3D - SWW - Part Four: Life on the Ocean Waves Part 2.   Posted by Dungeon Master.Group: 0
Dungeon Master
 GM, 2600 posts
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Sat 18 Mar 2017
at 14:28
3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: First of all, just let me say that if Alohan wants to recover his weapon then he can give it a shot – but I am going to skip ahead so the rest of the players have something to do.

Once their affairs are settled as well as they can be in Rencrue, the Sea Wyvern casts off and sets sail out into the deep harbour and pulls alongside the Blue Nixie. A hasty conference is held where the night’s events are discussed – Alohan is very quiet as he gazes across the short stretch of water between their two boats, but Lavinia explodes when the native reveals how he was enticed into the surf.

This message was last edited by the GM at 11:59, Mon 20 Mar 2017.

Lavinia Vanderboren
 NPC, 56 posts
Mon 20 Mar 2017
at 12:00
3D - SWW - Part Four: Life on the Ocean Waves Part 2
“What…what sort of woman do you take me for!” she screams across the gunnel at him. “I am not one of your cheap floozies Alohan, just remember that!”

The noblewoman is obviously also upset that the assassin was not caught (although it looks pretty clear that it was ‘Lirith’ or at least Rowyn, Alohan’s evil ex-girlfriend posing as Lirith, who was the culprit.) She is then made even angrier when Celene explains what Avner did and how they are now forced to leave the island straight away. Lavinia’s slimy fiancé is still in his quarters, nursing his bruised face, so doesn’t hear the chain of expletives that she launches at him.

“We could have really done with another day or two on the island to rest and recuperate – my crew never even got to make landfall! This is so ridiculously unfair.”
Dungeon Master
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Mon 20 Mar 2017
at 12:00
3D - SWW - Part Four: Life on the Ocean Waves Part 2
But there is not much more to be done so the two vessels sail off into the open ocean in the moonlight. Very tough security measures are put into place on the Sea Wyvern so that no more interference with the food or water will be possible, and a look out is kept for Rowyn, Lirith or anyone else who shouldn’t be onboard.

Two days of smooth sailing to the south-west see them reaching the coast of the mainland again. The third day dawns with an unusual arrival. A trio of wyverns circle down towards the Sea Wyvern, sending the crew into a panic, but it soon becomes clear that the little dragon-like creatures mean no harm. The instead fly alongside the ship for several miles – and action that the crew decides must be a sign of good luck considering the name of the ship.
Dungeon Master
 GM, 2603 posts
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Mon 20 Mar 2017
at 12:01
3D - SWW - Part Four: Life on the Ocean Waves Part 2
“Skipper?” yells down Amalie from the helm. The first mate has the watch and Alohan is down on the main deck, sulking around like usual. “I don’t like the look of those clouds,” she says, pointing to a dark, broiling mass of bad weather that is bearing down on them from the north.

The matter is discussed via flags, and Lavinia (who is technically the expedition leader) decides that it will be safest to find a sheltered harbour and weather out the storm while well anchored. A suitable cove is found and the two ships drop anchor.

The storm hits a few hours later and buffets the two ships from side to side. Everyone agrees that it would have been madness to face such a storm unnecessarily as the rain and wind increases in intensity, but about an hour into the gale something incredible is spotted.

Through the driving rain a tall-masted sailing ship is spotted entering the cove, cutting through the water with great speed and seemingly unaffected by the terrible storm. It’s sails hang in torn tatters from its masts but this doesn’t reduce its speed as it bares down on the Blue Nixie and rams it head on.

The alarm is sounded and everybody on the Sea Wyvern is brought out on deck as the sounds of combat sound out across the water – the storm intensifies so that it is almost impossible to make out the new ship now, but Amalie orders slack to be fed out on the anchor so that the Sea Wyvern can drift into the Blue Nixie’s stern so that the party can join the fight.

OOC: You have enough time to perform all of the preparations that you want to – it looks like this is going to be a big combat.
Kinstal Minare
 player, 27 posts
Mon 20 Mar 2017
at 13:34
3D - SWW - Part Four: Life on the Ocean Waves Part 2
Watching the strange ship sail in and ram the Blue Nixie, Kinstal knows they will be moving in to aid the other ship.  He grabs his gear and readies his longbow, hoping to get a few shots before they are close enough to board.
Celene
 player, 1299 posts
 Sorcerer 6
Mon 20 Mar 2017
at 13:49
3D - SWW - Part Four: Life on the Ocean Waves Part 2
As the Sea Wyvern closes into the Blue Nixie Celene begins to cast spells in preparation. First conjuring a field of force protecting her and then going for a wand to help her in the case that she is thrown overboard. Her skin turns slightly pale and her eyes turn into bright purple pools. If anyone were close by they'd see three small slits open on either side of her neck.


Free :  | Swft :  | Move : None | Stnd :  | Full :

Casting Mage Armor: +4 AC (6 hours)
Alter Self : Gillmen - +2 Str, Swim Speed 30 (30 Rounds)


HP: 29/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs :
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 09/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 6/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 4/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

This message was last edited by the player at 15:09, Mon 20 Mar 2017.

Dungeon Master
 GM, 2604 posts
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Mon 20 Mar 2017
at 14:29
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal Minare:
Watching the strange ship sail in and ram the Blue Nixie, Kinstal knows they will be moving in to aid the other ship.  He grabs his gear and readies his longbow, hoping to get a few shots before they are close enough to board.


Unfortunately the poor weather and the layout of the battle prevents Kinstal being able to take advantage of his bow early on (DM: This will become more clear when I get the battlemap posted). The warrior takes up a position at the bow of the Sea Wyvern, ready to fire arrows as soon as he is able to spot the enemy.

Celene casts a couple of spells.
Kassius
 player, 567 posts
 Hunter 4
Tue 21 Mar 2017
at 01:40
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius summons his magic, enhancing bow and cat alike, then calling on the local aquatic life to come to his aid as well.


casts Gravity bow (6 minutes) on self, monkey fish on Kibeti (6 minutes, cast via share spells), and summon monster II (6 rounds, summon an octopus: http://www.d20pfsrd.com/bestia...ed-creature-octopus/)
Dungeon Master
 GM, 2605 posts
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Tue 21 Mar 2017
at 09:12
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius makes his preparations.

The rain clears a little as the prow of the Sea Wyvern slams into the stern of the Blue Nixie. Now there are three ships shoved together in the little cove, jostling with each other in the large swell.

The ship that has rammed Lavinia’s vessel is now more clear. It is a three masted galleon made of jet black wood, except the figurehead which is made of a red timber. The figurehead is a great shark seemingly leaping out of the prow with jagged teeth of metal.

The sails are black and tattered, surely unable to provide any real motive force, but the ship is still pushing against the Nixie as though under full sail. And above the crow’s nest flies a flag, the most feared flag in the Sea of Dread...



A skull above crossed rapiers set on a field of crimson - the dreaded flag of the 'Crimson Fleet', the loosely collected group of pirates that has plagued ships in these waters for decades. A crimson flag flown before a battle signifies 'No quarter asked for nor given'. As the Crimson Fleet's flag is itself crimson, they always enter every battle with this understanding... needless to say they are not fameous for taking prisoners unless it is to make slaves of them.

This Crimson Fleet flag has been modified - a pair of demonic horns has been added to the skull.

The Sea Wyvern finally gets close enough that it is possible to jump onto the stern of the Blue Nixie. The party can see that their friends on the other boat are already in a desparate fight for their lives. With dismay the party see what they are up against. These are not even just normal Crimson Fleet pirates, these are SAVAGE PIRATES, cursed by the black pearl, running towards their friends on the Blue Nixie at top speed.

OOC: Okay, party moves first.

This message was last edited by the GM at 09:19, Tue 21 Mar 2017.

Dungeon Master
 GM, 2606 posts
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Tue 21 Mar 2017
at 09:17
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2


Battlemap... and its a huge one!

Blue N = Alohan Nuari
Blue M = Kinstal Minare
Blue A = Angati
Blue L = Logan
Blue C = Celene
Blue K = Kassius
Blue k = Kibeti

Green U = Urol
Green S = Skald
Green A = Amalie (first mate)
Green s = Shefton (the cook)
Green 1-8 = Sea Wyvern crew

Lt Blue T = Tolin (Jade raven ranger)
Lt Blue Z = Zan (Jade raven rogue)
Lt Blue L = Liamae (Jade raven sorceress)
Lt Blue K = Kaskus (Jade raven druid)
Lt Blue L = Lavinia (opps, two L's, will change)
Lt Blue R = Cap. Rodrigo

Red 1 -14 = Savage pirates
Angati
 PC, 847 posts
 Oracle 6
 Time does bend
Tue 21 Mar 2017
at 11:32
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
As they prepared for the Battle, Angati pulled out her Extend Rod and called Kinstal, Logan and Kassius and Kibeti to her side calling upon the luck of the gods on them and herself.

OOC: That would be 3 castings of divine favour with extend rod for +2 to hit and dmg luck bonus on Kinstal, Logan and Kibeti. As time allows in that order... it will last for 2 minutes. http://paizo.com/pathfinderRPG...lls/divineFavor.html if there is just time for one then it would be on Kinstal, if for two, Kinstal and logan, and if time for the three then Kibeti also. thats 3 lvl 2 spells ticked off


Angati was about to start running onto the other ship when she thought of something...  "Urol.... if you have things that can go boom.... give them to the archon... he can put them right at their backs... I'll summon him now""

HP: 56 |  AC: 2226 | CMD : 15 | Saves: 4/4/5
Free : | Swft : | Move : | Stnd :  Summon Lantern Archon


Special Notes:
      (De)Buffs : Manta Ray (Beast Shape II)
     Conditions :
      L1 Spells : 6+1/6+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 2+0/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 4+1/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity


OOC: If you feel that won't work or you have any qualms against it, let me know... I don't really know in detail how bombs work, but with the archon's teleportation, it can drop Urol's bombs at will wherever they are needed most... it's just an idea... I don't know if bombs work with another one dropping them... or if there is any other stuff we could use for this... otherwise, just have the archon summoned, it doesnt change much.
Celene
 player, 1301 posts
 Sorcerer 6
Tue 21 Mar 2017
at 11:36
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene rushes forward moving behind Alohan and staring forward towards the dark ship that begins off loading cursed seamen. Celene quickly calls a spell from the power thrumming through her veins. It's one she hadn't tried before she hoped it would be effective.


Free :  | Swft :  | Move : To K:31 | Stnd: Cast Create Pit  | Full :

Casting Create Pit on squares K:9, K:8, J:9, J:8

7, 5 need reflex saves DC 19 or fall 30'. If they make it they move to the closest non-pit squares.

Anyone ending movement adjacent to the pit has to make a Reflex Save DC 19 with a +2 bonus or fall in. So 1,2,4,6,8 would make it on their turn if they don't move away.

Pit is 30' deep, has a climb DC of 25. Lasts 7 rounds.


HP: 29/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Casting Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (30 Rounds)
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 09/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 5/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 4/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

Dungeon Master
 GM, 2607 posts
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 DM
Tue 21 Mar 2017
at 18:53
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati has time to cast her preparations. Urol hands over a 'frost bomb' from his belt to the summoned archon.

Celene casts her spell and causes the surface of the decking to warp and ripple and an extra dimensional pit to open. Both SP5 & SP7 fall into it.

OOC: I'll check for the adjacent bad guys at the end of their turn if appropriate.
Celene
 player, 1302 posts
 Sorcerer 6
Tue 21 Mar 2017
at 19:04
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Shall I roll fall damage or do you want to handle that?
Dungeon Master
 GM, 2608 posts
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Tue 21 Mar 2017
at 20:03
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
They have DR 5/magic, do they even take damage?

I would prefer to roll since I know their acrobatics stats.
Celene
 player, 1303 posts
 Sorcerer 6
Wed 22 Mar 2017
at 00:36
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
It is 3d6. So potential for 13 through DR.
Kassius
 player, 568 posts
 Hunter 4
Wed 22 Mar 2017
at 01:34
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati: Divine favor is a personal spell, self only sadly.
Kassius
 player, 569 posts
 Hunter 4
Wed 22 Mar 2017
at 01:42
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati: Divine favor is a personal spell, self only sadly.
GM: Is there a walking path onto the Blue Nixie? Would an acrobatic check be needed to move across?
Also, is our ship still capable of moving? Could we move the ship to D13 or so and give the ranged attackers (me + spellcasters) a good angle/line of sight to attack?

Angati
 PC, 848 posts
 Oracle 6
 Time does bend
Wed 22 Mar 2017
at 07:23
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
In reply to Kassius (msg # 18):

Darn but you are right... I had not noticed this... ok, lets make them protection from evils then.. but it won't be using the rod... so thats 3 lvl 1 spells lasting for 6 minutes... if i had time for more, I'd cast it on myself and other people from the party...

Dungeon Master
 GM, 2609 posts
 All Powerfull
 DM
Wed 22 Mar 2017
at 09:39
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius:
Angati: Divine favor is a personal spell, self only sadly.
GM: Is there a walking path onto the Blue Nixie? Would an acrobatic check be needed to move across?


Yes, there is now a walking path. To keep things simple I am going to say that there is no acrobatics check needed to move from the bow of the Sea Wyvern to the stern of the Blue Nixie.


Kassius:
Also, is our ship still capable of moving? Could we move the ship to D13 or so and give the ranged attackers (me + spellcasters) a good angle/line of sight to attack?


Oh wow, that is a cool idea!

Sure, you can yell out to the first mate who is still at the helm and she will let a bit more anchor chain out and try to aim at D13 - sailing checked needed of course. Do you want the two ships to be touching or there to be a gap between them? If there is a gap, then how much?


@Angati, you have heaps of time to cast spells so do you want a protection from evil on everyone?
Dungeon Master
 GM, 2611 posts
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Wed 22 Mar 2017
at 09:43
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Alright, might as well get this out of the way upfront...

Journey Hazards List
Pirates                           [X]
Sharks                            [X]
Severe Storms                     [ ]
Sargasso Sea / Journey's End      [ ]
Thunder Lizards                   [ ]
Dragon Turtles                    [ ]
Volcanoes                         [ ]
Horrific Monsters                 [X]

Hazards Encountered to date: 3/8

Dungeon Master
 GM, 2612 posts
 All Powerfull
 DM
Wed 22 Mar 2017
at 10:23
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Falling damage for SP5 & SP7:

11:22, Today: Dungeon Master rolled 12,11 using 3d6,3d6.  Falling damage on SP5 & SP7.
SP5 takes 7 hp, SP7 takes 6 hp.

OOC: Okay, and now the bit I've been dreading. The combat block...

...you guys need to apply your bonuses and post your modified AC's and personal status blocks... heaven knows that I have no chance of keep track of them what with all the buffs that are flying around here.


<START OF PLAYERS ROUND ONE>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:17/T16/F13 HP: 52/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 29/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15/T12/F14 HP: 38/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 20/20 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>

Sea Wyvern Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #7 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #8 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>

Blue Nixie Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #6 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #7 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #8 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #9 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #10AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Lavinia AC:17/T14/F14 HP: 53/53 <MF NOT USED>
Tolin   AC:18/T12/F16 HP: 39/39 <MF NOT USED>
Zan     AC:19/T13/F16 HP: 41/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 32/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 56/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 28/28 <MF NOT USED>

Enemy Forces
Savage Pirate #1 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #2 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #3 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #4 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #5 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #6 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #7 AC:17/T12/F15 HP: 4/10 <MF NOT USED>
Savage Pirate #8 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #10 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #11 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #13 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #14 AC:17/T12/F15 HP:10/10 <MF NOT USED>


(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF PLAYERS' ROUND ONE>

This message was last edited by the GM at 19:07, Wed 22 Mar 2017.

Dungeon Master
 GM, 2613 posts
 All Powerfull
 DM
Wed 22 Mar 2017
at 10:30
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: What about the mage armour wand? Anyone going to use that?
Logan
 player, 794 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Wed 22 Mar 2017
at 15:07
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Once they have collided with their ship, Logan runs forward, eager to join combat.


Double Move to L19 (Assuming I counted the tiny squares right)


HP: 39/39 AC: 23/18/16 CMD:19  F2 R12 W4 (+2 vs Evil)

Abilities: Invisibility, Resiliency, Smite Evil
Buffs: Protection from Evil


Alohan Nuari
 PC, 650 posts
 Barbarian 3 / Monk 3
Thu 23 Mar 2017
at 03:38
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
The danger to ship and crew and companions seems to finally loosen something within the silent and withdrawn Captain of the Sea Wyvern.  The booming voice of Alohan shouts out orders, "Firs' Ma-e! Be Drifting her Broadsides! Bowmen be finding a perch!"

He pulls out silver flecked wand and touches his chest; a nearly instantaneous shimmer winks once across his body. "Who else be needing a touch?" He looks quickly about at his compatriots...

OOC: Alohan will rush to anyone who takes up the offer for Mage Armor.  If no one responds he will turn and run toward M-18

Wand of Mage Armor, 4 charges left
Alohan  AC:17 21 /T16 20/F 13 17 HP: 52/52 <MF NOT USED>

This message was last edited by the player at 03:40, Thu 23 Mar 2017.

Angati
 PC, 851 posts
 Oracle 6
 Time does bend
Thu 23 Mar 2017
at 07:38
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC:
Yes Prot from Evil on everyone and their mother's. And there go my 7 lvl 1 spell slots... but I can hardly think of a better way to let them go...
I'd also cast Divine favour extended on myself then... just in case, at the end of all that.

Kassius
 player, 570 posts
 Hunter 4
Thu 23 Mar 2017
at 21:17
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius casts on further spell on Kibeti, and then speaks to the cat. "Go help Logan, Alohan, and the others. I'll be more effective here...

Yes, I know you don't like it, but do it anyways. "

Kibeti shakes his head, then bounds off after the others onto the Blue Nixie. Kassius meanwhile draws his bow, thankful Alohan's last order. He should have a much clearer shot from the boat if it moves just a bit forward.


I don't think the summoned octopus is going to be able to reach the foes (I summoned it in case of another underwater foe), so feel free to ignore it.

Kassius

HP: 37/37  AC 19 (FF=14, Touch=15, +2 vs evil),
Swift Action: Animal Focus (tiger)
Standard Action: Cast Vine Strike on Kibeti
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 5/6, Door Sight 6/6
Current Buffs: Animal Focus (tiger), Gravity Bow, Protection from Evil

Kibeti
Full Round Action: Double move. If I count right, he should be able to get to I18

HP: 42/42 AC 21( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike

This message was last edited by the player at 21:18, Thu 23 Mar 2017.

Kinstal Minare
 player, 28 posts
Thu 23 Mar 2017
at 21:40
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal pulls his sword and runs across the prow of the ship, leaping to the Nixie and continuing  to run towards combat.


OOC:  Kinstal will run to within 20' of combat if he can and prepare to do an Overrun next round if he can.
Dungeon Master
 GM, 2614 posts
 All Powerfull
 DM
Fri 24 Mar 2017
at 10:55
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Is that everyone? Okay, I'll process this monster turn tonight...
Dungeon Master
 GM, 2615 posts
 All Powerfull
 DM
Fri 24 Mar 2017
at 20:22
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
The front line fighters (Alohan, Kinstal, Logan & Kibeti) head onto the back of the Blue Nixie, struggling to stay on their feet while the deck pitches up and down in the huge swell. About half of the crew of the Sea Wyvern follows. The other half of the crew, i.e. the ones requited from the crew to replace the casualties from the hydra attack, are VERY hesitant to join the combat and stay onboard.

Kassius yells out to Amella to bring the Sea Wyvern closer into the fray. Up at the helm she struggles to hear him over the raging storm, but then wipes the rain and sea spray from her face and nods. "What have you gotten yourself into this time Amella?" she mutters as she looks back at the anchor chain winch. "What the hell, it has been a nice enough life anyway." She kicks the winch free with one booted foot.

19:54, Today: Dungeon Master rolled 31 using 1d20+11.  Amalle sailing check.
OOC: Whoa.

The first mate times it perfectly, letting just enough chain out to bring the Sea Wyvern into the perfect firing position for the missile attackers still on board. Urol, Skald, Angai, Celene, Shefton and the four remaining members of the crew line the starboard railing, readying their bows, crossbows or spells. The savage pirates on the prow of the pirate ship scream and roar out blood curdling threats at them.

OOC: Kassius and Angati, where do you want the Archon and octopus? Just feel free to move them into combat from any position you want to.



<END OF PLAYERS ROUND ONE>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 29/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15/T12/F14 HP: 38/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 20/20 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>

Sea Wyvern Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #7 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #8 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>

Blue Nixie Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #6 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #7 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #8 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #9 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #10AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Lavinia AC:17/T14/F14 HP: 53/53 <MF NOT USED>
Tolin   AC:18/T12/F16 HP: 39/39 <MF NOT USED>
Zan     AC:19/T13/F16 HP: 41/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 32/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 56/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 28/28 <MF NOT USED>

Enemy Forces
Savage Pirate #1 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #2 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #3 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #4 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #5 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #6 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #7 AC:17/T12/F15 HP: 4/10 <MF NOT USED>
Savage Pirate #8 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #10 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #11 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #13 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #14 AC:17/T12/F15 HP:10/10 <MF NOT USED>


(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF PIRATES' ROUND ONE>
The savage pirates don't seem very concerned about the risk of falling into Celene's pit, and continue attacking the Blue Nixie crew. One of the crew members (#3) disappears beneath the rapier and bites of the crazed pirates. Savage pirates 1 (14 hp) & 4 (9 hp) fall into the pit (SP1 actually dies from the fall!), SP5 manages to climb out.

A nasty shock awaits Urol as he heads to the prow of the Sea Wyvern and props his heavy repeating crossbow on the gunnel - two savage pirates are manning the ballista on the front of the enemy ship and both fire at him. One misses completely and the bolt heads into the stormy sky, the other rams into the bowspirit a foot from his head.

<END OF PIRATES' ROUND ONE>
<START OF ALLIES' ROUND ONE>

The battle rages, with the Blue Nixie crew at least holding a solid line. Sailor#2 hit SP2 (3 hp). Zan hits SP8 (7 hp). Tolin hits SP6 (8 hp).

"Make some space!" yells Zan. "I need to flank them!"

Kaskus looks up at the sky, and an evil grin forms on the bearded lips of the drwaven druid. He chants a few words and then gestures up at the sky, and a jagged lightning bolt streaks down and slams into SP8, blowing it apart (fried even if makes save).

"Much obliged!" quips Zan as he starts to push into the open space. He avoids most of the acid damage from the exploding savage pirate (remember that charming trait? 1 hp)

Liamae chcukles and begins her own spell. A magically bolt of lightning shoots out of her hands and blasts through SP4, 10 & 11. All three of the creatures disintegrate.

<END OF ALLIES' ROUND ONE>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 29/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15/T12/F14 HP: 38/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 20/20 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>

Sea Wyvern Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #7 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #8 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>

Blue Nixie Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 DEAD
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #6 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #7 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #8 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #9 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #10AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Lavinia AC:17/T14/F14 HP: 53/53 <MF NOT USED>
Tolin   AC:18/T12/F16 HP: 39/39 <MF NOT USED>
Zan     AC:19/T13/F16 HP: 40/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 32/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 56/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 28/28 <MF NOT USED>

Enemy Forces
Savage Pirate #2 AC:17/T12/F15 HP: 7/10 <MF NOT USED>
Savage Pirate #3 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #5 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #6 AC:17/T12/F15 HP: 2/10 <MF NOT USED>
Savage Pirate #7 AC:17/T12/F15 HP: 4/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #13 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #14 AC:17/T12/F15 HP:10/10 <MF NOT USED>


(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF PARTY'S ROUND TWO>

This message was last edited by the GM at 20:28, Fri 24 Mar 2017.

Dungeon Master
 GM, 2616 posts
 All Powerfull
 DM
Fri 24 Mar 2017
at 20:29
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Battlemap at the start of your turn
Dungeon Master
 GM, 2617 posts
 All Powerfull
 DM
Fri 24 Mar 2017
at 20:31
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Now with extra acid


And this is what the savage pirates look like
Celene
 player, 1305 posts
 Sorcerer 6
Fri 24 Mar 2017
at 21:00
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene holds on to the gunnel as the ship lurches forward giving her a better look onto the cursed ship. Seeing the two pirates manning ballistae she takes careful aim and fires a jet of fire at one. The pirate is lanced with a fist sized column of fire. The fire burns a hole through its torso and it drops to the ground purple smoke rising from their wounds.

