The lost sea.   Posted by Failed GM.Group: archive 0
Failed GM
 GM, 151 posts
 A struggling GM who
 Turns Coffee into Story
Sat 2 Jan 2016
at 23:19
Re: The lost sea
The humming sound of "imminent hull breach" is muted somewhat by the sounds of "hull about to give up the ghost, seriously, I'm not joking here, do you see me laughing?". Those are about the same thing as the biting and gnashing of the creature's teeth against the sunken lab vessel, but with the added tentacles twisting the vessel into the shape of a pretzel.

Fin executes the commands as stated, and every display that wasn't already turns bright orange, then deep crimson. The seskii is howling again, right next to Fin, and C4rla looks like it's about to pop a diod. Then, with a deep *BOOOOOOOM* that Fin can feel right in its chest, the ship explodes upwards, yanking itself from the tentacles. Pieces of flesh could be observable over the hull, if Fin could detach itself from the floor it's now glued on by the terrible acceleration. Everything starts to feel fuzzy, starting with Fin's vision.

You'd better roll well to
* regain control of the ship
* avoiding the hull goin' buh-bye
* avoiding a case of the bends the size of the Sere Marica
* avoiding going *splat* against the crust that covers the sunken sea
The basic idea is a level 6 base task. You tell me what you want to do. You don't need to make one roll. Subsequent rolls are level 5 base tasks.
You have the C4rla asset, as before.

This message was last edited by the GM at 23:37, Sun 03 Jan 2016.

Final Command
 player, 115 posts
 Bazian Jack who
 Battles Automatons
Tue 5 Jan 2016
at 11:46
Re: The lost sea
Fin gasps as the world starts to gray, inching towards the controls, trying to lift itself off the floor.  It had succeeded, to an extent, and overshot its original goal so much it was in danger of permanent shutdown.  Too much success!  Fin felt a wordless vocalization ripping through its sound-producing apparatus as it reached into the light bubbles of the lower controls.  They were surfacing out of control, the walls failing, Taerenai badly damaged, Fin about to be.  What was the most effective way to save what they could...?

Fin's eyes lit on C4rla.  They were out of control with the current power and surface area.  They needed to reduce!

"C4rla, jettison the exterior tanks and outer fuel reserves counter to our thrust, close off internal segments to strengthen the control area, pump atmosphere back in to neutralize air mix!" Fin said, working what controls it could reach, thanking the builders they had put enough back-ups for C4rla to access the others.


[Private to GM: 05:45, Today: Final Command rolled 9 using 1d20.  Save the ship and ourselves!  Numenera (S) (A).  Whew!  Just made it.  Hopefully...]
Failed GM
 GM, 152 posts
 A struggling GM who
 Turns Coffee into Story
Tue 5 Jan 2016
at 18:31
Re: The lost sea
The ship starts rocking hard, each blast pitting the passengers to the floor with great force, but the crazy idea is just mad enough to work. The vessel shakes for a while, pushing you forward and back, hurtling towards the seskii, then resumes something like a normal course. The alarms in the visors start calming down, and some lights turn a beautiful, calming puce.
The visor suddenly shows the massive creature coming back towards you, but a chirp from C4rla and a well-directed fuel tank to the maw soon have it scurrying back to the depths. The automaton seems in control of the vessel, as much as that is possible. It asks "what direction, cap'n?" It looks almost smug. You could swear that the trills it's emitting are patterned not on speech but on what Taerenai was referring to as "tunes".

Apropos of Taerenai, the liquid she is oozing does not look encouraging...

This message was last edited by the GM at 18:58, Tue 05 Jan 2016.

Final Command
 player, 116 posts
 Bazian Jack who
 Battles Automatons
Sun 10 Jan 2016
at 15:44
Re: The lost sea
C4rla had done its function with admirable swiftness and creativity!  Also, they had not gone into terminal shutdown.  Both things were highly acceptable.  "C4rla, you have excelled past all possible expectations!  Try to find a break in the sea so we can surface for potential repairs."  Fin moves to Taerenai, trying to find the source of the leak.  The leak had to be stopped, and internal damage assessed and repaired.  Luckily most organics had some auto-repair function, but there were things that could speed the process considerably.  Were there any organic suspension cyphers, any chemicals to make the healing?

