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03:37, 27th April 2024 (GMT+0)

Chapter 4B: The God in the Detail.

Posted by The AltweaverFor group archive 0
The Altweaver
GM, 1217 posts
The Teller
of The Tale
Wed 5 Apr 2017
at 18:04
  • msg #1

Chapter 4B: The God in the Detail

Meri's mentor said many things. One that came up from time to time was a personification of the craft. It became the god of the detail. Sometimes it sounded like a benevolent teacher, and sometimes it sounded like a capricious trickster. But it was always something to be respected. That the smallest detail could show so much about the finished product for good or ill - a crack, a belmish, a slight discolouration, the right discolouration, a shimmer or gleam in the right light. And sometimes, you had to look past the obvious detail - like shininess - to spot the real detail the god had hidden there.

One could probably rush an item for oneself, and suffer the consequences of a displeased god later. That was just a matter of tinkering and giving the god his due. But for pieces for other people, or for altering something that came from another's magic, it was perhaps always best to pay full respect to the god up front, and take as much time as available to pay attention to the details.


Let me know if this isn't quite in character for your mentor and I can edit it or remove it, I just wanted there to be something for you to read until you made a move back towards the workshop :)

Also, technically your enchant item ritual only takes 1 hour, but narratively that seems a little rushed. So I'm happy to say that you can do that, and any ill effects of 'rushing' rituals are always stuff that needs to be tweaked or tended to at non-critical times, but that you would expect to take longer on special items or items for others. Sound fair?

This message was last edited by the GM at 18:02, Thu 06 Apr 2017.
Meri
PLAYER, 1303 posts
Artificer
Level 6
Sat 8 Apr 2017
at 09:37
  • msg #2

Chapter 4B: The God in the Detail

OOC: Sounds about right :)  I'd imagined him as being a bit of a loner and an alternately sullen and sarcastic git a lot of the time, but when it came to his craft, he had all sorts of pearls of Yoda-esque wisdom to dispense :)
So do I start off back at the workshop here?  Anyone else still here?

The Altweaver
GM, 1219 posts
The Teller
of The Tale
Sat 8 Apr 2017
at 13:04
  • msg #3

Chapter 4B: The God in the Detail


Indeed!

When Meri came back to the workshop, she found the shutters were half lowered indicating the place was shutting up, but still open enough for her to enter.

Harriet was fussing around, setting up the blankets in one corner and moving a chair to make a more appealing space to half lie in if desired. On a nearby bench had been set up a large jug of drinking water, and a small platter with some bread, cheese, and a few choice fruits.

"Oh, hello again dear, that was quick!" she said in surprised greeting. She stopped folding a spare blanket and moved across to Meri. "I got you a few things for the night." Harriet reaches passed Meri and finishes pulling down the wooden panelling that locks the workshop away from the world, turning it in to a large room. If you need to leave before you see me again, the door here latches fro mthe inside, so just pull it closed." There was a less than hardy looking door with a complicated locking mechanism - though probably still too simply to stop a thief. "Don't let yourself be locked out, of course!"

She pointed to a door in the back. "That's the door to our place, but, well, just to keep Jo happy I'll be locking that. If you need anything, we're probably more likely to hear if you go round to the side of the building and knock on our main door."

Harriet hovered for a moment. "Is there anything else I can get you?"
Meri
PLAYER, 1304 posts
Artificer
Level 6
Sat 8 Apr 2017
at 13:19
  • msg #4

Chapter 4B: The God in the Detail

"Nothing else" replied Meri, shrugging off her backpack and placing it on a workbench.  "Thanks for the use of the place."
She placed the staff and the cloak next to her backpack as Timur clambered out of it, peering curiously around the room.

"Sorry if Farren bothered you earlier.  He can be a bit...  Odd.  I suppose I've gotten used to odd things over the years."
The Altweaver
GM, 1220 posts
The Teller
of The Tale
Sat 8 Apr 2017
at 13:35
  • msg #5

Chapter 4B: The God in the Detail


Harriet looked surprised at the reference to Farren, perhaps compounded by the fact that Farren hadn't given his name. "Your friend with the ... odd eyes?" she said weakly. "He... I am sure he is fine. I suppose I'm not used to someone looking like that and armed so well actively worried about dangers. It makes it sound as if he has something to hide, from a time when he wasn't so worried about avoiding danger..."

