Re: RJ: Moisture Farm
Initiative
Forim
Onyx
Dienton
Thugs
Tech-Hound
Forim and Dienton take cover behind the large cargo pods, concealing themselves against enemy fire. The thugs have fewer opportunities, having gotten trapped out in a flat area between the farm house and the ship. Nearly eighty meters away from the ship and twenty from the house, they have a hard choice to make.
The urgency doesn't get any less intense as Forim opens up with his gun. It's outside optimum range for a pistol, but a bullet hits anyway. One of the thugs bends over and presses his hands into his stomach, trying to keep the blood inside.
Forim finds that his slugthrower hasn't been designed for the desert conditions. He tries to fire, but the gun simply clicks. While behind cover, he checks the gun & finds that some sand has worked its way into the firing pin; he's going to have to clear it before he can keep firing.
(spending threats to jam gun. 1 Action to clear, or 3D mechanics to clear it without taking an action)
Onyx begins firing, and the thugs find themselves in enfilade. He fires repeatedly and hammers another thug, throwing him to the ground. The thugs, confused, are unsure where to run for cover. It seems that no matter where they go they are running right into the teeth of an enemy.
Dienton fires as well, and blows another thug away. Two down, two to go.
The two thugs remaining flatten themselves, lying prone on the rocky ground. They aim & fire their own slugthrowers at Onyx, who has less cover than the other two. Their bullets kick up sand and dirt near him but don't manage to hit.
Then Forim & Dienton get an unpleasant surprise. The ship, still parked above their heads, makes a loud whirring noise. They glance over and see that the ship's ventral gun turret is swiveling & aiming.
The gun barks, a ferociously loud screaming noise. The blast is terrifically bright, blinding everyone around. One of the cargo pods explodes, sending flaming chunks of durasteel flying all over.
Everyone roll Resilience. Onyx 2D, Forim & Dienton 3D for proximity. Failures mean 'rounds that you are blinded.' Threats mean 'rounds that you are deafened.'