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03:43, 13th May 2024 (GMT+0)

1.5D - WotW - Part Two: Quarantine of Steel.

Posted by Dungeon MasterFor group archive 0
Celene
player, 823 posts
Sorcerer 2/Cleric 1
Thu 24 Mar 2016
at 15:57
  • msg #147

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Celene watched her jet of flame fly past Zan and decided to turn to more reliable weapons. She pointed her wand and fired another mote of energy this time at Hoardcutter. The sorceress then turned to the rust monster and urged him towards Triage.

The Kogoloxen, if he had finished his meal, moved towards the Revolutionary and struck with his antennae.


Free : None | Swft : | Move : Talk to Kogoloxen | Stnd : Fire Wand at Hoard Cutter | Full : None

11:54, Today: Celene rolled 4 using 1d4+1.  Magic Missile Damage.

Kogoloxen move to 6:H

11:54, Today: Celene rolled 24 using 1d20+11.  Antennae on Triage.


HP: 12/18 |  AC: 14/14/14  | CMD : 10 | Saves: +3/+1/+8
Special Notes:
      (De)Buffs :
     Conditions :
      L0 Spells :
       - Unlim. : Detect poison, Dancing Lights, Daze (DC15), Flame Burst,
                  Mage Hand, Message,
                  Guidance, Read Magic, [empty slot])

       - 1/day  : Detect Magic, Light , Prestidigitation
      L1 Spells :
       - 0/5    : Charm person (DC16), Sleep (DC16), Summon Monster I, Grease
       - 1/day  : Bless, Sanctuary, Disguise Self,
      Abilities : Flame lance (6/7), Divine Vessel (5/5), Copycat (5/5), Channeling (7/7, DC14), Blessing Faithful (-)

Dungeon Master
GM, 1622 posts
All Powerfull
DM
Fri 25 Mar 2016
at 07:49
  • msg #148

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Angati inflicts a wound on Hoardcutter, as does Celene.

Meanwhile, Logan hits Triage's wielder in the back of the neck. This opens up a spot for Kogoloxen to rust in and attack the sword - the blade manages to escape at first but Angati alters reality and it fails the second time. The blade first tarnishes and falls silent, then, after it is dropped to the floor by its wielder, is turned to rust.
This message was last edited by the GM at 07:50, Fri 25 Mar 2016.
Vorsh
NPC, 26 posts
Fri 25 Mar 2016
at 07:51
  • msg #149

Re: 1.5D - WotW - Part Two: Quarantine of Steel

"Good work!" says Vorsh sternly. "But we can't let a single one of them get away otherwise it can have the others remade. We need to get the Solo Hand."

The large military blade, wielded by Soren Toregson, is now at the top of the next floor trying to fend off Kibeti.

Still Kassius and Alohan to go.
This message was last edited by the player at 07:51, Fri 25 Mar 2016.
Kibeti
Cat, 8 posts
HP 14/14 | AC 14/13/11
Fort+4 | Refl+6 | Will+2
Fri 25 Mar 2016
at 13:20
  • msg #150

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Kibeti stares at the sound-making-metal intently, trying to puzzle out what the strange object is saying. The friend-human had been shooting pointy sticks at the sound-making-metal-holding-person, which usually meant that said person was an eatable-human, Kibeti's second favorite class of humans (after friend-human of course). Unfortunately, the eatble-human was to far away to eat, and the friend-human had asked Kibeti to stay by him. Kibeti had considered ignoring that order and jumping down and eating the eatable-human anyways, but had decided to stay where he was, and rub against friend-human comfortingly.

But now, eatable-human was coming towards Kibeti, and holding a sound-making-metal-toy! Ignoring the sounds being made, Kibeti attacks with savage pleasure, tearing into the man again and again.



Kibeti
09:14, Today: Kibeti rolled 20,4 using 1d20+5,1d6+2.  Kibeti readied action.
09:17, Today: Kibeti rolled 11,8,25,7,19,7 using 1d20+5,1d6+2,1d20+5,1d6+2,1d20+5,1d6+2.  bite/claw/claw (smite not included in damage).
09:18, Today: Kibeti rolled 18,3 using 1d20+5,1d6+2.  confirm crit.
Readied Action from last round:  Bite Soren
Swift Action: Smite Soren (if he's evil, gains +3 damage on all attacks)
Full Round Action: Full Attack Soren, with smite

HP: 19/19 AC 19(20), Saves+4/+7(+8)/+3
Current Animal Focus: Tiger(+2 dex)
Current Buffs: Bless (right?)
This message was last edited by the player at 14:24, Fri 25 Mar 2016.
Kassius
player, 350 posts
HP 21/21 | AC 18/15/13
Fort+4 | Refl+8 | Will+4
Fri 25 Mar 2016
at 13:27
  • msg #151

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Kassius watches in shock as the man easily climbs up to his height, and backs away, intending to fire more blunted arrows in hopes of knocking the man unconscious. Instead, Kibeti tears into the fellow, attacking with lethal efficiency. Kassius can only watch stunned and hoping the man survives the onslaught.