Mistakenly thought I had two rays for some reason. Ignore the extra rolls in the die roller.


Free :  | Swft :  | Move : To K:31 | Stnd: Cast Scorching Ray | Full :

16:57, Today: Celene rolled 22 using 1d20+3.  Scorching ray Vs. 13.

16:57, Today: Celene rolled 14 using 4d6.  Damage 13.

Assuming a kill unless they have fire resistance.

Anyone ending movement adjacent to the pit has to make a Reflex Save DC 19 with a +2 bonus or fall in.

Pit is 30' deep, has a climb DC of 25. Lasts 6 more rounds.


HP: 29/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Casting Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (30 Rounds)
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 09/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 4/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 4/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

This message was last edited by the player at 21:08, Fri 24 Mar 2017.

Kassius
 player, 571 posts
 Hunter 4
Sun 26 Mar 2017
at 16:55
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kibeti advances to the rear of the battle line, but is unable to get within reach of a foe. Kassius however is in perfect position, and fires into the melee, the enhanced arrows slamming into the savage pirates.

The octopus moves below the ships, ready to attack any hapless pirate that gets into range.


Kassius
12:52, Today: Kassius rolled 21,15,12,13 using 1d20+8,1d20+8,2d6+6,2d6+6.  Rapid shot attack, damage.

HP: 37/37  AC 19 (FF=14, Touch=15, +2 vs evil),
Full Round Action: Rapid Shot vs Pirate 2 (second arrow targets 6 if pirate 2 drops after first shot)
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 5/6, Door Sight 6/6
Current Buffs: Animal Focus (tiger), Gravity Bow, Protection from Evil

Kibeti
Full Round Action: Move to I13

HP: 42/42 AC 21( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike

I'm assuming that the octopus can't attack from the water onto the ship. Given that, it sits around in between the boats (G7) and waits.
</Orange>
Dungeon Master
 GM, 2619 posts
 All Powerfull
 DM
Sun 26 Mar 2017
at 19:13
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene fries a hole through one of the savage pirates, turning it into a spray of green acid.

Kassius pauses, holding his breath until the alternating heavy of the two decks align and the time is right. The first arrow pops one of the foul creatures, the second just misses.

@Kassius, yeah, realistically I don't see how the octopus can help right now.

This message was last edited by the GM at 19:14, Sun 26 Mar 2017.

Dungeon Master
 GM, 2620 posts
 All Powerfull
 DM
Sun 26 Mar 2017
at 19:55
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Logan, Alohan & Kinstal, if you want to just get as close as you can this round and then pass, then just say so. I don't see how you can get into melee until a gap opens up.
Kinstal Minare
 player, 29 posts
Mon 27 Mar 2017
at 11:07
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal will move up to K15 and wait for an opportunity to move into combat.
Dungeon Master
 GM, 2621 posts
 All Powerfull
 DM
Mon 27 Mar 2017
at 19:26
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal moves up towards the front of the ship, searching for an opening in the scrum - he doesn't find one so hangs back a bit, looking for a spot to rush through with an overrun attack.

OOC: Logan & Alohan, you guys move on autopilot towards the combat.

Also moving Urol:


The swarthy gnome leans up against the gunnel and fires a shot from his magic heavy crossbow a the other savage pirate on a ballista - he mistimes the heave of the deck and it flies miles to the side of the target. The old alchemist grunts and makes a small adjustment in the sights then pulls back on the reload lever. The next shot hits the pirate squarely in the chest (confirmed crit hit, 9 hp, not quite dead).

Skald sends two arrows against the same target and finishes it off.

<END OF PARTY'S ROUND TWO>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 29/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15/T12/F14 HP: 38/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 20/20 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>

Sea Wyvern Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #7 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #8 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>

Blue Nixie Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 DEAD
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #6 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #7 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #8 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #9 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #10AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Lavinia AC:17/T14/F14 HP: 53/53 <MF NOT USED>
Tolin   AC:18/T12/F16 HP: 39/39 <MF NOT USED>
Zan     AC:19/T13/F16 HP: 40/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 32/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 56/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 28/28 <MF NOT USED>

Enemy Forces
Savage Pirate #3 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #5 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #6 AC:17/T12/F15 HP: 2/10 <MF NOT USED>
Savage Pirate #7 AC:17/T12/F15 HP: 4/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF PIRATES' ROUND TWO>


...everything is going fine...

SP6 attacks sailor #6 and nicks it with its rapier (1 hp).

SP7 manages to claw its way out of the magic pit and attacks Tolin, hitting with its rapier (6 hp). Tolin curses and tries to kick the pirate back into the magical trap but it dodges. It also avoids falling back into the pit this round.

SP4 tries to climb out of the pit and fails.

SP9 claws at Zan, but the Jade Raven rogue keeps it at bay.

SP12 moves onto one of the ballista, slowly beginning to reload it. Because of its mutated hands it is struggling.

OOC: Looks like things are going well for the party!

<END OF PIRATES' ROUND TWO>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 29/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15/T12/F14 HP: 38/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 20/20 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>

Sea Wyvern Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #7 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #8 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>

Blue Nixie Crew
Crew #1 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #2 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #3 DEAD
Crew #4 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #5 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #6 AC:15/T12/F13 HP: 10/11 <MF NOT USED>
Crew #7 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #8 AC:15/T12/F13 HP: 11/11 <MF NOT USED>
Crew #9 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #10AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Lavinia AC:17/T14/F14 HP: 53/53 <MF NOT USED>
Tolin   AC:18/T12/F16 HP: 33/39 <MF NOT USED>
Zan     AC:19/T13/F16 HP: 40/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 32/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 56/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 28/28 <MF NOT USED>

Enemy Forces
Savage Pirate #3 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #5 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #6 AC:17/T12/F15 HP: 2/10 <MF NOT USED>
Savage Pirate #7 AC:17/T12/F15 HP: 4/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF LOTUS DRAGONS' ROUND TWO>

And the balance of the battle only looks to be improving as reinforcements arrive from the hold of the Blue Nixie. Several colonist charge up the stairway, intent on joining the battle.

The last of them is a hooded figure who through back her head covering to reveal a wild mane of red hair. She laughs mockingly and lightning cracks across the sky and the storm intensifies.

OOC: Tsk, tsk. You guys never searched the Blue Nixie.
Rowyn Kellani
 NPC, 21 posts
Mon 27 Mar 2017
at 19:27
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
"Alohan, my darling! So we meet again! You really should have just agreed to 'break a few skulls' for me down on the docks and then all of this could have been avoided." She shrugs and hold up a blue crystalline gemstone. "Never mind. Perhaps it is more fun this way anyway, and as you will see I have also learnt from our last encounter."

The dark cleric throws down the crystal stone and it shatters on the deck. A boiling storm of water sprays out, joining the wash of seawater constantly sweeping over the deck. It coalesces into swirling vortex of blue water - a large water elemental.

"Right! That's it boys, 'ave at 'em!"
she yells, and a cry goes up from about half the crew on the Blue Nixie and all of the remaining crew on the Sea Wyvern. They turn and attack their former allies!
Dungeon Master
 GM, 2622 posts
 All Powerfull
 DM
Mon 27 Mar 2017
at 19:28
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
"I'm sorry Miss Celene," says Shefton as he slides his rapier into the back of her neck. "Nothin' personal, just business ja know."

20:33, Today: Dungeon Master rolled 23,4 using 1d20+3,1d6+3.  Shefton surprise attack on Celene.
OOC: Oh dead!
20:33, Today: Dungeon Master rolled 20,6 using 1d20+3,1d6+3.  Confirm crit on Celene.
OOC: Double oh dear
20:34, Today: Dungeon Master rolled 13,4 using 1d20+3,1d6+3.  Reroll crit thanks to MF.
OOC: Bah. A miss... just.

The sorceress falls to the ground, mortally wounded. Angati cries out, using her power so that somehow the thief almost misses (4 hp).

20:37, Today: Dungeon Master rolled 21,4 using 1d20+1,1d6+1.  LD5 on Celene.
20:37, Today: Dungeon Master rolled 16,6 using 1d20+1,1d6+1.  confirm crit on Celene.

OOC: Heh, heh.

Of course this only gives her a temporary reprieve as the next thief stabs her in the back (confirmed crit, 10).

OOC: Please make two fort saves at DC16 or be <NAUSEATED>.

Urol (6 hp) and Skald (2 hp) also feel the stinging blades of the traitors. Kassius is able to turn in time and protect his back.

OOC: Urol, please make a DC16 fort save vs the dread sea urchin venom or be <NAUSEATED> for 1 minute. Skald seems to be immune to the effects.

Back on the Blue Nixie the water elemental begins battering Kinstal from side to side (12 hp damage, NB: forgot bonus for being in contact with water in dice roller).

Kibeti is attacked and missed. Sea Wyvern sailor #1 is hit (5 hp) as is sailor 4 (4 hp).

Lavinia is hit (5 hp), "Traitors," she screams. She parries a blow from a second thief. "Ugh! Poison," she cries out, nauseated.

Liamae is hit twice (6 hp), and Tolin is hit once (6 hp). Both of them are likewise nauseated.

Rowyn laughes again, and points a finger into the melee. A multicolored explosion of leaping, ricocheting energy appears, dancing between the combatants... cutting, slicing and killing. Almost everyone on deck is effected by it - except the savage pirates and dragon lotus thieves who seem immune.

Of the eight normal sailors on deck (4 from the SW and 4 from the BN), only one (SW sailor #3) survives. The rest are cut to ribbons with agonising screams. Captain Rodrigo drops to his knees next to them, alive but heavily damaged (and slowed).

Lavinia fails to avoid the magical energy, and is batted to the ground screaming (18 hp + slowed). Remarkably, all of the Jade Ravens avoid the worse effects. Zan, Tolin and Kaskus resist the spell (9 hp) and Liamae just watches as the magical energy flows harmlessly around her.

<END OF DRAGON LOTUS' ROUND TWO>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 15/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15/T12/F14 HP: 32/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 18/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>

Sea Wyvern Crew
Crew #3 AC:15/T12/F13 HP:  2/11 <MF NOT USED>

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: 30/53 <MF NOT USED> <SLOWED> <NAUSEATED>
Tolin   AC:18/T12/F16 HP: 18/39 <MF NOT USED> <NAUSEATED>
Zan     AC:19/T13/F16 HP: 31/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 26/32 <MF NOT USED> <NAUSEATED>
Kaskus  AC:18/T11/F17 HP: 47/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 10/28 <MF NOT USED> <SLOWED>

Savage Pirates
Savage Pirate #3 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #5 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #6 AC:17/T12/F15 HP: 2/10 <MF NOT USED>
Savage Pirate #7 AC:17/T12/F15 HP: 4/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:?
Water Elemental AC:18/T12/F15 DR5/- HP: 68/68 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF USED>
Crew #1 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #2 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #4 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #7 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #8 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #9 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #10 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #11 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #12 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>
Crew #13 AC:15/T12/F12 HP:  8/ 8 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF ALLIES' ROUND TWO>


...and then the proverbial hit the fan....

OOC: Okay, technically it is the Jade Ravens' turn now but I am done for the night. Feel free to take your turns a little ahead of time if you are in the mood.

This message was last edited by the GM at 19:22, Tue 28 Mar 2017.

Urol Forol
 NPC, 64 posts
 38/38 HP
Mon 27 Mar 2017
at 19:54
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Confronted with nearby enemies, Urol shoulders his crossbow and quickly quaffs a bubbling potion.  The tiny gnome swells, his muscles growing noticeably bulkier.

Drink Mutagen

HP: 36/38 AC: 15(17)/12/14(16) CMD:11  F6 R5 W4

Abilities: Bombs (5), Formula 1(5) 2(3)
Active Effects: Mutagen
+4 Strength, +2 Natural AC, -2 Intelligence


15:50, Today: Urol Forol rolled 23 using 1d20+6.  DC 16 Fort Save.

Logan
 player, 796 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Mon 27 Mar 2017
at 19:58
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan does a double take, trying to mentally reexamine the battlefield before simply laying into the enemy nearest him.


Full attack vs Crew #9.  11 damage.

HP: 39/39 AC: 21/16/16 CMD:19  F2 R12 W4

Abilities: Invisibility, Resiliency, Smite Evil

15:58, Today: Logan rolled 11 using 1d6+6.  Rapier Damage.
15:57, Today: Logan rolled 14 using 1d20+8.  Short Sword Attack.
15:57, Today: Logan rolled 18 using 1d20+8.  Rapier Attack.

Angati
 PC, 854 posts
 Oracle 6
 Time does bend
Mon 27 Mar 2017
at 20:36
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
The Archon positions itself where it can affect the most people with it's aura, just on top of one of the crew (crew 3) floating just out of reach. Two rays of light shot out of its center, towards the water elemental.

Meanwhile Angati, surrounded as she was by the two turned crewmen, thought for a minute about getting rid of them... instead... she decided she'd try her luck casting.... Rowyn summoning as she was was a much more dangerous opponent... these men would have to wait... her armor would have to do....


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : | Swft : | Move : | Stnd :  Summon Leopard next to Rowyn

Archon AURA on all hostiles in 20ft radius: Any hostile creature within a 20-foot radius of an archon must succeed on a Will save to resist its effects. The save DC varies with the type of archon, is Charisma-based, and includes a +2 racial bonus. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon’s aura for 24 hours.

Ray attacks to Water Elemental (probably 5 dmg, avoiding all DR).
21:19, Today: Angati rolled 12,2 using 1d20+3,1d6.  Confirm critical.
21:17, Today: Angati rolled 23,3 using 1d20+3,1d6.  Ray 2.
21:17, Today: Angati rolled 11,3 using 1d20+3,1d6.  Ray 1.


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 4+1/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 3+1/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity



Spoiler text: (Highlight or hover over the text to view)
Lantern ArchonCR 2
LG Small Outsider (archon, extraplanar, good, lawful)
Init +4; Senses darkvision 60 ft., low-light vision; Perception +4
Aura aura of menace (DC 13)
Defense
AC 15, touch 11, flat-footed 15 (+4 natural +1 size +2 deflect vs. evil)
HP 13 (2d10+2)
Fort +4, Ref +3, Will +0; +4 vs. poison, +2 resistance vs. evil
DR 10/evil Immune electricity, petrification
Offense
Speed fly 60 ft. (perfect)
Ranged 2 x light rays +3 touch (1d6 ignores DR)
Spell-Like Abilities (CL 3rd):
  At Will—aid, continual flame, detect evil
Statistics
Str 1, Dex 11, Con 12, Int 6, Wis 11, Cha 10
Base Atk +2, CMB -4, CMD 6
Feats Improved Initiative
Skills Diplomacy +5, Fly +14, Knowledge (planes) +3, Perception +4, Sense Motive +5
Languages Celestial, Draconic, Infernal, Truespeech
Special Abilities
Aura of Menace (Su) Any hostile creature within a 20-foot radius of an archon must succeed on a Will save (DC 13) to resist its effects. The save DC is Charisma-based, and includes a +2 racial bonus. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon's aura for 24 hours.
Gestalt (Su) Nine lantern archons can fuse together as a full-round action, becoming a single Large entity that is more powerful than the individual archons that make up its parts. Looking like a whirlwind of dancing firefly lights, the gestalt has all the powers and abilities of a Large air elemental plus the following: archon, good, and lawful subtypes; archon traits (aura of menace DC 16); 2 light rays (2d6); DR 5/evil and magic. The archons can remain in this form for 2d4 rounds. When the gestalt separates back into individual lantern archons, its remaining hit points are divided evenly among them; if it had less than 9 hit points, some of the component archons die when the gestalt ends.
Light Ray (Ex) A lantern archon can fire beams of light to damage foes. These light rays have a maximum range of 30 feet. This attack overcomes damage reduction of any type.


Dungeon Master
 GM, 2626 posts
 All Powerfull
 DM
Tue 28 Mar 2017
at 11:02
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Urol drinks his potion, dropping his guard to do so. Dragon Lotus thief #6 wastes no time in taking advantage of this and cuts the gnome deeply across one arm (7 hp).

Logan cuts down DL#9.

Angati's spellcasting triggers an attack from the nearby dragon lotus guildsman, but his rapier has no chance of breaking through her armor. The magically summoned great cat appears next to Rowyn.

OOC: Please go ahead and roll up and attack for the jaguar this round.

The archon teleports to a spot right above the middle of the Blue Nixie and screams in rage.

OOC: DL1, 2, 4, 5, 10, 11 & 12 are caught by the aura (DL9 is already dead by this point). The savage pirates don't seem to be affected.

13:00, Today: Dungeon Master rolled 20,17,5,16,3,15,16 using 1d20+1,1d20+1,1d20+1,1d20+1,1d20+1,1d20+1,1d20+1.  Will save vs DC12 for DL1, 2, 4, 5, 10, 11 & 12.

DL4 & 10 are cowered by the little archon's scream.
Celene
 player, 1308 posts
 Sorcerer 6
Tue 28 Mar 2017
at 12:11
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene doubles over and begins to heave all over the deck.


Free :  | Swft :  | Move :  | Stnd: | Full :

07:08, Today: Celene rolled 6,22 using 1d20+4,1d20+4.  Fort 1, Fort 2.

Failed 1.

Can't withdraw can't 5' shift from melee. I'm a sitting duck.

Anyone ending movement adjacent to the pit has to make a Reflex Save DC 19 with a +2 bonus or fall in.

Pit is 30' deep, has a climb DC of 25. Lasts 5 more rounds.


HP: 29/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Casting Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (30 Rounds), Nauseated 10 rounds,
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 09/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 4/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 4/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

Dungeon Master
 GM, 2627 posts
 All Powerfull
 DM
Tue 28 Mar 2017
at 19:38
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
The Jade Ravens start to take stock of their situation. It isn't good.

"What do I do? What do I do?" scream Kaskus, obviously on the verge of panic. Tolin and Liamae are too busy emptying their stomachs to answer.

"Ahh...um... kill them... kill them all!" screams Zan as he stabs wildly at the closest thief (DL4). He connects and the dragon lotus rogue stumbles back (6 hp).

"Uh...right," mutters Kaskus. He concentrates and brings down another bolt of jagged lightning from the sky, frying the thief closest to Liamae (DL10 since Logan just killed DL9).

Liamae is in a similar position to Celene. Unable to cast a spell and unable to get away without triggering an attack. She and Tolin try to fight against the nausea.

The last remaining crewman (#3) attacks the nearest Dragon Lotus (DL13). He hits and kills the thief. OOC: Who is this guy?!

Lavinia and Captain Rodrigo do their best to take defensive positions against their many attackers.

OOC: Okay, Kinstal, Kassius and Alohan left to play I think.
Kassius
 player, 573 posts
 Hunter 4
Wed 29 Mar 2017
at 02:11
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius curses in dismay as he finds himself surrounded by foes. Kassius concentrates for a second, and his movements becomes suddenly smooth and subtle. Then he raises his bow and fires. He ducks back against the retaliatory blows, causing his first shot to go astray, but then as one of the man attacks, Kassius releases an arrow point-blank through the man's eye socket. He dies instantly, blood spraying the deck.

Kibeti is a whirling dervish, dropping first one attacker and then the other with quick claw strikes.


Kassius
22:00, Today: Kassius rolled 10,27,17,16 using 1d20+7,1d20+7,2d6+7,2d6+7.  Rapid shot attack, damage.
22:05, Today: Kassius rolled 21,31 using 1d20+7,4d6+14.  confirm crit.
First attack misses, second attack is a crit, I believe putting the guy in chunky salsa territory...

HP: 37/37  AC 19 (FF=14, Touch=15, +2 vs evil, +2 vs AoOs),
Swift Action: Animal Focus (Snake)
Full Round Action: Rapid shot vs 8.
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 4/6, Door Sight 6/6
Current Buffs: Animal Focus (tiger), Gravity Bow, Protection from Evil

Kibeti
22:08, Today: Kibeti rolled 11,19,25,12,13,10 using 1d20+7,1d20+7,1d20+7,2d6+3,2d6+3,2d6+3.  Full attack (bite/claw/claw), damage.
Full Round Action: Full attack drops 11, then 12
Both would have to make reflex saves or be entangled, but given listed hps that's not particularly relevant.

HP: 42/42 AC 21( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike

This message was last edited by the player at 02:12, Wed 29 Mar 2017.

Dungeon Master
 GM, 2628 posts
 All Powerfull
 DM
Wed 29 Mar 2017
at 06:27
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius' target (DL8) makes a clumsy attack of opportunity that does little more than buy him a few more seconds of life - the hunter does indeed turn him into 'chunky salsa' the moment after that.

The two Dragon Lotus thieves that Kibeti attacks (DL11&DL12) don't even have time to regret their career choices before he rips them apart.
Kinstal Minare
 player, 30 posts
Thu 30 Mar 2017
at 02:02
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal, feeling rage at the betrayal, swings mightily at the closest Dragon Lotus Thief(11), and then at his partner(12) next to him.


Power Attack
21:59, Today: Kinstal Minare rolled 12 using 1d8+7.  dmg 2.
21:59, Today: Kinstal Minare rolled 12 using 1d8+7.  dmg 1.
21:58, Today: Kinstal Minare rolled 15 using 1d20+3.  Power attack 2.
21:58, Today: Kinstal Minare rolled 18 using 1d20+8.  Power attack 1.


____________________________________________________________


HP: 78/78            AC: 23/14/21    CMD:21  SAVES: +9/+3/+2
          AC: w/longbow: 20/12/18
Dmg Reduction  3/-

Active Abilities:
   Power Attack

Abilities: PA: -2/+4
           Greater Overrun
           Combat Reflexes(2 AoO)
           Mobility
           Bodyguard  : Aid another AC

This message was last edited by the player at 02:02, Thu 30 Mar 2017.

Dungeon Master
 GM, 2629 posts
 All Powerfull
 DM
Thu 30 Mar 2017
at 06:21
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal Minare:
Kinstal, feeling rage at the betrayal, swings mightily at the closest Dragon Lotus Thief(11), and then at his partner(12) next to him.


OOC: Actually, DL11 & 12 were killed by Kibeti this round so I am going to use your rolls in another way...

Kinstal steps away from the vortex of swirling white water that is the elemental, ignoring its ineffective swipes at him (due to prot. from evil the AoO has no effect). He turns and moves over to Lavinia's side, swinging at the two Dragon Lotus thieves as he also guards her. Both of the men (DL1 & 2) fall to his sword.

OOC: Okay, that just leaves Alohan. I will process this turn after I get back from work and move him on autopilot if necessary.
Angati
 PC, 858 posts
 Oracle 6
 Time does bend
Thu 30 Mar 2017
at 10:29
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
*Leopard's attack*

Spoiler text: (Highlight or hover over the text to view)
Leopard (cat) (Celestial) CR 2
N Medium Animal
Init +4; Senses low-light vision, scent darkvision 60 ft. ; Perception +5
Defense
AC 15, touch 14, flat-footed 11 (+4 Dex +1 natural )
HP 19 (3d8+6)
Fort +5, Ref +7, Will +2
Resist cold 5, acid 5, electricity 5
SR 7
Offense
Speed 30 ft., climb 20 ft.
Melee Bite +6 (1d6+3 plus grab), 2 x Claws +6 (1d3+3)
Special Attacks pounce, rake, Smite Evil
Statistics
Str 16, Dex 19, Con 15, Int 2, Wis 13, Cha 6
Base Atk +2, CMB +5 (+9 grapple), CMD 19 (23 vs. trip)
Feats Skill Focus (Stealth), Weapon Finesse
Skills Acrobatics +8, Climb +11, Perception +5, Stealth +11 (+15 in undergrowth)
Special Abilities
Pounce (Ex) When a creature with this special attack makes a charge, it can make a full attack (including rake attacks if the creature also has the rake ability).
Rake (Ex) Gains two free claw attacks that it can use only against a grappled foe. The bonus and damage caused by these attacks is included in the creature's description. A monster with the rake ability must begin its turn already grappling to use its rake—it can't begin a grapple and rake in the same turn.
Smite Evil 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (3) against evil foes; smite persists until target is dead or the celestial creature rests).



The leopard looked savagely at Rowyn, behind her it crouched hoping to land a surprise attack on the woman, but missed its bite landing next to it.

Angati saw the future of the cat's jump and concentrated on switching to a better attack (MF used) and this time, the big cat managed to bite her shoulder fiercely. Grapling the woman on a fierce embrace. The cat's claws showed then in preparation for the attack on the next round.

