Out of Character (OOC):   Posted by Narrator.Group: 0
Player2
 player, 11 posts
Tue 27 Jan 2015
at 22:44
Re: Out of Character (OOC):
Well there are known gnomes and unknown gnomes...

EDIT: Spelling fix..laptop keyboard definitely getting wonky on me lately.

This message was last edited by the player at 03:20, Wed 28 Jan 2015.

Player3
 player, 5 posts
Tue 27 Jan 2015
at 22:58
Re: Out of Character (OOC):
Human Cleric.
Player4
 player, 3 posts
Wed 28 Jan 2015
at 22:10
Re: Out of Character (OOC):
Would people prefer more spell casters, or more fighter types? I was considering changing to a barbarian (originally listed my preference as MU), but wanted to see which people would prefer.
Player2
 player, 12 posts
 Got skills got work?
 details tbd
Wed 28 Jan 2015
at 22:12
Re: Out of Character (OOC):
Doesn't matter to me..we seem to have a good balance of both casters and fighters so either side is fine in my view. I'd say play whatever you want.
Player3
 player, 6 posts
Wed 28 Jan 2015
at 22:14
Re: Out of Character (OOC):
No real preference. My only concern about the barbarian is high hit point and high AC. That will be one high maintenance character from a cure light wounds perspective. 😊
Narrator
 GM, 29 posts
 Teller of Tales
Thu 29 Jan 2015
at 00:26
Re: Out of Character (OOC):
Just as an FYI, I've changed the currency values to the following

1 gp = 10 sp = 100 cp = 1/5 pp
Player5
 player, 4 posts
Thu 29 Jan 2015
at 01:34
Re: Out of Character (OOC):
So no EP?
EP are like the dollar coin :)
Player2
 player, 13 posts
 Got skills got work?
 details tbd
Thu 29 Jan 2015
at 01:48
Re: Out of Character (OOC):
In reply to Narrator (msg # 56):

oky doky..if you could add to your character creation notes when u get a chance that would be kewl.
Narrator
 GM, 30 posts
 Teller of Tales
Thu 29 Jan 2015
at 02:20
Re: Out of Character (OOC):
If anyone has already bought equipment, I know there are a few out there, don't worry about it. But for future purposes.
Player1
 player, 8 posts
Thu 29 Jan 2015
at 11:58
Re: Out of Character (OOC):
I'm still debating what "route" to take for my fighter as all his stats are mid to high average except strength (essentially my usually fighter)

So far I'm debating those 3:
■ Militia: +1 to hit with Crossbows and Polearms.
■ Soldier: Soldiers gain a +2 AC bonus from shields, instead of the normal +1. In addition, +1 to hit with spear.
■ Templar: Templars may use cleric scrolls as if they were a a 1st level Cleric, though no spell may be higher than 3rd level. Cannot be of Evil alignment.

The Templar could allow a tie with the Cleric (Same temple maybe).

This message was last edited by the player at 11:59, Thu 29 Jan 2015.

Narrator
 GM, 31 posts
 Teller of Tales
Thu 29 Jan 2015
at 12:17
Re: Out of Character (OOC):
If you are leaning toward a crossbow, I wouldn't discount artilleryman either. An  increased rate of fire of crossbows by 1/2 combined with the increased damaged of crossbows and their inherent to hit bonus.

But their all pretty nifty!
Player2
 player, 14 posts
 Got skills got work?
 details tbd
Thu 29 Jan 2015
at 13:54
Re: Out of Character (OOC):
I'd encourage a melee focus as we'll need at least 2 main full-time melee fighters up front and we already have a large contingent of range combat characters. Of the 3 choices I'd probably take Soldier. Templar second though any scroll usage would probably be during non-combat time. I'm thinking we'd invest in some potions at some point in case the cleric gets taken out. Which gets back to having 2 full timers up front so the cleric doesn't 'have to be' front line all the time which means he has better 'up time' for the rest of us. My character is similar to the cleric where I can help out on front line occasionally but certainly not a main pillar to stand behind and my character prefers ranged combat. My character also doesn't have very many hit points.
Player1
 player, 9 posts
Thu 29 Jan 2015
at 22:11
Re: Out of Character (OOC):
Those are fair points indeed. Considering My dexterity, the polearm is more the aspect sought with the militiaman. But the soldier is also pretty Nice.

Décision, decision
Player4
 player, 4 posts
Fri 30 Jan 2015
at 00:32
Re: Out of Character (OOC):
I changed it up and went with a Human Barbarian.

This message was last edited by the player at 00:32, Fri 30 Jan 2015.