Dungeon Master:
This is Kibeti's prepared action - assuming the cat did not fail its save and jump down. Soren has used his round to climb the wall.

So what happened to non lethal damage, huh Kassius? :D :P</Red>

Kassius is using non-lethal damage. Unfortunately, he has no way to tell Kibeti that, and Kibeti was told to guard/hold. Kibeti doesn't know a trick to attack non-lethally (I'm not sure one exists actually). So, yeah.

Also, I would like to wait on my action until I know if Soren is still moving.

Dungeon Master
GM, 1623 posts
All Powerfull
DM
Fri 25 Mar 2016
at 14:12
  • msg #152

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Kassius:
Kassius is using non-lethal damage. Unfortunately, he has no way to tell Kibeti that, and Kibeti was told to guard/hold. Kibeti doesn't know a trick to attack non-lethally (I'm not sure one exists actually). So, yeah.


Excuses, excuses :D

Kassius:
Also, I would like to wait on my action until I know if Soren is still moving.


Soren rises to his feet, staggered by the barrage of blows and the damage he took earlier. He wobbles at the top of the ledge for a second and then topples over it back down onto the floor below - at least he lands on a soft armchair. The man is bleeding and unconscious.

OOC: Yeah, that was a LOT of damage that the cat dished out. Soren's not going anywhere else in this combat.
Dungeon Master
GM, 1624 posts
All Powerfull
DM
Fri 25 Mar 2016
at 14:12
  • msg #153

Re: 1.5D - WotW - Part Two: Quarantine of Steel

OOC: PS, loved the cat perspective post :D
Kassius
player, 351 posts
HP 21/21 | AC 18/15/13
Fort+4 | Refl+8 | Will+4
Fri 25 Mar 2016
at 14:22
  • msg #154

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Dungeon Master:
OOC: PS, loved the cat perspective post :D

Thanks, it was a lot of fun to write!

With Soren taken care of one way or another, Kassius shifts his aim to the next target, the man Vorsh is engaged in deadly combat with. The first arrow flies true, although the second misses badly. The best way to save lives at this point is to end the combat quickly, then Kassius can try and heal the man.

10:20, Today: Kassius rolled 22,8,9,11 using 1d20+5,2d6+2,1d20+5,2d6+2.  Attack, damage (non-lethal) vs Zan Oldavin .

Kassius
20:04, Today: Kassius rolled 8,5,14,6 using 1d20+6,2d6+2,1d20+5,2d6+2.  Rapid shot attack, damage (nonlethal).
Full Round Action: Full Attack (rapid shot) on Zan Oldavin

HP: 21/21  AC 18, Saves+4/+8(+9)/+4
Spells Slots: 1st: 3/4;  Animal Focus Minutes Left: 2/3, Door Sight 6/6
Current Buffs: Animal Focus: Tiger (+2 Dex), round 6/10, Gravity Bow (3 minutes), Bless
(5 3 blunt arrows left)
This message was last edited by the player at 14:38, Fri 25 Mar 2016.
Celene
player, 824 posts
Sorcerer 2/Cleric 1
Fri 25 Mar 2016
at 14:28
  • msg #155

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Vorsh was fighting Triage which is rusted now. I think the only ones left are Zan, Hoardcutter, and the one who leap into the basement.
Dungeon Master
GM, 1625 posts
All Powerfull
DM
Fri 25 Mar 2016
at 14:33
  • msg #156

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Celene is correct. I'm going to say that the arrows were aimed at Hoardcutter (#4) since a shot at Zan/Sabrehawk (#2) would involve soft cover.

Kassius lands a solid blow on Hoardcutter's wielder.

