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03:17, 4th May 2024 (GMT+0)

Maiden voyage of the Scutum.

Posted by FateFor group 0
Gaius Sattius
Security Assistant, 72 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Sat 15 Jun 2019
at 23:55
  • msg #29

Maiden voyage of the Scutum

Gaius smiles when he see's Cyril,"That's correct, Cyril, Mr. Kalishnakov decided that I would be make a good person to help build up trade in this area for now...although apparently your instructions may contain something sending me back to him." He handed over the instructions to Cyril,"That should be multiple copies of the same thing...."
Cyril Zotmund
Captain, 2837 posts
Commander UNN (Ret)
ex Scout and Exploratory
Sat 15 Jun 2019
at 23:58
  • msg #30

Maiden voyage of the Scutum

Cyril smiles, That is typical, as there are so many ways things can get slightly corrupted over time...  If you have a free system, let's see what they have told us. I would think it very odd for them to send you with instructions for me that direct you, when in most cases they could have simply  told you there on the spot.
This message was last edited by the player at 00:00, Sun 16 June 2019.
Gaius Sattius
Security Assistant, 73 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Sun 16 Jun 2019
at 00:05
  • msg #31

Maiden voyage of the Scutum

Gaius showed the way to one of the very useful Terran terminals he was getting better at using he shrugged,"I assume it might require data or information from you if not some of your personnel.  I assume we will know shortly. "

Plugging the first of the drives he started calling up the information.
Fate
GM, 2518 posts
Roll for dodge!
Mon 17 Jun 2019
at 04:04
  • msg #32

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 31):

The drives require Cyrils authorization. Once it is given, the following information can be read.

Information on Flash Drives:
Congratulations on setting up such a business opportunity on Girii. You and you crew are to be given a bonus of $2 Million to share at your discretion. I have sent a delegation to open a proper office to register our company as a legitimate Vilani company, in order to give us legal right of operation in Vilani space. This of course depends upon Girii being accepted as part of the Ziru Sirka. As such, you should give them whatever support you can. From your correspondence, it sounds like they may be in rebellion against some who oppose Terra. Therefore I have sent many of my best designs along with folk who can help them build them.

However, we also need to consider the ramifications of their defeat. There are likely to e a lot of refugees. As such, I would like you to pick the best system for us to colonize, both from a trade point of view, as well as a habitability point of view. Please refrain from passing information regarding this system on to Girii: instead, please give it to the new vessel that bring you this message, the crew of which I have hired to work for me. They should then be sent directly back to me at Alizarin, via Union and Ceti-Command in case I move. I have constructed a colony seeder to establish our claim to this planet. Once our claim has been established, we can inform Girii so that refugees can flee there if they need to.

You note designs for the following also on the drives.

Girii Class Dreadnought, 52.8 B Solars, 35,000 dTon Sphere, 119 yd Dia.
(6.22G/Move:370, dDR:720, dHP: 318, dTons of Cargo Space: 42, SM:+13)
Weapons: 45x Beam, 1x Heavy Particle, 1x Spinal Heavy Particle
Crew:1170, Endurance: 8 Weeks, 4x Ships Boats

AK Ball Bulk Carrier, 1.6 B Solars, 10,000 dTon Sphere (78 yard dia.)
(4G/Move:370, dDR:10, dHP: 74, dTons of Cargo Space: 6635, SM:+12)
Weapons: 21x Pulse, 14x Missile, 7x Sandcaster, Crew:42, Endurance: 4 Weeks/dTon,
1x AK Fuel Tanker, 2x Ships Boat (Cargo), 1x 50 person Survival Vessel

AK Export Cruiser, 4.8 B Solars, 8000 dTon Sphere (73 yard dia.)
(6.65G/Move:370, dDR:720, dHP: 203, dTons of Cargo Space: 106, SM:+11)
Weapons: 12x Beam, 2x Heavy Particle, Crew:199, Endurance: 1 Week/dTon,
1x AK Fuel Tanker, 2x 100 person Survival Vessel, 10x AK Modular Fighter,