Swift: Smite Evil.
Attack: Melee Bite + Grab.
That would probably be 10dmg + grappled on Rowyn (7 dmg plus 3 from smite)

11:24, Today: Angati rolled 26 using 1d20+11.  Stealth leopard.
11:22, Today: Angati rolled 23 using 1d20+6.  Grab attempt.
11:22, Today: Angati rolled 20,7 using 1d20+6,1d6+3.  Bite attack (MF).
11:21, Today: Angati rolled 9,4 using 1d20+6,1d6+3.  Bite attack.

Dungeon Master
 GM, 2630 posts
 All Powerfull
 DM
Thu 30 Mar 2017
at 18:45
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
The jaguar catches Rowyn flat-footed and in addition to biting her, wraps her up in a successful grapple. The Lotus Lady cries out and spins around and around trying to shake the cat off her.

OOC: Hmm... What would Alohan do? Can you grapple someone who is already grappled? I say 'yes' if the other person is willing to let you take over the grapple.

The native bellows and runs towards the stern of the ship, up the stairs to the deck where the red haired thief and the summoned cougar are righting. Without hesitating he launches himself at Rowyn, attempted to both wrestle her to the ground and pry her free of the cat.

20:39, Today: Dungeon Master rolled 18 using 1d20+10.  Alohan grapple attack.

Alohan succeeds to grappling her. The cougar follows Angati's instructions to let the barbarian take over.

OOC: Oh well, she is screwed now. No-one ever escapes from one of Alohan's grapples. :(

<END OF PLAYERS' ROUND THREE>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED> <GRAPPLED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 15/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 25/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 18/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>
Jaguar until round eight AC:15/T13/F12 HP:26/26 <MF USED>

Sea Wyvern Crew
Crew #3 AC:15/T12/F13 HP:  2/11 <MF NOT USED>

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: 30/53 <MF NOT USED> <SLOWED> <NAUSEATED>
Tolin   AC:18/T12/F16 HP: 18/39 <MF NOT USED> <NAUSEATED>
Zan     AC:19/T13/F16 HP: 31/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 26/32 <MF NOT USED> <NAUSEATED>
Kaskus  AC:18/T11/F17 HP: 47/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 10/28 <MF NOT USED> <SLOWED>

Savage Pirates
Savage Pirate #3 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #5 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #6 AC:17/T12/F15 HP: 2/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 <GRAPPLED>
Water Elemental AC:18/T12/F15 DR5/- HP: 68/68 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF USED>
Crew #4 AC:15/T12/F12 HP:   2/ 8 <MF NOT USED> <COWERED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #7 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF ENEMIES' ROUND THREE>
Dungeon Master
 GM, 2631 posts
 All Powerfull
 DM
Thu 30 Mar 2017
at 19:14
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2


Back on the Sea Wyvern, the battle rages with fierce intensity.

"Focus on the mage!" screams Shefton. Dragon Lotus thief #7 takes a 5' step to flank Celene with DL #5, and all three of them attack the vomiting sorceress.

OOC: Sorry buddy, nothing personal. Just following orders.

All three of them hit and force the succubus tainted girl back onto the gunnel, close to death (14 hp).

DL6 attacks Urol and misses. DL4 attacks Tolin and misses.

Rowyn fights like a wildcat, hissing, cursing and spitting as she tries to break free. Finally she manages to half pull away and begins chanting the words to a spell and her hands begin to crackle with negative energy.

21:03, Today: Dungeon Master rolled 23 using 1d20+10.  Rowyn casting check.
OOC: The DC was 24. Oh so close...

Alohan covers her mouth with his hand at the last minute and Rowyn's eyes bulge in surprise as the effect of the spell is dissipated. She bites his hand and the barbarian pulls it back with a yelp of pain, allowing her to scream out instructions to the water elemental before he re-establishes his grip more firmly again.

"KILL THAT WOMAN." Rowyn has her eyes firmly fixed on Lavinia.

The water elemental roars in affirmation and charges within range of the noblewoman (triggering an attack from sailor #3 but I can't even be bothered rolling for it.) The poor girl is battered by wave after wave of water leaving her close to death (23 hp).

OOC: Hits even with Kinstal's bodyguard thing in effect.

OOC: You get negative XP if the party patron is killed. Just saying...

SP3 attacks the captain of the Blue Nixie, but despite the man being able to do nothing else but vomit, he escapes damage.

SP9 attacks Zan and misses.

SP4 tries to climb out of Celene pit and fails.

SP12 finally manages to finish loading the ballista. It can fire it next round.

<END OF ENEMIES' ROUND THREE>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED> <GRAPPLED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP:  1/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 25/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 18/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>
Jaguar until round eight AC:15/T13/F12 HP:26/26 <MF USED>

Sea Wyvern Crew
Crew #3 AC:15/T12/F13 HP:  2/11 <MF NOT USED>

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP:  7/53 <MF NOT USED> <SLOWED> <NAUSEATED>
Tolin   AC:18/T12/F16 HP: 18/39 <MF NOT USED> <NAUSEATED>
Zan     AC:19/T13/F16 HP: 31/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 26/32 <MF NOT USED> <NAUSEATED>
Kaskus  AC:18/T11/F17 HP: 47/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 10/28 <MF NOT USED> <SLOWED>

Savage Pirates
Savage Pirate #3 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #5 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #6 AC:17/T12/F15 HP: 2/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP:10/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 <GRAPPLED>
Water Elemental AC:18/T12/F15 DR5/- HP: 68/68 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF USED>
Crew #4 AC:15/T12/F12 HP:   2/ 8 <MF NOT USED> <COWERED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #7 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF ALLIES' ROUND THREE>

This message was last edited by the GM at 19:23, Thu 30 Mar 2017.

Dungeon Master
 GM, 2632 posts
 All Powerfull
 DM
Thu 30 Mar 2017
at 19:24
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2


OOC: Just like last round, this is technically your allies turn now, but we are going to mix and match a bit, so go ahead and post.
Kassius
 player, 574 posts
 Hunter 4
Thu 30 Mar 2017
at 21:40
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius provoked two aoos for firing into melee, including one from the dead guy (he'd get it before being shot) but I think you might have forgotten to take them.
Kinstal Minare
 player, 31 posts
Fri 31 Mar 2017
at 00:08
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal 5' shifts over to J13 Trying to attract the attention of the elemental and protect Lavina and the others.  Kinstal swings at the beast hoping he can hurt it with his sword.



20:05, Today: Kinstal Minare rolled 26 using 1d20+8.  Power attack 1.
20:05, Today: Kinstal Minare rolled 15 using 1d8+7.  dmg 1.

20:05, Today: Kinstal Minare rolled 8 using 1d20+3.  Power attack 2.





____________________________________________________________


HP: 78/78            AC: 23/14/21    CMD:21  SAVES: +9/+3/+2
          AC: w/longbow: 20/12/18
Dmg Reduction  3/-

Active Abilities:
  Power Attack
Abilities: PA: -2/+4
           Greater Overrun
           Combat Reflexes(2 AoO)
           Mobility
           Bodyguard  : Aid another AC

Dungeon Master
 GM, 2633 posts
 All Powerfull
 DM
Fri 31 Mar 2017
at 08:55
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius:
Kassius provoked two aoos for firing into melee, including one from the dead guy (he'd get it before being shot) but I think you might have forgotten to take them.


Kassius only triggered one AoO as DL6 used his single AoO on Urol when the gnome drunk an extract. I didn't roll for the AoO on Kassius - it was a miss. I didn't say explicitly in the text that it was an AoO because I was applying a bit of poetic license. But thank you for being very honest about it! :D

Kinstal hits the elemental and cleaves some foam and spray from it (10 hp due to DR). It is clear that it is going to take a long time to fell this beast using brute force alone.
Urol Forol
 NPC, 65 posts
 38/38 HP
Fri 31 Mar 2017
at 13:54
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Boosted by his mutagen, the strangely terrifying warped gnome steps forward and swings his gnarled walking stick into the pirate who tried to attack him, bellowing a high-pitched squeal of anger.


Attack Pirate 6.  Miss

HP: 36/38 AC: 15(17)/12/14(16) CMD:11  F6 R5 W4

Abilities: Bombs (5), Formula 1(5) 2(3)
Active Effects: Mutagen
+4 Strength, +2 Natural AC, -2 Intelligence

09:54, Today: Urol Forol rolled 9 using 1d20+5.  Walking Stick Attack.

Logan
 player, 797 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Fri 31 Mar 2017
at 13:58
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan steps forward and strikes one of the savage pirates with his usual two-bladed style, trying to clear out the lesser foes to get to Rowyn and the traitorous Shefton.


5' Step to L12, attack Savage Pirate 3.  Hit for 7 damage
Attack: Two-weapon fighting


HP: 39/39 AC: 21/16/16 CMD:19  F2 R12 W4

Abilities: Invisibility, Resiliency, Smite Evil

09:58, Today: Logan rolled 7 using 1d6+6.  Rapier Damage.
09:57, Today: Logan rolled 15 using 1d20+8.  Short Sword Attack.
09:57, Today: Logan rolled 22 using 1d20+8.  Rapier Attack.

Angati
 PC, 859 posts
 Oracle 6
 Time does bend
Mon 3 Apr 2017
at 09:49
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Anansi advanced defying the hits of the other sailors all the way to Celene's side, as she shouted "Help Celene !" to the archon. The archon flew directly over Celenes head touching her lightly and granting her some healing and courage. Immediately displacing itself 5 feet over her after this.

As Anansi got next to Celene, she touched her as she casted a protection spell "Do not attack any of these beasts directly, and they won't be able to harm you again.... while the spell lasts"

Meanwhile, the cat, attacked ferociously at Rowyn.


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : | Swft : | Move : E11 | Stnd :  Cast Sanctuary on Celene
http://www.d20pfsrd.com/magic/all-spells/s/sanctuary/  for 6 rounds
Archon Casts AID: http://www.d20pfsrd.com/magic/all-spells/a/aid/  5hp

10:44, Today: Angati rolled 5,7 using 1d8+3,1d8+1.  Aid Celene (archon). (just first roll 2nd auto completed)
10:48, Today: Angati rolled 20,5 using 1d20+6,1d3+3.  Left Paw vs Grappled Rowyn.
10:48, Today: Angati rolled 19,4 using 1d20+6,1d3+3.  Right Paw vs Grappled Rowyn.
10:47, Today: Angati rolled 23,5 using 1d20+6,1d6+3.  Cat Bite vs Grappled Rowyn.

Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+1/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 3+1/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity

Dungeon Master
 GM, 2634 posts
 All Powerfull
 DM
Mon 3 Apr 2017
at 10:49
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan slices his blade across one of the savage pirates (7 hp on #3).

Logan:
...trying to clear out the lesser foes to get to Rowyn...


Technically Rowyn is in the complete opposite direction, but I get the point. :D


Angati moves to Celene's side, triggering attacks from DL6 & 7, but they have no chance of breaking through her defenses. The oracle then casts a protection spell to the sorceress (triggering an AoO from Shefton which she also dodges!). Celene isn't able to stop puking long enough to really say thanks.

The jaguar continues attacking Rowyn (14 damage).

OOC: Whew. So tired! Youngest has been having stomach problems. I will process the turn when I've had a chance to catch up on sleep.
Kassius
 player, 575 posts
 Hunter 4
Mon 3 Apr 2017
at 23:16
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius, feeling confident in his ability to dodge finishes off the second sailor attacking him, and then turns, seeking another target. However, he is unable to get a clear shot and the arrow misses.

Kibeti turns his attention to the nearest enemy and tears into the summoned water elemental. As he does, the vines streak out of the cat's claws, grasping the elemental in place and clawing it up further, caused chunks of water to spray onto the deck.


Kassius
19:08, Today: Kassius rolled 25,15,16,17 using 1d20+7,1d20+7,2d6+7,2d6+7.  Rapid shot attack, damage.
First attack drops the target, second one misses due to soft cover

HP: 37/37  AC 19 (FF=14, Touch=15, +2 vs evil, +2 vs AoOs),
Full Round Action: Rapid shot vs 7 (hit, provokes AoO), then vs Shefton (misses)
Free Action: Five foot step to E10
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 4/6, Door Sight 6/6
Current Buffs: Animal Focus (tiger), Gravity Bow, Protection from Evil

Kibeti
19:13, Today: Kibeti rolled 14,21,20,18,19,14 using 1d20+5,1d20+5,1d20+5,2d6+7,2d6+7,2d6+7.  Full attack (bite/claw/claw), damage.
Full Round Action: Full attack vs elemental hits twice for 19 and 14 damage. In addition, the elemental must make two reflex saves (DC 15 each) or be entangled for 5 minutes or until it spends a standard action getting free.

HP: 42/42 AC 21( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike

Dungeon Master
 GM, 2636 posts
 All Powerfull
 DM
Tue 4 Apr 2017
at 18:37
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius kills DL7 - the man doesn't get an AoO since he used it on Angati. The hunter misses his second target.

The fact that Kibeti is just attacking water doesn't stop the great cat doing a lot of damage (15hp & 9hp after DR). Furthermore, the cat somehow even manages to ENTANGLE the great mound of water!

OOC: Ssesh. I really researched this one before posting and it is legit. Water elementals are corporal and can be grapple and entangled and the like!


Alohan tries to get his arm around Rowyn's neck and pin her, but the nibble cleric is able to keep him at bay for another round.

Kaskus calls another bolt of jagged lightning down from the storm wracked sky, this time onto the water elemental. It takes the full force of the blow (11 hp).

Zan slices SP9 (7 hp). Tolin and Liamae remain helpless, as do Lavinia and Captain Rodrigo.

Sailor #3 attack the gigantic water elemental and actually hits! (1 hp after DR).
Dungeon Master
 GM, 2637 posts
 All Powerfull
 DM
Tue 4 Apr 2017
at 18:54
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<END OF PLAYERS' ROUND FOUR>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED> <GRAPPLED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP:  1/29 <MF NOT USED> +5tempHP
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 25/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 18/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>
Jaguar until round eight AC:15/T13/F12 HP:26/26 <MF USED>

Sea Wyvern Crew
Crew #3 AC:15/T12/F13 HP:  2/11 <MF NOT USED>

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP:  7/53 <MF NOT USED> <SLOWED> <NAUSEATED>
Tolin   AC:18/T12/F16 HP: 18/39 <MF NOT USED> <NAUSEATED>
Zan     AC:19/T13/F16 HP: 31/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 26/32 <MF NOT USED> <NAUSEATED>
Kaskus  AC:18/T11/F17 HP: 47/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 10/28 <MF NOT USED> <NAUSEATED> <SLOWED>

Savage Pirates
Savage Pirate #3 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #4 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 -14 <GRAPPLED>
Water Elemental AC:18/T12/F15 DR5/- HP: 22/68 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF USED>
Crew #4 AC:15/T12/F12 HP:   2/ 8 <MF NOT USED> <COWERED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Sanctuary until round 10
Omi
None


<START OF ENEMIES' ROUND FOUR>
Dungeon Master
 GM, 2638 posts
 All Powerfull
 DM
Tue 4 Apr 2017
at 19:30
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal places himself bodily in the path between Lavinia and the water elemental while Kibeti entangles the monster... it is not enough, one of the water elemental's attacks still connects and knocks Lavinia right off her feet. She doesn't get up again (down to -5hp).

"Ha ha!" crackles Rowyn. "There goes your new girlfriend Alohan!" The Lotus Lady and the Barbarian are still locked in a death grip, even as the jaguar rips her back to shreds. Rowyn shrieks like a banshee, and manages to pull her arms free and cast a spell (casting check passed and AoO from jaguar missed thanks to nat 1 rolled). "Alohan," she whispers softly. "Let me go my love..."

The big native warrior hesitates. Something in his brain tells him that this is wrong but every thing in his body aches for her. And her voice! Like slippery velvet, he would do anything just to gain the approval of that voice...

OOC: DC19
21:11, Today: Dungeon Master rolled 21 using 1d20+2.  Alohan will save.
OOC: Bah!
"Dat is being enough out of you woman!" he shouts, and redoubles his efforts to pin her down. Rowyn wails in dismay as her magic compulsion falters.

Shefton and DL5 continue their efforts on the sickly Celene, but DL5 lowers his blade, unable to bring himself to attack her.

"Fool!" yells Shefton. He turns from the man and cuts the sorceress down with one strike of his blade. (8 hp damage, down to -2 including the temp hit points).

DL6 continues his unsuccessful efforts against Urol.

DL12 finially manages to get the ballista reloaded and then lines it up on Urol. The bolt flies true and flies into the gnome's back! (15 hp damage). The savage pirate screams in triumph.

SP3 turns its attention to Logan but misses the thief.

SP4 finally manages to climb out of the pit and leaps into the battle. He jumps onto the hapless Captain Rodrigo and bits him on the neck. The wound isn't deep (2 hp), but begins to feaster immediately. (Yay! More savage fever).

DL9 hits Zan with its rapier (6 hp).

DL3 attacks Tolin and misses.

OOC: Okay, I am calling it a night here. Status block update and maybe even a couple of battle maps tomorrow! But feel free to post if you are in the mood.

This message was last edited by the GM at 19:31, Tue 04 Apr 2017.

Dungeon Master
 GM, 2641 posts
 All Powerfull
 DM
Thu 6 Apr 2017
at 19:33
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<END OF ENEMIES' ROUND FOUR>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED> <GRAPPLED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: -2/29 <MF NOT USED> +5tempHP
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 10/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 18/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>
Jaguar until round eight AC:15/T13/F12 HP:26/26 <MF USED>

Sea Wyvern Crew
Crew #3 AC:15/T12/F13 HP:  2/11 <MF NOT USED>

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: -5/53 <MF NOT USED> <SLOWED> <NAUSEATED>
Tolin   AC:18/T12/F16 HP: 18/39 <MF NOT USED> <NAUSEATED>
Zan     AC:19/T13/F16 HP: 25/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 26/32 <MF NOT USED> <NAUSEATED>
Kaskus  AC:18/T11/F17 HP: 47/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP:  8/28 <MF NOT USED> <NAUSEATED> <SLOWED> <SAVAGE FEVER>

Savage Pirates
Savage Pirate #3 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #4 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 -14 <GRAPPLED>
Water Elemental AC:18/T12/F15 DR5/- HP: 22/68 <MF NOT USED>
Shefton AC:15/T13/F13 HP: 15/15 <MF USED>
Crew #4 AC:15/T12/F12 HP:   2/ 8 <MF NOT USED> <COWERED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Sanctuary until round 10
Omi
None


<START OF PLAYERS' ROUND FIVE>
Dungeon Master
 GM, 2642 posts
 All Powerfull
 DM
Thu 6 Apr 2017
at 19:38
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Battlemap at the end of the enemies' turn


Current battlemap
Kassius
 player, 576 posts
 Hunter 4
Fri 7 Apr 2017
at 01:08
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Having downed his immediate neighbors, Kassius tries to provide the fallen Celene covering fire. He hits with his second arrow, which slams into the man, badly injuring him.
"Come pick someone your own size you frakking coward!" He shouts, trying to distract Shefton and the other pirate from finishing the downed Celene.



Kassius
20:59, Today: Kassius rolled 8,16,17,12 using 1d20+7,1d20+7,2d6+6,2d6+6.  Rapid shot attack, damage.
First attack misses, second attack misses hits, and deals 12 damage to Shefton

HP: 37/37  AC 19 (FF=14, Touch=15, +2 vs evil, +2 vs AoOs),
Full Round Action: Rapid shot vs Shefton
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 4/6, Door Sight 6/6
Current Buffs: Animal Focus (tiger), Gravity Bow, Protection from Evil

Kibeti
21:02, Today: Kibeti rolled 17,23,13,10,16,12 using 1d20+5,1d20+5,1d20+5,2d6+7,2d6+7,2d6+7.  Full attack (bite/claw/claw), damage.
I didn't see it in the post, but I think the water elemental is still entangled (-4 dex, -2 to hit). If so, both attacks hit, otherwise only the second hits.
After DR 16 damage if two hits, 11 if only one.
Full Round Action: Full attack vs water elemental.

HP: 42/42 AC 21( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike
</Orange>
Logan
 player, 799 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Fri 7 Apr 2017
at 16:04
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan steps forward, hoping to down another savage pirate and aid Lavinia's crew.  Unforatunetly, both of the rogue's attacks miss.


5' step to L11
Attack: Two-weapon fighting


HP: 39/39 AC: 21/16/16 CMD:19  F2 R12 W4

Abilities: Invisibility, Resiliency, Smite Evil

12:04, Today: Logan rolled 11 using 1d20+8.  TWF: Short Sword vs Savage Pirate 3.
12:03, Today: Logan rolled 14 using 1d20+8.  TWF: vs Savage Pirate 3.

Urol Forol
 NPC, 66 posts
 38/38 HP
Fri 7 Apr 2017
at 16:07
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Urol slams his stick into the nearest pirate, finally connecting.


Attack Crew #6.  5 damage

HP: 38/38 AC: 15/12/14 CMD:11  F6 R5 W4

Abilities: Bombs (5), Formula 1(5) 2(3)
Active Effects: Mutagen
+4 Strength, +2 Natural AC, -2 Intelligence

12:06, Today: Urol Forol rolled 5 using 1d6.  Damage.
12:05, Today: Urol Forol rolled 16 using 1d20+5.  Attack.

Dungeon Master
 GM, 2644 posts
 All Powerfull
 DM
Sun 9 Apr 2017
at 18:17
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius' second arrow catches Shefton in the arm (12 hp) and the man curses. "What your turn you dirty mongrel. You'll pay the price for for destroying the Lotus Dragons, just like she did!"

The water elemental was indeed still entangled and Kibeti jumps into the middle of it, rending with his teeth and claws backwards and forwards (16 hp after DR).

Logan misses. Urol raps his Dragon Lotus opponent across the head (6 hp), almost knocking him out.
Kinstal Minare
 player, 32 posts
Sun 9 Apr 2017
at 19:28
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal 5' shifts to J12 to attack one of the pirates with a power attack.  With 2 mighty swings of his longsword and Kinstal hits nothing but air both times.  Growling with aggravation Kinstal will try to shield the others around him.


15:24, Today: Kinstal Minare rolled 11 using 1d20+3.  Power attack 2.
15:24, Today: Kinstal Minare rolled 11 using 1d20+8.  Power attack 1.

____________________________________________________________


HP: 78/78            AC: 23/14/21    CMD:21  SAVES: +9/+3/+2
          AC: w/longbow: 20/12/18
Dmg Reduction  3/-

Active Abilities:
    Power Attack
    Bodyguard

Abilities: PA: -2/+4
           Greater Overrun
           Combat Reflexes(2 AoO)
           Mobility
           Bodyguard  : Aid another AC

Angati
 PC, 863 posts
 Oracle 6
 Time does bend
Mon 10 Apr 2017
at 10:25
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
"You are REALLY getting on my nerves you little man" said Angati as she bent over pulling Celene behind her, and then casting a curing spell on her. "Archon... aid Lavinia !!" she told the lantern archon, that parted flying straight over lavinia, casting aid on her.


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : | Swft : | Move : E11 | Stnd :  Cast Cure Serious Wounds Celene 23hp
http://www.d20pfsrd.com/magic/all-spells/s/sanctuary/  for 5 rounds
11:22, Today: Angati rolled 23 using 3d8+6.  Cure serious wounds Celene.
Archon Casts AID: http://www.d20pfsrd.com/magic/all-spells/a/aid/  5hp

11:25, Today: Angati rolled 6 using 1d8+3.  Aid lavinia.

11:17, Today: Angati rolled 12,6 using 1d20+6,1d3+3.  Left Paw vs Grappled Rowyn.
11:17, Today: Angati rolled 20,6 using 1d20+6,1d3+3.  Right Paw vs Grappled Rowyn.
11:17, Today: Angati rolled 12,7 using 1d20+6,1d6+3.  Cat Bite Grappled Rowyn.

Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+1/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 3+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity

Dungeon Master
 GM, 2645 posts
 All Powerfull
 DM
Tue 11 Apr 2017
at 18:48
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kistal shifts forward but misses his target.

Angati brings Celene 'back to life' (although the sorceress is still prone and nauseated). The healing from the archon brings Lavinia back to consciousness (at exactly zero hp, so she is staggered).

Kaskus screws up his face and calls down a bolt of lightning again - it ploughs through the middle of the water elemental (good damage roll, elemental failed reflex save) and shreds the core of it into steaming hot vapour. The remaining water at the periphery sloops to the floor and the elemental is slain.

