Scene 13: Beastriders.   Posted by Gamemaster.Group: 0
Gamemaster
 GM, 252 posts
 That GM Guy
Wed 8 Jun 2016
at 07:37
Scene 13: Beastriders
This is a scene specifically intended for Urg-an. No other PCs are involved.

Dawn came early for Urg-an, but his growling stomach would not let him linger in sleep.

About two weeks had passed since the terrible storms, and the Beastriders' tribe was still recovering. The hills provided safety from the floods, but hunting was not as good. The flooding of the plains had fouled migration patterns and also hunting. Instead of hunting megafauna in the open plains, as they should be doing this time of year, the hunters were instead tracking beavers and large birds among the rocky hilltops.

The beasts, however, were adjusting well. The rocky ground supported their weight well. Trees were more plentiful in the hills than in the plains, and the beasts liked to graze the branches. For this reason, the tribe had always maintained territory in the hills. Unfortunately, Urg-an could not live on a diet of leaves.

A group of older men were nearby trying to restart a campfire from the previous night. They elders in this tribe who have proven the ability to handle beasts are allowed to ride them. They had some eggs they had scavenged and were willing to share, but they complained about the lack of meat on their menus. They also griped about the intrusive tribe which had settled recently in the nearby valley.

"Those Scorpion Women, they are terrible. They must be scaring away all of the prey," one of them gripes.

Another adds, "I would trample a few with my beast, but they hide in that valley. It is full of fog this time of year, and I can't get my beast to go near it. Even if those women are not responsible for the animals vanishing, they are no doubt taking food which should be ours."

"Urg-an! Come over here. We were just talking about the Scorpion Women. You proved yourself quite capable of dealing with troublemakers when the Lizard Clan came here looking for a fight. What do you think we should do about these women?"

The beasts: Coelodonta Antiquitatis
http://deskridge.deviantart.co...tiquitatis-285225876
https://en.wikipedia.org/wiki/Woolly_rhinoceros
Urg-an
 player, 1 post
 cave man
 barbarian
Thu 16 Jun 2016
at 20:02
Scene 13: Beastriders
"To make war is hard, win or lose we will lose tribesmen and even if we win the time we spend fighting them is not dedicated to hunting or gathering of food for the tribe. Peace if we can, war only if we must."

Urg-an nodded emphatically as he sat around the fire, he knew he was not a decision maker only giving his advice but his advice as a warrior carried weight. His large heavily muscled frame decorated with various scars spoke to his experience as a warrior, and hunter. His wild hair made it clear he was of his tribe.
Gamemaster
 GM, 263 posts
 That GM Guy
Fri 17 Jun 2016
at 05:32
Scene 13: Beastriders
"Of course a youth like Urg wants to make peace with the Scorpion Women," one older hunter jests, "Back in my day, we called it 'make babies'!" The men laugh, but it soon becomes clear that they are taking the words of Urg-an seriously. Their discussion turns from tactics for getting rid of the rival tribe to tactics for living with it.

The quiet of the night is pierced by a shriek. The beasts are awoken by the cry and look like they might stampede. The cry came from a Mumu, the wife of one of the hunters in the Beastrider tribe, and her voice is distinctive. The hunters all get up from their campfire and run towards Mumu's cave.
Urg-an
 player, 2 posts
 cave man
 barbarian
Sun 19 Jun 2016
at 06:53
Scene 13: Beastriders
Urg-an follows with the others giving a thought to the potential stampede but also knowing his skills with the animals are not his main contribution to the tribe
his skill in arms however may be needed
Gamemaster
 GM, 267 posts
 That GM Guy
Sun 19 Jun 2016
at 22:50
Scene 13: Beastriders
When the men arrive, Mumu is beside herself with hysteria. Beside her, the body of a second woman lies dead. Eventually, Mumu is coaxed into explaining what she knows. "We were sleeping. I thought that I heard a noise, and I stirred. As I was waking, I saw someone leave the cave. I thought it was my sister, so I called out to her. She was did not answer, and then I realized that she was still here by my side. I found her like this. Look at how pale she is. She has been poisoned. Why oh why didn't she call for me when she was bitten?"
Urg-an
 player, 3 posts
 cave man
 barbarian
Wed 22 Jun 2016
at 19:18
Scene 13: Beastriders
((ooc are any of the men with us known for being good trackers?))
Gamemaster
 GM, 272 posts
 That GM Guy
Fri 24 Jun 2016
at 01:48
Scene 13: Beastriders
Let's say yes. The hunters are all skilled trackers. Unfortunately, there are no tracks left here to follow. If someone was here, he came and left like the wind.