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22:37, 28th March 2024 (GMT+0)

M4 WG: Harsh Climates.

Posted by The ForceFor group archive 1
The Force
GM, 1131 posts
Binds all life together
May the Force be with you
Fri 23 Feb 2018
at 19:43
  • msg #686

Re: M4 WG: Harsh Climates

oh I didn't see that. Let me roll again for you.

Xyklo, with the assistance of his fellow Rebels, manages to repair the Stormtroopers bleeding wound. He will probably be stable for some time now, at least until he can get to a proper operating room. By the time you are done, he is sleeping.

Lum nods in approval. " very good. You have passed your test. I will take you to the site of the beginning of your right of passage." He points to the two Hunters who brought in the Stormtrooper. " take him back to his friends," he says in Geik.
Anders Flown
player, 151 posts
I can't drown my demons
they know how to swim.
Fri 23 Feb 2018
at 21:04
  • msg #687

Re: M4 WG: Harsh Climates

In reply to The Force (msg # 686):

"Do you have more of them in captivity ? Would it be possible to speak to them ?"
The Force
GM, 1132 posts
Binds all life together
May the Force be with you
Fri 23 Feb 2018
at 21:47
  • msg #688

Re: M4 WG: Harsh Climates

" we took this one expressly for your test. Now we are returning him. If they continue to attack our lands, we may have to kill him all over again."
The Force
GM, 1133 posts
Binds all life together
May the Force be with you
Sun 25 Feb 2018
at 05:48
  • msg #689

Re: M4 WG: Harsh Climates

After an uneasy walk through the fens, during which time you are assaulted by buzzing insects and startled by hopping amphibians, you find more solid ground.

The foothills of the mountain are difficult to traverse, in a different way. There is less risk of your foot suddenly sinking, but continually climbing gradually takes its toll on your muscles. After walking across wet ground, the dust and dirt forms thick mud on your boots and pants.

Eventually you arrive at the mountain proper, a vast collection of rocks thickly coated with moss and trees. You look upward at the shining pyramid above. "Not long now," advises Master Warden Lum.

True enough, as it turns out. He leads you to a cliff face, and at first you are dreading the necessity of climbing. However, Lum leads you up a ramp that is hard to see from a distance away. About ten meters up, he shows you a narrow crevice in the rock.

"This is your entrance, visitors," Lum says. "Through this passage, you will find your rites of passage. I take my leave of you now, but there will be other guides if you accomplish your tasks. Fare well." He offers a waterskin as a parting gift, then stands aside to let you enter the narrow hallway.
Anders Flown
player, 152 posts
I can't drown my demons
they know how to swim.
Sun 25 Feb 2018
at 06:18
  • msg #690

Re: M4 WG: Harsh Climates


Anders gives their guide a nod as he follows the other through the crevice.He can't help but keep an eye on the sky given their last run in with Imperial air assets.

-
Forim Luk
GM, 813 posts
Flight Officer
12/12w 9/14s stims:0
Wed 28 Feb 2018
at 02:23
  • msg #691

Re: M4 WG: Harsh Climates

Forim nods to Lum and says "Thank you for your help" before getting a good look at the cave.

ooc: Perception to search for traps / other hidden things?
The Force
GM, 1134 posts
Binds all life together
May the Force be with you
Wed 28 Feb 2018
at 02:33
  • msg #692

Re: M4 WG: Harsh Climates

Yeah, no need.

The tunnel is narrow, but wide enough to walk down. It winds and rises as you move through the mountain. The floor is pressed dirt, flat and easy to walk on. The hardest part is avoiding walking into walls in the dark.

You're not sure how far it is precisely that you walk, as the winding tunnel makes it hard to track the straight-line progress. You are certainly on the path for a few hours. Eventually you reach a point where the tunnel changes.

The new tunnel is four meters across and two-and-a-half meters high. The floor is a well-tended hexagon-pattern of tiles. The walls are rectangular stone bricks, with arches every few meters to add strength to the tunnel.
Forim Luk
GM, 814 posts
Flight Officer
12/12w 9/14s stims:0
Fri 2 Mar 2018
at 04:31
  • msg #693

Re: M4 WG: Harsh Climates

Forim activates his Glow Rod in order to provide light for the group in the dark tunnel.  He also ensures the group is taking a 15 minute rest for every 45 minutes of walking.  It does not help anyone to arrive quickly and tired.

