RP: The World of Kthonia.   Posted by The Arbiter.Group: 0
The Arbiter
 GM, 254 posts
 The Creator
 The Judge
Sat 19 Sep 2015
at 19:17
RP: The World of Kthonia
As a wizard of Kthonia you will begin the game in your wizard's tower somewhere in a safer portion of the Intermediary. Magic in Kthonia is often subtle and treacherous, likely to turn on its master at any provocation, and is often found in the tombs of long-dead gods or at site of forgotten seas. This plane is closer to the influence of the Subtle Planes, and as such, many areas of the Intermediary are claimed by the demons of the Howling Inferno, and demonic corruption is rife amongst the settlements of the sentient races. Conjuration is easier - and riskier. Anything can be found in the darkness, as most never wander further than their relatively safe havens in the Inner Caves, and so the propensity for risk and reward is huge.

Deep in the Intermediary, near an overgrown forest of starlight trees there is a Black Tower which rises out in the eternal darkness of Kthonia. The Midnight Tower is deceptively not entirely black. Instead it seems to reflect a night sky with many stars, the issue is that these start shift and seem to move past the tower, and using it as a way-point often leads people to fall in the chasms below. It also makes it's exact shape almost impossible to tell, perhaps it is as shifting as the Blackstone it is made out of? Next to the tower, though hidden from it's line of sight, is a cavern that twists down until it eventually hits a magma pool, a rare source of heat and light in this world. On the other side of the forest there is a human village made out of stone and mud huts. Not far from the road, these settlers log the soft wood of the trees here. While almost useless for building the heat and light of burning it is a pleasant blue-white and almost smokeless when dry.

This message was last updated by the GM at 21:53, Sat 19 Sept 2015.

Taronachi the Ever-Perfecting Flesh
 player, 18 posts
Sun 4 Oct 2015
at 01:40
RP: The World of Kthonia
A portal appeared momentarily in the dark surface of Taronachi's Black tower, disgorging the Ever-Perfecting Flesh out into Kthonia proper. He held in his left hand a sharp metal blade, curving slightly in his grasp. It would have glinted had there been any light to see by. In his right hand, the charnel house shape of the Every-Perfecting Flesh leaned against a slim white staff of living wood. Its top was carved to resemble a skeletal human hand, and in its grasp, seemingly growing from the wood, was a single, live black rose.

Wearing not so much of a speck of epidermis, Taronachi surveyed the cold lands surrounding his Tower, his gaze falling upon the human village and holding it for only a moment, as though it was a scurrying insect he chose not to squash.

Taronachi turned his brilliant and focused mind to human capital of Gronden instead, recalling what he could about it and taking a few steps in its general direction.

This message was last edited by the player at 22:54, Sun 04 Oct 2015.

The Arbiter
 GM, 286 posts
 The Creator
 The Judge
Tue 6 Oct 2015
at 14:38
RP: The World of Kthonia
Heading out of your tower into the eternal darkness. You could see fine in it though, but even still when you looked back at your tower it was as if you couldn't pin-point its location. Constantly shifting through a background of night that not even your eyes could penetrate you wondered if the outside of the tower was even solid.

Gronden was quite a distance away, and the fastest way there would be the main roads of the intermediary, the route of which would take you through your softwood forest of blacked pines through to the village below. It would be easy enough to follow their logging route, or to simply slink in the shadows and round the village to the road.

The road you could see was down in the distance (as your tower was in a corner high-part of the cavern) wasn't a part of this open cavern you were in, but went through an archway large enough for a brilliance leviathan to fit through and disappeared around a bend.
Taronachi the Ever-Perfecting Flesh
 player, 19 posts
Tue 6 Oct 2015
at 14:56
RP: The World of Kthonia


Disinterested in the village cowering near his tower, Taronachi took up a wending route that brought him around the village and toward the city of Gronden, through the softwood forest.
The Arbiter
 GM, 294 posts
 The Creator
 The Judge
Wed 21 Oct 2015
at 16:39
RP: The World of Kthonia
It was easy enough for you to shamble through the woods undisturbed keeping away form the village. When finally around the bend of your local cavern you saw the Intermedary open up into a massive set of caverns, the farthest walls obscured by the atmosphere. Once you had got on the road in his main cavern, the landscape took an upward turn. This led to what might be considered foothills and switchbacks heading up a chain of mountain top that could easily just be the bottom floor of yet another cavern. You could see that around bend or curve in the hills, crags, and cliffs it would be easy for you to take someone by surprise on the road.

There was something that did peak your interest though, in the far north, away from your upwards road towards the Inner Caverns and Gronden there was a soft, purple glow emanating from around a strange looking rock formation. You could see not far up one of the paths your current road turned.