AK Ships Boat Modular Recovery 44.5 M, 30 dTon Needle/Wedge
(4.19G/Move:1909, dDR:10, dHP: 27, dTons of Cargo Space: 1.5, SM:+7)
Weapons: 1x Beam, 2x Sandcaster, Crew:4, Life Support: 5,
1 AK Modular Raft, 1 Workshop, 1 Sickbay

AK Modular SR Combo Fighter, 12 M Solars, 6 dTons
A newly modified fighter as requested by Dastavka that sacrifices armour and speed for firepower.
(6.0G/Move:2200, dDR:10, dHP:19, ASig: -2, SM:+4, Air Speed 4401 mph),
Weapons:1x Beam Weapon, 2x Missile

AK Modular Miniminer, 8.1 M Solars, 6 dTons
Trade Items able to be collected by Miniminers: Industrial Metals, Radioactives, Light Metals
(1.17G/Move:1270 empty, dDR:50, dHP:22, dTons of Cargo Space: 1.4, ASig: -2, SM:+4, Air Speed 2541 mph),

This message was last edited by the GM at 04:13, Mon 17 June 2019.
Cyril Zotmund
Captain, 2839 posts
Commander UNN (Ret)
ex Scout and Exploratory
Mon 17 Jun 2019
at 04:39
  • msg #33

Maiden voyage of the Scutum

I understand you have already found a suitable system  for Andrew to colonize? Let's use that.  I'lltry and lookat other systems in that area and possibly find another route between Giiri and Union or Faith.
Gaius Sattius
Security Assistant, 74 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Mon 17 Jun 2019
at 12:41
  • msg #34

Maiden voyage of the Scutum

"Yes, I did..." With a few terse commands he had his team pull the planet they had found up on the screen so they could look at it,"So looks like I will be seeing you for just a short time then I'm off to go seed a colony!" That was exciting, something new.
Cyril Zotmund
Captain, 2841 posts
Commander UNN (Ret)
ex Scout and Exploratory
Mon 17 Jun 2019
at 18:09
  • msg #35

Maiden voyage of the Scutum

Perhaps, I'll go the same place by a different route, further from Vilani systems. I'm thinking  of scanning  2422, 2523, 2423, 2223, 2124, 2126, 2127, 2128, 2229, 2231, 2232, 2234, 2534, 2633, 2631, Faith, Clarmeer, and Ceti Command … If Andrew hasn’t moved yet, I’ll go to Alizarin. My concern is that right now we have to go through 2724 which is a choke point only two hops from Vilani control…


This way someone else has some idea of where we went...
Fate
GM, 2542 posts
Roll for dodge!
Thu 20 Jun 2019
at 10:19
  • msg #36

Maiden voyage of the Scutum

In reply to Cyril Zotmund (msg # 35):

Your trip back to Ceti Command is uneventful, as you make good speed and do the trip in two and a half months. Ceti Command industry is growing surprisingly well, as trade has picked up considerably. Much to your astonishment, there has been an Armistice signed on Dingir in January of 2176, between Terra and the Vilani Empire. The war is now officially over and Terrans have sued for peace. Unfortunately, harsh border restrictions remain in place for Terrans, but the dissidents on Ceti Command, being Vilani, are no longer treated as harshly for dealing with Terrans, and many Kimashargur worlds are happy to deal with them. Interestingly enough, the worlds of Orgill, Beta Port, Ceti Command, Clameer and Nova Pacifica have been reckoned as Terran worlds, since they do not swear allegiance to the Ziru Sirka. A measure intended to ostracize them and punish them, it already appears to have backfired as numerous Terran traders now can legitimately cross the Ziru Sirka to trade with them, often picking up extra passengers along the way.

It has also allowed Kalishnikov enterprises to move Fabrika, and the cruiser squadron based at Alizarin, up to Ceti Command, where you meet them. They have a colony seeder ship ready to go, as well as a small Base ship, which you are to escort back to the chosen colony. To assist the colony, a significant power plant and Robofac, along with a robotic smelter and refinery, are loaded into your hold.