Slowly working his Glow Rod over the floor, he looks for a pattern if some sort...
Anders Flown
player, 153 posts
I can't drown my demons
they know how to swim.
Fri 2 Mar 2018
at 04:44
  • msg #694

Re: M4 WG: Harsh Climates


Looking for potential hazards as he walks Anders tries to keep an eye on the time as they walk. "Well at least we probably won't run into any imperials along here." It was a good thought not to be hunted for a few hours.

-
Zeic Plirr
Sullustian Commando, 63 posts
1 strain
Fri 2 Mar 2018
at 04:48
  • msg #695

Re: M4 WG: Harsh Climates

Zeic nods in agreement to that sentiment.
The Force
GM, 1135 posts
Binds all life together
May the Force be with you
Sat 3 Mar 2018
at 06:09
  • msg #696

Re: M4 WG: Harsh Climates

The tunnel curves gently as you move, but it is mainly straight. It is also mainly flat. This and the smooth, paved floor makes walking down the tunnel much easier than all the hiking you've done for the past few days. With the gentle, steady glow of the glowrod you find walking to be easy. Your feet and legs, as if grateful for the break, are picking this moment to account for all the hard work you've been putting them through.

By the chrono it is almost nightfall outdoors when you see the tunnel changing ahead. A bright glow, like sunlight, shines ahead. Any discussion of resting is tabled for the moment, driven aside by curiosity towards this new development. By all reckoning, you should be well underground.

You continue down the tunnel and see the last of the archways. This one opens into a room. Cautiously, you approach the doorway and peer inside. No immediate threats seem in evidence, so you conduct a further foray inside. To your best estimate, the room is safe.

The room is a fifty-meter square. The walls are worked stone, rather than the geometric patterns seen in the tunnel. The floors are simple stone cobbles, rather than the flat paving stones of the tunnel. None of them are the same, fit in where they can be rather than shaped to a specific size.

The centre of the room contains a stone pyramid of sorts. There are three tiers of stone, each about a meter high, connected by a staircase on each of the four sides. There is a line of blocks, each about half a meter high, creating a sort of wall on the edges of each tier.

On the third, highest tier is a small garden. A little patch of moist earth sits in the centre of the stone, in which three short trees grow. Each of the trees, about a meter in height, has a few leafy branches and appear to be growing healthily.

The light in the room is provided by what appear to be windows in the ceiling. At first you assume that these must be lamps of some sort, but the warmth and colour suggests that it is, somehow, true sunlight.

On each of the four walls of the chamber is a door. These doors are thick stone set into square doorways. As you are finishing surveying the room, they begin to make noise. You hear the stone doors rumble and grind.

Do something quickly before combat if you wish, such as getting into cover. Indicate where in the room you are beginning: East, West, North, or South; ground level, first tier, second tier, or third tier.
Then, roll Cool.

Zeic Plirr
Sullustian Commando, 64 posts
1 strain
Sat 3 Mar 2018
at 15:27
  • msg #697

Re: M4 WG: Harsh Climates

Zeic takes cover in the tunnel in which everyone entered the room.

08:26, Today: Zeic Plirr rolled no successes, 3 advantages using the Star Wars Edge of the Empire with a dice pool of 2a ((5(A), 8(A))).

This message was last edited by the player at 16:01, Sat 03 Mar 2018.
Xyklo Voozul
Verpine Soldier, 214 posts
ST 8/15, WT 6/12
Sat 3 Mar 2018
at 17:45
  • msg #698

Re: M4 WG: Harsh Climates

Being a naturally curious sort, Xyklo immediately saunters forwards towards the pyramid. He had assumed of course that this area was safe, so when the doors started rumbling and moving it found him halfway up the stairs of the pyramid.
Fortunately his sniper reflexes kicked in and he dropped in behind the nearest stone block.
"Look out!" he chirped, though for what exactly, he could not say.

His rifle was ready, but the ammunition was running desperately low.

OOC: 17:31, Today: Xyklo Voozul rolled 1 success, 1 advantage, 1 triumph using the Star Wars Edge of the Empire with a dice pool of 1P 1A ((12(P), 5(A)
Anders Flown
player, 154 posts
I can't drown my demons
they know how to swim.
Sat 3 Mar 2018
at 20:29
  • msg #699

Re: M4 WG: Harsh Climates


Anders also retreats back into the mouth of the tunnel having unholstered his weapons. He watches and waits with his weapons low in the hope they will not be needed.

Anders Flown rolled 1 success using the Star Wars Edge of the Empire with a dice pool of 2p.  Cool.