Looking down you could see the road you were currently one that went to the inner caves had several wheel marks and was worn earth from many years of use by men, wagons, and what might be some sort of reptile tracks. There were also strange and fresh pools of a greasy substance in a few places, it's source unknown but it did smell rotten. Either way, the path was indeed something traveled by many.
Taronachi the Ever-Perfecting Flesh
 player, 21 posts
Fri 23 Oct 2015
at 04:58
RP: The World of Kthonia
Taronachi knew that, although his physical form was perfect to his eyes, unenlightened mortals might make some unpleasant assumptions after gazing upon his ever-shifting, ever-rotting countenance. He did not fear mortal judgement or mortal weapons, however. Taronachi resolved to stride confidently down the main thoroughfare; although his alien appearance would no doubt shock even the denizens of this strange realm, he figured mortal misconceptions could easily be dissuaded with the proper application of logic and, if necessary, force.

No, it was better that the ignorant masses see his writhing glory sooner rather than later. They would witness his glory and aid in his ascension, or they would perish. It was really as simple as that. And so, Taronachi crept through the jagged cliffs of the Intermediary, taking both heavily-traveled or obscure paths, whichever he believed took him by the most expedient route to his destination of Gronden. He kept a wary eye toward the the numerous ambush burrows he spotted, but Taronachi made no effort at stealth.

Quite the contrary, in fact. If I intend to proclaim myself a god among these mortals, Taronachi thought to himself, then let me truly appear as a god. Taronachi tapped his skeletal wooden staff against the ground once, a strange fiery ember glimmering in front of him. Though Taronachi felt his perfect flesh had little to fear from men or their weapons, he knew all too well how much he had to fear from the ravages of magic. He took the precaution, then, of weaving a ward around his physical form. Visually, this took the form of a bright-burning ember floating in front of him; it flung in a strange frenzy all around his form, creating an odd and ever-shifting pattern. The ephemeral arcane patterns the ember traced into the cold darkness of Kthonia were designed to jam magic around Taronachi, weakening incoming spells as well as providing a light bright enough to pierce even the deepest mists and shadows for a few yards. The strange lights of Taronachi's ward sent stranger shadows across the crags and chasms of the Intermediary, practically heralding his presence.

This message was last edited by the player at 19:50, Fri 23 Oct 2015.

The Arbiter
 GM, 306 posts
 The Creator
 The Judge
Mon 26 Oct 2015
at 23:38
RP: The World of Kthonia
((Mechanics defining. Will post ICly tomorrow.))
Taronachi the Ever-Perfecting Flesh
 player, 23 posts
Tue 27 Oct 2015
at 16:48
RP: The World of Kthonia
((Mechanics...))
The Arbiter
 GM, 314 posts
 The Creator
 The Judge
Tue 3 Nov 2015
at 14:46
RP: The World of Kthonia


Your magics weave around you, a small ward in wizarding standards, but it would throw off a lot of minor magical tricks, and to any pesky spirits there was a big difference between having it and nothing.

The ward's focal point instead of being on your own person was a small non-illuminate blue flame floating next to you, no more than a physical cantrip added into the spell. It wasn't quite the effect you had in mind for the physical part of the spell, but magically it was a solid spell.


It wasn't too long until your issue of loneliness on this road to Gronden would be solved. Not long after casting the spell and scaling horrifically up some rocks like some sort of mutating nightmare beast you came across a light coming out of a cave in the switchbacks you had been climbing. From it's dim shifting tones of blue you could guess someone had built a fire inside. There was also the wonderfully spiced smell of what could only the flesh, meat, of some kind cooking over it.

The cave though was not unguarded. While he had attempted to hide in some hard leafless plantlife, you could see the sniper with a very mean looking metallic crossbow aiming towards the entrance of the cave. You hadn't been the purposely been to discrete climbing up, but your body was naturally so morphing to the grab handholds too small, thin, or flat for natural hands to. But in any case the guard gave no sign he could see you or had heard you.
Taronachi the Ever-Perfecting Flesh
 player, 24 posts
Fri 6 Nov 2015
at 04:40
RP: The World of Kthonia
Silent, the flowing flesh of Taronachi crept up to the mouth of the cavern. While he still had the destination of Gronden firmly in mind, Taronachi couldn't help but wonder what prize this lone hunter could be guarding. It was a strange location for camping, here in the depths of Knothia.

Taronachi approached the lip of the cave, then waited as he quite literally "put his face on." Fragments of flesh bubbled up from his facial tissue, flowing together to form a smooth, rubbery mask of human-like skin. He then thrust his human-like head into the cave. From the sniper's perspective, a man with brown hair and bland features suddenly peeked around the corner.

"Pardon the intrusion," Taronachi said, staring at the crossbowman.  "And don't be alarmed," he continued, his words having a nearly-imperceptible sweet, velvety and lulling quality to them. "I'm merely a weary traveler, looking for a fire's warmth and company for the night. Won't you please invite me in?"

This message was last edited by the player at 04:45, Fri 06 Nov 2015.