Re: Into the lair of the huecuva
Good of you to ask, Ron! The original plan was that Alohan enter with the rest of us and attempt to grapple the huecuva, pin him, and tie him up. This was because we're thinking it's going to be very tough to get it down with normal damage, before the zombies swarm us.
Due to usual misunderstandings, Alohan's round was turned into a full action run, so Alohan never had the chance to grapple while the huecuva was separated from the zombies. Now it's ... more difficult.
I don't know how resistant Alohan is to the zombies, with his mage armor and greased up? Can he survive grappling with them pouncing on him?
So, it's up to you now, I think, I don't know what's best. Suggestions/options:
- if he can survive going close, go and grapple it (huecuva). If you do, you can either move it away from the zombies and towards Logan or start pin/tie up.
- you do have something that overcomes his DR: Fire damage from the oil flasks we've prepared. If the GM is ok with you having prepared it for your arrival(GM? - we prepared lots of oil), you can throw it at the huecuva right away.
Regarding flanking with logan:
giving Logan flank (= sneak damage) might be hard (they have to be on opposite sides, right?). That would require getting on the other side of it - and next to a zombie. Celene can do it, but it requires a whole round. Depending on circumstances (if Angati waits for a better chance with her last bullet so she doesn't need a boost now) Celene will do it next round. Logan, if you want flank, there needs to be a free square opposite the huecuva from you, for Celene to place a summon. But it won't be here before the end of next round, so you can hold your moving into position until then.