Out of Character (OOC):   Posted by Narrator.Group: 0
Narrator
 GM, 22 posts
 Teller of Tales
Tue 27 Jan 2015
at 01:05
Re: Out of Character (OOC):
Player 2:
I think we should all keep the 'player' names. :P Hello P4 this is P2...


Last time I DM'd for the table-top group, they named their PCs after famous people who overdosed - Hendrix, Joplin, Ledger, quite creative for 10 PCs. After the TPK, they decided to try their luck with naming them after Presidents.

Sadly, the game fell apart due to real life and another player took the reins when we started again.
Player3
 player, 4 posts
Tue 27 Jan 2015
at 01:19
Re: Out of Character (OOC):
Confirmed: I'll play a cleric.
Player5
 player, 1 post
Tue 27 Jan 2015
at 01:31
Re: Out of Character (OOC):
Hello I'll be your human magic-user
Glad to be here :)
Player2
 player, 7 posts
Tue 27 Jan 2015
at 02:33
Re: Out of Character (OOC):
So much for fighters lol.

---

Welcome aboard all. Glad to have you!

This message was last edited by the player at 02:34, Tue 27 Jan 2015.

Player5
 player, 2 posts
Tue 27 Jan 2015
at 06:39
Re: Out of Character (OOC):
Do characters get a 10% bonus for having high STR for fighters or INT for magic-users, etc? Or was that an OSRIC only
Narrator
 GM, 23 posts
 Teller of Tales
Tue 27 Jan 2015
at 15:50
Re: Out of Character (OOC):
Yes, all classes (except the Monk and Bard) receive a 10% bonus if they qualify.

On another note, I updated the Barbarian (get 10% for high Strength and Constitution), also gets +2 damage on all melee attacks. The damage bonus for the Paladin was changed to +1 per 2 levels.

Finally, I've closed the game at 8 players. There's no rush on getting characters created so take time to discuss amongst yourselves about party make-up (if you like). But most of all, play the character you want to play.

Also, if no one has any preference on which adventure they like, then I'll just choose one.
Player8
 player, 1 post
Tue 27 Jan 2015
at 16:32
Re: Out of Character (OOC):
Hey gang. Resident troublemaker here. ;-)

I'm looking at the Bard, Thief or Illusionist right now. Getting my head wrapped around the AD&D Bard options is different than what I'm used to with other OSR systems, but I've got a few ideas.
Player7
 player, 1 post
Tue 27 Jan 2015
at 16:48
Re: Out of Character (OOC):
I'm going for a thief.  It's doesn't hurt to have more than one, though.

Player 7, I'd recommend against an illusionist, because two of our players are straight mages, and I believe one multi-classed player is also.  A bard would be kind of cool.
Narrator
 GM, 24 posts
 Teller of Tales
Tue 27 Jan 2015
at 17:23
Re: Out of Character (OOC):
Don't forget the meat shields!

Also, be sure to read my notes on illusions.

This message was last edited by the GM at 17:23, Tue 27 Jan 2015.

Player6
 player, 1 post
Tue 27 Jan 2015
at 18:39
Re: Out of Character (OOC):
Hi!

Many thanks for letting me in! I am working on my character now :)
Narrator
 GM, 25 posts
 Teller of Tales
Tue 27 Jan 2015
at 19:18
Re: Out of Character (OOC):
Since the question came up in a PM, I figured I'd post here:

quote:
I notice you don't want to use the UA, but I was wondering if you'd allow from the same book, adjustments to thieving skills based on armor?  (Leather is normal, no armor is a bonus, studded leather and elven chain a minus.)


Thief skills will be modified by armor types as detailed in Unearthed Arcana. Any class that is eligible to use a Thief skill(s) will benefit (or be penalized) for use of armor. This includes (assassins, barbarians, bards, monks, rangers, and thieves).

This message was last edited by the GM at 19:20, Tue 27 Jan 2015.

Player2
 player, 8 posts
Tue 27 Jan 2015
at 19:29
Re: Out of Character (OOC):
What about bartenders? :P
Player5
 player, 3 posts
Tue 27 Jan 2015
at 19:31
Re: Out of Character (OOC):
Who's what and what's who...