[Private to GM: OOC: Heal check?  Hunt for medical supplies?  Any medical-type cyphers or functions about?

09:43, Today: Final Command rolled 17 using 1d20.  Stop the leak!
09:44, Today: Final Command rolled 6 using 1d20.  Find a healing cypher?  Numenera (S).
]
Failed GM
 GM, 153 posts
 A struggling GM who
 Turns Coffee into Story
Sun 10 Jan 2016
at 16:27
Re: The lost sea
Not everything is smooth sailing. Ominous rumblings and stress sounds point out that the ship is not nearly close to functioning at 100% capacity. There's also the nagging problem of where to go. Right now, Fin is busy plugging organic leaks. With some time, Fin could fashion some healing salves from its salvaged components. Or it could try and bring Taerenai to the sickbay where Taerenai treated itself. The human female is breathing almost imperceptibly, and her heartbeat is also very feeble. Fin manages to stabilize her somewhat, but nothing it has at hand can immediately bring her to full consciousness.  Right now, by using pieces of its garments and bits from Taerenai herself, it manages to stop most of the leaks. Problem is, some of it comes from within the helmeted head. As Fin unlocks the latches by following the same procedure of her own new cover, something incredible happens. The face Fin now sees is practically the same as its own, only years older.
Final Command
 player, 117 posts
 Bazian Jack who
 Battles Automatons
Fri 15 Jan 2016
at 08:18
Re: The lost sea
Fin touches the helmet over its own face, remembering the look of its own visage, momentarily stunned to see a reasonable facsimile on Taerenai's face.  An aspect of its mirror-helmet?  A genetic anomaly?  A visual distortion?  Fin realizes there is little time to mess about with crafting cyphers at the moment, and grasps Taerenai, dragging her to the repair chamber.  Hopefully with all the violent motion of the ship, it hasn't been too badly damaged.  With grunts of effort, Fin goes to put her in the central organic repair pod and activate it.

"I will have many more questions for you, when you awaken," Fin says quietly.  It is unlikely Taerenai will hear, but one of her recording devices may.  If Taerenai is able to be repaired to the point of consciousness, well, things will be able to go much more smoothly.  Fin's technical expertise has been taxed to the breaking point, as well as the ship's!


[Private to GM: 02:18, Today: Final Command rolled 6 using 1d20.  Turn on the doctor machine!  Numenera (S).]
Failed GM
 GM, 154 posts
 A struggling GM who
 Turns Coffee into Story
Sun 17 Jan 2016
at 15:09
Re: The lost sea
The machine is actually a chiurgical laboratory, comprising benches -one of them a deep rust red from Fin's blood-, terminals, racks of equipment, and a coat hanger with a few chiurgical coats. The lab interfaces and commands are not dissimilar to those Fin interacted with on the bridge, so turning everything on is not really a challenge: just set virtual toggles and input some basic coordinates, for healing this time.

The bench Fin sets Taerenai on folds and extends to adapt to her shape. A faint, sharp smell emanates after a gushing sound.  The problem is, chiurgical expertise is hardly in Final Command's list of aptitudes. The interface lists a lot of procedures available after a basic analysis of Taerenai's state, but it's hard to determine how to proceed. Limb extraction? Alameddining? Cortar por lo sano? The list goes on and on, with things like reduce core temperature next to "aperturare la salamanca come fosse antani".

Meanwhile, Taerenai is looking very, very pale. Greenish. No obvious smells that Fin can detect come from her body or her torn clothing, and the blood spattered is understandable. Her breathing is shallow, and her head seems to burn when touched. Her left leg is... wrong. The foot points in a direction it should not.

