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17:04, 2nd May 2024 (GMT+0)

Journey to Merlin.

Posted by The BossFor group 0
The Boss
GM, 442 posts
Wed 27 May 2020
at 02:18
  • msg #40

Blaiseport

And they're back!

Heather and Horace look up some quick information.

The salvage company is one of many that operate on the fringes of Human space, often searching for battlefield debris.  This is a lucrative but erratic job, as one can go years without finding anything, and then make an important discovery.  Alien warship components are the most important thing, and hard to come by.  The Carinan vessels destroy themselves to avoid capture.  No crew, all machine, so it's probably an easy decision for them.  The Navy pays the salvagers for their finds, as these components have intelligence value to the military.  This enables dozens of salvagers to scour space without spreading out valuable Navy assets.

Maybe it's bad timing for this salvage company: they apparently have two ships, but both are unavailable due to required maintenance work.  They must be thinking something valuable is out there and won't wait, because they want to hire your ship to carry their stuff.

** ** ** ** ** **

The businesswoman merely wants documents transported.  This is effectively no cargo area, and you would be fairly paid for it, but there are two conditions: the ship must leave immediately and the documents must be delivered in person to her regional office at Kuripan.  Of course, you could take other passengers and cargo, assuming they were also going direct to Kuripan.

The scientific expedition is going off to Kayon to do research on the strange "ecosentient" forest developing there.  It would be passengers and cargo for a fairly long trip.

*** *** *** *** ***
Alwin meets with Armande Kotaki in person, because the ICS spokesman wants it that way.  No interceptable communications.  Everything human to human.  What he has to say seems to tie in to the salvage company's desperation to find a ship, maybe they are after the same thing.  Armande quickly explains that time is of the essence, word of this is spreading.  Very likely, the Navy will want to handle this themselves, they've already sent for ships but are keeping it secret.  Or maybe they, too, will want to hire the Albatross.

But what IS it?

Carinan ships are machines.  Robotic.  They carry out their instructions precisely, and they commit machine suicide rather than allow themselves to be captured.  Almost always.  But there have been rumors that one of their scout ships, a type of vessel the Navy calls a "Junkyard B" has become erratic.  It's behavior broke from Carinan norms so much that it actually fought off another Carinan vessel, during the confusing battle that left a Commonwealth frigate crippled- you passed it on the way in, it recently returned and repairs have just begun.

The damaged frigate's crew made a mistake when they returned:  they sent a message that was uncoded in parts, and picked up by a few others... including the ICS.  It contained facts the Navy hasn't officially discussed yet.

The Junkyard B types are the Carinans own version of a salvage ship, and also do intelligence gathering and surveillance.  Just as the Commonwealth tries to collect Carinan technology, the Carinans do it back to humanity.

This particular Junkyard B, displaying the afore mentioned erratic behavior, was badly damaged in the fight, and alone.  Normally a ship like that would have simply destroyed itself.  This one apparently aimed itself at a nearby planet, and made an approach that would certainly leave nothing but an impact crater.  But before doing so, a component detached, and the detached component was tracked making a clearly controlled descent.  This has never been seen before.

The ICS suspects this is a "true" Carinan intelligence, not a mere machine like all the others.  It clearly was trying to preserve its existence.  Like any other thinking creature it did not want to die.

The ICS wants to find it, and try to communicate with it.  It would be the breakthrough all of humanity has been hoping for.  Naturally this is a dream for the ICS.  They would become the most prestigious scientific organization in the Hundred Worlds!  Think of the Grant Money that would pour in!
Horace Wymp
player, 243 posts
UPP - 677886
Merchant - Corporate ret.
Wed 27 May 2020
at 11:59
  • msg #41

Blaiseport

"I say dump the cargo if we can and take on the salvage job. Opinion?"
Heather MacKenzie
player, 31 posts
Wed 27 May 2020
at 21:39
  • msg #42

Blaiseport

"Definitely take the salvage job. The info I've been getting indicates the ICS is desperate for the salvage so I know I can negotiate us into a very lucrative contract. Dumping the cargo here won't cover the purchase price. I might be able to arrange breaking it up into smaller crates and sell those and turn a profit but the one offer I've had on the whole thing will mean us taking a loss. I suggest we do the salvage job, come back and see if the Kayon contract is still open and take it," Heather said, looking at her tablet before setting it down to see what Horace thought.
Alwin Brandle
player, 50 posts
UPP 686BB6. Age 42
Comp Guy, Pilot, Medic
Wed 27 May 2020
at 23:27
  • msg #43

Blaiseport

"I'm inclined to agree with Heather's judgment here," Alwin says.  "This salvage job is obviously time-sensitive, so we should move quickly, because other people almost certainly are going to do so.  This is potentially a once in a lifetime opportunity."
Horace Wymp
player, 244 posts
UPP - 677886
Merchant - Corporate ret.
Thu 28 May 2020
at 12:15
  • msg #44

Blaiseport

"Okay, we'll take it." Horace dialed the comms number for the company offering the salvage job. "Okay, we've discussed it and we're interested in your salvage job. When and where do you wish to meet?"
The Boss
GM, 447 posts
Tue 2 Jun 2020
at 00:23
  • msg #45

Blaiseport

They pursue the matter further with the ICS.

