Trade Goods
While a tour is in preparation...
Delorean looks over what he can get here at Metropelago Arcology, Poseidon.
As one might expect from a city supported on oceanic pylons, with no natural land, there is definitely a marine tilt to the economy here. A couple of outliers, yes, but a lot is focused on the sea.
But that means most of the deals he could swing are not the kind that seem promising.
There's a supplier here submersible work robots. Big yellow pods that are designed to do all kinds of underwater work, from managing fisheries to mining to seafloor exploration. You could squeeze two into the cargo area you have, but then, where you sell them?
Marine heavy cranes...still used because the Grav lifting devices are so very expensive and consume so much power.. but the Nellie Bly couldn't even carry one. You'd need a big special cargo bay for that.
Small outdoor delivery robots, the type that replaced human package and letter delivery workers in many areas a long time ago. You could carry eight of them, and buy them at 3000CR each.
Synthetic Fiber... that's only worthwhile when you have a big bulk carrier and a regular route! Similar problem with the Packaged Freeze Dried Noodles (which aren't made here, it's an excess delivery.) Sure, they are cheap, very cheap, but you need lots to make any real money.
A few goods available move further up the value chain... you could buy whole pallets of assorted shirts (you can fit 40 pallets) at 700CR a pallet. Flash frozen fish... naah, you'd either have to chill the entire cargo hold, or buy a whole refrigerated shipping container of frozen fish at 65,000 Credits. That's over 40 tons of fish.
Packaged processed fish, though... 2,600 a pallet and you could fit 40 pallets.
Coconut oil, 700CR a pallet.
And one that might be more of an interest. Expansion into space has greatly increased the challenge for media companies to market their programs while fighting piracy and copying. In the 24th century, programming is produced on "media cards" which contain micro-computers that use highly advanced and propietary software to ensure that the data will not be copied- often by making sure that the copier gets a nasty virus instead. Each card is also good for a limited number of uses- one might by a two hundred hour card, and after 200 hours of use (not ownership!) the card is useless. In this way, networks can safely and reliably sell their content across the Hundred Worlds. Metropelago Arcology happens to be home to a media production company, Seafire Visions.
Normally, these cards are packed into cases, then into pallets, for distribution. And normally, media companies go through a lot of effort to optimize the content for different markets. What sells at Alpha Mensae might bore people at Calderada. But, because of computer error, Seafire Visions production center has cases of "non optimized" card assortments which they are willing to sell at 30CR a case, half the usual wholesale price. The good news is that Media cards are small. You have space for up to 8,640 cases of them!