You'll need a base L6 Int roll to manage to bring Taerenai back "in one piece".
Final Command
 player, 118 posts
 Bazian Jack who
 Battles Automatons
Wed 20 Jan 2016
at 02:15
Re: The lost sea
Fin's vocabulary for organic damage is limited and often heavily modified, and its comprehension is not helped by the multiple languages the laboratory uses.  But it has learned Three-Code Basic, Base Ten Terminal X, and Bolt-Latch Clickalian, so learning this is not beyond the realm of possibility.  Identify words for limbs, for internal scans and corrections, gross anatomy repair...  It could do this, it could!  Fin scans the list for its most likely candidates, bringing everything it can remember to bear, slides the necessary controls, and awaits a positive outcome.

It feels a shaking in the core of it, and hopes nothing was shaken loose in the frenzied escape from the deeps.


[Private to GM: 20:08, Today: Final Command rolled 11 using 1d20.  Fix Taerenai right!  Numenera (S) (E).  w00t!]
Failed GM
 GM, 155 posts
 A struggling GM who
 Turns Coffee into Story
Fri 22 Jan 2016
at 02:00
Re: The lost sea
Even with the advanced tools of a prior age in good working conditions, the process is long and grueling, and four hours are long past before Fin can be reasonably sure of a positive outcome. Turns out, the best thing to do first is bring the temperature of the victimpatient to normal, and the chiurgical equipment suffused the table with cold green vapors for that. Hm. After that, there's a tense couple of minutes when Taerenai's heartbeat monitor shows a horizontal line, and the system's best choice seems to be applying a lot of anbaric right to the sternum. Fin does follow those instructions, possibly for the last time, ever.
After the beating goes back to a somewhat healthy ba-bump ba-bump, the automated systems ask for help in setting back the woman's leg and foot. The CRACK is really hard to stomach, and Taerenai wakes up for a second to scream her lungs out, then collapses again. It seems that the optional item about pain reduction was not really optional. Fin applies that, and after another minute, the frantic convulsions stop. A very snug synth cast materializes over Taerenai's leg and ankle, and expands until it covers from toe to calf.
After that, it's a matter of cutting up the woman's clothing, taking a few incisors and chiseling over the lines drawn with colored light over her stomach, extracting some bits that apparently don't belong, and applying some spray over the cuts. The flesh closes up immediately, leaving only faint silvery scars.

In the whole process, Fin has managed to only faint once. Well, twice, but the second time almost didn't count. The vomit... Nevermind. It's done. Taerenai will apparently live. The last indication is to administer a few more salves and ointments. Fin goes a page beyond the manuals and covers her host back with a clean lab coat. Taerenai's breathing is now normal. She's in a very deep sleep.

The ship, on the other hand, starts rocking again. Perhaps it's time to go back to help navigate. Or crash and sleep, hoping for the best. Who knows.
Final Command
 player, 119 posts
 Bazian Jack who
 Battles Automatons
Mon 25 Jan 2016
at 07:56
Re: The lost sea
The involuntary personal protein spill had been... unfortunate.  Fin will use anything suitable as personal fuel, and it hates waste.  But the repair process had been... an ordeal.  It takes a few seconds to regulate its temperature, and examine Taerenai one final time, for its own reassurance.  Finding her still in deep sleep, it sways slightly, but heads into the navigation compartment to consult with C4rla.

"Status report?  Any further degradation of the ship's functions?  Any knowledge of our location?" Fin asks.  A recharge sessions is going to be necessary very, very soon, but not before it knows that the ship will be intact when it wakes up.
Failed GM
 GM, 156 posts
 A struggling GM who
 Turns Coffee into Story
Tue 26 Jan 2016
at 12:50
Re: The lost sea
Maybe it's due to Fin's exhaustion, but you could swear C40rla is introducing a sarcastic note to its trills. Amazing what can be done with Pentonic Base code. The Ship [actually, C40rla used the name "Sarissa", but the meaning is clear] is doing well, [no thanks to you]*. The leaks are no problem, no. Just places where the external pressure will eventually implode us. You can find the exit location yourself, have at the maps. I could only see walls. Oh, you'll need this.

