animal Focus changes from Boar to Frog; losses the 2 temp hp, gains +4 to jump and swim
This message was last edited by the player at 16:10, Tue 10 Feb 2015.
Dungeon Master
GM, 292 posts
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DM
Wed 11 Feb 2015
at 18:29
  • msg #41

Re: 0C - Prelude - The Great Hunt

Penny squirms like an eel in the water and manages to break the bullywug's hold on her. She reaches the surface and grabs a lungful of air. Her opponent roars and lunges at her again - she tries to fend him off with her dagger but once again is unable to get any leverage and misses. The bullywug captures her in exactly the same hold and forces her under the water again.

Meanwhile, Kibeti takes a few steps back and then jumps out into the water to attack the bullywug holding Penny down. His jump is elegant but poorly aimed, he ends up well short of the creature (he fumbled his first attack).

The other bullywug up on the ledge sees the fun down in the water and jumps in to help. He helps his friend hold Penny under the water.

And back to you Kassius... In an even worse situation... The last two BW's are in the water holding Penny under. Kibeti is in the square next to them.

19:15, Today: Dungeon Master rolled 19 using 1d20+5. Penny escape grapple.
Success!
19:19, Today: Dungeon Master rolled 14 using 1d20+7. Penny attack of op with dagger.
Miss
19:17, Today: Dungeon Master rolled 18 using 1d20+3. BW5 grapple attack again.
Penny's adjusted CMD (with cat's grace potion) is 18, so that is a success!
19:06, Today: Dungeon Master rolled 5 using 1d20+4. Kibeti bite.
Natural one rolled, checking for fumble
19:06, Today: Dungeon Master rolled 13 using 1d20+4. check for fumble.
failed... This is a fumble
19:12, Today: Dungeon Master rolled 10 using 1d20+3. BW1 grapple.

He needed to make an attack roll against AC10 and just made it.
Dungeon Master
GM, 304 posts
All Powerfull
DM
Sun 15 Feb 2015
at 19:26
  • msg #42

Re: 0C - Prelude - The Great Hunt

Running Kassius in NPC mode...

Kassius curses as he assesses the situation. He had travelled with Penny before and she had always proven to be a worthy boss, but today the fates were just against her. He considered staying out of the combat and using his shortbow, but with the water being a swirling mass of bullywugs, the ranger and his companion it was too risky. He grabbed his scimitar and dived into the water to join the combat. Using his frog form to propel himself through the water, he came up from behind one of the bullywugs holding Penny down and struck it on the shoulder. The creature gurgled as Kassius struck it in the same shoulder Penny had earlier hit with an arrow, and then fell face down into the water.

The remaining bullywug took his eyes off of Penny, whom he was holding under the water with a firm grip. Penny tried to break free, or at least surface for air, but was unable to. The bullywug snarled when it realised that it couldn't defend itself and keep drowning her. It released Penny and swung at the back of her head with its club. The blow missed as Penny pushed off the bottom of the riverbed and surfaced to one side.

Kibeti floundered around and tried to land a bite or claw on the beast, but was unable to. Kassius also missed again. Penny broke the surface of the water and jabbed her dagger into the creature's neck - a burst of green bile swept out into the water and the bullywug jerked back, swinging its club at her ineffectively.

Kibeti dived under the water and was able to bite and claw the bullywug, while his master wedged his scimitar straight into the monster's head. It slunk unmoving into the stream.

17:04, Today: Dungeon Master rolled 15 using 1d20+2. Kassius attack with Scimitar.
HIT
17:06, Today: Dungeon Master rolled 8 using 1d6+2.
17:08, Today: Dungeon Master rolled 11 using 1d20+5. Penny escape grapple again.
FAIL
17:09, Today: Dungeon Master rolled 16 using 1d20+2. BW4 vs Penny.
MISS
17:10, Today: Dungeon Master rolled 16 using 1d20+2. Kibeti bite.
17:10, Today: Dungeon Master rolled 16 using 1d20+2. Kibeti claw 1.
17:10, Today: Dungeon Master rolled 13 using 1d20+2. Kibeti claw 2.
ALL MISS
17:12, Today: Dungeon Master rolled 15 using 1d20+2. Kassius attack again.
MISS
17:14, Today: Dungeon Master rolled 25 using 1d20+5. Penny Attack dagger.
17:15, Today: Dungeon Master rolled 14 using 1d20+5. Confirm crit.
NO CRIT
17:20, Today: Dungeon Master rolled 6 using 1d4+2. Penny damage.
GOOD DAMAGE THOUGH
17:33, Today: Dungeon Master rolled 12 using 1d20+2. BW4 vs Penny
MISS
17:34, Today: Dungeon Master rolled 19 using 1d20+2. Kibeti bite.
18:38, Today: Dungeon Master rolled 2 using 1d4+1. Kibeti bite damage.
18:39, Today: Dungeon Master rolled 15 using 1d20+4. Kibeti claw1 (incl flank bonus)
18:39, Today: Dungeon Master rolled 17 using 1d20+4. Kibeti claw2 (incl flank bonus)
18:40, Today: Dungeon Master rolled 2 using 1d2+1. Claw damage.
20:20, Today: Dungeon Master rolled 24 using 1d20+4. Kassius attack with flank.
20:20, Today: Dungeon Master rolled 22 using 1d20+4. confirm crit.
CRIT CONFIRMED!
20:22, Today: Dungeon Master rolled 3 using 1d6+2. Kassius damage roll 1.
20:22, Today: Dungeon Master rolled 7 using 1d6+2. Kassius damage roll 2.

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