Abandoned Rail Line: Eswald Nieves.   Posted by Jakob Reiter.Group: 0
Eswald Nieves
 player, 20 posts
Sat 13 Jun 2015
at 18:19
Re: Abandoned Rail Line: Eswald Nieves
Eswald nods, gets Clairvoyance to bring up a map and points the girl in the direction of the station; he'll deal with why Jakob would consider the A.I a liar later, assuming there is one, and tries to ignore the ache in his one leg.

He studies the map one last timw,lets out a shallow breath, and doesn't waste time on words, running down the tunnel toward the hazard station as quickly as he can, clearing rubble and moving with instinctive grace, going by scent more than anything else and barely noticing the times when he drops to all fours for balance or a burst of speed, just hoping the other two make it as well so they can find out what even happened at all ...

This message was last edited by the player at 23:02, Sat 13 June 2015.

Janus
 GM, 32 posts
 We all imagined
 A better future
Thu 18 Jun 2015
at 04:26
Re: Abandoned Rail Line: Eswald Nieves
The air is cold and thin. As Eswald moves swiftly along the abandoned rail line, his lungs burn from the lack of oxygen and he can hear the soft hiss of air continuing to escape into the void of space.  The tunnel creaks and moans as metal sheeting shifts underneath his feet.

Jakob grabs the girl, tossing her and the rucksack over one shoulder like a sack of feathers before following Eswald into the dark tunnel.

Eswald makes it to the environmental hazard station first. It is a small storage pod that only contains one environmental suit and one oxygen mask. However, in such an emergency the oxygen could be shared, passed around from person to person until they made it together to a safer environment.

Pulling open the door to the storage compartment, Eswald finds …. nothing. The suit is missing, the oxygen tanks are gone.

The burning in Eswald’s lungs intensifies, his head spinning from the lack of air. He hears a faint crash, as Jakob collapses about 20 feet back, falling limply into the rail line, his lungs finally giving out.

The room spins, its edges become fuzzy and indistinct as the world fades off into blackness.

The last thing that Eswald sees before losing consciousness is a figure dressed in tattered, white robes moving towards them from further down the tunnel. The figure is wearing an oxygen mask, obscuring its face.


As Eswald passes out, the figure steps close to him, leaning down to examine him in the dim lighting. The very last thing Eswald notices, is that the figure has no odor whatsoever.


—--------------------------

Some time later….

Eswald wakes up in the cold and darkness. Ice forms along his lips at at the corner of his eyes and nostrils. A white fog billows out around him, from some kind of stasis pod… although it does not feel like one of the pods that he is used to, in the primary stasis chambers.
Eswald Nieves
 player, 21 posts
Thu 18 Jun 2015
at 05:58
Re: Abandoned Rail Line: Eswald Nieves
Eswald opens his eyes slowly, breathes ... trying to keep quite, straining to smell and hear everything around me, eyes closed to focus as memories jolt back into place. The person they were looking for might have had the tanks, been coming back for the girl. Or someone else, who planted the bomb? But if so, why isn't he dead? He's pretty sure none of that was some strange Epiphany dream ... reasonably sure at least?

He drifts, and strains to sense anything about his surroundings before moving anymore. He has no clue why he isn't dead, and trying to ignore unhelpful suggestions as to why that might be that his brain helpfully begins supplying.
Janus
 GM, 35 posts
 We all imagined
 A better future
Thu 18 Jun 2015
at 08:55
Re: Abandoned Rail Line: Eswald Nieves
The cool sensation of fog slides over Eswald’s skin as he focuses on “sensing” the room. He can hear the steady, quiet beep of monitoring equipment, and the hiss of various gasses feeding into the surrounding stasis pods. Underneath these more localized sounds, he can hear and feel the steady rhythmic thrumming of the engine vibrating through the walls of the ship.

The room smells rarely used and dusty. There is a musky, earthen aroma that is reminiscent of very old, brittle leather and bone. The “fog” pouring out of the chamber smells of various chemical preservatives, that are somewhat acrid and itch Eswald’s sensitive nose.

