I have a request. Could the GM possibly make a map to show the various parts of the Keep and the surrounding areas? I think that would help a lot in helping me (a new player) determine where things are in relation to each other. (I had to make some adjustments to my posts because I realized that Helen doesn't know where anything in the keep is besides the kitchen, garden and her room.) This message was last edited by the player at 16:55, Wed 11 May 2016.
GM LW
GM, 25 posts
Wed 11 May 2016 at 21:54
msg #95
Re: OOC>
A map sounds like a good idea. I'll see what I can come up with.
I used to have a nice map of Buckley Village and the Buckley Inn... Damned raiders destroyed the inn along with nearly the entire village :(.
The village before being plundered: http://s578.photobucket.com/us...Village/2-4.jpg.html
GM LW
GM, 26 posts
Fri 13 May 2016 at 17:23
msg #96
Re: OOC>
Main game map added. Will work on more detailed maps of the Keep and the Main building, maybe even throw together maps of the dorms and barracks. But gives a general idea.
Helen
player, 40 posts
Sat 14 May 2016 at 04:55
msg #97
Re: OOC>
Thanks a bunch, this helps me a lot! :)
Helen
player, 50 posts
Sat 28 May 2016 at 00:53
msg #98
Re: OOC>
Quick question, what lies directly beyond the Keep's walls? Is there a thread for that already, or do we need to make one?
GM Killer
GM, 21 posts
Sat 28 May 2016 at 01:07
msg #99
Re: OOC>
It's basically forest and the road to the village ruins.
GM LW
GM, 29 posts
Sat 28 May 2016 at 01:36
msg #100
Re: OOC>
Buckley Village ruins to the south, Portside to the south and west. Mostly woods otherwise.
GM LW
GM, 50 posts
Mon 19 Sep 2016 at 02:19
msg #101
Re: OOC>
Updated the rules.
Also hoping to start a new, bright, sunshiny day soon.
Juniper Alva Sparks
player, 227 posts
Tue 20 Sep 2016 at 22:45
msg #102
Re: OOC>
I got an artist to draw my character! Sorry for the large size!
[5 blank lines suppressed]
Liadan Buckley
Player, 675 posts
Fri 23 Sep 2016 at 22:22
msg #103
Re: OOC>
Cool.
When my player tried to draw me I looked like I had been kicked in the face by a horse. So she played with some Disney Princess doll generator.
Total cheater.
GM LW
GM, 51 posts
Sun 25 Sep 2016 at 00:49
msg #104
Re: OOC>
It's a new day. Good morning.
Alastair
player, 15 posts
Cambion
Blacksmith
Wed 19 Oct 2016 at 02:27
msg #105
Re: OOC>
I know this probably seems lazy, but I cannot for the life of me figure out what to do next, since I just chased off the one PC willing to talk to me.
GM Killer
GM, 24 posts
Wed 19 Oct 2016 at 02:57
msg #106
Re: OOC>
Trying to figure out where the rest of my characters are this early in the morning (game wise). I'll send someone your way soon.
Alastair
player, 16 posts
Cambion
Blacksmith
Wed 19 Oct 2016 at 03:02
msg #107
Re: OOC>
Alright, thanks.
Sorry to be a bother, but I guess this is the problem with playing an antisocial loner in a freeform game without defined goals- you wind up being kind of, well, antisocial and alone.
GM Killer
GM, 25 posts
Wed 19 Oct 2016 at 12:28
msg #108
Re: OOC>
Yeah, I get that problem a lot. And I have one character who isn't exactly anti-social but just doesn't fit anywhere.
Dyfrig
player, 1 post
Fri 11 Nov 2016 at 09:18
msg #109
Re: OOC>
Hello... I've just arrived. Looking forwards to meeting you all.
Xavier DeVale
PLAYER, 277 posts
Fri 11 Nov 2016 at 22:43
msg #110
Re: OOC>
Welcome!
Difyr Bateman
Player, 593 posts
Fri 11 Nov 2016 at 23:27
msg #111
Re: OOC>
Hi.
Dyfrig
player, 2 posts
Sat 12 Nov 2016 at 14:17
msg #112
Re: OOC>
Where would be a good place for a new arrival to wander in?
GM Killer
GM, 26 posts
Mon 14 Nov 2016 at 01:16
msg #113
Re: OOC>
Breakfast is being served at the keep in the main hall, off the top of my head.
Dyfrig
player, 3 posts
Mon 14 Nov 2016 at 09:06
msg #114
Re: OOC>
Uh, I meant someone arriving from elsewhere... a stranger isn't going to wander straight into breakfast, although he might relish an invitation!
Bai
Player, 3 posts
The Flame
Mon 14 Nov 2016 at 21:09
msg #115
Re: OOC>
I'm in the ruins of the village if you want to turn up there.