Narrator
 GM, 32 posts
 Teller of Tales
Fri 30 Jan 2015
at 01:01
Re: Out of Character (OOC):
IMPORTANT
Okay, I've finalized the rules with the exception of the sections on spellbooks (essentially the number of spells they can hold), the section on death rules, and how combat will be handled (i.e. initiative), and any info on hirelings.

With that said, I'd like to have everyone's sheet done by next Friday (Feb 6th) at the latest! Once your character is ready, I'll review it and if all is good, I'll add you under your character's name.

In addition, I'll need the following:
  •   Request for generic Magic Items (e.g.  Enchanted heavy armor or shield,  Scroll with a useful cleric spell)
  •   A list of desired known spells for spell-casters
  •   Request for any normal items not listed in the PHB (e.g. grappling hook, crampons)
  •   Request for any potential hirelings (e.g. torch bearers, shield bearer, porters)

Finally, I've modified the starting magic items list (essentially giving most a boost of one single use item). Double check the list for seletions.

There was something else but the wifey interupted my train of thought.
Player2
 player, 15 posts
 Got skills got work?
 details tbd
Fri 30 Jan 2015
at 02:07
Re: Out of Character (OOC):
I'll need a day to get that to you so please bear with me thanks. Should be sometime tomorrow evening.
Player3
 player, 7 posts
Fri 30 Jan 2015
at 04:52
Re: Out of Character (OOC):
Is a holy symbol of insignificant encumbrance?
Narrator
 GM, 33 posts
 Teller of Tales
Fri 30 Jan 2015
at 15:04
Re: Out of Character (OOC):
All, just to let you know that Player 7 has been removed from the game.

He had an issue with my request of switching his short swords to daggers for the purpose of two-weapon fighting. Since he was a halfling, I related it to a human wielding two long (or bastard) swords.

Prior to me reversing my decision and allowing him to use them, he announced "good luck on my game" and proceeded to delete his character sheet.

That said, a section of combat rules has been updated as follows:
Combat Update:
In lieu of any to Hit Bonus due to Strength, a Fighter (including all sub-classes, the bard, and the monk) may apply their reaction adjustment when using the following weapons: Dagger, Hand Axe, Horseman's Mace, Horseman's Military Pick, and Short Sword. In addition, a Fighter (including all sub-classes, the bard and the monk) may use any of these weapons as a secondary weapon.
Note:Characters are still restricted to weapons useable by their class and characters under 4' in height are limited to using weapons less than 2' in length as their secondary weapon.

Player2
 player, 16 posts
 Got skills got work?
 details tbd
Fri 30 Jan 2015
at 16:52
Re: Out of Character (OOC):
I assume this is for single class fighters(and sub-classes) only?

For what's its worth I think the rule is pretty kewl. It's unfortunate the situation regarding  player7 and their character sheet. I mean, worse case he makes another character. Whatever, we move on.

Who's what and what's who...
PLAYERRACECLASS(ES)
1HumanFighter
2ElfFighter/Magic-User
3HumanCleric
4HumanBarbarian
5HumanMagic-User
6HumanPaladin
7HalflingThief
8HalflingThief

This message was last edited by the player at 23:49, Fri 30 Jan 2015.

Player8
 player, 4 posts
Fri 30 Jan 2015
at 17:16
Re: Out of Character (OOC):
@GM- in that case, let's go with the first thief char I sent you, and I'll be ready to rock when you are... thanks.
Narrator
 GM, 34 posts
 Teller of Tales
Fri 30 Jan 2015
at 17:28
Re: Out of Character (OOC):
Player2:
I assume this is for single class fighters(and sub-classes) only?


No, multi-class fighters are eligible as well.

@Player 8, sounds good.
Player2
 player, 17 posts
 Got skills got work?
 details tbd
Fri 30 Jan 2015
at 17:43
Re: Out of Character (OOC):
@GM: I luv my GM, I luv my GM...

@P8..what race?
Player8
 player, 5 posts
Fri 30 Jan 2015
at 23:37
Re: Out of Character (OOC):
Halfling of course! :-P
Player2
 player, 18 posts
 Got skills got work?
 details tbd
Thu 5 Feb 2015
at 17:44
Re: Out of Character (OOC):
Bump? Anything going on?
Narrator
 GM, 35 posts
 Teller of Tales
Thu 5 Feb 2015
at 18:06
Re: Out of Character (OOC):
Works been busy (and next week will be as well) and I've been getting the magic item lists together for each character. I plan on reviewing characters and once corrections are made, I'll add them by their name and open the 'Starter' thread.