Beyond the chamber, he can smell vegetation, metal, and the presence of oxygen in the air.

As he slowly gains more awareness of his surroundings, Eswald realizes that his legs are bent at an odd angle to fit within the pod, which is somewhat smaller than a normal crew pod. The sensation of pins and needles runs from his knees to his toes, as feeling begins to creep back into his body.

There is the sound of a pressure release from one of the surrounding pods. Eswald can hear a faint groan, and he smells Jakob’s odd, faintly reptilian musk.
Eswald Nieves
 player, 22 posts
Thu 18 Jun 2015
at 14:59
Re: Abandoned Rail Line: Eswald Nieves
Eswald tries to concentrate on bringing up a mental map of the 'secret' parts of the Janus, figuring his rescuer(?) took him to some healing/stasis pod in one of those, but given the state he knows his lungs were in, even that makes no sense at all to explain anything ... and that fact that the tattered stranger boasts no smell means that they might be quiet right in front of him and he wouldn't know. He tries to shove that thought aside as well, but the pins and needles become harder to ignore as he becomes more aware of his surroundings.

Eswald lets out a small gasp of relief at realizing that Jakob, at least, is still alive as well, and the gasp turns into a series of painful sneezes as he's no longer able to ignore the itching in his nose at all, giving himself away as awake and aware to whomever -- or whatever -- might be out there.

He tries to crack open his eyes and move a little, hoping to make sense of anything before it's too late for that at all.
Janus
 GM, 36 posts
 We all imagined
 A better future
Fri 19 Jun 2015
at 12:27
Re: Abandoned Rail Line: Eswald Nieves
As he opens his eyes and the fog begins to clear, Eswald can see that he is in a dark room, faintly illuminated by the blue light of stasis chambers. There are several pods of varying sizes affixed to the opposite wall. Some are no larger than shoe-boxes, while others are about the size of a large microwave. He can vaguely make out some indistinct shapes hidden beneath the misty, ice-encrusted glass - none of which appear to be humanoid.

“E-Eswald… t-that you…?” Jakob mutters quietly, his teeth chattering together from coldness. “…I hope it’s you a-Anyhow…. could do w-without any more surprises.”
Eswald Nieves
 player, 23 posts
Fri 19 Jun 2015
at 13:55
Re: Abandoned Rail Line: Eswald Nieves
"It's me, yes," as he begins trying to move. "Would you happen to know why we aren't dead?" he asks as quietly as he begins moving, trying to exit the pod without breaking anything at all. This could be some storage pods for animals, but he's not about to try and speculate anything at this point and just works on getting free and helping Jakob out as well; the other man's eyes are definitely more reliable than his own. And he definitely wants another set of thoughts trying to figure this out.

He doesn't even look for the girl, figuring she has vanished as strangely as they found her by now.

This message was last edited by the player at 15:05, Sat 20 June 2015.

Jakob Reiter
 NPC, 12 posts
 Everyone has something
 worth fighting for.
Sun 21 Jun 2015
at 10:18
Re: Abandoned Rail Line: Eswald Nieves
Crawling out of his pod with Eswald’s help, Jakob leans against one of the nearby pods - rubbing at his legs and stretching in an attempt to regain circulation.

“A-ARK Modules, I figure. Animal stasis?” He looks around at the cramped space, bathed in soft blue light. “How we got here though…. yeah, no clue. I passed out in the rail line. The girl… She still seemed fine when I dropped though. She was kicking up a storm…”

Now that he is out of his pod, Eswald can see that the room is filled with small and larger containment units. The shapes inside vary from embryonic to adolescent animals, all sleeping peacefully for the duration of their journey thus far through space.

“Shit. Is that a … what is that?” He gestures with his chin towards a dark shape curled up on the floor. Eswald can smell it more than he can see it, as the stench of old rot and mummified flesh permeates the air - the source of the musty aroma he had noticed earlier. The shape seems to be an animal of some sort, that died in the room many years ago.

