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Out of character thread

Posted by The AltweaverFor group archive 0
The Altweaver
GM, 820 posts
A Teller
of a Tale
Sat 6 Feb 2016
at 22:54
  • msg #924

Re: Out of character thread


I have no doubt :)
Nym
Player, 864 posts
Sun 7 Feb 2016
at 10:25
  • msg #925

Re: Out of character thread

Oh, now you mention someone being tied up...I kind of hope the fox never actually succeeded in tying Celindara's "shoelaces" together, now we've manage to fix her :D.
The Altweaver
GM, 821 posts
A Teller
of a Tale
Sun 7 Feb 2016
at 11:28
  • msg #926

Re: Out of character thread


Lol, funnily I actually did reference that in the start of the post I just made, so your question will be answered :)
Nym
Player, 866 posts
Sun 7 Feb 2016
at 13:39
  • msg #927

Re: Out of character thread

Hehe yes I see it now :). Nice of him to try and help out but fortunately it wasn't necessary :D.
The Altweaver
GM, 827 posts
A Teller
of a Tale
Sat 13 Feb 2016
at 01:38
  • msg #928

Re: Out of character thread


did mean to answer the encounter power question - yes, when I say you can have a short rest, you get your encounter powers back. It's basically 5 minutes not running around or fighting - and you got about that much time while messing around with ropes and stuff before you started interoggating your fey friend :)
The Altweaver
GM, 831 posts
A Teller
of a Tale
Sun 14 Feb 2016
at 22:51
  • msg #929

Re: Out of character thread


I'll post about embarking on the boat tomorrow night if Nym doens't get the chance to post about fuzzle rounding up before then :)
Nym
Player, 880 posts
Mon 15 Feb 2016
at 16:20
  • msg #930

Re: Out of character thread

Sorry, I was out in London for most of yesterday and didn't get any time to do any forums last night. You can just say Nym let the rat climb back up her robes or something - she will of course happily carry him if he wants to sit on her unoccupied (right) shoulder or something, or otherwise sniff around in the boat and do general ratty things :).
Meri
Player, 817 posts
Artificer
Level 5
Mon 15 Feb 2016
at 16:36
  • msg #931

Re: Out of character thread

As long as "general ratty things" doesn't include chewing more holes in Meri's pack! ;)

Wouldn't want him to "accidentally" fall overboard into the needlefang infested waters, would we?
Nym
Player, 881 posts
Mon 15 Feb 2016
at 16:38
  • msg #932

Re: Out of character thread

Well, rats are good swimmers so as long as he got out of the water fast enough (and they can swim pretty fast) he'd be fine...but omg plz no meany throw my new friend in the river! :O   :'(
Meri
Player, 818 posts
Artificer
Level 5
Mon 15 Feb 2016
at 16:41
  • msg #933

Re: Out of character thread

Yeah ok, I wouldn't do that...  She'd probably aim more for the river bank.  Not sure how far that is, but she has a good aim! ;)
This message was last edited by the player at 16:42, Mon 15 Feb 2016.
Nym
Player, 882 posts
Mon 15 Feb 2016
at 16:42
  • msg #934

Re: Out of character thread

:O

And then Nym accidentally waves her staff around and shoots a bolt of lightning which just happens to hit Meri's face or something ;).
Meri
Player, 819 posts
Artificer
Level 5
Mon 15 Feb 2016
at 17:27
  • msg #935

Re: Out of character thread

(O.O)'
The Altweaver
GM, 832 posts
A Teller
of a Tale
Mon 15 Feb 2016
at 18:36
  • msg #936

Re: Out of character thread


I leave you two for a day and you've killed each other off and my friendly fuzzle NPC too??? :(

Really I expected it all sooner :p
Meri
Player, 822 posts
Artificer
Level 5
Tue 16 Feb 2016
at 11:45
  • msg #937

Re: Out of character thread

Look at it this way, aren't you glad to have such enthusiastic players? :)

http://www.weregeek.com/comics/2016-02-16.jpg
Nym
Player, 884 posts
Tue 16 Feb 2016
at 16:36
  • msg #938

Re: Out of character thread

Hey, Meri started it - she tried to throw the ratty overboard! :O So of course that couldn't go unpunished, or she might do it again. You know, erm...if we can somehow, erm...I dunno...glue these ashes back together, or something...? ;)
The Altweaver
GM, 835 posts
A Teller
of a Tale
Tue 16 Feb 2016
at 18:50
  • msg #939

Re: Out of character thread


I'm not saying I will award Inspiration each time one of you kills the other's character, but it certainly isn't ruled out in the guidelines...
Meri
Player, 824 posts
Artificer
Level 5
Tue 16 Feb 2016
at 19:01
  • msg #940

Re: Out of character thread

The Altweaver:
I'm not saying I will award Inspiration each time one of you kills the other's character, but it certainly isn't ruled out in the guidelines...

