Scene 2b: Portentum
He ran a hand through his mussed hair, wincing at the pains the movement provoked, but still, Devon waved off the paramedic. "We're green tags, buddy, you've still got yellows and reds out there the deal with."
He scowled at the poor man that was trying to do his job until he went away, and then synced up his iPad with Sandra's, and through that, her equipment. "Simi Vally, that's beautiful land. Filmed MASH out there, and Gunsmoke, though I was never a western fan. Gibralter Savings is out there, it was adapted into the Playtronics Toy company for Sneakers. You ever see Sneakers? Great movie. Dustin Hoffman's amazing in it. Thousand Oakes, though, that's the FBI's fourth safest city in the country, so how damn exciting can it be, am I right?"
The patter wasn't useless, though it might well be aggravating. Data was data was data, and his mind required attunement to pattern recognition. Devon's slavish devotion to minutiae was just as effective a method of self-hypnosis as playing video games, and was better suited to tracking don the truth of a situation, as opposed to overcoming defenses.
That'll be trying to Get in the Zone again, and then I'll start adding on to the tracing attempts.
Get in the Zone: Assuming standard difficulty of four, unless we're starting to hit cascade or like in the scene, but I don't think anyone's used this kind of effect yet.
Devon Arc rolled 2 successes using 3d10 with the World of Darkness 3rd ed system with a target of 4 ((6,7,2)).