Zan follows up with an attack on the dragon lotus guildsman that he has been fighting for several rounds. This time the rogue slips past the man's guard and slays him with a rapier through the chest.

Tolin and Liamae continue puking.

Sailor #3, the nameless crewmember without fear, cheers as the water elemental goes down and runs forward to attack SP3. The blow connects and the savage pirate is disembowelled. The sailor jerks his sword free of the creature and ducks to avoid the 'death throes' attack. With a powerful roar, the man raises his rapier over his head and screams in victory!

OOC: Wow, who is this guy?

He never sees the acid spray from the exploding savage pirate coming and the corrosive fluid catches him full in the face. The sailor falls to the deck and quickly dies a horrible death.

OOC: Oh, okay, he's no-one.

OOC: Alright Kinstal and Logan, I need a DC15 reflex save from both of you or take 1d6 points of acid damage. Making the save fully negates the damage.

Captain Rodrigo is also caught by the edge of the spray (1 hp damage).

Alohan continues his attempts to overpower the increasingly frantic defensive efforts of Rowyn. The Lotus Lady spins and bites like a feral cat, but the native grits his teeth and finally locks both her arms behind her back and then slams her onto the deck (pin successful).

<END OF PLAYERS' ROUND FIVE>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED> <GRAPPLED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 21/29 <MF NOT USED> +5tempHP <PRONE> <NAUSEATED>
Kassius AC:19/T15/F14 HP: 37/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 10/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 18/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>
Jaguar until round eight AC:15/T13/F12 HP:26/26 <MF USED>

Sea Wyvern Crew
None left alive!

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP:  0/53 <MF NOT USED> <SLOWED> <NAUSEATED> <PRONE> <STAGGERED>
Tolin   AC:18/T12/F16 HP: 18/39 <MF NOT USED> <NAUSEATED>
Zan     AC:19/T13/F16 HP: 25/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 26/32 <MF NOT USED> <NAUSEATED>
Kaskus  AC:18/T11/F17 HP: 47/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP:  7/28 <MF NOT USED> <NAUSEATED> <SLOWED> <SAVAGE FEVER>

Savage Pirates
Savage Pirate #4 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 -14 <GRAPPLED> <PINNED> <PRONE>
Shefton AC:15/T13/F13 HP:  3/15 <MF USED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Sanctuary until round 10
Omi
None


<START OF ENEMIES' ROUND FIVE>
Dungeon Master
 GM, 2646 posts
 All Powerfull
 DM
Tue 11 Apr 2017
at 19:00
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
SP4 continues its attack on the captain of the Blue Nixie and catches him with its rapier (6 hp). The poor sailor is now very close to death.

SP9 continues its useless attack on Zan. It is becoming clear that it is very unlikely to hit the nimble half-elf rogue.

SP12 bends over and starts slowly loading the ballista again.

Shefton is surprised by the speed of Celene's recovery. "Stay dead will you!" he screams as he chops down at her - she is even MORE of a sitting duck than usual since she is lying on the deck (6 hp).

Dragon Lotus thief #5 pushes past the prone Celene (he can't attack her due to Angati's sanctuary spell) and jabs at Kassius. He catches the hunter unaware and hits him, but it is just a scratch (2 hp).

DL6 continues his long dual with Urol and just misses.

Rowyn, face pressed down hard on the heavy deck, rain swept hair plastered across her face, lets out a low moan of despair. She really is stuck now with little hope of wriggling a hand free of the babarian's grip, let along managing to cast one of her spells.

"Vanthus," she screams out into the stormy air as she struggles to tilt her head up off the deck. "Vanthus, I know you're out there. G'damn it Vanthus. You promised you'd be here. SHOW YOURSELF!"

<END OF ENEMIES' ROUND FIVE>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED> <GRAPPLED>
Kinstal AC:23/T14/F21 HP: 78/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 15/29 <MF NOT USED> +5tempHP <PRONE> <NAUSEATED>
Kassius AC:19/T15/F14 HP: 35/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 10/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 18/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
Octopus until round six AC:15/T14/F12 HP:13/13 <MF NOT USED>
Archon until round six AC:15/T11/F15 HP:13/13 <MF NOT USED>
Jaguar until round eight AC:15/T13/F12 HP:26/26 <MF USED>

Sea Wyvern Crew
None left alive!

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP:  0/53 <MF NOT USED> <SLOWED> <NAUSEATED> <PRONE> <STAGGERED>
Tolin   AC:18/T12/F16 HP: 18/39 <MF NOT USED> <NAUSEATED>
Zan     AC:19/T13/F16 HP: 25/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 26/32 <MF NOT USED> <NAUSEATED>
Kaskus  AC:18/T11/F17 HP: 47/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP:  1/28 <MF NOT USED> <NAUSEATED> <SLOWED> <SAVAGE FEVER>

Savage Pirates
Savage Pirate #4 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15 HP: 3/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 -14 <GRAPPLED> <PINNED> <PRONE>
Shefton AC:15/T13/F13 HP:  3/15 <MF USED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Devine Favour until round 6
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Sanctuary until round 10
Omi
None


<START OF PLAYERS' ROUND SIX>
Dungeon Master
 GM, 2647 posts
 All Powerfull
 DM
Tue 11 Apr 2017
at 19:07
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Battlemap
Dungeon Master
 GM, 2648 posts
 All Powerfull
 DM
Tue 11 Apr 2017
at 19:12
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
There is a deep chuckling that seems to come out of the swirling storm clouds themselves. The laughter grows in intensity until it overcomes the howling wind and crashing waves, and then there is a flash of blinding light. One the characters' eyes recover, they see a dark figure flying in the air over the battle. It is a man, or rather, it is roughly man shaped, but has large bat-like wings sprouting from its back, steel like metal scales over most of its body and a long tail sprout jagged spikes.

But the voice that comes from the figure is instantly recognisable. It is a voice they're all heard before (well, except for Kinstal since he is new). The voice of Vanthus Vanderboren, Lavinia's brother.
Vanthus Vanderboren
 NPC, 4 posts
Tue 11 Apr 2017
at 19:23
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Behold the new Vanthus Vanderboren

"<chuckle> well, well, my dear, you were so sure that you and your men could handle it, just as well I am here though... hmm...?" The demon-like man throws back his head and roars in laughter.

"Vanthus, Vanthus, is that you?" questions the captured thief. She seems just as surprised by the transformation as the rest of them.

"Yes my love, they were a bit tougher than I thought. But why didn't you help? Nearly all of my men, the few that were left and stayed loyal from last time these villains raided hideout, all of them dead now!" She seems honestly sad about that. "You could have helped Vanthus. We had a dead!"

As the pair of them talk, both the savage pirates and the lotus dragons lower their weapons and wait expectantly. The Jade Raven's reform and reposition, and Kaskus (their druid) starts a session of hurried healing.

OOC: So you've got a couple of rounds to do a bit of patchup and preparation here.

"Yes, indeed my 'dear'," Vanthus snears at that last word. "We did have a deal. And that deal included not HURTING MY SISTER!" The demon-man's words boom out and the storm actually silences a little at them.

"Oh, forgive me," whispers Rowyn - she is still being held face down on the deck with hands pinned behind her back by Alohan. "She just got caught in the cross-fire... please, help me! I did everything you asked! Led you right to her!"

"SILENCE!" roars Vanthus. He turns his attention to his sister.

Lavinia has not been wasting time. She has managed to drink a healing potion in between bouts of vomiting and is now backing away with Kinstal and Logan guarding her and her captain.

OOC: Where do you want to position yourselves for the last stand?

Any questions or interjections? We can't let the villain monologue all the way through his spiel.

Dungeon Master
 GM, 2649 posts
 All Powerfull
 DM
Tue 11 Apr 2017
at 19:24
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Vanthus is hovering 30' above J8.
Kinstal Minare
 player, 33 posts
Tue 11 Apr 2017
at 23:37
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal will keep his position near Lavinia, not knowing exactly what is going on but ready to defend his shipmates.

"AGGHHHH, Damn what the frack are those things?It burst apart!  GAH!" Hollers Kinstal as this is his first experience with the pirates.



19:29, Today: Kinstal Minare rolled 4 using 1d6.  acid.
19:27, Today: Kinstal Minare rolled 6 using 1d20+3.  reflex for acid.


____________________________________________________________


HP: 74/78            AC: 23/14/21    CMD:21  SAVES: +9/+3/+2
          AC: w/longbow: 20/12/18
Dmg Reduction  3/-

Active Abilities:

    Bodyguard

Abilities: PA: -2/+4
           Greater Overrun
           Combat Reflexes(2 AoO)
           Mobility
           Bodyguard  : Aid another AC

Celene
 player, 1313 posts
 Sorcerer 6
Fri 14 Apr 2017
at 15:52
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene stopped vomiting and she wiped sick from her mouth, shaking her hands to let the remainder patter to the deck. She straightened up and shot a cold look at Shefton. He was as good as dead; he just didn't know it yet. The sorceress backed away, setting Urol between herself and the enemy, as Vanthus arrived and she drank a potion quickly. It felt strange in her empty stomach but it would heal her wounds.

Celene stared up at the creature above them and snarled "Vanthus! You have ruined the lives of too many and it ends here. Your lover and her gang of murderers will not leave these ships alive. We have laid low a cult of succubi. We do not fear you. Your life was forfeit the moment you decided to cross us!"

The last things the sorceress does is cast a spell after which she vanishes from sight.


Free :  | Swft :  | Move :  | Stnd: | Full :

Drink Potion, Cast Vanish

11:33, Today: Celene rolled 8 using 1d20+6.  Knowledge Planes on Vanthus.


HP: 26/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Casting Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (30 Rounds), Invisible 5 rounds
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 08/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 4/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 4/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

Dungeon Master
 GM, 2654 posts
 All Powerfull
 DM
Fri 14 Apr 2017
at 19:12
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene:
Celene stopped vomiting and she wiped sick from her mouth, shaking her hands to let the remainder patter to the deck. She straightened up and shot a cold look at Shefton. He was as good as dead; he just didn't know it yet. The sorceress backed away, setting Urol between herself and the enemy, as Vanthus arrived and she drank a potion quickly. It felt strange in her empty stomach but it would heal her wounds.


Most of Celene's remaining wounds heal after she drinks the potion (11 hp healed).

Celene:
Celene stared up at the creature above them and snarled "Vanthus! You have ruined the lives of too many and it ends here. Your lover and her gang of murderers will not leave these ships alive. We have laid low a cult of succubi. We do not fear you. Your life was forfeit the moment you decided to cross us!"


Vanthus stares over at the sorceress on the Sea Wyvern, seemingly condensing to notice them for the first time. His red demonic eyes bore into the sorceress balefully. "My goodness. Are you those bozos that I taught a lesson to all those months ago on Parrot Island? <snigger> Tell me, did you actually manage to find Penkus' ghost down there is those zombie infested tunnels? <sort>"

Celene:
The last things the sorceress does is cast a spell after which she vanishes from sight.


Celene takes cover at the prow of the boat and then disappears from view. Hopefully she can survive a little bit longer that last time when the combat kicks off again.

Celene:
11:33, Today: Celene rolled 8 using 1d20+6.  Knowledge Planes on Vanthus.


Celene doesn't have a clue what he is. He definitely isn't a traditional demon as named in her books.
Logan
 player, 800 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Sat 15 Apr 2017
at 19:36
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan scowls. " Bozos!  Come down here and give us a fair fight!  We lived...more or less!"  Logan unconsciously rubs above his intestines. "But I have a friend I'd like you to meet. His name is two feet of magically enchanted steel. He'd like to meet your guts!"
Angati
 PC, 867 posts
 Oracle 6
 Time does bend
Mon 17 Apr 2017
at 08:43
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
"So... what has happened to you Vanthus ? sprouting wings and scales hoping to be handsome ?… have you told that poor idiot of Rowyn what you did you your last lover ?...".

Angati chuckled as if she was more amused than ever "Ahh.. it seems not... her face, wrecked as it is, speaks for herself... anyway, Vanthus basically left her pregnant, to rot and go crazy as as monster grew in her belly... it basically eat her alive... from the inside, you know ?… and he left her in a cave surrounded by monsters holding her prisoner as she went mad... crazier every day... the poor soul still thought that Vanthus loved her and he would come back for her...".

She turned from Rowyn to look at Vanthus "So, at least it is plainly visible where the rotten seed was coming from. But they don't know what happens when they are close to you, do they ?. Is that why you came here sweet pie ?… to ditch Rowyn and get your sister ?."

Turning back to Rowyn again she said "Rowyn dear, rogues have a bit more respect for themselves... I thought you had it in you anyways... but you know... else, you can just grovel there, and open your legs and hope that whatever seed he plants in you doesn't eat your insides, and while he is already looking for his next prey...".

"Or... you can fight him... Open your eyes... see his treason for what it is, and live a decent life of piracy away from this lunacy that has nothing to do with self respecting pirates."

09:42, Today: Angati rolled 31 using 1d20+16.  Diplomacy Roll.
Dungeon Master
 GM, 2656 posts
 All Powerfull
 DM
Wed 19 Apr 2017
at 12:34
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Vanthus:
Vanthus stares over at the sorceress on the Sea Wyvern, seemingly condensing to notice them for the first time. His red demonic eyes bore into the sorceress balefully. "My goodness. Are you those bozos that I taught a lesson to all those months ago on Parrot Island? <snigger> Tell me, did you actually manage to find Penkus' ghost down there is those zombie infested tunnels? <snort>"


Logan:
Logan scowls. " Bozos!  Come down here and give us a fair fight!  We lived...more or less!"  Logan unconsciously rubs above his intestines. "But I have a friend I'd like you to meet. His name is two feet of magically enchanted steel. He'd like to meet your guts!"


Vanthus stretches out his arms theatrically. "I am a frakken demon you gutter-rat cur! What can your little pig-sticker do to me?"

Angati:
"So... what has happened to you Vanthus ? sprouting wings and scales hoping to be handsome ?


Vanthus just laughs at Angati's question. "It was not beauty I sort girl. It was power. And I found it."

Angati:
"<Periwinkle>… have you told that poor idiot of Rowyn what you did you your last lover ?...".


Vanthus actually looks confused by that comment. He has apparently forgotten all about the young red-headed girl that led him to Kraken's Cove... where he set off the Black Pearl that transformed her into a horrible creature.

Angati:
Angati chuckled as if she was more amused than ever "Ahh.. it seems not... her face, wrecked as it is, speaks for herself... anyway, Vanthus basically left her pregnant, to rot and go crazy as as monster grew in her belly... it basically eat her alive... from the inside, you know ?… and he left her in a cave surrounded by monsters holding her prisoner as she went mad... crazier every day... the poor soul still thought that Vanthus loved her and he would come back for her...".

She turned from Rowyn to look at Vanthus "So, at least it is plainly visible where the rotten seed was coming from. But they don't know what happens when they are close to you, do they ?. Is that why you came here sweet pie ?… to ditch Rowyn and get your sister ?."


Rowyn laughs... as best she can with Alohan's elbow pushing into the back of her neck. "You aren't surprising me with any new information. That was the deal. I lead him to Lavinia then I get to keep the 'Sea Wyvern'... once the rest of you are dead of course. As to what Vanthus does with his tramp of a sister, that is really up to him and none of my business."

Angati:
Turning back to Rowyn again she said "Rowyn dear, rogues have a bit more respect for themselves... I thought you had it in you anyways... but you know... else, you can just grovel there, and open your legs and hope that whatever seed he plants in you doesn't eat your insides, and while he is already looking for his next prey...".

"Or... you can fight him... Open your eyes... see his treason for what it is, and live a decent life of piracy away from this lunacy that has nothing to do with self respecting pirates."


"He gets Lavinia, I get one of the ships and become a captain in the Crimson Fleet. That is the deal," barks Rowyn.

Angati:
09:42, Today: Angati rolled 31 using 1d20+16.  Diplomacy Roll.


...but she starts to look disquieted by the oracle's words. The battle had not gone the way she had planned and Vanthus has made to move to help her yet.

OOC: And the combat restarts when I post tonight!!
Vanthus Vanderboren
 NPC, 5 posts
Wed 19 Apr 2017
at 19:23
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Vanthus has lowered himself down onto the deck and folded his wings up behind him during the conversation. Now he speaks up again.

"Enough of this!" he commands as he turns his attention to Lavinia.

"Sister... dearest sister. It is time for us to be reunited. I have finally started walking on the path that shall lead me to my destiny, but I want you by my side Lavinia."

"<sobbing gently>Vanthus... oh Vanthus. What have you done to yourself."


Vanthus looks at the scaly skin on his arms as though inspecting it for the first time and chuckles. "Yes, there have been some changes, haven't there Lavinia? After I left Kraken's Cove I struck a deal with those I met. I joined the Crimson Fleet and allowed myself to be taken... down, down, down to the Abyss into Lost Lemoriax. And there..." Vanthus actually pales as he talks about the next part. "...there I was remade on the flesh forges below the city. I will not lie Lavinia... it was... unpleasant. But in doing so I become something else..."

"<whispering>...you became something else the night you murdered our parents... a monster! <quietly sobbing>" Lavinia's words are not heard by her brother, so caught up he is in his monologue.

"...I am on the path to reach my full potential now sister. But I want you by my side to witness it! We are meant to be together Lavinia!" He reaches a scaled hand out towards her.

A row consisting of Logan, Kinstal and Kibeti has now formed between Lavinia and Vanthus. This seems to give her some strength.

"I would rather die than be with you, you... MONSTER!"

His sister's words catch like a blow across the face - Vanthus actually flinches. Then his face hardens. "Oh, that is definitely an option dear sister. But death will not save you from me!"

The young noblewoman is almost broken by her tears, but then looks at Logan. What was it that her swordmaster had taught her? Keep your opponent off guard with words as much as with your swordplay. She smiles.

"You want me dead first? Ha! That is probably the order you would prefer it in!"

It is not much of a jibe but enough to remove the energy from the moment and get a chuckle of appreciation from the Jade Ravens. Even some of the savage pirates join in... they might be cursed and almost insane from blood lust, but they enjoy seeing their boss getting verbally whipped as much as the next guy.

"EEEEE-NOUGH!" screams Vanthus, true madness showing in his voice. "LAVINIA. COME TO ME NOW." His words are a command that tightens Lavinia's body. He spreads his arms wide to welcome her into his embrace. She takes a step towards him.

20:54, Today: Dungeon Master rolled 9 using 1d20+5.  Lavinia will save.
20:55, Today: Dungeon Master rolled 11 using 1d20+5.  Lavinia MF reroll.


With a wail, Lavinia's body betrays her and she starts pushing past Kinstal to get to the waiting arms of her brother - she pushes away his first attempts to stop her. "Stop. Me. Please," she manages to spit out between gritted teeth.

OOC: Someone will need to grapple her to stop her getting past.

Vanthus crows in triumph. "That's it V'sesslin," he says, calling out over his shoulder to someone unseen on the 'Sygian Shark'. "Now burn the Sea Wyvern. No-one will have her."

Rowyn calls out in dismay. "No! You promised." But Vanthus just laughs as a man appears (as though from an invisibility spell) on the other ship and starts casting a spell. And he speaks the terrible words. "RELEASE THE THUNDER LIZARDS!"

A board slips away from the poop deck of the Stygian Shark and half a dozen ferocious thunder lizards charge out towards those on the Blue Nixie.


6 x Savage Deinonychus, i.e. the thing that killed Logan in Kraken's Cove
Dungeon Master
 GM, 2657 posts
 All Powerfull
 DM
Wed 19 Apr 2017
at 19:35
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Okay, roll for initiative.

If you roll equal to or higher than Vanthus, then go ahead and take your turn.


21:29, Today: Dungeon Master rolled 23 using 1d20+5.  Vanthus Initiative.
21:28, Today: Dungeon Master rolled 11 using 1d20+7.  V'sesslin initiative.
21:31, Today: Dungeon Master rolled 14 using 1d20+6.  Dino Initiaitve.


V'sesslin is the figure on the boat who just appeared out of thin air and is casting  spell.

Lavinia and the Jade Ravens will act at the same time as the majority of the part to make my life a little easier. Rowyn and the Dragon Lotus guildsman seem a little stunned by the turn of evens and move last.

Dungeon Master
 GM, 2658 posts
 All Powerfull
 DM
Wed 19 Apr 2017
at 19:43
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Updated battlemap.
Red A through to F are the Savage Thunder Lizards
Red V = Vanthus
Red X = Spellcasting man
Red 4, 9 & 12 = savage pirates
Pink R = Rowyn
Pink S = Shefton
Pink 5 & 6 = Dragon Lotus guildsman
Green A, U & S = Amalie (first mate), Urol (alchemist gnome) & Skald (half-elf ranger)
Light Blue T, Z, K & Li = Jade Ravens: Tolin (ranger), Zan (rogue), Kaskus (druid) & Liamae (sorceress)
Green circles = acid patches, 1d6 acid damage if moving through this area,
Celene's pit spell has ended. All summoning spells have expired.

Dungeon Master
 GM, 2659 posts
 All Powerfull
 DM
Wed 19 Apr 2017
at 19:53
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<START OF ROUND 16>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 74/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 39/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 29/29 <MF NOT USED> <INVISIBLE>
Kassius AC:19/T15/F14 HP: 35/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 35/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP: 20/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
None

Sea Wyvern Crew
None left alive!

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED>
Tolin   AC:18/T12/F16 HP: 39/39 <MF NOT USED>
Zan     AC:19/T13/F16 HP: 35/41 <MF NOT USED>
Liamae  AC:13/T13/F11 HP: 35/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 47/56 <MF NOT USED>
Rodrigo AC:17/T14/F14 HP: 22/28 <MF NOT USED> <SAVAGE FEVER>

Savage Pirates
Savage Pirate #4 AC:17/T12/F15  HP: 3/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15  HP: 3/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 -14 <TIED-UP> <PRONE>
Shefton AC:15/T13/F13 HP:   3/15 <MF USED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

Vanthus & 'Friends'
Vanthus    AC:27/T17/F22 HP:?  <MF NOT USED>
V'sesslin  AC:18/T15/F17 HP:?  <MF NOT USED>
Dino A     AC:17/T12/F15 HP:42 <MF NOT USED>
Dino B     AC:17/T12/F15 HP:42 <MF NOT USED>
Dino C     AC:17/T12/F15 HP:42 <MF NOT USED>
Dino D     AC:17/T12/F15 HP:42 <MF NOT USED>
Dino E     AC:17/T12/F15 HP:42 <MF NOT USED>
Dino F     AC:17/T12/F15 HP:42 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF ROUND 16>

OOC: Hint, does Urol want to heal himself a bit. BTW: Most of the NPC's have done some healing even it I haven't mentioned it in the dialogue.

This message was last edited by the GM at 18:10, Thu 20 Apr 2017.

Kassius
 player, 578 posts
 Hunter 4
Wed 19 Apr 2017
at 22:46
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
18:44, Today: Kassius rolled 25 using 1d20+5. initiative.

Is the spellcasting man actively casting (i.e. casting a full round spell), or is he preparing to cast? I want to interrupt him, and I can do that by either:
A. full attacking him now
B. ready an action to fire once when he starts casting.

Kinstal Minare
 player, 34 posts
Wed 19 Apr 2017
at 23:30
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
19:26, Today: Kinstal Minare rolled 8 using 1d20+1.  init.

I'll post my action later since I rolled like a champion.
Dungeon Master
 GM, 2660 posts
 All Powerfull
 DM
Thu 20 Apr 2017
at 08:55
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius:
18:44, Today: Kassius rolled 25 using 1d20+5. initiative.

Is the spellcasting man actively casting (i.e. casting a full round spell), or is he preparing to cast? I want to interrupt him, and I can do that by either:
A. full attacking him now
B. ready an action to fire once when he starts casting.


It is not a spell that takes a whole round to cast, it is one that just requires a standard action. So I suppose he isn't quite casting the spell yet, he is just limbering up and stretching his fingertips likes mages do before they get down to business.

So, no chance to interrupt him sorry. Some times I get myself in trouble with the poetic descriptions of what is going on.


Kinstal Minare:
19:26, Today: Kinstal Minare rolled 8 using 1d20+1.  init.

I'll post my action later since I rolled like a champion.


Yeah, I'll get back to you some point around this time next month.

