OOC (Out of Character)   Posted by The Complete.Group: 0
The Complete
 GM, 390 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 15:57
Re: OOC (Out of Character)
I think I'll just go with language groups and private text.
Roy Unda
 Water, 136 posts
 Age: 17
 Male
Sun 20 Sep 2015
at 16:05
Re: OOC (Out of Character)
That'd probably be the easiest way to set it up.
The Complete
 GM, 391 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 16:12
Re: OOC (Out of Character)
In reply to Roy Unda (msg # 932):

That's what I thought.

My character list is so much longer with the gods and goddesses XD (I just remembered I haven't written a description for any of them... DX)
Roy Unda
 Water, 137 posts
 Age: 17
 Male
Sun 20 Sep 2015
at 16:14
Re: OOC (Out of Character)
If im not mistaken, theres a way to separate them in to NPC and Players, but for the life of me I cant remember the steps.
The Complete
 GM, 392 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 16:22
Re: OOC (Out of Character)
In reply to Roy Unda (msg # 934):

It's easy enough, I just prefer to have one list to look through. ;p

I'll be back. Gotta eat breakfast.
The Complete
 GM, 393 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 17:34
Re: OOC (Out of Character)
I'm back
Aileen Black
 Darkness, 165 posts
 Age: 17
 Female
Sun 20 Sep 2015
at 17:37
Re: OOC (Out of Character)
Welcome back! :D
The Complete
 GM, 394 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 17:44
Re: OOC (Out of Character)
In reply to Aileen Black (msg # 937):

Hehe thank you. :3

Did everyone read my plan about the God/desses and dreams?
Reika Ro
 Plant Earth, 32 posts
 Age: 14
 Female
Sun 20 Sep 2015
at 17:45
Re: OOC (Out of Character)
I read it.  Very clever!
The Complete
 GM, 395 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 17:50
Re: OOC (Out of Character)
In reply to Reika Ro (msg # 939):

You like it? :D
Seamus Berkeley
 Metal, 134 posts
 Age: 17 (1/2)
 Male
Sun 20 Sep 2015
at 18:03
Re: OOC (Out of Character)
Wait, read what?
The Complete
 GM, 396 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 18:05
Re: OOC (Out of Character)
The Complete:
I just thought of something (actually been thinking about it this whole time XD) the Gods and Goddesses can visit you in your dreams. The way I think that could be played is in your home threads, when you fall asleep, I post their visit into a dream you post or I post a dream and they visit. :3


This. ;p
Seamus Berkeley
 Metal, 135 posts
 Age: 17 (1/2)
 Male
Sun 20 Sep 2015
at 18:19
Re: OOC (Out of Character)
Oh yeeeaaah I remember now
The Complete
 GM, 397 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 18:26
Re: OOC (Out of Character)
In reply to Seamus Berkeley (msg # 943):

Heheheh ;p

Do you like it?
Roy Unda
 Water, 138 posts
 Age: 17
 Male
Sun 20 Sep 2015
at 18:29
Re: OOC (Out of Character)
All for the dream thing!

Also, just want to point out, as of right now, the OOC thread accounts for over 3/4ths of all of this threads posts. Just something I noticed.
The Complete
 GM, 398 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 18:41
Re: OOC (Out of Character)
In reply to Roy Unda (msg # 945):

That tends to be the case. I notice games with no OOC thread have far less posts.
We happen to be a very conversational group. We have lively debates, we discuss scenes, we joke. It isn't necessarily a bad thing to be a community. ;)
Roy Unda
 Water, 139 posts
 Age: 17
 Male
Sun 20 Sep 2015
at 18:48
Re: OOC (Out of Character)
Just thought it was interesting is all. You need an OOC thread, gotta have a chance to let loose from the normal character molds
Aileen Black
 Darkness, 166 posts
 Age: 17
 Female
Sun 20 Sep 2015
at 18:53
Re: OOC (Out of Character)
I noticed this too. While I might not have a problem with this, what does concern me is the fact that IC posts are updated at a far lower rate than OOC posts, as our characters are still in the first class of their first day for what amounts to several RL weeks.

Most games I play in either have a lively OOC chat or a less lively one, but it is a general rule of thumb to have one, at least for game related purposes. However, almost all have the rule that binds each player to post at least a few times a week ICly (OOC posts don't count), so that the story doesn't slow down or hit a dead end.