A full array of oceanic maps materializes in the air. What also appears before Fin is a full array of control instruments for weaponry, including a nice array of gauges, wheels and levers labeled "La Destrucción Total." You could point it at stuff.

In the time Fin spent over the chiurgical table, C40rla has taken you far south. The maps show you're close to the enclosing walls between the sunken sea and what must be the Sere Marica, the Salted Sea. Close examination apparently reveals a few tunnels, and those might lead to the other side. Closer examination also reveals blurriness and pain. Fin is dog tired.

*this phrase is dubious.

I'll need a base 5 int task for Fin to remain awake and alert. Please explain how you manage (or not). If you succeed, feel free to act.

Turns out I've been dropping a 0 from C40rla's name. Rude.
Final Command
 player, 120 posts
 Bazian Jack who
 Battles Automatons
Fri 29 Jan 2016
at 15:47
Re: The lost sea
Fin fights past its exhaustion, clinging to coherence by a thin margin.  "I will attempt to find a suitable route so we will not implode.  That would be detrimental."  The sarcasm is apparently either on a delay to Fin's comprehension circuits, or unable to be comprehended entirely.  It forces focus and examines the maps with care, attempting to find one that will bring it to surface water.  Or at least one with the fewest obstacles that it can blast out of the way.  It is not in the mood for obstructions, not today.  Not at all.


[Private to GM: 09:44, Today: Final Command rolled 17 using 1d20.  Stay awake!]
Failed GM
 GM, 157 posts
 A struggling GM who
 Turns Coffee into Story
Sat 30 Jan 2016
at 22:38
Re: The lost sea
Fin pores over map after map, trying to fill in the blanks when they appear. After a few hours spent studying the depths and avoiding other beasts, it's evident that no exits are available. Recalling Fin's grand entrée, getting into or out of the ship seems to be an accomplishment in itself.

That's when you hear a wheezing, angry voice, whispering very low: What have you done to my lab? And where are you taking it? Where are you taking us? Who gave you the right to do this? Your home being blown apart by nanites doesn't give you the right to do the same to mine. Move. You won't find exits that way.

Taerenai is sitting in a floating contraption, chest taped to its support, a few canules going in and out of her face and body. She is not wearing her protective helmet. She still looks like an older Fin.

And then, all of a sudden, she sighs, tears up, and speaks Fin's true name. It's amazing that one would remember such a thing after all those years, but it's unmistakable. Oh dear. I didn't think it would be like this.

[Private to Final Command: This is an intrusion. You can accept the 1XP if you want to move forward with this plotline.]
Final Command
 player, 121 posts
 Bazian Jack who
 Battles Automatons
Wed 3 Feb 2016
at 12:20
Re: The lost sea
The name.  The name coming from the woman's mouth.  A burst of static on Guardian's past recordings.  A memory so dim its emergence from deep storage was physically painful.

Molfeen Seb-sen

If Fin was, if it was, if she was, then Taerenai had to be...  Ovum supplier.  Live incubator.  Genetic donor.  Mother.

"I was trying to find a way out, I was trying to find a way to safety, so I could preserve your life, and thus continue to find a way to protect the Weal..."  It was not conversing in a particularly coherent manner, but it couldn't seem to assemble its speech properly.  It was, she was disrupted.  "I just wanted...  Guardian was gone and I just wanted..."  Fin- Molfeen, could feel the pressure of moisture behind its visual receptors, a partial closing of its air intake that accompanied disruptive emotional processes.  "I wanted to protect who was left," Fin manages to say, moisture falling from its eyes.  It- she goes to Taerenai, kneeling on the deck of the ship so it can easily see her face.  Her mother's face.  "How did you...?  Guardian's recordings indicated fatalities."