Player 1
Player 2
Player 3
Player 4
Player 5    Human Wizard aka Magic-User
Player 6
Player 7
Player 8

Player7
 player, 2 posts
Tue 27 Jan 2015
at 19:42
Re: Out of Character (OOC):
This is what I've got from the OOC:

Player 1    human     fighter
Player 2    elf       fighter/magic-user
Player 3    human     cleric
Player 4    human     magic-user
Player 5    human     magic-user
Player 6    human     paladin
Player 7    halfling  thief
Player 8    ?         bard, thief, or illusionist


Edited by GM

This message was last edited by the player at 23:06, Tue 27 Jan 2015.

Player2
 player, 9 posts
Tue 27 Jan 2015
at 19:45
Re: Out of Character (OOC):
Who's what and what's who...
PLAYERRACECLASS(ES)
1 Fighter
2ElfFighter/Magic-User
3 Cleric
4HumanMagic-User
5HumanMagic-User
6  
7HalflingThief
8 Bard, Thief, or Illusionist

Edited by GM

This message was last edited by the GM at 19:52, Tue 27 Jan 2015.

Player7
 player, 3 posts
Tue 27 Jan 2015
at 19:47
Re: Out of Character (OOC):
Btw, I would be more interested in some kind of endless dungeon crawl, since it's going to be more rollplaying than roleplaying.
Player6
 player, 2 posts
Tue 27 Jan 2015
at 20:40
Re: Out of Character (OOC):
Hello! Finished stats and I am looking to be your friendly neighborhood Paladin
Narrator
 GM, 26 posts
 Teller of Tales
Tue 27 Jan 2015
at 20:54
Re: Out of Character (OOC):
Attention! Would all players who are using OSRIC please either post such or send me a PM. Note: I only need to know who is using OSRIC. Thanks.
Player1
 player, 7 posts
Tue 27 Jan 2015
at 21:06
Re: Out of Character (OOC):
Player2:
Who's what and what's who...
PLAYERRACECLASS(ES)
1HumanFighter
2ElfFighter/Magic-User
3 Cleric
4HumanMagic-User
5HumanMagic-User
6  
7HalflingThief
8 Bard, Thief, or Illusionist

Edited by GM


Updated with my race
Player8
 player, 2 posts
Tue 27 Jan 2015
at 21:19
Re: Out of Character (OOC):
Classes:
The Attack Matrix for single-classed Fighters increases every level instead of every level.

Is this a typo? ;-) If not, I don't get it.
Player7
 player, 4 posts
Tue 27 Jan 2015
at 21:25
Re: Out of Character (OOC):
In reply to Player8 (msg # 45):

Yeah, it's supposed to say "increases every level by 1, instead of every other level by 2."
Narrator
 GM, 28 posts
 Teller of Tales
Tue 27 Jan 2015
at 22:02
Re: Out of Character (OOC):
So I'm curious, why all the love for Humans? Is it cause I gave them a possible advantage of +1 to an ability? Or is it cause folks want to play them?
Player7
 player, 5 posts
Tue 27 Jan 2015
at 22:08
Re: Out of Character (OOC):
I was looking at playing a human, but the +1 to ability was nothing compared to having racial advantages which also included a +1 to the ability I needed.
Player2
 player, 10 posts
Tue 27 Jan 2015
at 22:15
Re: Out of Character (OOC):
Who's what and what's who...
PLAYERRACECLASS(ES)
1HumanFighter
2ElfFighter/Magic-User
3HumanCleric
4HumanMagic-User
5HumanMagic-User
6HumanPaladin
7HalflingThief
8 Bard, Thief, or Illusionist

EDIT:
Updated with Pally. Nice to see a couple fighters on board. I was starting to worry about my PC getting steamrolled in melee. :)

EDIT2: Added Human for Player 3

This message was last edited by the player at 23:04, Tue 27 Jan 2015.

Player8
 player, 3 posts
Tue 27 Jan 2015
at 22:41
Re: Out of Character (OOC):
Just PM'd a possible char. I'd be happy to play him as a gnome if you'd make the exception! I'll even modify the backstory stuff to fit! ;-)