Re: The First trip of Jean Bart
In reply to Fate (msg # 931):
The missiles strike home as the ship gets it's bearings, despite the best efforts of the plasma guns to defend themselves at the last minute. The Kargash, the two midsized signatures, are paralyzed by missile damage, both being disabled with little chance to properly defend themselves. The Shamshir Silverbeard targets fares worse, blowing up spectacularly, while the one you were targeting is disabled as well, with your beam hitting the fighter it was trying to launch.
One large signature near you does indeed turn out to be a Sharushid Line Freighter. Then you get a sinking feeling as sensors indicate what is behind it. Fighters are launching from its hanger bay, one at a time, just as they are also launching from each of the vessels not destroyed (6 launched this round). A massive Aasha command cruiser, usually the flagships of high ranking officers or Royalty! A Gashidda is launched from it as well. It's 7 beam turrets will be a real threat to any of you at close range, and it's massive missile battery a threat to any that break off. Fortunately, it's low speed gives you the initiative...
"I see my sources were worth the Solars I paid for them. I am Shakkanakhu Kaagii Eshi, principal administrator of Garaanis, Kiriinashi and Girarrim, and all the worlds around them. You did well, but you are clearly outmatched. Surrender, and I will put you to good use, use that may well see you profit handsomely. Or fight and die a fools death, and give me glory for removing the scourge of the sector. Either way, I profit. There is a battle fleet from Shakiimi that has already been dispatched to block your escape, so don't bother running."
He backs up his claim with a full salvo of 108 missiles that combines with 30 from the remaining Shamshirs, but is still dealt with easily by your defences. (Each turret can deal with 12 missiles, and you have 4 each on the Shamshirs, total 48 each, and 2 each on the three Gashiddas, total of 24 each, so you can deal with 192 without any fighters).
Silverbeard quips
"Good for us. That thing is just an oversized Merishmer, and we have dealt with them. Why don't you surrender? I like your ship...I could do great things with it...I could use a good administrator too our sewerage system just never seems to stop spreading shit."
[OOC: Happy to go in double rounds, as missiles take one round to launch and another to hit. Wll want a dodge next round...]
Madame Fourcade, 1000 dTon Flattened Sphere
(6.1G/Move:3250, dDR:140, dHP: 70, dTons of Cargo Space: 7, SM:+10)
Weapons: 12x Beam, 4xPlasma, Crew:62, Endurance: 0.33 dTon/week, 1 Hanger Bays, Capacity: 90 Tons
Weapon Skill, Precision Beam 18 +4(Comp+sAcc)-10(Range)= 12, Rolled 11, 12, 7, 12
Plasma 18+1(Comp+sAcc) +10-1(SM+profile)-10(Range)= 18, rolled 13, 9,
7 dodge (penalized avoids just 1 hit), so 2x2 + 4x2 = 12 hits,
rolled 14 damage each, 168 damage
Silverbeard, 1000 dTon Flattened Sphere
(6.1G/Move:3250, dDR:140, dHP: 58/70, dTons of Cargo Space: 12, SM:+10)
Weapons: 12x Beam, 4x Plasma, Crew:67, Endurance: 0.33 dTon/week, 1 Hanger Bays, Capacity: 90 Tons
Weapon Skill, Precision Beam 17 +4(Comp+sAcc)-10(Range)= 11, Rolled 11
Plasma 17+1(Comp+sAcc) +10-1(SM+profile)-10(Range)= 17, Rolled 13
Captured Gashidda: 400 dTon Close Structure x3
(6G/Move:370, dDR:115, dHP: 70, dTons of Cargo Space: 9.5, SM:+9)
Weapons: 6x Beam, 4x Missile, 2x Sandcaster, Crew:30, Endurance: 63 weeks,
Dissident Heavy Fighter, 25 dTon Cylinder x5
(6.1G/Move:370, dDR:90, dHP: 33/35, SM:+6)
Weapons: 3x Beam in one turret, Crew:2
Dissident Fighter, 10 dTon x10, 5 disabled
(6.1G/Move:2151, dDR:18, dHP: 21, SM:+6)
Weapons: 1x Beam, 2x Missile, Crew:2,
ENEMY FORCES
Sharushid Line Freighter 10000 dTon Close Structure
(0.97G/Move:370, dDR:10, dHP: 85, dTons of Cargo Space: 6875.5, SM:+12)
Weapons: 8x Pulse, 2x Missile, 2x Sandcaster, Crew:60
Aasha Command Cruiser, 8,000 dTons
(4G/Move:370, dDR:207, dHP:161, dTons of Cargo Space: 318.5),
Weapons:21x Beams, 3x Heavy Missile Array, (108 missile capacity)
1 Gashidda Class Patrol Cruiser, 2 Iken class scouts, 5 x Assault Shuttles, 5 Ships Boats,
Kargash Light Cruiser, 2000 dTons x2
(6G/Move:370, dDR:240, dHP:-48, -67/120, dTons of Cargo Space: 31),
Weapons:4x Plasma Cannons, 2 Light Missile Arrays, 100 dTon Hanger Bay
Shamshir Destroyer Escort, 1000 dTons x2, one destroyed, one disabled, -32dHP
(5G/Move:370, dDR:160, dHP:100, dTons of Cargo Space: 26.5),
Weapons:6x Pulse, 15x Missiles,
90 dTon Hanger Bay
Gashidda Patrol Cruiser, 400 dTons
(4G/Move:3250, dDR:90, dHP:70, dTons of Cargo Space: 51.5, SM: +9),
Weapons:3x Pulse, 9x Missiles, 3x Sandcasters,
Assault Craft
Imperial Fighter, 20 M Solars, 10 dTons x 5 (1 destroyed)
(6G/Move:2650, dDR:33, dHP:25, SM: +6), Weapons:2x Missiles
[Private to GM: Each escort carries 5 fighters and a ships boat. Will launch 1 per turn. 6 per turn.]
90 missiles
Supplies: 29.54/36 dTons (0.63 dTons/week)
Cash: $707,000
25 Jan 2177
Kadardiir (50% Fuel, 100% Refined, time in system: 8 Hours.)
This message was last edited by the GM at 01:40, Fri 13 Dec 2019.