Re: Chapter 2: Returning Heroes.
Well we're in for some fun this round!
The shadow stalker gave a mocking laugh at being missed by Meri's blast of energy. The creature was hidden too well in the darkness, coiled as it was in the darkness. [Secret to Meri: However, Meri spotted that the laugh had come after a pause, and had a slight catch to it. And despite being coiled around her legs, the stalker had not capitalised on Meri's weakness to come higher forward and start crushing her or ensure her security. It was clear to see that the stalker was, indeed, scared of Meri - after all, she was perhaps the first person ever to reject its powers and turn its fear against it. ]There was a pause, and then perhaps showing the hollowness of the laugh, the stalker then cried out again to show Meri's location - even though the misty wisps were showing her position just as well.
[Private to Meri:
Lol, add Watchman quote here if you like :) And actually the critter just missed with its follow up attack this round - it can still sustain the grab though - but I felt this miss was just a happy accident showing the real situation. Clearly it missed and isn't draining your energy because it's not trying hard enough. Scaredy-cat!]
The wisps pulsated like ugly, black clouds, hinting at a small core of energy somewhere inside. The oppressive texture of the air continued, making the already darker surroundings feel darker still. It was becoming harder to breath. Or perhaps simply the wisps were creating the illusion of oppression...
Yay, your superior cover might be working well for the shadow stalker, but it's also working well for you. Neither wisps can actually manage to hit you yet, and to be honest they need to roll well or get some help to do so. So far so good...
The Phystal dared to look up again from the boat. For some reason what he saw across the battlefield with Nym and The Dryad reassured him - and clearly he thought the wisps and the stalker must be making short work of Meri. And so he kept standing for the first time in the battle, and with an arrogant air took his time to pull arrow after arrow from his quiver, a bushel of white fletching. Meri could perhaps recognise the attack he was about to make - he managed to put the ridiculous array of arrows easily on his bow, and with a lazy flourish fired the group towards the wisps - clearly knowing the haphazard spread of them would hit Meri.
Ok, so you were also almost protected by the woods against this attack too, so he was being a little presumptuous, but sadly since I believe 19 hits your reflexes then you will take 13hp damage and be slowed (save ends). Though given you weren't moving anywhere and are grabbed, then maybe this slowed doesn't mean as much as it should :D
Meanwhile, across with Nym her chaotic magic leapt towards the first wisp. It struck the wisp in its cloud, churning body, however the clouds simply parted and the bolt continued on through - the sparling, lightning like centre was elsewhere. The bolt though was undeterred and carried on happily towards the other wisp. Luck was with Nym this time, as the energy of her magic struck this one cleanly in its sparking centre. There was a brief explosion then implosion, and the lighting and clouds of the tainted wisp simply disappeared in a quick puff to nothing but a small trail of smoke.
Nym's retreat back to a tactically better position backfired though. The red gem pommeled dagger seemed to be hesitating in going back towards The Dryad, despite clearly wanting too. However, it swung around at Nym's movements and happily leapt to the undefended back of the sorcerer.
The dagger perhaps underestimated its attack in its eagerness for a new, and perhaps easier foe. It slammed down a little too soon, ripping through Nym's robe near her leg and only catching her a glancing blow on the calf. Perhaps it had also not truly realised her odd form. Still, a wound was a wound, and more importantly the dagger was buried in the ground, pinning Nym to the spot as her robe was caught in its blade. The wisp took advantage to come towards Nym, spreading out slightly but for the moment not even starting to fill the air with the oppression Meri had experienced before.
Sorry Nym, you take 7hp damage and are immobilised because you are grabbed by the dagger. It will take a DC16 escape attempt (athletics or acrobatics) to break free.
The bad news with this dagger, and the reason it has been so effective against The Dryad (some bad rolls aside) is because it's actually higher level than you might hope. The good news is that it is higher level minion :D
So its defenses are AC23, Fort 18, Ref 22 and Will 17. If you break free of the grab though, its defenses drop to AC21 and Ref 20. And since its a minion you know the damage is constant. Plus, no other tricks. If you can hit it, it's dead. Feel free to use inspiration, or ask Meri for an artificer +2 bonus, etc. Also, there might be more help coming...
The other dagger thrown by The Phystal came in to view, and oddly slowed down. It had a blue gemstone for its pommel, and seemed to act differently to its eager companion. There was almost a calculation to its hover.
Rather than quickly go towards The Dryad, in her temporary distraction, it actually turned slowly on the spot until it was spotted. The Dryad had cried out in warning and anger as she saw the first dagger strike her new comrade in arms. Now she sprinted forwards, realising this new dagger meant to follow suit.
It appeared to be some cruel trick, the second dagger perhaps wishing its actual foe to leap in to its path rather than strike The Dryad unawares. However, whatever the reason it backfired, as The Dryad managed to bring up her blade at the last moment to deflect the dagger, fencing with the thing in a strange duel.
The Dryad raised her voice defiantly, a rolling sing song incantation apparently aimed over her shoulder towards Nym and the red gemed dagger. Despite The Dryad's words twisting in and out of common, dryad, elvish, and other languages, the meaning became clearer and clearer. It was not truly an incantation, but a stirring retelling of both The Dryad's own successes against the original dagger, and also telling of Nym's defeat of the dagger's master not long before.
Ok, so The Dryad's full attack might not have had an effect on the dagger hitting you Nym, but at least she's tanking the second one ok. And more importantly, she's just given you a +2 power bonus to attack that first dagger from now on. There's also an OOC effect I can pay off if you can somehow activate it - the dagger has to stay adjacent to you at the end of its turn or die! I don't know if you have some way to immobilise it that wouldn't kill it anyway though?
Anyway, that seems to be the end of the round. Lots of things happening, but hey - The Phystal has stuck its head up, and I'm sure lots of things might be about to die to make The Phystal realise what a terrible idea that was :D
Good luck!