Angati
 PC, 869 posts
 Oracle 6
 Time does bend
Thu 20 Apr 2017
at 09:03
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
09:55, Today: Angati rolled 21 using 2d20+2, dropping the lowest dice only.  Initiative (Temporal Celerity).
Urol Forol
 NPC, 67 posts
 38/38 HP
Thu 20 Apr 2017
at 16:09
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Forgot to have Urol healing himself in the downtime.  He's back to 35 HP after using three potions.

12:06, Today: Urol Forol rolled 8 using 1d8+5.  CLW 3.
12:05, Today: Urol Forol rolled 10 using 1d8+5.  CLW 2.
12:05, Today: Urol Forol rolled 7 using 1d8+5.  CLW.
12:05, Today: Urol Forol rolled 10 using 1d20+1.  Initiative.


HP: 35/38 AC: 15/12/14 CMD:11  F6 R5 W4

Abilities: Bombs (5), Formula 1(2) 2(3)

Logan
 player, 801 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Thu 20 Apr 2017
at 16:10
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Not much better for Logan

12:09, Today: Logan rolled 13 using 1d20+5.  Iniative.

Dungeon Master
 GM, 2661 posts
 All Powerfull
 DM
Thu 20 Apr 2017
at 17:36
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
That just leaves Celene... I will roll for her.

19:35, Today: Dungeon Master rolled 8 using 1d20.  Celene Initiative.

Well, at least most of you are all together down at the bottom of the initiative order!

Initiative:

25 Kassius & Kibeti
21 Angati
23 Vanthus
14 Thunder Lizards
11 V'sesslin (spellcaster)
13 Logan
10 Urol
8  Kinstal
8  Celene
X  Jade Ravens, Lavinia & misc
X  Lotus Dragons

To make life easy, I have moved Angati up so that she can move first (along with Kassius and Kibeti) and I have also moved V'sesslin up so that he can move with the Thunder Lizards. Then we will have two separate blocks from the next round onwards.

So... on to you Kassius and Angati. Use your free turn wisely! Note that you catch your opponents 'flat-footed'.


Additionally, it has been pointed out to me that Kassius is free to 'ready an action' during his turn to trigger if the spellcaster attempts to cast a spell. If you do that, please roll up the attack Kassius in order to save time.

This message was last edited by the GM at 17:51, Thu 20 Apr 2017.

Kassius
 player, 579 posts
 Hunter 4
Thu 20 Apr 2017
at 20:55
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius draws an arrow to quiver and then waits. Spellcasters are always dangerous, and Vanthus had just ordered the man to burn down the boat he was standing in. So instead of firing as rapidly as possible, Kassius instead waits for the most opportune moment. Kibeti however is more aggressive, charging the demonic Vanthus, calling on his bond with Kassius to strengthen the blow. However, Vanthus is to quick for the large cat, who misses.


Kassius

HP: 37/37  AC 19 (FF=14, Touch=15, +2 vs evil),
16:52, Today: Kassius rolled 24,17 using 1d20+9,2d6+5.  Readied Attack, damage.
(DC 27+spell level or lose spell he was casting)
Swift Action: Animal Focus (Tiger)
Standard Action: Ready Action to Fire at V'sellin if he starts casting a spell
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 3/6, Door Sight 6/6
Current Buffs: Animal Focus (tiger), Gravity Bow, Protection from Evil

Kibeti
16:54, Today: Kibeti rolled 17,15 using 1d20+9,2d6+9.  attack, damage.
Swift Action Smite Vanthus
Full Round Action: Charge Vanthus

HP: 42/42 AC 19( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike
</Orange>
Angati
 PC, 870 posts
 Oracle 6
 Time does bend
Fri 21 Apr 2017
at 07:49
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
"Rowyn !!! join us and KEEP your ship, or stay with him and die or loose everything !! " cried Anansi as she started concentrating on a summons.


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : | Swft : | Move : E11 | Stnd :  Cast Summon Monster III
I believe it will be summoned after the baddies do their thing, and will act with the main group so no point deciding just yet what I'll be summoning.


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+1/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 2+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity

Dungeon Master
 GM, 2662 posts
 All Powerfull
 DM
Fri 21 Apr 2017
at 17:30
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kibeti jumps at Vanthus but the big demon-man kicks him to one side.

"Bah! Out of my way little kitty cat. You can't stand against the might of the Abyss!"

Angati calls out to Rowyn - there is no magic in her voice but she makes a good case... there is no way this can end well for Rowyn now. Still, the Lotus Lady seems torn... and she has also been tied up by Alohan and isn't able to do anything right at the moment.

Next Vanthus turns his attention to all those who oppose him on the 'Blue Nixie'. "Listen to me! Even if the Thunder Lizards don't get you, this ship is going to be burn to a crisp. Your only chance is to swim to the shore." The demon-man points through the storm racked air towards the surf breaking on a sandy beach about 200' away. The water is rough but it might be possible to swim there... maybe. Then his voice changes... it becomes clear that this is not a suggestion, it is a command.

"SWIM TO SHORE."

All of those on the 'Blue Nixie' feel compelled to move. All feel compelled to throw themselves into the water and start swimming for the shoreline.

OOC: Everyone on the 'Blue Nixie', make a DC19 will save or move as quickly as you can towards the shore to the SE. This is a spell-like ability (mass suggestion) and not a spell, so he doesn't trigger an AoO.

The thunder lizards charge out from their starting point, roaring... savagely. (And also removing the spellcaster's soft cover). They sprint down the pitching deck towards their opponents (these things have a speed of 70' so they can reach anything on the map when they are charging).

One (dino A) runs right past Kibeti (triggering an AoO) and into Kinstal. The armoured man is taken by surprise by the ferocity of the attack - it is his first time facing these 'savage creatures' after all - and gets bitten a lot (20 hp damage & DC18 fort save or contract savage fever).

OOC: Okay, so I made an assumption here. Angati can only use MF on one person a round and I assumed that MF will already be used by this point by Logan or Kinstal  (or even Alohan if we are still treating him like a PC) in order to pass the 'mass suggestion'. We can come back and correct this if I am wrong and I can reroll the crit if necessary.


Dino B goes for Logan and also manages to bite the rogue (9 hp and DC19 will save).

Dino C bites the other rogue on board (Zan takes 10 hp damage, he passes his fort save).

Dino D bites Kaskus (9 hp damage, he passes his fort save)

Dino E hits Tolin (9 hp, he fails his fort save and contracts savage fever.

SAVAGE FEVER: Incubation time is 1 minute. After that the victim looses 1d6 intelligence. Every couple of hours there after the victim looses another 1d6 intelligence points until they are cured or they reach zero intelligence, at which point they become a 'savage creature'.

Dino F jumps the gap across the two boats (acro check passed automatically) and barrels into Celene. The petit sorceress gets pushed back, but at least the creature is too enraged by bloodlust to sense her (she's invisible) and it turns on Skald instead. Before the ranger can even raise a hand to defend himself the creature has bitten him several times (12 hp, Skald seems immune to the poison though).

Kassius has drawn back an arrow in his bow and waited. Meanwhile, the man that Vanthus called "V'sesslin" has begun waving his hands and chanting. Kassius times his shot perfectly and the arrow whistles through the air and thumps into the middle of the man's chest. The sorcerer tries desperately to continue his spell as blood - not red blood, but dark green blood - spurts furiously out of his chest.

17:03, Today: Dungeon Master rolled 25 using 1d20+15.  V'sesslin concentation check.

OOC: Before anyone asks, yes, I did get his concentration check bonus correct. I am not going to lie to you, this guy is here to kill you all.

...but it is hopeless, the man looses his concentration and the spell is lost.

OOC: Kassius does HOW much damage?!

The 'man' stares at Kassius and hisses, displaying a forked tongue. He mutters to himself as he tries to stop the bleeding somewhat.

<snake language>"Holy frac that really stings!"</snake language>

OOC: Okay, and now for the tough bit (for the DM). Roll will saves against that suggestion spell. The DC is 19

Failed the save:
Zan (that cowardly cur probably didn't want to stick around anyway)
Rowyn (tied up)
Captain Rodrigo (this will probably save his life!)


Zan screams, his voice rising an octave in fear. "It's hopeless! We need to swim for it!" He turns tail and runs for the side (withdrawing so no AoO triggered).

"Zan! Fight it! Don't leave us!" yells Liamae. With Zan's departure there is now an opening in the shield wall protecting her. But it is too little too late.

Zan does hesitate when he reaches the side of the ship - he dives right over in a smooth motion, followed a second latter by the captain of the Blue Nixie.

Rowyn is also effected. She bucks and heaves on the ground. "All is lost. Run! Swim!" she screams.
Dungeon Master
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Fri 21 Apr 2017
at 17:39
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Updated battlemap for mid round. I took the liberty of moving Angati by 5' in order to avoid her possibly triggering an AoO by Shefton and his buddy... not that I am saying those guys will attack you when their round actually comes, they are pretty shook up by recent events.

Now all the rest of the party (incl. Alohan) get to act, then it is the 'left overs' e.g. Lavinia, savage pirates & dragon lotus folk.

Alohan snorts. Alohan puffs as he takes in what has happened. With a bellow he leaves the tied up Rowyn and sprints across the deck to fill the gap left by Zan. With a roar he brings down his magical 'taiaha', the jade blade glittering as it carves through the rain and... misses by miles (nat '1' rolled for BOTH attack and damage. Jeez Ron, the curse lives on).

This message was last edited by the GM at 17:40, Fri 21 Apr 2017.

Dungeon Master
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Fri 21 Apr 2017
at 17:42
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
The 'thunder lizards' all have -2 to their AC since they charged.
Kassius
 player, 580 posts
 Hunter 4
Fri 21 Apr 2017
at 18:25
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Dungeon Master:
OOC: Everyone on the 'Blue Nixie', make a DC19 will save or move as quickly as you can towards the shore to the SE. This is a spell-like ability (mass suggestion) and not a spell, so he doesn't trigger an AoO.

Spell-like abilities do provoke AoOs (http://www.d20pfsrd.com/gamema...g/special-abilities/).

Dungeon Master:
OOC: Kassius does HOW much damage?!

Only 17, and that was max damage. Concentration DC is 10+damage dealt+spell level, which basically means any reasonable attack is almost guaranteed to fizzle a spell.



Dungeon Master:
One (dino A) runs right past Kibeti (triggering an AoO)

14:24, Today: Kibeti rolled 24,13 using 1d20+7,2d6+9. AoO.

This message was last edited by the player at 18:32, Fri 21 Apr 2017.

Dungeon Master
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Fri 21 Apr 2017
at 19:32
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
In reply to Kassius (msg # 102):

OOC: Opps... well it worked out better with the AoO landing on the dino anyway.

Kibeti lashes out at the 'thunder lizard' as it charges past. He hits, but the hide of the beast is tough and he does less damage than he expected (8 hp on Dino A).
Logan
 player, 803 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Sat 22 Apr 2017
at 03:17
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan shakes his head, and fights off the mind-controlling magic from Vanthus.  More scary to the rogue is the charging dinosaurs, but he manages to hold his ground and just barely hit one after it scratches him.


Logan passes the suggestion, fails the Fort? save, so contracts Savage Fever.  After 10 rounds, he'll lose 1 int.
TWF vs Dino B.  Hit 15 AC for 9 damage (should hit charging Dino


HP: 30/39 AC: 21/16/16 CMD:19  F2 R12 W4

Abilities: Invisibility, Resiliency, Smite Evil


23:16, Today: Logan rolled 9 using 1d6+5.  Rapier Damage.
23:15, Today: Logan rolled 12 using 1d20+8.  Short Sword Attack.
23:15, Today: Logan rolled 15 using 1d20+8.  Rapier Attack.
23:14, Today: Logan rolled 1 using 1d6.  Int Loss.
23:13, Today: Logan rolled 17 using 1d20+2.  Fort? Save for Savage Fever.
23:11, Today: Logan rolled 22 using 1d20+4.  Will Save vs DC 19.

Urol Forol
 NPC, 68 posts
 38/38 HP
Sat 22 Apr 2017
at 03:48
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Urol is too surprised to do much more than stare at the dinosaur that has suddenly leapt in front of him, before brining down his quarterstaff in a smashing attack.


Attack Dino F.  Hit for 4 damage

HP: 35/38 AC: 15/12/14 CMD:11  F6 R5 W4

Abilities: Bombs (5), Formula 1(5) 2(3)
Active Effects: Mutagen
+4 Strength, +2 Natural AC, -2 Intelligence

23:48, Today: Urol Forol rolled 4 using 1d6.  Damage.
23:47, Today: Urol Forol rolled 19 using 1d20+5.  Attack.

Dungeon Master
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Sat 22 Apr 2017
at 17:04
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan slices into the dinosaur, his enchanted blade cutting into its tough hide (9 hp).

Urol also hits but despite landing repeated blows on the dinosaur he does no damage at all (0hp damage thanks to DR 5/magic).
Dungeon Master
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Sun 23 Apr 2017
at 17:21
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
I might as well do the NPC's now.

"What do we do?" yells Kaskus, unsure of what his action should be (like usual). "What about Zan?"

"Forget him and just hold the line!" yells back Tolin. "Don't cast a spell. Liamae with handle them." The ranger swordsman is spinning backwards and forwards with his two weapon fighting technique.

Liamae's eyes roll back into her head as she calls upon the magical forces that her body is a channel for with a deep set chant formed in the back of her throat. Finally she calls out and her body convulses as a bolt of lightning arches down from the sky and sweeps across the deck... catching five of the six thunder lizards in its electrical energy!

OOC: Dino A 13hp, Dino B 27hp, Dino C 13hp, Dino D 27hp, Dino E 13hp = for 93hp damage total!

Liamae whoops as she comes back to reality and sees the result of her spell - no thunder lizards down but plenty of burnt skin and damage done. She waves her hands above her head and exclaims: "And the crowd goes wild!"

Tolin cuts into his dino opponent (hits 'E' for 18 hp). Kaskus hits his (hits 'D' for 5 damage).

OOC: I won't do Lavinia until after Kinstal. Is he going to give up his attack to try and grapple her and prevent her following her brother's command to join him?
Dungeon Master
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Sun 23 Apr 2017
at 17:28
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Skald (nearly forgot about him) backs off from the Thunder Lizard trying to tear out his heart, presenting an excellent target to the Dragon Lotus thief right behind him (#6). The pale skinned 'elf' snarls at the man as the thief raises his rapier to sneak attack. "Don't. Just... don't..." The thief lowers his weapon again... looking to Shefton for directions. The situation was certainly getting confusing. Should he attempt to kill the people guarding him from the savage thunder lizards?

Skald fires off two arrows but the savage beast is right after him and he can't really take aim. He misses with both.

This message was last edited by the GM at 17:28, Sun 23 Apr 2017.

Celene
 player, 1317 posts
 Sorcerer 6
Tue 25 Apr 2017
at 01:44
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene puts some distance between herself and the enemy hoping they'll be too distracted to see when she reappears. Knowing full well the power of the savage lizards she draws on the magic in her blood to slow their movements.


Free :  | Swft :  | Move : C:13  | Stnd: Cast Slow | Full :

Casting Slow on A,B,C,D,E and Vanthus.

DC 18 Will Save or be Slowed - Creatures affected by this spell are staggered and can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a –1 penalty on attack rolls, AC, and Reflex saves. A slowed creature moves at half its normal speed (round down to the next 5-foot increment), which affects the creature's jumping distance as normal for decreased speed.


HP: 26/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Casting Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (30 Rounds),
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 08/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 4/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 4/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

Angati
 PC, 871 posts
 Oracle 6
 Time does bend
Tue 25 Apr 2017
at 09:41
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
An big hairy Auroch appeared right behind Vanthus, furious wet breath came out of its nostrils as it moved over the place where Vanthus and the deformed pirate (4) were standing.


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : | Swft : | Move :  | Stnd : 
Auroch's Turn. Full Round TRAMPLE both Vanthus and 4.
They can either attack the auroch at -4 or try to dodge to get half damage. (See at the bottom for text)

10:41, Today: Angati rolled 12 using 2d6+9.  Trample Damage.


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+1/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 2+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity


AUROCH:
Aurochs (herd animal)CR 2
N Large Animal
Init +0; Senses low-light vision, scent; Perception +9

Defense
AC 13, touch 9, flat-footed 13 (+4 natural -1 size )
HP 22 (3d8+9)
Fort +6, Ref +3, Will +1

Offense
Speed 40 ft.
Melee Gore +7 (1d8+9)
Space 10 ft. Reach 5 ft.
Special Attacks Stampede (Ex), trample (2d6+9, DC 17)

Statistics
Str 23, Dex 10, Con 17, Int 2, Wis 11, Cha 4
Base Atk +2, CMB +9, CMD 19(23 vs. trip)
Feats Endurance, Skill Focus (Perception)
Skills Perception +9
Special Abilities
Stampede (Ex) A stampede occurs if three or more creatures with stampede make a trample attack while remaining adjacent to each other. While stampeding, the creatures can trample foes of their size or smaller, and the trample's save DC increases by +2.
Smite Evil: 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+3) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).
TRAMPLE
As a full-round action, a creature with the trample ability can attempt to overrun any creature that is at least one size category Smaller than itself. This works just like the overrun combat maneuver, but the trampling creature does not need to make a check, it merely has to move over opponents in its path. Targets of a trample take an amount of damage equal to the trampling creature’s slam damage + 1-1/2 times its Str modifier. Targets of a trample can make an attack of opportunity, but at a –4 penalty. If targets forgo an attack of opportunity, they can attempt to avoid the trampling creature and receive a Reflex save to take half damage. The save DC against a creature’s trample attack is 10 + 1/2 the creature’s HD + the creature’s Str modifier (the exact DC is given in the creature’s descriptive text). A trampling creature can only deal trampling damage to each target once per round, no matter how many times its movement takes it over a target creature.
Format: trample (2d6+9, DC 20); Location: Special Attacks.

Dungeon Master
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Tue 25 Apr 2017
at 18:59
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati:
An big hairy Auroch appeared right behind Vanthus, furious wet breath came out of its nostrils as it moved over the place where Vanthus and the deformed pirate (4) were standing.


OOC: Pausing this until the start of the next round, since technically speaking Angati moves at the top of the round, not the bottom.

OOC: Better do this next... DC19 will save or Kinstal is dominated and heading for the beach!
20:47, Today: Dungeon Master rolled 21 using 1d20+2.  Kinstall will save.
OOC: Lucky.

Celene heads down the back of the Sea Wyvern, her invisibility allowing her to both escape the dangerous combat with the thunder lizard and sneak past the Lotus Dragon thief. Then she casts her spell, surrendering her protective spell in order to join the combat.

Three of the thunder lizards immediately succumb, and Angati works her magic on one more so that four of them immediately slow down (Dino A, B, C & E affected).

Vanthus proves to be more... problematic. Celene feels his presence resisting her spell, and she increases her concentration to bore through the protection...

OOC: Rolling on Celene's behalf to move things along.
20:52, Today: Dungeon Master rolled 13 using 1d20+6.  Celene caster level check vs Vanthus.

Vanthus just laughs and all Celene manages to do is draw his attention. "Is that all you have? Truly pathetic," he taunts as his deep set red eyes glower at her.

OOC: Okay, Kinstal... what would he do? Well, he is a bit of a protector so I think he would try and grapple Lavinia in order to prevent her continuing onto her brother.

20:24, Today: Dungeon Master rolled 25 using 1d20+9.  Kinstal grapples Lavinia.

Kinstal spins and sweeps Lavinia up in his arms, gritting his teeth as he now finds himself trying to both control the squirming noble woman and stop the savage creature from clawing him to death (at least this is dino A which was slowed).

"Don't let me go!" commands Lavinia as she continues to fight and break free from his grasp.

20:28, Today: Dungeon Master rolled 20 using 1d20+10.  Lavinia escape artist vs Kinstal.
OOC: Kinstal's CMD is 21, so she fails... just.

The warrior is surprised by the tenacity that she shows in trying to break free and continue to her doom, but just manages to keep his hold on her.

SP4 attacks Kibeti and misses by miles.

Vanthus snarls as he sees his sister stopped in her tracks. "Let my sister go you brute or prepare to pay the price," he says, issuing what almost sounds like a formal challenge to Kinstal.

Then the demon-man points at the two remaining savage pirates on the Blue Nixie. "You two! Get back to the Stygian Shark and active the wake portal. We're getting out of here." The two pirates cry out at being denied their chance for human flesh but move to comply by heading back onto the prow of the pirate boat. Once there they position themselves over the bestial figurehead on the front of the boat (a monstrous double headed shark with a mutated body and gigantic teeth) and draw their swords across their wrists. Green blood spills onto the figure head and it begins to glow green and slowly pulsate.

The remaining Dragon Lotus thieves look at each other, unsure what to do. Their plan was after all well and truly fracked now. "Come on," shouts Shefton over the melee. "Let's get the boss free and then get the frak out of here." The run down the length of the Sea Wyvern, ignoring Celene, and then jump to the Blue Nixie.

20:45, Today: Dungeon Master rolled 24 using 1d20+9.  Kinstal fort save vs savage fever.
OOC: He's okay.

OOC: Whew! And that takes us to the next round.

<START OF ROUND 17>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 52/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 54/78 <MF NOT USED> <GRAPPLED>
Angati  AC:22/T13/F20 HP: 56/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 30/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP: 29/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 35/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 35/38 <MF NOT USED>
Skald   AC:17/T13/F14 HP:  8/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
None

Sea Wyvern Crew
None left alive!

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED> <GRAPPLED>
Tolin   AC:18/T12/F16 HP: 30/39 <MF NOT USED> <SAVAGE FEVER>
Liamae  AC:13/T13/F11 HP: 35/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 38/56 <MF NOT USED>


Savage Pirates
Savage Pirate #4 AC:17/T12/F15  HP: 3/10 <MF NOT USED>
Savage Pirate #9 AC:17/T12/F15  HP: 3/10 <MF NOT USED>
Savage Pirate #12 AC:17/T12/F15 HP:10/10 <MF NOT USED>

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 -14 <TIED-UP> <PRONE>
Shefton AC:15/T13/F13 HP:   3/15 <MF USED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

Vanthus & 'Friends'
Vanthus    AC:27/T17/F22 HP:?  <MF NOT USED>
V'sesslin  AC:18/T15/F17 HP:? -17 <MF NOT USED>
Dino A     AC:17/T12/F15 HP:29 <MF NOT USED> <SLOWED>
Dino B     AC:17/T12/F15 HP: 6 <MF NOT USED> <SLOWED>
Dino C     AC:17/T12/F15 HP:29 <MF NOT USED> <SLOWED>
Dino D     AC:17/T12/F15 HP:10 <MF NOT USED>
Dino E     AC:17/T12/F15 HP:11 <MF NOT USED> <SLOWED>
Dino F     AC:17/T12/F15 HP:42 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF ROUND 17>
Dungeon Master
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Tue 25 Apr 2017
at 19:25
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<img src="http://i1293.photobucket.com/albums/b597/desertnomad38/PirateBattle14_zpswvsy0q4g.png>
Battlemaps! Battlemaps! Get your fresh battlemaps here!

Angati:
An big hairy Auroch appeared right behind Vanthus, furious wet breath came out of its nostrils as it moved over the place where Vanthus and the deformed pirate (4) were standing.


OOC: In which squares is this herd of aurochs appearing and which squares do they end in order to be able to squish both Vanthus and SP4 and not end up in the water? :) Keep in mind that this 'monster' is 'large' so it takes up 4 squares. Okay, I say it turns up in L/M 10/11, goes due west, hitting one acid patches, and then tries to jump the gap over to the Blue Nixie at the end of its run...

Neither Vanthus nor his flesh craving lackey make any move to try and dodge the herd of cattle which suddenly and incongruously appear on the deck of the ship and charge towards them. SP4 does not flinch because he lacks the intellect to, and Vanthus because he believes it is beneath his dignity.

The savage pirate skewers the first cow to reach him (4 hp damage to the herd) but his joy is short lived as he is knocked down and trampled by the following animals. He spasms in the 'death throes' that the party have seen these creatures do before and manages to fell one more animal (6hp more damage, but they save vs savage fever). Then he explodes into a fountain of corrosive blood and half the cattle plow blindly into this (5 more points of damage!). Only a few animal get to run onwards.

OOC: Kibeti also needs to make a DC15 reflex save or get caught in the acid and take 1d6 damage. Making the save completely negates the damage.