She didn't ask the question but didn't quite break off the converation otherwise.
Meri
PLAYER, 1305 posts
Artificer
Level 6
Sun 9 Apr 2017
at 01:38
  • msg #6

Chapter 4B: The God in the Detail

"Maybe he does have something to hide" replied Meri.  "No way of knowing for now.  I said I'd guide him to Fivespears anyway, after that we'll most likely go our separate ways again."

She reached into her backpack and started removing items, examining them and then stacking them to one side.
"Don't worry, I'm sure he won't threaten the town.  If he does, I'll be one of the first ones lining up to take him down."
The Altweaver
GM, 1221 posts
The Teller
of The Tale
Sun 9 Apr 2017
at 13:08
  • msg #7

Chapter 4B: The God in the Detail


Meri's reassurance to Harriet perhaps didn't quite reassure the woman, but it seemed the sergeant had some sway, and Harriet simply gave a wan smile. "Well, I shall leave you alone for now. Good luck with your...friend..." she said uncertainly, and then departed.


Way to scare the NPCs :p Anyway, so you have a chest filled with goodies, a backpack filled with goodies, and all the time in the world to play. So, what do you want to do, and with what? Feel free to RP as needed, but otherwise use this thread to firm up what's happening. I can repost the items if needed, though they are all on the magic items thread.

Meri
PLAYER, 1306 posts
Artificer
Level 6
Mon 10 Apr 2017
at 13:27
  • msg #8

Chapter 4B: The God in the Detail

OOC: Funny enough, that was Meri actually trying to be reassuring :)


Meri peered at the door that had closed behind Harriet with a slightly puzzled look, then shrugged and moved to pick up Nym's cloak, hanging it up and peering into one of the pockets.  Then she stuck her hand into the pocket and felt around the interior space for a few seconds before pulling her hand back out and examining it.
"Been a while since we saw something like this, huh?  And we didn't even get to tinker with it back then" she remarked idly, moving back to the bench where she had left her pack.

As she began to remove items from the pack, she glanced towards Timur, who had turned to stare at her.
"No, I wasn't going to get drunk back there" she snapped, as if replying to some silent remark he had made.  "I never drink when I'm working, you know that."

Taking out the Sun Globe, she placed it on the bench and tapped on it to light it, then picked up the ruby lens and peered at it, turning it slowly to see how the light from the globe shone through it at various angles, then she placed it aside again.
"Doesn't matter what I'd have done if I hadn't been about to work on something, because I AM about to work on something, right?  Just drop it" she said, moving over to the chest and unlocking it, pulling out the short sword and the Delver's Light and bringing them over to the bench.

Tugging a small book with numerous loose scraps of parchment tucked into the pages, she opened it up, revealing pages scribbled with more of the strange runic symbols she used on her alchemical ingredients.  These looked more like formulae, with more legible numbers and alchemical symbols mixed in among the runes, as well as drawings of arcane diagrams and even a star chart on one page that quickly flitted past as she turned to a page in the middle of the book, tracing her finger along a couple of lines of barely legible text, then picking up the sword and examining the hilt closely.
"I told you before" she said, clearly carrying on her less silent half of the conversation with Timur.  "I have my own reasons for doing things, nothing at all to do with 'getting fond of' anyone.  Whether or not the Shadow's release had anything to do with the Blight or not, I'm just cleaning up the mess I inadvertently made, that's all.  Not like I care about anything beyond that, I'll be happy when I get back home again!"

Putting the sword down again, she pulled one of the loose scraps of parchment out of the book, studying the complex arcane formulae scrawled on it.
"Nym can look after herself, if she wants to go wandering blindly into danger, that's not my fault, is it?  But if I'm going in the same direction anyway, no harm in helping her out, right?" she muttered.  Then her eyes widened and she looked towards Timur with a nasty glare.
"I told you before, I'm NOT getting fond of them, ok?  Now quit lecturing me and get the equipment out.  We need to reforge this hilt to hold the stone and add in some extra materials to channel the energy."

