Player Character: As we build the world, obviously there will be tons of NPCs that we will create. But each PDM will have one, and
one only PC. What is the difference? Well NPC may be created by a specific PDM and run mainly by him/her, but any other PDM can also play with the NPC. It/he/she becomes part of the campaign mythos.
- The one and only PC will be exclusively run by the PDM who created it
- Unique as life itself, you do not get a chance of changing it later. For as long as a PDM is part of the game the PC will exist and if for any reason a PDM leaves the game, the PC will die.
- Growth will be a constant for the PC, who will have to earn its levels. The PC will grow to 20th level and become one of the main characters of our world.
Attributes
17, 16, 15, 13, 13, 13
Races:
All races, but monstrous races WILL be subject to prejudice AND suspicion and they should NOT be "window-dressing on a block of stats".
To be clear, here are the non-monstrous races: Human, Elf, Half-Elf, Halfling, Dwarf, Gnome
Classes
All classes
Starting PCs
- 1st level
- memories from their past are fuzzy, can't name locations or persons.
- remember their training and skills.
- only basic class required equipment with NO supplies. This means no backpack to start. Only what can carry or have on belt pouches or scabbards, including spellbooks.
This message was lightly edited by the GM at 11:05, Wed 04 Mar 2015.