And that just leaves Alohan who is currently engaging Zan/Sabrehawk.
Dungeon Master
GM, 1626 posts
All Powerfull
DM
Fri 25 Mar 2016
at 14:35
  • msg #157

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Kassius:
(5 blunt arrows left)


Should be 3 left now I think.
Kassius
player, 353 posts
HP 21/21 | AC 18/15/13
Fort+4 | Refl+8 | Will+4
Fri 25 Mar 2016
at 14:39
  • msg #158

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Dungeon Master:
Kassius:
(5 blunt arrows left)


Should be 3 left now I think.

Yup, whoops. Fixed that. Running low...
Alohan Nuari
player, 391 posts
2 Savage Barbarian
1 Unchnd Martial Artist
Fri 25 Mar 2016
at 15:54
  • msg #159

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Alohan reflexively grabbed the gash now opened on his abdomen. He touched the exposed skin and pulled his hand away to show the rich red of his own life's blood. It was alarming and he momentarily shuffled away from Sabrehawk and his wielder. 'Remember your Mana... he heard suddenly, remember your training!' Despite his pele taking full control, Alohan had a moment of clarity. It was as if his mind, his mana, had begun to guide him. His people fought with anger, yes, but it was controlled, harnessed, and projected upon others. This is what he was to remember. He knew what to do.

He stepped into his punch, channeling his pele into his fist. He felt his charged, mana induced swing race forward but his mind was consumed in the moment. It was misguided -off target. Alohan felt shame.


11:51, Today: Alohan Nuari rolled 10,5 using 1D20+8,1d6+4.  Angati's thing? Stunning Fist on Zan.
11:51, Today: Alohan Nuari rolled 14 using 1d20+8.  Stunning Fist on Zan.
http://www.d20pfsrd.com/feats/...-fist-combat---final
Move Action: --
Standard Action: Stunning Fist on Zan
Free/Swift Action:

HP: 25/34  AC: 16(-2 rage) | CMD: 21 | 23 vs grapple Saves: +7/+5/(+2)
Rage: 3  |  8  Stunning Fist: 1  |  1  Note: Stunning Fist! Damn this dice roller. Zan makes a DC 11 Fort save if it hits...

Sabrehawk
NPC, 6 posts
Fri 25 Mar 2016
at 19:20
  • msg #160

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Alohan misses Zan - his fist pounds into the door as the half-elf ducks. But the force of the blow makes the wooden frame vibrate heavily and this is not lost on his target.

"That's it. I give up! I surrender!" squawks Sabrehawk. At the sword's command Zan carefully places the blade on the ground and then regains full control of his body. The rogue spasms and falls to his knees, puking his guts up.

"Please don't hurt me," pleads the sword. "I never asked to be part of this crazy gang, it was just the way I was made."

"Traitor!" screams Hoardcutter, the last intelligent weapon still in combat.

"Counter-reactionary! Enemy of the people!" cries the Solo Hand from the spot on the floor where Soren Toregson dropped it.
This message was last edited by the player at 19:21, Fri 25 Mar 2016.
Dungeon Master
GM, 1627 posts
All Powerfull
DM
Fri 25 Mar 2016
at 19:24
  • msg #161

Re: 1.5D - WotW - Part Two: Quarantine of Steel

ROUND SEVEN - END OF PLAYERS' TURN

HIT POINTS & MISFORTUNE
Alohan  HP: 25/34 <MF NOT USED>
Logan   HP: 15/21 <MF NOT USED> -5 con=-6 hp
Celene  HP: 12/18 <MF NOT USED>
Angati  HP: 18/28 <MF NOT USED>
Kassius HP: 21/21 <MF NOT USED>
Kibeti  HP: 19/19 <MF NOT USED>


Vorsh    HP: 31/56 <MF NOT USED>
Penny    HP: 29/29 <MF NOT USED>
Karthack HP: 12/12 <MF NOT USED>
Remmi    HP: 15/20 <MF NOT USED>

The Kogoloxen HP:  9/67

4.Lady Akanara: <MF USED>
4.Akanara's Welder: <MF NOT USED> -5

4.Hoardcutter: <MF NOT USED>
4.Hoardcutter's Welder: <MF USED> -5 -8 -4

<SPELLS AND EFFECTS>
Mage Armour on all PC's
Mage Armour on Kogoloxen
Gravity Bow on Kassius' Bow under start of player's round 13
Bless until start of player's round 13 (+1 attacks)
Angati has time flicker until start of player's round 13

ROUND SEVEN - START OF OPONENTS' TURN
Vorsh
NPC, 28 posts
Tue 29 Mar 2016
at 17:35
  • msg #162

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Hoardcutter is definitely not the most innovative member of the Revolutionary Guard. It just tries to keep hitting Angati and misses yet again.

