In reply to Fate (msg # 25):
I have not heard of those rules where tactics rolls add to, say attack rolls. If you can find them for me, and they make sense, then I am happy for it. But I think you are thinking of Mass Combat, where they do apply similar rules. If you board a ship, then the mass combat rules will apply, including risk you take adding to the strategy roll.
The gunners skill is shown below, generally 16, but modified by various bonii and penalties, including range, as shown below. Skill is in bold, but not specifically called, well, anything!
quote:
Starshine, Beams, 4x3, 16+2(sAcc)+2(targeting)-15(range) = 5
PLasmas are online but out of range at the moment, hence not being used. Be glad, the enemy has 18 of them and heavier armour. You have 16 of them, and long range weaponry!
In a couple of rather underwhelming rounds, the damage done by both sides seems minimal, though one fighter manages to take out another Gashidda turret.
"
We are trying, Sir, but at this range we are just chipping away at them. Is there a hurry to risk our lives, or can we do it the slow safe way the Kidashi is directing? At least the gunners get plenty of target practice..."
[ie, you both rolled pretty poorly, either in targeting or in the damage rolls where the attacks were reasonable! In one roll for damage, all 6 dice were 3 or less! They also rolled well in a dodge, the only time your damage was reasonable!]
K, Beams (Precise) 5x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r12
K, Plasmas, 5x2, 16-1(sAcc)+2(targeting)+9(SM)-14(range) = 12, r-
K, HPC, 16+3(sAcc)+2(targeting)+9(SM)-15(range) = 15, r6, d6, 2 hits, 10 damage
E, Beams (Precise), 5x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r12, d6
E, HPC, 16+3(sAcc)+2(targeting)+9(SM)-15(range) = 15, r15, d6
E, B Plasma, 16+0(sAcc)+2(targeting)+9(SM)-15(range) = 12, r10, d6
Sh, Beams(Precise), 8x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r8
Sh, Plasmas, 4x2, 16-1(sAcc)+2(targeting)+9(SM)-14(range) = 12, r-
Starshine, Beams, 4x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r many , 0 hits
Starshine, Plasmas, 2x2, 16-1(sAcc)+2(targeting)+9(SM)-14(range) = 12, r-
HF, Precision Beams, 3x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r many, 1 critical hit, 13 damage
Ga, Beams (Precise), 26x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r8
Ga, Plasmas, 5x2, 16-1(sAcc)+2(targeting)+9(SM)-14(range) = 12, r-
HF, Beams (Precise), 51x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r11
SM-profile, +5 fighters, +7 Gashiddas, +9 Merrishmer
K, Precision Beams, 5x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r
K, Plasmas, 5x2, 16-1(sAcc)+2(targeting)+9(SM)-14(range) = 12, r-
K, HPC, 16+3(sAcc)+2(targeting)+9(SM)-15(range) = 15, r11, d12, 3 hits, 3 Damage
E, Precision Beams, 5x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r12
E, HPC, 16+3(sAcc)+2(targeting)+9(SM)-15(range) = 15, r9, d12, 4 hits, 4 damage
E, B Plasma, 16+0(sAcc)+2(targeting)+9(SM)-15(range) = 12, r12, d12, 1 hit, 0 dmage
Sh, Precision Beams, 8x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r14
Sh, Plasmas, 4x2, 16-1(sAcc)+2(targeting)+9(SM)-14(range) = 12, r-
Starshine, Beams, 4x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r many, 0 hits
