The Dung Gate.   Posted by Storyteller.Group: 0
Storyteller
 GM, 27 posts
 Storyteller
Sun 14 Jun 2015
at 21:58
The Dung Gate
After several weeks of Kothar's hospitality, during which you are given an introduction to the city and gained you bearings, you are given your first mission.

You are to meet a Spaniard named Telo. You have been told that he is a member of Clan Gangrel and while older than you, is of a similar generation. He too follows the Road of the Beast, and it is hoped by Kothar and Telo's sire, that you will learn from each other.

You will meet at the Dung Gate. This was once a gate to Jerusalem that night soil was taken from and has a bad reputation. It is known as a dark and dangerous place for cainites and few pass through there if they can help it. Of course, this reputation is well deserved as the Nosferatu have made it their business to make it so. In the coming months, this is where you will swap reports with your clan mates.

As you approach the gate, you see two figures standing alert. You recognize one as Ephraim. The man next to him must be Telo. He is short and stocky, with a bushy beard and pointed, fury ears, similar to those of a dog. He is dressed as a mercenary, though you do not recognize the company emblem.
Hugh of Lewes
 player, 36 posts
 Nosferatu
 Fallen Crusader
Wed 17 Jun 2015
at 21:09
Re: The Dung Gate
In reply to Storyteller (msg # 1):

I take in the shabby surroundings - the perfect place for espionage: unvisited, uninviting and easy to defend if caught unawares. I look at the Gangrel who is to be my companion for the foreseeable future. There is certainly more than a little of the canine about him, but then at least he doesn't look like a charred sack of old leather. We should make a good team. I wonder what kind of man he is - open, amiable, over-talkative - I'm sure to find out soon enough. Hopefully he will prove a good teacher as well as an able companion.

I shuffle toward the two. "Well met, Ephraim," I intone in a low voice, "I am glad to finally be out and about."

"And well met Telo. Let us hope our path brings success."

"Well, we should discuss how to proceed from here."
Telo
Wed 17 Jun 2015
at 21:57
Re: The Dung Gate
As Telo's gaze falls upon you, his eyes widen. Just as your anger begins to flare, you realize that his face holds an expression of wonder, not disgust.

"It is said that your bloodline is cursed, but you my friend have been blessed! Never have I seen such a manifestation of the Beast outside of my Clan. Truly, it is a crime we did not find you and embrace you, but God has a plan for us all, no?"

Suddenly he looks worried. "Sir, I hope I have not offended you! Sometimes, my passion runs away with my mouth..."
Ephraim
Wed 17 Jun 2015
at 22:10
Re: The Dung Gate
Before the awkward scene can continue, Ephraim intervenes.

"Greetings Hugh. Now, to business."

As if nothing had happened, he continues.

"There have been a series of murders in the city, and we want you to investigate. There have been four victims, all mortal and all Muslims. Normally, we wouldn't trouble ourselves with such a matter.

"However, the main suspect is a ghoul of a Malkavian named Brother Bernardus. Bernardus has few resources of his own, so we wish to intervene on his behalf to make sure mortals do not become aware of our presence in Jerusalem.

"Hopefully, he will recognize you are a resource that he can exploit - let him. It would be well for others to think you work for him."
Ephraim
Wed 17 Jun 2015
at 22:32
Re: The Dung Gate
"The first victim was a man named Haykal. He was found suffocated by a well. That was two months ago.

"A week later, a second body was found hidden in a alley a few streets away. The man was named Mulahhab. It is impossible to tell if he was killed before or after Haykal.

"Three weeks ago the body of a woman named Fatna was found by the well, apparently strangled.

"Two days ago, a man named Wahb was found in the well, suspended by a rope, also strangled.

"The Ghoul is an old crusader named Bryce. You can find him at a tavern in the Christian Quarter called The Broken Wheel."
Hugh of Lewes
 player, 37 posts
 Nosferatu
 Fallen Crusader
Thu 18 Jun 2015
at 21:08
Re: The Dung Gate
"So, in brief, find this Bryce, set up a contact with Brother Bernadus, let him exploit us and investigate the killings at the well."

"Do we know if this Bryce is actually responsible for the deaths? And are we sure that the killing a few streets away is certainly connected? If we discover that Bryce is the responsible party, what is the way ahead?"

"If we need to contact each other, what will be our method? Or only set arrangements only?"

"I am eager to be away, while the shadows are long. While my inner beast may well impress, my outer visage will no doubt vinspire the wrong kind of awe if it is seen!"

"And you Telo? Have you any thoughts on this matter?"
Ephraim
Thu 18 Jun 2015
at 22:49
Re: The Dung Gate
"We will meet here on the first night of the full moon each month to give me an update on your progress. If you need us in the meantime, leave a message for Nachman with Dosa the blacksmith in the Jewish Quarter. I will find you.

"We do not know if Bryce is responsible for the murders, just that he is being blamed. He is notorious for hating Muslims and is very outspoken about it. If he is responsible, encourage Bernardus to deal with him. Failing that, silence him discreetly. If you don't want blood on your own hands, try selling the information to a rival of Bernardus.

"If he is innocent, find the real murderer. The other killing may well be unconnected, but strangling and suffocation is are rare methods of death in Jerusalem. If they had simply been stabbed I would be less likely to connect them. You are right to question the link though."
Telo
Thu 18 Jun 2015
at 22:53
Re: The Dung Gate
"I think we should either make contact with Brother Bernardus or gather some information on Bryce before seeing him. Perhaps we could search Bryce's home?"
Ephraim
Thu 18 Jun 2015
at 23:02
Re: The Dung Gate
"Before you go I have two gifts for you.

"The first is a building in the Christian Quarter. It has a fortified basement that you can use as haven. There is enough room for three, should you need it." Ephraim hands you directions to the house and a set of keys.

"The second gift is for you, Hugh of Lewes."

Ephraim hands Hugh a plain, copper ring. "Its worth is in the eye of the beholder. It will help you blend in more easily."

This ring gives you +1 level in Obfuscate when you wear it.

This message was last edited by the GM at 23:03, Thu 18 June 2015.

Hugh of Lewes
 player, 38 posts
 Nosferatu
 Fallen Crusader
Sun 21 Jun 2015
at 20:38
Re: The Dung Gate
I take the ring and place it upon a charred finger, making sure it is tight and can't come loose.

"Thank you, Ephraim, for these gifts. I hope we can prove successful and can repay your faith."

"I think we should spend this first night getting a lay of the land. Information is our currency and currently we do not have enough. I propose we observe this Bryce and see what kind of character he is - although as the ghoul of a Malkavian it is possible he is of two characters and we may only see one. I would also like to see the site of these crimes for myself and get an idea of what may have taken place and how it may have happened. Finally, we should visit our haven. A haven is not a haven if you are not sure of the best ways in and out."

"I am not sure of searching Bryce's home before speaking to Bernadus - would he view that as disrespectful, Ephraim?"

"We also need to decide how we will approach Bernadus and on what basis to offer our services."

"Finally, we need to get to know each other and see how we can assist each other in different situations. We can do that when we get to the haven."

"I suggest we start with the well. What say you Telo?"
Telo
Sun 21 Jun 2015
at 21:57
Re: The Dung Gate
Telo smiles. It is an easy smile and his charisma is obvious.

"A fine idea. We shall go there right away."