Mission 2: Lonely Moof
Dienton feels the lurch of the ship as it swings down and makes a smooth landing, a true testament to Forim's skill as a pilot. He looks about his quarters and picks up a bag he had pilfered from the ship's supply. Slowly he stows his weapons, medpac, and minor personal items. He look at his supply of Stimpacks and hesitates, then he lays these on his bunk for the crew to use.
Dienton had been mentally preparing for this moment for some time now, but he still found it difficult. He had fought with these beings and did feel some kinship. Their mission at Mos Eisley had been the pinnacle of their work. They had dealt blows against both the empire and the Hutt criminal organization, then the freighter mission had begun. Though Dienton had embraced their assignment, as it wore on their actions had fallen far below that standard. He knew that the freighter supplied the empire, but it wasn't a military target. The death of the escort pilots had been necessary and he had dealt with it, but within the freighter the Alliance's callous disregard for the men and women on the freighter struck home. To kidnap, press-gang, or detain beings who were NOT imperial soldiers or, at the time, even known criminals smacked of exercising power in a very Imperial way.
In the end, the freighter was a less than honest business, but at the time of boarding they did not know that, and they had been willing to destroy or steal items far beyond their mission assignment.
Dienton sighed heavily. As soon as he feels the ship land and the boarding ramp lower, he walks down the corridor, nodding at anyone he sees, but not saying a word. He walk into the base to discuss his resignation with the base commander.
OOC
Dienton has lost all faith in the alliance. He is resigning and as long as the base commander will allow it, will return to Chad. Though he believes that he may be imprisoned for life along with the freighters crew they had just "detained". He does not support the empire, but cannot support the Alliance if they are employing the same tactics as the empire (kidnapping possibly innocent people especially pushed him over the edge).
He has left THREE stimpacks on his bunk for the parties use, the rest of his gear is staying with him.
I've had a good time folks. I gave the GM notice I needed to stepout about 2 weeks ago, hopefully this doesn't put much of a bump in your game. Adieu
This message was last edited by the player at 01:07, Fri 30 Sept 2016.