10 dTon Robo Smelter
10 dTon Robo Refinery
10 dTon of Robofac
30 dTon Fusion Plant

10 Laptops, 50 Palmtops
17 dTons of supplies. (0.15 dTons per week)
Ships Cash Remaining: $250,000
Planet: Alizarin (Fueled)
Date: 01 July 2176

Ships with you: AK Seedy, Red Dwarf
Gaius Sattius
Security Assistant, 75 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Thu 20 Jun 2019
at 21:37
  • msg #37

Maiden voyage of the Scutum

With the Seeder and the Red Dwarf in tow Gaius met with his navigator to plot the simplest easiest route to star 2422 to let the Seeder have at the new planet and start the colonizing process. The peace treaty would only make it easier for the Terrans to get a foot hold, taking advantage of every little space the Vilani gave them, Gaius could see how this was going to end already.
Fate
GM, 2549 posts
Roll for dodge!
Thu 20 Jun 2019
at 22:43
  • msg #38

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 37):

It would take just 7 weeks to transit back to the new colony. The AK Seeder promptly landed and began setting up a new colony in the name of the company, and of Terra, of course. The Red Dwarf set up mining operations in orbit, given the difficulties of setting up a submarine base, to begin making the most of the minerals available.

10 Laptops, 50 Palmtops
15.95 dTons of supplies. (0.15 dTons per week)
Ships Cash Remaining: $250,000
Planet: 2422 (Fueled)
Date: 19 Aug 2176

Planet

System 2422 Single Star, 4 Gas Giants, 4 Moons,
   5,000 m dia, Thin atm but breathable, water world, Colony, pop 50
Gaius Sattius
Security Assistant, 76 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Fri 21 Jun 2019
at 00:19
  • msg #39

Maiden voyage of the Scutum

Gaius was pleased to see things develop so rapidly, with all that settled he focused on the next part of his task, finding out what the new colony needed. If he could tie it in with some trade runs all the better but he wanted to make sure it was secure before he started to spread the word to those who would need to flee the Vilani and find a safe place to live.
Fate
GM, 2552 posts
Roll for dodge!
Fri 21 Jun 2019
at 02:11
  • msg #40

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 39):

The planet has only a few islands, and it is on the largest one, a mere 500 square miles, that the colony ship lands. It begins to build up infrastructure as fast as possible, despite the 12 m tides that swamp even half of this island periodically. For that, basic building materials, such as steel, are most useful, and the Red Dwarf is hard at work mining the nearby moons.

Instead you are asked to travel to Girii to establish how the end of the war with Terra has effected the dissidents.
This message was last edited by the GM at 02:18, Fri 21 June 2019.
Gaius Sattius
Security Assistant, 77 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Mon 24 Jun 2019
at 14:11
  • msg #41

Maiden voyage of the Scutum

Gaius is more than happy to do so, he was pretty sure he could find the materials needed on Girii as well. With the colonists working hard he sets off to find out how the end of the war has affected everyone and if there is anyway to profit from it.
Fate
GM, 2574 posts
Roll for dodge!
Mon 24 Jun 2019
at 20:24
  • msg #42

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 41):

There does not seem much joy in Girii about the war with Terra ending. Despite this, the local government at Lemrukiri seems to be gearing up with a war against them, citing the increasing use of barbarian technology as evidence of departure from Vilani traditions as the basis for such a war, and they seem to be convincing the Subsector governance at Shululsish to agree. Fleets have once again clashed, this time with Girii employing unconventional tactics and coming out well on top, but in this case winning the battle does not seem to be winning the war. As a result, manufacturing is going flat out on all war related items.

On the flip side, there will be no shortage of folk wanting to get out of the firing line. Particularly folk from smaller planets that will not be able to put up effective forces.

10 Laptops, 50 Palmtops
15.65 dTons of supplies. (0.15 dTons per week)
Ships Cash Remaining: $250,000
Planet: Girii (Fueled)
Date: 17 Sep 2176
Gaius Sattius
Security Assistant, 78 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Tue 25 Jun 2019
at 22:37
  • msg #43

Maiden voyage of the Scutum

Gaius did some inquiries, looking for people eager to get out of the line of fire, even if it mean dealing with a difficult part of colonizing a new planet...all while not revealing where exactly he was going. After all the less people that knew where the colony was the better it would be.