She tossed the parchment piece she was holding in Timur's direction and moved over to a rack of tools on the opposite wall, studying it for a moment and reaching for some of them, arranging them within easy reach.
Behind her, Timur moved towards the backpack and began dragging out the box containing the small tool kit Meri had brought with her.  As he did, he looked towards Meri's back at the same time as she turned to meet his gaze.
"No, I don't know what the Shadow meant" she said in a more quiet and subdued voice.  "And I suppose that does bother me.  Should I tell her about that?  Try to find out?  But like he said, she probably doesn't even know either..."
She sighed and shook her head, returning to the bench and picking up the sword again.
"We can worry about it in the morning.  For now, just quit distracting me and get the alchemical equipment!"


OOC: Hope no-one is listening in here, or they might think Meri is insane and having an argument with herself, hehe :)
So yeah, how much time do I have to work on stuff?
Planning on making the sword first.  Then linking the cloak with the backpack (still pondering which pack to use).  Then will repair the goggles if possible.  Then if there's time left...  Do I have anything I can use to make that door more thief-proof?  Kind of a favour in return for the use of the room, so to speak :)
After that, if there's any time left, will probably tinker with a few smaller things, while reading through that journal she got from Davius, see what it's actually about...

This message was last edited by the player at 17:05, Tue 11 Apr 2017.
The Altweaver
GM, 1222 posts
The Teller
of The Tale
Mon 10 Apr 2017
at 17:41
  • msg #9

Chapter 4B: The God in the Detail


Lol, yes, possibly a good thing no one is looking in :D  I really love the interaction, nice insight in to the Timur and Meri dynamic. Umm, assuming this is Timur speaking to her, and Meri isn't just going insane...

And yeah, I can see exactly how Meri would think she was being noble and reassuring, but of course all the NPC hears is 'yeah, that guy sure might be a scary murderer or something, but hey, I'm sure I can murder him first so it's aaaaall good, doooooon't worry...' :p


Right, so you have as much plot time as you need for all of that, it's absolutely within your capabilities. At the moment it's only around 8pm or so, and technically you wouldn't need to be doing anything else until 6 - 8am next morning, so you've got tons of time.

Note you can also totally check out the journal too while waiting for magical stuff to get magical, or hot stuff to cool down, so that's cool. So you can work out the rough layout of the surrounding malds (liek the map I showed you), and you'll get a +2 to nature and history checks to do with the region (until you get to Thirdgate, basically).

Not so much the fey lands, nor anything else, unless you explicitly start research for that. That will take more time and will need some rolls, but you could do at least one bout of research too tonight.


Harriet's workshop doens't actually have a forge (she clearly uses her wands for that sort of thing), but you've got forgemaster gloves, so those will work out nicely.


To make the door more thief proof, you have your trapmaking kit that can let you beef up locks or add traps to the lock. To actually succeed in improving things, you'd need a Thievery roll once you tell me the sort of thing you had in mind. I might also require you to lose some gold or possessions or components to achieve your ends. But it's definitely a cool idea!

Meri
PLAYER, 1307 posts
Artificer
Level 6
Tue 11 Apr 2017
at 17:28
  • msg #10

Chapter 4B: The God in the Detail

OOC: No furnace? (O.o)'  Not sure how I missed that one.
Meri isn't really too concerned about anyone breaking in while she's working there (not sure if her light would be visible from outside and would hint that at least one person is there, so might deter any opportunistic sneak thieves).  If anyone does break in, they'll distract Meri from her work, which would be really bad for their health!  (Speaking of which, is there anything she can use to remove bloodstains from the floor/walls/equipment?  Would hate to leave the place in a mess!)
Was thinking more on permanently reinforcing the door and lock to make the place a bit more thief-proof in future.  Doing Harriet and Jo a favour of sorts :)
Might make up for scaring them earlier, hehe.  Meri isn't all that good with "people skills", even when she's trying to be friendly.