Vanthus stands his ground. "Cattle? Really? Sigh, this truly is amateur hour, isn't it? Will it be rabbits out of hats next?" The longsword swings through the air and all the remain aurochs can do is 'moo' as they are sliced into mince meat (9 more hp for a total of 24hp. They are dead!).

OOC: Cool. At least now I won't have to add an icon for them onto the battlemap and make it look all messy.

Initiative:

25 Kassius & Kibeti
21 Angati
23 Vanthus
14 Thunder Lizards
11 V'sesslin (spellcaster)
13 Logan
10 Urol
8  Kinstal
8  Celene
X  Jade Ravens, Lavinia & misc
X  Lotus Dragons


OOC: Okay Kassius and Kibeti, you're up!
Dungeon Master
 GM, 2674 posts
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Tue 25 Apr 2017
at 19:29
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Opps, Skald is one square SW of where he is shown on the map.
Kassius
 player, 581 posts
 Hunter 4
Tue 25 Apr 2017
at 22:27
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
I believe Angati only summoned one Auroch, but I like the image of it being a whole herd!

Kibeti easily dodges the splash of acid, and stares down Vanthus, considering an attack. But deciding the man was to quick, he instead focusing on taking out the savage dinos.

Kassius meanwhile continues to direct fire at the mage V'sesslin. Instead of trying to time his shot to interfere with the casting, Kassius simply fires as rapidly as he can, hoping to drop the man, hitting with his first shot.




Kassius

HP: 37/37  AC 19 (FF=14, Touch=15, +2 vs evil),
18:21, Today: Kassius rolled 19,16,16,11 using 1d20+9,1d20+9,2d6+5,2d6+5.  attack, damage.
One hit for 16 more damage.
Full Round Action: Rapid shot at V'sellin
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 3/6, Door Sight 6/6
Current Buffs: Animal Focus (tiger), Gravity Bow, Protection from Evil

Kibeti
18:12, Today: Kibeti rolled 29 using 1d20+11.  reflex save.
18:17, Today: Kibeti rolled 23,17,17,13,15,10 using 1d20+5,1d20+5,1d20+5,2d6+7,2d6+7,2d6+7.  Full attack (bite/claw/claw), damage.
Full Round Action: Full adjacent dino (23 damage after DR), and dino must make three DC 15 reflex saves or be entangled.

HP: 42/42 AC 19( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike, Smite Evil (vs. Vanthus, +6 damage)
</Orange>
Angati
 PC, 873 posts
 Oracle 6
 Time does bend
Wed 26 Apr 2017
at 11:44
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati breathed in and out trying to absorb all that was happening without falling down to panic, and she started summoning another creature.


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : | Swft : | Move :  | Stnd :  Summoning (full round).


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+1/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 1+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity

Dungeon Master
 GM, 2676 posts
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 DM
Wed 26 Apr 2017
at 17:15
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius:
I believe Angati only summoned one Auroch, but I like the image of it being a whole herd!


OOC: I love the image of it being a whole herd as well, much more funny. :D But are you sure about this? When I look up the level III summon monster spell and click on the auroch link, it takes me to a page where a herd of the animals are described.

Undeterred by the quick demise of her cattle, Angati holds her ground and starts casting another summoning spell.

Kibeti whips around and tears into dino A (23 damage).

V'sesslin had only just managed to get back on his feet when another of Kassius' arrows slams into his chest (16 hp damage) only an inch away from where the first hit. The snake man wheels back and drops to one knee again as the splurting of green blood from his chest intensifies and he lets out a low hissing moan. The damage that he has now taken would have incapacitated any human sorcerer, but V'sesslin doesn't have a drop of human blood in him...

Vanthus looks over from the neighbouring vessel and sighs. "V'sesslin, I hired you because everyone in Shuttlecove[*] said you were the best. So get the frac up AND START EARNING YOUR KEEP!"

The half-man half-snake thing known as V'sesslin makes a loud hissing noise and mutters a half-dozen dark oaths in his own tongue, but he gets back to his feet alright. He moves behind the two savage pirates activating the wake portal on the prow in order to get some (soft) cover and then casts his spell.

A small ball of blazing light flies out of his hands and heads straight for the back of the front mast of the Sea Wyvern. At the instant it connects with the woodwork, it turns into a incandescent ball of blazing fire, enveloping those at the prow of the vessel (Angati, Kassius, Celene, Urol & Skald).

[*] Shuttlecove is the infamous 'capital' of the 'Kingdom of Ierendi', the loose collection of pirates isles far to the north-west on the other side of the Sea of Dread.

17:55, Today: Dungeon Master rolled 34 using 9d6.  Fireball damage.
OOC: Those of you effected my make a DC19 reflex save to only take half damage.

Skald throws himself to the deck and hides from as much as the blaze as he can (17 hp), but for a few seconds he is trapped inside the heaving flames of the fireball - when it clears his clothes have almost been burnt off and his back is charcoal black. The sailor somehow remains conscious but he doesn't get up (dropped down to -11 hp).

Vanthus is close enough to the fireball to almost be singed by the warmth. He cheers! "That's more like it V'sesslin. Well done!" Lavinia's cries bring his attention back to what is happening on the Blue Nixie.

"Hang on Lavinia! I am coming for you!" he yells, genuine concern showing in his voice. He looks across the deck to where Liamae is getting ready to cast her next spell. "But first there is something else to take care of..." he mutters.

Vanthus unfolds his wings and leaps into the air, spinning to avoid Kibeti's attacks. Then he half leaps, half flies the 25' feet to land almost on top of the Jade Raven sorceress.

OOC: Okay, he flies over the top, so he isn't trying to go through any of your squares, but passes close enough that he would normally trigger lots of AoO's. He tries to use acrobatics to avoid this. He moves at full speed so the DC is increased by 10.

Avoid Kibeti DC = KibetiCMD + 10 = 30
Avoid Kinstal DC = KinstalCMD + 10 + 2 = 33
Avoid Logan DC = LoganCMD + 10 + 2 + 2 = 34
Avoid Alohan DC = AlohanCMD + 10 +2 +2 +2 = 40


18:10, Today: Dungeon Master rolled 25,34,36,33 using 1d20+17,1d20+17,1d20+17,1d20+17.  Vanthus acrobatics checks x 4.

Vanthus manages to avoid triggering AoO from Kinstal and Logan, but triggers Kibeti and Alohan.

Alohan doesn't hesitate to slice through the air and cuts Vanthus in the leg (12 hp).

OOC: I will let Kibeti make his own AoO.

Vanthus lands almost on top of the hapless sorceress while calling out in a dark tongue that only one other person understands... Celene recognises it as Abyssal. ('Charge'/fly + smite good). Liamae's right arm is almost ripped off from the blow (17 hp).

The thunder lizards mindlessly attack the targets in front of them. The four slowed lizards only attack one and less effectively (-1 to attack).

Dino A (slowed): Hits Kinstal for 11 hp, make a DC18 fort save or get savage fever
Dino B (slowed): Hits Logan for 7 hp, Logan already has savage fever
Dino C (slowed): Hits Alohan for 12 hp, he successfully saves vs the savage fever
Dino D (normal): Hits Kaskus for 20 hp, he successfully saves vs the savage fever
Dino E (slowed): Hits Tolin for 7 hp, he successfully saves vs the savage fever
Dino F (normal): Hits Urol for 19 hp, make a DC18 fort save or get savage fever

OOC: Okay, the rest of you are up now. That is Celene, Logan, Urol, Kassius, Kibeti, Kinstal and Alohan + the Jade Ravens & Lavinia.
Dungeon Master
 GM, 2677 posts
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Wed 26 Apr 2017
at 17:17
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Angati please make a concentration check (1d20 + your caster level + you charisma bonus) vs a DC of 10 + the damage you take or loose your summoning spell.
Dungeon Master
 GM, 2678 posts
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Wed 26 Apr 2017
at 19:14
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Mid-turn battlemap update because you guys are worth it
Angati
 PC, 874 posts
 Oracle 6
 Time does bend
Thu 27 Apr 2017
at 09:56
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

10:54, Today: Angati rolled 14 using 1d20+10.  Concentration Check DC 27.
10:53, Today: Angati rolled 27 using 1d20+7.  Reflex Save DC19.

Took only 17 dmg.. but still lost the spell

Celene
 player, 1318 posts
 Sorcerer 6
Thu 27 Apr 2017
at 11:12
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene tries to find cover from the blast of fire but is unable. The heat washes over her first she feels only a tickle and then the heat pours in and blisters her skin. Hoping her allies can take care of the savage dinosaurs Celene focuses her efforts on stopping the other ship from leaving. She fights through the pain and draws upon her blood to warp the deck beneath the savage pirates and the other sorcerer. She then draws a thin wand from her belt.


Free :  | Swft :  | Move : Draw Wand of CLW  | Stnd: Cast Create Pit | Full :

Casting create pit on squares I:6,I:7, J:6, J:7

This should hit X, 9, 2 all need reflex saves DC19 or fall 30 feet and take 3D6 damage. Also #1 will need a reflex save if he stays adjacent the next round.

Celene fails her save but only takes 24 damage.



HP: 02/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Casting Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (30 Rounds),
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 08/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 3/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 4/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

This message was last edited by the player at 20:24, Thu 27 Apr 2017.

Dungeon Master
 GM, 2679 posts
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Thu 27 Apr 2017
at 12:37
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati hits the deck, avoiding some of the fire but loosing focus on her spell.

Celene gets hit by the full blast - although at least her fire resistance helps a bit. She creates an interdimensional pit under three of her opponents.

OOC: I will roll the necessary reflex saves tonight when I have the module in front of me.

OOC: Also, I screwed up when I said that Kassius and Kibeti were due to move. They of course took their actions earlier in the round -> I still need an AoO from Kibeti and a reflex save from Kassius though.

Dungeon Master
 GM, 2680 posts
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Thu 27 Apr 2017
at 18:43
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
The snake man called V'sesslin jumps clear of the opening pit with inhuman grace. The two savage pirates fall in and both expire from the fall. V'sesslin avoids the acid that explodes out of the two corpses.

Back on the Blue Nixie, Liamae considers her options. She has a broken arm and that madman demon Vanthus was bearing down on her probably meaning that his next attack would kill her. She could make a run for it, dive overboard and leave everyone to their fates... but that really wasn't her style. The sorceress moved back a few feet (5' actually) and began casting her spell.

"No, Liamae! Get the hell away from that maniac!" screamed Tolin as he continued to fend off the attacks from the dino he was facing.

"Look after Kaskus and Zan for me big brother," yells Liamae back. "You know they can't tie their own shoelaces without help!" She screams as she channels another huge thunderbolt down from the sky and rips it along the surface of the decking...

20:30, Today: Dungeon Master rolled 22 using 7d6.  Liamae lightning damage.

...it was much smaller than the last one, but at least 5 of the 6 targets were slowed, making it harder for them to avoid the electrical energy.

20:31, Today: Dungeon Master rolled 9,17,7,19,11 using 1d20+5,1d20+5,1d20+5,1d20+6,1d20+5.  Dino A-E reflex saves vs LB DC18.

Dinos A, B, C & E take 22 hp damage, Dino D takes 11.

Dinos B, D & E shudder as the damage takes them beyond what their bodies' should have been able to withstand... and then they continue fighting, abet at a slower pace. OOC: Say hello to Ferocity - they fight on although they gain the staggered condition. As they pretty much had this from being slowed anyway (except Dino D) there isn't too much difference. Their constitution scores are 23 in case you're all wondering. :)

"Poor choice, little mage," growls Vanthus as he advances with both his longsword and sickle raised and ready to strike.

Tolin attacks dino E three times and misses. Kaskus also misses.

Lavinia tries to free herself from Kinstal again and fails.

Initiative:

25 Kassius & Kibeti
21 Angati
23 Vanthus
14 Thunder Lizards
11 V'sesslin (spellcaster)
13 Logan
10 Urol
8  Kinstal
8  Celene
Jade Ravens, Lavinia & misc
X  Lotus Dragons


<Red>OOC: Skald is down, so now it is just Logan, Urol and Kinstal still to play in this initiative block..<Red>
Dungeon Master
 GM, 2681 posts
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Thu 27 Apr 2017
at 18:53
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<MIDDLE OF ROUND 17>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 40/52 <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 43/78 <MF NOT USED> <GRAPPLED> (SF save pending)
Angati  AC:22/T13/F20 HP: 39/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 23/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP:  5/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 35/37 <MF NOT USED>(FB damage pending)
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Urol    AC:15(17)/T12/F14(16) HP: 16/38 <MF NOT USED> (FB damage pending) (SF save pending)
Skald   AC:17/T13/F14 HP:-11/20 <MF NOT USED>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
None

Sea Wyvern Crew
None left alive!

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED> <GRAPPLED>
Tolin   AC:18/T12/F16 HP: 23/39 <MF NOT USED> <SAVAGE FEVER>
Liamae  AC:13/T13/F11 HP: 18/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 18/56 <MF NOT USED>


Savage Pirates
All dead!

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 -14 <TIED-UP> <PRONE>
Shefton AC:15/T13/F13 HP:   3/15 <MF USED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

Vanthus & 'Friends'
Vanthus    AC:27/T17/F22 HP:? -12  <MF NOT USED>
V'sesslin  AC:18/T15/F17 HP:? -17 -16 <MF NOT USED>
Dino A     AC:17/T12/F15 HP:-16 <MF NOT USED> <SLOWED> <STAGGERED>
Dino B     AC:17/T12/F15 HP:-16 <MF NOT USED> <SLOWED> <STAGGERED>
Dino C     AC:17/T12/F15 HP:  7 <MF NOT USED> <SLOWED>
Dino D     AC:17/T12/F15 HP: -1 <MF NOT USED> <STAGGERED>
Dino E     AC:17/T12/F15 HP:-11 <MF NOT USED> <SLOWED> <STAGGERED>
Dino F     AC:17/T12/F15 HP: 42 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<MIDDLE OF ROUND 17>

OOC: So actually dinos A, B, D & E are all below zero hp and fighting on with ferocity.
Celene
 player, 1319 posts
 Sorcerer 6
Thu 27 Apr 2017
at 19:22
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
So 1 and 2 were actually just number 12?

This message was last edited by the player at 19:38, Thu 27 Apr 2017.

Dungeon Master
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Thu 27 Apr 2017
at 19:35
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
In reply to Celene (msg # 124):
Heh, yes!
Kassius
 player, 582 posts
 Hunter 4
Thu 27 Apr 2017
at 23:46
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius passes the reflex save:
19:44, Today: Kassius rolled 30 using 1d20+13. reflex save.

Kibeti misses though:
19:46, Today: Kibeti rolled 13,23 using 1d20+6,2d6+13.  AoO.

Dungeon Master
 GM, 2683 posts
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Fri 28 Apr 2017
at 06:41
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius takes 17 hp of damage from the fireball.
Urol Forol
 NPC, 69 posts
 38/38 HP
Fri 28 Apr 2017
at 14:15
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Urol screams and falls under the fireball, unable to avoid any of the damage.


Falls Prone.  Dead?

HP: -18/38 AC: 15/12/14 CMD:11  F6 R5 W4

Abilities: Bombs (5), Formula 1(5) 2(3)


10:13, Today: Urol Forol rolled 17 using 1d20+5.  Reflex.

Logan
 player, 805 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Fri 28 Apr 2017
at 14:18
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
"Don't these things know when to die!"  Logan slashes into the dinosaur in front of him, trying to destroy it.

Attack: Two-weapon fighting vs Dino B.  16 damage.

HP: 23/39 AC: 21/16/16 CMD:19  F2 R12 W4

Abilities: Invisibility, Resiliency, Smite Evil

<red>10:18, Today: Logan rolled 6 using 1d6+1.  Short Sword Damage.
10:18, Today: Logan rolled 10 using 1d6+6.  Rapier Damage.
10:17, Today: Logan rolled 20 using 1d20+8.  Short Sword Attack.
10:17, Today: Logan rolled 23 using 1d20+8.  Rapier Attack.

Dungeon Master
 GM, 2684 posts
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Fri 28 Apr 2017
at 18:42
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Urol screams as he becomes a human, um, *ahem* gnomish torch. Within seconds he is consumed by the flames.

OOC: Dropped down to -18 hp, and his constitution is 14, that is dead. :( John, what do you keep doing to these characters?! Also this means the voyage is now short one navigator.

Logan stabs dino B throw the heart. The creature finally succumbs to the damage and Logan is able to avoid the usual death convulsions. The creature explodes into an acid spray which falls on Kinstal, Logan and Alohan. The native barbarian curses as he gets the worse part of the spray all over him (6hp damage).

OOC: Logan & Kinstal, DC15 reflex save or take 1d6 acid damage.

OOC: That just leaves Kinstal to act this round. It has been two days so I am going to move for him.

20:34, Today: Dungeon Master rolled 26 using 1d20+8.  DC18 fort save vs savage fever.
20:34, Today: Dungeon Master rolled 4 using 1d20+3.  DC15 reflex save.
20:34, Today: Dungeon Master rolled 5 using 1d6.  Acid damage.


Kinstal is also caught in the acid spray and takes some damage (5hp).

20:37, Today: Dungeon Master rolled 34 using 1d20+14.  Kinstal tries to pin Lavinia.

Grim faced, the armour master continues his grappling match with Lavinia and easily gets her arms pinned behind her back. He fishes around on the deck and finds some rope. He'll be able to tie her up next round.

"Thank you!" whispers Lavinia.

Down the stern end of the Blue Nixie, the Lotus Dragons hurriedly untie Rowyn. Shefton helps her up and then prepares to plead with her.

"Lady Lotus I know that you swore you would get revenge on them or die trying but..."

"...we need to get off this ship and get to the beach as soon as possible!" answers Rowyn, still under the influence of Vanthus' influence spell.

"...well... okay then," says Sheton. The group moves off towards one of the row boats on the side of the 'Nixie.

OOC: And that's it, round seventeen done!
Dungeon Master
 GM, 2685 posts
 All Powerfull
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Fri 28 Apr 2017
at 18:52
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<START OF ROUND 18>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP: 34/52 +12 RAGE_HP <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 38/78 <MF NOT USED> <GRAPPLED>
Angati  AC:22/T13/F20 HP: 39/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 23/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP:  5/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 18/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Skald   AC:17/T13/F14 HP:-11/20 <MF NOT USED> <DYING>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
None

Sea Wyvern Crew
None left alive!

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED> <PINNED>
Tolin   AC:18/T12/F16 HP: 23/39 <MF NOT USED> <SAVAGE FEVER>
Liamae  AC:13/T13/F11 HP: 18/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: 18/56 <MF NOT USED>


Savage Pirates
All dead!

Dragon Lotus Gang
Rowyn   AC:21/T19/F19 HP:? -7 -14
Shefton AC:15/T13/F13 HP:   3/15 <MF USED>
Crew #5 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>
Crew #6 AC:15/T12/F12 HP:   8/ 8 <MF NOT USED>

Vanthus & 'Friends'
Vanthus    AC:27/T17/F22 HP:? -12  <MF NOT USED>
V'sesslin  AC:18/T15/F17 HP:? -17 -16 <MF NOT USED>
Dino A     AC:17/T12/F15 HP:-16 <MF NOT USED> <SLOWED> <STAGGERED>
Dino C     AC:17/T12/F15 HP:  7 <MF NOT USED> <SLOWED>
Dino D     AC:17/T12/F15 HP: -1 <MF NOT USED> <STAGGERED>
Dino E     AC:17/T12/F15 HP:-11 <MF NOT USED> <SLOWED> <STAGGERED>
Dino F     AC:17/T12/F15 HP: 42 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF ROUND 18>

OOC: It is the start of a new round which means it is time for Kassius, Kibeti and Angati.
Logan
 player, 806 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Fri 28 Apr 2017
at 19:27
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Alas poor Urol, we knew him well.
I don't know!  I've never had this many deaths in D&D/PF.  Of course, this is my first time actually playing rogues/skillful characters.  I've usually stuck to either spellcasters or full BAB - armor wearing dudes, and haven't had to thread this needle of needing to be in melee but having to be careful about it.

Edit:  Also, made Logan's reflex save.  Though now I realize he can't actually fail it.  Well, unless I rolled a 1.
16:36, Today: Logan rolled 17 using 1d20+15.  Reflex Save vs DC 15.

This message was last edited by the player at 20:37, Fri 28 Apr 2017.

Kassius
 player, 583 posts
 Hunter 4
Fri 28 Apr 2017
at 20:10
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius ducks down as the fireball passes over him, dodging the worst of the heat. Then the half-orc stands back up. He enters into an almost meditative stance. He ignores the smell of charred flesh, both his own and others. He ignores the shouts of battles, the screams of pain. The mage must die, and Kassius can feel the path his arrows must take. He looses, once and then again, and they fly through the air slamming into the lizard-like creature.

Then, feeling his body starting to weaken, he concentrates, increasing his health at the expense of quickness.


Kibeti meanwhile shifts to flank the dino, and attacks it repeatedly only stopping when the dinosaur's twisted body is in pieces on the deck and acid spurts everywhere. The acid lands on the cat, but sloughs off Kibeti's magically tough fur without harm.





Kassius

HP: 18/37 (24/43) AC 19 (FF=14, Touch=15, +2 vs evil),
15:58, Today: Kassius rolled 22,23,13,13 using 1d20+9,1d20+9,2d6+5,2d6+5.  Rapid shot attack, damage.
Full Round Action: Rapid Shot at V'sellin (26 total damage)
Swift Action:Change animal focus to Bear (+2 Con)
Saves+8/+11/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 2/6, Door Sight 6/6
Current Buffs: Animal Focus (Bear), Gravity Bow, Protection from Evil

Kibeti
16:01, Today: Kibeti rolled 25,20,10,12,14,13 using 1d20+7,1d20+7,1d20+7,2d6+7,2d6+7,2d6+7.  full attack (with flanking bonus).
Assuming that kills the dinosaur with the usual acid explosion:
16:07, Today: Kibeti rolled 12 using 1d20+9.  reflex save vs acid.
16:07, Today: Kibeti rolled 1 using 1d6.  acid damage.
Free Action: Five foot step to flank Dino A
Full Round Action: Full attack Dino A

HP: 42/42 AC 19( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike
</Orange>
Dungeon Master
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Sat 29 Apr 2017
at 07:12
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan:
OOC: Alas poor Urol, we knew him well. I don't know!  I've never had this many deaths in D&D/PF.  Of course, this is my first time actually playing rogues/skillful characters.  I've usually stuck to either spellcasters or full BAB - armor wearing dudes, and haven't had to thread this needle of needing to be in melee but having to be careful about it.


OOC: I wouldn't feel too bad, the difficulty level on this module series is sky high as we have discussed before. The situation you guys found yourselves in when battling the zombie pirates in the tunnels below Parrot Island should have been a TPK by all rights, so only loosing Logan was a pretty good outcome. And then you chanced an extra round with 'Ripclaw' in Kraken's Cove and then the dino rolled well.

Urol was in trouble from the moment that thunder lizard made it to the front of the Sea Wyvern - the little gnome wasn't a hand to hand fighter and there wasn't much he could do.


Logan:
Edit:  Also, made Logan's reflex save.  Though now I realize he can't actually fail it.  Well, unless I rolled a 1.
16:36, Today: Logan rolled 17 using 1d20+15.  Reflex Save vs DC 15.


OOC: Roger that.

Kassius' next two arrows slam home with precision. OOC: 65 damage in total... impressive... V'sesslin gasps and is thrown back onto the decking, the green blood splurting out of his chest slowly stopping...

...life returns to his eyes and he claws himself back up onto his feet, a despairing look fixed on his face. He was a dead man (snake?) now and he knew it, but at least he could take some more of these guys out with him.

OOC: Artistic impression of false life. Okay Beni, your move.
Dungeon Master
 GM, 2687 posts
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Sat 29 Apr 2017
at 07:15
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Oh, and Kibeti does indeed kill dino A and due to his new scales (?!) doesn't need to worry about the acid. Kibeti avoids the creature's death throes bit attack.

OOC: I need ANOTHER DC15 reflex save from Kinstal or Logan or take 1d6 acid damage.
Dungeon Master
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Sat 29 Apr 2017
at 07:22
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

At least the battlemap is getting simpler as people/things get killed.
Angati
 PC, 875 posts
 Oracle 6
 Time does bend
Sat 29 Apr 2017
at 09:42
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Things were getting messy all around, looking around her shoulder Angati saw V'sesslin still standing after the arrows that Kassius had put in him... still, there was little that she could do to attack him from this distance, so, turning back sadly towards poor Urol's smoking corpse, she decided she had to deal with the standing lizard in front of them.

