Background Information for Characters 30 or Younger
Things characters 30 or younger would know:
IN THE BEGINNING, THERE WAS THE OLD WORLD:
The Old World was a beautiful country where everyone had everything they wanted until it was destroyed in a gigantic war when the old people were young. Enemies called 'Russians' and 'Chinese' destroyed everything, burned the cities, and poisoned the land. They invaded with ships far to the west beyond the mountains and somewhere north of Slowtown by the Sea, and down south in Hell-A. They killed a lot of people and they brought the Plague with them, which almost killed everybody. The invaders died when Hell-A was destroyed by fire from the sky, which the old people call 'nukes'. The nuke fire is still dangerous, and that's why the ruins glow at night.
The ruins down south that glow in the dark are called Hell-A. Hell-A used to be called Ell-A, and it was the greatest city in the Old World. Everyone was beautiful, people spent their days making videos or on the beach and their nights in debauched parties. All the kids lived in Disneyland, which was the Happiest Place on Earth. Some say that the Russians and Chinese wanted Disneyland for themselves, and that's why they invaded. The people wouldn't let them take it, so they destroyed it and turned it into Hell-A. Now it's just a twisted jungle of glowing slag covered in cinders which sting the eyes and mouth. When the enemies turned Ell-A into Hell-A, it turned the people into gangs. The gangs killed and tortured everyone they caught. The old people killed a lot of them, but they only died when the Plague killed them along with almost everyone else.
PLACES:
Bakersfield is where the factories and farms were that kept Ell-A supplied. The enemies didn't get as far as Bakersfield, but the gangs tried to destroy it. The cops and the Army killed all the gangs, but the gangs burned most of Bakersfield. That's why there are walls around the city now. Today Bakersfield grows food and makes 'diesel' for the cars and trucks which still go. There's a big trading ground at Bakersfield where people can find pretty much whatever they want.
Slowtown by the Sea is hard to get to, but rumor has it that people live pretty well there. They still have a college there, which is a place where scientists live. A few trade caravans go to Slowtown because they have arrangements with some of the people who live along the route and they blast their way through the rest. The word is that it's a dangerous trade route but pretty profitable.
Santa Cruz is in a big forest by the sea. The climate is cooler and the forests have a lot of game, but the people who live there don't like outsiders and kill them when they catch them. They hang their bodies up over the old roads as warnings. Rumor has it that the people who live there are crazy, and that they believe that invisible spirits in the plants and the animals caused the war to kill all the people in Ell-A because they were harming the Earth. Only a couple of caravans trade with Santa Cruz, but they're very wealthy because the people of Santa Cruz grow more weed than they can smoke and they'll trade it to people they have accepted. People say that Cruzers have plenty of food, but there's plenty of weird there too and it's best to steer clear unless you know exactly what you're doing.
The Northern Death Zone is really nothing to see; there were cities up there like Ess Eff, San Ho, and Old Sack, which is where the Government was, but those were all burned. There were big battles up there during the war. Afterward, the poisonous smoke settled on the land in a big strip from the sea to the mountains, like Hell-A's poisoned land down south that goes from the sea to the desert. The dangerous thing is that in the north the Death Zone looks like normal wilderness, and people don't know they're in it until their hair falls out and they start puking blood. Then it's too late.
The mountains to the east have people living in the forests; they're independent homesteaders mostly. Some of them are friendly enough if you stay on the main roads, but most of them aren't. A lot of them hate people from Bakersfield. Most of them are dirt poor and don't have much in the way of weapons, so they aren't going to start a fight unless they're sure they can win or they're completely desperate. The mountains are full of twisting trails and dangerous traps, and the mountain people will follow travellers for days until their vehicles break down or get stuck. Then it's just a matter of time.
Beyond the mountains is just the desert. It's hotter than Hell-A and nothing grows except scrub grass and tumbleweeds. Only a few people go out there, and even fewer come back. Some say there are old cities out there, preserved by the dry desert air and ready for plundering. First among them is Las Vegas, where people from Ell-A would go when their debauchery was too low to do too close to Disneyland.
The Road, or Eye Five as the old people call it, is a dangerous place. It goes from the Northern Death Zone to Hell-A, or from Dead to Hell as the road warriors say. There's no law, no mercy, and no one expects any. What happens on the Road stays on the Road, and any grudges started out there get finished out there. Townies come down hard on travellers starting trouble inside their turf, and they don't care about who started what.
PEOPLE:
Townies are people who live in permanent settlements, like Bakersfield or Slowtown. They don't get around much so they're interested in news and trade a lot of the time, but travellers can often get robbed or killed. Lesser known settlements can be a lot more dangerous than the big towns like Slowtown and Bakersfield. People starting trouble in towns find out that townies turn into armed mobs pretty quick.
Homesteaders can live anywhere and try to live off the land and any farming they can do. They depend on concealment as their first line of defense. After that, they'll hole up or run away if the threat looks too strong. Often running away is just a pretense to circle back and set up an ambush. Groups of homesteader families can be as big as a small town.
Road warriors are are the vehicle drivers who brave the dangers of the Road in their armored-up cars and trucks. They live out on the Road and they travel farther in a month than most townies will in their lives. They're hard and ruthless from a life spent in danger, and most of them are quick to anger. They're only somewhat tolerated by towns, and some towns have parking lots outside the walls where the road warriors can trade for what they need and do repairs. Most road warriors make ends meet by escorting caravans for a cut of the profits or serving as hired guns to towns or whoever will pay. Bakersfield usually has a contingent of them hanging around because of its diesel refineries. Road warriors are tough hombres with a lot of mobility and firepower, but they are dependent on fuel, supplies and maintenance.
The Government hasn't been heard from since the Plague. The old people say that the Army and the cops used to be a part of the Government, and that they were supposed to protect the Constitution, but the Constitution was Back East when the war came and it was destroyed. Now some cops fight for their town, other cops made their townies slaves, and small towns don't have any cops. Army troops call themselves 'units' instead of gangs, and they fight for their town or for themselves. Some Army units have a 'base', which is a town they own. A lot of old people used to be in the Army, and some Army units still have vehicles which can blow away any road warrior rig.
This message was last edited by the GM at 01:54, Mon 08 June 2015.