[Private to GM: OOC: I kinda squealed when I saw what you had written.  I'll take that XP happily!  :D]
Failed GM
 GM, 158 posts
 A struggling GM who
 Turns Coffee into Story
Fri 5 Feb 2016
at 10:40
Re: The lost sea
Taerenai wipes the tears and looks back to a past long gone. I told you I was "lahquehquehdah." The one that's left. I survived. Your father and your sister didn't. We managed to set your automaton, Guardian -you always loved it, even then- to get you somewhere safe. Didn't imagine it would be the Weal. We were about to do the same with your sister, Kybeen, when Aramakal's goons hit us hard. You two got out by a miracle or two. We underestimated its desire for revenge. I've had time to think about it, drit knows.

-Here, scoot a bit. Sit there, you'll be more comfortable- I survived all these years because I set up the death field in the middle of a desert. I still don't understand how you managed to pass it. Perhaps it filtered your essence and found it related to me. I don't think the ship was expecting you to do what you did to her, though.


Taerenai pauses, and appraises you again. I didn't think I'd see you again. And after seeing you, I couldn't believe. You've grown in a way I could never have imagined. But it's you... And now you are going to Astaria. That's uncanny. The place where it all started.
Final Command
 player, 122 posts
 Bazian Jack who
 Battles Automatons
Thu 11 Feb 2016
at 11:54
Re: The lost sea
Kybeen.  Fin had had a sister.  It had had a biological sibling.  Molfeen had had...  It would take some time before Fin could accept the birth-name as a primary designation, as well as the human gender terms it had striven to eliminate from earliest age.

But Fin would never meet this being.  Kybeen had been dead before Fin had even entered the Weal, along with their mutual genetic donor- Father.  There would be no transference of memory.  No multi-viewpoint sharing of events.  Not with them.

Taerenai was still existent, though.  She had survived.  Some mutual history had been kept between them.

"Aramakal.  Was it destroyed?  Could any of it survived?  Could it have... found me or you after all this time?" Fin asked.  It didn't know if there were protocols for sharing of mutual history with organics.  Certainly Taerenai had seemed to be disappointed with Fin's speech patterns in prior conversations, but it had to start somewhere, and this was the last point of mutual reference.  "And Astaria.  Is that where we originate?  What is it like?"

Fin had had lessons from other automatons who had the purpose of interacting with organics, but such things had been brief and perfunctory, and it would admit it founds such things less than stimulating, and hadn't devoted much processing power to putting them into long-term memory storage.  Yet Taerenai had put forth extraordinary effort to preserving Fin's life.  That meant Fin was necessary for her.

Fin would try to be necessary for Taerenai in return.
Failed GM
 GM, 160 posts
 A struggling GM who
 Turns Coffee into Story
Mon 15 Feb 2016
at 01:24
Re: The lost sea
Taerenai looks back with deep fear and sadness. Aramakal is the mind in Astaria, or was at the time we ran away from there. We were working in the city, and it wanted us to work for it. I was an expert in... well, you see here. Your father was wise in the numenera, too. We did not want to work for him. It almost managed to enslave us under its mindspells, but your father got lucky with a misting rune and it bought us time enough to run. Its enforcers did catch up, though, she sighs. If Aramakal has been destroyed, we certainly didn't do it, and it would surprise me greatly. I don't think it can have found you or me, by what you have said, but all the destruction of strange -sorry, non-human - intelligences you have witnessed is suggestive. Perhaps it's making some sort of move. It's probably using some enforcer to do all this: I don't recall it ever leaving the city. It needs the energy, i guess.

</Coral>You could probably meet the Mind in the giant pillar at the center of Astaria, although you probably really really don't want to do that, it would be better to do almost anything else. It does roam the city from time to time, although it's not a nicer sight. But we have to get there, or somewhere. Now, I can surface this vessel, and generate a new death field. But you can't just go knock on Astaria's gates. Well, I guess you could. Once.</Coral>
Final Command
 player, 123 posts
 Bazian Jack who
 Battles Automatons
Thu 18 Feb 2016
at 16:57
Re: The lost sea
Fin... Molfeen has no desire to find itself terminated for Aramakal's interests.  To recklessly confront it, no matter its form, would be a violation of all Taerenai had hoped for when she had put Guardian to task to care for her... daughter.  The thought that it would be behind the slow destruction of the Weal was cause for great concern, but Fin was not going to throw itself headlong into an unknown danger, not when it had a new ally.  New... family.