It becomes very clear that the salvage company and the ICS's recovery scheme are both time sensitive, likely in competition with each other (though the salvage company doesn't seem to be aware of any sentient-alien complications) and want to go to the same place- a fairly nearby system with an A type star (large, bright, hot, but not a huge giant) and a terrestrial planet with shallow seas of water-ammonia solution.  Utterly inhospitable, vac suits would be needed to leave the ship.

And this is where the differences between the two clients becomes apparent.  The salvage company intends to supply equipment and expertise.  Basically all they are looking for is transport. They will run the whole show.   The ICS considers itself ready and able to do exploring and help with the recovery, but they would need a lot more help, and aside from whatever alien intelligence they can find, anything else is up to the Albatross crew.

The ICS has their own vac suits, a small terrain vehicle, and a robot minisub.  They would likely need some help from the Albatross, so at least character would have to invest in a vac suit if not already owned.

Heather is fairly sure she would get more money from the ICS than the salvage crew, which, given their contacts and experience, will probably get another ship if they feel they aren't getting a good deal.  But both seem to be in a hurry.

Just to be clear, is it the salvage company or the ICS you are going with here.  More money from ICS, but also, more work on your part.
Horace Wymp
player, 255 posts
UPP - 677886
Merchant - Corporate ret.
Tue 2 Jun 2020
at 09:50
  • msg #46

Blaiseport

Which do you wish to try Heather? ICS or salvage company
Heather MacKenzie
player, 35 posts
Tue 2 Jun 2020
at 20:32
  • msg #47

Blaiseport

How experienced is the crew with salvage ops in a hostile environment?
Horace Wymp
player, 256 posts
UPP - 677886
Merchant - Corporate ret.
Wed 3 Jun 2020
at 13:00
  • msg #48

Blaiseport

In reply to Heather MacKenzie (msg # 47):

"We're not experienced, yet. Maybe hire an extra crewman who is?"
This message was last edited by the player at 13:01, Wed 03 June 2020.
Heather MacKenzie
player, 36 posts
Wed 3 Jun 2020
at 22:27
  • msg #49

Blaiseport

"I think I can negotiate a contract with ICS that would make the bringing on of another crewmember worthwhile. I could even try and make it contingent on accepting the contract but would leave that open so they didn't think it was a deal breaker on our part. If you want me to contact ICS and open a dialogue with them I'm ready to. Just let me know if there's anything you do or don't want me to say," Heather told Horace as she made a few notes in her tablet.
Horace Wymp
player, 257 posts
UPP - 677886
Merchant - Corporate ret.
Wed 3 Jun 2020
at 22:30
  • msg #50

Blaiseport

"Just hire a salvager to fill in the void in our skill set, none of us know enough about it."
The Boss
GM, 449 posts
Wed 3 Jun 2020
at 23:58
  • msg #51

Blaiseport

The salvage company crew will handle everything involving going out of the ship.  All they want is transport, including a landing and takeoff.  Taxi drivers!
Horace Wymp
player, 258 posts
UPP - 677886
Merchant - Corporate ret.
Sat 6 Jun 2020
at 13:02
  • msg #52

Blaiseport

"How much to taxi, how much is the other group offering?" Horace asks Heather. "Can we hire a salvager to the crew if we sign on the other group wanting our help? We can taxi this time and learn the ropes, hire one of the salvagers, and then go in business ourselves?"
This message was last edited by the player at 15:51, Sat 06 June 2020.
Heather MacKenzie
player, 37 posts
Sat 6 Jun 2020
at 19:12
  • msg #53

Blaiseport

"What they're offering and what I can get are two different things. They expect haggling when they make an offer but they probably aren't expecting someone with my experience in negotiating. Not to sound arrogant but when you've done this as long as I have and worked with every alien race out there we deal with, I've learned a few things. ICS is offering more to start but they'll need the most help. They also have the deepest pockets. We can bring on an experienced salvager, something I suggest we do, and expand our potential jobs."

Heather started looking through postings to see if anyone with experience in salvage was looking for a job.
Horace Wymp
player, 260 posts
UPP - 677886
Merchant - Corporate ret.
Sun 7 Jun 2020
at 11:21
  • msg #54

Blaiseport

"I vote ICS then, Alwin, what do you say?"
Alwin Brandle
player, 53 posts
UPP 686BB6. Age 42
Comp Guy, Pilot, Medic
Sun 7 Jun 2020
at 18:14
  • msg #55

Blaiseport

Alwin nods.  "Heather says ICS is our best bet.  That's good enough for me."
Horace Wymp
player, 261 posts
UPP - 677886
Merchant - Corporate ret.
Sun 7 Jun 2020
at 18:22
  • msg #56

Blaiseport

In reply to Alwin Brandle (msg # 55):

"I guess it's settled then. We hire a salvager to the crew and go with ICS." Horace said. "Reggie is leaving the crew, that is why I did not ask him, and Einar has been, . . . distracted. I'll be running the day to day for the foreseeable future until Einar is ready to resume. Put out a help wanted add at the spaceport Heather. We need a person or two to fill the crew."