She cast "Spiritual Weapon" and a shimmering gauntlet looking akin to a cestus now, appeared in front of her, attacking the lizard connecting squarely with the lizard. Then she took a step forward so that it would have a harder time hitting her friends.


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : step 8E | Swft : | Move :  | Stnd :  Spiritual weapon.
http://paizo.com/pathfinderRPG...spiritualWeapon.html

10:41, Today: Angati rolled 28,11 using 1d20+11,1d8+4.  Confirm Critical.
10:40, Today: Angati rolled 31,5 using 1d20+11,1d8+4.  Spiritual weapon vs lizard (+2 divine favor).
(step forward unless it dies... I am not sure how much dmg it took from fireball).


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+1/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 1+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity

Dungeon Master
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Sun 30 Apr 2017
at 09:03
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati's magical force weapon whacks the dino (16 hp damage).

OOC: It didn't take any damage from the fireball as it was just outside the area of effect.

V'sesslin moves back a few feet (away from the pit) and then casts his next spell and electrical energy arcs out of the sky and rips across the deck of the Blue Nixie, catching Kinstal, Logan, Alohan, Kaskus and Tolin in its track.

Alohan takes the full force (34 hp), Kaskus and Tolin take half (17 hp).

OOC: Kinstal and Logan please make a DC19 reflex save to take half damage (17 hp), otherwise you take the full (34 hp).

Vanthus advances on the hapless Liamae and turns into a tornado of longsword, sickle and tail attacks. With a cry the sorceress is swept to the ground, unconscious. (40 hp damage, drops her down to -12. Her conc is 13).

Dino C ducks under Alohan's guard and bites him (9 hp - just 3 rage hp remaining!). The barbarian contracts savage fever, although he is unlikely to live long enough to suffer from it.

Dino D hits Kaskus (7 hp). The dwarf avoids savage fever... but fall down unconscious (-6 hp).

Dino E hits Tolin (7 hp). The ranger cries out as the blow knocks him to the ground. (Down to -1 hp).

Dino F unleashes a furious assault on Angati. Biting, claws, talon, talon... all miss.

OOC: Oh dear... The Jade Ravens are down. Now time for Kinstal, Alohan & Celene.

This message was last edited by the GM at 09:04, Sun 30 Apr 2017.

Dungeon Master
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Sun 30 Apr 2017
at 09:08
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Battlemap
Dungeon Master
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Sun 30 Apr 2017
at 09:12
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<MIDDLE OF ROUND 18>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP:  0/52 +12 RAGE_HP <MF NOT USED>
Kinstal AC:23/T14/F21 HP: 38/78 <MF NOT USED> <GRAPPLED>
Angati  AC:22/T13/F20 HP: 39/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 23/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP:  5/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 18/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Skald   AC:17/T13/F14 HP:-11/20 <MF NOT USED> <DYING>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
None

Sea Wyvern Crew
None left alive!

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED> <PINNED>
Tolin   AC:18/T12/F16 HP: -1/39 <MF NOT USED> <SAVAGE FEVER>
Liamae  AC:13/T13/F11 HP:-12/32 <MF NOT USED>
Kaskus  AC:18/T11/F17 HP: -6/56 <MF NOT USED>


Savage Pirates
All dead!

Dragon Lotus Gang
Gone!

Vanthus & 'Friends'
Vanthus    AC:27/T17/F22 HP:? -12  <MF NOT USED>
V'sesslin  AC:18/T15/F17 HP:? -65 <MF NOT USED>
Dino C     AC:17/T12/F15 HP:  7 <MF NOT USED> <SLOWED>
Dino D     AC:17/T12/F15 HP: -1 <MF NOT USED> <STAGGERED>
Dino E     AC:17/T12/F15 HP:-11 <MF NOT USED> <SLOWED> <STAGGERED>
Dino F     AC:17/T12/F15 HP: 26 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<MIDDLE OF ROUND 18>

OOC: Don't forget that the dinos that are slowed loose one from their armour classes - I haven't subtracted that.
Celene
 player, 1322 posts
 Sorcerer 6
Thu 4 May 2017
at 19:23
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene moved forward towards the bow of the ship staying out of reach of the savage dinosaur there. She focused the power in her blood behind the spell-caster on the other vessel. A gout of purplish water rammed into the snake man from behind attempting to throw him into the pit that she had opened in front of him. The water hit like a hammer into the sorcerers back tossing him forward.


Free :  | Swft :  | Move : C:10 | Stnd: Cast Hydraulic Push | Full :

14:22, Today: Celene rolled 29 using 1d20+11.  Bull Rush.

If this check exceeds his CMD by 10 he will be moved 10' towards the pit.

If he moves over the pit he falls in, no save, and takes the 3D6 damage.


HP: 02/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Casting Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (30 Rounds),
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 07/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 3/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 4/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

This message was last edited by the player at 20:13, Thu 04 May 2017.

Kinstal Minare
 player, 36 posts
Thu 4 May 2017
at 23:27
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal dodges and somehow manages to avoid the spray of acid but cannot avoid the arcs of electricity from V'sesslin's spell.  Staggering and barely managing to stay up Kinstal grabs some rope and attempts to quickly tie up Lavinia.


19:20, Today: Kinstal Minare rolled 8 using 1d20+3.  dc 19 reflex vs elec spell.
OOC: -31 hp after his DR 3/-  Down to 7 ouch!

19:19, Today: Kinstal Minare rolled 23 using 1d20+3.  dc 15 reflex for acid.


____________________________________________________________


HP: 7/78            AC: 23/14/21    CMD:21  SAVES: +9/+3/+2
          AC: w/longbow: 20/12/18
Dmg Reduction  3/-

Active Abilities:


Abilities: PA: -2/+4
           Greater Overrun
           Combat Reflexes(2 AoO)
           Mobility
           Bodyguard  : Aid another AC

Dungeon Master
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Fri 5 May 2017
at 15:49
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene's blast catches the sorcerer totally flat-footed and the snake man is drive across the deck of the pirate ship by the jet of water. He stumbles over the lip of the pit and lands badly in a crumpled heap at the bottom, unconscious.

"A pit? Come on. You weren't worth half what I paid for you, you ridiculous serpant," screams out Vanths, but V'sesslin isn't in a position to reply.

Kinstal gets electrocuted (a lot!) and then ties Lavinia up.

"Thank you!" whispers Lavinia.

Vanthus' red eyes glow. "Untie her you fiend! Lavinia, don't worry, I am coming my sister!"

OOC: Moving Logan & Alohan on autopilot

Logan attacks dino C and hits with his short sword (confirmed crit, but still only 9 hp damage.) Alohan is on his last legs, but joins the rogue in attacking dino C (8hp damage). This creature is close to death now.

Amarlide lashes a rope around the helm and starts coming forward to join those at the prow of the Sea Wyvern.

This message was last edited by the GM at 16:07, Fri 05 May 2017.

Dungeon Master
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Fri 5 May 2017
at 15:55
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
17:52, Today: Dungeon Master rolled 31 using 1d20+12.  Logan DC19 reflex save vs Lightning.
Logan makes his reflex save and takes no damage thanks to evasion. He also makes his reflex save against the acid from dino X exploding.

<END OF ROUND 18>

HIT POINTS & MISFORTUNE
The Party & Allies
Alohan  AC:21/T20/F16 HP:  0/52 +12 RAGE_HP <MF NOT USED>
Kinstal AC:23/T14/F21 HP:  4/78 <MF NOT USED> <GRAPPLED>
Angati  AC:22/T13/F20 HP: 39/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: 23/39 <MF NOT USED>
Celene  AC:10/T10/F10 HP:  5/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 18/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Skald   AC:17/T13/F14 HP:-11/20 <MF NOT USED> <DYING>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>

Summoned Critters
None

Sea Wyvern Crew
None left alive!

Blue Nixie Crew
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED> <TIED-UP> <PRONE>
Tolin   AC:18/T12/F16 HP: -1/39 <MF NOT USED> <SAVAGE FEVER> <DYING>
Liamae  AC:13/T13/F11 HP:-12/32 <MF NOT USED> <DYING>
Kaskus  AC:18/T11/F17 HP: -6/56 <MF NOT USED> <DYING>


Savage Pirates
All dead!

Dragon Lotus Gang
Gone!

Vanthus & 'Friends'
Vanthus    AC:27/T17/F22 HP:? -12  <MF NOT USED>
Dino C     AC:17/T12/F15 HP:-10 <MF NOT USED> <SLOWED> <STAGGERED>
Dino D     AC:17/T12/F15 HP: -1 <MF NOT USED> <STAGGERED>
Dino E     AC:17/T12/F15 HP:-11 <MF NOT USED> <SLOWED> <STAGGERED>
Dino F     AC:17/T12/F15 HP: 26 <MF NOT USED>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<START OF ROUND 19>

This message was last edited by the GM at 16:11, Fri 05 May 2017.

Dungeon Master
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Fri 5 May 2017
at 16:03
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Updated battlemap for the start of this round.

OOC: Angati, Kassius and Kibeti... you're up!

This message was last edited by the GM at 16:05, Fri 05 May 2017.

Dungeon Master
 GM, 2697 posts
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Fri 5 May 2017
at 16:13
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal Minare:
OOC: -31 hp after his DR 3/-  Down to 7 ouch!


Opps! DR does not work against "spells, spell like abilities or energy attacks", so you take the full 34 hp and drop down to 4 hp! Ouch indeed.
Kassius
 player, 585 posts
 Hunter 4
Sun 7 May 2017
at 01:25
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kibeti moves down the line, butchering the next dinosaur and leaving its corpse a battered pool of gore, blood, and acid. The cat then stares at the next savage dinosaur in line, as if taunting the beast. You're next!

Kassius however re-positions himself to be able to line up a better shot, then fires at Vanthus from across the boat. Then, steadying himself, he fires over Lavinia's prone body, hitting Vanthus in the shoulder with a solid shot.




Kassius

HP: 18/37 AC 19 (FF=14, Touch=15, +2 vs evil),
21:18, Today: Kassius rolled 31,10 using 1d20+12,2d6+2.  att.
Move Action: Move to G15
Swift Action:Change animal focus to Tiger (+2 Dex)
Standard Action: Fire at Vanthus, hitting for 10 damage
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 1/6, Door Sight 6/6
Current Buffs: Animal Focus (Tiger), Gravity Bow, Protection from Evil

Kibeti
16:01, Today: Kibeti rolled 25,20,10,12,14,13 using 1d20+7,1d20+7,1d20+7,2d6+7,2d6+7,2d6+7.  full attack (with flanking bonus).
Assuming that kills the dinosaur with the usual acid explosion:
16:07, Today: Kibeti rolled 12 using 1d20+9.  reflex save vs acid.
16:07, Today: Kibeti rolled 1 using 1d6.  acid damage.
Free Action: Five foot step to flank Dino A
Full Round Action: Full attack Dino A

HP: 42/42 AC 19( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike

Dungeon Master
 GM, 2699 posts
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Sun 7 May 2017
at 15:21
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kibeti destroys dino C. It explodes, covering Kibeti, Logan and Alohan with acid.

OOC: Kibeti is immune thanks to his strange fur, but Logan and Alohan need a DC15 reflex save to avoid taking 1d6 points of acid damage, Alohan fails his save and takes 4 hp of damage.


Vanthus stares at the shoulder where Kassius arrow is now firmly lodged (10 hp). "Ha! You actually hurt me you mongrel!" he laughs, breaks the end of the arrow off and throws it onto the decking.
Dungeon Master
 GM, 2700 posts
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Sun 7 May 2017
at 15:22
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Angati still to play before Vanthus and the dinosaurs get to do their thing again.
Angati
 PC, 877 posts
 Oracle 6
 Time does bend
Mon 8 May 2017
at 09:14
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati was feeling pretty enraged, it was chaos everywhere, and she seemed to be forced to deal with the dinosaur in front of her while the main threat, Vanthus imposed his will and ended up her friends... soot covered her face from the fireball, making her determination seem even grimmer.

She had no time to loose, she had to help her friends. Gritting her teeth she half growled "Let's see how you swim you fracker !!...", her face was a sight to be seen as she disregarded any kind of self protection and launched herself against the animal trying to push it back off the ship.

Then turning she looked at Vanthus, and the dinosaurs... as much as she wanted to go after him, there was not much she could do from there... so she sent the Spiritual weapon against one of the other standing Dinos hitting it squarely on it's chest.


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : step 8E | Swft : | Move :  | Stnd :  Bull Rush Dino F
Depending on their CMD or in wether more than 5ft are needed for the bullrush to be effective, Angati would use her Fortune on herself (not MF, Fortune).
The Dino gets an AoO on me. Remember Blink (20% miss chance in case it hits).
10:06, Today: Angati rolled 26 using 1d20+9.  In cast previous roll not enough (I think it is) Fortune.
09:59, Today: Angati rolled 17 using 1d20+9.  Bull Rush Dinosaur.
08:41, Today: Angati rolled 21,9 using 1d20+11,1d8+4.  Spiritual Weapon.


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+1/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 1+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity

This message was last edited by the player at 09:15, Mon 08 May 2017.

Dungeon Master
 GM, 2702 posts
 All Powerfull
 DM
Mon 8 May 2017
at 19:44
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Dino F snaps at the oracle but she avoids the bite... and also misses pushing it off the boat. Angati grits her teeth and uses her power to try again... this time she is successful in pushing the mutated creature right off the Sea Wyvern!

It crashes into the stormy waves and starts writhing around, unable to climb back on board the boat.

OOC: Gee, well you guys should have done that ages ago...

-----

"You be getting back you savage!" commands Alohan. "You no be touching de lady..."

Vanthus looks at him incongruously. "Oh my goodness. Do you actually have designs on my dear Lavinia? How hilariously tragic... and disturbing! But anyway, enough of you, you silly little man."

Vanthus clicks his fingers and Dino D jumps into attack, hitting with its bite and talon attacks. Alohan resists bravely to the last, but is finally overwhelmed by the multiple blows his body has taken. The native falls back onto the decking, his head coming to rest against Logan's leg.

"Be taking care of de lady," he gasps at the rogue, the froth at his mouth quickly turning red. "She be good and dis Vanthus be de devil."

With that Alohan looses consciousness and his rage subsides. His body convulses as the angry that was keeping him going disappears and he lies still... dead.

Dino E charges into the combat - straight at Logan. The thief overcomes his grief and skips out of the way.

"Don't worry," says Vanthus, stepping forward (5' step) to the rogue while swinging his longsword and sickle. "You'll be joining your little coconut friend soon enough gutter rat!"

Vanthus becomes a whirlwind of swinging metal. He attacks twice with both blades and then spins around so that his tail can whip at the thief... everything hits (36hp damage). The rogue hits the decking hard, his blood mixing with the bloody swash already making the wood slippery.

OOC: That attacks drops Logan down to -13. And I still need the DC15 reflex save I am afraid.
Dungeon Master
 GM, 2703 posts
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Mon 8 May 2017
at 19:51
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Mid turn battlemap update
Dungeon Master
 GM, 2704 posts
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Mon 8 May 2017
at 19:54
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<MIDDLE OF ROUND 18>

HIT POINTS & MISFORTUNE
The Party & Allies
Kinstal AC:23/T14/F21 HP:  4/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 39/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP:-13/39 <MF NOT USED> <DYING>
Celene  AC:10/T10/F10 HP:  5/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 18/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 42/42 <MF NOT USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Skald   AC:17/T13/F14 HP:-11/20 <MF NOT USED> <DYING>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED> <TIED-UP> <PRONE>

Vanthus & 'Friends'
Vanthus    AC:27/T17/F22 HP:? -12 -10 <MF NOT USED>
Dino D     AC:17/T12/F15 HP: -1 <MF NOT USED> <STAGGERED>
Dino E     AC:17/T12/F15 HP:-20 <MF NOT USED> <SLOWED> <STAGGERED>
Dino F     AC:17/T12/F15 HP: 26 <MF NOT USED> <SWIMMING>

(De-)Buffs
Whole Party
None
Alohan
Protection from Evil until round 30
Mage armour for six hours
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<MIDDLE OF ROUND 19>

OOC: Note, I did take Angati's spiritual hammer damage on Dino E into account - not quite enough to kill it. Also, Dino E is able to charge even though it is slowed.

This message was last edited by the GM at 19:59, Mon 08 May 2017.

Logan
 player, 809 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Mon 8 May 2017
at 20:35
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
At least Logan easily makes the reflex save...

16:35, Today: Logan rolled 25 using 1d20+12.  Reflex.

Kinstal Minare
 player, 37 posts
Tue 9 May 2017
at 00:33
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Knowing he is only one strike away from unconsciousness, Kinstal takes up position over Lavinia and reaches into his pouch to grab a healing potion.  Kinstal quickly drinks the potion and prepares to defend this woman with his life.


20:29, Today: Kinstal Minare rolled 13 using 2d8+3.  cure mod potion.


____________________________________________________________


HP: 17/78            AC: 23/14/21    CMD:21  SAVES: +9/+3/+2
          AC: w/longbow: 20/12/18
Dmg Reduction  3/-

Active Abilities:

    Bodyguard

Abilities: PA: -2/+4
           Greater Overrun
           Combat Reflexes(2 AoO)
           Mobility
           Bodyguard  : Aid another AC

Dungeon Master
 GM, 2706 posts
 All Powerfull
 DM
Tue 9 May 2017
at 06:19
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal heals himself.

OOC: Celene, Angati, Kassius & Kibeti still to move.
Angati
 PC, 879 posts
 Oracle 6
 Time does bend
Tue 9 May 2017
at 10:00
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati looked frantically around... "Logan!!" she shouted.… 'Not again.. ' she thought as she advanced towards him, jumping to the other ship at the part they were closer and continuing south towards their friends, leaving herself just enough time to cast a spell, and ask Omi to finish her work.

A soft glowing passed from her to the little arachnids like creature that sped towards Logan, touching him lightly.

HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : step 8E | Swft : | Move :  Move and jump to other ship| Stnd :  Cast Cure Moderate Wounds
Ok, so Angati would jump on the upper side, where the two ships are closer, and advance as much as she can leaving time enough to use an action to cast the healing. Omi, would take it from there, advancing towards Logan to pass the touch spell on him.
I am not sure up to where I can move, so, you place me where you think she would have been able to make it.
10:53, Today: Angati rolled 10 using 1d20-1.  Acrobatics Roll Jumping.
10:57, Today: Angati rolled 12 using 2d8+6.  CMW Logan.


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+0/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 1+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity

Celene
 player, 1328 posts
 Sorcerer 6
Tue 9 May 2017
at 11:30
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Needing to even the odds Celene sent three motes of purple light streaming into the badly wounded dinosaur.


Free :  | Swft :  | Move : C:10 | Stnd: Cast Magic Missile | Full :

Three Missiles

06:29, Today: Celene rolled 7 using 3d4+3.  Force Damage. Couldn't have been much worse. :(


HP: 02/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (12 Rounds),
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 06/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 3/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 3/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

Dungeon Master
 GM, 2708 posts
 All Powerfull
 DM
Wed 10 May 2017
at 16:06
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Little motes of light (very little, minimum damage sort of little) whirl out and strike the dinosaur E. It looks confused for a second and then explodes, spraying Logan with acid. The rogue can't avoid it on account of being unconscious and takes some damage (3 hp).

Then Angati and Omi complete their relay and some healing is provided to Logan... bringing him up to -4 hp. Logan's soon to be corpse doesn't really look that grateful.

OOC: Angati makes it to E13 - still on the Sea Wyvern, she can jump over to the boat next round if she wants to. Omi ends up in J13.

Just Kassius and Kibeti to play this round.

Kassius
 player, 587 posts
 Hunter 4
Thu 11 May 2017
at 00:21
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kibeti attacks, a furious whirl of misses. With a little help from Angati, a different future is chosen, where at least one hit lands, causing vines to reach out and entangle the last standing dinosaur.

Kassius meanwhile stands firm, and fires twice, managing to land a second shot on Vanthus, hopefully distracting him from taking further revenge on the dying Logan.




Kassius

HP: 18/37 AC 19 (FF=14, Touch=15, +2 vs evil),
20:18, Today: Kassius rolled 27,24,9,9 using 1d20+10,1d20+10,2d6+2,2d6+2.  Rapid shot attack, damage.
Full Round Action: Full Attack Vanthus, hitting once for 9 damage
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 1/6, Door Sight 6/6
Current Buffs: Animal Focus (Tiger), Gravity Bow, Protection from Evil

Kibeti
20:16, Today: Kibeti rolled 12,8,13,15,15,16 using 1d20+5,1d20+5,1d20+5,2d6+7,2d6+7,2d6+7.  Full attack (bite/claw/claw), damage.
20:17, Today: Kibeti rolled 20,12 using 1d20+5,2d6+7.  reroll first attack.
+Reflex save DC 15 or be entangled.
Free Action: Five foot step to attack last Dino (D?)
Full Round Action: Full attack

HP: 42/42 AC 19( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike

Dungeon Master
 GM, 2710 posts
 All Powerfull
 DM
Thu 11 May 2017
at 06:24
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kassius:
Kibeti attacks, a furious whirl of misses. With a little help from Angati, a different future is chosen, where at least one hit lands, causing vines to reach out and entangle the last standing dinosaur.


OOC: Oh, hang on. Is that how the entangle is working? I thought Kibeti was hamstringing them or something similar, but is there magical vines shooting out of the decking and trying to grab his opponents?

Kibeti attacks dino D and hits once (on the re-roll, 7 hp damge after DR). The creature roars and leaps up into the air – avoiding the entangling roots creeping up from the deck.

Kassius lands another shot on Vanthus (9 hp). The nobleman is being to look annoyed. “Right, time to get serious then,” he mutters. The demon-man clicks his heels together and his movements become faster (hasted), allowing him to step forward (5’ step) and engage his next opponent with an additional attack. Kinstal is the target of his rage this time.

OOC: <HASTED> = 1 extra attack when making a full attack, +1 to attack rolls, +1 dodge bonus to AC and reflex saves.

08:19, Today: Dungeon Master rolled 21,22,15,15,12,11,16,12,11,6,8 using 1d20+16,1d20+16,1d20+11,1d20+13,1d20+9,1d20+9,1d8+8,1d8+8,1d8+8,1d6+2,1d6+2.  Vanthus attacks: Longsword, longsword, longsword, sickle, sickle, tail .
OOC: Goodness me, that is a lot of attacks… and a lot of misses

Kinstal disappears for a second… obscured under a cloud of high speed whirling steel. When he emerges from the assault he fines to his surprise that he is completely unhurt!

Dino D attacks Kibeti (who is now adjacent to him). It hits once with a mutated talon that is growing out of its back (9 hp).

OOC: Okay, I will tidy up the battlemap and status block tonight. You may move if you can make heads or tails of what is happening right now without the update.
Dungeon Master
 GM, 2711 posts
 All Powerfull
 DM
Thu 11 May 2017
at 07:58
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<MIDDLE OF ROUND 19>

HIT POINTS & MISFORTUNE
The Party & Allies
Kinstal AC:23/T14/F21 HP: 17/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 39/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: -4/39 <MF NOT USED> <DYING>
Celene  AC:10/T10/F10 HP:  5/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 18/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 33/42 <MF USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Skald   AC:17/T13/F14 HP:-11/20 <MF NOT USED> <DYING>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED> <TIED-UP> <PRONE>

Vanthus & 'Friends'
Vanthus    AC:28/T18/F23 HP:? -12 -10 -9 <MF NOT USED> <HASTED>
Dino D     AC:17/T12/F15 HP: -8 <MF NOT USED> <STAGGERED>
Dino F     AC:17/T12/F15 HP: 26 <MF NOT USED> <SWIMMING>

(De-)Buffs
Whole Party
None
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<MIDDLE OF ROUND 19>

This message was last edited by the GM at 08:01, Thu 11 May 2017.

Dungeon Master
 GM, 2712 posts
 All Powerfull
 DM
Thu 11 May 2017
at 08:00
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Logan, please make a DC14 constitution check to stabalise.

I'm going to make these checks for the NPC's at a later date - too much overhead to do it now.

Dungeon Master
 GM, 2714 posts
 All Powerfull
 DM
Thu 11 May 2017
at 17:19
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Updated battle map for middle of round 19
Celene
 player, 1330 posts
 Sorcerer 6
Thu 11 May 2017
at 17:53
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene grits her teeth and stares down the devilish warrior. She raises her hands and casts out purple particles towards the other boat. The particles fall and cling to both the dinosaur and Vanthus.