"There is no need to reveal ourselves.  We can find another way to determine if Aramakal is harming the Weal; between our skill sets, I'm certain a solution can be made viable."  Despite Fin's exhaustion, it feels decidedly more optimistic in outlook than it has for a long time.  "How can I help with the ship?  I do not wish to crash it again; I was in... a hurry the last time."
Failed GM
 GM, 161 posts
 A struggling GM who
 Turns Coffee into Story
Sat 20 Feb 2016
at 19:10
Re: The lost sea
Taerenai is busy for a while hming and interfacing with the ship. When she turns back, her frown is noticeable even by you.

So. You didn't quite manage to kill us all, but you got close. And drit knows what those nanites did, if they have even stopped. I'll have to check _everything_. That and of course fixing the largest problems, like the breaches in hull integrity, or the problems with the second propulsor. But you did get us out of the jaws of that malander, though you almost blew us up with it. So, thank you very much, and don't do it again.

As for how you can help: This ship is on the brink of collapse, and I need to take it up to anchor against the sea ceiling. You can help me maneuver, although I could manage with the information engine, especially with your automaton friend already augmenting it. You could also build a body for it, and take care of your seskii. You will need them outside. If you want to build up, go check the storage area for parts, I'm sure you can find something to work with. When you're done and we're safely moored, we can take C40rla out and set her up.

She pauses, and changes track: I guess you have many, many questions. I also guess you find it hard to ask them. I find it hard to talk, myself. This is unexpected. But I am happy to see you, I want you to know that.

Finding parts for C40rla is a variable task starting at level 4. Every extra level of success will mean a better body.
Helping Taerenai man the ship has the same base difficulty with an extra asset applied.
You could also come up with a plan to fix parts of the ship, or something else. What do you do?

This message was last edited by the GM at 12:31, Wed 24 Feb 2016.

Final Command
 player, 124 posts
 Bazian Jack who
 Battles Automatons
Thu 25 Feb 2016
at 15:39
Re: The lost sea
"Considering my last effort at piloting, it would be more beneficial to observe and gain greater practice before attempting it again.  Now is not the time for practice.  I shall work on giving C40rla a body.  And aiding the seskii-organic.  It has been a constant companion, and it was damaged badly.  Is it good you told me your feelings.  I... do not have the correct vocabulary to express them well.  I... am very glad to see you too," Fin said.  Perhaps there were gestures or other nonverbals to express happiness, but that had been little part of Fin's lessoning.  Perhaps Taerenai could explain later, if she knew them.

Fin headed over to the stores, hunting through various parts for something appropriate for C40rla.  The humanoid form was rather inefficient, as it had seen many times in the Weal, but it did allow for better acceptance by organics.  It would be up to C40rla if it wanted a more humanoid appearance though.  Fin had done a certain level of customization in its life, and wished to do a good job now.

The stores were a treasure trove of scavenged items from many sources, some metallic and shiny-green, others fuzzy with nanobots clinging to the edges,  some slick with oil, others rough and scaly with fused organic elements.  At least five were glowing, one was pulsing, one smelled like a flower, and one kept changing shape every time Fin looked away.  One kept moving until Fin put its foot upon it and commanded it in eight different codes until one made it stay still.  Fin wasn't sure that was because it understood the code or had just gotten bored.

With care, Fin started to pull likely-looking parts, items that had possible compatibility, items that would make compatibility possible, a few things that looked decidedly useful, and at least a couple things that would enhance the uniqueness of the constructions, because C40rla's original body had been particularly well-made, and it would like that.