"I'd guess whoever left us here had to ditch a few animals to make room... " Jakob muses quietly, "No one else was down in the tunnels, though. Unless the girl saved us, do you think?"
Eswald Nieves
 player, 24 posts
Sun 21 Jun 2015
at 16:45
Re: Abandoned Rail Line: Eswald Nieves
Eswald stretches carefully. "It smells like old rot," moving a bit closer to the animal.
"We could have been in those pods a while. I'm not a techie, but you'd think the ships systems would have noticed a change in energy usage or the pods being used, and had someone investigate if we'd been here some time?" He moves closer to the animal, crouching down to run gloved fingers over it and check for signs of blades or bite marks. "Always possible someone removed it for food even before we were brought here."

He listens to Jakob's musings as he works, then offers: "I saw a man in tattered white robes before I passed out. It's possible he brought us here, somehow, or did -- something." He hesitates on sharing his own musing, but plunges ahead with: "Also, if the girl was unharmed by oxygen loss, it's possible the explosion was caused by the person we were seeking. If they wanted to recover the girl for some weird plans and knew she would be fine, it would be the easiest way to dispose of us. Well, one way at least."

He then tries to raise Claire on the clairvoyance system, or figure out where they are at all. And how much time has passed since the explosion, while giving Jakob time to digest that disquieting idea.
Jakob Reiter
 NPC, 13 posts
 Everyone has something
 worth fighting for.
Wed 24 Jun 2015
at 11:10
Re: Abandoned Rail Line: Eswald Nieves
“A man… in a robe?” Jakob rubs his temples, closing his eyes with a sigh of annoyance and fatigue. “Can’t anything be normal today…. I’d kill for a beer, and… hell, right now I’d love to just know what day it is. Let’s start there.”

Clairvoyance flickers to life in front of Eswald, displaying a clear schematic of the ship. A small red dot in the ARK Containment modules indicates their current location. Then, a date flashes on screen:  52 years have passed since they first explored the tunnel together, and discovered the strange bolt-hole covered in paintings.

The system searches for Claire, but after a few moments the strangely serene voice of the A.I. returns with an audible answer: “I am unable to contact Claire Forester. This crew member is deceased.”

Jakob takes in a sharp breath, stunned into silence by the new information.

Walking closer to the corpse on the ground, Eswald can make out the vague form of a calf. Its legs folded beneath its body, the creature’s skin is taut and leathery - clinging to its bones like a tattered sheet. He does not discover any obvious wounds that would suggest a knife, or a violent death of any kind.

One of the nearby pods is about the right size for the young animal. However, it is not empty. Curled up behind the frosted pane of glass, Eswald can make out the face of the girl, sleeping with a furrowed brow and her fists balled up against her chest as if preparing to fight.

“…Do you think anyone else is …” Jakob starts to say something, and stops himself. “We should check in with… whoever is on duty. Maybe someone can tell us what the hell happened.”

This message was last edited by the player at 11:29, Wed 24 June 2015.

Eswald Nieves
 player, 25 posts
Wed 24 Jun 2015
at 14:33
Re: Abandoned Rail Line: Eswald Nieves
"I have a feeling the Janus can ill-afford to lose psychiatrists," half to himself, if their recent(?) experience is anything to go by. He takes a moment try and compose himself, then nods to the other man. "Perhaps someone will be able to explain what happened, or at least where we can go from here." He smiles grimly. "And I would not say no to beer afterwards."

He leaves the other man to report in and examines the stasis chamber the girl is in to see if it can give any information on her, how long she was in it vs. how long they were -- and why they have woken up while she remains sleeping. He figures the computer should register she exists if she's in the chamber; if not, he has no desire for her to awaken, figuring security might have a better idea of what can be done -- or linguistics, to determine the language the girl was speaking.
Janus
 GM, 40 posts
 We all imagined
 A better future
Thu 25 Jun 2015
at 10:00
Re: Abandoned Rail Line: Eswald Nieves
Examining the pod with the aid of Clairvoyance, Eswald can tell that the current stasis cycle has been active for about 52 years, matching the amount of time that he and Jakob had been asleep. However, as far as Clairvoyance is concerned, the girl inside still does not exist.

