(OOC) Professions.   Posted by Dungeonmaster.Group: public
Dungeonmaster
 GM, 7 posts
Tue 30 Dec 2014
at 15:04
(OOC) Professions
Apothecary: Craft (Alchemy) as a free skill (DM)<
Boater: Craft (Shipmaking) as a free skill (DM)
Bookeeper: Craft (Bookbinding) as a free skill (DM)
Brewer: See DM
Cook: Craft (Cooking) as a free skill (DM)
Farmer: Knowledge (Nature) as a free skill (DM)
Fisher: +2 Concentration/+2 Knowledge (Nature)
Herbalist: +2 Saves vs Poison/+2 Knowledge (Nature)
Hunter: Craft (Trapmaking) as a free skill (DM)
Herder: +2 Ride/+2 Tumble Check
Innkeeper: +2 Gather Informantion/+2 Knowledge [Local]
Lumberjack: Craft (Woodcutting) as a free skill (DM)
Miller: Nothing
Miner: +2 Search/+2 Knowledge (Dungeonering)
Rancher: Nothing
Sailor: +2 Swim/+2 Balance
Scribe: +2 Decipher Script/+2 Search
Siege Engineer: +4 Knowledge (Architecture) when des. (DM)
Stablehand: +2 Handle Animal/+2 Ride
Tanner: Craft (Leatherworking) as a free skill (DM)
Teamser: Nothing
Woodcutter: Craft (Woodcutting) as a free skill (DM)
Blacksmithing: Craft (Blacksmith) as a free skill (DM)
Armorsmithing: Craft (Armorsmith) as a free skill (DM)
Weaponsmithing: Craft (Weaponsmithing) as a free skill (DM)

Other skills may be added

All the professions skills are maxed by me and no ranks are needed.
-(Chosen at start)
Only if you pick 2 or more, the PC will have to put ranks in it.
-(I will put ranks in 1 profession not 2)
Added it in to the current sheets so make sure you got the right ranks.
Also, any skill linked to it (like crafting skils) are maxed by me as well.

This message was last edited by the GM at 16:13, Thu 13 Feb.