Meri continued to pull items out of the pack while Timur busied himself setting up the alchemical equipment on the workbench.
Finally adding the box of reagents and other chemicals to the pile of items, she took out several vials, reading over the piece of parchment with the formula on it and handed three of them, one by one to Timur.
"Ok, two parts of this and three of this one.  Add a single drop of this other one, no more than that though, or it might get too volatile.  It was nice of them to let us use this place, and setting it on fire would probably not be a good way to thank them, so be careful!"

As Timur carried out the instructions, she pulled out the journal Davius had given her, and the silver stag figurine Celindara had given her.
"Ally to the elven gods, eh?" she murmured, looking over the figurine.  "Can't say I've ever been one of them, but..."
She shook her head slightly, placing the figurine on the bench, turning it so it appeared to be looking out over the entire room, then moved her attention back to the journal, glancing at the mixture Timur had just finished adding items to.  It was now fizzing and giving off a faint grey smoke.  Tiny flames played around at the base of the vial where the ingredients appeared to be reacting to each other.
"Ok then, we just give that a few minutes.  May as well check out this book for now" she remarked, pulling the journal towards her and opening it to the first page...


OOC: Okies, will check and see what exactly this thing is.  From what Davius said, I'm thinking some kind of odd collaborative writing effort from everyone who's passed through the town :)
Just skimming it for now, rather than looking for anything in particular.  Might concentrate on searching for more specific stuff later.

The Altweaver
GM, 1223 posts
The Teller
of The Tale
Tue 11 Apr 2017
at 21:07
  • msg #11

Chapter 4B: The God in the Detail


Don't think I explicitly called out the lack of furnace before, but Davius did mention Harriet used wands and staves to melt metals :) As I said, just a narrative quirk rather than an impediment, forge gloves will see you ok, and all the other things needed in terms of workbench and tools are around.

The journal is not collaborative, it is just Davius's granduncle.... just, it seems to be his granduncle's thought throughout his life in a cofnused mess!

And my response about the locking was for beefing up Harriet's security, nothing to do with your own security. You should not be interrupted during the night, actually having activity in the workshop overnight would guarantee no one should try anything.

So yeah, feel free to roll some Thievery and I'll let you know what you have to work with, and what you could do to beef stuff up for Harriet. In this case, it's Thievery with your Intelligence bonus not Dexterity, so remember to increase the roll by +4 :)



The journal started off strangely. The first few pages were endearing enough, with what seemed like a young man - clearly Davius's granduncle - documenting his first wagon journey on his own, in terms of no family around. He was part of some small party exploring the nearby hills for some tomb or barrow that seemed important, though the bad handwriting couldn't hide the large readable paragraphs of self-absorption of the youth. One page seemed to have been soaked or ruined, and a page had been glued on top. The glue had made the replacement page brittle, and where it peeled the faded mess of the page under could be seen.

However, some parts of those first pages had been marked with a yellow stain that seemed deliberate. And one of two loose pages at the front seemed to have been produced by a more sober, wiser granduncle who was writing a summary of that first journey, as if he was also doing the journey again truly alone. It seemed the yellow stains tied in to his summary, as he theorised that the barrow might have collapsed, and that the nearby dungeon may well contain the body that was being sought. The second loose page appeared to be utterly unconnected to anything else, and not even written in the same hand. A far neater hand had written a letter detailing the first words of a child, and also had also sketched a small forest scene with a mother with baby and a small child playing. It was likely the grandaunt's letter.

Skipping further on, it seemed that the granduncle began to note the start of journies with the name of the place he travelled from, and an obscure name for what he sought. Unfortunately, the name of the place he left always seemed to be - perhaps deliberately - the name of a village or geographical location that might not be instantly obvious. And the name of the quest were usualy nothing more that something like 'That Blade' or 'Find the Ultimate Source'.

Still, at least these little labels were underlined in a faint purple ink that, once you noticed it, was at leats something to look out for when flicking through the journal.


So there you go, that's sort of the idea of how the journal is. Lots of entries about his travels, with personal stuff mixed in, but will criss cross itself in time. However, at least you've found a method to quickly scan it. If you want info on something or a place, you can always flick though and see if a weird quest name or place name jumps out at you :)

Oh, I liked Meri setting up the stag to watch over he work, that was cool!

