The Revolutionary League
The Solo Hand
+1 Cold Iron Dancing Bastard Sword
Greater Power: Teleport (1/day)
Lesser Powers: Command (DC14) (3/day), Longstrider (3/day), sprays a single handful of dust of tracelessness (3/day), can detect other intelligent weapons within 60' at will
Sabrehawk
+1 Silver Speed Short Sword
Greater Powers: Cause Blindess or Deafness (DC15) (1/day)
http://www.d20pfsrd.com/magic/...b/blindness-deafness
Lesser Powers: Clairvoyance (1/day) (sight only), perception +12
Triage
+1 Defending Ranseur
Greater Powers: Triage's bearer is treated as wearing a periapt of wound closure as long as Triage is within 5 feet
Lesser Powers: Cure light wounds on weilder (3/day), deathwatch continually active, Keoghtom's ointment (1/week)
Hoardcutter
+1 Mighty Cleaving Thundering Great Sword
Lesser Powers: Enlarge (3/day), +12 inimidate
+3 other intelligent swords that are confirmed as being destroyed