As Eswald examines the girl through the frosted pane of glass, one of her eyes opens a tiny slit. Her pale green iris gazes back at Eswald, clouded and dull from the long-sleep. There is a glint of fear and anger frozen in her eyes, but the sheen of ice and fog quickly covers her face once again.

Jakob paces in the cramped room, working up the courage to place a call. Finally, he initiates a ship-wide audio transmission. “Hello this is Jakob Reiter with Eswald Nieves, reporting in. If anyone is hearing this… please respond. We’ve had a hell of a day…”

With a sigh, Jakob walks past Eswald towards the door at the far end of the room. He begins to examine the seal and to scan the air outside for oxygen levels.
Eswald Nieves
 player, 26 posts
Thu 25 Jun 2015
at 14:33
Re: Abandoned Rail Line: Eswald Nieves
Eswald takes a cautious step back, not quite jumping a little, and moves closer to Jakob. He has no idea what the girl is capable of; for all they know, she was left entirely as bait to trap them into -- well, the gods only know what.

He moves closer to the other man, and murmurs to Jakob as they wait for a reply: "The girl was awake briefly. Definitely angry and afraid; the stasis pod is working on her, but Clairvoyance still claims she doesn't exist. We might need security as well?"

This message was last edited by the player at 01:27, Fri 26 June 2015.

Jakob Reiter
 NPC, 14 posts
 Everyone has something
 worth fighting for.
Sun 28 Jun 2015
at 08:47
Re: Abandoned Rail Line: Eswald Nieves
Arthur’s voice comes over the open line: ”Yeah, you've had a hell of a day? How about the bundle of corpses we have drifting around down here!"

A bead of sweat runs down Jakob’s face and he mutters curses under his breath before sending back a terse reply. “We’ve got someone here I wanna bring in for questioning… We’ll be there ASAP. Over.”

Severing the communication line, he slams his fist into the wall and curses again. “F—k it all,” he hisses, breathing heavily and trying to calm his nerves. After a few moments, he seems to regain composure. “OK, I don’t know when anyone else will have a chance to get down here. I’m going to wake the girl up and bring her in - she might know something, or know someone who knows something. Unless you think we shouldn’t.”

He moves over to the stasis pod, and kneels down to begin a manual override. He does however, glance back at Eswald to seek permission before continuing with the procedure.
Eswald Nieves
 player, 27 posts
Sun 28 Jun 2015
at 17:53
Re: Abandoned Rail Line: Eswald Nieves
"The bomb, I imagine," half to himself, and nods to Jakob. "No, that seems to be our best bet. If she cooperates with us." He considers that. "Or even if she doesn't, given how pear-shaped things have become."

He leaves Jakob to wake her and checks the edit and hallway -- both to make sure things like oxygen are sane, and to make sure a certain tattered person isn't waiting for them, asking Clairvoyance for the best route to the people we contacted -- and also checking to see if the current ship map also includes any of the 'secret' tunnels and such they noticed ... over 50 years ago, though he's trying not to think about that too hard right now.
Janus
 GM, 43 posts
 We all imagined
 A better future
Thu 2 Jul 2015
at 06:32
Re: Abandoned Rail Line: Eswald Nieves
Analyzing the conditions beyond the door, Eswald can tell that the surrounding environment is safe - at least as far as the sensors are concerned. Oxygen levels are stable, and there are no lifeforms nearby, apart from those inside the stasis room.

The ship map has not been updated with any of the new tunnels and passageways. According to the official map, the fastest way back to the main ship is to traverse the same tunnel that they came down before, which should be relatively fast if they move quickly.