This message was last edited by the player at 18:24, Sun 07 June 2020.
Heather MacKenzie
player, 38 posts
Sun 7 Jun 2020
at 21:57
  • msg #57

Blaiseport

"You got it. One help wanted advert coming right up," Heather said and began composing said advert.
The Boss
GM, 453 posts
Tue 9 Jun 2020
at 02:38
  • msg #58

Blaiseport

The responses come in fairly quickly.  Merlin has a good computer network.  People here looking for short term work like this tend to be novices who haven't yet landed their dream job, between jobs, or have been lured out of retirement by an interesting offer.

Heather nets one of each.

Dan Corto has recently returned to Merlin following his stint in the Navy as a space equipment operator and repair technician.  He has all the skills and enthusiasm for something like this, but is still young- just a term in service.

Boris Iligov is between jobs, having worked for one salvage crew for a number of years, and then deciding to move on.  Apparently he's done this a few times, being the kind of person who hates being in a rut.  He has about 3 terms of service.

Astrid Tomley, with a long work history, was retired and living a fairly leisurely life here. (it's not the money that keeps spacers working, it's seeing new things.  Many could easily sell their ships and live comfortably for the rest of their lives.)  She hasn't done anything like this in three years, but is interested in a short term opportunity like this just to stretch her space legs again.  She has at least 6 terms of service.
Einar Karvonen
player, 108 posts
Salvage Tech
Spacer
Tue 9 Jun 2020
at 12:46
  • msg #59

Blaiseport

In reply to The Boss (msg # 58):

"I'd say Boris the true salvager or Astrid the experienced spacer, make the choice Mister Wymp."
Horace Wymp
player, 262 posts
UPP - 677886
Merchant - Corporate ret.
Tue 9 Jun 2020
at 12:48
  • msg #60

Blaiseport

In reply to Einar Karvonen (msg # 59):

"Aye-aye sir. Review them Heather, and make a recommendation and I'll interview them myself. What is your opinion Alwin? Boris? Or Astrid, or do you want the youngster to have a chance?"
This message was last edited by the player at 17:23, Tue 09 June 2020.
Heather MacKenzie
player, 39 posts
Wed 10 Jun 2020
at 00:04
  • msg #61

Blaiseport

"I fancy Dan Corto for his youth and enthusiasm. He'll bring energy to the team andd, as former Navy, understands discipline and following orders. Of the other two I'd like to get Astrid Tomley. Long experience and a period of retirement means she wants to work again. I also have a feeling she'll take Dan under her wings and show him the ropes. I think the two will make a good dynamic," Heather told the others.

"If you want me to contact them to set up interviews I'm happy to do so."
Alwin Brandle
player, 54 posts
UPP 686BB6. Age 42
Comp Guy, Pilot, Medic
Wed 10 Jun 2020
at 00:15
  • msg #62

Blaiseport

"My first choice would be Boris - I suspect he has that right mix of experience and adaptability.  That said, setting up interviews with all three is probably the smartest play." "
Horace Wymp
player, 263 posts
UPP - 677886
Merchant - Corporate ret.
Wed 10 Jun 2020
at 11:15
  • msg #63

Blaiseport

In reply to Alwin Brandle (msg # 62):

"The only problem with Boris is happy feet, but then again, we may be happy when he leaves." he says with a grin.
The Boss
GM, 454 posts
Sat 13 Jun 2020
at 01:15
  • msg #64

Blaiseport

Boris appears for a "remote interview", as he lives elsewhere on the planet at the moment, and time is very short- with each passing hour there is a chance that someone else sets off looking for the find of the century.  Or maybe the Navy closes the system.  Either eventuality would not sit well with the ICS.

Boris Iligov is 30 and appears in very good shape, physically.  Certainly not the overly technical type who spends too much time behind consoles.  He's had a number of employers, all in various heavy equipment and salvage oriented space careers, since his first job as a "pod operator" for a company that dismantled obsolete starships.  His formal schooling was at technical and vocational academy on his homeworld, the Russophonic (Russian speaking) planet of Gugarin.  His native language is Russian, but he has been traveling up the Main Line for years, and speaks English.

From the way he describes it, his real reasons for keeping jobs short is that although he is a competent space worker (as opposed to starship crew, his training is with heavy equipment, EVA devices, etc, not "how to make a starship go"), he dislikes being cooped up on ships for a long period of time, and eventually, needs to "breathe real air".

(From a game view, his skills are in Mechanics, Vac Suit, and Heavy Equipment, and a specialized version of Pilot, enabling him to handle small craft)

Any questions for him?
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