Of course he'd charge for passage, but as war tightened it's grip on Girii those who knew the Vilani methods knew that they had limited time before the fleets resources were aimed here. Particularly if the War with the Terran's was temporarily at bay.

Of course if that failed he could always look into contracts to help supply the machines of war that were being built. It's not like him and his men were not experienced with the sharp edge of it, running neutral trader would be easy in comparison.
Fate
GM, 2581 posts
Roll for dodge!
Wed 26 Jun 2019
at 06:07
  • msg #44

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 43):

Gaius is contacted by a small company director, Rikshan Enterprises, that does remote mining operations. They have a small operation with 100 souls on the planet of Rikshaniim, (2319), that they would like relocated to planet 1214, which has been recently discovered. They have 80 low berths to compliment the 100 low berths you have, which are to be left on the planet when the colonists are dropped off. You are also to take all equipment that you can fit in. For this, they offer $1.5 Million.

This will serve 2 functions: protecting the folk in the outpost from hostile actions and starting up a new outpost at the same time. But you are warned...there may be hostile ships in the area that may not respect the agreement with Terra. You are to take whatever actions are needed, and you are told that you will be compensated on successful completion of your mission is repairs are required. Of course, you can say no.

10 Laptops, 50 Palmtops
15.65 dTons of supplies. (0.15 dTons per week)
Ships Cash Remaining: $250,000
Planet: Girii (Fueled)
Date: 17 Sep 2176
This message was last edited by the GM at 06:49, Sat 29 June 2019.
Gaius Sattius
Security Assistant, 79 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Mon 1 Jul 2019
at 13:31
  • msg #45

Maiden voyage of the Scutum

Gaius considered the offer, it was a lot of money but the potential for trouble was also large. In the end he accepted the mission, but he asked the Director if he could put in enquiries for other vessels even though Gaius had accepted, if people weren't sure which ship the stuff was on it would make it harder to determine when to be in the right place to ambush Gaius and his ship.

Second he had his men spread disinformation about when they were leaving and where they were going. If they weren't sure where the Scutum was going to be again it would be hard to ambush them. Lastly when it was time to leave and everything was loaded up he didn't jump directly to his target, he jumped to another star first and then jumped again to 1214 in the hopes of throwing off anyone who would be expecting them.

It would add some time to the journey but it would make things a lot simpler if he wasn't attacked.
Fate
GM, 2626 posts
Roll for dodge!
Mon 1 Jul 2019
at 20:28
  • msg #46

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 45):

The company offers instead to have a Gashidda escort you from Girii and back instead, since they could afford that more easily. Once you return to Girii on the way to the new colony, the chances of ambush drop dramatically, since jump tapes to the new colonies are strictly controlled, and only Terran ships with the charts can go there without one. Hence you were hired. This would also be faster. They ask if this is acceptable.
Gaius Sattius
Security Assistant, 80 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Tue 2 Jul 2019
at 18:06
  • msg #47

Maiden voyage of the Scutum

Gaius considers it and agrees, while he prefers the deception if they would prefer to spend money on an escort rather than just make it look like they were still looking for another tranport to hide the time he was leaving he was not going to argue against an escort if he can get there and back easily and get 1.5 millon for it? Yes, he'd be happy to do that.
Fate
GM, 2640 posts
Roll for dodge!
Tue 2 Jul 2019
at 20:47
  • msg #48

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 47):

The $1.5 mill was not just there and back, but also on to 1214. But it is believed the escort would only be needed there and back.

The Gashidda waits in orbit off planet, and as you leave, it forms up beside you. The first two jumps are nervous, but uneventful. You arrive at the planet and quickly begin loading. You are barely finished when you detect incoming hyperspace signatures.