There is a hiss of air from behind Eswald, as Jakob gets the pod door open. He collects the limp, cold body of the girl who has not yet regained consciousness. Opening a pouch on his utility belt, Jakob grabs two small metallic loops that are commonly used by law enforcement. He slips one loop around the girl’s wrists and another around her ankles. The metal constricts, forming a solid-looking restraint.

“All right. That oughta cut down on the kicking…” He stands up, carrying the girl over one shoulder. “Everything look good to go?”
Eswald Nieves
 player, 29 posts
Fri 3 Jul 2015
at 00:47
Re: Abandoned Rail Line: Eswald Nieves
Eswald frowns slightly, but figures they have had enough excitement without checking out the unmarked map routes. He looks back, nodding at the handcuffs. "I believe so; the oxygen levels seem stable if we hurry back the way we came. With luck, someone will be able to explain what happened to Claire."

He pauses a moment, and sends a request to Clairvoyance regarding speeded up camera footage in and out of this room, keys to times of motion: basically trying to pinpoint their arrival, who brought them here, and if anyone came and checked on them at all during the intervening years. They must have been using more energy than this area is allotted for, so surely someone would have been alerted. At least, that's a working theory.

Having done that, he opens the door and heads out first, sniffing the air warily and keeping close to Jakob, determined to protect the other man -- and their charge -- if they run into further difficulties. At this point, he expected to be shocked if they do not.
Janus
 GM, 47 posts
 We all imagined
 A better future
Tue 14 Jul 2015
at 04:56
Re: Abandoned Rail Line: Eswald Nieves
Examining the collected footage, there are only two entries of any note. The first is from 52 years ago. Eswald sees a grainy image of the man in the ragged white robes, dragging an unconscious Jakob into the stasis chamber. The man seems to be muttering to himself as he opens the stasis pod, carefully unloading a young horse onto the ground before stuffing Jakob rather indelicately into the pod. The man removes a second foal to make room for Eswald, and opens a third chamber to remove a calf. However, there is no footage of the girl anywhere to be found.

Some time later, the two young horses wake up and wander listlessly towards the exit, which happily opens. The animals soon disappear together into the tunnel beyond.

The second piece of footage is from about 20 years ago. However, this footage is strange. The door opens, but there is no one on video. After about 15 minutes, the door seals itself shut again for no apparent reason.

Jakob follows Eswald into the tunnel, warily looking about for signs of movement along the familiar, dark path. The tunnel is even more overgrown than it was half a century ago. In some places, the thick, ancient vines form wild green curtains of vegetation.

This time, however, Eswald smells something new. There is a distinctive odor of animal musk and manure coming from deep inside the forest.

Jakob seems oblivious to the smell, although he does take note of the scenery.

“So in 52 years, maintenance couldn’t be buggered to clean up down here… huh. Sometimes I wonder what those guys do all day…” he mutters, keeping a grip on the still unconscious girl and grabbing his trusty flashlight.

Surprisingly, the journey back along the tunnel is uneventful. They are able to make relatively quick progress, stopping occasionally to cut away a section of the vines before proceeding.
Eswald Nieves
 player, 31 posts
Tue 14 Jul 2015
at 06:24
Re: Abandoned Rail Line: Eswald Nieves
Eswald checks the stasis chambers to see if the girl left and returned to her stasis chamber in that 15 minute gap. [I am assuming she did not, though.]

Eswald sniffs the air a few times, wondering absently how many horses are out in the forest now. He's at least pleased the man in tattered white didn't kill them and moves easily along the path, more at ease now that it's a jungle though he doesn't register that on any conscious level.

"There's horses: perhaps they've been trying to capture them." He considers that. "Or are all in hiding, given our adventures. I checked out our arrival via Clairvoyance: the man put us, and the girl, in statis. The girl still doesn't show up on the system. Problem is that about 20 years ago the door opens, no one visible, closes 15 minutes later. SInce the computer can't track people like this girl -- and it seems there is more than one -- I imagine trying to keep track of ghosts in the system must be driving them halfway mad. We have no idea why she doesn't show, what language she speaks...." He shakes his head. "I just hope we find out what happened to Claire, and get at least some answers from all of this."