There's a sinuous central motor unit with multiple attachment points, in a soft shade of blue, and then three trifucated metallic-scale bio-mechanical manipulation extrusions which would be very useful indeed.  The base movement has Fin divided, as there is a rugged tread-type base that's a possibility, but then there's also four multi-jointed metallic insectille legs that could work as well.  Then there's the thing that won't stop moving, except when it wants to.  That... well, Fin would have to see what it could do with that.

Fin laid out the parts, made multiple sketches on some flat pieces it wasn't using, and brought them to C40rla for her opinion.  After all, if Guardian had had let Fin do so, it would have made a body to suit it, so it's only fair that Cr40rla have input into what form it would be using.

[Private to GM: 00:03, Today: Final Command rolled 15 using 1d20.  Build a body (Building and repairing automatons T) (E).
00:03, Today: Final Command rolled 6 using 1d6+1.  1st recovery roll.
]
Failed GM
 GM, 164 posts
 A struggling GM who
 Turns Coffee into Story
Sat 27 Feb 2016
at 21:52
Re: The lost sea
C40rla definitely likes best the more humanoid-looking designs. As it says, those remind it of what it was before. It and Molfeen both finally settle on a design, and start building.

For your success, you can build up C40rla as a L6 automaton. You get your choice of Might-, Speed- or Int- based abilities and powers. You can model it after other automaton creatures, e.g. the Disassembler, the Zhev, the Mastigophore, or perhaps the Callerail :)

Time seems to fly -more appropriately, to swim- and as Fin's work is coming together, it hears a soft sound: Taerenai's come in her floating contraption. The seskii is with her, panting slowly. It looks mostly recovered.
Right, we're as close as I can set us. If the ship was in better shape, I guess I could try finding a way through to the Marica, but as it is, we're lucky to be here. We're near the southern walls of the sunken sea. It's still a way to go from here, but the strait of Emoross is not far, and transport will be available. This doesn't mean it will be cheap, or easy, but I think you can manage. Come, Molfeen -Fin-, let's take a rest and have supper together. You've worked hard enough.

She floats at Fin's side through the corridors. The mess hall is dimly lit, and the kitchen is spartan. As you both try fixing up a meal, Taerenai tries to start a conversation. It's awkward. So... What was it like, growing up in the Weal? How did you manage?
Final Command
 player, 127 posts
 Bazian Jack who
 Battles Automatons
Wed 2 Mar 2016
at 18:07
Re: The lost sea
Fin consults with C40rla as it forms something as human as it can make it, modifying the insect-like feet with additional attachments for feet, but still allowing for easy movement on difficult terrain, using the tentacle attachments for the arms, and cramming every scanning and defensive device it can into the body and head (made from sculpted synth and ceramic, less automaton and more artistic, why it was in with the spare parts, Molfeen wasn't sure).

There was scanning capacity, machine interfaces, drone command (if she could make some helpers), even a remote disassembly and control function, should C40rla find herself in the midst of the crisis that had precipitated the need for a new body in the first place, at least part of her would be able to go for help.  The functions would need some tinkering as C40rla's command modules were transferred and she got used to her new body, but Fin thought she had a good start.

[Private to GM: OOC:  I'll give further thought on specific abilities hopefully on the weekend!]

---

When Taerenai comes at the end of the day, Molfeen is glad to see her, and the seskii-hound.  It had been a good companion.  Molfeen touches it, and finds it living, warm, vital.  It is a good thing to have around.  For Taerenai's- her mother's questions, Molfeen- Fin, tries to consider how to explain the normal course of her life.

"Guardian hid my organic status as much as possible, though it communicated with a small amount of other automatons about my needs, as it was uncertain how to tend to them.  While I was still non-mobile and non-verbal, it mostly kept me out of the attention of other inhabitants.  When I was able to coherently communicate, it taught me many forms of code, and also the Truth-tongue.  It had spent time around "civilized" organics, it said, and so had other units, so it was a useful thing to know.  I learned about repair, creation, adaptation...  I listened to its final command many times, but parts were redacted, for security.  I could repair sixteen different automatons by my fifth annual.  I learned to cover myself to normalize my appearance in the Weal.  Guardian forbid me from exchanging my flesh for synthetic, though I asked many times.  It had good information; I would have terminated if I hadn't been what I am, when the infection came to the Weal...  Guardian... the infection was too severe..."  Pressure and moisture built up behind its visual receptors, and Molfeen realized she was crying for the death of the only parent she had ever really known.