-
Forim Luk
GM, 815 posts
Flight Officer
12/12w 9/14s stims:0
Tue 6 Mar 2018
at 00:05
  • msg #700

Re: M4 WG: Harsh Climates

Forim debates for a before runing back to the way the came to take cover there.  He does not want to use that beautiful structure as cover and risk it getting hit.

He draws his own weapon and when everyone has cover he shouts "We come seeking the tree of knowledge.  We mean no harm to those who mean us no harm"
The Force
GM, 1137 posts
Binds all life together
May the Force be with you
Wed 7 Mar 2018
at 04:08
  • msg #701

Re: M4 WG: Harsh Climates

With an ominous rumble and scraping of stone on stone, the four doors slide downward. The doorways reveal droids, of a model you have never seen before. Those of you with a classical education faintly recall certain history lessons. These droids have a passing resemblance to ancient droids from the Great Hyperspace Wars, thousands of years ago. They wear plated armour with sloping faces, like some ancient warrior ready for melee combat. The metallic material is gleaming, probably intended to deflect early energy weapons. Their crude sculpted faces are twisted into furious battle-rage. The droids have one weapon in either hand. On the right, they bear a kind of machete. On the left, their hand grips a crude-looking energy weapon.

The droids wait until the doors are open. As one, they look up towards the peak of the stone pyramid. They seem to fix their fixed gazes on the small trees. In near-unison, they step forward.

Initiative:

Xylko
Anders
Zeic
Forim
Ancient Droids


These droids are technically Rivals, so all combat checks are upgraded once. For example, melee attacks are 1d1c instead of 2d.

Xyklo Voozul
Verpine Soldier, 216 posts
ST 8/15, WT 6/12
Thu 8 Mar 2018
at 00:25
  • msg #702

Re: M4 WG: Harsh Climates

He didn’t have a classical education, but he did recognise superior tech droids when he saw it. Or he thought he did.
Damnit they were threatening, old or new.

Scrambling lower behind the block he was using as a shield he called out.
”Is this a fight Captain? Are they going to kill us?”

OOC:
08:20, Today: Xyklo Voozul rolled 2 successes, 2 advantages using the Star Wars Edge of the Empire with a dice pool of 4A 1D 1C.  Stealth, hiding behind the stone block
Any success and advantages used to make it as hard as possible for the droids to see or shoot me!

Anders Flown
player, 155 posts
I can't drown my demons
they know how to swim.
Thu 8 Mar 2018
at 01:02
  • msg #703

Re: M4 WG: Harsh Climates


Anders made a dash across the room and up the pyramid looking to make it to the tree. He still held a blaster in each hand should he be attacked and needed to reply in kind.

Anders Flown rolled 1 success, 1 threat using the Star Wars Edge of the Empire with a dice pool of 2a 1d.  Athletics check.

-
This message was last edited by the player at 04:03, Sat 10 Mar 2018.
Forim Luk
GM, 816 posts
Flight Officer
12/12w 9/14s stims:0
Sat 10 Mar 2018
at 03:57
  • msg #704

Re: M4 WG: Harsh Climates

Seeing Anders run to the top of the pyramid and the light shines on him like a angelic halo Forim sets his jaw and nods "Yes, this is a fight.  Protect those trees at all costs."

Taking actions to words, he lines up a shot and hits one straight in the chest.


Net: 13 damage, 3 strain
22:57, Today: Forim Luk rolled 5 successes, 1 threat using the Star Wars Edge of the Empire with a dice pool of 3P 1A 1d 1c 2b.  Gold Plated Pistol  1 advantage.

This message was last edited by the GM at 04:00, Sat 10 Mar 2018.
B1-P3 'Roger'
Droid Pilot, 83 posts
Sun 11 Mar 2018
at 05:12
  • msg #705

Re: M4 WG: Harsh Climates

Roger, still near the tunnel entrance, moves closer to the lower edge of the central structure for cover. “Uh, stand down attack protocols... uh, initiate standby...  I don’t know if I can talk to these guys, they look pretty old.


Initiative (Vigilance)- 01:02, Today: B1-P3 'Roger' rolled 1 success using the Star Wars Edge of the Empire with a dice pool of 1p ((2(P))).
Coercion - 01:11, Today: B1-P3 'Roger' rolled no successes, 1 threat , 1 despair using the Star Wars Edge of the Empire with a dice pool of 1a 1d 1c ((3(A), 4(D), 12(C))).