Starshine, Plasmas, 2x2, 16-1(sAcc)+2(targeting)+9(SM)-14(range) = 12, r-
HF, Precision Beams, 3x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r many, 0 hits
Ga, Beams (Precise), 26x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r11
Ga, Plasmas, 5x2, 16-1(sAcc)+2(targeting)+9(SM)-14(range) = 12, r-
HF, Beams (Precise), 51x3, 16+2(sAcc)+2(targeting)-15(range) = 5, r7
SM-profile, +5 fighters, +7 Gashiddas, +9 Merrishmer
6G, 76B turrets (444), 2 HPC, 1 BP, 32 PC, 20m with fighters
Kidashi Class Cruiser, 8.3 B Solars, 6000 dTon Cylinder
dHP: 186
(6G/Move 370, dDR:400, dHP:186, dTons of Cargo Space: 102.5, SM: +11, Crew:290, Fuel:1200 dTons (2 Parsecs))
Weapons: 10x3x Beam, 5x2 Plasma Cannon, 1x Heavy Particle, 10 Workshops, 10 Sickbays, 4 Laboratories
10 x Fighter (Missile), 5 x Ships Boats
Executive, 1.1 B Solars Upgrade cost, 4000 dTon Cylinder
dHP: 142
(6G/move:370, dDR: 205, dHP: 142, dTons of Cargo Space:56, SM:+11)
Weapons: 15x Beam, 1x Heavy Particle, 1x Bay Plasma, Crew:364, Fuel: 2 Parsecs
5x Assault Shuttle, 12x Seru Heavy Ball Fighter
Pirate Shamshir, 1.5 B, 1000 dTon Flattened Sphere x3
dHP: Starshine: 100, Sabre: 100, Destiny: 100
(6G/Move:3250, dDR:145, dHP: 70, dTons of Cargo Space: 43, SM:+10)
Weapons: 12xBeam, 2x2 Plasma Cannon, Crew:53, Endurance: 0.25dTon/week
5x Seru Heavy Ball Fighter
Escort Gashidda 641.7M, 400 dTon Close Structure x4
dHP: 66, 66, 66, 66
(6G/Move:370, dDR:114, dHP: 66, dTons of Cargo Space: 1.5, SM:+9)
Weapons: 12xBeam, Crew:23, Endurance: 12 weeks,
3x Seru Heavy Fighter
Pirate Gashidda 623.9M, 400 dTon Close Structure x5
dHP: 66, 66, 66, 66, 66
(6G/Move:370, dDR:115, dHP: 66, dTons of Cargo Space: 20.5, SM:+9)
Weapons: 6x Beam, 2x Plasma Cannon, Crew:23+7, Endurance: 81 weeks, Accommodation: 41
3x Seru Heavy Ball Fighter
Seru Heavy Ball Fighter: 46 M Solars, 20 dTon Sphere, 10 yd dia x 54,
dHP: 51@30, 3 docked with damage to engines
(6G/Move:370, dDR:88, dHP: 30, dTons of Cargo Space: 0.1, SM:+6)
Weapons: 3x Beam, Crew:2
Dissident Fighter, 23 M Solars, 10 dTon Flattened Sphere x 10
dHP: 10@21, docked
(6.1G/Move:2151, dDR:18, dHP: 21, dTons of Cargo Space:0, SM:+6)
Weapons: 1x Beam, 2x Missile, Crew:2
5G, 962 716m, 3x3B, 28P, 19x2P (229)
Merishmirr Cruiser, 3.3 B Solars, 4000 dTons (Major damage at 46)
(5G/Move:370, dDR:220, dHP:86/139, dTons of Cargo Space: 36.5),
Weapons:9x Beams, 2 x Heavy Missile Array,
5 Assault Shuttles, 1 Ships boat,
Kargash Light Cruiser, 2.5 B Solars, 2000 dTons x10
dHP: 57/120 (-2Plas), 120, 120, 120, 120, 120, 120, 120, 120, 120
(6G/Move:370, dDR:240, dHP:120, dTons of Cargo Space: 31),
Weapons:4x Plasma Cannons, 2 Light Missile Arrays, 100 dTon Hanger Bay
Gashidda Patrol Cruiser, 440 M Solars, 400 dTons x30
dHP: 2@30 (- all 4 turrets), 1@33, (-3 turrets, 3x Missile), 27@50 (-2 turrets, 1x Pulse, 5x Missile)
(4G/Move:3250, dDR:90, dHP:70/70, dTons of Cargo Space: 51.5),
Weapons:3x Pulse, 9x Missiles, 3x Sandcasters,
Imperial Fighter, 20 M Solars, 10 dTons x12 (8 dest, 62 disabled)
(6G/Move:2650, dDR:33, 11 at -1/25, dTons of Cargo Space: 0), Weapons:2x Missiles
27 Oct 2177, 6.7/7 dTons of supplies
Seru (Time in system: 2 hr 20 min, 0% refined fuel)