He does pause to check the painting and bolt-hole again: see if they've been used, or the painting changed. If nothing has altered, they'll head to where other people are.
Janus
 GM, 48 posts
 We all imagined
 A better future
Mon 20 Jul 2015
at 06:56
Re: Abandoned Rail Line: Eswald Nieves
Examining the logs again, Eswald does not see any activity surrounding the girl’s stasis pod.

As they walk down the tunnel, foliage crunches underneath Eswald’s feet, and hanging vines occasionally brush against his face and shoulders. Here and there, some of the vines are decorated with pale yellow flowers that give off a sickly-sweet, musky aroma. Their delicate petals curl and close whenever Jakob and Eswald walk too close.

“Horses?” Jakob grunts, hacking away at a length of the vine, making a hole to pass through. “My daughter will go berserk once she knows we’ve got horses running loose… I bet she’ll have a pony tamed and named within the week… she loves the things. I guess what kid doesn’t though, right?”

Tossing the vine to one side, he continues on.

When Eswald stops to look inside the bolt-hole, he sees that this room is also overgrown. Vines are now covering most of the paintings on the walls, which still seem to be present and untouched. All of the rolled manuscripts and books have been removed from the shelves. There is one solitary thin book lying on the floor. It appears to be some sort of ledger, or notation book. The vines have not completely overtaken it.

The girl begins to wake up, and Jakob crouches in the hall to make sure her bonds are secure. “You’re saying someone else came into that stasis room… someone the computer can’t see?” He looks at the girl with a frown. “Who are these people, do you think? Maybe a … terrorist group that hacked the computers, to remain hidden in plain sight?”
Eswald Nieves
 player, 32 posts
Mon 20 Jul 2015
at 14:56
Re: Abandoned Rail Line: Eswald Nieves
Eswald never wanted horses, but decides not to bring that up. "Or perhaps a family with a ... unique talent?" he offers. "One would think that the computer would log anomalies and someone investigate doors opening with no one present and the like. That her language is unknown is even more confusing: why would one have terrorists who can't even speak with us? Unless it it some strange compulsion so she can give nothing away..."

He shakes his head and enters the bolt-hole cautiously, trying to get a feeling of when other scents were last here, who took the rest of the looks and left just one -- he figures the moss and age will work against him, but seems no harm in trying before he picks the ledger up carefully and brings it outside for better lighting and attempting to read the contents. If the light is too poor, he'll let Jakob try but the other man is rather busy keeping an eye on the girl. That she began to stir as the reach the bolt-hole could be important, but Eswald has no idea how, or how to even begin to figure that out ...

"Let's see what we have here, at least?" he offers.
Jakob Reiter
 NPC, 15 posts
 Everyone has something
 worth fighting for.
Fri 21 Aug 2015
at 06:19
Re: Abandoned Rail Line: Eswald Nieves
The ledger is fragile to touch and the fake leather cover tears slightly as Eswald carefully frees it from the vines covering the floor. The pages inside have held up better to the passage of time, although the paper is brittle and yellowed, covered with chicken scratch notations.

Eswald cannot quite make out what the writing says in the dim lighting. As he brings it out into the hallway, Jakob cranes his neck to take a look. He keeps one hand on the girl, to make sure she does not try to run.

“Looks like… huh. That looks useless as hell, to be frank.” He frowns at the book. “It’s just a bunch of numbers and uh…” Jakob squints at the text, and reaches for his flashlight. As the light clicks on, both men can see more of the text.

The ledger appears to be a long list of notations, mostly numeric. Each notation reads something like this:

CAFETERIA TO ENGINEERING, STARBOARD CORRIDOR - 573
STASIS TO MEDICAL - 35
.
.
.