Meri
PLAYER, 1308 posts
Artificer
Level 6
Tue 11 Apr 2017
at 23:08
  • msg #12

Chapter 4B: The God in the Detail

OOC: Ah ok, I'd thought he had a habit of passing the journal on to anyone who interested him, then having them send it back by some other route.  Wondered if he was trying to get some record of every adventurer who passed through, since he seemed interested in learning the stories of people and things.

Also, the stag placement might just have been some idle fancy of Meri's.  She's certainly not asking for, or even expecting any help from the elven gods, given her past with the elves, and her own belief that the gods (especially the elven ones) couldn't have cared less about her.
Her whole attitude to religion is sort of "what's the point?  You can only rely on yourself, not sit around and wait for some god to come along and save you!"  :)

Also, Thievery roll is: 28 (14 + 10 + 4).  Nice!  She's probably already figured out how to break into this place several times in one night, using a different way in every time just to show off, hehe.



"Curious" murmured Meri, glancing towards Timur, who had wandered over to sit on the bench top next to her, reading the book as well.  "I wonder if he ever visited the Fey lands.  Or maybe found anything relating to the Chained God or the Shadow.  Have to check for that.  But first..."

Getting up from where she had been leaning on the bench, she moved over to examine the vial where the alchemical concoction was still sizzling away to itself.  The combined ingredients now seemed to have melted down into what looked like liquid fire, glowing a bright orange-yellow and giving off a noticeable shimmer of heat haze directly above the vial.
"That should do nicely.  Ok, just need to modify the hilt...  Get me a couple of those spare crystal shards.  The red ones."

Taking up some tools, she undid the bindings around the sword's grip, and then used the gloves to heat the metal up while working to create a hollow channel through the hilt.
Laying the sword to one side to cool, she picked up a piece of metal and deftly forged it into thin rod-like shape, attaching a structure of red crystal shards around it, similar to the pattern inside her own staff and then fitting this carefully into the now-hollowed out hilt of the sword.  Picking up the Delver's Light, she examined the connection point on it and began heating a piece of metal to form into a cap that it would attach to.

"I wonder if I should ask Many" she mused to herself while working to shape the hilt cap.  "If he's really linked to both of us, maybe he knows what the Shadow meant..."
Pausing to heat the metal again, enough to seal the cap in place, she looked towards Timur, who had been trying to turn a page in the book to read on from where Meri had left it.
He scratched his head, then shrugged, clearly uncertain.

"Maybe" she remarked.  "I suppose it's possible he isn't linked that deeply.  Otherwise he'd have understood what I meant before..."
She sighed and moved back to the workbench, placing the sword down and just standing there for a moment as if lost.  Then she looked back at Timur.
"Yeah, right, I shouldn't think about that, should I?  I'll end up going back to the inn and getting drunk and the work will end up unfinished" she laughed at that.  "Distraction.  I'm good at that!"

She reached for the vial with the glowing fiery mixture in it and added a few grains of a substance that looked like black sand.  Instantly, the glow died away as the mix seemed to cool off again, leaving a faintly smoking thin black liquid in the bottom of the vial.
Placing the sword flat on the bench, she began to empty this onto the blade, using a small object like a paintbrush to spread it out over the whole surface before repeating this procedure on the other side of the blade.

"Ok, best to let that set and dry completely for now.  Let me see that book again, I want to see if there's any mention of a Chained God, or other ruins like that one we found.  Was the Eladrin that Krunluc was rambling about, wasn't it?  Maybe there are more Eladrin ruins around here that might have some connection..."


OOC: Okies, more of Meri arguing with herself :)
(Can PM you the details of Timur's side of the conversation too, if it's unclear exactly what they're "talking" about).
Then taking another look through the book.  Searching for any mention of a Chained God, and any signs that Granduncle there happened to stumble onto any Eladrin-built ruins in the area...