10 Laptops, 50 Palmtops
15.35 dTons of supplies. (0.15 dTons per week)
Ships Cash Remaining: $250,000
Planet: Rikshaniim (Fueled)
Date: 02 Oct 2176
Gaius Sattius
Security Assistant, 81 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Sat 6 Jul 2019
at 12:24
  • msg #49

Maiden voyage of the Scutum

Barely finished was still finished, Gaius asked the escort to buy him time to get out of there, as long as there was nothing to stop him Gaius was going to get his mission done and worry about glory another day he had hundereds of people in his holds just sleeping and he wasn't about to endanger them.
Fate
GM, 2665 posts
Roll for dodge!
Sat 6 Jul 2019
at 22:13
  • msg #50

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 49):

The escort moved towards the incoming sensors, but the two Shamshirs are going to be too much for it if they are hostile. As you move to a more distant jump point, you can hear the negotiations.

The two Shamshirs are from Lemrukiri, and seeing your vessel that is clearly Terran, they demand to know why the Gashidda has not apprehended you. The Gashidda responds that you are no longer at war, and they have hired the merchant (you) to move merchandise. On scanning the planet and finding it deserted, they become aggressive, accusing the Gashidda of sedition in concert with the Terrans. Sensing them powering up weapons, the Gashidda begins retreating to a more distant jump point from you. Fortunately, you have enough speed to reach your jump point, and as you jump out, you can see the Gashidda attempting to escape, and the Shamshirs have just launched missiles at it.

You enter hyperspace, and arrive safely at Seru. Scanners indicate 10 Kargash Cruisers and 20 Shamshirs who identify themselves as being from Girii.

10 Laptops, 50 Palmtops
15.2 dTons of supplies. (0.15 dTons per week)
Ships Cash Remaining: $250,000
Planet: Seru (Unfueled)
Date: 10 Oct 2176
Gaius Sattius
Security Assistant, 82 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Sun 7 Jul 2019
at 16:04
  • msg #51

Maiden voyage of the Scutum

Gaius confirms the identifications on the ships is correct, once he is sure they are friendly he will move in to refuel and plot a course to 1214.

Looking over the various options he suggests the following route:

Seru - 2118
Girii - 1917
Marakana - 1815
1714
1513
1314
1214

If there was anywhere of interest or note that his crew or the locals knew about he'd be happy to try different routes.
Fate
GM, 2691 posts
Roll for dodge!
Sun 28 Jul 2019
at 04:53
  • msg #52

Maiden voyage of the Scutum

In reply to Gaius Sattius (msg # 51):

You take the route you selected. It is as good as any, but once you reach Girii without the escort, they ask for your radio records. On going through them, they are naturally concerned about the aggression shown.

You continue on, passing through several systems and refueling in each, just to be safe. No pirates are detected however, and you arrive at your destination on the 5th day of the new year.

The planet has large plains with spreading green plants that sting slightly if they touch the skin, which has prompted the name of 'Nettle' amoung the colonists. However, the cool temperate conditions make the use of long clothing comfortable, so these are little more than a mild inconvenience, especially as they produce edible berries. The animals that eat them do not seem to mind, but the nettles do encourage eating of the berries rather than the leaves, making the spread of the seeds more effective. Wild animals include herbivores with thick skin all around, like small triceratops, and their natural predators are large venomous kangaroo-like creatures that stand 20 ft high that have venom in the larger forearm claws that can kill their prey quickly. Instead of kangaroo heads, however, they have short powerful jaws and teeth more like a shark, adept at tearing apart the heavy armour of the herbivores...or humans!

10 Laptops, 50 Palmtops
14.0 dTons of supplies. (0.15 dTons per week)
Ships Cash Remaining: $250,000
Planet: 1214 (Unfueled)
Date: 05 Jan 2177
Gaius Sattius
Security Assistant, 84 posts
Vela Dissident Pirasishi
Ex-Shigniid Dia Ugkin
Mon 29 Jul 2019
at 00:16
  • msg #53

Maiden voyage of the Scutum

Gaius is concerned by the aggression, although he knows it is inevitable, his race is growing, changing and after centuries of resisting change there were going to be some growing pains...and it was going to hurt.

Yet, that didn't stop him from engaging in his mission, making sure his passengers and their extra low berths were delivered to their new home and made safe. There was a lot of vicious wildlife, 20ft shark headed kangaroo's with venoumous claws...they would most certainly need weapons and lots of them if they were to survive. He asked if there was anything else they needed before he headed back to where he needed to be to get paid.
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