Some entries appear to repeat, with minor variations.

CAFETERIA TO ENGINEERING, STARBOARD CORRIDOR - 525

There are also a few crude sketches in the margins of the ledger, depicting different parts of the ship.

As they examine Eswald’s discovery, the girl stares at the two of them impassively from the wall. Her eyes slowly travel around the corridor, a look of confusion on her face as she studies the growth of the vines.

“Ē'ih saban adikāra naẏa… Āpanyi ki āmāra kāja āchē?” she murmurs, mostly to herself. For the moment at least, the fight seems to have gone out of her.
Eswald Nieves
 player, 35 posts
Fri 21 Aug 2015
at 06:37
Re: Abandoned Rail Line: Eswald Nieves
"Perhaps people in areas, or moving to them? I would ask why someone would need a ledger, but Clairvoyance has been ... less than ideal during this entire affair." He smiles humourlessly. "If we are unlucky, it could be a listing of entities the ship can't detect."

"Clairvoyance, can you determine any pattern to this text?" he asks, hoping the ship can find some connection before he looks over at the girl.The words still make no sense, but at least she seems calmer. While waiting on the ships reply, he'll continue onward toward, hopefully, a Cafeteria. Or at least other people who might be able to explain what happened during their absence -- and, with luck, what caused it.
Janus
 GM, 53 posts
 We all imagined
 A better future
Fri 21 Aug 2015
at 07:07
Re: Abandoned Rail Line: Eswald Nieves
Jakob moves to pick the girl up. She hisses at him, and shrinks back against the wall. With a frown, he unclasps her ankle restraints and gestures for her to get up. “Go ahead then, get up. I’m not giving you hands though… so don’t get greedy. Up.”

The girl stares at him, as if she does not understand. Then, grudgingly, she crawls to her feet, glaring at him the whole time. Jakob walks alongside her, keeping one hand firmly on her arm.

As they walk down the length of the tunnel (hopefully) towards civilization, Eswald can see Clairvoyance chewing on the data from the ledger. The numbers are sorted into columns and rows, as the computer attempts to find some correlation.

The computer is still running calculations when they arrive at the airlock leading from the abandoned rail line into the main hull of the ship. After clearing away some vines, they are able to finally move from the darkened and overgrown passage, back into more familiar territory.

Stepping through the airlock, the blackness of the tunnel gives way to dimly flickering artificial light. Jakob finally extinguishes his flashlight. They are still a few hundred yards away from the main cafeteria, but Eswald’s keen senses can vaguely smell the warm, rich aroma of coffee drifting down the empty corridor.

Suddenly, the data stream from clairvoyance is interrupted. The orderly rows of text and numbers become jumbled and blurry, as if experiencing some kind of interference. The lights around Eswald seem to dim for a moment, as a shadow passes over his vision.

Then, a series of characters flashes across his vision. I AM SO COLD. The message reads, before blinking out.

This message was last edited by the GM at 07:18, Fri 21 Aug 2015.

Eswald Nieves
 player, 36 posts
Fri 21 Aug 2015
at 13:43
Re: Abandoned Rail Line: Eswald Nieves
Eswald stumbles a little at the interference, blinks. He falls back onto the balls of his feet without thinking, as if expecting some assault. "Jakob? The lights just dim for you too?" he asks, trying to keep his voice calm -- the last thing they need is the girl spooking and running away.

He checks to maker sure Clairvoyance is still running the tasks, asks what the nature of the interference was -- more out of a sense of duty than anything else -- and looks about, moving one hand as if trying to find a source of cold about them before dropping it. "Clairvoyance cut out for a moment, replaced by a message of 'I AM SO COLD," he continues. "I have no idea if that is the system deciphering the text or some very odd glitch ...."

Eswald belatedly forces himself to relax, trying not to look about warily. "The cafeteria smells of coffee; so people. With luck they might have answers," he says half to himself, and leads the way toward it while waiting for the other man to reply.