Free :  | Swft :  | Move : None | Stnd: Cast Glitterdust | Full :

DC 19 Will save or be blinded. With a save at the end of each of their rounds to remove the effect. Spell Resistance doesn't apply to Glitterdust.

Blinded:
The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength– and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone.



HP: 02/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (12 Rounds),
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 06/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 2/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 3/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

This message was last edited by the player at 17:57, Thu 11 May 2017.

Logan
 player, 810 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Fri 12 May 2017
at 01:40
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Fail Con Check

21:40, Today: Logan rolled 11 using 1d20+2.  Constitution Check.

Dungeon Master
 GM, 2715 posts
 All Powerfull
 DM
Fri 12 May 2017
at 10:13
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene:
Celene grits her teeth and stares down the devilish warrior. She raises her hands and casts out purple particles towards the other boat. The particles fall and cling to both the dinosaur and Vanthus.


OOC: I still think it is crazy that SR doesn't work on glitterdust. Anyway, that is what the rules say, so here we go:

12:05, Today: Dungeon Master rolled 9 using 1d20+3.  Vanthus will save vs Celene's glitterdust.

Vanthus pauses, stopping his assault on Kinstal and rubbing his eyes... which are now filled with dazing purple motes. "Ahhh! Stop resisting the inevitable!" he screams.

The last dino (dino D) is also effected by the spell.

OOC: Their A/C's are modified as per the below:

Vanthus    AC:21/T11/F21 HP:? -12 -10 -9 <MF NOT USED> <HASTED> <BLINDED>
Dino D     AC:13/T10/F13 HP: -8 <MF NOT USED> <STAGGERED> <BLINDED>

Dungeon Master
 GM, 2716 posts
 All Powerfull
 DM
Fri 12 May 2017
at 10:13
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan continues bleeding (down to -5 hp).
Kassius
 player, 589 posts
 Hunter 4
Fri 12 May 2017
at 18:51
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
"Kupu!" Kassius shouts at Kibeti, pointing towards Vanthus. With the dinosaur blinded, Kibeti obediently peels off and circles around to attack the devil from behind, accomplishing little, but at least providing some distraction.

Kassius is more successful, landing yet another hit as he continues to fire rapidly.



Kassius

HP: 18/37 AC 19 (FF=14, Touch=15, +2 vs evil),
14:49, Today: Kassius rolled 26,9,13,12 using 1d20+8,1d20+8,2d6+6,2d6+6.  Rapid shot attack, damage.
Full Round Action: Rapid Shot at Vanthus, hitting for 13 damage
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 1/6, Door Sight 6/6
Current Buffs: Animal Focus (Tiger), Gravity Bow, Protection from Evil

Kibeti
14:46, Today: Kibeti rolled 13,13 using 1d20+9,2d6+9.  attack (with flanking), damage.
Move Action: Move to L16 (would provoke AoO from dino, but you can't make attacks of opportunity when blind
Standard Action: Attack Vanthus

HP: 33/42 AC 19( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike

Dungeon Master
 GM, 2720 posts
 All Powerfull
 DM
Sat 13 May 2017
at 19:11
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kibeti sneaks around to the back of Vanthus, but is unable to hit him.

Kassius lands another arrow in the half-demon (13 hp). Vanthus is starting to bleed.

OOC: Angati & Kinstal still to play in this round.
Angati
 PC, 883 posts
 Oracle 6
 Time does bend
Sun 14 May 2017
at 20:02
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
It was then or never... Angati hoped that Logan could resist just a tad more, but having Vanthus blinded, just gave her a window of opportunity that she had to take.

Approaching him she touched him lightly "You shall fail" she said putting all her effort into the curse, and leafing through several possible futures to find the better one in case it was needed, and then stepping back.

Free : step back | Swft : | Move :  to Vanthus| Stnd :  Cast Bestow Curse </center>http://www.d20pfsrd.com/magic/...ells/b/bestow-curse/
Taking the -4 to everything option.


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 3+0/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 0+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity
</Orange>

Dungeon Master
 GM, 2721 posts
 All Powerfull
 DM
Mon 15 May 2017
at 06:14
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Geez, you guys are just piling on the debuffs, huh?

08:12, Today: Dungeon Master rolled 8 using 1d20+3.  Vanthus Will save vs Angati's curse.

OOC: I was going to ask what the DC was, but I guess there is no point now. :D

Vanthus groans as the curse takes effect, his movements becoming uncoordinated and disjointed. "What have you done to me, you witch?!" he screams.

OOC: And just Kinstal left now. I will give him until tonight my time.

This message was last edited by the GM at 06:15, Mon 15 May 2017.

Angati
 PC, 884 posts
 Oracle 6
 Time does bend
Mon 15 May 2017
at 07:31
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Thats -4 penalty on attack rolls, saves, ability checks, and skill checks. (DC was 17 if I recall correctly)
Dungeon Master
 GM, 2722 posts
 All Powerfull
 DM
Mon 15 May 2017
at 09:40
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: Hey Beni, I forgot this guy has SR. Please make a caster level check... 1d20 + your level.
Angati
 PC, 885 posts
 Oracle 6
 Time does bend
Mon 15 May 2017
at 10:04
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
11:03, Today: Angati rolled 22 using 1d20+6.  Overcome SR (MF on myself if necessary).
11:01, Today: Angati rolled 16 using 1d20+6.  Overcome SR.
Fortune had been used on myself, but not MF... there goes the roll in case it was needed. I fear maybe not even 22 is enough... I hope not...

Dungeon Master
 GM, 2723 posts
 All Powerfull
 DM
Mon 15 May 2017
at 15:19
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati unleashes her spell and it just washes over the demonic nobleman.

The oracle screws up her eyes and leafs through the alternative realities, trying to find a better one. But to no avail, she fails in all the alternates she can find.

OOC: He has SR23 so you just missed it.
Kinstal Minare
 player, 40 posts
Mon 15 May 2017
at 23:06
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal knows he needs to do something to quickly, with a steely grip on his shield Kinstal bellows a mighty battle cry and charges Vanthus in an attempt to overrun him and hopefully knock him prone.



19:04, Today: Kinstal Minare rolled 24 using 1d20+13.  greater Overrun.


If my overrun exceeds his CMD by 5 or more I get an AOO.
____________________________________________________________


HP: 17/78            AC: 23/14/21    CMD:21  SAVES: +9/+3/+2
          AC: w/longbow: 20/12/18
Dmg Reduction  3/-

Active Abilities:

    Bodyguard

Abilities: PA: -2/+4
           Greater Overrun  CMB +13
           Combat Reflexes(2 AoO)
           Mobility
           Bodyguard  : Aid another AC

Dungeon Master
 GM, 2724 posts
 All Powerfull
 DM
Tue 16 May 2017
at 10:51
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Vanthus is blindsided by Kinstal's charge and is sent sprawling across the deck where he starts wailing.

'But I'm a frakking demon!!' he screams again and again.

OOC: Go ahead and take an AoO on him Kinstal.

And that is the end of the party's turn.

The first thing that Vanthus does is try and get up; a movement made quite tricky by the fact that he is totally blind.

OOC: This takes a movement action and triggers AoO's from Kinstal and Kibeti. I will let you guys roll for these before I take Vanthus' standard action.
Kinstal Minare
 player, 41 posts
Tue 16 May 2017
at 11:17
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kinstal swings atVanthus as he rushes trough him. And again as Vanthus attempts to stand up.

Ooc:  blind and prone,  maybe I'll hit with those terrible rolls.

Today: Kinstal Minare rolled 9 using 1d8+7.  Power attack 2 dmg.
07:12, Today: Kinstal Minare rolled 13 using 1d20+8.  Power attack 2O aoo.
07:12, Today: Kinstal Minare rolled 8 using 1d8+7.  Power attack 1dmg.
07:11, Today: Kinstal Minare rolled 14 using 1d20+8.  Power attack aoo.
Dungeon Master
 GM, 2725 posts
 All Powerfull
 DM
Tue 16 May 2017
at 13:40
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: So blinded gives him -2 to AC and removes all dex bonuses to AC. That drops him down to AC:13. He takes a further -4 penalty to AC for being prone, dropping him down to AC: 9!

Kinstal swings and misses as Vanthus gets bowled over, but once the nobleman is down on all fours, blinded and defenseless, he takes his time to line up a mighty blow.

The resulting attempt to decapitate Lavinia's little brother lacks finesse but makes up for it with power. Kinstal is therefore surprised to see his longsword bounce right off the demon-man's neck without leaving a scratch!

OOC: What? How the hell can Kinstal be 6th level and not have a magical primary melee weapon? That is just crazy.

Well, thanks to DR 10/magic, Kinstal has zero chance of doing any damage to this guy at all.


Vanthus chuckles, and gets to his feet (actually, it was standing up that generated the AoO, but poetic license and all that), the purple motes still swimming around his eyes (but not IN his eyes, because otherwise that would let his SR provide some defense. G'damn cheaty spells, grumble, grumble).

OOC: Okay, AoO from Kibeti still to come, but I am going to move forward a little here anyway.

"I told you. I AM A FRAKKEN DEMON!" he roars and leaps at Kinstal. Again the armor master is buried in a flurry of attacks, the demon's blindness only slightly holding him back.

15:23, Today: Dungeon Master rolled 20,21,22,25,19,24,13,9,15,4,4 using 1d20+16,1d20+16,1d20+11,1d20+13,1d20+9,1d20+9,1d8+8,1d8+8,1d8+8,1d6+2,1d6+2.  Vanthus attacks: Longsword, longsword, longsword, sickle, sickle, tail.

OOC: Strange how being blinded doesn't actually lower your attack rolls...

...hey, can he still take a full attack after spending a move getting to his feet? If not, then ignore all of the below!

He hits with sickle #1 and the tail. I will check for the 50% miss chance now.


15:25, Today: Dungeon Master rolled 91,53 using d100,d100.  Misses on 1-50: 1) Sickle 2) Tail

OOC: Yay! He loves blind fighting!

Vanthus connects with his sickle and cuts right through Kinstal's armout (12 hp damage after DR). The warrior figures the worst is over but then the demon's tail flicks around and scratches him across the neck (1 hp after DR). The wound immediately starts to burn and to his dismay Kinstal realities that this creature's tail contains some sort of poison.

OOC: Please make a fort vs the poison. Sorry, but I can't tell you the DR since I didn't copy that information into the scratch pad so I'll need to look it up at home.

Also, have I been taking your DR 3/- into account in this battle? When have you been damaged? It didn't apply when the lightning bolt hit you because that counts as 'force' energy, right?

Dungeon Master
 GM, 2726 posts
 All Powerfull
 DM
Tue 16 May 2017
at 13:42
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: FYI Kinstal, you shouldn't have gotten that first AoO while pushing him over during the bullrush since you didn't beat his CMD by 5 points or more. (His CMD is 22). Anyway, doesn't matter since you didn't hit anyway.
Celene
 player, 1333 posts
 Sorcerer 6
Tue 16 May 2017
at 14:33
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Electricity bypasses since it's energy. You can't full attack after taking a move action. Standing up counts as a move action.

This message was lightly edited by the player at 16:36, Tue 16 May 2017.

Dungeon Master
 GM, 2728 posts
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 DM
Tue 16 May 2017
at 16:35
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Bah! Fine, Vanthus misses then. Your move.
Dungeon Master
 GM, 2730 posts
 All Powerfull
 DM
Tue 16 May 2017
at 17:27
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
<MIDDLE OF ROUND 20>

HIT POINTS & MISFORTUNE
The Party & Allies
Kinstal AC:23/T14/F21 HP: 17/78 <MF NOT USED>
Angati  AC:22/T13/F20 HP: 39/56 <MF NOT USED>
Logan   AC:21/T16/F16 HP: -5/39 <MF NOT USED> <DYING>
Celene  AC:10/T10/F10 HP:  5/29 <MF NOT USED>
Kassius AC:19/T15/F14 HP: 18/37 <MF NOT USED>
Kibeti  AC:21/T14/F17 HP: 33/42 <MF USED>
Omi     AC:14/T14/F12 HP: 28/28 <MF NOT USED>

Skald   AC:17/T13/F14 HP:-11/20 <MF NOT USED> <DYING>
Amella  AC:16/T13/F16 HP: 20/20 <MF NOT USED>
Avner   AC:17/T14/F15 HP: 20/20 <MF NOT USED>
Lavinia AC:17/T14/F14 HP: 20/53 <MF USED> <TIED-UP> <PRONE>

Vanthus & 'Friends'
Vanthus    AC:28/T18/F23 HP:? -12 -10 -9 -13 <MF NOT USED> <HASTED> <BLINDED>
Dino D     AC:17/T12/F15 HP: -8 <MF NOT USED> <STAGGERED> <BLINDED>
Dino F     AC:17/T12/F15 HP: 26 <MF NOT USED> <SWIMMING>

(De-)Buffs
Whole Party
None
Kinstal
Protection from Evil until round 30
Angati
Protection from Evil until round 30
Logan
Protection from Evil until round 30
Kassius
Protection from Evil until round 30
Gravity bow until round 60
Kibeti
Protection from Evil until round 30
Monkey Fish until round 30
Celene
Protection from Evil until round 30
Omi
None


<MIDDLE OF ROUND 20>
Dungeon Master
 GM, 2731 posts
 All Powerfull
 DM
Tue 16 May 2017
at 17:31
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2

Celene
 player, 1336 posts
 Sorcerer 6
Tue 16 May 2017
at 17:38
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Don't forget to roll for the end of the blindness effect.
Dungeon Master
 GM, 2733 posts
 All Powerfull
 DM
Tue 16 May 2017
at 17:47
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene:
Don't forget to roll for the end of the blindness effect.


OOC: Good point, thanks.

19:47, Today: Dungeon Master rolled 4 using 1d20+3.  Vanthus save vs blindness.

OOC: Ha! Still blind.
Dungeon Master
 GM, 2734 posts
 All Powerfull
 DM
Tue 16 May 2017
at 17:50
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
OOC: And I forgot to move dino D as well. It moves to M15 to attack Kibeti (less than 50% of movement speed so no acrobatics check needed). It misses.

Celene
 player, 1338 posts
 Sorcerer 6
Wed 17 May 2017
at 11:46
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Celene doesn't stop trying to hamper the demon. She draws on the well of power within her once more and congeals a coating of grease around the blade Vanthus is carrying. It instantly becomes difficult to hold on to.


Free :  | Swft :  | Move : None | Stnd: Cast Grease | Full :

DC 18 reflex or he drops his longsword. No SR. Sorry. :)

Lasts 6 minutes. If he does drop it and can manage to find it again. He needs another Reflex save to pick it up. Then continues to make them while wielding it.


HP: 02/29 |  AC: 14/40/14  | CMD : 13 | Saves: +4/+4/+9
Special Notes:
      (De)Buffs : Mage Armor: +4 AC (6 hours), Alter Self : Gillmen - +2 Str,
                  Swim Speed 30 (12 Rounds),
     Conditions :
      L0 Spells :
       - Unlim. : Dancing Lights, Daze (DC15), Detect Poison, Drench, Flame Burst,
                  Light, Mage Hand, Message,

       - 1/day  : Detect Magic, Light, Prestidigitation
      L1 Spells :
       - 05/10  : Burning Disarm (DC 16), Burning Hands (DC 16),
                  Charm person (DC17), Enlarge Person, Grease (DC 18), Hydraulic Push,
                  Mage Armor, Magic Missile, Summon Monster I, Vanish

      L2 Spells :
       - 2/6    : Create Pit (DC 19), Glitterdust (DC 19), Scorching Ray,
                  Summon Monster II

      L3 Spells :
       - 3/4    : Slow (DC 18)

      Abilities : Flame lance (8/8), Wand of Magic Missile (41),
                  Wand of Alter Self (24), Wand of Cure Light Wounds (50)

Angati
 PC, 886 posts
 Oracle 6
 Time does bend
Wed 17 May 2017
at 15:07
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Angati sighed as Vanthus resisted her attack, she turned back to Logan, she would not be able to do much to the demon... maybe Logan would.

Meanwhile, the spiritual weapon she had conjured tried again to hit Vanthus.


HP: 56 |  AC: 2224 | CMD : 15 | Saves: 4/4/5
Free : step 8E | Swft : | Move :  Move and jump to other ship| Stnd :  Cast Cure Moderate Wounds
16:06, Today: Angati rolled 12 using 2d8+6.  CMW Logan.
16:05, Today: Angati rolled 12,6 using 1d20+11,1d8+4.  Spiritual weapon. (Last turn if I may.. I forgot to roll this).
16:05, Today: Angati rolled 13,7 using 1d20+11,1d8+4.  Spiritual Weapon. (This turn)


Special Notes:
      (De)Buffs : Protection from Evil, Divine Favour, Blink (20% miss chance).
     Conditions :
      L1 Spells : 0+1/0+1 CLW, Ill Omen, Protect from evil, Obscurring Mist, Divine Favor, Summon Monster ,Sanctuary, Liberating command
      L2 Spells : 2+0/4+1 Oracles Burden, Cure Moderate Wounds, Spiritual Weapon, Restoration Lesser, Instrument of Agony
      L3 Spells: 0+0/4+1 Cure Serious Wounds, Bestow curse, Summon monster III
      Abilities : Misfortune, Fortune, Starlight Agility (dodge), Time Flicker (3/3 minutes blur),Temporal Celerity

Dungeon Master
 GM, 2737 posts
 All Powerfull
 DM
Wed 17 May 2017
at 18:16
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Vanthus curses as his longsword starts sweating grease and slipping from his grasp. But his demonic strength wins out at first and he manages to keep his grip on it. Angati concentrates, finds a better reality, and the sword slips from his grip and falls into the wash sweeping the decking. Vanthus cries out in dismay and starts fumbling around like a blind man (well, he is blind) in an attempt to retrieve it.

OOC: Okay, that is his MF used.

Angati uses her familiar to transfer the healing spell to Logan. The thief is revived (up to +7 hp) and regains consciousness!

Angati also hits with her spiritual weapon (7hp).

OOC: She missed last turn with that roll though.

OOC: Logan (welcome back!), Kinstal, Kassius and Kibeti still to play.
Logan
 player, 813 posts
 Unchained Rogue 5
 Gwynharwyf's Blade 1
Wed 17 May 2017
at 18:48
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Logan suddenly jerks back to life, surprised to find himself on board the ship instead of dueling strangers in the afterlife.  The rogue quickly rises, holding his blade before him as he calmly studies the flailing Vanthus.  "Vanthus!  In the name of Gwynharwyf I strike at you!"  The rogue lunges forward and makes a perfect attack against the newly-minted fiend.

He smirks as his rapier slides home, nodding to Angati for saving him from death once again.


Move: Stand from Prone.  Still in K14?.
Swift: Activate Smite Evil vs Vanthus.
Attack: Vanthus

31 damage vs AC 24.  (Bypasses DR).  Vanthus is also Disoriented.  He takes -2 to all attack rolls, and -4 vs Logan.



HP: 7/39 AC: 21/16/16 CMD:19  F2 R12 W4

Abilities: Invisibility, Resiliency, Smite Evil


14:08, Today: Logan rolled 31 using 5d6+8.  Rapier Damage.
14:07, Today: Logan rolled 24 using 1d20+16.  Attack Vanthus.

Kassius
 player, 591 posts
 Hunter 4
Wed 17 May 2017
at 22:33
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Kibeti bites at Vanthus as he rises, and then, ignoring the dinosaur to takes advantage of Vanthus' blindness continues to bite bite and claw at the demon's back. Holy power infuses him, and vines reach out to claw and grapple Vanthus, enabling the blows to damage the demon even though Kibeti's claws on there own do little to the monster.

Kassius follows up hitting Vanthus with a pair of arrows, his magical bow causing the arrows to sink into the blind man's chest.


Kassius

HP: 18/37 AC 19 (FF=14, Touch=15, +2 vs evil),
18:29, Today: Kassius rolled 20,26,13 using 1d20+8,1d20+8,2d6+6.  Rapid shot attack, damage.
18:29, Today: Kassius rolled 10 using 2d6+6.  second damage roll.
Full Round Action: Rapid Shot at Vanthus, hitting twice for 23 damage (magic bow bypasses DR)
Saves+8/+11(+12)/+6 (net +1 on all saves vs evil)
Spells Slots: 1st: 3/5; 2nd: 2/4;  Animal Focus Minutes Left: 1/6, Door Sight 6/6
Current Buffs: Animal Focus (Tiger), Gravity Bow, Protection from Evil

Kibeti
(Attack bonuses include flanking)
18:27, Today: Kibeti rolled 22,22 using 1d20+7,2d6+13.  AoO.
18:24, Today: Kibeti rolled 12,22,17,20,20,15 using 1d20+7,1d20+7,1d20+7,2d6+13,2d6+13,2d6+13.  Full attack (bite/claw/claw), damage.
I believe you said Vanthus' AC is 13. If Vanthus fails the DC 15 reflex save after the AoO, his AC drops to 11 and the first attack hits. If not, only the AoO and attacks 2+3 hit.
Damage is either 27 or 37 (after DR 10/magic).
Full Round Action: Full Attack Vanthus

HP: 33/42 AC 19( (FF=17,Touch=14, +2 vs evil), Saves+7/+9/+6 (+2 saves vs evil)
Current Animal Focus: bull(+2 str)
Current Buffs: Protection from Evil, Monkey Fish, Vine Strike

Kinstal Minare
 player, 42 posts
Thu 18 May 2017
at 01:44
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Seeing how ineffective his attacks were, Kinstal moves to stand over Lavinia and goes defensive to protect her defenseless body.




____________________________________________________________


HP: 17/78            AC: 23/14/21    CMD:21  SAVES: +9/+3/+2
          AC: w/longbow: 20/12/18
Dmg Reduction  3/-

Active Abilities:

    Bodyguard  Use AOO to aid another to improve ally's AC

Abilities: PA: -2/+4
           Greater Overrun
           Combat Reflexes(2 AoO)
           Mobility
           Bodyguard  : Aid another AC

Dungeon Master
 GM, 2738 posts
 All Powerfull
 DM
Thu 18 May 2017
at 07:40
Re: 3D - SWW - Part Four: Life on the Ocean Waves Part 2
Vanthus make his save against Kibeti's entanglement, but the reprieve is short live. The great cat just jumps on his back and starts tearing him to pieces (27 hp). Kassius follows up with two arrows (23 hp).

The demonic nobleman reels from these two attacks and abandons his search for his longsword, which has been swept across the deck by the waves anyway... Kinstal deftly catches the blade under his boot as he continues to stand over Lavinia. (OOC: Longsword +3 right there buddy!). Vanthus cries out in rage...

...and then Logan steps forward and rams his rapier right through the man's heart as he cries out to his goddess (31 hp damage! Damn, Logan is a brute.), pushing the blade in so deep that the hilt reaches Vanthus' scaly hide.

OOC: 'Newly minted fiend' heh heh. I like it.

The demon-man stumbles back and Logan lets him go, savoring the moment a little.

"But... I'm a frakken demon," whimpers Vanthus in-comprehensively as he stares unseeingly down at the sword hanging out of his chest.

OOC: Vanthus is now blinded, disorientated, greased... and dead. That last one is going to be a big problem for him.

Logan steps forward and pulls his sword out, ripping out a ridiculously large hole in the demon-man's chest. Blood start splurting out liberally as Vanthus cotninues stumbling back. He reaches the railing of the Blue Nixie, and teeters on the edge of it.

"Death..." gurgles the man, blood now also streaming out of his mouth. "...will just be the beginning for me."

With that Vanthus Vanderboren tips backwards over the railing and splashes into the stormy sea.

"Brother!" screams Lavinia.

The last savage dinosaur is quickly put down.

The waters around Vanthus' ship, the Stygian Shark, begin to bubble and broil. Fetid matter, the stuff you might expect to see floating around in a city sewer, begins to appear on the surface as the 'wake portal' completes its cycle. The ship starts sinking into the foaming water.

OOC: Despite Celene twisting the wake portal into the trans-dimensional space of the 'pit' spell, it continued activating.

Skald cries out. "Forgive me mother, I did my best!" He skin suddenly becomes ashen and then he freezes, seemingly turned to stone. But his form quickly crumbles as he turns to dust.

This message was last edited by the GM at 07:49, Thu 18 May 2017.