The Altweaver
GM, 1224 posts
The Teller
of The Tale
Wed 12 Apr 2017
at 18:42
  • msg #13

Chapter 4B: The God in the Detail


Well, he may well be, but just like Meri probably wont deface the book, other probably wouldn't either so I suspect it has bounced around without being altered. Now, it is a very good idea, though. So, you may well want to ask at the temple of ioun, or ask the librarian, if people who have read the journal before have given any notes or comments regarding the book. That might give you some cool insight (maybe someone's even created a separate guide to decoding it, who knows!) And you could always ask Davius if he personally has asked for or kept notes of people who have borrowed things of his (like the journal).


I presume Meri is wondering about the cryptic mentions about Nym? Anyway, if you want to PM explicit explanations of the conversation, that would be cool :)


The security for the front was basic, which was in some ways a very good thing when one wanted to alter it. The shop front was open, and the sliding cover that closed down simply pulled down to latch in to a very solid piece of wood that extended all the way across the shop floor level with the ground. It would make a very secure anchor for any secondary bolts of fixings. With Meri's abilities in magic, she could ensure that a single lock could magically undo any solid fastenings, ensuring that opening up was not an onerous ritual.

The lock itself seemed remarkably like the lock in the sergeant's chest, in terms of little details in workmanship. It was certainly the same craftsman, and they were definitely deserving of the name a craftsman in the art. However, where the sergeant had gone for a very good lock that would securely fasten the chest, it seemed that Harriet had gone for the plainest and simplest of the craftsman's work. It did the job of holding screen to floor post elegantly, but with only the barest of security.

Can you roll me an Insight check?


Still, the good news was that the combination of simplicity, solidity, and workmanship meant Meri had a very good base to work with.


Ok, very good roll, so good luck and a good eye for detail will let you build whatever you like to the lock and barrier. So it's up to you if you want to go for trapping it, beefing up the secure points, or if you want to try and use the sergeant's lock as a blueprint to make harriet's lock more complex - since they are by the same craftsman, that will work. Obviously once you let me know what you are thinking of, I can start giving you any potential costs.


Also, can you roll me a Nature, History, Dungeoneering, and Religion check please. Eh, and just for the fun of it, a Perception check too (not as important, it will just grant you +2 to all your other rolls if you can beat a DC23) :)

Meri
PLAYER, 1309 posts
Artificer
Level 6
Thu 13 Apr 2017
at 13:05
  • msg #14

Chapter 4B: The God in the Detail

OOC: She probably won't write anything in the book.  Although if she thinks there's something she wants to keep a record of, she might scribble it on a piece of parchment and leave it tucked into the book when she sends it back.  :)

Also hoping Nym manages to talk Samel into joining the team.  She's definitely got the right level of weirdness to fit in with the group :)

I think she'd probably go with upgrading the lock, rather than leaving potentially dangerous traps laying around.  (As amusing as it might be to give the locksmith a nasty surprise if Harriet ever loses her key and locks herself out, hehe).
Curious too if there's any sign of who the craftsman who made the locks was, like any hint of a maker's mark or a signature or something.  Meri is always interested in fellow crafters, especially skilled ones :)

As for the rolls:
Insight: 20 (11 + 9)

Nature: 10 (3 + 7) - Meh...

History: 10 (5 + 5) - Also meh...

Dungeoneering: 23 (11 + 12)

Religion: 23 (16 + 7) - Unusual for Meri perhaps...

Perception: 21 (7 + 14) - Ick!  Fell short.

Forgot if any of them are getting bonuses from earlier though.  Gotta start noting this stuff down :(

This message was last edited by the player at 13:05, Thu 13 Apr 2017.
The Altweaver
GM, 1227 posts
The Teller
of The Tale
Fri 14 Apr 2017
at 07:15
  • msg #15

Chapter 4B: The God in the Detail


Lol, fortunately for your Perception failure, all your rolls either succeeded convincingly on a hard DC, or missed the moderate DC by too great a margin :D


The matter of Harriet buying the 'cheapest' lock seemed odd. Clearly it had been the sergeant's bullying that mad maybe got Harriet to get the lock in the first place. And clearly Harriet needed it - given her lack of forge and one or two other heavier pieces of workshop gear, she must completely rely upon her collection of saves and wands. Items that were far too easy to steal.