Vorsh picks up the fallen Solo Hand. "Well old 'friend', it looks like it is time for us to part."

"Don't expect me to grovel," snarls the sword. "Don't expect me to ask for mercy. Don't expect me..." The final words are cut off as Vorsh feeds the sword to the grateful Kogoloxen.

"Don't expect me to give a frac," mutters Vorsh darkly.

The rust also spends its next round finishing off Triage, even if Celene had other plans for it.

Remmi climbs to his feet unsteadily, feeling the back of his head and seeing that his hand comes away with blood on it.

Penny fires a couple of arrows at Hoardcutter's wielder and hits once (5hp).
This message was last edited by the player at 17:35, Tue 29 Mar 2016.
Dungeon Master
GM, 1629 posts
All Powerfull
DM
Fri 25 Mar 2016
at 19:30
  • msg #163

Re: 1.5D - WotW - Part Two: Quarantine of Steel

ROUND SEVEN - END OF OPONENTS' TURN

HIT POINTS & MISFORTUNE
Alohan  HP: 25/34 <MF NOT USED>
Logan   HP: 15/21 <MF NOT USED> -5 con=-6 hp
Celene  HP: 12/18 <MF NOT USED>
Angati  HP: 18/28 <MF NOT USED>
Kassius HP: 21/21 <MF NOT USED>
Kibeti  HP: 19/19 <MF NOT USED>


Vorsh    HP: 31/56 <MF NOT USED>
Penny    HP: 29/29 <MF NOT USED>
Karthack HP: 12/12 <MF NOT USED>
Remmi    HP: 15/20 <MF NOT USED>

The Kogoloxen HP:  9/67

4.Lady Akanara: <MF USED>
4.Akanara's Welder: <MF NOT USED> -5

4.Hoardcutter: <MF NOT USED>
4.Hoardcutter's Welder: <MF USED> -5 -8 -4 -5

<SPELLS AND EFFECTS>
Mage Armour on all PC's
Mage Armour on Kogoloxen
Gravity Bow on Kassius' Bow under start of player's round 13
Bless until start of player's round 13 (+1 attacks)
Angati has time flicker until start of player's round 13

ROUND EIGHT - START OF PLAYERS' TURN
Dungeon Master
GM, 1630 posts
All Powerfull
DM
Fri 25 Mar 2016
at 19:33
  • msg #164

Re: 1.5D - WotW - Part Two: Quarantine of Steel


And then there was one... well, and the guy in the basement
Dungeon Master
GM, 1631 posts
All Powerfull
DM
Fri 25 Mar 2016
at 19:34
  • msg #165

Re: 1.5D - WotW - Part Two: Quarantine of Steel

PS: Hoardcutter is AC 16/11/15 and has 1 hp left, feel free to take this into account with your attack descriptions...
Logan
player, 540 posts
Rogue 3 HP: 13/21
AC 18/ F1 R7 W3
Sat 26 Mar 2016
at 01:29
  • msg #166

Re: 1.5D - WotW - Part Two: Quarantine of Steel

With one foe left, Logan rushed over, flanking Hoardcutter with Angati, and tried to deliver another swift blow to the back of the distracted wielder's head...but misses horribly.


Move to F10, Attack Hoardcutter Wielder

21:28, Today: Logan rolled 10 using 1d20+9.  Attack with Flanking.


HP: 15/21 AC: 18/14/14 F1 R7 W3
Abilities: Invisibility (Not Used)
Active Effects: Mage Armor, Bless
-5 Con

Celene
player, 826 posts
Sorcerer 2/Cleric 1
Sat 26 Mar 2016
at 13:43
  • msg #167

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Celene pointed her wand at Hoardcutter's wielder once more and fired another mote of energy that struck the man in the chest and knocked him backwards onto the ground. Celene turned to watch as the Kogoloxen ate the weapons upon the floor in front of it. The sorceress looked to Angati "There is one still left below."


Free : None | Swft : | Move : to 12:J | Stnd : Fire Wand at Hoardcutter | Full : None

09:41, Today: Celene rolled 3 using 1d4+1.  Magic Missile Damage.