This message was lightly edited by the player at 18:07, Wed 02 Mar 2016.

Failed GM
 GM, 165 posts
 A struggling GM who
 Turns Coffee into Story
Tue 8 Mar 2016
at 01:28
Re: The lost sea
Taerenai watches the outburst in silence, and starts approaching Molfeen... but perhaps not close enough. I'm sorry. I'm so sorry, Molfeen. This life you have, so far beyond what I imagined. I think... I wish Guardian was still with you. It was always your favorite, always could soothe you when you were a baby. I would have been angry, had our lives been easier than they were. We were almost always on the run. Your father, myself... We needed all the help we could get. And you probably wouldn't even exist without Guardian. I'm not... I'm honestly saddened by its disappearance. I've missed you terribly. I've missed everyone. I have saudades of everything.
Her eyes become lost in time, and when she's back, she pats herself. Here, I almost forgot: these were us. She passes you a small red synth sphere. When you squeeze it, an incredibly vivid image fills your mind. It's your whole family. Your father, Guardian holding an incredibly small baby, and a younger Taerenai nursing another infant. You can hear whispers, laughter, and some gurgling coming from your sister and yourself. The smell of the sea is clearly perceptible. You can have it, if you want.

After some more reminiscing over the dinner table, Taerenai asks Well, do you need anything else? Are you ready for the crossing? Only otherwise you should rest now, while you can. We're safely moored.
Final Command
 player, 130 posts
 Bazian Jack who
 Battles Automatons
Tue 29 Mar 2016
at 11:16
Re: The lost sea
Molfeen takes sphere and stares at it for a very long time, visual receptors- eyes feeling very hot, moisture trickling from them.  These were the images and sounds it had wished to see, information it had wished to know in it- her earliest life.  This was information Guardian had told her it could not convey due to security procedures.

It was something she'd had never known she could have.  Bio-related unit.  Family.  The past-tense of most of them did not negate their history.  They had sounded... happy.

"I don't need... anything else," Molfeen says, shaking her head.  "But I have been up for three day-cycles and I should rest before my performance degrades anymore.  Taerenai..."  Molfeen reaches out to simulate the embrace she'd seen in the sphere, holding her head to Taerenai's chest and encircling her with arms far larger than any infant's.  "I am glad I found you."

Molfeen lets go of Taerenai and goes to find a semi-horizontal space to rest.  Once there, she doesn't so much fall asleep as likely pass out due to her advanced state of fatigue.  She had learned to work through long hours alongside indefatigable automatons, but Final Command had her own recharge cycle that could not be ignored forever. But when she woke, hopefully she'd be able to participate in making the crossing intact...
Final Command
 player, 131 posts
 Bazian Jack who
 Battles Automatons
Sat 9 Apr 2016
at 13:38
Re: The lost sea
As the ship surfaces, Molfeen knows it is time for her to go.  Of all that is left of what had been its- her family unit, she alone had a quest, and she alone might survive scrutiny of this Aramakal, should she be unlucky enough to face him.  Taerenai had survived by not chasing someone who wished her death.

Molfeen turns and again imitates the arm-circling gesture she'd seen in the mental image on Taerenai.  "I will keep you in long-term memory storage, highest file priority," she said.  It was likely not the correct mode of way to say things, according to Taerenai's comments, but it was a very high compliment in the Weal, the highest one could give.  "Thank you for surviving, and giving me the chance to survive."  She doesn't know what else to say.  If there were more time, less of an urgency, she would like to stay, to learn.  But it isn't possible.  Taerenai risks everything coming here, and the Weal is fading every day Final Command is gone.

Molfeen presses her hands into her mother's side and back one more time, and then Final Command leaves the vessel behind her.