Zeic Plirr
Sullustian Commando, 66 posts
1 strain
Sun 11 Mar 2018
at 20:45
  • msg #706

Re: M4 WG: Harsh Climates

A little conflicted since not all are firing, Zeic decides to squeeze off a shot (unless he can belay that based on whether or not 'B1-P3' can influence the droids to stand down) with his blaster carbine.

14:41, Today: Zeic Plirr rolled 4 successes using the Star Wars Edge of the Empire with a dice pool of 3a 1p 1d 1c.  Attack robot. total of 13 damage.
The Force
GM, 1138 posts
Binds all life together
May the Force be with you
Mon 12 Mar 2018
at 03:31
  • msg #707

Re: M4 WG: Harsh Climates

Xyklo moves with cunning skill, avoiding any notice from the droids. It's hardly a contest. The droids seem single-minded in their stomping aggression, focused on their arboreal targets.

Roger observes the flip side of this as he demands their attention. His rapid communication in binary and Basic distracts them for not one cycle. Instead, he accidentally finds himself accessing his old programming. He begins marching in step with them, heading in a random direction and unable to stop.

(For the rest of the combat or until this is corrected, Roger must take 1 action to move per round)

Anders fairly leaps up the short pyramid, taking a strong stance against the incoming droids. He is more south than north, so he is best visible to the droids on the south, east, and west. These droids raise their laser pistols, and the barrels begin to glow.

Forim and Zeic begin firing. Zeic fires a single bolt that catches the southern one in the head. It twists, trying to stay on its feet. Then Forim shoots it in the chest. The droid catches fire briefly, then collapses in a limp heap.

The other droids pay no mind. They stomp forward slowly, reaching the base of the pyramid. The east and west droids pause to fire their pistols at Anders. One steps on a loose stone and stumbles, ending up face-down on the stairs. The laser bolt strikes Anders' left hand, forcing him to drop one of his pistols. The other droid manages to strike Anders' thigh, causing a painful burn.

The Force rolled 3 successes, 3 threats, 1 triumph using the Star Wars Edge of the Empire with a dice pool of 1p 2a 2d 1s
8 damage presoak

The Force rolled 1 success, 1 advantage using the Star Wars Edge of the Empire with a dice pool of 1p 2a 2d 1s  Ranged L.
6 Damage presoak

Anders Flown
player, 156 posts
I can't drown my demons
they know how to swim.
Mon 12 Mar 2018
at 04:31
  • msg #708

Re: M4 WG: Harsh Climates


With a mouthful of dirt and gravel to muffle the scream as he is hit Anders replies in kind to the droids attack. Snapping off a shot at the droid that last connected with him as he continues to scramble to the trees at the top of the pyramid.

Two strain for additional maneuver.
Anders Flown rolled 6 successes, 1 triumph using the Star Wars Edge of the Empire with a dice pool of 1d 1c 2a 3p.  Attack.
13 damage pre-soak, triumph = upgrade difficulty for the Droids attacks.

This message was last edited by the player at 04:34, Mon 12 Mar 2018.
Zeic Plirr
Sullustian Commando, 67 posts
1 strain
Mon 12 Mar 2018
at 14:02
  • msg #709

Re: M4 WG: Harsh Climates

Zeic's second shot strains him a bit as his next shot missed wide but does manage to reveal a slight weakness in the robot's position.

(Next person who wants to can add a boost die with the advantages)


07:53, Today: Zeic Plirr rolled 1 failure, 3 advantages, 1 despair using the Star Wars Edge of the Empire with a dice pool of 3a 1p 1d 1c.  Attack robot.
Forim Luk
GM, 817 posts
Flight Officer
12/12w 10/14s stims:0
Thu 15 Mar 2018
at 00:03
  • msg #710

Re: M4 WG: Harsh Climates

Forim takes aim at the droid which is not being shot at, specifically aiming for the arm holding the machete.  Zeic's shot caused the droid to hesitate for a fraction of a second, but that pause left Forim with a stationary target.  He gently squeezed the trigger and hit dead on!  The droid's arm convulsed and it dropped the offending blade...


ooc: Net 10 damage, presoak, one droid drops its machete.
Pass a boost to the next person

19:58, Today: Forim Luk rolled 2 successes, 3 advantages using the Star Wars Edge of the Empire with a dice pool of 3P 1A 4b 1d 1c.  Gold Plated Pistol  1 advantage.

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