Also, I feel that the story would have progressed far faster if the Complete would have posted the entire Gods legend in one big post, since it would have given us a lot to react to and use for our own posts. The way things go, I often find myself frustrated with the inability to post more than two paragraphs at a time, which often leads to me posting less often so that I have a lot more to react to. :(
The Complete
 GM, 399 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 18:56
Re: OOC (Out of Character)
Something still sounds negative about how you are saying it XD *throws an arm around your shoulders* it's okay, I think we all do a fantastic job of making sure we get to break the character molds ;p

I'm sorry. I'm still a new GM and Player, I'm still learning. I will work on it. I'm sorry I made it to where people couldn't post, that wasn't my intention. :(
Roy Unda
 Water, 140 posts
 Age: 17
 Male
Sun 20 Sep 2015
at 18:57
Re: OOC (Out of Character)
In reply to Aileen Black (msg # 948):

I agree that this is more my preferred style as well, but I can see where the GM's coming from wanting to give everyone the chance to react or raise questions. Its hard to find a happy medium between pushing the story without railroading some of the players who are less able to post as often.

Thing is, this style of GMing would be absolutely perfect for tabletop gaming, giving out information piece by piece. Pbp's though dont always translate as well from table to text

This message was last edited by the player at 19:02, Sun 20 Sept 2015.

The Complete
 GM, 400 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 19:02
Re: OOC (Out of Character)
In reply to Roy Unda (msg # 950):

I honestly went into a game that was too fast for me when I first found rpol, so my judgement is slow. I don't want people overwhelmed. And the only kind of roleplaying I know is Free-form, so it's hard for me to gauge how fast or slow things need to be moving. I typically get complaints on being too slow or posting in such a way that it is pointless for players to respond.

I think I'll make a GM Suggestions Thread, open to you guys to post more how you would like to play and the best ways to achieve it. This way, you guys can tell me when I'm being too slow, and how I can fix it for the moment and the future.
The Complete
 GM, 401 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 19:04
Re: OOC (Out of Character)
In reply to The Complete (msg # 951):

Actually, I guess I really don't know anything about roleplay. I've kinda just "faked it till I make it" this whole time.
Roy Unda
 Water, 141 posts
 Age: 17
 Male
Sun 20 Sep 2015
at 19:09
Re: OOC (Out of Character)
In reply to The Complete (msg # 951):

I echo Aileen's idea of, when there are larger plot/story elements like the legend of the gods: "More is better, all is best" and having us react to the entirety of the story instead of just a piece of it. The other thing that I feel is slowing it down is having all the players in one spot at the same time where there is the need for everyone to get a chance to play. I understand the need thematically, so I'm not all that bothered by it and when breaking off in to the separate classes the story will progress much faster with 1:1 or 1:2 groups. I wouldnt want someone to get skipped either, felt bad once I realized how much Kazuya had missed. Large groups are hard to run, its the nature of the beast. Small groups of 2-5 usually move the most efficient without burnout from GM or Players i've noticed, which makes the element classes the optimal time for story progression IMO.
Aileen Black
 Darkness, 167 posts
 Age: 17
 Female
Sun 20 Sep 2015
at 19:11
Re: OOC (Out of Character)
I'm not saying this to chastise you and I'm sorry if it feels negative, for that is not my intention. After all, we're here to have fun. I'm just telling you this so that you understand things from our perspective as players of your game, in order for you to enrich your experience as a GM and to understand what's happening here.

I understand that you have a lot of work to do IRL and you often can't post during the week because of that. Thus I honestly believe that the best course of action in order to keep this game from slowing down is to lengthen the posts and give us more to react to. If you give us more to react to, the IC posts will start to come in much faster, which in turn will lead to more ongoing conversations between characters, which will lead to more character development, which in turn will lead to you having more to write about in your subsequent post as a GM before moving the plot forward. Of course, there's always the risk of writing too much or too little, but accurately judging the proper limits comes from experience, which I, for one, am willing to help you build.

Again, all I am saying here is written as constructive criticism and not intended to be negative. I understand where you're coming from with handing out information bit by bit, but since all of the characters in the game are in the same thread, we are all anchored to one another until the chain of posts reaches each of us.
The Complete
 GM, 403 posts
 Master of All Elements
 Leader of the Village
Sun 20 Sep 2015
at 19:15
Re: OOC (Out of Character)
It is easier on the players (and in a sense, myself) when we break for Primaries.

Maybe I should have the teachers give the history lessons as well, instead of the Complete? I mean, teachers like the Plastic Primary would really not be trustworthy, but at least students could post. And I actually don't mind playing all the teachers at that point, keeping track of characters is not super hard for me as long as I am playing them.

Okay Aileen, I understand. I'll try it out. My brain kinda works piece by piece, coming up with the legend bit by bit. It is easier for me personally to give the legend and examine the legend with more legend or the explanation of the legend upon getting questions >.< so that obviously won't work, which I see now. Anyway, thread is up for constructive criticism and tips. :)

This will be the last post here, closing the thread.