Interesting...  ;)
The Altweaver
GM, 836 posts
A Teller
of a Tale
Tue 16 Feb 2016
at 20:18
  • msg #941

Re: Out of character thread


Just remember you're both playing different characters from normal it seems. Meri is actually not murderous, whereas Nym's bodycount is 9since chapter 2 started alone! :)
Meri
Player, 825 posts
Artificer
Level 5
Tue 16 Feb 2016
at 20:49
  • msg #942

Re: Out of character thread

Well Meri is murderous under certain circumstances.
As Blace remarked earlier, she has her own way of dealing with things.  Chaotic Good maybe? :)
The Altweaver
GM, 837 posts
A Teller
of a Tale
Tue 16 Feb 2016
at 21:26
  • msg #943

Re: Out of character thread


Hmm, I wonder if Meri was actually a true Neutral, almost like an animal doing what she must, or like a very lost person. That would maybe make her journey to being neutral good - sometimes trying to follow other's ways, sometimes trusting more to her own council, but always no matter what she thinks of herself trying to help.


Lol, in the meantime, is Nym Chaotic Neutral? She's always following her own whims, sometimes its to help and make friends, whereas other times when the magic takes her she's almost just using others to amuse herself. So the swingy 'average' neutral between good/evil :p
Meri
Player, 826 posts
Artificer
Level 5
Tue 16 Feb 2016
at 21:34
  • msg #944

Re: Out of character thread

Hmm, that sounds more like it actually.
While she doesn't indulge in evilness, her attempts to do good have so far been limited to situations she's been kind of dragged into.  She doesn't actively search for situations to be heroic about.

In fact, so far, she's more likely to have been discouraged from actively trying to help...
This message was last edited by the player at 21:35, Tue 16 Feb 2016.
Nym
Player, 886 posts
Wed 17 Feb 2016
at 14:37
  • msg #945

Re: Out of character thread

Lol well, the Nine Alignments are a bit of an awkward system as most people can't be realistically pigeon-holed into one specific behaviour type like that, but yeah, I suppose Nym might fit Chaotic Neutral better than any other?

I've had some ideas on where her personality will go, anyway, as we slowly level up and progress through the story and stuff. But I'm not gonna say anything - you can wait and see what happens :D.
The Altweaver
GM, 839 posts
A Teller
of a Tale
Wed 17 Feb 2016
at 20:20
  • msg #946

Re: Out of character thread


Well D&D isn't a realistic system, it is supposed to be epic stories and things like good and evil are real things with auras and clerical benefits and everything!

I always think the alignments are a good first ass to keep you honest on your character, they don't have to be the full straightjacket people think.


The alignment system in 4th edition is different, neutrality is gone and so you have unaligned (bascially chaotic neutral, normal player activity) then good/evil and lawful/chaotic to keep in line with the gods and so forth.

And paladins are pretty much divorced from alignment and codes!
Nym
Player, 889 posts
Thu 18 Feb 2016
at 15:46
  • msg #947

Re: Out of character thread

Yeah, in previous editions it seems like all Pallies had to be Lawful Good. In 4th it's suggested that any Divine class take the same alignment as their chosen deity, but I don't think that's a specific demand of those classes, just something the PHB suggests they do. As I don't really play Divine classes it doesn't really come up for me ;).
Meri
Player, 828 posts
Artificer
Level 5
Thu 18 Feb 2016
at 16:33
  • msg #948

Re: Out of character thread

Hmm, always thought that was the whole "thing" with playing as a Paladin, playing a character who's powerful, but balancing that by having them restricted in many ways by whatever code they follow.

I think the "wandering honourable martial artist" type (think Ryu from Street Fighter) is more in my line.
Can follow the law, but there are those times when you just need to cut loose and break stuff to deal with a situation effectively ;)
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