Even if Meri couldn't fathom Harriet's reason for not beefing up her security, Meri could both see Harriet needed it, but might have a less than favourable reaction to being presented with it directly. Meri had seen mant odd reactions to her creations from patrons in the past. There was buyer's remorse, even if the item was what they had asked for, or better. And sometimes people had been pushed to get an item they had been told they needed, rather than an item they felt they needed. Many times, presentation or a few simply words smoothed things over.

Or, to put it another way, definitely make this lock better, Harriet need it, and it will also score points with the sergeant, but figure out a way to not be 'I made you a nicer lock because you need it because your old lock is bad, why do you have well crafted but ineffective lock!'


The items did indeed have a maker's mark, it was strange as it seemed to he the maker's initials, but one initial was in dwavish rune and the other was a human rune. So whether it was a dwarf with human influence, or a human with dwarf influence, or perhaps made by a partnership of a dwarf and human was hard to dicern. The craftsman of the locks was too clearly just one person though, though looking at boththe mark and spotting those telltale details showed the less functional lock also included a smaller set of initials - a 'cg' in common - after the main initials. It was most likely an apprentice had made the lesser lock, but still to the exacting standards of their master, hence the craftsman's initials still being present.

It should not be too difficult to simply trust the method of the original craftsman, and simply imitate the sergeant's lock to create a reasonable approximation of the better lock. There was even the space in the lesser lock, showing that clearly the craftsman had made it easy for themselves to produce these locks to whatever standarda customer required.

Ok, so you will only need to spend 20gp to upgrade the lock to a better version, and shouldn't need any further rolls to accomplish it.



When looking to the book and flicking through it again, Meri realised she didn't have enough context regarding the lands nor history of the region to work out many of the starting places. It almost missed her attention that the granduncle had gone north at all - there was reference to going over the 'great stone bridge' and staying at some place called the Golden Crown. It was most likely that the eladrin ruins near Stonebridge had remained buried until the discharge of magic in the conforntation with Lord Fetre. And it seemed it had taken the work of many goblins to dig out the ruins to find the portal for Krunluc.

However, with the various names of The Other than had been dropped, Meri at least could at leats spot some of the odder diety and entity legends the granduncle had encountered. And Meri had enough experience from traveling the wilderness to spot the difference between acave network and exploring the ruins of a place.

The granduncle seemed to have explored south and west, avoiding much of the eastern empires. In the west, many of the ruins sounded fresh, part of the old western empire that had been snagged by the deserts. And much of the south sounded as if humans had made much claim, and any mention of wilder elves were clearly the feyish elves of the fey lands, rather than the eladrin. It was very likely the eladrin had claimed the north, and the forests there.

Still, there were a couple of entries ragarding odd dieties that could be tied to places. One was from one of the island chains in the south, where several tribes of fishmen, and oddly some sailors who had crashed in the region, worshipped some great sea diety that had nothing to do with Melora. The sea being sounded more like an agent of chaos, anddemanded sacrifice - though whether that sacrifice would keep the destcrution of the sea at bay, or was demanded in order to hasten it, seemed to be at odds. The oddly changing robes of the acolytes stood out, simply because they reflected the sea, so could be shimmering blue or green or black at any time.

The second reference was to a cult of maddened followers that had been clinging to a tower of some local significance somewhere on the edges of the hard mountains in the south east, near Fiveknights. It was said they were aiding the destruction of the world, for their god was locked away deep in the world, chained from rising until creation could be broken.

Ok, so one might just be Cthulu, but the other is at least something you might be able to ask about as you go south.

Also, as an OOC comment, the two parchments you have, and now this reference, are actually all quite good for oyur research, you just need the right person to put it all together for you :)

And and the fact you haven't found any more eladrin related stuf should be a reassurance, that the eladrin portal is very likely on in the Stonebridge Falls area, and that the influence of The Other has not been spread b ythe Eladrin elsewhere. They settled very locally in the north, at least hopefully by the fact the granduncle found no signs of them when he was doing his eexplorations in the south.

This message was last edited by the GM at 07:17, Fri 14 Apr 2017.
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