Nenelethas shrugs off the poison and sends lightning arcing into both the swarm and the centipede next to him. His aim is particularly skilled as he fries a whole cluster of the swarm. The centipede next to him spasms and then curls up in a smoking, unmoving ball.
OOC: Zap! Swarm crit fails its saving throw and takes double damage.
Vander and Shaka take down another centipede.
Pearl squeezes past Rafe and gets out into the open doorway.
OOC: Moving through an enemy's square counts as difficult terrain and may trigger an AoO but moving through an ally's square is zero impediment. It's assumed that you can communicate and they can let you through.
The poison from dozens of centipedes causes Pearl to feel like her nerves have been lit on fire.
OOC: Pearl takes an additional 5 poison damage. Poision advances to Stage 2. Make a DC 20 fort save vs. poison.
Kallia moves out away from the swarm and zaps it with her electricity. While it has some effect, the more noticeable impact is one the giant centipede that gets fried just like the one before. Kalia finds herself struggling to concentrate through the pain of all the poison.
OOC: Kalia takes 2 poison damage. Poison advances to Stage 2. Make a DC 20 fort save.
Zug Zug moves over the dead centipede and uses his greatclub to splatter the remaining giant centipede.
Rafe slashes into the swarm, splattering a few bugs.
Oivind is suffering a particularly bad reaction to the centipede bites as his skin is starting to puff up and swell painfully around his clothing and armor.
OOC: Oivind crit fails and takes 4 poison damage. Poison advances to Stage 2. Make a DC 20 fort save
In anger or frustration Oivind flails around in almost a complete circle with his greatsaxe and the giant blade cuts through the heart of the swarm bisecting hundreds of centipedes. When he is finished the centipede swarm has been decimated and the remaining vermin are already dispersing.
Combat is over
Those afflicted with poison need to keep making those fortitude saves.
If you have healer's tools you can attempt a medicine check vs. DC 20 to give the target a +2 to their poison save.
Name | AC | Health | Attack | Damage | Status |
---|
Kalia | 15 | 7/16 | Produce Flames +7 | 1d4+4 (f) | - |
Oivind | 18 | 16/21 | Greataxe +9/+4/-1 | 1d12+4 (s) | - |
Pearl | 17 | 9/17 | Rapier +6/+1/-4 | 1d6+3 (p) | - |
Nenelethas | 15 | 13/14 | Electric Arc +7 | 1d4+4 (e) | - |
Rafe | 18 | 21/21 | Bastard +9/+4/-1 | 1d8+4 (s) | - |
Vander | 18 | 21/21 | Dagger +7/+3/-1 | 1d4+1 (p) | - |
Shaka | 16 | 14/14 | Jaws +6/+1/-4 | 1d8+2 (p) | - |
Xao Fang | 16 | 16/17 | Ray of Frost +7 | 1d4+4 (fr) | - |
Zug Zug Bob | 14 | 25/25 | Greatclub +7/+2/-3 | 1d10+4 (b) | - |
Centipede Swarm | - | - | - | - | - |
Giant Centipede #1 | - | Splattered | - | - | - |
Giant Centipede #2 | - | Dead | - | - | - |
Giant Centipede #3 | - | Fried | - | - | - |
Giant Centipede #4 | - | Fried | - | - | - |
Healthy | Bruised | Hurt | Injured | Wounded | Mauled | Crippled | Dying | Dead |
---|
100% | 99% - 75% | 75% - 60% | 60% - 45% | 45% - 30% | 30% - 15% | 15% - 0% | 0% > | Dead |