HP: 12/18 |  AC: 14/14/14  | CMD : 10 | Saves: +3/+1/+8
Special Notes:
      (De)Buffs :
     Conditions :
      L0 Spells :
       - Unlim. : Detect poison, Dancing Lights, Daze (DC15), Flame Burst,
                  Mage Hand, Message,
                  Guidance, Read Magic, [empty slot])

       - 1/day  : Detect Magic, Light , Prestidigitation
      L1 Spells :
       - 0/5    : Charm person (DC16), Sleep (DC16), Summon Monster I, Grease
       - 1/day  : Bless, Sanctuary, Disguise Self,
      Abilities : Flame lance (6/7), Divine Vessel (5/5), Copycat (5/5), Channeling (7/7, DC14), Blessing Faithful (-)

Angati
PC, 515 posts
Sat 26 Mar 2016
at 20:49
  • msg #168

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Angati ran below the other one would still be there, and probably waiting for her... but maybe she had found an exit where she had found none and it would be a pity to loose the fight just because of one sword...


Free : | Swft : | Move :  Run below | Stnd :

[Private to DM: dice rolls]

HP: 28 |  AC: 22 | CMD : 15 | Saves: 4/3/4
Special Notes:
      (De)Buffs : Bless, Time Flicker (Blur), Mage armor
     Conditions :
      L0 Spells : 5/5
      L1 Spells : 1/6 Cure Light Wounds, Protect from evil, Cause Fear, Ill Omen (dual cursed),Divine Favour
      Abilities : Misfortune, Starlight Agility (dodge), Time Flicker (1/3 minutes blur).

Dungeon Master
GM, 1633 posts
All Powerfull
DM
Sun 27 Mar 2016
at 19:10
  • msg #169

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Angati heads down into the basement, coming to a stop at the bottom of the stairs (E5) to give her eyes a chance to adjust to the dimmer light. She starts scanning the area, trying to see if she can spot the fugitive sword and its wielder in the darkness.

<SLIIICK>

Angati notes in surprise that the tip of a blade is now visible out of the front of her stomach, a result of the rogue that is wielding Lady Akanara making a massively successful sneak attack from behind.

"Ouch! That's got to sting a bit!" exclaims the blade, its voice quite muffled from it being located somewhere in the oracle's spleen.

Angati calmly searches through alternative realities and finds one much better where the blade misses totally.

Just Kassius and Alohan to go, and there isn't much Kassius can do from up on top of the gong floor. The barbarian needs to decide whether to accept Sabrehawk's surrender or not.

This message was last edited by the GM at 19:10, Sun 27 Mar 2016.
Kassius
player, 354 posts
HP 21/21 | AC 18/15/13
Fort+4 | Refl+8 | Will+4
Tue 29 Mar 2016
at 00:43
  • msg #170

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Kassius jumps down from the ledge onto the ground, and begins checking the fallen weapon bearers, beginning by stabilizing the wounded Soren


Kassius
20:38, Today: Kassius rolled 20 using 1d20+5.  acrobatics jumping down.
Move Action: Kassius jumps over the edge (acrobatics check DC 15 to avoid 10 ft of falling damage)
Standard Action: Cast Stabilize on Soren Toregson

HP: 21/21  AC 18, Saves+4/+8(+9)/+4
Spells Slots: 1st: 3/4;  Animal Focus Minutes Left: 2/3, Door Sight 6/6
Current Buffs: Animal Focus: Tiger (+2 Dex), round 7/10, Gravity Bow (3 minutes), Bless
(1 blunt arrow left)

Kibeti
Full Round Action:  hold.

HP: 19/19 AC 19(20), Saves+4/+7(+8)/+3
Current Animal Focus: Tiger(+2 dex)
Current Buffs:none!

Alohan Nuari
player, 392 posts
2 Savage Barbarian
1 Unchnd Martial Artist
Tue 29 Mar 2016
at 01:07
  • msg #171

Re: 1.5D - WotW - Part Two: Quarantine of Steel

Alohan lost his pele. Witnessing the intelligent weapon's selfless surrender knowing all too well Alohan might feed the thing to the rust monster was enough for him to lose his physical edge. In an instant he felt similar to Zan, ready to drop to his knees and hurl. "Dis... dis is not up to me... talkin' blade," he mutters, holding his stomach. Regardless, Alohan stepped around the weapon, giving him a wide berth to come to Zan's side. With an arm under Zan, Alohan lifted the man and lead him away from the weapon. "Ya remain... where ya be."


Move Action: --
Standard Action: Lead Zan away from the weapon
Free/Swift Action: Drop Rage -Fatigue for a 12 rounds

HP: 19/28  AC: 18  CMD: 18 | 20 vs grapple Saves: +7/+5/+0
Rage: 2  |  8  Stunning Fist: 0  |  1  Note:

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